status-desktop/ui/app/AppLayouts/Chat/views/ChatMessagesView.qml

378 lines
14 KiB
QML
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import QtQuick 2.13
import QtQuick.Controls 2.13
import QtQuick.Window 2.13
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import QtQuick.Layouts 1.13
import QtQml.Models 2.13
import QtGraphicalEffects 1.13
import QtQuick.Dialogs 1.3
import utils 1.0
import shared 1.0
import shared.views 1.0
import shared.panels 1.0
import shared.popups 1.0
import shared.status 1.0
import shared.controls 1.0
import shared.views.chat 1.0
import "../controls"
Item {
id: root
//anchors.fill: parent
property var store
property var messageStore
property var contactsStore
property bool stickersLoaded: false
property alias chatLogView: chatLogView
property alias scrollToMessage: chatLogView.scrollToMessage
property var messageContextMenuInst
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property real scrollY: chatLogView.visibleArea.yPosition * chatLogView.contentHeight
property int newMessages: 0
property int countOnStartUp: 0
signal openStickerPackPopup(string stickerPackId)
signal showReplyArea(string messageId, string author)
Item {
id: loadingMessagesIndicator
visible: messageStore.messageModule? messageStore.messageModule.loadingHistoryMessagesInProgress : false
anchors.top: parent.top
anchors.left: parent.left
height: visible? 20 : 0
width: parent.width
Loader {
active: messageStore.messageModule? messageStore.messageModule.loadingHistoryMessagesInProgress : false
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
sourceComponent: Component {
LoadingAnimation {
width: 18
height: 18
}
}
}
}
ListView {
id: chatLogView
anchors.top: loadingMessagesIndicator.bottom
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
spacing: 0
boundsBehavior: Flickable.StopAtBounds
clip: true
verticalLayoutDirection: ListView.BottomToTop
// This header and Connections is to create an invisible padding so that the chat identifier is at the top
// The Connections is necessary, because doing the check inside the header created a binding loop (the contentHeight includes the header height
// If the content height is smaller than the full height, we "show" the padding so that the chat identifier is at the top, otherwise we disable the Connections
header: Item {
height: 0
width: chatLogView.width
}
function checkHeaderHeight() {
if (!chatLogView.headerItem) {
return
}
if (chatLogView.contentItem.height - chatLogView.headerItem.height < chatLogView.height) {
chatLogView.headerItem.height = chatLogView.height - (chatLogView.contentItem.height - chatLogView.headerItem.height) - 36
} else {
chatLogView.headerItem.height = 0
}
}
property var scrollToMessage: function (messageId, isSearch = false) {
// Not Refactored Yet
// delayPositioningViewTimer.msgId = messageId;
// delayPositioningViewTimer.isSearch = isSearch;
// delayPositioningViewTimer.restart();
}
// Timer {
// id: delayPositioningViewTimer
// interval: 1000
// property string msgId
// property bool isSearch
// onTriggered: {
// let item
// for (let i = 0; i < messages.rowCount(); i++) {
// item = messageListDelegate.items.get(i);
// if (item.model.messageId === msgId) {
// chatLogView.positionViewAtIndex(i, ListView.Beginning);
// if (isSearch) {
// chatLogView.itemAtIndex(i).startMessageFoundAnimation();
// }
// }
// }
// msgId = "";
// isSearch = false;
// }
// }
ScrollBar.vertical: ScrollBar {
visible: chatLogView.visibleArea.heightRatio < 1
}
// Connections {
// id: contentHeightConnection
// enabled: true
// target: chatLogView
// onContentHeightChanged: {
// chatLogView.checkHeaderHeight()
// }
// onHeightChanged: {
// chatLogView.checkHeaderHeight()
// }
// }
Timer {
id: timer
}
Button {
readonly property int buttonPadding: 5
id: scrollDownButton
visible: false
height: 32
width: nbMessages.width + arrowImage.width + 2 * Style.current.halfPadding + (nbMessages.visible ? scrollDownButton.buttonPadding : 0)
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.rightMargin: Style.current.padding
background: Rectangle {
color: Style.current.buttonSecondaryColor
border.width: 0
radius: 16
}
onClicked: {
newMessages = 0
scrollDownButton.visible = false
chatLogView.scrollToBottom(true)
}
StyledText {
id: nbMessages
visible: newMessages > 0
width: visible ? implicitWidth : 0
text: newMessages
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
color: Style.current.pillButtonTextColor
font.pixelSize: 15
anchors.leftMargin: Style.current.halfPadding
}
SVGImage {
id: arrowImage
width: 24
height: 24
anchors.verticalCenter: parent.verticalCenter
anchors.left: nbMessages.right
source: Style.svg("leave_chat")
anchors.leftMargin: nbMessages.visible ? scrollDownButton.buttonPadding : 0
rotation: -90
ColorOverlay {
anchors.fill: parent
source: parent
color: Style.current.pillButtonTextColor
}
}
MouseArea {
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
onPressed: mouse.accepted = false
}
}
function scrollToBottom(force, caller) {
if (!force && !chatLogView.atYEnd) {
// User has scrolled up, we don't want to scroll back
return false
}
if (caller && caller !== chatLogView.itemAtIndex(chatLogView.count - 1)) {
// If we have a caller, only accept its request if it's the last message
return false
}
// Call this twice and with a timer since the first scroll to bottom might have happened before some stuff loads
// meaning that the scroll will not actually be at the bottom on switch
// Add a small delay because images, even though they say they say they are loaed, they aren't shown yet
Qt.callLater(chatLogView.positionViewAtBeginning)
timer.setTimeout(function() {
Qt.callLater(chatLogView.positionViewAtBeginning)
}, 100);
return true
}
// Connections {
// Not Refactored Yet
// target: root.store.chatsModelInst
// onAppReady: {
// chatLogView.scrollToBottom(true)
// }
// }
Connections {
target: messageStore.messageModule
onMessageSuccessfullySent: {
chatLogView.scrollToBottom(true)
}
onSendingMessageFailed: {
sendingMsgFailedPopup.open();
}
// Not Refactored Yet
// onNewMessagePushed: {
// if (!chatLogView.scrollToBottom()) {
// newMessages++
// }
// }
}
// Connections {
// Not Refactored Yet
// target: root.store.chatsModelInst.communities
// // Note:
// // Whole this Connection object (both slots) should be moved to the nim side.
// // Left here only cause we don't have a way to deal with translations on the nim side.
// onMembershipRequestChanged: function (communityId, communityName, accepted) {
// chatColumnLayout.currentNotificationChatId = null
// chatColumnLayout.currentNotificationCommunityId = communityId
// const title = "Status"
// const message = //% "You have been accepted into the %1 community"
// accepted ? qsTrId("you-have-been-accepted-into-the---1--community").arg(communityName) :
// //% "Your request to join the %1 community was declined"
// qsTrId("your-request-to-join-the---1--community-was-declined").arg(communityName)
// if (Qt.platform.os === "linux") {
// // Linux Notifications are not implemented in Nim/C++ yet
// return systemTray.showMessage(title, message, systemTray.icon.source, 4000)
// }
// root.store.chatsModelInst.showOSNotification(title,
// message,
// accepted? Constants.osNotificationType.acceptedIntoCommunity :
// Constants.osNotificationType.rejectedByCommunity,
// communityId,
// "",
// "",
// localAccountSensitiveSettings.useOSNotifications)
// }
// onMembershipRequestPushed: function (communityId, communityName, pubKey) {
// chatColumnLayout.currentNotificationChatId = null
// chatColumnLayout.currentNotificationCommunityId = communityId
// //% "New membership request"
// const title = qsTrId("new-membership-request")
// //% "%1 asks to join %2"
// const message = qsTrId("-1-asks-to-join---2-").arg(Utils.getContactDetailsAsJson(pubKey).displayName).arg(communityName)
// if (Qt.platform.os === "linux") {
// // Linux Notifications are not implemented in Nim/C++ yet
// return systemTray.showMessage(title, message, systemTray.icon.source, 4000)
// }
// root.store.chatsModelInst.showOSNotification(title,
// message,
// Constants.osNotificationType.joinCommunityRequest,
// communityId,
// "",
// "",
// localAccountSensitiveSettings.useOSNotifications)
// }
// }
onContentYChanged: {
scrollDownButton.visible = contentHeight - (scrollY + height) > 400
let loadMore = scrollDownButton.visible && scrollY < 500
if(loadMore){
messageStore.loadMoreMessages()
}
}
model: messageStore.messagesModel
// Not Refactored Yet
//Component.onCompleted: scrollToBottom(true)
delegate: MessageView {
id: msgDelegate
messageStore: root.messageStore
contactsStore: root.contactsStore
messageContextMenu: messageContextMenuInst
messageId: model.id
responseToMessageWithId: model.responseToMessageWithId
senderId: model.senderId
senderDisplayName: model.senderDisplayName
senderLocalName: model.senderLocalName
senderIcon: model.senderIcon
isSenderIconIdenticon: model.isSenderIconIdenticon
amISender: model.amISender
message: model.messageText
messageImage: model.messageImage
messageTimestamp: model.timestamp
messageOutgoingStatus: model.outgoingStatus
messageContentType: model.contentType
pinnedMessage: model.pinned
messagePinnedBy: model.pinnedBy
reactionsModel: model.reactions
sticker: model.sticker
stickerPack: model.stickerPack
editModeOn: model.editMode
isEdited: model.isEdited
// This is possible since we have all data loaded before we load qml.
// When we fetch messages to fulfill a gap we have to set them at once.
// Also one important thing here is that messages are set in descending order
// in terms of `timestamp` of a message, that means a message with the most
// recent time is added at index 0.
prevMessageIndex: index + 1
prevMessageAsJsonObj: messageStore.getMessageByIndexAsJson(index + 1)
nextMessageIndex: index - 1
nextMessageAsJsonObj: messageStore.getMessageByIndexAsJson(index - 1)
onOpenStickerPackPopup: {
root.openStickerPackPopup(stickerPackId);
}
onShowReplyArea: {
root.showReplyArea(messageId, author)
}
stickersLoaded: root.stickersLoaded
onVisibleChanged: {
if(!visible && model.editMode)
messageStore.setEditModeOff(model.id)
}
}
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}
MessageDialog {
id: sendingMsgFailedPopup
standardButtons: StandardButton.Ok
//% "Failed to send message."
text: qsTrId("failed-to-send-message-")
icon: StandardIcon.Critical
}
}