status-desktop/ui/app/AppLayouts/Chat/ChatColumn/MessageComponents/ImageLoader.qml

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4.0 KiB
QML
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import QtQuick 2.3
import QtGraphicalEffects 1.13
import "../../../../../shared"
import "../../../../../imports"
Item {
property int verticalPadding: 0
property int imageWidth: 350
property bool isCurrentUser: false
property url source
property bool playing: true
property bool isAnimated: !!source && source.toString().endsWith('.gif')
signal clicked(var image)
property var container
property alias imageAlias: imageMessage
id: imageContainer
width: loadingImage.visible ? loadingImage.width : imageMessage.width
height: loadingImage.visible ? loadingImage.height : imageMessage.paintedHeight
Rectangle {
id: loadingImage
property bool hasError: false
width: hasError ? 200 : imageContainer.imageWidth
height: hasError ? 75 : imageContainer.imageWidth
border.width: 1
border.color: Style.current.border
radius: Style.current.radius
StyledText {
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//% "Error loading the image"
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text: loadingImage.hasError ? qsTrId("error-loading-the-image") :
//% "Loading image..."
qsTrId("loading-image---")
color: loadingImage.hasError ? Style.current.red : Style.current.textColor
font.pixelSize: 15
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
}
}
Connections {
target: applicationWindow
onActiveChanged: {
if (applicationWindow.active === false) {
imageMessage.playing = false
} else {
imageMessage.playing = Qt.binding(function () {return imageContainer.playing})
}
}
}
AnimatedImage {
id: imageMessage
width: sourceSize.width > imageWidth ? imageWidth : sourceSize.width
fillMode: Image.PreserveAspectFit
source: imageContainer.source
playing: imageContainer.playing
onStatusChanged: {
if (imageMessage.status === Image.Error) {
loadingImage.hasError = true
imageMessage.height = 0
imageMessage.source = ""
imageMessage.visible = false
} else if (imageMessage.status === Image.Ready) {
loadingImage.visible = false
scrollToBottom(true, imageContainer.container)
}
}
layer.enabled: true
layer.effect: OpacityMask {
maskSource: Item {
width: imageMessage.width
height: imageMessage.height
Rectangle {
anchors.top: parent.top
anchors.left: parent.left
width: imageMessage.width
height: imageMessage.height
radius: 16
}
Rectangle {
anchors.bottom: parent.bottom
anchors.left: parent.left
width: 32
height: 32
radius: 4
visible: !imageContainer.isCurrentUser
}
Rectangle {
anchors.bottom: parent.bottom
anchors.right: parent.right
width: 32
height: 32
radius: 4
visible: imageContainer.isCurrentUser
}
}
}
MouseArea {
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
onClicked: {
if (imageContainer.isAnimated) {
// FIXME the ListView completely removes Items that scroll out of view
// so when we scroll backto the image, it gets reloaded and playing is reset
imageContainer.playing = !imageContainer.playing
return
}
imageContainer.clicked(imageMessage)
}
}
}
}