status-desktop/test/e2e/gui/components/wallet/token_selector_popup.py

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import random
import time
import configs
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import driver
from gui.components.base_popup import BasePopup
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from gui.components.wallet.send_popup import *
from gui.elements.button import Button
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from gui.elements.object import QObject
from gui.elements.text_edit import TextEdit
from gui.objects_map import names
class TokenSelectorPopup(BasePopup):
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def __init__(self):
super().__init__()
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self.token_selector_panel = QObject(names.tokenSelectorPanel_TokenSelectorNew)
self.tab_bar = QObject(names.tokensTabBar_StatusTabBar)
self.assets_tab = QObject(names.tokenSelectorPanel_AssetsTab)
self.collectibles_tab = QObject(names.tokenSelectorPanel_CollectiblesTab)
self.asset_list_item = QObject(names.tokenSelectorAssetDelegate_template)
self.amount_to_send_field = TextEdit(names.amountInput_TextEdit)
def select_asset_from_list(self, asset_name: str):
self.assets_tab.click()
assets_list = driver.findAllObjects(self.asset_list_item.real_name)
assert assets_list, f'Assets are not displayed'
for item in assets_list:
if getattr(item, 'symbol', '') == asset_name:
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QObject(item).click()
break
return self
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def open_collectibles_search_view(self):
self.collectibles_tab.click()
return SearchableCollectiblesPanelView().wait_until_appears()
class SearchableCollectiblesPanelView(TokenSelectorPopup):
def __init__(self):
super(SearchableCollectiblesPanelView, self).__init__()
self.searchableCollectiblesPanel = QObject(names.searchableCollectiblesPanel)
self.search_bar = QObject(names.tokenSelectorSearchBar)
self.collectibles_list_view = QObject(names.collectiblesListView)
self.collectibles_inner_list_view = QObject(names.collectiblesInnerListView)
self.collectiblesListViewInnerItem = QObject(names.collectiblesListViewInnerItem)
self.collectible_list_item = QObject(names.tokenSelectorCollectibleDelegate_template)
self.back_button = Button(names.tokenSelectorBackButton)
self.search_bar_edit = TextEdit(names.tokenSelectorSearchBarTextEdit)
def wait_until_appears(self, timeout_msec: int = configs.timeouts.UI_LOAD_TIMEOUT_MSEC):
self.search_bar.wait_until_appears(timeout_msec)
return self
def get_list(self, list_view, list_item):
assert driver.waitForObject(list_view.real_name,
60000).count > 0, f'ListView of nested collectibles is empty'
return driver.findAllObjects(list_item.real_name)
def select_random_collectible(self):
collectibles = self.get_list(self.collectibles_list_view, self.collectible_list_item)
collectibles_names = [str(getattr(collectible, 'name', '')) for collectible in collectibles]
random_name = random.choice(collectibles_names).removeprefix('Owner-')
time.sleep(3)
self.search_bar_edit.set_text_property(random_name)
time.sleep(3)
search_results = self.get_list(self.collectibles_list_view, self.collectible_list_item)
for index, item in enumerate(search_results):
if str(getattr(item, 'name', '')).removeprefix('Owner-') == random_name:
QObject(search_results[index]).click()
if self.back_button.is_visible:
inner_collectibles = self.get_list(self.collectibles_inner_list_view, self.collectible_list_item)
item_to_select = random.choice(inner_collectibles)
QObject(item_to_select).click()
break
break
return self