status-desktop/ui/app/AppLayouts/Communities/popups/FirstTokenReceivedPopup.qml

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import QtQuick 2.15
import QtQuick.Controls 2.15
import QtQml.Models 2.15
import QtQuick.Layouts 1.15
import StatusQ.Core 0.1
import StatusQ.Controls 0.1
import StatusQ.Popups.Dialog 0.1
import StatusQ.Components 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Core.Utils 0.1
import AppLayouts.Communities.panels 1.0
import AppLayouts.Communities.stores 1.0
import utils 1.0
StatusDialog {
id: root
// Community related props:
required property CommunitiesStore communitiesStore
required property string communityId
required property string communityName
required property string communityLogo
// Token related props:
required property string tokenName
required property string tokenSymbol
required property string tokenImage
required property string tokenAmount
required property int tokenType // ERC20 or ERC721
readonly property bool isAssetType : tokenType === Constants.TokenType.ERC20
signal hideClicked(string tokenSymbol, string tokenName, string tokenImage, bool isAsset)
QtObject {
id: d
readonly property string contentText: root.isAssetType ? qsTr("Congratulations on receiving your first community asset: <br><b>%1 %2 (%3) minted by %4</b>. Community assets are assets that have been minted by a community. As these assets cannot be verified, always double check their origin and validity before interacting with them. If in doubt, ask a trusted member or admin of the relevant community.").arg(root.tokenAmount).arg(root.tokenName).arg(root.tokenSymbol).arg(root.communityName)
: qsTr("Congratulations on receiving your first community collectible: <br><b>%1 %2 minted by %3</b>. Community collectibles are collectibles that have been minted by a community. As these collectibles cannot be verified, always double check their origin and validity before interacting with them. If in doubt, ask a trusted member or admin of the relevant community.").arg(root.tokenAmount).arg(root.tokenName).arg(root.communityName)
}
width: 521 // by design
padding: 0
contentItem: StatusScrollView {
id: scrollView
contentWidth: availableWidth
padding: Theme.padding
ColumnLayout {
spacing: Theme.padding
width: scrollView.availableWidth
StatusRoundedImage {
Layout.alignment: Qt.AlignHCenter
Layout.margins: Theme.padding
Layout.preferredWidth: 68
Layout.preferredHeight: Layout.preferredWidth
radius: root.isAssetType ? width / 2 : 8
image.source: root.tokenImage
showLoadingIndicator: false
image.fillMode: Image.PreserveAspectCrop
}
StatusBaseText {
Layout.fillWidth: true
text: d.contentText
textFormat: Text.RichText
wrapMode: Text.WrapAtWordBoundaryOrAnywhere
lineHeight: 1.2
}
// Navigate to community button
StatusListItem {
Layout.fillWidth: true
Layout.bottomMargin: Theme.halfPadding
title: root.communityName
border.color: Theme.palette.baseColor2
asset.name: root.communityLogo
asset.isImage: true
asset.isLetterIdenticon: !asset.name
components: [
RowLayout {
StatusIcon {
Layout.alignment: Qt.AlignVCenter
icon: "arrow-right"
color: Theme.palette.primaryColor1
}
StatusBaseText {
Layout.alignment: Qt.AlignVCenter
Layout.rightMargin: Theme.padding
text: qsTr("Visit Community")
font.pixelSize: Theme.additionalTextSize
color: Theme.palette.primaryColor1
}
}
]
onClicked: {
root.close()
root.communitiesStore.navigateToCommunity(root.communityId)
}
}
}
}
header: StatusDialogHeader {
headline.title: root.isAssetType ? qsTr("You received your first community asset") : qsTr("You received your first community collectible")
actions.closeButton.onClicked: root.close()
}
footer: StatusDialogFooter {
spacing: Theme.padding
rightButtons: ObjectModel {
StatusFlatButton {
id: hideBtn
text: root.isAssetType ? qsTr("Hide this asset") : qsTr("Hide this collectible")
onClicked: {
root.close()
root.hideClicked(root.tokenSymbol, root.tokenName, root.tokenImage, root.isAssetType)
}
}
StatusButton {
id: acceptBtn
text: qsTr("Got it!")
onClicked: root.close()
}
}
}
}