status-desktop/ui/app/AppLayouts/Chat/ChatColumn/MessageComponents/StatusUpdate.qml

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QML
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import QtQuick 2.3
import QtGraphicalEffects 1.13
import "../../../../../shared"
import utils 1.0
import "../../../../../shared/status"
MouseArea {
id: root
property var clickMessage: function () {}
property bool hovered: containsMouse
property var container
property int statusAgeEpoch: 0
property var messageContextMenu
anchors.top: parent.top
anchors.topMargin: 0
height: (isImage ? chatImageContent.height : chatText.height) + chatName.height + 2* Style.current.padding + (emojiReactionsModel.length ? 20 : 0)
width: parent.width
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
propagateComposedEvents: true
signal addEmoji(bool isProfileClick, bool isSticker, bool isImage , var image, bool emojiOnly, bool hideEmojiPicker)
onClicked: {
mouse.accepted = false
}
Rectangle {
id: rootRect
anchors.fill: parent
radius: Style.current.radius
color: root.hovered ? Style.current.border : Style.current.background
UserImage {
id: chatImage
active: isMessage || isImage
anchors.left: parent.left
anchors.leftMargin: Style.current.padding
anchors.top: parent.top
anchors.topMargin: Style.current.halfPadding
}
UsernameLabel {
id: chatName
visible: chatImage.visible
anchors.leftMargin: Style.current.halfPadding
anchors.top: chatImage.top
anchors.left: chatImage.right
label.font.pixelSize: Style.current.primaryTextFontSize
z: 51
}
ChatTime {
id: chatTime
// statusAgeEpoch is used to trigger Qt property update
// since the returned string will be the same in 99% cases, this should not trigger ChatTime re-rendering
text: Utils.formatAgeFromTime(timestamp, statusAgeEpoch)
visible: chatName.visible
anchors.verticalCenter: chatName.verticalCenter
anchors.left: chatName.right
anchors.leftMargin: Style.current.halfPadding
}
ChatText {
id: chatText
anchors.top: chatName.visible ? chatName.bottom : chatImage.top
anchors.topMargin: chatName.visible ? 6 : 0
anchors.left: chatImage.right
anchors.leftMargin: Style.current.halfPadding
anchors.right: parent.right
anchors.rightMargin: Style.current.padding
}
Loader {
id: chatImageContent
active: isImage
anchors.left: chatImage.right
anchors.leftMargin: Style.current.halfPadding
anchors.top: chatText.bottom
z: 51
sourceComponent: Component {
StatusChatImage {
imageSource: image
imageWidth: 200
onClicked: imageClick(image)
container: root.container
}
}
}
StatusIconButton {
id: emojiBtn
visible: root.hovered
highlighted: visible
anchors.top: rootRect.top
anchors.topMargin: -height / 4
anchors.right: rootRect.right
anchors.rightMargin: Style.current.halfPadding
highlightedIconColor: Style.current.secondaryText
highlightedBackgroundColor: Style.current.background
icon.name: "emoji"
icon.width: 20
icon.height: 20
onClicked: {
// Set parent, X & Y positions for the messageContextMenu
messageContextMenu.parent = emojiBtn
messageContextMenu.setXPosition = function() { return -messageContextMenu.width + emojiBtn.width}
messageContextMenu.setYPosition = function() { return -messageContextMenu.height - 4}
root.clickMessage(false, false, false, null, true)
}
}
DropShadow {
anchors.fill: emojiBtn
horizontalOffset: 0
verticalOffset: 2
radius: 10
samples: 12
color: "#22000000"
source: emojiBtn
}
Loader {
id: emojiReactionLoader
active: emojiReactionsModel.length
sourceComponent: emojiReactionsComponent
anchors.left: chatImage.right
anchors.leftMargin: Style.current.halfPadding
anchors.top: isImage ? chatImageContent.bottom : chatText.bottom
anchors.topMargin: Style.current.halfPadding
}
Component {
id: emojiReactionsComponent
EmojiReactions {
onAddEmojiClicked: {
root.addEmoji(false, false, false, null, true, false);
// Set parent, X & Y positions for the messageContextMenu
messageContextMenu.parent = emojiReactionLoader
messageContextMenu.setXPosition = function() { return (messageContextMenu.parent.x + 4)}
messageContextMenu.setYPosition = function() { return (-messageContextMenu.height - 4)}
}
}
}
Separator {
anchors.bottom: parent.bottom
visible: !root.hovered
}
}
}