status-desktop/ui/imports/assets/CMakeLists.txt

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chore(CPP): Basic project configuration setup using Qt6 Considerations - Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s - Don't use blobbing. Use `target_sources` and `qt_target_qml_sources` - Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt` - Everything in libraries under `Status` namespace for cleaner code. - Includes are exposed with Module folder externally and without prefix internally - File/Folders name matches definitions they contain for uniformity that leads to cleaner code - All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system. - Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library - Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers - `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory - Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option - Depends on status-go changes to allow forcing of arm for apple silicon Found limitations to CMake Qt API with Qt 6.3 - Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found. - `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place - Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround - If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found - For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
2022-05-10 20:10:34 +00:00
# Temporary library not to duplicate resources
# TODO: refactor it when switching to C++ code into Assets resource library linked or embed with the app
#
cmake_minimum_required(VERSION 3.21)
project(UiAssets
VERSION 0.1.0
LANGUAGES CXX)
set(QT_NO_CREATE_VERSIONLESS_FUNCTIONS true)
find_package(Qt6 ${STATUS_QT_VERSION} COMPONENTS Qml REQUIRED)
qt6_standard_project_setup()
qt6_add_qml_module(${PROJECT_NAME}
URI Status.UiAssets
VERSION 1.0
# TODO: temporary until we make qt_target_qml_sources work
RESOURCES
gif/status_splash_dark.gif
gif/status_splash_light.gif
icons/status-logo-icon.svg
icons/status-logo-dark.svg
png/traffic_lights/close.png
png/traffic_lights/close_pressed.png
png/traffic_lights/maximize.png
png/traffic_lights/maximize_pressed.png
png/traffic_lights/minimise.png
png/traffic_lights/minimise_pressed.png
png/status-logo.png
RESOURCE_PREFIX ""
)
target_link_libraries(${PROJECT_NAME}
PRIVATE
Qt6::Qml
)
install(
TARGETS
${PROJECT_NAME}
RUNTIME
)