status-desktop/ui/app/AppLayouts/Chat/ChatColumn/ChatMessages.qml

366 lines
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QML
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import QtQuick 2.13
import Qt.labs.platform 1.1
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import QtQuick.Controls 2.13
import QtQuick.Window 2.13
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import QtQuick.Layouts 1.13
import QtQml.Models 2.13
import QtGraphicalEffects 1.13
import QtQuick.Dialogs 1.3
import "../../../../shared"
import "../../../../imports"
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import "../components"
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import "./samples/"
import "./MessageComponents"
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ScrollView {
id: root
property alias chatLogView: chatLogView
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property var messageList: MessagesData {}
property bool loadingMessages: false
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property real scrollY: chatLogView.visibleArea.yPosition * chatLogView.contentHeight
property int newMessages: 0
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property string hoveredMessage
property string activeMessage
function setHovered(messageId, hovered) {
if (hovered) {
hoveredMessage = messageId
} else if (hoveredMessage === messageId) {
hoveredMessage = ""
}
}
function setMessageActive(messageId, active) {
if (active) {
activeMessage = messageId
} else if (activeMessage === messageId) {
activeMessage = ""
}
}
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contentItem: chatLogView
Layout.fillWidth: true
Layout.fillHeight: true
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height: parent.height
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ScrollBar.vertical.policy: chatLogView.contentHeight > chatLogView.height ? ScrollBar.AlwaysOn : ScrollBar.AlwaysOff
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ScrollBar.horizontal.policy: ScrollBar.AlwaysOff
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ListView {
property string currentNotificationChatId
id: chatLogView
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anchors.fill: parent
anchors.bottomMargin: Style.current.bigPadding
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spacing: appSettings.useCompactMode ? 0 : 4
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boundsBehavior: Flickable.StopAtBounds
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flickDeceleration: {
if (utilsModel.getOs() === Constants.windows) {
return 5000
}
return 10000
}
verticalLayoutDirection: ListView.BottomToTop
// This header and Connections is to create an invisible padding so that the chat identifier is at the top
// The Connections is necessary, because doing the check inside teh ehader created a binding loop (the contentHeight includes the header height
// If the content height is smaller than the full height, we "show" the padding so that the chat identifier is at the top, otherwise we disable the Connections
header: Item {
height: 0
width: chatLogView.width
}
Connections {
id: contentHeightConnection
enabled: true
target: chatLogView
onContentHeightChanged: {
if (chatLogView.contentItem.height - chatLogView.headerItem.height < chatLogView.height) {
chatLogView.headerItem.height = chatLogView.height - (chatLogView.contentItem.height - chatLogView.headerItem.height) - 36
} else {
chatLogView.headerItem.height = 0
contentHeightConnection.enabled = false
}
}
}
Timer {
id: timer
}
Button {
readonly property int buttonPadding: 5
id: scrollDownButton
visible: false
height: 32
width: nbMessages.width + arrowImage.width + 2 * Style.current.halfPadding + (nbMessages.visible ? scrollDownButton.buttonPadding : 0)
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.rightMargin: Style.current.padding
background: Rectangle {
color: Style.current.buttonSecondaryColor
border.width: 0
radius: 16
}
onClicked: {
root.newMessages = 0
scrollDownButton.visible = false
chatLogView.scrollToBottom(true)
}
StyledText {
id: nbMessages
visible: root.newMessages > 0
width: visible ? implicitWidth : 0
text: root.newMessages
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
color: Style.current.pillButtonTextColor
font.pixelSize: 15
anchors.leftMargin: Style.current.halfPadding
}
SVGImage {
id: arrowImage
width: 24
height: 24
anchors.verticalCenter: parent.verticalCenter
anchors.left: nbMessages.right
source: "../../../img/leave_chat.svg"
anchors.leftMargin: nbMessages.visible ? scrollDownButton.buttonPadding : 0
rotation: -90
ColorOverlay {
anchors.fill: parent
source: parent
color: Style.current.pillButtonTextColor
}
}
MouseArea {
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
onPressed: mouse.accepted = false
}
}
function scrollToBottom(force, caller) {
if (!force && !chatLogView.atYEnd) {
// User has scrolled up, we don't want to scroll back
return false
}
if (caller && caller !== chatLogView.itemAtIndex(chatLogView.count - 1)) {
// If we have a caller, only accept its request if it's the last message
return false
}
// Call this twice and with a timer since the first scroll to bottom might have happened before some stuff loads
// meaning that the scroll will not actually be at the bottom on switch
// Add a small delay because images, even though they say they say they are loaed, they aren't shown yet
Qt.callLater(chatLogView.positionViewAtBeginning)
timer.setTimeout(function() {
Qt.callLater(chatLogView.positionViewAtBeginning)
}, 100);
return true
}
function clickOnNotification(chatId) {
applicationWindow.show()
applicationWindow.raise()
applicationWindow.requestActivate()
chatsModel.setActiveChannel(chatId)
appMain.changeAppSection(Constants.chat)
}
Connections {
target: chatsModel
onMessagesLoaded: {
loadingMessages = false;
}
onSendingMessage: {
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chatLogView.scrollToBottom(true)
}
onSendingMessageFailed: {
sendingMsgFailedPopup.open();
}
onNewMessagePushed: {
if (!chatLogView.scrollToBottom()) {
root.newMessages++
}
}
onAppReady: {
chatLogView.scrollToBottom(true)
}
onMessageNotificationPushed: function(chatId, msg, messageType, chatType, timestamp, identicon, username, hasMention, isAddedContact, channelName) {
if (appSettings.notificationSetting == Constants.notifyAllMessages ||
(appSettings.notificationSetting == Constants.notifyJustMentions && hasMention)) {
if (chatType === Constants.chatTypeOneToOne && !appSettings.allowNotificationsFromNonContacts && !isAddedContact) {
return
}
if (chatId === chatsModel.activeChannel.id && applicationWindow.active === true) {
// Do not show the notif if we are in the channel already and the window is active and focused
return
}
chatLogView.currentNotificationChatId = chatId
let name;
if (appSettings.notificationMessagePreviewSetting === Constants.notificationPreviewAnonymous) {
name = "Status"
} else if (chatType === Constants.chatTypePublic) {
name = chatId
} else {
name = chatType === Constants.chatTypePrivateGroupChat ? Utils.filterXSS(channelName) : Utils.removeStatusEns(username)
}
let message;
if (appSettings.notificationMessagePreviewSetting > Constants.notificationPreviewNameOnly) {
switch(messageType){
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//% "Image"
case Constants.imageType: message = qsTrId("image"); break
//% "Sticker"
case Constants.stickerType: message = qsTrId("sticker"); break
default: message = msg // don't parse emojis here as it emits HTML
}
} else {
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//% "You have a new message"
message = qsTrId("you-have-a-new-message")
}
currentlyHasANotification = true
if (appSettings.useOSNotifications && systemTray.supportsMessages) {
systemTray.showMessage(name,
message,
SystemTrayIcon.NoIcon,
Constants.notificationPopupTTL)
} else {
notificationWindow.notifyUser(chatId, name, message, chatType, identicon, chatLogView.clickOnNotification)
}
}
}
}
Connections {
target: chatsModel.communities
onMembershipRequestChanged: function (communityName, accepted) {
systemTray.showMessage("Status",
accepted ? qsTr("You have been accepted into the %1 community").arg(communityName) :
qsTr("Your request to join the %1 community was declined").arg(communityName),
SystemTrayIcon.NoIcon,
Constants.notificationPopupTTL)
}
onMembershipRequestPushed: function (communityName, pubKey) {
systemTray.showMessage(qsTr("New membership request"),
qsTr("%1 asks to join %2").arg(Utils.getDisplayName(pubKey)).arg(communityName),
SystemTrayIcon.NoIcon,
Constants.notificationPopupTTL)
}
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}
Connections {
target: systemTray
onMessageClicked: {
chatLogView.clickOnNotification(chatLogView.currentNotificationChatId)
}
}
property var loadMsgs : Backpressure.oneInTime(chatLogView, 500, function() {
if(loadingMessages) return;
loadingMessages = true;
chatsModel.loadMoreMessages();
});
onContentYChanged: {
scrollDownButton.visible = (contentHeight - (scrollY + height) > 400)
if(scrollY < 500){
loadMsgs();
}
}
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model: messageListDelegate
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section.property: "sectionIdentifier"
section.criteria: ViewSection.FullString
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}
MessageDialog {
id: sendingMsgFailedPopup
standardButtons: StandardButton.Ok
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//% "Failed to send message."
text: qsTrId("failed-to-send-message-")
icon: StandardIcon.Critical
}
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DelegateModelGeneralized {
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id: messageListDelegate
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lessThan: [
function(left, right) { return left.clock > right.clock }
]
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model: messageList
delegate: Message {
id: msgDelegate
fromAuthor: model.fromAuthor
chatId: model.chatId
userName: model.userName
alias: model.alias
localName: model.localName
message: model.message
plainText: model.plainText
identicon: model.identicon
isCurrentUser: model.isCurrentUser
timestamp: model.timestamp
sticker: model.sticker
contentType: model.contentType
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outgoingStatus: model.outgoingStatus
responseTo: model.responseTo
authorCurrentMsg: msgDelegate.ListView.section
// The previous message is actually the nextSection since we reversed the list order
authorPrevMsg: msgDelegate.ListView.nextSection
imageClick: imagePopup.openPopup.bind(imagePopup)
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messageId: model.messageId
emojiReactions: model.emojiReactions
linkUrls: model.linkUrls
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communityId: model.communityId
hasMention: model.hasMention
stickerPackId: model.stickerPackId
pinnedMessage: model.isPinned
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gapFrom: model.gapFrom
gapTo: model.gapTo
prevMessageIndex: {
// This is used in order to have access to the previous message and determine the timestamp
// we can't rely on the index because the sequence of messages is not ordered on the nim side
if (msgDelegate.DelegateModel.itemsIndex < messageListDelegate.items.count - 1) {
return messageListDelegate.items.get(msgDelegate.DelegateModel.itemsIndex + 1).model.index
}
return -1;
}
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nextMessageIndex: {
if (msgDelegate.DelegateModel.itemsIndex <= 1) {
return -1
}
return messageListDelegate.items.get(msgDelegate.DelegateModel.itemsIndex - 1).model.index
}
scrollToBottom: chatLogView.scrollToBottom
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timeout: model.timeout
}
}
}
/*##^##
Designer {
D{i:0;autoSize:true;height:480;width:640}
}
##^##*/