test(Communities): can change the emoji of a community channel
Closes #6887
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@ -17,6 +17,10 @@ import object
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import names
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import test
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from objectmaphelper import Wildcard
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import copy
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# The default maximum timeout to find ui object
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_MAX_WAIT_OBJ_TIMEOUT = 5000
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@ -96,6 +100,10 @@ def get_obj(objName: str):
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obj = squish.findObject(getattr(names, objName))
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return obj
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def wait_and_get_obj(objName: str):
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obj = squish.waitForObject(getattr(names, objName))
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return obj
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def get_and_click_obj(obj_name: str):
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click_obj(get_obj(obj_name))
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@ -108,6 +116,13 @@ def click_obj_by_name(objName: str):
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obj = squish.waitForObject(getattr(names, objName))
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squish.mouseClick(obj, squish.Qt.LeftButton)
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def click_obj_by_wildcards_name(objName: str, wildcardString: str):
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wildcardRealName = copy.deepcopy(getattr(names, objName))
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wildcardRealName["objectName"] = Wildcard(wildcardString)
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obj = squish.waitForObject(wildcardRealName)
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squish.mouseClick(obj, squish.Qt.LeftButton)
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# It executes the right-click action into object with given object name:
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def right_click_obj_by_name(objName: str):
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obj = squish.waitForObject(getattr(names, objName))
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@ -166,7 +181,7 @@ def wait_for_object_and_type(objName: str, text: str):
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return True
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except LookupError:
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return False
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# Clicking link in label / textedit
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def click_link(objName: str, link: str):
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point = _find_link(getattr(names, objName), link)
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@ -211,4 +226,7 @@ def _find_link(objName: str, link: str):
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y += 10
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squish.uninstallSignalHandler(obj, "linkHovered(QString)", "_handle_link_hovered")
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return [-1, -1]
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return [-1, -1]
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def expectTrue(assertionValue: bool, message: str):
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return test.verify(assertionValue, message)
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@ -11,6 +11,8 @@
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from enum import Enum
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import time
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from unittest import TestSuite
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from drivers.SquishDriver import *
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from drivers.SquishDriverVerification import *
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from drivers.SDKeyboardCommands import *
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@ -27,6 +29,7 @@ class CommunityScreenComponents(Enum):
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COMMUNITY_CREATE_CHANNEL__MENU_ITEM = "create_channel_StatusMenuItemDelegate"
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COMMUNITY_CREATE_CATEGORY__MENU_ITEM = "create_category_StatusMenuItemDelegate"
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CHAT_IDENTIFIER_CHANNEL_NAME = "msgDelegate_channelIdentifierNameText_StyledText"
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CHAT_IDENTIFIER_CHANNEL_ICON = "mainWindow_chatInfoBtnInHeader_StatusChatInfoButton"
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CHAT_MORE_OPTIONS_BUTTON = "chat_moreOptions_menuButton"
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EDIT_CHANNEL_MENU_ITEM = "edit_Channel_StatusMenuItemDelegate"
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COMMUNITY_COLUMN_VIEW = "mainWindow_communityColumnView_CommunityColumnView"
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@ -54,12 +57,21 @@ class CommunityColorPanelComponents(Enum):
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class CreateOrEditCommunityChannelPopup(Enum):
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COMMUNITY_CHANNEL_NAME_INPUT: str = "createOrEditCommunityChannelNameInput_TextEdit"
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COMMUNITY_CHANNEL_DESCRIPTION_INPUT: str = "createOrEditCommunityChannelDescriptionInput_TextEdit"
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COMMUNITY_CHANNEL_BUTTON: str = "createOrEditCommunityChannelBtn_StatusButton"
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COMMUNITY_CHANNEL_SAVE_OR_CREATE_BUTTON: str = "createOrEditCommunityChannelBtn_StatusButton"
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EMOJI_BUTTON: str = "createOrEditCommunityChannel_EmojiButton"
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EMOJI_SEARCH_TEXT_INPUT: str = "statusDesktop_mainWindow_AppMain_EmojiPopup_SearchTextInput"
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EMOJI_POPUP_EMOJI_PLACEHOLDER = "emojiPopup_Emoji_Button_Placeholder"
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class StatusCommunityScreen:
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def __init__(self):
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verify_screen(CommunityScreenComponents.COMMUNITY_HEADER_BUTTON.value)
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verify_screen(CommunityScreenComponents.COMMUNITY_HEADER_BUTTON.value)
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def open_edit_channel_popup(self):
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StatusMainScreen.wait_for_banner_to_disappear()
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click_obj_by_name(CommunityScreenComponents.CHAT_MORE_OPTIONS_BUTTON.value)
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click_obj_by_name(CommunityScreenComponents.EDIT_CHANNEL_MENU_ITEM.value)
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def verify_community_name(self, communityName: str):
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verify_text_matching(CommunityScreenComponents.COMMUNITY_HEADER_NAME_TEXT.value, communityName)
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@ -76,22 +88,20 @@ class StatusCommunityScreen:
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wait_for_object_and_type(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_NAME_INPUT.value, communityChannelName)
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type(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_DESCRIPTION_INPUT.value, communityChannelDescription)
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click_obj_by_name(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_BUTTON.value)
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# TODO check if this function is needed, it seems to do the same as verify_chat_title in StatusChatScreen
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click_obj_by_name(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_SAVE_OR_CREATE_BUTTON.value)
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# TODO check if this function is needed, it seems to do the same as verify_chat_title in StatusChatScreen
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def verify_channel_name(self, community_channel_name: str):
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verify_text_matching(CommunityScreenComponents.CHAT_IDENTIFIER_CHANNEL_NAME.value, community_channel_name)
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def edit_community_channel(self, new_community_channel_name: str):
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StatusMainScreen.wait_for_banner_to_disappear()
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click_obj_by_name(CommunityScreenComponents.CHAT_MORE_OPTIONS_BUTTON.value)
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click_obj_by_name(CommunityScreenComponents.EDIT_CHANNEL_MENU_ITEM.value)
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self.open_edit_channel_popup()
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# Select all text in the input before typing
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wait_for_object_and_type(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_NAME_INPUT.value, "<Ctrl+a>")
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type(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_NAME_INPUT.value, new_community_channel_name)
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click_obj_by_name(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_BUTTON.value)
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click_obj_by_name(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_SAVE_OR_CREATE_BUTTON.value)
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time.sleep(0.5)
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def edit_community(self, new_community_name: str, new_community_description: str, new_community_color: str):
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@ -122,7 +132,7 @@ class StatusCommunityScreen:
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verify_text_matching(CommunitySettingsComponents.COMMUNITY_NAME_TEXT.value, new_community_name)
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verify_text_matching(CommunitySettingsComponents.COMMUNITY_DESCRIPTION_TEXT.value, new_community_description)
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obj = get_obj(CommunitySettingsComponents.COMMUNITY_LETTER_IDENTICON.value)
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test.verify(obj.color.name == new_community_color, "Community color was not changed correctly")
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expectTrue(obj.color.name == new_community_color, "Community color was not changed correctly")
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def go_back_to_community(self):
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click_obj_by_name(CommunitySettingsComponents.BACK_TO_COMMUNITY_BUTTON.value)
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@ -138,3 +148,19 @@ class StatusCommunityScreen:
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chatListObj = get_obj(CommunityScreenComponents.NOT_CATEGORIZED_CHAT_LIST.value)
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# Squish doesn't follow the type hints when parsing gherkin values
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verify_equals(chatListObj.statusChatListItems.count, int(count_to_check))
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def search_and_change_community_channel_emoji(self, emoji_description: str):
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self.open_edit_channel_popup()
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click_obj_by_name(CreateOrEditCommunityChannelPopup.EMOJI_BUTTON.value)
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# Search emoji
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wait_for_object_and_type(CreateOrEditCommunityChannelPopup.EMOJI_SEARCH_TEXT_INPUT.value, emoji_description)
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# Click on the first found emoji button
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click_obj_by_wildcards_name(CreateOrEditCommunityChannelPopup.EMOJI_POPUP_EMOJI_PLACEHOLDER.value, "statusEmoji_*")
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# save changes
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click_obj_by_name(CreateOrEditCommunityChannelPopup.COMMUNITY_CHANNEL_SAVE_OR_CREATE_BUTTON.value)
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def check_community_channel_emoji(self, emojiStr: str):
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obj = wait_and_get_obj(CommunityScreenComponents.CHAT_IDENTIFIER_CHANNEL_ICON.value)
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expectTrue(str(obj.icon.emoji).find(emojiStr) >= 0, "Same emoji check")
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@ -21,6 +21,8 @@ mark_as_Read_StatusMenuItemDelegate = {"container": statusDesktop_mainWindow_ove
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chatView_SuggestionBoxPanel ={"container": statusDesktop_mainWindow, "objectName": "suggestionsBox", "type": "SuggestionBoxPanel"}
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chatView_suggestion_ListView ={"container": chatView_SuggestionBoxPanel, "objectName": "suggestionBoxList", "type": "StatusListView"}
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chatView_userMentioned_ProfileView ={"container": statusDesktop_mainWindow_overlay, "objectName": "profileView", "type": "ProfileView"}
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# This will conflict with Jo's PR. Resolve it on rebase.
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emojiPopup_Emoji_Button_Placeholder = {"container": statusDesktop_mainWindow, "objectName": "statusEmoji_%NAME%", "type": "StatusEmoji", "visible": True}
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# Join chat popup:
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startChat_Btn = {"container": statusDesktop_mainWindow_overlay, "objectName": "startChatButton", "type": "StatusButton"}
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@ -14,11 +14,13 @@ msgDelegate_channelIdentifierNameText_StyledText = {"container": chatMessageList
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delete_Channel_StatusMenuItemDelegate = {"checkable": False, "container": statusDesktop_mainWindow_overlay, "enabled": True, "objectName": "deleteOrLeaveMenuItem", "type": "StatusMenuItemDelegate", "visible": True}
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mainWindow_communityColumnView_statusChatList = {"container": mainWindow_communityColumnView_CommunityColumnView, "objectName": "statusChatListAndCategoriesChatList", "type": "StatusChatList"}
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delete_Channel_ConfirmationDialog_DeleteButton = {"container": statusDesktop_mainWindow_overlay, "objectName": "deleteChatConfirmationDialogDeleteButton", "type": "StatusButton"}
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mainWindow_chatInfoBtnInHeader_StatusChatInfoButton = {"container": statusDesktop_mainWindow, "objectName": "chatInfoBtnInHeader", "type": "StatusChatInfoButton", "visible": True}
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# Community channel popup:
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# Community channel popup:``
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createOrEditCommunityChannelNameInput_TextEdit = {"container": statusDesktop_mainWindow_overlay, "objectName": "createOrEditCommunityChannelNameInput", "type": "TextEdit", "visible": True}
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createOrEditCommunityChannelDescriptionInput_TextEdit = {"container": statusDesktop_mainWindow_overlay, "objectName": "createOrEditCommunityChannelDescriptionInput", "type": "TextEdit", "visible": True}
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createOrEditCommunityChannelBtn_StatusButton = {"container": statusDesktop_mainWindow_overlay, "objectName": "createOrEditCommunityChannelBtn", "type": "StatusButton", "visible": True}
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createOrEditCommunityChannel_EmojiButton = {"container": statusDesktop_mainWindow_overlay, "objectName": "StatusChannelPopup_emojiButton", "type": "StatusRoundButton", "visible": True}
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# Community settings
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communitySettings_EditCommunity_Button = {"container": statusDesktop_mainWindow, "objectName": "communityOverviewSettingsEditCommunityButton", "type": "StatusButton"}
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@ -5,4 +5,4 @@ mainWindow_navBarListView_ListView = {"container": statusDesktop_mainWindow, "ty
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chatView_log = {"container": statusDesktop_mainWindow, "objectName": "chatLogView", "type": "StatusListView", "visible": True}
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chatMessageListView_msgDelegate_MessageView = {"container": chatView_log, "objectName": "chatMessageViewDelegate", "index": 1, "type": "MessageView", "visible": True}
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moduleWarning_Banner = {"container": statusDesktop_mainWindow, "objectName": "moduleWarningBanner", "type": "Rectangle", "visible": True}
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statusDesktop_mainWindow_AppMain_EmojiPopup_SearchTextInput = {"container": statusDesktop_mainWindow_overlay, "objectName": "StatusEmojiPopup_searchBox", "type": "TextEdit", "visible": True}
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@ -56,3 +56,11 @@ def step(context, community_channel_count: int):
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@Then("the count of communities in navbar is |any|")
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def step(context: any, expected_count: int):
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_statusMainScreen.verify_communities_count(expected_count)
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@When("the user changes emoji of the current community channel with emoji by description |any|")
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def step(context, emoji_description: str):
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_statusCommunityScreen.search_and_change_community_channel_emoji(emoji_description)
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@Then("the community channel has emoji |any|")
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def step(context, emoji: str):
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_statusCommunityScreen.check_community_channel_emoji(emoji)
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@ -81,3 +81,15 @@ Feature: Status Desktop community
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And the user opens the communities settings
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And the user leaves the community
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Then the count of communities in navbar is 0
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Scenario Outline: User changes the emoji of a channel
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When the user creates a community named myCommunity, with description My community description, intro Community Intro and outro Community Outro
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Then the user lands on the community named myCommunity
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When the admin creates a community channel named test-channel, with description My description with the method bottom_menu
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Then the user lands on the community channel named test-channel
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When the user changes emoji of the current community channel with emoji by description <new_emoji_description>
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Then the community channel has emoji <new_emoji>
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Examples:
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| new_emoji_description | new_emoji |
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| thumbs up | 👍 |
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@ -117,6 +117,7 @@ StatusDialog {
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input.icon.color: colorDialog.color.toString()
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rightPadding: 6
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input.rightComponent: StatusRoundButton {
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objectName: "StatusChannelPopup_emojiButton"
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implicitWidth: 32
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implicitHeight: 32
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icon.width: 20
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@ -221,6 +221,7 @@ Popup {
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height: searchBox.height + emojiHeader.headerMargin
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SearchBox {
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input.edit.objectName: "StatusEmojiPopup_searchBox"
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id: searchBox
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anchors.right: skinToneEmoji.left
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anchors.rightMargin: emojiHeader.headerMargin
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@ -89,6 +89,9 @@ Item {
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anchors.leftMargin: emojiSection.imageMargin
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StatusEmoji {
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// TODO: this will conflict with Jo's PR, fix it on rebase
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objectName: "statusEmoji_" + modelData.shortname.replace(/:/g, "")
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width: emojiSection.imageWidth
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height: emojiSection.imageWidth
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emojiId: modelData.filename
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@ -23,6 +23,7 @@ Column {
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property string chatIcon: ""
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StatusSmartIdenticon {
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objectName: "channelIdentifierSmartIdenticon"
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anchors.horizontalCenter: parent.horizontalCenter
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name: root.chatName
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icon {
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