- Signal Events can trigger multiple other processes, effectively creating separate threads from a single instance. This allows for parallel processing.
- They can help synchronize multiple processes. For instance, different processes can wait for a common signal to proceed, ensuring they operate in tandem.
A Start Signal Event serves as a starting point for a process or subprocess, triggered specifically by a signal broadcasted from another part of the system or even a different system entirely.
An Intermediate Signal Catch Event waits for a specific signal to start or continue a process.
To "catch" means that this event is actively waiting or listening for that signal to be thrown from another part of the process or even from a different process.
To better understand the difference between a start event and an intermediate event, let's examine a manufacturing example.
Within this scenario, the intermediate catch event is a part of an ongoing process, unlike the start event which initiates a new process as seen in our previous example.
Picture two simultaneous processes, each crafting a distinct component.
The final assembly, however, is dependent on the completion of the first component.
Once the production of the second component is finalized, marked by a throw signal, the intermediate catch event pauses and awaits the readiness of the first component before proceeding further.
⚠ In this example, it's crucial to highlight an underlying assumption: part two must always precede part one.
Should this sequence be reversed, the process would fail.
This is because the process necessitates the completion of part two, after which the instance is waiting at the catch event, ready to receive the throw event signaling the conclusion of part one.
This scenario highlights the importance of understanding the intricacies of each symbol when designing functional and reliable workflows.
Conversely, for the non-interrupting event (depicted on the right), while Task 2 is interrupted, Task 1 persists in its active state and concurrently, Task 3 gets activated.
In an online shopping system, when a customer's payment is successfully processed, an End Signal Event can be triggered.
This signal initiates three distinct processes: (1) the "Send Notification" process alerts the customer of their successful purchase, (2) the "Pack Order" process prompts the warehouse team to prepare the item for dispatch, and (3) the "Schedule Delivery" process alerts logistics to arrange for the item's delivery.
In this manner, one event efficiently orchestrates a sequence of actions across multiple departments.
Signals are instrumental in coordinating workflows among varied processes, making certain that tasks adhere to a specified order.
Leveraging intermediate catch and throw events allows one process to temporarily halt until tasks in a different process are finished.
This is especially beneficial when certain stages can only commence after the completion of others — imagine the utility of such a system across multiple departments.
This example demonstrates how Signal Events, along with a Timer Boundary Event, can be orchestrated within a BPMN process to create conditional pathways based on user actions and timed events.
This BPMN example showcases the flexibility of using Signal Events to create dynamic, user-driven process flows.
By incorporating manual tasks with multiple outcomes, signal-based routing, and automated timing controls, the example illustrates how complex decision logic and external system integration can be efficiently managed within a BPMN process.
Designed to catch the "eat_potato_chips" signal, but uniquely does not lead to a user-accessible task under normal workflow conditions.
This task, intended to be triggered externally (e.g., via an API call), emphasizes the capability of BPMN to integrate with external systems for event triggering.
Attached to **My Manual Task**, this event is configured to trigger after a specific duration, automating the process flow if the user does not interact with the manual task within the given timeframe.
Notably, this event leads the process towards an alternative path or end without requiring user input.
The others are linked to the outcomes of the Signal Boundary Events and the Timer Boundary Event, ensuring that each possible path through the process reaches a defined conclusion.