status-desktop/.gitignore

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feat: command-line option can be used to specify app's data directory In the repo: ``` $ bin/nim_status_client --help ``` In the packaged app (macOS example): ``` $ cd /Applications/Status.app/Contents/MacOS $ ./nim_status_client --help ``` Output: ``` Usage: nim_status_client [OPTIONS]... The following options are available: -d, --dataDir Status Desktop data directory. ``` **Using the option** ``` $ cd ~/status-ci-builds/master/Status.app/Contents/MacOS $ ./nim_status_client --dataDir:"${HOME}/status-dirs/master" ``` In another terminal: ``` $ cd ~/status-ci-builds/PR-4242/Status.app/Contents/MacOS $ ./nim_status_client --dataDir:"${HOME}/status-dirs/PR-4242" ``` The path supplied can be relative or absolute, and can be specified with `--dataDir:[path]`, `--dataDir=[path]`, `-d:[path]`, or `-d=[path]`. Either `:` or `=` must be used, i.e. this *will not* work: `--dataDir [path]` or `-d [path]`. The name of the option follows Nim's partial case-insensitivity rules, so `--dataDir`, `--datadir`, and `--data_dir` are all equivalent. See [Identifier equality][ieq] in the Nim Manual. It is possible to run the same build in multiple terminals by supplying different `--dataDir`, i.e. this works: ``` $ cd /Applications/Status.app/Contents/MacOS $ ./nim_status_client --dataDir="${HOME}/temp/some1" ``` In another terminal: ``` $ cd /Applications/Status.app/Contents/MacOS $ ./nim_status_client --dataDir="${HOME}/temp/some2" ``` **Windows** It is recommended to use a Git Bash or MSYS2 terminal when invoking `bin/nim_status_client.exe` (development build) or `bin/Status.exe` (production build) on the command-line. The reason is that if the exe is invoked in a session of `cmd.exe` it will return to the prompt immediately; the app will run but there will be no output in the terminal. In any case, the `--dataDir` option will take effect whether the exe is invoked in `cmd.exe` or a recommended terminal. For development builds, when invoking `bin/nim_status_client.exe` directly instead of via `make run`, because e.g. you wish to use the `--dataDir` option, it is required to first setup the `PATH` environment variable correctly. See the `run-windows` target in this repo's Makefile for more information. **Linux** The `--dataDir` option may be passed to command-line invocation of a production (AppImage) build in the same way as passing it to a development build: ``` $ Status.AppImage --dataDir:/path/to/wherever ``` For development builds, when invoking `bin/nim_status_client` directly instead of via `make run`, because e.g. you wish to use the `--dataDir` option, it is required to setup the `LD_LIBRARY_PATH` environment variable correctly. See the `run-linux` target in this repo's Makefile for more information. --- BREAKING CHANGE: The `qt` subdir of the app's data directory is now a sibling of the status-go directory rather than a subdir of the status-go directory: ``` Status (app data directory) ├── data (status-go directory) ├── qt └── tmp ``` Because app settings are stored in the `qt` directory that means that existing installations will lose their customized settings. At app startup, it would be possible to detect `Status/data/qt` and if `Status/qt` doesn't exist yet then copy `Status/data/qt` to `Status/qt`. However, there was some concern that behavior could lead to problems later on if we forget the workaround is in place. So for now that settings preservation strategy has not been implemented, but it might be before this commit is merged pending full team awareness/consensus. --- Command-line option support is provided by [nim-confutils](https://github.com/status-im/nim-confutils). The environment variable `NIM_STATUS_CLIENT_DEV` has been removed in favor of passing a "define" option to the Nim compiler: `-d:development` for development builds (e.g. `make V=1`) and `-d:production` for packaged builds (e.g. `make V=1 pkg`). Passing the correct option is handled automatically by the Makefile. A make variable named `RELEASE` has been introduced, which defaults to `false`. Presently the `RELEASE` variable should not be set on the command-line nor in CI as more work needs to be done to toggle the proper compiler flags. In the case of Status Desktop, "release vs. debug" is a concern orthogonal to "production vs. development". At present, production builds and development builds are all debug builds, but that will likely change in the future: we can have non-release CI production builds and local development builds be debug builds, while release builds in CI would be production builds with `RELEASE=true` (the compiled executable will be fully optimized). Prior to the changes in this PR, symmetry is somewhat lacking between development and production (packaged) builds with respect to the concept of the "data directory". In development builds the root of the repo effectively serves as the `Status` directory used by production builds, e.g. on macOS `~/Library/Application Support/Status`. Also, there's a bit of confusion as to whether "data directory" refers to a directory for the desktop app's overall data (including status-go data) or to the specific directory used by status-go. This PR attempts to provide symmetry and reduce confusion: * The term "data directory" means the directory used by the desktop app to store multiple kinds of data and is not a reference to the subdirectory used by status-go. * For development builds the "data directory" defaults to `./Status/` relative to the root of the repo. * For production builds the "data directory" default is the same as before, e.g. on macOS it's ` ~/Library/Application Support/Status/`. The directory used by status-go is `Status/data/`. To be clear, that should be referred to as the "status-go directory" and not the app's "data directory". It would nice if we could rename it from `Status/data/` to `Status/status-go/`. We can do that, I already checked that it works correctly; however, for existing installations it would require that at app launch we check for the presence of `Status/data/` and rename it to `Status/status-go`. While simple enough to do, I was concerned that there might be edge cases where the directory rename could cause a problem (e.g. if another copy of the app is running) so chose for now to stick with the status-go directory being `Status/data/`. --- **NOTES** More work needs to be done to ensure that all data written by the app is contained in the default or cli-specified data directory. Currently, both development and production (packaged) builds are writing to common directories outside of the data directory, e.g. located within `~/Library/` on macOS. Changing that behavior seems like it will mainly involve changing defaults related to Qt components such as the web engine. See: https://github.com/status-im/status-desktop/issues/1141. In general, additional refactoring could be done in the future. For example, implementing `StatusDesktopConfig` in `src/status/libstatus/accounts/constants.nim` (as done in this PR) works fine for now, but better code organization is desirable. --- Closes #2268 [ieq]: https://nim-lang.org/docs/manual.html#lexical-analysis-identifier-equality
2021-04-19 12:20:07 +00:00
/Status
/data
2020-05-06 17:40:00 +00:00
noBackup/
2020-05-08 16:08:59 +00:00
.idea
2020-05-11 19:54:02 +00:00
*.pro.user
*.pro.autosave
*.qml.autosave
*.log
feat: introduce Task Manager threadpool The `TaskManager` threadpool is a memory-safe replacement for the `spawnAndSend` operations that are currently causing memory issues in status-desktop. From a fundamental memory management point of view, `libstatus/settings`, `libstatus/contracts`, and `libstatus/tokens` (custom tokens) have all been converted to `{.threadvar.}`s and `Atomic[bool]`s to maintain the cache and `dirty` flag across threads, respectively, eliminating the need for thread locks and incorrect `{.gcsafe.}` compiler overrides. The successful [recyclable threadpool experiment from `nim-task-runner`](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_sync.nim) using `AsyncChannel[ThreadSafeString]`s was brought over to `status-desktop` and implemented in somewhat of a hardcoded manner, as we knew this would save some time instead of trying to create a fully fleshed out `nim-task-runner` API and build a miraculous macro that may or may not be able to generate the needed API. The threadpool is started by the `TaskManager` and both the `TaskManager` and the `TaskManager`'s threadpool are started as early as possible in the application lifecycle (in `nim_status_client.nim`). The `TaskManager` creates a thread to run the threadpool. During its initialization, the threadpool then spools up all the threads it will manage and puts them in an idle thread sequence. This is to prevent expensive thread creation and teardown happening during the app's lifetime as it is quite expensive and blocks the main thread. When tasks comes in to the pool, the task is sent to an idle thread, or put in a queue if all threads are busy. The idle thread is moved to the busy thread sequence. When a task is completed, the thread is taken out of the busy threads sequence and moved back in to the sequence of idle threads, effectively recycling it. The first `spawnAndSend` we were able to change over to the new threadpool was `estimate`, which estimates the gas of a sticker purchase transaction. From the consumer point of view, the existing `spawnAndSend` to achieve this looks like: ```nim proc estimate*(self: StickersView, packId: int, address: string, price: string, uuid: string) {.slot.} = let status_stickers = self.status.stickers spawnAndSend(self, "setGasEstimate") do: var success: bool var estimate = status_stickers.estimateGas(packId, address, price, success) if not success: estimate = 325000 let result: tuple[estimate: int, uuid: string] = (estimate, uuid) Json.encode(result) ``` And the new syntax looks like this: ```nim proc estimate*(self: StickersView, packId: int, address: string, price: string, uuid: string) {.slot.} = self.status.taskManager.threadPool.stickers.stickerPackPurchaseGasEstimate(cast[pointer](self.vptr), "setGasEstimate", packId, address, price, uuid) ``` The logic inside the `spawnAndSend` body was moved to [src/status/tasks/stickers.nim](https://github.com/status-im/status-desktop/compare/experiment/tasks-3?expand=1#diff-09e57eef00b0cee5c4abdb9039f948d8372e7003e09e934a9b4c7e9167d47658). This is just the first migration of `spawnAndSend`, however moving the majority of the remaining `spawnAndSend`s will likely just be an exercise in copy/pasta. There will be one or two that may require a bit more thinking, depending how they rely on data from the model. Once the `spawnAndSend`s have been converted to the threadpool, we can start implementing the [long-running process from the task runner use case experiments](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_long_running.nim). And finally, we can then implement the [async tasks](https://github.com/status-im/nim-task-runner/blob/test/use-cases/test/use_cases/test_async.nim) if needed. @michaelsbradleyjr and I spent many hours digging in to the depths of nim's memory management in an attempt to understand it. We have created [a presentation with our task runner experiment findings](https://docs.google.com/presentation/d/1ItCxAfsVTcIoH_E4bgvmHljhbU-tC3T6K2A6ahwAedk/edit?usp=sharing), and @michaelsbradleyjr has spent time [answering questions off the back of that presentation.](https://gist.github.com/michaelsbradleyjr/1eaa9937b3fbb4ffff3fb814f0dd82a9). We have created a fork of `edn.nim` at `status-im/edn.nim` and we need the PR to be merged and the commit hash updated before we can merge this PR in to `status-desktop`.
2021-03-17 06:25:41 +00:00
.update.timestamp
.vscode
2020-05-14 20:19:01 +00:00
bin/
chore: refactor Linux and macOS build/packaging steps Replaces PR #105. Implement a `pkg-macos` target that ultimately results in `Status.dmg` being written to `pkg/`. Due to [limitations][limits] of the OpenSSL `.dylib`s in `/usr/lib/` on macOS, `libssl.a` and `libcrypto.a` are statically linked into `bin/nim_status_client` from a [Homebrew][brew] "bottle" that is compatible with macOS 10.13 (the oldest macOS version compatible with Qt v5.14). `pkg-macos` creates an `.app` bundle layout in `tmp/macos/dist` based partly on information in a very helpful [StackOverflow answer][so-answer]. Note the part of the answer (toward the end) that explains a problem with the working directory and how to fix it. That's the reason for the `nim_status_client.sh` script introduced in this commit (it gets copied into the bundle). It's also the reason for having `Info.plist` copied into the bundle before `macdeployqt` is run (see below) and then overwriting it with `Info.runner.plist` before creating the `.dmg` file. The app icons file `status-icon.icns` was taken from `deployment/macos/` in the [status-react][sr] repo. The [`macdeployqt`][macdeployqt] tool is used to copy the needed portions of Qt into the bundle; it automatically updates `rpath`, etc. so the `nim_status_client` executable in the bundle can locate the libs within the bundle. `macdeployqt` is run twice, for the "outer" and "inner" `.app` bundles, because of an apparent bug in `macdeployqt` that results in QtWebEngine related resources not being processed correctly on the first pass. This results in some bloat in the final bundle but it seems unavoidable at present. The [create-dmg][cdmg] tool is used to package the bundle into a `.dmg` file. There are two reasons for this: 1. It produces a nice looking icon for the `.dmg` that overlays the Status logo on an external disk icon. 2. `Info.plist` needs to be overwritten after running `macdeployqt` (see explanation above) but before creating the `.dmg` file. If we passed the `-dmg` cli option to `macdeployqt` to have it generate the `.dmg` file then it wouldn't be possible to overwrite `Info.plist`. So there is a cosmetic reason and a practical reason for using another tool. Probably the biggest downside is that `create-dmg` is implemented in Node.js so it needs to be installed with `npm`; that's the reason this commit introduces `package.json`, etc. Note that zero code from `node_modules` ends up in the `.app` bundle or the `.dmg` file. Code signing of the macOS `.app` bundle and `.dmg` is attempted if the environment variable `MACOS_CODESIGN_IDENT` is defined. In that case, the environment variable `MACOS_KEYCHAIN_OPT` may optionally be defined with the path to a preferred keychain database file. Refactor a number of sections in the Makefile for consistency's sake, e.g. the `appimage` target becomes `pkg-linux` and ultimately results in `NimStatusClient-x86_64.AppImage` being written to `pkg/`. Make a number of changes to bring the Linux packaging steps up-to-date and use the `-qmlimport` cli option of `linuxdeployqt` to simplify resolution of Qt plugins. Note that `make pkg` will correctly resolve to `make pkg-linux` or `make pkg-macos` depending on the OS in use. Consistently use lower-case "c" in the name of *components* directories and imports. [limits]: https://developer.apple.com/forums/thread/124782 [brew]: https://brew.sh/ [so-answer]: https://stackoverflow.com/a/3251285 [sr]: https://github.com/status-im/status-react/tree/develop/deployment/macos [macdeployqt]: https://doc.qt.io/qt-5/macos-deployment.html [cdmg]: https://github.com/sindresorhus/create-dmg
2020-06-04 20:56:44 +00:00
/bottles/
pkg/
2020-05-14 20:19:01 +00:00
vendor/.nimble
2020-05-15 13:00:49 +00:00
*.AppImage
tmp
2020-05-19 18:10:46 +00:00
nimcache
.DS_Store
chore: refactor Linux and macOS build/packaging steps Replaces PR #105. Implement a `pkg-macos` target that ultimately results in `Status.dmg` being written to `pkg/`. Due to [limitations][limits] of the OpenSSL `.dylib`s in `/usr/lib/` on macOS, `libssl.a` and `libcrypto.a` are statically linked into `bin/nim_status_client` from a [Homebrew][brew] "bottle" that is compatible with macOS 10.13 (the oldest macOS version compatible with Qt v5.14). `pkg-macos` creates an `.app` bundle layout in `tmp/macos/dist` based partly on information in a very helpful [StackOverflow answer][so-answer]. Note the part of the answer (toward the end) that explains a problem with the working directory and how to fix it. That's the reason for the `nim_status_client.sh` script introduced in this commit (it gets copied into the bundle). It's also the reason for having `Info.plist` copied into the bundle before `macdeployqt` is run (see below) and then overwriting it with `Info.runner.plist` before creating the `.dmg` file. The app icons file `status-icon.icns` was taken from `deployment/macos/` in the [status-react][sr] repo. The [`macdeployqt`][macdeployqt] tool is used to copy the needed portions of Qt into the bundle; it automatically updates `rpath`, etc. so the `nim_status_client` executable in the bundle can locate the libs within the bundle. `macdeployqt` is run twice, for the "outer" and "inner" `.app` bundles, because of an apparent bug in `macdeployqt` that results in QtWebEngine related resources not being processed correctly on the first pass. This results in some bloat in the final bundle but it seems unavoidable at present. The [create-dmg][cdmg] tool is used to package the bundle into a `.dmg` file. There are two reasons for this: 1. It produces a nice looking icon for the `.dmg` that overlays the Status logo on an external disk icon. 2. `Info.plist` needs to be overwritten after running `macdeployqt` (see explanation above) but before creating the `.dmg` file. If we passed the `-dmg` cli option to `macdeployqt` to have it generate the `.dmg` file then it wouldn't be possible to overwrite `Info.plist`. So there is a cosmetic reason and a practical reason for using another tool. Probably the biggest downside is that `create-dmg` is implemented in Node.js so it needs to be installed with `npm`; that's the reason this commit introduces `package.json`, etc. Note that zero code from `node_modules` ends up in the `.app` bundle or the `.dmg` file. Code signing of the macOS `.app` bundle and `.dmg` is attempted if the environment variable `MACOS_CODESIGN_IDENT` is defined. In that case, the environment variable `MACOS_KEYCHAIN_OPT` may optionally be defined with the path to a preferred keychain database file. Refactor a number of sections in the Makefile for consistency's sake, e.g. the `appimage` target becomes `pkg-linux` and ultimately results in `NimStatusClient-x86_64.AppImage` being written to `pkg/`. Make a number of changes to bring the Linux packaging steps up-to-date and use the `-qmlimport` cli option of `linuxdeployqt` to simplify resolution of Qt plugins. Note that `make pkg` will correctly resolve to `make pkg-linux` or `make pkg-macos` depending on the OS in use. Consistently use lower-case "c" in the name of *components* directories and imports. [limits]: https://developer.apple.com/forums/thread/124782 [brew]: https://brew.sh/ [so-answer]: https://stackoverflow.com/a/3251285 [sr]: https://github.com/status-im/status-react/tree/develop/deployment/macos [macdeployqt]: https://doc.qt.io/qt-5/macos-deployment.html [cdmg]: https://github.com/sindresorhus/create-dmg
2020-06-04 20:56:44 +00:00
nim-status-client*.tgz
node_modules
npm-debug.log*
npm-shrinkwrap.json
/package/
yarn-debug.log*
yarn-error.log*
yarn.lock
TODO
resources.rcc
2022-01-25 19:27:38 +00:00
ui/resources.qrc
status-react-translations/
/.update.timestamp
notarization.log
status-desktop.log
2022-01-06 19:29:19 +00:00
nim_status_client.log
# CPP app =====================================================================
# https://github.com/github/gitignore/blob/master/CMake.gitignore
CMakeLists.txt.user
CMakeCache.txt
CMakeFiles
CMakeScripts
Testing
Makefile
cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_deps
.cache/
2022-01-06 19:29:19 +00:00
# QtCreator shadow builds
build-*/
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# CMake builds
build/
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# https://github.com/github/gitignore/blob/master/C%2B%2B.gitignore
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app