Passing custom events over single instance IPC
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@ -983,8 +983,9 @@ DOS_API int DOS_CALL dos_qdeclarative_qmlregistersingletontype(const QmlRegister
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/// \brief Create a new SingleInstance class
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/// \param uniqueName The UTF-8 string for QLocalServer name
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/// \param eventStr A custom string to be passed to the already running instance if detected
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/// \note The returned SingleInstance should be freed using the dos_singleinstance_delete() function
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DOS_API DosSingleInstance *DOS_CALL dos_singleinstance_create(const char *uniqueName);
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DOS_API DosSingleInstance *DOS_CALL dos_singleinstance_create(const char *uniqueName, const char *eventStr);
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/// \brief Returns bool indicating whether this is the first instance or not
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/// \returns true if this is the first instance
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@ -10,13 +10,19 @@ class SingleInstance : public QObject
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Q_OBJECT
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public:
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explicit SingleInstance(const QString &uniqueName, QObject *parent = nullptr);
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// uniqueName - the name of named pipe
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// eventStr - optional event to send if another instance is detected
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explicit SingleInstance(const QString &uniqueName, const QString &eventStr, QObject *parent = nullptr);
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~SingleInstance() override;
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bool isFirstInstance() const;
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signals:
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void secondInstanceDetected();
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void eventReceived(const QString &eventStr);
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private slots:
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void handleNewConnection();
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private:
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QLocalServer *m_localServer;
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@ -1333,9 +1333,9 @@ char *dos_qurl_replaceHostAndAddPath(char* url, char* newScheme, char* newHost,
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return convert_to_cstring(newQurl.toString());
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}
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DosSingleInstance *dos_singleinstance_create(const char *uniqueName)
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DosSingleInstance *dos_singleinstance_create(const char *uniqueName, const char *eventStr)
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{
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return new SingleInstance(QString::fromUtf8(uniqueName));
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return new SingleInstance(QString::fromUtf8(uniqueName), QString::fromUtf8(eventStr));
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}
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void dos_singleinstance_delete(DosSingleInstance *vptr)
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@ -3,7 +3,11 @@
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#include <QLocalServer>
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#include <QLocalSocket>
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SingleInstance::SingleInstance(const QString &uniqueName, QObject *parent)
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namespace {
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const int ReadWriteTimeoutMs = 1000;
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}
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SingleInstance::SingleInstance(const QString &uniqueName, const QString &eventStr, QObject *parent)
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: QObject(parent)
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, m_localServer(new QLocalServer(this))
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{
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@ -19,7 +23,7 @@ SingleInstance::SingleInstance(const QString &uniqueName, QObject *parent)
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// the first instance start will be delayed by this timeout (ms) to ensure there are no other instances.
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// note: this is an ad-hoc timeout value selected based on prior experience.
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if (!localSocket.waitForConnected(100)) {
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connect(m_localServer, &QLocalServer::newConnection, this, &SingleInstance::secondInstanceDetected);
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connect(m_localServer, &QLocalServer::newConnection, this, &SingleInstance::handleNewConnection);
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// on *nix a crashed process will leave /tmp/xyz file preventing to start a new server.
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// therefore, if we were unable to connect, then we assume the server died and we need to clean up.
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// p.s. on Windows, this function does nothing.
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@ -27,6 +31,9 @@ SingleInstance::SingleInstance(const QString &uniqueName, QObject *parent)
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if (!m_localServer->listen(socketName)) {
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qWarning() << "QLocalServer::listen(" << socketName << ") failed";
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}
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} else if (!eventStr.isEmpty()) {
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localSocket.write(eventStr.toUtf8() + '\n');
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localSocket.waitForBytesWritten(ReadWriteTimeoutMs);
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}
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}
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@ -41,3 +48,16 @@ bool SingleInstance::isFirstInstance() const
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{
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return m_localServer->isListening();
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}
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void SingleInstance::handleNewConnection()
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{
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emit secondInstanceDetected();
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auto socket = m_localServer->nextPendingConnection();
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if (socket->waitForReadyRead(ReadWriteTimeoutMs) && socket->canReadLine()) {
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auto event = socket->readLine();
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emit eventReceived(QString::fromUtf8(event));
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}
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socket->deleteLater();
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}
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