refactor(section_details): simplify section_details to only contain needed props
This commit is contained in:
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fb48e7be0b
commit
7cef5fcbf5
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@ -1,7 +1,7 @@
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import NimQml, json, strutils, sequtils
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import ./io_interface
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import ../../shared_models/[section_model, section_item, section_details, token_list_model, token_list_item,
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import ../../shared_models/[section_model, section_item, token_list_model, token_list_item,
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token_permissions_model]
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import ./models/curated_community_model
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import ./models/discord_file_list_model
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@ -266,30 +266,6 @@ proc init*(self: Controller) =
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var args = ResolvedContactArgs(e)
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self.delegate.resolvedENS(args.pubkey, args.address, args.uuid, args.reason)
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self.events.on(SIGNAL_CONTACT_UPDATED) do(e: Args):
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var args = ContactArgs(e)
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self.delegate.contactUpdated(args.contactId)
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self.events.on(SIGNAL_CONTACTS_STATUS_UPDATED) do(e: Args):
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let args = ContactsStatusUpdatedArgs(e)
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self.delegate.contactsStatusUpdated(args.statusUpdates)
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self.events.on(SIGNAL_CONTACT_NICKNAME_CHANGED) do(e: Args):
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var args = ContactArgs(e)
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self.delegate.contactUpdated(args.contactId)
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self.events.on(SIGNAL_CONTACT_UNTRUSTWORTHY) do(e: Args):
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var args = TrustArgs(e)
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self.delegate.contactUpdated(args.publicKey)
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self.events.on(SIGNAL_CONTACT_TRUSTED) do(e: Args):
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var args = TrustArgs(e)
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self.delegate.contactUpdated(args.publicKey)
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self.events.on(SIGNAL_REMOVED_TRUST_STATUS) do(e: Args):
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var args = TrustArgs(e)
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self.delegate.contactUpdated(args.publicKey)
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self.events.on(SIGNAL_MNEMONIC_REMOVED) do(e: Args):
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self.delegate.mnemonicBackedUp()
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@ -168,12 +168,6 @@ method communityLeft*(self: AccessInterface, communityId: string) {.base.} =
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method resolvedENS*(self: AccessInterface, publicKey: string, address: string, uuid: string, reason: string) {.base.} =
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raise newException(ValueError, "No implementation available")
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method contactsStatusUpdated*(self: AccessInterface, statusUpdates: seq[StatusUpdateDto]) {.base.} =
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raise newException(ValueError, "No implementation available")
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method contactUpdated*(self: AccessInterface, publicKey: string) {.base.} =
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raise newException(ValueError, "No implementation available")
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method mnemonicBackedUp*(self: AccessInterface) {.base.} =
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raise newException(ValueError, "No implementation available")
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@ -10,7 +10,7 @@ import ../../global/app_sections_config as conf
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import ../../global/app_signals
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import ../../global/global_singleton
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import ../../global/utils as utils
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import ../../../constants as main_constants
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import ../../../constants
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import chat_section/model as chat_model
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import chat_section/item as chat_item
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@ -479,7 +479,7 @@ method load*[T](
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hasNotification = false,
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notificationsCount = 0,
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active = false,
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enabled = main_constants.WALLET_ENABLED,
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enabled = WALLET_ENABLED,
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)
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self.view.model().addItem(walletSectionItem)
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if(activeSectionId == walletSectionItem.id):
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@ -1052,11 +1052,6 @@ method resolvedENS*[T](self: Module[T], publicKey: string, address: string, uuid
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else:
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self.view.emitResolvedENSSignal(publicKey, address, uuid)
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method contactsStatusUpdated*[T](self: Module[T], statusUpdates: seq[StatusUpdateDto]) =
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for s in statusUpdates:
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let status = toOnlineStatus(s.statusType)
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self.view.activeSection().setOnlineStatusForMember(s.publicKey, status)
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method onCommunityTokenDeploymentStarted*[T](self: Module[T], communityToken: CommunityTokenDto) =
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let item = self.view.model().getItemById(communityToken.communityId)
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if item.id != "":
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@ -1138,21 +1133,6 @@ method onAcceptRequestToJoinSuccess*[T](self: Module[T], communityId: string, me
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if item.id != "":
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item.updatePendingRequestLoadingState(memberKey, false)
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method contactUpdated*[T](self: Module[T], publicKey: string) =
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let contactDetails = self.controller.getContactDetails(publicKey)
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self.view.activeSection().updateMember(
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publicKey,
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contactDetails.dto.displayName,
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contactDetails.dto.name,
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contactDetails.dto.ensVerified,
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contactDetails.dto.localNickname,
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contactDetails.dto.alias,
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contactDetails.icon,
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isContact = contactDetails.dto.isContact,
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isVerified = contactDetails.dto.isContactVerified(),
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isUntrustworthy = contactDetails.dto.isContactUntrustworthy(),
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)
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method calculateProfileSectionHasNotification*[T](self: Module[T]): bool =
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return not self.controller.isMnemonicBackedUp()
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@ -24,7 +24,7 @@ QtObject:
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ephemeralNotificationModelVariant: QVariant
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tmpCommunityId: string # shouldn't be used anywhere except in prepareCommunitySectionModuleForCommunityId/getCommunitySectionModule procs
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proc activeSectionChanged*(self:View) {.signal.}
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proc activeSectionSet*(self: View, item: SectionItem)
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proc delete*(self: View) =
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self.model.delete
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@ -61,7 +61,7 @@ QtObject:
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proc editItem*(self: View, item: SectionItem) =
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self.model.editItem(item)
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if (self.activeSection.getId() == item.id):
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self.activeSection.setActiveSectionData(item)
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self.activeSectionSet(item)
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proc model*(self: View): SectionModel =
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return self.model
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@ -128,6 +128,8 @@ QtObject:
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proc activeSection*(self: View): SectionDetails =
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return self.activeSection
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proc activeSectionChanged*(self:View) {.signal.}
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proc getActiveSection(self: View): QVariant {.slot.} =
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return self.activeSectionVariant
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@ -1,12 +1,11 @@
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import NimQml
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import section_item
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import ../../../app_service/service/contacts/dto/contacts
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import ../../../app_service/common/types
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QtObject:
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type SectionDetails* = ref object of QObject
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item: SectionItem
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id: string
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sectionType: SectionType
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joined: bool
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proc setup(self: SectionDetails) =
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self.QObject.setup
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@ -18,253 +17,25 @@ QtObject:
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new(result, delete)
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result.setup
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proc membersChanged*(self: SectionDetails) {.signal.}
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proc bannedMembersChanged*(self: SectionDetails) {.signal.}
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proc pendingRequestsToJoinChanged*(self: SectionDetails) {.signal.}
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proc pendingMemberRequestsChanged*(self: SectionDetails) {.signal.}
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proc declinedMemberRequestsChanged*(self: SectionDetails) {.signal.}
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proc communityTokensChanged*(self: SectionDetails) {.signal.}
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proc setActiveSectionData*(self: SectionDetails, item: SectionItem) =
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self.item = item
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self.membersChanged()
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self.bannedMembersChanged()
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self.pendingMemberRequestsChanged()
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self.declinedMemberRequestsChanged()
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self.pendingRequestsToJoinChanged()
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self.communityTokensChanged()
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self.id = item.id
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self.sectionType = item.sectionType
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self.joined = item.joined
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proc getId*(self: SectionDetails): string {.slot.} =
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return self.item.id
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return self.id
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QtProperty[string] id:
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read = getId
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proc getSectionType(self: SectionDetails): int {.slot.} =
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return self.item.sectionType.int
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return self.sectionType.int
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QtProperty[int] sectionType:
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read = getSectionType
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proc getName(self: SectionDetails): string {.slot.} =
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return self.item.name
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QtProperty[string] name:
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read = getName
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proc getMemberRole(self: SectionDetails): int {.slot.} =
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return self.item.memberRole.int
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QtProperty[int] memberRole:
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read = getMemberRole
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proc description(self: SectionDetails): string {.slot.} =
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return self.item.description
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QtProperty[string] description:
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read = description
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proc introMessage(self: SectionDetails): string {.slot.} =
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return self.item.introMessage
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QtProperty[string] introMessage:
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read = introMessage
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proc outroMessage(self: SectionDetails): string {.slot.} =
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return self.item.outroMessage
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QtProperty[string] outroMessage:
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read = outroMessage
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proc getImage(self: SectionDetails): string {.slot.} =
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return self.item.image
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QtProperty[string] image:
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read = getImage
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proc getBannerImageData(self: SectionDetails): string {.slot.} =
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return self.item.bannerImageData
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QtProperty[string] bannerImageData:
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read = getBannerImageData
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proc getIcon(self: SectionDetails): string {.slot.} =
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return self.item.icon
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QtProperty[string] icon:
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read = getIcon
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proc getColor(self: SectionDetails): string {.slot.} =
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return self.item.color
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QtProperty[string] color:
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read = getColor
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proc getTags(self: SectionDetails): string {.slot.} =
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return self.item.tags
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QtProperty[string] tags:
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read = getTags
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proc getHasNotification(self: SectionDetails): bool {.slot.} =
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return self.item.hasNotification
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QtProperty[bool] hasNotification:
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read = getHasNotification
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proc getNotificationCount(self: SectionDetails): int {.slot.} =
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return self.item.notificationsCount
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QtProperty[int] notificationCount:
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read = getNotificationCount
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proc canJoin(self: SectionDetails): bool {.slot.} =
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return self.item.canJoin
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QtProperty[bool] canJoin:
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read = canJoin
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proc canRequestAccess(self: SectionDetails): bool {.slot.} =
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return self.item.canRequestAccess
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QtProperty[bool] canRequestAccess:
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read = canRequestAccess
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proc canManageUsers(self: SectionDetails): bool {.slot.} =
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return self.item.canManageUsers
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QtProperty[bool] canManageUsers:
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read = canManageUsers
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proc getJoined(self: SectionDetails): bool {.slot.} =
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return self.item.joined
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return self.joined
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QtProperty[bool] joined:
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read = getJoined
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proc getIsMember(self: SectionDetails): bool {.slot.} =
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return self.item.isMember
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QtProperty[bool] isMember:
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read = getIsMember
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proc access(self: SectionDetails): int {.slot.} =
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return self.item.access
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QtProperty[int] access:
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read = access
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proc ensOnly(self: SectionDetails): bool {.slot.} =
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return self.item.ensOnly
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QtProperty[bool] ensOnly:
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read = ensOnly
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proc historyArchiveSupportEnabled(self: SectionDetails): bool {.slot.} =
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return self.item.historyArchiveSupportEnabled
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QtProperty[bool] historyArchiveSupportEnabled:
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read = historyArchiveSupportEnabled
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proc pinMessageAllMembersEnabled(self: SectionDetails): bool {.slot.} =
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return self.item.pinMessageAllMembersEnabled
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QtProperty[bool] pinMessageAllMembersEnabled:
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read = pinMessageAllMembersEnabled
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proc encrypted(self: SectionDetails): bool {.slot.} =
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return self.item.encrypted
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QtProperty[bool] encrypted:
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read = encrypted
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proc members(self: SectionDetails): QVariant {.slot.} =
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if (self.item.id == ""):
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# FIXME (Jo) I don't know why but the Item is sometimes empty and doing anything here crashes the app
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return newQVariant("")
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return newQVariant(self.item.members)
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QtProperty[QVariant] members:
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read = members
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notify = membersChanged
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proc bannedMembers(self: SectionDetails): QVariant {.slot.} =
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if (self.item.id == ""):
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# FIXME (Jo) I don't know why but the Item is sometimes empty and doing anything here crashes the app
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return newQVariant("")
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return newQVariant(self.item.bannedMembers)
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QtProperty[QVariant] bannedMembers:
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read = bannedMembers
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notify = bannedMembersChanged
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proc communityTokens(self: SectionDetails): QVariant {.slot.} =
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if (self.item.id == ""):
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# FIXME (Jo) I don't know why but the Item is sometimes empty and doing anything here crashes the app
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return newQVariant("")
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return newQVariant(self.item.communityTokens)
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QtProperty[QVariant] communityTokens:
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read = communityTokens
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notify = communityTokensChanged
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proc amIBanned(self: SectionDetails): bool {.slot.} =
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return self.item.amIBanned
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QtProperty[bool] amIBanned:
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read = amIBanned
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notify = bannedMembersChanged
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proc pendingMemberRequests(self: SectionDetails): QVariant {.slot.} =
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if (self.item.id == ""):
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# FIXME (Jo) I don't know why but the Item is sometimes empty and doing anything here crashes the app
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return newQVariant("")
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return newQVariant(self.item.pendingMemberRequests)
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QtProperty[QVariant] pendingMemberRequests:
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read = pendingMemberRequests
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notify = pendingMemberRequestsChanged
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proc declinedMemberRequests(self: SectionDetails): QVariant {.slot.} =
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if (self.item.id == ""):
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# FIXME (Jo) I don't know why but the Item is sometimes empty and doing anything here crashes the app
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return newQVariant("")
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return newQVariant(self.item.declinedMemberRequests)
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QtProperty[QVariant] declinedMemberRequests:
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read = declinedMemberRequests
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notify = declinedMemberRequestsChanged
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proc hasMember(self: SectionDetails, pubkey: string): bool {.slot.} =
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return self.item.hasMember(pubkey)
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proc setOnlineStatusForMember*(self: SectionDetails, pubKey: string,
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onlineStatus: OnlineStatus) =
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self.item.setOnlineStatusForMember(pubKey, onlineStatus)
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proc updateMember*(
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self: SectionDetails,
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pubkey: string,
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name: string,
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ensName: string,
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isEnsVerified: bool,
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localNickname: string,
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alias: string,
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image: string,
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isContact: bool,
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isVerified: bool,
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isUntrustworthy: bool) =
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self.item.updateMember(pubkey, name, ensName, isEnsVerified, localNickname, alias, image, isContact,
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isVerified, isUntrustworthy)
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proc pendingRequestsToJoin(self: SectionDetails): QVariant {.slot.} =
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if (self.item.id == ""):
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# FIXME (Jo) I don't know why but the Item is sometimes empty and doing anything here crashes the app
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return newQVariant("")
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return newQVariant(self.item.pendingRequestsToJoin)
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QtProperty[QVariant] pendingRequestsToJoin:
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read = pendingRequestsToJoin
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notify = pendingRequestsToJoinChanged
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read = getJoined
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@ -286,8 +286,7 @@ proc members*(self: SectionItem): member_model.Model {.inline.} =
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proc hasMember*(self: SectionItem, pubkey: string): bool =
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self.membersModel.isContactWithIdAdded(pubkey)
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proc setOnlineStatusForMember*(self: SectionItem, pubKey: string,
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onlineStatus: OnlineStatus) =
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proc setOnlineStatusForMember*(self: SectionItem, pubKey: string, onlineStatus: OnlineStatus) =
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self.membersModel.setOnlineStatus(pubkey, onlineStatus)
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proc updateMember*(
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