sqlcipher/autoconf/Makefile.msc

1038 lines
28 KiB
Makefile

#### DO NOT EDIT ####
# This makefile is automatically generated from the Makefile.msc at
# the root of the canonical SQLite source tree (not the
# amalgamation tarball) using the tool/mkmsvcmin.tcl
# script.
#
#
# nmake Makefile for SQLite
#
###############################################################################
############################## START OF OPTIONS ###############################
###############################################################################
# The toplevel directory of the source tree. This is the directory
# that contains this "Makefile.msc".
#
TOP = .
# Set this non-0 to enable full warnings (-W4, etc) when compiling.
#
!IFNDEF USE_FULLWARN
USE_FULLWARN = 1
!ENDIF
# Set this non-0 to enable treating warnings as errors (-WX, etc) when
# compiling.
#
!IFNDEF USE_FATAL_WARN
USE_FATAL_WARN = 0
!ENDIF
# Set this non-0 to enable full runtime error checks (-RTC1, etc). This
# has no effect if (any) optimizations are enabled.
#
!IFNDEF USE_RUNTIME_CHECKS
USE_RUNTIME_CHECKS = 0
!ENDIF
# Set this non-0 to create a SQLite amalgamation file that excludes the
# various built-in extensions.
#
!IFNDEF MINIMAL_AMALGAMATION
MINIMAL_AMALGAMATION = 0
!ENDIF
# Set this non-0 to use "stdcall" calling convention for the core library
# and shell executable.
#
!IFNDEF USE_STDCALL
USE_STDCALL = 0
!ENDIF
# Set this non-0 to have the shell executable link against the core dynamic
# link library.
#
!IFNDEF DYNAMIC_SHELL
DYNAMIC_SHELL = 0
!ENDIF
# Set this non-0 to enable extra code that attempts to detect misuse of the
# SQLite API.
#
!IFNDEF API_ARMOR
API_ARMOR = 0
!ENDIF
# If necessary, create a list of harmless compiler warnings to disable when
# compiling the various tools. For the SQLite source code itself, warnings,
# if any, will be disabled from within it.
#
!IFNDEF NO_WARN
!IF $(USE_FULLWARN)!=0
NO_WARN = -wd4054 -wd4055 -wd4100 -wd4127 -wd4130 -wd4152 -wd4189 -wd4206
NO_WARN = $(NO_WARN) -wd4210 -wd4232 -wd4244 -wd4305 -wd4306 -wd4702 -wd4706
!ENDIF
!ENDIF
# Set this non-0 to use the library paths and other options necessary for
# Windows Phone 8.1.
#
!IFNDEF USE_WP81_OPTS
USE_WP81_OPTS = 0
!ENDIF
# Set this non-0 to split the SQLite amalgamation file into chunks to
# be used for debugging with Visual Studio.
#
!IFNDEF SPLIT_AMALGAMATION
SPLIT_AMALGAMATION = 0
!ENDIF
# Set this non-0 to dynamically link to the MSVC runtime library.
#
!IFNDEF USE_CRT_DLL
USE_CRT_DLL = 0
!ENDIF
# Set this non-0 to link to the RPCRT4 library.
#
!IFNDEF USE_RPCRT4_LIB
USE_RPCRT4_LIB = 0
!ENDIF
# Set this non-0 to generate assembly code listings for the source code
# files.
#
!IFNDEF USE_LISTINGS
USE_LISTINGS = 0
!ENDIF
# Set this non-0 to attempt setting the native compiler automatically
# for cross-compiling the command line tools needed during the compilation
# process.
#
!IFNDEF XCOMPILE
XCOMPILE = 0
!ENDIF
# Set this non-0 to use the native libraries paths for cross-compiling
# the command line tools needed during the compilation process.
#
!IFNDEF USE_NATIVE_LIBPATHS
USE_NATIVE_LIBPATHS = 0
!ENDIF
# Set this 0 to skip the compiling and embedding of version resources.
#
!IFNDEF USE_RC
USE_RC = 1
!ENDIF
# Set this non-0 to compile binaries suitable for the WinRT environment.
# This setting does not apply to any binaries that require Tcl to operate
# properly (i.e. the text fixture, etc).
#
!IFNDEF FOR_WINRT
FOR_WINRT = 0
!ENDIF
# Set this non-0 to compile binaries suitable for the UWP environment.
# This setting does not apply to any binaries that require Tcl to operate
# properly (i.e. the text fixture, etc).
#
!IFNDEF FOR_UWP
FOR_UWP = 0
!ENDIF
# Set this non-0 to compile binaries suitable for the Windows 10 platform.
#
!IFNDEF FOR_WIN10
FOR_WIN10 = 0
!ENDIF
# Set this to non-0 to create and use PDBs.
#
!IFNDEF SYMBOLS
SYMBOLS = 1
!ENDIF
# Set this to non-0 to use the SQLite debugging heap subsystem.
#
!IFNDEF MEMDEBUG
MEMDEBUG = 0
!ENDIF
# Set this to non-0 to use the Win32 native heap subsystem.
#
!IFNDEF WIN32HEAP
WIN32HEAP = 0
!ENDIF
# Set this to non-0 to enable OSTRACE() macros, which can be useful when
# debugging.
#
!IFNDEF OSTRACE
OSTRACE = 0
!ENDIF
# Set this to one of the following values to enable various debugging
# features. Each level includes the debugging options from the previous
# levels. Currently, the recognized values for DEBUG are:
#
# 0 == NDEBUG: Disables assert() and other runtime diagnostics.
# 1 == SQLITE_ENABLE_API_ARMOR: extra attempts to detect misuse of the API.
# 2 == Disables NDEBUG and all optimizations and then enables PDBs.
# 3 == SQLITE_DEBUG: Enables various diagnostics messages and code.
# 4 == SQLITE_WIN32_MALLOC_VALIDATE: Validate the Win32 native heap per call.
# 5 == SQLITE_DEBUG_OS_TRACE: Enables output from the OSTRACE() macros.
# 6 == SQLITE_ENABLE_IOTRACE: Enables output from the IOTRACE() macros.
#
!IFNDEF DEBUG
DEBUG = 0
!ENDIF
# Enable use of available compiler optimizations? Normally, this should be
# non-zero. Setting this to zero, thus disabling all compiler optimizations,
# can be useful for testing.
#
!IFNDEF OPTIMIZATIONS
OPTIMIZATIONS = 2
!ENDIF
# Set this to non-0 to enable support for the session extension.
#
!IFNDEF SESSION
SESSION = 0
!ENDIF
# Set this to non-0 to enable support for the rbu extension.
#
!IFNDEF RBU
RBU = 0
!ENDIF
# Set the source code file to be used by executables and libraries when
# they need the amalgamation.
#
!IFNDEF SQLITE3C
!IF $(SPLIT_AMALGAMATION)!=0
SQLITE3C = sqlite3-all.c
!ELSE
SQLITE3C = sqlite3.c
!ENDIF
!ENDIF
# Set the include code file to be used by executables and libraries when
# they need SQLite.
#
!IFNDEF SQLITE3H
SQLITE3H = sqlite3.h
!ENDIF
# This is the name to use for the SQLite dynamic link library (DLL).
#
!IFNDEF SQLITE3DLL
!IF $(FOR_WIN10)!=0
SQLITE3DLL = winsqlite3.dll
!ELSE
SQLITE3DLL = sqlite3.dll
!ENDIF
!ENDIF
# This is the name to use for the SQLite import library (LIB).
#
!IFNDEF SQLITE3LIB
!IF $(FOR_WIN10)!=0
SQLITE3LIB = winsqlite3.lib
!ELSE
SQLITE3LIB = sqlite3.lib
!ENDIF
!ENDIF
# This is the name to use for the SQLite shell executable (EXE).
#
!IFNDEF SQLITE3EXE
!IF $(FOR_WIN10)!=0
SQLITE3EXE = winsqlite3shell.exe
!ELSE
SQLITE3EXE = sqlite3.exe
!ENDIF
!ENDIF
# This is the argument used to set the program database (PDB) file for the
# SQLite shell executable (EXE).
#
!IFNDEF SQLITE3EXEPDB
!IF $(FOR_WIN10)!=0
SQLITE3EXEPDB =
!ELSE
SQLITE3EXEPDB = /pdb:sqlite3sh.pdb
!ENDIF
!ENDIF
# These are the "standard" SQLite compilation options used when compiling for
# the Windows platform.
#
!IFNDEF OPT_FEATURE_FLAGS
!IF $(MINIMAL_AMALGAMATION)==0
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_FTS3=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_RTREE=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_GEOPOLY=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_JSON1=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_STMTVTAB=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_DBPAGE_VTAB=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_DBSTAT_VTAB=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_BYTECODE_VTAB=1
!ENDIF
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_COLUMN_METADATA=1
!ENDIF
# Should the session extension be enabled? If so, add compilation options
# to enable it.
#
!IF $(SESSION)!=0
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_SESSION=1
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_PREUPDATE_HOOK=1
!ENDIF
# Always enable math functions on Windows
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_MATH_FUNCTIONS
# Should the rbu extension be enabled? If so, add compilation options
# to enable it.
#
!IF $(RBU)!=0
OPT_FEATURE_FLAGS = $(OPT_FEATURE_FLAGS) -DSQLITE_ENABLE_RBU=1
!ENDIF
# These are the "extended" SQLite compilation options used when compiling for
# the Windows 10 platform.
#
!IFNDEF EXT_FEATURE_FLAGS
!IF $(FOR_WIN10)!=0
EXT_FEATURE_FLAGS = $(EXT_FEATURE_FLAGS) -DSQLITE_ENABLE_FTS4=1
EXT_FEATURE_FLAGS = $(EXT_FEATURE_FLAGS) -DSQLITE_SYSTEM_MALLOC=1
EXT_FEATURE_FLAGS = $(EXT_FEATURE_FLAGS) -DSQLITE_OMIT_LOCALTIME=1
!ELSE
EXT_FEATURE_FLAGS =
!ENDIF
!ENDIF
###############################################################################
############################### END OF OPTIONS ################################
###############################################################################
# When compiling for the Windows 10 platform, the PLATFORM macro must be set
# to an appropriate value (e.g. x86, x64, arm, arm64, etc).
#
!IF $(FOR_WIN10)!=0
!IFNDEF PLATFORM
!ERROR Using the FOR_WIN10 option requires a value for PLATFORM.
!ENDIF
!ENDIF
# This assumes that MSVC is always installed in 32-bit Program Files directory
# and sets the variable for use in locating other 32-bit installs accordingly.
#
PROGRAMFILES_X86 = $(VCINSTALLDIR)\..\..
PROGRAMFILES_X86 = $(PROGRAMFILES_X86:\\=\)
# Check for the predefined command macro CC. This should point to the compiler
# binary for the target platform. If it is not defined, simply define it to
# the legacy default value 'cl.exe'.
#
!IFNDEF CC
CC = cl.exe
!ENDIF
# Check for the predefined command macro CSC. This should point to a working
# C Sharp compiler binary. If it is not defined, simply define it to the
# legacy default value 'csc.exe'.
#
!IFNDEF CSC
CSC = csc.exe
!ENDIF
# Check for the command macro LD. This should point to the linker binary for
# the target platform. If it is not defined, simply define it to the legacy
# default value 'link.exe'.
#
!IFNDEF LD
LD = link.exe
!ENDIF
# Check for the predefined command macro RC. This should point to the resource
# compiler binary for the target platform. If it is not defined, simply define
# it to the legacy default value 'rc.exe'.
#
!IFNDEF RC
RC = rc.exe
!ENDIF
# Check for the MSVC runtime library path macro. Otherwise, this value will
# default to the 'lib' directory underneath the MSVC installation directory.
#
!IFNDEF CRTLIBPATH
CRTLIBPATH = $(VCINSTALLDIR)\lib
!ENDIF
CRTLIBPATH = $(CRTLIBPATH:\\=\)
# Check for the command macro NCC. This should point to the compiler binary
# for the platform the compilation process is taking place on. If it is not
# defined, simply define it to have the same value as the CC macro. When
# cross-compiling, it is suggested that this macro be modified via the command
# line (since nmake itself does not provide a built-in method to guess it).
# For example, to use the x86 compiler when cross-compiling for x64, a command
# line similar to the following could be used (all on one line):
#
# nmake /f Makefile.msc sqlite3.dll
# XCOMPILE=1 USE_NATIVE_LIBPATHS=1
#
# Alternatively, the full path and file name to the compiler binary for the
# platform the compilation process is taking place may be specified (all on
# one line):
#
# nmake /f Makefile.msc sqlite3.dll
# "NCC=""%VCINSTALLDIR%\bin\cl.exe"""
# USE_NATIVE_LIBPATHS=1
#
!IFDEF NCC
NCC = $(NCC:\\=\)
!ELSEIF $(XCOMPILE)!=0
NCC = "$(VCINSTALLDIR)\bin\$(CC)"
NCC = $(NCC:\\=\)
!ELSE
NCC = $(CC)
!ENDIF
# Check for the MSVC native runtime library path macro. Otherwise,
# this value will default to the 'lib' directory underneath the MSVC
# installation directory.
#
!IFNDEF NCRTLIBPATH
NCRTLIBPATH = $(VCINSTALLDIR)\lib
!ENDIF
NCRTLIBPATH = $(NCRTLIBPATH:\\=\)
# Check for the Platform SDK library path macro. Otherwise, this
# value will default to the 'lib' directory underneath the Windows
# SDK installation directory (the environment variable used appears
# to be available when using Visual C++ 2008 or later via the
# command line).
#
!IFNDEF NSDKLIBPATH
NSDKLIBPATH = $(WINDOWSSDKDIR)\lib
!ENDIF
NSDKLIBPATH = $(NSDKLIBPATH:\\=\)
# Check for the UCRT library path macro. Otherwise, this value will
# default to the version-specific, platform-specific 'lib' directory
# underneath the Windows SDK installation directory.
#
!IFNDEF UCRTLIBPATH
UCRTLIBPATH = $(WINDOWSSDKDIR)\lib\$(WINDOWSSDKLIBVERSION)\ucrt\$(PLATFORM)
!ENDIF
UCRTLIBPATH = $(UCRTLIBPATH:\\=\)
# C compiler and options for use in building executables that
# will run on the platform that is doing the build.
#
!IF $(USE_FULLWARN)!=0
BCC = $(NCC) -nologo -W4 -Fd$*.pdb $(CCOPTS) $(BCCOPTS)
!ELSE
BCC = $(NCC) -nologo -W3 -Fd$*.pdb $(CCOPTS) $(BCCOPTS)
!ENDIF
# Check if assembly code listings should be generated for the source
# code files to be compiled.
#
!IF $(USE_LISTINGS)!=0
BCC = $(BCC) -FAcs
!ENDIF
# Check if the native library paths should be used when compiling
# the command line tools used during the compilation process. If
# so, set the necessary macro now.
#
!IF $(USE_NATIVE_LIBPATHS)!=0
NLTLIBPATHS = "/LIBPATH:$(NCRTLIBPATH)" "/LIBPATH:$(NSDKLIBPATH)"
!IFDEF NUCRTLIBPATH
NUCRTLIBPATH = $(NUCRTLIBPATH:\\=\)
NLTLIBPATHS = $(NLTLIBPATHS) "/LIBPATH:$(NUCRTLIBPATH)"
!ENDIF
!ENDIF
# C compiler and options for use in building executables that
# will run on the target platform. (BCC and TCC are usually the
# same unless your are cross-compiling.)
#
!IF $(USE_FULLWARN)!=0
TCC = $(CC) -nologo -W4 -DINCLUDE_MSVC_H=1 $(CCOPTS) $(TCCOPTS)
!ELSE
TCC = $(CC) -nologo -W3 $(CCOPTS) $(TCCOPTS)
!ENDIF
# Check if warnings should be treated as errors when compiling.
#
!IF $(USE_FATAL_WARN)!=0
TCC = $(TCC) -WX
!ENDIF
TCC = $(TCC) -DSQLITE_OS_WIN=1 -I. -I$(TOP) -fp:precise
RCC = $(RC) -DSQLITE_OS_WIN=1 -I. -I$(TOP) $(RCOPTS) $(RCCOPTS)
# Check if we want to use the "stdcall" calling convention when compiling.
# This is not supported by the compilers for non-x86 platforms. It should
# also be noted here that building any target with these "stdcall" options
# will most likely fail if the Tcl library is also required. This is due
# to how the Tcl library functions are declared and exported (i.e. without
# an explicit calling convention, which results in "cdecl").
#
!IF $(USE_STDCALL)!=0 || $(FOR_WIN10)!=0
!IF "$(PLATFORM)"=="x86"
CORE_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall
SHELL_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall
!ELSE
!IFNDEF PLATFORM
CORE_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall
SHELL_CCONV_OPTS = -Gz -DSQLITE_CDECL=__cdecl -DSQLITE_APICALL=__stdcall -DSQLITE_CALLBACK=__stdcall -DSQLITE_SYSAPI=__stdcall
!ELSE
CORE_CCONV_OPTS =
SHELL_CCONV_OPTS =
!ENDIF
!ENDIF
!ELSE
CORE_CCONV_OPTS =
SHELL_CCONV_OPTS =
!ENDIF
# These are additional compiler options used for the core library.
#
!IFNDEF CORE_COMPILE_OPTS
!IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0
CORE_COMPILE_OPTS = $(CORE_CCONV_OPTS) -DSQLITE_API=__declspec(dllexport)
!ELSE
CORE_COMPILE_OPTS = $(CORE_CCONV_OPTS)
!ENDIF
!ENDIF
# These are the additional targets that the core library should depend on
# when linking.
#
!IFNDEF CORE_LINK_DEP
!IF $(DYNAMIC_SHELL)!=0
CORE_LINK_DEP =
!ELSEIF $(FOR_WIN10)==0 || "$(PLATFORM)"=="x86"
CORE_LINK_DEP = sqlite3.def
!ELSE
CORE_LINK_DEP =
!ENDIF
!ENDIF
# These are additional linker options used for the core library.
#
!IFNDEF CORE_LINK_OPTS
!IF $(DYNAMIC_SHELL)!=0
CORE_LINK_OPTS =
!ELSEIF $(FOR_WIN10)==0 || "$(PLATFORM)"=="x86"
CORE_LINK_OPTS = /DEF:sqlite3.def
!ELSE
CORE_LINK_OPTS =
!ENDIF
!ENDIF
# These are additional compiler options used for the shell executable.
#
!IFNDEF SHELL_COMPILE_OPTS
!IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0
SHELL_COMPILE_OPTS = $(SHELL_CCONV_OPTS) -DSQLITE_API=__declspec(dllimport)
!ELSE
SHELL_COMPILE_OPTS = $(SHELL_CCONV_OPTS)
!ENDIF
!ENDIF
# This is the source code that the shell executable should be compiled
# with.
#
!IFNDEF SHELL_CORE_SRC
!IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0
SHELL_CORE_SRC =
!ELSE
SHELL_CORE_SRC = $(SQLITE3C)
!ENDIF
!ENDIF
# This is the core library that the shell executable should depend on.
#
!IFNDEF SHELL_CORE_DEP
!IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0
SHELL_CORE_DEP = $(SQLITE3DLL)
!ELSE
SHELL_CORE_DEP =
!ENDIF
!ENDIF
# This is the core library that the shell executable should link with.
#
!IFNDEF SHELL_CORE_LIB
!IF $(DYNAMIC_SHELL)!=0 || $(FOR_WIN10)!=0
SHELL_CORE_LIB = $(SQLITE3LIB)
!ELSE
SHELL_CORE_LIB =
!ENDIF
!ENDIF
# These are additional linker options used for the shell executable.
#
!IFNDEF SHELL_LINK_OPTS
SHELL_LINK_OPTS = $(SHELL_CORE_LIB)
!ENDIF
# Check if assembly code listings should be generated for the source
# code files to be compiled.
#
!IF $(USE_LISTINGS)!=0
TCC = $(TCC) -FAcs
!ENDIF
# When compiling the library for use in the WinRT environment,
# the following compile-time options must be used as well to
# disable use of Win32 APIs that are not available and to enable
# use of Win32 APIs that are specific to Windows 8 and/or WinRT.
#
!IF $(FOR_WINRT)!=0
TCC = $(TCC) -DSQLITE_OS_WINRT=1
RCC = $(RCC) -DSQLITE_OS_WINRT=1
TCC = $(TCC) -DWINAPI_FAMILY=WINAPI_FAMILY_APP
RCC = $(RCC) -DWINAPI_FAMILY=WINAPI_FAMILY_APP
!ENDIF
# C compiler options for the Windows 10 platform (needs MSVC 2015).
#
!IF $(FOR_WIN10)!=0
TCC = $(TCC) /d2guard4 -D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE
BCC = $(BCC) /d2guard4 -D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE
!ENDIF
# Also, we need to dynamically link to the correct MSVC runtime
# when compiling for WinRT (e.g. debug or release) OR if the
# USE_CRT_DLL option is set to force dynamically linking to the
# MSVC runtime library.
#
!IF $(FOR_WINRT)!=0 || $(USE_CRT_DLL)!=0
!IF $(DEBUG)>1
TCC = $(TCC) -MDd
BCC = $(BCC) -MDd
!ELSE
TCC = $(TCC) -MD
BCC = $(BCC) -MD
!ENDIF
!ELSE
!IF $(DEBUG)>1
TCC = $(TCC) -MTd
BCC = $(BCC) -MTd
!ELSE
TCC = $(TCC) -MT
BCC = $(BCC) -MT
!ENDIF
!ENDIF
# Define -DNDEBUG to compile without debugging (i.e., for production usage)
# Omitting the define will cause extra debugging code to be inserted and
# includes extra comments when "EXPLAIN stmt" is used.
#
!IF $(DEBUG)==0
TCC = $(TCC) -DNDEBUG
BCC = $(BCC) -DNDEBUG
RCC = $(RCC) -DNDEBUG
!ENDIF
!IF $(DEBUG)>0 || $(API_ARMOR)!=0 || $(FOR_WIN10)!=0
TCC = $(TCC) -DSQLITE_ENABLE_API_ARMOR=1
RCC = $(RCC) -DSQLITE_ENABLE_API_ARMOR=1
!ENDIF
!IF $(DEBUG)>2
TCC = $(TCC) -DSQLITE_DEBUG=1
RCC = $(RCC) -DSQLITE_DEBUG=1
!IF $(DYNAMIC_SHELL)==0
TCC = $(TCC) -DSQLITE_ENABLE_WHERETRACE -DSQLITE_ENABLE_SELECTTRACE
RCC = $(RCC) -DSQLITE_ENABLE_WHERETRACE -DSQLITE_ENABLE_SELECTTRACE
!ENDIF
!ENDIF
!IF $(DEBUG)>4 || $(OSTRACE)!=0
TCC = $(TCC) -DSQLITE_FORCE_OS_TRACE=1 -DSQLITE_DEBUG_OS_TRACE=1
RCC = $(RCC) -DSQLITE_FORCE_OS_TRACE=1 -DSQLITE_DEBUG_OS_TRACE=1
!ENDIF
!IF $(DEBUG)>5
TCC = $(TCC) -DSQLITE_ENABLE_IOTRACE=1
RCC = $(RCC) -DSQLITE_ENABLE_IOTRACE=1
!ENDIF
# Prevent warnings about "insecure" MSVC runtime library functions
# being used.
#
TCC = $(TCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS
BCC = $(BCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS
RCC = $(RCC) -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS
# Prevent warnings about "deprecated" POSIX functions being used.
#
TCC = $(TCC) -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_NONSTDC_NO_WARNINGS
BCC = $(BCC) -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_NONSTDC_NO_WARNINGS
RCC = $(RCC) -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_NONSTDC_NO_WARNINGS
# Use the SQLite debugging heap subsystem?
#
!IF $(MEMDEBUG)!=0
TCC = $(TCC) -DSQLITE_MEMDEBUG=1
RCC = $(RCC) -DSQLITE_MEMDEBUG=1
# Use native Win32 heap subsystem instead of malloc/free?
#
!ELSEIF $(WIN32HEAP)!=0
TCC = $(TCC) -DSQLITE_WIN32_MALLOC=1
RCC = $(RCC) -DSQLITE_WIN32_MALLOC=1
# Validate the heap on every call into the native Win32 heap subsystem?
#
!IF $(DEBUG)>3
TCC = $(TCC) -DSQLITE_WIN32_MALLOC_VALIDATE=1
RCC = $(RCC) -DSQLITE_WIN32_MALLOC_VALIDATE=1
!ENDIF
!ENDIF
# Compiler options needed for programs that use the readline() library.
#
!IFNDEF READLINE_FLAGS
READLINE_FLAGS = -DHAVE_READLINE=0
!ENDIF
# The library that programs using readline() must link against.
#
!IFNDEF LIBREADLINE
LIBREADLINE =
!ENDIF
# Should the database engine be compiled threadsafe
#
TCC = $(TCC) -DSQLITE_THREADSAFE=1
RCC = $(RCC) -DSQLITE_THREADSAFE=1
# Do threads override each others locks by default (1), or do we test (-1)
#
TCC = $(TCC) -DSQLITE_THREAD_OVERRIDE_LOCK=-1
RCC = $(RCC) -DSQLITE_THREAD_OVERRIDE_LOCK=-1
# Any target libraries which libsqlite must be linked against
#
!IFNDEF TLIBS
TLIBS =
!ENDIF
# Flags controlling use of the in memory btree implementation
#
# SQLITE_TEMP_STORE is 0 to force temporary tables to be in a file, 1 to
# default to file, 2 to default to memory, and 3 to force temporary
# tables to always be in memory.
#
TCC = $(TCC) -DSQLITE_TEMP_STORE=1
RCC = $(RCC) -DSQLITE_TEMP_STORE=1
# Enable/disable loadable extensions, and other optional features
# based on configuration. (-DSQLITE_OMIT*, -DSQLITE_ENABLE*).
# The same set of OMIT and ENABLE flags should be passed to the
# LEMON parser generator and the mkkeywordhash tool as well.
# These are the required SQLite compilation options used when compiling for
# the Windows platform.
#
REQ_FEATURE_FLAGS = $(REQ_FEATURE_FLAGS) -DSQLITE_MAX_TRIGGER_DEPTH=100
# If we are linking to the RPCRT4 library, enable features that need it.
#
!IF $(USE_RPCRT4_LIB)!=0
REQ_FEATURE_FLAGS = $(REQ_FEATURE_FLAGS) -DSQLITE_WIN32_USE_UUID=1
!ENDIF
# Add the required and optional SQLite compilation options into the command
# lines used to invoke the MSVC code and resource compilers.
#
TCC = $(TCC) $(REQ_FEATURE_FLAGS) $(OPT_FEATURE_FLAGS) $(EXT_FEATURE_FLAGS)
RCC = $(RCC) $(REQ_FEATURE_FLAGS) $(OPT_FEATURE_FLAGS) $(EXT_FEATURE_FLAGS)
# Add in any optional parameters specified on the commane line, e.g.
# nmake /f Makefile.msc all "OPTS=-DSQLITE_ENABLE_FOO=1 -DSQLITE_OMIT_FOO=1"
#
TCC = $(TCC) $(OPTS)
RCC = $(RCC) $(OPTS)
# If compiling for debugging, add some defines.
#
!IF $(DEBUG)>1
TCC = $(TCC) -D_DEBUG
BCC = $(BCC) -D_DEBUG
RCC = $(RCC) -D_DEBUG
!ENDIF
# If optimizations are enabled or disabled (either implicitly or
# explicitly), add the necessary flags.
#
!IF $(DEBUG)>1 || $(OPTIMIZATIONS)==0
TCC = $(TCC) -Od
BCC = $(BCC) -Od
!IF $(USE_RUNTIME_CHECKS)!=0
TCC = $(TCC) -RTC1
BCC = $(BCC) -RTC1
!ENDIF
!ELSEIF $(OPTIMIZATIONS)>=3
TCC = $(TCC) -Ox
BCC = $(BCC) -Ox
!ELSEIF $(OPTIMIZATIONS)==2
TCC = $(TCC) -O2
BCC = $(BCC) -O2
!ELSEIF $(OPTIMIZATIONS)==1
TCC = $(TCC) -O1
BCC = $(BCC) -O1
!ENDIF
# If symbols are enabled (or compiling for debugging), enable PDBs.
#
!IF $(DEBUG)>1 || $(SYMBOLS)!=0
TCC = $(TCC) -Zi
BCC = $(BCC) -Zi
!ENDIF
# Command line prefixes for compiling code, compiling resources,
# linking, etc.
#
LTCOMPILE = $(TCC) -Fo$@ -Fd$*.pdb
LTRCOMPILE = $(RCC) -r
LTLIB = lib.exe
LTLINK = $(TCC) -Fe$@
# If requested, link to the RPCRT4 library.
#
!IF $(USE_RPCRT4_LIB)!=0
LTLIBS = $(LTLIBS) rpcrt4.lib
!ENDIF
# If a platform was set, force the linker to target that.
# Note that the vcvars*.bat family of batch files typically
# set this for you. Otherwise, the linker will attempt
# to deduce the binary type based on the object files.
!IFDEF PLATFORM
LTLINKOPTS = /NOLOGO /MACHINE:$(PLATFORM)
LTLIBOPTS = /NOLOGO /MACHINE:$(PLATFORM)
!ELSEIF "$(VISUALSTUDIOVERSION)"=="12.0" || \
"$(VISUALSTUDIOVERSION)"=="14.0" || \
"$(VISUALSTUDIOVERSION)"=="15.0"
LTLINKOPTS = /NOLOGO /MACHINE:x86
LTLIBOPTS = /NOLOGO /MACHINE:x86
!ELSE
LTLINKOPTS = /NOLOGO
LTLIBOPTS = /NOLOGO
!ENDIF
# When compiling for use in the WinRT environment, the following
# linker option must be used to mark the executable as runnable
# only in the context of an application container.
#
!IF $(FOR_WINRT)!=0
LTLINKOPTS = $(LTLINKOPTS) /APPCONTAINER
!IF "$(VISUALSTUDIOVERSION)"=="12.0" || "$(VISUALSTUDIOVERSION)"=="14.0"
!IFNDEF STORELIBPATH
!IF "$(PLATFORM)"=="x86"
STORELIBPATH = $(CRTLIBPATH)\store
!ELSEIF "$(PLATFORM)"=="x64"
STORELIBPATH = $(CRTLIBPATH)\store\amd64
!ELSEIF "$(PLATFORM)"=="ARM"
STORELIBPATH = $(CRTLIBPATH)\store\arm
!ELSE
STORELIBPATH = $(CRTLIBPATH)\store
!ENDIF
!ENDIF
STORELIBPATH = $(STORELIBPATH:\\=\)
LTLINKOPTS = $(LTLINKOPTS) "/LIBPATH:$(STORELIBPATH)"
!ENDIF
!ENDIF
# When compiling for Windows Phone 8.1, an extra library path is
# required.
#
!IF $(USE_WP81_OPTS)!=0
!IFNDEF WP81LIBPATH
!IF "$(PLATFORM)"=="x86"
WP81LIBPATH = $(PROGRAMFILES_X86)\Windows Phone Kits\8.1\lib\x86
!ELSEIF "$(PLATFORM)"=="ARM"
WP81LIBPATH = $(PROGRAMFILES_X86)\Windows Phone Kits\8.1\lib\ARM
!ELSE
WP81LIBPATH = $(PROGRAMFILES_X86)\Windows Phone Kits\8.1\lib\x86
!ENDIF
!ENDIF
!ENDIF
# When compiling for Windows Phone 8.1, some extra linker options
# are also required.
#
!IF $(USE_WP81_OPTS)!=0
!IFDEF WP81LIBPATH
LTLINKOPTS = $(LTLINKOPTS) "/LIBPATH:$(WP81LIBPATH)"
!ENDIF
LTLINKOPTS = $(LTLINKOPTS) /DYNAMICBASE
LTLINKOPTS = $(LTLINKOPTS) WindowsPhoneCore.lib RuntimeObject.lib PhoneAppModelHost.lib
LTLINKOPTS = $(LTLINKOPTS) /NODEFAULTLIB:kernel32.lib /NODEFAULTLIB:ole32.lib
!ENDIF
# When compiling for UWP or the Windows 10 platform, some extra linker
# options are also required.
#
!IF $(FOR_UWP)!=0 || $(FOR_WIN10)!=0
LTLINKOPTS = $(LTLINKOPTS) /DYNAMICBASE /NODEFAULTLIB:kernel32.lib
LTLINKOPTS = $(LTLINKOPTS) mincore.lib
!IFDEF PSDKLIBPATH
LTLINKOPTS = $(LTLINKOPTS) "/LIBPATH:$(PSDKLIBPATH)"
!ENDIF
!ENDIF
!IF $(FOR_WIN10)!=0
LTLINKOPTS = $(LTLINKOPTS) /guard:cf "/LIBPATH:$(UCRTLIBPATH)"
!IF $(DEBUG)>1
LTLINKOPTS = $(LTLINKOPTS) /NODEFAULTLIB:libucrtd.lib /DEFAULTLIB:ucrtd.lib
!ELSE
LTLINKOPTS = $(LTLINKOPTS) /NODEFAULTLIB:libucrt.lib /DEFAULTLIB:ucrt.lib
!ENDIF
!ENDIF
# If either debugging or symbols are enabled, enable PDBs.
#
!IF $(DEBUG)>1 || $(SYMBOLS)!=0
LDFLAGS = /DEBUG $(LDOPTS)
!ELSE
LDFLAGS = $(LDOPTS)
!ENDIF
# You should not have to change anything below this line
###############################################################################
# Object files for the amalgamation.
#
LIBOBJS1 = sqlite3.lo
# Determine the real value of LIBOBJ based on the 'configure' script
#
LIBOBJ = $(LIBOBJS1)
# Determine if embedded resource compilation and usage are enabled.
#
!IF $(USE_RC)!=0
LIBRESOBJS = sqlite3res.lo
!ELSE
LIBRESOBJS =
!ENDIF
# Additional compiler options for the shell. These are only effective
# when the shell is not being dynamically linked.
#
!IF $(DYNAMIC_SHELL)==0 && $(FOR_WIN10)==0
SHELL_COMPILE_OPTS = $(SHELL_COMPILE_OPTS) -DSQLITE_ENABLE_FTS4=1
SHELL_COMPILE_OPTS = $(SHELL_COMPILE_OPTS) -DSQLITE_ENABLE_EXPLAIN_COMMENTS=1
SHELL_COMPILE_OPTS = $(SHELL_COMPILE_OPTS) -DSQLITE_ENABLE_OFFSET_SQL_FUNC=1
!ENDIF
# This is the default Makefile target. The objects listed here
# are what get build when you type just "make" with no arguments.
#
core: dll shell
# Targets that require the Tcl library.
#
tcl: $(ALL_TCL_TARGETS)
# This Makefile target builds all of the standard binaries.
#
all: core tcl
# Dynamic link library section.
#
dll: $(SQLITE3DLL)
# Shell executable.
#
shell: $(SQLITE3EXE)
$(SQLITE3DLL): $(LIBOBJ) $(LIBRESOBJS) $(CORE_LINK_DEP)
$(LD) $(LDFLAGS) $(LTLINKOPTS) $(LTLIBPATHS) /DLL $(CORE_LINK_OPTS) /OUT:$@ $(LIBOBJ) $(LIBRESOBJS) $(LTLIBS) $(TLIBS)
Replace.exe:
$(CSC) /target:exe $(TOP)\Replace.cs
sqlite3.def: Replace.exe $(LIBOBJ)
echo EXPORTS > sqlite3.def
dumpbin /all $(LIBOBJ) \
| .\Replace.exe "^\s+/EXPORT:_?(sqlite3(?:session|changeset|changegroup|rebaser|rbu)?_[^@,]*)(?:@\d+|,DATA)?$$" $$1 true \
| sort >> sqlite3.def
$(SQLITE3EXE): shell.c $(SHELL_CORE_DEP) $(LIBRESOBJS) $(SHELL_CORE_SRC) $(SQLITE3H)
$(LTLINK) $(SHELL_COMPILE_OPTS) $(READLINE_FLAGS) shell.c $(SHELL_CORE_SRC) \
/link $(SQLITE3EXEPDB) $(LDFLAGS) $(LTLINKOPTS) $(SHELL_LINK_OPTS) $(LTLIBPATHS) $(LIBRESOBJS) $(LIBREADLINE) $(LTLIBS) $(TLIBS)
# Rule to build the amalgamation
#
sqlite3.lo: $(SQLITE3C)
$(LTCOMPILE) $(CORE_COMPILE_OPTS) -c $(SQLITE3C)
# Rule to build the Win32 resources object file.
#
!IF $(USE_RC)!=0
_HASHCHAR=^#
!IF ![echo !IFNDEF VERSION > rcver.vc] && \
![for /F "delims=" %V in ('type "$(SQLITE3H)" ^| "%SystemRoot%\System32\find.exe" "$(_HASHCHAR)define SQLITE_VERSION "') do (echo VERSION = ^^%V >> rcver.vc)] && \
![echo !ENDIF >> rcver.vc]
!INCLUDE rcver.vc
!ENDIF
RESOURCE_VERSION = $(VERSION:^#=)
RESOURCE_VERSION = $(RESOURCE_VERSION:define=)
RESOURCE_VERSION = $(RESOURCE_VERSION:SQLITE_VERSION=)
RESOURCE_VERSION = $(RESOURCE_VERSION:"=)
RESOURCE_VERSION = $(RESOURCE_VERSION:.=,)
$(LIBRESOBJS): $(TOP)\sqlite3.rc rcver.vc $(SQLITE3H)
echo #ifndef SQLITE_RESOURCE_VERSION > sqlite3rc.h
echo #define SQLITE_RESOURCE_VERSION $(RESOURCE_VERSION) >> sqlite3rc.h
echo #endif >> sqlite3rc.h
$(LTRCOMPILE) -fo $(LIBRESOBJS) -DRC_VERONLY $(TOP)\sqlite3.rc
!ENDIF
clean:
del /Q *.exp *.lo *.ilk *.lib *.obj *.ncb *.pdb *.sdf *.suo 2>NUL
del /Q *.bsc *.def *.cod *.da *.bb *.bbg *.vc gmon.out 2>NUL
del /Q $(SQLITE3EXE) $(SQLITE3DLL) Replace.exe 2>NUL