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import QtQuick 2.13
import QtQuick . Controls 2.13
import QtQuick . Layouts 1.13
import utils 1.0
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import shared . panels 1.0
import shared . popups 1.0
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import StatusQ . Core 0.1
import StatusQ . Core . Theme 0.1
import StatusQ . Components 0.1
import "../popups"
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import "../stores"
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SettingsContentBase {
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id: root
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property LanguageStore languageStore
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property var currencyStore
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onVisibleChanged: { if ( ! visible ) d . setViewIdleState ( ) }
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Component.onCompleted: {
root . currencyStore . updateCurrenciesModel ( )
root . languageStore . initializeLanguageModel ( )
}
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ColumnLayout {
spacing: Constants . settingsSection . itemSpacing
width: root . contentWidth
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QtObject {
id: d
property int margins: 64
property int zOnTop: 100
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function setViewIdleState ( ) {
currencyPicker . close ( )
languagePicker . close ( )
}
}
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Item {
id: currency
Layout.fillWidth: true
Layout.leftMargin: Style . current . padding
Layout.rightMargin: Style . current . padding
height: 38
z: d . zOnTop + 1
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StatusBaseText {
text: qsTr ( "Set Display Currency" )
anchors.left: parent . left
font.pixelSize: 15
color: Theme . palette . directColor1
}
StatusListPicker {
id: currencyPicker
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property string newKey
Timer {
id: currencyPause
interval: 100
onTriggered: {
// updateCurrency function operation blocks a little bit the UI so getting around it with a small pause (timer) in order to get the desired visual behavior
root . currencyStore . updateCurrency ( currencyPicker . newKey )
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}
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}
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z: d . zOnTop + 1
width: 104
height: parent . height
anchors.right: parent . right
inputList: root . currencyStore . currenciesModel
printSymbol: true
placeholderSearchText: qsTr ( "Search Currencies" )
onItemPickerChanged: {
if ( selected ) {
currencyPicker . newKey = key
currencyPause . start ( )
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}
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}
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}
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}
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Item {
id: language
Layout.fillWidth: true
Layout.leftMargin: Style . current . padding
Layout.rightMargin: Style . current . padding
height: 38
z: d . zOnTop
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StatusBaseText {
text: qsTr ( "Language" )
anchors.left: parent . left
font.pixelSize: 15
color: Theme . palette . directColor1
}
StatusListPicker {
id: languagePicker
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property string newKey
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Timer {
id: languagePause
interval: 100
onTriggered: {
// changeLocale function operation blocks a little bit the UI so getting around it with a small pause (timer) in order to get the desired visual behavior
root . languageStore . changeLocale ( languagePicker . newKey )
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}
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}
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z: d . zOnTop
width: 104
height: parent . height
anchors.right: parent . right
inputList: root . languageStore . languageModel
placeholderSearchText: qsTr ( "Search Languages" )
onItemPickerChanged: {
if ( selected && localAppSettings . locale !== key ) {
// TEMPORARY: It should be removed as it is only used in Linux OS but it must be investigated how to change language in execution time, as well, in Linux (will be addressed in another task)
if ( Qt . platform . os === Constants . linux ) {
linuxConfirmationDialog . active = true
linuxConfirmationDialog . item . newLocale = key
linuxConfirmationDialog . item . open ( )
}
else {
languagePicker . newKey = key
languagePause . start ( )
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}
}
}
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}
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}
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Separator {
Layout.fillWidth: true
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}
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// TEMPORARY: It should be removed as it is only used in Linux OS but it must be investigated how to change language in execution time, as well, in Linux (will be addressed in another task)
Loader {
id: linuxConfirmationDialog
active: false
sourceComponent: ConfirmationDialog {
property string newLocale
header.title: qsTr ( "Change language" )
confirmationText: qsTr ( "Display language has been changed. You must restart the application for changes to take effect." )
confirmButtonLabel: qsTr ( "Close the app now" )
onConfirmButtonClicked: {
root . languageStore . changeLocale ( newLocale )
loader . active = false
Qt . quit ( )
}
}
}
// Outsite area
MouseArea {
anchors.fill: parent
onClicked: { d . setViewIdleState ( ) }
}
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}
}