// @flow const express = require("express"); /*:: import type { $Application as ExpressApp, $Response as ExpressResponse, } from "express"; import type {RepoIdRegistry} from "../src/core/repoIdRegistry"; */ const fs = require("fs"); const os = require("os"); const path = require("path"); const webpack = require("webpack"); const RemoveBuildDirectoryPlugin = require("./RemoveBuildDirectoryPlugin"); const CopyPlugin = require("copy-webpack-plugin"); const ManifestPlugin = require("webpack-manifest-plugin"); const StaticSiteGeneratorPlugin = require("static-site-generator-webpack-plugin"); const ModuleScopePlugin = require("react-dev-utils/ModuleScopePlugin"); const paths = require("./paths"); const getClientEnvironment = require("./env"); // Source maps are resource heavy and can cause out of memory issue for large source files. const shouldUseSourceMap = process.env.GENERATE_SOURCEMAP !== "false"; function loadRepoRegistry() /*: RepoIdRegistry */ { const env = process.env.SOURCECRED_DIRECTORY; // TODO(#945): de-duplicate finding the directory with src/cli/common.js const defaultDirectory = path.join(os.tmpdir(), "sourcecred"); const scDirectory = env != null ? env : defaultDirectory; // TODO(@dandelion): Remove hacks around compat usage here // TODO(@dandelion): Import rather than hardcode the registry file name const registryFile = path.join(scDirectory, "repositoryRegistry.json"); let jsonString; try { jsonString = fs.readFileSync(registryFile).toString(); } catch (e) { if (e.code === "ENOENT") { jsonString = JSON.stringify([ {version: "0.2.0", type: "REPO_ID_REGISTRY"}, [], ]); } else { throw e; } } const json = JSON.parse(jsonString); const compat = json[0]; if (compat.version !== "0.2.0" || compat.type !== "REPO_ID_REGISTRY") { throw new Error("Compat mismatch"); } return json[1]; } const repoRegistry = loadRepoRegistry(); // Get environment variables to inject into our app. const env = getClientEnvironment(repoRegistry); function makeConfig(mode /*: "production" | "development" */) /*: mixed */ { return { // Don't attempt to continue if there are any errors. bail: true, // We generate sourcemaps in production. This is slow but gives good results. // You can exclude the *.map files from the build during deployment. devtool: shouldUseSourceMap ? "source-map" : false, // In production, we only want to load the polyfills and the app code. entry: { main: [require.resolve("./polyfills"), paths.appIndexJs], ssr: [ require.resolve("./polyfills"), paths.appServerSideRenderingIndexJs, ], }, devServer: { inline: false, before: (app /*: ExpressApp */) => { const apiRoot = "/api/v1/data"; const rejectCache = (_unused_req, res /*: ExpressResponse */) => { res.status(400).send("Bad Request: Cache unavailable at runtime\n"); }; app.get(`${apiRoot}/cache`, rejectCache); app.get(`${apiRoot}/cache/*`, rejectCache); app.use( apiRoot, express.static( process.env.SOURCECRED_DIRECTORY || path.join(os.tmpdir(), "sourcecred") ) ); }, }, output: { // The build folder. path: paths.appBuild, // Generated JS file names (with nested folders). // There will be one main bundle, and one file per asynchronous chunk. // We don't currently advertise code splitting but Webpack supports it. filename: "static/js/[name].[chunkhash:8].js", chunkFilename: "static/js/[name].[chunkhash:8].chunk.js", // Point sourcemap entries to original disk location (format as URL on Windows) devtoolModuleFilenameTemplate: ( info /*: {| // https://webpack.js.org/configuration/output/#output-devtoolmodulefilenametemplate +absoluteResourcePath: string, +allLoaders: string, +hash: string, +id: string, +loaders: string, +resource: string, +resourcePath: string, +namespace: string, |} */ ) => path .relative(paths.appSrc, info.absoluteResourcePath) .replace(/\\/g, "/"), // We need to use a UMD module to build the static site. libraryTarget: "umd", }, resolve: { // This allows you to set a fallback for where Webpack should look for modules. // We placed these paths second because we want `node_modules` to "win" // if there are any conflicts. This matches Node resolution mechanism. // https://github.com/facebookincubator/create-react-app/issues/253 modules: [ "node_modules", paths.appNodeModules, ...(process.env.NODE_PATH || "").split(path.delimiter).filter(Boolean), ], // These are the reasonable defaults supported by the Node ecosystem. // We also include JSX as a common component filename extension to support // some tools, although we do not recommend using it, see: // https://github.com/facebookincubator/create-react-app/issues/290 // `web` extension prefixes have been added for better support // for React Native Web. extensions: [".web.js", ".mjs", ".js", ".json", ".web.jsx", ".jsx"], alias: { // Support React Native Web // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/ "react-native": "react-native-web", }, plugins: [ // Prevents users from importing files from outside of src/ (or node_modules/). // This often causes confusion because we only process files within src/ with babel. // To fix this, we prevent you from importing files out of src/ -- if you'd like to, // please link the files into your node_modules/ and let module-resolution kick in. // Make sure your source files are compiled, as they will not be processed in any way. new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]), ], }, module: { strictExportPresence: true, rules: [ // TODO: Disable require.ensure as it's not a standard language feature. // We are waiting for https://github.com/facebookincubator/create-react-app/issues/2176. // { parser: { requireEnsure: false } }, { // "oneOf" will traverse all following loaders until one will // match the requirements. When no loader matches it will fall // back to the "file" loader at the end of the loader list. oneOf: [ // "url" loader works just like "file" loader but it also embeds // assets smaller than specified size as data URLs to avoid requests. { test: [/\.bmp$/, /\.gif$/, /\.jpe?g$/, /\.png$/], loader: require.resolve("url-loader"), options: { limit: 10000, name: "static/media/[name].[hash:8].[ext]", }, }, // Process JS with Babel. { test: /\.(js|jsx|mjs)$/, include: paths.appSrc, loader: require.resolve("babel-loader"), options: { compact: true, }, }, { test: /\.css$/, loader: "css-loader", // TODO(@wchargin): add csso-loader }, // "file" loader makes sure assets end up in the `build` folder. // When you `import` an asset, you get its filename. // This loader doesn't use a "test" so it will catch all modules // that fall through the other loaders. { loader: require.resolve("file-loader"), // Exclude `js` files to keep "css" loader working as it injects // it's runtime that would otherwise processed through "file" loader. // Also exclude `html` and `json` extensions so they get processed // by webpacks internal loaders. exclude: [/\.(js|jsx|mjs)$/, /\.html$/, /\.json$/], options: { name: "static/media/[name].[hash:8].[ext]", }, }, // ** STOP ** Are you adding a new loader? // Make sure to add the new loader(s) before the "file" loader. ], }, ], }, plugins: plugins(mode), // Some libraries import Node modules but don't use them in the browser. // Tell Webpack to provide empty mocks for them so importing them works. node: { dgram: "empty", fs: "empty", net: "empty", tls: "empty", child_process: "empty", }, }; } function plugins(mode /*: "development" | "production" */) { const basePlugins = [ new StaticSiteGeneratorPlugin({ entry: "ssr", paths: require("../src/homepage/routeData") .makeRouteData(repoRegistry) .map(({path}) => path), locals: {}, }), new CopyPlugin([{from: paths.favicon, to: "favicon.png"}]), // Makes some environment variables available to the JS code, for example: // if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`. // It is absolutely essential that NODE_ENV was set to production here. // Otherwise React will be compiled in the very slow development mode. new webpack.DefinePlugin(env.stringified), // Generate a manifest file which contains a mapping of all asset filenames // to their corresponding output file so that tools can pick it up without // having to parse `index.html`. new ManifestPlugin({ fileName: "asset-manifest.json", }), // Moment.js is an extremely popular library that bundles large locale files // by default due to how Webpack interprets its code. This is a practical // solution that requires the user to opt into importing specific locales. // https://github.com/jmblog/how-to-optimize-momentjs-with-webpack // You can remove this if you don't use Moment.js: new webpack.IgnorePlugin(/^\.\/locale$/, /moment$/), ]; const prodOnlyPlugins = [ // Remove the output directory before starting the build. new RemoveBuildDirectoryPlugin(), // Minify the code. new webpack.optimize.UglifyJsPlugin({ compress: { warnings: false, // Disabled because of an issue with Uglify breaking seemingly valid code: // https://github.com/facebookincubator/create-react-app/issues/2376 // Pending further investigation: // https://github.com/mishoo/UglifyJS2/issues/2011 comparisons: false, }, mangle: { safari10: true, }, output: { comments: false, // Turned on because emoji and regex is not minified properly using default // https://github.com/facebookincubator/create-react-app/issues/2488 ascii_only: true, }, sourceMap: shouldUseSourceMap, }), ]; switch (mode) { case "development": return basePlugins; case "production": return basePlugins.concat(prodOnlyPlugins); default: throw new Error(/*:: (*/ mode /*: empty) */); } } function getMode() { const mode = process.env.NODE_ENV; if (mode !== "production" && mode !== "development") { throw new Error("unknown mode: " + String(mode)); } return mode; } module.exports = makeConfig(getMode());