2020-06-17 19:18:31 +00:00
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import QtQuick 2.13
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import QtQuick.Controls 2.13
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import QtQuick.Layouts 1.13
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2020-05-11 21:24:08 +00:00
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import Qt.labs.platform 1.1
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2020-06-04 07:38:24 +00:00
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import QtQml.StateMachine 1.14 as DSM
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2020-06-23 20:49:04 +00:00
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import Qt.labs.settings 1.0
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2020-07-10 21:47:31 +00:00
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import QtQuick.Window 2.12
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2020-06-23 20:49:04 +00:00
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import QtQml 2.13
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2020-07-12 16:47:46 +00:00
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import QtQuick.Window 2.0
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feat: Support system dark mode theme
Supports system dark mode. Changes the user appearance setting to a 3-way setting of System, Light, Dark.
New accounts will have their appearance setting set to "System", which uses the system setting to determine if dark mode should be applied.
Breaking change: Users who had their settings on Light Theme, will now get the system theme (light or dark). Users who had their theme set to Dark, will now get the Light theme.
At startup, the onboarding screens will have the system-level setting of dark mode applied or not. Once, logged in, the user settings will be applied.
## Note
An appearance setting of "System" is not dynamic to the system-level setting. This means that if a user has "System" set for their appearance (and ie, the user has light mode set), and then user then changes their system setting from light to dark, the app will not respond until it is restarted. This is due to a limitation of Qt not having a reliable way to propagate these changes to QML.
2020-09-29 06:18:00 +00:00
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import QtQuick.Controls.Universal 2.12
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2020-07-12 16:47:46 +00:00
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2020-05-13 02:51:26 +00:00
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import "./onboarding"
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import "./app"
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2020-07-09 17:02:58 +00:00
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import "./sounds"
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2020-07-10 21:47:31 +00:00
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import "./shared"
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2020-06-19 18:06:58 +00:00
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import "./imports"
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2020-05-11 21:24:08 +00:00
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ApplicationWindow {
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2020-07-01 15:37:36 +00:00
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property bool hasAccounts: !!loginModel.rowCount()
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2021-02-18 19:14:31 +00:00
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property bool removeMnemonicAfterLogin: false
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2021-03-10 04:59:01 +00:00
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property alias dragAndDrop: dragTarget
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2021-04-07 13:59:42 +00:00
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property bool popupOpened: false
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2020-06-23 20:49:04 +00:00
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feat: Support system dark mode theme
Supports system dark mode. Changes the user appearance setting to a 3-way setting of System, Light, Dark.
New accounts will have their appearance setting set to "System", which uses the system setting to determine if dark mode should be applied.
Breaking change: Users who had their settings on Light Theme, will now get the system theme (light or dark). Users who had their theme set to Dark, will now get the Light theme.
At startup, the onboarding screens will have the system-level setting of dark mode applied or not. Once, logged in, the user settings will be applied.
## Note
An appearance setting of "System" is not dynamic to the system-level setting. This means that if a user has "System" set for their appearance (and ie, the user has light mode set), and then user then changes their system setting from light to dark, the app will not respond until it is restarted. This is due to a limitation of Qt not having a reliable way to propagate these changes to QML.
2020-09-29 06:18:00 +00:00
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Universal.theme: Universal.System
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2021-04-16 10:37:53 +00:00
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Settings {
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id: globalSettings
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category: "global"
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fileName: profileModel.globalSettingsFile
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property string locale: "en"
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property int theme: 2
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}
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2020-05-11 21:24:08 +00:00
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id: applicationWindow
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2021-04-08 15:44:58 +00:00
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minimumWidth: 900
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2020-11-18 14:01:09 +00:00
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minimumHeight: 600
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width: 1232
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height: 770
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2020-07-13 18:45:54 +00:00
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color: Style.current.background
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2020-06-23 20:49:04 +00:00
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title: {
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// Set application settings
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2020-09-04 16:07:11 +00:00
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//% "Status Desktop"
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Qt.application.name = qsTrId("status-desktop")
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2020-06-23 20:49:04 +00:00
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Qt.application.organization = "Status"
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Qt.application.domain = "status.im"
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return Qt.application.name
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}
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2020-05-11 21:24:08 +00:00
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visible: true
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2020-05-18 15:07:30 +00:00
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2020-11-17 03:07:01 +00:00
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Action {
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shortcut: StandardKey.FullScreen
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onTriggered: {
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if (visibility === Window.FullScreen) {
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showNormal()
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} else {
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showFullScreen()
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}
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}
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}
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Action {
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shortcut: "Ctrl+M"
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onTriggered: {
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if (visibility === Window.Minimized) {
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showNormal()
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} else {
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showMinimized()
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}
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}
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}
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2021-02-22 17:26:24 +00:00
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2021-01-29 03:00:33 +00:00
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Action {
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shortcut: "Ctrl+W"
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2021-04-20 20:15:16 +00:00
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enabled: loader.item ? loader.item.currentView !== Utils.getAppSectionIndex(Constants.browser)
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: true
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2021-02-22 17:26:24 +00:00
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onTriggered: {
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applicationWindow.visible = false;
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}
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}
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Action {
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shortcut: "Ctrl+Q"
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2021-01-29 03:00:33 +00:00
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onTriggered: {
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Qt.quit()
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}
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}
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onClosing: {
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2021-02-22 22:10:47 +00:00
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if(loader.sourceComponent == app){
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if(loader.item.appSettings.quitOnClose){
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Qt.quit();
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} else {
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applicationWindow.visible = false;
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close.accepted = false;
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}
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}
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2021-01-29 03:00:33 +00:00
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}
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2020-07-12 16:47:46 +00:00
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Component.onCompleted: {
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2021-04-16 10:37:53 +00:00
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Style.changeTheme(globalSettings.theme)
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2020-07-14 16:20:08 +00:00
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setX(Qt.application.screens[0].width / 2 - width / 2);
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setY(Qt.application.screens[0].height / 2 - height / 2);
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2020-07-12 16:47:46 +00:00
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}
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2020-06-04 07:38:24 +00:00
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signal navigateTo(string path)
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2021-02-18 19:14:31 +00:00
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2021-02-15 16:29:16 +00:00
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property bool currentlyHasANotification: false
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onActiveChanged: {
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if (active && currentlyHasANotification) {
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currentlyHasANotification = false
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// QML doesn't have a function to hide notifications, but this does the trick
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systemTray.hide()
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systemTray.show()
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}
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}
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2020-05-18 15:07:30 +00:00
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SystemTrayIcon {
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2020-12-07 17:37:39 +00:00
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id: systemTray
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2020-05-18 15:07:30 +00:00
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visible: true
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2021-02-10 10:55:57 +00:00
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icon.source: applicationWindow.Universal.theme === Universal.Dark ?
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"shared/img/status-logo.svg" :
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"shared/img/status-logo-light-theme.svg";
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2020-05-18 15:07:30 +00:00
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menu: Menu {
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2021-01-29 03:00:33 +00:00
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MenuItem {
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visible: !applicationWindow.visible
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text: qsTr("Open Status")
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onTriggered: {
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applicationWindow.visible = true;
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applicationWindow.requestActivate();
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}
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}
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MenuSeparator {
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visible: !applicationWindow.visible
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}
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2020-05-18 15:07:30 +00:00
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MenuItem {
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2020-07-06 20:39:55 +00:00
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//% "Quit"
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text: qsTrId("quit")
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2020-05-18 15:07:30 +00:00
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onTriggered: Qt.quit()
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}
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}
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onActivated: {
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2021-04-07 18:33:23 +00:00
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if (reason === SystemTrayIcon.Context) {
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return
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}
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2020-05-18 15:07:30 +00:00
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applicationWindow.show()
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applicationWindow.raise()
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applicationWindow.requestActivate()
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}
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}
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2020-06-04 07:38:24 +00:00
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DSM.StateMachine {
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id: stateMachine
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initialState: onboardingState
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running: true
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DSM.State {
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id: onboardingState
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2021-05-11 18:40:29 +00:00
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initialState: hasAccounts ? stateLogin : stateIntro
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2020-06-04 07:38:24 +00:00
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DSM.State {
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id: stateIntro
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onEntered: loader.sourceComponent = intro
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}
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DSM.State {
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id: keysMainState
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onEntered: loader.sourceComponent = keysMain
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DSM.SignalTransition {
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targetState: genKeyState
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signal: applicationWindow.navigateTo
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guard: path === "GenKey"
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}
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}
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DSM.State {
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id: existingKeyState
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onEntered: loader.sourceComponent = existingKey
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DSM.SignalTransition {
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targetState: appState
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signal: onboardingModel.loginResponseChanged
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guard: !error
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}
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}
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DSM.State {
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id: genKeyState
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onEntered: loader.sourceComponent = genKey
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DSM.SignalTransition {
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targetState: appState
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signal: onboardingModel.loginResponseChanged
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guard: !error
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}
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}
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DSM.State {
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id: stateLogin
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onEntered: loader.sourceComponent = login
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DSM.SignalTransition {
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targetState: appState
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signal: loginModel.loginResponseChanged
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guard: !error
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}
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DSM.SignalTransition {
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targetState: genKeyState
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signal: applicationWindow.navigateTo
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guard: path === "GenKey"
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}
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}
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2020-06-12 20:47:44 +00:00
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DSM.SignalTransition {
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2020-07-01 15:37:36 +00:00
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targetState: hasAccounts ? stateLogin : stateIntro
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2020-06-12 20:47:44 +00:00
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signal: applicationWindow.navigateTo
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guard: path === "InitialState"
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}
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DSM.SignalTransition {
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targetState: existingKeyState
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signal: applicationWindow.navigateTo
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guard: path === "ExistingKey"
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}
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2020-07-01 15:37:36 +00:00
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DSM.SignalTransition {
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targetState: keysMainState
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signal: applicationWindow.navigateTo
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guard: path === "KeysMain"
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}
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2020-06-04 07:38:24 +00:00
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DSM.FinalState {
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id: onboardingDoneState
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}
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}
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2020-09-22 15:12:48 +00:00
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2020-06-04 07:38:24 +00:00
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DSM.State {
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id: appState
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onEntered: loader.sourceComponent = app
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DSM.SignalTransition {
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targetState: stateLogin
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signal: loginModel.onLoggedOut
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}
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}
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}
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Loader {
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id: loader
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2020-05-18 15:07:30 +00:00
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anchors.fill: parent
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2021-02-22 22:10:47 +00:00
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property var appSettings
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2020-05-19 13:22:38 +00:00
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}
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2020-05-18 15:07:30 +00:00
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2021-03-10 04:59:01 +00:00
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DropArea {
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id: dragTarget
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signal droppedOnValidScreen(var drop)
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property alias droppedUrls: rptDraggedPreviews.model
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readonly property int chatView: Utils.getAppSectionIndex(Constants.chat)
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readonly property int timelineView: Utils.getAppSectionIndex(Constants.timeline)
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property bool enabled: containsDrag && loader.item &&
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(
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// in chat view
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(loader.item.currentView === chatView &&
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(
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// in a one-to-one chat
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chatsModel.activeChannel.chatType === Constants.chatTypeOneToOne ||
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// in a private group chat
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chatsModel.activeChannel.chatType === Constants.chatTypePrivateGroupChat
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)
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) ||
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// in timeline view
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2021-05-05 18:19:55 +00:00
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loader.item.currentView === timelineView ||
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// In community section
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chatsModel.communities.activeCommunity.active
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2021-03-10 04:59:01 +00:00
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)
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width: applicationWindow.width
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height: applicationWindow.height
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function cleanup() {
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rptDraggedPreviews.model = []
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}
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onDropped: (drop) => {
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if (enabled) {
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droppedOnValidScreen(drop)
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}
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cleanup()
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}
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onEntered: {
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// needed because drag.urls is not a normal js array
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rptDraggedPreviews.model = drag.urls.filter(img => Utils.hasDragNDropImageExtension(img))
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}
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onPositionChanged: {
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rptDraggedPreviews.x = drag.x
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rptDraggedPreviews.y = drag.y
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}
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onExited: cleanup()
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Rectangle {
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id: dropRectangle
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width: parent.width
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height: parent.height
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color: Style.current.transparent
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opacity: 0.8
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states: [
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State {
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when: dragTarget.enabled
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PropertyChanges {
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target: dropRectangle
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color: Style.current.background
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}
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}
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]
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}
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Repeater {
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id: rptDraggedPreviews
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Image {
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source: modelData
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width: 80
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height: 80
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sourceSize.width: 160
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sourceSize.height: 160
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fillMode: Image.PreserveAspectFit
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x: index * 10 + rptDraggedPreviews.x
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y: index * 10 + rptDraggedPreviews.y
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z: 1
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}
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}
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}
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2020-06-04 07:38:24 +00:00
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Component {
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2020-05-19 13:22:38 +00:00
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id: app
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2020-09-15 19:47:13 +00:00
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AppMain {}
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2020-06-04 07:38:24 +00:00
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}
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Component {
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id: intro
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Intro {
|
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btnGetStarted.onClicked: applicationWindow.navigateTo("KeysMain")
|
|
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|
}
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|
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|
}
|
|
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|
|
Component {
|
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|
id: keysMain
|
|
|
|
KeysMain {
|
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|
btnGenKey.onClicked: applicationWindow.navigateTo("GenKey")
|
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|
|
btnExistingKey.onClicked: applicationWindow.navigateTo("ExistingKey")
|
|
|
|
}
|
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|
}
|
|
|
|
|
|
|
|
Component {
|
|
|
|
id: existingKey
|
2020-06-12 20:47:44 +00:00
|
|
|
ExistingKey {
|
|
|
|
onClosed: function () {
|
2021-02-18 19:14:31 +00:00
|
|
|
removeMnemonicAfterLogin = false
|
2020-07-01 15:37:36 +00:00
|
|
|
if (hasAccounts) {
|
|
|
|
applicationWindow.navigateTo("InitialState")
|
|
|
|
} else {
|
|
|
|
applicationWindow.navigateTo("KeysMain")
|
|
|
|
}
|
2020-06-12 20:47:44 +00:00
|
|
|
}
|
|
|
|
}
|
2020-06-04 07:38:24 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
Component {
|
|
|
|
id: genKey
|
|
|
|
GenKey {
|
2020-06-13 15:17:54 +00:00
|
|
|
onClosed: function () {
|
2020-07-01 15:37:36 +00:00
|
|
|
if (hasAccounts) {
|
|
|
|
applicationWindow.navigateTo("InitialState")
|
|
|
|
} else {
|
|
|
|
applicationWindow.navigateTo("KeysMain")
|
|
|
|
}
|
2020-06-13 15:17:54 +00:00
|
|
|
}
|
2020-06-04 07:38:24 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Component {
|
|
|
|
id: login
|
|
|
|
Login {
|
2020-06-12 20:47:44 +00:00
|
|
|
onGenKeyClicked: function () {
|
|
|
|
applicationWindow.navigateTo("GenKey")
|
|
|
|
}
|
|
|
|
onExistingKeyClicked: function () {
|
|
|
|
applicationWindow.navigateTo("ExistingKey")
|
|
|
|
}
|
2020-06-04 07:38:24 +00:00
|
|
|
}
|
2020-05-11 21:24:08 +00:00
|
|
|
}
|
2020-07-10 21:47:31 +00:00
|
|
|
|
|
|
|
NotificationWindow {
|
|
|
|
id: notificationWindow
|
|
|
|
}
|
2020-05-11 21:24:08 +00:00
|
|
|
}
|
2020-07-01 17:35:57 +00:00
|
|
|
|
|
|
|
/*##^##
|
|
|
|
Designer {
|
|
|
|
D{i:0;formeditorZoom:0.5}
|
|
|
|
}
|
|
|
|
##^##*/
|