feat: Add logout functionality
Move the onboarding/login state machine to the top level in main.qml, so that logout events can trigger new states. Add Loader to statemachine so that each component is lazy-loaded. Initial tests saved 50MB of memory on startup. Currently, logging out, then logging back in to the same or different account results in a doubling-up of chats/messages/wallet accounts. These need to be reset, however I need help doing that and it would delayed and blown out this PR further. This reset has been done for Onboarding and Login, but needs to be done for chats, wallet, mailservers, etc.
This commit is contained in:
parent
bd8d743385
commit
4ec593baed
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@ -3,6 +3,7 @@ import ../../status/libstatus/types as status_types
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import ../../signals/types
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import ../../status/status
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import view
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import ../../status/accounts as status_accounts
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type LoginController* = ref object of SignalSubscriber
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status*: Status
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@ -19,11 +20,19 @@ proc delete*(self: LoginController) =
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delete self.view
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delete self.variant
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proc init*(self: LoginController, nodeAccounts: seq[NodeAccount]) =
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proc init*(self: LoginController) =
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let nodeAccounts = self.status.accounts.openAccounts()
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self.status.accounts.nodeAccounts = nodeAccounts
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for nodeAccount in nodeAccounts:
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self.view.addAccountToList(nodeAccount)
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proc reset*(self: LoginController) =
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self.view.removeAccounts()
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proc handleNodeStopped(self: LoginController, data: Signal) =
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self.status.events.emit("nodeStopped", Args())
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self.view.onLoggedOut()
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proc handleNodeLogin(self: LoginController, data: Signal) =
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let response = NodeSignal(data)
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if self.view.currentAccount.account != nil:
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@ -31,8 +40,13 @@ proc handleNodeLogin(self: LoginController, data: Signal) =
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if ?.response.event.error == "":
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self.status.events.emit("login", AccountArgs(account: self.view.currentAccount.account.toAccount))
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proc handleNodeReady(self: LoginController, data: Signal) =
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self.status.events.emit("nodeReady", Args())
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method onSignal(self: LoginController, data: Signal) =
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if data.signalType == SignalType.NodeLogin:
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self.handleNodeLogin(data)
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case data.signalType:
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of SignalType.NodeLogin: handleNodeLogin(self, data)
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of SignalType.NodeStopped: handleNodeStopped(self, data)
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of SignalType.NodeReady: handleNodeReady(self, data)
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else:
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discard
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@ -43,6 +43,11 @@ QtObject:
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self.accounts.add(account)
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self.endInsertRows()
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proc removeAccounts*(self: LoginView) =
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self.beginRemoveRows(newQModelIndex(), self.accounts.len, self.accounts.len)
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self.accounts = @[]
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self.endRemoveRows()
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method rowCount(self: LoginView, index: QModelIndex = nil): int =
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return self.accounts.len
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@ -86,3 +91,5 @@ QtObject:
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proc setLastLoginResponse*(self: LoginView, loginResponse: StatusGoError) =
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self.loginResponseChanged(loginResponse.error)
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proc onLoggedOut*(self: LoginView) {.signal.}
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@ -29,6 +29,9 @@ proc init*(self: OnboardingController) =
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for account in accounts:
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self.view.addAccountToList(account)
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proc reset*(self: OnboardingController) =
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self.view.removeAccounts()
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proc handleNodeLogin(self: OnboardingController, data: Signal) =
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let response = NodeSignal(data)
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if self.view.currentAccount.account != nil:
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@ -37,7 +40,7 @@ proc handleNodeLogin(self: OnboardingController, data: Signal) =
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self.status.events.emit("login", AccountArgs(account: self.view.currentAccount.account.toAccount))
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method onSignal(self: OnboardingController, data: Signal) =
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if data.signalType == SignalType.NodeLogin:
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self.handleNodeLogin(data)
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case data.signalType:
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of SignalType.NodeLogin: handleNodeLogin(self, data)
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else:
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discard
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@ -41,6 +41,11 @@ QtObject:
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self.accounts.add(account)
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self.endInsertRows()
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proc removeAccounts*(self: OnboardingView) =
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self.beginResetModel()
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self.accounts = @[]
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self.endResetModel()
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method rowCount(self: OnboardingView, index: QModelIndex = nil): int =
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return self.accounts.len
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@ -15,7 +15,7 @@ type ProfileController* = object
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proc newController*(status: Status): ProfileController =
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result = ProfileController()
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result.status = status
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result.view = newProfileView()
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result.view = newProfileView(status)
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result.variant = newQVariant(result.view)
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proc delete*(self: ProfileController) =
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@ -3,12 +3,15 @@ import views/mailservers_list
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import views/contact_list
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import views/profile_info
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import ../../status/profile
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import ../../status/accounts as status_accounts
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import ../../status/status
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QtObject:
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type ProfileView* = ref object of QObject
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profile*: ProfileInfoView
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mailserversList*: MailServersList
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contactList*: ContactList
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status*: Status
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proc setup(self: ProfileView) =
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self.QObject.setup
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@ -16,12 +19,13 @@ QtObject:
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proc delete*(self: ProfileView) =
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self.QObject.delete
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proc newProfileView*(): ProfileView =
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proc newProfileView*(status: Status): ProfileView =
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new(result, delete)
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result = ProfileView()
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result.profile = newProfileInfoView()
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result.mailserversList = newMailServersList()
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result.contactList = newContactList()
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result.status = status
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result.setup
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proc addMailServerToList*(self: ProfileView, mailserver: MailServer) =
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@ -50,3 +54,6 @@ QtObject:
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QtProperty[QVariant] profile:
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read = getProfile
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proc logout*(self: ProfileView) {.slot.} =
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self.status.profile.logout()
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@ -21,7 +21,7 @@ logScope:
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proc mainProc() =
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let status = statuslib.newStatusInstance()
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let nodeAccounts = status.initNodeAccounts()
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status.initNode()
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let app = newQApplication()
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let engine = newQQmlApplicationEngine()
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@ -43,13 +43,12 @@ proc mainProc() =
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engine.setRootContextProperty("chatsModel", chat.variant)
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var node = node.newController(status)
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node.init()
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engine.setRootContextProperty("nodeModel", node.variant)
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var profile = profile.newController(status)
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engine.setRootContextProperty("profileModel", profile.variant)
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status.events.once("login") do(a: Args):
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status.events.on("login") do(a: Args):
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var args = AccountArgs(a)
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status.startMessenger()
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chat.init()
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@ -59,16 +58,37 @@ proc mainProc() =
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var login = login.newController(status)
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var onboarding = onboarding.newController(status)
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# TODO: replace this with routing
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let showLogin = nodeAccounts.len > 0
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engine.setRootContextProperty("showLogin", newQVariant(showLogin))
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login.init(nodeAccounts)
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engine.setRootContextProperty("loginModel", login.variant)
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onboarding.init()
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engine.setRootContextProperty("onboardingModel", onboarding.variant)
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# Initialize only controllers whose init functions
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# do not need a running node
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proc initControllers() =
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node.init()
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login.init()
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onboarding.init()
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initControllers()
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# Handle node.stopped signal when user has logged out
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status.events.on("nodeStopped") do(a: Args):
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# TODO: remove this once accounts are not tracked in the AccountsModel
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status.reset()
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# 1. Reset controller data
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login.reset()
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onboarding.reset()
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# TODO: implement all controller resets
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# chat.reset()
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# node.reset()
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# wallet.reset()
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# profile.reset()
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# 2. Re-init controllers that don't require a running node
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initControllers()
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signalController.init()
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signalController.addSubscriber(SignalType.Wallet, wallet)
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signalController.addSubscriber(SignalType.Wallet, node)
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@ -76,6 +96,9 @@ proc mainProc() =
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signalController.addSubscriber(SignalType.DiscoverySummary, chat)
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signalController.addSubscriber(SignalType.NodeLogin, login)
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signalController.addSubscriber(SignalType.NodeLogin, onboarding)
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signalController.addSubscriber(SignalType.NodeStopped, login)
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signalController.addSubscriber(SignalType.NodeStarted, login)
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signalController.addSubscriber(SignalType.NodeReady, login)
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engine.setRootContextProperty("signals", signalController.variant)
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@ -1,14 +1,17 @@
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import libstatus/accounts as status_accounts
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import libstatus/types
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import options
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import eventemitter
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type
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AccountModel* = ref object
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generatedAddresses*: seq[GeneratedAccount]
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nodeAccounts*: seq[NodeAccount]
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events: EventEmitter
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proc newAccountModel*(): AccountModel =
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proc newAccountModel*(events: EventEmitter): AccountModel =
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result = AccountModel()
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result.events = events
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proc generateAddresses*(self: AccountModel): seq[GeneratedAccount] =
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var accounts = status_accounts.generateAddresses()
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account.name = status_accounts.generateAlias(account.derived.whisper.publicKey)
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account.photoPath = status_accounts.generateIdenticon(account.derived.whisper.publicKey)
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self.generatedAddresses.add(account)
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self.generatedAddresses
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result = self.generatedAddresses
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proc openAccounts*(self: AccountModel): seq[NodeAccount] =
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result = status_accounts.openAccounts()
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proc login*(self: AccountModel, selectedAccountIndex: int, password: string): NodeAccount =
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let currentNodeAccount = self.nodeAccounts[selectedAccountIndex]
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importedAccount.name = status_accounts.generateAlias(importedAccount.derived.whisper.publicKey)
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importedAccount.photoPath = status_accounts.generateIdenticon(importedAccount.derived.whisper.publicKey)
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result = importedAccount
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proc reset*(self: AccountModel) =
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self.nodeAccounts = @[]
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self.generatedAddresses = @[]
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@ -36,17 +36,15 @@ proc ensureDir(dirname: string) =
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# removeDir(dirname)
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createDir(dirname)
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proc initNodeAccounts*(): seq[NodeAccount] =
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const datadir = "./data/"
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const keystoredir = "./data/keystore/"
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const nobackupdir = "./noBackup/"
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proc initNode*() =
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ensureDir(DATADIR)
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ensureDir(KEYSTOREDIR)
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ensureDir(NOBACKUPDIR)
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ensureDir(datadir)
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ensureDir(keystoredir)
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ensureDir(nobackupdir)
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discard $libstatus.initKeystore(KEYSTOREDIR)
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discard $libstatus.initKeystore(keystoredir);
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let strNodeAccounts = $libstatus.openAccounts(datadir);
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proc openAccounts*(): seq[NodeAccount] =
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let strNodeAccounts = $libstatus.openAccounts(DATADIR)
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result = Json.decode(strNodeAccounts, seq[NodeAccount])
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proc saveAccountAndLogin*(
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"accountID": accountId,
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"paths": [PATH_WALLET_ROOT, PATH_EIP_1581, PATH_WHISPER, PATH_DEFAULT_WALLET]
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}
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# libstatus.multiAccountImportMnemonic never results in an error given ANY input
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let deriveResult = $libstatus.multiAccountDeriveAddresses($deriveJson)
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result = Json.decode(deriveResult, MultiAccounts)
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proc logout*(): StatusGoError =
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result = Json.decode($libstatus.logout(), StatusGoError)
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@ -175,3 +175,7 @@ let NODE_CONFIG* = %* {
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"Enabled": true
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}
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}
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const DATADIR* = "./data/"
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const KEYSTOREDIR* = "./data/keystore/"
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const NOBACKUPDIR* = "./noBackup/"
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@ -33,3 +33,5 @@ proc generateAlias*(p0: GoString): cstring {.importc: "GenerateAlias".}
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proc identicon*(p0: GoString): cstring {.importc: "Identicon".}
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proc login*(acctData: cstring, password: cstring): cstring {.importc: "Login".}
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proc logout*(): cstring {.importc: "Logout".}
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@ -9,6 +9,7 @@ type SignalType* {.pure.} = enum
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Wallet = "wallet"
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NodeReady = "node.ready"
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NodeStarted = "node.started"
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NodeStopped = "node.stopped"
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NodeLogin = "node.login"
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EnvelopeSent = "envelope.sent"
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EnvelopeExpired = "envelope.expired"
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@ -2,6 +2,7 @@ import json
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import eventemitter
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import libstatus/types
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import libstatus/core as libstatus_core
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import libstatus/accounts as status_accounts
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type
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MailServer* = ref object
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@ -45,3 +46,13 @@ proc getContactByID*(id: string): Profile =
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let val = parseJSON($response)
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result = toProfileModel(val)
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type
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ProfileModel* = ref object
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proc newProfileModel*(): ProfileModel =
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result = ProfileModel()
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proc logout*(self: ProfileModel) =
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discard status_accounts.logout()
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@ -9,6 +9,8 @@ import accounts as accounts
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import wallet as wallet
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import node as node
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import mailservers as mailservers
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import profile
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import ../signals/types as signal_types
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type Status* = ref object
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events*: EventEmitter
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@ -17,19 +19,33 @@ type Status* = ref object
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accounts*: AccountModel
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wallet*: WalletModel
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node*: NodeModel
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profile*: ProfileModel
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proc newStatusInstance*(): Status =
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result = Status()
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result.events = createEventEmitter()
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result.chat = chat.newChatModel(result.events)
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result.accounts = accounts.newAccountModel()
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result.accounts = accounts.newAccountModel(result.events)
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result.wallet = wallet.newWalletModel(result.events)
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result.wallet.initEvents()
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result.node = node.newNodeModel()
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result.mailservers = mailservers.newMailserverModel(result.events)
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result.profile = profile.newProfileModel()
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proc initNodeAccounts*(self: Status): seq[NodeAccount] =
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libstatus_accounts.initNodeAccounts()
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proc initNode*(self: Status) =
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libstatus_accounts.initNode()
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proc startMessenger*(self: Status) =
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libstatus_core.startMessenger()
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proc reset*(self: Status) =
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# TODO: remove this once accounts are not tracked in the AccountsModel
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self.accounts.reset()
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# NOT NEEDED self.chat.reset()
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# NOT NEEDED self.wallet.reset()
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# NOT NEEDED self.node.reset()
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# NOT NEEDED self.mailservers.reset()
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# NOT NEEDED self.profile.reset()
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# TODO: add all resets here
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@ -2,6 +2,7 @@ import QtQuick 2.3
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import QtQuick.Layouts 1.3
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import QtQuick.Controls 2.3
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import "../../../../imports"
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import "../../../../shared"
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Item {
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id: signoutContainer
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Layout.fillWidth: true
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Text {
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id: element10
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id: txtTitle
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text: qsTr("Sign out controls")
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anchors.left: parent.left
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anchors.leftMargin: 24
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font.weight: Font.Bold
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font.pixelSize: 20
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}
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StyledButton {
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id: btnLogout
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anchors.top: txtTitle.bottom
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anchors.topMargin: Theme.padding
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label: qsTr("Logout")
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onClicked: {
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profileModel.logout();
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}
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}
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}
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148
ui/main.qml
148
ui/main.qml
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@ -2,6 +2,7 @@ import QtQuick 2.3
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import QtQuick.Controls 2.3
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import QtQuick.Layouts 1.3
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import Qt.labs.platform 1.1
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import QtQml.StateMachine 1.14 as DSM
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import "./onboarding"
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import "./app"
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@ -13,6 +14,8 @@ ApplicationWindow {
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visible: true
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font.family: "Inter"
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signal navigateTo(string path)
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SystemTrayIcon {
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visible: true
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icon.source: "shared/img/status-logo.png"
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@ -30,18 +33,145 @@ ApplicationWindow {
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}
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}
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OnboardingMain {
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id: onboarding
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visible: !app.visible
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DSM.StateMachine {
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id: stateMachine
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initialState: onboardingState
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running: true
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DSM.State {
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id: onboardingState
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initialState: loginModel.rowCount() ? stateLogin : stateIntro
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DSM.State {
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id: stateIntro
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onEntered: loader.sourceComponent = intro
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DSM.SignalTransition {
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targetState: keysMainState
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signal: applicationWindow.navigateTo
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guard: path === "KeysMain"
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}
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}
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DSM.State {
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id: keysMainState
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onEntered: loader.sourceComponent = keysMain
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DSM.SignalTransition {
|
||||
targetState: existingKeyState
|
||||
signal: applicationWindow.navigateTo
|
||||
guard: path === "ExistingKey"
|
||||
}
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: genKeyState
|
||||
signal: applicationWindow.navigateTo
|
||||
guard: path === "GenKey"
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: existingKeyState
|
||||
onEntered: loader.sourceComponent = existingKey
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: appState
|
||||
signal: onboardingModel.loginResponseChanged
|
||||
guard: !error
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: genKeyState
|
||||
onEntered: loader.sourceComponent = genKey
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: appState
|
||||
signal: onboardingModel.loginResponseChanged
|
||||
guard: !error
|
||||
}
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: existingKeyState
|
||||
signal: applicationWindow.navigateTo
|
||||
guard: path === "ExistingKey"
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: stateLogin
|
||||
onEntered: loader.sourceComponent = login
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: appState
|
||||
signal: loginModel.loginResponseChanged
|
||||
guard: !error
|
||||
}
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: genKeyState
|
||||
signal: applicationWindow.navigateTo
|
||||
guard: path === "GenKey"
|
||||
}
|
||||
}
|
||||
|
||||
DSM.FinalState {
|
||||
id: onboardingDoneState
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: appState
|
||||
onEntered: loader.sourceComponent = app
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: stateLogin
|
||||
signal: loginModel.onLoggedOut
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loader {
|
||||
id: loader
|
||||
anchors.fill: parent
|
||||
}
|
||||
|
||||
AppMain {
|
||||
Component {
|
||||
id: app
|
||||
// TODO: Set this to a logic result determining when we need to show the onboarding screens
|
||||
// Set to true to hide the onboarding screens manually
|
||||
// Set to false to show the onboarding screens manually
|
||||
visible: false // logic.accountResult !== ""
|
||||
anchors.fill: parent
|
||||
AppMain {}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: intro
|
||||
Intro {
|
||||
btnGetStarted.onClicked: applicationWindow.navigateTo("KeysMain")
|
||||
}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: keysMain
|
||||
KeysMain {
|
||||
btnGenKey.onClicked: applicationWindow.navigateTo("GenKey")
|
||||
btnExistingKey.onClicked: applicationWindow.navigateTo("ExistingKey")
|
||||
}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: existingKey
|
||||
ExistingKey {}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: genKey
|
||||
GenKey {
|
||||
btnExistingKey.onClicked: applicationWindow.navigateTo("ExistingKey")
|
||||
}
|
||||
}
|
||||
|
||||
Component {
|
||||
id: login
|
||||
Login {
|
||||
btnGenKey.onClicked: applicationWindow.navigateTo("GenKey")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -192,6 +192,19 @@ SwipeView {
|
|||
standardButtons: StandardButton.Ok
|
||||
}
|
||||
|
||||
MessageDialog {
|
||||
id: passwordsDontMatchError
|
||||
title: "Error"
|
||||
text: "Passwords don't match"
|
||||
icon: StandardIcon.Warning
|
||||
standardButtons: StandardButton.Ok
|
||||
onAccepted: {
|
||||
txtConfirmPassword.clear();
|
||||
swipeView.currentIndex = 1;
|
||||
txtPassword.focus = true;
|
||||
}
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: onboardingModel
|
||||
ignoreUnknownSignals: true
|
||||
|
|
|
@ -1,130 +0,0 @@
|
|||
import QtQuick 2.3
|
||||
import QtQml.StateMachine 1.14 as DSM
|
||||
import QtQuick.Controls 2.3
|
||||
|
||||
Page {
|
||||
id: onboardingMain
|
||||
property string state
|
||||
anchors.fill: parent
|
||||
|
||||
DSM.StateMachine {
|
||||
id: stateMachine
|
||||
initialState: showLogin ? stateLogin : stateIntro
|
||||
running: onboardingMain.visible
|
||||
|
||||
DSM.State {
|
||||
id: stateIntro
|
||||
onEntered: intro.visible = true
|
||||
onExited: intro.visible = false
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: keysMainState
|
||||
signal: intro.btnGetStarted.clicked
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: keysMainState
|
||||
onEntered: keysMain.visible = true
|
||||
onExited: keysMain.visible = false
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: existingKeyState
|
||||
signal: keysMain.btnExistingKey.clicked
|
||||
}
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: genKeyState
|
||||
signal: keysMain.btnGenKey.clicked
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: existingKeyState
|
||||
onEntered: existingKey.visible = true
|
||||
onExited: existingKey.visible = false
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: appState
|
||||
signal: onboardingModel.loginResponseChanged
|
||||
guard: !error
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: genKeyState
|
||||
onEntered: genKey.visible = true
|
||||
onExited: genKey.visible = false
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: appState
|
||||
signal: onboardingModel.loginResponseChanged
|
||||
guard: !error
|
||||
}
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: existingKeyState
|
||||
signal: genKey.btnExistingKey.clicked
|
||||
}
|
||||
}
|
||||
|
||||
DSM.State {
|
||||
id: stateLogin
|
||||
onEntered: login.visible = true
|
||||
onExited: login.visible = false
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: appState
|
||||
signal: loginModel.loginResponseChanged
|
||||
guard: !error
|
||||
}
|
||||
|
||||
DSM.SignalTransition {
|
||||
targetState: genKeyState
|
||||
signal: login.btnGenKey.clicked
|
||||
}
|
||||
}
|
||||
|
||||
DSM.FinalState {
|
||||
id: appState
|
||||
onEntered: app.visible = true
|
||||
onExited: app.visible = false
|
||||
}
|
||||
}
|
||||
|
||||
Intro {
|
||||
id: intro
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
}
|
||||
|
||||
KeysMain {
|
||||
id: keysMain
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
}
|
||||
|
||||
ExistingKey {
|
||||
id: existingKey
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
}
|
||||
|
||||
GenKey {
|
||||
id: genKey
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
}
|
||||
|
||||
Login {
|
||||
id: login
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
}
|
||||
}
|
||||
|
||||
/*##^##
|
||||
Designer {
|
||||
D{i:0;autoSize:true;height:770;width:1232}
|
||||
}
|
||||
##^##*/
|
Loading…
Reference in New Issue