feat: make image cropper receive a ratio that it needs to respect
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@ -2,6 +2,9 @@ import QtQuick 2.13
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import "../imports"
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Rectangle {
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signal released()
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signal pressed()
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id: root
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width: 25
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height: 25
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@ -19,5 +22,7 @@ Rectangle {
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anchors.fill: parent
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drag.target: parent
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cursorShape: Qt.PointingHandCursor
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onReleased: root.released()
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onPressed: root.pressed()
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}
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}
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@ -5,6 +5,17 @@ import "../imports"
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Item {
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property var image
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property alias selectorRectangle: selectorRectangle
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property string ratio: ""
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property var splitRatio: !!ratio ? ratio.split(":") : null
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property int widthRatio: !!ratio ? parseInt(splitRatio[0]) : -1
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property int heightRatio: !!ratio ? parseInt(splitRatio[1]) : -1
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property bool settingCorners: false
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property int draggedCorner: 0
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readonly property int topLeft: 0
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readonly property int topRight: 1
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readonly property int bottomLeft: 2
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readonly property int bottomRight: 3
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width: image.width
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height: image.height
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@ -18,25 +29,65 @@ Item {
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border.color: Style.current.orange
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color: Style.current.transparent
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function initialSetup() {
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topLeftCorner.x = 0
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topLeftCorner.y = 0
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topRightCorner.x = image.width - topRightCorner.width
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topRightCorner.y = 0
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bottomLeftCorner.x = 0
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bottomLeftCorner.y = image.height - topRightCorner.height
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bottomRightCorner.x = image.width - topRightCorner.width
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bottomRightCorner.y = image.height - topRightCorner.height
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selectorRectangle.width = image.width
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selectorRectangle.height = image.height
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function fitRatio(makeBigger) {
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if (!!ratio) {
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if ((makeBigger && selectorRectangle.width < selectorRectangle.height) || (!makeBigger && selectorRectangle.width > selectorRectangle.height)) {
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selectorRectangle.width = (selectorRectangle.height/heightRatio) * widthRatio
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} else {
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selectorRectangle.height = (selectorRectangle.width/widthRatio) * heightRatio
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}
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}
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}
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function initialSetup() {
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selectorRectangle.width = image.width
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selectorRectangle.height = image.height
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fitRatio()
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topLeftCorner.x = 0
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topLeftCorner.y = 0
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topRightCorner.x = selectorRectangle.width - topRightCorner.width
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topRightCorner.y = 0
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bottomLeftCorner.x = 0
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bottomLeftCorner.y = selectorRectangle.height - topRightCorner.height
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bottomRightCorner.x = selectorRectangle.width - topRightCorner.width
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bottomRightCorner.y = selectorRectangle.height - topRightCorner.height
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}
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function adjustRectangleSize() {
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if (!selectorRectangle.visible) {
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return
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}
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selectorRectangle.width = bottomRightCorner.x + bottomRightCorner.width - topLeftCorner.x
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selectorRectangle.height = bottomRightCorner.y + bottomRightCorner.height - topLeftCorner.y
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selectorRectangle.x = topLeftCorner.x
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selectorRectangle.y = topLeftCorner.y
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if (!!ratio) {
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// FIXME with a ratio that is not 1:1, the rectangle can go out of bounds
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fitRatio()
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switch(draggedCorner) {
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case topLeft:
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selectorRectangle.x = topLeftCorner.x
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selectorRectangle.y = topLeftCorner.y
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break
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case topRight:
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selectorRectangle.x = topRightCorner.x - selectorRectangle.width + topRightCorner.width
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selectorRectangle.y = topRightCorner.y
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break
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case bottomLeft:
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selectorRectangle.x = bottomLeftCorner.x
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selectorRectangle.y = bottomLeftCorner.y - selectorRectangle.height + bottomLeftCorner.height
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break
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case bottomRight:
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selectorRectangle.x = bottomRightCorner.x - selectorRectangle.width + bottomRightCorner.width
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selectorRectangle.y = bottomRightCorner.y - selectorRectangle.height + bottomRightCorner.height
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break
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}
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}
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}
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Connections {
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@ -49,11 +100,27 @@ Item {
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}
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}
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}
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function putCorners() {
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settingCorners = true
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topLeftCorner.x = selectorRectangle.x
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topLeftCorner.y = selectorRectangle.y
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topRightCorner.x = selectorRectangle.x + selectorRectangle.width - topRightCorner.width
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topRightCorner.y = selectorRectangle.y
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bottomLeftCorner.x = selectorRectangle.x
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bottomLeftCorner.y = selectorRectangle.y + selectorRectangle.height - topRightCorner.height
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bottomRightCorner.x = selectorRectangle.x + selectorRectangle.width - topRightCorner.width
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bottomRightCorner.y = selectorRectangle.y + selectorRectangle.height - topRightCorner.height
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settingCorners = false
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}
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// Size calculations are only done on top-left and bottom-right, because the other two corners follow them
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CropCornerRectangle {
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id: topLeftCorner
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onXChanged: {
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if (settingCorners) return
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if (x < 0) x = 0
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if (x > topRightCorner.x - width) x = topRightCorner.x - width
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@ -61,47 +128,81 @@ Item {
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selectorRectangle.adjustRectangleSize()
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}
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onYChanged: {
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if (settingCorners) return
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if (y < 0) y = 0
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if (y > bottomRightCorner.y - height) y = bottomRightCorner.y - height
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topRightCorner.y = y
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selectorRectangle.adjustRectangleSize()
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}
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onPressed: {
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draggedCorner = topLeft
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}
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onReleased: {
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putCorners()
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}
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}
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CropCornerRectangle {
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id: topRightCorner
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onXChanged: {
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if (settingCorners) return
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bottomRightCorner.x = x
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}
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onYChanged: {
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if (settingCorners) return
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topLeftCorner.y = y
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}
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onPressed: {
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draggedCorner = topRight
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}
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onReleased: {
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putCorners()
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}
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}
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CropCornerRectangle {
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id: bottomLeftCorner
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onXChanged: {
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if (settingCorners) return
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topLeftCorner.x = x
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}
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onYChanged: {
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if (settingCorners) return
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bottomRightCorner.y = y
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}
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onPressed: {
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draggedCorner = bottomLeft
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}
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onReleased: {
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putCorners()
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}
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}
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CropCornerRectangle {
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id: bottomRightCorner
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onXChanged: {
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if (settingCorners) return
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if (x < topLeftCorner.x + topLeftCorner.width) x = topLeftCorner.x + topLeftCorner.width
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if (x > image.width - width) x = image.width - width
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topRightCorner.x = x
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selectorRectangle.adjustRectangleSize()
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}
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onYChanged: {
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if (settingCorners) return
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if (y < topRightCorner.y + topRightCorner.height) y = topRightCorner.y + topRightCorner.height
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if (y > image.height - height) y = image.height - height
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bottomLeftCorner.y = y
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selectorRectangle.adjustRectangleSize()
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}
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onPressed: {
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draggedCorner = bottomRight
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}
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onReleased: {
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putCorners()
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}
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}
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}
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