2023-10-25 15:20:02 +00:00
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import QtQuick 2.15
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import utils 1.0
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import shared.controls.chat 1.0
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import shared.status 1.0
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import StatusQ.Core 0.1
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2024-10-15 19:26:12 +00:00
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import StatusQ.Core.Theme 0.1
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2023-10-25 15:20:02 +00:00
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CalloutCard {
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id: root
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required property string link
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required property bool playAnimation
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required property bool isOnline
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readonly property bool isPlaying: linkImage.playing
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readonly property alias imageAlias: linkImage.imageAlias
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signal clicked(var mouse)
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implicitWidth: linkImage.width
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implicitHeight: linkImage.height
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StatusChatImageLoader {
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id: linkImage
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property bool localAnimationEnabled: true
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objectName: "LinksMessageView_unfurledImageComponent_linkImage"
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anchors.centerIn: parent
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source: root.link
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imageWidth: 300
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playing: root.playAnimation && localAnimationEnabled
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isOnline: root.isOnline
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asynchronous: true
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isAnimated: true
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onClicked: {
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if (isAnimated && !playing)
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localAnimationEnabled = true
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else
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root.clicked(mouse)
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}
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imageAlias.cache: localAnimationEnabled // GIFs can only loop/play properly with cache enabled
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Loader {
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width: 45
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height: 38
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anchors.left: parent.left
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anchors.leftMargin: 12
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anchors.bottom: parent.bottom
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anchors.bottomMargin: 12
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active: linkImage.isAnimated && !linkImage.playing
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sourceComponent: Item {
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anchors.fill: parent
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Rectangle {
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anchors.fill: parent
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color: "black"
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radius: Theme.radius
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opacity: .4
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}
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StatusBaseText {
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anchors.centerIn: parent
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text: "GIF"
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font.pixelSize: 13
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color: "white"
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}
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}
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}
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Timer {
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id: animationPlayingTimer
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interval: 10000
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running: linkImage.isAnimated && linkImage.playing
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onTriggered: { linkImage.localAnimationEnabled = false }
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}
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}
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}
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