sourcecred/scripts/backend.js

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// @flow
"use strict";
// Do this as the first thing so that any code reading it knows the right env.
process.env.NODE_ENV = process.env.NODE_ENV || "development";
process.env.BABEL_ENV = process.env.NODE_ENV;
process.env.SOURCECRED_BACKEND = "true";
// Makes the script crash on unhandled rejections instead of silently
// ignoring them. In the future, promise rejections that are not handled will
// terminate the Node.js process with a non-zero exit code.
process.on("unhandledRejection", (err) => {
throw err;
});
// Ensure environment variables are read.
require("../config/env");
const path = require("path");
const chalk = require("chalk");
const fs = require("fs-extra");
const tmp = require("tmp");
const webpack = require("webpack");
const config = require("../config/webpack.config.backend");
const paths = require("../config/paths");
const checkRequiredFiles = require("react-dev-utils/checkRequiredFiles");
const formatWebpackMessages = require("react-dev-utils/formatWebpackMessages");
const FileSizeReporter = require("react-dev-utils/FileSizeReporter");
const printBuildError = require("react-dev-utils/printBuildError");
const measureFileSizesBeforeBuild =
FileSizeReporter.measureFileSizesBeforeBuild;
const printFileSizesAfterBuild = FileSizeReporter.printFileSizesAfterBuild;
// These sizes are pretty large. We'll warn for bundles exceeding them.
const WARN_AFTER_BUNDLE_GZIP_SIZE = 512 * 1024;
const WARN_AFTER_CHUNK_GZIP_SIZE = 1024 * 1024;
// Warn and crash if required files are missing
if (!checkRequiredFiles(Object.values(paths.backendEntryPoints))) {
process.exit(1);
}
const outputPath = process.argv.some((s) => s === "--dry-run" || s === "-n")
? tmp.dirSync({unsafeCleanup: true, prefix: "sourcecred-"}).name
: paths.backendBuild;
// First, read the current file sizes in build directory.
// This lets us display how much they changed later.
measureFileSizesBeforeBuild(outputPath)
.then((previousFileSizes) => {
// Remove all content but keep the directory so that
// if you're in it, you don't end up in Trash
fs.emptyDirSync(outputPath);
// Start the webpack build
return build(previousFileSizes);
})
.then(
({stats, previousFileSizes, warnings}) => {
if (warnings.length) {
console.log(chalk.yellow("Compiled with warnings.\n"));
console.log(warnings.join("\n\n"));
console.log(
"\nSearch for the " +
chalk.underline(chalk.yellow("keywords")) +
" to learn more about each warning."
);
console.log(
"To ignore, add " +
chalk.cyan("// eslint-disable-next-line") +
" to the line before.\n"
);
} else {
console.log(chalk.green("Compiled successfully.\n"));
}
console.log("File sizes after gzip:\n");
printFileSizesAfterBuild(
stats,
previousFileSizes,
outputPath,
WARN_AFTER_BUNDLE_GZIP_SIZE,
WARN_AFTER_CHUNK_GZIP_SIZE
);
console.log();
const buildFolder = path.relative(process.cwd(), outputPath);
console.log(`Build completed; results in '${buildFolder}'.`);
},
(err) => {
console.log(chalk.red("Failed to compile.\n"));
printBuildError(err);
process.exit(1);
}
);
// Create the backend build
function build(previousFileSizes) {
console.log("Building backend applications...");
let compiler = webpack(config(outputPath));
return new Promise((resolve, reject) => {
compiler.run((err, stats) => {
if (err) {
return reject(err);
}
const messages = formatWebpackMessages(stats.toJson({}, true));
if (messages.errors.length) {
// Only keep the first error. Others are often indicative
// of the same problem, but confuse the reader with noise.
if (messages.errors.length > 1) {
messages.errors.length = 1;
}
return reject(new Error(messages.errors.join("\n\n")));
}
if (
process.env.CI &&
(typeof process.env.CI !== "string" ||
process.env.CI.toLowerCase() !== "false") &&
messages.warnings.length
) {
console.log(
chalk.yellow(
"\nTreating warnings as errors because process.env.CI = true.\n" +
"Most CI servers set it automatically.\n"
)
);
return reject(new Error(messages.warnings.join("\n\n")));
}
return resolve({
stats,
previousFileSizes,
warnings: messages.warnings,
});
});
});
}