scratch: add magic bytes to beginning of structure
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92a48a764d
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0be1a4ae62
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@ -12,6 +12,7 @@
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/* The typedef is used internally; the struct name is used in the public API
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/* The typedef is used internally; the struct name is used in the public API
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* (where it is exposed as a different typedef) */
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* (where it is exposed as a different typedef) */
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typedef struct secp256k1_scratch_space_struct {
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typedef struct secp256k1_scratch_space_struct {
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unsigned char magic[8];
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void *data;
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void *data;
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void *current_frame;
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void *current_frame;
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size_t offset[SECP256K1_SCRATCH_MAX_FRAMES];
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size_t offset[SECP256K1_SCRATCH_MAX_FRAMES];
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@ -14,6 +14,7 @@ static secp256k1_scratch* secp256k1_scratch_create(const secp256k1_callback* err
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secp256k1_scratch* ret = (secp256k1_scratch*)checked_malloc(error_callback, sizeof(*ret));
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secp256k1_scratch* ret = (secp256k1_scratch*)checked_malloc(error_callback, sizeof(*ret));
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if (ret != NULL) {
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if (ret != NULL) {
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memset(ret, 0, sizeof(*ret));
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memset(ret, 0, sizeof(*ret));
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memcpy(ret->magic, "scratch", 8);
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ret->data = (secp256k1_scratch*)checked_malloc(error_callback, max_size);
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ret->data = (secp256k1_scratch*)checked_malloc(error_callback, max_size);
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ret->max_size = max_size;
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ret->max_size = max_size;
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}
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}
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@ -23,6 +24,10 @@ static secp256k1_scratch* secp256k1_scratch_create(const secp256k1_callback* err
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static void secp256k1_scratch_destroy(secp256k1_scratch* scratch) {
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static void secp256k1_scratch_destroy(secp256k1_scratch* scratch) {
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if (scratch != NULL) {
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if (scratch != NULL) {
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VERIFY_CHECK(scratch->frame == 0);
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VERIFY_CHECK(scratch->frame == 0);
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if (memcmp(scratch->magic, "scratch", 8) != 0) {
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return;
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}
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memset(scratch->magic, 0, sizeof(scratch->magic));
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free(scratch->data);
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free(scratch->data);
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free(scratch);
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free(scratch);
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}
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}
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@ -31,6 +36,9 @@ static void secp256k1_scratch_destroy(secp256k1_scratch* scratch) {
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static size_t secp256k1_scratch_max_allocation(const secp256k1_scratch* scratch, size_t objects) {
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static size_t secp256k1_scratch_max_allocation(const secp256k1_scratch* scratch, size_t objects) {
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size_t i = 0;
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size_t i = 0;
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size_t allocated = 0;
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size_t allocated = 0;
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if (memcmp(scratch->magic, "scratch", 8) != 0) {
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return 0;
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}
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for (i = 0; i < scratch->frame; i++) {
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for (i = 0; i < scratch->frame; i++) {
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allocated += scratch->frame_size[i];
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allocated += scratch->frame_size[i];
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}
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}
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@ -43,6 +51,10 @@ static size_t secp256k1_scratch_max_allocation(const secp256k1_scratch* scratch,
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static int secp256k1_scratch_allocate_frame(secp256k1_scratch* scratch, size_t n, size_t objects) {
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static int secp256k1_scratch_allocate_frame(secp256k1_scratch* scratch, size_t n, size_t objects) {
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VERIFY_CHECK(scratch->frame < SECP256K1_SCRATCH_MAX_FRAMES);
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VERIFY_CHECK(scratch->frame < SECP256K1_SCRATCH_MAX_FRAMES);
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if (memcmp(scratch->magic, "scratch", 8) != 0) {
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return 0;
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}
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if (n <= secp256k1_scratch_max_allocation(scratch, objects)) {
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if (n <= secp256k1_scratch_max_allocation(scratch, objects)) {
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n += objects * ALIGNMENT;
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n += objects * ALIGNMENT;
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scratch->current_frame = scratch->data;
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scratch->current_frame = scratch->data;
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@ -58,6 +70,11 @@ static int secp256k1_scratch_allocate_frame(secp256k1_scratch* scratch, size_t n
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static void secp256k1_scratch_deallocate_frame(secp256k1_scratch* scratch) {
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static void secp256k1_scratch_deallocate_frame(secp256k1_scratch* scratch) {
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VERIFY_CHECK(scratch->frame > 0);
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VERIFY_CHECK(scratch->frame > 0);
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if (memcmp(scratch->magic, "scratch", 8) != 0) {
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return;
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}
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scratch->frame--;
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scratch->frame--;
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scratch->data = (void *) ((char *) scratch->data - scratch->frame_size[scratch->frame]);
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scratch->data = (void *) ((char *) scratch->data - scratch->frame_size[scratch->frame]);
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}
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}
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@ -67,6 +84,10 @@ static void *secp256k1_scratch_alloc(secp256k1_scratch* scratch, size_t size) {
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size_t frame = scratch->frame - 1;
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size_t frame = scratch->frame - 1;
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size = ROUND_TO_ALIGN(size);
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size = ROUND_TO_ALIGN(size);
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if (memcmp(scratch->magic, "scratch", 8) != 0) {
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return NULL;
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}
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if (scratch->frame == 0 || size + scratch->offset[frame] > scratch->frame_size[frame]) {
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if (scratch->frame == 0 || size + scratch->offset[frame] > scratch->frame_size[frame]) {
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return NULL;
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return NULL;
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}
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}
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