status-desktop/ui/app/AppLayouts/Chat/panels/AudioPlayerPanel.qml

110 lines
3.1 KiB
QML
Raw Normal View History

2020-07-30 16:07:41 +00:00
import QtQuick 2.3
import QtMultimedia 5.14
import "../../../../shared"
import "../../../../shared/panels"
import utils 1.0
2020-07-30 16:07:41 +00:00
Item {
property string audioSource: ""
height: 20
width: 350
Audio {
id: audioMessage
source: audioSource
notifyInterval: 150
}
SVGImage {
id: playButton
source: audioMessage.playbackState == Audio.PlayingState ? Style.svg("icon-pause") : Style.svg("icon-play")
2020-07-30 16:07:41 +00:00
width: 15
height: 15
anchors.left: parent.left
anchors.leftMargin: Style.current.padding
anchors.verticalCenter: parent.verticalCenter
MouseArea {
id: playArea
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
onPressed: {
if(audioMessage.playbackState === Audio.PlayingState){
audioMessage.pause();
} else {
audioMessage.play();
}
}
}
}
Rectangle {
height: 2
width: 300
color: Style.current.grey
anchors.verticalCenter: parent.verticalCenter
anchors.left: playButton.right
anchors.leftMargin: 20
Rectangle {
id: progress
height: 2
width: {
if(audioMessage.duration === 0) return 0;
if(audioMessage.playbackState === Audio.StoppedState) return 0;
return parent.width * audioMessage.position / audioMessage.duration;
}
color: Style.current.black
anchors.verticalCenter: parent.verticalCenter
}
Rectangle {
id: handle
width: 10
height: 10
color: Style.current.black
radius: 10
anchors.verticalCenter: parent.verticalCenter
x: progress.width
state: "default"
states: State {
name: "pressed"
when: handleMouseArea.pressed
PropertyChanges {
target: handle;
scale: 1.2
}
}
transitions: Transition {
NumberAnimation {
properties: "scale";
duration: 100;
easing.type: Easing.InOutQuad
}
}
MouseArea {
id: handleMouseArea
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
drag.target: parent
drag.axis: Drag.XAxis
drag.minimumX: 0
drag.maximumX: parent.parent.width
onPressed: {
handle.state = "pressed"
if(audioMessage.playbackState === Audio.PlayingState){
audioMessage.pause();
}
}
onReleased: {
handle.state = "default"
audioMessage.seek(audioMessage.duration * handle.x / parent.parent.width);
}
}
}
}
}