replace transit with protobuf

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Andrea Maria Piana 2020-01-20 11:09:43 +01:00
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@ -67,6 +67,10 @@ Implementing a Status clients means implementing the following layers. Additiona
| Transport privacy | Routing, Metadata protection | Whisper | | Transport privacy | Routing, Metadata protection | Whisper |
| P2P Overlay | Overlay routing, NAT traversal | devp2p | | P2P Overlay | Overlay routing, NAT traversal | devp2p |
### Protobuf
We use `protobuf` in different layers, the version used is `proto3` unless stated otherwise.
## Components ## Components
### P2P Overlay ### P2P Overlay

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@ -28,177 +28,123 @@ This documents describes the group chat protocol used by the status application.
## Membership updates ## Membership updates
Membership updates messages are used to propagate group chat membership changes. The transit format is described in the [Status Payload Specs](status-payload-specs.md). Here we will be describing each specific field. Membership updates messages are used to propagate group chat membership changes. The protobuf format is described in the [Status Payload Specs](status-payload-specs.md). Here we will be describing each specific field.
The format is: The protobuf messages are:
``` ```protobuf
{ // MembershipUpdateMessage is a message used to propagate information
"events": [struct {"type": string, "member": string, "members": [string], "clock-value": uint, "name": string], // about group membership changes.
"signature": string, message MembershipUpdateMessage {
"chat-id": string // The chat id of the private group chat
string chat_id = 1;
// A list of events for this group chat, first 65 bytes are the signature, then is a
// protobuf encoded MembershipUpdateEvent
repeated bytes events = 2;
// An optional chat message
ChatMessage message = 3;
}
message MembershipUpdateEvent {
// Lamport timestamp of the event as described in [Status Payload Specs](status-payload-specs.md#clock-vs-timestamp-and-message-ordering)
uint64 clock = 1;
// List of public keys of the targets of the action
repeated string members = 2;
// Name of the chat for the CHAT_CREATED/NAME_CHANGED event types
string name = 3;
// The type of the event
EventType type = 4;
enum EventType {
UNKNOWN = 0;
CHAT_CREATED = 1; // See [CHAT_CREATED](#chat-created)
NAME_CHANGED = 2; // See [NAME_CHANGED](#name-changed)
MEMBERS_ADDED = 3; // See [MEMBERS_ADDED](#members-added)
MEMBER_JOINED = 4; // See [MEMBER_JOINED](#member-joined)
MEMBER_REMOVED = 5; // See [MEMBER_REMOVED](#member-removed)
ADMINS_ADDED = 6; // See [ADMINS_ADDED](#admins-added)
ADMIN_REMOVED = 7; // See [ADMIN_REMOVED](#admin-removed)
}
} }
``` ```
### Payload
`MembershipUpdateMessage`:
| Field | Name | Type | Description |
| ----- | ---- | ---- | ---- |
| 1 | chat-id | `string` | The chat id of the chat where the change is to take place |
| 2 | events | See details | A list of events that describe the membership changes, in their encoded protobuf form |
| 3 | message | `ChatMessage` | An optional message, described in [Message](#message) |
`MembershipUpdateEvent`:
| Field | Name | Type | Description |
| ----- | ---- | ---- | ---- |
| 1 | clock | `uint64` | The clock value of the event |
| 2 | members | `[]string` | An optional list of hex encoded (prefixed with `0x`) public keys, the targets of the action |
| 3 | name | `name` | An optional name, for those events that make use of it |
| 4 | type | `EventType` | The type of event sent, described below |
### Chat ID ### Chat ID
Each membership update MUST be sent with a corresponding `chat-id`. Each membership update MUST be sent with a corresponding `chatId`.
The format of this chat id MUST be a string, [UUID](https://tools.ietf.org/html/rfc4122 ), concatenated with the hex-encoded public key of the creator of the chat. This chat-id MUST be validated by all clients, and MUST be discarded if it does not follow these rules. The format of this chat ID MUST be a string of [UUID](https://tools.ietf.org/html/rfc4122 ), concatenated with the hex-encoded public key of the creator of the chat, joined by `-`. This chatId MUST be validated by all clients, and MUST be discarded if it does not follow these rules.
### Signature ### Signature
The signature for each event is calculated by creating a JSON array of all the `events` sorted by `clock-value` in ascending order, where each event is transformed in an array of tuples `field-name`, `value`, sorted by `field-name` in ascending alphabetical order. The last element of the array MUST be the `chat-id`. The signature for each event is calculated by encoding each `MembershipUpdateEvent` in its protobuf representation and prepending the bytes of the chatID, lastly the `Keccak256` of the bytes is signed using the private key by the author and added to the `events` field of MembershipUpdateMessage.
Empty fields MUST be removed.
For example the event:
```
{
"chat-id": "chat-id",
"events": [
{"b": "b-value"
"clock-value": 1,
"a": "a-value"
},
{
"e": "e-value",
"clock-value": 0,
"a": "a-value"
}
]
}
```
Results in the structure:
```
[
[
[
["a" "a-value"],
["clock-value", 0],
["e" "e-value"]
],
[
["a", "a-value"],
["b", "b-value"],
["clock-value", 1]
]
],
"chat-id"
]
```
This structure is then stringified collapsing all whitespaces and the `Keccak256` of the string is then signed using its private key by the author and added to the payload.
### Group membership event ### Group membership event
Any group membership event received MUST be verified by calculating the signature as per the method described above. Any group membership event received MUST be verified by calculating the signature as per the method described above.
The author MUST be extracted from it, if the verification fails the event MUST be discarded. The author MUST be extracted from it, if the verification fails the event MUST be discarded.
#### chat-created #### CHAT_CREATED
```
{
"type": "chat-created",
"name": string
"clock-value": uint
}
```
Chat created event is the first event that needs to be sent. Any event with a clock value lower then this MUST be discarded. Chat created event is the first event that needs to be sent. Any event with a clock value lower then this MUST be discarded.
Upon receiving this event a client MUST validate the `chat-id` provided with the updates and create a chat with identified by `chat-id` and named `name`. Upon receiving this event a client MUST validate the `chatId` provided with the updates and create a chat with identified by `chatId` and named `name`.
#### name-changed #### NAME_CHANGED
```
{
"type": "name-changed"
"name": string
"clock-value": uint
}
```
A name changed event is used by admins to change the name of the group chat. A name changed event is used by admins to change the name of the group chat.
Upon receiving this event a client MUST validate the `chat-id` provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored. Upon receiving this event a client MUST validate the `chatId` provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored.
If the event is valid the chat name SHOULD be changed to `name`. If the event is valid the chat name SHOULD be changed to `name`.
#### MEMBERS_ADDED
#### members-added
```
{
"type": "members-added"
"members": [string]
"clock-value": uint
}
```
A members added event is used by admins to add members to the chat. A members added event is used by admins to add members to the chat.
Upon receiving this event a client MUST validate the `chat-id` provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored. Upon receiving this event a client MUST validate the `chatId` provided with the updates and MUST ensure the author of the event is an admin of the chat, otherwise the event MUST be ignored.
If the event is valid a client MUST update the list of members of the chat who have not joined, adding the `members` received. If the event is valid a client MUST update the list of members of the chat who have not joined, adding the `members` received.
`members` is an array of hex encoded public keys. `members` is an array of hex encoded public keys.
#### member-joined #### MEMBER_JOINED
```
{
"type": "member-joined"
"member": string
"clock-value": uint
}
```
A members joined event is used by a member of the chat to signal that they want to start receiving messages from this chat. A members joined event is used by a member of the chat to signal that they want to start receiving messages from this chat.
Upon receiving this event a client MUST validate the `chat-id` provided with the updates and MUST ensure the author of the event is the same as the one specified by the `member` field. Upon receiving this event a client MUST validate the `chatId` provided with the updates.
If the event is valid a client MUST update the list of members of the chat who joined, adding `member`. Any `message` sent to the group chat should now include the newly joined member. If the event is valid a client MUST update the list of members of the chat who joined, adding the signer. Any `message` sent to the group chat should now include the newly joined member.
#### admins-added #### ADMINS_ADDED
```
{
"type": "admins-added"
"members": [string]
"clock-value": uint
}
```
An admins added event is used by admins to add make other admins in the chat. An admins added event is used by admins to add make other admins in the chat.
Upon receiving this event a client MUST validate the `chat-id` provided with the updates, MUST ensure the author of the event is an admin of the chat and MUST ensure all `members` are already `members` of the chat, otherwise the event MUST be ignored. Upon receiving this event a client MUST validate the `chatId` provided with the updates, MUST ensure the author of the event is an admin of the chat and MUST ensure all `members` are already `members` of the chat, otherwise the event MUST be ignored.
If the event is valid a client MUST update the list of admins of the chat, adding the `members` received. If the event is valid a client MUST update the list of admins of the chat, adding the `members` received.
`members` is an array of hex encoded public keys. `members` is an array of hex encoded public keys.
#### member-removed #### MEMBER_REMOVED
```
{
"type": "member-removed"
"member": string
"clock-value": uint
}
```
A member-removed event is used to leave or kick members of the chat. A member-removed event is used to leave or kick members of the chat.
Upon receiving this event a client MUST validate the `chat-id` provided with the updates, MUST ensure that: Upon receiving this event a client MUST validate the `chatId` provided with the updates, MUST ensure that:
- If the author of the event is an admin, target can only be themselves or a non-admin member. - If the author of the event is an admin, target can only be themselves or a non-admin member.
- If the author of the event is not an admin, the target of the event can only be themselves. - If the author of the event is not an admin, the target of the event can only be themselves.
- -
If the event is valid a client MUST remove the member from the list of `members`/`admins` of the chat, and no further message should be sent to them. If the event is valid a client MUST remove the member from the list of `members`/`admins` of the chat, and no further message should be sent to them.
#### admin-removed #### ADMIN_REMOVED
```
{
"type": "admin-removed"
"member": string
"clock-value": uint
}
```
An admin-removed event is used to drop admin privileges. An admin-removed event is used to drop admin privileges.
Upon receiving this event a client MUST validate the `chat-id` provided with the updates, MUST ensure that the author of the event is also the target of the event. Upon receiving this event a client MUST validate the `chatId` provided with the updates, MUST ensure that the author of the event is also the target of the event.
If the event is valid a client MUST remove the member from the list of `admins` of the chat. If the event is valid a client MUST remove the member from the list of `admins` of the chat.

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@ -28,15 +28,15 @@ as various clients created using different technologies.
- [Message types](#message-types) - [Message types](#message-types)
- [Clock vs Timestamp and message ordering](#clock-vs-timestamp-and-message-ordering) - [Clock vs Timestamp and message ordering](#clock-vs-timestamp-and-message-ordering)
- [Chats](#chats) - [Chats](#chats)
- [Contact requests](#contact-requests) - [ContactUpdate](#contact-update)
- [Payload] (#payload) - [Payload] (#payload)
- [Contact update] (#contact-update) - [SyncInstallationContact](#sync-installation-contact)
- [Handling contact messages] (#handling-contact-messages) - [Payload](#payload)
- [SyncInstallation](#sync-installation) - [SyncInstallationPublicChat](#sync-installation-public-chat)
- [Payload](#payload) - [Payload](#payload)
- [PairInstallation](#pair-installation) - [PairInstallation](#pair-installation)
- [Payload](#payload) - [Payload](#payload)
- [GroupMembershipUpdate](#group-membership-update) - [MembershipUpdateMessage](#membership-update-message)
- [Payload](#payload) - [Payload](#payload)
- [Upgradability](#upgradability) - [Upgradability](#upgradability)
- [Security Considerations](#security-considerations) - [Security Considerations](#security-considerations)
@ -65,46 +65,99 @@ If a signature is not present but an author is provided by a layer below, the me
## Encoding ## Encoding
The payload is encoded using [Transit format](https://github.com/cognitect/transit-format). Transit was chosen over JSON in order to reduce the bandwidth. The payload is encoded using [Protobuf](https://developers.google.com/protocol-buffers)
## Types of messages ## Types of messages
### Message ### Message
The type `Message` represents a text message exchanged between clients and is identified by the transit tag `c4`. The type `ChatMessage` represents a chat message exchanged between clients.
#### Payload #### Payload
Payload is a struct (a compound data type) with the following fields (order is important): The protobuf description is:
<!-- TODO: Be more precise in struct description, a la RFC, e.g. TLS style https://tools.ietf.org/html/rfc8446 --> ```protobuf
message ChatMessage {
// Lamport timestamp of the chat message
uint64 clock = 1;
// Unix timestamp in milliseconds, not
uint64 timestamp = 2;
// Text of the message
string text = 3;
// Id of the message that we are replying to
string response_to = 4;
// Ens name of the sender
string ens_name = 5;
// Local chatID of the message
string chat_id = 6;
// The type of message (public/one-to-one/private-group-chat)
MessageType message_type = 7;
// The type of the content of the message
ContentType content_type = 8;
oneof payload {
StickerMessage sticker = 9;
}
enum MessageType {
UNKNOWN_MESSAGE_TYPE = 0;
ONE_TO_ONE = 1;
PUBLIC_GROUP = 2;
PRIVATE_GROUP = 3;
// Only local
SYSTEM_MESSAGE_PRIVATE_GROUP = 4;
}
enum ContentType {
UNKNOWN_CONTENT_TYPE = 0;
TEXT_PLAIN = 1;
STICKER = 2;
STATUS = 3;
EMOJI = 4;
TRANSACTION_COMMAND = 5;
}
}
```
#### Payload
| Field | Name | Type | Description | | Field | Name | Type | Description |
| ----- | ---- | ---- | ---- | | ----- | ---- | ---- | ---- |
| 1 | text | `string` | The text version of the message content | | 1 | clock | `uint64` | The clock of the chat|
| 2 | content type | `enum` (more in [Content types](#content-types)) | See details | | 2 | timestamp | `uint64` | The sender timestamp at message creation |
| 3 | message type | `enum` (more in [Message types](#message-types)) | See details | | 3 | text | `string` | The content of the message |
| 4 | clock | `int64` | See details | | 4 | response_to | `string` | The ID of the message replied to |
| 5 | timestamp | `int64` | See details | | 5 | ens_name | `string` | The ENS name of the user sending the message |
| 6 | content | `struct { chat-id string, text string, response-to string }` | The chat-id of the chat this message is destined to, the text of the content and optionally the id of the message it is responding to| | 6 | chat_id | `string` | The local ID of the chat the message is sent to |
| 7 | message_type | `MessageType` | The type of message, different for one-to-one, public or group chats |
| 8 | content_type | `ContentType` | The type of the content of the message |
| 9 | payload | `Sticker|nil` | The payload of the message based on the content type |
#### Content types #### Content types
Content types are required for a proper interpretation of incoming messages. Not each message is plain text but may carry a different information. Content types are required for a proper interpretation of incoming messages. Not each message is plain text but may carry a different information.
The following content types MUST be supported: The following content types MUST be supported:
* `text/plain` identifies a message which content is a plain text. * `TEXT_PLAIN` identifies a message which content is a plaintext.
There are also other content types that MAY be implemented by the client: There are also other content types that MAY be implemented by the client:
* `sticker` * `STICKER`
* `status` * `STATUS`
* `command` * `EMOJI`
* `command-request` * `TRANSACTION_COMMAND`
* `emoji`
These are currently underspecified. We refer to real-world implementations for clients who wish to interoperate. ##### Sticker content type
<!-- TODO: Ideally specify this, but barring that, link to implementation. --> A `ChatMessage` with `STICKER` `Content/Type` MUST also specify the ID of the `Pack` and
the `Hash` of the pack, in the `Sticker` field of `ChatMessage`
```protobuf
message StickerMessage {
string hash = 1;
int32 pack = 2;
}
```
#### Message types #### Message types
@ -114,15 +167,19 @@ Message types are required to decide how a particular message is encrypted and w
The following messages types MUST be supported: The following messages types MUST be supported:
* `public-group-user-message` is a message to the public group * `ONE_TO_ONE` is a message to the public group
* `user-message` is a private message * `PUBLIC_GROUP` is a private message
* `group-user-message` is a message to the private group. * `PRIVATE_GROUP` is a message to the private group.
#### Clock vs Timestamp and message ordering #### Clock vs Timestamp and message ordering
`timestamp` MUST be Unix time calculated when the message is created in milliseconds. This field SHOULD not be relied upon for message ordering. `timestamp` MUST be Unix time calculated when the message is created in milliseconds. This field SHOULD not be relied upon for message ordering.
`clock` SHOULD be calculated using the algorithm of [Lamport timestamps](https://en.wikipedia.org/wiki/Lamport_timestamps). When there are messages available in a chat, `clock`'s value is calculated based on the last received message in a particular chat: `last-message-clock-value + 1`. If there are no messages, `clock` is initialized with `timestamp * 100`'s value. `clock` SHOULD be calculated using the algorithm of [Lamport timestamps](https://en.wikipedia.org/wiki/Lamport_timestamps). When there are messages available in a chat, `clock`'s value is calculated based on the last received message in a particular chat: `max(timeNowInMs, last-message-clock-value + 1)`. If there are no messages, `clock` is initialized with `timestamp`'s value.
Messages with a `clock` greater than `120` seconds over the whisper timestamp SHOULD be discarded, in order to avoid malicious users to increase the `clock` of a chat arbitrarily.
Messages with a `clock` less than `120` might indicate an attempt to insert messages in the chat history, this is not distinguishable though from a re-transmit from the `datasync` layer. Client MIGHT mark this messages with a warning to the user, or discard them.
`clock` value is used for the message ordering. Due to the used algorithm and distributed nature of the system, we achieve casual ordering which might produce counterintuitive results in some edge cases. For example, when one joins a public chat and sends a message before receiving the exist messages, their message `clock` value might be lower and the message will end up in the past when the historical messages are fetched. `clock` value is used for the message ordering. Due to the used algorithm and distributed nature of the system, we achieve casual ordering which might produce counterintuitive results in some edge cases. For example, when one joins a public chat and sends a message before receiving the exist messages, their message `clock` value might be lower and the message will end up in the past when the historical messages are fetched.
@ -134,94 +191,122 @@ All incoming messages can be matched against a chat. Below you can find a table
|Message Type|Chat ID Calculation|Direction|Comment| |Message Type|Chat ID Calculation|Direction|Comment|
|------------|-------------------|---------|-------| |------------|-------------------|---------|-------|
|public-group-user-message|chat ID is equal to a public channel name; it should equal `chat-id` from message's `content` field|Incoming/Outgoing|| |PUBLIC_GROUP|chat ID is equal to a public channel name; it should equal `chatId` from the message|Incoming/Outgoing||
|user-message|let `P` be a public key of the recipient; `hex-encode(P)` is a chat ID; use it as `chat-id` value in message's `content` field|Outgoing|| |ONE_TO_ONE|let `P` be a public key of the recipient; `hex-encode(P)` is a chat ID; use it as `chatId` value in the message|Outgoing||
|user-message|let `P` be a public key of message's signature; `hex-encode(P)` is a chat ID; discard `chat-id` from message's `content` field|Incoming|if there is no matched chat, it might be the first message from public key `P`; you can discard it or create a new chat; Status official clients create a new chat| |user-message|let `P` be a public key of message's signature; `hex-encode(P)` is a chat ID; discard `chat-id` from message|Incoming|if there is no matched chat, it might be the first message from public key `P`; you can discard it or create a new chat; Status official clients create a new chat|
|group-user-message|use `chat-id` from message's `content` field|Incoming/Outgoing|find an existing chat by `chat-id`; if none is found discard the message (TODO: incomplete)| |PRIVATE_GROUP|use `chatId` from the message|Incoming/Outgoing|find an existing chat by `chatId`; if none is found, we are not a member of that chat or we haven't joined that chat, the message MUST be discarded |
<!-- TODO: "group-user-message" is not complete. Does it require to explicitly join the group chat? Is there a way to invite someone? Also, if I start a new group chat (or join an existing one), I need to somehow calculate this chatID by myself. How to do it? --> ### Contact Update
### Contact Requests `ContactUpdate` is a message exchange to notify peers that either the
user has been added as a contact, or that information about the sending user have
changed.
Contact requests consists in 3 kind of messages: `ContactRequest`, `ContactRequestConfirmed` and `ContactUpdate`. ```protobuf
These messages are used to notify the receiving end that it has been added to the sender's contact. They are identified by the transit tags `c2`, `c3`, `c4` respectively, but they are all interchangeable, meaning a client SHOULD handle them in exactly the same way. The payload of the 3 messages is identical. message ContactUpdate {
uint64 clock = 1;
string ens_name = 2;
string profile_image = 3;
}
```
#### Payload #### Payload
| Field | Name | Type | Description | | Field | Name | Type | Description |
| ----- | ---- | ---- | ---- | | ----- | ---- | ---- | ---- |
| 1 | name | `string` | The self-assigned name of the user (DEPRECATED) | | 1 | clock | `uint64` | The clock of the chat with the user |
| 2 | profile image | `string` | The base64 encoded profile picture of the user | | 2 | ens_name | `string` | The ENS name if set |
| 3 | address | `string` | The ethereum address of the user | | 3 | profile_image | `string` | The base64 encoded profile picture of the user |
| 4 | fcm-token | `string` | The FCM Token used by mobile devices for push notifications (DEPRECATED) |
| 5 | device-info | `[struct { id string, fcm-token string }]` | A list of pair `installation-id`, `fcm-token` for each device that is currently paired |
#### Contact update #### Contact update
A client SHOULD send a `ContactUpdate` to all the contacts each time: A client SHOULD send a `ContactUpdate` to all the contacts each time:
- The name is edited - The ens_name has changed
- The profile image is edited - The profile image is edited
- A new device has been paired
A client SHOULD also periodically send a `ContactUpdate` to all the contacts, the interval is up to the client, the Status official client sends these updates every 48 hours. A client SHOULD also periodically send a `ContactUpdate` to all the contacts, the interval is up to the client, the Status official client sends these updates every 48 hours.
### SyncInstallationContact
#### Handling contact messages `SyncInstallationContact` messages are used to synchronize in a best-effort the contacts to other devices.
A client SHOULD handle any `Contact*` message in the same way. Any `Contact*` message with a whisper timestamp lower than the last one processed MUST be discarded. ```protobuf
message SyncInstallationContact {
uint64 clock = 1;
string id = 2;
string profile_image = 3;
string ens_name = 4;
uint64 last_updated = 5;
repeated string system_tags = 6;
}
```
### SyncInstallation
`SyncInstallation` messages are used to synchronize in a best-effort way all the paired installations. It is identified by a transit tag of `p1`
#### Payload #### Payload
| Field | Name | Type | Description | | Field | Name | Type | Description |
| ----- | ---- | ---- | ---- | | ----- | ---- | ---- | ---- |
| 1| contacts | `[struct { name string last-updated int device-info struct {id string fcm-token string } pending? bool}` | An array of contacts | | 1 | clock | `uint64` | clock value of the chat |
| 2 | account | `struct {name string photo-path string last-updated int}` | Information about your own account | | 2 | id | `string` | id of the contact synced |
| 3 | chat | `struct {:public? bool :chat-id string}` | A description of a public chat opened by the client | | 3 | profile_image | `string` | `base64` encoded profile picture of the user |
| 4 | ens_name | `string` | ENS name of the contact |
| 5 | `array[string]` | Array of `system_tags` for the user, this can currently be: `":contact/added", ":contact/blocked", ":contact/request-received"`|
### SyncInstallationPublicChat
`SyncInstallationPublicChat` message is used to synchronize in a best-effort the public chats to other devices.
```protobuf
message SyncInstallationPublicChat {
uint64 clock = 1;
string id = 2;
}
```
#### Payload
| Field | Name | Type | Description |
| ----- | ---- | ---- | ---- |
| 1 | clock | `uint64` | clock value of the chat |
| 2 | id | `string` | id of the chat synced |
### PairInstallation ### PairInstallation
`PairInstallation` messages are used to propagate informations about a device to its paired devices. It is identified by a transit tag of `p2` `PairInstallation` messages are used to propagate informations about a device to its paired devices.
```protobuf
message PairInstallation {
uint64 clock = 1;
string installation_id = 2;
string device_type = 3;
string name = 4;
}
```
#### Payload #### Payload
| Field | Name | Type | Description | | Field | Name | Type | Description |
| ----- | ---- | ---- | ---- | | ----- | ---- | ---- | ---- |
| 1| installation-id | `string` | A randomly generated id that identifies this device | | 1 | clock | `uint64` | clock value of the chat |
| 2 | device-type | `string` | The OS of the device `ios`,`android` or `desktop` | | 2| installation_id | `string` | A randomly generated id that identifies this device |
| 3 | name | `string` | The self-assigned name of the device | | 3 | device_type | `string` | The OS of the device `ios`,`android` or `desktop` |
| 4 | fcm-token | `string` | The FCM Token used by mobile devices for push notifications | | 4 | name | `string` | The self-assigned name of the device |
### GroupMembershipUpdate ### MembershipUpdateMessage and MembershipUpdateEvent
`GroupMembershipUpdate` is a message used to propagate information about group membership changes in a group chat.. It is identified by a transit tag of `g5`. `MembershipUpdateEvent` is a message used to propagate information about group membership changes in a group chat.
The details are in the [Group chats specs](status-group-chats-spec.md) The details are in the [Group chats specs](status-group-chats-spec.md)
#### Payload
| Field | Name | Type | Description |
| ----- | ---- | ---- | ---- |
| 1| chat-id | `string` | The chat id of the chat where the change is to take place |
| 2 | membership-updates | See details | A list of events that describe the membership changes |
| 3 | message | `Transit message` | An optional message, described in [Message](#message) |
## Upgradability ## Upgradability
There are two ways to upgrade the protocol without breaking compatibility: There are two ways to upgrade the protocol without breaking compatibility:
- Struct fields can be enriched with a new key, which will be ignored by old clients. - Accretion is always supported
- An element can be appended to the `Transit` array, which will also be ignored by old clients. - Deletion of existing fields or messages is not supported and might break compatibility
## Security Considerations ## Security Considerations
TBD. TBD.
## Design rationale ## Design rationale
### Why are you using Transit and Protobuf?
Transit was initially chose for encoding, and Protobuf was added afterwards. This is partly due to the history of the protocol living inside of `status-react`, which is written in Clojurescript.