sourcecred/config/webpack.config.prod.js

249 lines
11 KiB
JavaScript

// @no-flow
const path = require("path");
const webpack = require("webpack");
const ManifestPlugin = require("webpack-manifest-plugin");
const SWPrecacheWebpackPlugin = require("sw-precache-webpack-plugin");
const StaticSiteGeneratorPlugin = require("static-site-generator-webpack-plugin");
const eslintFormatter = require("react-dev-utils/eslintFormatter");
const ModuleScopePlugin = require("react-dev-utils/ModuleScopePlugin");
const paths = require("./paths");
const getClientEnvironment = require("./env");
// Webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
const publicPath = paths.servedPath;
// Source maps are resource heavy and can cause out of memory issue for large source files.
const shouldUseSourceMap = process.env.GENERATE_SOURCEMAP !== "false";
// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing slash as %PUBLIC_URL%/xyz looks better than %PUBLIC_URL%xyz.
const publicUrl = publicPath.slice(0, -1);
// Get environment variables to inject into our app.
const env = getClientEnvironment(publicUrl);
// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
if (env.stringified["process.env"].NODE_ENV !== '"production"') {
throw new Error("Production builds must have NODE_ENV=production.");
}
// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
module.exports = {
// Don't attempt to continue if there are any errors.
bail: true,
// We generate sourcemaps in production. This is slow but gives good results.
// You can exclude the *.map files from the build during deployment.
devtool: shouldUseSourceMap ? "source-map" : false,
// In production, we only want to load the polyfills and the app code.
entry: {
main: [require.resolve("./polyfills"), paths.appIndexJs],
ssr: [require.resolve("./polyfills"), paths.appServerSideRenderingIndexJs],
},
output: {
// The build folder.
path: paths.appBuild,
// Generated JS file names (with nested folders).
// There will be one main bundle, and one file per asynchronous chunk.
// We don't currently advertise code splitting but Webpack supports it.
filename: "static/js/[name].[chunkhash:8].js",
chunkFilename: "static/js/[name].[chunkhash:8].chunk.js",
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: publicPath,
// Point sourcemap entries to original disk location (format as URL on Windows)
devtoolModuleFilenameTemplate: (info) =>
path
.relative(paths.appSrc, info.absoluteResourcePath)
.replace(/\\/g, "/"),
// We need to use a UMD module to build the static site.
libraryTarget: "umd",
},
resolve: {
// This allows you to set a fallback for where Webpack should look for modules.
// We placed these paths second because we want `node_modules` to "win"
// if there are any conflicts. This matches Node resolution mechanism.
// https://github.com/facebookincubator/create-react-app/issues/253
modules: ["node_modules", paths.appNodeModules].concat(
// It is guaranteed to exist because we tweak it in `env.js`
process.env.NODE_PATH.split(path.delimiter).filter(Boolean)
),
// These are the reasonable defaults supported by the Node ecosystem.
// We also include JSX as a common component filename extension to support
// some tools, although we do not recommend using it, see:
// https://github.com/facebookincubator/create-react-app/issues/290
// `web` extension prefixes have been added for better support
// for React Native Web.
extensions: [".web.js", ".mjs", ".js", ".json", ".web.jsx", ".jsx"],
alias: {
// Support React Native Web
// https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
"react-native": "react-native-web",
},
plugins: [
// Prevents users from importing files from outside of src/ (or node_modules/).
// This often causes confusion because we only process files within src/ with babel.
// To fix this, we prevent you from importing files out of src/ -- if you'd like to,
// please link the files into your node_modules/ and let module-resolution kick in.
// Make sure your source files are compiled, as they will not be processed in any way.
new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]),
],
},
module: {
strictExportPresence: true,
rules: [
// TODO: Disable require.ensure as it's not a standard language feature.
// We are waiting for https://github.com/facebookincubator/create-react-app/issues/2176.
// { parser: { requireEnsure: false } },
// First, run the linter.
// It's important to do this before Babel processes the JS.
{
test: /\.(js|jsx|mjs)$/,
enforce: "pre",
use: [
{
options: {
formatter: eslintFormatter,
eslintPath: require.resolve("eslint"),
},
loader: require.resolve("eslint-loader"),
},
],
include: paths.appSrc,
},
{
// "oneOf" will traverse all following loaders until one will
// match the requirements. When no loader matches it will fall
// back to the "file" loader at the end of the loader list.
oneOf: [
// "url" loader works just like "file" loader but it also embeds
// assets smaller than specified size as data URLs to avoid requests.
{
test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/],
loader: require.resolve("url-loader"),
options: {
limit: 10000,
name: "static/media/[name].[hash:8].[ext]",
},
},
// Process JS with Babel.
{
test: /\.(js|jsx|mjs)$/,
include: paths.appSrc,
loader: require.resolve("babel-loader"),
options: {
compact: true,
},
},
{
test: /\.css$/,
loader: "css-loader", // TODO(@wchargin): add csso-loader
},
// "file" loader makes sure assets end up in the `build` folder.
// When you `import` an asset, you get its filename.
// This loader doesn't use a "test" so it will catch all modules
// that fall through the other loaders.
{
loader: require.resolve("file-loader"),
// Exclude `js` files to keep "css" loader working as it injects
// it's runtime that would otherwise processed through "file" loader.
// Also exclude `html` and `json` extensions so they get processed
// by webpacks internal loaders.
exclude: [/\.(js|jsx|mjs)$/, /\.html$/, /\.json$/],
options: {
name: "static/media/[name].[hash:8].[ext]",
},
},
// ** STOP ** Are you adding a new loader?
// Make sure to add the new loader(s) before the "file" loader.
],
},
],
},
plugins: [
new StaticSiteGeneratorPlugin({
entry: "ssr",
paths: require(paths.appRouteData).routeData.map(({path}) => path),
locals: {},
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV was set to production here.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(env.stringified),
// Minify the code.
new webpack.optimize.UglifyJsPlugin({
compress: {
warnings: false,
// Disabled because of an issue with Uglify breaking seemingly valid code:
// https://github.com/facebookincubator/create-react-app/issues/2376
// Pending further investigation:
// https://github.com/mishoo/UglifyJS2/issues/2011
comparisons: false,
},
mangle: {
safari10: true,
},
output: {
comments: false,
// Turned on because emoji and regex is not minified properly using default
// https://github.com/facebookincubator/create-react-app/issues/2488
ascii_only: true,
},
sourceMap: shouldUseSourceMap,
}),
// Generate a manifest file which contains a mapping of all asset filenames
// to their corresponding output file so that tools can pick it up without
// having to parse `index.html`.
new ManifestPlugin({
fileName: "asset-manifest.json",
}),
// Generate a service worker script that will precache, and keep up to date,
// the HTML & assets that are part of the Webpack build.
new SWPrecacheWebpackPlugin({
// By default, a cache-busting query parameter is appended to requests
// used to populate the caches, to ensure the responses are fresh.
// If a URL is already hashed by Webpack, then there is no concern
// about it being stale, and the cache-busting can be skipped.
dontCacheBustUrlsMatching: /\.\w{8}\./,
filename: "service-worker.js",
logger(message) {
if (message.indexOf("Total precache size is") === 0) {
// This message occurs for every build and is a bit too noisy.
return;
}
if (message.indexOf("Skipping static resource") === 0) {
// This message obscures real errors so we ignore it.
// https://github.com/facebookincubator/create-react-app/issues/2612
return;
}
console.log(message);
},
minify: true,
// For unknown URLs, fallback to the index page
navigateFallback: publicUrl + "/index.html",
// Ignores URLs starting from /__ (useful for Firebase):
// https://github.com/facebookincubator/create-react-app/issues/2237#issuecomment-302693219
navigateFallbackWhitelist: [/^(?!\/__).*/],
// Don't precache sourcemaps (they're large) and build asset manifest:
staticFileGlobsIgnorePatterns: [/\.map$/, /asset-manifest\.json$/],
}),
// Moment.js is an extremely popular library that bundles large locale files
// by default due to how Webpack interprets its code. This is a practical
// solution that requires the user to opt into importing specific locales.
// https://github.com/jmblog/how-to-optimize-momentjs-with-webpack
// You can remove this if you don't use Moment.js:
new webpack.IgnorePlugin(/^\.\/locale$/, /moment$/),
],
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
dgram: "empty",
fs: "empty",
net: "empty",
tls: "empty",
child_process: "empty",
},
};