status-desktop/app/src/main.cpp

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chore(CPP): Basic project configuration setup using Qt6 Considerations - Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s - Don't use blobbing. Use `target_sources` and `qt_target_qml_sources` - Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt` - Everything in libraries under `Status` namespace for cleaner code. - Includes are exposed with Module folder externally and without prefix internally - File/Folders name matches definitions they contain for uniformity that leads to cleaner code - All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system. - Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library - Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers - `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory - Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option - Depends on status-go changes to allow forcing of arm for apple silicon Found limitations to CMake Qt API with Qt 6.3 - Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found. - `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place - Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround - If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found - For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
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#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QLocale>
#include <QTranslator>
#include <Helpers/helpers.h>
#include <Helpers/logs.h>
#include <QDir>
#include <QDebug>
using namespace Status;
void setApplicationInformation(QGuiApplication& app);
int main(int argc, char *argv[])
{
//qInstallMessageHandler(Helpers::logFormatter);
QGuiApplication app(argc, argv);
setApplicationInformation(app);
QTranslator translator;
const QStringList uiLanguages = QLocale::system().uiLanguages();
for (const QString &locale : uiLanguages) {
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const QString baseName = BUILD_PROJECT_NAME + QLocale(locale).name();
chore(CPP): Basic project configuration setup using Qt6 Considerations - Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s - Don't use blobbing. Use `target_sources` and `qt_target_qml_sources` - Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt` - Everything in libraries under `Status` namespace for cleaner code. - Includes are exposed with Module folder externally and without prefix internally - File/Folders name matches definitions they contain for uniformity that leads to cleaner code - All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system. - Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library - Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers - `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory - Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option - Depends on status-go changes to allow forcing of arm for apple silicon Found limitations to CMake Qt API with Qt 6.3 - Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found. - `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place - Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround - If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found - For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
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if (translator.load(":/i18n/" + baseName)) {
app.installTranslator(&translator);
break;
}
}
QQmlApplicationEngine engine;
const QUrl url(u"qrc:/Status/Application/qml/main.qml"_qs);
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
&app, [url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
engine.load(url);
return app.exec();
}
void setApplicationInformation(QGuiApplication& app) {
#if !defined BUILD_PROJECT_ORGANIZATION_NAME
static_assert(false, "Compile-time define missing: BUILD_PROJECT_ORGANIZATION_NAME")
#endif
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app.setOrganizationName(BUILD_PROJECT_ORGANIZATION_NAME);
chore(CPP): Basic project configuration setup using Qt6 Considerations - Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s - Don't use blobbing. Use `target_sources` and `qt_target_qml_sources` - Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt` - Everything in libraries under `Status` namespace for cleaner code. - Includes are exposed with Module folder externally and without prefix internally - File/Folders name matches definitions they contain for uniformity that leads to cleaner code - All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system. - Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library - Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers - `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory - Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option - Depends on status-go changes to allow forcing of arm for apple silicon Found limitations to CMake Qt API with Qt 6.3 - Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found. - `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place - Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround - If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found - For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
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#if !defined BUILD_PROJECT_ORGANIZATION_DOMAIN
static_assert(false, "Compile-time define missing: BUILD_PROJECT_ORGANIZATION_DOMAIN")
#endif
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app.setOrganizationDomain(BUILD_PROJECT_ORGANIZATION_DOMAIN);
chore(CPP): Basic project configuration setup using Qt6 Considerations - Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s - Don't use blobbing. Use `target_sources` and `qt_target_qml_sources` - Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt` - Everything in libraries under `Status` namespace for cleaner code. - Includes are exposed with Module folder externally and without prefix internally - File/Folders name matches definitions they contain for uniformity that leads to cleaner code - All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system. - Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library - Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers - `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory - Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option - Depends on status-go changes to allow forcing of arm for apple silicon Found limitations to CMake Qt API with Qt 6.3 - Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found. - `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place - Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround - If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found - For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
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#if !defined BUILD_PROJECT_APPLICATION_NAME
static_assert(false, "Compile-time define missing: BUILD_PROJECT_APPLICATION_NAME")
#endif
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app.setApplicationName(BUILD_PROJECT_APPLICATION_NAME);
chore(CPP): Basic project configuration setup using Qt6 Considerations - Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s - Don't use blobbing. Use `target_sources` and `qt_target_qml_sources` - Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt` - Everything in libraries under `Status` namespace for cleaner code. - Includes are exposed with Module folder externally and without prefix internally - File/Folders name matches definitions they contain for uniformity that leads to cleaner code - All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system. - Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library - Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers - `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory - Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option - Depends on status-go changes to allow forcing of arm for apple silicon Found limitations to CMake Qt API with Qt 6.3 - Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found. - `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place - Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround - If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found - For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
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}