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this._getEncoder(enc).encode(data, reporter);\n};\n","var inherits = require('inherits');\nvar Reporter = require('../base').Reporter;\nvar Buffer = require('buffer').Buffer;\n\nfunction DecoderBuffer(base, options) {\n Reporter.call(this, options);\n if (!Buffer.isBuffer(base)) {\n this.error('Input not Buffer');\n return;\n }\n\n this.base = base;\n this.offset = 0;\n this.length = base.length;\n}\ninherits(DecoderBuffer, Reporter);\nexports.DecoderBuffer = DecoderBuffer;\n\nDecoderBuffer.prototype.save = function save() {\n return { offset: this.offset, reporter: Reporter.prototype.save.call(this) };\n};\n\nDecoderBuffer.prototype.restore = function restore(save) {\n // Return skipped data\n var res = new DecoderBuffer(this.base);\n res.offset = save.offset;\n res.length = this.offset;\n\n this.offset = save.offset;\n Reporter.prototype.restore.call(this, save.reporter);\n\n return res;\n};\n\nDecoderBuffer.prototype.isEmpty = function isEmpty() {\n return this.offset === this.length;\n};\n\nDecoderBuffer.prototype.readUInt8 = function readUInt8(fail) {\n if (this.offset + 1 <= this.length)\n return this.base.readUInt8(this.offset++, true);\n else\n return this.error(fail || 'DecoderBuffer overrun');\n}\n\nDecoderBuffer.prototype.skip = function skip(bytes, fail) {\n if (!(this.offset + bytes <= this.length))\n return this.error(fail || 'DecoderBuffer overrun');\n\n var res = new DecoderBuffer(this.base);\n\n // Share reporter state\n res._reporterState = this._reporterState;\n\n res.offset = this.offset;\n res.length = this.offset + bytes;\n this.offset += bytes;\n return res;\n}\n\nDecoderBuffer.prototype.raw = function raw(save) {\n return this.base.slice(save ? save.offset : this.offset, this.length);\n}\n\nfunction EncoderBuffer(value, reporter) {\n if (Array.isArray(value)) {\n this.length = 0;\n this.value = value.map(function(item) {\n if (!(item instanceof EncoderBuffer))\n item = new EncoderBuffer(item, reporter);\n this.length += item.length;\n return item;\n }, this);\n } else if (typeof value === 'number') {\n if (!(0 <= value && value <= 0xff))\n return reporter.error('non-byte EncoderBuffer value');\n this.value = value;\n this.length = 1;\n } else if (typeof value === 'string') {\n this.value = value;\n this.length = Buffer.byteLength(value);\n } else if (Buffer.isBuffer(value)) {\n this.value = value;\n this.length = value.length;\n } else {\n return reporter.error('Unsupported type: ' + typeof value);\n }\n}\nexports.EncoderBuffer = EncoderBuffer;\n\nEncoderBuffer.prototype.join = function join(out, offset) {\n if (!out)\n out = new Buffer(this.length);\n if (!offset)\n offset = 0;\n\n if (this.length === 0)\n return out;\n\n if (Array.isArray(this.value)) {\n this.value.forEach(function(item) {\n item.join(out, offset);\n offset += item.length;\n });\n } else {\n if (typeof this.value === 'number')\n out[offset] = this.value;\n else if (typeof this.value === 'string')\n out.write(this.value, offset);\n else if (Buffer.isBuffer(this.value))\n this.value.copy(out, offset);\n offset += this.length;\n }\n\n return out;\n};\n","var base = exports;\n\nbase.Reporter = require('./reporter').Reporter;\nbase.DecoderBuffer = require('./buffer').DecoderBuffer;\nbase.EncoderBuffer = require('./buffer').EncoderBuffer;\nbase.Node = require('./node');\n","var Reporter = require('../base').Reporter;\nvar EncoderBuffer = require('../base').EncoderBuffer;\nvar DecoderBuffer = require('../base').DecoderBuffer;\nvar assert = require('minimalistic-assert');\n\n// Supported tags\nvar tags = [\n 'seq', 'seqof', 'set', 'setof', 'objid', 'bool',\n 'gentime', 'utctime', 'null_', 'enum', 'int', 'objDesc',\n 'bitstr', 'bmpstr', 'charstr', 'genstr', 'graphstr', 'ia5str', 'iso646str',\n 'numstr', 'octstr', 'printstr', 't61str', 'unistr', 'utf8str', 'videostr'\n];\n\n// Public methods list\nvar methods = [\n 'key', 'obj', 'use', 'optional', 'explicit', 'implicit', 'def', 'choice',\n 'any', 'contains'\n].concat(tags);\n\n// Overrided methods list\nvar overrided = [\n '_peekTag', '_decodeTag', '_use',\n '_decodeStr', '_decodeObjid', '_decodeTime',\n '_decodeNull', '_decodeInt', '_decodeBool', '_decodeList',\n\n '_encodeComposite', '_encodeStr', '_encodeObjid', '_encodeTime',\n '_encodeNull', '_encodeInt', '_encodeBool'\n];\n\nfunction Node(enc, parent) {\n var state = {};\n this._baseState = state;\n\n state.enc = enc;\n\n state.parent = parent || null;\n state.children = null;\n\n // State\n state.tag = null;\n state.args = null;\n state.reverseArgs = null;\n state.choice = null;\n state.optional = false;\n state.any = false;\n state.obj = false;\n state.use = null;\n state.useDecoder = null;\n state.key = null;\n state['default'] = null;\n state.explicit = null;\n state.implicit = null;\n state.contains = null;\n\n // Should create new instance on each method\n if (!state.parent) {\n state.children = [];\n this._wrap();\n }\n}\nmodule.exports = Node;\n\nvar stateProps = [\n 'enc', 'parent', 'children', 'tag', 'args', 'reverseArgs', 'choice',\n 'optional', 'any', 'obj', 'use', 'alteredUse', 'key', 'default', 'explicit',\n 'implicit', 'contains'\n];\n\nNode.prototype.clone = function clone() {\n var state = this._baseState;\n var cstate = {};\n stateProps.forEach(function(prop) {\n cstate[prop] = state[prop];\n });\n var res = new this.constructor(cstate.parent);\n res._baseState = cstate;\n return res;\n};\n\nNode.prototype._wrap = function wrap() {\n var state = this._baseState;\n methods.forEach(function(method) {\n this[method] = function _wrappedMethod() {\n var clone = new this.constructor(this);\n state.children.push(clone);\n return clone[method].apply(clone, arguments);\n };\n }, this);\n};\n\nNode.prototype._init = function init(body) {\n var state = this._baseState;\n\n assert(state.parent === null);\n body.call(this);\n\n // Filter children\n state.children = state.children.filter(function(child) {\n return child._baseState.parent === this;\n }, this);\n assert.equal(state.children.length, 1, 'Root node can have only one child');\n};\n\nNode.prototype._useArgs = function useArgs(args) {\n var state = this._baseState;\n\n // Filter children and args\n var children = args.filter(function(arg) {\n return arg instanceof this.constructor;\n }, this);\n args = args.filter(function(arg) {\n return !(arg instanceof this.constructor);\n }, this);\n\n if (children.length !== 0) {\n assert(state.children === null);\n state.children = children;\n\n // Replace parent to maintain backward link\n children.forEach(function(child) {\n child._baseState.parent = this;\n }, this);\n }\n if (args.length !== 0) {\n assert(state.args === null);\n state.args = args;\n state.reverseArgs = args.map(function(arg) {\n if (typeof arg !== 'object' || arg.constructor !== Object)\n return arg;\n\n var res = {};\n Object.keys(arg).forEach(function(key) {\n if (key == (key | 0))\n key |= 0;\n var value = arg[key];\n res[value] = key;\n });\n return res;\n });\n }\n};\n\n//\n// Overrided methods\n//\n\noverrided.forEach(function(method) {\n Node.prototype[method] = function _overrided() {\n var state = this._baseState;\n throw new Error(method + ' not implemented for encoding: ' + state.enc);\n };\n});\n\n//\n// Public methods\n//\n\ntags.forEach(function(tag) {\n Node.prototype[tag] = function _tagMethod() {\n var state = this._baseState;\n var args = Array.prototype.slice.call(arguments);\n\n assert(state.tag === null);\n state.tag = tag;\n\n this._useArgs(args);\n\n return this;\n };\n});\n\nNode.prototype.use = function use(item) {\n assert(item);\n var state = this._baseState;\n\n assert(state.use === null);\n state.use = item;\n\n return this;\n};\n\nNode.prototype.optional = function optional() {\n var state = this._baseState;\n\n state.optional = true;\n\n return this;\n};\n\nNode.prototype.def = function def(val) {\n var state = this._baseState;\n\n assert(state['default'] === null);\n state['default'] = val;\n state.optional = true;\n\n return this;\n};\n\nNode.prototype.explicit = function explicit(num) {\n var state = this._baseState;\n\n assert(state.explicit === null && state.implicit === null);\n state.explicit = num;\n\n return this;\n};\n\nNode.prototype.implicit = function implicit(num) {\n var state = this._baseState;\n\n assert(state.explicit === null && state.implicit === null);\n state.implicit = num;\n\n return this;\n};\n\nNode.prototype.obj = function obj() {\n var state = this._baseState;\n var args = Array.prototype.slice.call(arguments);\n\n state.obj = true;\n\n if (args.length !== 0)\n this._useArgs(args);\n\n return this;\n};\n\nNode.prototype.key = function key(newKey) {\n var state = this._baseState;\n\n assert(state.key === null);\n state.key = newKey;\n\n return this;\n};\n\nNode.prototype.any = function any() {\n var state = this._baseState;\n\n state.any = true;\n\n return this;\n};\n\nNode.prototype.choice = function choice(obj) {\n var state = this._baseState;\n\n assert(state.choice === null);\n state.choice = obj;\n this._useArgs(Object.keys(obj).map(function(key) {\n return obj[key];\n }));\n\n return this;\n};\n\nNode.prototype.contains = function contains(item) {\n var state = this._baseState;\n\n assert(state.use === null);\n state.contains = item;\n\n return this;\n};\n\n//\n// Decoding\n//\n\nNode.prototype._decode = function decode(input, options) {\n var state = this._baseState;\n\n // Decode root node\n if (state.parent === null)\n return input.wrapResult(state.children[0]._decode(input, options));\n\n var result = state['default'];\n var present = true;\n\n var prevKey = null;\n if (state.key !== null)\n prevKey = input.enterKey(state.key);\n\n // Check if tag is there\n if (state.optional) {\n var tag = null;\n if (state.explicit !== null)\n tag = state.explicit;\n else if (state.implicit !== null)\n tag = state.implicit;\n else if (state.tag !== null)\n tag = state.tag;\n\n if (tag === null && !state.any) {\n // Trial and Error\n var save = input.save();\n try {\n if (state.choice === null)\n this._decodeGeneric(state.tag, input, options);\n else\n this._decodeChoice(input, options);\n present = true;\n } catch (e) {\n present = false;\n }\n input.restore(save);\n } else {\n present = this._peekTag(input, tag, state.any);\n\n if (input.isError(present))\n return present;\n }\n }\n\n // Push object on stack\n var prevObj;\n if (state.obj && present)\n prevObj = input.enterObject();\n\n if (present) {\n // Unwrap explicit values\n if (state.explicit !== null) {\n var explicit = this._decodeTag(input, state.explicit);\n if (input.isError(explicit))\n return explicit;\n input = explicit;\n }\n\n var start = input.offset;\n\n // Unwrap implicit and normal values\n if (state.use === null && state.choice === null) {\n if (state.any)\n var save = input.save();\n var body = this._decodeTag(\n input,\n state.implicit !== null ? state.implicit : state.tag,\n state.any\n );\n if (input.isError(body))\n return body;\n\n if (state.any)\n result = input.raw(save);\n else\n input = body;\n }\n\n if (options && options.track && state.tag !== null)\n options.track(input.path(), start, input.length, 'tagged');\n\n if (options && options.track && state.tag !== null)\n options.track(input.path(), input.offset, input.length, 'content');\n\n // Select proper method for tag\n if (state.any)\n result = result;\n else if (state.choice === null)\n result = this._decodeGeneric(state.tag, input, options);\n else\n result = this._decodeChoice(input, options);\n\n if (input.isError(result))\n return result;\n\n // Decode children\n if (!state.any && state.choice === null && state.children !== null) {\n state.children.forEach(function decodeChildren(child) {\n // NOTE: We are ignoring errors here, to let parser continue with other\n // parts of encoded data\n child._decode(input, options);\n });\n }\n\n // Decode contained/encoded by schema, only in bit or octet strings\n if (state.contains && (state.tag === 'octstr' || state.tag === 'bitstr')) {\n var data = new DecoderBuffer(result);\n result = this._getUse(state.contains, input._reporterState.obj)\n ._decode(data, options);\n }\n }\n\n // Pop object\n if (state.obj && present)\n result = input.leaveObject(prevObj);\n\n // Set key\n if (state.key !== null && (result !== null || present === true))\n input.leaveKey(prevKey, state.key, result);\n else if (prevKey !== null)\n input.exitKey(prevKey);\n\n return result;\n};\n\nNode.prototype._decodeGeneric = function decodeGeneric(tag, input, options) {\n var state = this._baseState;\n\n if (tag === 'seq' || tag === 'set')\n return null;\n if (tag === 'seqof' || tag === 'setof')\n return this._decodeList(input, tag, state.args[0], options);\n else if (/str$/.test(tag))\n return this._decodeStr(input, tag, options);\n else if (tag === 'objid' && state.args)\n return this._decodeObjid(input, state.args[0], state.args[1], options);\n else if (tag === 'objid')\n return this._decodeObjid(input, null, null, options);\n else if (tag === 'gentime' || tag === 'utctime')\n return this._decodeTime(input, tag, options);\n else if (tag === 'null_')\n return this._decodeNull(input, options);\n else if (tag === 'bool')\n return this._decodeBool(input, options);\n else if (tag === 'objDesc')\n return this._decodeStr(input, tag, options);\n else if (tag === 'int' || tag === 'enum')\n return this._decodeInt(input, state.args && state.args[0], options);\n\n if (state.use !== null) {\n return this._getUse(state.use, input._reporterState.obj)\n ._decode(input, options);\n } else {\n return input.error('unknown tag: ' + tag);\n }\n};\n\nNode.prototype._getUse = function _getUse(entity, obj) {\n\n var state = this._baseState;\n // Create altered use decoder if implicit is set\n state.useDecoder = this._use(entity, obj);\n assert(state.useDecoder._baseState.parent === null);\n state.useDecoder = state.useDecoder._baseState.children[0];\n if (state.implicit !== state.useDecoder._baseState.implicit) {\n state.useDecoder = state.useDecoder.clone();\n state.useDecoder._baseState.implicit = state.implicit;\n }\n return state.useDecoder;\n};\n\nNode.prototype._decodeChoice = function decodeChoice(input, options) {\n var state = this._baseState;\n var result = null;\n var match = false;\n\n Object.keys(state.choice).some(function(key) {\n var save = input.save();\n var node = state.choice[key];\n try {\n var value = node._decode(input, options);\n if (input.isError(value))\n return false;\n\n result = { type: key, value: value };\n match = true;\n } catch (e) {\n input.restore(save);\n return false;\n }\n return true;\n }, this);\n\n if (!match)\n return input.error('Choice not matched');\n\n return result;\n};\n\n//\n// Encoding\n//\n\nNode.prototype._createEncoderBuffer = function createEncoderBuffer(data) {\n return new EncoderBuffer(data, this.reporter);\n};\n\nNode.prototype._encode = function encode(data, reporter, parent) {\n var state = this._baseState;\n if (state['default'] !== null && state['default'] === data)\n return;\n\n var result = this._encodeValue(data, reporter, parent);\n if (result === undefined)\n return;\n\n if (this._skipDefault(result, reporter, parent))\n return;\n\n return result;\n};\n\nNode.prototype._encodeValue = function encode(data, reporter, parent) {\n var state = this._baseState;\n\n // Decode root node\n if (state.parent === null)\n return state.children[0]._encode(data, reporter || new Reporter());\n\n var result = null;\n\n // Set reporter to share it with a child class\n this.reporter = reporter;\n\n // Check if data is there\n if (state.optional && data === undefined) {\n if (state['default'] !== null)\n data = state['default']\n else\n return;\n }\n\n // Encode children first\n var content = null;\n var primitive = false;\n if (state.any) {\n // Anything that was given is translated to buffer\n result = this._createEncoderBuffer(data);\n } else if (state.choice) {\n result = this._encodeChoice(data, reporter);\n } else if (state.contains) {\n content = this._getUse(state.contains, parent)._encode(data, reporter);\n primitive = true;\n } else if (state.children) {\n content = state.children.map(function(child) {\n if (child._baseState.tag === 'null_')\n return child._encode(null, reporter, data);\n\n if (child._baseState.key === null)\n return reporter.error('Child should have a key');\n var prevKey = reporter.enterKey(child._baseState.key);\n\n if (typeof data !== 'object')\n return reporter.error('Child expected, but input is not object');\n\n var res = child._encode(data[child._baseState.key], reporter, data);\n reporter.leaveKey(prevKey);\n\n return res;\n }, this).filter(function(child) {\n return child;\n });\n content = this._createEncoderBuffer(content);\n } else {\n if (state.tag === 'seqof' || state.tag === 'setof') {\n // TODO(indutny): this should be thrown on DSL level\n if (!(state.args && state.args.length === 1))\n return reporter.error('Too many args for : ' + state.tag);\n\n if (!Array.isArray(data))\n return reporter.error('seqof/setof, but data is not Array');\n\n var child = this.clone();\n child._baseState.implicit = null;\n content = this._createEncoderBuffer(data.map(function(item) {\n var state = this._baseState;\n\n return this._getUse(state.args[0], data)._encode(item, reporter);\n }, child));\n } else if (state.use !== null) {\n result = this._getUse(state.use, parent)._encode(data, reporter);\n } else {\n content = this._encodePrimitive(state.tag, data);\n primitive = true;\n }\n }\n\n // Encode data itself\n var result;\n if (!state.any && state.choice === null) {\n var tag = state.implicit !== null ? state.implicit : state.tag;\n var cls = state.implicit === null ? 'universal' : 'context';\n\n if (tag === null) {\n if (state.use === null)\n reporter.error('Tag could be omitted only for .use()');\n } else {\n if (state.use === null)\n result = this._encodeComposite(tag, primitive, cls, content);\n }\n }\n\n // Wrap in explicit\n if (state.explicit !== null)\n result = this._encodeComposite(state.explicit, false, 'context', result);\n\n return result;\n};\n\nNode.prototype._encodeChoice = function encodeChoice(data, reporter) {\n var state = this._baseState;\n\n var node = state.choice[data.type];\n if (!node) {\n assert(\n false,\n data.type + ' not found in ' +\n JSON.stringify(Object.keys(state.choice)));\n }\n return node._encode(data.value, reporter);\n};\n\nNode.prototype._encodePrimitive = function encodePrimitive(tag, data) {\n var state = this._baseState;\n\n if (/str$/.test(tag))\n return this._encodeStr(data, tag);\n else if (tag === 'objid' && state.args)\n return this._encodeObjid(data, state.reverseArgs[0], state.args[1]);\n else if (tag === 'objid')\n return this._encodeObjid(data, null, null);\n else if (tag === 'gentime' || tag === 'utctime')\n return this._encodeTime(data, tag);\n else if (tag === 'null_')\n return this._encodeNull();\n else if (tag === 'int' || tag === 'enum')\n return this._encodeInt(data, state.args && state.reverseArgs[0]);\n else if (tag === 'bool')\n return this._encodeBool(data);\n else if (tag === 'objDesc')\n return this._encodeStr(data, tag);\n else\n throw new Error('Unsupported tag: ' + tag);\n};\n\nNode.prototype._isNumstr = function isNumstr(str) {\n return /^[0-9 ]*$/.test(str);\n};\n\nNode.prototype._isPrintstr = function isPrintstr(str) {\n return /^[A-Za-z0-9 '\\(\\)\\+,\\-\\.\\/:=\\?]*$/.test(str);\n};\n","var inherits = require('inherits');\n\nfunction Reporter(options) {\n this._reporterState = {\n obj: null,\n path: [],\n options: options || {},\n errors: []\n };\n}\nexports.Reporter = Reporter;\n\nReporter.prototype.isError = function isError(obj) {\n return obj instanceof ReporterError;\n};\n\nReporter.prototype.save = function save() {\n var state = this._reporterState;\n\n return { obj: state.obj, pathLen: state.path.length };\n};\n\nReporter.prototype.restore = function restore(data) {\n var state = this._reporterState;\n\n state.obj = data.obj;\n state.path = state.path.slice(0, data.pathLen);\n};\n\nReporter.prototype.enterKey = function enterKey(key) {\n return this._reporterState.path.push(key);\n};\n\nReporter.prototype.exitKey = function exitKey(index) {\n var state = this._reporterState;\n\n state.path = state.path.slice(0, index - 1);\n};\n\nReporter.prototype.leaveKey = function leaveKey(index, key, value) {\n var state = this._reporterState;\n\n this.exitKey(index);\n if (state.obj !== null)\n state.obj[key] = value;\n};\n\nReporter.prototype.path = function path() {\n return this._reporterState.path.join('/');\n};\n\nReporter.prototype.enterObject = function enterObject() {\n var state = this._reporterState;\n\n var prev = state.obj;\n state.obj = {};\n return prev;\n};\n\nReporter.prototype.leaveObject = function leaveObject(prev) {\n var state = this._reporterState;\n\n var now = state.obj;\n state.obj = prev;\n return now;\n};\n\nReporter.prototype.error = function error(msg) {\n var err;\n var state = this._reporterState;\n\n var inherited = msg instanceof ReporterError;\n if (inherited) {\n err = msg;\n } else {\n err = new ReporterError(state.path.map(function(elem) {\n return '[' + JSON.stringify(elem) + ']';\n }).join(''), msg.message || msg, msg.stack);\n }\n\n if (!state.options.partial)\n throw err;\n\n if (!inherited)\n state.errors.push(err);\n\n return err;\n};\n\nReporter.prototype.wrapResult = function wrapResult(result) {\n var state = this._reporterState;\n if (!state.options.partial)\n return result;\n\n return {\n result: this.isError(result) ? null : result,\n errors: state.errors\n };\n};\n\nfunction ReporterError(path, msg) {\n this.path = path;\n this.rethrow(msg);\n};\ninherits(ReporterError, Error);\n\nReporterError.prototype.rethrow = function rethrow(msg) {\n this.message = msg + ' at: ' + (this.path || '(shallow)');\n if (Error.captureStackTrace)\n Error.captureStackTrace(this, ReporterError);\n\n if (!this.stack) {\n try {\n // IE only adds stack when thrown\n throw new Error(this.message);\n } catch (e) {\n this.stack = e.stack;\n }\n }\n return this;\n};\n","var constants = require('../constants');\n\nexports.tagClass = {\n 0: 'universal',\n 1: 'application',\n 2: 'context',\n 3: 'private'\n};\nexports.tagClassByName = constants._reverse(exports.tagClass);\n\nexports.tag = {\n 0x00: 'end',\n 0x01: 'bool',\n 0x02: 'int',\n 0x03: 'bitstr',\n 0x04: 'octstr',\n 0x05: 'null_',\n 0x06: 'objid',\n 0x07: 'objDesc',\n 0x08: 'external',\n 0x09: 'real',\n 0x0a: 'enum',\n 0x0b: 'embed',\n 0x0c: 'utf8str',\n 0x0d: 'relativeOid',\n 0x10: 'seq',\n 0x11: 'set',\n 0x12: 'numstr',\n 0x13: 'printstr',\n 0x14: 't61str',\n 0x15: 'videostr',\n 0x16: 'ia5str',\n 0x17: 'utctime',\n 0x18: 'gentime',\n 0x19: 'graphstr',\n 0x1a: 'iso646str',\n 0x1b: 'genstr',\n 0x1c: 'unistr',\n 0x1d: 'charstr',\n 0x1e: 'bmpstr'\n};\nexports.tagByName = constants._reverse(exports.tag);\n","var constants = exports;\n\n// Helper\nconstants._reverse = function reverse(map) {\n var res = {};\n\n Object.keys(map).forEach(function(key) {\n // Convert key to integer if it is stringified\n if ((key | 0) == key)\n key = key | 0;\n\n var value = map[key];\n res[value] = key;\n });\n\n return res;\n};\n\nconstants.der = require('./der');\n","var inherits = require('inherits');\n\nvar asn1 = require('../../asn1');\nvar base = asn1.base;\nvar bignum = asn1.bignum;\n\n// Import DER constants\nvar der = asn1.constants.der;\n\nfunction DERDecoder(entity) {\n this.enc = 'der';\n this.name = entity.name;\n this.entity = entity;\n\n // Construct base tree\n this.tree = new DERNode();\n this.tree._init(entity.body);\n};\nmodule.exports = DERDecoder;\n\nDERDecoder.prototype.decode = function decode(data, options) {\n if (!(data instanceof base.DecoderBuffer))\n data = new base.DecoderBuffer(data, options);\n\n return this.tree._decode(data, options);\n};\n\n// Tree methods\n\nfunction DERNode(parent) {\n base.Node.call(this, 'der', parent);\n}\ninherits(DERNode, base.Node);\n\nDERNode.prototype._peekTag = function peekTag(buffer, tag, any) {\n if (buffer.isEmpty())\n return false;\n\n var state = buffer.save();\n var decodedTag = derDecodeTag(buffer, 'Failed to peek tag: \"' + tag + '\"');\n if (buffer.isError(decodedTag))\n return decodedTag;\n\n buffer.restore(state);\n\n return decodedTag.tag === tag || decodedTag.tagStr === tag ||\n (decodedTag.tagStr + 'of') === tag || any;\n};\n\nDERNode.prototype._decodeTag = function decodeTag(buffer, tag, any) {\n var decodedTag = derDecodeTag(buffer,\n 'Failed to decode tag of \"' + tag + '\"');\n if (buffer.isError(decodedTag))\n return decodedTag;\n\n var len = derDecodeLen(buffer,\n decodedTag.primitive,\n 'Failed to get length of \"' + tag + '\"');\n\n // Failure\n if (buffer.isError(len))\n return len;\n\n if (!any &&\n decodedTag.tag !== tag &&\n decodedTag.tagStr !== tag &&\n decodedTag.tagStr + 'of' !== tag) {\n return buffer.error('Failed to match tag: \"' + tag + '\"');\n }\n\n if (decodedTag.primitive || len !== null)\n return buffer.skip(len, 'Failed to match body of: \"' + tag + '\"');\n\n // Indefinite length... find END tag\n var state = buffer.save();\n var res = this._skipUntilEnd(\n buffer,\n 'Failed to skip indefinite length body: \"' + this.tag + '\"');\n if (buffer.isError(res))\n return res;\n\n len = buffer.offset - state.offset;\n buffer.restore(state);\n return buffer.skip(len, 'Failed to match body of: \"' + tag + '\"');\n};\n\nDERNode.prototype._skipUntilEnd = function skipUntilEnd(buffer, fail) {\n while (true) {\n var tag = derDecodeTag(buffer, fail);\n if (buffer.isError(tag))\n return tag;\n var len = derDecodeLen(buffer, tag.primitive, fail);\n if (buffer.isError(len))\n return len;\n\n var res;\n if (tag.primitive || len !== null)\n res = buffer.skip(len)\n else\n res = this._skipUntilEnd(buffer, fail);\n\n // Failure\n if (buffer.isError(res))\n return res;\n\n if (tag.tagStr === 'end')\n break;\n }\n};\n\nDERNode.prototype._decodeList = function decodeList(buffer, tag, decoder,\n options) {\n var result = [];\n while (!buffer.isEmpty()) {\n var possibleEnd = this._peekTag(buffer, 'end');\n if (buffer.isError(possibleEnd))\n return possibleEnd;\n\n var res = decoder.decode(buffer, 'der', options);\n if (buffer.isError(res) && possibleEnd)\n break;\n result.push(res);\n }\n return result;\n};\n\nDERNode.prototype._decodeStr = function decodeStr(buffer, tag) {\n if (tag === 'bitstr') {\n var unused = buffer.readUInt8();\n if (buffer.isError(unused))\n return unused;\n return { unused: unused, data: buffer.raw() };\n } else if (tag === 'bmpstr') {\n var raw = buffer.raw();\n if (raw.length % 2 === 1)\n return buffer.error('Decoding of string type: bmpstr length mismatch');\n\n var str = '';\n for (var i = 0; i < raw.length / 2; i++) {\n str += String.fromCharCode(raw.readUInt16BE(i * 2));\n }\n return str;\n } else if (tag === 'numstr') {\n var numstr = buffer.raw().toString('ascii');\n if (!this._isNumstr(numstr)) {\n return buffer.error('Decoding of string type: ' +\n 'numstr unsupported characters');\n }\n return numstr;\n } else if (tag === 'octstr') {\n return buffer.raw();\n } else if (tag === 'objDesc') {\n return buffer.raw();\n } else if (tag === 'printstr') {\n var printstr = buffer.raw().toString('ascii');\n if (!this._isPrintstr(printstr)) {\n return buffer.error('Decoding of string type: ' +\n 'printstr unsupported characters');\n }\n return printstr;\n } else if (/str$/.test(tag)) {\n return buffer.raw().toString();\n } else {\n return buffer.error('Decoding of string type: ' + tag + ' unsupported');\n }\n};\n\nDERNode.prototype._decodeObjid = function decodeObjid(buffer, values, relative) {\n var result;\n var identifiers = [];\n var ident = 0;\n while (!buffer.isEmpty()) {\n var subident = buffer.readUInt8();\n ident <<= 7;\n ident |= subident & 0x7f;\n if ((subident & 0x80) === 0) {\n identifiers.push(ident);\n ident = 0;\n }\n }\n if (subident & 0x80)\n identifiers.push(ident);\n\n var first = (identifiers[0] / 40) | 0;\n var second = identifiers[0] % 40;\n\n if (relative)\n result = identifiers;\n else\n result = [first, second].concat(identifiers.slice(1));\n\n if (values) {\n var tmp = values[result.join(' ')];\n if (tmp === undefined)\n tmp = values[result.join('.')];\n if (tmp !== undefined)\n result = tmp;\n }\n\n return result;\n};\n\nDERNode.prototype._decodeTime = function decodeTime(buffer, tag) {\n var str = buffer.raw().toString();\n if (tag === 'gentime') {\n var year = str.slice(0, 4) | 0;\n var mon = str.slice(4, 6) | 0;\n var day = str.slice(6, 8) | 0;\n var hour = str.slice(8, 10) | 0;\n var min = str.slice(10, 12) | 0;\n var sec = str.slice(12, 14) | 0;\n } else if (tag === 'utctime') {\n var year = str.slice(0, 2) | 0;\n var mon = str.slice(2, 4) | 0;\n var day = str.slice(4, 6) | 0;\n var hour = str.slice(6, 8) | 0;\n var min = str.slice(8, 10) | 0;\n var sec = str.slice(10, 12) | 0;\n if (year < 70)\n year = 2000 + year;\n else\n year = 1900 + year;\n } else {\n return buffer.error('Decoding ' + tag + ' time is not supported yet');\n }\n\n return Date.UTC(year, mon - 1, day, hour, min, sec, 0);\n};\n\nDERNode.prototype._decodeNull = function decodeNull(buffer) {\n return null;\n};\n\nDERNode.prototype._decodeBool = function decodeBool(buffer) {\n var res = buffer.readUInt8();\n if (buffer.isError(res))\n return res;\n else\n return res !== 0;\n};\n\nDERNode.prototype._decodeInt = function decodeInt(buffer, values) {\n // Bigint, return as it is (assume big endian)\n var raw = buffer.raw();\n var res = new bignum(raw);\n\n if (values)\n res = values[res.toString(10)] || res;\n\n return res;\n};\n\nDERNode.prototype._use = function use(entity, obj) {\n if (typeof entity === 'function')\n entity = entity(obj);\n return entity._getDecoder('der').tree;\n};\n\n// Utility methods\n\nfunction derDecodeTag(buf, fail) {\n var tag = buf.readUInt8(fail);\n if (buf.isError(tag))\n return tag;\n\n var cls = der.tagClass[tag >> 6];\n var primitive = (tag & 0x20) === 0;\n\n // Multi-octet tag - load\n if ((tag & 0x1f) === 0x1f) {\n var oct = tag;\n tag = 0;\n while ((oct & 0x80) === 0x80) {\n oct = buf.readUInt8(fail);\n if (buf.isError(oct))\n return oct;\n\n tag <<= 7;\n tag |= oct & 0x7f;\n }\n } else {\n tag &= 0x1f;\n }\n var tagStr = der.tag[tag];\n\n return {\n cls: cls,\n primitive: primitive,\n tag: tag,\n tagStr: tagStr\n };\n}\n\nfunction derDecodeLen(buf, primitive, fail) {\n var len = buf.readUInt8(fail);\n if (buf.isError(len))\n return len;\n\n // Indefinite form\n if (!primitive && len === 0x80)\n return null;\n\n // Definite form\n if ((len & 0x80) === 0) {\n // Short form\n return len;\n }\n\n // Long form\n var num = len & 0x7f;\n if (num > 4)\n return buf.error('length octect is too long');\n\n len = 0;\n for (var i = 0; i < num; i++) {\n len <<= 8;\n var j = buf.readUInt8(fail);\n if (buf.isError(j))\n return j;\n len |= j;\n }\n\n return len;\n}\n","var decoders = exports;\n\ndecoders.der = require('./der');\ndecoders.pem = require('./pem');\n","var inherits = require('inherits');\nvar Buffer = require('buffer').Buffer;\n\nvar DERDecoder = require('./der');\n\nfunction PEMDecoder(entity) {\n DERDecoder.call(this, entity);\n this.enc = 'pem';\n};\ninherits(PEMDecoder, DERDecoder);\nmodule.exports = PEMDecoder;\n\nPEMDecoder.prototype.decode = function decode(data, options) {\n var lines = data.toString().split(/[\\r\\n]+/g);\n\n var label = options.label.toUpperCase();\n\n var re = /^-----(BEGIN|END) ([^-]+)-----$/;\n var start = -1;\n var end = -1;\n for (var i = 0; i < lines.length; i++) {\n var match = lines[i].match(re);\n if (match === null)\n continue;\n\n if (match[2] !== label)\n continue;\n\n if (start === -1) {\n if (match[1] !== 'BEGIN')\n break;\n start = i;\n } else {\n if (match[1] !== 'END')\n break;\n end = i;\n break;\n }\n }\n if (start === -1 || end === -1)\n throw new Error('PEM section not found for: ' + label);\n\n var base64 = lines.slice(start + 1, end).join('');\n // Remove excessive symbols\n base64.replace(/[^a-z0-9\\+\\/=]+/gi, '');\n\n var input = new Buffer(base64, 'base64');\n return DERDecoder.prototype.decode.call(this, input, options);\n};\n","var inherits = require('inherits');\nvar Buffer = require('buffer').Buffer;\n\nvar asn1 = require('../../asn1');\nvar base = asn1.base;\n\n// Import DER constants\nvar der = asn1.constants.der;\n\nfunction DEREncoder(entity) {\n this.enc = 'der';\n this.name = entity.name;\n this.entity = entity;\n\n // Construct base tree\n this.tree = new DERNode();\n this.tree._init(entity.body);\n};\nmodule.exports = DEREncoder;\n\nDEREncoder.prototype.encode = function encode(data, reporter) {\n return this.tree._encode(data, reporter).join();\n};\n\n// Tree methods\n\nfunction DERNode(parent) {\n base.Node.call(this, 'der', parent);\n}\ninherits(DERNode, base.Node);\n\nDERNode.prototype._encodeComposite = function encodeComposite(tag,\n primitive,\n cls,\n content) {\n var encodedTag = encodeTag(tag, primitive, cls, this.reporter);\n\n // Short form\n if (content.length < 0x80) {\n var header = new Buffer(2);\n header[0] = encodedTag;\n header[1] = content.length;\n return this._createEncoderBuffer([ header, content ]);\n }\n\n // Long form\n // Count octets required to store length\n var lenOctets = 1;\n for (var i = content.length; i >= 0x100; i >>= 8)\n lenOctets++;\n\n var header = new Buffer(1 + 1 + lenOctets);\n header[0] = encodedTag;\n header[1] = 0x80 | lenOctets;\n\n for (var i = 1 + lenOctets, j = content.length; j > 0; i--, j >>= 8)\n header[i] = j & 0xff;\n\n return this._createEncoderBuffer([ header, content ]);\n};\n\nDERNode.prototype._encodeStr = function encodeStr(str, tag) {\n if (tag === 'bitstr') {\n return this._createEncoderBuffer([ str.unused | 0, str.data ]);\n } else if (tag === 'bmpstr') {\n var buf = new Buffer(str.length * 2);\n for (var i = 0; i < str.length; i++) {\n buf.writeUInt16BE(str.charCodeAt(i), i * 2);\n }\n return this._createEncoderBuffer(buf);\n } else if (tag === 'numstr') {\n if (!this._isNumstr(str)) {\n return this.reporter.error('Encoding of string type: numstr supports ' +\n 'only digits and space');\n }\n return this._createEncoderBuffer(str);\n } else if (tag === 'printstr') {\n if (!this._isPrintstr(str)) {\n return this.reporter.error('Encoding of string type: printstr supports ' +\n 'only latin upper and lower case letters, ' +\n 'digits, space, apostrophe, left and rigth ' +\n 'parenthesis, plus sign, comma, hyphen, ' +\n 'dot, slash, colon, equal sign, ' +\n 'question mark');\n }\n return this._createEncoderBuffer(str);\n } else if (/str$/.test(tag)) {\n return this._createEncoderBuffer(str);\n } else if (tag === 'objDesc') {\n return this._createEncoderBuffer(str);\n } else {\n return this.reporter.error('Encoding of string type: ' + tag +\n ' unsupported');\n }\n};\n\nDERNode.prototype._encodeObjid = function encodeObjid(id, values, relative) {\n if (typeof id === 'string') {\n if (!values)\n return this.reporter.error('string objid given, but no values map found');\n if (!values.hasOwnProperty(id))\n return this.reporter.error('objid not found in values map');\n id = values[id].split(/[\\s\\.]+/g);\n for (var i = 0; i < id.length; i++)\n id[i] |= 0;\n } else if (Array.isArray(id)) {\n id = id.slice();\n for (var i = 0; i < id.length; i++)\n id[i] |= 0;\n }\n\n if (!Array.isArray(id)) {\n return this.reporter.error('objid() should be either array or string, ' +\n 'got: ' + JSON.stringify(id));\n }\n\n if (!relative) {\n if (id[1] >= 40)\n return this.reporter.error('Second objid identifier OOB');\n id.splice(0, 2, id[0] * 40 + id[1]);\n }\n\n // Count number of octets\n var size = 0;\n for (var i = 0; i < id.length; i++) {\n var ident = id[i];\n for (size++; ident >= 0x80; ident >>= 7)\n size++;\n }\n\n var objid = new Buffer(size);\n var offset = objid.length - 1;\n for (var i = id.length - 1; i >= 0; i--) {\n var ident = id[i];\n objid[offset--] = ident & 0x7f;\n while ((ident >>= 7) > 0)\n objid[offset--] = 0x80 | (ident & 0x7f);\n }\n\n return this._createEncoderBuffer(objid);\n};\n\nfunction two(num) {\n if (num < 10)\n return '0' + num;\n else\n return num;\n}\n\nDERNode.prototype._encodeTime = function encodeTime(time, tag) {\n var str;\n var date = new Date(time);\n\n if (tag === 'gentime') {\n str = [\n two(date.getFullYear()),\n two(date.getUTCMonth() + 1),\n two(date.getUTCDate()),\n two(date.getUTCHours()),\n two(date.getUTCMinutes()),\n two(date.getUTCSeconds()),\n 'Z'\n ].join('');\n } else if (tag === 'utctime') {\n str = [\n two(date.getFullYear() % 100),\n two(date.getUTCMonth() + 1),\n two(date.getUTCDate()),\n two(date.getUTCHours()),\n two(date.getUTCMinutes()),\n two(date.getUTCSeconds()),\n 'Z'\n ].join('');\n } else {\n this.reporter.error('Encoding ' + tag + ' time is not supported yet');\n }\n\n return this._encodeStr(str, 'octstr');\n};\n\nDERNode.prototype._encodeNull = function encodeNull() {\n return this._createEncoderBuffer('');\n};\n\nDERNode.prototype._encodeInt = function encodeInt(num, values) {\n if (typeof num === 'string') {\n if (!values)\n return this.reporter.error('String int or enum given, but no values map');\n if (!values.hasOwnProperty(num)) {\n return this.reporter.error('Values map doesn\\'t contain: ' +\n JSON.stringify(num));\n }\n num = values[num];\n }\n\n // Bignum, assume big endian\n if (typeof num !== 'number' && !Buffer.isBuffer(num)) {\n var numArray = num.toArray();\n if (!num.sign && numArray[0] & 0x80) {\n numArray.unshift(0);\n }\n num = new Buffer(numArray);\n }\n\n if (Buffer.isBuffer(num)) {\n var size = num.length;\n if (num.length === 0)\n size++;\n\n var out = new Buffer(size);\n num.copy(out);\n if (num.length === 0)\n out[0] = 0\n return this._createEncoderBuffer(out);\n }\n\n if (num < 0x80)\n return this._createEncoderBuffer(num);\n\n if (num < 0x100)\n return this._createEncoderBuffer([0, num]);\n\n var size = 1;\n for (var i = num; i >= 0x100; i >>= 8)\n size++;\n\n var out = new Array(size);\n for (var i = out.length - 1; i >= 0; i--) {\n out[i] = num & 0xff;\n num >>= 8;\n }\n if(out[0] & 0x80) {\n out.unshift(0);\n }\n\n return this._createEncoderBuffer(new Buffer(out));\n};\n\nDERNode.prototype._encodeBool = function encodeBool(value) {\n return this._createEncoderBuffer(value ? 0xff : 0);\n};\n\nDERNode.prototype._use = function use(entity, obj) {\n if (typeof entity === 'function')\n entity = entity(obj);\n return entity._getEncoder('der').tree;\n};\n\nDERNode.prototype._skipDefault = function skipDefault(dataBuffer, reporter, parent) {\n var state = this._baseState;\n var i;\n if (state['default'] === null)\n return false;\n\n var data = dataBuffer.join();\n if (state.defaultBuffer === undefined)\n state.defaultBuffer = this._encodeValue(state['default'], reporter, parent).join();\n\n if (data.length !== state.defaultBuffer.length)\n return false;\n\n for (i=0; i < data.length; i++)\n if (data[i] !== state.defaultBuffer[i])\n return false;\n\n return true;\n};\n\n// Utility methods\n\nfunction encodeTag(tag, primitive, cls, reporter) {\n var res;\n\n if (tag === 'seqof')\n tag = 'seq';\n else if (tag === 'setof')\n tag = 'set';\n\n if (der.tagByName.hasOwnProperty(tag))\n res = der.tagByName[tag];\n else if (typeof tag === 'number' && (tag | 0) === tag)\n res = tag;\n else\n return reporter.error('Unknown tag: ' + tag);\n\n if (res >= 0x1f)\n return reporter.error('Multi-octet tag encoding unsupported');\n\n if (!primitive)\n res |= 0x20;\n\n res |= (der.tagClassByName[cls || 'universal'] << 6);\n\n return res;\n}\n","var encoders = exports;\n\nencoders.der = require('./der');\nencoders.pem = require('./pem');\n","var inherits = require('inherits');\n\nvar DEREncoder = require('./der');\n\nfunction PEMEncoder(entity) {\n DEREncoder.call(this, entity);\n this.enc = 'pem';\n};\ninherits(PEMEncoder, DEREncoder);\nmodule.exports = PEMEncoder;\n\nPEMEncoder.prototype.encode = function encode(data, options) {\n var buf = DEREncoder.prototype.encode.call(this, data);\n\n var p = buf.toString('base64');\n var out = [ '-----BEGIN ' + options.label + '-----' ];\n for (var i = 0; i < p.length; i += 64)\n out.push(p.slice(i, i + 64));\n out.push('-----END ' + options.label + '-----');\n return out.join('\\n');\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/array/from\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/map\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/number/is-nan\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/number/min-safe-integer\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/assign\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/create\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/define-property\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/get-prototype-of\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/keys\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/set-prototype-of\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/symbol\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/symbol/iterator\"), __esModule: true };","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n (0, _defineProperty2.default)(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (obj, key, value) {\n if (key in obj) {\n (0, _defineProperty2.default)(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _assign = require(\"../core-js/object/assign\");\n\nvar _assign2 = _interopRequireDefault(_assign);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _assign2.default || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _setPrototypeOf = require(\"../core-js/object/set-prototype-of\");\n\nvar _setPrototypeOf2 = _interopRequireDefault(_setPrototypeOf);\n\nvar _create = require(\"../core-js/object/create\");\n\nvar _create2 = _interopRequireDefault(_create);\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function, not \" + (typeof superClass === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(superClass)));\n }\n\n subClass.prototype = (0, _create2.default)(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n if (superClass) _setPrototypeOf2.default ? (0, _setPrototypeOf2.default)(subClass, superClass) : subClass.__proto__ = superClass;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (obj, keys) {\n var target = {};\n\n for (var i in obj) {\n if (keys.indexOf(i) >= 0) continue;\n if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n target[i] = obj[i];\n }\n\n return target;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (self, call) {\n if (!self) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return call && ((typeof call === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(call)) === \"object\" || typeof call === \"function\") ? call : self;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _from = require(\"../core-js/array/from\");\n\nvar _from2 = _interopRequireDefault(_from);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n } else {\n return (0, _from2.default)(arr);\n }\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _iterator = require(\"../core-js/symbol/iterator\");\n\nvar _iterator2 = _interopRequireDefault(_iterator);\n\nvar _symbol = require(\"../core-js/symbol\");\n\nvar _symbol2 = _interopRequireDefault(_symbol);\n\nvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n} : function (obj) {\n return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n};","'use strict'\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction placeHoldersCount (b64) {\n var len = b64.length\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // the number of equal signs (place holders)\n // if there are two placeholders, than the two characters before it\n // represent one byte\n // if there is only one, then the three characters before it represent 2 bytes\n // this is just a cheap hack to not do indexOf twice\n return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0\n}\n\nfunction byteLength (b64) {\n // base64 is 4/3 + up to two characters of the original data\n return (b64.length * 3 / 4) - placeHoldersCount(b64)\n}\n\nfunction toByteArray (b64) {\n var i, l, tmp, placeHolders, arr\n var len = b64.length\n placeHolders = placeHoldersCount(b64)\n\n arr = new Arr((len * 3 / 4) - placeHolders)\n\n // if there are placeholders, only get up to the last complete 4 chars\n l = placeHolders > 0 ? len - 4 : len\n\n var L = 0\n\n for (i = 0; i < l; i += 4) {\n tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]\n arr[L++] = (tmp >> 16) & 0xFF\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n if (placeHolders === 2) {\n tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[L++] = tmp & 0xFF\n } else if (placeHolders === 1) {\n tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var output = ''\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n output += lookup[tmp >> 2]\n output += lookup[(tmp << 4) & 0x3F]\n output += '=='\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + (uint8[len - 1])\n output += lookup[tmp >> 10]\n output += lookup[(tmp >> 4) & 0x3F]\n output += lookup[(tmp << 2) & 0x3F]\n output += '='\n }\n\n parts.push(output)\n\n return parts.join('')\n}\n","/*! bignumber.js v2.0.7 https://github.com/MikeMcl/bignumber.js/LICENCE */\n\n;(function (global) {\n 'use strict';\n\n /*\n bignumber.js v2.0.7\n A JavaScript library for arbitrary-precision arithmetic.\n https://github.com/MikeMcl/bignumber.js\n Copyright (c) 2015 Michael Mclaughlin <M8ch88l@gmail.com>\n MIT Expat Licence\n */\n\n\n var BigNumber, crypto, parseNumeric,\n isNumeric = /^-?(\\d+(\\.\\d*)?|\\.\\d+)(e[+-]?\\d+)?$/i,\n mathceil = Math.ceil,\n mathfloor = Math.floor,\n notBool = ' not a boolean or binary digit',\n roundingMode = 'rounding mode',\n tooManyDigits = 'number type has more than 15 significant digits',\n ALPHABET = '0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ$_',\n BASE = 1e14,\n LOG_BASE = 14,\n MAX_SAFE_INTEGER = 0x1fffffffffffff, // 2^53 - 1\n // MAX_INT32 = 0x7fffffff, // 2^31 - 1\n POWS_TEN = [1, 10, 100, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9, 1e10, 1e11, 1e12, 1e13],\n SQRT_BASE = 1e7,\n\n /*\n * The limit on the value of DECIMAL_PLACES, TO_EXP_NEG, TO_EXP_POS, MIN_EXP, MAX_EXP, and\n * the arguments to toExponential, toFixed, toFormat, and toPrecision, beyond which an\n * exception is thrown (if ERRORS is true).\n */\n MAX = 1E9; // 0 to MAX_INT32\n\n\n /*\n * Create and return a BigNumber constructor.\n */\n function another(configObj) {\n var div,\n\n // id tracks the caller function, so its name can be included in error messages.\n id = 0,\n P = BigNumber.prototype,\n ONE = new BigNumber(1),\n\n\n /********************************* EDITABLE DEFAULTS **********************************/\n\n\n /*\n * The default values below must be integers within the inclusive ranges stated.\n * The values can also be changed at run-time using BigNumber.config.\n */\n\n // The maximum number of decimal places for operations involving division.\n DECIMAL_PLACES = 20, // 0 to MAX\n\n /*\n * The rounding mode used when rounding to the above decimal places, and when using\n * toExponential, toFixed, toFormat and toPrecision, and round (default value).\n * UP 0 Away from zero.\n * DOWN 1 Towards zero.\n * CEIL 2 Towards +Infinity.\n * FLOOR 3 Towards -Infinity.\n * HALF_UP 4 Towards nearest neighbour. If equidistant, up.\n * HALF_DOWN 5 Towards nearest neighbour. If equidistant, down.\n * HALF_EVEN 6 Towards nearest neighbour. If equidistant, towards even neighbour.\n * HALF_CEIL 7 Towards nearest neighbour. If equidistant, towards +Infinity.\n * HALF_FLOOR 8 Towards nearest neighbour. If equidistant, towards -Infinity.\n */\n ROUNDING_MODE = 4, // 0 to 8\n\n // EXPONENTIAL_AT : [TO_EXP_NEG , TO_EXP_POS]\n\n // The exponent value at and beneath which toString returns exponential notation.\n // Number type: -7\n TO_EXP_NEG = -7, // 0 to -MAX\n\n // The exponent value at and above which toString returns exponential notation.\n // Number type: 21\n TO_EXP_POS = 21, // 0 to MAX\n\n // RANGE : [MIN_EXP, MAX_EXP]\n\n // The minimum exponent value, beneath which underflow to zero occurs.\n // Number type: -324 (5e-324)\n MIN_EXP = -1e7, // -1 to -MAX\n\n // The maximum exponent value, above which overflow to Infinity occurs.\n // Number type: 308 (1.7976931348623157e+308)\n // For MAX_EXP > 1e7, e.g. new BigNumber('1e100000000').plus(1) may be slow.\n MAX_EXP = 1e7, // 1 to MAX\n\n // Whether BigNumber Errors are ever thrown.\n ERRORS = true, // true or false\n\n // Change to intValidatorNoErrors if ERRORS is false.\n isValidInt = intValidatorWithErrors, // intValidatorWithErrors/intValidatorNoErrors\n\n // Whether to use cryptographically-secure random number generation, if available.\n CRYPTO = false, // true or false\n\n /*\n * The modulo mode used when calculating the modulus: a mod n.\n * The quotient (q = a / n) is calculated according to the corresponding rounding mode.\n * The remainder (r) is calculated as: r = a - n * q.\n *\n * UP 0 The remainder is positive if the dividend is negative, else is negative.\n * DOWN 1 The remainder has the same sign as the dividend.\n * This modulo mode is commonly known as 'truncated division' and is\n * equivalent to (a % n) in JavaScript.\n * FLOOR 3 The remainder has the same sign as the divisor (Python %).\n * HALF_EVEN 6 This modulo mode implements the IEEE 754 remainder function.\n * EUCLID 9 Euclidian division. q = sign(n) * floor(a / abs(n)).\n * The remainder is always positive.\n *\n * The truncated division, floored division, Euclidian division and IEEE 754 remainder\n * modes are commonly used for the modulus operation.\n * Although the other rounding modes can also be used, they may not give useful results.\n */\n MODULO_MODE = 1, // 0 to 9\n\n // The maximum number of significant digits of the result of the toPower operation.\n // If POW_PRECISION is 0, there will be unlimited significant digits.\n POW_PRECISION = 100, // 0 to MAX\n\n // The format specification used by the BigNumber.prototype.toFormat method.\n FORMAT = {\n decimalSeparator: '.',\n groupSeparator: ',',\n groupSize: 3,\n secondaryGroupSize: 0,\n fractionGroupSeparator: '\\xA0', // non-breaking space\n fractionGroupSize: 0\n };\n\n\n /******************************************************************************************/\n\n\n // CONSTRUCTOR\n\n\n /*\n * The BigNumber constructor and exported function.\n * Create and return a new instance of a BigNumber object.\n *\n * n {number|string|BigNumber} A numeric value.\n * [b] {number} The base of n. Integer, 2 to 64 inclusive.\n */\n function BigNumber( n, b ) {\n var c, e, i, num, len, str,\n x = this;\n\n // Enable constructor usage without new.\n if ( !( x instanceof BigNumber ) ) {\n\n // 'BigNumber() constructor call without new: {n}'\n if (ERRORS) raise( 26, 'constructor call without new', n );\n return new BigNumber( n, b );\n }\n\n // 'new BigNumber() base not an integer: {b}'\n // 'new BigNumber() base out of range: {b}'\n if ( b == null || !isValidInt( b, 2, 64, id, 'base' ) ) {\n\n // Duplicate.\n if ( n instanceof BigNumber ) {\n x.s = n.s;\n x.e = n.e;\n x.c = ( n = n.c ) ? n.slice() : n;\n id = 0;\n return;\n }\n\n if ( ( num = typeof n == 'number' ) && n * 0 == 0 ) {\n x.s = 1 / n < 0 ? ( n = -n, -1 ) : 1;\n\n // Fast path for integers.\n if ( n === ~~n ) {\n for ( e = 0, i = n; i >= 10; i /= 10, e++ );\n x.e = e;\n x.c = [n];\n id = 0;\n return;\n }\n\n str = n + '';\n } else {\n if ( !isNumeric.test( str = n + '' ) ) return parseNumeric( x, str, num );\n x.s = str.charCodeAt(0) === 45 ? ( str = str.slice(1), -1 ) : 1;\n }\n } else {\n b = b | 0;\n str = n + '';\n\n // Ensure return value is rounded to DECIMAL_PLACES as with other bases.\n // Allow exponential notation to be used with base 10 argument.\n if ( b == 10 ) {\n x = new BigNumber( n instanceof BigNumber ? n : str );\n return round( x, DECIMAL_PLACES + x.e + 1, ROUNDING_MODE );\n }\n\n // Avoid potential interpretation of Infinity and NaN as base 44+ values.\n // Any number in exponential form will fail due to the [Ee][+-].\n if ( ( num = typeof n == 'number' ) && n * 0 != 0 ||\n !( new RegExp( '^-?' + ( c = '[' + ALPHABET.slice( 0, b ) + ']+' ) +\n '(?:\\\\.' + c + ')?$',b < 37 ? 'i' : '' ) ).test(str) ) {\n return parseNumeric( x, str, num, b );\n }\n\n if (num) {\n x.s = 1 / n < 0 ? ( str = str.slice(1), -1 ) : 1;\n\n if ( ERRORS && str.replace( /^0\\.0*|\\./, '' ).length > 15 ) {\n\n // 'new BigNumber() number type has more than 15 significant digits: {n}'\n raise( id, tooManyDigits, n );\n }\n\n // Prevent later check for length on converted number.\n num = false;\n } else {\n x.s = str.charCodeAt(0) === 45 ? ( str = str.slice(1), -1 ) : 1;\n }\n\n str = convertBase( str, 10, b, x.s );\n }\n\n // Decimal point?\n if ( ( e = str.indexOf('.') ) > -1 ) str = str.replace( '.', '' );\n\n // Exponential form?\n if ( ( i = str.search( /e/i ) ) > 0 ) {\n\n // Determine exponent.\n if ( e < 0 ) e = i;\n e += +str.slice( i + 1 );\n str = str.substring( 0, i );\n } else if ( e < 0 ) {\n\n // Integer.\n e = str.length;\n }\n\n // Determine leading zeros.\n for ( i = 0; str.charCodeAt(i) === 48; i++ );\n\n // Determine trailing zeros.\n for ( len = str.length; str.charCodeAt(--len) === 48; );\n str = str.slice( i, len + 1 );\n\n if (str) {\n len = str.length;\n\n // Disallow numbers with over 15 significant digits if number type.\n // 'new BigNumber() number type has more than 15 significant digits: {n}'\n if ( num && ERRORS && len > 15 ) raise( id, tooManyDigits, x.s * n );\n\n e = e - i - 1;\n\n // Overflow?\n if ( e > MAX_EXP ) {\n\n // Infinity.\n x.c = x.e = null;\n\n // Underflow?\n } else if ( e < MIN_EXP ) {\n\n // Zero.\n x.c = [ x.e = 0 ];\n } else {\n x.e = e;\n x.c = [];\n\n // Transform base\n\n // e is the base 10 exponent.\n // i is where to slice str to get the first element of the coefficient array.\n i = ( e + 1 ) % LOG_BASE;\n if ( e < 0 ) i += LOG_BASE;\n\n if ( i < len ) {\n if (i) x.c.push( +str.slice( 0, i ) );\n\n for ( len -= LOG_BASE; i < len; ) {\n x.c.push( +str.slice( i, i += LOG_BASE ) );\n }\n\n str = str.slice(i);\n i = LOG_BASE - str.length;\n } else {\n i -= len;\n }\n\n for ( ; i--; str += '0' );\n x.c.push( +str );\n }\n } else {\n\n // Zero.\n x.c = [ x.e = 0 ];\n }\n\n id = 0;\n }\n\n\n // CONSTRUCTOR PROPERTIES\n\n\n BigNumber.another = another;\n\n BigNumber.ROUND_UP = 0;\n BigNumber.ROUND_DOWN = 1;\n BigNumber.ROUND_CEIL = 2;\n BigNumber.ROUND_FLOOR = 3;\n BigNumber.ROUND_HALF_UP = 4;\n BigNumber.ROUND_HALF_DOWN = 5;\n BigNumber.ROUND_HALF_EVEN = 6;\n BigNumber.ROUND_HALF_CEIL = 7;\n BigNumber.ROUND_HALF_FLOOR = 8;\n BigNumber.EUCLID = 9;\n\n\n /*\n * Configure infrequently-changing library-wide settings.\n *\n * Accept an object or an argument list, with one or many of the following properties or\n * parameters respectively:\n *\n * DECIMAL_PLACES {number} Integer, 0 to MAX inclusive\n * ROUNDING_MODE {number} Integer, 0 to 8 inclusive\n * EXPONENTIAL_AT {number|number[]} Integer, -MAX to MAX inclusive or\n * [integer -MAX to 0 incl., 0 to MAX incl.]\n * RANGE {number|number[]} Non-zero integer, -MAX to MAX inclusive or\n * [integer -MAX to -1 incl., integer 1 to MAX incl.]\n * ERRORS {boolean|number} true, false, 1 or 0\n * CRYPTO {boolean|number} true, false, 1 or 0\n * MODULO_MODE {number} 0 to 9 inclusive\n * POW_PRECISION {number} 0 to MAX inclusive\n * FORMAT {object} See BigNumber.prototype.toFormat\n * decimalSeparator {string}\n * groupSeparator {string}\n * groupSize {number}\n * secondaryGroupSize {number}\n * fractionGroupSeparator {string}\n * fractionGroupSize {number}\n *\n * (The values assigned to the above FORMAT object properties are not checked for validity.)\n *\n * E.g.\n * BigNumber.config(20, 4) is equivalent to\n * BigNumber.config({ DECIMAL_PLACES : 20, ROUNDING_MODE : 4 })\n *\n * Ignore properties/parameters set to null or undefined.\n * Return an object with the properties current values.\n */\n BigNumber.config = function () {\n var v, p,\n i = 0,\n r = {},\n a = arguments,\n o = a[0],\n has = o && typeof o == 'object'\n ? function () { if ( o.hasOwnProperty(p) ) return ( v = o[p] ) != null; }\n : function () { if ( a.length > i ) return ( v = a[i++] ) != null; };\n\n // DECIMAL_PLACES {number} Integer, 0 to MAX inclusive.\n // 'config() DECIMAL_PLACES not an integer: {v}'\n // 'config() DECIMAL_PLACES out of range: {v}'\n if ( has( p = 'DECIMAL_PLACES' ) && isValidInt( v, 0, MAX, 2, p ) ) {\n DECIMAL_PLACES = v | 0;\n }\n r[p] = DECIMAL_PLACES;\n\n // ROUNDING_MODE {number} Integer, 0 to 8 inclusive.\n // 'config() ROUNDING_MODE not an integer: {v}'\n // 'config() ROUNDING_MODE out of range: {v}'\n if ( has( p = 'ROUNDING_MODE' ) && isValidInt( v, 0, 8, 2, p ) ) {\n ROUNDING_MODE = v | 0;\n }\n r[p] = ROUNDING_MODE;\n\n // EXPONENTIAL_AT {number|number[]}\n // Integer, -MAX to MAX inclusive or [integer -MAX to 0 inclusive, 0 to MAX inclusive].\n // 'config() EXPONENTIAL_AT not an integer: {v}'\n // 'config() EXPONENTIAL_AT out of range: {v}'\n if ( has( p = 'EXPONENTIAL_AT' ) ) {\n\n if ( isArray(v) ) {\n if ( isValidInt( v[0], -MAX, 0, 2, p ) && isValidInt( v[1], 0, MAX, 2, p ) ) {\n TO_EXP_NEG = v[0] | 0;\n TO_EXP_POS = v[1] | 0;\n }\n } else if ( isValidInt( v, -MAX, MAX, 2, p ) ) {\n TO_EXP_NEG = -( TO_EXP_POS = ( v < 0 ? -v : v ) | 0 );\n }\n }\n r[p] = [ TO_EXP_NEG, TO_EXP_POS ];\n\n // RANGE {number|number[]} Non-zero integer, -MAX to MAX inclusive or\n // [integer -MAX to -1 inclusive, integer 1 to MAX inclusive].\n // 'config() RANGE not an integer: {v}'\n // 'config() RANGE cannot be zero: {v}'\n // 'config() RANGE out of range: {v}'\n if ( has( p = 'RANGE' ) ) {\n\n if ( isArray(v) ) {\n if ( isValidInt( v[0], -MAX, -1, 2, p ) && isValidInt( v[1], 1, MAX, 2, p ) ) {\n MIN_EXP = v[0] | 0;\n MAX_EXP = v[1] | 0;\n }\n } else if ( isValidInt( v, -MAX, MAX, 2, p ) ) {\n if ( v | 0 ) MIN_EXP = -( MAX_EXP = ( v < 0 ? -v : v ) | 0 );\n else if (ERRORS) raise( 2, p + ' cannot be zero', v );\n }\n }\n r[p] = [ MIN_EXP, MAX_EXP ];\n\n // ERRORS {boolean|number} true, false, 1 or 0.\n // 'config() ERRORS not a boolean or binary digit: {v}'\n if ( has( p = 'ERRORS' ) ) {\n\n if ( v === !!v || v === 1 || v === 0 ) {\n id = 0;\n isValidInt = ( ERRORS = !!v ) ? intValidatorWithErrors : intValidatorNoErrors;\n } else if (ERRORS) {\n raise( 2, p + notBool, v );\n }\n }\n r[p] = ERRORS;\n\n // CRYPTO {boolean|number} true, false, 1 or 0.\n // 'config() CRYPTO not a boolean or binary digit: {v}'\n // 'config() crypto unavailable: {crypto}'\n if ( has( p = 'CRYPTO' ) ) {\n\n if ( v === !!v || v === 1 || v === 0 ) {\n CRYPTO = !!( v && crypto && typeof crypto == 'object' );\n if ( v && !CRYPTO && ERRORS ) raise( 2, 'crypto unavailable', crypto );\n } else if (ERRORS) {\n raise( 2, p + notBool, v );\n }\n }\n r[p] = CRYPTO;\n\n // MODULO_MODE {number} Integer, 0 to 9 inclusive.\n // 'config() MODULO_MODE not an integer: {v}'\n // 'config() MODULO_MODE out of range: {v}'\n if ( has( p = 'MODULO_MODE' ) && isValidInt( v, 0, 9, 2, p ) ) {\n MODULO_MODE = v | 0;\n }\n r[p] = MODULO_MODE;\n\n // POW_PRECISION {number} Integer, 0 to MAX inclusive.\n // 'config() POW_PRECISION not an integer: {v}'\n // 'config() POW_PRECISION out of range: {v}'\n if ( has( p = 'POW_PRECISION' ) && isValidInt( v, 0, MAX, 2, p ) ) {\n POW_PRECISION = v | 0;\n }\n r[p] = POW_PRECISION;\n\n // FORMAT {object}\n // 'config() FORMAT not an object: {v}'\n if ( has( p = 'FORMAT' ) ) {\n\n if ( typeof v == 'object' ) {\n FORMAT = v;\n } else if (ERRORS) {\n raise( 2, p + ' not an object', v );\n }\n }\n r[p] = FORMAT;\n\n return r;\n };\n\n\n /*\n * Return a new BigNumber whose value is the maximum of the arguments.\n *\n * arguments {number|string|BigNumber}\n */\n BigNumber.max = function () { return maxOrMin( arguments, P.lt ); };\n\n\n /*\n * Return a new BigNumber whose value is the minimum of the arguments.\n *\n * arguments {number|string|BigNumber}\n */\n BigNumber.min = function () { return maxOrMin( arguments, P.gt ); };\n\n\n /*\n * Return a new BigNumber with a random value equal to or greater than 0 and less than 1,\n * and with dp, or DECIMAL_PLACES if dp is omitted, decimal places (or less if trailing\n * zeros are produced).\n *\n * [dp] {number} Decimal places. Integer, 0 to MAX inclusive.\n *\n * 'random() decimal places not an integer: {dp}'\n * 'random() decimal places out of range: {dp}'\n * 'random() crypto unavailable: {crypto}'\n */\n BigNumber.random = (function () {\n var pow2_53 = 0x20000000000000;\n\n // Return a 53 bit integer n, where 0 <= n < 9007199254740992.\n // Check if Math.random() produces more than 32 bits of randomness.\n // If it does, assume at least 53 bits are produced, otherwise assume at least 30 bits.\n // 0x40000000 is 2^30, 0x800000 is 2^23, 0x1fffff is 2^21 - 1.\n var random53bitInt = (Math.random() * pow2_53) & 0x1fffff\n ? function () { return mathfloor( Math.random() * pow2_53 ); }\n : function () { return ((Math.random() * 0x40000000 | 0) * 0x800000) +\n (Math.random() * 0x800000 | 0); };\n\n return function (dp) {\n var a, b, e, k, v,\n i = 0,\n c = [],\n rand = new BigNumber(ONE);\n\n dp = dp == null || !isValidInt( dp, 0, MAX, 14 ) ? DECIMAL_PLACES : dp | 0;\n k = mathceil( dp / LOG_BASE );\n\n if (CRYPTO) {\n\n // Browsers supporting crypto.getRandomValues.\n if ( crypto && crypto.getRandomValues ) {\n\n a = crypto.getRandomValues( new Uint32Array( k *= 2 ) );\n\n for ( ; i < k; ) {\n\n // 53 bits:\n // ((Math.pow(2, 32) - 1) * Math.pow(2, 21)).toString(2)\n // 11111 11111111 11111111 11111111 11100000 00000000 00000000\n // ((Math.pow(2, 32) - 1) >>> 11).toString(2)\n // 11111 11111111 11111111\n // 0x20000 is 2^21.\n v = a[i] * 0x20000 + (a[i + 1] >>> 11);\n\n // Rejection sampling:\n // 0 <= v < 9007199254740992\n // Probability that v >= 9e15, is\n // 7199254740992 / 9007199254740992 ~= 0.0008, i.e. 1 in 1251\n if ( v >= 9e15 ) {\n b = crypto.getRandomValues( new Uint32Array(2) );\n a[i] = b[0];\n a[i + 1] = b[1];\n } else {\n\n // 0 <= v <= 8999999999999999\n // 0 <= (v % 1e14) <= 99999999999999\n c.push( v % 1e14 );\n i += 2;\n }\n }\n i = k / 2;\n\n // Node.js supporting crypto.randomBytes.\n } else if ( crypto && crypto.randomBytes ) {\n\n // buffer\n a = crypto.randomBytes( k *= 7 );\n\n for ( ; i < k; ) {\n\n // 0x1000000000000 is 2^48, 0x10000000000 is 2^40\n // 0x100000000 is 2^32, 0x1000000 is 2^24\n // 11111 11111111 11111111 11111111 11111111 11111111 11111111\n // 0 <= v < 9007199254740992\n v = ( ( a[i] & 31 ) * 0x1000000000000 ) + ( a[i + 1] * 0x10000000000 ) +\n ( a[i + 2] * 0x100000000 ) + ( a[i + 3] * 0x1000000 ) +\n ( a[i + 4] << 16 ) + ( a[i + 5] << 8 ) + a[i + 6];\n\n if ( v >= 9e15 ) {\n crypto.randomBytes(7).copy( a, i );\n } else {\n\n // 0 <= (v % 1e14) <= 99999999999999\n c.push( v % 1e14 );\n i += 7;\n }\n }\n i = k / 7;\n } else if (ERRORS) {\n raise( 14, 'crypto unavailable', crypto );\n }\n }\n\n // Use Math.random: CRYPTO is false or crypto is unavailable and ERRORS is false.\n if (!i) {\n\n for ( ; i < k; ) {\n v = random53bitInt();\n if ( v < 9e15 ) c[i++] = v % 1e14;\n }\n }\n\n k = c[--i];\n dp %= LOG_BASE;\n\n // Convert trailing digits to zeros according to dp.\n if ( k && dp ) {\n v = POWS_TEN[LOG_BASE - dp];\n c[i] = mathfloor( k / v ) * v;\n }\n\n // Remove trailing elements which are zero.\n for ( ; c[i] === 0; c.pop(), i-- );\n\n // Zero?\n if ( i < 0 ) {\n c = [ e = 0 ];\n } else {\n\n // Remove leading elements which are zero and adjust exponent accordingly.\n for ( e = -1 ; c[0] === 0; c.shift(), e -= LOG_BASE);\n\n // Count the digits of the first element of c to determine leading zeros, and...\n for ( i = 1, v = c[0]; v >= 10; v /= 10, i++);\n\n // adjust the exponent accordingly.\n if ( i < LOG_BASE ) e -= LOG_BASE - i;\n }\n\n rand.e = e;\n rand.c = c;\n return rand;\n };\n })();\n\n\n // PRIVATE FUNCTIONS\n\n\n // Convert a numeric string of baseIn to a numeric string of baseOut.\n function convertBase( str, baseOut, baseIn, sign ) {\n var d, e, k, r, x, xc, y,\n i = str.indexOf( '.' ),\n dp = DECIMAL_PLACES,\n rm = ROUNDING_MODE;\n\n if ( baseIn < 37 ) str = str.toLowerCase();\n\n // Non-integer.\n if ( i >= 0 ) {\n k = POW_PRECISION;\n\n // Unlimited precision.\n POW_PRECISION = 0;\n str = str.replace( '.', '' );\n y = new BigNumber(baseIn);\n x = y.pow( str.length - i );\n POW_PRECISION = k;\n\n // Convert str as if an integer, then restore the fraction part by dividing the\n // result by its base raised to a power.\n y.c = toBaseOut( toFixedPoint( coeffToString( x.c ), x.e ), 10, baseOut );\n y.e = y.c.length;\n }\n\n // Convert the number as integer.\n xc = toBaseOut( str, baseIn, baseOut );\n e = k = xc.length;\n\n // Remove trailing zeros.\n for ( ; xc[--k] == 0; xc.pop() );\n if ( !xc[0] ) return '0';\n\n if ( i < 0 ) {\n --e;\n } else {\n x.c = xc;\n x.e = e;\n\n // sign is needed for correct rounding.\n x.s = sign;\n x = div( x, y, dp, rm, baseOut );\n xc = x.c;\n r = x.r;\n e = x.e;\n }\n\n d = e + dp + 1;\n\n // The rounding digit, i.e. the digit to the right of the digit that may be rounded up.\n i = xc[d];\n k = baseOut / 2;\n r = r || d < 0 || xc[d + 1] != null;\n\n r = rm < 4 ? ( i != null || r ) && ( rm == 0 || rm == ( x.s < 0 ? 3 : 2 ) )\n : i > k || i == k &&( rm == 4 || r || rm == 6 && xc[d - 1] & 1 ||\n rm == ( x.s < 0 ? 8 : 7 ) );\n\n if ( d < 1 || !xc[0] ) {\n\n // 1^-dp or 0.\n str = r ? toFixedPoint( '1', -dp ) : '0';\n } else {\n xc.length = d;\n\n if (r) {\n\n // Rounding up may mean the previous digit has to be rounded up and so on.\n for ( --baseOut; ++xc[--d] > baseOut; ) {\n xc[d] = 0;\n\n if ( !d ) {\n ++e;\n xc.unshift(1);\n }\n }\n }\n\n // Determine trailing zeros.\n for ( k = xc.length; !xc[--k]; );\n\n // E.g. [4, 11, 15] becomes 4bf.\n for ( i = 0, str = ''; i <= k; str += ALPHABET.charAt( xc[i++] ) );\n str = toFixedPoint( str, e );\n }\n\n // The caller will add the sign.\n return str;\n }\n\n\n // Perform division in the specified base. Called by div and convertBase.\n div = (function () {\n\n // Assume non-zero x and k.\n function multiply( x, k, base ) {\n var m, temp, xlo, xhi,\n carry = 0,\n i = x.length,\n klo = k % SQRT_BASE,\n khi = k / SQRT_BASE | 0;\n\n for ( x = x.slice(); i--; ) {\n xlo = x[i] % SQRT_BASE;\n xhi = x[i] / SQRT_BASE | 0;\n m = khi * xlo + xhi * klo;\n temp = klo * xlo + ( ( m % SQRT_BASE ) * SQRT_BASE ) + carry;\n carry = ( temp / base | 0 ) + ( m / SQRT_BASE | 0 ) + khi * xhi;\n x[i] = temp % base;\n }\n\n if (carry) x.unshift(carry);\n\n return x;\n }\n\n function compare( a, b, aL, bL ) {\n var i, cmp;\n\n if ( aL != bL ) {\n cmp = aL > bL ? 1 : -1;\n } else {\n\n for ( i = cmp = 0; i < aL; i++ ) {\n\n if ( a[i] != b[i] ) {\n cmp = a[i] > b[i] ? 1 : -1;\n break;\n }\n }\n }\n return cmp;\n }\n\n function subtract( a, b, aL, base ) {\n var i = 0;\n\n // Subtract b from a.\n for ( ; aL--; ) {\n a[aL] -= i;\n i = a[aL] < b[aL] ? 1 : 0;\n a[aL] = i * base + a[aL] - b[aL];\n }\n\n // Remove leading zeros.\n for ( ; !a[0] && a.length > 1; a.shift() );\n }\n\n // x: dividend, y: divisor.\n return function ( x, y, dp, rm, base ) {\n var cmp, e, i, more, n, prod, prodL, q, qc, rem, remL, rem0, xi, xL, yc0,\n yL, yz,\n s = x.s == y.s ? 1 : -1,\n xc = x.c,\n yc = y.c;\n\n // Either NaN, Infinity or 0?\n if ( !xc || !xc[0] || !yc || !yc[0] ) {\n\n return new BigNumber(\n\n // Return NaN if either NaN, or both Infinity or 0.\n !x.s || !y.s || ( xc ? yc && xc[0] == yc[0] : !yc ) ? NaN :\n\n // Return ±0 if x is ±0 or y is ±Infinity, or return ±Infinity as y is ±0.\n xc && xc[0] == 0 || !yc ? s * 0 : s / 0\n );\n }\n\n q = new BigNumber(s);\n qc = q.c = [];\n e = x.e - y.e;\n s = dp + e + 1;\n\n if ( !base ) {\n base = BASE;\n e = bitFloor( x.e / LOG_BASE ) - bitFloor( y.e / LOG_BASE );\n s = s / LOG_BASE | 0;\n }\n\n // Result exponent may be one less then the current value of e.\n // The coefficients of the BigNumbers from convertBase may have trailing zeros.\n for ( i = 0; yc[i] == ( xc[i] || 0 ); i++ );\n if ( yc[i] > ( xc[i] || 0 ) ) e--;\n\n if ( s < 0 ) {\n qc.push(1);\n more = true;\n } else {\n xL = xc.length;\n yL = yc.length;\n i = 0;\n s += 2;\n\n // Normalise xc and yc so highest order digit of yc is >= base / 2.\n\n n = mathfloor( base / ( yc[0] + 1 ) );\n\n // Not necessary, but to handle odd bases where yc[0] == ( base / 2 ) - 1.\n // if ( n > 1 || n++ == 1 && yc[0] < base / 2 ) {\n if ( n > 1 ) {\n yc = multiply( yc, n, base );\n xc = multiply( xc, n, base );\n yL = yc.length;\n xL = xc.length;\n }\n\n xi = yL;\n rem = xc.slice( 0, yL );\n remL = rem.length;\n\n // Add zeros to make remainder as long as divisor.\n for ( ; remL < yL; rem[remL++] = 0 );\n yz = yc.slice();\n yz.unshift(0);\n yc0 = yc[0];\n if ( yc[1] >= base / 2 ) yc0++;\n // Not necessary, but to prevent trial digit n > base, when using base 3.\n // else if ( base == 3 && yc0 == 1 ) yc0 = 1 + 1e-15;\n\n do {\n n = 0;\n\n // Compare divisor and remainder.\n cmp = compare( yc, rem, yL, remL );\n\n // If divisor < remainder.\n if ( cmp < 0 ) {\n\n // Calculate trial digit, n.\n\n rem0 = rem[0];\n if ( yL != remL ) rem0 = rem0 * base + ( rem[1] || 0 );\n\n // n is how many times the divisor goes into the current remainder.\n n = mathfloor( rem0 / yc0 );\n\n // Algorithm:\n // 1. product = divisor * trial digit (n)\n // 2. if product > remainder: product -= divisor, n--\n // 3. remainder -= product\n // 4. if product was < remainder at 2:\n // 5. compare new remainder and divisor\n // 6. If remainder > divisor: remainder -= divisor, n++\n\n if ( n > 1 ) {\n\n // n may be > base only when base is 3.\n if (n >= base) n = base - 1;\n\n // product = divisor * trial digit.\n prod = multiply( yc, n, base );\n prodL = prod.length;\n remL = rem.length;\n\n // Compare product and remainder.\n // If product > remainder.\n // Trial digit n too high.\n // n is 1 too high about 5% of the time, and is not known to have\n // ever been more than 1 too high.\n while ( compare( prod, rem, prodL, remL ) == 1 ) {\n n--;\n\n // Subtract divisor from product.\n subtract( prod, yL < prodL ? yz : yc, prodL, base );\n prodL = prod.length;\n cmp = 1;\n }\n } else {\n\n // n is 0 or 1, cmp is -1.\n // If n is 0, there is no need to compare yc and rem again below,\n // so change cmp to 1 to avoid it.\n // If n is 1, leave cmp as -1, so yc and rem are compared again.\n if ( n == 0 ) {\n\n // divisor < remainder, so n must be at least 1.\n cmp = n = 1;\n }\n\n // product = divisor\n prod = yc.slice();\n prodL = prod.length;\n }\n\n if ( prodL < remL ) prod.unshift(0);\n\n // Subtract product from remainder.\n subtract( rem, prod, remL, base );\n remL = rem.length;\n\n // If product was < remainder.\n if ( cmp == -1 ) {\n\n // Compare divisor and new remainder.\n // If divisor < new remainder, subtract divisor from remainder.\n // Trial digit n too low.\n // n is 1 too low about 5% of the time, and very rarely 2 too low.\n while ( compare( yc, rem, yL, remL ) < 1 ) {\n n++;\n\n // Subtract divisor from remainder.\n subtract( rem, yL < remL ? yz : yc, remL, base );\n remL = rem.length;\n }\n }\n } else if ( cmp === 0 ) {\n n++;\n rem = [0];\n } // else cmp === 1 and n will be 0\n\n // Add the next digit, n, to the result array.\n qc[i++] = n;\n\n // Update the remainder.\n if ( rem[0] ) {\n rem[remL++] = xc[xi] || 0;\n } else {\n rem = [ xc[xi] ];\n remL = 1;\n }\n } while ( ( xi++ < xL || rem[0] != null ) && s-- );\n\n more = rem[0] != null;\n\n // Leading zero?\n if ( !qc[0] ) qc.shift();\n }\n\n if ( base == BASE ) {\n\n // To calculate q.e, first get the number of digits of qc[0].\n for ( i = 1, s = qc[0]; s >= 10; s /= 10, i++ );\n round( q, dp + ( q.e = i + e * LOG_BASE - 1 ) + 1, rm, more );\n\n // Caller is convertBase.\n } else {\n q.e = e;\n q.r = +more;\n }\n\n return q;\n };\n })();\n\n\n /*\n * Return a string representing the value of BigNumber n in fixed-point or exponential\n * notation rounded to the specified decimal places or significant digits.\n *\n * n is a BigNumber.\n * i is the index of the last digit required (i.e. the digit that may be rounded up).\n * rm is the rounding mode.\n * caller is caller id: toExponential 19, toFixed 20, toFormat 21, toPrecision 24.\n */\n function format( n, i, rm, caller ) {\n var c0, e, ne, len, str;\n\n rm = rm != null && isValidInt( rm, 0, 8, caller, roundingMode )\n ? rm | 0 : ROUNDING_MODE;\n\n if ( !n.c ) return n.toString();\n c0 = n.c[0];\n ne = n.e;\n\n if ( i == null ) {\n str = coeffToString( n.c );\n str = caller == 19 || caller == 24 && ne <= TO_EXP_NEG\n ? toExponential( str, ne )\n : toFixedPoint( str, ne );\n } else {\n n = round( new BigNumber(n), i, rm );\n\n // n.e may have changed if the value was rounded up.\n e = n.e;\n\n str = coeffToString( n.c );\n len = str.length;\n\n // toPrecision returns exponential notation if the number of significant digits\n // specified is less than the number of digits necessary to represent the integer\n // part of the value in fixed-point notation.\n\n // Exponential notation.\n if ( caller == 19 || caller == 24 && ( i <= e || e <= TO_EXP_NEG ) ) {\n\n // Append zeros?\n for ( ; len < i; str += '0', len++ );\n str = toExponential( str, e );\n\n // Fixed-point notation.\n } else {\n i -= ne;\n str = toFixedPoint( str, e );\n\n // Append zeros?\n if ( e + 1 > len ) {\n if ( --i > 0 ) for ( str += '.'; i--; str += '0' );\n } else {\n i += e - len;\n if ( i > 0 ) {\n if ( e + 1 == len ) str += '.';\n for ( ; i--; str += '0' );\n }\n }\n }\n }\n\n return n.s < 0 && c0 ? '-' + str : str;\n }\n\n\n // Handle BigNumber.max and BigNumber.min.\n function maxOrMin( args, method ) {\n var m, n,\n i = 0;\n\n if ( isArray( args[0] ) ) args = args[0];\n m = new BigNumber( args[0] );\n\n for ( ; ++i < args.length; ) {\n n = new BigNumber( args[i] );\n\n // If any number is NaN, return NaN.\n if ( !n.s ) {\n m = n;\n break;\n } else if ( method.call( m, n ) ) {\n m = n;\n }\n }\n\n return m;\n }\n\n\n /*\n * Return true if n is an integer in range, otherwise throw.\n * Use for argument validation when ERRORS is true.\n */\n function intValidatorWithErrors( n, min, max, caller, name ) {\n if ( n < min || n > max || n != truncate(n) ) {\n raise( caller, ( name || 'decimal places' ) +\n ( n < min || n > max ? ' out of range' : ' not an integer' ), n );\n }\n\n return true;\n }\n\n\n /*\n * Strip trailing zeros, calculate base 10 exponent and check against MIN_EXP and MAX_EXP.\n * Called by minus, plus and times.\n */\n function normalise( n, c, e ) {\n var i = 1,\n j = c.length;\n\n // Remove trailing zeros.\n for ( ; !c[--j]; c.pop() );\n\n // Calculate the base 10 exponent. First get the number of digits of c[0].\n for ( j = c[0]; j >= 10; j /= 10, i++ );\n\n // Overflow?\n if ( ( e = i + e * LOG_BASE - 1 ) > MAX_EXP ) {\n\n // Infinity.\n n.c = n.e = null;\n\n // Underflow?\n } else if ( e < MIN_EXP ) {\n\n // Zero.\n n.c = [ n.e = 0 ];\n } else {\n n.e = e;\n n.c = c;\n }\n\n return n;\n }\n\n\n // Handle values that fail the validity test in BigNumber.\n parseNumeric = (function () {\n var basePrefix = /^(-?)0([xbo])/i,\n dotAfter = /^([^.]+)\\.$/,\n dotBefore = /^\\.([^.]+)$/,\n isInfinityOrNaN = /^-?(Infinity|NaN)$/,\n whitespaceOrPlus = /^\\s*\\+|^\\s+|\\s+$/g;\n\n return function ( x, str, num, b ) {\n var base,\n s = num ? str : str.replace( whitespaceOrPlus, '' );\n\n // No exception on ±Infinity or NaN.\n if ( isInfinityOrNaN.test(s) ) {\n x.s = isNaN(s) ? null : s < 0 ? -1 : 1;\n } else {\n if ( !num ) {\n\n // basePrefix = /^(-?)0([xbo])(?=\\w[\\w.]*$)/i\n s = s.replace( basePrefix, function ( m, p1, p2 ) {\n base = ( p2 = p2.toLowerCase() ) == 'x' ? 16 : p2 == 'b' ? 2 : 8;\n return !b || b == base ? p1 : m;\n });\n\n if (b) {\n base = b;\n\n // E.g. '1.' to '1', '.1' to '0.1'\n s = s.replace( dotAfter, '$1' ).replace( dotBefore, '0.$1' );\n }\n\n if ( str != s ) return new BigNumber( s, base );\n }\n\n // 'new BigNumber() not a number: {n}'\n // 'new BigNumber() not a base {b} number: {n}'\n if (ERRORS) raise( id, 'not a' + ( b ? ' base ' + b : '' ) + ' number', str );\n x.s = null;\n }\n\n x.c = x.e = null;\n id = 0;\n }\n })();\n\n\n // Throw a BigNumber Error.\n function raise( caller, msg, val ) {\n var error = new Error( [\n 'new BigNumber', // 0\n 'cmp', // 1\n 'config', // 2\n 'div', // 3\n 'divToInt', // 4\n 'eq', // 5\n 'gt', // 6\n 'gte', // 7\n 'lt', // 8\n 'lte', // 9\n 'minus', // 10\n 'mod', // 11\n 'plus', // 12\n 'precision', // 13\n 'random', // 14\n 'round', // 15\n 'shift', // 16\n 'times', // 17\n 'toDigits', // 18\n 'toExponential', // 19\n 'toFixed', // 20\n 'toFormat', // 21\n 'toFraction', // 22\n 'pow', // 23\n 'toPrecision', // 24\n 'toString', // 25\n 'BigNumber' // 26\n ][caller] + '() ' + msg + ': ' + val );\n\n error.name = 'BigNumber Error';\n id = 0;\n throw error;\n }\n\n\n /*\n * Round x to sd significant digits using rounding mode rm. Check for over/under-flow.\n * If r is truthy, it is known that there are more digits after the rounding digit.\n */\n function round( x, sd, rm, r ) {\n var d, i, j, k, n, ni, rd,\n xc = x.c,\n pows10 = POWS_TEN;\n\n // if x is not Infinity or NaN...\n if (xc) {\n\n // rd is the rounding digit, i.e. the digit after the digit that may be rounded up.\n // n is a base 1e14 number, the value of the element of array x.c containing rd.\n // ni is the index of n within x.c.\n // d is the number of digits of n.\n // i is the index of rd within n including leading zeros.\n // j is the actual index of rd within n (if < 0, rd is a leading zero).\n out: {\n\n // Get the number of digits of the first element of xc.\n for ( d = 1, k = xc[0]; k >= 10; k /= 10, d++ );\n i = sd - d;\n\n // If the rounding digit is in the first element of xc...\n if ( i < 0 ) {\n i += LOG_BASE;\n j = sd;\n n = xc[ ni = 0 ];\n\n // Get the rounding digit at index j of n.\n rd = n / pows10[ d - j - 1 ] % 10 | 0;\n } else {\n ni = mathceil( ( i + 1 ) / LOG_BASE );\n\n if ( ni >= xc.length ) {\n\n if (r) {\n\n // Needed by sqrt.\n for ( ; xc.length <= ni; xc.push(0) );\n n = rd = 0;\n d = 1;\n i %= LOG_BASE;\n j = i - LOG_BASE + 1;\n } else {\n break out;\n }\n } else {\n n = k = xc[ni];\n\n // Get the number of digits of n.\n for ( d = 1; k >= 10; k /= 10, d++ );\n\n // Get the index of rd within n.\n i %= LOG_BASE;\n\n // Get the index of rd within n, adjusted for leading zeros.\n // The number of leading zeros of n is given by LOG_BASE - d.\n j = i - LOG_BASE + d;\n\n // Get the rounding digit at index j of n.\n rd = j < 0 ? 0 : n / pows10[ d - j - 1 ] % 10 | 0;\n }\n }\n\n r = r || sd < 0 ||\n\n // Are there any non-zero digits after the rounding digit?\n // The expression n % pows10[ d - j - 1 ] returns all digits of n to the right\n // of the digit at j, e.g. if n is 908714 and j is 2, the expression gives 714.\n xc[ni + 1] != null || ( j < 0 ? n : n % pows10[ d - j - 1 ] );\n\n r = rm < 4\n ? ( rd || r ) && ( rm == 0 || rm == ( x.s < 0 ? 3 : 2 ) )\n : rd > 5 || rd == 5 && ( rm == 4 || r || rm == 6 &&\n\n // Check whether the digit to the left of the rounding digit is odd.\n ( ( i > 0 ? j > 0 ? n / pows10[ d - j ] : 0 : xc[ni - 1] ) % 10 ) & 1 ||\n rm == ( x.s < 0 ? 8 : 7 ) );\n\n if ( sd < 1 || !xc[0] ) {\n xc.length = 0;\n\n if (r) {\n\n // Convert sd to decimal places.\n sd -= x.e + 1;\n\n // 1, 0.1, 0.01, 0.001, 0.0001 etc.\n xc[0] = pows10[ sd % LOG_BASE ];\n x.e = -sd || 0;\n } else {\n\n // Zero.\n xc[0] = x.e = 0;\n }\n\n return x;\n }\n\n // Remove excess digits.\n if ( i == 0 ) {\n xc.length = ni;\n k = 1;\n ni--;\n } else {\n xc.length = ni + 1;\n k = pows10[ LOG_BASE - i ];\n\n // E.g. 56700 becomes 56000 if 7 is the rounding digit.\n // j > 0 means i > number of leading zeros of n.\n xc[ni] = j > 0 ? mathfloor( n / pows10[ d - j ] % pows10[j] ) * k : 0;\n }\n\n // Round up?\n if (r) {\n\n for ( ; ; ) {\n\n // If the digit to be rounded up is in the first element of xc...\n if ( ni == 0 ) {\n\n // i will be the length of xc[0] before k is added.\n for ( i = 1, j = xc[0]; j >= 10; j /= 10, i++ );\n j = xc[0] += k;\n for ( k = 1; j >= 10; j /= 10, k++ );\n\n // if i != k the length has increased.\n if ( i != k ) {\n x.e++;\n if ( xc[0] == BASE ) xc[0] = 1;\n }\n\n break;\n } else {\n xc[ni] += k;\n if ( xc[ni] != BASE ) break;\n xc[ni--] = 0;\n k = 1;\n }\n }\n }\n\n // Remove trailing zeros.\n for ( i = xc.length; xc[--i] === 0; xc.pop() );\n }\n\n // Overflow? Infinity.\n if ( x.e > MAX_EXP ) {\n x.c = x.e = null;\n\n // Underflow? Zero.\n } else if ( x.e < MIN_EXP ) {\n x.c = [ x.e = 0 ];\n }\n }\n\n return x;\n }\n\n\n // PROTOTYPE/INSTANCE METHODS\n\n\n /*\n * Return a new BigNumber whose value is the absolute value of this BigNumber.\n */\n P.absoluteValue = P.abs = function () {\n var x = new BigNumber(this);\n if ( x.s < 0 ) x.s = 1;\n return x;\n };\n\n\n /*\n * Return a new BigNumber whose value is the value of this BigNumber rounded to a whole\n * number in the direction of Infinity.\n */\n P.ceil = function () {\n return round( new BigNumber(this), this.e + 1, 2 );\n };\n\n\n /*\n * Return\n * 1 if the value of this BigNumber is greater than the value of BigNumber(y, b),\n * -1 if the value of this BigNumber is less than the value of BigNumber(y, b),\n * 0 if they have the same value,\n * or null if the value of either is NaN.\n */\n P.comparedTo = P.cmp = function ( y, b ) {\n id = 1;\n return compare( this, new BigNumber( y, b ) );\n };\n\n\n /*\n * Return the number of decimal places of the value of this BigNumber, or null if the value\n * of this BigNumber is ±Infinity or NaN.\n */\n P.decimalPlaces = P.dp = function () {\n var n, v,\n c = this.c;\n\n if ( !c ) return null;\n n = ( ( v = c.length - 1 ) - bitFloor( this.e / LOG_BASE ) ) * LOG_BASE;\n\n // Subtract the number of trailing zeros of the last number.\n if ( v = c[v] ) for ( ; v % 10 == 0; v /= 10, n-- );\n if ( n < 0 ) n = 0;\n\n return n;\n };\n\n\n /*\n * n / 0 = I\n * n / N = N\n * n / I = 0\n * 0 / n = 0\n * 0 / 0 = N\n * 0 / N = N\n * 0 / I = 0\n * N / n = N\n * N / 0 = N\n * N / N = N\n * N / I = N\n * I / n = I\n * I / 0 = I\n * I / N = N\n * I / I = N\n *\n * Return a new BigNumber whose value is the value of this BigNumber divided by the value of\n * BigNumber(y, b), rounded according to DECIMAL_PLACES and ROUNDING_MODE.\n */\n P.dividedBy = P.div = function ( y, b ) {\n id = 3;\n return div( this, new BigNumber( y, b ), DECIMAL_PLACES, ROUNDING_MODE );\n };\n\n\n /*\n * Return a new BigNumber whose value is the integer part of dividing the value of this\n * BigNumber by the value of BigNumber(y, b).\n */\n P.dividedToIntegerBy = P.divToInt = function ( y, b ) {\n id = 4;\n return div( this, new BigNumber( y, b ), 0, 1 );\n };\n\n\n /*\n * Return true if the value of this BigNumber is equal to the value of BigNumber(y, b),\n * otherwise returns false.\n */\n P.equals = P.eq = function ( y, b ) {\n id = 5;\n return compare( this, new BigNumber( y, b ) ) === 0;\n };\n\n\n /*\n * Return a new BigNumber whose value is the value of this BigNumber rounded to a whole\n * number in the direction of -Infinity.\n */\n P.floor = function () {\n return round( new BigNumber(this), this.e + 1, 3 );\n };\n\n\n /*\n * Return true if the value of this BigNumber is greater than the value of BigNumber(y, b),\n * otherwise returns false.\n */\n P.greaterThan = P.gt = function ( y, b ) {\n id = 6;\n return compare( this, new BigNumber( y, b ) ) > 0;\n };\n\n\n /*\n * Return true if the value of this BigNumber is greater than or equal to the value of\n * BigNumber(y, b), otherwise returns false.\n */\n P.greaterThanOrEqualTo = P.gte = function ( y, b ) {\n id = 7;\n return ( b = compare( this, new BigNumber( y, b ) ) ) === 1 || b === 0;\n\n };\n\n\n /*\n * Return true if the value of this BigNumber is a finite number, otherwise returns false.\n */\n P.isFinite = function () {\n return !!this.c;\n };\n\n\n /*\n * Return true if the value of this BigNumber is an integer, otherwise return false.\n */\n P.isInteger = P.isInt = function () {\n return !!this.c && bitFloor( this.e / LOG_BASE ) > this.c.length - 2;\n };\n\n\n /*\n * Return true if the value of this BigNumber is NaN, otherwise returns false.\n */\n P.isNaN = function () {\n return !this.s;\n };\n\n\n /*\n * Return true if the value of this BigNumber is negative, otherwise returns false.\n */\n P.isNegative = P.isNeg = function () {\n return this.s < 0;\n };\n\n\n /*\n * Return true if the value of this BigNumber is 0 or -0, otherwise returns false.\n */\n P.isZero = function () {\n return !!this.c && this.c[0] == 0;\n };\n\n\n /*\n * Return true if the value of this BigNumber is less than the value of BigNumber(y, b),\n * otherwise returns false.\n */\n P.lessThan = P.lt = function ( y, b ) {\n id = 8;\n return compare( this, new BigNumber( y, b ) ) < 0;\n };\n\n\n /*\n * Return true if the value of this BigNumber is less than or equal to the value of\n * BigNumber(y, b), otherwise returns false.\n */\n P.lessThanOrEqualTo = P.lte = function ( y, b ) {\n id = 9;\n return ( b = compare( this, new BigNumber( y, b ) ) ) === -1 || b === 0;\n };\n\n\n /*\n * n - 0 = n\n * n - N = N\n * n - I = -I\n * 0 - n = -n\n * 0 - 0 = 0\n * 0 - N = N\n * 0 - I = -I\n * N - n = N\n * N - 0 = N\n * N - N = N\n * N - I = N\n * I - n = I\n * I - 0 = I\n * I - N = N\n * I - I = N\n *\n * Return a new BigNumber whose value is the value of this BigNumber minus the value of\n * BigNumber(y, b).\n */\n P.minus = P.sub = function ( y, b ) {\n var i, j, t, xLTy,\n x = this,\n a = x.s;\n\n id = 10;\n y = new BigNumber( y, b );\n b = y.s;\n\n // Either NaN?\n if ( !a || !b ) return new BigNumber(NaN);\n\n // Signs differ?\n if ( a != b ) {\n y.s = -b;\n return x.plus(y);\n }\n\n var xe = x.e / LOG_BASE,\n ye = y.e / LOG_BASE,\n xc = x.c,\n yc = y.c;\n\n if ( !xe || !ye ) {\n\n // Either Infinity?\n if ( !xc || !yc ) return xc ? ( y.s = -b, y ) : new BigNumber( yc ? x : NaN );\n\n // Either zero?\n if ( !xc[0] || !yc[0] ) {\n\n // Return y if y is non-zero, x if x is non-zero, or zero if both are zero.\n return yc[0] ? ( y.s = -b, y ) : new BigNumber( xc[0] ? x :\n\n // IEEE 754 (2008) 6.3: n - n = -0 when rounding to -Infinity\n ROUNDING_MODE == 3 ? -0 : 0 );\n }\n }\n\n xe = bitFloor(xe);\n ye = bitFloor(ye);\n xc = xc.slice();\n\n // Determine which is the bigger number.\n if ( a = xe - ye ) {\n\n if ( xLTy = a < 0 ) {\n a = -a;\n t = xc;\n } else {\n ye = xe;\n t = yc;\n }\n\n t.reverse();\n\n // Prepend zeros to equalise exponents.\n for ( b = a; b--; t.push(0) );\n t.reverse();\n } else {\n\n // Exponents equal. Check digit by digit.\n j = ( xLTy = ( a = xc.length ) < ( b = yc.length ) ) ? a : b;\n\n for ( a = b = 0; b < j; b++ ) {\n\n if ( xc[b] != yc[b] ) {\n xLTy = xc[b] < yc[b];\n break;\n }\n }\n }\n\n // x < y? Point xc to the array of the bigger number.\n if (xLTy) t = xc, xc = yc, yc = t, y.s = -y.s;\n\n b = ( j = yc.length ) - ( i = xc.length );\n\n // Append zeros to xc if shorter.\n // No need to add zeros to yc if shorter as subtract only needs to start at yc.length.\n if ( b > 0 ) for ( ; b--; xc[i++] = 0 );\n b = BASE - 1;\n\n // Subtract yc from xc.\n for ( ; j > a; ) {\n\n if ( xc[--j] < yc[j] ) {\n for ( i = j; i && !xc[--i]; xc[i] = b );\n --xc[i];\n xc[j] += BASE;\n }\n\n xc[j] -= yc[j];\n }\n\n // Remove leading zeros and adjust exponent accordingly.\n for ( ; xc[0] == 0; xc.shift(), --ye );\n\n // Zero?\n if ( !xc[0] ) {\n\n // Following IEEE 754 (2008) 6.3,\n // n - n = +0 but n - n = -0 when rounding towards -Infinity.\n y.s = ROUNDING_MODE == 3 ? -1 : 1;\n y.c = [ y.e = 0 ];\n return y;\n }\n\n // No need to check for Infinity as +x - +y != Infinity && -x - -y != Infinity\n // for finite x and y.\n return normalise( y, xc, ye );\n };\n\n\n /*\n * n % 0 = N\n * n % N = N\n * n % I = n\n * 0 % n = 0\n * -0 % n = -0\n * 0 % 0 = N\n * 0 % N = N\n * 0 % I = 0\n * N % n = N\n * N % 0 = N\n * N % N = N\n * N % I = N\n * I % n = N\n * I % 0 = N\n * I % N = N\n * I % I = N\n *\n * Return a new BigNumber whose value is the value of this BigNumber modulo the value of\n * BigNumber(y, b). The result depends on the value of MODULO_MODE.\n */\n P.modulo = P.mod = function ( y, b ) {\n var q, s,\n x = this;\n\n id = 11;\n y = new BigNumber( y, b );\n\n // Return NaN if x is Infinity or NaN, or y is NaN or zero.\n if ( !x.c || !y.s || y.c && !y.c[0] ) {\n return new BigNumber(NaN);\n\n // Return x if y is Infinity or x is zero.\n } else if ( !y.c || x.c && !x.c[0] ) {\n return new BigNumber(x);\n }\n\n if ( MODULO_MODE == 9 ) {\n\n // Euclidian division: q = sign(y) * floor(x / abs(y))\n // r = x - qy where 0 <= r < abs(y)\n s = y.s;\n y.s = 1;\n q = div( x, y, 0, 3 );\n y.s = s;\n q.s *= s;\n } else {\n q = div( x, y, 0, MODULO_MODE );\n }\n\n return x.minus( q.times(y) );\n };\n\n\n /*\n * Return a new BigNumber whose value is the value of this BigNumber negated,\n * i.e. multiplied by -1.\n */\n P.negated = P.neg = function () {\n var x = new BigNumber(this);\n x.s = -x.s || null;\n return x;\n };\n\n\n /*\n * n + 0 = n\n * n + N = N\n * n + I = I\n * 0 + n = n\n * 0 + 0 = 0\n * 0 + N = N\n * 0 + I = I\n * N + n = N\n * N + 0 = N\n * N + N = N\n * N + I = N\n * I + n = I\n * I + 0 = I\n * I + N = N\n * I + I = I\n *\n * Return a new BigNumber whose value is the value of this BigNumber plus the value of\n * BigNumber(y, b).\n */\n P.plus = P.add = function ( y, b ) {\n var t,\n x = this,\n a = x.s;\n\n id = 12;\n y = new BigNumber( y, b );\n b = y.s;\n\n // Either NaN?\n if ( !a || !b ) return new BigNumber(NaN);\n\n // Signs differ?\n if ( a != b ) {\n y.s = -b;\n return x.minus(y);\n }\n\n var xe = x.e / LOG_BASE,\n ye = y.e / LOG_BASE,\n xc = x.c,\n yc = y.c;\n\n if ( !xe || !ye ) {\n\n // Return ±Infinity if either ±Infinity.\n if ( !xc || !yc ) return new BigNumber( a / 0 );\n\n // Either zero?\n // Return y if y is non-zero, x if x is non-zero, or zero if both are zero.\n if ( !xc[0] || !yc[0] ) return yc[0] ? y : new BigNumber( xc[0] ? x : a * 0 );\n }\n\n xe = bitFloor(xe);\n ye = bitFloor(ye);\n xc = xc.slice();\n\n // Prepend zeros to equalise exponents. Faster to use reverse then do unshifts.\n if ( a = xe - ye ) {\n if ( a > 0 ) {\n ye = xe;\n t = yc;\n } else {\n a = -a;\n t = xc;\n }\n\n t.reverse();\n for ( ; a--; t.push(0) );\n t.reverse();\n }\n\n a = xc.length;\n b = yc.length;\n\n // Point xc to the longer array, and b to the shorter length.\n if ( a - b < 0 ) t = yc, yc = xc, xc = t, b = a;\n\n // Only start adding at yc.length - 1 as the further digits of xc can be ignored.\n for ( a = 0; b; ) {\n a = ( xc[--b] = xc[b] + yc[b] + a ) / BASE | 0;\n xc[b] %= BASE;\n }\n\n if (a) {\n xc.unshift(a);\n ++ye;\n }\n\n // No need to check for zero, as +x + +y != 0 && -x + -y != 0\n // ye = MAX_EXP + 1 possible\n return normalise( y, xc, ye );\n };\n\n\n /*\n * Return the number of significant digits of the value of this BigNumber.\n *\n * [z] {boolean|number} Whether to count integer-part trailing zeros: true, false, 1 or 0.\n */\n P.precision = P.sd = function (z) {\n var n, v,\n x = this,\n c = x.c;\n\n // 'precision() argument not a boolean or binary digit: {z}'\n if ( z != null && z !== !!z && z !== 1 && z !== 0 ) {\n if (ERRORS) raise( 13, 'argument' + notBool, z );\n if ( z != !!z ) z = null;\n }\n\n if ( !c ) return null;\n v = c.length - 1;\n n = v * LOG_BASE + 1;\n\n if ( v = c[v] ) {\n\n // Subtract the number of trailing zeros of the last element.\n for ( ; v % 10 == 0; v /= 10, n-- );\n\n // Add the number of digits of the first element.\n for ( v = c[0]; v >= 10; v /= 10, n++ );\n }\n\n if ( z && x.e + 1 > n ) n = x.e + 1;\n\n return n;\n };\n\n\n /*\n * Return a new BigNumber whose value is the value of this BigNumber rounded to a maximum of\n * dp decimal places using rounding mode rm, or to 0 and ROUNDING_MODE respectively if\n * omitted.\n *\n * [dp] {number} Decimal places. Integer, 0 to MAX inclusive.\n * [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.\n *\n * 'round() decimal places out of range: {dp}'\n * 'round() decimal places not an integer: {dp}'\n * 'round() rounding mode not an integer: {rm}'\n * 'round() rounding mode out of range: {rm}'\n */\n P.round = function ( dp, rm ) {\n var n = new BigNumber(this);\n\n if ( dp == null || isValidInt( dp, 0, MAX, 15 ) ) {\n round( n, ~~dp + this.e + 1, rm == null ||\n !isValidInt( rm, 0, 8, 15, roundingMode ) ? ROUNDING_MODE : rm | 0 );\n }\n\n return n;\n };\n\n\n /*\n * Return a new BigNumber whose value is the value of this BigNumber shifted by k places\n * (powers of 10). Shift to the right if n > 0, and to the left if n < 0.\n *\n * k {number} Integer, -MAX_SAFE_INTEGER to MAX_SAFE_INTEGER inclusive.\n *\n * If k is out of range and ERRORS is false, the result will be ±0 if k < 0, or ±Infinity\n * otherwise.\n *\n * 'shift() argument not an integer: {k}'\n * 'shift() argument out of range: {k}'\n */\n P.shift = function (k) {\n var n = this;\n return isValidInt( k, -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER, 16, 'argument' )\n\n // k < 1e+21, or truncate(k) will produce exponential notation.\n ? n.times( '1e' + truncate(k) )\n : new BigNumber( n.c && n.c[0] && ( k < -MAX_SAFE_INTEGER || k > MAX_SAFE_INTEGER )\n ? n.s * ( k < 0 ? 0 : 1 / 0 )\n : n );\n };\n\n\n /*\n * sqrt(-n) = N\n * sqrt( N) = N\n * sqrt(-I) = N\n * sqrt( I) = I\n * sqrt( 0) = 0\n * sqrt(-0) = -0\n *\n * Return a new BigNumber whose value is the square root of the value of this BigNumber,\n * rounded according to DECIMAL_PLACES and ROUNDING_MODE.\n */\n P.squareRoot = P.sqrt = function () {\n var m, n, r, rep, t,\n x = this,\n c = x.c,\n s = x.s,\n e = x.e,\n dp = DECIMAL_PLACES + 4,\n half = new BigNumber('0.5');\n\n // Negative/NaN/Infinity/zero?\n if ( s !== 1 || !c || !c[0] ) {\n return new BigNumber( !s || s < 0 && ( !c || c[0] ) ? NaN : c ? x : 1 / 0 );\n }\n\n // Initial estimate.\n s = Math.sqrt( +x );\n\n // Math.sqrt underflow/overflow?\n // Pass x to Math.sqrt as integer, then adjust the exponent of the result.\n if ( s == 0 || s == 1 / 0 ) {\n n = coeffToString(c);\n if ( ( n.length + e ) % 2 == 0 ) n += '0';\n s = Math.sqrt(n);\n e = bitFloor( ( e + 1 ) / 2 ) - ( e < 0 || e % 2 );\n\n if ( s == 1 / 0 ) {\n n = '1e' + e;\n } else {\n n = s.toExponential();\n n = n.slice( 0, n.indexOf('e') + 1 ) + e;\n }\n\n r = new BigNumber(n);\n } else {\n r = new BigNumber( s + '' );\n }\n\n // Check for zero.\n // r could be zero if MIN_EXP is changed after the this value was created.\n // This would cause a division by zero (x/t) and hence Infinity below, which would cause\n // coeffToString to throw.\n if ( r.c[0] ) {\n e = r.e;\n s = e + dp;\n if ( s < 3 ) s = 0;\n\n // Newton-Raphson iteration.\n for ( ; ; ) {\n t = r;\n r = half.times( t.plus( div( x, t, dp, 1 ) ) );\n\n if ( coeffToString( t.c ).slice( 0, s ) === ( n =\n coeffToString( r.c ) ).slice( 0, s ) ) {\n\n // The exponent of r may here be one less than the final result exponent,\n // e.g 0.0009999 (e-4) --> 0.001 (e-3), so adjust s so the rounding digits\n // are indexed correctly.\n if ( r.e < e ) --s;\n n = n.slice( s - 3, s + 1 );\n\n // The 4th rounding digit may be in error by -1 so if the 4 rounding digits\n // are 9999 or 4999 (i.e. approaching a rounding boundary) continue the\n // iteration.\n if ( n == '9999' || !rep && n == '4999' ) {\n\n // On the first iteration only, check to see if rounding up gives the\n // exact result as the nines may infinitely repeat.\n if ( !rep ) {\n round( t, t.e + DECIMAL_PLACES + 2, 0 );\n\n if ( t.times(t).eq(x) ) {\n r = t;\n break;\n }\n }\n\n dp += 4;\n s += 4;\n rep = 1;\n } else {\n\n // If rounding digits are null, 0{0,4} or 50{0,3}, check for exact\n // result. If not, then there are further digits and m will be truthy.\n if ( !+n || !+n.slice(1) && n.charAt(0) == '5' ) {\n\n // Truncate to the first rounding digit.\n round( r, r.e + DECIMAL_PLACES + 2, 1 );\n m = !r.times(r).eq(x);\n }\n\n break;\n }\n }\n }\n }\n\n return round( r, r.e + DECIMAL_PLACES + 1, ROUNDING_MODE, m );\n };\n\n\n /*\n * n * 0 = 0\n * n * N = N\n * n * I = I\n * 0 * n = 0\n * 0 * 0 = 0\n * 0 * N = N\n * 0 * I = N\n * N * n = N\n * N * 0 = N\n * N * N = N\n * N * I = N\n * I * n = I\n * I * 0 = N\n * I * N = N\n * I * I = I\n *\n * Return a new BigNumber whose value is the value of this BigNumber times the value of\n * BigNumber(y, b).\n */\n P.times = P.mul = function ( y, b ) {\n var c, e, i, j, k, m, xcL, xlo, xhi, ycL, ylo, yhi, zc,\n base, sqrtBase,\n x = this,\n xc = x.c,\n yc = ( id = 17, y = new BigNumber( y, b ) ).c;\n\n // Either NaN, ±Infinity or ±0?\n if ( !xc || !yc || !xc[0] || !yc[0] ) {\n\n // Return NaN if either is NaN, or one is 0 and the other is Infinity.\n if ( !x.s || !y.s || xc && !xc[0] && !yc || yc && !yc[0] && !xc ) {\n y.c = y.e = y.s = null;\n } else {\n y.s *= x.s;\n\n // Return ±Infinity if either is ±Infinity.\n if ( !xc || !yc ) {\n y.c = y.e = null;\n\n // Return ±0 if either is ±0.\n } else {\n y.c = [0];\n y.e = 0;\n }\n }\n\n return y;\n }\n\n e = bitFloor( x.e / LOG_BASE ) + bitFloor( y.e / LOG_BASE );\n y.s *= x.s;\n xcL = xc.length;\n ycL = yc.length;\n\n // Ensure xc points to longer array and xcL to its length.\n if ( xcL < ycL ) zc = xc, xc = yc, yc = zc, i = xcL, xcL = ycL, ycL = i;\n\n // Initialise the result array with zeros.\n for ( i = xcL + ycL, zc = []; i--; zc.push(0) );\n\n base = BASE;\n sqrtBase = SQRT_BASE;\n\n for ( i = ycL; --i >= 0; ) {\n c = 0;\n ylo = yc[i] % sqrtBase;\n yhi = yc[i] / sqrtBase | 0;\n\n for ( k = xcL, j = i + k; j > i; ) {\n xlo = xc[--k] % sqrtBase;\n xhi = xc[k] / sqrtBase | 0;\n m = yhi * xlo + xhi * ylo;\n xlo = ylo * xlo + ( ( m % sqrtBase ) * sqrtBase ) + zc[j] + c;\n c = ( xlo / base | 0 ) + ( m / sqrtBase | 0 ) + yhi * xhi;\n zc[j--] = xlo % base;\n }\n\n zc[j] = c;\n }\n\n if (c) {\n ++e;\n } else {\n zc.shift();\n }\n\n return normalise( y, zc, e );\n };\n\n\n /*\n * Return a new BigNumber whose value is the value of this BigNumber rounded to a maximum of\n * sd significant digits using rounding mode rm, or ROUNDING_MODE if rm is omitted.\n *\n * [sd] {number} Significant digits. Integer, 1 to MAX inclusive.\n * [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.\n *\n * 'toDigits() precision out of range: {sd}'\n * 'toDigits() precision not an integer: {sd}'\n * 'toDigits() rounding mode not an integer: {rm}'\n * 'toDigits() rounding mode out of range: {rm}'\n */\n P.toDigits = function ( sd, rm ) {\n var n = new BigNumber(this);\n sd = sd == null || !isValidInt( sd, 1, MAX, 18, 'precision' ) ? null : sd | 0;\n rm = rm == null || !isValidInt( rm, 0, 8, 18, roundingMode ) ? ROUNDING_MODE : rm | 0;\n return sd ? round( n, sd, rm ) : n;\n };\n\n\n /*\n * Return a string representing the value of this BigNumber in exponential notation and\n * rounded using ROUNDING_MODE to dp fixed decimal places.\n *\n * [dp] {number} Decimal places. Integer, 0 to MAX inclusive.\n * [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.\n *\n * 'toExponential() decimal places not an integer: {dp}'\n * 'toExponential() decimal places out of range: {dp}'\n * 'toExponential() rounding mode not an integer: {rm}'\n * 'toExponential() rounding mode out of range: {rm}'\n */\n P.toExponential = function ( dp, rm ) {\n return format( this,\n dp != null && isValidInt( dp, 0, MAX, 19 ) ? ~~dp + 1 : null, rm, 19 );\n };\n\n\n /*\n * Return a string representing the value of this BigNumber in fixed-point notation rounding\n * to dp fixed decimal places using rounding mode rm, or ROUNDING_MODE if rm is omitted.\n *\n * Note: as with JavaScript's number type, (-0).toFixed(0) is '0',\n * but e.g. (-0.00001).toFixed(0) is '-0'.\n *\n * [dp] {number} Decimal places. Integer, 0 to MAX inclusive.\n * [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.\n *\n * 'toFixed() decimal places not an integer: {dp}'\n * 'toFixed() decimal places out of range: {dp}'\n * 'toFixed() rounding mode not an integer: {rm}'\n * 'toFixed() rounding mode out of range: {rm}'\n */\n P.toFixed = function ( dp, rm ) {\n return format( this, dp != null && isValidInt( dp, 0, MAX, 20 )\n ? ~~dp + this.e + 1 : null, rm, 20 );\n };\n\n\n /*\n * Return a string representing the value of this BigNumber in fixed-point notation rounded\n * using rm or ROUNDING_MODE to dp decimal places, and formatted according to the properties\n * of the FORMAT object (see BigNumber.config).\n *\n * FORMAT = {\n * decimalSeparator : '.',\n * groupSeparator : ',',\n * groupSize : 3,\n * secondaryGroupSize : 0,\n * fractionGroupSeparator : '\\xA0', // non-breaking space\n * fractionGroupSize : 0\n * };\n *\n * [dp] {number} Decimal places. Integer, 0 to MAX inclusive.\n * [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.\n *\n * 'toFormat() decimal places not an integer: {dp}'\n * 'toFormat() decimal places out of range: {dp}'\n * 'toFormat() rounding mode not an integer: {rm}'\n * 'toFormat() rounding mode out of range: {rm}'\n */\n P.toFormat = function ( dp, rm ) {\n var str = format( this, dp != null && isValidInt( dp, 0, MAX, 21 )\n ? ~~dp + this.e + 1 : null, rm, 21 );\n\n if ( this.c ) {\n var i,\n arr = str.split('.'),\n g1 = +FORMAT.groupSize,\n g2 = +FORMAT.secondaryGroupSize,\n groupSeparator = FORMAT.groupSeparator,\n intPart = arr[0],\n fractionPart = arr[1],\n isNeg = this.s < 0,\n intDigits = isNeg ? intPart.slice(1) : intPart,\n len = intDigits.length;\n\n if (g2) i = g1, g1 = g2, g2 = i, len -= i;\n\n if ( g1 > 0 && len > 0 ) {\n i = len % g1 || g1;\n intPart = intDigits.substr( 0, i );\n\n for ( ; i < len; i += g1 ) {\n intPart += groupSeparator + intDigits.substr( i, g1 );\n }\n\n if ( g2 > 0 ) intPart += groupSeparator + intDigits.slice(i);\n if (isNeg) intPart = '-' + intPart;\n }\n\n str = fractionPart\n ? intPart + FORMAT.decimalSeparator + ( ( g2 = +FORMAT.fractionGroupSize )\n ? fractionPart.replace( new RegExp( '\\\\d{' + g2 + '}\\\\B', 'g' ),\n '$&' + FORMAT.fractionGroupSeparator )\n : fractionPart )\n : intPart;\n }\n\n return str;\n };\n\n\n /*\n * Return a string array representing the value of this BigNumber as a simple fraction with\n * an integer numerator and an integer denominator. The denominator will be a positive\n * non-zero value less than or equal to the specified maximum denominator. If a maximum\n * denominator is not specified, the denominator will be the lowest value necessary to\n * represent the number exactly.\n *\n * [md] {number|string|BigNumber} Integer >= 1 and < Infinity. The maximum denominator.\n *\n * 'toFraction() max denominator not an integer: {md}'\n * 'toFraction() max denominator out of range: {md}'\n */\n P.toFraction = function (md) {\n var arr, d0, d2, e, exp, n, n0, q, s,\n k = ERRORS,\n x = this,\n xc = x.c,\n d = new BigNumber(ONE),\n n1 = d0 = new BigNumber(ONE),\n d1 = n0 = new BigNumber(ONE);\n\n if ( md != null ) {\n ERRORS = false;\n n = new BigNumber(md);\n ERRORS = k;\n\n if ( !( k = n.isInt() ) || n.lt(ONE) ) {\n\n if (ERRORS) {\n raise( 22,\n 'max denominator ' + ( k ? 'out of range' : 'not an integer' ), md );\n }\n\n // ERRORS is false:\n // If md is a finite non-integer >= 1, round it to an integer and use it.\n md = !k && n.c && round( n, n.e + 1, 1 ).gte(ONE) ? n : null;\n }\n }\n\n if ( !xc ) return x.toString();\n s = coeffToString(xc);\n\n // Determine initial denominator.\n // d is a power of 10 and the minimum max denominator that specifies the value exactly.\n e = d.e = s.length - x.e - 1;\n d.c[0] = POWS_TEN[ ( exp = e % LOG_BASE ) < 0 ? LOG_BASE + exp : exp ];\n md = !md || n.cmp(d) > 0 ? ( e > 0 ? d : n1 ) : n;\n\n exp = MAX_EXP;\n MAX_EXP = 1 / 0;\n n = new BigNumber(s);\n\n // n0 = d1 = 0\n n0.c[0] = 0;\n\n for ( ; ; ) {\n q = div( n, d, 0, 1 );\n d2 = d0.plus( q.times(d1) );\n if ( d2.cmp(md) == 1 ) break;\n d0 = d1;\n d1 = d2;\n n1 = n0.plus( q.times( d2 = n1 ) );\n n0 = d2;\n d = n.minus( q.times( d2 = d ) );\n n = d2;\n }\n\n d2 = div( md.minus(d0), d1, 0, 1 );\n n0 = n0.plus( d2.times(n1) );\n d0 = d0.plus( d2.times(d1) );\n n0.s = n1.s = x.s;\n e *= 2;\n\n // Determine which fraction is closer to x, n0/d0 or n1/d1\n arr = div( n1, d1, e, ROUNDING_MODE ).minus(x).abs().cmp(\n div( n0, d0, e, ROUNDING_MODE ).minus(x).abs() ) < 1\n ? [ n1.toString(), d1.toString() ]\n : [ n0.toString(), d0.toString() ];\n\n MAX_EXP = exp;\n return arr;\n };\n\n\n /*\n * Return the value of this BigNumber converted to a number primitive.\n */\n P.toNumber = function () {\n var x = this;\n\n // Ensure zero has correct sign.\n return +x || ( x.s ? x.s * 0 : NaN );\n };\n\n\n /*\n * Return a BigNumber whose value is the value of this BigNumber raised to the power n.\n * If n is negative round according to DECIMAL_PLACES and ROUNDING_MODE.\n * If POW_PRECISION is not 0, round to POW_PRECISION using ROUNDING_MODE.\n *\n * n {number} Integer, -9007199254740992 to 9007199254740992 inclusive.\n * (Performs 54 loop iterations for n of 9007199254740992.)\n *\n * 'pow() exponent not an integer: {n}'\n * 'pow() exponent out of range: {n}'\n */\n P.toPower = P.pow = function (n) {\n var k, y,\n i = mathfloor( n < 0 ? -n : +n ),\n x = this;\n\n // Pass ±Infinity to Math.pow if exponent is out of range.\n if ( !isValidInt( n, -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER, 23, 'exponent' ) &&\n ( !isFinite(n) || i > MAX_SAFE_INTEGER && ( n /= 0 ) ||\n parseFloat(n) != n && !( n = NaN ) ) ) {\n return new BigNumber( Math.pow( +x, n ) );\n }\n\n // Truncating each coefficient array to a length of k after each multiplication equates\n // to truncating significant digits to POW_PRECISION + [28, 41], i.e. there will be a\n // minimum of 28 guard digits retained. (Using + 1.5 would give [9, 21] guard digits.)\n k = POW_PRECISION ? mathceil( POW_PRECISION / LOG_BASE + 2 ) : 0;\n y = new BigNumber(ONE);\n\n for ( ; ; ) {\n\n if ( i % 2 ) {\n y = y.times(x);\n if ( !y.c ) break;\n if ( k && y.c.length > k ) y.c.length = k;\n }\n\n i = mathfloor( i / 2 );\n if ( !i ) break;\n\n x = x.times(x);\n if ( k && x.c && x.c.length > k ) x.c.length = k;\n }\n\n if ( n < 0 ) y = ONE.div(y);\n return k ? round( y, POW_PRECISION, ROUNDING_MODE ) : y;\n };\n\n\n /*\n * Return a string representing the value of this BigNumber rounded to sd significant digits\n * using rounding mode rm or ROUNDING_MODE. If sd is less than the number of digits\n * necessary to represent the integer part of the value in fixed-point notation, then use\n * exponential notation.\n *\n * [sd] {number} Significant digits. Integer, 1 to MAX inclusive.\n * [rm] {number} Rounding mode. Integer, 0 to 8 inclusive.\n *\n * 'toPrecision() precision not an integer: {sd}'\n * 'toPrecision() precision out of range: {sd}'\n * 'toPrecision() rounding mode not an integer: {rm}'\n * 'toPrecision() rounding mode out of range: {rm}'\n */\n P.toPrecision = function ( sd, rm ) {\n return format( this, sd != null && isValidInt( sd, 1, MAX, 24, 'precision' )\n ? sd | 0 : null, rm, 24 );\n };\n\n\n /*\n * Return a string representing the value of this BigNumber in base b, or base 10 if b is\n * omitted. If a base is specified, including base 10, round according to DECIMAL_PLACES and\n * ROUNDING_MODE. If a base is not specified, and this BigNumber has a positive exponent\n * that is equal to or greater than TO_EXP_POS, or a negative exponent equal to or less than\n * TO_EXP_NEG, return exponential notation.\n *\n * [b] {number} Integer, 2 to 64 inclusive.\n *\n * 'toString() base not an integer: {b}'\n * 'toString() base out of range: {b}'\n */\n P.toString = function (b) {\n var str,\n n = this,\n s = n.s,\n e = n.e;\n\n // Infinity or NaN?\n if ( e === null ) {\n\n if (s) {\n str = 'Infinity';\n if ( s < 0 ) str = '-' + str;\n } else {\n str = 'NaN';\n }\n } else {\n str = coeffToString( n.c );\n\n if ( b == null || !isValidInt( b, 2, 64, 25, 'base' ) ) {\n str = e <= TO_EXP_NEG || e >= TO_EXP_POS\n ? toExponential( str, e )\n : toFixedPoint( str, e );\n } else {\n str = convertBase( toFixedPoint( str, e ), b | 0, 10, s );\n }\n\n if ( s < 0 && n.c[0] ) str = '-' + str;\n }\n\n return str;\n };\n\n\n /*\n * Return a new BigNumber whose value is the value of this BigNumber truncated to a whole\n * number.\n */\n P.truncated = P.trunc = function () {\n return round( new BigNumber(this), this.e + 1, 1 );\n };\n\n\n\n /*\n * Return as toString, but do not accept a base argument.\n */\n P.valueOf = P.toJSON = function () {\n return this.toString();\n };\n\n\n // Aliases for BigDecimal methods.\n //P.add = P.plus; // P.add included above\n //P.subtract = P.minus; // P.sub included above\n //P.multiply = P.times; // P.mul included above\n //P.divide = P.div;\n //P.remainder = P.mod;\n //P.compareTo = P.cmp;\n //P.negate = P.neg;\n\n\n if ( configObj != null ) BigNumber.config(configObj);\n\n return BigNumber;\n }\n\n\n // PRIVATE HELPER FUNCTIONS\n\n\n function bitFloor(n) {\n var i = n | 0;\n return n > 0 || n === i ? i : i - 1;\n }\n\n\n // Return a coefficient array as a string of base 10 digits.\n function coeffToString(a) {\n var s, z,\n i = 1,\n j = a.length,\n r = a[0] + '';\n\n for ( ; i < j; ) {\n s = a[i++] + '';\n z = LOG_BASE - s.length;\n for ( ; z--; s = '0' + s );\n r += s;\n }\n\n // Determine trailing zeros.\n for ( j = r.length; r.charCodeAt(--j) === 48; );\n return r.slice( 0, j + 1 || 1 );\n }\n\n\n // Compare the value of BigNumbers x and y.\n function compare( x, y ) {\n var a, b,\n xc = x.c,\n yc = y.c,\n i = x.s,\n j = y.s,\n k = x.e,\n l = y.e;\n\n // Either NaN?\n if ( !i || !j ) return null;\n\n a = xc && !xc[0];\n b = yc && !yc[0];\n\n // Either zero?\n if ( a || b ) return a ? b ? 0 : -j : i;\n\n // Signs differ?\n if ( i != j ) return i;\n\n a = i < 0;\n b = k == l;\n\n // Either Infinity?\n if ( !xc || !yc ) return b ? 0 : !xc ^ a ? 1 : -1;\n\n // Compare exponents.\n if ( !b ) return k > l ^ a ? 1 : -1;\n\n j = ( k = xc.length ) < ( l = yc.length ) ? k : l;\n\n // Compare digit by digit.\n for ( i = 0; i < j; i++ ) if ( xc[i] != yc[i] ) return xc[i] > yc[i] ^ a ? 1 : -1;\n\n // Compare lengths.\n return k == l ? 0 : k > l ^ a ? 1 : -1;\n }\n\n\n /*\n * Return true if n is a valid number in range, otherwise false.\n * Use for argument validation when ERRORS is false.\n * Note: parseInt('1e+1') == 1 but parseFloat('1e+1') == 10.\n */\n function intValidatorNoErrors( n, min, max ) {\n return ( n = truncate(n) ) >= min && n <= max;\n }\n\n\n function isArray(obj) {\n return Object.prototype.toString.call(obj) == '[object Array]';\n }\n\n\n /*\n * Convert string of baseIn to an array of numbers of baseOut.\n * Eg. convertBase('255', 10, 16) returns [15, 15].\n * Eg. convertBase('ff', 16, 10) returns [2, 5, 5].\n */\n function toBaseOut( str, baseIn, baseOut ) {\n var j,\n arr = [0],\n arrL,\n i = 0,\n len = str.length;\n\n for ( ; i < len; ) {\n for ( arrL = arr.length; arrL--; arr[arrL] *= baseIn );\n arr[ j = 0 ] += ALPHABET.indexOf( str.charAt( i++ ) );\n\n for ( ; j < arr.length; j++ ) {\n\n if ( arr[j] > baseOut - 1 ) {\n if ( arr[j + 1] == null ) arr[j + 1] = 0;\n arr[j + 1] += arr[j] / baseOut | 0;\n arr[j] %= baseOut;\n }\n }\n }\n\n return arr.reverse();\n }\n\n\n function toExponential( str, e ) {\n return ( str.length > 1 ? str.charAt(0) + '.' + str.slice(1) : str ) +\n ( e < 0 ? 'e' : 'e+' ) + e;\n }\n\n\n function toFixedPoint( str, e ) {\n var len, z;\n\n // Negative exponent?\n if ( e < 0 ) {\n\n // Prepend zeros.\n for ( z = '0.'; ++e; z += '0' );\n str = z + str;\n\n // Positive exponent\n } else {\n len = str.length;\n\n // Append zeros.\n if ( ++e > len ) {\n for ( z = '0', e -= len; --e; z += '0' );\n str += z;\n } else if ( e < len ) {\n str = str.slice( 0, e ) + '.' + str.slice(e);\n }\n }\n\n return str;\n }\n\n\n function truncate(n) {\n n = parseFloat(n);\n return n < 0 ? mathceil(n) : mathfloor(n);\n }\n\n\n // EXPORT\n\n\n BigNumber = another();\n\n // AMD.\n if ( typeof define == 'function' && define.amd ) {\n define( function () { return BigNumber; } );\n\n // Node and other environments that support module.exports.\n } else if ( typeof module != 'undefined' && module.exports ) {\n module.exports = BigNumber;\n if ( !crypto ) try { crypto = require('crypto'); } catch (e) {}\n\n // Browser.\n } else {\n global.BigNumber = BigNumber;\n }\n})(this);\n","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n Buffer = require('buffer').Buffer;\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n }\n\n if (base === 16) {\n this._parseHex(number, start);\n } else {\n this._parseBase(number, base, start);\n }\n\n if (number[0] === '-') {\n this.negative = 1;\n }\n\n this.strip();\n\n if (endian !== 'le') return;\n\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex (str, start, end) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r <<= 4;\n\n // 'a' - 'f'\n if (c >= 49 && c <= 54) {\n r |= c - 49 + 0xa;\n\n // 'A' - 'F'\n } else if (c >= 17 && c <= 22) {\n r |= c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r |= c & 0xf;\n }\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n // Scan 24-bit chunks and add them to the number\n var off = 0;\n for (i = number.length - 6, j = 0; i >= start; i -= 6) {\n w = parseHex(number, i, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n if (i + 6 !== start) {\n w = parseHex(number, start, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n }\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n r.strip();\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1).toRed(this);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","function createBroadcast (initialState) {\n var listeners = {};\n var id = 1;\n var _state = initialState;\n\n function getState () {\n return _state\n }\n\n function setState (state) {\n _state = state;\n var keys = Object.keys(listeners);\n var i = 0;\n var len = keys.length;\n for (; i < len; i++) {\n // if a listener gets unsubscribed during setState we just skip it\n if (listeners[keys[i]]) { listeners[keys[i]](state); }\n }\n }\n\n // subscribe to changes and return the subscriptionId\n function subscribe (listener) {\n if (typeof listener !== 'function') {\n throw new Error('listener must be a function.')\n }\n var currentId = id;\n listeners[currentId] = listener;\n id += 1;\n return currentId\n }\n\n // remove subscription by removing the listener function\n function unsubscribe (id) {\n listeners[id] = undefined;\n }\n\n return { getState: getState, setState: setState, subscribe: subscribe, unsubscribe: unsubscribe }\n}\n\nexport default createBroadcast;\n","var r;\n\nmodule.exports = function rand(len) {\n if (!r)\n r = new Rand(null);\n\n return r.generate(len);\n};\n\nfunction Rand(rand) {\n this.rand = rand;\n}\nmodule.exports.Rand = Rand;\n\nRand.prototype.generate = function generate(len) {\n return this._rand(len);\n};\n\n// Emulate crypto API using randy\nRand.prototype._rand = function _rand(n) {\n if (this.rand.getBytes)\n return this.rand.getBytes(n);\n\n var res = new Uint8Array(n);\n for (var i = 0; i < res.length; i++)\n res[i] = this.rand.getByte();\n return res;\n};\n\nif (typeof self === 'object') {\n if (self.crypto && self.crypto.getRandomValues) {\n // Modern browsers\n Rand.prototype._rand = function _rand(n) {\n var arr = new Uint8Array(n);\n self.crypto.getRandomValues(arr);\n return arr;\n };\n } else if (self.msCrypto && self.msCrypto.getRandomValues) {\n // IE\n Rand.prototype._rand = function _rand(n) {\n var arr = new Uint8Array(n);\n self.msCrypto.getRandomValues(arr);\n return arr;\n };\n\n // Safari's WebWorkers do not have `crypto`\n } else if (typeof window === 'object') {\n // Old junk\n Rand.prototype._rand = function() {\n throw new Error('Not implemented yet');\n };\n }\n} else {\n // Node.js or Web worker with no crypto support\n try {\n var crypto = require('crypto');\n if (typeof crypto.randomBytes !== 'function')\n throw new Error('Not supported');\n\n Rand.prototype._rand = function _rand(n) {\n return crypto.randomBytes(n);\n };\n } catch (e) {\n }\n}\n","// based on the aes implimentation in triple sec\n// https://github.com/keybase/triplesec\n// which is in turn based on the one from crypto-js\n// https://code.google.com/p/crypto-js/\n\nvar Buffer = require('safe-buffer').Buffer\n\nfunction asUInt32Array (buf) {\n if (!Buffer.isBuffer(buf)) buf = Buffer.from(buf)\n\n var len = (buf.length / 4) | 0\n var out = new Array(len)\n\n for (var i = 0; i < len; i++) {\n out[i] = buf.readUInt32BE(i * 4)\n }\n\n return out\n}\n\nfunction scrubVec (v) {\n for (var i = 0; i < v.length; v++) {\n v[i] = 0\n }\n}\n\nfunction cryptBlock (M, keySchedule, SUB_MIX, SBOX, nRounds) {\n var SUB_MIX0 = SUB_MIX[0]\n var SUB_MIX1 = SUB_MIX[1]\n var SUB_MIX2 = SUB_MIX[2]\n var SUB_MIX3 = SUB_MIX[3]\n\n var s0 = M[0] ^ keySchedule[0]\n var s1 = M[1] ^ keySchedule[1]\n var s2 = M[2] ^ keySchedule[2]\n var s3 = M[3] ^ keySchedule[3]\n var t0, t1, t2, t3\n var ksRow = 4\n\n for (var round = 1; round < nRounds; round++) {\n t0 = SUB_MIX0[s0 >>> 24] ^ SUB_MIX1[(s1 >>> 16) & 0xff] ^ SUB_MIX2[(s2 >>> 8) & 0xff] ^ SUB_MIX3[s3 & 0xff] ^ keySchedule[ksRow++]\n t1 = SUB_MIX0[s1 >>> 24] ^ SUB_MIX1[(s2 >>> 16) & 0xff] ^ SUB_MIX2[(s3 >>> 8) & 0xff] ^ SUB_MIX3[s0 & 0xff] ^ keySchedule[ksRow++]\n t2 = SUB_MIX0[s2 >>> 24] ^ SUB_MIX1[(s3 >>> 16) & 0xff] ^ SUB_MIX2[(s0 >>> 8) & 0xff] ^ SUB_MIX3[s1 & 0xff] ^ keySchedule[ksRow++]\n t3 = SUB_MIX0[s3 >>> 24] ^ SUB_MIX1[(s0 >>> 16) & 0xff] ^ SUB_MIX2[(s1 >>> 8) & 0xff] ^ SUB_MIX3[s2 & 0xff] ^ keySchedule[ksRow++]\n s0 = t0\n s1 = t1\n s2 = t2\n s3 = t3\n }\n\n t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]\n t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]\n t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]\n t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]\n t0 = t0 >>> 0\n t1 = t1 >>> 0\n t2 = t2 >>> 0\n t3 = t3 >>> 0\n\n return [t0, t1, t2, t3]\n}\n\n// AES constants\nvar RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]\nvar G = (function () {\n // Compute double table\n var d = new Array(256)\n for (var j = 0; j < 256; j++) {\n if (j < 128) {\n d[j] = j << 1\n } else {\n d[j] = (j << 1) ^ 0x11b\n }\n }\n\n var SBOX = []\n var INV_SBOX = []\n var SUB_MIX = [[], [], [], []]\n var INV_SUB_MIX = [[], [], [], []]\n\n // Walk GF(2^8)\n var x = 0\n var xi = 0\n for (var i = 0; i < 256; ++i) {\n // Compute sbox\n var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4)\n sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63\n SBOX[x] = sx\n INV_SBOX[sx] = x\n\n // Compute multiplication\n var x2 = d[x]\n var x4 = d[x2]\n var x8 = d[x4]\n\n // Compute sub bytes, mix columns tables\n var t = (d[sx] * 0x101) ^ (sx * 0x1010100)\n SUB_MIX[0][x] = (t << 24) | (t >>> 8)\n SUB_MIX[1][x] = (t << 16) | (t >>> 16)\n SUB_MIX[2][x] = (t << 8) | (t >>> 24)\n SUB_MIX[3][x] = t\n\n // Compute inv sub bytes, inv mix columns tables\n t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100)\n INV_SUB_MIX[0][sx] = (t << 24) | (t >>> 8)\n INV_SUB_MIX[1][sx] = (t << 16) | (t >>> 16)\n INV_SUB_MIX[2][sx] = (t << 8) | (t >>> 24)\n INV_SUB_MIX[3][sx] = t\n\n if (x === 0) {\n x = xi = 1\n } else {\n x = x2 ^ d[d[d[x8 ^ x2]]]\n xi ^= d[d[xi]]\n }\n }\n\n return {\n SBOX: SBOX,\n INV_SBOX: INV_SBOX,\n SUB_MIX: SUB_MIX,\n INV_SUB_MIX: INV_SUB_MIX\n }\n})()\n\nfunction AES (key) {\n this._key = asUInt32Array(key)\n this._reset()\n}\n\nAES.blockSize = 4 * 4\nAES.keySize = 256 / 8\nAES.prototype.blockSize = AES.blockSize\nAES.prototype.keySize = AES.keySize\nAES.prototype._reset = function () {\n var keyWords = this._key\n var keySize = keyWords.length\n var nRounds = keySize + 6\n var ksRows = (nRounds + 1) * 4\n\n var keySchedule = []\n for (var k = 0; k < keySize; k++) {\n keySchedule[k] = keyWords[k]\n }\n\n for (k = keySize; k < ksRows; k++) {\n var t = keySchedule[k - 1]\n\n if (k % keySize === 0) {\n t = (t << 8) | (t >>> 24)\n t =\n (G.SBOX[t >>> 24] << 24) |\n (G.SBOX[(t >>> 16) & 0xff] << 16) |\n (G.SBOX[(t >>> 8) & 0xff] << 8) |\n (G.SBOX[t & 0xff])\n\n t ^= RCON[(k / keySize) | 0] << 24\n } else if (keySize > 6 && k % keySize === 4) {\n t =\n (G.SBOX[t >>> 24] << 24) |\n (G.SBOX[(t >>> 16) & 0xff] << 16) |\n (G.SBOX[(t >>> 8) & 0xff] << 8) |\n (G.SBOX[t & 0xff])\n }\n\n keySchedule[k] = keySchedule[k - keySize] ^ t\n }\n\n var invKeySchedule = []\n for (var ik = 0; ik < ksRows; ik++) {\n var ksR = ksRows - ik\n var tt = keySchedule[ksR - (ik % 4 ? 0 : 4)]\n\n if (ik < 4 || ksR <= 4) {\n invKeySchedule[ik] = tt\n } else {\n invKeySchedule[ik] =\n G.INV_SUB_MIX[0][G.SBOX[tt >>> 24]] ^\n G.INV_SUB_MIX[1][G.SBOX[(tt >>> 16) & 0xff]] ^\n G.INV_SUB_MIX[2][G.SBOX[(tt >>> 8) & 0xff]] ^\n G.INV_SUB_MIX[3][G.SBOX[tt & 0xff]]\n }\n }\n\n this._nRounds = nRounds\n this._keySchedule = keySchedule\n this._invKeySchedule = invKeySchedule\n}\n\nAES.prototype.encryptBlockRaw = function (M) {\n M = asUInt32Array(M)\n return cryptBlock(M, this._keySchedule, G.SUB_MIX, G.SBOX, this._nRounds)\n}\n\nAES.prototype.encryptBlock = function (M) {\n var out = this.encryptBlockRaw(M)\n var buf = Buffer.allocUnsafe(16)\n buf.writeUInt32BE(out[0], 0)\n buf.writeUInt32BE(out[1], 4)\n buf.writeUInt32BE(out[2], 8)\n buf.writeUInt32BE(out[3], 12)\n return buf\n}\n\nAES.prototype.decryptBlock = function (M) {\n M = asUInt32Array(M)\n\n // swap\n var m1 = M[1]\n M[1] = M[3]\n M[3] = m1\n\n var out = cryptBlock(M, this._invKeySchedule, G.INV_SUB_MIX, G.INV_SBOX, this._nRounds)\n var buf = Buffer.allocUnsafe(16)\n buf.writeUInt32BE(out[0], 0)\n buf.writeUInt32BE(out[3], 4)\n buf.writeUInt32BE(out[2], 8)\n buf.writeUInt32BE(out[1], 12)\n return buf\n}\n\nAES.prototype.scrub = function () {\n scrubVec(this._keySchedule)\n scrubVec(this._invKeySchedule)\n scrubVec(this._key)\n}\n\nmodule.exports.AES = AES\n","var aes = require('./aes')\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('cipher-base')\nvar inherits = require('inherits')\nvar GHASH = require('./ghash')\nvar xor = require('buffer-xor')\nvar incr32 = require('./incr32')\n\nfunction xorTest (a, b) {\n var out = 0\n if (a.length !== b.length) out++\n\n var len = Math.min(a.length, b.length)\n for (var i = 0; i < len; ++i) {\n out += (a[i] ^ b[i])\n }\n\n return out\n}\n\nfunction calcIv (self, iv, ck) {\n if (iv.length === 12) {\n self._finID = Buffer.concat([iv, Buffer.from([0, 0, 0, 1])])\n return Buffer.concat([iv, Buffer.from([0, 0, 0, 2])])\n }\n var ghash = new GHASH(ck)\n var len = iv.length\n var toPad = len % 16\n ghash.update(iv)\n if (toPad) {\n toPad = 16 - toPad\n ghash.update(Buffer.alloc(toPad, 0))\n }\n ghash.update(Buffer.alloc(8, 0))\n var ivBits = len * 8\n var tail = Buffer.alloc(8)\n tail.writeUIntBE(ivBits, 0, 8)\n ghash.update(tail)\n self._finID = ghash.state\n var out = Buffer.from(self._finID)\n incr32(out)\n return out\n}\nfunction StreamCipher (mode, key, iv, decrypt) {\n Transform.call(this)\n\n var h = Buffer.alloc(4, 0)\n\n this._cipher = new aes.AES(key)\n var ck = this._cipher.encryptBlock(h)\n this._ghash = new GHASH(ck)\n iv = calcIv(this, iv, ck)\n\n this._prev = Buffer.from(iv)\n this._cache = Buffer.allocUnsafe(0)\n this._secCache = Buffer.allocUnsafe(0)\n this._decrypt = decrypt\n this._alen = 0\n this._len = 0\n this._mode = mode\n\n this._authTag = null\n this._called = false\n}\n\ninherits(StreamCipher, Transform)\n\nStreamCipher.prototype._update = function (chunk) {\n if (!this._called && this._alen) {\n var rump = 16 - (this._alen % 16)\n if (rump < 16) {\n rump = Buffer.alloc(rump, 0)\n this._ghash.update(rump)\n }\n }\n\n this._called = true\n var out = this._mode.encrypt(this, chunk)\n if (this._decrypt) {\n this._ghash.update(chunk)\n } else {\n this._ghash.update(out)\n }\n this._len += chunk.length\n return out\n}\n\nStreamCipher.prototype._final = function () {\n if (this._decrypt && !this._authTag) throw new Error('Unsupported state or unable to authenticate data')\n\n var tag = xor(this._ghash.final(this._alen * 8, this._len * 8), this._cipher.encryptBlock(this._finID))\n if (this._decrypt && xorTest(tag, this._authTag)) throw new Error('Unsupported state or unable to authenticate data')\n\n this._authTag = tag\n this._cipher.scrub()\n}\n\nStreamCipher.prototype.getAuthTag = function getAuthTag () {\n if (this._decrypt || !Buffer.isBuffer(this._authTag)) throw new Error('Attempting to get auth tag in unsupported state')\n\n return this._authTag\n}\n\nStreamCipher.prototype.setAuthTag = function setAuthTag (tag) {\n if (!this._decrypt) throw new Error('Attempting to set auth tag in unsupported state')\n\n this._authTag = tag\n}\n\nStreamCipher.prototype.setAAD = function setAAD (buf) {\n if (this._called) throw new Error('Attempting to set AAD in unsupported state')\n\n this._ghash.update(buf)\n this._alen += buf.length\n}\n\nmodule.exports = StreamCipher\n","var ciphers = require('./encrypter')\nvar deciphers = require('./decrypter')\nvar modes = require('./modes/list.json')\n\nfunction getCiphers () {\n return Object.keys(modes)\n}\n\nexports.createCipher = exports.Cipher = ciphers.createCipher\nexports.createCipheriv = exports.Cipheriv = ciphers.createCipheriv\nexports.createDecipher = exports.Decipher = deciphers.createDecipher\nexports.createDecipheriv = exports.Decipheriv = deciphers.createDecipheriv\nexports.listCiphers = exports.getCiphers = getCiphers\n","var AuthCipher = require('./authCipher')\nvar Buffer = require('safe-buffer').Buffer\nvar MODES = require('./modes')\nvar StreamCipher = require('./streamCipher')\nvar Transform = require('cipher-base')\nvar aes = require('./aes')\nvar ebtk = require('evp_bytestokey')\nvar inherits = require('inherits')\n\nfunction Decipher (mode, key, iv) {\n Transform.call(this)\n\n this._cache = new Splitter()\n this._last = void 0\n this._cipher = new aes.AES(key)\n this._prev = Buffer.from(iv)\n this._mode = mode\n this._autopadding = true\n}\n\ninherits(Decipher, Transform)\n\nDecipher.prototype._update = function (data) {\n this._cache.add(data)\n var chunk\n var thing\n var out = []\n while ((chunk = this._cache.get(this._autopadding))) {\n thing = this._mode.decrypt(this, chunk)\n out.push(thing)\n }\n return Buffer.concat(out)\n}\n\nDecipher.prototype._final = function () {\n var chunk = this._cache.flush()\n if (this._autopadding) {\n return unpad(this._mode.decrypt(this, chunk))\n } else if (chunk) {\n throw new Error('data not multiple of block length')\n }\n}\n\nDecipher.prototype.setAutoPadding = function (setTo) {\n this._autopadding = !!setTo\n return this\n}\n\nfunction Splitter () {\n this.cache = Buffer.allocUnsafe(0)\n}\n\nSplitter.prototype.add = function (data) {\n this.cache = Buffer.concat([this.cache, data])\n}\n\nSplitter.prototype.get = function (autoPadding) {\n var out\n if (autoPadding) {\n if (this.cache.length > 16) {\n out = this.cache.slice(0, 16)\n this.cache = this.cache.slice(16)\n return out\n }\n } else {\n if (this.cache.length >= 16) {\n out = this.cache.slice(0, 16)\n this.cache = this.cache.slice(16)\n return out\n }\n }\n\n return null\n}\n\nSplitter.prototype.flush = function () {\n if (this.cache.length) return this.cache\n}\n\nfunction unpad (last) {\n var padded = last[15]\n var i = -1\n while (++i < padded) {\n if (last[(i + (16 - padded))] !== padded) {\n throw new Error('unable to decrypt data')\n }\n }\n if (padded === 16) return\n\n return last.slice(0, 16 - padded)\n}\n\nfunction createDecipheriv (suite, password, iv) {\n var config = MODES[suite.toLowerCase()]\n if (!config) throw new TypeError('invalid suite type')\n\n if (typeof iv === 'string') iv = Buffer.from(iv)\n if (config.mode !== 'GCM' && iv.length !== config.iv) throw new TypeError('invalid iv length ' + iv.length)\n\n if (typeof password === 'string') password = Buffer.from(password)\n if (password.length !== config.key / 8) throw new TypeError('invalid key length ' + password.length)\n\n if (config.type === 'stream') {\n return new StreamCipher(config.module, password, iv, true)\n } else if (config.type === 'auth') {\n return new AuthCipher(config.module, password, iv, true)\n }\n\n return new Decipher(config.module, password, iv)\n}\n\nfunction createDecipher (suite, password) {\n var config = MODES[suite.toLowerCase()]\n if (!config) throw new TypeError('invalid suite type')\n\n var keys = ebtk(password, false, config.key, config.iv)\n return createDecipheriv(suite, keys.key, keys.iv)\n}\n\nexports.createDecipher = createDecipher\nexports.createDecipheriv = createDecipheriv\n","var MODES = require('./modes')\nvar AuthCipher = require('./authCipher')\nvar Buffer = require('safe-buffer').Buffer\nvar StreamCipher = require('./streamCipher')\nvar Transform = require('cipher-base')\nvar aes = require('./aes')\nvar ebtk = require('evp_bytestokey')\nvar inherits = require('inherits')\n\nfunction Cipher (mode, key, iv) {\n Transform.call(this)\n\n this._cache = new Splitter()\n this._cipher = new aes.AES(key)\n this._prev = Buffer.from(iv)\n this._mode = mode\n this._autopadding = true\n}\n\ninherits(Cipher, Transform)\n\nCipher.prototype._update = function (data) {\n this._cache.add(data)\n var chunk\n var thing\n var out = []\n\n while ((chunk = this._cache.get())) {\n thing = this._mode.encrypt(this, chunk)\n out.push(thing)\n }\n\n return Buffer.concat(out)\n}\n\nvar PADDING = Buffer.alloc(16, 0x10)\n\nCipher.prototype._final = function () {\n var chunk = this._cache.flush()\n if (this._autopadding) {\n chunk = this._mode.encrypt(this, chunk)\n this._cipher.scrub()\n return chunk\n }\n\n if (!chunk.equals(PADDING)) {\n this._cipher.scrub()\n throw new Error('data not multiple of block length')\n }\n}\n\nCipher.prototype.setAutoPadding = function (setTo) {\n this._autopadding = !!setTo\n return this\n}\n\nfunction Splitter () {\n this.cache = Buffer.allocUnsafe(0)\n}\n\nSplitter.prototype.add = function (data) {\n this.cache = Buffer.concat([this.cache, data])\n}\n\nSplitter.prototype.get = function () {\n if (this.cache.length > 15) {\n var out = this.cache.slice(0, 16)\n this.cache = this.cache.slice(16)\n return out\n }\n return null\n}\n\nSplitter.prototype.flush = function () {\n var len = 16 - this.cache.length\n var padBuff = Buffer.allocUnsafe(len)\n\n var i = -1\n while (++i < len) {\n padBuff.writeUInt8(len, i)\n }\n\n return Buffer.concat([this.cache, padBuff])\n}\n\nfunction createCipheriv (suite, password, iv) {\n var config = MODES[suite.toLowerCase()]\n if (!config) throw new TypeError('invalid suite type')\n\n if (typeof password === 'string') password = Buffer.from(password)\n if (password.length !== config.key / 8) throw new TypeError('invalid key length ' + password.length)\n\n if (typeof iv === 'string') iv = Buffer.from(iv)\n if (config.mode !== 'GCM' && iv.length !== config.iv) throw new TypeError('invalid iv length ' + iv.length)\n\n if (config.type === 'stream') {\n return new StreamCipher(config.module, password, iv)\n } else if (config.type === 'auth') {\n return new AuthCipher(config.module, password, iv)\n }\n\n return new Cipher(config.module, password, iv)\n}\n\nfunction createCipher (suite, password) {\n var config = MODES[suite.toLowerCase()]\n if (!config) throw new TypeError('invalid suite type')\n\n var keys = ebtk(password, false, config.key, config.iv)\n return createCipheriv(suite, keys.key, keys.iv)\n}\n\nexports.createCipheriv = createCipheriv\nexports.createCipher = createCipher\n","var Buffer = require('safe-buffer').Buffer\nvar ZEROES = Buffer.alloc(16, 0)\n\nfunction toArray (buf) {\n return [\n buf.readUInt32BE(0),\n buf.readUInt32BE(4),\n buf.readUInt32BE(8),\n buf.readUInt32BE(12)\n ]\n}\n\nfunction fromArray (out) {\n var buf = Buffer.allocUnsafe(16)\n buf.writeUInt32BE(out[0] >>> 0, 0)\n buf.writeUInt32BE(out[1] >>> 0, 4)\n buf.writeUInt32BE(out[2] >>> 0, 8)\n buf.writeUInt32BE(out[3] >>> 0, 12)\n return buf\n}\n\nfunction GHASH (key) {\n this.h = key\n this.state = Buffer.alloc(16, 0)\n this.cache = Buffer.allocUnsafe(0)\n}\n\n// from http://bitwiseshiftleft.github.io/sjcl/doc/symbols/src/core_gcm.js.html\n// by Juho Vähä-Herttua\nGHASH.prototype.ghash = function (block) {\n var i = -1\n while (++i < block.length) {\n this.state[i] ^= block[i]\n }\n this._multiply()\n}\n\nGHASH.prototype._multiply = function () {\n var Vi = toArray(this.h)\n var Zi = [0, 0, 0, 0]\n var j, xi, lsbVi\n var i = -1\n while (++i < 128) {\n xi = (this.state[~~(i / 8)] & (1 << (7 - (i % 8)))) !== 0\n if (xi) {\n // Z_i+1 = Z_i ^ V_i\n Zi[0] ^= Vi[0]\n Zi[1] ^= Vi[1]\n Zi[2] ^= Vi[2]\n Zi[3] ^= Vi[3]\n }\n\n // Store the value of LSB(V_i)\n lsbVi = (Vi[3] & 1) !== 0\n\n // V_i+1 = V_i >> 1\n for (j = 3; j > 0; j--) {\n Vi[j] = (Vi[j] >>> 1) | ((Vi[j - 1] & 1) << 31)\n }\n Vi[0] = Vi[0] >>> 1\n\n // If LSB(V_i) is 1, V_i+1 = (V_i >> 1) ^ R\n if (lsbVi) {\n Vi[0] = Vi[0] ^ (0xe1 << 24)\n }\n }\n this.state = fromArray(Zi)\n}\n\nGHASH.prototype.update = function (buf) {\n this.cache = Buffer.concat([this.cache, buf])\n var chunk\n while (this.cache.length >= 16) {\n chunk = this.cache.slice(0, 16)\n this.cache = this.cache.slice(16)\n this.ghash(chunk)\n }\n}\n\nGHASH.prototype.final = function (abl, bl) {\n if (this.cache.length) {\n this.ghash(Buffer.concat([this.cache, ZEROES], 16))\n }\n\n this.ghash(fromArray([0, abl, 0, bl]))\n return this.state\n}\n\nmodule.exports = GHASH\n","function incr32 (iv) {\n var len = iv.length\n var item\n while (len--) {\n item = iv.readUInt8(len)\n if (item === 255) {\n iv.writeUInt8(0, len)\n } else {\n item++\n iv.writeUInt8(item, len)\n break\n }\n }\n}\nmodule.exports = incr32\n","var xor = require('buffer-xor')\n\nexports.encrypt = function (self, block) {\n var data = xor(block, self._prev)\n\n self._prev = self._cipher.encryptBlock(data)\n return self._prev\n}\n\nexports.decrypt = function (self, block) {\n var pad = self._prev\n\n self._prev = block\n var out = self._cipher.decryptBlock(block)\n\n return xor(out, pad)\n}\n","var Buffer = require('safe-buffer').Buffer\nvar xor = require('buffer-xor')\n\nfunction encryptStart (self, data, decrypt) {\n var len = data.length\n var out = xor(data, self._cache)\n self._cache = self._cache.slice(len)\n self._prev = Buffer.concat([self._prev, decrypt ? data : out])\n return out\n}\n\nexports.encrypt = function (self, data, decrypt) {\n var out = Buffer.allocUnsafe(0)\n var len\n\n while (data.length) {\n if (self._cache.length === 0) {\n self._cache = self._cipher.encryptBlock(self._prev)\n self._prev = Buffer.allocUnsafe(0)\n }\n\n if (self._cache.length <= data.length) {\n len = self._cache.length\n out = Buffer.concat([out, encryptStart(self, data.slice(0, len), decrypt)])\n data = data.slice(len)\n } else {\n out = Buffer.concat([out, encryptStart(self, data, decrypt)])\n break\n }\n }\n\n return out\n}\n","var Buffer = require('safe-buffer').Buffer\n\nfunction encryptByte (self, byteParam, decrypt) {\n var pad\n var i = -1\n var len = 8\n var out = 0\n var bit, value\n while (++i < len) {\n pad = self._cipher.encryptBlock(self._prev)\n bit = (byteParam & (1 << (7 - i))) ? 0x80 : 0\n value = pad[0] ^ bit\n out += ((value & 0x80) >> (i % 8))\n self._prev = shiftIn(self._prev, decrypt ? bit : value)\n }\n return out\n}\n\nfunction shiftIn (buffer, value) {\n var len = buffer.length\n var i = -1\n var out = Buffer.allocUnsafe(buffer.length)\n buffer = Buffer.concat([buffer, Buffer.from([value])])\n\n while (++i < len) {\n out[i] = buffer[i] << 1 | buffer[i + 1] >> (7)\n }\n\n return out\n}\n\nexports.encrypt = function (self, chunk, decrypt) {\n var len = chunk.length\n var out = Buffer.allocUnsafe(len)\n var i = -1\n\n while (++i < len) {\n out[i] = encryptByte(self, chunk[i], decrypt)\n }\n\n return out\n}\n","var Buffer = require('safe-buffer').Buffer\n\nfunction encryptByte (self, byteParam, decrypt) {\n var pad = self._cipher.encryptBlock(self._prev)\n var out = pad[0] ^ byteParam\n\n self._prev = Buffer.concat([\n self._prev.slice(1),\n Buffer.from([decrypt ? byteParam : out])\n ])\n\n return out\n}\n\nexports.encrypt = function (self, chunk, decrypt) {\n var len = chunk.length\n var out = Buffer.allocUnsafe(len)\n var i = -1\n\n while (++i < len) {\n out[i] = encryptByte(self, chunk[i], decrypt)\n }\n\n return out\n}\n","var xor = require('buffer-xor')\nvar Buffer = require('safe-buffer').Buffer\nvar incr32 = require('../incr32')\n\nfunction getBlock (self) {\n var out = self._cipher.encryptBlockRaw(self._prev)\n incr32(self._prev)\n return out\n}\n\nvar blockSize = 16\nexports.encrypt = function (self, chunk) {\n var chunkNum = Math.ceil(chunk.length / blockSize)\n var start = self._cache.length\n self._cache = Buffer.concat([\n self._cache,\n Buffer.allocUnsafe(chunkNum * blockSize)\n ])\n for (var i = 0; i < chunkNum; i++) {\n var out = getBlock(self)\n var offset = start + i * blockSize\n self._cache.writeUInt32BE(out[0], offset + 0)\n self._cache.writeUInt32BE(out[1], offset + 4)\n self._cache.writeUInt32BE(out[2], offset + 8)\n self._cache.writeUInt32BE(out[3], offset + 12)\n }\n var pad = self._cache.slice(0, chunk.length)\n self._cache = self._cache.slice(chunk.length)\n return xor(chunk, pad)\n}\n","exports.encrypt = function (self, block) {\n return self._cipher.encryptBlock(block)\n}\n\nexports.decrypt = function (self, block) {\n return self._cipher.decryptBlock(block)\n}\n","var modeModules = {\n ECB: require('./ecb'),\n CBC: require('./cbc'),\n CFB: require('./cfb'),\n CFB8: require('./cfb8'),\n CFB1: require('./cfb1'),\n OFB: require('./ofb'),\n CTR: require('./ctr'),\n GCM: require('./ctr')\n}\n\nvar modes = require('./list.json')\n\nfor (var key in modes) {\n modes[key].module = modeModules[modes[key].mode]\n}\n\nmodule.exports = modes\n","var xor = require('buffer-xor')\n\nfunction getBlock (self) {\n self._prev = self._cipher.encryptBlock(self._prev)\n return self._prev\n}\n\nexports.encrypt = function (self, chunk) {\n while (self._cache.length < chunk.length) {\n self._cache = Buffer.concat([self._cache, getBlock(self)])\n }\n\n var pad = self._cache.slice(0, chunk.length)\n self._cache = self._cache.slice(chunk.length)\n return xor(chunk, pad)\n}\n","var aes = require('./aes')\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('cipher-base')\nvar inherits = require('inherits')\n\nfunction StreamCipher (mode, key, iv, decrypt) {\n Transform.call(this)\n\n this._cipher = new aes.AES(key)\n this._prev = Buffer.from(iv)\n this._cache = Buffer.allocUnsafe(0)\n this._secCache = Buffer.allocUnsafe(0)\n this._decrypt = decrypt\n this._mode = mode\n}\n\ninherits(StreamCipher, Transform)\n\nStreamCipher.prototype._update = function (chunk) {\n return this._mode.encrypt(this, chunk, this._decrypt)\n}\n\nStreamCipher.prototype._final = function () {\n this._cipher.scrub()\n}\n\nmodule.exports = StreamCipher\n","var ebtk = require('evp_bytestokey')\nvar aes = require('browserify-aes/browser')\nvar DES = require('browserify-des')\nvar desModes = require('browserify-des/modes')\nvar aesModes = require('browserify-aes/modes')\nfunction createCipher (suite, password) {\n var keyLen, ivLen\n suite = suite.toLowerCase()\n if (aesModes[suite]) {\n keyLen = aesModes[suite].key\n ivLen = aesModes[suite].iv\n } else if (desModes[suite]) {\n keyLen = desModes[suite].key * 8\n ivLen = desModes[suite].iv\n } else {\n throw new TypeError('invalid suite type')\n }\n var keys = ebtk(password, false, keyLen, ivLen)\n return createCipheriv(suite, keys.key, keys.iv)\n}\nfunction createDecipher (suite, password) {\n var keyLen, ivLen\n suite = suite.toLowerCase()\n if (aesModes[suite]) {\n keyLen = aesModes[suite].key\n ivLen = aesModes[suite].iv\n } else if (desModes[suite]) {\n keyLen = desModes[suite].key * 8\n ivLen = desModes[suite].iv\n } else {\n throw new TypeError('invalid suite type')\n }\n var keys = ebtk(password, false, keyLen, ivLen)\n return createDecipheriv(suite, keys.key, keys.iv)\n}\n\nfunction createCipheriv (suite, key, iv) {\n suite = suite.toLowerCase()\n if (aesModes[suite]) {\n return aes.createCipheriv(suite, key, iv)\n } else if (desModes[suite]) {\n return new DES({\n key: key,\n iv: iv,\n mode: suite\n })\n } else {\n throw new TypeError('invalid suite type')\n }\n}\nfunction createDecipheriv (suite, key, iv) {\n suite = suite.toLowerCase()\n if (aesModes[suite]) {\n return aes.createDecipheriv(suite, key, iv)\n } else if (desModes[suite]) {\n return new DES({\n key: key,\n iv: iv,\n mode: suite,\n decrypt: true\n })\n } else {\n throw new TypeError('invalid suite type')\n }\n}\nexports.createCipher = exports.Cipher = createCipher\nexports.createCipheriv = exports.Cipheriv = createCipheriv\nexports.createDecipher = exports.Decipher = createDecipher\nexports.createDecipheriv = exports.Decipheriv = createDecipheriv\nfunction getCiphers () {\n return Object.keys(desModes).concat(aes.getCiphers())\n}\nexports.listCiphers = exports.getCiphers = getCiphers\n","var CipherBase = require('cipher-base')\nvar des = require('des.js')\nvar inherits = require('inherits')\n\nvar modes = {\n 'des-ede3-cbc': des.CBC.instantiate(des.EDE),\n 'des-ede3': des.EDE,\n 'des-ede-cbc': des.CBC.instantiate(des.EDE),\n 'des-ede': des.EDE,\n 'des-cbc': des.CBC.instantiate(des.DES),\n 'des-ecb': des.DES\n}\nmodes.des = modes['des-cbc']\nmodes.des3 = modes['des-ede3-cbc']\nmodule.exports = DES\ninherits(DES, CipherBase)\nfunction DES (opts) {\n CipherBase.call(this)\n var modeName = opts.mode.toLowerCase()\n var mode = modes[modeName]\n var type\n if (opts.decrypt) {\n type = 'decrypt'\n } else {\n type = 'encrypt'\n }\n var key = opts.key\n if (modeName === 'des-ede' || modeName === 'des-ede-cbc') {\n key = Buffer.concat([key, key.slice(0, 8)])\n }\n var iv = opts.iv\n this._des = mode.create({\n key: key,\n iv: iv,\n type: type\n })\n}\nDES.prototype._update = function (data) {\n return new Buffer(this._des.update(data))\n}\nDES.prototype._final = function () {\n return new Buffer(this._des.final())\n}\n","exports['des-ecb'] = {\n key: 8,\n iv: 0\n}\nexports['des-cbc'] = exports.des = {\n key: 8,\n iv: 8\n}\nexports['des-ede3-cbc'] = exports.des3 = {\n key: 24,\n iv: 8\n}\nexports['des-ede3'] = {\n key: 24,\n iv: 0\n}\nexports['des-ede-cbc'] = {\n key: 16,\n iv: 8\n}\nexports['des-ede'] = {\n key: 16,\n iv: 0\n}\n","var bn = require('bn.js');\nvar randomBytes = require('randombytes');\nmodule.exports = crt;\nfunction blind(priv) {\n var r = getr(priv);\n var blinder = r.toRed(bn.mont(priv.modulus))\n .redPow(new bn(priv.publicExponent)).fromRed();\n return {\n blinder: blinder,\n unblinder:r.invm(priv.modulus)\n };\n}\nfunction crt(msg, priv) {\n var blinds = blind(priv);\n var len = priv.modulus.byteLength();\n var mod = bn.mont(priv.modulus);\n var blinded = new bn(msg).mul(blinds.blinder).umod(priv.modulus);\n var c1 = blinded.toRed(bn.mont(priv.prime1));\n var c2 = blinded.toRed(bn.mont(priv.prime2));\n var qinv = priv.coefficient;\n var p = priv.prime1;\n var q = priv.prime2;\n var m1 = c1.redPow(priv.exponent1);\n var m2 = c2.redPow(priv.exponent2);\n m1 = m1.fromRed();\n m2 = m2.fromRed();\n var h = m1.isub(m2).imul(qinv).umod(p);\n h.imul(q);\n m2.iadd(h);\n return new Buffer(m2.imul(blinds.unblinder).umod(priv.modulus).toArray(false, len));\n}\ncrt.getr = getr;\nfunction getr(priv) {\n var len = priv.modulus.byteLength();\n var r = new bn(randomBytes(len));\n while (r.cmp(priv.modulus) >= 0 || !r.umod(priv.prime1) || !r.umod(priv.prime2)) {\n r = new bn(randomBytes(len));\n }\n return r;\n}\n","module.exports = require('./browser/algorithms.json')\n","var createHash = require('create-hash')\nvar stream = require('stream')\nvar inherits = require('inherits')\nvar sign = require('./sign')\nvar verify = require('./verify')\n\nvar algorithms = require('./algorithms.json')\nObject.keys(algorithms).forEach(function (key) {\n algorithms[key].id = new Buffer(algorithms[key].id, 'hex')\n algorithms[key.toLowerCase()] = algorithms[key]\n})\n\nfunction Sign (algorithm) {\n stream.Writable.call(this)\n\n var data = algorithms[algorithm]\n if (!data) throw new Error('Unknown message digest')\n\n this._hashType = data.hash\n this._hash = createHash(data.hash)\n this._tag = data.id\n this._signType = data.sign\n}\ninherits(Sign, stream.Writable)\n\nSign.prototype._write = function _write (data, _, done) {\n this._hash.update(data)\n done()\n}\n\nSign.prototype.update = function update (data, enc) {\n if (typeof data === 'string') data = new Buffer(data, enc)\n\n this._hash.update(data)\n return this\n}\n\nSign.prototype.sign = function signMethod (key, enc) {\n this.end()\n var hash = this._hash.digest()\n var sig = sign(hash, key, this._hashType, this._signType, this._tag)\n\n return enc ? sig.toString(enc) : sig\n}\n\nfunction Verify (algorithm) {\n stream.Writable.call(this)\n\n var data = algorithms[algorithm]\n if (!data) throw new Error('Unknown message digest')\n\n this._hash = createHash(data.hash)\n this._tag = data.id\n this._signType = data.sign\n}\ninherits(Verify, stream.Writable)\n\nVerify.prototype._write = function _write (data, _, done) {\n this._hash.update(data)\n done()\n}\n\nVerify.prototype.update = function update (data, enc) {\n if (typeof data === 'string') data = new Buffer(data, enc)\n\n this._hash.update(data)\n return this\n}\n\nVerify.prototype.verify = function verifyMethod (key, sig, enc) {\n if (typeof sig === 'string') sig = new Buffer(sig, enc)\n\n this.end()\n var hash = this._hash.digest()\n return verify(sig, hash, key, this._signType, this._tag)\n}\n\nfunction createSign (algorithm) {\n return new Sign(algorithm)\n}\n\nfunction createVerify (algorithm) {\n return new Verify(algorithm)\n}\n\nmodule.exports = {\n Sign: createSign,\n Verify: createVerify,\n createSign: createSign,\n createVerify: createVerify\n}\n","// much of this based on https://github.com/indutny/self-signed/blob/gh-pages/lib/rsa.js\nvar createHmac = require('create-hmac')\nvar crt = require('browserify-rsa')\nvar EC = require('elliptic').ec\nvar BN = require('bn.js')\nvar parseKeys = require('parse-asn1')\nvar curves = require('./curves.json')\n\nfunction sign (hash, key, hashType, signType, tag) {\n var priv = parseKeys(key)\n if (priv.curve) {\n // rsa keys can be interpreted as ecdsa ones in openssl\n if (signType !== 'ecdsa' && signType !== 'ecdsa/rsa') throw new Error('wrong private key type')\n return ecSign(hash, priv)\n } else if (priv.type === 'dsa') {\n if (signType !== 'dsa') throw new Error('wrong private key type')\n return dsaSign(hash, priv, hashType)\n } else {\n if (signType !== 'rsa' && signType !== 'ecdsa/rsa') throw new Error('wrong private key type')\n }\n hash = Buffer.concat([tag, hash])\n var len = priv.modulus.byteLength()\n var pad = [ 0, 1 ]\n while (hash.length + pad.length + 1 < len) pad.push(0xff)\n pad.push(0x00)\n var i = -1\n while (++i < hash.length) pad.push(hash[i])\n\n var out = crt(pad, priv)\n return out\n}\n\nfunction ecSign (hash, priv) {\n var curveId = curves[priv.curve.join('.')]\n if (!curveId) throw new Error('unknown curve ' + priv.curve.join('.'))\n\n var curve = new EC(curveId)\n var key = curve.keyFromPrivate(priv.privateKey)\n var out = key.sign(hash)\n\n return new Buffer(out.toDER())\n}\n\nfunction dsaSign (hash, priv, algo) {\n var x = priv.params.priv_key\n var p = priv.params.p\n var q = priv.params.q\n var g = priv.params.g\n var r = new BN(0)\n var k\n var H = bits2int(hash, q).mod(q)\n var s = false\n var kv = getKey(x, q, hash, algo)\n while (s === false) {\n k = makeKey(q, kv, algo)\n r = makeR(g, k, p, q)\n s = k.invm(q).imul(H.add(x.mul(r))).mod(q)\n if (s.cmpn(0) === 0) {\n s = false\n r = new BN(0)\n }\n }\n return toDER(r, s)\n}\n\nfunction toDER (r, s) {\n r = r.toArray()\n s = s.toArray()\n\n // Pad values\n if (r[0] & 0x80) r = [ 0 ].concat(r)\n if (s[0] & 0x80) s = [ 0 ].concat(s)\n\n var total = r.length + s.length + 4\n var res = [ 0x30, total, 0x02, r.length ]\n res = res.concat(r, [ 0x02, s.length ], s)\n return new Buffer(res)\n}\n\nfunction getKey (x, q, hash, algo) {\n x = new Buffer(x.toArray())\n if (x.length < q.byteLength()) {\n var zeros = new Buffer(q.byteLength() - x.length)\n zeros.fill(0)\n x = Buffer.concat([ zeros, x ])\n }\n var hlen = hash.length\n var hbits = bits2octets(hash, q)\n var v = new Buffer(hlen)\n v.fill(1)\n var k = new Buffer(hlen)\n k.fill(0)\n k = createHmac(algo, k).update(v).update(new Buffer([ 0 ])).update(x).update(hbits).digest()\n v = createHmac(algo, k).update(v).digest()\n k = createHmac(algo, k).update(v).update(new Buffer([ 1 ])).update(x).update(hbits).digest()\n v = createHmac(algo, k).update(v).digest()\n return { k: k, v: v }\n}\n\nfunction bits2int (obits, q) {\n var bits = new BN(obits)\n var shift = (obits.length << 3) - q.bitLength()\n if (shift > 0) bits.ishrn(shift)\n return bits\n}\n\nfunction bits2octets (bits, q) {\n bits = bits2int(bits, q)\n bits = bits.mod(q)\n var out = new Buffer(bits.toArray())\n if (out.length < q.byteLength()) {\n var zeros = new Buffer(q.byteLength() - out.length)\n zeros.fill(0)\n out = Buffer.concat([ zeros, out ])\n }\n return out\n}\n\nfunction makeKey (q, kv, algo) {\n var t\n var k\n\n do {\n t = new Buffer(0)\n\n while (t.length * 8 < q.bitLength()) {\n kv.v = createHmac(algo, kv.k).update(kv.v).digest()\n t = Buffer.concat([ t, kv.v ])\n }\n\n k = bits2int(t, q)\n kv.k = createHmac(algo, kv.k).update(kv.v).update(new Buffer([ 0 ])).digest()\n kv.v = createHmac(algo, kv.k).update(kv.v).digest()\n } while (k.cmp(q) !== -1)\n\n return k\n}\n\nfunction makeR (g, k, p, q) {\n return g.toRed(BN.mont(p)).redPow(k).fromRed().mod(q)\n}\n\nmodule.exports = sign\nmodule.exports.getKey = getKey\nmodule.exports.makeKey = makeKey\n","// much of this based on https://github.com/indutny/self-signed/blob/gh-pages/lib/rsa.js\nvar BN = require('bn.js')\nvar EC = require('elliptic').ec\nvar parseKeys = require('parse-asn1')\nvar curves = require('./curves.json')\n\nfunction verify (sig, hash, key, signType, tag) {\n var pub = parseKeys(key)\n if (pub.type === 'ec') {\n // rsa keys can be interpreted as ecdsa ones in openssl\n if (signType !== 'ecdsa' && signType !== 'ecdsa/rsa') throw new Error('wrong public key type')\n return ecVerify(sig, hash, pub)\n } else if (pub.type === 'dsa') {\n if (signType !== 'dsa') throw new Error('wrong public key type')\n return dsaVerify(sig, hash, pub)\n } else {\n if (signType !== 'rsa' && signType !== 'ecdsa/rsa') throw new Error('wrong public key type')\n }\n hash = Buffer.concat([tag, hash])\n var len = pub.modulus.byteLength()\n var pad = [ 1 ]\n var padNum = 0\n while (hash.length + pad.length + 2 < len) {\n pad.push(0xff)\n padNum++\n }\n pad.push(0x00)\n var i = -1\n while (++i < hash.length) {\n pad.push(hash[i])\n }\n pad = new Buffer(pad)\n var red = BN.mont(pub.modulus)\n sig = new BN(sig).toRed(red)\n\n sig = sig.redPow(new BN(pub.publicExponent))\n sig = new Buffer(sig.fromRed().toArray())\n var out = padNum < 8 ? 1 : 0\n len = Math.min(sig.length, pad.length)\n if (sig.length !== pad.length) out = 1\n\n i = -1\n while (++i < len) out |= sig[i] ^ pad[i]\n return out === 0\n}\n\nfunction ecVerify (sig, hash, pub) {\n var curveId = curves[pub.data.algorithm.curve.join('.')]\n if (!curveId) throw new Error('unknown curve ' + pub.data.algorithm.curve.join('.'))\n\n var curve = new EC(curveId)\n var pubkey = pub.data.subjectPrivateKey.data\n\n return curve.verify(hash, sig, pubkey)\n}\n\nfunction dsaVerify (sig, hash, pub) {\n var p = pub.data.p\n var q = pub.data.q\n var g = pub.data.g\n var y = pub.data.pub_key\n var unpacked = parseKeys.signature.decode(sig, 'der')\n var s = unpacked.s\n var r = unpacked.r\n checkValue(s, q)\n checkValue(r, q)\n var montp = BN.mont(p)\n var w = s.invm(q)\n var v = g.toRed(montp)\n .redPow(new BN(hash).mul(w).mod(q))\n .fromRed()\n .mul(y.toRed(montp).redPow(r.mul(w).mod(q)).fromRed())\n .mod(p)\n .mod(q)\n return v.cmp(r) === 0\n}\n\nfunction checkValue (b, q) {\n if (b.cmpn(0) <= 0) throw new Error('invalid sig')\n if (b.cmp(q) >= q) throw new Error('invalid sig')\n}\n\nmodule.exports = verify\n","module.exports = function xor (a, b) {\n var length = Math.min(a.length, b.length)\n var buffer = new Buffer(length)\n\n for (var i = 0; i < length; ++i) {\n buffer[i] = a[i] ^ b[i]\n }\n\n return buffer\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","var Buffer = require('safe-buffer').Buffer\nvar Transform = require('stream').Transform\nvar StringDecoder = require('string_decoder').StringDecoder\nvar inherits = require('inherits')\n\nfunction CipherBase (hashMode) {\n Transform.call(this)\n this.hashMode = typeof hashMode === 'string'\n if (this.hashMode) {\n this[hashMode] = this._finalOrDigest\n } else {\n this.final = this._finalOrDigest\n }\n if (this._final) {\n this.__final = this._final\n this._final = null\n }\n this._decoder = null\n this._encoding = null\n}\ninherits(CipherBase, Transform)\n\nCipherBase.prototype.update = function (data, inputEnc, outputEnc) {\n if (typeof data === 'string') {\n data = Buffer.from(data, inputEnc)\n }\n\n var outData = this._update(data)\n if (this.hashMode) return this\n\n if (outputEnc) {\n outData = this._toString(outData, outputEnc)\n }\n\n return outData\n}\n\nCipherBase.prototype.setAutoPadding = function () {}\nCipherBase.prototype.getAuthTag = function () {\n throw new Error('trying to get auth tag in unsupported state')\n}\n\nCipherBase.prototype.setAuthTag = function () {\n throw new Error('trying to set auth tag in unsupported state')\n}\n\nCipherBase.prototype.setAAD = function () {\n throw new Error('trying to set aad in unsupported state')\n}\n\nCipherBase.prototype._transform = function (data, _, next) {\n var err\n try {\n if (this.hashMode) {\n this._update(data)\n } else {\n this.push(this._update(data))\n }\n } catch (e) {\n err = e\n } finally {\n next(err)\n }\n}\nCipherBase.prototype._flush = function (done) {\n var err\n try {\n this.push(this.__final())\n } catch (e) {\n err = e\n }\n\n done(err)\n}\nCipherBase.prototype._finalOrDigest = function (outputEnc) {\n var outData = this.__final() || Buffer.alloc(0)\n if (outputEnc) {\n outData = this._toString(outData, outputEnc, true)\n }\n return outData\n}\n\nCipherBase.prototype._toString = function (value, enc, fin) {\n if (!this._decoder) {\n this._decoder = new StringDecoder(enc)\n this._encoding = enc\n }\n\n if (this._encoding !== enc) throw new Error('can\\'t switch encodings')\n\n var out = this._decoder.write(value)\n if (fin) {\n out += this._decoder.end()\n }\n\n return out\n}\n\nmodule.exports = CipherBase\n","/*!\n Copyright (c) 2016 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n","\n/**\n * slice() reference.\n */\n\nvar slice = Array.prototype.slice;\n\n/**\n * Expose `co`.\n */\n\nmodule.exports = co['default'] = co.co = co;\n\n/**\n * Wrap the given generator `fn` into a\n * function that returns a promise.\n * This is a separate function so that\n * every `co()` call doesn't create a new,\n * unnecessary closure.\n *\n * @param {GeneratorFunction} fn\n * @return {Function}\n * @api public\n */\n\nco.wrap = function (fn) {\n createPromise.__generatorFunction__ = fn;\n return createPromise;\n function createPromise() {\n return co.call(this, fn.apply(this, arguments));\n }\n};\n\n/**\n * Execute the generator function or a generator\n * and return a promise.\n *\n * @param {Function} fn\n * @return {Promise}\n * @api public\n */\n\nfunction co(gen) {\n var ctx = this;\n var args = slice.call(arguments, 1)\n\n // we wrap everything in a promise to avoid promise chaining,\n // which leads to memory leak errors.\n // see https://github.com/tj/co/issues/180\n return new Promise(function(resolve, reject) {\n if (typeof gen === 'function') gen = gen.apply(ctx, args);\n if (!gen || typeof gen.next !== 'function') return resolve(gen);\n\n onFulfilled();\n\n /**\n * @param {Mixed} res\n * @return {Promise}\n * @api private\n */\n\n function onFulfilled(res) {\n var ret;\n try {\n ret = gen.next(res);\n } catch (e) {\n return reject(e);\n }\n next(ret);\n }\n\n /**\n * @param {Error} err\n * @return {Promise}\n * @api private\n */\n\n function onRejected(err) {\n var ret;\n try {\n ret = gen.throw(err);\n } catch (e) {\n return reject(e);\n }\n next(ret);\n }\n\n /**\n * Get the next value in the generator,\n * return a promise.\n *\n * @param {Object} ret\n * @return {Promise}\n * @api private\n */\n\n function next(ret) {\n if (ret.done) return resolve(ret.value);\n var value = toPromise.call(ctx, ret.value);\n if (value && isPromise(value)) return value.then(onFulfilled, onRejected);\n return onRejected(new TypeError('You may only yield a function, promise, generator, array, or object, '\n + 'but the following object was passed: \"' + String(ret.value) + '\"'));\n }\n });\n}\n\n/**\n * Convert a `yield`ed value into a promise.\n *\n * @param {Mixed} obj\n * @return {Promise}\n * @api private\n */\n\nfunction toPromise(obj) {\n if (!obj) return obj;\n if (isPromise(obj)) return obj;\n if (isGeneratorFunction(obj) || isGenerator(obj)) return co.call(this, obj);\n if ('function' == typeof obj) return thunkToPromise.call(this, obj);\n if (Array.isArray(obj)) return arrayToPromise.call(this, obj);\n if (isObject(obj)) return objectToPromise.call(this, obj);\n return obj;\n}\n\n/**\n * Convert a thunk to a promise.\n *\n * @param {Function}\n * @return {Promise}\n * @api private\n */\n\nfunction thunkToPromise(fn) {\n var ctx = this;\n return new Promise(function (resolve, reject) {\n fn.call(ctx, function (err, res) {\n if (err) return reject(err);\n if (arguments.length > 2) res = slice.call(arguments, 1);\n resolve(res);\n });\n });\n}\n\n/**\n * Convert an array of \"yieldables\" to a promise.\n * Uses `Promise.all()` internally.\n *\n * @param {Array} obj\n * @return {Promise}\n * @api private\n */\n\nfunction arrayToPromise(obj) {\n return Promise.all(obj.map(toPromise, this));\n}\n\n/**\n * Convert an object of \"yieldables\" to a promise.\n * Uses `Promise.all()` internally.\n *\n * @param {Object} obj\n * @return {Promise}\n * @api private\n */\n\nfunction objectToPromise(obj){\n var results = new obj.constructor();\n var keys = Object.keys(obj);\n var promises = [];\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n var promise = toPromise.call(this, obj[key]);\n if (promise && isPromise(promise)) defer(promise, key);\n else results[key] = obj[key];\n }\n return Promise.all(promises).then(function () {\n return results;\n });\n\n function defer(promise, key) {\n // predefine the key in the result\n results[key] = undefined;\n promises.push(promise.then(function (res) {\n results[key] = res;\n }));\n }\n}\n\n/**\n * Check if `obj` is a promise.\n *\n * @param {Object} obj\n * @return {Boolean}\n * @api private\n */\n\nfunction isPromise(obj) {\n return 'function' == typeof obj.then;\n}\n\n/**\n * Check if `obj` is a generator.\n *\n * @param {Mixed} obj\n * @return {Boolean}\n * @api private\n */\n\nfunction isGenerator(obj) {\n return 'function' == typeof obj.next && 'function' == typeof obj.throw;\n}\n\n/**\n * Check if `obj` is a generator function.\n *\n * @param {Mixed} obj\n * @return {Boolean}\n * @api private\n */\nfunction isGeneratorFunction(obj) {\n var constructor = obj.constructor;\n if (!constructor) return false;\n if ('GeneratorFunction' === constructor.name || 'GeneratorFunction' === constructor.displayName) return true;\n return isGenerator(constructor.prototype);\n}\n\n/**\n * Check for plain object.\n *\n * @param {Mixed} val\n * @return {Boolean}\n * @api private\n */\n\nfunction isObject(val) {\n return Object == val.constructor;\n}\n","require('../../modules/es6.string.iterator');\nrequire('../../modules/es6.array.from');\nmodule.exports = require('../../modules/_core').Array.from;\n","require('../modules/es6.object.to-string');\nrequire('../modules/es6.string.iterator');\nrequire('../modules/web.dom.iterable');\nrequire('../modules/es6.map');\nrequire('../modules/es7.map.to-json');\nrequire('../modules/es7.map.of');\nrequire('../modules/es7.map.from');\nmodule.exports = require('../modules/_core').Map;\n","require('../../modules/es6.number.is-nan');\nmodule.exports = require('../../modules/_core').Number.isNaN;\n","require('../../modules/es6.number.min-safe-integer');\nmodule.exports = -0x1fffffffffffff;\n","require('../../modules/es6.object.assign');\nmodule.exports = require('../../modules/_core').Object.assign;\n","require('../../modules/es6.object.create');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function create(P, D) {\n return $Object.create(P, D);\n};\n","require('../../modules/es6.object.define-property');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function defineProperty(it, key, desc) {\n return $Object.defineProperty(it, key, desc);\n};\n","require('../../modules/es6.object.get-prototype-of');\nmodule.exports = require('../../modules/_core').Object.getPrototypeOf;\n","require('../../modules/es6.object.keys');\nmodule.exports = require('../../modules/_core').Object.keys;\n","require('../../modules/es6.object.set-prototype-of');\nmodule.exports = require('../../modules/_core').Object.setPrototypeOf;\n","require('../../modules/es6.symbol');\nrequire('../../modules/es6.object.to-string');\nrequire('../../modules/es7.symbol.async-iterator');\nrequire('../../modules/es7.symbol.observable');\nmodule.exports = require('../../modules/_core').Symbol;\n","require('../../modules/es6.string.iterator');\nrequire('../../modules/web.dom.iterable');\nmodule.exports = require('../../modules/_wks-ext').f('iterator');\n","module.exports = function (it) {\n if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n return it;\n};\n","module.exports = function () { /* empty */ };\n","module.exports = function (it, Constructor, name, forbiddenField) {\n if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) {\n throw TypeError(name + ': incorrect invocation!');\n } return it;\n};\n","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n","var forOf = require('./_for-of');\n\nmodule.exports = function (iter, ITERATOR) {\n var result = [];\n forOf(iter, false, result.push, result, ITERATOR);\n return result;\n};\n","// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n","// 0 -> Array#forEach\n// 1 -> Array#map\n// 2 -> Array#filter\n// 3 -> Array#some\n// 4 -> Array#every\n// 5 -> Array#find\n// 6 -> Array#findIndex\nvar ctx = require('./_ctx');\nvar IObject = require('./_iobject');\nvar toObject = require('./_to-object');\nvar toLength = require('./_to-length');\nvar asc = require('./_array-species-create');\nmodule.exports = function (TYPE, $create) {\n var IS_MAP = TYPE == 1;\n var IS_FILTER = TYPE == 2;\n var IS_SOME = TYPE == 3;\n var IS_EVERY = TYPE == 4;\n var IS_FIND_INDEX = TYPE == 6;\n var NO_HOLES = TYPE == 5 || IS_FIND_INDEX;\n var create = $create || asc;\n return function ($this, callbackfn, that) {\n var O = toObject($this);\n var self = IObject(O);\n var f = ctx(callbackfn, that, 3);\n var length = toLength(self.length);\n var index = 0;\n var result = IS_MAP ? create($this, length) : IS_FILTER ? create($this, 0) : undefined;\n var val, res;\n for (;length > index; index++) if (NO_HOLES || index in self) {\n val = self[index];\n res = f(val, index, O);\n if (TYPE) {\n if (IS_MAP) result[index] = res; // map\n else if (res) switch (TYPE) {\n case 3: return true; // some\n case 5: return val; // find\n case 6: return index; // findIndex\n case 2: result.push(val); // filter\n } else if (IS_EVERY) return false; // every\n }\n }\n return IS_FIND_INDEX ? -1 : IS_SOME || IS_EVERY ? IS_EVERY : result;\n };\n};\n","var isObject = require('./_is-object');\nvar isArray = require('./_is-array');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (original) {\n var C;\n if (isArray(original)) {\n C = original.constructor;\n // cross-realm fallback\n if (typeof C == 'function' && (C === Array || isArray(C.prototype))) C = undefined;\n if (isObject(C)) {\n C = C[SPECIES];\n if (C === null) C = undefined;\n }\n } return C === undefined ? Array : C;\n};\n","// 9.4.2.3 ArraySpeciesCreate(originalArray, length)\nvar speciesConstructor = require('./_array-species-constructor');\n\nmodule.exports = function (original, length) {\n return new (speciesConstructor(original))(length);\n};\n","// getting tag from 19.1.3.6 Object.prototype.toString()\nvar cof = require('./_cof');\nvar TAG = require('./_wks')('toStringTag');\n// ES3 wrong here\nvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n try {\n return it[key];\n } catch (e) { /* empty */ }\n};\n\nmodule.exports = function (it) {\n var O, T, B;\n return it === undefined ? 'Undefined' : it === null ? 'Null'\n // @@toStringTag case\n : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n // builtinTag case\n : ARG ? cof(O)\n // ES3 arguments fallback\n : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n};\n","var toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n","'use strict';\nvar dP = require('./_object-dp').f;\nvar create = require('./_object-create');\nvar redefineAll = require('./_redefine-all');\nvar ctx = require('./_ctx');\nvar anInstance = require('./_an-instance');\nvar forOf = require('./_for-of');\nvar $iterDefine = require('./_iter-define');\nvar step = require('./_iter-step');\nvar setSpecies = require('./_set-species');\nvar DESCRIPTORS = require('./_descriptors');\nvar fastKey = require('./_meta').fastKey;\nvar validate = require('./_validate-collection');\nvar SIZE = DESCRIPTORS ? '_s' : 'size';\n\nvar getEntry = function (that, key) {\n // fast case\n var index = fastKey(key);\n var entry;\n if (index !== 'F') return that._i[index];\n // frozen object case\n for (entry = that._f; entry; entry = entry.n) {\n if (entry.k == key) return entry;\n }\n};\n\nmodule.exports = {\n getConstructor: function (wrapper, NAME, IS_MAP, ADDER) {\n var C = wrapper(function (that, iterable) {\n anInstance(that, C, NAME, '_i');\n that._t = NAME; // collection type\n that._i = create(null); // index\n that._f = undefined; // first entry\n that._l = undefined; // last entry\n that[SIZE] = 0; // size\n if (iterable != undefined) forOf(iterable, IS_MAP, that[ADDER], that);\n });\n redefineAll(C.prototype, {\n // 23.1.3.1 Map.prototype.clear()\n // 23.2.3.2 Set.prototype.clear()\n clear: function clear() {\n for (var that = validate(this, NAME), data = that._i, entry = that._f; entry; entry = entry.n) {\n entry.r = true;\n if (entry.p) entry.p = entry.p.n = undefined;\n delete data[entry.i];\n }\n that._f = that._l = undefined;\n that[SIZE] = 0;\n },\n // 23.1.3.3 Map.prototype.delete(key)\n // 23.2.3.4 Set.prototype.delete(value)\n 'delete': function (key) {\n var that = validate(this, NAME);\n var entry = getEntry(that, key);\n if (entry) {\n var next = entry.n;\n var prev = entry.p;\n delete that._i[entry.i];\n entry.r = true;\n if (prev) prev.n = next;\n if (next) next.p = prev;\n if (that._f == entry) that._f = next;\n if (that._l == entry) that._l = prev;\n that[SIZE]--;\n } return !!entry;\n },\n // 23.2.3.6 Set.prototype.forEach(callbackfn, thisArg = undefined)\n // 23.1.3.5 Map.prototype.forEach(callbackfn, thisArg = undefined)\n forEach: function forEach(callbackfn /* , that = undefined */) {\n validate(this, NAME);\n var f = ctx(callbackfn, arguments.length > 1 ? arguments[1] : undefined, 3);\n var entry;\n while (entry = entry ? entry.n : this._f) {\n f(entry.v, entry.k, this);\n // revert to the last existing entry\n while (entry && entry.r) entry = entry.p;\n }\n },\n // 23.1.3.7 Map.prototype.has(key)\n // 23.2.3.7 Set.prototype.has(value)\n has: function has(key) {\n return !!getEntry(validate(this, NAME), key);\n }\n });\n if (DESCRIPTORS) dP(C.prototype, 'size', {\n get: function () {\n return validate(this, NAME)[SIZE];\n }\n });\n return C;\n },\n def: function (that, key, value) {\n var entry = getEntry(that, key);\n var prev, index;\n // change existing entry\n if (entry) {\n entry.v = value;\n // create new entry\n } else {\n that._l = entry = {\n i: index = fastKey(key, true), // <- index\n k: key, // <- key\n v: value, // <- value\n p: prev = that._l, // <- previous entry\n n: undefined, // <- next entry\n r: false // <- removed\n };\n if (!that._f) that._f = entry;\n if (prev) prev.n = entry;\n that[SIZE]++;\n // add to index\n if (index !== 'F') that._i[index] = entry;\n } return that;\n },\n getEntry: getEntry,\n setStrong: function (C, NAME, IS_MAP) {\n // add .keys, .values, .entries, [@@iterator]\n // 23.1.3.4, 23.1.3.8, 23.1.3.11, 23.1.3.12, 23.2.3.5, 23.2.3.8, 23.2.3.10, 23.2.3.11\n $iterDefine(C, NAME, function (iterated, kind) {\n this._t = validate(iterated, NAME); // target\n this._k = kind; // kind\n this._l = undefined; // previous\n }, function () {\n var that = this;\n var kind = that._k;\n var entry = that._l;\n // revert to the last existing entry\n while (entry && entry.r) entry = entry.p;\n // get next entry\n if (!that._t || !(that._l = entry = entry ? entry.n : that._t._f)) {\n // or finish the iteration\n that._t = undefined;\n return step(1);\n }\n // return step by kind\n if (kind == 'keys') return step(0, entry.k);\n if (kind == 'values') return step(0, entry.v);\n return step(0, [entry.k, entry.v]);\n }, IS_MAP ? 'entries' : 'values', !IS_MAP, true);\n\n // add [@@species], 23.1.2.2, 23.2.2.2\n setSpecies(NAME);\n }\n};\n","// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar classof = require('./_classof');\nvar from = require('./_array-from-iterable');\nmodule.exports = function (NAME) {\n return function toJSON() {\n if (classof(this) != NAME) throw TypeError(NAME + \"#toJSON isn't generic\");\n return from(this);\n };\n};\n","'use strict';\nvar global = require('./_global');\nvar $export = require('./_export');\nvar meta = require('./_meta');\nvar fails = require('./_fails');\nvar hide = require('./_hide');\nvar redefineAll = require('./_redefine-all');\nvar forOf = require('./_for-of');\nvar anInstance = require('./_an-instance');\nvar isObject = require('./_is-object');\nvar setToStringTag = require('./_set-to-string-tag');\nvar dP = require('./_object-dp').f;\nvar each = require('./_array-methods')(0);\nvar DESCRIPTORS = require('./_descriptors');\n\nmodule.exports = function (NAME, wrapper, methods, common, IS_MAP, IS_WEAK) {\n var Base = global[NAME];\n var C = Base;\n var ADDER = IS_MAP ? 'set' : 'add';\n var proto = C && C.prototype;\n var O = {};\n if (!DESCRIPTORS || typeof C != 'function' || !(IS_WEAK || proto.forEach && !fails(function () {\n new C().entries().next();\n }))) {\n // create collection constructor\n C = common.getConstructor(wrapper, NAME, IS_MAP, ADDER);\n redefineAll(C.prototype, methods);\n meta.NEED = true;\n } else {\n C = wrapper(function (target, iterable) {\n anInstance(target, C, NAME, '_c');\n target._c = new Base();\n if (iterable != undefined) forOf(iterable, IS_MAP, target[ADDER], target);\n });\n each('add,clear,delete,forEach,get,has,set,keys,values,entries,toJSON'.split(','), function (KEY) {\n var IS_ADDER = KEY == 'add' || KEY == 'set';\n if (KEY in proto && !(IS_WEAK && KEY == 'clear')) hide(C.prototype, KEY, function (a, b) {\n anInstance(this, C, KEY);\n if (!IS_ADDER && IS_WEAK && !isObject(a)) return KEY == 'get' ? undefined : false;\n var result = this._c[KEY](a === 0 ? 0 : a, b);\n return IS_ADDER ? this : result;\n });\n });\n IS_WEAK || dP(C.prototype, 'size', {\n get: function () {\n return this._c.size;\n }\n });\n }\n\n setToStringTag(C, NAME);\n\n O[NAME] = C;\n $export($export.G + $export.W + $export.F, O);\n\n if (!IS_WEAK) common.setStrong(C, NAME, IS_MAP);\n\n return C;\n};\n","var core = module.exports = { version: '2.5.3' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n","'use strict';\nvar $defineProperty = require('./_object-dp');\nvar createDesc = require('./_property-desc');\n\nmodule.exports = function (object, index, value) {\n if (index in object) $defineProperty.f(object, index, createDesc(0, value));\n else object[index] = value;\n};\n","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n","// IE 8- don't enum bug keys\nmodule.exports = (\n 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n var result = getKeys(it);\n var getSymbols = gOPS.f;\n if (getSymbols) {\n var symbols = getSymbols(it);\n var isEnum = pIE.f;\n var i = 0;\n var key;\n while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n } return result;\n};\n","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var IS_WRAP = type & $export.W;\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE];\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n var key, own, out;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n if (own && key in exports) continue;\n // export native or passed\n out = own ? target[key] : source[key];\n // prevent global pollution for namespaces\n exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n // bind timers to global for call from export context\n : IS_BIND && own ? ctx(out, global)\n // wrap global constructors for prevent change them in library\n : IS_WRAP && target[key] == out ? (function (C) {\n var F = function (a, b, c) {\n if (this instanceof C) {\n switch (arguments.length) {\n case 0: return new C();\n case 1: return new C(a);\n case 2: return new C(a, b);\n } return new C(a, b, c);\n } return C.apply(this, arguments);\n };\n F[PROTOTYPE] = C[PROTOTYPE];\n return F;\n // make static versions for prototype methods\n })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n if (IS_PROTO) {\n (exports.virtual || (exports.virtual = {}))[key] = out;\n // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n }\n }\n};\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n","module.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n","var ctx = require('./_ctx');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar anObject = require('./_an-object');\nvar toLength = require('./_to-length');\nvar getIterFn = require('./core.get-iterator-method');\nvar BREAK = {};\nvar RETURN = {};\nvar exports = module.exports = function (iterable, entries, fn, that, ITERATOR) {\n var iterFn = ITERATOR ? function () { return iterable; } : getIterFn(iterable);\n var f = ctx(fn, that, entries ? 2 : 1);\n var index = 0;\n var length, step, iterator, result;\n if (typeof iterFn != 'function') throw TypeError(iterable + ' is not iterable!');\n // fast case for arrays with default iterator\n if (isArrayIter(iterFn)) for (length = toLength(iterable.length); length > index; index++) {\n result = entries ? f(anObject(step = iterable[index])[0], step[1]) : f(iterable[index]);\n if (result === BREAK || result === RETURN) return result;\n } else for (iterator = iterFn.call(iterable); !(step = iterator.next()).done;) {\n result = call(iterator, f, step.value, entries);\n if (result === BREAK || result === RETURN) return result;\n }\n};\nexports.BREAK = BREAK;\nexports.RETURN = RETURN;\n","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n","// check on default Array iterator\nvar Iterators = require('./_iterators');\nvar ITERATOR = require('./_wks')('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n return cof(arg) == 'Array';\n};\n","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n","// call something on iterator step with safe closing on error\nvar anObject = require('./_an-object');\nmodule.exports = function (iterator, fn, value, entries) {\n try {\n return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n // 7.4.6 IteratorClose(iterator, completion)\n } catch (e) {\n var ret = iterator['return'];\n if (ret !== undefined) anObject(ret.call(iterator));\n throw e;\n }\n};\n","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = (!BUGGY && $native) || getMethod(DEFAULT);\n var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n var methods, key, IteratorPrototype;\n // Fix native\n if ($anyNative) {\n IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n // Set @@toStringTag to native iterators\n setToStringTag(IteratorPrototype, TAG, true);\n // fix for some old engines\n if (!LIBRARY && !has(IteratorPrototype, ITERATOR)) hide(IteratorPrototype, ITERATOR, returnThis);\n }\n }\n // fix Array#{values, @@iterator}.name in V8 / FF\n if (DEF_VALUES && $native && $native.name !== VALUES) {\n VALUES_BUG = true;\n $default = function values() { return $native.call(this); };\n }\n // Define iterator\n if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n hide(proto, ITERATOR, $default);\n }\n // Plug for library\n Iterators[NAME] = $default;\n Iterators[TAG] = returnThis;\n if (DEFAULT) {\n methods = {\n values: DEF_VALUES ? $default : getMethod(VALUES),\n keys: IS_SET ? $default : getMethod(KEYS),\n entries: $entries\n };\n if (FORCED) for (key in methods) {\n if (!(key in proto)) redefine(proto, key, methods[key]);\n } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n }\n return methods;\n};\n","var ITERATOR = require('./_wks')('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n var riter = [7][ITERATOR]();\n riter['return'] = function () { SAFE_CLOSING = true; };\n // eslint-disable-next-line no-throw-literal\n Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n if (!skipClosing && !SAFE_CLOSING) return false;\n var safe = false;\n try {\n var arr = [7];\n var iter = arr[ITERATOR]();\n iter.next = function () { return { done: safe = true }; };\n arr[ITERATOR] = function () { return iter; };\n exec(arr);\n } catch (e) { /* empty */ }\n return safe;\n};\n","module.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n","module.exports = {};\n","module.exports = true;\n","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n setDesc(it, META, { value: {\n i: 'O' + ++id, // object ID\n w: {} // weak collections IDs\n } });\n};\nvar fastKey = function (it, create) {\n // return primitive with prefix\n if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return 'F';\n // not necessary to add metadata\n if (!create) return 'E';\n // add missing metadata\n setMeta(it);\n // return object ID\n } return it[META].i;\n};\nvar getWeak = function (it, create) {\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return true;\n // not necessary to add metadata\n if (!create) return false;\n // add missing metadata\n setMeta(it);\n // return hash weak collections IDs\n } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n return it;\n};\nvar meta = module.exports = {\n KEY: META,\n NEED: false,\n fastKey: fastKey,\n getWeak: getWeak,\n onFreeze: onFreeze\n};\n","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n var A = {};\n var B = {};\n // eslint-disable-next-line no-undef\n var S = Symbol();\n var K = 'abcdefghijklmnopqrst';\n A[S] = 7;\n K.split('').forEach(function (k) { B[k] = k; });\n return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n var T = toObject(target);\n var aLen = arguments.length;\n var index = 1;\n var getSymbols = gOPS.f;\n var isEnum = pIE.f;\n while (aLen > index) {\n var S = IObject(arguments[index++]);\n var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n var length = keys.length;\n var j = 0;\n var key;\n while (length > j) if (isEnum.call(S, key = keys[j++])) T[key] = S[key];\n } return T;\n} : $assign;\n","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = require('./_dom-create')('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n require('./_html').appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n O = toIObject(O);\n P = toPrimitive(P, true);\n if (IE8_DOM_DEFINE) try {\n return gOPD(O, P);\n } catch (e) { /* empty */ }\n if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n try {\n return gOPN(it);\n } catch (e) {\n return windowNames.slice();\n }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n return $keys(O, hiddenKeys);\n};\n","exports.f = Object.getOwnPropertySymbols;\n","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n","exports.f = {}.propertyIsEnumerable;\n","// most Object methods by ES6 should accept primitives\nvar $export = require('./_export');\nvar core = require('./_core');\nvar fails = require('./_fails');\nmodule.exports = function (KEY, exec) {\n var fn = (core.Object || {})[KEY] || Object[KEY];\n var exp = {};\n exp[KEY] = exec(fn);\n $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n};\n","module.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n","var hide = require('./_hide');\nmodule.exports = function (target, src, safe) {\n for (var key in src) {\n if (safe && target[key]) target[key] = src[key];\n else hide(target, key, src[key]);\n } return target;\n};\n","module.exports = require('./_hide');\n","'use strict';\n// https://tc39.github.io/proposal-setmap-offrom/\nvar $export = require('./_export');\nvar aFunction = require('./_a-function');\nvar ctx = require('./_ctx');\nvar forOf = require('./_for-of');\n\nmodule.exports = function (COLLECTION) {\n $export($export.S, COLLECTION, { from: function from(source /* , mapFn, thisArg */) {\n var mapFn = arguments[1];\n var mapping, A, n, cb;\n aFunction(this);\n mapping = mapFn !== undefined;\n if (mapping) aFunction(mapFn);\n if (source == undefined) return new this();\n A = [];\n if (mapping) {\n n = 0;\n cb = ctx(mapFn, arguments[2], 2);\n forOf(source, false, function (nextItem) {\n A.push(cb(nextItem, n++));\n });\n } else {\n forOf(source, false, A.push, A);\n }\n return new this(A);\n } });\n};\n","'use strict';\n// https://tc39.github.io/proposal-setmap-offrom/\nvar $export = require('./_export');\n\nmodule.exports = function (COLLECTION) {\n $export($export.S, COLLECTION, { of: function of() {\n var length = arguments.length;\n var A = new Array(length);\n while (length--) A[length] = arguments[length];\n return new this(A);\n } });\n};\n","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n anObject(O);\n if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n function (test, buggy, set) {\n try {\n set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n set(test, []);\n buggy = !(test instanceof Array);\n } catch (e) { buggy = true; }\n return function setPrototypeOf(O, proto) {\n check(O, proto);\n if (buggy) O.__proto__ = proto;\n else set(O, proto);\n return O;\n };\n }({}, false) : undefined),\n check: check\n};\n","'use strict';\nvar global = require('./_global');\nvar core = require('./_core');\nvar dP = require('./_object-dp');\nvar DESCRIPTORS = require('./_descriptors');\nvar SPECIES = require('./_wks')('species');\n\nmodule.exports = function (KEY) {\n var C = typeof core[KEY] == 'function' ? core[KEY] : global[KEY];\n if (DESCRIPTORS && C && !C[SPECIES]) dP.f(C, SPECIES, {\n configurable: true,\n get: function () { return this; }\n });\n};\n","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n return shared[key] || (shared[key] = uid(key));\n};\n","var global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\nmodule.exports = function (key) {\n return store[key] || (store[key] = {});\n};\n","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n","var isObject = require('./_is-object');\nmodule.exports = function (it, TYPE) {\n if (!isObject(it) || it._t !== TYPE) throw TypeError('Incompatible receiver, ' + TYPE + ' required!');\n return it;\n};\n","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n","exports.f = require('./_wks');\n","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').getIteratorMethod = function (it) {\n if (it != undefined) return it[ITERATOR]\n || it['@@iterator']\n || Iterators[classof(it)];\n};\n","'use strict';\nvar ctx = require('./_ctx');\nvar $export = require('./_export');\nvar toObject = require('./_to-object');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar toLength = require('./_to-length');\nvar createProperty = require('./_create-property');\nvar getIterFn = require('./core.get-iterator-method');\n\n$export($export.S + $export.F * !require('./_iter-detect')(function (iter) { Array.from(iter); }), 'Array', {\n // 22.1.2.1 Array.from(arrayLike, mapfn = undefined, thisArg = undefined)\n from: function from(arrayLike /* , mapfn = undefined, thisArg = undefined */) {\n var O = toObject(arrayLike);\n var C = typeof this == 'function' ? this : Array;\n var aLen = arguments.length;\n var mapfn = aLen > 1 ? arguments[1] : undefined;\n var mapping = mapfn !== undefined;\n var index = 0;\n var iterFn = getIterFn(O);\n var length, result, step, iterator;\n if (mapping) mapfn = ctx(mapfn, aLen > 2 ? arguments[2] : undefined, 2);\n // if object isn't iterable or it's array with default iterator - use simple case\n if (iterFn != undefined && !(C == Array && isArrayIter(iterFn))) {\n for (iterator = iterFn.call(O), result = new C(); !(step = iterator.next()).done; index++) {\n createProperty(result, index, mapping ? call(iterator, mapfn, [step.value, index], true) : step.value);\n }\n } else {\n length = toLength(O.length);\n for (result = new C(length); length > index; index++) {\n createProperty(result, index, mapping ? mapfn(O[index], index) : O[index]);\n }\n }\n result.length = index;\n return result;\n }\n});\n","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n","'use strict';\nvar strong = require('./_collection-strong');\nvar validate = require('./_validate-collection');\nvar MAP = 'Map';\n\n// 23.1 Map Objects\nmodule.exports = require('./_collection')(MAP, function (get) {\n return function Map() { return get(this, arguments.length > 0 ? arguments[0] : undefined); };\n}, {\n // 23.1.3.6 Map.prototype.get(key)\n get: function get(key) {\n var entry = strong.getEntry(validate(this, MAP), key);\n return entry && entry.v;\n },\n // 23.1.3.9 Map.prototype.set(key, value)\n set: function set(key, value) {\n return strong.def(validate(this, MAP), key === 0 ? 0 : key, value);\n }\n}, strong, true);\n","// 20.1.2.4 Number.isNaN(number)\nvar $export = require('./_export');\n\n$export($export.S, 'Number', {\n isNaN: function isNaN(number) {\n // eslint-disable-next-line no-self-compare\n return number != number;\n }\n});\n","// 20.1.2.10 Number.MIN_SAFE_INTEGER\nvar $export = require('./_export');\n\n$export($export.S, 'Number', { MIN_SAFE_INTEGER: -0x1fffffffffffff });\n","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n","var $export = require('./_export');\n// 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperty: require('./_object-dp').f });\n","// 19.1.2.9 Object.getPrototypeOf(O)\nvar toObject = require('./_to-object');\nvar $getPrototypeOf = require('./_object-gpo');\n\nrequire('./_object-sap')('getPrototypeOf', function () {\n return function getPrototypeOf(it) {\n return $getPrototypeOf(toObject(it));\n };\n});\n","// 19.1.2.14 Object.keys(O)\nvar toObject = require('./_to-object');\nvar $keys = require('./_object-keys');\n\nrequire('./_object-sap')('keys', function () {\n return function keys(it) {\n return $keys(toObject(it));\n };\n});\n","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n this._t = String(iterated); // target\n this._i = 0; // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var index = this._i;\n var point;\n if (index >= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function';\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n return _create(dP({}, 'a', {\n get: function () { return dP(this, 'a', { value: 7 }).a; }\n })).a != 7;\n}) ? function (it, key, D) {\n var protoDesc = gOPD(ObjectProto, key);\n if (protoDesc) delete ObjectProto[key];\n dP(it, key, D);\n if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n sym._k = tag;\n return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n return typeof it == 'symbol';\n} : function (it) {\n return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n anObject(it);\n key = toPrimitive(key, true);\n anObject(D);\n if (has(AllSymbols, key)) {\n if (!D.enumerable) {\n if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n it[HIDDEN][key] = true;\n } else {\n if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n D = _create(D, { enumerable: createDesc(0, false) });\n } return setSymbolDesc(it, key, D);\n } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n anObject(it);\n var keys = enumKeys(P = toIObject(P));\n var i = 0;\n var l = keys.length;\n var key;\n while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n return it;\n};\nvar $create = function create(it, P) {\n return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n var E = isEnum.call(this, key = toPrimitive(key, true));\n if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n it = toIObject(it);\n key = toPrimitive(key, true);\n if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n var D = gOPD(it, key);\n if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n var names = gOPN(toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n var IS_OP = it === ObjectProto;\n var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n $Symbol = function Symbol() {\n if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n var $set = function (value) {\n if (this === ObjectProto) $set.call(OPSymbols, value);\n if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n setSymbolDesc(this, tag, createDesc(1, value));\n };\n if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n return wrap(tag);\n };\n redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n return this._k;\n });\n\n $GOPD.f = $getOwnPropertyDescriptor;\n $DP.f = $defineProperty;\n require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n require('./_object-pie').f = $propertyIsEnumerable;\n require('./_object-gops').f = $getOwnPropertySymbols;\n\n if (DESCRIPTORS && !require('./_library')) {\n redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n }\n\n wksExt.f = function (name) {\n return wrap(wks(name));\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n 'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n // 19.4.2.1 Symbol.for(key)\n 'for': function (key) {\n return has(SymbolRegistry, key += '')\n ? SymbolRegistry[key]\n : SymbolRegistry[key] = $Symbol(key);\n },\n // 19.4.2.5 Symbol.keyFor(sym)\n keyFor: function keyFor(sym) {\n if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n },\n useSetter: function () { setter = true; },\n useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n // 19.1.2.2 Object.create(O [, Properties])\n create: $create,\n // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n defineProperty: $defineProperty,\n // 19.1.2.3 Object.defineProperties(O, Properties)\n defineProperties: $defineProperties,\n // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n // 19.1.2.7 Object.getOwnPropertyNames(O)\n getOwnPropertyNames: $getOwnPropertyNames,\n // 19.1.2.8 Object.getOwnPropertySymbols(O)\n getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n var S = $Symbol();\n // MS Edge converts symbol values to JSON as {}\n // WebKit converts symbol values to JSON as null\n // V8 throws on boxed symbols\n return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n stringify: function stringify(it) {\n var args = [it];\n var i = 1;\n var replacer, $replacer;\n while (arguments.length > i) args.push(arguments[i++]);\n $replacer = replacer = args[1];\n if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n if (!isArray(replacer)) replacer = function (key, value) {\n if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n if (!isSymbol(value)) return value;\n };\n args[1] = replacer;\n return _stringify.apply($JSON, args);\n }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n","// https://tc39.github.io/proposal-setmap-offrom/#sec-map.from\nrequire('./_set-collection-from')('Map');\n","// https://tc39.github.io/proposal-setmap-offrom/#sec-map.of\nrequire('./_set-collection-of')('Map');\n","// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar $export = require('./_export');\n\n$export($export.P + $export.R, 'Map', { toJSON: require('./_collection-to-json')('Map') });\n","require('./_wks-define')('asyncIterator');\n","require('./_wks-define')('observable');\n","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n 'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n var NAME = DOMIterables[i];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = Iterators.Array;\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n","var elliptic = require('elliptic');\nvar BN = require('bn.js');\n\nmodule.exports = function createECDH(curve) {\n\treturn new ECDH(curve);\n};\n\nvar aliases = {\n\tsecp256k1: {\n\t\tname: 'secp256k1',\n\t\tbyteLength: 32\n\t},\n\tsecp224r1: {\n\t\tname: 'p224',\n\t\tbyteLength: 28\n\t},\n\tprime256v1: {\n\t\tname: 'p256',\n\t\tbyteLength: 32\n\t},\n\tprime192v1: {\n\t\tname: 'p192',\n\t\tbyteLength: 24\n\t},\n\ted25519: {\n\t\tname: 'ed25519',\n\t\tbyteLength: 32\n\t},\n\tsecp384r1: {\n\t\tname: 'p384',\n\t\tbyteLength: 48\n\t},\n\tsecp521r1: {\n\t\tname: 'p521',\n\t\tbyteLength: 66\n\t}\n};\n\naliases.p224 = aliases.secp224r1;\naliases.p256 = aliases.secp256r1 = aliases.prime256v1;\naliases.p192 = aliases.secp192r1 = aliases.prime192v1;\naliases.p384 = aliases.secp384r1;\naliases.p521 = aliases.secp521r1;\n\nfunction ECDH(curve) {\n\tthis.curveType = aliases[curve];\n\tif (!this.curveType ) {\n\t\tthis.curveType = {\n\t\t\tname: curve\n\t\t};\n\t}\n\tthis.curve = new elliptic.ec(this.curveType.name);\n\tthis.keys = void 0;\n}\n\nECDH.prototype.generateKeys = function (enc, format) {\n\tthis.keys = this.curve.genKeyPair();\n\treturn this.getPublicKey(enc, format);\n};\n\nECDH.prototype.computeSecret = function (other, inenc, enc) {\n\tinenc = inenc || 'utf8';\n\tif (!Buffer.isBuffer(other)) {\n\t\tother = new Buffer(other, inenc);\n\t}\n\tvar otherPub = this.curve.keyFromPublic(other).getPublic();\n\tvar out = otherPub.mul(this.keys.getPrivate()).getX();\n\treturn formatReturnValue(out, enc, this.curveType.byteLength);\n};\n\nECDH.prototype.getPublicKey = function (enc, format) {\n\tvar key = this.keys.getPublic(format === 'compressed', true);\n\tif (format === 'hybrid') {\n\t\tif (key[key.length - 1] % 2) {\n\t\t\tkey[0] = 7;\n\t\t} else {\n\t\t\tkey [0] = 6;\n\t\t}\n\t}\n\treturn formatReturnValue(key, enc);\n};\n\nECDH.prototype.getPrivateKey = function (enc) {\n\treturn formatReturnValue(this.keys.getPrivate(), enc);\n};\n\nECDH.prototype.setPublicKey = function (pub, enc) {\n\tenc = enc || 'utf8';\n\tif (!Buffer.isBuffer(pub)) {\n\t\tpub = new Buffer(pub, enc);\n\t}\n\tthis.keys._importPublic(pub);\n\treturn this;\n};\n\nECDH.prototype.setPrivateKey = function (priv, enc) {\n\tenc = enc || 'utf8';\n\tif (!Buffer.isBuffer(priv)) {\n\t\tpriv = new Buffer(priv, enc);\n\t}\n\tvar _priv = new BN(priv);\n\t_priv = _priv.toString(16);\n\tthis.keys._importPrivate(_priv);\n\treturn this;\n};\n\nfunction formatReturnValue(bn, enc, len) {\n\tif (!Array.isArray(bn)) {\n\t\tbn = bn.toArray();\n\t}\n\tvar buf = new Buffer(bn);\n\tif (len && buf.length < len) {\n\t\tvar zeros = new Buffer(len - buf.length);\n\t\tzeros.fill(0);\n\t\tbuf = Buffer.concat([zeros, buf]);\n\t}\n\tif (!enc) {\n\t\treturn buf;\n\t} else {\n\t\treturn buf.toString(enc);\n\t}\n}\n","'use strict'\nvar inherits = require('inherits')\nvar md5 = require('./md5')\nvar RIPEMD160 = require('ripemd160')\nvar sha = require('sha.js')\n\nvar Base = require('cipher-base')\n\nfunction HashNoConstructor (hash) {\n Base.call(this, 'digest')\n\n this._hash = hash\n this.buffers = []\n}\n\ninherits(HashNoConstructor, Base)\n\nHashNoConstructor.prototype._update = function (data) {\n this.buffers.push(data)\n}\n\nHashNoConstructor.prototype._final = function () {\n var buf = Buffer.concat(this.buffers)\n var r = this._hash(buf)\n this.buffers = null\n\n return r\n}\n\nfunction Hash (hash) {\n Base.call(this, 'digest')\n\n this._hash = hash\n}\n\ninherits(Hash, Base)\n\nHash.prototype._update = function (data) {\n this._hash.update(data)\n}\n\nHash.prototype._final = function () {\n return this._hash.digest()\n}\n\nmodule.exports = function createHash (alg) {\n alg = alg.toLowerCase()\n if (alg === 'md5') return new HashNoConstructor(md5)\n if (alg === 'rmd160' || alg === 'ripemd160') return new Hash(new RIPEMD160())\n\n return new Hash(sha(alg))\n}\n","'use strict'\nvar intSize = 4\nvar zeroBuffer = new Buffer(intSize)\nzeroBuffer.fill(0)\n\nvar charSize = 8\nvar hashSize = 16\n\nfunction toArray (buf) {\n if ((buf.length % intSize) !== 0) {\n var len = buf.length + (intSize - (buf.length % intSize))\n buf = Buffer.concat([buf, zeroBuffer], len)\n }\n\n var arr = new Array(buf.length >>> 2)\n for (var i = 0, j = 0; i < buf.length; i += intSize, j++) {\n arr[j] = buf.readInt32LE(i)\n }\n\n return arr\n}\n\nmodule.exports = function hash (buf, fn) {\n var arr = fn(toArray(buf), buf.length * charSize)\n buf = new Buffer(hashSize)\n for (var i = 0; i < arr.length; i++) {\n buf.writeInt32LE(arr[i], i << 2, true)\n }\n return buf\n}\n","'use strict'\n/*\n * A JavaScript implementation of the RSA Data Security, Inc. MD5 Message\n * Digest Algorithm, as defined in RFC 1321.\n * Version 2.1 Copyright (C) Paul Johnston 1999 - 2002.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n * Distributed under the BSD License\n * See http://pajhome.org.uk/crypt/md5 for more info.\n */\n\nvar makeHash = require('./make-hash')\n\n/*\n * Calculate the MD5 of an array of little-endian words, and a bit length\n */\nfunction core_md5 (x, len) {\n /* append padding */\n x[len >> 5] |= 0x80 << ((len) % 32)\n x[(((len + 64) >>> 9) << 4) + 14] = len\n\n var a = 1732584193\n var b = -271733879\n var c = -1732584194\n var d = 271733878\n\n for (var i = 0; i < x.length; i += 16) {\n var olda = a\n var oldb = b\n var oldc = c\n var oldd = d\n\n a = md5_ff(a, b, c, d, x[i + 0], 7, -680876936)\n d = md5_ff(d, a, b, c, x[i + 1], 12, -389564586)\n c = md5_ff(c, d, a, b, x[i + 2], 17, 606105819)\n b = md5_ff(b, c, d, a, x[i + 3], 22, -1044525330)\n a = md5_ff(a, b, c, d, x[i + 4], 7, -176418897)\n d = md5_ff(d, a, b, c, x[i + 5], 12, 1200080426)\n c = md5_ff(c, d, a, b, x[i + 6], 17, -1473231341)\n b = md5_ff(b, c, d, a, x[i + 7], 22, -45705983)\n a = md5_ff(a, b, c, d, x[i + 8], 7, 1770035416)\n d = md5_ff(d, a, b, c, x[i + 9], 12, -1958414417)\n c = md5_ff(c, d, a, b, x[i + 10], 17, -42063)\n b = md5_ff(b, c, d, a, x[i + 11], 22, -1990404162)\n a = md5_ff(a, b, c, d, x[i + 12], 7, 1804603682)\n d = md5_ff(d, a, b, c, x[i + 13], 12, -40341101)\n c = md5_ff(c, d, a, b, x[i + 14], 17, -1502002290)\n b = md5_ff(b, c, d, a, x[i + 15], 22, 1236535329)\n\n a = md5_gg(a, b, c, d, x[i + 1], 5, -165796510)\n d = md5_gg(d, a, b, c, x[i + 6], 9, -1069501632)\n c = md5_gg(c, d, a, b, x[i + 11], 14, 643717713)\n b = md5_gg(b, c, d, a, x[i + 0], 20, -373897302)\n a = md5_gg(a, b, c, d, x[i + 5], 5, -701558691)\n d = md5_gg(d, a, b, c, x[i + 10], 9, 38016083)\n c = md5_gg(c, d, a, b, x[i + 15], 14, -660478335)\n b = md5_gg(b, c, d, a, x[i + 4], 20, -405537848)\n a = md5_gg(a, b, c, d, x[i + 9], 5, 568446438)\n d = md5_gg(d, a, b, c, x[i + 14], 9, -1019803690)\n c = md5_gg(c, d, a, b, x[i + 3], 14, -187363961)\n b = md5_gg(b, c, d, a, x[i + 8], 20, 1163531501)\n a = md5_gg(a, b, c, d, x[i + 13], 5, -1444681467)\n d = md5_gg(d, a, b, c, x[i + 2], 9, -51403784)\n c = md5_gg(c, d, a, b, x[i + 7], 14, 1735328473)\n b = md5_gg(b, c, d, a, x[i + 12], 20, -1926607734)\n\n a = md5_hh(a, b, c, d, x[i + 5], 4, -378558)\n d = md5_hh(d, a, b, c, x[i + 8], 11, -2022574463)\n c = md5_hh(c, d, a, b, x[i + 11], 16, 1839030562)\n b = md5_hh(b, c, d, a, x[i + 14], 23, -35309556)\n a = md5_hh(a, b, c, d, x[i + 1], 4, -1530992060)\n d = md5_hh(d, a, b, c, x[i + 4], 11, 1272893353)\n c = md5_hh(c, d, a, b, x[i + 7], 16, -155497632)\n b = md5_hh(b, c, d, a, x[i + 10], 23, -1094730640)\n a = md5_hh(a, b, c, d, x[i + 13], 4, 681279174)\n d = md5_hh(d, a, b, c, x[i + 0], 11, -358537222)\n c = md5_hh(c, d, a, b, x[i + 3], 16, -722521979)\n b = md5_hh(b, c, d, a, x[i + 6], 23, 76029189)\n a = md5_hh(a, b, c, d, x[i + 9], 4, -640364487)\n d = md5_hh(d, a, b, c, x[i + 12], 11, -421815835)\n c = md5_hh(c, d, a, b, x[i + 15], 16, 530742520)\n b = md5_hh(b, c, d, a, x[i + 2], 23, -995338651)\n\n a = md5_ii(a, b, c, d, x[i + 0], 6, -198630844)\n d = md5_ii(d, a, b, c, x[i + 7], 10, 1126891415)\n c = md5_ii(c, d, a, b, x[i + 14], 15, -1416354905)\n b = md5_ii(b, c, d, a, x[i + 5], 21, -57434055)\n a = md5_ii(a, b, c, d, x[i + 12], 6, 1700485571)\n d = md5_ii(d, a, b, c, x[i + 3], 10, -1894986606)\n c = md5_ii(c, d, a, b, x[i + 10], 15, -1051523)\n b = md5_ii(b, c, d, a, x[i + 1], 21, -2054922799)\n a = md5_ii(a, b, c, d, x[i + 8], 6, 1873313359)\n d = md5_ii(d, a, b, c, x[i + 15], 10, -30611744)\n c = md5_ii(c, d, a, b, x[i + 6], 15, -1560198380)\n b = md5_ii(b, c, d, a, x[i + 13], 21, 1309151649)\n a = md5_ii(a, b, c, d, x[i + 4], 6, -145523070)\n d = md5_ii(d, a, b, c, x[i + 11], 10, -1120210379)\n c = md5_ii(c, d, a, b, x[i + 2], 15, 718787259)\n b = md5_ii(b, c, d, a, x[i + 9], 21, -343485551)\n\n a = safe_add(a, olda)\n b = safe_add(b, oldb)\n c = safe_add(c, oldc)\n d = safe_add(d, oldd)\n }\n\n return [a, b, c, d]\n}\n\n/*\n * These functions implement the four basic operations the algorithm uses.\n */\nfunction md5_cmn (q, a, b, x, s, t) {\n return safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)\n}\n\nfunction md5_ff (a, b, c, d, x, s, t) {\n return md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)\n}\n\nfunction md5_gg (a, b, c, d, x, s, t) {\n return md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)\n}\n\nfunction md5_hh (a, b, c, d, x, s, t) {\n return md5_cmn(b ^ c ^ d, a, b, x, s, t)\n}\n\nfunction md5_ii (a, b, c, d, x, s, t) {\n return md5_cmn(c ^ (b | (~d)), a, b, x, s, t)\n}\n\n/*\n * Add integers, wrapping at 2^32. This uses 16-bit operations internally\n * to work around bugs in some JS interpreters.\n */\nfunction safe_add (x, y) {\n var lsw = (x & 0xFFFF) + (y & 0xFFFF)\n var msw = (x >> 16) + (y >> 16) + (lsw >> 16)\n return (msw << 16) | (lsw & 0xFFFF)\n}\n\n/*\n * Bitwise rotate a 32-bit number to the left.\n */\nfunction bit_rol (num, cnt) {\n return (num << cnt) | (num >>> (32 - cnt))\n}\n\nmodule.exports = function md5 (buf) {\n return makeHash(buf, core_md5)\n}\n","'use strict'\nvar inherits = require('inherits')\nvar Legacy = require('./legacy')\nvar Base = require('cipher-base')\nvar Buffer = require('safe-buffer').Buffer\nvar md5 = require('create-hash/md5')\nvar RIPEMD160 = require('ripemd160')\n\nvar sha = require('sha.js')\n\nvar ZEROS = Buffer.alloc(128)\n\nfunction Hmac (alg, key) {\n Base.call(this, 'digest')\n if (typeof key === 'string') {\n key = Buffer.from(key)\n }\n\n var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64\n\n this._alg = alg\n this._key = key\n if (key.length > blocksize) {\n var hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)\n key = hash.update(key).digest()\n } else if (key.length < blocksize) {\n key = Buffer.concat([key, ZEROS], blocksize)\n }\n\n var ipad = this._ipad = Buffer.allocUnsafe(blocksize)\n var opad = this._opad = Buffer.allocUnsafe(blocksize)\n\n for (var i = 0; i < blocksize; i++) {\n ipad[i] = key[i] ^ 0x36\n opad[i] = key[i] ^ 0x5C\n }\n this._hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)\n this._hash.update(ipad)\n}\n\ninherits(Hmac, Base)\n\nHmac.prototype._update = function (data) {\n this._hash.update(data)\n}\n\nHmac.prototype._final = function () {\n var h = this._hash.digest()\n var hash = this._alg === 'rmd160' ? new RIPEMD160() : sha(this._alg)\n return hash.update(this._opad).update(h).digest()\n}\n\nmodule.exports = function createHmac (alg, key) {\n alg = alg.toLowerCase()\n if (alg === 'rmd160' || alg === 'ripemd160') {\n return new Hmac('rmd160', key)\n }\n if (alg === 'md5') {\n return new Legacy(md5, key)\n }\n return new Hmac(alg, key)\n}\n","'use strict'\nvar inherits = require('inherits')\nvar Buffer = require('safe-buffer').Buffer\n\nvar Base = require('cipher-base')\n\nvar ZEROS = Buffer.alloc(128)\nvar blocksize = 64\n\nfunction Hmac (alg, key) {\n Base.call(this, 'digest')\n if (typeof key === 'string') {\n key = Buffer.from(key)\n }\n\n this._alg = alg\n this._key = key\n\n if (key.length > blocksize) {\n key = alg(key)\n } else if (key.length < blocksize) {\n key = Buffer.concat([key, ZEROS], blocksize)\n }\n\n var ipad = this._ipad = Buffer.allocUnsafe(blocksize)\n var opad = this._opad = Buffer.allocUnsafe(blocksize)\n\n for (var i = 0; i < blocksize; i++) {\n ipad[i] = key[i] ^ 0x36\n opad[i] = key[i] ^ 0x5C\n }\n\n this._hash = [ipad]\n}\n\ninherits(Hmac, Base)\n\nHmac.prototype._update = function (data) {\n this._hash.push(data)\n}\n\nHmac.prototype._final = function () {\n var h = this._alg(Buffer.concat(this._hash))\n return this._alg(Buffer.concat([this._opad, h]))\n}\nmodule.exports = Hmac\n","'use strict'\n\nexports.randomBytes = exports.rng = exports.pseudoRandomBytes = exports.prng = require('randombytes')\nexports.createHash = exports.Hash = require('create-hash')\nexports.createHmac = exports.Hmac = require('create-hmac')\n\nvar algos = require('browserify-sign/algos')\nvar algoKeys = Object.keys(algos)\nvar hashes = ['sha1', 'sha224', 'sha256', 'sha384', 'sha512', 'md5', 'rmd160'].concat(algoKeys)\nexports.getHashes = function () {\n return hashes\n}\n\nvar p = require('pbkdf2')\nexports.pbkdf2 = p.pbkdf2\nexports.pbkdf2Sync = p.pbkdf2Sync\n\nvar aes = require('browserify-cipher')\n\nexports.Cipher = aes.Cipher\nexports.createCipher = aes.createCipher\nexports.Cipheriv = aes.Cipheriv\nexports.createCipheriv = aes.createCipheriv\nexports.Decipher = aes.Decipher\nexports.createDecipher = aes.createDecipher\nexports.Decipheriv = aes.Decipheriv\nexports.createDecipheriv = aes.createDecipheriv\nexports.getCiphers = aes.getCiphers\nexports.listCiphers = aes.listCiphers\n\nvar dh = require('diffie-hellman')\n\nexports.DiffieHellmanGroup = dh.DiffieHellmanGroup\nexports.createDiffieHellmanGroup = dh.createDiffieHellmanGroup\nexports.getDiffieHellman = dh.getDiffieHellman\nexports.createDiffieHellman = dh.createDiffieHellman\nexports.DiffieHellman = dh.DiffieHellman\n\nvar sign = require('browserify-sign')\n\nexports.createSign = sign.createSign\nexports.Sign = sign.Sign\nexports.createVerify = sign.createVerify\nexports.Verify = sign.Verify\n\nexports.createECDH = require('create-ecdh')\n\nvar publicEncrypt = require('public-encrypt')\n\nexports.publicEncrypt = publicEncrypt.publicEncrypt\nexports.privateEncrypt = publicEncrypt.privateEncrypt\nexports.publicDecrypt = publicEncrypt.publicDecrypt\nexports.privateDecrypt = publicEncrypt.privateDecrypt\n\n// the least I can do is make error messages for the rest of the node.js/crypto api.\n// ;[\n// 'createCredentials'\n// ].forEach(function (name) {\n// exports[name] = function () {\n// throw new Error([\n// 'sorry, ' + name + ' is not implemented yet',\n// 'we accept pull requests',\n// 'https://github.com/crypto-browserify/crypto-browserify'\n// ].join('\\n'))\n// }\n// })\n\nvar rf = require('randomfill')\n\nexports.randomFill = rf.randomFill\nexports.randomFillSync = rf.randomFillSync\n\nexports.createCredentials = function () {\n throw new Error([\n 'sorry, createCredentials is not implemented yet',\n 'we accept pull requests',\n 'https://github.com/crypto-browserify/crypto-browserify'\n ].join('\\n'))\n}\n\nexports.constants = {\n 'DH_CHECK_P_NOT_SAFE_PRIME': 2,\n 'DH_CHECK_P_NOT_PRIME': 1,\n 'DH_UNABLE_TO_CHECK_GENERATOR': 4,\n 'DH_NOT_SUITABLE_GENERATOR': 8,\n 'NPN_ENABLED': 1,\n 'ALPN_ENABLED': 1,\n 'RSA_PKCS1_PADDING': 1,\n 'RSA_SSLV23_PADDING': 2,\n 'RSA_NO_PADDING': 3,\n 'RSA_PKCS1_OAEP_PADDING': 4,\n 'RSA_X931_PADDING': 5,\n 'RSA_PKCS1_PSS_PADDING': 6,\n 'POINT_CONVERSION_COMPRESSED': 2,\n 'POINT_CONVERSION_UNCOMPRESSED': 4,\n 'POINT_CONVERSION_HYBRID': 6\n}\n",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory();\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\troot.CryptoJS = factory();\n\t}\n}(this, function () {\n\n\t/**\n\t * CryptoJS core components.\n\t */\n\tvar CryptoJS = CryptoJS || (function (Math, undefined) {\n\t /*\n\t * Local polyfil of Object.create\n\t */\n\t var create = Object.create || (function () {\n\t function F() {};\n\n\t return function (obj) {\n\t var subtype;\n\n\t F.prototype = obj;\n\n\t subtype = new F();\n\n\t F.prototype = null;\n\n\t return subtype;\n\t };\n\t }())\n\n\t /**\n\t * CryptoJS namespace.\n\t */\n\t var C = {};\n\n\t /**\n\t * Library namespace.\n\t */\n\t var C_lib = C.lib = {};\n\n\t /**\n\t * Base object for prototypal inheritance.\n\t */\n\t var Base = C_lib.Base = (function () {\n\n\n\t return {\n\t /**\n\t * Creates a new object that inherits from this object.\n\t *\n\t * @param {Object} overrides Properties to copy into the new object.\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * field: 'value',\n\t *\n\t * method: function () {\n\t * }\n\t * });\n\t */\n\t extend: function (overrides) {\n\t // Spawn\n\t var subtype = create(this);\n\n\t // Augment\n\t if (overrides) {\n\t subtype.mixIn(overrides);\n\t }\n\n\t // Create default initializer\n\t if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {\n\t subtype.init = function () {\n\t subtype.$super.init.apply(this, arguments);\n\t };\n\t }\n\n\t // Initializer's prototype is the subtype object\n\t subtype.init.prototype = subtype;\n\n\t // Reference supertype\n\t subtype.$super = this;\n\n\t return subtype;\n\t },\n\n\t /**\n\t * Extends this object and runs the init method.\n\t * Arguments to create() will be passed to init().\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var instance = MyType.create();\n\t */\n\t create: function () {\n\t var instance = this.extend();\n\t instance.init.apply(instance, arguments);\n\n\t return instance;\n\t },\n\n\t /**\n\t * Initializes a newly created object.\n\t * Override this method to add some logic when your objects are created.\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * init: function () {\n\t * // ...\n\t * }\n\t * });\n\t */\n\t init: function () {\n\t },\n\n\t /**\n\t * Copies properties into this object.\n\t *\n\t * @param {Object} properties The properties to mix in.\n\t *\n\t * @example\n\t *\n\t * MyType.mixIn({\n\t * field: 'value'\n\t * });\n\t */\n\t mixIn: function (properties) {\n\t for (var propertyName in properties) {\n\t if (properties.hasOwnProperty(propertyName)) {\n\t this[propertyName] = properties[propertyName];\n\t }\n\t }\n\n\t // IE won't copy toString using the loop above\n\t if (properties.hasOwnProperty('toString')) {\n\t this.toString = properties.toString;\n\t }\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = instance.clone();\n\t */\n\t clone: function () {\n\t return this.init.prototype.extend(this);\n\t }\n\t };\n\t }());\n\n\t /**\n\t * An array of 32-bit words.\n\t *\n\t * @property {Array} words The array of 32-bit words.\n\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t */\n\t var WordArray = C_lib.WordArray = Base.extend({\n\t /**\n\t * Initializes a newly created word array.\n\t *\n\t * @param {Array} words (Optional) An array of 32-bit words.\n\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.create();\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);\n\t */\n\t init: function (words, sigBytes) {\n\t words = this.words = words || [];\n\n\t if (sigBytes != undefined) {\n\t this.sigBytes = sigBytes;\n\t } else {\n\t this.sigBytes = words.length * 4;\n\t }\n\t },\n\n\t /**\n\t * Converts this word array to a string.\n\t *\n\t * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex\n\t *\n\t * @return {string} The stringified word array.\n\t *\n\t * @example\n\t *\n\t * var string = wordArray + '';\n\t * var string = wordArray.toString();\n\t * var string = wordArray.toString(CryptoJS.enc.Utf8);\n\t */\n\t toString: function (encoder) {\n\t return (encoder || Hex).stringify(this);\n\t },\n\n\t /**\n\t * Concatenates a word array to this word array.\n\t *\n\t * @param {WordArray} wordArray The word array to append.\n\t *\n\t * @return {WordArray} This word array.\n\t *\n\t * @example\n\t *\n\t * wordArray1.concat(wordArray2);\n\t */\n\t concat: function (wordArray) {\n\t // Shortcuts\n\t var thisWords = this.words;\n\t var thatWords = wordArray.words;\n\t var thisSigBytes = this.sigBytes;\n\t var thatSigBytes = wordArray.sigBytes;\n\n\t // Clamp excess bits\n\t this.clamp();\n\n\t // Concat\n\t if (thisSigBytes % 4) {\n\t // Copy one byte at a time\n\t for (var i = 0; i < thatSigBytes; i++) {\n\t var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);\n\t }\n\t } else {\n\t // Copy one word at a time\n\t for (var i = 0; i < thatSigBytes; i += 4) {\n\t thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];\n\t }\n\t }\n\t this.sigBytes += thatSigBytes;\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Removes insignificant bits.\n\t *\n\t * @example\n\t *\n\t * wordArray.clamp();\n\t */\n\t clamp: function () {\n\t // Shortcuts\n\t var words = this.words;\n\t var sigBytes = this.sigBytes;\n\n\t // Clamp\n\t words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);\n\t words.length = Math.ceil(sigBytes / 4);\n\t },\n\n\t /**\n\t * Creates a copy of this word array.\n\t *\n\t * @return {WordArray} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = wordArray.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone.words = this.words.slice(0);\n\n\t return clone;\n\t },\n\n\t /**\n\t * Creates a word array filled with random bytes.\n\t *\n\t * @param {number} nBytes The number of random bytes to generate.\n\t *\n\t * @return {WordArray} The random word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.random(16);\n\t */\n\t random: function (nBytes) {\n\t var words = [];\n\n\t var r = (function (m_w) {\n\t var m_w = m_w;\n\t var m_z = 0x3ade68b1;\n\t var mask = 0xffffffff;\n\n\t return function () {\n\t m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;\n\t m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;\n\t var result = ((m_z << 0x10) + m_w) & mask;\n\t result /= 0x100000000;\n\t result += 0.5;\n\t return result * (Math.random() > .5 ? 1 : -1);\n\t }\n\t });\n\n\t for (var i = 0, rcache; i < nBytes; i += 4) {\n\t var _r = r((rcache || Math.random()) * 0x100000000);\n\n\t rcache = _r() * 0x3ade67b7;\n\t words.push((_r() * 0x100000000) | 0);\n\t }\n\n\t return new WordArray.init(words, nBytes);\n\t }\n\t });\n\n\t /**\n\t * Encoder namespace.\n\t */\n\t var C_enc = C.enc = {};\n\n\t /**\n\t * Hex encoding strategy.\n\t */\n\t var Hex = C_enc.Hex = {\n\t /**\n\t * Converts a word array to a hex string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The hex string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hexString = CryptoJS.enc.Hex.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var hexChars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t hexChars.push((bite >>> 4).toString(16));\n\t hexChars.push((bite & 0x0f).toString(16));\n\t }\n\n\t return hexChars.join('');\n\t },\n\n\t /**\n\t * Converts a hex string to a word array.\n\t *\n\t * @param {string} hexStr The hex string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Hex.parse(hexString);\n\t */\n\t parse: function (hexStr) {\n\t // Shortcut\n\t var hexStrLength = hexStr.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < hexStrLength; i += 2) {\n\t words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);\n\t }\n\n\t return new WordArray.init(words, hexStrLength / 2);\n\t }\n\t };\n\n\t /**\n\t * Latin1 encoding strategy.\n\t */\n\t var Latin1 = C_enc.Latin1 = {\n\t /**\n\t * Converts a word array to a Latin1 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The Latin1 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var latin1Chars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t latin1Chars.push(String.fromCharCode(bite));\n\t }\n\n\t return latin1Chars.join('');\n\t },\n\n\t /**\n\t * Converts a Latin1 string to a word array.\n\t *\n\t * @param {string} latin1Str The Latin1 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Latin1.parse(latin1String);\n\t */\n\t parse: function (latin1Str) {\n\t // Shortcut\n\t var latin1StrLength = latin1Str.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < latin1StrLength; i++) {\n\t words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);\n\t }\n\n\t return new WordArray.init(words, latin1StrLength);\n\t }\n\t };\n\n\t /**\n\t * UTF-8 encoding strategy.\n\t */\n\t var Utf8 = C_enc.Utf8 = {\n\t /**\n\t * Converts a word array to a UTF-8 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The UTF-8 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t try {\n\t return decodeURIComponent(escape(Latin1.stringify(wordArray)));\n\t } catch (e) {\n\t throw new Error('Malformed UTF-8 data');\n\t }\n\t },\n\n\t /**\n\t * Converts a UTF-8 string to a word array.\n\t *\n\t * @param {string} utf8Str The UTF-8 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Utf8.parse(utf8String);\n\t */\n\t parse: function (utf8Str) {\n\t return Latin1.parse(unescape(encodeURIComponent(utf8Str)));\n\t }\n\t };\n\n\t /**\n\t * Abstract buffered block algorithm template.\n\t *\n\t * The property blockSize must be implemented in a concrete subtype.\n\t *\n\t * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0\n\t */\n\t var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({\n\t /**\n\t * Resets this block algorithm's data buffer to its initial state.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm.reset();\n\t */\n\t reset: function () {\n\t // Initial values\n\t this._data = new WordArray.init();\n\t this._nDataBytes = 0;\n\t },\n\n\t /**\n\t * Adds new data to this block algorithm's buffer.\n\t *\n\t * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm._append('data');\n\t * bufferedBlockAlgorithm._append(wordArray);\n\t */\n\t _append: function (data) {\n\t // Convert string to WordArray, else assume WordArray already\n\t if (typeof data == 'string') {\n\t data = Utf8.parse(data);\n\t }\n\n\t // Append\n\t this._data.concat(data);\n\t this._nDataBytes += data.sigBytes;\n\t },\n\n\t /**\n\t * Processes available data blocks.\n\t *\n\t * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.\n\t *\n\t * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.\n\t *\n\t * @return {WordArray} The processed data.\n\t *\n\t * @example\n\t *\n\t * var processedData = bufferedBlockAlgorithm._process();\n\t * var processedData = bufferedBlockAlgorithm._process(!!'flush');\n\t */\n\t _process: function (doFlush) {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\t var dataSigBytes = data.sigBytes;\n\t var blockSize = this.blockSize;\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Count blocks ready\n\t var nBlocksReady = dataSigBytes / blockSizeBytes;\n\t if (doFlush) {\n\t // Round up to include partial blocks\n\t nBlocksReady = Math.ceil(nBlocksReady);\n\t } else {\n\t // Round down to include only full blocks,\n\t // less the number of blocks that must remain in the buffer\n\t nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);\n\t }\n\n\t // Count words ready\n\t var nWordsReady = nBlocksReady * blockSize;\n\n\t // Count bytes ready\n\t var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);\n\n\t // Process blocks\n\t if (nWordsReady) {\n\t for (var offset = 0; offset < nWordsReady; offset += blockSize) {\n\t // Perform concrete-algorithm logic\n\t this._doProcessBlock(dataWords, offset);\n\t }\n\n\t // Remove processed words\n\t var processedWords = dataWords.splice(0, nWordsReady);\n\t data.sigBytes -= nBytesReady;\n\t }\n\n\t // Return processed words\n\t return new WordArray.init(processedWords, nBytesReady);\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = bufferedBlockAlgorithm.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone._data = this._data.clone();\n\n\t return clone;\n\t },\n\n\t _minBufferSize: 0\n\t });\n\n\t /**\n\t * Abstract hasher template.\n\t *\n\t * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)\n\t */\n\t var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({\n\t /**\n\t * Configuration options.\n\t */\n\t cfg: Base.extend(),\n\n\t /**\n\t * Initializes a newly created hasher.\n\t *\n\t * @param {Object} cfg (Optional) The configuration options to use for this hash computation.\n\t *\n\t * @example\n\t *\n\t * var hasher = CryptoJS.algo.SHA256.create();\n\t */\n\t init: function (cfg) {\n\t // Apply config defaults\n\t this.cfg = this.cfg.extend(cfg);\n\n\t // Set initial values\n\t this.reset();\n\t },\n\n\t /**\n\t * Resets this hasher to its initial state.\n\t *\n\t * @example\n\t *\n\t * hasher.reset();\n\t */\n\t reset: function () {\n\t // Reset data buffer\n\t BufferedBlockAlgorithm.reset.call(this);\n\n\t // Perform concrete-hasher logic\n\t this._doReset();\n\t },\n\n\t /**\n\t * Updates this hasher with a message.\n\t *\n\t * @param {WordArray|string} messageUpdate The message to append.\n\t *\n\t * @return {Hasher} This hasher.\n\t *\n\t * @example\n\t *\n\t * hasher.update('message');\n\t * hasher.update(wordArray);\n\t */\n\t update: function (messageUpdate) {\n\t // Append\n\t this._append(messageUpdate);\n\n\t // Update the hash\n\t this._process();\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Finalizes the hash computation.\n\t * Note that the finalize operation is effectively a destructive, read-once operation.\n\t *\n\t * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @example\n\t *\n\t * var hash = hasher.finalize();\n\t * var hash = hasher.finalize('message');\n\t * var hash = hasher.finalize(wordArray);\n\t */\n\t finalize: function (messageUpdate) {\n\t // Final message update\n\t if (messageUpdate) {\n\t this._append(messageUpdate);\n\t }\n\n\t // Perform concrete-hasher logic\n\t var hash = this._doFinalize();\n\n\t return hash;\n\t },\n\n\t blockSize: 512/32,\n\n\t /**\n\t * Creates a shortcut function to a hasher's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to create a helper for.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHelper: function (hasher) {\n\t return function (message, cfg) {\n\t return new hasher.init(cfg).finalize(message);\n\t };\n\t },\n\n\t /**\n\t * Creates a shortcut function to the HMAC's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to use in this HMAC helper.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHmacHelper: function (hasher) {\n\t return function (message, key) {\n\t return new C_algo.HMAC.init(hasher, key).finalize(message);\n\t };\n\t }\n\t });\n\n\t /**\n\t * Algorithm namespace.\n\t */\n\t var C_algo = C.algo = {};\n\n\t return C;\n\t}(Math));\n\n\n\treturn CryptoJS;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_x64 = C.x64;\n\t var X64Word = C_x64.Word;\n\t var C_algo = C.algo;\n\n\t // Constants tables\n\t var RHO_OFFSETS = [];\n\t var PI_INDEXES = [];\n\t var ROUND_CONSTANTS = [];\n\n\t // Compute Constants\n\t (function () {\n\t // Compute rho offset constants\n\t var x = 1, y = 0;\n\t for (var t = 0; t < 24; t++) {\n\t RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64;\n\n\t var newX = y % 5;\n\t var newY = (2 * x + 3 * y) % 5;\n\t x = newX;\n\t y = newY;\n\t }\n\n\t // Compute pi index constants\n\t for (var x = 0; x < 5; x++) {\n\t for (var y = 0; y < 5; y++) {\n\t PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5;\n\t }\n\t }\n\n\t // Compute round constants\n\t var LFSR = 0x01;\n\t for (var i = 0; i < 24; i++) {\n\t var roundConstantMsw = 0;\n\t var roundConstantLsw = 0;\n\n\t for (var j = 0; j < 7; j++) {\n\t if (LFSR & 0x01) {\n\t var bitPosition = (1 << j) - 1;\n\t if (bitPosition < 32) {\n\t roundConstantLsw ^= 1 << bitPosition;\n\t } else /* if (bitPosition >= 32) */ {\n\t roundConstantMsw ^= 1 << (bitPosition - 32);\n\t }\n\t }\n\n\t // Compute next LFSR\n\t if (LFSR & 0x80) {\n\t // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1\n\t LFSR = (LFSR << 1) ^ 0x71;\n\t } else {\n\t LFSR <<= 1;\n\t }\n\t }\n\n\t ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw);\n\t }\n\t }());\n\n\t // Reusable objects for temporary values\n\t var T = [];\n\t (function () {\n\t for (var i = 0; i < 25; i++) {\n\t T[i] = X64Word.create();\n\t }\n\t }());\n\n\t /**\n\t * SHA-3 hash algorithm.\n\t */\n\t var SHA3 = C_algo.SHA3 = Hasher.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {number} outputLength\n\t * The desired number of bits in the output hash.\n\t * Only values permitted are: 224, 256, 384, 512.\n\t * Default: 512\n\t */\n\t cfg: Hasher.cfg.extend({\n\t outputLength: 512\n\t }),\n\n\t _doReset: function () {\n\t var state = this._state = []\n\t for (var i = 0; i < 25; i++) {\n\t state[i] = new X64Word.init();\n\t }\n\n\t this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32;\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcuts\n\t var state = this._state;\n\t var nBlockSizeLanes = this.blockSize / 2;\n\n\t // Absorb\n\t for (var i = 0; i < nBlockSizeLanes; i++) {\n\t // Shortcuts\n\t var M2i = M[offset + 2 * i];\n\t var M2i1 = M[offset + 2 * i + 1];\n\n\t // Swap endian\n\t M2i = (\n\t (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) |\n\t (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00)\n\t );\n\t M2i1 = (\n\t (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) |\n\t (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00)\n\t );\n\n\t // Absorb message into state\n\t var lane = state[i];\n\t lane.high ^= M2i1;\n\t lane.low ^= M2i;\n\t }\n\n\t // Rounds\n\t for (var round = 0; round < 24; round++) {\n\t // Theta\n\t for (var x = 0; x < 5; x++) {\n\t // Mix column lanes\n\t var tMsw = 0, tLsw = 0;\n\t for (var y = 0; y < 5; y++) {\n\t var lane = state[x + 5 * y];\n\t tMsw ^= lane.high;\n\t tLsw ^= lane.low;\n\t }\n\n\t // Temporary values\n\t var Tx = T[x];\n\t Tx.high = tMsw;\n\t Tx.low = tLsw;\n\t }\n\t for (var x = 0; x < 5; x++) {\n\t // Shortcuts\n\t var Tx4 = T[(x + 4) % 5];\n\t var Tx1 = T[(x + 1) % 5];\n\t var Tx1Msw = Tx1.high;\n\t var Tx1Lsw = Tx1.low;\n\n\t // Mix surrounding columns\n\t var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31));\n\t var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31));\n\t for (var y = 0; y < 5; y++) {\n\t var lane = state[x + 5 * y];\n\t lane.high ^= tMsw;\n\t lane.low ^= tLsw;\n\t }\n\t }\n\n\t // Rho Pi\n\t for (var laneIndex = 1; laneIndex < 25; laneIndex++) {\n\t // Shortcuts\n\t var lane = state[laneIndex];\n\t var laneMsw = lane.high;\n\t var laneLsw = lane.low;\n\t var rhoOffset = RHO_OFFSETS[laneIndex];\n\n\t // Rotate lanes\n\t if (rhoOffset < 32) {\n\t var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset));\n\t var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset));\n\t } else /* if (rhoOffset >= 32) */ {\n\t var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset));\n\t var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset));\n\t }\n\n\t // Transpose lanes\n\t var TPiLane = T[PI_INDEXES[laneIndex]];\n\t TPiLane.high = tMsw;\n\t TPiLane.low = tLsw;\n\t }\n\n\t // Rho pi at x = y = 0\n\t var T0 = T[0];\n\t var state0 = state[0];\n\t T0.high = state0.high;\n\t T0.low = state0.low;\n\n\t // Chi\n\t for (var x = 0; x < 5; x++) {\n\t for (var y = 0; y < 5; y++) {\n\t // Shortcuts\n\t var laneIndex = x + 5 * y;\n\t var lane = state[laneIndex];\n\t var TLane = T[laneIndex];\n\t var Tx1Lane = T[((x + 1) % 5) + 5 * y];\n\t var Tx2Lane = T[((x + 2) % 5) + 5 * y];\n\n\t // Mix rows\n\t lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high);\n\t lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low);\n\t }\n\t }\n\n\t // Iota\n\t var lane = state[0];\n\t var roundConstant = ROUND_CONSTANTS[round];\n\t lane.high ^= roundConstant.high;\n\t lane.low ^= roundConstant.low;;\n\t }\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\t var blockSizeBits = this.blockSize * 32;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32);\n\t dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80;\n\t data.sigBytes = dataWords.length * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Shortcuts\n\t var state = this._state;\n\t var outputLengthBytes = this.cfg.outputLength / 8;\n\t var outputLengthLanes = outputLengthBytes / 8;\n\n\t // Squeeze\n\t var hashWords = [];\n\t for (var i = 0; i < outputLengthLanes; i++) {\n\t // Shortcuts\n\t var lane = state[i];\n\t var laneMsw = lane.high;\n\t var laneLsw = lane.low;\n\n\t // Swap endian\n\t laneMsw = (\n\t (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) |\n\t (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00)\n\t );\n\t laneLsw = (\n\t (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) |\n\t (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00)\n\t );\n\n\t // Squeeze state to retrieve hash\n\t hashWords.push(laneLsw);\n\t hashWords.push(laneMsw);\n\t }\n\n\t // Return final computed hash\n\t return new WordArray.init(hashWords, outputLengthBytes);\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\n\t var state = clone._state = this._state.slice(0);\n\t for (var i = 0; i < 25; i++) {\n\t state[i] = state[i].clone();\n\t }\n\n\t return clone;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA3('message');\n\t * var hash = CryptoJS.SHA3(wordArray);\n\t */\n\t C.SHA3 = Hasher._createHelper(SHA3);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA3(message, key);\n\t */\n\t C.HmacSHA3 = Hasher._createHmacHelper(SHA3);\n\t}(Math));\n\n\n\treturn CryptoJS.SHA3;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (undefined) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Base = C_lib.Base;\n\t var X32WordArray = C_lib.WordArray;\n\n\t /**\n\t * x64 namespace.\n\t */\n\t var C_x64 = C.x64 = {};\n\n\t /**\n\t * A 64-bit word.\n\t */\n\t var X64Word = C_x64.Word = Base.extend({\n\t /**\n\t * Initializes a newly created 64-bit word.\n\t *\n\t * @param {number} high The high 32 bits.\n\t * @param {number} low The low 32 bits.\n\t *\n\t * @example\n\t *\n\t * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607);\n\t */\n\t init: function (high, low) {\n\t this.high = high;\n\t this.low = low;\n\t }\n\n\t /**\n\t * Bitwise NOTs this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after negating.\n\t *\n\t * @example\n\t *\n\t * var negated = x64Word.not();\n\t */\n\t // not: function () {\n\t // var high = ~this.high;\n\t // var low = ~this.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise ANDs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to AND with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after ANDing.\n\t *\n\t * @example\n\t *\n\t * var anded = x64Word.and(anotherX64Word);\n\t */\n\t // and: function (word) {\n\t // var high = this.high & word.high;\n\t // var low = this.low & word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise ORs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to OR with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after ORing.\n\t *\n\t * @example\n\t *\n\t * var ored = x64Word.or(anotherX64Word);\n\t */\n\t // or: function (word) {\n\t // var high = this.high | word.high;\n\t // var low = this.low | word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise XORs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to XOR with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after XORing.\n\t *\n\t * @example\n\t *\n\t * var xored = x64Word.xor(anotherX64Word);\n\t */\n\t // xor: function (word) {\n\t // var high = this.high ^ word.high;\n\t // var low = this.low ^ word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Shifts this word n bits to the left.\n\t *\n\t * @param {number} n The number of bits to shift.\n\t *\n\t * @return {X64Word} A new x64-Word object after shifting.\n\t *\n\t * @example\n\t *\n\t * var shifted = x64Word.shiftL(25);\n\t */\n\t // shiftL: function (n) {\n\t // if (n < 32) {\n\t // var high = (this.high << n) | (this.low >>> (32 - n));\n\t // var low = this.low << n;\n\t // } else {\n\t // var high = this.low << (n - 32);\n\t // var low = 0;\n\t // }\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Shifts this word n bits to the right.\n\t *\n\t * @param {number} n The number of bits to shift.\n\t *\n\t * @return {X64Word} A new x64-Word object after shifting.\n\t *\n\t * @example\n\t *\n\t * var shifted = x64Word.shiftR(7);\n\t */\n\t // shiftR: function (n) {\n\t // if (n < 32) {\n\t // var low = (this.low >>> n) | (this.high << (32 - n));\n\t // var high = this.high >>> n;\n\t // } else {\n\t // var low = this.high >>> (n - 32);\n\t // var high = 0;\n\t // }\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Rotates this word n bits to the left.\n\t *\n\t * @param {number} n The number of bits to rotate.\n\t *\n\t * @return {X64Word} A new x64-Word object after rotating.\n\t *\n\t * @example\n\t *\n\t * var rotated = x64Word.rotL(25);\n\t */\n\t // rotL: function (n) {\n\t // return this.shiftL(n).or(this.shiftR(64 - n));\n\t // },\n\n\t /**\n\t * Rotates this word n bits to the right.\n\t *\n\t * @param {number} n The number of bits to rotate.\n\t *\n\t * @return {X64Word} A new x64-Word object after rotating.\n\t *\n\t * @example\n\t *\n\t * var rotated = x64Word.rotR(7);\n\t */\n\t // rotR: function (n) {\n\t // return this.shiftR(n).or(this.shiftL(64 - n));\n\t // },\n\n\t /**\n\t * Adds this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to add with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after adding.\n\t *\n\t * @example\n\t *\n\t * var added = x64Word.add(anotherX64Word);\n\t */\n\t // add: function (word) {\n\t // var low = (this.low + word.low) | 0;\n\t // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0;\n\t // var high = (this.high + word.high + carry) | 0;\n\n\t // return X64Word.create(high, low);\n\t // }\n\t });\n\n\t /**\n\t * An array of 64-bit words.\n\t *\n\t * @property {Array} words The array of CryptoJS.x64.Word objects.\n\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t */\n\t var X64WordArray = C_x64.WordArray = Base.extend({\n\t /**\n\t * Initializes a newly created word array.\n\t *\n\t * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects.\n\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create();\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create([\n\t * CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t * ]);\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create([\n\t * CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t * ], 10);\n\t */\n\t init: function (words, sigBytes) {\n\t words = this.words = words || [];\n\n\t if (sigBytes != undefined) {\n\t this.sigBytes = sigBytes;\n\t } else {\n\t this.sigBytes = words.length * 8;\n\t }\n\t },\n\n\t /**\n\t * Converts this 64-bit word array to a 32-bit word array.\n\t *\n\t * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array.\n\t *\n\t * @example\n\t *\n\t * var x32WordArray = x64WordArray.toX32();\n\t */\n\t toX32: function () {\n\t // Shortcuts\n\t var x64Words = this.words;\n\t var x64WordsLength = x64Words.length;\n\n\t // Convert\n\t var x32Words = [];\n\t for (var i = 0; i < x64WordsLength; i++) {\n\t var x64Word = x64Words[i];\n\t x32Words.push(x64Word.high);\n\t x32Words.push(x64Word.low);\n\t }\n\n\t return X32WordArray.create(x32Words, this.sigBytes);\n\t },\n\n\t /**\n\t * Creates a copy of this word array.\n\t *\n\t * @return {X64WordArray} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = x64WordArray.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\n\t // Clone \"words\" array\n\t var words = clone.words = this.words.slice(0);\n\n\t // Clone each X64Word object\n\t var wordsLength = words.length;\n\t for (var i = 0; i < wordsLength; i++) {\n\t words[i] = words[i].clone();\n\t }\n\n\t return clone;\n\t }\n\t });\n\t}());\n\n\n\treturn CryptoJS;\n\n}));","exports = module.exports = require(\"../node_modules/css-loader/lib/css-base.js\")(false);\n// imports\n\n\n// module\nexports.push([module.id, \"body {\\n font-family: 'Montserrat', sans-serif;\\n color: #6b7c93;\\n background-color: #f0f1f3;\\n}\\n\\nh1, h2, h3 {\\n font-family: 'Montserrat', sans-serif;\\n}\\n\", \"\"]);\n\n// exports\n","exports = module.exports = require(\"../../../node_modules/css-loader/lib/css-base.js\")(false);\n// imports\n\n\n// module\nexports.push([module.id, \".index__header___1UDpl {\\n display: grid;\\n grid-template-columns: auto auto;\\n grid-column-gap: 20px;\\n -webkit-box-align: center;\\n -ms-flex-align: center;\\n align-items: center;\\n margin: 0 20px;\\n}\\n\\n.index__subtitle___V9mZb {\\n justify-self: center;\\n}\", \"\"]);\n\n// exports\nexports.locals = {\n\t\"header\": \"index__header___1UDpl\",\n\t\"subtitle\": \"index__subtitle___V9mZb\"\n};","exports = module.exports = require(\"../../../../node_modules/css-loader/lib/css-base.js\")(false);\n// imports\n\n\n// module\nexports.push([module.id, \".index__page___1Tr0v {\\n margin: 0px 30px;\\n}\", \"\"]);\n\n// exports\nexports.locals = {\n\t\"page\": \"index__page___1Tr0v\"\n};","exports = module.exports = require(\"../../../../node_modules/css-loader/lib/css-base.js\")(false);\n// imports\n\n\n// module\nexports.push([module.id, \".index__container___3ytmf {\\n margin: 0px 20px;\\n}\", \"\"]);\n\n// exports\nexports.locals = {\n\t\"container\": \"index__container___3ytmf\"\n};","/*\n\tMIT License http://www.opensource.org/licenses/mit-license.php\n\tAuthor Tobias Koppers @sokra\n*/\n// css base code, injected by the css-loader\nmodule.exports = function(useSourceMap) {\n\tvar list = [];\n\n\t// return the list of modules as css string\n\tlist.toString = function toString() {\n\t\treturn this.map(function (item) {\n\t\t\tvar content = cssWithMappingToString(item, useSourceMap);\n\t\t\tif(item[2]) {\n\t\t\t\treturn \"@media \" + item[2] + \"{\" + content + \"}\";\n\t\t\t} else {\n\t\t\t\treturn content;\n\t\t\t}\n\t\t}).join(\"\");\n\t};\n\n\t// import a list of modules into the list\n\tlist.i = function(modules, mediaQuery) {\n\t\tif(typeof modules === \"string\")\n\t\t\tmodules = [[null, modules, \"\"]];\n\t\tvar alreadyImportedModules = {};\n\t\tfor(var i = 0; i < this.length; i++) {\n\t\t\tvar id = this[i][0];\n\t\t\tif(typeof id === \"number\")\n\t\t\t\talreadyImportedModules[id] = true;\n\t\t}\n\t\tfor(i = 0; i < modules.length; i++) {\n\t\t\tvar item = modules[i];\n\t\t\t// skip already imported module\n\t\t\t// this implementation is not 100% perfect for weird media query combinations\n\t\t\t// when a module is imported multiple times with different media queries.\n\t\t\t// I hope this will never occur (Hey this way we have smaller bundles)\n\t\t\tif(typeof item[0] !== \"number\" || !alreadyImportedModules[item[0]]) {\n\t\t\t\tif(mediaQuery && !item[2]) {\n\t\t\t\t\titem[2] = mediaQuery;\n\t\t\t\t} else if(mediaQuery) {\n\t\t\t\t\titem[2] = \"(\" + item[2] + \") and (\" + mediaQuery + \")\";\n\t\t\t\t}\n\t\t\t\tlist.push(item);\n\t\t\t}\n\t\t}\n\t};\n\treturn list;\n};\n\nfunction cssWithMappingToString(item, useSourceMap) {\n\tvar content = item[1] || '';\n\tvar cssMapping = item[3];\n\tif (!cssMapping) {\n\t\treturn content;\n\t}\n\n\tif (useSourceMap && typeof btoa === 'function') {\n\t\tvar sourceMapping = toComment(cssMapping);\n\t\tvar sourceURLs = cssMapping.sources.map(function (source) {\n\t\t\treturn '/*# sourceURL=' + cssMapping.sourceRoot + source + ' */'\n\t\t});\n\n\t\treturn [content].concat(sourceURLs).concat([sourceMapping]).join('\\n');\n\t}\n\n\treturn [content].join('\\n');\n}\n\n// Adapted from convert-source-map (MIT)\nfunction toComment(sourceMap) {\n\t// eslint-disable-next-line no-undef\n\tvar base64 = btoa(unescape(encodeURIComponent(JSON.stringify(sourceMap))));\n\tvar data = 'sourceMappingURL=data:application/json;charset=utf-8;base64,' + base64;\n\n\treturn '/*# ' + data + ' */';\n}\n","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = camelize;\nvar regExp = /[-\\s]+(.)?/g;\n\n/**\n * Convert dash separated strings to camel cased.\n *\n * @param {String} str\n * @return {String}\n */\nfunction camelize(str) {\n return str.replace(regExp, toUpper);\n}\n\nfunction toUpper(match, c) {\n return c ? c.toUpperCase() : '';\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.supportedValue = exports.supportedProperty = exports.prefix = undefined;\n\nvar _prefix = require('./prefix');\n\nvar _prefix2 = _interopRequireDefault(_prefix);\n\nvar _supportedProperty = require('./supported-property');\n\nvar _supportedProperty2 = _interopRequireDefault(_supportedProperty);\n\nvar _supportedValue = require('./supported-value');\n\nvar _supportedValue2 = _interopRequireDefault(_supportedValue);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nexports['default'] = {\n prefix: _prefix2['default'],\n supportedProperty: _supportedProperty2['default'],\n supportedValue: _supportedValue2['default']\n}; /**\n * CSS Vendor prefix detection and property feature testing.\n *\n * @copyright Oleg Slobodskoi 2015\n * @website https://github.com/jsstyles/css-vendor\n * @license MIT\n */\n\nexports.prefix = _prefix2['default'];\nexports.supportedProperty = _supportedProperty2['default'];\nexports.supportedValue = _supportedValue2['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _isInBrowser = require('is-in-browser');\n\nvar _isInBrowser2 = _interopRequireDefault(_isInBrowser);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar js = ''; /**\n * Export javascript style and css style vendor prefixes.\n * Based on \"transform\" support test.\n */\n\nvar css = '';\n\n// We should not do anything if required serverside.\nif (_isInBrowser2['default']) {\n // Order matters. We need to check Webkit the last one because\n // other vendors use to add Webkit prefixes to some properties\n var jsCssMap = {\n Moz: '-moz-',\n // IE did it wrong again ...\n ms: '-ms-',\n O: '-o-',\n Webkit: '-webkit-'\n };\n var style = document.createElement('p').style;\n var testProp = 'Transform';\n\n for (var key in jsCssMap) {\n if (key + testProp in style) {\n js = key;\n css = jsCssMap[key];\n break;\n }\n }\n}\n\n/**\n * Vendor prefix string for the current browser.\n *\n * @type {{js: String, css: String}}\n * @api public\n */\nexports['default'] = { js: js, css: css };","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = supportedProperty;\n\nvar _isInBrowser = require('is-in-browser');\n\nvar _isInBrowser2 = _interopRequireDefault(_isInBrowser);\n\nvar _prefix = require('./prefix');\n\nvar _prefix2 = _interopRequireDefault(_prefix);\n\nvar _camelize = require('./camelize');\n\nvar _camelize2 = _interopRequireDefault(_camelize);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar el = void 0;\nvar cache = {};\n\nif (_isInBrowser2['default']) {\n el = document.createElement('p');\n\n /**\n * We test every property on vendor prefix requirement.\n * Once tested, result is cached. It gives us up to 70% perf boost.\n * http://jsperf.com/element-style-object-access-vs-plain-object\n *\n * Prefill cache with known css properties to reduce amount of\n * properties we need to feature test at runtime.\n * http://davidwalsh.name/vendor-prefix\n */\n var computed = window.getComputedStyle(document.documentElement, '');\n for (var key in computed) {\n if (!isNaN(key)) cache[computed[key]] = computed[key];\n }\n}\n\n/**\n * Test if a property is supported, returns supported property with vendor\n * prefix if required. Returns `false` if not supported.\n *\n * @param {String} prop dash separated\n * @return {String|Boolean}\n * @api public\n */\nfunction supportedProperty(prop) {\n // For server-side rendering.\n if (!el) return prop;\n\n // We have not tested this prop yet, lets do the test.\n if (cache[prop] != null) return cache[prop];\n\n // Camelization is required because we can't test using\n // css syntax for e.g. in FF.\n // Test if property is supported as it is.\n if ((0, _camelize2['default'])(prop) in el.style) {\n cache[prop] = prop;\n }\n // Test if property is supported with vendor prefix.\n else if (_prefix2['default'].js + (0, _camelize2['default'])('-' + prop) in el.style) {\n cache[prop] = _prefix2['default'].css + prop;\n } else {\n cache[prop] = false;\n }\n\n return cache[prop];\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = supportedValue;\n\nvar _isInBrowser = require('is-in-browser');\n\nvar _isInBrowser2 = _interopRequireDefault(_isInBrowser);\n\nvar _prefix = require('./prefix');\n\nvar _prefix2 = _interopRequireDefault(_prefix);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar cache = {};\nvar el = void 0;\n\nif (_isInBrowser2['default']) el = document.createElement('p');\n\n/**\n * Returns prefixed value if needed. Returns `false` if value is not supported.\n *\n * @param {String} property\n * @param {String} value\n * @return {String|Boolean}\n * @api public\n */\nfunction supportedValue(property, value) {\n // For server-side rendering.\n if (!el) return value;\n\n // It is a string or a number as a string like '1'.\n // We want only prefixable values here.\n if (typeof value !== 'string' || !isNaN(parseInt(value, 10))) return value;\n\n var cacheKey = property + value;\n\n if (cache[cacheKey] != null) return cache[cacheKey];\n\n // IE can even throw an error in some cases, for e.g. style.content = 'bar'\n try {\n // Test value as it is.\n el.style[property] = value;\n } catch (err) {\n cache[cacheKey] = false;\n return false;\n }\n\n // Value is supported as it is.\n if (el.style[property] !== '') {\n cache[cacheKey] = value;\n } else {\n // Test value with vendor prefix.\n value = _prefix2['default'].css + value;\n\n // Hardcode test to convert \"flex\" to \"-ms-flexbox\" for IE10.\n if (value === '-ms-flex') value = '-ms-flexbox';\n\n el.style[property] = value;\n\n // Value is supported with vendor prefix.\n if (el.style[property] !== '') cache[cacheKey] = value;\n }\n\n if (!cache[cacheKey]) cache[cacheKey] = false;\n\n // Reset style value.\n el.style[property] = '';\n\n return cache[cacheKey];\n}","'use strict';\nvar token = '%[a-f0-9]{2}';\nvar singleMatcher = new RegExp(token, 'gi');\nvar multiMatcher = new RegExp('(' + token + ')+', 'gi');\n\nfunction decodeComponents(components, split) {\n\ttry {\n\t\t// Try to decode the entire string first\n\t\treturn decodeURIComponent(components.join(''));\n\t} catch (err) {\n\t\t// Do nothing\n\t}\n\n\tif (components.length === 1) {\n\t\treturn components;\n\t}\n\n\tsplit = split || 1;\n\n\t// Split the array in 2 parts\n\tvar left = components.slice(0, split);\n\tvar right = components.slice(split);\n\n\treturn Array.prototype.concat.call([], decodeComponents(left), decodeComponents(right));\n}\n\nfunction decode(input) {\n\ttry {\n\t\treturn decodeURIComponent(input);\n\t} catch (err) {\n\t\tvar tokens = input.match(singleMatcher);\n\n\t\tfor (var i = 1; i < tokens.length; i++) {\n\t\t\tinput = decodeComponents(tokens, i).join('');\n\n\t\t\ttokens = input.match(singleMatcher);\n\t\t}\n\n\t\treturn input;\n\t}\n}\n\nfunction customDecodeURIComponent(input) {\n\t// Keep track of all the replacements and prefill the map with the `BOM`\n\tvar replaceMap = {\n\t\t'%FE%FF': '\\uFFFD\\uFFFD',\n\t\t'%FF%FE': '\\uFFFD\\uFFFD'\n\t};\n\n\tvar match = multiMatcher.exec(input);\n\twhile (match) {\n\t\ttry {\n\t\t\t// Decode as big chunks as possible\n\t\t\treplaceMap[match[0]] = decodeURIComponent(match[0]);\n\t\t} catch (err) {\n\t\t\tvar result = decode(match[0]);\n\n\t\t\tif (result !== match[0]) {\n\t\t\t\treplaceMap[match[0]] = result;\n\t\t\t}\n\t\t}\n\n\t\tmatch = multiMatcher.exec(input);\n\t}\n\n\t// Add `%C2` at the end of the map to make sure it does not replace the combinator before everything else\n\treplaceMap['%C2'] = '\\uFFFD';\n\n\tvar entries = Object.keys(replaceMap);\n\n\tfor (var i = 0; i < entries.length; i++) {\n\t\t// Replace all decoded components\n\t\tvar key = entries[i];\n\t\tinput = input.replace(new RegExp(key, 'g'), replaceMap[key]);\n\t}\n\n\treturn input;\n}\n\nmodule.exports = function (encodedURI) {\n\tif (typeof encodedURI !== 'string') {\n\t\tthrow new TypeError('Expected `encodedURI` to be of type `string`, got `' + typeof encodedURI + '`');\n\t}\n\n\ttry {\n\t\tencodedURI = encodedURI.replace(/\\+/g, ' ');\n\n\t\t// Try the built in decoder first\n\t\treturn decodeURIComponent(encodedURI);\n\t} catch (err) {\n\t\t// Fallback to a more advanced decoder\n\t\treturn customDecodeURIComponent(encodedURI);\n\t}\n};\n","var isMergeableObject = function isMergeableObject(value) {\n\treturn isNonNullObject(value)\n\t\t&& !isSpecial(value)\n};\n\nfunction isNonNullObject(value) {\n\treturn !!value && typeof value === 'object'\n}\n\nfunction isSpecial(value) {\n\tvar stringValue = Object.prototype.toString.call(value);\n\n\treturn stringValue === '[object RegExp]'\n\t\t|| stringValue === '[object Date]'\n\t\t|| isReactElement(value)\n}\n\n// see https://github.com/facebook/react/blob/b5ac963fb791d1298e7f396236383bc955f916c1/src/isomorphic/classic/element/ReactElement.js#L21-L25\nvar canUseSymbol = typeof Symbol === 'function' && Symbol.for;\nvar REACT_ELEMENT_TYPE = canUseSymbol ? Symbol.for('react.element') : 0xeac7;\n\nfunction isReactElement(value) {\n\treturn value.$$typeof === REACT_ELEMENT_TYPE\n}\n\nfunction emptyTarget(val) {\n\treturn Array.isArray(val) ? [] : {}\n}\n\nfunction cloneUnlessOtherwiseSpecified(value, optionsArgument) {\n\tvar clone = !optionsArgument || optionsArgument.clone !== false;\n\n\treturn (clone && isMergeableObject(value))\n\t\t? deepmerge(emptyTarget(value), value, optionsArgument)\n\t\t: value\n}\n\nfunction defaultArrayMerge(target, source, optionsArgument) {\n\treturn target.concat(source).map(function(element) {\n\t\treturn cloneUnlessOtherwiseSpecified(element, optionsArgument)\n\t})\n}\n\nfunction mergeObject(target, source, optionsArgument) {\n\tvar destination = {};\n\tif (isMergeableObject(target)) {\n\t\tObject.keys(target).forEach(function(key) {\n\t\t\tdestination[key] = cloneUnlessOtherwiseSpecified(target[key], optionsArgument);\n\t\t});\n\t}\n\tObject.keys(source).forEach(function(key) {\n\t\tif (!isMergeableObject(source[key]) || !target[key]) {\n\t\t\tdestination[key] = cloneUnlessOtherwiseSpecified(source[key], optionsArgument);\n\t\t} else {\n\t\t\tdestination[key] = deepmerge(target[key], source[key], optionsArgument);\n\t\t}\n\t});\n\treturn destination\n}\n\nfunction deepmerge(target, source, optionsArgument) {\n\tvar sourceIsArray = Array.isArray(source);\n\tvar targetIsArray = Array.isArray(target);\n\tvar options = optionsArgument || { arrayMerge: defaultArrayMerge };\n\tvar sourceAndTargetTypesMatch = sourceIsArray === targetIsArray;\n\n\tif (!sourceAndTargetTypesMatch) {\n\t\treturn cloneUnlessOtherwiseSpecified(source, optionsArgument)\n\t} else if (sourceIsArray) {\n\t\tvar arrayMerge = options.arrayMerge || defaultArrayMerge;\n\t\treturn arrayMerge(target, source, optionsArgument)\n\t} else {\n\t\treturn mergeObject(target, source, optionsArgument)\n\t}\n}\n\ndeepmerge.all = function deepmergeAll(array, optionsArgument) {\n\tif (!Array.isArray(array)) {\n\t\tthrow new Error('first argument should be an array')\n\t}\n\n\treturn array.reduce(function(prev, next) {\n\t\treturn deepmerge(prev, next, optionsArgument)\n\t}, {})\n};\n\nvar deepmerge_1 = deepmerge;\n\nexport default deepmerge_1;\n","'use strict';\n\nexports.utils = require('./des/utils');\nexports.Cipher = require('./des/cipher');\nexports.DES = require('./des/des');\nexports.CBC = require('./des/cbc');\nexports.EDE = require('./des/ede');\n","'use strict';\n\nvar assert = require('minimalistic-assert');\nvar inherits = require('inherits');\n\nvar proto = {};\n\nfunction CBCState(iv) {\n assert.equal(iv.length, 8, 'Invalid IV length');\n\n this.iv = new Array(8);\n for (var i = 0; i < this.iv.length; i++)\n this.iv[i] = iv[i];\n}\n\nfunction instantiate(Base) {\n function CBC(options) {\n Base.call(this, options);\n this._cbcInit();\n }\n inherits(CBC, Base);\n\n var keys = Object.keys(proto);\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n CBC.prototype[key] = proto[key];\n }\n\n CBC.create = function create(options) {\n return new CBC(options);\n };\n\n return CBC;\n}\n\nexports.instantiate = instantiate;\n\nproto._cbcInit = function _cbcInit() {\n var state = new CBCState(this.options.iv);\n this._cbcState = state;\n};\n\nproto._update = function _update(inp, inOff, out, outOff) {\n var state = this._cbcState;\n var superProto = this.constructor.super_.prototype;\n\n var iv = state.iv;\n if (this.type === 'encrypt') {\n for (var i = 0; i < this.blockSize; i++)\n iv[i] ^= inp[inOff + i];\n\n superProto._update.call(this, iv, 0, out, outOff);\n\n for (var i = 0; i < this.blockSize; i++)\n iv[i] = out[outOff + i];\n } else {\n superProto._update.call(this, inp, inOff, out, outOff);\n\n for (var i = 0; i < this.blockSize; i++)\n out[outOff + i] ^= iv[i];\n\n for (var i = 0; i < this.blockSize; i++)\n iv[i] = inp[inOff + i];\n }\n};\n","'use strict';\n\nvar assert = require('minimalistic-assert');\n\nfunction Cipher(options) {\n this.options = options;\n\n this.type = this.options.type;\n this.blockSize = 8;\n this._init();\n\n this.buffer = new Array(this.blockSize);\n this.bufferOff = 0;\n}\nmodule.exports = Cipher;\n\nCipher.prototype._init = function _init() {\n // Might be overrided\n};\n\nCipher.prototype.update = function update(data) {\n if (data.length === 0)\n return [];\n\n if (this.type === 'decrypt')\n return this._updateDecrypt(data);\n else\n return this._updateEncrypt(data);\n};\n\nCipher.prototype._buffer = function _buffer(data, off) {\n // Append data to buffer\n var min = Math.min(this.buffer.length - this.bufferOff, data.length - off);\n for (var i = 0; i < min; i++)\n this.buffer[this.bufferOff + i] = data[off + i];\n this.bufferOff += min;\n\n // Shift next\n return min;\n};\n\nCipher.prototype._flushBuffer = function _flushBuffer(out, off) {\n this._update(this.buffer, 0, out, off);\n this.bufferOff = 0;\n return this.blockSize;\n};\n\nCipher.prototype._updateEncrypt = function _updateEncrypt(data) {\n var inputOff = 0;\n var outputOff = 0;\n\n var count = ((this.bufferOff + data.length) / this.blockSize) | 0;\n var out = new Array(count * this.blockSize);\n\n if (this.bufferOff !== 0) {\n inputOff += this._buffer(data, inputOff);\n\n if (this.bufferOff === this.buffer.length)\n outputOff += this._flushBuffer(out, outputOff);\n }\n\n // Write blocks\n var max = data.length - ((data.length - inputOff) % this.blockSize);\n for (; inputOff < max; inputOff += this.blockSize) {\n this._update(data, inputOff, out, outputOff);\n outputOff += this.blockSize;\n }\n\n // Queue rest\n for (; inputOff < data.length; inputOff++, this.bufferOff++)\n this.buffer[this.bufferOff] = data[inputOff];\n\n return out;\n};\n\nCipher.prototype._updateDecrypt = function _updateDecrypt(data) {\n var inputOff = 0;\n var outputOff = 0;\n\n var count = Math.ceil((this.bufferOff + data.length) / this.blockSize) - 1;\n var out = new Array(count * this.blockSize);\n\n // TODO(indutny): optimize it, this is far from optimal\n for (; count > 0; count--) {\n inputOff += this._buffer(data, inputOff);\n outputOff += this._flushBuffer(out, outputOff);\n }\n\n // Buffer rest of the input\n inputOff += this._buffer(data, inputOff);\n\n return out;\n};\n\nCipher.prototype.final = function final(buffer) {\n var first;\n if (buffer)\n first = this.update(buffer);\n\n var last;\n if (this.type === 'encrypt')\n last = this._finalEncrypt();\n else\n last = this._finalDecrypt();\n\n if (first)\n return first.concat(last);\n else\n return last;\n};\n\nCipher.prototype._pad = function _pad(buffer, off) {\n if (off === 0)\n return false;\n\n while (off < buffer.length)\n buffer[off++] = 0;\n\n return true;\n};\n\nCipher.prototype._finalEncrypt = function _finalEncrypt() {\n if (!this._pad(this.buffer, this.bufferOff))\n return [];\n\n var out = new Array(this.blockSize);\n this._update(this.buffer, 0, out, 0);\n return out;\n};\n\nCipher.prototype._unpad = function _unpad(buffer) {\n return buffer;\n};\n\nCipher.prototype._finalDecrypt = function _finalDecrypt() {\n assert.equal(this.bufferOff, this.blockSize, 'Not enough data to decrypt');\n var out = new Array(this.blockSize);\n this._flushBuffer(out, 0);\n\n return this._unpad(out);\n};\n","'use strict';\n\nvar assert = require('minimalistic-assert');\nvar inherits = require('inherits');\n\nvar des = require('../des');\nvar utils = des.utils;\nvar Cipher = des.Cipher;\n\nfunction DESState() {\n this.tmp = new Array(2);\n this.keys = null;\n}\n\nfunction DES(options) {\n Cipher.call(this, options);\n\n var state = new DESState();\n this._desState = state;\n\n this.deriveKeys(state, options.key);\n}\ninherits(DES, Cipher);\nmodule.exports = DES;\n\nDES.create = function create(options) {\n return new DES(options);\n};\n\nvar shiftTable = [\n 1, 1, 2, 2, 2, 2, 2, 2,\n 1, 2, 2, 2, 2, 2, 2, 1\n];\n\nDES.prototype.deriveKeys = function deriveKeys(state, key) {\n state.keys = new Array(16 * 2);\n\n assert.equal(key.length, this.blockSize, 'Invalid key length');\n\n var kL = utils.readUInt32BE(key, 0);\n var kR = utils.readUInt32BE(key, 4);\n\n utils.pc1(kL, kR, state.tmp, 0);\n kL = state.tmp[0];\n kR = state.tmp[1];\n for (var i = 0; i < state.keys.length; i += 2) {\n var shift = shiftTable[i >>> 1];\n kL = utils.r28shl(kL, shift);\n kR = utils.r28shl(kR, shift);\n utils.pc2(kL, kR, state.keys, i);\n }\n};\n\nDES.prototype._update = function _update(inp, inOff, out, outOff) {\n var state = this._desState;\n\n var l = utils.readUInt32BE(inp, inOff);\n var r = utils.readUInt32BE(inp, inOff + 4);\n\n // Initial Permutation\n utils.ip(l, r, state.tmp, 0);\n l = state.tmp[0];\n r = state.tmp[1];\n\n if (this.type === 'encrypt')\n this._encrypt(state, l, r, state.tmp, 0);\n else\n this._decrypt(state, l, r, state.tmp, 0);\n\n l = state.tmp[0];\n r = state.tmp[1];\n\n utils.writeUInt32BE(out, l, outOff);\n utils.writeUInt32BE(out, r, outOff + 4);\n};\n\nDES.prototype._pad = function _pad(buffer, off) {\n var value = buffer.length - off;\n for (var i = off; i < buffer.length; i++)\n buffer[i] = value;\n\n return true;\n};\n\nDES.prototype._unpad = function _unpad(buffer) {\n var pad = buffer[buffer.length - 1];\n for (var i = buffer.length - pad; i < buffer.length; i++)\n assert.equal(buffer[i], pad);\n\n return buffer.slice(0, buffer.length - pad);\n};\n\nDES.prototype._encrypt = function _encrypt(state, lStart, rStart, out, off) {\n var l = lStart;\n var r = rStart;\n\n // Apply f() x16 times\n for (var i = 0; i < state.keys.length; i += 2) {\n var keyL = state.keys[i];\n var keyR = state.keys[i + 1];\n\n // f(r, k)\n utils.expand(r, state.tmp, 0);\n\n keyL ^= state.tmp[0];\n keyR ^= state.tmp[1];\n var s = utils.substitute(keyL, keyR);\n var f = utils.permute(s);\n\n var t = r;\n r = (l ^ f) >>> 0;\n l = t;\n }\n\n // Reverse Initial Permutation\n utils.rip(r, l, out, off);\n};\n\nDES.prototype._decrypt = function _decrypt(state, lStart, rStart, out, off) {\n var l = rStart;\n var r = lStart;\n\n // Apply f() x16 times\n for (var i = state.keys.length - 2; i >= 0; i -= 2) {\n var keyL = state.keys[i];\n var keyR = state.keys[i + 1];\n\n // f(r, k)\n utils.expand(l, state.tmp, 0);\n\n keyL ^= state.tmp[0];\n keyR ^= state.tmp[1];\n var s = utils.substitute(keyL, keyR);\n var f = utils.permute(s);\n\n var t = l;\n l = (r ^ f) >>> 0;\n r = t;\n }\n\n // Reverse Initial Permutation\n utils.rip(l, r, out, off);\n};\n","'use strict';\n\nvar assert = require('minimalistic-assert');\nvar inherits = require('inherits');\n\nvar des = require('../des');\nvar Cipher = des.Cipher;\nvar DES = des.DES;\n\nfunction EDEState(type, key) {\n assert.equal(key.length, 24, 'Invalid key length');\n\n var k1 = key.slice(0, 8);\n var k2 = key.slice(8, 16);\n var k3 = key.slice(16, 24);\n\n if (type === 'encrypt') {\n this.ciphers = [\n DES.create({ type: 'encrypt', key: k1 }),\n DES.create({ type: 'decrypt', key: k2 }),\n DES.create({ type: 'encrypt', key: k3 })\n ];\n } else {\n this.ciphers = [\n DES.create({ type: 'decrypt', key: k3 }),\n DES.create({ type: 'encrypt', key: k2 }),\n DES.create({ type: 'decrypt', key: k1 })\n ];\n }\n}\n\nfunction EDE(options) {\n Cipher.call(this, options);\n\n var state = new EDEState(this.type, this.options.key);\n this._edeState = state;\n}\ninherits(EDE, Cipher);\n\nmodule.exports = EDE;\n\nEDE.create = function create(options) {\n return new EDE(options);\n};\n\nEDE.prototype._update = function _update(inp, inOff, out, outOff) {\n var state = this._edeState;\n\n state.ciphers[0]._update(inp, inOff, out, outOff);\n state.ciphers[1]._update(out, outOff, out, outOff);\n state.ciphers[2]._update(out, outOff, out, outOff);\n};\n\nEDE.prototype._pad = DES.prototype._pad;\nEDE.prototype._unpad = DES.prototype._unpad;\n","'use strict';\n\nexports.readUInt32BE = function readUInt32BE(bytes, off) {\n var res = (bytes[0 + off] << 24) |\n (bytes[1 + off] << 16) |\n (bytes[2 + off] << 8) |\n bytes[3 + off];\n return res >>> 0;\n};\n\nexports.writeUInt32BE = function writeUInt32BE(bytes, value, off) {\n bytes[0 + off] = value >>> 24;\n bytes[1 + off] = (value >>> 16) & 0xff;\n bytes[2 + off] = (value >>> 8) & 0xff;\n bytes[3 + off] = value & 0xff;\n};\n\nexports.ip = function ip(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n for (var i = 6; i >= 0; i -= 2) {\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inR >>> (j + i)) & 1;\n }\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inL >>> (j + i)) & 1;\n }\n }\n\n for (var i = 6; i >= 0; i -= 2) {\n for (var j = 1; j <= 25; j += 8) {\n outR <<= 1;\n outR |= (inR >>> (j + i)) & 1;\n }\n for (var j = 1; j <= 25; j += 8) {\n outR <<= 1;\n outR |= (inL >>> (j + i)) & 1;\n }\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.rip = function rip(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n for (var i = 0; i < 4; i++) {\n for (var j = 24; j >= 0; j -= 8) {\n outL <<= 1;\n outL |= (inR >>> (j + i)) & 1;\n outL <<= 1;\n outL |= (inL >>> (j + i)) & 1;\n }\n }\n for (var i = 4; i < 8; i++) {\n for (var j = 24; j >= 0; j -= 8) {\n outR <<= 1;\n outR |= (inR >>> (j + i)) & 1;\n outR <<= 1;\n outR |= (inL >>> (j + i)) & 1;\n }\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.pc1 = function pc1(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n // 7, 15, 23, 31, 39, 47, 55, 63\n // 6, 14, 22, 30, 39, 47, 55, 63\n // 5, 13, 21, 29, 39, 47, 55, 63\n // 4, 12, 20, 28\n for (var i = 7; i >= 5; i--) {\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inR >> (j + i)) & 1;\n }\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inL >> (j + i)) & 1;\n }\n }\n for (var j = 0; j <= 24; j += 8) {\n outL <<= 1;\n outL |= (inR >> (j + i)) & 1;\n }\n\n // 1, 9, 17, 25, 33, 41, 49, 57\n // 2, 10, 18, 26, 34, 42, 50, 58\n // 3, 11, 19, 27, 35, 43, 51, 59\n // 36, 44, 52, 60\n for (var i = 1; i <= 3; i++) {\n for (var j = 0; j <= 24; j += 8) {\n outR <<= 1;\n outR |= (inR >> (j + i)) & 1;\n }\n for (var j = 0; j <= 24; j += 8) {\n outR <<= 1;\n outR |= (inL >> (j + i)) & 1;\n }\n }\n for (var j = 0; j <= 24; j += 8) {\n outR <<= 1;\n outR |= (inL >> (j + i)) & 1;\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.r28shl = function r28shl(num, shift) {\n return ((num << shift) & 0xfffffff) | (num >>> (28 - shift));\n};\n\nvar pc2table = [\n // inL => outL\n 14, 11, 17, 4, 27, 23, 25, 0,\n 13, 22, 7, 18, 5, 9, 16, 24,\n 2, 20, 12, 21, 1, 8, 15, 26,\n\n // inR => outR\n 15, 4, 25, 19, 9, 1, 26, 16,\n 5, 11, 23, 8, 12, 7, 17, 0,\n 22, 3, 10, 14, 6, 20, 27, 24\n];\n\nexports.pc2 = function pc2(inL, inR, out, off) {\n var outL = 0;\n var outR = 0;\n\n var len = pc2table.length >>> 1;\n for (var i = 0; i < len; i++) {\n outL <<= 1;\n outL |= (inL >>> pc2table[i]) & 0x1;\n }\n for (var i = len; i < pc2table.length; i++) {\n outR <<= 1;\n outR |= (inR >>> pc2table[i]) & 0x1;\n }\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nexports.expand = function expand(r, out, off) {\n var outL = 0;\n var outR = 0;\n\n outL = ((r & 1) << 5) | (r >>> 27);\n for (var i = 23; i >= 15; i -= 4) {\n outL <<= 6;\n outL |= (r >>> i) & 0x3f;\n }\n for (var i = 11; i >= 3; i -= 4) {\n outR |= (r >>> i) & 0x3f;\n outR <<= 6;\n }\n outR |= ((r & 0x1f) << 1) | (r >>> 31);\n\n out[off + 0] = outL >>> 0;\n out[off + 1] = outR >>> 0;\n};\n\nvar sTable = [\n 14, 0, 4, 15, 13, 7, 1, 4, 2, 14, 15, 2, 11, 13, 8, 1,\n 3, 10, 10, 6, 6, 12, 12, 11, 5, 9, 9, 5, 0, 3, 7, 8,\n 4, 15, 1, 12, 14, 8, 8, 2, 13, 4, 6, 9, 2, 1, 11, 7,\n 15, 5, 12, 11, 9, 3, 7, 14, 3, 10, 10, 0, 5, 6, 0, 13,\n\n 15, 3, 1, 13, 8, 4, 14, 7, 6, 15, 11, 2, 3, 8, 4, 14,\n 9, 12, 7, 0, 2, 1, 13, 10, 12, 6, 0, 9, 5, 11, 10, 5,\n 0, 13, 14, 8, 7, 10, 11, 1, 10, 3, 4, 15, 13, 4, 1, 2,\n 5, 11, 8, 6, 12, 7, 6, 12, 9, 0, 3, 5, 2, 14, 15, 9,\n\n 10, 13, 0, 7, 9, 0, 14, 9, 6, 3, 3, 4, 15, 6, 5, 10,\n 1, 2, 13, 8, 12, 5, 7, 14, 11, 12, 4, 11, 2, 15, 8, 1,\n 13, 1, 6, 10, 4, 13, 9, 0, 8, 6, 15, 9, 3, 8, 0, 7,\n 11, 4, 1, 15, 2, 14, 12, 3, 5, 11, 10, 5, 14, 2, 7, 12,\n\n 7, 13, 13, 8, 14, 11, 3, 5, 0, 6, 6, 15, 9, 0, 10, 3,\n 1, 4, 2, 7, 8, 2, 5, 12, 11, 1, 12, 10, 4, 14, 15, 9,\n 10, 3, 6, 15, 9, 0, 0, 6, 12, 10, 11, 1, 7, 13, 13, 8,\n 15, 9, 1, 4, 3, 5, 14, 11, 5, 12, 2, 7, 8, 2, 4, 14,\n\n 2, 14, 12, 11, 4, 2, 1, 12, 7, 4, 10, 7, 11, 13, 6, 1,\n 8, 5, 5, 0, 3, 15, 15, 10, 13, 3, 0, 9, 14, 8, 9, 6,\n 4, 11, 2, 8, 1, 12, 11, 7, 10, 1, 13, 14, 7, 2, 8, 13,\n 15, 6, 9, 15, 12, 0, 5, 9, 6, 10, 3, 4, 0, 5, 14, 3,\n\n 12, 10, 1, 15, 10, 4, 15, 2, 9, 7, 2, 12, 6, 9, 8, 5,\n 0, 6, 13, 1, 3, 13, 4, 14, 14, 0, 7, 11, 5, 3, 11, 8,\n 9, 4, 14, 3, 15, 2, 5, 12, 2, 9, 8, 5, 12, 15, 3, 10,\n 7, 11, 0, 14, 4, 1, 10, 7, 1, 6, 13, 0, 11, 8, 6, 13,\n\n 4, 13, 11, 0, 2, 11, 14, 7, 15, 4, 0, 9, 8, 1, 13, 10,\n 3, 14, 12, 3, 9, 5, 7, 12, 5, 2, 10, 15, 6, 8, 1, 6,\n 1, 6, 4, 11, 11, 13, 13, 8, 12, 1, 3, 4, 7, 10, 14, 7,\n 10, 9, 15, 5, 6, 0, 8, 15, 0, 14, 5, 2, 9, 3, 2, 12,\n\n 13, 1, 2, 15, 8, 13, 4, 8, 6, 10, 15, 3, 11, 7, 1, 4,\n 10, 12, 9, 5, 3, 6, 14, 11, 5, 0, 0, 14, 12, 9, 7, 2,\n 7, 2, 11, 1, 4, 14, 1, 7, 9, 4, 12, 10, 14, 8, 2, 13,\n 0, 15, 6, 12, 10, 9, 13, 0, 15, 3, 3, 5, 5, 6, 8, 11\n];\n\nexports.substitute = function substitute(inL, inR) {\n var out = 0;\n for (var i = 0; i < 4; i++) {\n var b = (inL >>> (18 - i * 6)) & 0x3f;\n var sb = sTable[i * 0x40 + b];\n\n out <<= 4;\n out |= sb;\n }\n for (var i = 0; i < 4; i++) {\n var b = (inR >>> (18 - i * 6)) & 0x3f;\n var sb = sTable[4 * 0x40 + i * 0x40 + b];\n\n out <<= 4;\n out |= sb;\n }\n return out >>> 0;\n};\n\nvar permuteTable = [\n 16, 25, 12, 11, 3, 20, 4, 15, 31, 17, 9, 6, 27, 14, 1, 22,\n 30, 24, 8, 18, 0, 5, 29, 23, 13, 19, 2, 26, 10, 21, 28, 7\n];\n\nexports.permute = function permute(num) {\n var out = 0;\n for (var i = 0; i < permuteTable.length; i++) {\n out <<= 1;\n out |= (num >>> permuteTable[i]) & 0x1;\n }\n return out >>> 0;\n};\n\nexports.padSplit = function padSplit(num, size, group) {\n var str = num.toString(2);\n while (str.length < size)\n str = '0' + str;\n\n var out = [];\n for (var i = 0; i < size; i += group)\n out.push(str.slice(i, i + group));\n return out.join(' ');\n};\n","var generatePrime = require('./lib/generatePrime')\nvar primes = require('./lib/primes.json')\n\nvar DH = require('./lib/dh')\n\nfunction getDiffieHellman (mod) {\n var prime = new Buffer(primes[mod].prime, 'hex')\n var gen = new Buffer(primes[mod].gen, 'hex')\n\n return new DH(prime, gen)\n}\n\nvar ENCODINGS = {\n 'binary': true, 'hex': true, 'base64': true\n}\n\nfunction createDiffieHellman (prime, enc, generator, genc) {\n if (Buffer.isBuffer(enc) || ENCODINGS[enc] === undefined) {\n return createDiffieHellman(prime, 'binary', enc, generator)\n }\n\n enc = enc || 'binary'\n genc = genc || 'binary'\n generator = generator || new Buffer([2])\n\n if (!Buffer.isBuffer(generator)) {\n generator = new Buffer(generator, genc)\n }\n\n if (typeof prime === 'number') {\n return new DH(generatePrime(prime, generator), generator, true)\n }\n\n if (!Buffer.isBuffer(prime)) {\n prime = new Buffer(prime, enc)\n }\n\n return new DH(prime, generator, true)\n}\n\nexports.DiffieHellmanGroup = exports.createDiffieHellmanGroup = exports.getDiffieHellman = getDiffieHellman\nexports.createDiffieHellman = exports.DiffieHellman = createDiffieHellman\n","var BN = require('bn.js');\nvar MillerRabin = require('miller-rabin');\nvar millerRabin = new MillerRabin();\nvar TWENTYFOUR = new BN(24);\nvar ELEVEN = new BN(11);\nvar TEN = new BN(10);\nvar THREE = new BN(3);\nvar SEVEN = new BN(7);\nvar primes = require('./generatePrime');\nvar randomBytes = require('randombytes');\nmodule.exports = DH;\n\nfunction setPublicKey(pub, enc) {\n enc = enc || 'utf8';\n if (!Buffer.isBuffer(pub)) {\n pub = new Buffer(pub, enc);\n }\n this._pub = new BN(pub);\n return this;\n}\n\nfunction setPrivateKey(priv, enc) {\n enc = enc || 'utf8';\n if (!Buffer.isBuffer(priv)) {\n priv = new Buffer(priv, enc);\n }\n this._priv = new BN(priv);\n return this;\n}\n\nvar primeCache = {};\nfunction checkPrime(prime, generator) {\n var gen = generator.toString('hex');\n var hex = [gen, prime.toString(16)].join('_');\n if (hex in primeCache) {\n return primeCache[hex];\n }\n var error = 0;\n\n if (prime.isEven() ||\n !primes.simpleSieve ||\n !primes.fermatTest(prime) ||\n !millerRabin.test(prime)) {\n //not a prime so +1\n error += 1;\n\n if (gen === '02' || gen === '05') {\n // we'd be able to check the generator\n // it would fail so +8\n error += 8;\n } else {\n //we wouldn't be able to test the generator\n // so +4\n error += 4;\n }\n primeCache[hex] = error;\n return error;\n }\n if (!millerRabin.test(prime.shrn(1))) {\n //not a safe prime\n error += 2;\n }\n var rem;\n switch (gen) {\n case '02':\n if (prime.mod(TWENTYFOUR).cmp(ELEVEN)) {\n // unsuidable generator\n error += 8;\n }\n break;\n case '05':\n rem = prime.mod(TEN);\n if (rem.cmp(THREE) && rem.cmp(SEVEN)) {\n // prime mod 10 needs to equal 3 or 7\n error += 8;\n }\n break;\n default:\n error += 4;\n }\n primeCache[hex] = error;\n return error;\n}\n\nfunction DH(prime, generator, malleable) {\n this.setGenerator(generator);\n this.__prime = new BN(prime);\n this._prime = BN.mont(this.__prime);\n this._primeLen = prime.length;\n this._pub = undefined;\n this._priv = undefined;\n this._primeCode = undefined;\n if (malleable) {\n this.setPublicKey = setPublicKey;\n this.setPrivateKey = setPrivateKey;\n } else {\n this._primeCode = 8;\n }\n}\nObject.defineProperty(DH.prototype, 'verifyError', {\n enumerable: true,\n get: function () {\n if (typeof this._primeCode !== 'number') {\n this._primeCode = checkPrime(this.__prime, this.__gen);\n }\n return this._primeCode;\n }\n});\nDH.prototype.generateKeys = function () {\n if (!this._priv) {\n this._priv = new BN(randomBytes(this._primeLen));\n }\n this._pub = this._gen.toRed(this._prime).redPow(this._priv).fromRed();\n return this.getPublicKey();\n};\n\nDH.prototype.computeSecret = function (other) {\n other = new BN(other);\n other = other.toRed(this._prime);\n var secret = other.redPow(this._priv).fromRed();\n var out = new Buffer(secret.toArray());\n var prime = this.getPrime();\n if (out.length < prime.length) {\n var front = new Buffer(prime.length - out.length);\n front.fill(0);\n out = Buffer.concat([front, out]);\n }\n return out;\n};\n\nDH.prototype.getPublicKey = function getPublicKey(enc) {\n return formatReturnValue(this._pub, enc);\n};\n\nDH.prototype.getPrivateKey = function getPrivateKey(enc) {\n return formatReturnValue(this._priv, enc);\n};\n\nDH.prototype.getPrime = function (enc) {\n return formatReturnValue(this.__prime, enc);\n};\n\nDH.prototype.getGenerator = function (enc) {\n return formatReturnValue(this._gen, enc);\n};\n\nDH.prototype.setGenerator = function (gen, enc) {\n enc = enc || 'utf8';\n if (!Buffer.isBuffer(gen)) {\n gen = new Buffer(gen, enc);\n }\n this.__gen = gen;\n this._gen = new BN(gen);\n return this;\n};\n\nfunction formatReturnValue(bn, enc) {\n var buf = new Buffer(bn.toArray());\n if (!enc) {\n return buf;\n } else {\n return buf.toString(enc);\n }\n}\n","var randomBytes = require('randombytes');\nmodule.exports = findPrime;\nfindPrime.simpleSieve = simpleSieve;\nfindPrime.fermatTest = fermatTest;\nvar BN = require('bn.js');\nvar TWENTYFOUR = new BN(24);\nvar MillerRabin = require('miller-rabin');\nvar millerRabin = new MillerRabin();\nvar ONE = new BN(1);\nvar TWO = new BN(2);\nvar FIVE = new BN(5);\nvar SIXTEEN = new BN(16);\nvar EIGHT = new BN(8);\nvar TEN = new BN(10);\nvar THREE = new BN(3);\nvar SEVEN = new BN(7);\nvar ELEVEN = new BN(11);\nvar FOUR = new BN(4);\nvar TWELVE = new BN(12);\nvar primes = null;\n\nfunction _getPrimes() {\n if (primes !== null)\n return primes;\n\n var limit = 0x100000;\n var res = [];\n res[0] = 2;\n for (var i = 1, k = 3; k < limit; k += 2) {\n var sqrt = Math.ceil(Math.sqrt(k));\n for (var j = 0; j < i && res[j] <= sqrt; j++)\n if (k % res[j] === 0)\n break;\n\n if (i !== j && res[j] <= sqrt)\n continue;\n\n res[i++] = k;\n }\n primes = res;\n return res;\n}\n\nfunction simpleSieve(p) {\n var primes = _getPrimes();\n\n for (var i = 0; i < primes.length; i++)\n if (p.modn(primes[i]) === 0) {\n if (p.cmpn(primes[i]) === 0) {\n return true;\n } else {\n return false;\n }\n }\n\n return true;\n}\n\nfunction fermatTest(p) {\n var red = BN.mont(p);\n return TWO.toRed(red).redPow(p.subn(1)).fromRed().cmpn(1) === 0;\n}\n\nfunction findPrime(bits, gen) {\n if (bits < 16) {\n // this is what openssl does\n if (gen === 2 || gen === 5) {\n return new BN([0x8c, 0x7b]);\n } else {\n return new BN([0x8c, 0x27]);\n }\n }\n gen = new BN(gen);\n\n var num, n2;\n\n while (true) {\n num = new BN(randomBytes(Math.ceil(bits / 8)));\n while (num.bitLength() > bits) {\n num.ishrn(1);\n }\n if (num.isEven()) {\n num.iadd(ONE);\n }\n if (!num.testn(1)) {\n num.iadd(TWO);\n }\n if (!gen.cmp(TWO)) {\n while (num.mod(TWENTYFOUR).cmp(ELEVEN)) {\n num.iadd(FOUR);\n }\n } else if (!gen.cmp(FIVE)) {\n while (num.mod(TEN).cmp(THREE)) {\n num.iadd(FOUR);\n }\n }\n n2 = num.shrn(1);\n if (simpleSieve(n2) && simpleSieve(num) &&\n fermatTest(n2) && fermatTest(num) &&\n millerRabin.test(n2) && millerRabin.test(num)) {\n return num;\n }\n }\n\n}\n","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = activeElement;\n\nvar _ownerDocument = require('./ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction activeElement() {\n var doc = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : (0, _ownerDocument2.default)();\n\n try {\n return doc.activeElement;\n } catch (e) {/* ie throws if no active element */}\n}\nmodule.exports = exports['default'];","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = ownerDocument;\nfunction ownerDocument(node) {\n return node && node.ownerDocument || document;\n}\nmodule.exports = exports[\"default\"];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = ownerWindow;\n\nvar _ownerDocument = require('./ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction ownerWindow(node) {\n var doc = (0, _ownerDocument2.default)(node);\n return doc && doc.defaultView || doc.parentWindow;\n}\nmodule.exports = exports['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _inDOM = require('../util/inDOM');\n\nvar _inDOM2 = _interopRequireDefault(_inDOM);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n // HTML DOM and SVG DOM may have different support levels,\n // so we need to check on context instead of a document root element.\n return _inDOM2.default ? function (context, node) {\n if (context.contains) {\n return context.contains(node);\n } else if (context.compareDocumentPosition) {\n return context === node || !!(context.compareDocumentPosition(node) & 16);\n } else {\n return fallback(context, node);\n }\n } : fallback;\n}();\n\nfunction fallback(context, node) {\n if (node) do {\n if (node === context) return true;\n } while (node = node.parentNode);\n\n return false;\n}\nmodule.exports = exports['default'];","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = getWindow;\nfunction getWindow(node) {\n return node === node.window ? node : node.nodeType === 9 ? node.defaultView || node.parentWindow : false;\n}\nmodule.exports = exports[\"default\"];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = _getComputedStyle;\n\nvar _camelizeStyle = require('../util/camelizeStyle');\n\nvar _camelizeStyle2 = _interopRequireDefault(_camelizeStyle);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar rposition = /^(top|right|bottom|left)$/;\nvar rnumnonpx = /^([+-]?(?:\\d*\\.|)\\d+(?:[eE][+-]?\\d+|))(?!px)[a-z%]+$/i;\n\nfunction _getComputedStyle(node) {\n if (!node) throw new TypeError('No Element passed to `getComputedStyle()`');\n var doc = node.ownerDocument;\n\n return 'defaultView' in doc ? doc.defaultView.opener ? node.ownerDocument.defaultView.getComputedStyle(node, null) : window.getComputedStyle(node, null) : {\n //ie 8 \"magic\" from: https://github.com/jquery/jquery/blob/1.11-stable/src/css/curCSS.js#L72\n getPropertyValue: function getPropertyValue(prop) {\n var style = node.style;\n\n prop = (0, _camelizeStyle2.default)(prop);\n\n if (prop == 'float') prop = 'styleFloat';\n\n var current = node.currentStyle[prop] || null;\n\n if (current == null && style && style[prop]) current = style[prop];\n\n if (rnumnonpx.test(current) && !rposition.test(prop)) {\n // Remember the original values\n var left = style.left;\n var runStyle = node.runtimeStyle;\n var rsLeft = runStyle && runStyle.left;\n\n // Put in the new values to get a computed value out\n if (rsLeft) runStyle.left = node.currentStyle.left;\n\n style.left = prop === 'fontSize' ? '1em' : current;\n current = style.pixelLeft + 'px';\n\n // Revert the changed values\n style.left = left;\n if (rsLeft) runStyle.left = rsLeft;\n }\n\n return current;\n }\n };\n}\nmodule.exports = exports['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = style;\n\nvar _camelizeStyle = require('../util/camelizeStyle');\n\nvar _camelizeStyle2 = _interopRequireDefault(_camelizeStyle);\n\nvar _hyphenateStyle = require('../util/hyphenateStyle');\n\nvar _hyphenateStyle2 = _interopRequireDefault(_hyphenateStyle);\n\nvar _getComputedStyle2 = require('./getComputedStyle');\n\nvar _getComputedStyle3 = _interopRequireDefault(_getComputedStyle2);\n\nvar _removeStyle = require('./removeStyle');\n\nvar _removeStyle2 = _interopRequireDefault(_removeStyle);\n\nvar _properties = require('../transition/properties');\n\nvar _isTransform = require('../transition/isTransform');\n\nvar _isTransform2 = _interopRequireDefault(_isTransform);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction style(node, property, value) {\n var css = '';\n var transforms = '';\n var props = property;\n\n if (typeof property === 'string') {\n if (value === undefined) {\n return node.style[(0, _camelizeStyle2.default)(property)] || (0, _getComputedStyle3.default)(node).getPropertyValue((0, _hyphenateStyle2.default)(property));\n } else {\n (props = {})[property] = value;\n }\n }\n\n Object.keys(props).forEach(function (key) {\n var value = props[key];\n if (!value && value !== 0) {\n (0, _removeStyle2.default)(node, (0, _hyphenateStyle2.default)(key));\n } else if ((0, _isTransform2.default)(key)) {\n transforms += key + '(' + value + ') ';\n } else {\n css += (0, _hyphenateStyle2.default)(key) + ': ' + value + ';';\n }\n });\n\n if (transforms) {\n css += _properties.transform + ': ' + transforms + ';';\n }\n\n node.style.cssText += ';' + css;\n}\nmodule.exports = exports['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = removeStyle;\nfunction removeStyle(node, key) {\n return 'removeProperty' in node.style ? node.style.removeProperty(key) : node.style.removeAttribute(key);\n}\nmodule.exports = exports['default'];","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = isTransform;\nvar supportedTransforms = /^((translate|rotate|scale)(X|Y|Z|3d)?|matrix(3d)?|perspective|skew(X|Y)?)$/i;\n\nfunction isTransform(property) {\n return !!(property && supportedTransforms.test(property));\n}\nmodule.exports = exports[\"default\"];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.animationEnd = exports.animationDelay = exports.animationTiming = exports.animationDuration = exports.animationName = exports.transitionEnd = exports.transitionDuration = exports.transitionDelay = exports.transitionTiming = exports.transitionProperty = exports.transform = undefined;\n\nvar _inDOM = require('../util/inDOM');\n\nvar _inDOM2 = _interopRequireDefault(_inDOM);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar transform = 'transform';\nvar prefix = void 0,\n transitionEnd = void 0,\n animationEnd = void 0;\nvar transitionProperty = void 0,\n transitionDuration = void 0,\n transitionTiming = void 0,\n transitionDelay = void 0;\nvar animationName = void 0,\n animationDuration = void 0,\n animationTiming = void 0,\n animationDelay = void 0;\n\nif (_inDOM2.default) {\n var _getTransitionPropert = getTransitionProperties();\n\n prefix = _getTransitionPropert.prefix;\n exports.transitionEnd = transitionEnd = _getTransitionPropert.transitionEnd;\n exports.animationEnd = animationEnd = _getTransitionPropert.animationEnd;\n\n\n exports.transform = transform = prefix + '-' + transform;\n exports.transitionProperty = transitionProperty = prefix + '-transition-property';\n exports.transitionDuration = transitionDuration = prefix + '-transition-duration';\n exports.transitionDelay = transitionDelay = prefix + '-transition-delay';\n exports.transitionTiming = transitionTiming = prefix + '-transition-timing-function';\n\n exports.animationName = animationName = prefix + '-animation-name';\n exports.animationDuration = animationDuration = prefix + '-animation-duration';\n exports.animationTiming = animationTiming = prefix + '-animation-delay';\n exports.animationDelay = animationDelay = prefix + '-animation-timing-function';\n}\n\nexports.transform = transform;\nexports.transitionProperty = transitionProperty;\nexports.transitionTiming = transitionTiming;\nexports.transitionDelay = transitionDelay;\nexports.transitionDuration = transitionDuration;\nexports.transitionEnd = transitionEnd;\nexports.animationName = animationName;\nexports.animationDuration = animationDuration;\nexports.animationTiming = animationTiming;\nexports.animationDelay = animationDelay;\nexports.animationEnd = animationEnd;\nexports.default = {\n transform: transform,\n end: transitionEnd,\n property: transitionProperty,\n timing: transitionTiming,\n delay: transitionDelay,\n duration: transitionDuration\n};\n\n\nfunction getTransitionProperties() {\n var style = document.createElement('div').style;\n\n var vendorMap = {\n O: function O(e) {\n return 'o' + e.toLowerCase();\n },\n Moz: function Moz(e) {\n return e.toLowerCase();\n },\n Webkit: function Webkit(e) {\n return 'webkit' + e;\n },\n ms: function ms(e) {\n return 'MS' + e;\n }\n };\n\n var vendors = Object.keys(vendorMap);\n\n var transitionEnd = void 0,\n animationEnd = void 0;\n var prefix = '';\n\n for (var i = 0; i < vendors.length; i++) {\n var vendor = vendors[i];\n\n if (vendor + 'TransitionProperty' in style) {\n prefix = '-' + vendor.toLowerCase();\n transitionEnd = vendorMap[vendor]('TransitionEnd');\n animationEnd = vendorMap[vendor]('AnimationEnd');\n break;\n }\n }\n\n if (!transitionEnd && 'transitionProperty' in style) transitionEnd = 'transitionend';\n\n if (!animationEnd && 'animationName' in style) animationEnd = 'animationend';\n\n style = null;\n\n return { animationEnd: animationEnd, transitionEnd: transitionEnd, prefix: prefix };\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = camelize;\nvar rHyphen = /-(.)/g;\n\nfunction camelize(string) {\n return string.replace(rHyphen, function (_, chr) {\n return chr.toUpperCase();\n });\n}\nmodule.exports = exports[\"default\"];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = camelizeStyleName;\n\nvar _camelize = require('./camelize');\n\nvar _camelize2 = _interopRequireDefault(_camelize);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar msPattern = /^-ms-/; /**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n * https://github.com/facebook/react/blob/2aeb8a2a6beb00617a4217f7f8284924fa2ad819/src/vendor/core/camelizeStyleName.js\n */\nfunction camelizeStyleName(string) {\n return (0, _camelize2.default)(string.replace(msPattern, 'ms-'));\n}\nmodule.exports = exports['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = hyphenate;\n\nvar rUpper = /([A-Z])/g;\n\nfunction hyphenate(string) {\n return string.replace(rUpper, '-$1').toLowerCase();\n}\nmodule.exports = exports['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = hyphenateStyleName;\n\nvar _hyphenate = require('./hyphenate');\n\nvar _hyphenate2 = _interopRequireDefault(_hyphenate);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar msPattern = /^ms-/; /**\n * Copyright 2013-2014, Facebook, Inc.\n * All rights reserved.\n * https://github.com/facebook/react/blob/2aeb8a2a6beb00617a4217f7f8284924fa2ad819/src/vendor/core/hyphenateStyleName.js\n */\n\nfunction hyphenateStyleName(string) {\n return (0, _hyphenate2.default)(string).replace(msPattern, '-ms-');\n}\nmodule.exports = exports['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\nmodule.exports = exports['default'];","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nexports.default = function (recalc) {\n if (!size && size !== 0 || recalc) {\n if (_inDOM2.default) {\n var scrollDiv = document.createElement('div');\n\n scrollDiv.style.position = 'absolute';\n scrollDiv.style.top = '-9999px';\n scrollDiv.style.width = '50px';\n scrollDiv.style.height = '50px';\n scrollDiv.style.overflow = 'scroll';\n\n document.body.appendChild(scrollDiv);\n size = scrollDiv.offsetWidth - scrollDiv.clientWidth;\n document.body.removeChild(scrollDiv);\n }\n }\n\n return size;\n};\n\nvar _inDOM = require('./inDOM');\n\nvar _inDOM2 = _interopRequireDefault(_inDOM);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar size = void 0;\n\nmodule.exports = exports['default'];","'use strict';\n\nvar elliptic = exports;\n\nelliptic.version = require('../package.json').version;\nelliptic.utils = require('./elliptic/utils');\nelliptic.rand = require('brorand');\nelliptic.curve = require('./elliptic/curve');\nelliptic.curves = require('./elliptic/curves');\n\n// Protocols\nelliptic.ec = require('./elliptic/ec');\nelliptic.eddsa = require('./elliptic/eddsa');\n","'use strict';\n\nvar BN = require('bn.js');\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\nvar getNAF = utils.getNAF;\nvar getJSF = utils.getJSF;\nvar assert = utils.assert;\n\nfunction BaseCurve(type, conf) {\n this.type = type;\n this.p = new BN(conf.p, 16);\n\n // Use Montgomery, when there is no fast reduction for the prime\n this.red = conf.prime ? BN.red(conf.prime) : BN.mont(this.p);\n\n // Useful for many curves\n this.zero = new BN(0).toRed(this.red);\n this.one = new BN(1).toRed(this.red);\n this.two = new BN(2).toRed(this.red);\n\n // Curve configuration, optional\n this.n = conf.n && new BN(conf.n, 16);\n this.g = conf.g && this.pointFromJSON(conf.g, conf.gRed);\n\n // Temporary arrays\n this._wnafT1 = new Array(4);\n this._wnafT2 = new Array(4);\n this._wnafT3 = new Array(4);\n this._wnafT4 = new Array(4);\n\n // Generalized Greg Maxwell's trick\n var adjustCount = this.n && this.p.div(this.n);\n if (!adjustCount || adjustCount.cmpn(100) > 0) {\n this.redN = null;\n } else {\n this._maxwellTrick = true;\n this.redN = this.n.toRed(this.red);\n }\n}\nmodule.exports = BaseCurve;\n\nBaseCurve.prototype.point = function point() {\n throw new Error('Not implemented');\n};\n\nBaseCurve.prototype.validate = function validate() {\n throw new Error('Not implemented');\n};\n\nBaseCurve.prototype._fixedNafMul = function _fixedNafMul(p, k) {\n assert(p.precomputed);\n var doubles = p._getDoubles();\n\n var naf = getNAF(k, 1);\n var I = (1 << (doubles.step + 1)) - (doubles.step % 2 === 0 ? 2 : 1);\n I /= 3;\n\n // Translate into more windowed form\n var repr = [];\n for (var j = 0; j < naf.length; j += doubles.step) {\n var nafW = 0;\n for (var k = j + doubles.step - 1; k >= j; k--)\n nafW = (nafW << 1) + naf[k];\n repr.push(nafW);\n }\n\n var a = this.jpoint(null, null, null);\n var b = this.jpoint(null, null, null);\n for (var i = I; i > 0; i--) {\n for (var j = 0; j < repr.length; j++) {\n var nafW = repr[j];\n if (nafW === i)\n b = b.mixedAdd(doubles.points[j]);\n else if (nafW === -i)\n b = b.mixedAdd(doubles.points[j].neg());\n }\n a = a.add(b);\n }\n return a.toP();\n};\n\nBaseCurve.prototype._wnafMul = function _wnafMul(p, k) {\n var w = 4;\n\n // Precompute window\n var nafPoints = p._getNAFPoints(w);\n w = nafPoints.wnd;\n var wnd = nafPoints.points;\n\n // Get NAF form\n var naf = getNAF(k, w);\n\n // Add `this`*(N+1) for every w-NAF index\n var acc = this.jpoint(null, null, null);\n for (var i = naf.length - 1; i >= 0; i--) {\n // Count zeroes\n for (var k = 0; i >= 0 && naf[i] === 0; i--)\n k++;\n if (i >= 0)\n k++;\n acc = acc.dblp(k);\n\n if (i < 0)\n break;\n var z = naf[i];\n assert(z !== 0);\n if (p.type === 'affine') {\n // J +- P\n if (z > 0)\n acc = acc.mixedAdd(wnd[(z - 1) >> 1]);\n else\n acc = acc.mixedAdd(wnd[(-z - 1) >> 1].neg());\n } else {\n // J +- J\n if (z > 0)\n acc = acc.add(wnd[(z - 1) >> 1]);\n else\n acc = acc.add(wnd[(-z - 1) >> 1].neg());\n }\n }\n return p.type === 'affine' ? acc.toP() : acc;\n};\n\nBaseCurve.prototype._wnafMulAdd = function _wnafMulAdd(defW,\n points,\n coeffs,\n len,\n jacobianResult) {\n var wndWidth = this._wnafT1;\n var wnd = this._wnafT2;\n var naf = this._wnafT3;\n\n // Fill all arrays\n var max = 0;\n for (var i = 0; i < len; i++) {\n var p = points[i];\n var nafPoints = p._getNAFPoints(defW);\n wndWidth[i] = nafPoints.wnd;\n wnd[i] = nafPoints.points;\n }\n\n // Comb small window NAFs\n for (var i = len - 1; i >= 1; i -= 2) {\n var a = i - 1;\n var b = i;\n if (wndWidth[a] !== 1 || wndWidth[b] !== 1) {\n naf[a] = getNAF(coeffs[a], wndWidth[a]);\n naf[b] = getNAF(coeffs[b], wndWidth[b]);\n max = Math.max(naf[a].length, max);\n max = Math.max(naf[b].length, max);\n continue;\n }\n\n var comb = [\n points[a], /* 1 */\n null, /* 3 */\n null, /* 5 */\n points[b] /* 7 */\n ];\n\n // Try to avoid Projective points, if possible\n if (points[a].y.cmp(points[b].y) === 0) {\n comb[1] = points[a].add(points[b]);\n comb[2] = points[a].toJ().mixedAdd(points[b].neg());\n } else if (points[a].y.cmp(points[b].y.redNeg()) === 0) {\n comb[1] = points[a].toJ().mixedAdd(points[b]);\n comb[2] = points[a].add(points[b].neg());\n } else {\n comb[1] = points[a].toJ().mixedAdd(points[b]);\n comb[2] = points[a].toJ().mixedAdd(points[b].neg());\n }\n\n var index = [\n -3, /* -1 -1 */\n -1, /* -1 0 */\n -5, /* -1 1 */\n -7, /* 0 -1 */\n 0, /* 0 0 */\n 7, /* 0 1 */\n 5, /* 1 -1 */\n 1, /* 1 0 */\n 3 /* 1 1 */\n ];\n\n var jsf = getJSF(coeffs[a], coeffs[b]);\n max = Math.max(jsf[0].length, max);\n naf[a] = new Array(max);\n naf[b] = new Array(max);\n for (var j = 0; j < max; j++) {\n var ja = jsf[0][j] | 0;\n var jb = jsf[1][j] | 0;\n\n naf[a][j] = index[(ja + 1) * 3 + (jb + 1)];\n naf[b][j] = 0;\n wnd[a] = comb;\n }\n }\n\n var acc = this.jpoint(null, null, null);\n var tmp = this._wnafT4;\n for (var i = max; i >= 0; i--) {\n var k = 0;\n\n while (i >= 0) {\n var zero = true;\n for (var j = 0; j < len; j++) {\n tmp[j] = naf[j][i] | 0;\n if (tmp[j] !== 0)\n zero = false;\n }\n if (!zero)\n break;\n k++;\n i--;\n }\n if (i >= 0)\n k++;\n acc = acc.dblp(k);\n if (i < 0)\n break;\n\n for (var j = 0; j < len; j++) {\n var z = tmp[j];\n var p;\n if (z === 0)\n continue;\n else if (z > 0)\n p = wnd[j][(z - 1) >> 1];\n else if (z < 0)\n p = wnd[j][(-z - 1) >> 1].neg();\n\n if (p.type === 'affine')\n acc = acc.mixedAdd(p);\n else\n acc = acc.add(p);\n }\n }\n // Zeroify references\n for (var i = 0; i < len; i++)\n wnd[i] = null;\n\n if (jacobianResult)\n return acc;\n else\n return acc.toP();\n};\n\nfunction BasePoint(curve, type) {\n this.curve = curve;\n this.type = type;\n this.precomputed = null;\n}\nBaseCurve.BasePoint = BasePoint;\n\nBasePoint.prototype.eq = function eq(/*other*/) {\n throw new Error('Not implemented');\n};\n\nBasePoint.prototype.validate = function validate() {\n return this.curve.validate(this);\n};\n\nBaseCurve.prototype.decodePoint = function decodePoint(bytes, enc) {\n bytes = utils.toArray(bytes, enc);\n\n var len = this.p.byteLength();\n\n // uncompressed, hybrid-odd, hybrid-even\n if ((bytes[0] === 0x04 || bytes[0] === 0x06 || bytes[0] === 0x07) &&\n bytes.length - 1 === 2 * len) {\n if (bytes[0] === 0x06)\n assert(bytes[bytes.length - 1] % 2 === 0);\n else if (bytes[0] === 0x07)\n assert(bytes[bytes.length - 1] % 2 === 1);\n\n var res = this.point(bytes.slice(1, 1 + len),\n bytes.slice(1 + len, 1 + 2 * len));\n\n return res;\n } else if ((bytes[0] === 0x02 || bytes[0] === 0x03) &&\n bytes.length - 1 === len) {\n return this.pointFromX(bytes.slice(1, 1 + len), bytes[0] === 0x03);\n }\n throw new Error('Unknown point format');\n};\n\nBasePoint.prototype.encodeCompressed = function encodeCompressed(enc) {\n return this.encode(enc, true);\n};\n\nBasePoint.prototype._encode = function _encode(compact) {\n var len = this.curve.p.byteLength();\n var x = this.getX().toArray('be', len);\n\n if (compact)\n return [ this.getY().isEven() ? 0x02 : 0x03 ].concat(x);\n\n return [ 0x04 ].concat(x, this.getY().toArray('be', len)) ;\n};\n\nBasePoint.prototype.encode = function encode(enc, compact) {\n return utils.encode(this._encode(compact), enc);\n};\n\nBasePoint.prototype.precompute = function precompute(power) {\n if (this.precomputed)\n return this;\n\n var precomputed = {\n doubles: null,\n naf: null,\n beta: null\n };\n precomputed.naf = this._getNAFPoints(8);\n precomputed.doubles = this._getDoubles(4, power);\n precomputed.beta = this._getBeta();\n this.precomputed = precomputed;\n\n return this;\n};\n\nBasePoint.prototype._hasDoubles = function _hasDoubles(k) {\n if (!this.precomputed)\n return false;\n\n var doubles = this.precomputed.doubles;\n if (!doubles)\n return false;\n\n return doubles.points.length >= Math.ceil((k.bitLength() + 1) / doubles.step);\n};\n\nBasePoint.prototype._getDoubles = function _getDoubles(step, power) {\n if (this.precomputed && this.precomputed.doubles)\n return this.precomputed.doubles;\n\n var doubles = [ this ];\n var acc = this;\n for (var i = 0; i < power; i += step) {\n for (var j = 0; j < step; j++)\n acc = acc.dbl();\n doubles.push(acc);\n }\n return {\n step: step,\n points: doubles\n };\n};\n\nBasePoint.prototype._getNAFPoints = function _getNAFPoints(wnd) {\n if (this.precomputed && this.precomputed.naf)\n return this.precomputed.naf;\n\n var res = [ this ];\n var max = (1 << wnd) - 1;\n var dbl = max === 1 ? null : this.dbl();\n for (var i = 1; i < max; i++)\n res[i] = res[i - 1].add(dbl);\n return {\n wnd: wnd,\n points: res\n };\n};\n\nBasePoint.prototype._getBeta = function _getBeta() {\n return null;\n};\n\nBasePoint.prototype.dblp = function dblp(k) {\n var r = this;\n for (var i = 0; i < k; i++)\n r = r.dbl();\n return r;\n};\n","'use strict';\n\nvar curve = require('../curve');\nvar elliptic = require('../../elliptic');\nvar BN = require('bn.js');\nvar inherits = require('inherits');\nvar Base = curve.base;\n\nvar assert = elliptic.utils.assert;\n\nfunction EdwardsCurve(conf) {\n // NOTE: Important as we are creating point in Base.call()\n this.twisted = (conf.a | 0) !== 1;\n this.mOneA = this.twisted && (conf.a | 0) === -1;\n this.extended = this.mOneA;\n\n Base.call(this, 'edwards', conf);\n\n this.a = new BN(conf.a, 16).umod(this.red.m);\n this.a = this.a.toRed(this.red);\n this.c = new BN(conf.c, 16).toRed(this.red);\n this.c2 = this.c.redSqr();\n this.d = new BN(conf.d, 16).toRed(this.red);\n this.dd = this.d.redAdd(this.d);\n\n assert(!this.twisted || this.c.fromRed().cmpn(1) === 0);\n this.oneC = (conf.c | 0) === 1;\n}\ninherits(EdwardsCurve, Base);\nmodule.exports = EdwardsCurve;\n\nEdwardsCurve.prototype._mulA = function _mulA(num) {\n if (this.mOneA)\n return num.redNeg();\n else\n return this.a.redMul(num);\n};\n\nEdwardsCurve.prototype._mulC = function _mulC(num) {\n if (this.oneC)\n return num;\n else\n return this.c.redMul(num);\n};\n\n// Just for compatibility with Short curve\nEdwardsCurve.prototype.jpoint = function jpoint(x, y, z, t) {\n return this.point(x, y, z, t);\n};\n\nEdwardsCurve.prototype.pointFromX = function pointFromX(x, odd) {\n x = new BN(x, 16);\n if (!x.red)\n x = x.toRed(this.red);\n\n var x2 = x.redSqr();\n var rhs = this.c2.redSub(this.a.redMul(x2));\n var lhs = this.one.redSub(this.c2.redMul(this.d).redMul(x2));\n\n var y2 = rhs.redMul(lhs.redInvm());\n var y = y2.redSqrt();\n if (y.redSqr().redSub(y2).cmp(this.zero) !== 0)\n throw new Error('invalid point');\n\n var isOdd = y.fromRed().isOdd();\n if (odd && !isOdd || !odd && isOdd)\n y = y.redNeg();\n\n return this.point(x, y);\n};\n\nEdwardsCurve.prototype.pointFromY = function pointFromY(y, odd) {\n y = new BN(y, 16);\n if (!y.red)\n y = y.toRed(this.red);\n\n // x^2 = (y^2 - 1) / (d y^2 + 1)\n var y2 = y.redSqr();\n var lhs = y2.redSub(this.one);\n var rhs = y2.redMul(this.d).redAdd(this.one);\n var x2 = lhs.redMul(rhs.redInvm());\n\n if (x2.cmp(this.zero) === 0) {\n if (odd)\n throw new Error('invalid point');\n else\n return this.point(this.zero, y);\n }\n\n var x = x2.redSqrt();\n if (x.redSqr().redSub(x2).cmp(this.zero) !== 0)\n throw new Error('invalid point');\n\n if (x.isOdd() !== odd)\n x = x.redNeg();\n\n return this.point(x, y);\n};\n\nEdwardsCurve.prototype.validate = function validate(point) {\n if (point.isInfinity())\n return true;\n\n // Curve: A * X^2 + Y^2 = C^2 * (1 + D * X^2 * Y^2)\n point.normalize();\n\n var x2 = point.x.redSqr();\n var y2 = point.y.redSqr();\n var lhs = x2.redMul(this.a).redAdd(y2);\n var rhs = this.c2.redMul(this.one.redAdd(this.d.redMul(x2).redMul(y2)));\n\n return lhs.cmp(rhs) === 0;\n};\n\nfunction Point(curve, x, y, z, t) {\n Base.BasePoint.call(this, curve, 'projective');\n if (x === null && y === null && z === null) {\n this.x = this.curve.zero;\n this.y = this.curve.one;\n this.z = this.curve.one;\n this.t = this.curve.zero;\n this.zOne = true;\n } else {\n this.x = new BN(x, 16);\n this.y = new BN(y, 16);\n this.z = z ? new BN(z, 16) : this.curve.one;\n this.t = t && new BN(t, 16);\n if (!this.x.red)\n this.x = this.x.toRed(this.curve.red);\n if (!this.y.red)\n this.y = this.y.toRed(this.curve.red);\n if (!this.z.red)\n this.z = this.z.toRed(this.curve.red);\n if (this.t && !this.t.red)\n this.t = this.t.toRed(this.curve.red);\n this.zOne = this.z === this.curve.one;\n\n // Use extended coordinates\n if (this.curve.extended && !this.t) {\n this.t = this.x.redMul(this.y);\n if (!this.zOne)\n this.t = this.t.redMul(this.z.redInvm());\n }\n }\n}\ninherits(Point, Base.BasePoint);\n\nEdwardsCurve.prototype.pointFromJSON = function pointFromJSON(obj) {\n return Point.fromJSON(this, obj);\n};\n\nEdwardsCurve.prototype.point = function point(x, y, z, t) {\n return new Point(this, x, y, z, t);\n};\n\nPoint.fromJSON = function fromJSON(curve, obj) {\n return new Point(curve, obj[0], obj[1], obj[2]);\n};\n\nPoint.prototype.inspect = function inspect() {\n if (this.isInfinity())\n return '<EC Point Infinity>';\n return '<EC Point x: ' + this.x.fromRed().toString(16, 2) +\n ' y: ' + this.y.fromRed().toString(16, 2) +\n ' z: ' + this.z.fromRed().toString(16, 2) + '>';\n};\n\nPoint.prototype.isInfinity = function isInfinity() {\n // XXX This code assumes that zero is always zero in red\n return this.x.cmpn(0) === 0 &&\n this.y.cmp(this.z) === 0;\n};\n\nPoint.prototype._extDbl = function _extDbl() {\n // hyperelliptic.org/EFD/g1p/auto-twisted-extended-1.html\n // #doubling-dbl-2008-hwcd\n // 4M + 4S\n\n // A = X1^2\n var a = this.x.redSqr();\n // B = Y1^2\n var b = this.y.redSqr();\n // C = 2 * Z1^2\n var c = this.z.redSqr();\n c = c.redIAdd(c);\n // D = a * A\n var d = this.curve._mulA(a);\n // E = (X1 + Y1)^2 - A - B\n var e = this.x.redAdd(this.y).redSqr().redISub(a).redISub(b);\n // G = D + B\n var g = d.redAdd(b);\n // F = G - C\n var f = g.redSub(c);\n // H = D - B\n var h = d.redSub(b);\n // X3 = E * F\n var nx = e.redMul(f);\n // Y3 = G * H\n var ny = g.redMul(h);\n // T3 = E * H\n var nt = e.redMul(h);\n // Z3 = F * G\n var nz = f.redMul(g);\n return this.curve.point(nx, ny, nz, nt);\n};\n\nPoint.prototype._projDbl = function _projDbl() {\n // hyperelliptic.org/EFD/g1p/auto-twisted-projective.html\n // #doubling-dbl-2008-bbjlp\n // #doubling-dbl-2007-bl\n // and others\n // Generally 3M + 4S or 2M + 4S\n\n // B = (X1 + Y1)^2\n var b = this.x.redAdd(this.y).redSqr();\n // C = X1^2\n var c = this.x.redSqr();\n // D = Y1^2\n var d = this.y.redSqr();\n\n var nx;\n var ny;\n var nz;\n if (this.curve.twisted) {\n // E = a * C\n var e = this.curve._mulA(c);\n // F = E + D\n var f = e.redAdd(d);\n if (this.zOne) {\n // X3 = (B - C - D) * (F - 2)\n nx = b.redSub(c).redSub(d).redMul(f.redSub(this.curve.two));\n // Y3 = F * (E - D)\n ny = f.redMul(e.redSub(d));\n // Z3 = F^2 - 2 * F\n nz = f.redSqr().redSub(f).redSub(f);\n } else {\n // H = Z1^2\n var h = this.z.redSqr();\n // J = F - 2 * H\n var j = f.redSub(h).redISub(h);\n // X3 = (B-C-D)*J\n nx = b.redSub(c).redISub(d).redMul(j);\n // Y3 = F * (E - D)\n ny = f.redMul(e.redSub(d));\n // Z3 = F * J\n nz = f.redMul(j);\n }\n } else {\n // E = C + D\n var e = c.redAdd(d);\n // H = (c * Z1)^2\n var h = this.curve._mulC(this.c.redMul(this.z)).redSqr();\n // J = E - 2 * H\n var j = e.redSub(h).redSub(h);\n // X3 = c * (B - E) * J\n nx = this.curve._mulC(b.redISub(e)).redMul(j);\n // Y3 = c * E * (C - D)\n ny = this.curve._mulC(e).redMul(c.redISub(d));\n // Z3 = E * J\n nz = e.redMul(j);\n }\n return this.curve.point(nx, ny, nz);\n};\n\nPoint.prototype.dbl = function dbl() {\n if (this.isInfinity())\n return this;\n\n // Double in extended coordinates\n if (this.curve.extended)\n return this._extDbl();\n else\n return this._projDbl();\n};\n\nPoint.prototype._extAdd = function _extAdd(p) {\n // hyperelliptic.org/EFD/g1p/auto-twisted-extended-1.html\n // #addition-add-2008-hwcd-3\n // 8M\n\n // A = (Y1 - X1) * (Y2 - X2)\n var a = this.y.redSub(this.x).redMul(p.y.redSub(p.x));\n // B = (Y1 + X1) * (Y2 + X2)\n var b = this.y.redAdd(this.x).redMul(p.y.redAdd(p.x));\n // C = T1 * k * T2\n var c = this.t.redMul(this.curve.dd).redMul(p.t);\n // D = Z1 * 2 * Z2\n var d = this.z.redMul(p.z.redAdd(p.z));\n // E = B - A\n var e = b.redSub(a);\n // F = D - C\n var f = d.redSub(c);\n // G = D + C\n var g = d.redAdd(c);\n // H = B + A\n var h = b.redAdd(a);\n // X3 = E * F\n var nx = e.redMul(f);\n // Y3 = G * H\n var ny = g.redMul(h);\n // T3 = E * H\n var nt = e.redMul(h);\n // Z3 = F * G\n var nz = f.redMul(g);\n return this.curve.point(nx, ny, nz, nt);\n};\n\nPoint.prototype._projAdd = function _projAdd(p) {\n // hyperelliptic.org/EFD/g1p/auto-twisted-projective.html\n // #addition-add-2008-bbjlp\n // #addition-add-2007-bl\n // 10M + 1S\n\n // A = Z1 * Z2\n var a = this.z.redMul(p.z);\n // B = A^2\n var b = a.redSqr();\n // C = X1 * X2\n var c = this.x.redMul(p.x);\n // D = Y1 * Y2\n var d = this.y.redMul(p.y);\n // E = d * C * D\n var e = this.curve.d.redMul(c).redMul(d);\n // F = B - E\n var f = b.redSub(e);\n // G = B + E\n var g = b.redAdd(e);\n // X3 = A * F * ((X1 + Y1) * (X2 + Y2) - C - D)\n var tmp = this.x.redAdd(this.y).redMul(p.x.redAdd(p.y)).redISub(c).redISub(d);\n var nx = a.redMul(f).redMul(tmp);\n var ny;\n var nz;\n if (this.curve.twisted) {\n // Y3 = A * G * (D - a * C)\n ny = a.redMul(g).redMul(d.redSub(this.curve._mulA(c)));\n // Z3 = F * G\n nz = f.redMul(g);\n } else {\n // Y3 = A * G * (D - C)\n ny = a.redMul(g).redMul(d.redSub(c));\n // Z3 = c * F * G\n nz = this.curve._mulC(f).redMul(g);\n }\n return this.curve.point(nx, ny, nz);\n};\n\nPoint.prototype.add = function add(p) {\n if (this.isInfinity())\n return p;\n if (p.isInfinity())\n return this;\n\n if (this.curve.extended)\n return this._extAdd(p);\n else\n return this._projAdd(p);\n};\n\nPoint.prototype.mul = function mul(k) {\n if (this._hasDoubles(k))\n return this.curve._fixedNafMul(this, k);\n else\n return this.curve._wnafMul(this, k);\n};\n\nPoint.prototype.mulAdd = function mulAdd(k1, p, k2) {\n return this.curve._wnafMulAdd(1, [ this, p ], [ k1, k2 ], 2, false);\n};\n\nPoint.prototype.jmulAdd = function jmulAdd(k1, p, k2) {\n return this.curve._wnafMulAdd(1, [ this, p ], [ k1, k2 ], 2, true);\n};\n\nPoint.prototype.normalize = function normalize() {\n if (this.zOne)\n return this;\n\n // Normalize coordinates\n var zi = this.z.redInvm();\n this.x = this.x.redMul(zi);\n this.y = this.y.redMul(zi);\n if (this.t)\n this.t = this.t.redMul(zi);\n this.z = this.curve.one;\n this.zOne = true;\n return this;\n};\n\nPoint.prototype.neg = function neg() {\n return this.curve.point(this.x.redNeg(),\n this.y,\n this.z,\n this.t && this.t.redNeg());\n};\n\nPoint.prototype.getX = function getX() {\n this.normalize();\n return this.x.fromRed();\n};\n\nPoint.prototype.getY = function getY() {\n this.normalize();\n return this.y.fromRed();\n};\n\nPoint.prototype.eq = function eq(other) {\n return this === other ||\n this.getX().cmp(other.getX()) === 0 &&\n this.getY().cmp(other.getY()) === 0;\n};\n\nPoint.prototype.eqXToP = function eqXToP(x) {\n var rx = x.toRed(this.curve.red).redMul(this.z);\n if (this.x.cmp(rx) === 0)\n return true;\n\n var xc = x.clone();\n var t = this.curve.redN.redMul(this.z);\n for (;;) {\n xc.iadd(this.curve.n);\n if (xc.cmp(this.curve.p) >= 0)\n return false;\n\n rx.redIAdd(t);\n if (this.x.cmp(rx) === 0)\n return true;\n }\n return false;\n};\n\n// Compatibility with BaseCurve\nPoint.prototype.toP = Point.prototype.normalize;\nPoint.prototype.mixedAdd = Point.prototype.add;\n","'use strict';\n\nvar curve = exports;\n\ncurve.base = require('./base');\ncurve.short = require('./short');\ncurve.mont = require('./mont');\ncurve.edwards = require('./edwards');\n","'use strict';\n\nvar curve = require('../curve');\nvar BN = require('bn.js');\nvar inherits = require('inherits');\nvar Base = curve.base;\n\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\n\nfunction MontCurve(conf) {\n Base.call(this, 'mont', conf);\n\n this.a = new BN(conf.a, 16).toRed(this.red);\n this.b = new BN(conf.b, 16).toRed(this.red);\n this.i4 = new BN(4).toRed(this.red).redInvm();\n this.two = new BN(2).toRed(this.red);\n this.a24 = this.i4.redMul(this.a.redAdd(this.two));\n}\ninherits(MontCurve, Base);\nmodule.exports = MontCurve;\n\nMontCurve.prototype.validate = function validate(point) {\n var x = point.normalize().x;\n var x2 = x.redSqr();\n var rhs = x2.redMul(x).redAdd(x2.redMul(this.a)).redAdd(x);\n var y = rhs.redSqrt();\n\n return y.redSqr().cmp(rhs) === 0;\n};\n\nfunction Point(curve, x, z) {\n Base.BasePoint.call(this, curve, 'projective');\n if (x === null && z === null) {\n this.x = this.curve.one;\n this.z = this.curve.zero;\n } else {\n this.x = new BN(x, 16);\n this.z = new BN(z, 16);\n if (!this.x.red)\n this.x = this.x.toRed(this.curve.red);\n if (!this.z.red)\n this.z = this.z.toRed(this.curve.red);\n }\n}\ninherits(Point, Base.BasePoint);\n\nMontCurve.prototype.decodePoint = function decodePoint(bytes, enc) {\n return this.point(utils.toArray(bytes, enc), 1);\n};\n\nMontCurve.prototype.point = function point(x, z) {\n return new Point(this, x, z);\n};\n\nMontCurve.prototype.pointFromJSON = function pointFromJSON(obj) {\n return Point.fromJSON(this, obj);\n};\n\nPoint.prototype.precompute = function precompute() {\n // No-op\n};\n\nPoint.prototype._encode = function _encode() {\n return this.getX().toArray('be', this.curve.p.byteLength());\n};\n\nPoint.fromJSON = function fromJSON(curve, obj) {\n return new Point(curve, obj[0], obj[1] || curve.one);\n};\n\nPoint.prototype.inspect = function inspect() {\n if (this.isInfinity())\n return '<EC Point Infinity>';\n return '<EC Point x: ' + this.x.fromRed().toString(16, 2) +\n ' z: ' + this.z.fromRed().toString(16, 2) + '>';\n};\n\nPoint.prototype.isInfinity = function isInfinity() {\n // XXX This code assumes that zero is always zero in red\n return this.z.cmpn(0) === 0;\n};\n\nPoint.prototype.dbl = function dbl() {\n // http://hyperelliptic.org/EFD/g1p/auto-montgom-xz.html#doubling-dbl-1987-m-3\n // 2M + 2S + 4A\n\n // A = X1 + Z1\n var a = this.x.redAdd(this.z);\n // AA = A^2\n var aa = a.redSqr();\n // B = X1 - Z1\n var b = this.x.redSub(this.z);\n // BB = B^2\n var bb = b.redSqr();\n // C = AA - BB\n var c = aa.redSub(bb);\n // X3 = AA * BB\n var nx = aa.redMul(bb);\n // Z3 = C * (BB + A24 * C)\n var nz = c.redMul(bb.redAdd(this.curve.a24.redMul(c)));\n return this.curve.point(nx, nz);\n};\n\nPoint.prototype.add = function add() {\n throw new Error('Not supported on Montgomery curve');\n};\n\nPoint.prototype.diffAdd = function diffAdd(p, diff) {\n // http://hyperelliptic.org/EFD/g1p/auto-montgom-xz.html#diffadd-dadd-1987-m-3\n // 4M + 2S + 6A\n\n // A = X2 + Z2\n var a = this.x.redAdd(this.z);\n // B = X2 - Z2\n var b = this.x.redSub(this.z);\n // C = X3 + Z3\n var c = p.x.redAdd(p.z);\n // D = X3 - Z3\n var d = p.x.redSub(p.z);\n // DA = D * A\n var da = d.redMul(a);\n // CB = C * B\n var cb = c.redMul(b);\n // X5 = Z1 * (DA + CB)^2\n var nx = diff.z.redMul(da.redAdd(cb).redSqr());\n // Z5 = X1 * (DA - CB)^2\n var nz = diff.x.redMul(da.redISub(cb).redSqr());\n return this.curve.point(nx, nz);\n};\n\nPoint.prototype.mul = function mul(k) {\n var t = k.clone();\n var a = this; // (N / 2) * Q + Q\n var b = this.curve.point(null, null); // (N / 2) * Q\n var c = this; // Q\n\n for (var bits = []; t.cmpn(0) !== 0; t.iushrn(1))\n bits.push(t.andln(1));\n\n for (var i = bits.length - 1; i >= 0; i--) {\n if (bits[i] === 0) {\n // N * Q + Q = ((N / 2) * Q + Q)) + (N / 2) * Q\n a = a.diffAdd(b, c);\n // N * Q = 2 * ((N / 2) * Q + Q))\n b = b.dbl();\n } else {\n // N * Q = ((N / 2) * Q + Q) + ((N / 2) * Q)\n b = a.diffAdd(b, c);\n // N * Q + Q = 2 * ((N / 2) * Q + Q)\n a = a.dbl();\n }\n }\n return b;\n};\n\nPoint.prototype.mulAdd = function mulAdd() {\n throw new Error('Not supported on Montgomery curve');\n};\n\nPoint.prototype.jumlAdd = function jumlAdd() {\n throw new Error('Not supported on Montgomery curve');\n};\n\nPoint.prototype.eq = function eq(other) {\n return this.getX().cmp(other.getX()) === 0;\n};\n\nPoint.prototype.normalize = function normalize() {\n this.x = this.x.redMul(this.z.redInvm());\n this.z = this.curve.one;\n return this;\n};\n\nPoint.prototype.getX = function getX() {\n // Normalize coordinates\n this.normalize();\n\n return this.x.fromRed();\n};\n","'use strict';\n\nvar curve = require('../curve');\nvar elliptic = require('../../elliptic');\nvar BN = require('bn.js');\nvar inherits = require('inherits');\nvar Base = curve.base;\n\nvar assert = elliptic.utils.assert;\n\nfunction ShortCurve(conf) {\n Base.call(this, 'short', conf);\n\n this.a = new BN(conf.a, 16).toRed(this.red);\n this.b = new BN(conf.b, 16).toRed(this.red);\n this.tinv = this.two.redInvm();\n\n this.zeroA = this.a.fromRed().cmpn(0) === 0;\n this.threeA = this.a.fromRed().sub(this.p).cmpn(-3) === 0;\n\n // If the curve is endomorphic, precalculate beta and lambda\n this.endo = this._getEndomorphism(conf);\n this._endoWnafT1 = new Array(4);\n this._endoWnafT2 = new Array(4);\n}\ninherits(ShortCurve, Base);\nmodule.exports = ShortCurve;\n\nShortCurve.prototype._getEndomorphism = function _getEndomorphism(conf) {\n // No efficient endomorphism\n if (!this.zeroA || !this.g || !this.n || this.p.modn(3) !== 1)\n return;\n\n // Compute beta and lambda, that lambda * P = (beta * Px; Py)\n var beta;\n var lambda;\n if (conf.beta) {\n beta = new BN(conf.beta, 16).toRed(this.red);\n } else {\n var betas = this._getEndoRoots(this.p);\n // Choose the smallest beta\n beta = betas[0].cmp(betas[1]) < 0 ? betas[0] : betas[1];\n beta = beta.toRed(this.red);\n }\n if (conf.lambda) {\n lambda = new BN(conf.lambda, 16);\n } else {\n // Choose the lambda that is matching selected beta\n var lambdas = this._getEndoRoots(this.n);\n if (this.g.mul(lambdas[0]).x.cmp(this.g.x.redMul(beta)) === 0) {\n lambda = lambdas[0];\n } else {\n lambda = lambdas[1];\n assert(this.g.mul(lambda).x.cmp(this.g.x.redMul(beta)) === 0);\n }\n }\n\n // Get basis vectors, used for balanced length-two representation\n var basis;\n if (conf.basis) {\n basis = conf.basis.map(function(vec) {\n return {\n a: new BN(vec.a, 16),\n b: new BN(vec.b, 16)\n };\n });\n } else {\n basis = this._getEndoBasis(lambda);\n }\n\n return {\n beta: beta,\n lambda: lambda,\n basis: basis\n };\n};\n\nShortCurve.prototype._getEndoRoots = function _getEndoRoots(num) {\n // Find roots of for x^2 + x + 1 in F\n // Root = (-1 +- Sqrt(-3)) / 2\n //\n var red = num === this.p ? this.red : BN.mont(num);\n var tinv = new BN(2).toRed(red).redInvm();\n var ntinv = tinv.redNeg();\n\n var s = new BN(3).toRed(red).redNeg().redSqrt().redMul(tinv);\n\n var l1 = ntinv.redAdd(s).fromRed();\n var l2 = ntinv.redSub(s).fromRed();\n return [ l1, l2 ];\n};\n\nShortCurve.prototype._getEndoBasis = function _getEndoBasis(lambda) {\n // aprxSqrt >= sqrt(this.n)\n var aprxSqrt = this.n.ushrn(Math.floor(this.n.bitLength() / 2));\n\n // 3.74\n // Run EGCD, until r(L + 1) < aprxSqrt\n var u = lambda;\n var v = this.n.clone();\n var x1 = new BN(1);\n var y1 = new BN(0);\n var x2 = new BN(0);\n var y2 = new BN(1);\n\n // NOTE: all vectors are roots of: a + b * lambda = 0 (mod n)\n var a0;\n var b0;\n // First vector\n var a1;\n var b1;\n // Second vector\n var a2;\n var b2;\n\n var prevR;\n var i = 0;\n var r;\n var x;\n while (u.cmpn(0) !== 0) {\n var q = v.div(u);\n r = v.sub(q.mul(u));\n x = x2.sub(q.mul(x1));\n var y = y2.sub(q.mul(y1));\n\n if (!a1 && r.cmp(aprxSqrt) < 0) {\n a0 = prevR.neg();\n b0 = x1;\n a1 = r.neg();\n b1 = x;\n } else if (a1 && ++i === 2) {\n break;\n }\n prevR = r;\n\n v = u;\n u = r;\n x2 = x1;\n x1 = x;\n y2 = y1;\n y1 = y;\n }\n a2 = r.neg();\n b2 = x;\n\n var len1 = a1.sqr().add(b1.sqr());\n var len2 = a2.sqr().add(b2.sqr());\n if (len2.cmp(len1) >= 0) {\n a2 = a0;\n b2 = b0;\n }\n\n // Normalize signs\n if (a1.negative) {\n a1 = a1.neg();\n b1 = b1.neg();\n }\n if (a2.negative) {\n a2 = a2.neg();\n b2 = b2.neg();\n }\n\n return [\n { a: a1, b: b1 },\n { a: a2, b: b2 }\n ];\n};\n\nShortCurve.prototype._endoSplit = function _endoSplit(k) {\n var basis = this.endo.basis;\n var v1 = basis[0];\n var v2 = basis[1];\n\n var c1 = v2.b.mul(k).divRound(this.n);\n var c2 = v1.b.neg().mul(k).divRound(this.n);\n\n var p1 = c1.mul(v1.a);\n var p2 = c2.mul(v2.a);\n var q1 = c1.mul(v1.b);\n var q2 = c2.mul(v2.b);\n\n // Calculate answer\n var k1 = k.sub(p1).sub(p2);\n var k2 = q1.add(q2).neg();\n return { k1: k1, k2: k2 };\n};\n\nShortCurve.prototype.pointFromX = function pointFromX(x, odd) {\n x = new BN(x, 16);\n if (!x.red)\n x = x.toRed(this.red);\n\n var y2 = x.redSqr().redMul(x).redIAdd(x.redMul(this.a)).redIAdd(this.b);\n var y = y2.redSqrt();\n if (y.redSqr().redSub(y2).cmp(this.zero) !== 0)\n throw new Error('invalid point');\n\n // XXX Is there any way to tell if the number is odd without converting it\n // to non-red form?\n var isOdd = y.fromRed().isOdd();\n if (odd && !isOdd || !odd && isOdd)\n y = y.redNeg();\n\n return this.point(x, y);\n};\n\nShortCurve.prototype.validate = function validate(point) {\n if (point.inf)\n return true;\n\n var x = point.x;\n var y = point.y;\n\n var ax = this.a.redMul(x);\n var rhs = x.redSqr().redMul(x).redIAdd(ax).redIAdd(this.b);\n return y.redSqr().redISub(rhs).cmpn(0) === 0;\n};\n\nShortCurve.prototype._endoWnafMulAdd =\n function _endoWnafMulAdd(points, coeffs, jacobianResult) {\n var npoints = this._endoWnafT1;\n var ncoeffs = this._endoWnafT2;\n for (var i = 0; i < points.length; i++) {\n var split = this._endoSplit(coeffs[i]);\n var p = points[i];\n var beta = p._getBeta();\n\n if (split.k1.negative) {\n split.k1.ineg();\n p = p.neg(true);\n }\n if (split.k2.negative) {\n split.k2.ineg();\n beta = beta.neg(true);\n }\n\n npoints[i * 2] = p;\n npoints[i * 2 + 1] = beta;\n ncoeffs[i * 2] = split.k1;\n ncoeffs[i * 2 + 1] = split.k2;\n }\n var res = this._wnafMulAdd(1, npoints, ncoeffs, i * 2, jacobianResult);\n\n // Clean-up references to points and coefficients\n for (var j = 0; j < i * 2; j++) {\n npoints[j] = null;\n ncoeffs[j] = null;\n }\n return res;\n};\n\nfunction Point(curve, x, y, isRed) {\n Base.BasePoint.call(this, curve, 'affine');\n if (x === null && y === null) {\n this.x = null;\n this.y = null;\n this.inf = true;\n } else {\n this.x = new BN(x, 16);\n this.y = new BN(y, 16);\n // Force redgomery representation when loading from JSON\n if (isRed) {\n this.x.forceRed(this.curve.red);\n this.y.forceRed(this.curve.red);\n }\n if (!this.x.red)\n this.x = this.x.toRed(this.curve.red);\n if (!this.y.red)\n this.y = this.y.toRed(this.curve.red);\n this.inf = false;\n }\n}\ninherits(Point, Base.BasePoint);\n\nShortCurve.prototype.point = function point(x, y, isRed) {\n return new Point(this, x, y, isRed);\n};\n\nShortCurve.prototype.pointFromJSON = function pointFromJSON(obj, red) {\n return Point.fromJSON(this, obj, red);\n};\n\nPoint.prototype._getBeta = function _getBeta() {\n if (!this.curve.endo)\n return;\n\n var pre = this.precomputed;\n if (pre && pre.beta)\n return pre.beta;\n\n var beta = this.curve.point(this.x.redMul(this.curve.endo.beta), this.y);\n if (pre) {\n var curve = this.curve;\n var endoMul = function(p) {\n return curve.point(p.x.redMul(curve.endo.beta), p.y);\n };\n pre.beta = beta;\n beta.precomputed = {\n beta: null,\n naf: pre.naf && {\n wnd: pre.naf.wnd,\n points: pre.naf.points.map(endoMul)\n },\n doubles: pre.doubles && {\n step: pre.doubles.step,\n points: pre.doubles.points.map(endoMul)\n }\n };\n }\n return beta;\n};\n\nPoint.prototype.toJSON = function toJSON() {\n if (!this.precomputed)\n return [ this.x, this.y ];\n\n return [ this.x, this.y, this.precomputed && {\n doubles: this.precomputed.doubles && {\n step: this.precomputed.doubles.step,\n points: this.precomputed.doubles.points.slice(1)\n },\n naf: this.precomputed.naf && {\n wnd: this.precomputed.naf.wnd,\n points: this.precomputed.naf.points.slice(1)\n }\n } ];\n};\n\nPoint.fromJSON = function fromJSON(curve, obj, red) {\n if (typeof obj === 'string')\n obj = JSON.parse(obj);\n var res = curve.point(obj[0], obj[1], red);\n if (!obj[2])\n return res;\n\n function obj2point(obj) {\n return curve.point(obj[0], obj[1], red);\n }\n\n var pre = obj[2];\n res.precomputed = {\n beta: null,\n doubles: pre.doubles && {\n step: pre.doubles.step,\n points: [ res ].concat(pre.doubles.points.map(obj2point))\n },\n naf: pre.naf && {\n wnd: pre.naf.wnd,\n points: [ res ].concat(pre.naf.points.map(obj2point))\n }\n };\n return res;\n};\n\nPoint.prototype.inspect = function inspect() {\n if (this.isInfinity())\n return '<EC Point Infinity>';\n return '<EC Point x: ' + this.x.fromRed().toString(16, 2) +\n ' y: ' + this.y.fromRed().toString(16, 2) + '>';\n};\n\nPoint.prototype.isInfinity = function isInfinity() {\n return this.inf;\n};\n\nPoint.prototype.add = function add(p) {\n // O + P = P\n if (this.inf)\n return p;\n\n // P + O = P\n if (p.inf)\n return this;\n\n // P + P = 2P\n if (this.eq(p))\n return this.dbl();\n\n // P + (-P) = O\n if (this.neg().eq(p))\n return this.curve.point(null, null);\n\n // P + Q = O\n if (this.x.cmp(p.x) === 0)\n return this.curve.point(null, null);\n\n var c = this.y.redSub(p.y);\n if (c.cmpn(0) !== 0)\n c = c.redMul(this.x.redSub(p.x).redInvm());\n var nx = c.redSqr().redISub(this.x).redISub(p.x);\n var ny = c.redMul(this.x.redSub(nx)).redISub(this.y);\n return this.curve.point(nx, ny);\n};\n\nPoint.prototype.dbl = function dbl() {\n if (this.inf)\n return this;\n\n // 2P = O\n var ys1 = this.y.redAdd(this.y);\n if (ys1.cmpn(0) === 0)\n return this.curve.point(null, null);\n\n var a = this.curve.a;\n\n var x2 = this.x.redSqr();\n var dyinv = ys1.redInvm();\n var c = x2.redAdd(x2).redIAdd(x2).redIAdd(a).redMul(dyinv);\n\n var nx = c.redSqr().redISub(this.x.redAdd(this.x));\n var ny = c.redMul(this.x.redSub(nx)).redISub(this.y);\n return this.curve.point(nx, ny);\n};\n\nPoint.prototype.getX = function getX() {\n return this.x.fromRed();\n};\n\nPoint.prototype.getY = function getY() {\n return this.y.fromRed();\n};\n\nPoint.prototype.mul = function mul(k) {\n k = new BN(k, 16);\n\n if (this._hasDoubles(k))\n return this.curve._fixedNafMul(this, k);\n else if (this.curve.endo)\n return this.curve._endoWnafMulAdd([ this ], [ k ]);\n else\n return this.curve._wnafMul(this, k);\n};\n\nPoint.prototype.mulAdd = function mulAdd(k1, p2, k2) {\n var points = [ this, p2 ];\n var coeffs = [ k1, k2 ];\n if (this.curve.endo)\n return this.curve._endoWnafMulAdd(points, coeffs);\n else\n return this.curve._wnafMulAdd(1, points, coeffs, 2);\n};\n\nPoint.prototype.jmulAdd = function jmulAdd(k1, p2, k2) {\n var points = [ this, p2 ];\n var coeffs = [ k1, k2 ];\n if (this.curve.endo)\n return this.curve._endoWnafMulAdd(points, coeffs, true);\n else\n return this.curve._wnafMulAdd(1, points, coeffs, 2, true);\n};\n\nPoint.prototype.eq = function eq(p) {\n return this === p ||\n this.inf === p.inf &&\n (this.inf || this.x.cmp(p.x) === 0 && this.y.cmp(p.y) === 0);\n};\n\nPoint.prototype.neg = function neg(_precompute) {\n if (this.inf)\n return this;\n\n var res = this.curve.point(this.x, this.y.redNeg());\n if (_precompute && this.precomputed) {\n var pre = this.precomputed;\n var negate = function(p) {\n return p.neg();\n };\n res.precomputed = {\n naf: pre.naf && {\n wnd: pre.naf.wnd,\n points: pre.naf.points.map(negate)\n },\n doubles: pre.doubles && {\n step: pre.doubles.step,\n points: pre.doubles.points.map(negate)\n }\n };\n }\n return res;\n};\n\nPoint.prototype.toJ = function toJ() {\n if (this.inf)\n return this.curve.jpoint(null, null, null);\n\n var res = this.curve.jpoint(this.x, this.y, this.curve.one);\n return res;\n};\n\nfunction JPoint(curve, x, y, z) {\n Base.BasePoint.call(this, curve, 'jacobian');\n if (x === null && y === null && z === null) {\n this.x = this.curve.one;\n this.y = this.curve.one;\n this.z = new BN(0);\n } else {\n this.x = new BN(x, 16);\n this.y = new BN(y, 16);\n this.z = new BN(z, 16);\n }\n if (!this.x.red)\n this.x = this.x.toRed(this.curve.red);\n if (!this.y.red)\n this.y = this.y.toRed(this.curve.red);\n if (!this.z.red)\n this.z = this.z.toRed(this.curve.red);\n\n this.zOne = this.z === this.curve.one;\n}\ninherits(JPoint, Base.BasePoint);\n\nShortCurve.prototype.jpoint = function jpoint(x, y, z) {\n return new JPoint(this, x, y, z);\n};\n\nJPoint.prototype.toP = function toP() {\n if (this.isInfinity())\n return this.curve.point(null, null);\n\n var zinv = this.z.redInvm();\n var zinv2 = zinv.redSqr();\n var ax = this.x.redMul(zinv2);\n var ay = this.y.redMul(zinv2).redMul(zinv);\n\n return this.curve.point(ax, ay);\n};\n\nJPoint.prototype.neg = function neg() {\n return this.curve.jpoint(this.x, this.y.redNeg(), this.z);\n};\n\nJPoint.prototype.add = function add(p) {\n // O + P = P\n if (this.isInfinity())\n return p;\n\n // P + O = P\n if (p.isInfinity())\n return this;\n\n // 12M + 4S + 7A\n var pz2 = p.z.redSqr();\n var z2 = this.z.redSqr();\n var u1 = this.x.redMul(pz2);\n var u2 = p.x.redMul(z2);\n var s1 = this.y.redMul(pz2.redMul(p.z));\n var s2 = p.y.redMul(z2.redMul(this.z));\n\n var h = u1.redSub(u2);\n var r = s1.redSub(s2);\n if (h.cmpn(0) === 0) {\n if (r.cmpn(0) !== 0)\n return this.curve.jpoint(null, null, null);\n else\n return this.dbl();\n }\n\n var h2 = h.redSqr();\n var h3 = h2.redMul(h);\n var v = u1.redMul(h2);\n\n var nx = r.redSqr().redIAdd(h3).redISub(v).redISub(v);\n var ny = r.redMul(v.redISub(nx)).redISub(s1.redMul(h3));\n var nz = this.z.redMul(p.z).redMul(h);\n\n return this.curve.jpoint(nx, ny, nz);\n};\n\nJPoint.prototype.mixedAdd = function mixedAdd(p) {\n // O + P = P\n if (this.isInfinity())\n return p.toJ();\n\n // P + O = P\n if (p.isInfinity())\n return this;\n\n // 8M + 3S + 7A\n var z2 = this.z.redSqr();\n var u1 = this.x;\n var u2 = p.x.redMul(z2);\n var s1 = this.y;\n var s2 = p.y.redMul(z2).redMul(this.z);\n\n var h = u1.redSub(u2);\n var r = s1.redSub(s2);\n if (h.cmpn(0) === 0) {\n if (r.cmpn(0) !== 0)\n return this.curve.jpoint(null, null, null);\n else\n return this.dbl();\n }\n\n var h2 = h.redSqr();\n var h3 = h2.redMul(h);\n var v = u1.redMul(h2);\n\n var nx = r.redSqr().redIAdd(h3).redISub(v).redISub(v);\n var ny = r.redMul(v.redISub(nx)).redISub(s1.redMul(h3));\n var nz = this.z.redMul(h);\n\n return this.curve.jpoint(nx, ny, nz);\n};\n\nJPoint.prototype.dblp = function dblp(pow) {\n if (pow === 0)\n return this;\n if (this.isInfinity())\n return this;\n if (!pow)\n return this.dbl();\n\n if (this.curve.zeroA || this.curve.threeA) {\n var r = this;\n for (var i = 0; i < pow; i++)\n r = r.dbl();\n return r;\n }\n\n // 1M + 2S + 1A + N * (4S + 5M + 8A)\n // N = 1 => 6M + 6S + 9A\n var a = this.curve.a;\n var tinv = this.curve.tinv;\n\n var jx = this.x;\n var jy = this.y;\n var jz = this.z;\n var jz4 = jz.redSqr().redSqr();\n\n // Reuse results\n var jyd = jy.redAdd(jy);\n for (var i = 0; i < pow; i++) {\n var jx2 = jx.redSqr();\n var jyd2 = jyd.redSqr();\n var jyd4 = jyd2.redSqr();\n var c = jx2.redAdd(jx2).redIAdd(jx2).redIAdd(a.redMul(jz4));\n\n var t1 = jx.redMul(jyd2);\n var nx = c.redSqr().redISub(t1.redAdd(t1));\n var t2 = t1.redISub(nx);\n var dny = c.redMul(t2);\n dny = dny.redIAdd(dny).redISub(jyd4);\n var nz = jyd.redMul(jz);\n if (i + 1 < pow)\n jz4 = jz4.redMul(jyd4);\n\n jx = nx;\n jz = nz;\n jyd = dny;\n }\n\n return this.curve.jpoint(jx, jyd.redMul(tinv), jz);\n};\n\nJPoint.prototype.dbl = function dbl() {\n if (this.isInfinity())\n return this;\n\n if (this.curve.zeroA)\n return this._zeroDbl();\n else if (this.curve.threeA)\n return this._threeDbl();\n else\n return this._dbl();\n};\n\nJPoint.prototype._zeroDbl = function _zeroDbl() {\n var nx;\n var ny;\n var nz;\n // Z = 1\n if (this.zOne) {\n // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html\n // #doubling-mdbl-2007-bl\n // 1M + 5S + 14A\n\n // XX = X1^2\n var xx = this.x.redSqr();\n // YY = Y1^2\n var yy = this.y.redSqr();\n // YYYY = YY^2\n var yyyy = yy.redSqr();\n // S = 2 * ((X1 + YY)^2 - XX - YYYY)\n var s = this.x.redAdd(yy).redSqr().redISub(xx).redISub(yyyy);\n s = s.redIAdd(s);\n // M = 3 * XX + a; a = 0\n var m = xx.redAdd(xx).redIAdd(xx);\n // T = M ^ 2 - 2*S\n var t = m.redSqr().redISub(s).redISub(s);\n\n // 8 * YYYY\n var yyyy8 = yyyy.redIAdd(yyyy);\n yyyy8 = yyyy8.redIAdd(yyyy8);\n yyyy8 = yyyy8.redIAdd(yyyy8);\n\n // X3 = T\n nx = t;\n // Y3 = M * (S - T) - 8 * YYYY\n ny = m.redMul(s.redISub(t)).redISub(yyyy8);\n // Z3 = 2*Y1\n nz = this.y.redAdd(this.y);\n } else {\n // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html\n // #doubling-dbl-2009-l\n // 2M + 5S + 13A\n\n // A = X1^2\n var a = this.x.redSqr();\n // B = Y1^2\n var b = this.y.redSqr();\n // C = B^2\n var c = b.redSqr();\n // D = 2 * ((X1 + B)^2 - A - C)\n var d = this.x.redAdd(b).redSqr().redISub(a).redISub(c);\n d = d.redIAdd(d);\n // E = 3 * A\n var e = a.redAdd(a).redIAdd(a);\n // F = E^2\n var f = e.redSqr();\n\n // 8 * C\n var c8 = c.redIAdd(c);\n c8 = c8.redIAdd(c8);\n c8 = c8.redIAdd(c8);\n\n // X3 = F - 2 * D\n nx = f.redISub(d).redISub(d);\n // Y3 = E * (D - X3) - 8 * C\n ny = e.redMul(d.redISub(nx)).redISub(c8);\n // Z3 = 2 * Y1 * Z1\n nz = this.y.redMul(this.z);\n nz = nz.redIAdd(nz);\n }\n\n return this.curve.jpoint(nx, ny, nz);\n};\n\nJPoint.prototype._threeDbl = function _threeDbl() {\n var nx;\n var ny;\n var nz;\n // Z = 1\n if (this.zOne) {\n // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-3.html\n // #doubling-mdbl-2007-bl\n // 1M + 5S + 15A\n\n // XX = X1^2\n var xx = this.x.redSqr();\n // YY = Y1^2\n var yy = this.y.redSqr();\n // YYYY = YY^2\n var yyyy = yy.redSqr();\n // S = 2 * ((X1 + YY)^2 - XX - YYYY)\n var s = this.x.redAdd(yy).redSqr().redISub(xx).redISub(yyyy);\n s = s.redIAdd(s);\n // M = 3 * XX + a\n var m = xx.redAdd(xx).redIAdd(xx).redIAdd(this.curve.a);\n // T = M^2 - 2 * S\n var t = m.redSqr().redISub(s).redISub(s);\n // X3 = T\n nx = t;\n // Y3 = M * (S - T) - 8 * YYYY\n var yyyy8 = yyyy.redIAdd(yyyy);\n yyyy8 = yyyy8.redIAdd(yyyy8);\n yyyy8 = yyyy8.redIAdd(yyyy8);\n ny = m.redMul(s.redISub(t)).redISub(yyyy8);\n // Z3 = 2 * Y1\n nz = this.y.redAdd(this.y);\n } else {\n // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-3.html#doubling-dbl-2001-b\n // 3M + 5S\n\n // delta = Z1^2\n var delta = this.z.redSqr();\n // gamma = Y1^2\n var gamma = this.y.redSqr();\n // beta = X1 * gamma\n var beta = this.x.redMul(gamma);\n // alpha = 3 * (X1 - delta) * (X1 + delta)\n var alpha = this.x.redSub(delta).redMul(this.x.redAdd(delta));\n alpha = alpha.redAdd(alpha).redIAdd(alpha);\n // X3 = alpha^2 - 8 * beta\n var beta4 = beta.redIAdd(beta);\n beta4 = beta4.redIAdd(beta4);\n var beta8 = beta4.redAdd(beta4);\n nx = alpha.redSqr().redISub(beta8);\n // Z3 = (Y1 + Z1)^2 - gamma - delta\n nz = this.y.redAdd(this.z).redSqr().redISub(gamma).redISub(delta);\n // Y3 = alpha * (4 * beta - X3) - 8 * gamma^2\n var ggamma8 = gamma.redSqr();\n ggamma8 = ggamma8.redIAdd(ggamma8);\n ggamma8 = ggamma8.redIAdd(ggamma8);\n ggamma8 = ggamma8.redIAdd(ggamma8);\n ny = alpha.redMul(beta4.redISub(nx)).redISub(ggamma8);\n }\n\n return this.curve.jpoint(nx, ny, nz);\n};\n\nJPoint.prototype._dbl = function _dbl() {\n var a = this.curve.a;\n\n // 4M + 6S + 10A\n var jx = this.x;\n var jy = this.y;\n var jz = this.z;\n var jz4 = jz.redSqr().redSqr();\n\n var jx2 = jx.redSqr();\n var jy2 = jy.redSqr();\n\n var c = jx2.redAdd(jx2).redIAdd(jx2).redIAdd(a.redMul(jz4));\n\n var jxd4 = jx.redAdd(jx);\n jxd4 = jxd4.redIAdd(jxd4);\n var t1 = jxd4.redMul(jy2);\n var nx = c.redSqr().redISub(t1.redAdd(t1));\n var t2 = t1.redISub(nx);\n\n var jyd8 = jy2.redSqr();\n jyd8 = jyd8.redIAdd(jyd8);\n jyd8 = jyd8.redIAdd(jyd8);\n jyd8 = jyd8.redIAdd(jyd8);\n var ny = c.redMul(t2).redISub(jyd8);\n var nz = jy.redAdd(jy).redMul(jz);\n\n return this.curve.jpoint(nx, ny, nz);\n};\n\nJPoint.prototype.trpl = function trpl() {\n if (!this.curve.zeroA)\n return this.dbl().add(this);\n\n // hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html#tripling-tpl-2007-bl\n // 5M + 10S + ...\n\n // XX = X1^2\n var xx = this.x.redSqr();\n // YY = Y1^2\n var yy = this.y.redSqr();\n // ZZ = Z1^2\n var zz = this.z.redSqr();\n // YYYY = YY^2\n var yyyy = yy.redSqr();\n // M = 3 * XX + a * ZZ2; a = 0\n var m = xx.redAdd(xx).redIAdd(xx);\n // MM = M^2\n var mm = m.redSqr();\n // E = 6 * ((X1 + YY)^2 - XX - YYYY) - MM\n var e = this.x.redAdd(yy).redSqr().redISub(xx).redISub(yyyy);\n e = e.redIAdd(e);\n e = e.redAdd(e).redIAdd(e);\n e = e.redISub(mm);\n // EE = E^2\n var ee = e.redSqr();\n // T = 16*YYYY\n var t = yyyy.redIAdd(yyyy);\n t = t.redIAdd(t);\n t = t.redIAdd(t);\n t = t.redIAdd(t);\n // U = (M + E)^2 - MM - EE - T\n var u = m.redIAdd(e).redSqr().redISub(mm).redISub(ee).redISub(t);\n // X3 = 4 * (X1 * EE - 4 * YY * U)\n var yyu4 = yy.redMul(u);\n yyu4 = yyu4.redIAdd(yyu4);\n yyu4 = yyu4.redIAdd(yyu4);\n var nx = this.x.redMul(ee).redISub(yyu4);\n nx = nx.redIAdd(nx);\n nx = nx.redIAdd(nx);\n // Y3 = 8 * Y1 * (U * (T - U) - E * EE)\n var ny = this.y.redMul(u.redMul(t.redISub(u)).redISub(e.redMul(ee)));\n ny = ny.redIAdd(ny);\n ny = ny.redIAdd(ny);\n ny = ny.redIAdd(ny);\n // Z3 = (Z1 + E)^2 - ZZ - EE\n var nz = this.z.redAdd(e).redSqr().redISub(zz).redISub(ee);\n\n return this.curve.jpoint(nx, ny, nz);\n};\n\nJPoint.prototype.mul = function mul(k, kbase) {\n k = new BN(k, kbase);\n\n return this.curve._wnafMul(this, k);\n};\n\nJPoint.prototype.eq = function eq(p) {\n if (p.type === 'affine')\n return this.eq(p.toJ());\n\n if (this === p)\n return true;\n\n // x1 * z2^2 == x2 * z1^2\n var z2 = this.z.redSqr();\n var pz2 = p.z.redSqr();\n if (this.x.redMul(pz2).redISub(p.x.redMul(z2)).cmpn(0) !== 0)\n return false;\n\n // y1 * z2^3 == y2 * z1^3\n var z3 = z2.redMul(this.z);\n var pz3 = pz2.redMul(p.z);\n return this.y.redMul(pz3).redISub(p.y.redMul(z3)).cmpn(0) === 0;\n};\n\nJPoint.prototype.eqXToP = function eqXToP(x) {\n var zs = this.z.redSqr();\n var rx = x.toRed(this.curve.red).redMul(zs);\n if (this.x.cmp(rx) === 0)\n return true;\n\n var xc = x.clone();\n var t = this.curve.redN.redMul(zs);\n for (;;) {\n xc.iadd(this.curve.n);\n if (xc.cmp(this.curve.p) >= 0)\n return false;\n\n rx.redIAdd(t);\n if (this.x.cmp(rx) === 0)\n return true;\n }\n return false;\n};\n\nJPoint.prototype.inspect = function inspect() {\n if (this.isInfinity())\n return '<EC JPoint Infinity>';\n return '<EC JPoint x: ' + this.x.toString(16, 2) +\n ' y: ' + this.y.toString(16, 2) +\n ' z: ' + this.z.toString(16, 2) + '>';\n};\n\nJPoint.prototype.isInfinity = function isInfinity() {\n // XXX This code assumes that zero is always zero in red\n return this.z.cmpn(0) === 0;\n};\n","'use strict';\n\nvar curves = exports;\n\nvar hash = require('hash.js');\nvar elliptic = require('../elliptic');\n\nvar assert = elliptic.utils.assert;\n\nfunction PresetCurve(options) {\n if (options.type === 'short')\n this.curve = new elliptic.curve.short(options);\n else if (options.type === 'edwards')\n this.curve = new elliptic.curve.edwards(options);\n else\n this.curve = new elliptic.curve.mont(options);\n this.g = this.curve.g;\n this.n = this.curve.n;\n this.hash = options.hash;\n\n assert(this.g.validate(), 'Invalid curve');\n assert(this.g.mul(this.n).isInfinity(), 'Invalid curve, G*N != O');\n}\ncurves.PresetCurve = PresetCurve;\n\nfunction defineCurve(name, options) {\n Object.defineProperty(curves, name, {\n configurable: true,\n enumerable: true,\n get: function() {\n var curve = new PresetCurve(options);\n Object.defineProperty(curves, name, {\n configurable: true,\n enumerable: true,\n value: curve\n });\n return curve;\n }\n });\n}\n\ndefineCurve('p192', {\n type: 'short',\n prime: 'p192',\n p: 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff',\n a: 'ffffffff ffffffff ffffffff fffffffe ffffffff fffffffc',\n b: '64210519 e59c80e7 0fa7e9ab 72243049 feb8deec c146b9b1',\n n: 'ffffffff ffffffff ffffffff 99def836 146bc9b1 b4d22831',\n hash: hash.sha256,\n gRed: false,\n g: [\n '188da80e b03090f6 7cbf20eb 43a18800 f4ff0afd 82ff1012',\n '07192b95 ffc8da78 631011ed 6b24cdd5 73f977a1 1e794811'\n ]\n});\n\ndefineCurve('p224', {\n type: 'short',\n prime: 'p224',\n p: 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001',\n a: 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff fffffffe',\n b: 'b4050a85 0c04b3ab f5413256 5044b0b7 d7bfd8ba 270b3943 2355ffb4',\n n: 'ffffffff ffffffff ffffffff ffff16a2 e0b8f03e 13dd2945 5c5c2a3d',\n hash: hash.sha256,\n gRed: false,\n g: [\n 'b70e0cbd 6bb4bf7f 321390b9 4a03c1d3 56c21122 343280d6 115c1d21',\n 'bd376388 b5f723fb 4c22dfe6 cd4375a0 5a074764 44d58199 85007e34'\n ]\n});\n\ndefineCurve('p256', {\n type: 'short',\n prime: null,\n p: 'ffffffff 00000001 00000000 00000000 00000000 ffffffff ffffffff ffffffff',\n a: 'ffffffff 00000001 00000000 00000000 00000000 ffffffff ffffffff fffffffc',\n b: '5ac635d8 aa3a93e7 b3ebbd55 769886bc 651d06b0 cc53b0f6 3bce3c3e 27d2604b',\n n: 'ffffffff 00000000 ffffffff ffffffff bce6faad a7179e84 f3b9cac2 fc632551',\n hash: hash.sha256,\n gRed: false,\n g: [\n '6b17d1f2 e12c4247 f8bce6e5 63a440f2 77037d81 2deb33a0 f4a13945 d898c296',\n '4fe342e2 fe1a7f9b 8ee7eb4a 7c0f9e16 2bce3357 6b315ece cbb64068 37bf51f5'\n ]\n});\n\ndefineCurve('p384', {\n type: 'short',\n prime: null,\n p: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'fffffffe ffffffff 00000000 00000000 ffffffff',\n a: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'fffffffe ffffffff 00000000 00000000 fffffffc',\n b: 'b3312fa7 e23ee7e4 988e056b e3f82d19 181d9c6e fe814112 0314088f ' +\n '5013875a c656398d 8a2ed19d 2a85c8ed d3ec2aef',\n n: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff c7634d81 ' +\n 'f4372ddf 581a0db2 48b0a77a ecec196a ccc52973',\n hash: hash.sha384,\n gRed: false,\n g: [\n 'aa87ca22 be8b0537 8eb1c71e f320ad74 6e1d3b62 8ba79b98 59f741e0 82542a38 ' +\n '5502f25d bf55296c 3a545e38 72760ab7',\n '3617de4a 96262c6f 5d9e98bf 9292dc29 f8f41dbd 289a147c e9da3113 b5f0b8c0 ' +\n '0a60b1ce 1d7e819d 7a431d7c 90ea0e5f'\n ]\n});\n\ndefineCurve('p521', {\n type: 'short',\n prime: null,\n p: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff ffffffff',\n a: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff ffffffff ffffffff fffffffc',\n b: '00000051 953eb961 8e1c9a1f 929a21a0 b68540ee a2da725b ' +\n '99b315f3 b8b48991 8ef109e1 56193951 ec7e937b 1652c0bd ' +\n '3bb1bf07 3573df88 3d2c34f1 ef451fd4 6b503f00',\n n: '000001ff ffffffff ffffffff ffffffff ffffffff ffffffff ' +\n 'ffffffff ffffffff fffffffa 51868783 bf2f966b 7fcc0148 ' +\n 'f709a5d0 3bb5c9b8 899c47ae bb6fb71e 91386409',\n hash: hash.sha512,\n gRed: false,\n g: [\n '000000c6 858e06b7 0404e9cd 9e3ecb66 2395b442 9c648139 ' +\n '053fb521 f828af60 6b4d3dba a14b5e77 efe75928 fe1dc127 ' +\n 'a2ffa8de 3348b3c1 856a429b f97e7e31 c2e5bd66',\n '00000118 39296a78 9a3bc004 5c8a5fb4 2c7d1bd9 98f54449 ' +\n '579b4468 17afbd17 273e662c 97ee7299 5ef42640 c550b901 ' +\n '3fad0761 353c7086 a272c240 88be9476 9fd16650'\n ]\n});\n\ndefineCurve('curve25519', {\n type: 'mont',\n prime: 'p25519',\n p: '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed',\n a: '76d06',\n b: '1',\n n: '1000000000000000 0000000000000000 14def9dea2f79cd6 5812631a5cf5d3ed',\n hash: hash.sha256,\n gRed: false,\n g: [\n '9'\n ]\n});\n\ndefineCurve('ed25519', {\n type: 'edwards',\n prime: 'p25519',\n p: '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed',\n a: '-1',\n c: '1',\n // -121665 * (121666^(-1)) (mod P)\n d: '52036cee2b6ffe73 8cc740797779e898 00700a4d4141d8ab 75eb4dca135978a3',\n n: '1000000000000000 0000000000000000 14def9dea2f79cd6 5812631a5cf5d3ed',\n hash: hash.sha256,\n gRed: false,\n g: [\n '216936d3cd6e53fec0a4e231fdd6dc5c692cc7609525a7b2c9562d608f25d51a',\n\n // 4/5\n '6666666666666666666666666666666666666666666666666666666666666658'\n ]\n});\n\nvar pre;\ntry {\n pre = require('./precomputed/secp256k1');\n} catch (e) {\n pre = undefined;\n}\n\ndefineCurve('secp256k1', {\n type: 'short',\n prime: 'k256',\n p: 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f',\n a: '0',\n b: '7',\n n: 'ffffffff ffffffff ffffffff fffffffe baaedce6 af48a03b bfd25e8c d0364141',\n h: '1',\n hash: hash.sha256,\n\n // Precomputed endomorphism\n beta: '7ae96a2b657c07106e64479eac3434e99cf0497512f58995c1396c28719501ee',\n lambda: '5363ad4cc05c30e0a5261c028812645a122e22ea20816678df02967c1b23bd72',\n basis: [\n {\n a: '3086d221a7d46bcde86c90e49284eb15',\n b: '-e4437ed6010e88286f547fa90abfe4c3'\n },\n {\n a: '114ca50f7a8e2f3f657c1108d9d44cfd8',\n b: '3086d221a7d46bcde86c90e49284eb15'\n }\n ],\n\n gRed: false,\n g: [\n '79be667ef9dcbbac55a06295ce870b07029bfcdb2dce28d959f2815b16f81798',\n '483ada7726a3c4655da4fbfc0e1108a8fd17b448a68554199c47d08ffb10d4b8',\n pre\n ]\n});\n","'use strict';\n\nvar BN = require('bn.js');\nvar HmacDRBG = require('hmac-drbg');\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\nvar assert = utils.assert;\n\nvar KeyPair = require('./key');\nvar Signature = require('./signature');\n\nfunction EC(options) {\n if (!(this instanceof EC))\n return new EC(options);\n\n // Shortcut `elliptic.ec(curve-name)`\n if (typeof options === 'string') {\n assert(elliptic.curves.hasOwnProperty(options), 'Unknown curve ' + options);\n\n options = elliptic.curves[options];\n }\n\n // Shortcut for `elliptic.ec(elliptic.curves.curveName)`\n if (options instanceof elliptic.curves.PresetCurve)\n options = { curve: options };\n\n this.curve = options.curve.curve;\n this.n = this.curve.n;\n this.nh = this.n.ushrn(1);\n this.g = this.curve.g;\n\n // Point on curve\n this.g = options.curve.g;\n this.g.precompute(options.curve.n.bitLength() + 1);\n\n // Hash for function for DRBG\n this.hash = options.hash || options.curve.hash;\n}\nmodule.exports = EC;\n\nEC.prototype.keyPair = function keyPair(options) {\n return new KeyPair(this, options);\n};\n\nEC.prototype.keyFromPrivate = function keyFromPrivate(priv, enc) {\n return KeyPair.fromPrivate(this, priv, enc);\n};\n\nEC.prototype.keyFromPublic = function keyFromPublic(pub, enc) {\n return KeyPair.fromPublic(this, pub, enc);\n};\n\nEC.prototype.genKeyPair = function genKeyPair(options) {\n if (!options)\n options = {};\n\n // Instantiate Hmac_DRBG\n var drbg = new HmacDRBG({\n hash: this.hash,\n pers: options.pers,\n persEnc: options.persEnc || 'utf8',\n entropy: options.entropy || elliptic.rand(this.hash.hmacStrength),\n entropyEnc: options.entropy && options.entropyEnc || 'utf8',\n nonce: this.n.toArray()\n });\n\n var bytes = this.n.byteLength();\n var ns2 = this.n.sub(new BN(2));\n do {\n var priv = new BN(drbg.generate(bytes));\n if (priv.cmp(ns2) > 0)\n continue;\n\n priv.iaddn(1);\n return this.keyFromPrivate(priv);\n } while (true);\n};\n\nEC.prototype._truncateToN = function truncateToN(msg, truncOnly) {\n var delta = msg.byteLength() * 8 - this.n.bitLength();\n if (delta > 0)\n msg = msg.ushrn(delta);\n if (!truncOnly && msg.cmp(this.n) >= 0)\n return msg.sub(this.n);\n else\n return msg;\n};\n\nEC.prototype.sign = function sign(msg, key, enc, options) {\n if (typeof enc === 'object') {\n options = enc;\n enc = null;\n }\n if (!options)\n options = {};\n\n key = this.keyFromPrivate(key, enc);\n msg = this._truncateToN(new BN(msg, 16));\n\n // Zero-extend key to provide enough entropy\n var bytes = this.n.byteLength();\n var bkey = key.getPrivate().toArray('be', bytes);\n\n // Zero-extend nonce to have the same byte size as N\n var nonce = msg.toArray('be', bytes);\n\n // Instantiate Hmac_DRBG\n var drbg = new HmacDRBG({\n hash: this.hash,\n entropy: bkey,\n nonce: nonce,\n pers: options.pers,\n persEnc: options.persEnc || 'utf8'\n });\n\n // Number of bytes to generate\n var ns1 = this.n.sub(new BN(1));\n\n for (var iter = 0; true; iter++) {\n var k = options.k ?\n options.k(iter) :\n new BN(drbg.generate(this.n.byteLength()));\n k = this._truncateToN(k, true);\n if (k.cmpn(1) <= 0 || k.cmp(ns1) >= 0)\n continue;\n\n var kp = this.g.mul(k);\n if (kp.isInfinity())\n continue;\n\n var kpX = kp.getX();\n var r = kpX.umod(this.n);\n if (r.cmpn(0) === 0)\n continue;\n\n var s = k.invm(this.n).mul(r.mul(key.getPrivate()).iadd(msg));\n s = s.umod(this.n);\n if (s.cmpn(0) === 0)\n continue;\n\n var recoveryParam = (kp.getY().isOdd() ? 1 : 0) |\n (kpX.cmp(r) !== 0 ? 2 : 0);\n\n // Use complement of `s`, if it is > `n / 2`\n if (options.canonical && s.cmp(this.nh) > 0) {\n s = this.n.sub(s);\n recoveryParam ^= 1;\n }\n\n return new Signature({ r: r, s: s, recoveryParam: recoveryParam });\n }\n};\n\nEC.prototype.verify = function verify(msg, signature, key, enc) {\n msg = this._truncateToN(new BN(msg, 16));\n key = this.keyFromPublic(key, enc);\n signature = new Signature(signature, 'hex');\n\n // Perform primitive values validation\n var r = signature.r;\n var s = signature.s;\n if (r.cmpn(1) < 0 || r.cmp(this.n) >= 0)\n return false;\n if (s.cmpn(1) < 0 || s.cmp(this.n) >= 0)\n return false;\n\n // Validate signature\n var sinv = s.invm(this.n);\n var u1 = sinv.mul(msg).umod(this.n);\n var u2 = sinv.mul(r).umod(this.n);\n\n if (!this.curve._maxwellTrick) {\n var p = this.g.mulAdd(u1, key.getPublic(), u2);\n if (p.isInfinity())\n return false;\n\n return p.getX().umod(this.n).cmp(r) === 0;\n }\n\n // NOTE: Greg Maxwell's trick, inspired by:\n // https://git.io/vad3K\n\n var p = this.g.jmulAdd(u1, key.getPublic(), u2);\n if (p.isInfinity())\n return false;\n\n // Compare `p.x` of Jacobian point with `r`,\n // this will do `p.x == r * p.z^2` instead of multiplying `p.x` by the\n // inverse of `p.z^2`\n return p.eqXToP(r);\n};\n\nEC.prototype.recoverPubKey = function(msg, signature, j, enc) {\n assert((3 & j) === j, 'The recovery param is more than two bits');\n signature = new Signature(signature, enc);\n\n var n = this.n;\n var e = new BN(msg);\n var r = signature.r;\n var s = signature.s;\n\n // A set LSB signifies that the y-coordinate is odd\n var isYOdd = j & 1;\n var isSecondKey = j >> 1;\n if (r.cmp(this.curve.p.umod(this.curve.n)) >= 0 && isSecondKey)\n throw new Error('Unable to find sencond key candinate');\n\n // 1.1. Let x = r + jn.\n if (isSecondKey)\n r = this.curve.pointFromX(r.add(this.curve.n), isYOdd);\n else\n r = this.curve.pointFromX(r, isYOdd);\n\n var rInv = signature.r.invm(n);\n var s1 = n.sub(e).mul(rInv).umod(n);\n var s2 = s.mul(rInv).umod(n);\n\n // 1.6.1 Compute Q = r^-1 (sR - eG)\n // Q = r^-1 (sR + -eG)\n return this.g.mulAdd(s1, r, s2);\n};\n\nEC.prototype.getKeyRecoveryParam = function(e, signature, Q, enc) {\n signature = new Signature(signature, enc);\n if (signature.recoveryParam !== null)\n return signature.recoveryParam;\n\n for (var i = 0; i < 4; i++) {\n var Qprime;\n try {\n Qprime = this.recoverPubKey(e, signature, i);\n } catch (e) {\n continue;\n }\n\n if (Qprime.eq(Q))\n return i;\n }\n throw new Error('Unable to find valid recovery factor');\n};\n","'use strict';\n\nvar BN = require('bn.js');\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\nvar assert = utils.assert;\n\nfunction KeyPair(ec, options) {\n this.ec = ec;\n this.priv = null;\n this.pub = null;\n\n // KeyPair(ec, { priv: ..., pub: ... })\n if (options.priv)\n this._importPrivate(options.priv, options.privEnc);\n if (options.pub)\n this._importPublic(options.pub, options.pubEnc);\n}\nmodule.exports = KeyPair;\n\nKeyPair.fromPublic = function fromPublic(ec, pub, enc) {\n if (pub instanceof KeyPair)\n return pub;\n\n return new KeyPair(ec, {\n pub: pub,\n pubEnc: enc\n });\n};\n\nKeyPair.fromPrivate = function fromPrivate(ec, priv, enc) {\n if (priv instanceof KeyPair)\n return priv;\n\n return new KeyPair(ec, {\n priv: priv,\n privEnc: enc\n });\n};\n\nKeyPair.prototype.validate = function validate() {\n var pub = this.getPublic();\n\n if (pub.isInfinity())\n return { result: false, reason: 'Invalid public key' };\n if (!pub.validate())\n return { result: false, reason: 'Public key is not a point' };\n if (!pub.mul(this.ec.curve.n).isInfinity())\n return { result: false, reason: 'Public key * N != O' };\n\n return { result: true, reason: null };\n};\n\nKeyPair.prototype.getPublic = function getPublic(compact, enc) {\n // compact is optional argument\n if (typeof compact === 'string') {\n enc = compact;\n compact = null;\n }\n\n if (!this.pub)\n this.pub = this.ec.g.mul(this.priv);\n\n if (!enc)\n return this.pub;\n\n return this.pub.encode(enc, compact);\n};\n\nKeyPair.prototype.getPrivate = function getPrivate(enc) {\n if (enc === 'hex')\n return this.priv.toString(16, 2);\n else\n return this.priv;\n};\n\nKeyPair.prototype._importPrivate = function _importPrivate(key, enc) {\n this.priv = new BN(key, enc || 16);\n\n // Ensure that the priv won't be bigger than n, otherwise we may fail\n // in fixed multiplication method\n this.priv = this.priv.umod(this.ec.curve.n);\n};\n\nKeyPair.prototype._importPublic = function _importPublic(key, enc) {\n if (key.x || key.y) {\n // Montgomery points only have an `x` coordinate.\n // Weierstrass/Edwards points on the other hand have both `x` and\n // `y` coordinates.\n if (this.ec.curve.type === 'mont') {\n assert(key.x, 'Need x coordinate');\n } else if (this.ec.curve.type === 'short' ||\n this.ec.curve.type === 'edwards') {\n assert(key.x && key.y, 'Need both x and y coordinate');\n }\n this.pub = this.ec.curve.point(key.x, key.y);\n return;\n }\n this.pub = this.ec.curve.decodePoint(key, enc);\n};\n\n// ECDH\nKeyPair.prototype.derive = function derive(pub) {\n return pub.mul(this.priv).getX();\n};\n\n// ECDSA\nKeyPair.prototype.sign = function sign(msg, enc, options) {\n return this.ec.sign(msg, this, enc, options);\n};\n\nKeyPair.prototype.verify = function verify(msg, signature) {\n return this.ec.verify(msg, signature, this);\n};\n\nKeyPair.prototype.inspect = function inspect() {\n return '<Key priv: ' + (this.priv && this.priv.toString(16, 2)) +\n ' pub: ' + (this.pub && this.pub.inspect()) + ' >';\n};\n","'use strict';\n\nvar BN = require('bn.js');\n\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\nvar assert = utils.assert;\n\nfunction Signature(options, enc) {\n if (options instanceof Signature)\n return options;\n\n if (this._importDER(options, enc))\n return;\n\n assert(options.r && options.s, 'Signature without r or s');\n this.r = new BN(options.r, 16);\n this.s = new BN(options.s, 16);\n if (options.recoveryParam === undefined)\n this.recoveryParam = null;\n else\n this.recoveryParam = options.recoveryParam;\n}\nmodule.exports = Signature;\n\nfunction Position() {\n this.place = 0;\n}\n\nfunction getLength(buf, p) {\n var initial = buf[p.place++];\n if (!(initial & 0x80)) {\n return initial;\n }\n var octetLen = initial & 0xf;\n var val = 0;\n for (var i = 0, off = p.place; i < octetLen; i++, off++) {\n val <<= 8;\n val |= buf[off];\n }\n p.place = off;\n return val;\n}\n\nfunction rmPadding(buf) {\n var i = 0;\n var len = buf.length - 1;\n while (!buf[i] && !(buf[i + 1] & 0x80) && i < len) {\n i++;\n }\n if (i === 0) {\n return buf;\n }\n return buf.slice(i);\n}\n\nSignature.prototype._importDER = function _importDER(data, enc) {\n data = utils.toArray(data, enc);\n var p = new Position();\n if (data[p.place++] !== 0x30) {\n return false;\n }\n var len = getLength(data, p);\n if ((len + p.place) !== data.length) {\n return false;\n }\n if (data[p.place++] !== 0x02) {\n return false;\n }\n var rlen = getLength(data, p);\n var r = data.slice(p.place, rlen + p.place);\n p.place += rlen;\n if (data[p.place++] !== 0x02) {\n return false;\n }\n var slen = getLength(data, p);\n if (data.length !== slen + p.place) {\n return false;\n }\n var s = data.slice(p.place, slen + p.place);\n if (r[0] === 0 && (r[1] & 0x80)) {\n r = r.slice(1);\n }\n if (s[0] === 0 && (s[1] & 0x80)) {\n s = s.slice(1);\n }\n\n this.r = new BN(r);\n this.s = new BN(s);\n this.recoveryParam = null;\n\n return true;\n};\n\nfunction constructLength(arr, len) {\n if (len < 0x80) {\n arr.push(len);\n return;\n }\n var octets = 1 + (Math.log(len) / Math.LN2 >>> 3);\n arr.push(octets | 0x80);\n while (--octets) {\n arr.push((len >>> (octets << 3)) & 0xff);\n }\n arr.push(len);\n}\n\nSignature.prototype.toDER = function toDER(enc) {\n var r = this.r.toArray();\n var s = this.s.toArray();\n\n // Pad values\n if (r[0] & 0x80)\n r = [ 0 ].concat(r);\n // Pad values\n if (s[0] & 0x80)\n s = [ 0 ].concat(s);\n\n r = rmPadding(r);\n s = rmPadding(s);\n\n while (!s[0] && !(s[1] & 0x80)) {\n s = s.slice(1);\n }\n var arr = [ 0x02 ];\n constructLength(arr, r.length);\n arr = arr.concat(r);\n arr.push(0x02);\n constructLength(arr, s.length);\n var backHalf = arr.concat(s);\n var res = [ 0x30 ];\n constructLength(res, backHalf.length);\n res = res.concat(backHalf);\n return utils.encode(res, enc);\n};\n","'use strict';\n\nvar hash = require('hash.js');\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\nvar assert = utils.assert;\nvar parseBytes = utils.parseBytes;\nvar KeyPair = require('./key');\nvar Signature = require('./signature');\n\nfunction EDDSA(curve) {\n assert(curve === 'ed25519', 'only tested with ed25519 so far');\n\n if (!(this instanceof EDDSA))\n return new EDDSA(curve);\n\n var curve = elliptic.curves[curve].curve;\n this.curve = curve;\n this.g = curve.g;\n this.g.precompute(curve.n.bitLength() + 1);\n\n this.pointClass = curve.point().constructor;\n this.encodingLength = Math.ceil(curve.n.bitLength() / 8);\n this.hash = hash.sha512;\n}\n\nmodule.exports = EDDSA;\n\n/**\n* @param {Array|String} message - message bytes\n* @param {Array|String|KeyPair} secret - secret bytes or a keypair\n* @returns {Signature} - signature\n*/\nEDDSA.prototype.sign = function sign(message, secret) {\n message = parseBytes(message);\n var key = this.keyFromSecret(secret);\n var r = this.hashInt(key.messagePrefix(), message);\n var R = this.g.mul(r);\n var Rencoded = this.encodePoint(R);\n var s_ = this.hashInt(Rencoded, key.pubBytes(), message)\n .mul(key.priv());\n var S = r.add(s_).umod(this.curve.n);\n return this.makeSignature({ R: R, S: S, Rencoded: Rencoded });\n};\n\n/**\n* @param {Array} message - message bytes\n* @param {Array|String|Signature} sig - sig bytes\n* @param {Array|String|Point|KeyPair} pub - public key\n* @returns {Boolean} - true if public key matches sig of message\n*/\nEDDSA.prototype.verify = function verify(message, sig, pub) {\n message = parseBytes(message);\n sig = this.makeSignature(sig);\n var key = this.keyFromPublic(pub);\n var h = this.hashInt(sig.Rencoded(), key.pubBytes(), message);\n var SG = this.g.mul(sig.S());\n var RplusAh = sig.R().add(key.pub().mul(h));\n return RplusAh.eq(SG);\n};\n\nEDDSA.prototype.hashInt = function hashInt() {\n var hash = this.hash();\n for (var i = 0; i < arguments.length; i++)\n hash.update(arguments[i]);\n return utils.intFromLE(hash.digest()).umod(this.curve.n);\n};\n\nEDDSA.prototype.keyFromPublic = function keyFromPublic(pub) {\n return KeyPair.fromPublic(this, pub);\n};\n\nEDDSA.prototype.keyFromSecret = function keyFromSecret(secret) {\n return KeyPair.fromSecret(this, secret);\n};\n\nEDDSA.prototype.makeSignature = function makeSignature(sig) {\n if (sig instanceof Signature)\n return sig;\n return new Signature(this, sig);\n};\n\n/**\n* * https://tools.ietf.org/html/draft-josefsson-eddsa-ed25519-03#section-5.2\n*\n* EDDSA defines methods for encoding and decoding points and integers. These are\n* helper convenience methods, that pass along to utility functions implied\n* parameters.\n*\n*/\nEDDSA.prototype.encodePoint = function encodePoint(point) {\n var enc = point.getY().toArray('le', this.encodingLength);\n enc[this.encodingLength - 1] |= point.getX().isOdd() ? 0x80 : 0;\n return enc;\n};\n\nEDDSA.prototype.decodePoint = function decodePoint(bytes) {\n bytes = utils.parseBytes(bytes);\n\n var lastIx = bytes.length - 1;\n var normed = bytes.slice(0, lastIx).concat(bytes[lastIx] & ~0x80);\n var xIsOdd = (bytes[lastIx] & 0x80) !== 0;\n\n var y = utils.intFromLE(normed);\n return this.curve.pointFromY(y, xIsOdd);\n};\n\nEDDSA.prototype.encodeInt = function encodeInt(num) {\n return num.toArray('le', this.encodingLength);\n};\n\nEDDSA.prototype.decodeInt = function decodeInt(bytes) {\n return utils.intFromLE(bytes);\n};\n\nEDDSA.prototype.isPoint = function isPoint(val) {\n return val instanceof this.pointClass;\n};\n","'use strict';\n\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\nvar assert = utils.assert;\nvar parseBytes = utils.parseBytes;\nvar cachedProperty = utils.cachedProperty;\n\n/**\n* @param {EDDSA} eddsa - instance\n* @param {Object} params - public/private key parameters\n*\n* @param {Array<Byte>} [params.secret] - secret seed bytes\n* @param {Point} [params.pub] - public key point (aka `A` in eddsa terms)\n* @param {Array<Byte>} [params.pub] - public key point encoded as bytes\n*\n*/\nfunction KeyPair(eddsa, params) {\n this.eddsa = eddsa;\n this._secret = parseBytes(params.secret);\n if (eddsa.isPoint(params.pub))\n this._pub = params.pub;\n else\n this._pubBytes = parseBytes(params.pub);\n}\n\nKeyPair.fromPublic = function fromPublic(eddsa, pub) {\n if (pub instanceof KeyPair)\n return pub;\n return new KeyPair(eddsa, { pub: pub });\n};\n\nKeyPair.fromSecret = function fromSecret(eddsa, secret) {\n if (secret instanceof KeyPair)\n return secret;\n return new KeyPair(eddsa, { secret: secret });\n};\n\nKeyPair.prototype.secret = function secret() {\n return this._secret;\n};\n\ncachedProperty(KeyPair, 'pubBytes', function pubBytes() {\n return this.eddsa.encodePoint(this.pub());\n});\n\ncachedProperty(KeyPair, 'pub', function pub() {\n if (this._pubBytes)\n return this.eddsa.decodePoint(this._pubBytes);\n return this.eddsa.g.mul(this.priv());\n});\n\ncachedProperty(KeyPair, 'privBytes', function privBytes() {\n var eddsa = this.eddsa;\n var hash = this.hash();\n var lastIx = eddsa.encodingLength - 1;\n\n var a = hash.slice(0, eddsa.encodingLength);\n a[0] &= 248;\n a[lastIx] &= 127;\n a[lastIx] |= 64;\n\n return a;\n});\n\ncachedProperty(KeyPair, 'priv', function priv() {\n return this.eddsa.decodeInt(this.privBytes());\n});\n\ncachedProperty(KeyPair, 'hash', function hash() {\n return this.eddsa.hash().update(this.secret()).digest();\n});\n\ncachedProperty(KeyPair, 'messagePrefix', function messagePrefix() {\n return this.hash().slice(this.eddsa.encodingLength);\n});\n\nKeyPair.prototype.sign = function sign(message) {\n assert(this._secret, 'KeyPair can only verify');\n return this.eddsa.sign(message, this);\n};\n\nKeyPair.prototype.verify = function verify(message, sig) {\n return this.eddsa.verify(message, sig, this);\n};\n\nKeyPair.prototype.getSecret = function getSecret(enc) {\n assert(this._secret, 'KeyPair is public only');\n return utils.encode(this.secret(), enc);\n};\n\nKeyPair.prototype.getPublic = function getPublic(enc) {\n return utils.encode(this.pubBytes(), enc);\n};\n\nmodule.exports = KeyPair;\n","'use strict';\n\nvar BN = require('bn.js');\nvar elliptic = require('../../elliptic');\nvar utils = elliptic.utils;\nvar assert = utils.assert;\nvar cachedProperty = utils.cachedProperty;\nvar parseBytes = utils.parseBytes;\n\n/**\n* @param {EDDSA} eddsa - eddsa instance\n* @param {Array<Bytes>|Object} sig -\n* @param {Array<Bytes>|Point} [sig.R] - R point as Point or bytes\n* @param {Array<Bytes>|bn} [sig.S] - S scalar as bn or bytes\n* @param {Array<Bytes>} [sig.Rencoded] - R point encoded\n* @param {Array<Bytes>} [sig.Sencoded] - S scalar encoded\n*/\nfunction Signature(eddsa, sig) {\n this.eddsa = eddsa;\n\n if (typeof sig !== 'object')\n sig = parseBytes(sig);\n\n if (Array.isArray(sig)) {\n sig = {\n R: sig.slice(0, eddsa.encodingLength),\n S: sig.slice(eddsa.encodingLength)\n };\n }\n\n assert(sig.R && sig.S, 'Signature without R or S');\n\n if (eddsa.isPoint(sig.R))\n this._R = sig.R;\n if (sig.S instanceof BN)\n this._S = sig.S;\n\n this._Rencoded = Array.isArray(sig.R) ? sig.R : sig.Rencoded;\n this._Sencoded = Array.isArray(sig.S) ? sig.S : sig.Sencoded;\n}\n\ncachedProperty(Signature, 'S', function S() {\n return this.eddsa.decodeInt(this.Sencoded());\n});\n\ncachedProperty(Signature, 'R', function R() {\n return this.eddsa.decodePoint(this.Rencoded());\n});\n\ncachedProperty(Signature, 'Rencoded', function Rencoded() {\n return 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= exports;\nvar BN = require('bn.js');\nvar minAssert = require('minimalistic-assert');\nvar minUtils = require('minimalistic-crypto-utils');\n\nutils.assert = minAssert;\nutils.toArray = minUtils.toArray;\nutils.zero2 = minUtils.zero2;\nutils.toHex = minUtils.toHex;\nutils.encode = minUtils.encode;\n\n// Represent num in a w-NAF form\nfunction getNAF(num, w) {\n var naf = [];\n var ws = 1 << (w + 1);\n var k = num.clone();\n while (k.cmpn(1) >= 0) {\n var z;\n if (k.isOdd()) {\n var mod = k.andln(ws - 1);\n if (mod > (ws >> 1) - 1)\n z = (ws >> 1) - mod;\n else\n z = mod;\n k.isubn(z);\n } else {\n z = 0;\n }\n naf.push(z);\n\n // Optimization, shift by word if possible\n var shift = (k.cmpn(0) !== 0 && k.andln(ws - 1) === 0) ? (w + 1) : 1;\n for (var i = 1; i < shift; i++)\n naf.push(0);\n k.iushrn(shift);\n }\n\n return naf;\n}\nutils.getNAF = getNAF;\n\n// Represent k1, k2 in a Joint Sparse Form\nfunction getJSF(k1, k2) {\n var jsf = [\n [],\n []\n ];\n\n k1 = k1.clone();\n k2 = k2.clone();\n var d1 = 0;\n var d2 = 0;\n while (k1.cmpn(-d1) > 0 || k2.cmpn(-d2) > 0) {\n\n // First phase\n var m14 = (k1.andln(3) + d1) & 3;\n var m24 = (k2.andln(3) + d2) & 3;\n if (m14 === 3)\n m14 = -1;\n if (m24 === 3)\n m24 = -1;\n var u1;\n if ((m14 & 1) === 0) {\n u1 = 0;\n } else {\n var m8 = (k1.andln(7) + d1) & 7;\n if ((m8 === 3 || m8 === 5) && m24 === 2)\n u1 = -m14;\n else\n u1 = m14;\n }\n jsf[0].push(u1);\n\n var u2;\n if ((m24 & 1) === 0) {\n u2 = 0;\n } else {\n var m8 = (k2.andln(7) + d2) & 7;\n if ((m8 === 3 || m8 === 5) && m14 === 2)\n u2 = -m24;\n else\n u2 = m24;\n }\n jsf[1].push(u2);\n\n // Second phase\n if (2 * d1 === u1 + 1)\n d1 = 1 - d1;\n if (2 * d2 === u2 + 1)\n d2 = 1 - d2;\n k1.iushrn(1);\n k2.iushrn(1);\n }\n\n return jsf;\n}\nutils.getJSF = getJSF;\n\nfunction cachedProperty(obj, name, computer) {\n var key = '_' + name;\n obj.prototype[name] = function cachedProperty() {\n return this[key] !== undefined ? this[key] :\n this[key] = computer.call(this);\n };\n}\nutils.cachedProperty = cachedProperty;\n\nfunction parseBytes(bytes) {\n return typeof bytes === 'string' ? utils.toArray(bytes, 'hex') :\n bytes;\n}\nutils.parseBytes = parseBytes;\n\nfunction intFromLE(bytes) {\n return new BN(bytes, 'hex', 'le');\n}\nutils.intFromLE = intFromLE;\n\n","var generate = function generate(num, fn) {\n var a = [];\n for (var i = 0; i < num; ++i) {\n a.push(fn(i));\n }return a;\n};\n\nvar replicate = function replicate(num, val) {\n return generate(num, function () {\n return val;\n });\n};\n\nvar concat = function concat(a, b) {\n return a.concat(b);\n};\n\nvar flatten = function flatten(a) {\n var r = [];\n for (var j = 0, J = a.length; j < J; ++j) {\n for (var i = 0, I = a[j].length; i < I; ++i) {\n r.push(a[j][i]);\n }\n }return r;\n};\n\nvar chunksOf = function chunksOf(n, a) {\n var b = [];\n for (var i = 0, l = a.length; i < l; i += n) {\n b.push(a.slice(i, i + n));\n }return b;\n};\n\nmodule.exports = {\n generate: generate,\n replicate: replicate,\n concat: concat,\n flatten: flatten,\n chunksOf: chunksOf\n};","var A = require(\"./array.js\");\n\nvar at = function at(bytes, index) {\n return parseInt(bytes.slice(index * 2 + 2, index * 2 + 4), 16);\n};\n\nvar random = function random(bytes) {\n var rnd = void 0;\n if (typeof window !== \"undefined\" && window.crypto && window.crypto.getRandomValues) rnd = window.crypto.getRandomValues(new Uint8Array(bytes));else if (typeof require !== \"undefined\") rnd = require(\"c\" + \"rypto\").randomBytes(bytes);else throw \"Safe random numbers not available.\";\n var hex = \"0x\";\n for (var i = 0; i < bytes; ++i) {\n hex += (\"00\" + rnd[i].toString(16)).slice(-2);\n }return hex;\n};\n\nvar length = function length(a) {\n return (a.length - 2) / 2;\n};\n\nvar flatten = function flatten(a) {\n return \"0x\" + a.reduce(function (r, s) {\n return r + s.slice(2);\n }, \"\");\n};\n\nvar slice = function slice(i, j, bs) {\n return \"0x\" + bs.slice(i * 2 + 2, j * 2 + 2);\n};\n\nvar reverse = function reverse(hex) {\n var rev = \"0x\";\n for (var i = 0, l = length(hex); i < l; ++i) {\n rev += hex.slice((l - i) * 2, (l - i + 1) * 2);\n }\n return rev;\n};\n\nvar pad = function pad(l, hex) {\n return hex.length === l * 2 + 2 ? hex : pad(l, \"0x\" + \"0\" + hex.slice(2));\n};\n\nvar padRight = function padRight(l, hex) {\n return hex.length === l * 2 + 2 ? hex : padRight(l, hex + \"0\");\n};\n\nvar toArray = function toArray(hex) {\n var arr = [];\n for (var i = 2, l = hex.length; i < l; i += 2) {\n arr.push(parseInt(hex.slice(i, i + 2), 16));\n }return arr;\n};\n\nvar fromArray = function fromArray(arr) {\n var hex = \"0x\";\n for (var i = 0, l = arr.length; i < l; ++i) {\n var b = arr[i];\n hex += (b < 16 ? \"0\" : \"\") + b.toString(16);\n }\n return hex;\n};\n\nvar toUint8Array = function toUint8Array(hex) {\n return new Uint8Array(toArray(hex));\n};\n\nvar fromUint8Array = function fromUint8Array(arr) {\n return fromArray([].slice.call(arr, 0));\n};\n\nvar fromNumber = function fromNumber(num) {\n var hex = num.toString(16);\n return hex.length % 2 === 0 ? \"0x\" + hex : \"0x0\" + hex;\n};\n\nvar toNumber = function toNumber(hex) {\n return parseInt(hex.slice(2), 16);\n};\n\nvar concat = function concat(a, b) {\n return a.concat(b.slice(2));\n};\n\nvar fromNat = function fromNat(bn) {\n return bn === \"0x0\" ? \"0x\" : bn.length % 2 === 0 ? bn : \"0x0\" + bn.slice(2);\n};\n\nvar toNat = function toNat(bn) {\n return bn[2] === \"0\" ? \"0x\" + bn.slice(3) : bn;\n};\n\nvar fromAscii = function fromAscii(ascii) {\n var hex = \"0x\";\n for (var i = 0; i < ascii.length; ++i) {\n hex += (\"00\" + ascii.charCodeAt(i).toString(16)).slice(-2);\n }return hex;\n};\n\nvar toAscii = function toAscii(hex) {\n var ascii = \"\";\n for (var i = 2; i < hex.length; i += 2) {\n ascii += String.fromCharCode(parseInt(hex.slice(i, i + 2), 16));\n }return ascii;\n};\n\n// From https://gist.github.com/pascaldekloe/62546103a1576803dade9269ccf76330\nvar fromString = function fromString(s) {\n var makeByte = function makeByte(uint8) {\n var b = uint8.toString(16);\n return b.length < 2 ? \"0\" + b : b;\n };\n var bytes = \"0x\";\n for (var ci = 0; ci != s.length; ci++) {\n var c = s.charCodeAt(ci);\n if (c < 128) {\n bytes += makeByte(c);\n continue;\n }\n if (c < 2048) {\n bytes += makeByte(c >> 6 | 192);\n } else {\n if (c > 0xd7ff && c < 0xdc00) {\n if (++ci == s.length) return null;\n var c2 = s.charCodeAt(ci);\n if (c2 < 0xdc00 || c2 > 0xdfff) return null;\n c = 0x10000 + ((c & 0x03ff) << 10) + (c2 & 0x03ff);\n bytes += makeByte(c >> 18 | 240);\n bytes += makeByte(c >> 12 & 63 | 128);\n } else {\n // c <= 0xffff\n bytes += makeByte(c >> 12 | 224);\n }\n bytes += makeByte(c >> 6 & 63 | 128);\n }\n bytes += makeByte(c & 63 | 128);\n }\n return bytes;\n};\n\nvar toString = function toString(bytes) {\n var s = '';\n var i = 0;\n var l = length(bytes);\n while (i < l) {\n var c = at(bytes, i++);\n if (c > 127) {\n if (c > 191 && c < 224) {\n if (i >= l) return null;\n c = (c & 31) << 6 | at(bytes, i) & 63;\n } else if (c > 223 && c < 240) {\n if (i + 1 >= l) return null;\n c = (c & 15) << 12 | (at(bytes, i) & 63) << 6 | at(bytes, ++i) & 63;\n } else if (c > 239 && c < 248) {\n if (i + 2 >= l) return null;\n c = (c & 7) << 18 | (at(bytes, i) & 63) << 12 | (at(bytes, ++i) & 63) << 6 | at(bytes, ++i) & 63;\n } else return null;\n ++i;\n }\n if (c <= 0xffff) s += String.fromCharCode(c);else if (c <= 0x10ffff) {\n c -= 0x10000;\n s += String.fromCharCode(c >> 10 | 0xd800);\n s += String.fromCharCode(c & 0x3FF | 0xdc00);\n } else return null;\n }\n return s;\n};\n\nmodule.exports = {\n random: random,\n length: length,\n concat: concat,\n flatten: flatten,\n slice: slice,\n reverse: reverse,\n pad: pad,\n padRight: padRight,\n fromAscii: fromAscii,\n toAscii: toAscii,\n fromString: fromString,\n toString: toString,\n fromNumber: fromNumber,\n toNumber: toNumber,\n fromNat: fromNat,\n toNat: toNat,\n fromArray: fromArray,\n toArray: toArray,\n fromUint8Array: fromUint8Array,\n toUint8Array: toUint8Array\n};","// This was ported from https://github.com/emn178/js-sha3, with some minor\n// modifications and pruning. It is licensed under MIT:\n//\n// Copyright 2015-2016 Chen, Yi-Cyuan\n// \n// Permission is hereby granted, free of charge, to any person obtaining\n// a copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to\n// permit persons to whom the Software is furnished to do so, subject to\n// the following conditions:\n// \n// The above copyright notice and this permission notice shall be\n// included in all copies or substantial portions of the Software.\n// \n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE\n// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION\n// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\n// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar HEX_CHARS = '0123456789abcdef'.split('');\nvar KECCAK_PADDING = [1, 256, 65536, 16777216];\nvar SHIFT = [0, 8, 16, 24];\nvar RC = [1, 0, 32898, 0, 32906, 2147483648, 2147516416, 2147483648, 32907, 0, 2147483649, 0, 2147516545, 2147483648, 32777, 2147483648, 138, 0, 136, 0, 2147516425, 0, 2147483658, 0, 2147516555, 0, 139, 2147483648, 32905, 2147483648, 32771, 2147483648, 32770, 2147483648, 128, 2147483648, 32778, 0, 2147483658, 2147483648, 2147516545, 2147483648, 32896, 2147483648, 2147483649, 0, 2147516424, 2147483648];\n\nvar Keccak = function Keccak(bits) {\n return {\n blocks: [],\n reset: true,\n block: 0,\n start: 0,\n blockCount: 1600 - (bits << 1) >> 5,\n outputBlocks: bits >> 5,\n s: function (s) {\n return [].concat(s, s, s, s, s);\n }([0, 0, 0, 0, 0, 0, 0, 0, 0, 0])\n };\n};\n\nvar update = function update(state, message) {\n var length = message.length,\n blocks = state.blocks,\n byteCount = state.blockCount << 2,\n blockCount = state.blockCount,\n outputBlocks = state.outputBlocks,\n s = state.s,\n index = 0,\n i,\n code;\n\n // update\n while (index < length) {\n if (state.reset) {\n state.reset = false;\n blocks[0] = state.block;\n for (i = 1; i < blockCount + 1; ++i) {\n blocks[i] = 0;\n }\n }\n if (typeof message !== \"string\") {\n for (i = state.start; index < length && i < byteCount; ++index) {\n blocks[i >> 2] |= message[index] << SHIFT[i++ & 3];\n }\n } else {\n for (i = state.start; index < length && i < byteCount; ++index) {\n code = message.charCodeAt(index);\n if (code < 0x80) {\n blocks[i >> 2] |= code << SHIFT[i++ & 3];\n } else if (code < 0x800) {\n blocks[i >> 2] |= (0xc0 | code >> 6) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3];\n } else if (code < 0xd800 || code >= 0xe000) {\n blocks[i >> 2] |= (0xe0 | code >> 12) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code >> 6 & 0x3f) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3];\n } else {\n code = 0x10000 + ((code & 0x3ff) << 10 | message.charCodeAt(++index) & 0x3ff);\n blocks[i >> 2] |= (0xf0 | code >> 18) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code >> 12 & 0x3f) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code >> 6 & 0x3f) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3];\n }\n }\n }\n state.lastByteIndex = i;\n if (i >= byteCount) {\n state.start = i - byteCount;\n state.block = blocks[blockCount];\n for (i = 0; i < blockCount; ++i) {\n s[i] ^= blocks[i];\n }\n f(s);\n state.reset = true;\n } else {\n state.start = i;\n }\n }\n\n // finalize\n i = state.lastByteIndex;\n blocks[i >> 2] |= KECCAK_PADDING[i & 3];\n if (state.lastByteIndex === byteCount) {\n blocks[0] = blocks[blockCount];\n for (i = 1; i < blockCount + 1; ++i) {\n blocks[i] = 0;\n }\n }\n blocks[blockCount - 1] |= 0x80000000;\n for (i = 0; i < blockCount; ++i) {\n s[i] ^= blocks[i];\n }\n f(s);\n\n // toString\n var hex = '',\n i = 0,\n j = 0,\n block;\n while (j < outputBlocks) {\n for (i = 0; i < blockCount && j < outputBlocks; ++i, ++j) {\n block = s[i];\n hex += HEX_CHARS[block >> 4 & 0x0F] + HEX_CHARS[block & 0x0F] + HEX_CHARS[block >> 12 & 0x0F] + HEX_CHARS[block >> 8 & 0x0F] + HEX_CHARS[block >> 20 & 0x0F] + HEX_CHARS[block >> 16 & 0x0F] + HEX_CHARS[block >> 28 & 0x0F] + HEX_CHARS[block >> 24 & 0x0F];\n }\n if (j % blockCount === 0) {\n f(s);\n i = 0;\n }\n }\n return \"0x\" + hex;\n};\n\nvar f = function f(s) {\n var h, l, n, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27, b28, b29, b30, b31, b32, b33, b34, b35, b36, b37, b38, b39, b40, b41, b42, b43, b44, b45, b46, b47, b48, b49;\n\n for (n = 0; n < 48; n += 2) {\n c0 = s[0] ^ s[10] ^ s[20] ^ s[30] ^ s[40];\n c1 = s[1] ^ s[11] ^ s[21] ^ s[31] ^ s[41];\n c2 = s[2] ^ s[12] ^ s[22] ^ s[32] ^ s[42];\n c3 = s[3] ^ s[13] ^ s[23] ^ s[33] ^ s[43];\n c4 = s[4] ^ s[14] ^ s[24] ^ s[34] ^ s[44];\n c5 = s[5] ^ s[15] ^ s[25] ^ s[35] ^ s[45];\n c6 = s[6] ^ s[16] ^ s[26] ^ s[36] ^ s[46];\n c7 = s[7] ^ s[17] ^ s[27] ^ s[37] ^ s[47];\n c8 = s[8] ^ s[18] ^ s[28] ^ s[38] ^ s[48];\n c9 = s[9] ^ s[19] ^ s[29] ^ s[39] ^ s[49];\n\n h = c8 ^ (c2 << 1 | c3 >>> 31);\n l = c9 ^ (c3 << 1 | c2 >>> 31);\n s[0] ^= h;\n s[1] ^= l;\n s[10] ^= h;\n s[11] ^= l;\n s[20] ^= h;\n s[21] ^= l;\n s[30] ^= h;\n s[31] ^= l;\n s[40] ^= h;\n s[41] ^= l;\n h = c0 ^ (c4 << 1 | c5 >>> 31);\n l = c1 ^ (c5 << 1 | c4 >>> 31);\n s[2] ^= h;\n s[3] ^= l;\n s[12] ^= h;\n s[13] ^= l;\n s[22] ^= h;\n s[23] ^= l;\n s[32] ^= h;\n s[33] ^= l;\n s[42] ^= h;\n s[43] ^= l;\n h = c2 ^ (c6 << 1 | c7 >>> 31);\n l = c3 ^ (c7 << 1 | c6 >>> 31);\n s[4] ^= h;\n s[5] ^= l;\n s[14] ^= h;\n s[15] ^= l;\n s[24] ^= h;\n s[25] ^= l;\n s[34] ^= h;\n s[35] ^= l;\n s[44] ^= h;\n s[45] ^= l;\n h = c4 ^ (c8 << 1 | c9 >>> 31);\n l = c5 ^ (c9 << 1 | c8 >>> 31);\n s[6] ^= h;\n s[7] ^= l;\n s[16] ^= h;\n s[17] ^= l;\n s[26] ^= h;\n s[27] ^= l;\n s[36] ^= h;\n s[37] ^= l;\n s[46] ^= h;\n s[47] ^= l;\n h = c6 ^ (c0 << 1 | c1 >>> 31);\n l = c7 ^ (c1 << 1 | c0 >>> 31);\n s[8] ^= h;\n s[9] ^= l;\n s[18] ^= h;\n s[19] ^= l;\n s[28] ^= h;\n s[29] ^= l;\n s[38] ^= h;\n s[39] ^= l;\n s[48] ^= h;\n s[49] ^= l;\n\n b0 = s[0];\n b1 = s[1];\n b32 = s[11] << 4 | s[10] >>> 28;\n b33 = s[10] << 4 | s[11] >>> 28;\n b14 = s[20] << 3 | s[21] >>> 29;\n b15 = s[21] << 3 | s[20] >>> 29;\n b46 = s[31] << 9 | s[30] >>> 23;\n b47 = s[30] << 9 | s[31] >>> 23;\n b28 = s[40] << 18 | s[41] >>> 14;\n b29 = s[41] << 18 | s[40] >>> 14;\n b20 = s[2] << 1 | s[3] >>> 31;\n b21 = s[3] << 1 | s[2] >>> 31;\n b2 = s[13] << 12 | s[12] >>> 20;\n b3 = s[12] << 12 | s[13] >>> 20;\n b34 = s[22] << 10 | s[23] >>> 22;\n b35 = s[23] << 10 | s[22] >>> 22;\n b16 = s[33] << 13 | s[32] >>> 19;\n b17 = s[32] << 13 | s[33] >>> 19;\n b48 = s[42] << 2 | s[43] >>> 30;\n b49 = s[43] << 2 | s[42] >>> 30;\n b40 = s[5] << 30 | s[4] >>> 2;\n b41 = s[4] << 30 | s[5] >>> 2;\n b22 = s[14] << 6 | s[15] >>> 26;\n b23 = s[15] << 6 | s[14] >>> 26;\n b4 = s[25] << 11 | s[24] >>> 21;\n b5 = s[24] << 11 | s[25] >>> 21;\n b36 = s[34] << 15 | s[35] >>> 17;\n b37 = s[35] << 15 | s[34] >>> 17;\n b18 = s[45] << 29 | s[44] >>> 3;\n b19 = s[44] << 29 | s[45] >>> 3;\n b10 = s[6] << 28 | s[7] >>> 4;\n b11 = s[7] << 28 | s[6] >>> 4;\n b42 = s[17] << 23 | s[16] >>> 9;\n b43 = s[16] << 23 | s[17] >>> 9;\n b24 = s[26] << 25 | s[27] >>> 7;\n b25 = s[27] << 25 | s[26] >>> 7;\n b6 = s[36] << 21 | s[37] >>> 11;\n b7 = s[37] << 21 | s[36] >>> 11;\n b38 = s[47] << 24 | s[46] >>> 8;\n b39 = s[46] << 24 | s[47] >>> 8;\n b30 = s[8] << 27 | s[9] >>> 5;\n b31 = s[9] << 27 | s[8] >>> 5;\n b12 = s[18] << 20 | s[19] >>> 12;\n b13 = s[19] << 20 | s[18] >>> 12;\n b44 = s[29] << 7 | s[28] >>> 25;\n b45 = s[28] << 7 | s[29] >>> 25;\n b26 = s[38] << 8 | s[39] >>> 24;\n b27 = s[39] << 8 | s[38] >>> 24;\n b8 = s[48] << 14 | s[49] >>> 18;\n b9 = s[49] << 14 | s[48] >>> 18;\n\n s[0] = b0 ^ ~b2 & b4;\n s[1] = b1 ^ ~b3 & b5;\n s[10] = b10 ^ ~b12 & b14;\n s[11] = b11 ^ ~b13 & b15;\n s[20] = b20 ^ ~b22 & b24;\n s[21] = b21 ^ ~b23 & b25;\n s[30] = b30 ^ ~b32 & b34;\n s[31] = b31 ^ ~b33 & b35;\n s[40] = b40 ^ ~b42 & b44;\n s[41] = b41 ^ ~b43 & b45;\n s[2] = b2 ^ ~b4 & b6;\n s[3] = b3 ^ ~b5 & b7;\n s[12] = b12 ^ ~b14 & b16;\n s[13] = b13 ^ ~b15 & b17;\n s[22] = b22 ^ ~b24 & b26;\n s[23] = b23 ^ ~b25 & b27;\n s[32] = b32 ^ ~b34 & b36;\n s[33] = b33 ^ ~b35 & b37;\n s[42] = b42 ^ ~b44 & b46;\n s[43] = b43 ^ ~b45 & b47;\n s[4] = b4 ^ ~b6 & b8;\n s[5] = b5 ^ ~b7 & b9;\n s[14] = b14 ^ ~b16 & b18;\n s[15] = b15 ^ ~b17 & b19;\n s[24] = b24 ^ ~b26 & b28;\n s[25] = b25 ^ ~b27 & b29;\n s[34] = b34 ^ ~b36 & b38;\n s[35] = b35 ^ ~b37 & b39;\n s[44] = b44 ^ ~b46 & b48;\n s[45] = b45 ^ ~b47 & b49;\n s[6] = b6 ^ ~b8 & b0;\n s[7] = b7 ^ ~b9 & b1;\n s[16] = b16 ^ ~b18 & b10;\n s[17] = b17 ^ ~b19 & b11;\n s[26] = b26 ^ ~b28 & b20;\n s[27] = b27 ^ ~b29 & b21;\n s[36] = b36 ^ ~b38 & b30;\n s[37] = b37 ^ ~b39 & b31;\n s[46] = b46 ^ ~b48 & b40;\n s[47] = b47 ^ ~b49 & b41;\n s[8] = b8 ^ ~b0 & b2;\n s[9] = b9 ^ ~b1 & b3;\n s[18] = b18 ^ ~b10 & b12;\n s[19] = b19 ^ ~b11 & b13;\n s[28] = b28 ^ ~b20 & b22;\n s[29] = b29 ^ ~b21 & b23;\n s[38] = b38 ^ ~b30 & b32;\n s[39] = b39 ^ ~b31 & b33;\n s[48] = b48 ^ ~b40 & b42;\n s[49] = b49 ^ ~b41 & b43;\n\n s[0] ^= RC[n];\n s[1] ^= RC[n + 1];\n }\n};\n\nvar keccak = function keccak(bits) {\n return function (str) {\n var msg;\n if (str.slice(0, 2) === \"0x\") {\n msg = [];\n for (var i = 2, l = str.length; i < l; i += 2) {\n msg.push(parseInt(str.slice(i, i + 2), 16));\n }\n } else {\n msg = str;\n }\n return update(Keccak(bits, bits), msg);\n };\n};\n\nmodule.exports = {\n keccak256: keccak(256),\n keccak512: keccak(512),\n keccak256s: keccak(256),\n keccak512s: keccak(512)\n};","'use strict';\n\n/* eslint-disable */\n\nvar utils = require('./utils/index.js');\nvar uint256Coder = utils.uint256Coder;\nvar coderBoolean = utils.coderBoolean;\nvar coderFixedBytes = utils.coderFixedBytes;\nvar coderAddress = utils.coderAddress;\nvar coderDynamicBytes = utils.coderDynamicBytes;\nvar coderString = utils.coderString;\nvar coderArray = utils.coderArray;\nvar paramTypePart = utils.paramTypePart;\nvar getParamCoder = utils.getParamCoder;\n\nfunction Result() {}\n\nfunction encodeParams(types, values) {\n if (types.length !== values.length) {\n throw new Error('[ethjs-abi] while encoding params, types/values mismatch, types length ' + types.length + ' should be ' + values.length);\n }\n\n var parts = [];\n\n types.forEach(function (type, index) {\n var coder = getParamCoder(type);\n parts.push({ dynamic: coder.dynamic, value: coder.encode(values[index]) });\n });\n\n function alignSize(size) {\n return parseInt(32 * Math.ceil(size / 32));\n }\n\n var staticSize = 0,\n dynamicSize = 0;\n parts.forEach(function (part) {\n if (part.dynamic) {\n staticSize += 32;\n dynamicSize += alignSize(part.value.length);\n } else {\n staticSize += alignSize(part.value.length);\n }\n });\n\n var offset = 0,\n dynamicOffset = staticSize;\n var data = new Buffer(staticSize + dynamicSize);\n\n parts.forEach(function (part, index) {\n if (part.dynamic) {\n uint256Coder.encode(dynamicOffset).copy(data, offset);\n offset += 32;\n\n part.value.copy(data, dynamicOffset);\n dynamicOffset += alignSize(part.value.length);\n } else {\n part.value.copy(data, offset);\n offset += alignSize(part.value.length);\n }\n });\n\n return '0x' + data.toString('hex');\n}\n\n// decode bytecode data from output names and types\nfunction decodeParams(names, types, data) {\n // Names is optional, so shift over all the parameters if not provided\n if (arguments.length < 3) {\n data = types;\n types = names;\n names = [];\n }\n\n data = utils.hexOrBuffer(data);\n var values = new Result();\n\n var offset = 0;\n types.forEach(function (type, index) {\n var coder = getParamCoder(type);\n if (coder.dynamic) {\n var dynamicOffset = uint256Coder.decode(data, offset);\n var result = coder.decode(data, dynamicOffset.value.toNumber());\n offset += dynamicOffset.consumed;\n } else {\n var result = coder.decode(data, offset);\n offset += result.consumed;\n }\n values[index] = result.value;\n if (names[index]) {\n values[names[index]] = result.value;\n }\n });\n return values;\n}\n\n// encode method ABI object with values in an array, output bytecode\nfunction encodeMethod(method, values) {\n var signature = method.name + '(' + utils.getKeys(method.inputs, 'type').join(',') + ')';\n var signatureEncoded = '0x' + new Buffer(utils.keccak256(signature), 'hex').slice(0, 4).toString('hex');\n var paramsEncoded = encodeParams(utils.getKeys(method.inputs, 'type'), values).substring(2);\n\n return '' + signatureEncoded + paramsEncoded;\n}\n\n// decode method data bytecode, from method ABI object\nfunction decodeMethod(method, data) {\n var outputNames = utils.getKeys(method.outputs, 'name', true);\n var outputTypes = utils.getKeys(method.outputs, 'type');\n\n return decodeParams(outputNames, outputTypes, utils.hexOrBuffer(data));\n}\n\n// decode method data bytecode, from method ABI object\nfunction encodeEvent(eventObject, values) {\n return encodeMethod(eventObject, values);\n}\n\n// decode method data bytecode, from method ABI object\nfunction decodeEvent(eventObject, data) {\n var inputNames = utils.getKeys(eventObject.inputs, 'name', true);\n var inputTypes = utils.getKeys(eventObject.inputs, 'type');\n\n return decodeParams(inputNames, inputTypes, utils.hexOrBuffer(data));\n}\n\nmodule.exports = {\n encodeParams: encodeParams,\n decodeParams: decodeParams,\n encodeMethod: encodeMethod,\n decodeMethod: decodeMethod,\n encodeEvent: encodeEvent,\n decodeEvent: decodeEvent\n};","'use strict';\n\nvar BN = require('bn.js');\nvar numberToBN = require('number-to-bn');\nvar keccak256 = require('js-sha3').keccak_256;\n\n// from ethereumjs-util\nfunction stripZeros(aInput) {\n var a = aInput; // eslint-disable-line\n var first = a[0]; // eslint-disable-line\n while (a.length > 0 && first.toString() === '0') {\n a = a.slice(1);\n first = a[0];\n }\n return a;\n}\n\nfunction bnToBuffer(bnInput) {\n var bn = bnInput; // eslint-disable-line\n var hex = bn.toString(16); // eslint-disable-line\n if (hex.length % 2) {\n hex = '0' + hex;\n }\n return stripZeros(new Buffer(hex, 'hex'));\n}\n\nfunction isHexString(value, length) {\n if (typeof value !== 'string' || !value.match(/^0x[0-9A-Fa-f]*$/)) {\n return false;\n }\n if (length && value.length !== 2 + 2 * length) {\n return false;\n }\n return true;\n}\n\nfunction hexOrBuffer(valueInput, name) {\n var value = valueInput; // eslint-disable-line\n if (!Buffer.isBuffer(value)) {\n if (!isHexString(value)) {\n var error = new Error(name ? '[ethjs-abi] invalid ' + name : '[ethjs-abi] invalid hex or buffer, must be a prefixed alphanumeric even length hex string');\n error.reason = '[ethjs-abi] invalid hex string, hex must be prefixed and alphanumeric (e.g. 0x023..)';\n error.value = value;\n throw error;\n }\n\n value = value.substring(2);\n if (value.length % 2) {\n value = '0' + value;\n }\n value = new Buffer(value, 'hex');\n }\n\n return value;\n}\n\nfunction hexlify(value) {\n if (typeof value === 'number') {\n return '0x' + bnToBuffer(new BN(value)).toString('hex');\n } else if (value.mod || value.modulo) {\n return '0x' + bnToBuffer(value).toString('hex');\n } else {\n // eslint-disable-line\n return '0x' + hexOrBuffer(value).toString('hex');\n }\n}\n\n// getKeys([{a: 1, b: 2}, {a: 3, b: 4}], 'a') => [1, 3]\nfunction getKeys(params, key, allowEmpty) {\n var result = []; // eslint-disable-line\n\n if (!Array.isArray(params)) {\n throw new Error('[ethjs-abi] while getting keys, invalid params value ' + JSON.stringify(params));\n }\n\n for (var i = 0; i < params.length; i++) {\n // eslint-disable-line\n var value = params[i][key]; // eslint-disable-line\n if (allowEmpty && !value) {\n value = '';\n } else if (typeof value !== 'string') {\n throw new Error('[ethjs-abi] while getKeys found invalid ABI data structure, type value not string');\n }\n result.push(value);\n }\n\n return result;\n}\n\nfunction coderNumber(size, signed) {\n return {\n encode: function encodeNumber(valueInput) {\n var value = valueInput; // eslint-disable-line\n\n if (typeof value === 'object' && value.toString && (value.toTwos || value.dividedToIntegerBy)) {\n value = value.toString(10).split('.')[0];\n }\n\n if (typeof value === 'string' || typeof value === 'number') {\n value = String(value).split('.')[0];\n }\n\n value = numberToBN(value);\n value = value.toTwos(size * 8).maskn(size * 8);\n if (signed) {\n value = value.fromTwos(size * 8).toTwos(256);\n }\n return value.toArrayLike(Buffer, 'be', 32);\n },\n decode: function decodeNumber(data, offset) {\n var junkLength = 32 - size; // eslint-disable-line\n var value = new BN(data.slice(offset + junkLength, offset + 32)); // eslint-disable-line\n if (signed) {\n value = value.fromTwos(size * 8);\n } else {\n value = value.maskn(size * 8);\n }\n return {\n consumed: 32,\n value: new BN(value.toString(10))\n };\n }\n };\n}\nvar uint256Coder = coderNumber(32, false);\n\nvar coderBoolean = {\n encode: function encodeBoolean(value) {\n return uint256Coder.encode(value ? 1 : 0);\n },\n decode: function decodeBoolean(data, offset) {\n var result = uint256Coder.decode(data, offset); // eslint-disable-line\n return {\n consumed: result.consumed,\n value: !result.value.isZero()\n };\n }\n};\n\nfunction coderFixedBytes(length) {\n return {\n encode: function encodeFixedBytes(valueInput) {\n var value = valueInput; // eslint-disable-line\n value = hexOrBuffer(value);\n\n if (value.length === 32) {\n return value;\n }\n\n var result = new Buffer(32); // eslint-disable-line\n result.fill(0);\n value.copy(result);\n return result;\n },\n decode: function decodeFixedBytes(data, offset) {\n if (data.length < offset + 32) {\n throw new Error('[ethjs-abi] while decoding fixed bytes, invalid bytes data length: ' + length);\n }\n\n return {\n consumed: 32,\n value: '0x' + data.slice(offset, offset + length).toString('hex')\n };\n }\n };\n}\n\nvar coderAddress = {\n encode: function encodeAddress(valueInput) {\n var value = valueInput; // eslint-disable-line\n var result = new Buffer(32); // eslint-disable-line\n if (!isHexString(value, 20)) {\n throw new Error('[ethjs-abi] while encoding address, invalid address value, not alphanumeric 20 byte hex string');\n }\n value = hexOrBuffer(value);\n result.fill(0);\n value.copy(result, 12);\n return result;\n },\n decode: function decodeAddress(data, offset) {\n if (data.length === 0) {\n return {\n consumed: 32,\n value: '0x'\n };\n }\n if (data.length < offset + 32) {\n throw new Error('[ethjs-abi] while decoding address data, invalid address data, invalid byte length ' + data.length);\n }\n return {\n consumed: 32,\n value: '0x' + data.slice(offset + 12, offset + 32).toString('hex')\n };\n }\n};\n\nfunction encodeDynamicBytesHelper(value) {\n var dataLength = parseInt(32 * Math.ceil(value.length / 32)); // eslint-disable-line\n var padding = new Buffer(dataLength - value.length); // eslint-disable-line\n padding.fill(0);\n\n return Buffer.concat([uint256Coder.encode(value.length), value, padding]);\n}\n\nfunction decodeDynamicBytesHelper(data, offset) {\n if (data.length < offset + 32) {\n throw new Error('[ethjs-abi] while decoding dynamic bytes data, invalid bytes length: ' + data.length + ' should be less than ' + (offset + 32));\n }\n\n var length = uint256Coder.decode(data, offset).value; // eslint-disable-line\n length = length.toNumber();\n if (data.length < offset + 32 + length) {\n throw new Error('[ethjs-abi] while decoding dynamic bytes data, invalid bytes length: ' + data.length + ' should be less than ' + (offset + 32 + length));\n }\n\n return {\n consumed: parseInt(32 + 32 * Math.ceil(length / 32), 10),\n value: data.slice(offset + 32, offset + 32 + length)\n };\n}\n\nvar coderDynamicBytes = {\n encode: function encodeDynamicBytes(value) {\n return encodeDynamicBytesHelper(hexOrBuffer(value));\n },\n decode: function decodeDynamicBytes(data, offset) {\n var result = decodeDynamicBytesHelper(data, offset); // eslint-disable-line\n result.value = '0x' + result.value.toString('hex');\n return result;\n },\n dynamic: true\n};\n\nvar coderString = {\n encode: function encodeString(value) {\n return encodeDynamicBytesHelper(new Buffer(value, 'utf8'));\n },\n decode: function decodeString(data, offset) {\n var result = decodeDynamicBytesHelper(data, offset); // eslint-disable-line\n result.value = result.value.toString('utf8');\n return result;\n },\n dynamic: true\n};\n\nfunction coderArray(coder, lengthInput) {\n return {\n encode: function encodeArray(value) {\n var result = new Buffer(0); // eslint-disable-line\n var length = lengthInput; // eslint-disable-line\n\n if (!Array.isArray(value)) {\n throw new Error('[ethjs-abi] while encoding array, invalid array data, not type Object (Array)');\n }\n\n if (length === -1) {\n length = value.length;\n result = uint256Coder.encode(length);\n }\n\n if (length !== value.length) {\n throw new Error('[ethjs-abi] while encoding array, size mismatch array length ' + length + ' does not equal ' + value.length);\n }\n\n value.forEach(function (resultValue) {\n result = Buffer.concat([result, coder.encode(resultValue)]);\n });\n\n return result;\n },\n decode: function decodeArray(data, offsetInput) {\n var length = lengthInput; // eslint-disable-line\n var offset = offsetInput; // eslint-disable-line\n // @TODO:\n // if (data.length < offset + length * 32) { throw new Error('invalid array'); }\n\n var consumed = 0; // eslint-disable-line\n var decodeResult; // eslint-disable-line\n\n if (length === -1) {\n decodeResult = uint256Coder.decode(data, offset);\n length = decodeResult.value.toNumber();\n consumed += decodeResult.consumed;\n offset += decodeResult.consumed;\n }\n\n var value = []; // eslint-disable-line\n\n for (var i = 0; i < length; i++) {\n // eslint-disable-line\n var loopResult = coder.decode(data, offset);\n consumed += loopResult.consumed;\n offset += loopResult.consumed;\n value.push(loopResult.value);\n }\n\n return {\n consumed: consumed,\n value: value\n };\n },\n dynamic: lengthInput === -1\n };\n}\n\n// Break the type up into [staticType][staticArray]*[dynamicArray]? | [dynamicType] and\n// build the coder up from its parts\nvar paramTypePart = new RegExp(/^((u?int|bytes)([0-9]*)|(address|bool|string)|(\\[([0-9]*)\\]))/);\n\nfunction getParamCoder(typeInput) {\n var type = typeInput; // eslint-disable-line\n var coder = null; // eslint-disable-line\n var invalidTypeErrorMessage = '[ethjs-abi] while getting param coder (getParamCoder) type value ' + JSON.stringify(type) + ' is either invalid or unsupported by ethjs-abi.';\n\n while (type) {\n var part = type.match(paramTypePart); // eslint-disable-line\n if (!part) {\n throw new Error(invalidTypeErrorMessage);\n }\n type = type.substring(part[0].length);\n\n var prefix = part[2] || part[4] || part[5]; // eslint-disable-line\n switch (prefix) {\n case 'int':case 'uint':\n if (coder) {\n throw new Error(invalidTypeErrorMessage);\n }\n var intSize = parseInt(part[3] || 256); // eslint-disable-line\n if (intSize === 0 || intSize > 256 || intSize % 8 !== 0) {\n throw new Error('[ethjs-abi] while getting param coder for type ' + type + ', invalid ' + prefix + '<N> width: ' + type);\n }\n\n coder = coderNumber(intSize / 8, prefix === 'int');\n break;\n\n case 'bool':\n if (coder) {\n throw new Error(invalidTypeErrorMessage);\n }\n coder = coderBoolean;\n break;\n\n case 'string':\n if (coder) {\n throw new Error(invalidTypeErrorMessage);\n }\n coder = coderString;\n break;\n\n case 'bytes':\n if (coder) {\n throw new Error(invalidTypeErrorMessage);\n }\n if (part[3]) {\n var size = parseInt(part[3]); // eslint-disable-line\n if (size === 0 || size > 32) {\n throw new Error('[ethjs-abi] while getting param coder for prefix bytes, invalid type ' + type + ', size ' + size + ' should be 0 or greater than 32');\n }\n coder = coderFixedBytes(size);\n } else {\n coder = coderDynamicBytes;\n }\n break;\n\n case 'address':\n if (coder) {\n throw new Error(invalidTypeErrorMessage);\n }\n coder = coderAddress;\n break;\n\n case '[]':\n if (!coder || coder.dynamic) {\n throw new Error(invalidTypeErrorMessage);\n }\n coder = coderArray(coder, -1);\n break;\n\n // \"[0-9+]\"\n default:\n if (!coder || coder.dynamic) {\n throw new Error(invalidTypeErrorMessage);\n }\n var defaultSize = parseInt(part[6]); // eslint-disable-line\n coder = coderArray(coder, defaultSize);\n }\n }\n\n if (!coder) {\n throw new Error(invalidTypeErrorMessage);\n }\n return coder;\n}\n\nmodule.exports = {\n BN: BN,\n bnToBuffer: bnToBuffer,\n isHexString: isHexString,\n hexOrBuffer: hexOrBuffer,\n hexlify: hexlify,\n stripZeros: stripZeros,\n\n keccak256: keccak256,\n\n getKeys: getKeys,\n numberToBN: numberToBN,\n coderNumber: coderNumber,\n uint256Coder: uint256Coder,\n coderBoolean: coderBoolean,\n coderFixedBytes: coderFixedBytes,\n coderAddress: coderAddress,\n coderDynamicBytes: coderDynamicBytes,\n coderString: coderString,\n coderArray: coderArray,\n paramTypePart: paramTypePart,\n getParamCoder: getParamCoder\n};","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n Buffer = require('buf' + 'fer').Buffer;\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n }\n\n if (base === 16) {\n this._parseHex(number, start);\n } else {\n this._parseBase(number, base, start);\n }\n\n if (number[0] === '-') {\n this.negative = 1;\n }\n\n this.strip();\n\n if (endian !== 'le') return;\n\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex (str, start, end) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r <<= 4;\n\n // 'a' - 'f'\n if (c >= 49 && c <= 54) {\n r |= c - 49 + 0xa;\n\n // 'A' - 'F'\n } else if (c >= 17 && c <= 22) {\n r |= c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r |= c & 0xf;\n }\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n // Scan 24-bit chunks and add them to the number\n var off = 0;\n for (i = number.length - 6, j = 0; i >= start; i -= 6) {\n w = parseHex(number, i, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n if (i + 6 !== start) {\n w = parseHex(number, start, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n }\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n r.strip();\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","/**\r\n * [js-sha3]{@link https://github.com/emn178/js-sha3}\r\n *\r\n * @version 0.5.5\r\n * @author Chen, Yi-Cyuan [emn178@gmail.com]\r\n * @copyright Chen, Yi-Cyuan 2015-2016\r\n * @license MIT\r\n */\r\n(function (root) {\r\n 'use strict';\r\n\r\n var NODE_JS = typeof process == 'object' && process.versions && process.versions.node;\r\n if (NODE_JS) {\r\n root = global;\r\n }\r\n var COMMON_JS = !root.JS_SHA3_TEST && typeof module == 'object' && module.exports;\r\n var HEX_CHARS = '0123456789abcdef'.split('');\r\n var SHAKE_PADDING = [31, 7936, 2031616, 520093696];\r\n var KECCAK_PADDING = [1, 256, 65536, 16777216];\r\n var PADDING = [6, 1536, 393216, 100663296];\r\n var SHIFT = [0, 8, 16, 24];\r\n var RC = [1, 0, 32898, 0, 32906, 2147483648, 2147516416, 2147483648, 32907, 0, 2147483649,\r\n 0, 2147516545, 2147483648, 32777, 2147483648, 138, 0, 136, 0, 2147516425, 0, \r\n 2147483658, 0, 2147516555, 0, 139, 2147483648, 32905, 2147483648, 32771, \r\n 2147483648, 32770, 2147483648, 128, 2147483648, 32778, 0, 2147483658, 2147483648,\r\n 2147516545, 2147483648, 32896, 2147483648, 2147483649, 0, 2147516424, 2147483648];\r\n var BITS = [224, 256, 384, 512];\r\n var SHAKE_BITS = [128, 256];\r\n var OUTPUT_TYPES = ['hex', 'buffer', 'arrayBuffer', 'array'];\r\n\r\n var createOutputMethod = function (bits, padding, outputType) {\r\n return function (message) {\r\n return new Keccak(bits, padding, bits).update(message)[outputType]();\r\n }\r\n };\r\n\r\n var createShakeOutputMethod = function (bits, padding, outputType) {\r\n return function (message, outputBits) {\r\n return new Keccak(bits, padding, outputBits).update(message)[outputType]();\r\n }\r\n };\r\n\r\n var createMethod = function (bits, padding) {\r\n var method = createOutputMethod(bits, padding, 'hex');\r\n method.create = function () {\r\n return new Keccak(bits, padding, bits);\r\n };\r\n method.update = function (message) {\r\n return method.create().update(message);\r\n };\r\n for (var i = 0;i < OUTPUT_TYPES.length;++i) {\r\n var type = OUTPUT_TYPES[i];\r\n method[type] = createOutputMethod(bits, padding, type);\r\n }\r\n return method;\r\n };\r\n\r\n var createShakeMethod = function (bits, padding) {\r\n var method = createShakeOutputMethod(bits, padding, 'hex');\r\n method.create = function (outputBits) {\r\n return new Keccak(bits, padding, outputBits);\r\n };\r\n method.update = function (message, outputBits) {\r\n return method.create(outputBits).update(message);\r\n };\r\n for (var i = 0;i < OUTPUT_TYPES.length;++i) {\r\n var type = OUTPUT_TYPES[i];\r\n method[type] = createShakeOutputMethod(bits, padding, type);\r\n }\r\n return method;\r\n };\r\n\r\n var algorithms = [\r\n {name: 'keccak', padding: KECCAK_PADDING, bits: BITS, createMethod: createMethod},\r\n {name: 'sha3', padding: PADDING, bits: BITS, createMethod: createMethod},\r\n {name: 'shake', padding: SHAKE_PADDING, bits: SHAKE_BITS, createMethod: createShakeMethod}\r\n ];\r\n\r\n var methods = {};\r\n\r\n for (var i = 0;i < algorithms.length;++i) {\r\n var algorithm = algorithms[i];\r\n var bits = algorithm.bits;\r\n for (var j = 0;j < bits.length;++j) {\r\n methods[algorithm.name +'_' + bits[j]] = algorithm.createMethod(bits[j], algorithm.padding);\r\n }\r\n }\r\n\r\n function Keccak(bits, padding, outputBits) {\r\n this.blocks = [];\r\n this.s = [];\r\n this.padding = padding;\r\n this.outputBits = outputBits;\r\n this.reset = true;\r\n this.block = 0;\r\n this.start = 0;\r\n this.blockCount = (1600 - (bits << 1)) >> 5;\r\n this.byteCount = this.blockCount << 2;\r\n this.outputBlocks = outputBits >> 5;\r\n this.extraBytes = (outputBits & 31) >> 3;\r\n\r\n for (var i = 0;i < 50;++i) {\r\n this.s[i] = 0;\r\n }\r\n };\r\n\r\n Keccak.prototype.update = function (message) {\r\n var notString = typeof message != 'string';\r\n if (notString && message.constructor == root.ArrayBuffer) {\r\n message = new Uint8Array(message);\r\n }\r\n var length = message.length, blocks = this.blocks, byteCount = this.byteCount, \r\n blockCount = this.blockCount, index = 0, s = this.s, i, code;\r\n \r\n while (index < length) {\r\n if (this.reset) {\r\n this.reset = false;\r\n blocks[0] = this.block;\r\n for (i = 1;i < blockCount + 1;++i) {\r\n blocks[i] = 0;\r\n }\r\n }\r\n if (notString) {\r\n for (i = this.start;index < length && i < byteCount;++index) {\r\n blocks[i >> 2] |= message[index] << SHIFT[i++ & 3];\r\n }\r\n } else {\r\n for (i = this.start;index < length && i < byteCount;++index) {\r\n code = message.charCodeAt(index);\r\n if (code < 0x80) {\r\n blocks[i >> 2] |= code << SHIFT[i++ & 3];\r\n } else if (code < 0x800) {\r\n blocks[i >> 2] |= (0xc0 | (code >> 6)) << SHIFT[i++ & 3];\r\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\r\n } else if (code < 0xd800 || code >= 0xe000) {\r\n blocks[i >> 2] |= (0xe0 | (code >> 12)) << SHIFT[i++ & 3];\r\n blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];\r\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\r\n } else {\r\n code = 0x10000 + (((code & 0x3ff) << 10) | (message.charCodeAt(++index) & 0x3ff));\r\n blocks[i >> 2] |= (0xf0 | (code >> 18)) << SHIFT[i++ & 3];\r\n blocks[i >> 2] |= (0x80 | ((code >> 12) & 0x3f)) << SHIFT[i++ & 3];\r\n blocks[i >> 2] |= (0x80 | ((code >> 6) & 0x3f)) << SHIFT[i++ & 3];\r\n blocks[i >> 2] |= (0x80 | (code & 0x3f)) << SHIFT[i++ & 3];\r\n }\r\n }\r\n }\r\n this.lastByteIndex = i;\r\n if (i >= byteCount) {\r\n this.start = i - byteCount;\r\n this.block = blocks[blockCount];\r\n for (i = 0;i < blockCount;++i) {\r\n s[i] ^= blocks[i];\r\n }\r\n f(s);\r\n this.reset = true;\r\n } else {\r\n this.start = i;\r\n }\r\n }\r\n return this;\r\n };\r\n\r\n Keccak.prototype.finalize = function () {\r\n var blocks = this.blocks, i = this.lastByteIndex, blockCount = this.blockCount, s = this.s;\r\n blocks[i >> 2] |= this.padding[i & 3];\r\n if (this.lastByteIndex == this.byteCount) {\r\n blocks[0] = blocks[blockCount];\r\n for (i = 1;i < blockCount + 1;++i) {\r\n blocks[i] = 0;\r\n }\r\n }\r\n blocks[blockCount - 1] |= 0x80000000;\r\n for (i = 0;i < blockCount;++i) {\r\n s[i] ^= blocks[i];\r\n }\r\n f(s);\r\n };\r\n\r\n Keccak.prototype.toString = Keccak.prototype.hex = function () {\r\n this.finalize();\r\n\r\n var blockCount = this.blockCount, s = this.s, outputBlocks = this.outputBlocks, \r\n extraBytes = this.extraBytes, i = 0, j = 0;\r\n var hex = '', block;\r\n while (j < outputBlocks) {\r\n for (i = 0;i < blockCount && j < outputBlocks;++i, ++j) {\r\n block = s[i];\r\n hex += HEX_CHARS[(block >> 4) & 0x0F] + HEX_CHARS[block & 0x0F] +\r\n HEX_CHARS[(block >> 12) & 0x0F] + HEX_CHARS[(block >> 8) & 0x0F] +\r\n HEX_CHARS[(block >> 20) & 0x0F] + HEX_CHARS[(block >> 16) & 0x0F] +\r\n HEX_CHARS[(block >> 28) & 0x0F] + HEX_CHARS[(block >> 24) & 0x0F];\r\n }\r\n if (j % blockCount == 0) {\r\n f(s);\r\n i = 0;\r\n }\r\n }\r\n if (extraBytes) {\r\n block = s[i];\r\n if (extraBytes > 0) {\r\n hex += HEX_CHARS[(block >> 4) & 0x0F] + HEX_CHARS[block & 0x0F];\r\n }\r\n if (extraBytes > 1) {\r\n hex += HEX_CHARS[(block >> 12) & 0x0F] + HEX_CHARS[(block >> 8) & 0x0F];\r\n }\r\n if (extraBytes > 2) {\r\n hex += HEX_CHARS[(block >> 20) & 0x0F] + HEX_CHARS[(block >> 16) & 0x0F];\r\n }\r\n }\r\n return hex;\r\n };\r\n\r\n Keccak.prototype.arrayBuffer = function () {\r\n this.finalize();\r\n\r\n var blockCount = this.blockCount, s = this.s, outputBlocks = this.outputBlocks, \r\n extraBytes = this.extraBytes, i = 0, j = 0;\r\n var bytes = this.outputBits >> 3;\r\n var buffer;\r\n if (extraBytes) {\r\n buffer = new ArrayBuffer((outputBlocks + 1) << 2);\r\n } else {\r\n buffer = new ArrayBuffer(bytes);\r\n }\r\n var array = new Uint32Array(buffer);\r\n while (j < outputBlocks) {\r\n for (i = 0;i < blockCount && j < outputBlocks;++i, ++j) {\r\n array[j] = s[i];\r\n }\r\n if (j % blockCount == 0) {\r\n f(s);\r\n }\r\n }\r\n if (extraBytes) {\r\n array[i] = s[i];\r\n buffer = buffer.slice(0, bytes);\r\n }\r\n return buffer;\r\n };\r\n\r\n Keccak.prototype.buffer = Keccak.prototype.arrayBuffer;\r\n\r\n Keccak.prototype.digest = Keccak.prototype.array = function () {\r\n this.finalize();\r\n\r\n var blockCount = this.blockCount, s = this.s, outputBlocks = this.outputBlocks, \r\n extraBytes = this.extraBytes, i = 0, j = 0;\r\n var array = [], offset, block;\r\n while (j < outputBlocks) {\r\n for (i = 0;i < blockCount && j < outputBlocks;++i, ++j) {\r\n offset = j << 2;\r\n block = s[i];\r\n array[offset] = block & 0xFF;\r\n array[offset + 1] = (block >> 8) & 0xFF;\r\n array[offset + 2] = (block >> 16) & 0xFF;\r\n array[offset + 3] = (block >> 24) & 0xFF;\r\n }\r\n if (j % blockCount == 0) {\r\n f(s);\r\n }\r\n }\r\n if (extraBytes) {\r\n offset = j << 2;\r\n block = s[i];\r\n if (extraBytes > 0) {\r\n array[offset] = block & 0xFF;\r\n }\r\n if (extraBytes > 1) {\r\n array[offset + 1] = (block >> 8) & 0xFF;\r\n }\r\n if (extraBytes > 2) {\r\n array[offset + 2] = (block >> 16) & 0xFF;\r\n }\r\n }\r\n return array;\r\n };\r\n\r\n var f = function (s) {\r\n var h, l, n, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, \r\n b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, \r\n b18, b19, b20, b21, b22, b23, b24, b25, b26, b27, b28, b29, b30, b31, b32, b33, \r\n b34, b35, b36, b37, b38, b39, b40, b41, b42, b43, b44, b45, b46, b47, b48, b49;\r\n for (n = 0;n < 48;n += 2) {\r\n c0 = s[0] ^ s[10] ^ s[20] ^ s[30] ^ s[40];\r\n c1 = s[1] ^ s[11] ^ s[21] ^ s[31] ^ s[41];\r\n c2 = s[2] ^ s[12] ^ s[22] ^ s[32] ^ s[42];\r\n c3 = s[3] ^ s[13] ^ s[23] ^ s[33] ^ s[43];\r\n c4 = s[4] ^ s[14] ^ s[24] ^ s[34] ^ s[44];\r\n c5 = s[5] ^ s[15] ^ s[25] ^ s[35] ^ s[45];\r\n c6 = s[6] ^ s[16] ^ s[26] ^ s[36] ^ s[46];\r\n c7 = s[7] ^ s[17] ^ s[27] ^ s[37] ^ s[47];\r\n c8 = s[8] ^ s[18] ^ s[28] ^ s[38] ^ s[48];\r\n c9 = s[9] ^ s[19] ^ s[29] ^ s[39] ^ s[49];\r\n\r\n h = c8 ^ ((c2 << 1) | (c3 >>> 31));\r\n l = c9 ^ ((c3 << 1) | (c2 >>> 31));\r\n s[0] ^= h;\r\n s[1] ^= l;\r\n s[10] ^= h;\r\n s[11] ^= l;\r\n s[20] ^= h;\r\n s[21] ^= l;\r\n s[30] ^= h;\r\n s[31] ^= l;\r\n s[40] ^= h;\r\n s[41] ^= l;\r\n h = c0 ^ ((c4 << 1) | (c5 >>> 31));\r\n l = c1 ^ ((c5 << 1) | (c4 >>> 31));\r\n s[2] ^= h;\r\n s[3] ^= l;\r\n s[12] ^= h;\r\n s[13] ^= l;\r\n s[22] ^= h;\r\n s[23] ^= l;\r\n s[32] ^= h;\r\n s[33] ^= l;\r\n s[42] ^= h;\r\n s[43] ^= l;\r\n h = c2 ^ ((c6 << 1) | (c7 >>> 31));\r\n l = c3 ^ ((c7 << 1) | (c6 >>> 31));\r\n s[4] ^= h;\r\n s[5] ^= l;\r\n s[14] ^= h;\r\n s[15] ^= l;\r\n s[24] ^= h;\r\n s[25] ^= l;\r\n s[34] ^= h;\r\n s[35] ^= l;\r\n s[44] ^= h;\r\n s[45] ^= l;\r\n h = c4 ^ ((c8 << 1) | (c9 >>> 31));\r\n l = c5 ^ ((c9 << 1) | (c8 >>> 31));\r\n s[6] ^= h;\r\n s[7] ^= l;\r\n s[16] ^= h;\r\n s[17] ^= l;\r\n s[26] ^= h;\r\n s[27] ^= l;\r\n s[36] ^= h;\r\n s[37] ^= l;\r\n s[46] ^= h;\r\n s[47] ^= l;\r\n h = c6 ^ ((c0 << 1) | (c1 >>> 31));\r\n l = c7 ^ ((c1 << 1) | (c0 >>> 31));\r\n s[8] ^= h;\r\n s[9] ^= l;\r\n s[18] ^= h;\r\n s[19] ^= l;\r\n s[28] ^= h;\r\n s[29] ^= l;\r\n s[38] ^= h;\r\n s[39] ^= l;\r\n s[48] ^= h;\r\n s[49] ^= l;\r\n\r\n b0 = s[0];\r\n b1 = s[1];\r\n b32 = (s[11] << 4) | (s[10] >>> 28);\r\n b33 = (s[10] << 4) | (s[11] >>> 28);\r\n b14 = (s[20] << 3) | (s[21] >>> 29);\r\n b15 = (s[21] << 3) | (s[20] >>> 29);\r\n b46 = (s[31] << 9) | (s[30] >>> 23);\r\n b47 = (s[30] << 9) | (s[31] >>> 23);\r\n b28 = (s[40] << 18) | (s[41] >>> 14);\r\n b29 = (s[41] << 18) | (s[40] >>> 14);\r\n b20 = (s[2] << 1) | (s[3] >>> 31);\r\n b21 = (s[3] << 1) | (s[2] >>> 31);\r\n b2 = (s[13] << 12) | (s[12] >>> 20);\r\n b3 = (s[12] << 12) | (s[13] >>> 20);\r\n b34 = (s[22] << 10) | (s[23] >>> 22);\r\n b35 = (s[23] << 10) | (s[22] >>> 22);\r\n b16 = (s[33] << 13) | (s[32] >>> 19);\r\n b17 = (s[32] << 13) | (s[33] >>> 19);\r\n b48 = (s[42] << 2) | (s[43] >>> 30);\r\n b49 = (s[43] << 2) | (s[42] >>> 30);\r\n b40 = (s[5] << 30) | (s[4] >>> 2);\r\n b41 = (s[4] << 30) | (s[5] >>> 2);\r\n b22 = (s[14] << 6) | (s[15] >>> 26);\r\n b23 = (s[15] << 6) | (s[14] >>> 26);\r\n b4 = (s[25] << 11) | (s[24] >>> 21);\r\n b5 = (s[24] << 11) | (s[25] >>> 21);\r\n b36 = (s[34] << 15) | (s[35] >>> 17);\r\n b37 = (s[35] << 15) | (s[34] >>> 17);\r\n b18 = (s[45] << 29) | (s[44] >>> 3);\r\n b19 = (s[44] << 29) | (s[45] >>> 3);\r\n b10 = (s[6] << 28) | (s[7] >>> 4);\r\n b11 = (s[7] << 28) | (s[6] >>> 4);\r\n b42 = (s[17] << 23) | (s[16] >>> 9);\r\n b43 = (s[16] << 23) | (s[17] >>> 9);\r\n b24 = (s[26] << 25) | (s[27] >>> 7);\r\n b25 = (s[27] << 25) | (s[26] >>> 7);\r\n b6 = (s[36] << 21) | (s[37] >>> 11);\r\n b7 = (s[37] << 21) | (s[36] >>> 11);\r\n b38 = (s[47] << 24) | (s[46] >>> 8);\r\n b39 = (s[46] << 24) | (s[47] >>> 8);\r\n b30 = (s[8] << 27) | (s[9] >>> 5);\r\n b31 = (s[9] << 27) | (s[8] >>> 5);\r\n b12 = (s[18] << 20) | (s[19] >>> 12);\r\n b13 = (s[19] << 20) | (s[18] >>> 12);\r\n b44 = (s[29] << 7) | (s[28] >>> 25);\r\n b45 = (s[28] << 7) | (s[29] >>> 25);\r\n b26 = (s[38] << 8) | (s[39] >>> 24);\r\n b27 = (s[39] << 8) | (s[38] >>> 24);\r\n b8 = (s[48] << 14) | (s[49] >>> 18);\r\n b9 = (s[49] << 14) | (s[48] >>> 18);\r\n\r\n s[0] = b0 ^ (~b2 & b4);\r\n s[1] = b1 ^ (~b3 & b5);\r\n s[10] = b10 ^ (~b12 & b14);\r\n s[11] = b11 ^ (~b13 & b15);\r\n s[20] = b20 ^ (~b22 & b24);\r\n s[21] = b21 ^ (~b23 & b25);\r\n s[30] = b30 ^ (~b32 & b34);\r\n s[31] = b31 ^ (~b33 & b35);\r\n s[40] = b40 ^ (~b42 & b44);\r\n s[41] = b41 ^ (~b43 & b45);\r\n s[2] = b2 ^ (~b4 & b6);\r\n s[3] = b3 ^ (~b5 & b7);\r\n s[12] = b12 ^ (~b14 & b16);\r\n s[13] = b13 ^ (~b15 & b17);\r\n s[22] = b22 ^ (~b24 & b26);\r\n s[23] = b23 ^ (~b25 & b27);\r\n s[32] = b32 ^ (~b34 & b36);\r\n s[33] = b33 ^ (~b35 & b37);\r\n s[42] = b42 ^ (~b44 & b46);\r\n s[43] = b43 ^ (~b45 & b47);\r\n s[4] = b4 ^ (~b6 & b8);\r\n s[5] = b5 ^ (~b7 & b9);\r\n s[14] = b14 ^ (~b16 & b18);\r\n s[15] = b15 ^ (~b17 & b19);\r\n s[24] = b24 ^ (~b26 & b28);\r\n s[25] = b25 ^ (~b27 & b29);\r\n s[34] = b34 ^ (~b36 & b38);\r\n s[35] = b35 ^ (~b37 & b39);\r\n s[44] = b44 ^ (~b46 & b48);\r\n s[45] = b45 ^ (~b47 & b49);\r\n s[6] = b6 ^ (~b8 & b0);\r\n s[7] = b7 ^ (~b9 & b1);\r\n s[16] = b16 ^ (~b18 & b10);\r\n s[17] = b17 ^ (~b19 & b11);\r\n s[26] = b26 ^ (~b28 & b20);\r\n s[27] = b27 ^ (~b29 & b21);\r\n s[36] = b36 ^ (~b38 & b30);\r\n s[37] = b37 ^ (~b39 & b31);\r\n s[46] = b46 ^ (~b48 & b40);\r\n s[47] = b47 ^ (~b49 & b41);\r\n s[8] = b8 ^ (~b0 & b2);\r\n s[9] = b9 ^ (~b1 & b3);\r\n s[18] = b18 ^ (~b10 & b12);\r\n s[19] = b19 ^ (~b11 & b13);\r\n s[28] = b28 ^ (~b20 & b22);\r\n s[29] = b29 ^ (~b21 & b23);\r\n s[38] = b38 ^ (~b30 & b32);\r\n s[39] = b39 ^ (~b31 & b33);\r\n s[48] = b48 ^ (~b40 & b42);\r\n s[49] = b49 ^ (~b41 & b43);\r\n\r\n s[0] ^= RC[n];\r\n s[1] ^= RC[n + 1];\r\n }\r\n }\r\n\r\n if (COMMON_JS) {\r\n module.exports = methods;\r\n } else if (root) {\r\n for (var key in methods) {\r\n root[key] = methods[key];\r\n }\r\n }\r\n}(this));\r\n","'use strict';\n\nvar BN = require('bn.js');\nvar numberToBN = require('number-to-bn');\n\nvar zero = new BN(0);\nvar negative1 = new BN(-1);\n\n// complete ethereum unit map\nvar unitMap = {\n 'noether': '0', // eslint-disable-line\n 'wei': '1', // eslint-disable-line\n 'kwei': '1000', // eslint-disable-line\n 'Kwei': '1000', // eslint-disable-line\n 'babbage': '1000', // eslint-disable-line\n 'femtoether': '1000', // eslint-disable-line\n 'mwei': '1000000', // eslint-disable-line\n 'Mwei': '1000000', // eslint-disable-line\n 'lovelace': '1000000', // eslint-disable-line\n 'picoether': '1000000', // eslint-disable-line\n 'gwei': '1000000000', // eslint-disable-line\n 'Gwei': '1000000000', // eslint-disable-line\n 'shannon': '1000000000', // eslint-disable-line\n 'nanoether': '1000000000', // eslint-disable-line\n 'nano': '1000000000', // eslint-disable-line\n 'szabo': '1000000000000', // eslint-disable-line\n 'microether': '1000000000000', // eslint-disable-line\n 'micro': '1000000000000', // eslint-disable-line\n 'finney': '1000000000000000', // eslint-disable-line\n 'milliether': '1000000000000000', // eslint-disable-line\n 'milli': '1000000000000000', // eslint-disable-line\n 'ether': '1000000000000000000', // eslint-disable-line\n 'kether': '1000000000000000000000', // eslint-disable-line\n 'grand': '1000000000000000000000', // eslint-disable-line\n 'mether': '1000000000000000000000000', // eslint-disable-line\n 'gether': '1000000000000000000000000000', // eslint-disable-line\n 'tether': '1000000000000000000000000000000' };\n\n/**\n * Returns value of unit in Wei\n *\n * @method getValueOfUnit\n * @param {String} unit the unit to convert to, default ether\n * @returns {BigNumber} value of the unit (in Wei)\n * @throws error if the unit is not correct:w\n */\nfunction getValueOfUnit(unitInput) {\n var unit = unitInput ? unitInput.toLowerCase() : 'ether';\n var unitValue = unitMap[unit]; // eslint-disable-line\n\n if (typeof unitValue !== 'string') {\n throw new Error('[ethjs-unit] the unit provided ' + unitInput + ' doesn\\'t exists, please use the one of the following units ' + JSON.stringify(unitMap, null, 2));\n }\n\n return new BN(unitValue, 10);\n}\n\nfunction numberToString(arg) {\n if (typeof arg === 'string') {\n if (!arg.match(/^-?[0-9.]+$/)) {\n throw new Error('while converting number to string, invalid number value \\'' + arg + '\\', should be a number matching (^-?[0-9.]+).');\n }\n return arg;\n } else if (typeof arg === 'number') {\n return String(arg);\n } else if (typeof arg === 'object' && arg.toString && (arg.toTwos || arg.dividedToIntegerBy)) {\n if (arg.toPrecision) {\n return String(arg.toPrecision());\n } else {\n // eslint-disable-line\n return arg.toString(10);\n }\n }\n throw new Error('while converting number to string, invalid number value \\'' + arg + '\\' type ' + typeof arg + '.');\n}\n\nfunction fromWei(weiInput, unit, optionsInput) {\n var wei = numberToBN(weiInput); // eslint-disable-line\n var negative = wei.lt(zero); // eslint-disable-line\n var base = getValueOfUnit(unit);\n var baseLength = unitMap[unit].length - 1 || 1;\n var options = optionsInput || {};\n\n if (negative) {\n wei = wei.mul(negative1);\n }\n\n var fraction = wei.mod(base).toString(10); // eslint-disable-line\n\n while (fraction.length < baseLength) {\n fraction = '0' + fraction;\n }\n\n if (!options.pad) {\n fraction = fraction.match(/^([0-9]*[1-9]|0)(0*)/)[1];\n }\n\n var whole = wei.div(base).toString(10); // eslint-disable-line\n\n if (options.commify) {\n whole = whole.replace(/\\B(?=(\\d{3})+(?!\\d))/g, ',');\n }\n\n var value = '' + whole + (fraction == '0' ? '' : '.' + fraction); // eslint-disable-line\n\n if (negative) {\n value = '-' + value;\n }\n\n return value;\n}\n\nfunction toWei(etherInput, unit) {\n var ether = numberToString(etherInput); // eslint-disable-line\n var base = getValueOfUnit(unit);\n var baseLength = unitMap[unit].length - 1 || 1;\n\n // Is it negative?\n var negative = ether.substring(0, 1) === '-'; // eslint-disable-line\n if (negative) {\n ether = ether.substring(1);\n }\n\n if (ether === '.') {\n throw new Error('[ethjs-unit] while converting number ' + etherInput + ' to wei, invalid value');\n }\n\n // Split it into a whole and fractional part\n var comps = ether.split('.'); // eslint-disable-line\n if (comps.length > 2) {\n throw new Error('[ethjs-unit] while converting number ' + etherInput + ' to wei, too many decimal points');\n }\n\n var whole = comps[0],\n fraction = comps[1]; // eslint-disable-line\n\n if (!whole) {\n whole = '0';\n }\n if (!fraction) {\n fraction = '0';\n }\n if (fraction.length > baseLength) {\n throw new Error('[ethjs-unit] while converting number ' + etherInput + ' to wei, too many decimal places');\n }\n\n while (fraction.length < baseLength) {\n fraction += '0';\n }\n\n whole = new BN(whole);\n fraction = new BN(fraction);\n var wei = whole.mul(base).add(fraction); // eslint-disable-line\n\n if (negative) {\n wei = wei.mul(negative1);\n }\n\n return new BN(wei.toString(10), 10);\n}\n\nmodule.exports = {\n unitMap: unitMap,\n numberToString: numberToString,\n getValueOfUnit: getValueOfUnit,\n fromWei: fromWei,\n toWei: toWei\n};","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n Buffer = require('buf' + 'fer').Buffer;\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n }\n\n if (base === 16) {\n this._parseHex(number, start);\n } else {\n this._parseBase(number, base, start);\n }\n\n if (number[0] === '-') {\n this.negative = 1;\n }\n\n this.strip();\n\n if (endian !== 'le') return;\n\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex (str, start, end) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r <<= 4;\n\n // 'a' - 'f'\n if (c >= 49 && c <= 54) {\n r |= c - 49 + 0xa;\n\n // 'A' - 'F'\n } else if (c >= 17 && c <= 22) {\n r |= c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r |= c & 0xf;\n }\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n // Scan 24-bit chunks and add them to the number\n var off = 0;\n for (i = number.length - 6, j = 0; i >= start; i -= 6) {\n w = parseHex(number, i, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n if (i + 6 !== start) {\n w = parseHex(number, start, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n }\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n r.strip();\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nfunction EventEmitter() {\n this._events = this._events || {};\n this._maxListeners = this._maxListeners || undefined;\n}\nmodule.exports = EventEmitter;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nEventEmitter.defaultMaxListeners = 10;\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function(n) {\n if (!isNumber(n) || n < 0 || isNaN(n))\n throw TypeError('n must be a positive number');\n this._maxListeners = n;\n return this;\n};\n\nEventEmitter.prototype.emit = function(type) {\n var er, handler, len, args, i, listeners;\n\n if (!this._events)\n this._events = {};\n\n // If there is no 'error' event listener then throw.\n if (type === 'error') {\n if (!this._events.error ||\n (isObject(this._events.error) && !this._events.error.length)) {\n er = arguments[1];\n if (er instanceof Error) {\n throw er; // Unhandled 'error' event\n } else {\n // At least give some kind of context to the user\n var err = new Error('Uncaught, unspecified \"error\" event. (' + er + ')');\n err.context = er;\n throw err;\n }\n }\n }\n\n handler = this._events[type];\n\n if (isUndefined(handler))\n return false;\n\n if (isFunction(handler)) {\n switch (arguments.length) {\n // fast cases\n case 1:\n handler.call(this);\n break;\n case 2:\n handler.call(this, arguments[1]);\n break;\n case 3:\n handler.call(this, arguments[1], arguments[2]);\n break;\n // slower\n default:\n args = Array.prototype.slice.call(arguments, 1);\n handler.apply(this, args);\n }\n } else if (isObject(handler)) {\n args = Array.prototype.slice.call(arguments, 1);\n listeners = handler.slice();\n len = listeners.length;\n for (i = 0; i < len; i++)\n listeners[i].apply(this, args);\n }\n\n return true;\n};\n\nEventEmitter.prototype.addListener = function(type, listener) {\n var m;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events)\n this._events = {};\n\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (this._events.newListener)\n this.emit('newListener', type,\n isFunction(listener.listener) ?\n listener.listener : listener);\n\n if (!this._events[type])\n // Optimize the case of one listener. Don't need the extra array object.\n this._events[type] = listener;\n else if (isObject(this._events[type]))\n // If we've already got an array, just append.\n this._events[type].push(listener);\n else\n // Adding the second element, need to change to array.\n this._events[type] = [this._events[type], listener];\n\n // Check for listener leak\n if (isObject(this._events[type]) && !this._events[type].warned) {\n if (!isUndefined(this._maxListeners)) {\n m = this._maxListeners;\n } else {\n m = EventEmitter.defaultMaxListeners;\n }\n\n if (m && m > 0 && this._events[type].length > m) {\n this._events[type].warned = true;\n console.error('(node) warning: possible EventEmitter memory ' +\n 'leak detected. %d listeners added. ' +\n 'Use emitter.setMaxListeners() to increase limit.',\n this._events[type].length);\n if (typeof console.trace === 'function') {\n // not supported in IE 10\n console.trace();\n }\n }\n }\n\n return this;\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.once = function(type, listener) {\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n var fired = false;\n\n function g() {\n this.removeListener(type, g);\n\n if (!fired) {\n fired = true;\n listener.apply(this, arguments);\n }\n }\n\n g.listener = listener;\n this.on(type, g);\n\n return this;\n};\n\n// emits a 'removeListener' event iff the listener was removed\nEventEmitter.prototype.removeListener = function(type, listener) {\n var list, position, length, i;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events || !this._events[type])\n return this;\n\n list = this._events[type];\n length = list.length;\n position = -1;\n\n if (list === listener ||\n (isFunction(list.listener) && list.listener === listener)) {\n delete this._events[type];\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n\n } else if (isObject(list)) {\n for (i = length; i-- > 0;) {\n if (list[i] === listener ||\n (list[i].listener && list[i].listener === listener)) {\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (list.length === 1) {\n list.length = 0;\n delete this._events[type];\n } else {\n list.splice(position, 1);\n }\n\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n }\n\n return this;\n};\n\nEventEmitter.prototype.removeAllListeners = function(type) {\n var key, listeners;\n\n if (!this._events)\n return this;\n\n // not listening for removeListener, no need to emit\n if (!this._events.removeListener) {\n if (arguments.length === 0)\n this._events = {};\n else if (this._events[type])\n delete this._events[type];\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n for (key in this._events) {\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = {};\n return this;\n }\n\n listeners = this._events[type];\n\n if (isFunction(listeners)) {\n this.removeListener(type, listeners);\n } else if (listeners) {\n // LIFO order\n while (listeners.length)\n this.removeListener(type, listeners[listeners.length - 1]);\n }\n delete this._events[type];\n\n return this;\n};\n\nEventEmitter.prototype.listeners = function(type) {\n var ret;\n if (!this._events || !this._events[type])\n ret = [];\n else if (isFunction(this._events[type]))\n ret = [this._events[type]];\n else\n ret = this._events[type].slice();\n return ret;\n};\n\nEventEmitter.prototype.listenerCount = function(type) {\n if (this._events) {\n var evlistener = this._events[type];\n\n if (isFunction(evlistener))\n return 1;\n else if (evlistener)\n return evlistener.length;\n }\n return 0;\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n return emitter.listenerCount(type);\n};\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\n","var Buffer = require('safe-buffer').Buffer\nvar MD5 = require('md5.js')\n\n/* eslint-disable camelcase */\nfunction EVP_BytesToKey (password, salt, keyBits, ivLen) {\n if (!Buffer.isBuffer(password)) password = Buffer.from(password, 'binary')\n if (salt) {\n if (!Buffer.isBuffer(salt)) salt = Buffer.from(salt, 'binary')\n if (salt.length !== 8) throw new RangeError('salt should be Buffer with 8 byte length')\n }\n\n var keyLen = keyBits / 8\n var key = Buffer.alloc(keyLen)\n var iv = Buffer.alloc(ivLen || 0)\n var tmp = Buffer.alloc(0)\n\n while (keyLen > 0 || ivLen > 0) {\n var hash = new MD5()\n hash.update(tmp)\n hash.update(password)\n if (salt) hash.update(salt)\n tmp = hash.digest()\n\n var used = 0\n\n if (keyLen > 0) {\n var keyStart = key.length - keyLen\n used = Math.min(keyLen, tmp.length)\n tmp.copy(key, keyStart, 0, used)\n keyLen -= used\n }\n\n if (used < tmp.length && ivLen > 0) {\n var ivStart = iv.length - ivLen\n var length = Math.min(ivLen, tmp.length - used)\n tmp.copy(iv, ivStart, used, used + length)\n ivLen -= length\n }\n }\n\n tmp.fill(0)\n return { key: key, iv: iv }\n}\n\nmodule.exports = EVP_BytesToKey\n","'use strict';\n\nvar isArray = Array.isArray;\nvar keyList = Object.keys;\nvar hasProp = Object.prototype.hasOwnProperty;\n\nmodule.exports = function equal(a, b) {\n if (a === b) return true;\n\n var arrA = isArray(a)\n , arrB = isArray(b)\n , i\n , length\n , key;\n\n if (arrA && arrB) {\n length = a.length;\n if (length != b.length) return false;\n for (i = 0; i < length; i++)\n if (!equal(a[i], b[i])) return false;\n return true;\n }\n\n if (arrA != arrB) return false;\n\n var dateA = a instanceof Date\n , dateB = b instanceof Date;\n if (dateA != dateB) return false;\n if (dateA && dateB) return a.getTime() == b.getTime();\n\n var regexpA = a instanceof RegExp\n , regexpB = b instanceof RegExp;\n if (regexpA != regexpB) return false;\n if (regexpA && regexpB) return a.toString() == b.toString();\n\n if (a instanceof Object && b instanceof Object) {\n var keys = keyList(a);\n length = keys.length;\n\n if (length !== keyList(b).length)\n return false;\n\n for (i = 0; i < length; i++)\n if (!hasProp.call(b, keys[i])) return false;\n\n for (i = 0; i < length; i++) {\n key = keys[i];\n if (!equal(a[key], b[key])) return false;\n }\n\n return true;\n }\n\n return false;\n};\n","'use strict';\n\nmodule.exports = function (data, opts) {\n if (!opts) opts = {};\n if (typeof opts === 'function') opts = { cmp: opts };\n var cycles = (typeof opts.cycles === 'boolean') ? opts.cycles : false;\n\n var cmp = opts.cmp && (function (f) {\n return function (node) {\n return function (a, b) {\n var aobj = { key: a, value: node[a] };\n var bobj = { key: b, value: node[b] };\n return f(aobj, bobj);\n };\n };\n })(opts.cmp);\n\n var seen = [];\n return (function stringify (node) {\n if (node && node.toJSON && typeof node.toJSON === 'function') {\n node = node.toJSON();\n }\n\n if (node === undefined) return;\n if (typeof node == 'number') return isFinite(node) ? '' + node : 'null';\n if (typeof node !== 'object') return JSON.stringify(node);\n\n var i, out;\n if (Array.isArray(node)) {\n out = '[';\n for (i = 0; i < node.length; i++) {\n if (i) out += ',';\n out += stringify(node[i]) || 'null';\n }\n return out + ']';\n }\n\n if (node === null) return 'null';\n\n if (seen.indexOf(node) !== -1) {\n if (cycles) return JSON.stringify('__cycle__');\n throw new TypeError('Converting circular structure to JSON');\n }\n\n var seenIndex = seen.push(node) - 1;\n var keys = Object.keys(node).sort(cmp && cmp(node));\n out = '';\n for (i = 0; i < keys.length; i++) {\n var key = keys[i];\n var value = stringify(node[key]);\n\n if (!value) continue;\n if (out) out += ',';\n out += JSON.stringify(key) + ':' + value;\n }\n seen.splice(seenIndex, 1);\n return '{' + out + '}';\n })(data);\n};\n","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n /**\n * Listen to DOM events during the bubble phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n listen: function listen(target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, false);\n return {\n remove: function remove() {\n target.removeEventListener(eventType, callback, false);\n }\n };\n } else if (target.attachEvent) {\n target.attachEvent('on' + eventType, callback);\n return {\n remove: function remove() {\n target.detachEvent('on' + eventType, callback);\n }\n };\n }\n },\n\n /**\n * Listen to DOM events during the capture phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n capture: function capture(target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, true);\n return {\n remove: function remove() {\n target.removeEventListener(eventType, callback, true);\n }\n };\n } else {\n if (process.env.NODE_ENV !== 'production') {\n console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n }\n return {\n remove: emptyFunction\n };\n }\n },\n\n registerDefault: function registerDefault() {}\n};\n\nmodule.exports = EventListener;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n canUseDOM: canUseDOM,\n\n canUseWorkers: typeof Worker !== 'undefined',\n\n canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n canUseViewport: canUseDOM && !!window.screen,\n\n isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n * > camelize('background-color')\n * < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n return string.replace(_hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n}\n\nmodule.exports = camelize;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar camelize = require('./camelize');\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n * > camelizeStyleName('background-color')\n * < \"backgroundColor\"\n * > camelizeStyleName('-moz-transition')\n * < \"MozTransition\"\n * > camelizeStyleName('-ms-transition')\n * < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n\nvar isTextNode = require('./isTextNode');\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n */\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if ('contains' in outerNode) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nmodule.exports = containsNode;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n // IE8 can throw \"Can't move focus to the control because it is invisible,\n // not enabled, or of a type that does not accept the focus.\" for all kinds of\n // reasons that are too expensive and fragile to test.\n try {\n node.focus();\n } catch (e) {}\n}\n\nmodule.exports = focusNode;","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\nfunction getActiveElement(doc) /*?DOMElement*/{\n doc = doc || (typeof document !== 'undefined' ? document : undefined);\n if (typeof doc === 'undefined') {\n return null;\n }\n try {\n return doc.activeElement || doc.body;\n } catch (e) {\n return doc.body;\n }\n}\n\nmodule.exports = getActiveElement;","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n * > hyphenate('backgroundColor')\n * < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar hyphenate = require('./hyphenate');\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n * > hyphenateStyleName('backgroundColor')\n * < \"background-color\"\n * > hyphenateStyleName('MozTransition')\n * < \"-moz-transition\"\n * > hyphenateStyleName('msTransition')\n * < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function validateFormat(format) {};\n\nif (process.env.NODE_ENV !== 'production') {\n validateFormat = function validateFormat(format) {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n validateFormat(format);\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}\n\nmodule.exports = invariant;","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n var doc = object ? object.ownerDocument || object : document;\n var defaultView = doc.defaultView || window;\n return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar isNode = require('./isNode');\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n // Added the nonzero y check to make Flow happy, but it is redundant\n return x !== 0 || y !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n }\n\n // Test for A's keys different from B.\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\nmodule.exports = shallowEqual;","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n var printWarning = function printWarning(format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n warning = function warning(condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n\n if (format.indexOf('Failed Composite propType: ') === 0) {\n return; // Ignore CompositeComponent proptype check.\n }\n\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nmodule.exports = warning;","// \nvar toPath = function toPath(key) {\n if (key === null || key === undefined) {\n return [];\n }\n if (typeof key !== 'string') {\n throw new Error('toPath() expects a string');\n }\n return key.length ? key.split(/[.[\\]]+/).filter(Boolean) : [];\n};\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) {\n return typeof obj;\n} : function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n};\n\nvar defineProperty = function (obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n};\n\nvar _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};\n\nvar toConsumableArray = function (arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n } else {\n return Array.from(arr);\n }\n};\n\n// \n\nvar getIn = function getIn(state, complexKey) {\n // Intentionally using iteration rather than recursion\n var path = toPath(complexKey);\n var current = state;\n var _iteratorNormalCompletion = true;\n var _didIteratorError = false;\n var _iteratorError = undefined;\n\n try {\n for (var _iterator = path[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n var key = _step.value;\n\n if (current === undefined || current === null || (typeof current === 'undefined' ? 'undefined' : _typeof(current)) !== 'object' || Array.isArray(current) && isNaN(key)) {\n return undefined;\n }\n current = current[key];\n }\n } catch (err) {\n _didIteratorError = true;\n _iteratorError = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion && _iterator.return) {\n _iterator.return();\n }\n } finally {\n if (_didIteratorError) {\n throw _iteratorError;\n }\n }\n }\n\n return current;\n};\n\n// \n\nvar setInRecursor = function setInRecursor(current, index, path, value) {\n if (index >= path.length) {\n // end of recursion\n return value;\n }\n var key = path[index];\n\n // determine type of key\n if (isNaN(key)) {\n // object set\n if (current === undefined || current === null) {\n // recurse\n var _result2 = setInRecursor(undefined, index + 1, path, value);\n\n // delete or create an object\n return _result2 === undefined ? undefined : defineProperty({}, key, _result2);\n }\n if (Array.isArray(current)) {\n throw new Error('Cannot set a non-numeric property on an array');\n }\n // current exists, so make a copy of all its values, and add/update the new one\n var _result = setInRecursor(current[key], index + 1, path, value);\n var numKeys = Object.keys(current).length;\n if (_result === undefined) {\n if (current[key] === undefined && numKeys === 0) {\n // object was already empty\n return undefined;\n }\n if (current[key] !== undefined && numKeys <= 1) {\n // only key we had was the one we are deleting\n if (!isNaN(path[index - 1])) {\n // we are in an array, so return an empty object\n return {};\n } else {\n return undefined;\n }\n }\n }\n // set result in key\n return _extends({}, current, defineProperty({}, key, _result));\n }\n // array set\n var numericKey = Number(key);\n if (current === undefined || current === null) {\n // recurse\n var _result3 = setInRecursor(undefined, index + 1, path, value);\n\n // if nothing returned, delete it\n if (_result3 === undefined) {\n return undefined;\n }\n\n // create an array\n var _array = [];\n _array[numericKey] = _result3;\n return _array;\n }\n if (!Array.isArray(current)) {\n throw new Error('Cannot set a numeric property on an object');\n }\n // recurse\n var existingValue = current[numericKey];\n var result = setInRecursor(existingValue, index + 1, path, value);\n\n // current exists, so make a copy of all its values, and add/update the new one\n var array = [].concat(toConsumableArray(current));\n array[numericKey] = result;\n return array;\n};\n\nvar setIn = function setIn(state, key, value) {\n if (state === undefined || state === null) {\n throw new Error('Cannot call setIn() with ' + String(state) + ' state');\n }\n if (key === undefined || key === null) {\n throw new Error('Cannot call setIn() with ' + String(key) + ' key');\n }\n // Recursive function needs to accept and return State, but public API should\n // only deal with Objects\n return setInRecursor(state, 0, toPath(key), value);\n};\n\n// \n\n/**\n * Converts internal field state to published field state\n */\nvar publishFieldState = function publishFieldState(formState, field) {\n var errors = formState.errors,\n initialValues = formState.initialValues,\n lastSubmittedValues = formState.lastSubmittedValues,\n submitErrors = formState.submitErrors,\n submitFailed = formState.submitFailed,\n submitSucceeded = formState.submitSucceeded,\n values = formState.values;\n var active = field.active,\n blur = field.blur,\n change = field.change,\n data = field.data,\n focus = field.focus,\n name = field.name,\n touched = field.touched,\n visited = field.visited;\n\n var value = getIn(values, name);\n var error = getIn(errors, name);\n var submitError = submitErrors && getIn(submitErrors, name);\n var initial = initialValues && getIn(initialValues, name);\n var pristine = field.isEqual(initial, value);\n var dirtySinceLastSubmit = !!(lastSubmittedValues && !field.isEqual(getIn(lastSubmittedValues, name), value));\n var valid = !error && !submitError;\n return {\n active: active,\n blur: blur,\n change: change,\n data: data,\n dirty: !pristine,\n dirtySinceLastSubmit: dirtySinceLastSubmit,\n error: error,\n focus: focus,\n initial: initial,\n invalid: !valid,\n length: Array.isArray(value) ? value.length : undefined,\n name: name,\n pristine: pristine,\n submitError: submitError,\n submitFailed: submitFailed,\n submitSucceeded: submitSucceeded,\n touched: touched,\n valid: valid,\n value: value,\n visited: visited\n };\n};\n\n// \nvar fieldSubscriptionItems = ['active', 'data', 'dirty', 'dirtySinceLastSubmit', 'error', 'initial', 'invalid', 'length', 'pristine', 'submitError', 'submitFailed', 'submitSucceeded', 'touched', 'valid', 'value', 'visited'];\n\n// \n\n\nvar shallowEqual = function shallowEqual(a, b) {\n if (a === b) {\n return true;\n }\n if ((typeof a === 'undefined' ? 'undefined' : _typeof(a)) !== 'object' || !a || (typeof b === 'undefined' ? 'undefined' : _typeof(b)) !== 'object' || !b) {\n return false;\n }\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n if (keysA.length !== keysB.length) {\n return false;\n }\n var bHasOwnProperty = Object.prototype.hasOwnProperty.bind(b);\n for (var idx = 0; idx < keysA.length; idx++) {\n var key = keysA[idx];\n if (!bHasOwnProperty(key) || a[key] !== b[key]) {\n return false;\n }\n }\n return true;\n};\n\n// \nfunction subscriptionFilter (dest, src, previous, subscription, keys, shallowEqualKeys) {\n var different = false;\n keys.forEach(function (key) {\n if (subscription[key]) {\n dest[key] = src[key];\n if (!previous || (~shallowEqualKeys.indexOf(key) ? !shallowEqual(src[key], previous[key]) : src[key] !== previous[key])) {\n different = true;\n }\n }\n });\n return different;\n}\n\n// \n\nvar shallowEqualKeys = ['data'];\n\n/**\n * Filters items in a FieldState based on a FieldSubscription\n */\nvar filterFieldState = function filterFieldState(state, previousState, subscription, force) {\n var result = {\n blur: state.blur,\n change: state.change,\n focus: state.focus,\n name: state.name\n };\n var different = subscriptionFilter(result, state, previousState, subscription, fieldSubscriptionItems, shallowEqualKeys) || !previousState;\n return different || force ? result : undefined;\n};\n\n// \nvar formSubscriptionItems = ['active', 'dirty', 'dirtySinceLastSubmit', 'error', 'errors', 'initialValues', 'invalid', 'pristine', 'submitting', 'submitError', 'submitErrors', 'submitFailed', 'submitSucceeded', 'touched', 'valid', 'validating', 'values', 'visited'];\n\n// \n\nvar shallowEqualKeys$1 = ['touched', 'visited'];\n\n/**\n * Filters items in a FormState based on a FormSubscription\n */\nvar filterFormState = function filterFormState(state, previousState, subscription, force) {\n var result = {};\n var different = subscriptionFilter(result, state, previousState, subscription, formSubscriptionItems, shallowEqualKeys$1) || !previousState;\n return different || force ? result : undefined;\n};\n\n// \n\nvar memoize = function memoize(fn) {\n var lastArgs = void 0;\n var lastResult = void 0;\n return function () {\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n if (!lastArgs || args.length !== lastArgs.length || args.some(function (arg, index) {\n return !shallowEqual(lastArgs[index], arg);\n })) {\n lastArgs = args;\n lastResult = fn.apply(undefined, args);\n }\n return lastResult;\n };\n};\n\nvar isPromise = (function (obj) {\n return !!obj && ((typeof obj === 'undefined' ? 'undefined' : _typeof(obj)) === 'object' || typeof obj === 'function') && typeof obj.then === 'function';\n});\n\n// \n\nvar FORM_ERROR = Symbol('form-error');\nvar version = '4.2.0';\n\nvar tripleEquals = function tripleEquals(a, b) {\n return a === b;\n};\n\nvar convertToExternalFormState = function convertToExternalFormState(_ref) {\n var active = _ref.active,\n dirtySinceLastSubmit = _ref.dirtySinceLastSubmit,\n error = _ref.error,\n errors = _ref.errors,\n initialValues = _ref.initialValues,\n pristine = _ref.pristine,\n submitting = _ref.submitting,\n submitFailed = _ref.submitFailed,\n submitSucceeded = _ref.submitSucceeded,\n submitError = _ref.submitError,\n submitErrors = _ref.submitErrors,\n valid = _ref.valid,\n validating = _ref.validating,\n values = _ref.values;\n return {\n active: active,\n dirty: !pristine,\n dirtySinceLastSubmit: dirtySinceLastSubmit,\n error: error,\n errors: errors,\n invalid: !valid,\n initialValues: initialValues,\n pristine: pristine,\n submitting: submitting,\n submitFailed: submitFailed,\n submitSucceeded: submitSucceeded,\n submitError: submitError,\n submitErrors: submitErrors,\n valid: valid,\n validating: validating > 0,\n values: values\n };\n};\n\nfunction notifySubscriber(subscriber, subscription, state, lastState, filter) {\n var force = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : false;\n\n var notification = filter(state, lastState, subscription, force);\n if (notification) {\n subscriber(notification);\n }\n}\n\nfunction notify(_ref2, state, lastState, filter) {\n var entries = _ref2.entries;\n\n Object.keys(entries).forEach(function (key) {\n var _entries$Number = entries[Number(key)],\n subscription = _entries$Number.subscription,\n subscriber = _entries$Number.subscriber;\n\n notifySubscriber(subscriber, subscription, state, lastState, filter);\n });\n}\n\nvar createForm = function createForm(config) {\n if (!config) {\n throw new Error('No config specified');\n }\n var debug = config.debug,\n initialValues = config.initialValues,\n mutators = config.mutators,\n onSubmit = config.onSubmit,\n validate = config.validate,\n validateOnBlur = config.validateOnBlur;\n\n if (!onSubmit) {\n throw new Error('No onSubmit function specified');\n }\n\n var state = {\n subscribers: { index: 0, entries: {} },\n fieldSubscribers: {},\n fields: {},\n formState: {\n dirtySinceLastSubmit: false,\n errors: {},\n initialValues: initialValues && _extends({}, initialValues),\n invalid: false,\n pristine: true,\n submitting: false,\n submitFailed: false,\n submitSucceeded: false,\n valid: true,\n validating: 0,\n values: initialValues ? _extends({}, initialValues) : {}\n },\n lastFormState: undefined\n };\n var inBatch = false;\n var validationPaused = false;\n var validationBlocked = false;\n var nextAsyncValidationKey = 0;\n var asyncValidationPromises = {};\n var clearAsyncValidationPromise = function clearAsyncValidationPromise(key) {\n return function (result) {\n delete asyncValidationPromises[key];\n return result;\n };\n };\n\n var changeValue = function changeValue(state, name, mutate) {\n if (state.fields[name]) {\n var before = getIn(state.formState.values, name);\n var after = mutate(before);\n state.formState.values = setIn(state.formState.values, name, after) || {};\n }\n };\n\n // bind state to mutators\n var mutatorsApi = mutators && Object.keys(mutators).reduce(function (result, key) {\n result[key] = function () {\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n var mutatableState = {\n formState: state.formState,\n fields: state.fields\n };\n var returnValue = mutators[key](args, mutatableState, {\n changeValue: changeValue,\n getIn: getIn,\n setIn: setIn,\n shallowEqual: shallowEqual\n });\n state.formState = mutatableState.formState;\n state.fields = mutatableState.fields;\n runValidation(undefined, function () {\n notifyFieldListeners();\n notifyFormListeners();\n });\n return returnValue;\n };\n return result;\n }, {}) || {};\n\n var runRecordLevelValidation = function runRecordLevelValidation(setErrors) {\n var promises = [];\n if (validate) {\n var errorsOrPromise = validate(_extends({}, state.formState.values)); // clone to avoid writing\n if (isPromise(errorsOrPromise)) {\n var asyncValidationPromiseKey = nextAsyncValidationKey++;\n var promise = errorsOrPromise.then(setErrors).then(clearAsyncValidationPromise(asyncValidationPromiseKey));\n promises.push(promise);\n asyncValidationPromises[asyncValidationPromiseKey] = promise;\n } else {\n setErrors(errorsOrPromise);\n }\n }\n return promises;\n };\n\n var getValidators = function getValidators(field) {\n return Object.keys(field.validators).reduce(function (result, index) {\n var validator = field.validators[Number(index)]();\n if (validator) {\n result.push(validator);\n }\n return result;\n }, []);\n };\n\n var runFieldLevelValidation = function runFieldLevelValidation(field, setError) {\n var promises = [];\n var validators = getValidators(field);\n if (validators.length) {\n var error = void 0;\n validators.forEach(function (validator) {\n var errorOrPromise = validator(getIn(state.formState.values, field.name), state.formState.values);\n if (errorOrPromise && isPromise(errorOrPromise)) {\n var asyncValidationPromiseKey = nextAsyncValidationKey++;\n var promise = errorOrPromise.then(setError).then(clearAsyncValidationPromise(asyncValidationPromiseKey));\n promises.push(promise);\n asyncValidationPromises[asyncValidationPromiseKey] = promise;\n } else if (!error) {\n // first registered validator wins\n error = errorOrPromise;\n }\n });\n setError(error);\n }\n return promises;\n };\n\n var runValidation = function runValidation(fieldChanged, callback) {\n if (validationPaused) {\n validationBlocked = true;\n /* istanbul ignore next */\n if (callback) {\n callback();\n }\n return;\n }\n\n var fields = state.fields,\n formState = state.formState;\n\n var fieldKeys = Object.keys(fields);\n if (!validate && !fieldKeys.some(function (key) {\n return getValidators(fields[key]).length;\n })) {\n if (callback) {\n callback();\n }\n return; // no validation rules\n }\n\n // pare down field keys to actually validate\n if (fieldChanged) {\n var validateFields = fields[fieldChanged].validateFields;\n\n if (validateFields) {\n fieldKeys = validateFields.length ? validateFields.concat(fieldChanged) : [fieldChanged];\n }\n }\n\n var recordLevelErrors = {};\n var fieldLevelErrors = {};\n var promises = [].concat(toConsumableArray(runRecordLevelValidation(function (errors) {\n recordLevelErrors = errors || {};\n })), toConsumableArray(fieldKeys.reduce(function (result, name) {\n return result.concat(runFieldLevelValidation(fields[name], function (error) {\n fieldLevelErrors[name] = error;\n }));\n }, [])));\n\n var processErrors = function processErrors() {\n var merged = _extends({}, recordLevelErrors);\n fieldKeys.forEach(function (name) {\n if (fields[name]) {\n // make sure field is still registered\n // field-level errors take precedent over record-level errors\n var error = fieldLevelErrors[name] || getIn(recordLevelErrors, name);\n if (error) {\n merged = setIn(merged, name, error);\n }\n }\n });\n if (!shallowEqual(formState.errors, merged)) {\n formState.errors = merged;\n }\n formState.error = recordLevelErrors[FORM_ERROR];\n };\n\n // process sync errors\n processErrors();\n\n if (promises.length) {\n // sync errors have been set. notify listeners while we wait for others\n state.formState.validating++;\n if (callback) {\n callback();\n }\n\n Promise.all(promises).then(function () {\n state.formState.validating--;\n processErrors();\n if (callback) {\n callback();\n }\n });\n } else if (callback) {\n callback();\n }\n };\n\n var notifyFieldListeners = function notifyFieldListeners(force) {\n if (inBatch) {\n return;\n }\n var fields = state.fields,\n fieldSubscribers = state.fieldSubscribers,\n formState = state.formState;\n\n Object.keys(fields).forEach(function (name) {\n var field = fields[name];\n var fieldState = publishFieldState(formState, field);\n var lastFieldState = field.lastFieldState;\n\n if (!shallowEqual(fieldState, lastFieldState)) {\n field.lastFieldState = fieldState;\n notify(fieldSubscribers[name], fieldState, lastFieldState, filterFieldState);\n }\n });\n };\n\n var hasSyncErrors = function hasSyncErrors() {\n return !!(state.formState.error || Object.keys(state.formState.errors).length);\n };\n\n var calculateNextFormState = function calculateNextFormState() {\n var fields = state.fields,\n formState = state.formState,\n lastFormState = state.lastFormState;\n\n var fieldKeys = Object.keys(fields);\n\n // calculate dirty/pristine\n formState.pristine = fieldKeys.every(function (key) {\n return fields[key].isEqual(getIn(formState.values, key), getIn(formState.initialValues || {}, key));\n });\n formState.dirtySinceLastSubmit = !!(formState.lastSubmittedValues && !fieldKeys.every(function (key) {\n return fields[key].isEqual(getIn(formState.values, key), getIn(formState.lastSubmittedValues || {}, key) // || {} is for flow, but causes branch coverage complaint\n );\n }));\n\n formState.valid = !formState.error && !formState.submitError && !Object.keys(formState.errors).length && !(formState.submitErrors && Object.keys(formState.submitErrors).length);\n var nextFormState = convertToExternalFormState(formState);\n\n var _fieldKeys$reduce = fieldKeys.reduce(function (result, key) {\n result.touched[key] = fields[key].touched;\n result.visited[key] = fields[key].visited;\n return result;\n }, { touched: {}, visited: {} }),\n touched = _fieldKeys$reduce.touched,\n visited = _fieldKeys$reduce.visited;\n\n nextFormState.touched = lastFormState && shallowEqual(lastFormState.touched, touched) ? lastFormState.touched : touched;\n nextFormState.visited = lastFormState && shallowEqual(lastFormState.visited, visited) ? lastFormState.visited : visited;\n return lastFormState && shallowEqual(lastFormState, nextFormState) ? lastFormState : nextFormState;\n };\n\n var callDebug = function callDebug() {\n return debug && process.env.NODE_ENV !== 'production' && debug(convertToExternalFormState(state.formState), Object.keys(state.fields).reduce(function (result, key) {\n result[key] = state.fields[key];\n return result;\n }, {}));\n };\n\n var notifyFormListeners = function notifyFormListeners() {\n callDebug();\n if (inBatch) {\n return;\n }\n var lastFormState = state.lastFormState;\n\n var nextFormState = calculateNextFormState();\n if (nextFormState !== lastFormState) {\n state.lastFormState = nextFormState;\n notify(state.subscribers, nextFormState, lastFormState, filterFormState);\n }\n };\n\n // generate initial errors\n runValidation();\n\n var api = {\n batch: function batch(fn) {\n inBatch = true;\n fn();\n inBatch = false;\n notifyFieldListeners();\n notifyFormListeners();\n },\n\n blur: function blur(name) {\n var fields = state.fields,\n formState = state.formState;\n\n var previous = fields[name];\n if (previous) {\n // can only blur registered fields\n delete formState.active;\n fields[name] = _extends({}, previous, {\n active: false,\n touched: true\n });\n if (validateOnBlur) {\n runValidation(name, function () {\n notifyFieldListeners();\n notifyFormListeners();\n });\n } else {\n notifyFieldListeners();\n notifyFormListeners();\n }\n }\n },\n\n change: function change(name, value) {\n var fields = state.fields,\n formState = state.formState;\n\n if (fields[name] && getIn(formState.values, name) !== value) {\n changeValue(state, name, function () {\n return value;\n });\n if (validateOnBlur) {\n notifyFieldListeners();\n notifyFormListeners();\n } else {\n runValidation(name, function () {\n notifyFieldListeners();\n notifyFormListeners();\n });\n }\n }\n },\n\n focus: function focus(name) {\n var field = state.fields[name];\n if (field && !field.active) {\n state.formState.active = name;\n field.active = true;\n field.visited = true;\n notifyFieldListeners();\n notifyFormListeners();\n }\n },\n\n mutators: mutatorsApi,\n\n getRegisteredFields: function getRegisteredFields() {\n return Object.keys(state.fields);\n },\n\n getState: function getState() {\n return convertToExternalFormState(state.formState);\n },\n\n initialize: function initialize(values) {\n var fields = state.fields,\n formState = state.formState;\n\n formState.initialValues = values;\n formState.values = values;\n Object.keys(fields).forEach(function (key) {\n var field = fields[key];\n field.touched = false;\n field.visited = false;\n });\n runValidation(undefined, function () {\n notifyFieldListeners();\n notifyFormListeners();\n });\n },\n\n pauseValidation: function pauseValidation() {\n validationPaused = true;\n },\n\n registerField: function registerField(name, subscriber) {\n var subscription = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var fieldConfig = arguments[3];\n\n if (!state.fieldSubscribers[name]) {\n state.fieldSubscribers[name] = { index: 0, entries: {} };\n }\n var index = state.fieldSubscribers[name].index++;\n\n // save field subscriber callback\n state.fieldSubscribers[name].entries[index] = {\n subscriber: memoize(subscriber),\n subscription: subscription\n };\n\n if (!state.fields[name]) {\n // create initial field state\n var initial = state.formState.initialValues ? getIn(state.formState.initialValues, name) : undefined;\n state.fields[name] = {\n active: false,\n blur: function blur() {\n return api.blur(name);\n },\n change: function change(value) {\n return api.change(name, value);\n },\n data: {},\n focus: function focus() {\n return api.focus(name);\n },\n initial: initial,\n isEqual: fieldConfig && fieldConfig.isEqual || tripleEquals,\n lastFieldState: undefined,\n name: name,\n touched: false,\n valid: true,\n validateFields: fieldConfig && fieldConfig.validateFields,\n validators: {},\n visited: false\n };\n }\n if (fieldConfig && fieldConfig.getValidator) {\n state.fields[name].validators[index] = fieldConfig.getValidator;\n }\n\n var sentFirstNotification = false;\n var firstNotification = function firstNotification() {\n var fieldState = publishFieldState(state.formState, state.fields[name]);\n notifySubscriber(subscriber, subscription, fieldState, undefined, filterFieldState, true);\n state.fields[name].lastFieldState = fieldState;\n sentFirstNotification = true;\n };\n\n runValidation(undefined, function () {\n notifyFormListeners();\n if (!sentFirstNotification) {\n firstNotification();\n }\n notifyFieldListeners();\n });\n\n return function () {\n delete state.fields[name].validators[index];\n delete state.fieldSubscribers[name].entries[index];\n if (!Object.keys(state.fieldSubscribers[name].entries).length) {\n delete state.fieldSubscribers[name];\n delete state.fields[name];\n }\n runValidation(undefined, function () {\n notifyFieldListeners();\n notifyFormListeners();\n });\n };\n },\n\n reset: function reset() {\n state.formState.submitFailed = false;\n state.formState.submitSucceeded = false;\n delete state.formState.submitErrors;\n delete state.formState.lastSubmittedValues;\n api.initialize(state.formState.initialValues || {});\n },\n\n resumeValidation: function resumeValidation() {\n validationPaused = false;\n if (validationBlocked) {\n // validation was attempted while it was paused, so run it now\n runValidation(undefined, function () {\n notifyFieldListeners();\n notifyFormListeners();\n });\n }\n validationBlocked = false;\n },\n\n submit: function submit() {\n var formState = state.formState,\n fields = state.fields;\n\n if (hasSyncErrors()) {\n // mark all fields as touched\n Object.keys(fields).forEach(function (key) {\n fields[key].touched = true;\n });\n state.formState.submitFailed = true;\n notifyFormListeners();\n notifyFieldListeners();\n return; // no submit for you!!\n }\n var asyncValidationPromisesKeys = Object.keys(asyncValidationPromises);\n if (asyncValidationPromisesKeys.length) {\n // still waiting on async validation to complete...\n Promise.all(asyncValidationPromisesKeys.reduce(function (result, key) {\n result.push(asyncValidationPromises[Number(key)]);\n return result;\n }, [])).then(function () {\n return api.submit();\n });\n return;\n }\n\n var resolvePromise = void 0;\n var completeCalled = false;\n var complete = function complete(errors) {\n formState.submitting = false;\n if (errors && (Object.keys(errors).length || Object.getOwnPropertySymbols(errors).length)) {\n formState.submitFailed = true;\n formState.submitSucceeded = false;\n formState.submitErrors = errors;\n formState.submitError = errors[FORM_ERROR];\n } else {\n delete formState.submitErrors;\n delete formState.submitError;\n formState.submitFailed = false;\n formState.submitSucceeded = true;\n }\n notifyFormListeners();\n notifyFieldListeners();\n completeCalled = true;\n if (resolvePromise) {\n resolvePromise();\n }\n };\n formState.submitting = true;\n formState.submitFailed = false;\n formState.submitSucceeded = false;\n formState.lastSubmittedValues = _extends({}, formState.values);\n if (onSubmit.length === 3) {\n // onSubmit is expecting a callback, first try synchronously\n onSubmit(formState.values, api, complete);\n if (!completeCalled) {\n // must be async, so we should return a Promise\n notifyFormListeners(); // let everyone know we are submitting\n return new Promise(function (resolve) {\n resolvePromise = resolve;\n });\n }\n } else {\n // onSubmit is either sync or async with a Promise\n var result = onSubmit(formState.values, api);\n if (result && isPromise(result)) {\n // onSubmit is async with a Promise\n notifyFormListeners(); // let everyone know we are submitting\n return result.then(complete);\n } else {\n // onSubmit is sync\n complete(result);\n }\n }\n },\n\n subscribe: function subscribe(subscriber, subscription) {\n if (!subscriber) {\n throw new Error('No callback given.');\n }\n if (!subscription) {\n throw new Error('No subscription provided. What values do you want to listen to?');\n }\n var memoized = memoize(subscriber);\n var subscribers = state.subscribers,\n lastFormState = state.lastFormState;\n\n var index = subscribers.index++;\n subscribers.entries[index] = {\n subscriber: memoized,\n subscription: subscription\n };\n var nextFormState = calculateNextFormState();\n if (nextFormState !== lastFormState) {\n state.lastFormState = nextFormState;\n }\n notifySubscriber(memoized, subscription, nextFormState, nextFormState, filterFormState, true);\n return function () {\n delete subscribers.entries[index];\n };\n }\n };\n return api;\n};\n\n//\n\nexport { createForm, FORM_ERROR, version, formSubscriptionItems, fieldSubscriptionItems, getIn, setIn };\n","var isFunction = require('is-function')\n\nmodule.exports = forEach\n\nvar toString = Object.prototype.toString\nvar hasOwnProperty = Object.prototype.hasOwnProperty\n\nfunction forEach(list, iterator, context) {\n if (!isFunction(iterator)) {\n throw new TypeError('iterator must be a function')\n }\n\n if (arguments.length < 3) {\n context = this\n }\n \n if (toString.call(list) === '[object Array]')\n forEachArray(list, iterator, context)\n else if (typeof list === 'string')\n forEachString(list, iterator, context)\n else\n forEachObject(list, iterator, context)\n}\n\nfunction forEachArray(array, iterator, context) {\n for (var i = 0, len = array.length; i < len; i++) {\n if (hasOwnProperty.call(array, i)) {\n iterator.call(context, array[i], i, array)\n }\n }\n}\n\nfunction forEachString(string, iterator, context) {\n for (var i = 0, len = string.length; i < len; i++) {\n // no such thing as a sparse string.\n iterator.call(context, string.charAt(i), i, string)\n }\n}\n\nfunction forEachObject(object, iterator, context) {\n for (var k in object) {\n if (hasOwnProperty.call(object, k)) {\n iterator.call(context, object[k], k, object)\n }\n }\n}\n","var win;\n\nif (typeof window !== \"undefined\") {\n win = window;\n} else if (typeof global !== \"undefined\") {\n win = global;\n} else if (typeof self !== \"undefined\"){\n win = self;\n} else {\n win = {};\n}\n\nmodule.exports = win;\n","'use strict'\nvar Transform = require('stream').Transform\nvar inherits = require('inherits')\n\nfunction HashBase (blockSize) {\n Transform.call(this)\n\n this._block = new Buffer(blockSize)\n this._blockSize = blockSize\n this._blockOffset = 0\n this._length = [0, 0, 0, 0]\n\n this._finalized = false\n}\n\ninherits(HashBase, Transform)\n\nHashBase.prototype._transform = function (chunk, encoding, callback) {\n var error = null\n try {\n if (encoding !== 'buffer') chunk = new Buffer(chunk, encoding)\n this.update(chunk)\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype._flush = function (callback) {\n var error = null\n try {\n this.push(this._digest())\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype.update = function (data, encoding) {\n if (!Buffer.isBuffer(data) && typeof data !== 'string') throw new TypeError('Data must be a string or a buffer')\n if (this._finalized) throw new Error('Digest already called')\n if (!Buffer.isBuffer(data)) data = new Buffer(data, encoding || 'binary')\n\n // consume data\n var block = this._block\n var offset = 0\n while (this._blockOffset + data.length - offset >= this._blockSize) {\n for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]\n this._update()\n this._blockOffset = 0\n }\n while (offset < data.length) block[this._blockOffset++] = data[offset++]\n\n // update length\n for (var j = 0, carry = data.length * 8; carry > 0; ++j) {\n this._length[j] += carry\n carry = (this._length[j] / 0x0100000000) | 0\n if (carry > 0) this._length[j] -= 0x0100000000 * carry\n }\n\n return this\n}\n\nHashBase.prototype._update = function (data) {\n throw new Error('_update is not implemented')\n}\n\nHashBase.prototype.digest = function (encoding) {\n if (this._finalized) throw new Error('Digest already called')\n this._finalized = true\n\n var digest = this._digest()\n if (encoding !== undefined) digest = digest.toString(encoding)\n return digest\n}\n\nHashBase.prototype._digest = function () {\n throw new Error('_digest is not implemented')\n}\n\nmodule.exports = HashBase\n","var hash = exports;\n\nhash.utils = require('./hash/utils');\nhash.common = require('./hash/common');\nhash.sha = require('./hash/sha');\nhash.ripemd = require('./hash/ripemd');\nhash.hmac = require('./hash/hmac');\n\n// Proxy hash functions to the main object\nhash.sha1 = hash.sha.sha1;\nhash.sha256 = hash.sha.sha256;\nhash.sha224 = hash.sha.sha224;\nhash.sha384 = hash.sha.sha384;\nhash.sha512 = hash.sha.sha512;\nhash.ripemd160 = hash.ripemd.ripemd160;\n","'use strict';\n\nvar utils = require('./utils');\nvar assert = require('minimalistic-assert');\n\nfunction BlockHash() {\n this.pending = null;\n this.pendingTotal = 0;\n this.blockSize = this.constructor.blockSize;\n this.outSize = this.constructor.outSize;\n this.hmacStrength = this.constructor.hmacStrength;\n this.padLength = this.constructor.padLength / 8;\n this.endian = 'big';\n\n this._delta8 = this.blockSize / 8;\n this._delta32 = this.blockSize / 32;\n}\nexports.BlockHash = BlockHash;\n\nBlockHash.prototype.update = function update(msg, enc) {\n // Convert message to array, pad it, and join into 32bit blocks\n msg = utils.toArray(msg, enc);\n if (!this.pending)\n this.pending = msg;\n else\n this.pending = this.pending.concat(msg);\n this.pendingTotal += msg.length;\n\n // Enough data, try updating\n if (this.pending.length >= this._delta8) {\n msg = this.pending;\n\n // Process pending data in blocks\n var r = msg.length % this._delta8;\n this.pending = msg.slice(msg.length - r, msg.length);\n if (this.pending.length === 0)\n this.pending = null;\n\n msg = utils.join32(msg, 0, msg.length - r, this.endian);\n for (var i = 0; i < msg.length; i += this._delta32)\n this._update(msg, i, i + this._delta32);\n }\n\n return this;\n};\n\nBlockHash.prototype.digest = function digest(enc) {\n this.update(this._pad());\n assert(this.pending === null);\n\n return this._digest(enc);\n};\n\nBlockHash.prototype._pad = function pad() {\n var len = this.pendingTotal;\n var bytes = this._delta8;\n var k = bytes - ((len + this.padLength) % bytes);\n var res = new Array(k + this.padLength);\n res[0] = 0x80;\n for (var i = 1; i < k; i++)\n res[i] = 0;\n\n // Append length\n len <<= 3;\n if (this.endian === 'big') {\n for (var t = 8; t < this.padLength; t++)\n res[i++] = 0;\n\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = (len >>> 24) & 0xff;\n res[i++] = (len >>> 16) & 0xff;\n res[i++] = (len >>> 8) & 0xff;\n res[i++] = len & 0xff;\n } else {\n res[i++] = len & 0xff;\n res[i++] = (len >>> 8) & 0xff;\n res[i++] = (len >>> 16) & 0xff;\n res[i++] = (len >>> 24) & 0xff;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n res[i++] = 0;\n\n for (t = 8; t < this.padLength; t++)\n res[i++] = 0;\n }\n\n return res;\n};\n","'use strict';\n\nvar utils = require('./utils');\nvar assert = require('minimalistic-assert');\n\nfunction Hmac(hash, key, enc) {\n if (!(this instanceof Hmac))\n return new Hmac(hash, key, enc);\n this.Hash = hash;\n this.blockSize = hash.blockSize / 8;\n this.outSize = hash.outSize / 8;\n this.inner = null;\n this.outer = null;\n\n this._init(utils.toArray(key, enc));\n}\nmodule.exports = Hmac;\n\nHmac.prototype._init = function init(key) {\n // Shorten key, if needed\n if (key.length > this.blockSize)\n key = new this.Hash().update(key).digest();\n assert(key.length <= this.blockSize);\n\n // Add padding to key\n for (var i = key.length; i < this.blockSize; i++)\n key.push(0);\n\n for (i = 0; i < key.length; i++)\n key[i] ^= 0x36;\n this.inner = new this.Hash().update(key);\n\n // 0x36 ^ 0x5c = 0x6a\n for (i = 0; i < key.length; i++)\n key[i] ^= 0x6a;\n this.outer = new this.Hash().update(key);\n};\n\nHmac.prototype.update = function update(msg, enc) {\n this.inner.update(msg, enc);\n return this;\n};\n\nHmac.prototype.digest = function digest(enc) {\n this.outer.update(this.inner.digest());\n return this.outer.digest(enc);\n};\n","'use strict';\n\nvar utils = require('./utils');\nvar common = require('./common');\n\nvar rotl32 = utils.rotl32;\nvar sum32 = utils.sum32;\nvar sum32_3 = utils.sum32_3;\nvar sum32_4 = utils.sum32_4;\nvar BlockHash = common.BlockHash;\n\nfunction RIPEMD160() {\n if (!(this instanceof RIPEMD160))\n return new RIPEMD160();\n\n BlockHash.call(this);\n\n this.h = [ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ];\n this.endian = 'little';\n}\nutils.inherits(RIPEMD160, BlockHash);\nexports.ripemd160 = RIPEMD160;\n\nRIPEMD160.blockSize = 512;\nRIPEMD160.outSize = 160;\nRIPEMD160.hmacStrength = 192;\nRIPEMD160.padLength = 64;\n\nRIPEMD160.prototype._update = function update(msg, start) {\n var A = this.h[0];\n var B = this.h[1];\n var C = this.h[2];\n var D = this.h[3];\n var E = this.h[4];\n var Ah = A;\n var Bh = B;\n var Ch = C;\n var Dh = D;\n var Eh = E;\n for (var j = 0; j < 80; j++) {\n var T = sum32(\n rotl32(\n sum32_4(A, f(j, B, C, D), msg[r[j] + start], K(j)),\n s[j]),\n E);\n A = E;\n E = D;\n D = rotl32(C, 10);\n C = B;\n B = T;\n T = sum32(\n rotl32(\n sum32_4(Ah, f(79 - j, Bh, Ch, Dh), msg[rh[j] + start], Kh(j)),\n sh[j]),\n Eh);\n Ah = Eh;\n Eh = Dh;\n Dh = rotl32(Ch, 10);\n Ch = Bh;\n Bh = T;\n }\n T = sum32_3(this.h[1], C, Dh);\n this.h[1] = sum32_3(this.h[2], D, Eh);\n this.h[2] = sum32_3(this.h[3], E, Ah);\n this.h[3] = sum32_3(this.h[4], A, Bh);\n this.h[4] = sum32_3(this.h[0], B, Ch);\n this.h[0] = T;\n};\n\nRIPEMD160.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'little');\n else\n return utils.split32(this.h, 'little');\n};\n\nfunction f(j, x, y, z) {\n if (j <= 15)\n return x ^ y ^ z;\n else if (j <= 31)\n return (x & y) | ((~x) & z);\n else if (j <= 47)\n return (x | (~y)) ^ z;\n else if (j <= 63)\n return (x & z) | (y & (~z));\n else\n return x ^ (y | (~z));\n}\n\nfunction K(j) {\n if (j <= 15)\n return 0x00000000;\n else if (j <= 31)\n return 0x5a827999;\n else if (j <= 47)\n return 0x6ed9eba1;\n else if (j <= 63)\n return 0x8f1bbcdc;\n else\n return 0xa953fd4e;\n}\n\nfunction Kh(j) {\n if (j <= 15)\n return 0x50a28be6;\n else if (j <= 31)\n return 0x5c4dd124;\n else if (j <= 47)\n return 0x6d703ef3;\n else if (j <= 63)\n return 0x7a6d76e9;\n else\n return 0x00000000;\n}\n\nvar r = [\n 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,\n 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,\n 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,\n 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13\n];\n\nvar rh = [\n 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,\n 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,\n 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,\n 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,\n 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11\n];\n\nvar s = [\n 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,\n 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,\n 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,\n 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,\n 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6\n];\n\nvar sh = [\n 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,\n 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,\n 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,\n 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,\n 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11\n];\n","'use strict';\n\nexports.sha1 = require('./sha/1');\nexports.sha224 = require('./sha/224');\nexports.sha256 = require('./sha/256');\nexports.sha384 = require('./sha/384');\nexports.sha512 = require('./sha/512');\n","'use strict';\n\nvar utils = require('../utils');\nvar common = require('../common');\nvar shaCommon = require('./common');\n\nvar rotl32 = utils.rotl32;\nvar sum32 = utils.sum32;\nvar sum32_5 = utils.sum32_5;\nvar ft_1 = shaCommon.ft_1;\nvar BlockHash = common.BlockHash;\n\nvar sha1_K = [\n 0x5A827999, 0x6ED9EBA1,\n 0x8F1BBCDC, 0xCA62C1D6\n];\n\nfunction SHA1() {\n if (!(this instanceof SHA1))\n return new SHA1();\n\n BlockHash.call(this);\n this.h = [\n 0x67452301, 0xefcdab89, 0x98badcfe,\n 0x10325476, 0xc3d2e1f0 ];\n this.W = new Array(80);\n}\n\nutils.inherits(SHA1, BlockHash);\nmodule.exports = SHA1;\n\nSHA1.blockSize = 512;\nSHA1.outSize = 160;\nSHA1.hmacStrength = 80;\nSHA1.padLength = 64;\n\nSHA1.prototype._update = function _update(msg, start) {\n var W = this.W;\n\n for (var i = 0; i < 16; i++)\n W[i] = msg[start + i];\n\n for(; i < W.length; i++)\n W[i] = rotl32(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16], 1);\n\n var a = this.h[0];\n var b = this.h[1];\n var c = this.h[2];\n var d = this.h[3];\n var e = this.h[4];\n\n for (i = 0; i < W.length; i++) {\n var s = ~~(i / 20);\n var t = sum32_5(rotl32(a, 5), ft_1(s, b, c, d), e, W[i], sha1_K[s]);\n e = d;\n d = c;\n c = rotl32(b, 30);\n b = a;\n a = t;\n }\n\n this.h[0] = sum32(this.h[0], a);\n this.h[1] = sum32(this.h[1], b);\n this.h[2] = sum32(this.h[2], c);\n this.h[3] = sum32(this.h[3], d);\n this.h[4] = sum32(this.h[4], e);\n};\n\nSHA1.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'big');\n else\n return utils.split32(this.h, 'big');\n};\n","'use strict';\n\nvar utils = require('../utils');\nvar SHA256 = require('./256');\n\nfunction SHA224() {\n if (!(this instanceof SHA224))\n return new SHA224();\n\n SHA256.call(this);\n this.h = [\n 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939,\n 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ];\n}\nutils.inherits(SHA224, SHA256);\nmodule.exports = SHA224;\n\nSHA224.blockSize = 512;\nSHA224.outSize = 224;\nSHA224.hmacStrength = 192;\nSHA224.padLength = 64;\n\nSHA224.prototype._digest = function digest(enc) {\n // Just truncate output\n if (enc === 'hex')\n return utils.toHex32(this.h.slice(0, 7), 'big');\n else\n return utils.split32(this.h.slice(0, 7), 'big');\n};\n\n","'use strict';\n\nvar utils = require('../utils');\nvar common = require('../common');\nvar shaCommon = require('./common');\nvar assert = require('minimalistic-assert');\n\nvar sum32 = utils.sum32;\nvar sum32_4 = utils.sum32_4;\nvar sum32_5 = utils.sum32_5;\nvar ch32 = shaCommon.ch32;\nvar maj32 = shaCommon.maj32;\nvar s0_256 = shaCommon.s0_256;\nvar s1_256 = shaCommon.s1_256;\nvar g0_256 = shaCommon.g0_256;\nvar g1_256 = shaCommon.g1_256;\n\nvar BlockHash = common.BlockHash;\n\nvar sha256_K = [\n 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5,\n 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,\n 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,\n 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,\n 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc,\n 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,\n 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7,\n 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,\n 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,\n 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,\n 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3,\n 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,\n 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5,\n 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,\n 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,\n 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2\n];\n\nfunction SHA256() {\n if (!(this instanceof SHA256))\n return new SHA256();\n\n BlockHash.call(this);\n this.h = [\n 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a,\n 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19\n ];\n this.k = sha256_K;\n this.W = new Array(64);\n}\nutils.inherits(SHA256, BlockHash);\nmodule.exports = SHA256;\n\nSHA256.blockSize = 512;\nSHA256.outSize = 256;\nSHA256.hmacStrength = 192;\nSHA256.padLength = 64;\n\nSHA256.prototype._update = function _update(msg, start) {\n var W = this.W;\n\n for (var i = 0; i < 16; i++)\n W[i] = msg[start + i];\n for (; i < W.length; i++)\n W[i] = sum32_4(g1_256(W[i - 2]), W[i - 7], g0_256(W[i - 15]), W[i - 16]);\n\n var a = this.h[0];\n var b = this.h[1];\n var c = this.h[2];\n var d = this.h[3];\n var e = this.h[4];\n var f = this.h[5];\n var g = this.h[6];\n var h = this.h[7];\n\n assert(this.k.length === W.length);\n for (i = 0; i < W.length; i++) {\n var T1 = sum32_5(h, s1_256(e), ch32(e, f, g), this.k[i], W[i]);\n var T2 = sum32(s0_256(a), maj32(a, b, c));\n h = g;\n g = f;\n f = e;\n e = sum32(d, T1);\n d = c;\n c = b;\n b = a;\n a = sum32(T1, T2);\n }\n\n this.h[0] = sum32(this.h[0], a);\n this.h[1] = sum32(this.h[1], b);\n this.h[2] = sum32(this.h[2], c);\n this.h[3] = sum32(this.h[3], d);\n this.h[4] = sum32(this.h[4], e);\n this.h[5] = sum32(this.h[5], f);\n this.h[6] = sum32(this.h[6], g);\n this.h[7] = sum32(this.h[7], h);\n};\n\nSHA256.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'big');\n else\n return utils.split32(this.h, 'big');\n};\n","'use strict';\n\nvar utils = require('../utils');\n\nvar SHA512 = require('./512');\n\nfunction SHA384() {\n if (!(this instanceof SHA384))\n return new SHA384();\n\n SHA512.call(this);\n this.h = [\n 0xcbbb9d5d, 0xc1059ed8,\n 0x629a292a, 0x367cd507,\n 0x9159015a, 0x3070dd17,\n 0x152fecd8, 0xf70e5939,\n 0x67332667, 0xffc00b31,\n 0x8eb44a87, 0x68581511,\n 0xdb0c2e0d, 0x64f98fa7,\n 0x47b5481d, 0xbefa4fa4 ];\n}\nutils.inherits(SHA384, SHA512);\nmodule.exports = SHA384;\n\nSHA384.blockSize = 1024;\nSHA384.outSize = 384;\nSHA384.hmacStrength = 192;\nSHA384.padLength = 128;\n\nSHA384.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h.slice(0, 12), 'big');\n else\n return utils.split32(this.h.slice(0, 12), 'big');\n};\n","'use strict';\n\nvar utils = require('../utils');\nvar common = require('../common');\nvar assert = require('minimalistic-assert');\n\nvar rotr64_hi = utils.rotr64_hi;\nvar rotr64_lo = utils.rotr64_lo;\nvar shr64_hi = utils.shr64_hi;\nvar shr64_lo = utils.shr64_lo;\nvar sum64 = utils.sum64;\nvar sum64_hi = utils.sum64_hi;\nvar sum64_lo = utils.sum64_lo;\nvar sum64_4_hi = utils.sum64_4_hi;\nvar sum64_4_lo = utils.sum64_4_lo;\nvar sum64_5_hi = utils.sum64_5_hi;\nvar sum64_5_lo = utils.sum64_5_lo;\n\nvar BlockHash = common.BlockHash;\n\nvar sha512_K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n];\n\nfunction SHA512() {\n if (!(this instanceof SHA512))\n return new SHA512();\n\n BlockHash.call(this);\n this.h = [\n 0x6a09e667, 0xf3bcc908,\n 0xbb67ae85, 0x84caa73b,\n 0x3c6ef372, 0xfe94f82b,\n 0xa54ff53a, 0x5f1d36f1,\n 0x510e527f, 0xade682d1,\n 0x9b05688c, 0x2b3e6c1f,\n 0x1f83d9ab, 0xfb41bd6b,\n 0x5be0cd19, 0x137e2179 ];\n this.k = sha512_K;\n this.W = new Array(160);\n}\nutils.inherits(SHA512, BlockHash);\nmodule.exports = SHA512;\n\nSHA512.blockSize = 1024;\nSHA512.outSize = 512;\nSHA512.hmacStrength = 192;\nSHA512.padLength = 128;\n\nSHA512.prototype._prepareBlock = function _prepareBlock(msg, start) {\n var W = this.W;\n\n // 32 x 32bit words\n for (var i = 0; i < 32; i++)\n W[i] = msg[start + i];\n for (; i < W.length; i += 2) {\n var c0_hi = g1_512_hi(W[i - 4], W[i - 3]); // i - 2\n var c0_lo = g1_512_lo(W[i - 4], W[i - 3]);\n var c1_hi = W[i - 14]; // i - 7\n var c1_lo = W[i - 13];\n var c2_hi = g0_512_hi(W[i - 30], W[i - 29]); // i - 15\n var c2_lo = g0_512_lo(W[i - 30], W[i - 29]);\n var c3_hi = W[i - 32]; // i - 16\n var c3_lo = W[i - 31];\n\n W[i] = sum64_4_hi(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo);\n W[i + 1] = sum64_4_lo(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo);\n }\n};\n\nSHA512.prototype._update = function _update(msg, start) {\n this._prepareBlock(msg, start);\n\n var W = this.W;\n\n var ah = this.h[0];\n var al = this.h[1];\n var bh = this.h[2];\n var bl = this.h[3];\n var ch = this.h[4];\n var cl = this.h[5];\n var dh = this.h[6];\n var dl = this.h[7];\n var eh = this.h[8];\n var el = this.h[9];\n var fh = this.h[10];\n var fl = this.h[11];\n var gh = this.h[12];\n var gl = this.h[13];\n var hh = this.h[14];\n var hl = this.h[15];\n\n assert(this.k.length === W.length);\n for (var i = 0; i < W.length; i += 2) {\n var c0_hi = hh;\n var c0_lo = hl;\n var c1_hi = s1_512_hi(eh, el);\n var c1_lo = s1_512_lo(eh, el);\n var c2_hi = ch64_hi(eh, el, fh, fl, gh, gl);\n var c2_lo = ch64_lo(eh, el, fh, fl, gh, gl);\n var c3_hi = this.k[i];\n var c3_lo = this.k[i + 1];\n var c4_hi = W[i];\n var c4_lo = W[i + 1];\n\n var T1_hi = sum64_5_hi(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo,\n c4_hi, c4_lo);\n var T1_lo = sum64_5_lo(\n c0_hi, c0_lo,\n c1_hi, c1_lo,\n c2_hi, c2_lo,\n c3_hi, c3_lo,\n c4_hi, c4_lo);\n\n c0_hi = s0_512_hi(ah, al);\n c0_lo = s0_512_lo(ah, al);\n c1_hi = maj64_hi(ah, al, bh, bl, ch, cl);\n c1_lo = maj64_lo(ah, al, bh, bl, ch, cl);\n\n var T2_hi = sum64_hi(c0_hi, c0_lo, c1_hi, c1_lo);\n var T2_lo = sum64_lo(c0_hi, c0_lo, c1_hi, c1_lo);\n\n hh = gh;\n hl = gl;\n\n gh = fh;\n gl = fl;\n\n fh = eh;\n fl = el;\n\n eh = sum64_hi(dh, dl, T1_hi, T1_lo);\n el = sum64_lo(dl, dl, T1_hi, T1_lo);\n\n dh = ch;\n dl = cl;\n\n ch = bh;\n cl = bl;\n\n bh = ah;\n bl = al;\n\n ah = sum64_hi(T1_hi, T1_lo, T2_hi, T2_lo);\n al = sum64_lo(T1_hi, T1_lo, T2_hi, T2_lo);\n }\n\n sum64(this.h, 0, ah, al);\n sum64(this.h, 2, bh, bl);\n sum64(this.h, 4, ch, cl);\n sum64(this.h, 6, dh, dl);\n sum64(this.h, 8, eh, el);\n sum64(this.h, 10, fh, fl);\n sum64(this.h, 12, gh, gl);\n sum64(this.h, 14, hh, hl);\n};\n\nSHA512.prototype._digest = function digest(enc) {\n if (enc === 'hex')\n return utils.toHex32(this.h, 'big');\n else\n return utils.split32(this.h, 'big');\n};\n\nfunction ch64_hi(xh, xl, yh, yl, zh) {\n var r = (xh & yh) ^ ((~xh) & zh);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction ch64_lo(xh, xl, yh, yl, zh, zl) {\n var r = (xl & yl) ^ ((~xl) & zl);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction maj64_hi(xh, xl, yh, yl, zh) {\n var r = (xh & yh) ^ (xh & zh) ^ (yh & zh);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction maj64_lo(xh, xl, yh, yl, zh, zl) {\n var r = (xl & yl) ^ (xl & zl) ^ (yl & zl);\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s0_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 28);\n var c1_hi = rotr64_hi(xl, xh, 2); // 34\n var c2_hi = rotr64_hi(xl, xh, 7); // 39\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s0_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 28);\n var c1_lo = rotr64_lo(xl, xh, 2); // 34\n var c2_lo = rotr64_lo(xl, xh, 7); // 39\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s1_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 14);\n var c1_hi = rotr64_hi(xh, xl, 18);\n var c2_hi = rotr64_hi(xl, xh, 9); // 41\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction s1_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 14);\n var c1_lo = rotr64_lo(xh, xl, 18);\n var c2_lo = rotr64_lo(xl, xh, 9); // 41\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g0_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 1);\n var c1_hi = rotr64_hi(xh, xl, 8);\n var c2_hi = shr64_hi(xh, xl, 7);\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g0_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 1);\n var c1_lo = rotr64_lo(xh, xl, 8);\n var c2_lo = shr64_lo(xh, xl, 7);\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g1_512_hi(xh, xl) {\n var c0_hi = rotr64_hi(xh, xl, 19);\n var c1_hi = rotr64_hi(xl, xh, 29); // 61\n var c2_hi = shr64_hi(xh, xl, 6);\n\n var r = c0_hi ^ c1_hi ^ c2_hi;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n\nfunction g1_512_lo(xh, xl) {\n var c0_lo = rotr64_lo(xh, xl, 19);\n var c1_lo = rotr64_lo(xl, xh, 29); // 61\n var c2_lo = shr64_lo(xh, xl, 6);\n\n var r = c0_lo ^ c1_lo ^ c2_lo;\n if (r < 0)\n r += 0x100000000;\n return r;\n}\n","'use strict';\n\nvar utils = require('../utils');\nvar rotr32 = utils.rotr32;\n\nfunction ft_1(s, x, y, z) {\n if (s === 0)\n return ch32(x, y, z);\n if (s === 1 || s === 3)\n return p32(x, y, z);\n if (s === 2)\n return maj32(x, y, z);\n}\nexports.ft_1 = ft_1;\n\nfunction ch32(x, y, z) {\n return (x & y) ^ ((~x) & z);\n}\nexports.ch32 = ch32;\n\nfunction maj32(x, y, z) {\n return (x & y) ^ (x & z) ^ (y & z);\n}\nexports.maj32 = maj32;\n\nfunction p32(x, y, z) {\n return x ^ y ^ z;\n}\nexports.p32 = p32;\n\nfunction s0_256(x) {\n return rotr32(x, 2) ^ rotr32(x, 13) ^ rotr32(x, 22);\n}\nexports.s0_256 = s0_256;\n\nfunction s1_256(x) {\n return rotr32(x, 6) ^ rotr32(x, 11) ^ rotr32(x, 25);\n}\nexports.s1_256 = s1_256;\n\nfunction g0_256(x) {\n return rotr32(x, 7) ^ rotr32(x, 18) ^ (x >>> 3);\n}\nexports.g0_256 = g0_256;\n\nfunction g1_256(x) {\n return rotr32(x, 17) ^ rotr32(x, 19) ^ (x >>> 10);\n}\nexports.g1_256 = g1_256;\n","'use strict';\n\nvar assert = require('minimalistic-assert');\nvar inherits = require('inherits');\n\nexports.inherits = inherits;\n\nfunction toArray(msg, enc) {\n if (Array.isArray(msg))\n return msg.slice();\n if (!msg)\n return [];\n var res = [];\n if (typeof msg === 'string') {\n if (!enc) {\n for (var i = 0; i < msg.length; i++) {\n var c = msg.charCodeAt(i);\n var hi = c >> 8;\n var lo = c & 0xff;\n if (hi)\n res.push(hi, lo);\n else\n res.push(lo);\n }\n } else if (enc === 'hex') {\n msg = msg.replace(/[^a-z0-9]+/ig, '');\n if (msg.length % 2 !== 0)\n msg = '0' + msg;\n for (i = 0; i < msg.length; i += 2)\n res.push(parseInt(msg[i] + msg[i + 1], 16));\n }\n } else {\n for (i = 0; i < msg.length; i++)\n res[i] = msg[i] | 0;\n }\n return res;\n}\nexports.toArray = toArray;\n\nfunction toHex(msg) {\n var res = '';\n for (var i = 0; i < msg.length; i++)\n res += zero2(msg[i].toString(16));\n return res;\n}\nexports.toHex = toHex;\n\nfunction htonl(w) {\n var res = (w >>> 24) |\n ((w >>> 8) & 0xff00) |\n ((w << 8) & 0xff0000) |\n ((w & 0xff) << 24);\n return res >>> 0;\n}\nexports.htonl = htonl;\n\nfunction toHex32(msg, endian) {\n var res = '';\n for (var i = 0; i < msg.length; i++) {\n var w = msg[i];\n if (endian === 'little')\n w = htonl(w);\n res += zero8(w.toString(16));\n }\n return res;\n}\nexports.toHex32 = toHex32;\n\nfunction zero2(word) {\n if (word.length === 1)\n return '0' + word;\n else\n return word;\n}\nexports.zero2 = zero2;\n\nfunction zero8(word) {\n if (word.length === 7)\n return '0' + word;\n else if (word.length === 6)\n return '00' + word;\n else if (word.length === 5)\n return '000' + word;\n else if (word.length === 4)\n return '0000' + word;\n else if (word.length === 3)\n return '00000' + word;\n else if (word.length === 2)\n return '000000' + word;\n else if (word.length === 1)\n return '0000000' + word;\n else\n return word;\n}\nexports.zero8 = zero8;\n\nfunction join32(msg, start, end, endian) {\n var len = end - start;\n assert(len % 4 === 0);\n var res = new Array(len / 4);\n for (var i = 0, k = start; i < res.length; i++, k += 4) {\n var w;\n if (endian === 'big')\n w = (msg[k] << 24) | (msg[k + 1] << 16) | (msg[k + 2] << 8) | msg[k + 3];\n else\n w = (msg[k + 3] << 24) | (msg[k + 2] << 16) | (msg[k + 1] << 8) | msg[k];\n res[i] = w >>> 0;\n }\n return res;\n}\nexports.join32 = join32;\n\nfunction split32(msg, endian) {\n var res = new Array(msg.length * 4);\n for (var i = 0, k = 0; i < msg.length; i++, k += 4) {\n var m = msg[i];\n if (endian === 'big') {\n res[k] = m >>> 24;\n res[k + 1] = (m >>> 16) & 0xff;\n res[k + 2] = (m >>> 8) & 0xff;\n res[k + 3] = m & 0xff;\n } else {\n res[k + 3] = m >>> 24;\n res[k + 2] = (m >>> 16) & 0xff;\n res[k + 1] = (m >>> 8) & 0xff;\n res[k] = m & 0xff;\n }\n }\n return res;\n}\nexports.split32 = split32;\n\nfunction rotr32(w, b) {\n return (w >>> b) | (w << (32 - b));\n}\nexports.rotr32 = rotr32;\n\nfunction rotl32(w, b) {\n return (w << b) | (w >>> (32 - b));\n}\nexports.rotl32 = rotl32;\n\nfunction sum32(a, b) {\n return (a + b) >>> 0;\n}\nexports.sum32 = sum32;\n\nfunction sum32_3(a, b, c) {\n return (a + b + c) >>> 0;\n}\nexports.sum32_3 = sum32_3;\n\nfunction sum32_4(a, b, c, d) {\n return (a + b + c + d) >>> 0;\n}\nexports.sum32_4 = sum32_4;\n\nfunction sum32_5(a, b, c, d, e) {\n return (a + b + c + d + e) >>> 0;\n}\nexports.sum32_5 = sum32_5;\n\nfunction sum64(buf, pos, ah, al) {\n var bh = buf[pos];\n var bl = buf[pos + 1];\n\n var lo = (al + bl) >>> 0;\n var hi = (lo < al ? 1 : 0) + ah + bh;\n buf[pos] = hi >>> 0;\n buf[pos + 1] = lo;\n}\nexports.sum64 = sum64;\n\nfunction sum64_hi(ah, al, bh, bl) {\n var lo = (al + bl) >>> 0;\n var hi = (lo < al ? 1 : 0) + ah + bh;\n return hi >>> 0;\n}\nexports.sum64_hi = sum64_hi;\n\nfunction sum64_lo(ah, al, bh, bl) {\n var lo = al + bl;\n return lo >>> 0;\n}\nexports.sum64_lo = sum64_lo;\n\nfunction sum64_4_hi(ah, al, bh, bl, ch, cl, dh, dl) {\n var carry = 0;\n var lo = al;\n lo = (lo + bl) >>> 0;\n carry += lo < al ? 1 : 0;\n lo = (lo + cl) >>> 0;\n carry += lo < cl ? 1 : 0;\n lo = (lo + dl) >>> 0;\n carry += lo < dl ? 1 : 0;\n\n var hi = ah + bh + ch + dh + carry;\n return hi >>> 0;\n}\nexports.sum64_4_hi = sum64_4_hi;\n\nfunction sum64_4_lo(ah, al, bh, bl, ch, cl, dh, dl) {\n var lo = al + bl + cl + dl;\n return lo >>> 0;\n}\nexports.sum64_4_lo = sum64_4_lo;\n\nfunction sum64_5_hi(ah, al, bh, bl, ch, cl, dh, dl, eh, el) {\n var carry = 0;\n var lo = al;\n lo = (lo + bl) >>> 0;\n carry += lo < al ? 1 : 0;\n lo = (lo + cl) >>> 0;\n carry += lo < cl ? 1 : 0;\n lo = (lo + dl) >>> 0;\n carry += lo < dl ? 1 : 0;\n lo = (lo + el) >>> 0;\n carry += lo < el ? 1 : 0;\n\n var hi = ah + bh + ch + dh + eh + carry;\n return hi >>> 0;\n}\nexports.sum64_5_hi = sum64_5_hi;\n\nfunction sum64_5_lo(ah, al, bh, bl, ch, cl, dh, dl, eh, el) {\n var lo = al + bl + cl + dl + el;\n\n return lo >>> 0;\n}\nexports.sum64_5_lo = sum64_5_lo;\n\nfunction rotr64_hi(ah, al, num) {\n var r = (al << (32 - num)) | (ah >>> num);\n return r >>> 0;\n}\nexports.rotr64_hi = rotr64_hi;\n\nfunction rotr64_lo(ah, al, num) {\n var r = (ah << (32 - num)) | (al >>> num);\n return r >>> 0;\n}\nexports.rotr64_lo = rotr64_lo;\n\nfunction shr64_hi(ah, al, num) {\n return ah >>> num;\n}\nexports.shr64_hi = shr64_hi;\n\nfunction shr64_lo(ah, al, num) {\n var r = (ah << (32 - num)) | (al >>> num);\n return r >>> 0;\n}\nexports.shr64_lo = shr64_lo;\n","'use strict';\n\nvar hash = require('hash.js');\nvar utils = require('minimalistic-crypto-utils');\nvar assert = require('minimalistic-assert');\n\nfunction HmacDRBG(options) {\n if (!(this instanceof HmacDRBG))\n return new HmacDRBG(options);\n this.hash = options.hash;\n this.predResist = !!options.predResist;\n\n this.outLen = this.hash.outSize;\n this.minEntropy = options.minEntropy || this.hash.hmacStrength;\n\n this._reseed = null;\n this.reseedInterval = null;\n this.K = null;\n this.V = null;\n\n var entropy = utils.toArray(options.entropy, options.entropyEnc || 'hex');\n var nonce = utils.toArray(options.nonce, options.nonceEnc || 'hex');\n var pers = utils.toArray(options.pers, options.persEnc || 'hex');\n assert(entropy.length >= (this.minEntropy / 8),\n 'Not enough entropy. Minimum is: ' + this.minEntropy + ' bits');\n this._init(entropy, nonce, pers);\n}\nmodule.exports = HmacDRBG;\n\nHmacDRBG.prototype._init = function init(entropy, nonce, pers) {\n var seed = entropy.concat(nonce).concat(pers);\n\n this.K = new Array(this.outLen / 8);\n this.V = new Array(this.outLen / 8);\n for (var i = 0; i < this.V.length; i++) {\n this.K[i] = 0x00;\n this.V[i] = 0x01;\n }\n\n this._update(seed);\n this._reseed = 1;\n this.reseedInterval = 0x1000000000000; // 2^48\n};\n\nHmacDRBG.prototype._hmac = function hmac() {\n return new hash.hmac(this.hash, this.K);\n};\n\nHmacDRBG.prototype._update = function update(seed) {\n var kmac = this._hmac()\n .update(this.V)\n .update([ 0x00 ]);\n if (seed)\n kmac = kmac.update(seed);\n this.K = kmac.digest();\n this.V = this._hmac().update(this.V).digest();\n if (!seed)\n return;\n\n this.K = this._hmac()\n .update(this.V)\n .update([ 0x01 ])\n .update(seed)\n .digest();\n this.V = this._hmac().update(this.V).digest();\n};\n\nHmacDRBG.prototype.reseed = function reseed(entropy, entropyEnc, add, addEnc) {\n // Optional entropy enc\n if (typeof entropyEnc !== 'string') {\n addEnc = add;\n add = entropyEnc;\n entropyEnc = null;\n }\n\n entropy = utils.toArray(entropy, entropyEnc);\n add = utils.toArray(add, addEnc);\n\n assert(entropy.length >= (this.minEntropy / 8),\n 'Not enough entropy. Minimum is: ' + this.minEntropy + ' bits');\n\n this._update(entropy.concat(add || []));\n this._reseed = 1;\n};\n\nHmacDRBG.prototype.generate = function generate(len, enc, add, addEnc) {\n if (this._reseed > this.reseedInterval)\n throw new Error('Reseed is required');\n\n // Optional encoding\n if (typeof enc !== 'string') {\n addEnc = add;\n add = enc;\n enc = null;\n }\n\n // Optional additional data\n if (add) {\n add = utils.toArray(add, addEnc || 'hex');\n this._update(add);\n }\n\n var temp = [];\n while (temp.length < len) {\n this.V = this._hmac().update(this.V).digest();\n temp = temp.concat(this.V);\n }\n\n var res = temp.slice(0, len);\n this._update(add);\n this._reseed++;\n return utils.encode(res, enc);\n};\n","/**\n * Copyright 2015, Yahoo! Inc.\n * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n */\n(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n (global.hoistNonReactStatics = factory());\n}(this, (function () {\n 'use strict';\n \n var REACT_STATICS = {\n childContextTypes: true,\n contextTypes: true,\n defaultProps: true,\n displayName: true,\n getDefaultProps: true,\n getDerivedStateFromProps: true,\n mixins: true,\n propTypes: true,\n type: true\n };\n \n var KNOWN_STATICS = {\n name: true,\n length: true,\n prototype: true,\n caller: true,\n callee: true,\n arguments: true,\n arity: true\n };\n \n var defineProperty = Object.defineProperty;\n var getOwnPropertyNames = Object.getOwnPropertyNames;\n var getOwnPropertySymbols = Object.getOwnPropertySymbols;\n var getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n var getPrototypeOf = Object.getPrototypeOf;\n var objectPrototype = getPrototypeOf && getPrototypeOf(Object);\n \n return function hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n if (typeof sourceComponent !== 'string') { // don't hoist over string (html) components\n \n if (objectPrototype) {\n var inheritedComponent = getPrototypeOf(sourceComponent);\n if (inheritedComponent && inheritedComponent !== objectPrototype) {\n hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n }\n }\n \n var keys = getOwnPropertyNames(sourceComponent);\n \n if (getOwnPropertySymbols) {\n keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n }\n \n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (!REACT_STATICS[key] && !KNOWN_STATICS[key] && (!blacklist || !blacklist[key])) {\n var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n try { // Avoid failures from read-only properties\n defineProperty(targetComponent, key, descriptor);\n } catch (e) {}\n }\n }\n \n return targetComponent;\n }\n \n return targetComponent;\n };\n})));\n","'use strict';\n\nvar uppercasePattern = /[A-Z]/g;\nvar msPattern = /^ms-/;\nvar cache = {};\n\nfunction hyphenateStyleName(string) {\n return string in cache\n ? cache[string]\n : cache[string] = string\n .replace(uppercasePattern, '-$&')\n .toLowerCase()\n .replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n","exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n","\nvar indexOf = [].indexOf;\n\nmodule.exports = function(arr, obj){\n if (indexOf) return arr.indexOf(obj);\n for (var i = 0; i < arr.length; ++i) {\n if (arr[i] === obj) return i;\n }\n return -1;\n};","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n","module.exports = isFunction\n\nvar toString = Object.prototype.toString\n\nfunction isFunction (fn) {\n var string = toString.call(fn)\n return string === '[object Function]' ||\n (typeof fn === 'function' && string !== '[object RegExp]') ||\n (typeof window !== 'undefined' &&\n // IE8 and below\n (fn === window.setTimeout ||\n fn === window.alert ||\n fn === window.confirm ||\n fn === window.prompt))\n};\n","/**\n * Returns a `Boolean` on whether or not the a `String` starts with '0x'\n * @param {String} str the string input value\n * @return {Boolean} a boolean if it is or is not hex prefixed\n * @throws if the str input is not a string\n */\nmodule.exports = function isHexPrefixed(str) {\n if (typeof str !== 'string') {\n throw new Error(\"[is-hex-prefixed] value must be type 'string', is currently type \" + (typeof str) + \", while checking isHexPrefixed.\");\n }\n\n return str.slice(0, 2) === '0x';\n}\n","var _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nexport var isBrowser = (typeof window === \"undefined\" ? \"undefined\" : _typeof(window)) === \"object\" && (typeof document === \"undefined\" ? \"undefined\" : _typeof(document)) === 'object' && document.nodeType === 9;\n\nexport default isBrowser;\n","'use strict';\n\nvar traverse = module.exports = function (schema, opts, cb) {\n if (typeof opts == 'function') {\n cb = opts;\n opts = {};\n }\n _traverse(opts, cb, schema, '', schema);\n};\n\n\ntraverse.keywords = {\n additionalItems: true,\n items: true,\n contains: true,\n additionalProperties: true,\n propertyNames: true,\n not: true\n};\n\ntraverse.arrayKeywords = {\n items: true,\n allOf: true,\n anyOf: true,\n oneOf: true\n};\n\ntraverse.propsKeywords = {\n definitions: true,\n properties: true,\n patternProperties: true,\n dependencies: true\n};\n\ntraverse.skipKeywords = {\n enum: true,\n const: true,\n required: true,\n maximum: true,\n minimum: true,\n exclusiveMaximum: true,\n exclusiveMinimum: true,\n multipleOf: true,\n maxLength: true,\n minLength: true,\n pattern: true,\n format: true,\n maxItems: true,\n minItems: true,\n uniqueItems: true,\n maxProperties: true,\n minProperties: true\n};\n\n\nfunction _traverse(opts, cb, schema, jsonPtr, rootSchema, parentJsonPtr, parentKeyword, parentSchema, keyIndex) {\n if (schema && typeof schema == 'object' && !Array.isArray(schema)) {\n cb(schema, jsonPtr, rootSchema, parentJsonPtr, parentKeyword, parentSchema, keyIndex);\n for (var key in schema) {\n var sch = schema[key];\n if (Array.isArray(sch)) {\n if (key in traverse.arrayKeywords) {\n for (var i=0; i<sch.length; i++)\n _traverse(opts, cb, sch[i], jsonPtr + '/' + key + '/' + i, rootSchema, jsonPtr, key, schema, i);\n }\n } else if (key in traverse.propsKeywords) {\n if (sch && typeof sch == 'object') {\n for (var prop in sch)\n _traverse(opts, cb, sch[prop], jsonPtr + '/' + key + '/' + escapeJsonPtr(prop), rootSchema, jsonPtr, key, schema, prop);\n }\n } else if (key in traverse.keywords || (opts.allKeys && !(key in traverse.skipKeywords))) {\n _traverse(opts, cb, sch, jsonPtr + '/' + key, rootSchema, jsonPtr, key, schema);\n }\n }\n }\n}\n\n\nfunction escapeJsonPtr(str) {\n return str.replace(/~/g, '~0').replace(/\\//g, '~1');\n}\n","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = camelCase;\n\nvar _hyphenateStyleName = require('hyphenate-style-name');\n\nvar _hyphenateStyleName2 = _interopRequireDefault(_hyphenateStyleName);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\n/**\n * Convert camel cased property names to dash separated.\n *\n * @param {Object} style\n * @return {Object}\n */\nfunction convertCase(style) {\n var converted = {};\n\n for (var prop in style) {\n converted[(0, _hyphenateStyleName2['default'])(prop)] = style[prop];\n }\n\n if (style.fallbacks) {\n if (Array.isArray(style.fallbacks)) converted.fallbacks = style.fallbacks.map(convertCase);else converted.fallbacks = convertCase(style.fallbacks);\n }\n\n return converted;\n}\n\n/**\n * Allow camel cased property names by converting them back to dasherized.\n *\n * @param {Rule} rule\n */\nfunction camelCase() {\n function onProcessStyle(style) {\n if (Array.isArray(style)) {\n // Handle rules like @font-face, which can have multiple styles in an array\n for (var index = 0; index < style.length; index++) {\n style[index] = convertCase(style[index]);\n }\n return style;\n }\n\n return convertCase(style);\n }\n\n function onChangeValue(value, prop, rule) {\n var hyphenatedProp = (0, _hyphenateStyleName2['default'])(prop);\n\n // There was no camel case in place\n if (prop === hyphenatedProp) return value;\n\n rule.prop(hyphenatedProp, value);\n\n // Core will ignore that property value we set the proper one above.\n return null;\n }\n\n return { onProcessStyle: onProcessStyle, onChangeValue: onChangeValue };\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n/**\n * Generated jss-default-unit CSS property units\n *\n * @type object\n */\nexports['default'] = {\n 'animation-delay': 'ms',\n 'animation-duration': 'ms',\n 'background-position': 'px',\n 'background-position-x': 'px',\n 'background-position-y': 'px',\n 'background-size': 'px',\n border: 'px',\n 'border-bottom': 'px',\n 'border-bottom-left-radius': 'px',\n 'border-bottom-right-radius': 'px',\n 'border-bottom-width': 'px',\n 'border-left': 'px',\n 'border-left-width': 'px',\n 'border-radius': 'px',\n 'border-right': 'px',\n 'border-right-width': 'px',\n 'border-spacing': 'px',\n 'border-top': 'px',\n 'border-top-left-radius': 'px',\n 'border-top-right-radius': 'px',\n 'border-top-width': 'px',\n 'border-width': 'px',\n 'border-after-width': 'px',\n 'border-before-width': 'px',\n 'border-end-width': 'px',\n 'border-horizontal-spacing': 'px',\n 'border-start-width': 'px',\n 'border-vertical-spacing': 'px',\n bottom: 'px',\n 'box-shadow': 'px',\n 'column-gap': 'px',\n 'column-rule': 'px',\n 'column-rule-width': 'px',\n 'column-width': 'px',\n 'flex-basis': 'px',\n 'font-size': 'px',\n 'font-size-delta': 'px',\n height: 'px',\n left: 'px',\n 'letter-spacing': 'px',\n 'logical-height': 'px',\n 'logical-width': 'px',\n margin: 'px',\n 'margin-after': 'px',\n 'margin-before': 'px',\n 'margin-bottom': 'px',\n 'margin-left': 'px',\n 'margin-right': 'px',\n 'margin-top': 'px',\n 'max-height': 'px',\n 'max-width': 'px',\n 'margin-end': 'px',\n 'margin-start': 'px',\n 'mask-position-x': 'px',\n 'mask-position-y': 'px',\n 'mask-size': 'px',\n 'max-logical-height': 'px',\n 'max-logical-width': 'px',\n 'min-height': 'px',\n 'min-width': 'px',\n 'min-logical-height': 'px',\n 'min-logical-width': 'px',\n motion: 'px',\n 'motion-offset': 'px',\n outline: 'px',\n 'outline-offset': 'px',\n 'outline-width': 'px',\n padding: 'px',\n 'padding-bottom': 'px',\n 'padding-left': 'px',\n 'padding-right': 'px',\n 'padding-top': 'px',\n 'padding-after': 'px',\n 'padding-before': 'px',\n 'padding-end': 'px',\n 'padding-start': 'px',\n 'perspective-origin-x': '%',\n 'perspective-origin-y': '%',\n perspective: 'px',\n right: 'px',\n 'shape-margin': 'px',\n size: 'px',\n 'text-indent': 'px',\n 'text-stroke': 'px',\n 'text-stroke-width': 'px',\n top: 'px',\n 'transform-origin': '%',\n 'transform-origin-x': '%',\n 'transform-origin-y': '%',\n 'transform-origin-z': '%',\n 'transition-delay': 'ms',\n 'transition-duration': 'ms',\n 'vertical-align': 'px',\n width: 'px',\n 'word-spacing': 'px',\n // Not existing properties.\n // Used to avoid issues with jss-expand intergration.\n 'box-shadow-x': 'px',\n 'box-shadow-y': 'px',\n 'box-shadow-blur': 'px',\n 'box-shadow-spread': 'px',\n 'font-line-height': 'px',\n 'text-shadow-x': 'px',\n 'text-shadow-y': 'px',\n 'text-shadow-blur': 'px'\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nexports['default'] = defaultUnit;\n\nvar _defaultUnits = require('./defaultUnits');\n\nvar _defaultUnits2 = _interopRequireDefault(_defaultUnits);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\n/**\n * Clones the object and adds a camel cased property version.\n */\nfunction addCamelCasedVersion(obj) {\n var regExp = /(-[a-z])/g;\n var replace = function replace(str) {\n return str[1].toUpperCase();\n };\n var newObj = {};\n for (var key in obj) {\n newObj[key] = obj[key];\n newObj[key.replace(regExp, replace)] = obj[key];\n }\n return newObj;\n}\n\nvar units = addCamelCasedVersion(_defaultUnits2['default']);\n\n/**\n * Recursive deep style passing function\n *\n * @param {String} current property\n * @param {(Object|Array|Number|String)} property value\n * @param {Object} options\n * @return {(Object|Array|Number|String)} resulting value\n */\nfunction iterate(prop, value, options) {\n if (!value) return value;\n\n var convertedValue = value;\n\n var type = typeof value === 'undefined' ? 'undefined' : _typeof(value);\n if (type === 'object' && Array.isArray(value)) type = 'array';\n\n switch (type) {\n case 'object':\n if (prop === 'fallbacks') {\n for (var innerProp in value) {\n value[innerProp] = iterate(innerProp, value[innerProp], options);\n }\n break;\n }\n for (var _innerProp in value) {\n value[_innerProp] = iterate(prop + '-' + _innerProp, value[_innerProp], options);\n }\n break;\n case 'array':\n for (var i = 0; i < value.length; i++) {\n value[i] = iterate(prop, value[i], options);\n }\n break;\n case 'number':\n if (value !== 0) {\n convertedValue = value + (options[prop] || units[prop] || '');\n }\n break;\n default:\n break;\n }\n\n return convertedValue;\n}\n\n/**\n * Add unit to numeric values.\n */\nfunction defaultUnit() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n var camelCasedOptions = addCamelCasedVersion(options);\n\n function onProcessStyle(style, rule) {\n if (rule.type !== 'style') return style;\n\n for (var prop in style) {\n style[prop] = iterate(prop, style[prop], camelCasedOptions);\n }\n\n return style;\n }\n\n function onChangeValue(value, prop) {\n return iterate(prop, value, camelCasedOptions);\n }\n\n return { onProcessStyle: onProcessStyle, onChangeValue: onChangeValue };\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nexports['default'] = jssGlobal;\n\nvar _jss = require('jss');\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar propKey = '@global';\nvar prefixKey = '@global ';\n\nvar GlobalContainerRule = function () {\n function GlobalContainerRule(key, styles, options) {\n _classCallCheck(this, GlobalContainerRule);\n\n this.type = 'global';\n\n this.key = key;\n this.options = options;\n this.rules = new _jss.RuleList(_extends({}, options, {\n parent: this\n }));\n\n for (var selector in styles) {\n this.rules.add(selector, styles[selector], { selector: selector });\n }\n\n this.rules.process();\n }\n\n /**\n * Get a rule.\n */\n\n\n _createClass(GlobalContainerRule, [{\n key: 'getRule',\n value: function getRule(name) {\n return this.rules.get(name);\n }\n\n /**\n * Create and register rule, run plugins.\n */\n\n }, {\n key: 'addRule',\n value: function addRule(name, style, options) {\n var rule = this.rules.add(name, style, options);\n this.options.jss.plugins.onProcessRule(rule);\n return rule;\n }\n\n /**\n * Get index of a rule.\n */\n\n }, {\n key: 'indexOf',\n value: function indexOf(rule) {\n return this.rules.indexOf(rule);\n }\n\n /**\n * Generates a CSS string.\n */\n\n }, {\n key: 'toString',\n value: function toString() {\n return this.rules.toString();\n }\n }]);\n\n return GlobalContainerRule;\n}();\n\nvar GlobalPrefixedRule = function () {\n function GlobalPrefixedRule(name, style, options) {\n _classCallCheck(this, GlobalPrefixedRule);\n\n this.name = name;\n this.options = options;\n var selector = name.substr(prefixKey.length);\n this.rule = options.jss.createRule(selector, style, _extends({}, options, {\n parent: this,\n selector: selector\n }));\n }\n\n _createClass(GlobalPrefixedRule, [{\n key: 'toString',\n value: function toString(options) {\n return this.rule.toString(options);\n }\n }]);\n\n return GlobalPrefixedRule;\n}();\n\nvar separatorRegExp = /\\s*,\\s*/g;\n\nfunction addScope(selector, scope) {\n var parts = selector.split(separatorRegExp);\n var scoped = '';\n for (var i = 0; i < parts.length; i++) {\n scoped += scope + ' ' + parts[i].trim();\n if (parts[i + 1]) scoped += ', ';\n }\n return scoped;\n}\n\nfunction handleNestedGlobalContainerRule(rule) {\n var options = rule.options,\n style = rule.style;\n\n var rules = style[propKey];\n\n if (!rules) return;\n\n for (var name in rules) {\n options.sheet.addRule(name, rules[name], _extends({}, options, {\n selector: addScope(name, rule.selector)\n }));\n }\n\n delete style[propKey];\n}\n\nfunction handlePrefixedGlobalRule(rule) {\n var options = rule.options,\n style = rule.style;\n\n for (var prop in style) {\n if (prop.substr(0, propKey.length) !== propKey) continue;\n\n var selector = addScope(prop.substr(propKey.length), rule.selector);\n options.sheet.addRule(selector, style[prop], _extends({}, options, {\n selector: selector\n }));\n delete style[prop];\n }\n}\n\n/**\n * Convert nested rules to separate, remove them from original styles.\n *\n * @param {Rule} rule\n * @api public\n */\nfunction jssGlobal() {\n function onCreateRule(name, styles, options) {\n if (name === propKey) {\n return new GlobalContainerRule(name, styles, options);\n }\n\n if (name[0] === '@' && name.substr(0, prefixKey.length) === prefixKey) {\n return new GlobalPrefixedRule(name, styles, options);\n }\n\n var parent = options.parent;\n\n\n if (parent) {\n if (parent.type === 'global' || parent.options.parent.type === 'global') {\n options.global = true;\n }\n }\n\n if (options.global) options.selector = name;\n\n return null;\n }\n\n function onProcessRule(rule) {\n if (rule.type !== 'style') return;\n\n handleNestedGlobalContainerRule(rule);\n handlePrefixedGlobalRule(rule);\n }\n\n return { onCreateRule: onCreateRule, onProcessRule: onProcessRule };\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nexports.default = jssNested;\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar separatorRegExp = /\\s*,\\s*/g;\nvar parentRegExp = /&/g;\nvar refRegExp = /\\$([\\w-]+)/g;\n\n/**\n * Convert nested rules to separate, remove them from original styles.\n *\n * @param {Rule} rule\n * @api public\n */\nfunction jssNested() {\n // Get a function to be used for $ref replacement.\n function getReplaceRef(container) {\n return function (match, key) {\n var rule = container.getRule(key);\n if (rule) return rule.selector;\n (0, _warning2.default)(false, '[JSS] Could not find the referenced rule %s in %s.', key, container.options.meta || container);\n return key;\n };\n }\n\n var hasAnd = function hasAnd(str) {\n return str.indexOf('&') !== -1;\n };\n\n function replaceParentRefs(nestedProp, parentProp) {\n var parentSelectors = parentProp.split(separatorRegExp);\n var nestedSelectors = nestedProp.split(separatorRegExp);\n\n var result = '';\n\n for (var i = 0; i < parentSelectors.length; i++) {\n var parent = parentSelectors[i];\n\n for (var j = 0; j < nestedSelectors.length; j++) {\n var nested = nestedSelectors[j];\n if (result) result += ', ';\n // Replace all & by the parent or prefix & with the parent.\n result += hasAnd(nested) ? nested.replace(parentRegExp, parent) : parent + ' ' + nested;\n }\n }\n\n return result;\n }\n\n function getOptions(rule, container, options) {\n // Options has been already created, now we only increase index.\n if (options) return _extends({}, options, { index: options.index + 1 });\n\n var nestingLevel = rule.options.nestingLevel;\n\n nestingLevel = nestingLevel === undefined ? 1 : nestingLevel + 1;\n\n return _extends({}, rule.options, {\n nestingLevel: nestingLevel,\n index: container.indexOf(rule) + 1\n });\n }\n\n function onProcessStyle(style, rule) {\n if (rule.type !== 'style') return style;\n var container = rule.options.parent;\n var options = void 0;\n var replaceRef = void 0;\n for (var prop in style) {\n var isNested = hasAnd(prop);\n var isNestedConditional = prop[0] === '@';\n\n if (!isNested && !isNestedConditional) continue;\n\n options = getOptions(rule, container, options);\n\n if (isNested) {\n var selector = replaceParentRefs(prop, rule.selector\n // Lazily create the ref replacer function just once for\n // all nested rules within the sheet.\n );if (!replaceRef) replaceRef = getReplaceRef(container\n // Replace all $refs.\n );selector = selector.replace(refRegExp, replaceRef);\n\n container.addRule(selector, style[prop], _extends({}, options, { selector: selector }));\n } else if (isNestedConditional) {\n container\n // Place conditional right after the parent rule to ensure right ordering.\n .addRule(prop, null, options).addRule(rule.key, style[prop], { selector: rule.selector });\n }\n\n delete style[prop];\n }\n\n return style;\n }\n\n return { onProcessStyle: onProcessStyle };\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = jssPropsSort;\n/**\n * Sort props by length.\n */\nfunction jssPropsSort() {\n function sort(prop0, prop1) {\n return prop0.length - prop1.length;\n }\n\n function onProcessStyle(style, rule) {\n if (rule.type !== 'style') return style;\n\n var newStyle = {};\n var props = Object.keys(style).sort(sort);\n for (var prop in props) {\n newStyle[props[prop]] = style[props[prop]];\n }\n return newStyle;\n }\n\n return { onProcessStyle: onProcessStyle };\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = jssVendorPrefixer;\n\nvar _cssVendor = require('css-vendor');\n\nvar vendor = _interopRequireWildcard(_cssVendor);\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }\n\n/**\n * Add vendor prefix to a property name when needed.\n *\n * @param {Rule} rule\n * @api public\n */\nfunction jssVendorPrefixer() {\n function onProcessRule(rule) {\n if (rule.type === 'keyframes') {\n rule.key = '@' + vendor.prefix.css + rule.key.substr(1);\n }\n }\n\n function onProcessStyle(style, rule) {\n if (rule.type !== 'style') return style;\n\n for (var prop in style) {\n var value = style[prop];\n\n var changeProp = false;\n var supportedProp = vendor.supportedProperty(prop);\n if (supportedProp && supportedProp !== prop) changeProp = true;\n\n var changeValue = false;\n var supportedValue = vendor.supportedValue(supportedProp, value);\n if (supportedValue && supportedValue !== value) changeValue = true;\n\n if (changeProp || changeValue) {\n if (changeProp) delete style[prop];\n style[supportedProp || prop] = supportedValue || value;\n }\n }\n\n return style;\n }\n\n function onChangeValue(value, prop) {\n return vendor.supportedValue(prop, value);\n }\n\n return { onProcessRule: onProcessRule, onProcessStyle: onProcessStyle, onChangeValue: onChangeValue };\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _isInBrowser = require('is-in-browser');\n\nvar _isInBrowser2 = _interopRequireDefault(_isInBrowser);\n\nvar _StyleSheet = require('./StyleSheet');\n\nvar _StyleSheet2 = _interopRequireDefault(_StyleSheet);\n\nvar _PluginsRegistry = require('./PluginsRegistry');\n\nvar _PluginsRegistry2 = _interopRequireDefault(_PluginsRegistry);\n\nvar _rules = require('./plugins/rules');\n\nvar _rules2 = _interopRequireDefault(_rules);\n\nvar _observables = require('./plugins/observables');\n\nvar _observables2 = _interopRequireDefault(_observables);\n\nvar _functions = require('./plugins/functions');\n\nvar _functions2 = _interopRequireDefault(_functions);\n\nvar _sheets = require('./sheets');\n\nvar _sheets2 = _interopRequireDefault(_sheets);\n\nvar _StyleRule = require('./rules/StyleRule');\n\nvar _StyleRule2 = _interopRequireDefault(_StyleRule);\n\nvar _createGenerateClassName = require('./utils/createGenerateClassName');\n\nvar _createGenerateClassName2 = _interopRequireDefault(_createGenerateClassName);\n\nvar _createRule2 = require('./utils/createRule');\n\nvar _createRule3 = _interopRequireDefault(_createRule2);\n\nvar _DomRenderer = require('./renderers/DomRenderer');\n\nvar _DomRenderer2 = _interopRequireDefault(_DomRenderer);\n\nvar _VirtualRenderer = require('./renderers/VirtualRenderer');\n\nvar _VirtualRenderer2 = _interopRequireDefault(_VirtualRenderer);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar defaultPlugins = _rules2['default'].concat([_observables2['default'], _functions2['default']]);\n\nvar instanceCounter = 0;\n\nvar Jss = function () {\n function Jss(options) {\n _classCallCheck(this, Jss);\n\n this.id = instanceCounter++;\n this.version = \"9.8.0\";\n this.plugins = new _PluginsRegistry2['default']();\n this.options = {\n createGenerateClassName: _createGenerateClassName2['default'],\n Renderer: _isInBrowser2['default'] ? _DomRenderer2['default'] : _VirtualRenderer2['default'],\n plugins: []\n };\n this.generateClassName = (0, _createGenerateClassName2['default'])();\n\n // eslint-disable-next-line prefer-spread\n this.use.apply(this, defaultPlugins);\n this.setup(options);\n }\n\n _createClass(Jss, [{\n key: 'setup',\n value: function setup() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n if (options.createGenerateClassName) {\n this.options.createGenerateClassName = options.createGenerateClassName;\n // $FlowFixMe\n this.generateClassName = options.createGenerateClassName();\n }\n\n if (options.insertionPoint != null) this.options.insertionPoint = options.insertionPoint;\n if (options.virtual || options.Renderer) {\n this.options.Renderer = options.Renderer || (options.virtual ? _VirtualRenderer2['default'] : _DomRenderer2['default']);\n }\n\n // eslint-disable-next-line prefer-spread\n if (options.plugins) this.use.apply(this, options.plugins);\n\n return this;\n }\n\n /**\n * Create a Style Sheet.\n */\n\n }, {\n key: 'createStyleSheet',\n value: function createStyleSheet(styles) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n var index = options.index;\n if (typeof index !== 'number') {\n index = _sheets2['default'].index === 0 ? 0 : _sheets2['default'].index + 1;\n }\n var sheet = new _StyleSheet2['default'](styles, _extends({}, options, {\n jss: this,\n generateClassName: options.generateClassName || this.generateClassName,\n insertionPoint: this.options.insertionPoint,\n Renderer: this.options.Renderer,\n index: index\n }));\n this.plugins.onProcessSheet(sheet);\n\n return sheet;\n }\n\n /**\n * Detach the Style Sheet and remove it from the registry.\n */\n\n }, {\n key: 'removeStyleSheet',\n value: function removeStyleSheet(sheet) {\n sheet.detach();\n _sheets2['default'].remove(sheet);\n return this;\n }\n\n /**\n * Create a rule without a Style Sheet.\n */\n\n }, {\n key: 'createRule',\n value: function createRule(name) {\n var style = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n\n // Enable rule without name for inline styles.\n if ((typeof name === 'undefined' ? 'undefined' : _typeof(name)) === 'object') {\n options = style;\n style = name;\n name = undefined;\n }\n\n // Cast from RuleFactoryOptions to RuleOptions\n // https://stackoverflow.com/questions/41328728/force-casting-in-flow\n var ruleOptions = options;\n\n ruleOptions.jss = this;\n ruleOptions.Renderer = this.options.Renderer;\n if (!ruleOptions.generateClassName) ruleOptions.generateClassName = this.generateClassName;\n if (!ruleOptions.classes) ruleOptions.classes = {};\n var rule = (0, _createRule3['default'])(name, style, ruleOptions);\n\n if (!ruleOptions.selector && rule instanceof _StyleRule2['default']) {\n rule.selector = '.' + ruleOptions.generateClassName(rule);\n }\n\n this.plugins.onProcessRule(rule);\n\n return rule;\n }\n\n /**\n * Register plugin. Passed function will be invoked with a rule instance.\n */\n\n }, {\n key: 'use',\n value: function use() {\n var _this = this;\n\n for (var _len = arguments.length, plugins = Array(_len), _key = 0; _key < _len; _key++) {\n plugins[_key] = arguments[_key];\n }\n\n plugins.forEach(function (plugin) {\n // Avoids applying same plugin twice, at least based on ref.\n if (_this.options.plugins.indexOf(plugin) === -1) {\n _this.options.plugins.push(plugin);\n _this.plugins.use(plugin);\n }\n });\n\n return this;\n }\n }]);\n\n return Jss;\n}();\n\nexports['default'] = Jss;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar PluginsRegistry = function () {\n function PluginsRegistry() {\n _classCallCheck(this, PluginsRegistry);\n\n this.hooks = {\n onCreateRule: [],\n onProcessRule: [],\n onProcessStyle: [],\n onProcessSheet: [],\n onChangeValue: [],\n onUpdate: []\n\n /**\n * Call `onCreateRule` hooks and return an object if returned by a hook.\n */\n };\n }\n\n _createClass(PluginsRegistry, [{\n key: 'onCreateRule',\n value: function onCreateRule(name, decl, options) {\n for (var i = 0; i < this.hooks.onCreateRule.length; i++) {\n var rule = this.hooks.onCreateRule[i](name, decl, options);\n if (rule) return rule;\n }\n return null;\n }\n\n /**\n * Call `onProcessRule` hooks.\n */\n\n }, {\n key: 'onProcessRule',\n value: function onProcessRule(rule) {\n if (rule.isProcessed) return;\n var sheet = rule.options.sheet;\n\n for (var i = 0; i < this.hooks.onProcessRule.length; i++) {\n this.hooks.onProcessRule[i](rule, sheet);\n }\n\n // $FlowFixMe\n if (rule.style) this.onProcessStyle(rule.style, rule, sheet);\n\n rule.isProcessed = true;\n }\n\n /**\n * Call `onProcessStyle` hooks.\n */\n\n }, {\n key: 'onProcessStyle',\n value: function onProcessStyle(style, rule, sheet) {\n var nextStyle = style;\n\n for (var i = 0; i < this.hooks.onProcessStyle.length; i++) {\n nextStyle = this.hooks.onProcessStyle[i](nextStyle, rule, sheet);\n // $FlowFixMe\n rule.style = nextStyle;\n }\n }\n\n /**\n * Call `onProcessSheet` hooks.\n */\n\n }, {\n key: 'onProcessSheet',\n value: function onProcessSheet(sheet) {\n for (var i = 0; i < this.hooks.onProcessSheet.length; i++) {\n this.hooks.onProcessSheet[i](sheet);\n }\n }\n\n /**\n * Call `onUpdate` hooks.\n */\n\n }, {\n key: 'onUpdate',\n value: function onUpdate(data, rule, sheet) {\n for (var i = 0; i < this.hooks.onUpdate.length; i++) {\n this.hooks.onUpdate[i](data, rule, sheet);\n }\n }\n\n /**\n * Call `onChangeValue` hooks.\n */\n\n }, {\n key: 'onChangeValue',\n value: function onChangeValue(value, prop, rule) {\n var processedValue = value;\n for (var i = 0; i < this.hooks.onChangeValue.length; i++) {\n processedValue = this.hooks.onChangeValue[i](processedValue, prop, rule);\n }\n return processedValue;\n }\n\n /**\n * Register a plugin.\n * If function is passed, it is a shortcut for `{onProcessRule}`.\n */\n\n }, {\n key: 'use',\n value: function use(plugin) {\n for (var name in plugin) {\n if (this.hooks[name]) this.hooks[name].push(plugin[name]);else (0, _warning2['default'])(false, '[JSS] Unknown hook \"%s\".', name);\n }\n }\n }]);\n\n return PluginsRegistry;\n}();\n\nexports['default'] = PluginsRegistry;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _createRule = require('./utils/createRule');\n\nvar _createRule2 = _interopRequireDefault(_createRule);\n\nvar _linkRule = require('./utils/linkRule');\n\nvar _linkRule2 = _interopRequireDefault(_linkRule);\n\nvar _StyleRule = require('./rules/StyleRule');\n\nvar _StyleRule2 = _interopRequireDefault(_StyleRule);\n\nvar _escape = require('./utils/escape');\n\nvar _escape2 = _interopRequireDefault(_escape);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/**\n * Contains rules objects and allows adding/removing etc.\n * Is used for e.g. by `StyleSheet` or `ConditionalRule`.\n */\nvar RuleList = function () {\n\n // Original styles object.\n function RuleList(options) {\n _classCallCheck(this, RuleList);\n\n this.map = {};\n this.raw = {};\n this.index = [];\n\n this.options = options;\n this.classes = options.classes;\n }\n\n /**\n * Create and register rule.\n *\n * Will not render after Style Sheet was rendered the first time.\n */\n\n\n // Used to ensure correct rules order.\n\n // Rules registry for access by .get() method.\n // It contains the same rule registered by name and by selector.\n\n\n _createClass(RuleList, [{\n key: 'add',\n value: function add(name, decl, options) {\n var _options = this.options,\n parent = _options.parent,\n sheet = _options.sheet,\n jss = _options.jss,\n Renderer = _options.Renderer,\n generateClassName = _options.generateClassName;\n\n\n options = _extends({\n classes: this.classes,\n parent: parent,\n sheet: sheet,\n jss: jss,\n Renderer: Renderer,\n generateClassName: generateClassName\n }, options);\n\n if (!options.selector && this.classes[name]) {\n options.selector = '.' + (0, _escape2['default'])(this.classes[name]);\n }\n\n this.raw[name] = decl;\n\n var rule = (0, _createRule2['default'])(name, decl, options);\n\n var className = void 0;\n\n if (!options.selector && rule instanceof _StyleRule2['default']) {\n className = generateClassName(rule, sheet);\n rule.selector = '.' + (0, _escape2['default'])(className);\n }\n\n this.register(rule, className);\n\n var index = options.index === undefined ? this.index.length : options.index;\n this.index.splice(index, 0, rule);\n\n return rule;\n }\n\n /**\n * Get a rule.\n */\n\n }, {\n key: 'get',\n value: function get(name) {\n return this.map[name];\n }\n\n /**\n * Delete a rule.\n */\n\n }, {\n key: 'remove',\n value: function remove(rule) {\n this.unregister(rule);\n this.index.splice(this.indexOf(rule), 1);\n }\n\n /**\n * Get index of a rule.\n */\n\n }, {\n key: 'indexOf',\n value: function indexOf(rule) {\n return this.index.indexOf(rule);\n }\n\n /**\n * Run `onProcessRule()` plugins on every rule.\n */\n\n }, {\n key: 'process',\n value: function process() {\n var plugins = this.options.jss.plugins;\n // We need to clone array because if we modify the index somewhere else during a loop\n // we end up with very hard-to-track-down side effects.\n\n this.index.slice(0).forEach(plugins.onProcessRule, plugins);\n }\n\n /**\n * Register a rule in `.map` and `.classes` maps.\n */\n\n }, {\n key: 'register',\n value: function register(rule, className) {\n this.map[rule.key] = rule;\n if (rule instanceof _StyleRule2['default']) {\n this.map[rule.selector] = rule;\n if (className) this.classes[rule.key] = className;\n }\n }\n\n /**\n * Unregister a rule.\n */\n\n }, {\n key: 'unregister',\n value: function unregister(rule) {\n delete this.map[rule.key];\n if (rule instanceof _StyleRule2['default']) {\n delete this.map[rule.selector];\n delete this.classes[rule.key];\n }\n }\n\n /**\n * Update the function values with a new data.\n */\n\n }, {\n key: 'update',\n value: function update(name, data) {\n var _options2 = this.options,\n plugins = _options2.jss.plugins,\n sheet = _options2.sheet;\n\n if (typeof name === 'string') {\n plugins.onUpdate(data, this.get(name), sheet);\n return;\n }\n\n for (var index = 0; index < this.index.length; index++) {\n plugins.onUpdate(name, this.index[index], sheet);\n }\n }\n\n /**\n * Link renderable rules with CSSRuleList.\n */\n\n }, {\n key: 'link',\n value: function link(cssRules) {\n var map = this.options.sheet.renderer.getUnescapedKeysMap(this.index);\n\n for (var i = 0; i < cssRules.length; i++) {\n var cssRule = cssRules[i];\n var _key = this.options.sheet.renderer.getKey(cssRule);\n if (map[_key]) _key = map[_key];\n var rule = this.map[_key];\n if (rule) (0, _linkRule2['default'])(rule, cssRule);\n }\n }\n\n /**\n * Convert rules to a CSS string.\n */\n\n }, {\n key: 'toString',\n value: function toString(options) {\n var str = '';\n var sheet = this.options.sheet;\n\n var link = sheet ? sheet.options.link : false;\n\n for (var index = 0; index < this.index.length; index++) {\n var rule = this.index[index];\n var css = rule.toString(options);\n\n // No need to render an empty rule.\n if (!css && !link) continue;\n\n if (str) str += '\\n';\n str += css;\n }\n\n return str;\n }\n }]);\n\n return RuleList;\n}();\n\nexports['default'] = RuleList;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/**\n * SheetsManager is like a WeakMap which is designed to count StyleSheet\n * instances and attach/detach automatically.\n */\nvar SheetsManager = function () {\n function SheetsManager() {\n _classCallCheck(this, SheetsManager);\n\n this.sheets = [];\n this.refs = [];\n this.keys = [];\n }\n\n _createClass(SheetsManager, [{\n key: 'get',\n value: function get(key) {\n var index = this.keys.indexOf(key);\n return this.sheets[index];\n }\n }, {\n key: 'add',\n value: function add(key, sheet) {\n var sheets = this.sheets,\n refs = this.refs,\n keys = this.keys;\n\n var index = sheets.indexOf(sheet);\n\n if (index !== -1) return index;\n\n sheets.push(sheet);\n refs.push(0);\n keys.push(key);\n\n return sheets.length - 1;\n }\n }, {\n key: 'manage',\n value: function manage(key) {\n var index = this.keys.indexOf(key);\n var sheet = this.sheets[index];\n if (this.refs[index] === 0) sheet.attach();\n this.refs[index]++;\n if (!this.keys[index]) this.keys.splice(index, 0, key);\n return sheet;\n }\n }, {\n key: 'unmanage',\n value: function unmanage(key) {\n var index = this.keys.indexOf(key);\n if (index === -1) {\n // eslint-ignore-next-line no-console\n (0, _warning2['default'])(false, \"SheetsManager: can't find sheet to unmanage\");\n return;\n }\n if (this.refs[index] > 0) {\n this.refs[index]--;\n if (this.refs[index] === 0) this.sheets[index].detach();\n }\n }\n }, {\n key: 'size',\n get: function get() {\n return this.keys.length;\n }\n }]);\n\n return SheetsManager;\n}();\n\nexports['default'] = SheetsManager;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/**\n * Sheets registry to access them all at one place.\n */\nvar SheetsRegistry = function () {\n function SheetsRegistry() {\n _classCallCheck(this, SheetsRegistry);\n\n this.registry = [];\n }\n\n _createClass(SheetsRegistry, [{\n key: 'add',\n\n\n /**\n * Register a Style Sheet.\n */\n value: function add(sheet) {\n var registry = this.registry;\n var index = sheet.options.index;\n\n\n if (registry.indexOf(sheet) !== -1) return;\n\n if (registry.length === 0 || index >= this.index) {\n registry.push(sheet);\n return;\n }\n\n // Find a position.\n for (var i = 0; i < registry.length; i++) {\n if (registry[i].options.index > index) {\n registry.splice(i, 0, sheet);\n return;\n }\n }\n }\n\n /**\n * Reset the registry.\n */\n\n }, {\n key: 'reset',\n value: function reset() {\n this.registry = [];\n }\n\n /**\n * Remove a Style Sheet.\n */\n\n }, {\n key: 'remove',\n value: function remove(sheet) {\n var index = this.registry.indexOf(sheet);\n this.registry.splice(index, 1);\n }\n\n /**\n * Convert all attached sheets to a CSS string.\n */\n\n }, {\n key: 'toString',\n value: function toString(options) {\n return this.registry.filter(function (sheet) {\n return sheet.attached;\n }).map(function (sheet) {\n return sheet.toString(options);\n }).join('\\n');\n }\n }, {\n key: 'index',\n\n\n /**\n * Current highest index number.\n */\n get: function get() {\n return this.registry.length === 0 ? 0 : this.registry[this.registry.length - 1].options.index;\n }\n }]);\n\n return SheetsRegistry;\n}();\n\nexports['default'] = SheetsRegistry;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _linkRule = require('./utils/linkRule');\n\nvar _linkRule2 = _interopRequireDefault(_linkRule);\n\nvar _RuleList = require('./RuleList');\n\nvar _RuleList2 = _interopRequireDefault(_RuleList);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar StyleSheet = function () {\n function StyleSheet(styles, options) {\n _classCallCheck(this, StyleSheet);\n\n this.attached = false;\n this.deployed = false;\n this.linked = false;\n this.classes = {};\n this.options = _extends({}, options, {\n sheet: this,\n parent: this,\n classes: this.classes\n });\n this.renderer = new options.Renderer(this);\n this.rules = new _RuleList2['default'](this.options);\n\n for (var name in styles) {\n this.rules.add(name, styles[name]);\n }\n\n this.rules.process();\n }\n\n /**\n * Attach renderable to the render tree.\n */\n\n\n _createClass(StyleSheet, [{\n key: 'attach',\n value: function attach() {\n if (this.attached) return this;\n if (!this.deployed) this.deploy();\n this.renderer.attach();\n if (!this.linked && this.options.link) this.link();\n this.attached = true;\n return this;\n }\n\n /**\n * Remove renderable from render tree.\n */\n\n }, {\n key: 'detach',\n value: function detach() {\n if (!this.attached) return this;\n this.renderer.detach();\n this.attached = false;\n return this;\n }\n\n /**\n * Add a rule to the current stylesheet.\n * Will insert a rule also after the stylesheet has been rendered first time.\n */\n\n }, {\n key: 'addRule',\n value: function addRule(name, decl, options) {\n var queue = this.queue;\n\n // Plugins can create rules.\n // In order to preserve the right order, we need to queue all `.addRule` calls,\n // which happen after the first `rules.add()` call.\n\n if (this.attached && !queue) this.queue = [];\n\n var rule = this.rules.add(name, decl, options);\n this.options.jss.plugins.onProcessRule(rule);\n\n if (this.attached) {\n if (!this.deployed) return rule;\n // Don't insert rule directly if there is no stringified version yet.\n // It will be inserted all together when .attach is called.\n if (queue) queue.push(rule);else {\n this.insertRule(rule);\n if (this.queue) {\n this.queue.forEach(this.insertRule, this);\n this.queue = undefined;\n }\n }\n return rule;\n }\n\n // We can't add rules to a detached style node.\n // We will redeploy the sheet once user will attach it.\n this.deployed = false;\n\n return rule;\n }\n\n /**\n * Insert rule into the StyleSheet\n */\n\n }, {\n key: 'insertRule',\n value: function insertRule(rule) {\n var renderable = this.renderer.insertRule(rule);\n if (renderable && this.options.link) (0, _linkRule2['default'])(rule, renderable);\n }\n\n /**\n * Create and add rules.\n * Will render also after Style Sheet was rendered the first time.\n */\n\n }, {\n key: 'addRules',\n value: function addRules(styles, options) {\n var added = [];\n for (var name in styles) {\n added.push(this.addRule(name, styles[name], options));\n }\n return added;\n }\n\n /**\n * Get a rule by name.\n */\n\n }, {\n key: 'getRule',\n value: function getRule(name) {\n return this.rules.get(name);\n }\n\n /**\n * Delete a rule by name.\n * Returns `true`: if rule has been deleted from the DOM.\n */\n\n }, {\n key: 'deleteRule',\n value: function deleteRule(name) {\n var rule = this.rules.get(name);\n\n if (!rule) return false;\n\n this.rules.remove(rule);\n\n if (this.attached && rule.renderable) {\n return this.renderer.deleteRule(rule.renderable);\n }\n\n return true;\n }\n\n /**\n * Get index of a rule.\n */\n\n }, {\n key: 'indexOf',\n value: function indexOf(rule) {\n return this.rules.indexOf(rule);\n }\n\n /**\n * Deploy pure CSS string to a renderable.\n */\n\n }, {\n key: 'deploy',\n value: function deploy() {\n this.renderer.deploy();\n this.deployed = true;\n return this;\n }\n\n /**\n * Link renderable CSS rules from sheet with their corresponding models.\n */\n\n }, {\n key: 'link',\n value: function link() {\n var cssRules = this.renderer.getRules();\n\n // Is undefined when VirtualRenderer is used.\n if (cssRules) this.rules.link(cssRules);\n this.linked = true;\n return this;\n }\n\n /**\n * Update the function values with a new data.\n */\n\n }, {\n key: 'update',\n value: function update(name, data) {\n this.rules.update(name, data);\n return this;\n }\n\n /**\n * Convert rules to a CSS string.\n */\n\n }, {\n key: 'toString',\n value: function toString(options) {\n return this.rules.toString(options);\n }\n }]);\n\n return StyleSheet;\n}();\n\nexports['default'] = StyleSheet;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.create = exports.createGenerateClassName = exports.sheets = exports.RuleList = exports.SheetsManager = exports.SheetsRegistry = exports.toCssValue = exports.getDynamicStyles = undefined;\n\nvar _getDynamicStyles = require('./utils/getDynamicStyles');\n\nObject.defineProperty(exports, 'getDynamicStyles', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_getDynamicStyles)['default'];\n }\n});\n\nvar _toCssValue = require('./utils/toCssValue');\n\nObject.defineProperty(exports, 'toCssValue', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_toCssValue)['default'];\n }\n});\n\nvar _SheetsRegistry = require('./SheetsRegistry');\n\nObject.defineProperty(exports, 'SheetsRegistry', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_SheetsRegistry)['default'];\n }\n});\n\nvar _SheetsManager = require('./SheetsManager');\n\nObject.defineProperty(exports, 'SheetsManager', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_SheetsManager)['default'];\n }\n});\n\nvar _RuleList = require('./RuleList');\n\nObject.defineProperty(exports, 'RuleList', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_RuleList)['default'];\n }\n});\n\nvar _sheets = require('./sheets');\n\nObject.defineProperty(exports, 'sheets', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_sheets)['default'];\n }\n});\n\nvar _createGenerateClassName = require('./utils/createGenerateClassName');\n\nObject.defineProperty(exports, 'createGenerateClassName', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_createGenerateClassName)['default'];\n }\n});\n\nvar _Jss = require('./Jss');\n\nvar _Jss2 = _interopRequireDefault(_Jss);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\n/**\n * Creates a new instance of Jss.\n */\nvar create = exports.create = function create(options) {\n return new _Jss2['default'](options);\n};\n\n/**\n * A global Jss instance.\n */\nexports['default'] = create();","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _RuleList = require('../RuleList');\n\nvar _RuleList2 = _interopRequireDefault(_RuleList);\n\nvar _StyleRule = require('../rules/StyleRule');\n\nvar _StyleRule2 = _interopRequireDefault(_StyleRule);\n\nvar _createRule = require('../utils/createRule');\n\nvar _createRule2 = _interopRequireDefault(_createRule);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\n// A symbol replacement.\nvar now = Date.now();\n\nvar fnValuesNs = 'fnValues' + now;\nvar fnStyleNs = 'fnStyle' + ++now;\n\nexports['default'] = {\n onCreateRule: function onCreateRule(name, decl, options) {\n if (typeof decl !== 'function') return null;\n var rule = (0, _createRule2['default'])(name, {}, options);\n rule[fnStyleNs] = decl;\n return rule;\n },\n onProcessStyle: function onProcessStyle(style, rule) {\n var fn = {};\n for (var prop in style) {\n var value = style[prop];\n if (typeof value !== 'function') continue;\n delete style[prop];\n fn[prop] = value;\n }\n rule = rule;\n rule[fnValuesNs] = fn;\n return style;\n },\n onUpdate: function onUpdate(data, rule) {\n // It is a rules container like for e.g. ConditionalRule.\n if (rule.rules instanceof _RuleList2['default']) {\n rule.rules.update(data);\n return;\n }\n if (!(rule instanceof _StyleRule2['default'])) return;\n\n rule = rule;\n\n // If we have a fn values map, it is a rule with function values.\n if (rule[fnValuesNs]) {\n for (var prop in rule[fnValuesNs]) {\n rule.prop(prop, rule[fnValuesNs][prop](data));\n }\n }\n\n rule = rule;\n\n var fnStyle = rule[fnStyleNs];\n\n // If we have a style function, the entire rule is dynamic and style object\n // will be returned from that function.\n if (fnStyle) {\n var style = fnStyle(data);\n for (var _prop in style) {\n rule.prop(_prop, style[_prop]);\n }\n }\n }\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _StyleRule = require('../rules/StyleRule');\n\nvar _StyleRule2 = _interopRequireDefault(_StyleRule);\n\nvar _createRule = require('../utils/createRule');\n\nvar _createRule2 = _interopRequireDefault(_createRule);\n\nvar _isObservable = require('../utils/isObservable');\n\nvar _isObservable2 = _interopRequireDefault(_isObservable);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nexports['default'] = {\n onCreateRule: function onCreateRule(name, decl, options) {\n if (!(0, _isObservable2['default'])(decl)) return null;\n\n // Cast `decl` to `Observable`, since it passed the type guard.\n var style$ = decl;\n\n var rule = (0, _createRule2['default'])(name, {}, options);\n\n // TODO\n // Call `stream.subscribe()` returns a subscription, which should be explicitly\n // unsubscribed from when we know this sheet is no longer needed.\n style$.subscribe(function (style) {\n for (var prop in style) {\n rule.prop(prop, style[prop]);\n }\n });\n\n return rule;\n },\n onProcessRule: function onProcessRule(rule) {\n if (!(rule instanceof _StyleRule2['default'])) return;\n var styleRule = rule;\n var style = styleRule.style;\n\n var _loop = function _loop(prop) {\n var value = style[prop];\n if (!(0, _isObservable2['default'])(value)) return 'continue';\n delete style[prop];\n value.subscribe({\n next: function next(nextValue) {\n styleRule.prop(prop, nextValue);\n }\n });\n };\n\n for (var prop in style) {\n var _ret = _loop(prop);\n\n if (_ret === 'continue') continue;\n }\n }\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _SimpleRule = require('../rules/SimpleRule');\n\nvar _SimpleRule2 = _interopRequireDefault(_SimpleRule);\n\nvar _KeyframesRule = require('../rules/KeyframesRule');\n\nvar _KeyframesRule2 = _interopRequireDefault(_KeyframesRule);\n\nvar _ConditionalRule = require('../rules/ConditionalRule');\n\nvar _ConditionalRule2 = _interopRequireDefault(_ConditionalRule);\n\nvar _FontFaceRule = require('../rules/FontFaceRule');\n\nvar _FontFaceRule2 = _interopRequireDefault(_FontFaceRule);\n\nvar _ViewportRule = require('../rules/ViewportRule');\n\nvar _ViewportRule2 = _interopRequireDefault(_ViewportRule);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar classes = {\n '@charset': _SimpleRule2['default'],\n '@import': _SimpleRule2['default'],\n '@namespace': _SimpleRule2['default'],\n '@keyframes': _KeyframesRule2['default'],\n '@media': _ConditionalRule2['default'],\n '@supports': _ConditionalRule2['default'],\n '@font-face': _FontFaceRule2['default'],\n '@viewport': _ViewportRule2['default'],\n '@-ms-viewport': _ViewportRule2['default']\n\n /**\n * Generate plugins which will register all rules.\n */\n};\nexports['default'] = Object.keys(classes).map(function (key) {\n // https://jsperf.com/indexof-vs-substr-vs-regex-at-the-beginning-3\n var re = new RegExp('^' + key);\n var onCreateRule = function onCreateRule(name, decl, options) {\n return re.test(name) ? new classes[key](name, decl, options) : null;\n };\n return { onCreateRule: onCreateRule };\n});","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _sheets = require('../sheets');\n\nvar _sheets2 = _interopRequireDefault(_sheets);\n\nvar _StyleRule = require('../rules/StyleRule');\n\nvar _StyleRule2 = _interopRequireDefault(_StyleRule);\n\nvar _toCssValue = require('../utils/toCssValue');\n\nvar _toCssValue2 = _interopRequireDefault(_toCssValue);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/**\n * Cache the value from the first time a function is called.\n */\nvar memoize = function memoize(fn) {\n var value = void 0;\n return function () {\n if (!value) value = fn();\n return value;\n };\n};\n\n/**\n * Get a style property value.\n */\nfunction getPropertyValue(cssRule, prop) {\n try {\n return cssRule.style.getPropertyValue(prop);\n } catch (err) {\n // IE may throw if property is unknown.\n return '';\n }\n}\n\n/**\n * Set a style property.\n */\nfunction setProperty(cssRule, prop, value) {\n try {\n var cssValue = value;\n\n if (Array.isArray(value)) {\n cssValue = (0, _toCssValue2['default'])(value, true);\n\n if (value[value.length - 1] === '!important') {\n cssRule.style.setProperty(prop, cssValue, 'important');\n return true;\n }\n }\n\n cssRule.style.setProperty(prop, cssValue);\n } catch (err) {\n // IE may throw if property is unknown.\n return false;\n }\n return true;\n}\n\n/**\n * Remove a style property.\n */\nfunction removeProperty(cssRule, prop) {\n try {\n cssRule.style.removeProperty(prop);\n } catch (err) {\n (0, _warning2['default'])(false, '[JSS] DOMException \"%s\" was thrown. Tried to remove property \"%s\".', err.message, prop);\n }\n}\n\nvar CSSRuleTypes = {\n STYLE_RULE: 1,\n KEYFRAMES_RULE: 7\n\n /**\n * Get the CSS Rule key.\n */\n\n};var getKey = function () {\n var extractKey = function extractKey(cssText) {\n var from = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n return cssText.substr(from, cssText.indexOf('{') - 1);\n };\n\n return function (cssRule) {\n if (cssRule.type === CSSRuleTypes.STYLE_RULE) return cssRule.selectorText;\n if (cssRule.type === CSSRuleTypes.KEYFRAMES_RULE) {\n var name = cssRule.name;\n\n if (name) return '@keyframes ' + name;\n\n // There is no rule.name in the following browsers:\n // - IE 9\n // - Safari 7.1.8\n // - Mobile Safari 9.0.0\n var cssText = cssRule.cssText;\n\n return '@' + extractKey(cssText, cssText.indexOf('keyframes'));\n }\n\n // Conditionals.\n return extractKey(cssRule.cssText);\n };\n}();\n\n/**\n * Set the selector.\n */\nfunction setSelector(cssRule, selectorText) {\n cssRule.selectorText = selectorText;\n\n // Return false if setter was not successful.\n // Currently works in chrome only.\n return cssRule.selectorText === selectorText;\n}\n\n/**\n * Gets the `head` element upon the first call and caches it.\n */\nvar getHead = memoize(function () {\n return document.head || document.getElementsByTagName('head')[0];\n});\n\n/**\n * Gets a map of rule keys, where the property is an unescaped key and value\n * is a potentially escaped one.\n * It is used to identify CSS rules and the corresponding JSS rules. As an identifier\n * for CSSStyleRule we normally use `selectorText`. Though if original selector text\n * contains escaped code points e.g. `:not(#\\\\20)`, CSSOM will compile it to `:not(# )`\n * and so CSS rule's `selectorText` won't match JSS rule selector.\n *\n * https://www.w3.org/International/questions/qa-escapes#cssescapes\n */\nvar getUnescapedKeysMap = function () {\n var style = void 0;\n var isAttached = false;\n\n return function (rules) {\n var map = {};\n // https://github.com/facebook/flow/issues/2696\n if (!style) style = document.createElement('style');\n for (var i = 0; i < rules.length; i++) {\n var rule = rules[i];\n if (!(rule instanceof _StyleRule2['default'])) continue;\n var selector = rule.selector;\n // Only unescape selector over CSSOM if it contains a back slash.\n\n if (selector && selector.indexOf('\\\\') !== -1) {\n // Lazilly attach when needed.\n if (!isAttached) {\n getHead().appendChild(style);\n isAttached = true;\n }\n style.textContent = selector + ' {}';\n var _style = style,\n sheet = _style.sheet;\n\n if (sheet) {\n var cssRules = sheet.cssRules;\n\n if (cssRules) map[cssRules[0].selectorText] = rule.key;\n }\n }\n }\n if (isAttached) {\n getHead().removeChild(style);\n isAttached = false;\n }\n return map;\n };\n}();\n\n/**\n * Find attached sheet with an index higher than the passed one.\n */\nfunction findHigherSheet(registry, options) {\n for (var i = 0; i < registry.length; i++) {\n var sheet = registry[i];\n if (sheet.attached && sheet.options.index > options.index && sheet.options.insertionPoint === options.insertionPoint) {\n return sheet;\n }\n }\n return null;\n}\n\n/**\n * Find attached sheet with the highest index.\n */\nfunction findHighestSheet(registry, options) {\n for (var i = registry.length - 1; i >= 0; i--) {\n var sheet = registry[i];\n if (sheet.attached && sheet.options.insertionPoint === options.insertionPoint) {\n return sheet;\n }\n }\n return null;\n}\n\n/**\n * Find a comment with \"jss\" inside.\n */\nfunction findCommentNode(text) {\n var head = getHead();\n for (var i = 0; i < head.childNodes.length; i++) {\n var node = head.childNodes[i];\n if (node.nodeType === 8 && node.nodeValue.trim() === text) {\n return node;\n }\n }\n return null;\n}\n\n/**\n * Find a node before which we can insert the sheet.\n */\nfunction findPrevNode(options) {\n var registry = _sheets2['default'].registry;\n\n\n if (registry.length > 0) {\n // Try to insert before the next higher sheet.\n var sheet = findHigherSheet(registry, options);\n if (sheet) return sheet.renderer.element;\n\n // Otherwise insert after the last attached.\n sheet = findHighestSheet(registry, options);\n if (sheet) return sheet.renderer.element.nextElementSibling;\n }\n\n // Try to find a comment placeholder if registry is empty.\n var insertionPoint = options.insertionPoint;\n\n if (insertionPoint && typeof insertionPoint === 'string') {\n var comment = findCommentNode(insertionPoint);\n if (comment) return comment.nextSibling;\n // If user specifies an insertion point and it can't be found in the document -\n // bad specificity issues may appear.\n (0, _warning2['default'])(insertionPoint === 'jss', '[JSS] Insertion point \"%s\" not found.', insertionPoint);\n }\n\n return null;\n}\n\n/**\n * Insert style element into the DOM.\n */\nfunction insertStyle(style, options) {\n var insertionPoint = options.insertionPoint;\n\n var prevNode = findPrevNode(options);\n\n if (prevNode) {\n var parentNode = prevNode.parentNode;\n\n if (parentNode) parentNode.insertBefore(style, prevNode);\n return;\n }\n\n // Works with iframes and any node types.\n if (insertionPoint && typeof insertionPoint.nodeType === 'number') {\n // https://stackoverflow.com/questions/41328728/force-casting-in-flow\n var insertionPointElement = insertionPoint;\n var _parentNode = insertionPointElement.parentNode;\n\n if (_parentNode) _parentNode.insertBefore(style, insertionPointElement.nextSibling);else (0, _warning2['default'])(false, '[JSS] Insertion point is not in the DOM.');\n return;\n }\n\n getHead().insertBefore(style, prevNode);\n}\n\n/**\n * Read jss nonce setting from the page if the user has set it.\n */\nvar getNonce = memoize(function () {\n var node = document.querySelector('meta[property=\"csp-nonce\"]');\n return node ? node.getAttribute('content') : null;\n});\n\nvar DomRenderer = function () {\n function DomRenderer(sheet) {\n _classCallCheck(this, DomRenderer);\n\n this.getPropertyValue = getPropertyValue;\n this.setProperty = setProperty;\n this.removeProperty = removeProperty;\n this.setSelector = setSelector;\n this.getKey = getKey;\n this.getUnescapedKeysMap = getUnescapedKeysMap;\n this.hasInsertedRules = false;\n\n // There is no sheet when the renderer is used from a standalone StyleRule.\n if (sheet) _sheets2['default'].add(sheet);\n\n this.sheet = sheet;\n\n var _ref = this.sheet ? this.sheet.options : {},\n media = _ref.media,\n meta = _ref.meta,\n element = _ref.element;\n\n this.element = element || document.createElement('style');\n this.element.type = 'text/css';\n this.element.setAttribute('data-jss', '');\n if (media) this.element.setAttribute('media', media);\n if (meta) this.element.setAttribute('data-meta', meta);\n var nonce = getNonce();\n if (nonce) this.element.setAttribute('nonce', nonce);\n }\n\n /**\n * Insert style element into render tree.\n */\n\n\n // HTMLStyleElement needs fixing https://github.com/facebook/flow/issues/2696\n\n\n _createClass(DomRenderer, [{\n key: 'attach',\n value: function attach() {\n // In the case the element node is external and it is already in the DOM.\n if (this.element.parentNode || !this.sheet) return;\n\n // When rules are inserted using `insertRule` API, after `sheet.detach().attach()`\n // browsers remove those rules.\n // TODO figure out if its a bug and if it is known.\n // Workaround is to redeploy the sheet before attaching as a string.\n if (this.hasInsertedRules) {\n this.deploy();\n this.hasInsertedRules = false;\n }\n\n insertStyle(this.element, this.sheet.options);\n }\n\n /**\n * Remove style element from render tree.\n */\n\n }, {\n key: 'detach',\n value: function detach() {\n this.element.parentNode.removeChild(this.element);\n }\n\n /**\n * Inject CSS string into element.\n */\n\n }, {\n key: 'deploy',\n value: function deploy() {\n if (!this.sheet) return;\n this.element.textContent = '\\n' + this.sheet.toString() + '\\n';\n }\n\n /**\n * Insert a rule into element.\n */\n\n }, {\n key: 'insertRule',\n value: function insertRule(rule, index) {\n var sheet = this.element.sheet;\n var cssRules = sheet.cssRules;\n\n var str = rule.toString();\n if (!index) index = cssRules.length;\n\n if (!str) return false;\n\n try {\n sheet.insertRule(str, index);\n } catch (err) {\n (0, _warning2['default'])(false, '[JSS] Can not insert an unsupported rule \\n\\r%s', rule);\n return false;\n }\n this.hasInsertedRules = true;\n\n return cssRules[index];\n }\n\n /**\n * Delete a rule.\n */\n\n }, {\n key: 'deleteRule',\n value: function deleteRule(cssRule) {\n var sheet = this.element.sheet;\n\n var index = this.indexOf(cssRule);\n if (index === -1) return false;\n sheet.deleteRule(index);\n return true;\n }\n\n /**\n * Get index of a CSS Rule.\n */\n\n }, {\n key: 'indexOf',\n value: function indexOf(cssRule) {\n var cssRules = this.element.sheet.cssRules;\n\n for (var _index = 0; _index < cssRules.length; _index++) {\n if (cssRule === cssRules[_index]) return _index;\n }\n return -1;\n }\n\n /**\n * Generate a new CSS rule and replace the existing one.\n */\n\n }, {\n key: 'replaceRule',\n value: function replaceRule(cssRule, rule) {\n var index = this.indexOf(cssRule);\n var newCssRule = this.insertRule(rule, index);\n this.element.sheet.deleteRule(index);\n return newCssRule;\n }\n\n /**\n * Get all rules elements.\n */\n\n }, {\n key: 'getRules',\n value: function getRules() {\n return this.element.sheet.cssRules;\n }\n }]);\n\n return DomRenderer;\n}();\n\nexports['default'] = DomRenderer;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/* eslint-disable class-methods-use-this */\n\n/**\n * Rendering backend to do nothing in nodejs.\n */\nvar VirtualRenderer = function () {\n function VirtualRenderer() {\n _classCallCheck(this, VirtualRenderer);\n }\n\n _createClass(VirtualRenderer, [{\n key: 'setProperty',\n value: function setProperty() {\n return true;\n }\n }, {\n key: 'getPropertyValue',\n value: function getPropertyValue() {\n return '';\n }\n }, {\n key: 'removeProperty',\n value: function removeProperty() {}\n }, {\n key: 'setSelector',\n value: function setSelector() {\n return true;\n }\n }, {\n key: 'getKey',\n value: function getKey() {\n return '';\n }\n }, {\n key: 'attach',\n value: function attach() {}\n }, {\n key: 'detach',\n value: function detach() {}\n }, {\n key: 'deploy',\n value: function deploy() {}\n }, {\n key: 'insertRule',\n value: function insertRule() {\n return false;\n }\n }, {\n key: 'deleteRule',\n value: function deleteRule() {\n return true;\n }\n }, {\n key: 'replaceRule',\n value: function replaceRule() {\n return false;\n }\n }, {\n key: 'getRules',\n value: function getRules() {}\n }, {\n key: 'indexOf',\n value: function indexOf() {\n return -1;\n }\n }]);\n\n return VirtualRenderer;\n}();\n\nexports['default'] = VirtualRenderer;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _RuleList = require('../RuleList');\n\nvar _RuleList2 = _interopRequireDefault(_RuleList);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/**\n * Conditional rule for @media, @supports\n */\nvar ConditionalRule = function () {\n function ConditionalRule(key, styles, options) {\n _classCallCheck(this, ConditionalRule);\n\n this.type = 'conditional';\n this.isProcessed = false;\n\n this.key = key;\n this.options = options;\n this.rules = new _RuleList2['default'](_extends({}, options, { parent: this }));\n\n for (var name in styles) {\n this.rules.add(name, styles[name]);\n }\n\n this.rules.process();\n }\n\n /**\n * Get a rule.\n */\n\n\n _createClass(ConditionalRule, [{\n key: 'getRule',\n value: function getRule(name) {\n return this.rules.get(name);\n }\n\n /**\n * Get index of a rule.\n */\n\n }, {\n key: 'indexOf',\n value: function indexOf(rule) {\n return this.rules.indexOf(rule);\n }\n\n /**\n * Create and register rule, run plugins.\n */\n\n }, {\n key: 'addRule',\n value: function addRule(name, style, options) {\n var rule = this.rules.add(name, style, options);\n this.options.jss.plugins.onProcessRule(rule);\n return rule;\n }\n\n /**\n * Generates a CSS string.\n */\n\n }, {\n key: 'toString',\n value: function toString() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : { indent: 1 };\n\n var inner = this.rules.toString(options);\n return inner ? this.key + ' {\\n' + inner + '\\n}' : '';\n }\n }]);\n\n return ConditionalRule;\n}();\n\nexports['default'] = ConditionalRule;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _toCss = require('../utils/toCss');\n\nvar _toCss2 = _interopRequireDefault(_toCss);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar FontFaceRule = function () {\n function FontFaceRule(key, style, options) {\n _classCallCheck(this, FontFaceRule);\n\n this.type = 'font-face';\n this.isProcessed = false;\n\n this.key = key;\n this.style = style;\n this.options = options;\n }\n\n /**\n * Generates a CSS string.\n */\n\n\n _createClass(FontFaceRule, [{\n key: 'toString',\n value: function toString(options) {\n if (Array.isArray(this.style)) {\n var str = '';\n for (var index = 0; index < this.style.length; index++) {\n str += (0, _toCss2['default'])(this.key, this.style[index]);\n if (this.style[index + 1]) str += '\\n';\n }\n return str;\n }\n\n return (0, _toCss2['default'])(this.key, this.style, options);\n }\n }]);\n\n return FontFaceRule;\n}();\n\nexports['default'] = FontFaceRule;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _RuleList = require('../RuleList');\n\nvar _RuleList2 = _interopRequireDefault(_RuleList);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\n/**\n * Rule for @keyframes\n */\nvar KeyframesRule = function () {\n function KeyframesRule(key, frames, options) {\n _classCallCheck(this, KeyframesRule);\n\n this.type = 'keyframes';\n this.isProcessed = false;\n\n this.key = key;\n this.options = options;\n this.rules = new _RuleList2['default'](_extends({}, options, { parent: this }));\n\n for (var name in frames) {\n this.rules.add(name, frames[name], _extends({}, this.options, {\n parent: this,\n selector: name\n }));\n }\n\n this.rules.process();\n }\n\n /**\n * Generates a CSS string.\n */\n\n\n _createClass(KeyframesRule, [{\n key: 'toString',\n value: function toString() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : { indent: 1 };\n\n var inner = this.rules.toString(options);\n if (inner) inner += '\\n';\n return this.key + ' {\\n' + inner + '}';\n }\n }]);\n\n return KeyframesRule;\n}();\n\nexports['default'] = KeyframesRule;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar SimpleRule = function () {\n function SimpleRule(key, value, options) {\n _classCallCheck(this, SimpleRule);\n\n this.type = 'simple';\n this.isProcessed = false;\n\n this.key = key;\n this.value = value;\n this.options = options;\n }\n\n /**\n * Generates a CSS string.\n */\n // eslint-disable-next-line no-unused-vars\n\n\n _createClass(SimpleRule, [{\n key: 'toString',\n value: function toString(options) {\n if (Array.isArray(this.value)) {\n var str = '';\n for (var index = 0; index < this.value.length; index++) {\n str += this.key + ' ' + this.value[index] + ';';\n if (this.value[index + 1]) str += '\\n';\n }\n return str;\n }\n\n return this.key + ' ' + this.value + ';';\n }\n }]);\n\n return SimpleRule;\n}();\n\nexports['default'] = SimpleRule;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _toCss = require('../utils/toCss');\n\nvar _toCss2 = _interopRequireDefault(_toCss);\n\nvar _toCssValue = require('../utils/toCssValue');\n\nvar _toCssValue2 = _interopRequireDefault(_toCssValue);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar StyleRule = function () {\n function StyleRule(key, style, options) {\n _classCallCheck(this, StyleRule);\n\n this.type = 'style';\n this.isProcessed = false;\n var sheet = options.sheet,\n Renderer = options.Renderer,\n selector = options.selector;\n\n this.key = key;\n this.options = options;\n this.style = style;\n if (selector) this.selectorText = selector;\n this.renderer = sheet ? sheet.renderer : new Renderer();\n }\n\n /**\n * Set selector string.\n * Attention: use this with caution. Most browsers didn't implement\n * selectorText setter, so this may result in rerendering of entire Style Sheet.\n */\n\n\n _createClass(StyleRule, [{\n key: 'prop',\n\n\n /**\n * Get or set a style property.\n */\n value: function prop(name, value) {\n // It's a getter.\n if (value === undefined) return this.style[name];\n\n // Don't do anything if the value has not changed.\n if (this.style[name] === value) return this;\n\n value = this.options.jss.plugins.onChangeValue(value, name, this);\n\n var isEmpty = value == null || value === false;\n var isDefined = name in this.style;\n\n // Value is empty and wasn't defined before.\n if (isEmpty && !isDefined) return this;\n\n // We are going to remove this value.\n var remove = isEmpty && isDefined;\n\n if (remove) delete this.style[name];else this.style[name] = value;\n\n // Renderable is defined if StyleSheet option `link` is true.\n if (this.renderable) {\n if (remove) this.renderer.removeProperty(this.renderable, name);else this.renderer.setProperty(this.renderable, name, value);\n return this;\n }\n\n var sheet = this.options.sheet;\n\n if (sheet && sheet.attached) {\n (0, _warning2['default'])(false, 'Rule is not linked. Missing sheet option \"link: true\".');\n }\n return this;\n }\n\n /**\n * Apply rule to an element inline.\n */\n\n }, {\n key: 'applyTo',\n value: function applyTo(renderable) {\n var json = this.toJSON();\n for (var prop in json) {\n this.renderer.setProperty(renderable, prop, json[prop]);\n }return this;\n }\n\n /**\n * Returns JSON representation of the rule.\n * Fallbacks are not supported.\n * Useful for inline styles.\n */\n\n }, {\n key: 'toJSON',\n value: function toJSON() {\n var json = {};\n for (var prop in this.style) {\n var value = this.style[prop];\n if ((typeof value === 'undefined' ? 'undefined' : _typeof(value)) !== 'object') json[prop] = value;else if (Array.isArray(value)) json[prop] = (0, _toCssValue2['default'])(value);\n }\n return json;\n }\n\n /**\n * Generates a CSS string.\n */\n\n }, {\n key: 'toString',\n value: function toString(options) {\n var sheet = this.options.sheet;\n\n var link = sheet ? sheet.options.link : false;\n var opts = link ? _extends({}, options, { allowEmpty: true }) : options;\n return (0, _toCss2['default'])(this.selector, this.style, opts);\n }\n }, {\n key: 'selector',\n set: function set(selector) {\n if (selector === this.selectorText) return;\n\n this.selectorText = selector;\n\n if (!this.renderable) return;\n\n var hasChanged = this.renderer.setSelector(this.renderable, selector);\n\n // If selector setter is not implemented, rerender the rule.\n if (!hasChanged && this.renderable) {\n var renderable = this.renderer.replaceRule(this.renderable, this);\n if (renderable) this.renderable = renderable;\n }\n }\n\n /**\n * Get selector string.\n */\n ,\n get: function get() {\n return this.selectorText;\n }\n }]);\n\n return StyleRule;\n}();\n\nexports['default'] = StyleRule;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nvar _toCss = require('../utils/toCss');\n\nvar _toCss2 = _interopRequireDefault(_toCss);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar ViewportRule = function () {\n function ViewportRule(key, style, options) {\n _classCallCheck(this, ViewportRule);\n\n this.type = 'viewport';\n this.isProcessed = false;\n\n this.key = key;\n this.style = style;\n this.options = options;\n }\n\n /**\n * Generates a CSS string.\n */\n\n\n _createClass(ViewportRule, [{\n key: 'toString',\n value: function toString(options) {\n return (0, _toCss2['default'])(this.key, this.style, options);\n }\n }]);\n\n return ViewportRule;\n}();\n\nexports['default'] = ViewportRule;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _SheetsRegistry = require('./SheetsRegistry');\n\nvar _SheetsRegistry2 = _interopRequireDefault(_SheetsRegistry);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\n/**\n * This is a global sheets registry. Only DomRenderer will add sheets to it.\n * On the server one should use an own SheetsRegistry instance and add the\n * sheets to it, because you need to make sure to create a new registry for\n * each request in order to not leak sheets across requests.\n */\nexports['default'] = new _SheetsRegistry2['default']();","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nexports['default'] = cloneStyle;\n\nvar _isObservable = require('./isObservable');\n\nvar _isObservable2 = _interopRequireDefault(_isObservable);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar isArray = Array.isArray;\nfunction cloneStyle(style) {\n // Support empty values in case user ends up with them by accident.\n if (style == null) return style;\n\n // Support string value for SimpleRule.\n var typeOfStyle = typeof style === 'undefined' ? 'undefined' : _typeof(style);\n\n if (typeOfStyle === 'string' || typeOfStyle === 'number' || typeOfStyle === 'function') {\n return style;\n }\n\n // Support array for FontFaceRule.\n if (isArray(style)) return style.map(cloneStyle);\n\n // Support Observable styles. Observables are immutable, so we don't need to\n // copy them.\n if ((0, _isObservable2['default'])(style)) return style;\n\n var newStyle = {};\n for (var name in style) {\n var value = style[name];\n if ((typeof value === 'undefined' ? 'undefined' : _typeof(value)) === 'object') {\n newStyle[name] = cloneStyle(value);\n continue;\n }\n newStyle[name] = value;\n }\n\n return newStyle;\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _StyleSheet = require('../StyleSheet');\n\nvar _StyleSheet2 = _interopRequireDefault(_StyleSheet);\n\nvar _moduleId = require('./moduleId');\n\nvar _moduleId2 = _interopRequireDefault(_moduleId);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar maxRules = 1e10;\n\n\nvar env = process.env.NODE_ENV;\n\n/**\n * Returns a function which generates unique class names based on counters.\n * When new generator function is created, rule counter is reseted.\n * We need to reset the rule counter for SSR for each request.\n */\n\nexports['default'] = function () {\n var ruleCounter = 0;\n var defaultPrefix = env === 'production' ? 'c' : '';\n\n return function (rule, sheet) {\n ruleCounter += 1;\n\n if (ruleCounter > maxRules) {\n (0, _warning2['default'])(false, '[JSS] You might have a memory leak. Rule counter is at %s.', ruleCounter);\n }\n\n var prefix = defaultPrefix;\n var jssId = '';\n\n if (sheet) {\n prefix = sheet.options.classNamePrefix || defaultPrefix;\n if (sheet.options.jss.id != null) jssId += sheet.options.jss.id;\n }\n\n if (env === 'production') {\n return '' + prefix + _moduleId2['default'] + jssId + ruleCounter;\n }\n\n return prefix + rule.key + '-' + _moduleId2['default'] + (jssId && '-' + jssId) + '-' + ruleCounter;\n };\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = createRule;\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _StyleRule = require('../rules/StyleRule');\n\nvar _StyleRule2 = _interopRequireDefault(_StyleRule);\n\nvar _cloneStyle = require('../utils/cloneStyle');\n\nvar _cloneStyle2 = _interopRequireDefault(_cloneStyle);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\n/**\n * Create a rule instance.\n */\nfunction createRule() {\n var name = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'unnamed';\n var decl = arguments[1];\n var options = arguments[2];\n var jss = options.jss;\n\n var declCopy = (0, _cloneStyle2['default'])(decl);\n\n var rule = jss.plugins.onCreateRule(name, declCopy, options);\n if (rule) return rule;\n\n // It is an at-rule and it has no instance.\n if (name[0] === '@') {\n (0, _warning2['default'])(false, '[JSS] Unknown at-rule %s', name);\n }\n\n return new _StyleRule2['default'](name, declCopy, options);\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar CSS = global.CSS;\n\nvar env = process.env.NODE_ENV;\n\nvar escapeRegex = /([[\\].#*$><+~=|^:(),\"'`])/g;\n\nexports['default'] = function (str) {\n // We don't need to escape it in production, because we are not using user's\n // input for selectors, we are generating a valid selector.\n if (env === 'production') return str;\n\n if (!CSS || !CSS.escape) {\n return str.replace(escapeRegex, '\\\\$1');\n }\n\n return CSS.escape(str);\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\n/**\n * Extracts a styles object with only props that contain function values.\n */\nexports['default'] = function (styles) {\n // eslint-disable-next-line no-shadow\n function extract(styles) {\n var to = null;\n\n for (var key in styles) {\n var value = styles[key];\n var type = typeof value === 'undefined' ? 'undefined' : _typeof(value);\n\n if (type === 'function') {\n if (!to) to = {};\n to[key] = value;\n } else if (type === 'object' && value !== null && !Array.isArray(value)) {\n var extracted = extract(value);\n if (extracted) {\n if (!to) to = {};\n to[key] = extracted;\n }\n }\n }\n\n return to;\n }\n\n return extract(styles);\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _symbolObservable = require('symbol-observable');\n\nvar _symbolObservable2 = _interopRequireDefault(_symbolObservable);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nexports['default'] = function (value) {\n return value && value[_symbolObservable2['default']] && value === value[_symbolObservable2['default']]();\n};","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = linkRule;\n/**\n * Link rule with CSSStyleRule and nested rules with corresponding nested cssRules if both exists.\n */\nfunction linkRule(rule, cssRule) {\n rule.renderable = cssRule;\n if (rule.rules && cssRule.cssRules) rule.rules.link(cssRule.cssRules);\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar ns = '2f1acc6c3a606b082e5eef5e54414ffb';\nif (global[ns] == null) global[ns] = 0;\n\n// Bundle may contain multiple JSS versions at the same time. In order to identify\n// the current version with just one short number and use it for classes generation\n// we use a counter. Also it is more accurate, because user can manually reevaluate\n// the module.\nexports['default'] = global[ns]++;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = toCss;\n\nvar _toCssValue = require('./toCssValue');\n\nvar _toCssValue2 = _interopRequireDefault(_toCssValue);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\n/**\n * Indent a string.\n * http://jsperf.com/array-join-vs-for\n */\nfunction indentStr(str, indent) {\n var result = '';\n for (var index = 0; index < indent; index++) {\n result += ' ';\n }return result + str;\n}\n\n/**\n * Converts a Rule to CSS string.\n */\n\nfunction toCss(selector, style) {\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n\n var result = '';\n\n if (!style) return result;\n\n var _options$indent = options.indent,\n indent = _options$indent === undefined ? 0 : _options$indent;\n var fallbacks = style.fallbacks;\n\n\n indent++;\n\n // Apply fallbacks first.\n if (fallbacks) {\n // Array syntax {fallbacks: [{prop: value}]}\n if (Array.isArray(fallbacks)) {\n for (var index = 0; index < fallbacks.length; index++) {\n var fallback = fallbacks[index];\n for (var prop in fallback) {\n var value = fallback[prop];\n if (value != null) {\n result += '\\n' + indentStr(prop + ': ' + (0, _toCssValue2['default'])(value) + ';', indent);\n }\n }\n }\n } else {\n // Object syntax {fallbacks: {prop: value}}\n for (var _prop in fallbacks) {\n var _value = fallbacks[_prop];\n if (_value != null) {\n result += '\\n' + indentStr(_prop + ': ' + (0, _toCssValue2['default'])(_value) + ';', indent);\n }\n }\n }\n }\n\n for (var _prop2 in style) {\n var _value2 = style[_prop2];\n if (_value2 != null && _prop2 !== 'fallbacks') {\n result += '\\n' + indentStr(_prop2 + ': ' + (0, _toCssValue2['default'])(_value2) + ';', indent);\n }\n }\n\n // Allow empty style in this case, because properties will be added dynamically.\n if (!result && !options.allowEmpty) return result;\n\n indent--;\n result = indentStr(selector + ' {' + result + '\\n', indent) + indentStr('}', indent);\n\n return result;\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = toCssValue;\nvar join = function join(value, by) {\n var result = '';\n for (var i = 0; i < value.length; i++) {\n // Remove !important from the value, it will be readded later.\n if (value[i] === '!important') break;\n if (result) result += by;\n result += value[i];\n }\n return result;\n};\n\n/**\n * Converts array values to string.\n *\n * `margin: [['5px', '10px']]` > `margin: 5px 10px;`\n * `border: ['1px', '2px']` > `border: 1px, 2px;`\n * `margin: [['5px', '10px'], '!important']` > `margin: 5px 10px !important;`\n * `color: ['red', !important]` > `color: red !important;`\n */\nfunction toCssValue(value) {\n var ignoreImportant = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n if (!Array.isArray(value)) return value;\n\n var cssValue = '';\n\n // Support space separated values via `[['5px', '10px']]`.\n if (Array.isArray(value[0])) {\n for (var i = 0; i < value.length; i++) {\n if (value[i] === '!important') break;\n if (cssValue) cssValue += ', ';\n cssValue += join(value[i], ' ');\n }\n } else cssValue = join(value, ', ');\n\n // Add !important, because it was ignored.\n if (!ignoreImportant && value[value.length - 1] === '!important') {\n cssValue += ' !important';\n }\n\n return cssValue;\n}","/* global window */\nimport ponyfill from './ponyfill.js';\n\nvar root;\n\nif (typeof self !== 'undefined') {\n root = self;\n} else if (typeof window !== 'undefined') {\n root = window;\n} else if (typeof global !== 'undefined') {\n root = global;\n} else if (typeof module !== 'undefined') {\n root = module;\n} else {\n root = Function('return this')();\n}\n\nvar result = ponyfill(root);\nexport default result;\n","export default function symbolObservablePonyfill(root) {\n\tvar result;\n\tvar Symbol = root.Symbol;\n\n\tif (typeof Symbol === 'function') {\n\t\tif (Symbol.observable) {\n\t\t\tresult = Symbol.observable;\n\t\t} else {\n\t\t\tresult = Symbol('observable');\n\t\t\tSymbol.observable = result;\n\t\t}\n\t} else {\n\t\tresult = '@@observable';\n\t}\n\n\treturn result;\n};\n","// Source: http://jsfiddle.net/vWx8V/\n// http://stackoverflow.com/questions/5603195/full-list-of-javascript-keycodes\n\n/**\n * Conenience method returns corresponding value for given keyName or keyCode.\n *\n * @param {Mixed} keyCode {Number} or keyName {String}\n * @return {Mixed}\n * @api public\n */\n\nexports = module.exports = function(searchInput) {\n // Keyboard Events\n if (searchInput && 'object' === typeof searchInput) {\n var hasKeyCode = searchInput.which || searchInput.keyCode || searchInput.charCode\n if (hasKeyCode) searchInput = hasKeyCode\n }\n\n // Numbers\n if ('number' === typeof searchInput) return names[searchInput]\n\n // Everything else (cast to string)\n var search = String(searchInput)\n\n // check codes\n var foundNamedKey = codes[search.toLowerCase()]\n if (foundNamedKey) return foundNamedKey\n\n // check aliases\n var foundNamedKey = aliases[search.toLowerCase()]\n if (foundNamedKey) return foundNamedKey\n\n // weird character?\n if (search.length === 1) return search.charCodeAt(0)\n\n return undefined\n}\n\n/**\n * Get by name\n *\n * exports.code['enter'] // => 13\n */\n\nvar codes = exports.code = exports.codes = {\n 'backspace': 8,\n 'tab': 9,\n 'enter': 13,\n 'shift': 16,\n 'ctrl': 17,\n 'alt': 18,\n 'pause/break': 19,\n 'caps lock': 20,\n 'esc': 27,\n 'space': 32,\n 'page up': 33,\n 'page down': 34,\n 'end': 35,\n 'home': 36,\n 'left': 37,\n 'up': 38,\n 'right': 39,\n 'down': 40,\n 'insert': 45,\n 'delete': 46,\n 'command': 91,\n 'left command': 91,\n 'right command': 93,\n 'numpad *': 106,\n 'numpad +': 107,\n 'numpad -': 109,\n 'numpad .': 110,\n 'numpad /': 111,\n 'num lock': 144,\n 'scroll lock': 145,\n 'my computer': 182,\n 'my calculator': 183,\n ';': 186,\n '=': 187,\n ',': 188,\n '-': 189,\n '.': 190,\n '/': 191,\n '`': 192,\n '[': 219,\n '\\\\': 220,\n ']': 221,\n \"'\": 222\n}\n\n// Helper aliases\n\nvar aliases = exports.aliases = {\n 'windows': 91,\n '⇧': 16,\n '⌥': 18,\n '⌃': 17,\n '⌘': 91,\n 'ctl': 17,\n 'control': 17,\n 'option': 18,\n 'pause': 19,\n 'break': 19,\n 'caps': 20,\n 'return': 13,\n 'escape': 27,\n 'spc': 32,\n 'pgup': 33,\n 'pgdn': 34,\n 'ins': 45,\n 'del': 46,\n 'cmd': 91\n}\n\n\n/*!\n * Programatically add the following\n */\n\n// lower case chars\nfor (i = 97; i < 123; i++) codes[String.fromCharCode(i)] = i - 32\n\n// numbers\nfor (var i = 48; i < 58; i++) codes[i - 48] = i\n\n// function keys\nfor (i = 1; i < 13; i++) codes['f'+i] = i + 111\n\n// numpad keys\nfor (i = 0; i < 10; i++) codes['numpad '+i] = i + 96\n\n/**\n * Get by code\n *\n * exports.name[13] // => 'Enter'\n */\n\nvar names = exports.names = exports.title = {} // title for backward compat\n\n// Create reverse mapping\nfor (i in codes) names[codes[i]] = i\n\n// Add aliases\nfor (var alias in aliases) {\n codes[alias] = aliases[alias]\n}\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nmodule.exports = Symbol;\n","var Symbol = require('./_Symbol'),\n getRawTag = require('./_getRawTag'),\n objectToString = require('./_objectToString');\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nmodule.exports = baseGetTag;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nmodule.exports = freeGlobal;\n","var Symbol = require('./_Symbol');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nmodule.exports = getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nmodule.exports = objectToString;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nmodule.exports = root;\n","var isObject = require('./isObject'),\n now = require('./now'),\n toNumber = require('./toNumber');\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nmodule.exports = debounce;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nmodule.exports = isSymbol;\n","var root = require('./_root');\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nmodule.exports = now;\n","var isObject = require('./isObject'),\n isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to match leading and trailing whitespace. */\nvar reTrim = /^\\s+|\\s+$/g;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = value.replace(reTrim, '');\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nmodule.exports = toNumber;\n","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _colorManipulator = require('../styles/colorManipulator');\n\nvar _ButtonBase = require('../ButtonBase');\n\nvar _ButtonBase2 = _interopRequireDefault(_ButtonBase);\n\nvar _helpers = require('../utils/helpers');\n\nvar _reactHelpers = require('../utils/reactHelpers');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// @inheritedComponent ButtonBase\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: (0, _extends3.default)({}, theme.typography.button, {\n lineHeight: '1.4em', // Improve readability for multiline button.\n boxSizing: 'border-box',\n minWidth: theme.spacing.unit * 11,\n minHeight: 36,\n padding: theme.spacing.unit + 'px ' + theme.spacing.unit * 2 + 'px',\n borderRadius: 2,\n color: theme.palette.text.primary,\n transition: theme.transitions.create(['background-color', 'box-shadow'], {\n duration: theme.transitions.duration.short\n }),\n '&:hover': {\n textDecoration: 'none',\n // Reset on mouse devices\n backgroundColor: (0, _colorManipulator.fade)(theme.palette.text.primary, 0.12),\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n },\n '&$disabled': {\n backgroundColor: 'transparent'\n }\n }\n }),\n label: {\n width: '100%',\n display: 'inherit',\n alignItems: 'inherit',\n justifyContent: 'inherit'\n },\n flatPrimary: {\n color: theme.palette.primary.main,\n '&:hover': {\n backgroundColor: (0, _colorManipulator.fade)(theme.palette.primary.main, 0.12),\n // Reset on mouse devices\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n flatSecondary: {\n color: theme.palette.secondary.main,\n '&:hover': {\n backgroundColor: (0, _colorManipulator.fade)(theme.palette.secondary.main, 0.12),\n // Reset on mouse devices\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n colorInherit: {\n color: 'inherit'\n },\n raised: {\n color: theme.palette.getContrastText(theme.palette.grey[300]),\n backgroundColor: theme.palette.grey[300],\n boxShadow: theme.shadows[2],\n '&$keyboardFocused': {\n boxShadow: theme.shadows[6]\n },\n '&:active': {\n boxShadow: theme.shadows[8]\n },\n '&$disabled': {\n boxShadow: theme.shadows[0],\n backgroundColor: theme.palette.action.disabledBackground\n },\n '&:hover': {\n backgroundColor: theme.palette.grey.A100,\n // Reset on mouse devices\n '@media (hover: none)': {\n backgroundColor: theme.palette.grey[300]\n },\n '&$disabled': {\n backgroundColor: theme.palette.action.disabledBackground\n }\n }\n },\n keyboardFocused: {},\n raisedPrimary: {\n color: theme.palette.primary.contrastText,\n backgroundColor: theme.palette.primary.main,\n '&:hover': {\n backgroundColor: theme.palette.primary.dark,\n // Reset on mouse devices\n '@media (hover: none)': {\n backgroundColor: theme.palette.primary.main\n }\n }\n },\n raisedSecondary: {\n color: theme.palette.secondary.contrastText,\n backgroundColor: theme.palette.secondary.main,\n '&:hover': {\n backgroundColor: theme.palette.secondary.dark,\n // Reset on mouse devices\n '@media (hover: none)': {\n backgroundColor: theme.palette.secondary.main\n }\n }\n },\n disabled: {\n color: theme.palette.action.disabled\n },\n fab: {\n borderRadius: '50%',\n padding: 0,\n minWidth: 0,\n width: 56,\n fontSize: 24,\n height: 56,\n boxShadow: theme.shadows[6],\n '&:active': {\n boxShadow: theme.shadows[12]\n }\n },\n mini: {\n width: 40,\n height: 40\n },\n sizeSmall: {\n padding: theme.spacing.unit - 1 + 'px ' + theme.spacing.unit + 'px',\n minWidth: theme.spacing.unit * 8,\n minHeight: 32,\n fontSize: theme.typography.pxToRem(theme.typography.fontSize - 1)\n },\n sizeLarge: {\n padding: theme.spacing.unit + 'px ' + theme.spacing.unit * 3 + 'px',\n minWidth: theme.spacing.unit * 14,\n minHeight: 40,\n fontSize: theme.typography.pxToRem(theme.typography.fontSize + 1)\n },\n fullWidth: {\n width: '100%'\n }\n };\n};\n\nfunction Button(props) {\n var _classNames;\n\n var childrenProp = props.children,\n classes = props.classes,\n classNameProp = props.className,\n color = props.color,\n disabled = props.disabled,\n disableFocusRipple = props.disableFocusRipple,\n fullWidth = props.fullWidth,\n mini = props.mini,\n size = props.size,\n variant = props.variant,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'classes', 'className', 'color', 'disabled', 'disableFocusRipple', 'fullWidth', 'mini', 'size', 'variant']);\n\n\n var fab = variant === 'fab';\n var raised = variant === 'raised';\n var flat = !raised && !fab;\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.raised, raised || fab), (0, _defineProperty3.default)(_classNames, classes.fab, fab), (0, _defineProperty3.default)(_classNames, classes.mini, fab && mini), (0, _defineProperty3.default)(_classNames, classes.colorInherit, color === 'inherit'), (0, _defineProperty3.default)(_classNames, classes.flatPrimary, flat && color === 'primary'), (0, _defineProperty3.default)(_classNames, classes.flatSecondary, flat && color === 'secondary'), (0, _defineProperty3.default)(_classNames, classes.raisedPrimary, !flat && color === 'primary'), (0, _defineProperty3.default)(_classNames, classes.raisedSecondary, !flat && color === 'secondary'), (0, _defineProperty3.default)(_classNames, classes['size' + (0, _helpers.capitalize)(size)], size !== 'medium'), (0, _defineProperty3.default)(_classNames, classes.disabled, disabled), (0, _defineProperty3.default)(_classNames, classes.fullWidth, fullWidth), _classNames), classNameProp);\n\n var children = childrenProp;\n\n if (fab) {\n children = _react2.default.Children.map(children, function (child) {\n if ((0, _reactHelpers.isMuiElement)(child, ['Icon', 'SvgIcon'])) {\n return _react2.default.cloneElement(child, { fontSize: true });\n }\n return child;\n });\n }\n\n return _react2.default.createElement(\n _ButtonBase2.default,\n (0, _extends3.default)({\n className: className,\n disabled: disabled,\n focusRipple: !disableFocusRipple,\n keyboardFocusedClassName: classes.keyboardFocused\n }, other),\n _react2.default.createElement(\n 'span',\n { className: classes.label },\n children\n )\n );\n}\n\nButton.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the button.\n */\n children: _propTypes2.default.node.isRequired,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: _propTypes2.default.oneOf(['default', 'inherit', 'primary', 'secondary']),\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n * The default value is a `button`.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, the button will be disabled.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the keyboard focus ripple will be disabled.\n * `disableRipple` must also be true.\n */\n disableFocusRipple: _propTypes2.default.bool,\n /**\n * If `true`, the ripple effect will be disabled.\n */\n disableRipple: _propTypes2.default.bool,\n /**\n * If `true`, the button will take up the full width of its container.\n */\n fullWidth: _propTypes2.default.bool,\n /**\n * The URL to link to when the button is clicked.\n * If defined, an `a` element will be used as the root node.\n */\n href: _propTypes2.default.string,\n /**\n * If `true`, and `variant` is `'fab'`, will use mini floating action button styling.\n */\n mini: _propTypes2.default.bool,\n /**\n * The size of the button.\n * `small` is equivalent to the dense button styling.\n */\n size: _propTypes2.default.oneOf(['small', 'medium', 'large']),\n /**\n * @ignore\n */\n type: _propTypes2.default.string,\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n variant: _propTypes2.default.oneOf(['flat', 'raised', 'fab'])\n} : {};\n\nButton.defaultProps = {\n color: 'default',\n disabled: false,\n disableFocusRipple: false,\n disableRipple: false,\n fullWidth: false,\n mini: false,\n size: 'medium',\n type: 'button',\n variant: 'flat'\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiButton' })(Button);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Button = require('./Button');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_Button).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _keycode = require('keycode');\n\nvar _keycode2 = _interopRequireDefault(_keycode);\n\nvar _ownerWindow = require('dom-helpers/ownerWindow');\n\nvar _ownerWindow2 = _interopRequireDefault(_ownerWindow);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _keyboardFocus = require('../utils/keyboardFocus');\n\nvar _TouchRipple = require('./TouchRipple');\n\nvar _TouchRipple2 = _interopRequireDefault(_TouchRipple);\n\nvar _createRippleHandler = require('./createRippleHandler');\n\nvar _createRippleHandler2 = _interopRequireDefault(_createRippleHandler);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = {\n root: {\n display: 'inline-flex',\n alignItems: 'center',\n justifyContent: 'center',\n position: 'relative',\n // Remove grey highlight\n WebkitTapHighlightColor: 'transparent',\n backgroundColor: 'transparent', // Reset default value\n outline: 'none',\n border: 0,\n margin: 0, // Remove the margin in Safari\n borderRadius: 0,\n padding: 0, // Remove the padding in Firefox\n cursor: 'pointer',\n userSelect: 'none',\n verticalAlign: 'middle',\n '-moz-appearance': 'none', // Reset\n '-webkit-appearance': 'none', // Reset\n textDecoration: 'none',\n // So we take precedent over the style of a native <a /> element.\n color: 'inherit',\n '&::-moz-focus-inner': {\n borderStyle: 'none' // Remove Firefox dotted outline.\n }\n },\n disabled: {\n pointerEvents: 'none', // Disable link interactions\n cursor: 'default'\n }\n};\n\n/**\n * `ButtonBase` contains as few styles as possible.\n * It aims to be a simple building block for creating a button.\n * It contains a load of style reset and some focus/ripple logic.\n */\n\nvar ButtonBase = function (_React$Component) {\n (0, _inherits3.default)(ButtonBase, _React$Component);\n\n function ButtonBase() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, ButtonBase);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = ButtonBase.__proto__ || (0, _getPrototypeOf2.default)(ButtonBase)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n keyboardFocused: false\n }, _this.onKeyboardFocusHandler = function (event) {\n _this.keyDown = false;\n _this.setState({ keyboardFocused: true });\n\n if (_this.props.onKeyboardFocus) {\n _this.props.onKeyboardFocus(event);\n }\n }, _this.onRippleRef = function (node) {\n _this.ripple = node;\n }, _this.ripple = null, _this.keyDown = false, _this.button = null, _this.keyboardFocusTimeout = null, _this.keyboardFocusCheckTime = 50, _this.keyboardFocusMaxCheckTimes = 5, _this.handleKeyDown = function (event) {\n var _this$props = _this.props,\n component = _this$props.component,\n focusRipple = _this$props.focusRipple,\n onKeyDown = _this$props.onKeyDown,\n onClick = _this$props.onClick;\n\n var key = (0, _keycode2.default)(event);\n\n // Check if key is already down to avoid repeats being counted as multiple activations\n if (focusRipple && !_this.keyDown && _this.state.keyboardFocused && _this.ripple && key === 'space') {\n _this.keyDown = true;\n event.persist();\n _this.ripple.stop(event, function () {\n _this.ripple.start(event);\n });\n }\n\n if (onKeyDown) {\n onKeyDown(event);\n }\n\n // Keyboard accessibility for non interactive elements\n if (event.target === event.currentTarget && component && component !== 'button' && (key === 'space' || key === 'enter')) {\n event.preventDefault();\n if (onClick) {\n onClick(event);\n }\n }\n }, _this.handleKeyUp = function (event) {\n if (_this.props.focusRipple && (0, _keycode2.default)(event) === 'space' && _this.ripple && _this.state.keyboardFocused) {\n _this.keyDown = false;\n event.persist();\n _this.ripple.stop(event, function () {\n return _this.ripple.pulsate(event);\n });\n }\n if (_this.props.onKeyUp) {\n _this.props.onKeyUp(event);\n }\n }, _this.handleMouseDown = (0, _createRippleHandler2.default)(_this, 'MouseDown', 'start', function () {\n clearTimeout(_this.keyboardFocusTimeout);\n (0, _keyboardFocus.focusKeyPressed)(false);\n if (_this.state.keyboardFocused) {\n _this.setState({ keyboardFocused: false });\n }\n }), _this.handleMouseUp = (0, _createRippleHandler2.default)(_this, 'MouseUp', 'stop'), _this.handleMouseLeave = (0, _createRippleHandler2.default)(_this, 'MouseLeave', 'stop', function (event) {\n if (_this.state.keyboardFocused) {\n event.preventDefault();\n }\n }), _this.handleTouchStart = (0, _createRippleHandler2.default)(_this, 'TouchStart', 'start'), _this.handleTouchEnd = (0, _createRippleHandler2.default)(_this, 'TouchEnd', 'stop'), _this.handleTouchMove = (0, _createRippleHandler2.default)(_this, 'TouchEnd', 'stop'), _this.handleBlur = (0, _createRippleHandler2.default)(_this, 'Blur', 'stop', function () {\n clearTimeout(_this.keyboardFocusTimeout);\n (0, _keyboardFocus.focusKeyPressed)(false);\n _this.setState({ keyboardFocused: false });\n }), _this.handleFocus = function (event) {\n if (_this.props.disabled) {\n return;\n }\n\n // Fix for https://github.com/facebook/react/issues/7769\n if (!_this.button) {\n _this.button = event.currentTarget;\n }\n\n event.persist();\n (0, _keyboardFocus.detectKeyboardFocus)(_this, _this.button, function () {\n _this.onKeyboardFocusHandler(event);\n });\n\n if (_this.props.onFocus) {\n _this.props.onFocus(event);\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(ButtonBase, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.button = (0, _reactDom.findDOMNode)(this);\n (0, _keyboardFocus.listenForFocusKeys)((0, _ownerWindow2.default)(this.button));\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n // The blur won't fire when the disabled state is set on a focused input.\n // We need to book keep the focused state manually.\n if (!this.props.disabled && nextProps.disabled && this.state.keyboardFocused) {\n this.setState({\n keyboardFocused: false\n });\n }\n }\n }, {\n key: 'componentWillUpdate',\n value: function componentWillUpdate(nextProps, nextState) {\n if (this.props.focusRipple && nextState.keyboardFocused && !this.state.keyboardFocused && !this.props.disableRipple) {\n this.ripple.pulsate();\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.button = null;\n clearTimeout(this.keyboardFocusTimeout);\n } // Used to help track keyboard activation keyDown\n\n }, {\n key: 'render',\n value: function render() {\n var _classNames;\n\n var _props = this.props,\n buttonRef = _props.buttonRef,\n centerRipple = _props.centerRipple,\n children = _props.children,\n classes = _props.classes,\n classNameProp = _props.className,\n component = _props.component,\n disabled = _props.disabled,\n disableRipple = _props.disableRipple,\n focusRipple = _props.focusRipple,\n keyboardFocusedClassName = _props.keyboardFocusedClassName,\n onBlur = _props.onBlur,\n onFocus = _props.onFocus,\n onKeyboardFocus = _props.onKeyboardFocus,\n onKeyDown = _props.onKeyDown,\n onKeyUp = _props.onKeyUp,\n onMouseDown = _props.onMouseDown,\n onMouseLeave = _props.onMouseLeave,\n onMouseUp = _props.onMouseUp,\n onTouchEnd = _props.onTouchEnd,\n onTouchMove = _props.onTouchMove,\n onTouchStart = _props.onTouchStart,\n tabIndex = _props.tabIndex,\n type = _props.type,\n other = (0, _objectWithoutProperties3.default)(_props, ['buttonRef', 'centerRipple', 'children', 'classes', 'className', 'component', 'disabled', 'disableRipple', 'focusRipple', 'keyboardFocusedClassName', 'onBlur', 'onFocus', 'onKeyboardFocus', 'onKeyDown', 'onKeyUp', 'onMouseDown', 'onMouseLeave', 'onMouseUp', 'onTouchEnd', 'onTouchMove', 'onTouchStart', 'tabIndex', 'type']);\n\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.disabled, disabled), (0, _defineProperty3.default)(_classNames, keyboardFocusedClassName || '', this.state.keyboardFocused), _classNames), classNameProp);\n\n var buttonProps = {};\n\n var ComponentProp = component;\n\n if (!ComponentProp) {\n if (other.href) {\n ComponentProp = 'a';\n } else {\n ComponentProp = 'button';\n }\n }\n\n if (ComponentProp === 'button') {\n buttonProps.type = type || 'button';\n buttonProps.disabled = disabled;\n } else {\n buttonProps.role = 'button';\n }\n\n return _react2.default.createElement(\n ComponentProp,\n (0, _extends3.default)({\n onBlur: this.handleBlur,\n onFocus: this.handleFocus,\n onKeyDown: this.handleKeyDown,\n onKeyUp: this.handleKeyUp,\n onMouseDown: this.handleMouseDown,\n onMouseLeave: this.handleMouseLeave,\n onMouseUp: this.handleMouseUp,\n onTouchEnd: this.handleTouchEnd,\n onTouchMove: this.handleTouchMove,\n onTouchStart: this.handleTouchStart,\n tabIndex: disabled ? '-1' : tabIndex,\n className: className,\n ref: buttonRef\n }, buttonProps, other),\n children,\n !disableRipple && !disabled ? _react2.default.createElement(_TouchRipple2.default, { innerRef: this.onRippleRef, center: centerRipple }) : null\n );\n }\n }]);\n return ButtonBase;\n}(_react2.default.Component);\n\nButtonBase.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Use that property to pass a ref callback to the native button component.\n */\n buttonRef: _propTypes2.default.func,\n /**\n * If `true`, the ripples will be centered.\n * They won't start at the cursor interaction position.\n */\n centerRipple: _propTypes2.default.bool,\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n * The default value is a `button`.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, the base button will be disabled.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the ripple effect will be disabled.\n */\n disableRipple: _propTypes2.default.bool,\n /**\n * If `true`, the base button will have a keyboard focus ripple.\n * `disableRipple` must also be `false`.\n */\n focusRipple: _propTypes2.default.bool,\n /**\n * The CSS class applied while the component is keyboard focused.\n */\n keyboardFocusedClassName: _propTypes2.default.string,\n /**\n * @ignore\n */\n onBlur: _propTypes2.default.func,\n /**\n * @ignore\n */\n onClick: _propTypes2.default.func,\n /**\n * @ignore\n */\n onFocus: _propTypes2.default.func,\n /**\n * Callback fired when the component is focused with a keyboard.\n * We trigger a `onFocus` callback too.\n */\n onKeyboardFocus: _propTypes2.default.func,\n /**\n * @ignore\n */\n onKeyDown: _propTypes2.default.func,\n /**\n * @ignore\n */\n onKeyUp: _propTypes2.default.func,\n /**\n * @ignore\n */\n onMouseDown: _propTypes2.default.func,\n /**\n * @ignore\n */\n onMouseLeave: _propTypes2.default.func,\n /**\n * @ignore\n */\n onMouseUp: _propTypes2.default.func,\n /**\n * @ignore\n */\n onTouchEnd: _propTypes2.default.func,\n /**\n * @ignore\n */\n onTouchMove: _propTypes2.default.func,\n /**\n * @ignore\n */\n onTouchStart: _propTypes2.default.func,\n /**\n * @ignore\n */\n role: _propTypes2.default.string,\n /**\n * @ignore\n */\n tabIndex: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.string]),\n /**\n * @ignore\n */\n type: _propTypes2.default.string\n} : {};\n\nButtonBase.defaultProps = {\n centerRipple: false,\n disableRipple: false,\n focusRipple: false,\n tabIndex: '0',\n type: 'button'\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiButtonBase' })(ButtonBase);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _Transition = require('react-transition-group/Transition');\n\nvar _Transition2 = _interopRequireDefault(_Transition);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * @ignore - internal component.\n */\nvar Ripple = function (_React$Component) {\n (0, _inherits3.default)(Ripple, _React$Component);\n\n function Ripple() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Ripple);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Ripple.__proto__ || (0, _getPrototypeOf2.default)(Ripple)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n rippleVisible: false,\n rippleLeaving: false\n }, _this.handleEnter = function () {\n _this.setState({\n rippleVisible: true\n });\n }, _this.handleExit = function () {\n _this.setState({\n rippleLeaving: true\n });\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Ripple, [{\n key: 'render',\n value: function render() {\n var _classNames, _classNames2;\n\n var _props = this.props,\n classes = _props.classes,\n classNameProp = _props.className,\n pulsate = _props.pulsate,\n rippleX = _props.rippleX,\n rippleY = _props.rippleY,\n rippleSize = _props.rippleSize,\n other = (0, _objectWithoutProperties3.default)(_props, ['classes', 'className', 'pulsate', 'rippleX', 'rippleY', 'rippleSize']);\n var _state = this.state,\n rippleVisible = _state.rippleVisible,\n rippleLeaving = _state.rippleLeaving;\n\n\n var className = (0, _classnames2.default)(classes.wrapper, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.wrapperLeaving, rippleLeaving), (0, _defineProperty3.default)(_classNames, classes.wrapperPulsating, pulsate), _classNames), classNameProp);\n\n var rippleClassName = (0, _classnames2.default)(classes.ripple, (_classNames2 = {}, (0, _defineProperty3.default)(_classNames2, classes.rippleVisible, rippleVisible), (0, _defineProperty3.default)(_classNames2, classes.rippleFast, pulsate), _classNames2));\n\n var rippleStyles = {\n width: rippleSize,\n height: rippleSize,\n top: -(rippleSize / 2) + rippleY,\n left: -(rippleSize / 2) + rippleX\n };\n\n return _react2.default.createElement(\n _Transition2.default,\n (0, _extends3.default)({ onEnter: this.handleEnter, onExit: this.handleExit }, other),\n _react2.default.createElement(\n 'span',\n { className: className },\n _react2.default.createElement('span', { className: rippleClassName, style: rippleStyles })\n )\n );\n }\n }]);\n return Ripple;\n}(_react2.default.Component);\n\nRipple.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * If `true`, the ripple pulsates, typically indicating the keyboard focus state of an element.\n */\n pulsate: _propTypes2.default.bool,\n /**\n * Diameter of the ripple.\n */\n rippleSize: _propTypes2.default.number,\n /**\n * Horizontal position of the ripple center.\n */\n rippleX: _propTypes2.default.number,\n /**\n * Vertical position of the ripple center.\n */\n rippleY: _propTypes2.default.number\n} : {};\n\nRipple.defaultProps = {\n pulsate: false\n};\n\nexports.default = Ripple;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = exports.DELAY_RIPPLE = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _toConsumableArray2 = require('babel-runtime/helpers/toConsumableArray');\n\nvar _toConsumableArray3 = _interopRequireDefault(_toConsumableArray2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _TransitionGroup = require('react-transition-group/TransitionGroup');\n\nvar _TransitionGroup2 = _interopRequireDefault(_TransitionGroup);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Ripple = require('./Ripple');\n\nvar _Ripple2 = _interopRequireDefault(_Ripple);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar DURATION = 550;\nvar DELAY_RIPPLE = exports.DELAY_RIPPLE = 80;\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'block',\n position: 'absolute',\n overflow: 'hidden',\n borderRadius: 'inherit',\n width: '100%',\n height: '100%',\n left: 0,\n top: 0,\n pointerEvents: 'none',\n zIndex: 0\n },\n wrapper: {\n opacity: 1\n },\n wrapperLeaving: {\n opacity: 0,\n animation: 'mui-ripple-exit ' + DURATION + 'ms ' + theme.transitions.easing.easeInOut\n },\n wrapperPulsating: {\n position: 'absolute',\n left: 0,\n top: 0,\n display: 'block',\n width: '100%',\n height: '100%',\n animation: 'mui-ripple-pulsate 2500ms ' + theme.transitions.easing.easeInOut + ' 200ms infinite'\n },\n '@keyframes mui-ripple-enter': {\n '0%': {\n transform: 'scale(0)'\n },\n '100%': {\n transform: 'scale(1)'\n }\n },\n '@keyframes mui-ripple-exit': {\n '0%': {\n opacity: 1\n },\n '100%': {\n opacity: 0\n }\n },\n '@keyframes mui-ripple-pulsate': {\n '0%': {\n transform: 'scale(1)'\n },\n '50%': {\n transform: 'scale(0.92)'\n },\n '100%': {\n transform: 'scale(1)'\n }\n },\n ripple: {\n width: 50,\n height: 50,\n left: 0,\n top: 0,\n opacity: 0,\n position: 'absolute',\n borderRadius: '50%',\n background: 'currentColor'\n },\n rippleVisible: {\n opacity: 0.3,\n transform: 'scale(1)',\n animation: 'mui-ripple-enter ' + DURATION + 'ms ' + theme.transitions.easing.easeInOut\n },\n rippleFast: {\n animationDuration: '200ms'\n }\n };\n};\n\n/**\n * @ignore - internal component.\n */\n\nvar TouchRipple = function (_React$Component) {\n (0, _inherits3.default)(TouchRipple, _React$Component);\n\n function TouchRipple() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, TouchRipple);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = TouchRipple.__proto__ || (0, _getPrototypeOf2.default)(TouchRipple)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n nextKey: 0,\n ripples: []\n }, _this.ignoringMouseDown = false, _this.startTimer = null, _this.startTimerCommit = null, _this.pulsate = function () {\n _this.start({}, { pulsate: true });\n }, _this.start = function () {\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var cb = arguments[2];\n var _options$pulsate = options.pulsate,\n pulsate = _options$pulsate === undefined ? false : _options$pulsate,\n _options$center = options.center,\n center = _options$center === undefined ? _this.props.center || options.pulsate : _options$center,\n _options$fakeElement = options.fakeElement,\n fakeElement = _options$fakeElement === undefined ? false : _options$fakeElement;\n\n\n if (event.type === 'mousedown' && _this.ignoringMouseDown) {\n _this.ignoringMouseDown = false;\n return;\n }\n\n if (event.type === 'touchstart') {\n _this.ignoringMouseDown = true;\n }\n\n var element = fakeElement ? null : _reactDom2.default.findDOMNode(_this);\n var rect = element ? element.getBoundingClientRect() : {\n width: 0,\n height: 0,\n left: 0,\n top: 0\n };\n\n // Get the size of the ripple\n var rippleX = void 0;\n var rippleY = void 0;\n var rippleSize = void 0;\n\n if (center || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) {\n rippleX = Math.round(rect.width / 2);\n rippleY = Math.round(rect.height / 2);\n } else {\n var clientX = event.clientX ? event.clientX : event.touches[0].clientX;\n var clientY = event.clientY ? event.clientY : event.touches[0].clientY;\n rippleX = Math.round(clientX - rect.left);\n rippleY = Math.round(clientY - rect.top);\n }\n\n if (center) {\n rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3);\n\n // For some reason the animation is broken on Mobile Chrome if the size if even.\n if (rippleSize % 2 === 0) {\n rippleSize += 1;\n }\n } else {\n var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2;\n var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2;\n rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2));\n }\n\n // Touche devices\n if (event.touches) {\n // Prepare the ripple effect.\n _this.startTimerCommit = function () {\n _this.startCommit({ pulsate: pulsate, rippleX: rippleX, rippleY: rippleY, rippleSize: rippleSize, cb: cb });\n };\n // Deplay the execution of the ripple effect.\n _this.startTimer = setTimeout(function () {\n _this.startTimerCommit();\n _this.startTimerCommit = null;\n }, DELAY_RIPPLE); // We have to make a tradeoff with this value.\n } else {\n _this.startCommit({ pulsate: pulsate, rippleX: rippleX, rippleY: rippleY, rippleSize: rippleSize, cb: cb });\n }\n }, _this.startCommit = function (params) {\n var pulsate = params.pulsate,\n rippleX = params.rippleX,\n rippleY = params.rippleY,\n rippleSize = params.rippleSize,\n cb = params.cb;\n\n var ripples = _this.state.ripples;\n\n // Add a ripple to the ripples array.\n ripples = [].concat((0, _toConsumableArray3.default)(ripples), [_react2.default.createElement(_Ripple2.default, {\n key: _this.state.nextKey,\n classes: _this.props.classes,\n timeout: {\n exit: DURATION,\n enter: DURATION\n },\n pulsate: pulsate,\n rippleX: rippleX,\n rippleY: rippleY,\n rippleSize: rippleSize\n })]);\n\n _this.setState({\n nextKey: _this.state.nextKey + 1,\n ripples: ripples\n }, cb);\n }, _this.stop = function (event, cb) {\n clearTimeout(_this.startTimer);\n var ripples = _this.state.ripples;\n\n // The touch interaction occures to quickly.\n // We still want to show ripple effect.\n\n if (event.type === 'touchend' && _this.startTimerCommit) {\n event.persist();\n _this.startTimerCommit();\n _this.startTimerCommit = null;\n _this.startTimer = setTimeout(function () {\n _this.stop(event, cb);\n }, 0);\n return;\n }\n\n _this.startTimerCommit = null;\n\n if (ripples && ripples.length) {\n _this.setState({\n ripples: ripples.slice(1)\n }, cb);\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(TouchRipple, [{\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n clearTimeout(this.startTimer);\n }\n\n // Used to filter out mouse emulated events on mobile.\n\n // We use a timer in order to only show the ripples for touch \"click\" like events.\n // We don't want to display the ripple for touch scroll events.\n\n // This is the hook called once the previous timeout is ready.\n\n }, {\n key: 'render',\n value: function render() {\n var _props = this.props,\n center = _props.center,\n classes = _props.classes,\n className = _props.className,\n other = (0, _objectWithoutProperties3.default)(_props, ['center', 'classes', 'className']);\n\n\n return _react2.default.createElement(\n _TransitionGroup2.default,\n (0, _extends3.default)({\n component: 'span',\n enter: true,\n exit: true,\n className: (0, _classnames2.default)(classes.root, className)\n }, other),\n this.state.ripples\n );\n }\n }]);\n return TouchRipple;\n}(_react2.default.Component);\n\nTouchRipple.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * If `true`, the ripple starts at the center of the component\n * rather than at the point of interaction.\n */\n center: _propTypes2.default.bool,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string\n} : {};\n\nTouchRipple.defaultProps = {\n center: false\n};\n\nexports.default = (0, _withStyles2.default)(styles, { flip: false, name: 'MuiTouchRipple' })(TouchRipple);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nfunction createRippleHandler(instance, eventName, action, cb) {\n return function handleEvent(event) {\n if (cb) {\n cb.call(instance, event);\n }\n\n if (event.defaultPrevented) {\n return false;\n }\n\n if (instance.ripple) {\n instance.ripple[action](event);\n }\n\n if (instance.props && typeof instance.props['on' + eventName] === 'function') {\n instance.props['on' + eventName](event);\n }\n\n return true;\n };\n}\n\nexports.default = createRippleHandler;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _ButtonBase = require('./ButtonBase');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ButtonBase).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Input = require('../Input/Input');\n\nvar _helpers = require('../utils/helpers');\n\nvar _reactHelpers = require('../utils/reactHelpers');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'inline-flex',\n flexDirection: 'column',\n position: 'relative',\n // Reset fieldset default style\n minWidth: 0,\n padding: 0,\n margin: 0,\n border: 0\n },\n marginNormal: {\n marginTop: theme.spacing.unit * 2,\n marginBottom: theme.spacing.unit\n },\n marginDense: {\n marginTop: theme.spacing.unit,\n marginBottom: theme.spacing.unit / 2\n },\n fullWidth: {\n width: '100%'\n }\n };\n};\n\n/**\n * Provides context such as dirty/focused/error/required for form inputs.\n * Relying on the context provides high flexibilty and ensures that the state always stay\n * consitent across the children of the `FormControl`.\n * This context is used by the following components:\n * - FormLabel\n * - FormHelperText\n * - Input\n * - InputLabel\n */\n\nvar FormControl = function (_React$Component) {\n (0, _inherits3.default)(FormControl, _React$Component);\n\n function FormControl(props, context) {\n (0, _classCallCheck3.default)(this, FormControl);\n\n // We need to iterate through the children and find the Input in order\n // to fully support server side rendering.\n var _this = (0, _possibleConstructorReturn3.default)(this, (FormControl.__proto__ || (0, _getPrototypeOf2.default)(FormControl)).call(this, props, context));\n\n _this.state = {\n adornedStart: false,\n dirty: false,\n focused: false\n };\n\n _this.handleFocus = function (event) {\n if (_this.props.onFocus) {\n _this.props.onFocus(event);\n }\n _this.setState(function (state) {\n return !state.focused ? { focused: true } : null;\n });\n };\n\n _this.handleBlur = function (event) {\n // The event might be undefined.\n // For instance, a child component might call this hook\n // when an input is disabled but still having the focus.\n if (_this.props.onBlur && event) {\n _this.props.onBlur(event);\n }\n _this.setState(function (state) {\n return state.focused ? { focused: false } : null;\n });\n };\n\n _this.handleDirty = function () {\n if (!_this.state.dirty) {\n _this.setState({ dirty: true });\n }\n };\n\n _this.handleClean = function () {\n if (_this.state.dirty) {\n _this.setState({ dirty: false });\n }\n };\n\n var children = _this.props.children;\n\n if (children) {\n _react2.default.Children.forEach(children, function (child) {\n if ((0, _reactHelpers.isMuiElement)(child, ['Input', 'Select']) && (0, _Input.isDirty)(child.props, true)) {\n _this.state.dirty = true;\n }\n if ((0, _reactHelpers.isMuiElement)(child, ['Input']) && (0, _Input.isAdornedStart)(child.props)) {\n _this.state.adornedStart = true;\n }\n });\n }\n return _this;\n }\n\n (0, _createClass3.default)(FormControl, [{\n key: 'getChildContext',\n value: function getChildContext() {\n var _props = this.props,\n disabled = _props.disabled,\n error = _props.error,\n required = _props.required,\n margin = _props.margin;\n var _state = this.state,\n adornedStart = _state.adornedStart,\n dirty = _state.dirty,\n focused = _state.focused;\n\n\n return {\n muiFormControl: {\n adornedStart: adornedStart,\n dirty: dirty,\n disabled: disabled,\n error: error,\n focused: focused,\n margin: margin,\n required: required,\n onDirty: this.handleDirty,\n onClean: this.handleClean,\n onFocus: this.handleFocus,\n onBlur: this.handleBlur\n }\n };\n }\n }, {\n key: 'render',\n value: function render() {\n var _classNames;\n\n var _props2 = this.props,\n classes = _props2.classes,\n className = _props2.className,\n Component = _props2.component,\n disabled = _props2.disabled,\n error = _props2.error,\n fullWidth = _props2.fullWidth,\n margin = _props2.margin,\n required = _props2.required,\n other = (0, _objectWithoutProperties3.default)(_props2, ['classes', 'className', 'component', 'disabled', 'error', 'fullWidth', 'margin', 'required']);\n\n\n return _react2.default.createElement(Component, (0, _extends3.default)({\n className: (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes['margin' + (0, _helpers.capitalize)(margin)], margin !== 'none'), (0, _defineProperty3.default)(_classNames, classes.fullWidth, fullWidth), _classNames), className)\n }, other, {\n onFocus: this.handleFocus,\n onBlur: this.handleBlur\n }));\n }\n }]);\n return FormControl;\n}(_react2.default.Component);\n\nFormControl.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The contents of the form control.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, the label, input and helper text should be displayed in a disabled state.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the label should be displayed in an error state.\n */\n error: _propTypes2.default.bool,\n /**\n * If `true`, the component will take up the full width of its container.\n */\n fullWidth: _propTypes2.default.bool,\n /**\n * If `dense` or `normal`, will adjust vertical spacing of this and contained components.\n */\n margin: _propTypes2.default.oneOf(['none', 'dense', 'normal']),\n /**\n * @ignore\n */\n onBlur: _propTypes2.default.func,\n /**\n * @ignore\n */\n onFocus: _propTypes2.default.func,\n /**\n * If `true`, the label will indicate that the input is required.\n */\n required: _propTypes2.default.bool\n} : {};\n\nFormControl.defaultProps = {\n component: 'div',\n disabled: false,\n error: false,\n fullWidth: false,\n margin: 'none',\n required: false\n};\n\nFormControl.childContextTypes = {\n muiFormControl: _propTypes2.default.object\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiFormControl' })(FormControl);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Typography = require('../Typography');\n\nvar _Typography2 = _interopRequireDefault(_Typography);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'inline-flex',\n alignItems: 'center',\n cursor: 'pointer',\n // For correct alignment with the text.\n verticalAlign: 'middle',\n // Remove grey highlight\n WebkitTapHighlightColor: 'transparent',\n marginLeft: -14,\n marginRight: theme.spacing.unit * 2 // used for row presentation of radio/checkbox\n },\n disabled: {\n color: theme.palette.text.disabled,\n cursor: 'default'\n },\n label: {}\n };\n};\n\n/**\n * Drop in replacement of the `Radio`, `Switch` and `Checkbox` component.\n * Use this component if you want to display an extra label.\n */\n/* eslint-disable jsx-a11y/label-has-for */\n\nfunction FormControlLabel(props, context) {\n var checked = props.checked,\n classes = props.classes,\n classNameProp = props.className,\n control = props.control,\n disabledProp = props.disabled,\n inputRef = props.inputRef,\n label = props.label,\n name = props.name,\n onChange = props.onChange,\n value = props.value,\n other = (0, _objectWithoutProperties3.default)(props, ['checked', 'classes', 'className', 'control', 'disabled', 'inputRef', 'label', 'name', 'onChange', 'value']);\n var muiFormControl = context.muiFormControl;\n\n var disabled = disabledProp;\n\n if (typeof control.props.disabled !== 'undefined') {\n if (typeof disabled === 'undefined') {\n disabled = control.props.disabled;\n }\n }\n\n if (muiFormControl) {\n if (typeof disabled === 'undefined') {\n disabled = muiFormControl.disabled;\n }\n }\n\n var className = (0, _classnames2.default)(classes.root, (0, _defineProperty3.default)({}, classes.disabled, disabled), classNameProp);\n\n return _react2.default.createElement(\n 'label',\n (0, _extends3.default)({ className: className }, other),\n _react2.default.cloneElement(control, {\n disabled: disabled,\n checked: typeof control.props.checked === 'undefined' ? checked : control.props.checked,\n name: control.props.name || name,\n onChange: control.props.onChange || onChange,\n value: control.props.value || value,\n inputRef: control.props.inputRef || inputRef\n }),\n _react2.default.createElement(\n _Typography2.default,\n { component: 'span', className: classes.label },\n label\n )\n );\n}\n\nFormControlLabel.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * If `true`, the component appears selected.\n */\n checked: _propTypes2.default.oneOfType([_propTypes2.default.bool, _propTypes2.default.string]),\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * A control element. For instance, it can be be a `Radio`, a `Switch` or a `Checkbox`.\n */\n control: _propTypes2.default.element,\n /**\n * If `true`, the control will be disabled.\n */\n disabled: _propTypes2.default.bool,\n /**\n * Use that property to pass a ref callback to the native input component.\n */\n inputRef: _propTypes2.default.func,\n /**\n * The text to be used in an enclosing label element.\n */\n label: _propTypes2.default.node,\n /*\n * @ignore\n */\n name: _propTypes2.default.string,\n /**\n * Callback fired when the state is changed.\n *\n * @param {object} event The event source of the callback\n * @param {boolean} checked The `checked` value of the switch\n */\n onChange: _propTypes2.default.func,\n /**\n * The value of the component.\n */\n value: _propTypes2.default.string\n} : {};\n\nFormControlLabel.contextTypes = {\n muiFormControl: _propTypes2.default.object\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiFormControlLabel' })(FormControlLabel);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = {\n root: {\n display: 'flex',\n flexDirection: 'column',\n flexWrap: 'wrap'\n },\n row: {\n flexDirection: 'row'\n }\n};\n\n/**\n * `FormGroup` wraps controls such as `Checkbox` and `Switch`.\n * It provides compact row layout.\n * For the `Radio`, you should be using the `RadioGroup` component instead of this one.\n */\nfunction FormGroup(props) {\n var classes = props.classes,\n className = props.className,\n children = props.children,\n row = props.row,\n other = (0, _objectWithoutProperties3.default)(props, ['classes', 'className', 'children', 'row']);\n\n var rootClassName = (0, _classnames2.default)(classes.root, (0, _defineProperty3.default)({}, classes.row, row), className);\n\n return _react2.default.createElement(\n 'div',\n (0, _extends3.default)({ className: rootClassName }, other),\n children\n );\n}\n\nFormGroup.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * Display group of elements in a compact row.\n */\n row: _propTypes2.default.bool\n} : {};\n\nFormGroup.defaultProps = {\n row: false\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiFormGroup' })(FormGroup);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n color: theme.palette.text.secondary,\n fontFamily: theme.typography.fontFamily,\n fontSize: theme.typography.pxToRem(12),\n textAlign: 'left',\n marginTop: theme.spacing.unit,\n lineHeight: '1em',\n minHeight: '1em',\n margin: 0\n },\n dense: {\n marginTop: theme.spacing.unit / 2\n },\n error: {\n color: theme.palette.error.main\n },\n disabled: {\n color: theme.palette.text.disabled\n }\n };\n};\n\nfunction FormHelperText(props, context) {\n var _classNames;\n\n var classes = props.classes,\n classNameProp = props.className,\n disabledProp = props.disabled,\n errorProp = props.error,\n marginProp = props.margin,\n Component = props.component,\n other = (0, _objectWithoutProperties3.default)(props, ['classes', 'className', 'disabled', 'error', 'margin', 'component']);\n var muiFormControl = context.muiFormControl;\n\n\n var disabled = disabledProp;\n var error = errorProp;\n var margin = marginProp;\n\n if (muiFormControl) {\n if (typeof disabled === 'undefined') {\n disabled = muiFormControl.disabled;\n }\n\n if (typeof error === 'undefined') {\n error = muiFormControl.error;\n }\n\n if (typeof margin === 'undefined') {\n margin = muiFormControl.margin;\n }\n }\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.disabled, disabled), (0, _defineProperty3.default)(_classNames, classes.error, error), (0, _defineProperty3.default)(_classNames, classes.dense, margin === 'dense'), _classNames), classNameProp);\n\n return _react2.default.createElement(Component, (0, _extends3.default)({ className: className }, other));\n}\n\nFormHelperText.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, the helper text should be displayed in a disabled state.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, helper text should be displayed in an error state.\n */\n error: _propTypes2.default.bool,\n /**\n * If `dense`, will adjust vertical spacing. This is normally obtained via context from\n * FormControl.\n */\n margin: _propTypes2.default.oneOf(['dense'])\n} : {};\n\nFormHelperText.defaultProps = {\n component: 'p'\n};\n\nFormHelperText.contextTypes = {\n muiFormControl: _propTypes2.default.object\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiFormHelperText' })(FormHelperText);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n fontFamily: theme.typography.fontFamily,\n color: theme.palette.text.secondary,\n fontSize: theme.typography.pxToRem(16),\n lineHeight: 1,\n padding: 0\n },\n focused: {\n color: theme.palette.primary[theme.palette.type === 'light' ? 'dark' : 'light']\n },\n error: {\n color: theme.palette.error.main\n },\n disabled: {\n color: theme.palette.text.disabled\n }\n };\n};\n\nfunction FormLabel(props, context) {\n var _classNames;\n\n var children = props.children,\n classes = props.classes,\n classNameProp = props.className,\n Component = props.component,\n disabledProp = props.disabled,\n errorProp = props.error,\n focusedProp = props.focused,\n requiredProp = props.required,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'classes', 'className', 'component', 'disabled', 'error', 'focused', 'required']);\n var muiFormControl = context.muiFormControl;\n\n\n var required = requiredProp;\n var focused = focusedProp;\n var disabled = disabledProp;\n var error = errorProp;\n\n if (muiFormControl) {\n if (typeof required === 'undefined') {\n required = muiFormControl.required;\n }\n if (typeof focused === 'undefined') {\n focused = muiFormControl.focused;\n }\n if (typeof disabled === 'undefined') {\n disabled = muiFormControl.disabled;\n }\n if (typeof error === 'undefined') {\n error = muiFormControl.error;\n }\n }\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.focused, focused), (0, _defineProperty3.default)(_classNames, classes.disabled, disabled), (0, _defineProperty3.default)(_classNames, classes.error, error), _classNames), classNameProp);\n\n var asteriskClassName = (0, _classnames2.default)((0, _defineProperty3.default)({}, classes.error, error));\n\n return _react2.default.createElement(\n Component,\n (0, _extends3.default)({ className: className }, other),\n children,\n required && _react2.default.createElement(\n 'span',\n { className: asteriskClassName },\n '\\u2009*'\n )\n );\n}\n\nFormLabel.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, the label should be displayed in a disabled state.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the label should be displayed in an error state.\n */\n error: _propTypes2.default.bool,\n /**\n * If `true`, the input of this label is focused (used by `FormGroup` components).\n */\n focused: _propTypes2.default.bool,\n /**\n * If `true`, the label will indicate that the input is required.\n */\n required: _propTypes2.default.bool\n} : {};\n\nFormLabel.defaultProps = {\n component: 'label'\n};\n\nFormLabel.contextTypes = {\n muiFormControl: _propTypes2.default.object\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiFormLabel' })(FormLabel);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _FormGroup = require('./FormGroup');\n\nObject.defineProperty(exports, 'FormGroup', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_FormGroup).default;\n }\n});\n\nvar _FormLabel = require('./FormLabel');\n\nObject.defineProperty(exports, 'FormLabel', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_FormLabel).default;\n }\n});\n\nvar _FormControl = require('./FormControl');\n\nObject.defineProperty(exports, 'FormControl', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_FormControl).default;\n }\n});\n\nvar _FormHelperText = require('./FormHelperText');\n\nObject.defineProperty(exports, 'FormHelperText', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_FormHelperText).default;\n }\n});\n\nvar _FormControlLabel = require('./FormControlLabel');\n\nObject.defineProperty(exports, 'FormControlLabel', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_FormControlLabel).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nexports.hasValue = hasValue;\nexports.isDirty = isDirty;\nexports.isAdornedStart = isAdornedStart;\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Textarea = require('./Textarea');\n\nvar _Textarea2 = _interopRequireDefault(_Textarea);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Supports determination of isControlled().\n// Controlled input accepts its current value as a prop.\n//\n// @see https://facebook.github.io/react/docs/forms.html#controlled-components\n// @param value\n// @returns {boolean} true if string (including '') or number (including zero)\nfunction hasValue(value) {\n return value != null && !(Array.isArray(value) && value.length === 0);\n}\n\n// Determine if field is dirty (a.k.a. filled).\n//\n// Response determines if label is presented above field or as placeholder.\n//\n// @param obj\n// @param SSR\n// @returns {boolean} False when not present or empty string.\n// True when any number or string with length.\nfunction isDirty(obj) {\n var SSR = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n return obj && (hasValue(obj.value) && obj.value !== '' || SSR && hasValue(obj.defaultValue) && obj.defaultValue !== '');\n}\n\n// Determine if an Input is adorned on start.\n// It's corresponding to the left with LTR.\n//\n// @param obj\n// @returns {boolean} False when no adornments.\n// True when adorned at the start.\nfunction isAdornedStart(obj) {\n return obj.startAdornment;\n}\n\nvar styles = exports.styles = function styles(theme) {\n var light = theme.palette.type === 'light';\n var placeholder = {\n color: 'currentColor',\n opacity: light ? 0.42 : 0.5,\n transition: theme.transitions.create('opacity', {\n duration: theme.transitions.duration.shorter\n })\n };\n var placeholderHidden = {\n opacity: 0\n };\n var placeholderVisible = {\n opacity: light ? 0.42 : 0.5\n };\n var bottomLineColor = light ? 'rgba(0, 0, 0, 0.42)' : 'rgba(255, 255, 255, 0.7)';\n\n return {\n root: {\n // Mimics the default input display property used by browsers for an input.\n display: 'inline-flex',\n position: 'relative',\n fontFamily: theme.typography.fontFamily,\n color: light ? 'rgba(0, 0, 0, 0.87)' : theme.palette.common.white,\n fontSize: theme.typography.pxToRem(16),\n lineHeight: '1.1875em' // Reset (19px), match the native input line-height\n },\n formControl: {\n 'label + &': {\n marginTop: theme.spacing.unit * 2\n }\n },\n inkbar: {\n '&:after': {\n backgroundColor: theme.palette.primary[light ? 'dark' : 'light'],\n left: 0,\n bottom: 0,\n // Doing the other way around crash on IE11 \"''\" https://github.com/cssinjs/jss/issues/242\n content: '\"\"',\n height: 2,\n position: 'absolute',\n right: 0,\n transform: 'scaleX(0)',\n transition: theme.transitions.create('transform', {\n duration: theme.transitions.duration.shorter,\n easing: theme.transitions.easing.easeOut\n }),\n pointerEvents: 'none' // Transparent to the hover style.\n },\n '&$focused:after': {\n transform: 'scaleX(1)'\n }\n },\n error: {\n '&:after': {\n backgroundColor: theme.palette.error.main,\n transform: 'scaleX(1)' // error is always underlined in red\n }\n },\n focused: {},\n disabled: {\n color: theme.palette.text.disabled\n },\n underline: {\n '&:before': {\n backgroundColor: bottomLineColor,\n left: 0,\n bottom: 0,\n // Doing the other way around crash on IE11 \"''\" https://github.com/cssinjs/jss/issues/242\n content: '\"\"',\n height: 1,\n position: 'absolute',\n right: 0,\n transition: theme.transitions.create('background-color', {\n duration: theme.transitions.duration.shorter\n }),\n pointerEvents: 'none' // Transparent to the hover style.\n },\n '&:hover:not($disabled):before': {\n backgroundColor: theme.palette.text.primary,\n height: 2\n },\n '&$disabled:before': {\n background: 'transparent',\n backgroundImage: 'linear-gradient(to right, ' + bottomLineColor + ' 33%, transparent 0%)',\n backgroundPosition: 'left top',\n backgroundRepeat: 'repeat-x',\n backgroundSize: '5px 1px'\n }\n },\n multiline: {\n padding: theme.spacing.unit - 2 + 'px 0 ' + (theme.spacing.unit - 1) + 'px'\n },\n fullWidth: {\n width: '100%'\n },\n input: {\n font: 'inherit',\n color: 'currentColor',\n padding: theme.spacing.unit - 2 + 'px 0 ' + (theme.spacing.unit - 1) + 'px',\n border: 0,\n boxSizing: 'content-box',\n verticalAlign: 'middle',\n background: 'none',\n margin: 0, // Reset for Safari\n // Remove grey highlight\n WebkitTapHighlightColor: 'transparent',\n display: 'block',\n // Make the flex item shrink with Firefox\n minWidth: 0,\n width: '100%',\n '&::-webkit-input-placeholder': placeholder,\n '&::-moz-placeholder': placeholder, // Firefox 19+\n '&:-ms-input-placeholder': placeholder, // IE 11\n '&::-ms-input-placeholder': placeholder, // Edge\n '&:focus': {\n outline: 0\n },\n // Reset Firefox invalid required input style\n '&:invalid': {\n boxShadow: 'none'\n },\n '&::-webkit-search-decoration': {\n // Remove the padding when type=search.\n '-webkit-appearance': 'none'\n },\n // Show and hide the placeholder logic\n 'label[data-shrink=false] + $formControl &': {\n '&::-webkit-input-placeholder': placeholderHidden,\n '&::-moz-placeholder': placeholderHidden, // Firefox 19+\n '&:-ms-input-placeholder': placeholderHidden, // IE 11\n '&::-ms-input-placeholder': placeholderHidden, // Edge\n '&:focus::-webkit-input-placeholder': placeholderVisible,\n '&:focus::-moz-placeholder': placeholderVisible, // Firefox 19+\n '&:focus:-ms-input-placeholder': placeholderVisible, // IE 11\n '&:focus::-ms-input-placeholder': placeholderVisible // Edge\n }\n },\n inputDense: {\n paddingTop: theme.spacing.unit / 2 - 1\n },\n inputDisabled: {\n opacity: 1 // Reset iOS opacity\n },\n inputType: {\n // type=\"date\" or type=\"time\", etc. have specific styles we need to reset.\n height: '1.1875em' // Reset (19px), match the native input line-height\n },\n inputMultiline: {\n resize: 'none',\n padding: 0\n },\n inputSearch: {\n // Improve type search style.\n '-moz-appearance': 'textfield',\n '-webkit-appearance': 'textfield'\n }\n };\n};\n\nfunction formControlState(props, context) {\n var disabled = props.disabled;\n var error = props.error;\n var margin = props.margin;\n\n if (context && context.muiFormControl) {\n if (typeof disabled === 'undefined') {\n disabled = context.muiFormControl.disabled;\n }\n\n if (typeof error === 'undefined') {\n error = context.muiFormControl.error;\n }\n\n if (typeof margin === 'undefined') {\n margin = context.muiFormControl.margin;\n }\n }\n\n return {\n disabled: disabled,\n error: error,\n margin: margin\n };\n}\n\nvar Input = function (_React$Component) {\n (0, _inherits3.default)(Input, _React$Component);\n\n function Input() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Input);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Input.__proto__ || (0, _getPrototypeOf2.default)(Input)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n focused: false\n }, _this.input = null, _this.handleFocus = function (event) {\n // Fix an bug with IE11 where the focus/blur events are triggered\n // while the input is disabled.\n if (formControlState(_this.props, _this.context).disabled) {\n event.stopPropagation();\n return;\n }\n\n _this.setState({ focused: true });\n if (_this.props.onFocus) {\n _this.props.onFocus(event);\n }\n }, _this.handleBlur = function (event) {\n _this.setState({ focused: false });\n if (_this.props.onBlur) {\n _this.props.onBlur(event);\n }\n }, _this.handleChange = function (event) {\n if (!_this.isControlled) {\n _this.checkDirty(_this.input);\n }\n\n // Perform in the willUpdate\n if (_this.props.onChange) {\n _this.props.onChange(event);\n }\n }, _this.handleRefInput = function (node) {\n _this.input = node;\n\n if (_this.props.inputRef) {\n _this.props.inputRef(node);\n } else if (_this.props.inputProps && _this.props.inputProps.ref) {\n _this.props.inputProps.ref(node);\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Input, [{\n key: 'getChildContext',\n value: function getChildContext() {\n // We are consuming the parent muiFormControl context.\n // We don't want a child to consume it a second time.\n return {\n muiFormControl: null\n };\n }\n }, {\n key: 'componentWillMount',\n value: function componentWillMount() {\n this.isControlled = this.props.value != null;\n\n if (this.isControlled) {\n this.checkDirty(this.props);\n }\n }\n }, {\n key: 'componentDidMount',\n value: function componentDidMount() {\n if (!this.isControlled) {\n this.checkDirty(this.input);\n }\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps, nextContext) {\n // The blur won't fire when the disabled state is set on a focused input.\n // We need to book keep the focused state manually.\n if (!formControlState(this.props, this.context).disabled && formControlState(nextProps, nextContext).disabled) {\n this.setState({\n focused: false\n });\n }\n }\n }, {\n key: 'componentWillUpdate',\n value: function componentWillUpdate(nextProps, nextState, nextContext) {\n if (this.isControlled) {\n this.checkDirty(nextProps);\n } // else performed in the onChange\n\n // Book keep the focused state.\n if (!formControlState(this.props, this.context).disabled && formControlState(nextProps, nextContext).disabled) {\n var muiFormControl = this.context.muiFormControl;\n\n if (muiFormControl && muiFormControl.onBlur) {\n muiFormControl.onBlur();\n }\n }\n }\n\n // Holds the input reference\n\n }, {\n key: 'checkDirty',\n value: function checkDirty(obj) {\n var muiFormControl = this.context.muiFormControl;\n\n\n if (isDirty(obj)) {\n if (muiFormControl && muiFormControl.onDirty) {\n muiFormControl.onDirty();\n }\n if (this.props.onDirty) {\n this.props.onDirty();\n }\n return;\n }\n\n if (muiFormControl && muiFormControl.onClean) {\n muiFormControl.onClean();\n }\n if (this.props.onClean) {\n this.props.onClean();\n }\n }\n }, {\n key: 'render',\n value: function render() {\n var _classNames, _classNames2;\n\n var _props = this.props,\n autoComplete = _props.autoComplete,\n autoFocus = _props.autoFocus,\n classes = _props.classes,\n classNameProp = _props.className,\n defaultValue = _props.defaultValue,\n disabledProp = _props.disabled,\n disableUnderline = _props.disableUnderline,\n endAdornment = _props.endAdornment,\n errorProp = _props.error,\n fullWidth = _props.fullWidth,\n id = _props.id,\n inputComponent = _props.inputComponent,\n _props$inputProps = _props.inputProps;\n _props$inputProps = _props$inputProps === undefined ? {} : _props$inputProps;\n var inputPropsClassName = _props$inputProps.className,\n inputPropsProp = (0, _objectWithoutProperties3.default)(_props$inputProps, ['className']),\n inputRef = _props.inputRef,\n marginProp = _props.margin,\n multiline = _props.multiline,\n name = _props.name,\n onBlur = _props.onBlur,\n onChange = _props.onChange,\n onClean = _props.onClean,\n onDirty = _props.onDirty,\n onFocus = _props.onFocus,\n onKeyDown = _props.onKeyDown,\n onKeyUp = _props.onKeyUp,\n placeholder = _props.placeholder,\n readOnly = _props.readOnly,\n rows = _props.rows,\n rowsMax = _props.rowsMax,\n startAdornment = _props.startAdornment,\n type = _props.type,\n value = _props.value,\n other = (0, _objectWithoutProperties3.default)(_props, ['autoComplete', 'autoFocus', 'classes', 'className', 'defaultValue', 'disabled', 'disableUnderline', 'endAdornment', 'error', 'fullWidth', 'id', 'inputComponent', 'inputProps', 'inputRef', 'margin', 'multiline', 'name', 'onBlur', 'onChange', 'onClean', 'onDirty', 'onFocus', 'onKeyDown', 'onKeyUp', 'placeholder', 'readOnly', 'rows', 'rowsMax', 'startAdornment', 'type', 'value']);\n var muiFormControl = this.context.muiFormControl;\n\n var _formControlState = formControlState(this.props, this.context),\n disabled = _formControlState.disabled,\n error = _formControlState.error,\n margin = _formControlState.margin;\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.disabled, disabled), (0, _defineProperty3.default)(_classNames, classes.error, error), (0, _defineProperty3.default)(_classNames, classes.fullWidth, fullWidth), (0, _defineProperty3.default)(_classNames, classes.focused, this.state.focused), (0, _defineProperty3.default)(_classNames, classes.formControl, muiFormControl), (0, _defineProperty3.default)(_classNames, classes.inkbar, !disableUnderline), (0, _defineProperty3.default)(_classNames, classes.multiline, multiline), (0, _defineProperty3.default)(_classNames, classes.underline, !disableUnderline), _classNames), classNameProp);\n\n var inputClassName = (0, _classnames2.default)(classes.input, (_classNames2 = {}, (0, _defineProperty3.default)(_classNames2, classes.inputDisabled, disabled), (0, _defineProperty3.default)(_classNames2, classes.inputType, type !== 'text'), (0, _defineProperty3.default)(_classNames2, classes.inputMultiline, multiline), (0, _defineProperty3.default)(_classNames2, classes.inputSearch, type === 'search'), (0, _defineProperty3.default)(_classNames2, classes.inputDense, margin === 'dense'), _classNames2), inputPropsClassName);\n\n var required = muiFormControl && muiFormControl.required === true;\n\n var InputComponent = 'input';\n var inputProps = (0, _extends3.default)({}, inputPropsProp, {\n ref: this.handleRefInput\n });\n\n if (inputComponent) {\n InputComponent = inputComponent;\n inputProps = (0, _extends3.default)({\n // Rename ref to inputRef as we don't know the\n // provided `inputComponent` structure.\n inputRef: this.handleRefInput\n }, inputProps, {\n ref: null\n });\n } else if (multiline) {\n if (rows && !rowsMax) {\n InputComponent = 'textarea';\n } else {\n inputProps = (0, _extends3.default)({\n rowsMax: rowsMax,\n textareaRef: this.handleRefInput\n }, inputProps, {\n ref: null\n });\n InputComponent = _Textarea2.default;\n }\n }\n\n return _react2.default.createElement(\n 'div',\n (0, _extends3.default)({ onBlur: this.handleBlur, onFocus: this.handleFocus, className: className }, other),\n startAdornment,\n _react2.default.createElement(InputComponent, (0, _extends3.default)({\n autoComplete: autoComplete,\n autoFocus: autoFocus,\n className: inputClassName,\n onChange: this.handleChange,\n onKeyUp: onKeyUp,\n onKeyDown: onKeyDown,\n disabled: disabled,\n required: required ? true : undefined,\n value: value,\n id: id,\n name: name,\n defaultValue: defaultValue,\n placeholder: placeholder,\n type: type,\n readOnly: readOnly,\n rows: rows,\n 'aria-required': required,\n 'aria-invalid': error\n }, inputProps)),\n endAdornment\n );\n }\n }]);\n return Input;\n}(_react2.default.Component);\n\nInput.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * This property helps users to fill forms faster, especially on mobile devices.\n * The name can be confusing, as it's more like an autofill.\n * You can learn more about it here:\n * https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#autofill\n */\n autoComplete: _propTypes2.default.string,\n /**\n * If `true`, the input will be focused during the first mount.\n */\n autoFocus: _propTypes2.default.bool,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * The CSS class name of the wrapper element.\n */\n className: _propTypes2.default.string,\n /**\n * The default input value, useful when not controlling the component.\n */\n defaultValue: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * If `true`, the input will be disabled.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the input will not have an underline.\n */\n disableUnderline: _propTypes2.default.bool,\n /**\n * End `InputAdornment` for this component.\n */\n endAdornment: _propTypes2.default.node,\n /**\n * If `true`, the input will indicate an error. This is normally obtained via context from\n * FormControl.\n */\n error: _propTypes2.default.bool,\n /**\n * If `true`, the input will take up the full width of its container.\n */\n fullWidth: _propTypes2.default.bool,\n /**\n * The id of the `input` element.\n */\n id: _propTypes2.default.string,\n /**\n * The component used for the native input.\n * Either a string to use a DOM element or a component.\n */\n inputComponent: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * Properties applied to the `input` element.\n */\n inputProps: _propTypes2.default.object,\n /**\n * Use that property to pass a ref callback to the native input component.\n */\n inputRef: _propTypes2.default.func,\n /**\n * If `dense`, will adjust vertical spacing. This is normally obtained via context from\n * FormControl.\n */\n margin: _propTypes2.default.oneOf(['dense', 'none']),\n /**\n * If `true`, a textarea element will be rendered.\n */\n multiline: _propTypes2.default.bool,\n /**\n * Name attribute of the `input` element.\n */\n name: _propTypes2.default.string,\n /**\n * @ignore\n */\n onBlur: _propTypes2.default.func,\n /**\n * Callback fired when the value is changed.\n *\n * @param {object} event The event source of the callback\n */\n onChange: _propTypes2.default.func,\n /**\n * TODO\n */\n onClean: _propTypes2.default.func,\n /**\n * TODO\n */\n onDirty: _propTypes2.default.func,\n /**\n * @ignore\n */\n onFocus: _propTypes2.default.func,\n /**\n * @ignore\n */\n onKeyDown: _propTypes2.default.func,\n /**\n * @ignore\n */\n onKeyUp: _propTypes2.default.func,\n /**\n * The short hint displayed in the input before the user enters a value.\n */\n placeholder: _propTypes2.default.string,\n /**\n * @ignore\n */\n readOnly: _propTypes2.default.bool,\n /**\n * Number of rows to display when multiline option is set to true.\n */\n rows: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * Maximum number of rows to display when multiline option is set to true.\n */\n rowsMax: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * Start `InputAdornment` for this component.\n */\n startAdornment: _propTypes2.default.node,\n /**\n * Type of the input element. It should be a valid HTML5 input type.\n */\n type: _propTypes2.default.string,\n /**\n * The input value, required for a controlled component.\n */\n value: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number, _propTypes2.default.arrayOf(_propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]))])\n} : {};\n\nInput.muiName = 'Input';\n\nInput.defaultProps = {\n disableUnderline: false,\n fullWidth: false,\n multiline: false,\n type: 'text'\n};\n\nInput.contextTypes = {\n muiFormControl: _propTypes2.default.object\n};\n\nInput.childContextTypes = {\n muiFormControl: _propTypes2.default.object\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiInput' })(Input);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _Typography = require('../Typography');\n\nvar _Typography2 = _interopRequireDefault(_Typography);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'flex',\n maxHeight: '2em',\n alignItems: 'center'\n },\n positionStart: {\n marginRight: theme.spacing.unit\n },\n positionEnd: {\n marginLeft: theme.spacing.unit\n }\n };\n};\n\nfunction InputAdornment(props) {\n var _classNames;\n\n var children = props.children,\n Component = props.component,\n classes = props.classes,\n className = props.className,\n disableTypography = props.disableTypography,\n position = props.position,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'component', 'classes', 'className', 'disableTypography', 'position']);\n\n\n return _react2.default.createElement(\n Component,\n (0, _extends3.default)({\n className: (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.positionStart, position === 'start'), (0, _defineProperty3.default)(_classNames, classes.positionEnd, position === 'end'), _classNames), className)\n }, other),\n typeof children === 'string' && !disableTypography ? _react2.default.createElement(\n _Typography2.default,\n { color: 'textSecondary' },\n children\n ) : children\n );\n}\n\nInputAdornment.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component, normally an `IconButton` or string.\n */\n children: _propTypes2.default.node.isRequired,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If children is a string then disable wrapping in a Typography component.\n */\n disableTypography: _propTypes2.default.bool,\n /**\n * The position this adornment should appear relative to the `Input`.\n */\n position: _propTypes2.default.oneOf(['start', 'end'])\n} : {};\n\nInputAdornment.defaultProps = {\n component: 'div',\n disableTypography: false\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiInputAdornment' })(InputAdornment);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Form = require('../Form');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n transformOrigin: 'top left'\n },\n formControl: {\n position: 'absolute',\n left: 0,\n top: 0,\n // slight alteration to spec spacing to match visual spec result\n transform: 'translate(0, ' + theme.spacing.unit * 3 + 'px) scale(1)'\n },\n labelDense: {\n // Compensation for the `Input.inputDense` style.\n transform: 'translate(0, ' + (theme.spacing.unit * 2.5 + 1) + 'px) scale(1)'\n },\n shrink: {\n transform: 'translate(0, 1.5px) scale(0.75)',\n transformOrigin: 'top left'\n },\n animated: {\n transition: theme.transitions.create('transform', {\n duration: theme.transitions.duration.shorter,\n easing: theme.transitions.easing.easeOut\n })\n },\n disabled: {\n color: theme.palette.text.disabled\n }\n };\n}; // @inheritedComponent FormLabel\n\nfunction InputLabel(props, context) {\n var _classNames;\n\n var children = props.children,\n classes = props.classes,\n classNameProp = props.className,\n disableAnimation = props.disableAnimation,\n disabled = props.disabled,\n FormControlClasses = props.FormControlClasses,\n marginProp = props.margin,\n shrinkProp = props.shrink,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'classes', 'className', 'disableAnimation', 'disabled', 'FormControlClasses', 'margin', 'shrink']);\n var muiFormControl = context.muiFormControl;\n\n var shrink = shrinkProp;\n\n if (typeof shrink === 'undefined' && muiFormControl) {\n shrink = muiFormControl.dirty || muiFormControl.focused || muiFormControl.adornedStart;\n }\n\n var margin = marginProp;\n if (typeof margin === 'undefined' && muiFormControl) {\n margin = muiFormControl.margin;\n }\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.formControl, muiFormControl), (0, _defineProperty3.default)(_classNames, classes.animated, !disableAnimation), (0, _defineProperty3.default)(_classNames, classes.shrink, shrink), (0, _defineProperty3.default)(_classNames, classes.disabled, disabled), (0, _defineProperty3.default)(_classNames, classes.labelDense, margin === 'dense'), _classNames), classNameProp);\n\n return _react2.default.createElement(\n _Form.FormLabel,\n (0, _extends3.default)({ 'data-shrink': shrink, className: className, classes: FormControlClasses }, other),\n children\n );\n}\n\nInputLabel.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The contents of the `InputLabel`.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * If `true`, the transition animation is disabled.\n */\n disableAnimation: _propTypes2.default.bool,\n /**\n * If `true`, apply disabled class.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the label will be displayed in an error state.\n */\n error: _propTypes2.default.bool,\n /**\n * If `true`, the input of this label is focused.\n */\n focused: _propTypes2.default.bool,\n /**\n * `classes` property applied to the `FormControl` element.\n */\n FormControlClasses: _propTypes2.default.object,\n /**\n * If `dense`, will adjust vertical spacing. This is normally obtained via context from\n * FormControl.\n */\n margin: _propTypes2.default.oneOf(['dense']),\n /**\n * if `true`, the label will indicate that the input is required.\n */\n required: _propTypes2.default.bool,\n /**\n * If `true`, the label is shrunk.\n */\n shrink: _propTypes2.default.bool\n} : {};\n\nInputLabel.defaultProps = {\n disabled: false,\n disableAnimation: false\n};\n\nInputLabel.contextTypes = {\n muiFormControl: _propTypes2.default.object\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiInputLabel' })(InputLabel);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _debounce = require('lodash/debounce');\n\nvar _debounce2 = _interopRequireDefault(_debounce);\n\nvar _reactEventListener = require('react-event-listener');\n\nvar _reactEventListener2 = _interopRequireDefault(_reactEventListener);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar ROWS_HEIGHT = 19;\n\nvar styles = exports.styles = {\n root: {\n position: 'relative', // because the shadow has position: 'absolute',\n width: '100%'\n },\n textarea: {\n width: '100%',\n height: '100%',\n resize: 'none',\n font: 'inherit',\n padding: 0,\n cursor: 'inherit',\n boxSizing: 'border-box',\n lineHeight: 'inherit',\n border: 'none',\n outline: 'none',\n background: 'transparent'\n },\n shadow: {\n resize: 'none',\n // Overflow also needed to here to remove the extra row\n // added to textareas in Firefox.\n overflow: 'hidden',\n // Visibility needed to hide the extra text area on ipads\n visibility: 'hidden',\n position: 'absolute',\n height: 'auto',\n whiteSpace: 'pre-wrap'\n }\n};\n\n/**\n * @ignore - internal component.\n */\n\nvar Textarea = function (_React$Component) {\n (0, _inherits3.default)(Textarea, _React$Component);\n\n function Textarea() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Textarea);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Textarea.__proto__ || (0, _getPrototypeOf2.default)(Textarea)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n height: null\n }, _this.shadow = null, _this.singlelineShadow = null, _this.input = null, _this.value = null, _this.handleResize = (0, _debounce2.default)(function (event) {\n _this.syncHeightWithShadow(event);\n }, 166), _this.handleRefInput = function (node) {\n _this.input = node;\n if (_this.props.textareaRef) {\n _this.props.textareaRef(node);\n }\n }, _this.handleRefSinglelineShadow = function (node) {\n _this.singlelineShadow = node;\n }, _this.handleRefShadow = function (node) {\n _this.shadow = node;\n }, _this.handleChange = function (event) {\n _this.value = event.target.value;\n\n if (typeof _this.props.value === 'undefined' && _this.shadow) {\n // The component is not controlled, we need to update the shallow value.\n _this.shadow.value = _this.value;\n _this.syncHeightWithShadow(event);\n }\n\n if (_this.props.onChange) {\n _this.props.onChange(event);\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Textarea, [{\n key: 'componentWillMount',\n value: function componentWillMount() {\n // <Input> expects the components it renders to respond to 'value'\n // so that it can check whether they are dirty\n this.value = this.props.value || this.props.defaultValue || '';\n this.setState({\n height: Number(this.props.rows) * ROWS_HEIGHT\n });\n }\n }, {\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.syncHeightWithShadow(null);\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n if (nextProps.value !== this.props.value || Number(nextProps.rowsMax) !== Number(this.props.rowsMax)) {\n this.syncHeightWithShadow(null, nextProps);\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.handleResize.cancel();\n }\n }, {\n key: 'syncHeightWithShadow',\n value: function syncHeightWithShadow(event) {\n var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.props;\n\n if (this.shadow && this.singlelineShadow) {\n // The component is controlled, we need to update the shallow value.\n if (typeof this.props.value !== 'undefined') {\n this.shadow.value = props.value == null ? '' : String(props.value);\n }\n\n var lineHeight = this.singlelineShadow.scrollHeight;\n var newHeight = this.shadow.scrollHeight;\n\n // Guarding for jsdom, where scrollHeight isn't present.\n // See https://github.com/tmpvar/jsdom/issues/1013\n if (newHeight === undefined) {\n return;\n }\n\n if (Number(props.rowsMax) >= Number(props.rows)) {\n newHeight = Math.min(Number(props.rowsMax) * lineHeight, newHeight);\n }\n\n newHeight = Math.max(newHeight, lineHeight);\n\n if (this.state.height !== newHeight) {\n this.setState({\n height: newHeight\n });\n }\n }\n }\n }, {\n key: 'render',\n value: function render() {\n var _props = this.props,\n classes = _props.classes,\n className = _props.className,\n defaultValue = _props.defaultValue,\n onChange = _props.onChange,\n rows = _props.rows,\n rowsMax = _props.rowsMax,\n textareaRef = _props.textareaRef,\n value = _props.value,\n other = (0, _objectWithoutProperties3.default)(_props, ['classes', 'className', 'defaultValue', 'onChange', 'rows', 'rowsMax', 'textareaRef', 'value']);\n\n\n return _react2.default.createElement(\n 'div',\n { className: classes.root, style: { height: this.state.height } },\n _react2.default.createElement(_reactEventListener2.default, { target: 'window', onResize: this.handleResize }),\n _react2.default.createElement('textarea', {\n ref: this.handleRefSinglelineShadow,\n className: (0, _classnames2.default)(classes.shadow, classes.textarea),\n tabIndex: -1,\n rows: '1',\n readOnly: true,\n 'aria-hidden': 'true',\n value: ''\n }),\n _react2.default.createElement('textarea', {\n ref: this.handleRefShadow,\n className: (0, _classnames2.default)(classes.shadow, classes.textarea),\n tabIndex: -1,\n rows: rows,\n 'aria-hidden': 'true',\n readOnly: true,\n defaultValue: defaultValue,\n value: value\n }),\n _react2.default.createElement('textarea', (0, _extends3.default)({\n rows: rows,\n className: (0, _classnames2.default)(classes.textarea, className),\n defaultValue: defaultValue,\n value: value,\n onChange: this.handleChange,\n ref: this.handleRefInput\n }, other))\n );\n }\n }]);\n return Textarea;\n}(_react2.default.Component);\n\nTextarea.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * @ignore\n */\n defaultValue: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * @ignore\n */\n disabled: _propTypes2.default.bool,\n /**\n * @ignore\n */\n onChange: _propTypes2.default.func,\n /**\n * Number of rows to display when multiline option is set to true.\n */\n rows: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * Maximum number of rows to display when multiline option is set to true.\n */\n rowsMax: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * Use that property to pass a ref callback to the native textarea element.\n */\n textareaRef: _propTypes2.default.func,\n /**\n * @ignore\n */\n value: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number])\n} : {};\n\nTextarea.defaultProps = {\n rows: 1\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiTextarea' })(Textarea);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Input = require('./Input');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_Input).default;\n }\n});\n\nvar _InputAdornment = require('./InputAdornment');\n\nObject.defineProperty(exports, 'InputAdornment', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_InputAdornment).default;\n }\n});\n\nvar _InputLabel = require('./InputLabel');\n\nObject.defineProperty(exports, 'InputLabel', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_InputLabel).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n listStyle: 'none',\n margin: 0,\n padding: 0,\n position: 'relative'\n },\n padding: {\n paddingTop: theme.spacing.unit,\n paddingBottom: theme.spacing.unit\n },\n dense: {\n paddingTop: theme.spacing.unit / 2,\n paddingBottom: theme.spacing.unit / 2\n },\n subheader: {\n paddingTop: 0\n }\n };\n};\n\nvar List = function (_React$Component) {\n (0, _inherits3.default)(List, _React$Component);\n\n function List() {\n (0, _classCallCheck3.default)(this, List);\n return (0, _possibleConstructorReturn3.default)(this, (List.__proto__ || (0, _getPrototypeOf2.default)(List)).apply(this, arguments));\n }\n\n (0, _createClass3.default)(List, [{\n key: 'getChildContext',\n value: function getChildContext() {\n return {\n dense: this.props.dense\n };\n }\n }, {\n key: 'render',\n value: function render() {\n var _classNames;\n\n var _props = this.props,\n children = _props.children,\n classes = _props.classes,\n classNameProp = _props.className,\n Component = _props.component,\n dense = _props.dense,\n disablePadding = _props.disablePadding,\n subheader = _props.subheader,\n other = (0, _objectWithoutProperties3.default)(_props, ['children', 'classes', 'className', 'component', 'dense', 'disablePadding', 'subheader']);\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.dense, dense && !disablePadding), (0, _defineProperty3.default)(_classNames, classes.padding, !disablePadding), (0, _defineProperty3.default)(_classNames, classes.subheader, subheader), _classNames), classNameProp);\n\n return _react2.default.createElement(\n Component,\n (0, _extends3.default)({ className: className }, other),\n subheader,\n children\n );\n }\n }]);\n return List;\n}(_react2.default.Component);\n\nList.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, compact vertical padding designed for keyboard and mouse input will be used for\n * the list and list items. The property is available to descendant components as the\n * `dense` context.\n */\n dense: _propTypes2.default.bool,\n /**\n * If `true`, vertical padding will be removed from the list.\n */\n disablePadding: _propTypes2.default.bool,\n /**\n * The content of the subheader, normally `ListSubheader`.\n */\n subheader: _propTypes2.default.node\n} : {};\n\nList.defaultProps = {\n component: 'ul',\n dense: false,\n disablePadding: false\n};\n\nList.childContextTypes = {\n dense: _propTypes2.default.bool\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiList' })(List);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _ButtonBase = require('../ButtonBase');\n\nvar _ButtonBase2 = _interopRequireDefault(_ButtonBase);\n\nvar _reactHelpers = require('../utils/reactHelpers');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'flex',\n justifyContent: 'flex-start',\n alignItems: 'center',\n position: 'relative',\n textDecoration: 'none',\n width: '100%',\n boxSizing: 'border-box',\n textAlign: 'left'\n },\n container: {\n position: 'relative'\n },\n keyboardFocused: {\n backgroundColor: theme.palette.action.hover\n },\n default: {\n paddingTop: 12,\n paddingBottom: 12\n },\n dense: {\n paddingTop: theme.spacing.unit,\n paddingBottom: theme.spacing.unit\n },\n disabled: {\n opacity: 0.5\n },\n divider: {\n borderBottom: '1px solid ' + theme.palette.divider,\n backgroundClip: 'padding-box'\n },\n gutters: {\n paddingLeft: theme.spacing.unit * 2,\n paddingRight: theme.spacing.unit * 2\n },\n button: {\n transition: theme.transitions.create('background-color', {\n duration: theme.transitions.duration.shortest\n }),\n '&:hover': {\n textDecoration: 'none',\n backgroundColor: theme.palette.action.hover,\n // Reset on mouse devices\n '@media (hover: none)': {\n backgroundColor: 'transparent'\n }\n }\n },\n secondaryAction: {\n // Add some space to avoid collision as `ListItemSecondaryAction`\n // is absolutely positionned.\n paddingRight: theme.spacing.unit * 4\n }\n };\n};\n\nvar ListItem = function (_React$Component) {\n (0, _inherits3.default)(ListItem, _React$Component);\n\n function ListItem() {\n (0, _classCallCheck3.default)(this, ListItem);\n return (0, _possibleConstructorReturn3.default)(this, (ListItem.__proto__ || (0, _getPrototypeOf2.default)(ListItem)).apply(this, arguments));\n }\n\n (0, _createClass3.default)(ListItem, [{\n key: 'getChildContext',\n value: function getChildContext() {\n return {\n dense: this.props.dense || this.context.dense || false\n };\n }\n }, {\n key: 'render',\n value: function render() {\n var _classNames;\n\n var _props = this.props,\n button = _props.button,\n childrenProp = _props.children,\n classes = _props.classes,\n classNameProp = _props.className,\n componentProp = _props.component,\n ContainerComponent = _props.ContainerComponent,\n ContainerProps = _props.ContainerProps,\n dense = _props.dense,\n disabled = _props.disabled,\n disableGutters = _props.disableGutters,\n divider = _props.divider,\n other = (0, _objectWithoutProperties3.default)(_props, ['button', 'children', 'classes', 'className', 'component', 'ContainerComponent', 'ContainerProps', 'dense', 'disabled', 'disableGutters', 'divider']);\n\n\n var isDense = dense || this.context.dense || false;\n var children = _react2.default.Children.toArray(childrenProp);\n var hasAvatar = children.some(function (value) {\n return (0, _reactHelpers.isMuiElement)(value, ['ListItemAvatar']);\n });\n var hasSecondaryAction = children.length && (0, _reactHelpers.isMuiElement)(children[children.length - 1], ['ListItemSecondaryAction']);\n\n var className = (0, _classnames2.default)(classes.root, isDense || hasAvatar ? classes.dense : classes.default, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.gutters, !disableGutters), (0, _defineProperty3.default)(_classNames, classes.divider, divider), (0, _defineProperty3.default)(_classNames, classes.disabled, disabled), (0, _defineProperty3.default)(_classNames, classes.button, button), (0, _defineProperty3.default)(_classNames, classes.secondaryAction, hasSecondaryAction), _classNames), classNameProp);\n\n var componentProps = (0, _extends3.default)({ className: className, disabled: disabled }, other);\n var Component = componentProp || 'li';\n\n if (button) {\n componentProps.component = componentProp || 'div';\n componentProps.keyboardFocusedClassName = classes.keyboardFocused;\n Component = _ButtonBase2.default;\n }\n\n if (hasSecondaryAction) {\n Component = Component !== _ButtonBase2.default && !componentProp ? 'div' : Component;\n\n return _react2.default.createElement(\n ContainerComponent,\n (0, _extends3.default)({ className: classes.container }, ContainerProps),\n _react2.default.createElement(\n Component,\n componentProps,\n children\n ),\n children.pop()\n );\n }\n\n return _react2.default.createElement(\n Component,\n componentProps,\n children\n );\n }\n }]);\n return ListItem;\n}(_react2.default.Component);\n\nListItem.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * If `true`, the list item will be a button (using `ButtonBase`).\n */\n button: _propTypes2.default.bool,\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n * By default, it's a `li` when `button` is `false` and a `div` when `button` is `true`.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * The container component. Useful when a `ListItemSecondaryAction` is rendered.\n */\n ContainerComponent: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * Properties applied to the container element when the component\n * is used to display a `ListItemSecondaryAction`.\n */\n ContainerProps: _propTypes2.default.object,\n /**\n * If `true`, compact vertical padding designed for keyboard and mouse input will be used.\n */\n dense: _propTypes2.default.bool,\n /**\n * @ignore\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the left and right padding is removed.\n */\n disableGutters: _propTypes2.default.bool,\n /**\n * If `true`, a 1px light border is added to the bottom of the list item.\n */\n divider: _propTypes2.default.bool\n} : {};\n\nListItem.defaultProps = {\n button: false,\n ContainerComponent: 'li',\n dense: false,\n disabled: false,\n disableGutters: false,\n divider: false\n};\n\nListItem.contextTypes = {\n dense: _propTypes2.default.bool\n};\n\nListItem.childContextTypes = {\n dense: _propTypes2.default.bool\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiListItem' })(ListItem);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n width: 36,\n height: 36,\n fontSize: theme.typography.pxToRem(18),\n marginRight: 4\n },\n icon: {\n width: 20,\n height: 20,\n fontSize: theme.typography.pxToRem(20)\n }\n };\n};\n\n/**\n * It's a simple wrapper to apply the `dense` mode styles to `Avatar`.\n */\nfunction ListItemAvatar(props, context) {\n var children = props.children,\n classes = props.classes,\n classNameProp = props.className,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'classes', 'className']);\n\n\n if (context.dense === undefined) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(false, 'Material-UI: <ListItemAvatar> is a simple wrapper to apply the dense styles\\n to <Avatar>. You do not need it unless you are controlling the <List> dense property.') : void 0;\n return props.children;\n }\n\n return _react2.default.cloneElement(children, (0, _extends3.default)({\n className: (0, _classnames2.default)((0, _defineProperty3.default)({}, classes.root, context.dense), classNameProp, children.props.className),\n childrenClassName: (0, _classnames2.default)((0, _defineProperty3.default)({}, classes.icon, context.dense), children.props.childrenClassName)\n }, other));\n}\n\nListItemAvatar.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component, normally `Avatar`.\n */\n children: _propTypes2.default.element.isRequired,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string\n} : {};\n\nListItemAvatar.contextTypes = {\n dense: _propTypes2.default.bool\n};\n\nListItemAvatar.muiName = 'ListItemAvatar';\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiListItemAvatar' })(ListItemAvatar);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n height: 24,\n marginRight: theme.spacing.unit * 2,\n width: 24,\n color: theme.palette.action.active,\n flexShrink: 0\n }\n };\n};\n\n/**\n * A simple wrapper to apply `List` styles to an `Icon` or `SvgIcon`.\n */\nfunction ListItemIcon(props) {\n var children = props.children,\n classes = props.classes,\n classNameProp = props.className,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'classes', 'className']);\n\n\n return _react2.default.cloneElement(children, (0, _extends3.default)({\n className: (0, _classnames2.default)(classes.root, classNameProp, children.props.className)\n }, other));\n}\n\nListItemIcon.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component, normally `Icon`, `SvgIcon`,\n * or a `material-ui-icons` SVG icon component.\n */\n children: _propTypes2.default.element.isRequired,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string\n} : {};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiListItemIcon' })(ListItemIcon);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n position: 'absolute',\n right: 4,\n top: '50%',\n marginTop: -theme.spacing.unit * 3\n }\n };\n};\n\nfunction ListItemSecondaryAction(props) {\n var children = props.children,\n classes = props.classes,\n className = props.className,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'classes', 'className']);\n\n\n return _react2.default.createElement(\n 'div',\n (0, _extends3.default)({ className: (0, _classnames2.default)(classes.root, className) }, other),\n children\n );\n}\n\nListItemSecondaryAction.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component, normally an `IconButton` or selection control.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string\n} : {};\n\nListItemSecondaryAction.muiName = 'ListItemSecondaryAction';\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiListItemSecondaryAction' })(ListItemSecondaryAction);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Typography = require('../Typography');\n\nvar _Typography2 = _interopRequireDefault(_Typography);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n flex: '1 1 auto',\n minWidth: 0,\n padding: '0 16px',\n '&:first-child': {\n paddingLeft: 0\n }\n },\n inset: {\n '&:first-child': {\n paddingLeft: theme.spacing.unit * 7\n }\n },\n dense: {\n fontSize: theme.typography.pxToRem(13)\n },\n primary: {\n '&$textDense': {\n fontSize: 'inherit'\n }\n },\n secondary: {\n '&$textDense': {\n fontSize: 'inherit'\n }\n },\n textDense: {}\n };\n};\n\nfunction ListItemText(props, context) {\n var _classNames;\n\n var classes = props.classes,\n classNameProp = props.className,\n disableTypography = props.disableTypography,\n inset = props.inset,\n primary = props.primary,\n secondary = props.secondary,\n other = (0, _objectWithoutProperties3.default)(props, ['classes', 'className', 'disableTypography', 'inset', 'primary', 'secondary']);\n var dense = context.dense;\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes.dense, dense), (0, _defineProperty3.default)(_classNames, classes.inset, inset), _classNames), classNameProp);\n\n return _react2.default.createElement(\n 'div',\n (0, _extends3.default)({ className: className }, other),\n primary && (disableTypography ? primary : _react2.default.createElement(\n _Typography2.default,\n {\n variant: 'subheading',\n className: (0, _classnames2.default)(classes.primary, (0, _defineProperty3.default)({}, classes.textDense, dense))\n },\n primary\n )),\n secondary && (disableTypography ? secondary : _react2.default.createElement(\n _Typography2.default,\n {\n variant: 'body1',\n className: (0, _classnames2.default)(classes.secondary, (0, _defineProperty3.default)({}, classes.textDense, dense)),\n color: 'textSecondary'\n },\n secondary\n ))\n );\n}\n\nListItemText.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * If `true`, the children won't be wrapped by a typography component.\n * For instance, that can be useful to can render an h4 instead of a\n */\n disableTypography: _propTypes2.default.bool,\n /**\n * If `true`, the children will be indented.\n * This should be used if there is no left avatar or left icon.\n */\n inset: _propTypes2.default.bool,\n primary: _propTypes2.default.node,\n secondary: _propTypes2.default.node\n} : {};\n\nListItemText.defaultProps = {\n disableTypography: false,\n inset: false,\n primary: false,\n secondary: false\n};\n\nListItemText.contextTypes = {\n dense: _propTypes2.default.bool\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiListItemText' })(ListItemText);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _helpers = require('../utils/helpers');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n boxSizing: 'border-box',\n lineHeight: '48px',\n listStyle: 'none',\n paddingLeft: theme.spacing.unit * 2,\n paddingRight: theme.spacing.unit * 2,\n color: theme.palette.text.secondary,\n fontFamily: theme.typography.fontFamily,\n fontWeight: theme.typography.fontWeightMedium,\n fontSize: theme.typography.pxToRem(theme.typography.fontSize)\n },\n colorPrimary: {\n color: theme.palette.primary.main\n },\n colorInherit: {\n color: 'inherit'\n },\n inset: {\n paddingLeft: theme.spacing.unit * 9\n },\n sticky: {\n position: 'sticky',\n top: 0,\n zIndex: 1,\n backgroundColor: 'inherit'\n }\n };\n};\n\nfunction ListSubheader(props) {\n var _classNames;\n\n var classes = props.classes,\n classNameProp = props.className,\n color = props.color,\n Component = props.component,\n disableSticky = props.disableSticky,\n inset = props.inset,\n other = (0, _objectWithoutProperties3.default)(props, ['classes', 'className', 'color', 'component', 'disableSticky', 'inset']);\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes['color' + (0, _helpers.capitalize)(color)], color !== 'default'), (0, _defineProperty3.default)(_classNames, classes.inset, inset), (0, _defineProperty3.default)(_classNames, classes.sticky, !disableSticky), _classNames), classNameProp);\n\n return _react2.default.createElement(Component, (0, _extends3.default)({ className: className }, other));\n}\n\nListSubheader.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: _propTypes2.default.oneOf(['default', 'primary', 'inherit']),\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, the List Subheader will not stick to the top during scroll.\n */\n disableSticky: _propTypes2.default.bool,\n /**\n * If `true`, the List Subheader will be indented.\n */\n inset: _propTypes2.default.bool\n} : {};\n\nListSubheader.defaultProps = {\n color: 'default',\n component: 'li',\n disableSticky: false,\n inset: false\n};\n\nListSubheader.muiName = 'ListSubheader';\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiListSubheader' })(ListSubheader);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _List = require('./List');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_List).default;\n }\n});\n\nvar _ListItem = require('./ListItem');\n\nObject.defineProperty(exports, 'ListItem', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ListItem).default;\n }\n});\n\nvar _ListItemAvatar = require('./ListItemAvatar');\n\nObject.defineProperty(exports, 'ListItemAvatar', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ListItemAvatar).default;\n }\n});\n\nvar _ListItemText = require('./ListItemText');\n\nObject.defineProperty(exports, 'ListItemText', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ListItemText).default;\n }\n});\n\nvar _ListItemIcon = require('./ListItemIcon');\n\nObject.defineProperty(exports, 'ListItemIcon', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ListItemIcon).default;\n }\n});\n\nvar _ListItemSecondaryAction = require('./ListItemSecondaryAction');\n\nObject.defineProperty(exports, 'ListItemSecondaryAction', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ListItemSecondaryAction).default;\n }\n});\n\nvar _ListSubheader = require('./ListSubheader');\n\nObject.defineProperty(exports, 'ListSubheader', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ListSubheader).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nvar _scrollbarSize = require('dom-helpers/util/scrollbarSize');\n\nvar _scrollbarSize2 = _interopRequireDefault(_scrollbarSize);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Popover = require('../Popover');\n\nvar _Popover2 = _interopRequireDefault(_Popover);\n\nvar _MenuList = require('./MenuList');\n\nvar _MenuList2 = _interopRequireDefault(_MenuList);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar RTL_ORIGIN = {\n vertical: 'top',\n horizontal: 'right'\n}; // @inheritedComponent Popover\n\nvar LTR_ORIGIN = {\n vertical: 'top',\n horizontal: 'left'\n};\n\nvar styles = exports.styles = {\n paper: {\n // specZ: The maximum height of a simple menu should be one or more rows less than the view\n // height. This ensures a tappable area outside of the simple menu with which to dismiss\n // the menu.\n maxHeight: 'calc(100vh - 96px)',\n // Add iOS momentum scrolling.\n WebkitOverflowScrolling: 'touch'\n }\n};\n\nvar Menu = function (_React$Component) {\n (0, _inherits3.default)(Menu, _React$Component);\n\n function Menu() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Menu);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Menu.__proto__ || (0, _getPrototypeOf2.default)(Menu)).call.apply(_ref, [this].concat(args))), _this), _this.getContentAnchorEl = function () {\n if (!_this.menuList || !_this.menuList.selectedItem) {\n return (0, _reactDom.findDOMNode)(_this.menuList).firstChild;\n }\n\n return (0, _reactDom.findDOMNode)(_this.menuList.selectedItem);\n }, _this.menuList = undefined, _this.focus = function () {\n if (_this.menuList && _this.menuList.selectedItem) {\n (0, _reactDom.findDOMNode)(_this.menuList.selectedItem).focus();\n return;\n }\n\n var menuList = (0, _reactDom.findDOMNode)(_this.menuList);\n if (menuList && menuList.firstChild) {\n menuList.firstChild.focus();\n }\n }, _this.handleEnter = function (element) {\n var theme = _this.props.theme;\n\n var menuList = (0, _reactDom.findDOMNode)(_this.menuList);\n\n // Focus so the scroll computation of the Popover works as expected.\n _this.focus();\n\n // Let's ignore that piece of logic if users are already overriding the width\n // of the menu.\n if (menuList && element.clientHeight < menuList.clientHeight && !menuList.style.width) {\n var size = (0, _scrollbarSize2.default)() + 'px';\n menuList.style[theme.direction === 'rtl' ? 'paddingLeft' : 'paddingRight'] = size;\n menuList.style.width = 'calc(100% + ' + size + ')';\n }\n\n if (_this.props.onEnter) {\n _this.props.onEnter(element);\n }\n }, _this.handleListKeyDown = function (event, key) {\n if (key === 'tab') {\n event.preventDefault();\n\n if (_this.props.onClose) {\n _this.props.onClose(event);\n }\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Menu, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n if (this.props.open) {\n this.focus();\n }\n }\n }, {\n key: 'render',\n value: function render() {\n var _this2 = this;\n\n var _props = this.props,\n children = _props.children,\n classes = _props.classes,\n MenuListProps = _props.MenuListProps,\n onEnter = _props.onEnter,\n _props$PaperProps = _props.PaperProps,\n PaperProps = _props$PaperProps === undefined ? {} : _props$PaperProps,\n PopoverClasses = _props.PopoverClasses,\n theme = _props.theme,\n other = (0, _objectWithoutProperties3.default)(_props, ['children', 'classes', 'MenuListProps', 'onEnter', 'PaperProps', 'PopoverClasses', 'theme']);\n\n\n return _react2.default.createElement(\n _Popover2.default,\n (0, _extends3.default)({\n getContentAnchorEl: this.getContentAnchorEl,\n classes: PopoverClasses,\n onEnter: this.handleEnter,\n anchorOrigin: theme.direction === 'rtl' ? RTL_ORIGIN : LTR_ORIGIN,\n transformOrigin: theme.direction === 'rtl' ? RTL_ORIGIN : LTR_ORIGIN,\n PaperProps: (0, _extends3.default)({}, PaperProps, {\n classes: (0, _extends3.default)({}, PaperProps.classes, {\n root: classes.paper\n })\n })\n }, other),\n _react2.default.createElement(\n _MenuList2.default,\n (0, _extends3.default)({\n role: 'menu',\n onKeyDown: this.handleListKeyDown\n }, MenuListProps, {\n ref: function ref(node) {\n _this2.menuList = node;\n }\n }),\n children\n )\n );\n }\n }]);\n return Menu;\n}(_react2.default.Component);\n\nMenu.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The DOM element used to set the position of the menu.\n */\n anchorEl: _propTypes2.default.object,\n /**\n * Menu contents, normally `MenuItem`s.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * Properties applied to the `MenuList` element.\n */\n MenuListProps: _propTypes2.default.object,\n /**\n * Callback fired when the component requests to be closed.\n *\n * @param {object} event The event source of the callback\n */\n onClose: _propTypes2.default.func,\n /**\n * Callback fired before the Menu enters.\n */\n onEnter: _propTypes2.default.func,\n /**\n * Callback fired when the Menu has entered.\n */\n onEntered: _propTypes2.default.func,\n /**\n * Callback fired when the Menu is entering.\n */\n onEntering: _propTypes2.default.func,\n /**\n * Callback fired before the Menu exits.\n */\n onExit: _propTypes2.default.func,\n /**\n * Callback fired when the Menu has exited.\n */\n onExited: _propTypes2.default.func,\n /**\n * Callback fired when the Menu is exiting.\n */\n onExiting: _propTypes2.default.func,\n /**\n * If `true`, the menu is visible.\n */\n open: _propTypes2.default.bool.isRequired,\n /**\n * @ignore\n */\n PaperProps: _propTypes2.default.object,\n /**\n * `classes` property applied to the `Popover` element.\n */\n PopoverClasses: _propTypes2.default.object,\n /**\n * @ignore\n */\n theme: _propTypes2.default.object.isRequired,\n /**\n * The length of the transition in `ms`, or 'auto'\n */\n transitionDuration: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.shape({ enter: _propTypes2.default.number, exit: _propTypes2.default.number }), _propTypes2.default.oneOf(['auto'])])\n} : {};\n\nMenu.defaultProps = {\n transitionDuration: 'auto'\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiMenu', withTheme: true })(Menu);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _toConsumableArray2 = require('babel-runtime/helpers/toConsumableArray');\n\nvar _toConsumableArray3 = _interopRequireDefault(_toConsumableArray2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nvar _keycode = require('keycode');\n\nvar _keycode2 = _interopRequireDefault(_keycode);\n\nvar _contains = require('dom-helpers/query/contains');\n\nvar _contains2 = _interopRequireDefault(_contains);\n\nvar _activeElement = require('dom-helpers/activeElement');\n\nvar _activeElement2 = _interopRequireDefault(_activeElement);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nvar _List = require('../List');\n\nvar _List2 = _interopRequireDefault(_List);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// @inheritedComponent List\n\nvar MenuList = function (_React$Component) {\n (0, _inherits3.default)(MenuList, _React$Component);\n\n function MenuList() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, MenuList);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = MenuList.__proto__ || (0, _getPrototypeOf2.default)(MenuList)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n currentTabIndex: undefined\n }, _this.list = undefined, _this.selectedItem = undefined, _this.blurTimer = undefined, _this.handleBlur = function (event) {\n _this.blurTimer = setTimeout(function () {\n if (_this.list) {\n var list = (0, _reactDom.findDOMNode)(_this.list);\n var currentFocus = (0, _activeElement2.default)((0, _ownerDocument2.default)(list));\n if (!(0, _contains2.default)(list, currentFocus)) {\n _this.resetTabIndex();\n }\n }\n }, 30);\n\n if (_this.props.onBlur) {\n _this.props.onBlur(event);\n }\n }, _this.handleKeyDown = function (event) {\n var list = (0, _reactDom.findDOMNode)(_this.list);\n var key = (0, _keycode2.default)(event);\n var currentFocus = (0, _activeElement2.default)((0, _ownerDocument2.default)(list));\n\n if ((key === 'up' || key === 'down') && (!currentFocus || currentFocus && !(0, _contains2.default)(list, currentFocus))) {\n if (_this.selectedItem) {\n (0, _reactDom.findDOMNode)(_this.selectedItem).focus();\n } else {\n list.firstChild.focus();\n }\n } else if (key === 'down') {\n event.preventDefault();\n if (currentFocus.nextElementSibling) {\n currentFocus.nextElementSibling.focus();\n }\n } else if (key === 'up') {\n event.preventDefault();\n if (currentFocus.previousElementSibling) {\n currentFocus.previousElementSibling.focus();\n }\n }\n\n if (_this.props.onKeyDown) {\n _this.props.onKeyDown(event, key);\n }\n }, _this.handleItemFocus = function (event) {\n var list = (0, _reactDom.findDOMNode)(_this.list);\n if (list) {\n for (var i = 0; i < list.children.length; i += 1) {\n if (list.children[i] === event.currentTarget) {\n _this.setTabIndex(i);\n break;\n }\n }\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(MenuList, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.resetTabIndex();\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n clearTimeout(this.blurTimer);\n }\n }, {\n key: 'setTabIndex',\n value: function setTabIndex(index) {\n this.setState({ currentTabIndex: index });\n }\n }, {\n key: 'focus',\n value: function focus() {\n var currentTabIndex = this.state.currentTabIndex;\n\n var list = (0, _reactDom.findDOMNode)(this.list);\n if (!list || !list.children || !list.firstChild) {\n return;\n }\n\n if (currentTabIndex && currentTabIndex >= 0) {\n list.children[currentTabIndex].focus();\n } else {\n list.firstChild.focus();\n }\n }\n }, {\n key: 'resetTabIndex',\n value: function resetTabIndex() {\n var list = (0, _reactDom.findDOMNode)(this.list);\n var currentFocus = (0, _activeElement2.default)((0, _ownerDocument2.default)(list));\n var items = [].concat((0, _toConsumableArray3.default)(list.children));\n var currentFocusIndex = items.indexOf(currentFocus);\n\n if (currentFocusIndex !== -1) {\n return this.setTabIndex(currentFocusIndex);\n }\n\n if (this.selectedItem) {\n return this.setTabIndex(items.indexOf((0, _reactDom.findDOMNode)(this.selectedItem)));\n }\n\n return this.setTabIndex(0);\n }\n }, {\n key: 'render',\n value: function render() {\n var _this2 = this;\n\n var _props = this.props,\n children = _props.children,\n className = _props.className,\n onBlur = _props.onBlur,\n onKeyDown = _props.onKeyDown,\n other = (0, _objectWithoutProperties3.default)(_props, ['children', 'className', 'onBlur', 'onKeyDown']);\n\n\n return _react2.default.createElement(\n _List2.default,\n (0, _extends3.default)({\n role: 'menu',\n ref: function ref(node) {\n _this2.list = node;\n },\n className: className,\n onKeyDown: this.handleKeyDown,\n onBlur: this.handleBlur\n }, other),\n _react2.default.Children.map(children, function (child, index) {\n if (!_react2.default.isValidElement(child)) {\n return null;\n }\n\n return _react2.default.cloneElement(child, {\n tabIndex: index === _this2.state.currentTabIndex ? 0 : -1,\n ref: child.props.selected ? function (node) {\n _this2.selectedItem = node;\n } : undefined,\n onFocus: _this2.handleItemFocus\n });\n })\n );\n }\n }]);\n return MenuList;\n}(_react2.default.Component);\n\nMenuList.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * MenuList contents, normally `MenuItem`s.\n */\n children: _propTypes2.default.node,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * @ignore\n */\n onBlur: _propTypes2.default.func,\n /**\n * @ignore\n */\n onKeyDown: _propTypes2.default.func\n} : {};\n\nexports.default = MenuList;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Fade = require('../transitions/Fade');\n\nvar _Fade2 = _interopRequireDefault(_Fade);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = {\n root: {\n zIndex: -1,\n width: '100%',\n height: '100%',\n position: 'fixed',\n top: 0,\n left: 0,\n // Remove grey highlight\n WebkitTapHighlightColor: 'transparent',\n willChange: 'opacity',\n backgroundColor: 'rgba(0, 0, 0, 0.5)'\n },\n invisible: {\n backgroundColor: 'transparent'\n }\n};\n\nfunction Backdrop(props) {\n var classes = props.classes,\n invisible = props.invisible,\n open = props.open,\n transitionDuration = props.transitionDuration,\n other = (0, _objectWithoutProperties3.default)(props, ['classes', 'invisible', 'open', 'transitionDuration']);\n\n\n var className = (0, _classnames2.default)(classes.root, (0, _defineProperty3.default)({}, classes.invisible, invisible));\n\n return _react2.default.createElement(\n _Fade2.default,\n (0, _extends3.default)({ appear: true, 'in': open, timeout: transitionDuration }, other),\n _react2.default.createElement('div', { className: className, 'aria-hidden': 'true' })\n );\n}\n\nBackdrop.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * If `true`, the backdrop is invisible.\n * It can be used when rendering a popover or a custom select component.\n */\n invisible: _propTypes2.default.bool,\n /**\n * If `true`, the backdrop is open.\n */\n open: _propTypes2.default.bool.isRequired,\n /**\n * The duration for the transition, in milliseconds.\n * You may specify a single timeout for all transitions, or individually with an object.\n */\n transitionDuration: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.shape({ enter: _propTypes2.default.number, exit: _propTypes2.default.number })])\n} : {};\n\nBackdrop.defaultProps = {\n invisible: false\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiBackdrop' })(Backdrop);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _keycode = require('keycode');\n\nvar _keycode2 = _interopRequireDefault(_keycode);\n\nvar _activeElement = require('dom-helpers/activeElement');\n\nvar _activeElement2 = _interopRequireDefault(_activeElement);\n\nvar _contains = require('dom-helpers/query/contains');\n\nvar _contains2 = _interopRequireDefault(_contains);\n\nvar _inDOM = require('dom-helpers/util/inDOM');\n\nvar _inDOM2 = _interopRequireDefault(_inDOM);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nvar _RefHolder = require('../internal/RefHolder');\n\nvar _RefHolder2 = _interopRequireDefault(_RefHolder);\n\nvar _Portal = require('../Portal');\n\nvar _Portal2 = _interopRequireDefault(_Portal);\n\nvar _addEventListener = require('../utils/addEventListener');\n\nvar _addEventListener2 = _interopRequireDefault(_addEventListener);\n\nvar _helpers = require('../utils/helpers');\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _ModalManager = require('./ModalManager');\n\nvar _ModalManager2 = _interopRequireDefault(_ModalManager);\n\nvar _Backdrop = require('./Backdrop');\n\nvar _Backdrop2 = _interopRequireDefault(_Backdrop);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction getContainer(container, defaultContainer) {\n container = typeof container === 'function' ? container() : container;\n return _reactDom2.default.findDOMNode(container) || defaultContainer;\n} // @inheritedComponent Portal\n\nfunction getHasTransition(props) {\n return props.children ? props.children.props.hasOwnProperty('in') : false;\n}\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'flex',\n width: '100%',\n height: '100%',\n position: 'fixed',\n zIndex: theme.zIndex.modal,\n top: 0,\n left: 0\n },\n hidden: {\n visibility: 'hidden'\n }\n };\n};\n\nvar Modal = function (_React$Component) {\n (0, _inherits3.default)(Modal, _React$Component);\n\n function Modal(props, context) {\n (0, _classCallCheck3.default)(this, Modal);\n\n var _this = (0, _possibleConstructorReturn3.default)(this, (Modal.__proto__ || (0, _getPrototypeOf2.default)(Modal)).call(this, props, context));\n\n _this.dialog = null;\n _this.mounted = false;\n _this.mountNode = null;\n\n _this.handleRendered = function () {\n _this.autoFocus();\n\n if (_this.props.onRendered) {\n _this.props.onRendered();\n }\n };\n\n _this.handleOpen = function () {\n var doc = (0, _ownerDocument2.default)(_this.mountNode);\n var container = getContainer(_this.props.container, doc.body);\n\n _this.props.manager.add(_this, container);\n _this.onDocumentKeydownListener = (0, _addEventListener2.default)(doc, 'keydown', _this.handleDocumentKeyDown);\n _this.onFocusinListener = (0, _addEventListener2.default)(doc, 'focus', _this.enforceFocus, true);\n };\n\n _this.handleClose = function () {\n _this.props.manager.remove(_this);\n _this.onDocumentKeydownListener.remove();\n _this.onFocusinListener.remove();\n _this.restoreLastFocus();\n };\n\n _this.handleExited = function () {\n _this.setState({ exited: true });\n _this.handleClose();\n };\n\n _this.handleBackdropClick = function (event) {\n if (event.target !== event.currentTarget) {\n return;\n }\n\n if (_this.props.onBackdropClick) {\n _this.props.onBackdropClick(event);\n }\n\n if (!_this.props.disableBackdropClick && _this.props.onClose) {\n _this.props.onClose(event, 'backdropClick');\n }\n };\n\n _this.handleDocumentKeyDown = function (event) {\n if (!_this.isTopModal() || (0, _keycode2.default)(event) !== 'esc') {\n return;\n }\n\n if (_this.props.onEscapeKeyDown) {\n _this.props.onEscapeKeyDown(event);\n }\n\n if (!_this.props.disableEscapeKeyDown && _this.props.onClose) {\n _this.props.onClose(event, 'escapeKeyDown');\n }\n };\n\n _this.checkForFocus = function () {\n if (_inDOM2.default) {\n _this.lastFocus = (0, _activeElement2.default)();\n }\n };\n\n _this.enforceFocus = function () {\n if (_this.props.disableEnforceFocus || !_this.mounted || !_this.isTopModal()) {\n return;\n }\n\n var dialogElement = _this.getDialogElement();\n var currentActiveElement = (0, _activeElement2.default)((0, _ownerDocument2.default)(_this.mountNode));\n\n if (dialogElement && !(0, _contains2.default)(dialogElement, currentActiveElement)) {\n dialogElement.focus();\n }\n };\n\n _this.state = {\n exited: !_this.props.open\n };\n return _this;\n }\n\n (0, _createClass3.default)(Modal, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.mounted = true;\n if (this.props.open) {\n this.handleOpen();\n }\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n if (nextProps.open) {\n this.setState({ exited: false });\n } else if (!getHasTransition(nextProps)) {\n // Otherwise let handleExited take care of marking exited.\n this.setState({ exited: true });\n }\n }\n }, {\n key: 'componentWillUpdate',\n value: function componentWillUpdate(nextProps) {\n if (!this.props.open && nextProps.open) {\n this.checkForFocus();\n }\n }\n }, {\n key: 'componentDidUpdate',\n value: function componentDidUpdate(prevProps) {\n if (prevProps.open && !this.props.open && !getHasTransition(this.props)) {\n // Otherwise handleExited will call this.\n this.handleClose();\n } else if (!prevProps.open && this.props.open) {\n this.handleOpen();\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.mounted = false;\n\n if (this.props.open || getHasTransition(this.props) && !this.state.exited) {\n this.handleClose();\n }\n }\n }, {\n key: 'getDialogElement',\n value: function getDialogElement() {\n return _reactDom2.default.findDOMNode(this.dialog);\n }\n }, {\n key: 'autoFocus',\n value: function autoFocus() {\n if (this.props.disableAutoFocus) {\n return;\n }\n\n var dialogElement = this.getDialogElement();\n var currentActiveElement = (0, _activeElement2.default)((0, _ownerDocument2.default)(this.mountNode));\n\n if (dialogElement && !(0, _contains2.default)(dialogElement, currentActiveElement)) {\n this.lastFocus = currentActiveElement;\n\n if (!dialogElement.hasAttribute('tabIndex')) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(false, ['Material-UI: the modal content node does not accept focus.', 'For the benefit of assistive technologies, ' + 'the tabIndex of the node is being set to \"-1\".'].join('\\n')) : void 0;\n dialogElement.setAttribute('tabIndex', -1);\n }\n\n dialogElement.focus();\n }\n }\n }, {\n key: 'restoreLastFocus',\n value: function restoreLastFocus() {\n if (this.props.disableRestoreFocus) {\n return;\n }\n\n if (this.lastFocus) {\n this.lastFocus.focus();\n this.lastFocus = null;\n }\n }\n }, {\n key: 'isTopModal',\n value: function isTopModal() {\n return this.props.manager.isTopModal(this);\n }\n }, {\n key: 'render',\n value: function render() {\n var _this2 = this;\n\n var _props = this.props,\n BackdropComponent = _props.BackdropComponent,\n BackdropProps = _props.BackdropProps,\n children = _props.children,\n classes = _props.classes,\n className = _props.className,\n container = _props.container,\n disableAutoFocus = _props.disableAutoFocus,\n disableBackdropClick = _props.disableBackdropClick,\n disableEnforceFocus = _props.disableEnforceFocus,\n disableEscapeKeyDown = _props.disableEscapeKeyDown,\n disableRestoreFocus = _props.disableRestoreFocus,\n hideBackdrop = _props.hideBackdrop,\n keepMounted = _props.keepMounted,\n onBackdropClick = _props.onBackdropClick,\n onClose = _props.onClose,\n onEscapeKeyDown = _props.onEscapeKeyDown,\n onRendered = _props.onRendered,\n open = _props.open,\n manager = _props.manager,\n other = (0, _objectWithoutProperties3.default)(_props, ['BackdropComponent', 'BackdropProps', 'children', 'classes', 'className', 'container', 'disableAutoFocus', 'disableBackdropClick', 'disableEnforceFocus', 'disableEscapeKeyDown', 'disableRestoreFocus', 'hideBackdrop', 'keepMounted', 'onBackdropClick', 'onClose', 'onEscapeKeyDown', 'onRendered', 'open', 'manager']);\n var exited = this.state.exited;\n\n var hasTransition = getHasTransition(this.props);\n var childProps = {};\n\n if (!keepMounted && !open && (!hasTransition || exited)) {\n return null;\n }\n\n // It's a Transition like component\n if (hasTransition) {\n childProps.onExited = (0, _helpers.createChainedFunction)(this.handleExited, children.props.onExited);\n }\n\n if (children.props.role === undefined) {\n childProps.role = children.props.role || 'document';\n }\n\n if (children.props.tabIndex === undefined) {\n childProps.tabIndex = children.props.tabIndex || '-1';\n }\n\n return _react2.default.createElement(\n _Portal2.default,\n {\n ref: function ref(node) {\n _this2.mountNode = node ? node.getMountNode() : node;\n },\n container: container,\n onRendered: this.handleRendered\n },\n _react2.default.createElement(\n 'div',\n (0, _extends3.default)({\n className: (0, _classnames2.default)(classes.root, className, (0, _defineProperty3.default)({}, classes.hidden, exited))\n }, other),\n hideBackdrop ? null : _react2.default.createElement(BackdropComponent, (0, _extends3.default)({ open: open, onClick: this.handleBackdropClick }, BackdropProps)),\n _react2.default.createElement(\n _RefHolder2.default,\n {\n ref: function ref(node) {\n _this2.dialog = node;\n }\n },\n _react2.default.cloneElement(children, childProps)\n )\n )\n );\n }\n }]);\n return Modal;\n}(_react2.default.Component);\n\nModal.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A backdrop component. Useful for custom backdrop rendering.\n */\n BackdropComponent: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * Properties applied to the `Backdrop` element.\n */\n BackdropProps: _propTypes2.default.object,\n /**\n * A single child content element.\n */\n children: _propTypes2.default.element,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * A node, component instance, or function that returns either.\n * The `container` will have the portal children appended to it.\n */\n container: _propTypes2.default.oneOfType([_propTypes2.default.object, _propTypes2.default.func]),\n /**\n * If `true`, the modal will not automatically shift focus to itself when it opens, and\n * replace it to the last focused element when it closes.\n * This also works correctly with any modal children that have the `disableAutoFocus` prop.\n *\n * Generally this should never be set to `true` as it makes the modal less\n * accessible to assistive technologies, like screen readers.\n */\n disableAutoFocus: _propTypes2.default.bool,\n /**\n * If `true`, clicking the backdrop will not fire any callback.\n */\n disableBackdropClick: _propTypes2.default.bool,\n /**\n * If `true`, the modal will not prevent focus from leaving the modal while open.\n *\n * Generally this should never be set to `true` as it makes the modal less\n * accessible to assistive technologies, like screen readers.\n */\n disableEnforceFocus: _propTypes2.default.bool,\n /**\n * If `true`, hitting escape will not fire any callback.\n */\n disableEscapeKeyDown: _propTypes2.default.bool,\n /**\n * If `true`, the modal will not restore focus to previously focused element once\n * modal is hidden.\n */\n disableRestoreFocus: _propTypes2.default.bool,\n /**\n * If `true`, the backdrop is not rendered.\n */\n hideBackdrop: _propTypes2.default.bool,\n /**\n * Always keep the children in the DOM.\n * This property can be useful in SEO situation or\n * when you want to maximize the responsiveness of the Modal.\n */\n keepMounted: _propTypes2.default.bool,\n /**\n * A modal manager used to track and manage the state of open\n * Modals. Useful when customizing how modals interact within a container.\n */\n manager: _propTypes2.default.object,\n /**\n * Callback fired when the backdrop is clicked.\n */\n onBackdropClick: _propTypes2.default.func,\n /**\n * Callback fired when the component requests to be closed.\n * The `reason` parameter can optionally be used to control the response to `onClose`.\n *\n * @param {object} event The event source of the callback\n * @param {string} reason Can be:`\"escapeKeyDown\"`, `\"backdropClick\"`\n */\n onClose: _propTypes2.default.func,\n /**\n * Callback fired when the escape key is pressed,\n * `disableEscapeKeyDown` is false and the modal is in focus.\n */\n onEscapeKeyDown: _propTypes2.default.func,\n /**\n * Callback fired once the children has been mounted into the `container`.\n * It signals that the `open={true}` property took effect.\n */\n onRendered: _propTypes2.default.func,\n /**\n * If `true`, the modal is open.\n */\n open: _propTypes2.default.bool.isRequired\n} : {};\n\nModal.defaultProps = {\n disableAutoFocus: false,\n disableBackdropClick: false,\n disableEnforceFocus: false,\n disableEscapeKeyDown: false,\n disableRestoreFocus: false,\n hideBackdrop: false,\n keepMounted: false,\n // Modals don't open on the server so this won't conflict with concurrent requests.\n manager: new _ModalManager2.default(),\n BackdropComponent: _Backdrop2.default\n};\n\nexports.default = (0, _withStyles2.default)(styles, { flip: false, name: 'MuiModal' })(Modal);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _keys = require('babel-runtime/core-js/object/keys');\n\nvar _keys2 = _interopRequireDefault(_keys);\n\nvar _style = require('dom-helpers/style');\n\nvar _style2 = _interopRequireDefault(_style);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nvar _scrollbarSize = require('dom-helpers/util/scrollbarSize');\n\nvar _scrollbarSize2 = _interopRequireDefault(_scrollbarSize);\n\nvar _isOverflowing = require('./isOverflowing');\n\nvar _isOverflowing2 = _interopRequireDefault(_isOverflowing);\n\nvar _manageAriaHidden = require('./manageAriaHidden');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction findIndexOf(data, callback) {\n var idx = -1;\n data.some(function (item, index) {\n if (callback(item)) {\n idx = index;\n return true;\n }\n return false;\n });\n return idx;\n}\n\nfunction findContainer(data, modal) {\n return findIndexOf(data, function (item) {\n return item.modals.indexOf(modal) !== -1;\n });\n}\n\nfunction getPaddingRight(node) {\n return parseInt((0, _style2.default)(node, 'paddingRight') || 0, 10);\n}\n\nfunction setContainerStyle(data, container) {\n var style = { overflow: 'hidden' };\n\n // We are only interested in the actual `style` here because we will override it.\n data.style = {\n overflow: container.style.overflow,\n paddingRight: container.style.paddingRight\n };\n\n if (data.overflowing) {\n var scrollbarSize = (0, _scrollbarSize2.default)();\n\n // Use computed style, here to get the real padding to add our scrollbar width.\n style.paddingRight = getPaddingRight(container) + scrollbarSize + 'px';\n\n // .mui-fixed is a global helper.\n var fixedNodes = (0, _ownerDocument2.default)(container).querySelectorAll('.mui-fixed');\n for (var i = 0; i < fixedNodes.length; i += 1) {\n var paddingRight = getPaddingRight(fixedNodes[i]);\n data.prevPaddings.push(paddingRight);\n fixedNodes[i].style.paddingRight = paddingRight + scrollbarSize + 'px';\n }\n }\n\n (0, _keys2.default)(style).forEach(function (key) {\n container.style[key] = style[key];\n });\n}\n\nfunction removeContainerStyle(data, container) {\n (0, _keys2.default)(data.style).forEach(function (key) {\n container.style[key] = data.style[key];\n });\n\n var fixedNodes = (0, _ownerDocument2.default)(container).querySelectorAll('.mui-fixed');\n for (var i = 0; i < fixedNodes.length; i += 1) {\n fixedNodes[i].style.paddingRight = data.prevPaddings[i] + 'px';\n }\n}\n/**\n * @ignore - do not document.\n *\n * Proper state managment for containers and the modals in those containers.\n * Simplified, but inspired by react-overlay's ModalManager class\n * Used by the Modal to ensure proper styling of containers.\n */\n\nvar ModalManager = function ModalManager() {\n var _this = this;\n\n var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},\n _ref$hideSiblingNodes = _ref.hideSiblingNodes,\n hideSiblingNodes = _ref$hideSiblingNodes === undefined ? true : _ref$hideSiblingNodes,\n _ref$handleContainerO = _ref.handleContainerOverflow,\n handleContainerOverflow = _ref$handleContainerO === undefined ? true : _ref$handleContainerO;\n\n (0, _classCallCheck3.default)(this, ModalManager);\n\n this.add = function (modal, container) {\n var modalIdx = _this.modals.indexOf(modal);\n var containerIdx = _this.containers.indexOf(container);\n\n if (modalIdx !== -1) {\n return modalIdx;\n }\n\n modalIdx = _this.modals.length;\n _this.modals.push(modal);\n\n if (_this.hideSiblingNodes) {\n (0, _manageAriaHidden.hideSiblings)(container, modal.mountNode);\n }\n\n if (containerIdx !== -1) {\n _this.data[containerIdx].modals.push(modal);\n return modalIdx;\n }\n\n var data = {\n modals: [modal],\n overflowing: (0, _isOverflowing2.default)(container),\n prevPaddings: []\n };\n\n if (_this.handleContainerOverflow) {\n setContainerStyle(data, container);\n }\n\n _this.containers.push(container);\n _this.data.push(data);\n\n return modalIdx;\n };\n\n this.remove = function (modal) {\n var modalIdx = _this.modals.indexOf(modal);\n\n if (modalIdx === -1) {\n return modalIdx;\n }\n\n var containerIdx = findContainer(_this.data, modal);\n var data = _this.data[containerIdx];\n var container = _this.containers[containerIdx];\n\n data.modals.splice(data.modals.indexOf(modal), 1);\n _this.modals.splice(modalIdx, 1);\n\n // If that was the last modal in a container, clean up the container.\n if (data.modals.length === 0) {\n if (_this.handleContainerOverflow) {\n removeContainerStyle(data, container);\n }\n\n if (_this.hideSiblingNodes) {\n (0, _manageAriaHidden.showSiblings)(container, modal.mountNode);\n }\n _this.containers.splice(containerIdx, 1);\n _this.data.splice(containerIdx, 1);\n } else if (_this.hideSiblingNodes) {\n // Otherwise make sure the next top modal is visible to a SR.\n (0, _manageAriaHidden.ariaHidden)(false, data.modals[data.modals.length - 1].mountNode);\n }\n\n return modalIdx;\n };\n\n this.isTopModal = function (modal) {\n return !!_this.modals.length && _this.modals[_this.modals.length - 1] === modal;\n };\n\n this.hideSiblingNodes = hideSiblingNodes;\n this.handleContainerOverflow = handleContainerOverflow;\n // this.modals[modalIdx] = modal\n this.modals = [];\n // this.containers[containerIdx] = container\n this.containers = [];\n // this.data[containerIdx] = {\n // modals: [],\n // }\n this.data = [];\n};\n\nexports.default = ModalManager;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Modal = require('./Modal');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_Modal).default;\n }\n});\n\nvar _Backdrop = require('./Backdrop');\n\nObject.defineProperty(exports, 'Backdrop', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_Backdrop).default;\n }\n});\n\nvar _ModalManager = require('./ModalManager');\n\nObject.defineProperty(exports, 'ModalManager', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_ModalManager).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.isBody = isBody;\nexports.default = isOverflowing;\n\nvar _isWindow = require('dom-helpers/query/isWindow');\n\nvar _isWindow2 = _interopRequireDefault(_isWindow);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nvar _ownerWindow = require('dom-helpers/ownerWindow');\n\nvar _ownerWindow2 = _interopRequireDefault(_ownerWindow);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction isBody(node) {\n return node && node.tagName.toLowerCase() === 'body';\n}\n\n// Do we have a scroll bar?\nfunction isOverflowing(container) {\n var doc = (0, _ownerDocument2.default)(container);\n var win = (0, _ownerWindow2.default)(doc);\n\n /* istanbul ignore next */\n if (!(0, _isWindow2.default)(doc) && !isBody(container)) {\n return container.scrollHeight > container.clientHeight;\n }\n\n // Takes in account potential non zero margin on the body.\n var style = win.getComputedStyle(doc.body);\n var marginLeft = parseInt(style.getPropertyValue('margin-left'), 10);\n var marginRight = parseInt(style.getPropertyValue('margin-right'), 10);\n\n return marginLeft + doc.body.clientWidth + marginRight < win.innerWidth;\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.ariaHidden = ariaHidden;\nexports.hideSiblings = hideSiblings;\nexports.showSiblings = showSiblings;\nvar BLACKLIST = ['template', 'script', 'style'];\n\nfunction isHidable(node) {\n return node.nodeType === 1 && BLACKLIST.indexOf(node.tagName.toLowerCase()) === -1;\n}\n\nfunction siblings(container, mount, callback) {\n mount = [].concat(mount); // eslint-disable-line no-param-reassign\n [].forEach.call(container.children, function (node) {\n if (mount.indexOf(node) === -1 && isHidable(node)) {\n callback(node);\n }\n });\n}\n\nfunction ariaHidden(show, node) {\n if (!node) {\n return;\n }\n if (show) {\n node.setAttribute('aria-hidden', 'true');\n } else {\n node.removeAttribute('aria-hidden');\n }\n}\n\nfunction hideSiblings(container, mountNode) {\n siblings(container, mountNode, function (node) {\n return ariaHidden(true, node);\n });\n}\n\nfunction showSiblings(container, mountNode) {\n siblings(container, mountNode, function (node) {\n return ariaHidden(false, node);\n });\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n var shadows = {};\n theme.shadows.forEach(function (shadow, index) {\n shadows['shadow' + index] = {\n boxShadow: shadow\n };\n });\n\n return (0, _extends3.default)({\n root: {\n backgroundColor: theme.palette.background.paper\n },\n rounded: {\n borderRadius: 2\n }\n }, shadows);\n};\n\nfunction Paper(props) {\n var classes = props.classes,\n classNameProp = props.className,\n Component = props.component,\n square = props.square,\n elevation = props.elevation,\n other = (0, _objectWithoutProperties3.default)(props, ['classes', 'className', 'component', 'square', 'elevation']);\n\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(elevation >= 0 && elevation < 25, 'Material-UI: this elevation `' + elevation + '` is not implemented.') : void 0;\n\n var className = (0, _classnames2.default)(classes.root, classes['shadow' + elevation], (0, _defineProperty3.default)({}, classes.rounded, !square), classNameProp);\n\n return _react2.default.createElement(Component, (0, _extends3.default)({ className: className }, other));\n}\n\nPaper.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * Shadow depth, corresponds to `dp` in the spec.\n * It's accepting values between 0 and 24 inclusive.\n */\n elevation: _propTypes2.default.number,\n /**\n * If `true`, rounded corners are disabled.\n */\n square: _propTypes2.default.bool\n} : {};\n\nPaper.defaultProps = {\n component: 'div',\n elevation: 2,\n square: false\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiPaper' })(Paper);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Paper = require('./Paper');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_Paper).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _contains = require('dom-helpers/query/contains');\n\nvar _contains2 = _interopRequireDefault(_contains);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nvar _ownerWindow = require('dom-helpers/ownerWindow');\n\nvar _ownerWindow2 = _interopRequireDefault(_ownerWindow);\n\nvar _debounce = require('lodash/debounce');\n\nvar _debounce2 = _interopRequireDefault(_debounce);\n\nvar _reactEventListener = require('react-event-listener');\n\nvar _reactEventListener2 = _interopRequireDefault(_reactEventListener);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Modal = require('../Modal');\n\nvar _Modal2 = _interopRequireDefault(_Modal);\n\nvar _Grow = require('../transitions/Grow');\n\nvar _Grow2 = _interopRequireDefault(_Grow);\n\nvar _Paper = require('../Paper');\n\nvar _Paper2 = _interopRequireDefault(_Paper);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction getOffsetTop(rect, vertical) {\n var offset = 0;\n\n if (typeof vertical === 'number') {\n offset = vertical;\n } else if (vertical === 'center') {\n offset = rect.height / 2;\n } else if (vertical === 'bottom') {\n offset = rect.height;\n }\n\n return offset;\n} // @inheritedComponent Modal\n\nfunction getOffsetLeft(rect, horizontal) {\n var offset = 0;\n\n if (typeof horizontal === 'number') {\n offset = horizontal;\n } else if (horizontal === 'center') {\n offset = rect.width / 2;\n } else if (horizontal === 'right') {\n offset = rect.width;\n }\n\n return offset;\n}\n\nfunction getTransformOriginValue(transformOrigin) {\n return [transformOrigin.horizontal, transformOrigin.vertical].map(function (n) {\n return typeof n === 'number' ? n + 'px' : n;\n }).join(' ');\n}\n\n// Sum the scrollTop between two elements.\nfunction getScrollParent(parent, child) {\n var element = child;\n var scrollTop = 0;\n\n while (element && element !== parent) {\n element = element.parentNode;\n scrollTop += element.scrollTop;\n }\n return scrollTop;\n}\n\nfunction getAnchorEl(anchorEl) {\n return typeof anchorEl === 'function' ? anchorEl() : anchorEl;\n}\n\nvar styles = exports.styles = {\n paper: {\n position: 'absolute',\n overflowY: 'auto',\n overflowX: 'hidden',\n // So we see the popover when it's empty.\n // It's most likely on issue on userland.\n minWidth: 16,\n minHeight: 16,\n maxWidth: 'calc(100vw - 32px)',\n maxHeight: 'calc(100vh - 32px)',\n '&:focus': {\n outline: 'none'\n }\n }\n};\n\nvar Popover = function (_React$Component) {\n (0, _inherits3.default)(Popover, _React$Component);\n\n function Popover() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Popover);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Popover.__proto__ || (0, _getPrototypeOf2.default)(Popover)).call.apply(_ref, [this].concat(args))), _this), _this.componentWillUnmount = function () {\n _this.handleResize.cancel();\n }, _this.setPositioningStyles = function (element) {\n if (element && element.style) {\n var positioning = _this.getPositioningStyle(element);\n element.style.top = positioning.top;\n element.style.left = positioning.left;\n element.style.transformOrigin = positioning.transformOrigin;\n }\n }, _this.getPositioningStyle = function (element) {\n var _this$props = _this.props,\n anchorEl = _this$props.anchorEl,\n marginThreshold = _this$props.marginThreshold;\n\n // Check if the parent has requested anchoring on an inner content node\n\n var contentAnchorOffset = _this.getContentAnchorOffset(element);\n // Get the offset of of the anchoring element\n var anchorOffset = _this.getAnchorOffset(contentAnchorOffset);\n\n var elemRect = {\n width: element.clientWidth,\n height: element.clientHeight\n };\n // Get the transform origin point on the element itself\n var transformOrigin = _this.getTransformOrigin(elemRect, contentAnchorOffset);\n\n // Calculate element positioning\n var top = anchorOffset.top - transformOrigin.vertical;\n var left = anchorOffset.left - transformOrigin.horizontal;\n var bottom = top + elemRect.height;\n var right = left + elemRect.width;\n\n // Use the parent window of the anchorEl if provided\n var containerWindow = (0, _ownerWindow2.default)(getAnchorEl(anchorEl));\n\n // Window thresholds taking required margin into account\n var heightThreshold = containerWindow.innerHeight - marginThreshold;\n var widthThreshold = containerWindow.innerWidth - marginThreshold;\n\n // Check if the vertical axis needs shifting\n if (top < marginThreshold) {\n var diff = top - marginThreshold;\n top -= diff;\n transformOrigin.vertical += diff;\n } else if (bottom > heightThreshold) {\n var _diff = bottom - heightThreshold;\n top -= _diff;\n transformOrigin.vertical += _diff;\n }\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(elemRect.height < heightThreshold || !elemRect.height || !heightThreshold, ['Material-UI: the popover component is too tall.', 'Some part of it can not be seen on the screen (' + (elemRect.height - heightThreshold) + 'px).', 'Please consider adding a `max-height` to improve the user-experience.'].join('\\n')) : void 0;\n\n // Check if the horizontal axis needs shifting\n if (left < marginThreshold) {\n var _diff2 = left - marginThreshold;\n left -= _diff2;\n transformOrigin.horizontal += _diff2;\n } else if (right > widthThreshold) {\n var _diff3 = right - widthThreshold;\n left -= _diff3;\n transformOrigin.horizontal += _diff3;\n }\n\n return {\n top: top + 'px',\n left: left + 'px',\n transformOrigin: getTransformOriginValue(transformOrigin)\n };\n }, _this.transitionEl = undefined, _this.handleGetOffsetTop = getOffsetTop, _this.handleGetOffsetLeft = getOffsetLeft, _this.handleEnter = function (element) {\n if (_this.props.onEnter) {\n _this.props.onEnter(element);\n }\n\n _this.setPositioningStyles(element);\n }, _this.handleResize = (0, _debounce2.default)(function () {\n var element = _reactDom2.default.findDOMNode(_this.transitionEl);\n _this.setPositioningStyles(element);\n }, 166), _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Popover, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n if (this.props.action) {\n this.props.action({\n updatePosition: this.handleResize\n });\n }\n }\n }, {\n key: 'getAnchorOffset',\n\n\n // Returns the top/left offset of the position\n // to attach to on the anchor element (or body if none is provided)\n value: function getAnchorOffset(contentAnchorOffset) {\n var _props = this.props,\n anchorEl = _props.anchorEl,\n anchorOrigin = _props.anchorOrigin,\n anchorReference = _props.anchorReference,\n anchorPosition = _props.anchorPosition;\n\n\n if (anchorReference === 'anchorPosition') {\n return anchorPosition;\n }\n\n // If an anchor element wasn't provided, just use the parent body element of this Popover\n var anchorElement = getAnchorEl(anchorEl) || (0, _ownerDocument2.default)(_reactDom2.default.findDOMNode(this.transitionEl)).body;\n var anchorRect = anchorElement.getBoundingClientRect();\n var anchorVertical = contentAnchorOffset === 0 ? anchorOrigin.vertical : 'center';\n\n return {\n top: anchorRect.top + this.handleGetOffsetTop(anchorRect, anchorVertical),\n left: anchorRect.left + this.handleGetOffsetLeft(anchorRect, anchorOrigin.horizontal)\n };\n }\n\n // Returns the vertical offset of inner content to anchor the transform on if provided\n\n }, {\n key: 'getContentAnchorOffset',\n value: function getContentAnchorOffset(element) {\n var _props2 = this.props,\n getContentAnchorEl = _props2.getContentAnchorEl,\n anchorReference = _props2.anchorReference;\n\n var contentAnchorOffset = 0;\n\n if (getContentAnchorEl && anchorReference === 'anchorEl') {\n var contentAnchorEl = getContentAnchorEl(element);\n\n if (contentAnchorEl && (0, _contains2.default)(element, contentAnchorEl)) {\n var scrollTop = getScrollParent(element, contentAnchorEl);\n contentAnchorOffset = contentAnchorEl.offsetTop + contentAnchorEl.clientHeight / 2 - scrollTop || 0;\n }\n\n // != the default value\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(this.props.anchorOrigin.vertical === 'top', ['Material-UI: you can not change the default `anchorOrigin.vertical` value ', 'when also providing the `getContentAnchorEl` property to the popover component.', 'Only use one of the two properties.', 'Set `getContentAnchorEl` to null or left `anchorOrigin.vertical` unchanged.'].join('\\n')) : void 0;\n }\n\n return contentAnchorOffset;\n }\n\n // Return the base transform origin using the element\n // and taking the content anchor offset into account if in use\n\n }, {\n key: 'getTransformOrigin',\n value: function getTransformOrigin(elemRect) {\n var contentAnchorOffset = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var transformOrigin = this.props.transformOrigin;\n\n return {\n vertical: this.handleGetOffsetTop(elemRect, transformOrigin.vertical) + contentAnchorOffset,\n horizontal: this.handleGetOffsetLeft(elemRect, transformOrigin.horizontal)\n };\n }\n }, {\n key: 'render',\n value: function render() {\n var _this2 = this;\n\n var _props3 = this.props,\n action = _props3.action,\n anchorEl = _props3.anchorEl,\n anchorOrigin = _props3.anchorOrigin,\n anchorPosition = _props3.anchorPosition,\n anchorReference = _props3.anchorReference,\n children = _props3.children,\n classes = _props3.classes,\n containerProp = _props3.container,\n elevation = _props3.elevation,\n getContentAnchorEl = _props3.getContentAnchorEl,\n marginThreshold = _props3.marginThreshold,\n onEnter = _props3.onEnter,\n onEntered = _props3.onEntered,\n onEntering = _props3.onEntering,\n onExit = _props3.onExit,\n onExited = _props3.onExited,\n onExiting = _props3.onExiting,\n open = _props3.open,\n PaperProps = _props3.PaperProps,\n role = _props3.role,\n transformOrigin = _props3.transformOrigin,\n TransitionProp = _props3.transition,\n transitionDuration = _props3.transitionDuration,\n other = (0, _objectWithoutProperties3.default)(_props3, ['action', 'anchorEl', 'anchorOrigin', 'anchorPosition', 'anchorReference', 'children', 'classes', 'container', 'elevation', 'getContentAnchorEl', 'marginThreshold', 'onEnter', 'onEntered', 'onEntering', 'onExit', 'onExited', 'onExiting', 'open', 'PaperProps', 'role', 'transformOrigin', 'transition', 'transitionDuration']);\n\n // If the container prop is provided, use that\n // If the anchorEl prop is provided, use its parent body element as the container\n // If neither are provided let the Modal take care of choosing the container\n\n var container = containerProp || (anchorEl ? (0, _ownerDocument2.default)(getAnchorEl(anchorEl)).body : undefined);\n\n var transitionProps = {};\n // The provided transition might not support the auto timeout value.\n if (TransitionProp === _Grow2.default) {\n transitionProps.timeout = transitionDuration;\n }\n\n return _react2.default.createElement(\n _Modal2.default,\n (0, _extends3.default)({ container: container, open: open, BackdropProps: { invisible: true } }, other),\n _react2.default.createElement(\n TransitionProp,\n (0, _extends3.default)({\n appear: true,\n 'in': open,\n onEnter: this.handleEnter,\n onEntered: onEntered,\n onEntering: onEntering,\n onExit: onExit,\n onExited: onExited,\n onExiting: onExiting,\n role: role,\n ref: function ref(node) {\n _this2.transitionEl = node;\n }\n }, transitionProps),\n _react2.default.createElement(\n _Paper2.default,\n (0, _extends3.default)({\n className: classes.paper,\n\n elevation: elevation\n }, PaperProps),\n _react2.default.createElement(_reactEventListener2.default, { target: 'window', onResize: this.handleResize }),\n children\n )\n )\n );\n }\n }]);\n return Popover;\n}(_react2.default.Component);\n\nPopover.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * This is callback property. It's called by the component on mount.\n * This is useful when you want to trigger an action programmatically.\n * It currently only supports updatePosition() action.\n *\n * @param {object} actions This object contains all posible actions\n * that can be triggered programmatically.\n */\n action: _propTypes2.default.func,\n /**\n * This is the DOM element, or a function that returns the DOM element,\n * that may be used to set the position of the popover.\n */\n anchorEl: _propTypes2.default.oneOfType([_propTypes2.default.object, _propTypes2.default.func]),\n /**\n * This is the point on the anchor where the popover's\n * `anchorEl` will attach to. This is not used when the\n * anchorReference is 'anchorPosition'.\n *\n * Options:\n * vertical: [top, center, bottom];\n * horizontal: [left, center, right].\n */\n anchorOrigin: _propTypes2.default.shape({\n horizontal: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.oneOf(['left', 'center', 'right'])]),\n vertical: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.oneOf(['top', 'center', 'bottom'])])\n }),\n /**\n * This is the position that may be used\n * to set the position of the popover.\n * The coordinates are relative to\n * the application's client area.\n */\n anchorPosition: _propTypes2.default.shape({\n top: _propTypes2.default.number,\n left: _propTypes2.default.number\n }),\n /*\n * This determines which anchor prop to refer to to set\n * the position of the popover.\n */\n anchorReference: _propTypes2.default.oneOf(['anchorEl', 'anchorPosition']),\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * A node, component instance, or function that returns either.\n * The `container` will passed to the Modal component.\n * By default, it's using the body of the anchorEl's top-level document object,\n * so it's simply `document.body` most of the time.\n */\n container: _propTypes2.default.oneOfType([_propTypes2.default.object, _propTypes2.default.func]),\n /**\n * The elevation of the popover.\n */\n elevation: _propTypes2.default.number,\n /**\n * This function is called in order to retrieve the content anchor element.\n * It's the opposite of the `anchorEl` property.\n * The content anchor element should be an element inside the popover.\n * It's used to correctly scroll and set the position of the popover.\n * The positioning strategy tries to make the content anchor element just above the\n * anchor element.\n */\n getContentAnchorEl: _propTypes2.default.func,\n /**\n * Specifies how close to the edge of the window the popover can appear.\n */\n marginThreshold: _propTypes2.default.number,\n /**\n * Callback fired when the component requests to be closed.\n *\n * @param {object} event The event source of the callback.\n */\n onClose: _propTypes2.default.func,\n /**\n * Callback fired before the component is entering.\n */\n onEnter: _propTypes2.default.func,\n /**\n * Callback fired when the component has entered.\n */\n onEntered: _propTypes2.default.func,\n /**\n * Callback fired when the component is entering.\n */\n onEntering: _propTypes2.default.func,\n /**\n * Callback fired before the component is exiting.\n */\n onExit: _propTypes2.default.func,\n /**\n * Callback fired when the component has exited.\n */\n onExited: _propTypes2.default.func,\n /**\n * Callback fired when the component is exiting.\n */\n onExiting: _propTypes2.default.func,\n /**\n * If `true`, the popover is visible.\n */\n open: _propTypes2.default.bool.isRequired,\n /**\n * Properties applied to the `Paper` element.\n */\n PaperProps: _propTypes2.default.object,\n /**\n * @ignore\n */\n role: _propTypes2.default.string,\n /**\n * This is the point on the popover which\n * will attach to the anchor's origin.\n *\n * Options:\n * vertical: [top, center, bottom, x(px)];\n * horizontal: [left, center, right, x(px)].\n */\n transformOrigin: _propTypes2.default.shape({\n horizontal: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.oneOf(['left', 'center', 'right'])]),\n vertical: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.oneOf(['top', 'center', 'bottom'])])\n }),\n /**\n * Transition component.\n */\n transition: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * Set to 'auto' to automatically calculate transition time based on height.\n */\n transitionDuration: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.shape({ enter: _propTypes2.default.number, exit: _propTypes2.default.number }), _propTypes2.default.oneOf(['auto'])])\n} : {};\n\nPopover.defaultProps = {\n anchorReference: 'anchorEl',\n anchorOrigin: {\n vertical: 'top',\n horizontal: 'left'\n },\n elevation: 8,\n marginThreshold: 16,\n transformOrigin: {\n vertical: 'top',\n horizontal: 'left'\n },\n transition: _Grow2.default,\n transitionDuration: 'auto'\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiPopover' })(Popover);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Popover = require('./Popover');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_Popover).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nvar _exactProp = require('../utils/exactProp');\n\nvar _exactProp2 = _interopRequireDefault(_exactProp);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction getContainer(container, defaultContainer) {\n container = typeof container === 'function' ? container() : container;\n return _reactDom2.default.findDOMNode(container) || defaultContainer;\n}\n\nfunction getOwnerDocument(element) {\n return (0, _ownerDocument2.default)(_reactDom2.default.findDOMNode(element));\n}\n\n/**\n * @ignore - internal component.\n *\n * This module will soon be gone. We should drop it as soon as React@15.x support stop.\n */\n\nvar LegacyPortal = function (_React$Component) {\n (0, _inherits3.default)(LegacyPortal, _React$Component);\n\n function LegacyPortal() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, LegacyPortal);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = LegacyPortal.__proto__ || (0, _getPrototypeOf2.default)(LegacyPortal)).call.apply(_ref, [this].concat(args))), _this), _this.getMountNode = function () {\n return _this.mountNode;\n }, _this.mountOverlayTarget = function () {\n if (!_this.overlayTarget) {\n _this.overlayTarget = document.createElement('div');\n _this.mountNode = getContainer(_this.props.container, getOwnerDocument(_this).body);\n _this.mountNode.appendChild(_this.overlayTarget);\n }\n }, _this.unmountOverlayTarget = function () {\n if (_this.overlayTarget) {\n _this.mountNode.removeChild(_this.overlayTarget);\n _this.overlayTarget = null;\n }\n _this.mountNode = null;\n }, _this.unrenderOverlay = function () {\n if (_this.overlayTarget) {\n _reactDom2.default.unmountComponentAtNode(_this.overlayTarget);\n _this.overlayInstance = null;\n }\n }, _this.renderOverlay = function () {\n var overlay = _this.props.children;\n _this.mountOverlayTarget();\n var initialRender = !_this.overlayInstance;\n _this.overlayInstance = _reactDom2.default.unstable_renderSubtreeIntoContainer(_this, overlay, _this.overlayTarget, function () {\n if (initialRender && _this.props.onRendered) {\n _this.props.onRendered();\n }\n });\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(LegacyPortal, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.mounted = true;\n this.renderOverlay();\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n if (this.overlayTarget && nextProps.container !== this.props.container) {\n this.mountNode.removeChild(this.overlayTarget);\n this.mountNode = getContainer(nextProps.container, getOwnerDocument(this).body);\n this.mountNode.appendChild(this.overlayTarget);\n }\n }\n }, {\n key: 'componentDidUpdate',\n value: function componentDidUpdate() {\n this.renderOverlay();\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.mounted = false;\n this.unrenderOverlay();\n this.unmountOverlayTarget();\n }\n\n /**\n * @public\n */\n\n }, {\n key: 'render',\n value: function render() {\n return null;\n }\n }]);\n return LegacyPortal;\n}(_react2.default.Component);\n\nLegacyPortal.propTypes = process.env.NODE_ENV !== \"production\" ? {\n children: _propTypes2.default.element.isRequired,\n container: _propTypes2.default.oneOfType([_propTypes2.default.object, _propTypes2.default.func]),\n onRendered: _propTypes2.default.func\n} : {};\n\nLegacyPortal.propTypes = process.env.NODE_ENV !== \"production\" ? (0, _exactProp2.default)(LegacyPortal.propTypes, 'LegacyPortal') : {};\n\nexports.default = LegacyPortal;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nvar _exactProp = require('../utils/exactProp');\n\nvar _exactProp2 = _interopRequireDefault(_exactProp);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction getContainer(container, defaultContainer) {\n container = typeof container === 'function' ? container() : container;\n return _reactDom2.default.findDOMNode(container) || defaultContainer;\n}\n\nfunction getOwnerDocument(element) {\n return (0, _ownerDocument2.default)(_reactDom2.default.findDOMNode(element));\n}\n\n/**\n * This component shares many concepts with\n * [react-overlays](https://react-bootstrap.github.io/react-overlays/#portals)\n * But has been forked in order to fix some bugs, reduce the number of dependencies\n * and take the control of our destiny.\n */\n\nvar Portal = function (_React$Component) {\n (0, _inherits3.default)(Portal, _React$Component);\n\n function Portal() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Portal);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Portal.__proto__ || (0, _getPrototypeOf2.default)(Portal)).call.apply(_ref, [this].concat(args))), _this), _this.getMountNode = function () {\n return _this.mountNode;\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Portal, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.setContainer(this.props.container);\n this.forceUpdate(this.props.onRendered);\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n if (nextProps.container !== this.props.container) {\n this.setContainer(nextProps.container);\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.mountNode = null;\n }\n }, {\n key: 'setContainer',\n value: function setContainer(container) {\n this.mountNode = getContainer(container, getOwnerDocument(this).body);\n }\n\n /**\n * @public\n */\n\n }, {\n key: 'render',\n value: function render() {\n var children = this.props.children;\n\n\n return this.mountNode ? _reactDom2.default.createPortal(children, this.mountNode) : null;\n }\n }]);\n return Portal;\n}(_react2.default.Component);\n\nPortal.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * The children to render into the `container`.\n */\n children: _propTypes2.default.node.isRequired,\n /**\n * A node, component instance, or function that returns either.\n * The `container` will have the portal children appended to it.\n * By default, it's using the body of the top-level document object,\n * so it's simply `document.body` most of the time.\n */\n container: _propTypes2.default.oneOfType([_propTypes2.default.object, _propTypes2.default.func]),\n /**\n * Callback fired once the children has been mounted into the `container`.\n */\n onRendered: _propTypes2.default.func\n} : {};\n\nPortal.propTypes = process.env.NODE_ENV !== \"production\" ? (0, _exactProp2.default)(Portal.propTypes, 'Portal') : {};\n\nexports.default = Portal;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _Portal = require('./Portal');\n\nvar _Portal2 = _interopRequireDefault(_Portal);\n\nvar _LegacyPortal = require('./LegacyPortal');\n\nvar _LegacyPortal2 = _interopRequireDefault(_LegacyPortal);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _reactDom2.default.createPortal ? _Portal2.default : _LegacyPortal2.default;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _SelectInput = require('./SelectInput');\n\nvar _SelectInput2 = _interopRequireDefault(_SelectInput);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _Input = require('../Input');\n\nvar _Input2 = _interopRequireDefault(_Input);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Import to enforce the CSS injection order\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n position: 'relative',\n width: '100%'\n },\n select: {\n '-moz-appearance': 'none', // Reset\n '-webkit-appearance': 'none', // Reset\n // When interacting quickly, the text can end up selected.\n // Native select can't be selected either.\n userSelect: 'none',\n paddingRight: theme.spacing.unit * 4,\n width: 'calc(100% - ' + theme.spacing.unit * 4 + 'px)',\n minWidth: theme.spacing.unit * 2, // So it doesn't collapse.\n cursor: 'pointer',\n '&:focus': {\n // Show that it's not an text input\n background: theme.palette.type === 'light' ? 'rgba(0, 0, 0, 0.05)' : 'rgba(255, 255, 255, 0.05)',\n borderRadius: 0 // Reset Chrome style\n },\n // Remove Firefox focus border\n '&:-moz-focusring': {\n color: 'transparent',\n textShadow: '0 0 0 #000'\n },\n // Remove IE11 arrow\n '&::-ms-expand': {\n display: 'none'\n }\n },\n selectMenu: {\n width: 'auto', // Fix Safari textOverflow\n textOverflow: 'ellipsis',\n whiteSpace: 'nowrap',\n overflow: 'hidden',\n minHeight: '1.1875em' // Reset (19px), match the native input line-height\n },\n disabled: {\n cursor: 'default'\n },\n icon: {\n // We use a position absolute over a flexbox in order to forward the pointer events\n // to the input.\n position: 'absolute',\n right: 0,\n top: 'calc(50% - 12px)', // Center vertically\n color: theme.palette.action.active,\n 'pointer-events': 'none' // Don't block pointer events on the select under the icon.\n }\n };\n}; // @inheritedComponent Input\n\nfunction Select(props) {\n var autoWidth = props.autoWidth,\n children = props.children,\n classes = props.classes,\n displayEmpty = props.displayEmpty,\n input = props.input,\n inputProps = props.inputProps,\n MenuProps = props.MenuProps,\n multiple = props.multiple,\n native = props.native,\n onClose = props.onClose,\n onOpen = props.onOpen,\n open = props.open,\n renderValue = props.renderValue,\n SelectDisplayProps = props.SelectDisplayProps,\n other = (0, _objectWithoutProperties3.default)(props, ['autoWidth', 'children', 'classes', 'displayEmpty', 'input', 'inputProps', 'MenuProps', 'multiple', 'native', 'onClose', 'onOpen', 'open', 'renderValue', 'SelectDisplayProps']);\n\n\n return _react2.default.cloneElement(input, (0, _extends3.default)({\n // Most of the logic is implemented in `SelectInput`.\n // The `Select` component is a simple API wrapper to expose something better to play with.\n inputComponent: _SelectInput2.default,\n inputProps: (0, _extends3.default)({\n autoWidth: autoWidth,\n children: children,\n classes: classes,\n displayEmpty: displayEmpty,\n MenuProps: MenuProps,\n multiple: multiple,\n native: native,\n onClose: onClose,\n onOpen: onOpen,\n open: open,\n renderValue: renderValue,\n SelectDisplayProps: SelectDisplayProps,\n type: undefined }, inputProps, input ? input.props.inputProps : {})\n }, other));\n}\n\nSelect.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * If true, the width of the popover will automatically be set according to the items inside the\n * menu, otherwise it will be at least the width of the select input.\n */\n autoWidth: _propTypes2.default.bool,\n /**\n * The option elements to populate the select with.\n * Can be some `MenuItem` when `native` is false and `option` when `native` is true.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * If `true`, the selected item is displayed even if its value is empty.\n * You can only use it when the `native` property is `false` (default).\n */\n displayEmpty: _propTypes2.default.bool,\n /**\n * An `Input` element; does not have to be a material-ui specific `Input`.\n */\n input: _propTypes2.default.element,\n /**\n * Properties applied to the `input` element.\n * When `native` is `true`, the properties are applied on the `select` element.\n */\n inputProps: _propTypes2.default.object,\n /**\n * Properties applied to the `Menu` element.\n */\n MenuProps: _propTypes2.default.object,\n /**\n * If true, `value` must be an array and the menu will support multiple selections.\n * You can only use it when the `native` property is `false` (default).\n */\n multiple: _propTypes2.default.bool,\n /**\n * If `true`, the component will be using a native `select` element.\n */\n native: _propTypes2.default.bool,\n /**\n * Callback function fired when a menu item is selected.\n *\n * @param {object} event The event source of the callback\n * @param {object} child The react element that was selected\n */\n onChange: _propTypes2.default.func,\n /**\n * Callback fired when the component requests to be closed.\n * Useful in controlled mode (see open).\n *\n * @param {object} event The event source of the callback\n */\n onClose: _propTypes2.default.func,\n /**\n * Callback fired when the component requests to be opened.\n * Useful in controlled mode (see open).\n *\n * @param {object} event The event source of the callback\n */\n onOpen: _propTypes2.default.func,\n /**\n * Control `select` open state.\n * You can only use it when the `native` property is `false` (default).\n */\n open: _propTypes2.default.bool,\n /**\n * Render the selected value.\n * You can only use it when the `native` property is `false` (default).\n */\n renderValue: _propTypes2.default.func,\n /**\n * Properties applied to the clickable div element.\n */\n SelectDisplayProps: _propTypes2.default.object,\n /**\n * The input value, required for a controlled component.\n */\n value: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number, _propTypes2.default.arrayOf(_propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]))])\n} : {};\n\nSelect.defaultProps = {\n autoWidth: false,\n displayEmpty: false,\n input: _react2.default.createElement(_Input2.default, null),\n multiple: false,\n native: false\n};\n\nSelect.muiName = 'Select';\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiSelect' })(Select);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _toConsumableArray2 = require('babel-runtime/helpers/toConsumableArray');\n\nvar _toConsumableArray3 = _interopRequireDefault(_toConsumableArray2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _keycode = require('keycode');\n\nvar _keycode2 = _interopRequireDefault(_keycode);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _ArrowDropDown = require('../internal/svg-icons/ArrowDropDown');\n\nvar _ArrowDropDown2 = _interopRequireDefault(_ArrowDropDown);\n\nvar _Menu = require('../Menu/Menu');\n\nvar _Menu2 = _interopRequireDefault(_Menu);\n\nvar _Input = require('../Input/Input');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * @ignore - internal component.\n */\nvar SelectInput = function (_React$Component) {\n (0, _inherits3.default)(SelectInput, _React$Component);\n\n function SelectInput() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, SelectInput);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = SelectInput.__proto__ || (0, _getPrototypeOf2.default)(SelectInput)).call.apply(_ref, [this].concat(args))), _this), _this.state = {\n open: false\n }, _this.ignoreNextBlur = false, _this.displayNode = null, _this.isControlled = _this.props.open !== undefined, _this.update = _this.isControlled ? function (_ref2) {\n var event = _ref2.event,\n open = _ref2.open;\n\n if (open) {\n _this.props.onOpen(event);\n } else {\n _this.props.onClose(event);\n }\n } : function (_ref3) {\n var open = _ref3.open;\n return _this.setState({ open: open });\n }, _this.handleClick = function (event) {\n // Opening the menu is going to blur the. It will be focused back when closed.\n _this.ignoreNextBlur = true;\n _this.update({\n open: true,\n event: event\n });\n }, _this.handleClose = function (event) {\n _this.update({\n open: false,\n event: event\n });\n }, _this.handleItemClick = function (child) {\n return function (event) {\n if (!_this.props.multiple) {\n _this.update({\n open: false,\n event: event\n });\n }\n\n var _this$props = _this.props,\n onChange = _this$props.onChange,\n name = _this$props.name;\n\n\n if (onChange) {\n var value = void 0;\n var target = void 0;\n\n if (event.target) {\n target = event.target;\n }\n\n if (_this.props.multiple) {\n value = Array.isArray(_this.props.value) ? [].concat((0, _toConsumableArray3.default)(_this.props.value)) : [];\n var itemIndex = value.indexOf(child.props.value);\n if (itemIndex === -1) {\n value.push(child.props.value);\n } else {\n value.splice(itemIndex, 1);\n }\n } else {\n value = child.props.value;\n }\n\n event.persist();\n event.target = (0, _extends3.default)({}, target, { value: value, name: name });\n\n onChange(event, child);\n }\n };\n }, _this.handleBlur = function (event) {\n if (_this.ignoreNextBlur === true) {\n // The parent components are relying on the bubbling of the event.\n event.stopPropagation();\n _this.ignoreNextBlur = false;\n return;\n }\n\n if (_this.props.onBlur) {\n _this.props.onBlur(event);\n }\n }, _this.handleKeyDown = function (event) {\n if (_this.props.readOnly) {\n return;\n }\n\n if (['space', 'up', 'down'].includes((0, _keycode2.default)(event))) {\n event.preventDefault();\n // Opening the menu is going to blur the. It will be focused back when closed.\n _this.ignoreNextBlur = true;\n _this.update({\n open: true,\n event: event\n });\n }\n }, _this.handleSelectRef = function (node) {\n if (!_this.props.inputRef) {\n return;\n }\n\n _this.props.inputRef({\n node: node,\n // By pass the native input as we expose a rich object (array).\n value: _this.props.value\n });\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(SelectInput, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n if (this.isControlled && this.props.open) {\n // Focus the display node so the focus is restored on this element once\n // the menu is closed.\n this.displayNode.focus();\n // Rerender with the resolve `displayNode` reference.\n this.forceUpdate();\n }\n }\n }, {\n key: 'render',\n value: function render() {\n var _this2 = this;\n\n var _props = this.props,\n autoWidth = _props.autoWidth,\n children = _props.children,\n classes = _props.classes,\n classNameProp = _props.className,\n disabled = _props.disabled,\n displayEmpty = _props.displayEmpty,\n inputRef = _props.inputRef,\n _props$MenuProps = _props.MenuProps,\n MenuProps = _props$MenuProps === undefined ? {} : _props$MenuProps,\n multiple = _props.multiple,\n name = _props.name,\n native = _props.native,\n onBlur = _props.onBlur,\n onChange = _props.onChange,\n onClose = _props.onClose,\n onFocus = _props.onFocus,\n onOpen = _props.onOpen,\n openProp = _props.open,\n readOnly = _props.readOnly,\n renderValue = _props.renderValue,\n SelectDisplayProps = _props.SelectDisplayProps,\n tabIndexProp = _props.tabIndex,\n _props$type = _props.type,\n type = _props$type === undefined ? 'hidden' : _props$type,\n value = _props.value,\n other = (0, _objectWithoutProperties3.default)(_props, ['autoWidth', 'children', 'classes', 'className', 'disabled', 'displayEmpty', 'inputRef', 'MenuProps', 'multiple', 'name', 'native', 'onBlur', 'onChange', 'onClose', 'onFocus', 'onOpen', 'open', 'readOnly', 'renderValue', 'SelectDisplayProps', 'tabIndex', 'type', 'value']);\n\n var open = this.isControlled && this.displayNode ? openProp : this.state.open;\n\n if (native) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(multiple === false, 'Material-UI: you can not use the `native` and `multiple` properties ' + 'at the same time on a `Select` component.') : void 0;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(!renderValue, 'Material-UI: the `renderValue` property is not used by the native implementation.') : void 0;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(!displayEmpty, 'Material-UI: the `displayEmpty` property is not used by the native implementation.') : void 0;\n\n return _react2.default.createElement(\n 'div',\n { className: classes.root },\n _react2.default.createElement(\n 'select',\n (0, _extends3.default)({\n className: (0, _classnames2.default)(classes.select, (0, _defineProperty3.default)({}, classes.disabled, disabled), classNameProp),\n name: name,\n disabled: disabled,\n onBlur: onBlur,\n onChange: onChange,\n onFocus: onFocus,\n value: value,\n readOnly: readOnly,\n ref: inputRef\n }, other),\n children\n ),\n _react2.default.createElement(_ArrowDropDown2.default, { className: classes.icon })\n );\n }\n\n if (value === undefined) {\n throw new Error('Material-UI: the `value` property is required ' + 'when using the `Select` component with `native=false`.');\n }\n\n var display = void 0;\n var displaySingle = '';\n var displayMultiple = [];\n var computeDisplay = false;\n\n // No need to display any value if the field is empty.\n if ((0, _Input.isDirty)(this.props) || displayEmpty) {\n if (renderValue) {\n display = renderValue(value);\n } else {\n computeDisplay = true;\n }\n }\n\n var items = _react2.default.Children.map(children, function (child) {\n if (!_react2.default.isValidElement(child)) {\n return null;\n }\n var selected = void 0;\n\n if (multiple) {\n if (!Array.isArray(value)) {\n throw new Error('Material-UI: the `value` property must be an array ' + 'when using the `Select` component with `multiple`.');\n }\n\n selected = value.indexOf(child.props.value) !== -1;\n if (selected && computeDisplay) {\n displayMultiple.push(child.props.children);\n }\n } else {\n selected = value === child.props.value;\n if (selected && computeDisplay) {\n displaySingle = child.props.children;\n }\n }\n\n return _react2.default.cloneElement(child, {\n role: 'option',\n selected: selected,\n onClick: _this2.handleItemClick(child)\n });\n });\n\n if (computeDisplay) {\n display = multiple ? displayMultiple.join(', ') : displaySingle;\n }\n\n var MenuMinWidth = this.displayNode && !autoWidth ? this.displayNode.clientWidth : undefined;\n\n var tabIndex = void 0;\n if (typeof tabIndexProp !== 'undefined') {\n tabIndex = tabIndexProp;\n } else {\n tabIndex = disabled ? null : 0;\n }\n\n return _react2.default.createElement(\n 'div',\n { className: classes.root },\n _react2.default.createElement(\n 'div',\n (0, _extends3.default)({\n className: (0, _classnames2.default)(classes.select, classes.selectMenu, (0, _defineProperty3.default)({}, classes.disabled, disabled), classNameProp),\n ref: function ref(node) {\n _this2.displayNode = node;\n },\n\n 'aria-pressed': open ? 'true' : 'false',\n tabIndex: tabIndex,\n role: 'button',\n 'aria-owns': open ? 'menu-' + (name || '') : null,\n 'aria-haspopup': 'true',\n onKeyDown: this.handleKeyDown,\n onBlur: this.handleBlur,\n onClick: disabled || readOnly ? null : this.handleClick,\n onFocus: onFocus\n }, SelectDisplayProps),\n _react2.default.createElement('span', { dangerouslySetInnerHTML: { __html: '​' } }),\n display\n ),\n _react2.default.createElement('input', (0, _extends3.default)({\n value: Array.isArray(value) ? value.join(',') : value,\n name: name,\n readOnly: readOnly,\n ref: this.handleSelectRef,\n type: type\n }, other)),\n _react2.default.createElement(_ArrowDropDown2.default, { className: classes.icon }),\n _react2.default.createElement(\n _Menu2.default,\n (0, _extends3.default)({\n id: 'menu-' + (name || ''),\n anchorEl: this.displayNode,\n open: open,\n onClose: this.handleClose\n }, MenuProps, {\n MenuListProps: (0, _extends3.default)({\n role: 'listbox'\n }, MenuProps.MenuListProps),\n PaperProps: (0, _extends3.default)({}, MenuProps.PaperProps, {\n style: (0, _extends3.default)({\n minWidth: MenuMinWidth\n }, MenuProps.PaperProps != null ? MenuProps.PaperProps.style : null)\n })\n }),\n items\n )\n );\n }\n }]);\n return SelectInput;\n}(_react2.default.Component);\n\nSelectInput.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * If true, the width of the popover will automatically be set according to the items inside the\n * menu, otherwise it will be at least the width of the select input.\n */\n autoWidth: _propTypes2.default.bool,\n /**\n * The option elements to populate the select with.\n * Can be some `MenuItem` when `native` is false and `option` when `native` is true.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * The CSS class name of the select element.\n */\n className: _propTypes2.default.string,\n /**\n * If `true`, the select will be disabled.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the selected item is displayed even if its value is empty.\n * You can only use it when the `native` property is `false` (default).\n */\n displayEmpty: _propTypes2.default.bool,\n /**\n * Use that property to pass a ref callback to the native select element.\n */\n inputRef: _propTypes2.default.func,\n /**\n * Properties applied to the `Menu` element.\n */\n MenuProps: _propTypes2.default.object,\n /**\n * If true, `value` must be an array and the menu will support multiple selections.\n * You can only use it when the `native` property is `false` (default).\n */\n multiple: _propTypes2.default.bool,\n /**\n * Name attribute of the `select` or hidden `input` element.\n */\n name: _propTypes2.default.string,\n /**\n * If `true`, the component will be using a native `select` element.\n */\n native: _propTypes2.default.bool,\n /**\n * @ignore\n */\n onBlur: _propTypes2.default.func,\n /**\n * Callback function fired when a menu item is selected.\n *\n * @param {object} event The event source of the callback\n * @param {object} child The react element that was selected\n */\n onChange: _propTypes2.default.func,\n /**\n * Callback fired when the component requests to be closed.\n * Useful in controlled mode (see open).\n *\n * @param {object} event The event source of the callback\n */\n onClose: _propTypes2.default.func,\n /**\n * @ignore\n */\n onFocus: _propTypes2.default.func,\n /**\n * Callback fired when the component requests to be opened.\n * Useful in controlled mode (see open).\n *\n * @param {object} event The event source of the callback\n */\n onOpen: _propTypes2.default.func,\n /**\n * Control `select` open state.\n * You can only use it when the `native` property is `false` (default).\n */\n open: _propTypes2.default.bool,\n /**\n * @ignore\n */\n readOnly: _propTypes2.default.bool,\n /**\n * Render the selected value.\n * You can only use it when the `native` property is `false` (default).\n */\n renderValue: _propTypes2.default.func,\n /**\n * Properties applied to the clickable div element.\n */\n SelectDisplayProps: _propTypes2.default.object,\n /**\n * @ignore\n */\n tabIndex: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.string]),\n /**\n * @ignore\n */\n type: _propTypes2.default.string,\n /**\n * The value of the component, required for a controlled component.\n */\n value: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number, _propTypes2.default.arrayOf(_propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]))])\n} : {};\n\nexports.default = SelectInput;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _helpers = require('../utils/helpers');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'inline-block',\n fill: 'currentColor',\n height: 24,\n width: 24,\n userSelect: 'none',\n flexShrink: 0,\n transition: theme.transitions.create('fill', {\n duration: theme.transitions.duration.shorter\n })\n },\n colorPrimary: {\n color: theme.palette.primary.main\n },\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n colorAction: {\n color: theme.palette.action.active\n },\n colorDisabled: {\n color: theme.palette.action.disabled\n },\n colorError: {\n color: theme.palette.error.main\n },\n fontSize: {\n width: '1em',\n height: '1em'\n }\n };\n};\n\nfunction SvgIcon(props) {\n var _classNames;\n\n var children = props.children,\n classes = props.classes,\n classNameProp = props.className,\n color = props.color,\n fontSize = props.fontSize,\n nativeColor = props.nativeColor,\n titleAccess = props.titleAccess,\n viewBox = props.viewBox,\n other = (0, _objectWithoutProperties3.default)(props, ['children', 'classes', 'className', 'color', 'fontSize', 'nativeColor', 'titleAccess', 'viewBox']);\n\n\n var className = (0, _classnames2.default)(classes.root, (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes['color' + (0, _helpers.capitalize)(color)], color !== 'inherit'), (0, _defineProperty3.default)(_classNames, classes.fontSize, fontSize), _classNames), classNameProp);\n\n return _react2.default.createElement(\n 'svg',\n (0, _extends3.default)({\n className: className,\n focusable: 'false',\n viewBox: viewBox,\n color: nativeColor,\n 'aria-hidden': titleAccess ? 'false' : 'true'\n }, other),\n titleAccess ? _react2.default.createElement(\n 'title',\n null,\n titleAccess\n ) : null,\n children\n );\n}\n\nSvgIcon.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Node passed into the SVG element.\n */\n children: _propTypes2.default.node.isRequired,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n * You can use the `nativeColor` property to apply a color attribute to the SVG element.\n */\n color: _propTypes2.default.oneOf(['action', 'disabled', 'error', 'inherit', 'primary', 'secondary']),\n /**\n * If `true`, the icon size will be determined by the font-size.\n */\n fontSize: _propTypes2.default.bool,\n /**\n * Applies a color attribute to the SVG element.\n */\n nativeColor: _propTypes2.default.string,\n /**\n * Provides a human-readable title for the element that contains it.\n * https://www.w3.org/TR/SVG-access/#Equivalent\n */\n titleAccess: _propTypes2.default.string,\n /**\n * Allows you to redefine what the coordinates without units mean inside an SVG element.\n * For example, if the SVG element is 500 (width) by 200 (height),\n * and you pass viewBox=\"0 0 50 20\",\n * this means that the coordinates inside the SVG will go from the top left corner (0,0)\n * to bottom right (50,20) and each unit will be worth 10px.\n */\n viewBox: _propTypes2.default.string\n} : {};\n\nSvgIcon.defaultProps = {\n color: 'inherit',\n fontSize: false,\n viewBox: '0 0 24 24'\n};\n\nSvgIcon.muiName = 'SvgIcon';\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiSvgIcon' })(SvgIcon);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _SvgIcon = require('./SvgIcon');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_SvgIcon).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _Input = require('../Input');\n\nvar _Input2 = _interopRequireDefault(_Input);\n\nvar _FormControl = require('../Form/FormControl');\n\nvar _FormControl2 = _interopRequireDefault(_FormControl);\n\nvar _FormHelperText = require('../Form/FormHelperText');\n\nvar _FormHelperText2 = _interopRequireDefault(_FormHelperText);\n\nvar _Select = require('../Select/Select');\n\nvar _Select2 = _interopRequireDefault(_Select);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * The `TextField` is a convenience wrapper for the most common cases (80%).\n * It cannot be all things to all people, otherwise the API would grow out of control.\n *\n * ## Advanced Configuration\n *\n * It's important to understand that the text field is a simple abstraction\n * on top of the following components:\n * - [FormControl](/api/form-control)\n * - [InputLabel](/api/input-label)\n * - [Input](/api/input)\n * - [FormHelperText](/api/form-helper-text)\n *\n * If you wish to alter the properties applied to the native input, you can do as follow:\n *\n * ```jsx\n * const inputProps = {\n * step: 300,\n * };\n *\n * return <TextField id=\"time\" type=\"time\" inputProps={inputProps} />;\n * ```\n *\n * For advanced cases, please look at the source of TextField by clicking on the\n * \"Edit this page\" button above. Consider either:\n * - using the upper case props for passing values direct to the components.\n * - using the underlying components directly as shown in the demos.\n */\nfunction TextField(props) {\n var autoComplete = props.autoComplete,\n autoFocus = props.autoFocus,\n children = props.children,\n className = props.className,\n defaultValue = props.defaultValue,\n disabled = props.disabled,\n error = props.error,\n FormHelperTextProps = props.FormHelperTextProps,\n fullWidth = props.fullWidth,\n helperText = props.helperText,\n helperTextClassName = props.helperTextClassName,\n id = props.id,\n InputLabelProps = props.InputLabelProps,\n inputProps = props.inputProps,\n InputProps = props.InputProps,\n inputRef = props.inputRef,\n label = props.label,\n labelClassName = props.labelClassName,\n multiline = props.multiline,\n name = props.name,\n onChange = props.onChange,\n placeholder = props.placeholder,\n required = props.required,\n rows = props.rows,\n rowsMax = props.rowsMax,\n select = props.select,\n SelectProps = props.SelectProps,\n type = props.type,\n value = props.value,\n other = (0, _objectWithoutProperties3.default)(props, ['autoComplete', 'autoFocus', 'children', 'className', 'defaultValue', 'disabled', 'error', 'FormHelperTextProps', 'fullWidth', 'helperText', 'helperTextClassName', 'id', 'InputLabelProps', 'inputProps', 'InputProps', 'inputRef', 'label', 'labelClassName', 'multiline', 'name', 'onChange', 'placeholder', 'required', 'rows', 'rowsMax', 'select', 'SelectProps', 'type', 'value']);\n\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(!select || Boolean(children), 'Material-UI: `children` must be passed when using the `TextField` component with `select`.') : void 0;\n\n var helperTextId = helperText && id ? id + '-helper-text' : undefined;\n var InputComponent = _react2.default.createElement(_Input2.default, (0, _extends3.default)({\n autoComplete: autoComplete,\n autoFocus: autoFocus,\n defaultValue: defaultValue,\n disabled: disabled,\n fullWidth: fullWidth,\n multiline: multiline,\n name: name,\n rows: rows,\n rowsMax: rowsMax,\n type: type,\n value: value,\n id: id,\n inputRef: inputRef,\n onChange: onChange,\n placeholder: placeholder,\n inputProps: inputProps\n }, InputProps));\n\n return _react2.default.createElement(\n _FormControl2.default,\n (0, _extends3.default)({\n 'aria-describedby': helperTextId,\n className: className,\n error: error,\n fullWidth: fullWidth,\n required: required\n }, other),\n label && _react2.default.createElement(\n _Input.InputLabel,\n (0, _extends3.default)({ htmlFor: id, className: labelClassName }, InputLabelProps),\n label\n ),\n select ? _react2.default.createElement(\n _Select2.default,\n (0, _extends3.default)({ value: value, input: InputComponent }, SelectProps),\n children\n ) : InputComponent,\n helperText && _react2.default.createElement(\n _FormHelperText2.default,\n (0, _extends3.default)({ className: helperTextClassName, id: helperTextId }, FormHelperTextProps),\n helperText\n )\n );\n} // @inheritedComponent FormControl\n\nTextField.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * This property helps users to fill forms faster, especially on mobile devices.\n * The name can be confusing, as it's more like an autofill.\n * You can learn more about it here:\n * https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#autofill\n */\n autoComplete: _propTypes2.default.string,\n /**\n * If `true`, the input will be focused during the first mount.\n */\n autoFocus: _propTypes2.default.bool,\n /**\n * @ignore\n */\n children: _propTypes2.default.node,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The default value of the `Input` element.\n */\n defaultValue: _propTypes2.default.string,\n /**\n * If `true`, the input will be disabled.\n */\n disabled: _propTypes2.default.bool,\n /**\n * If `true`, the label will be displayed in an error state.\n */\n error: _propTypes2.default.bool,\n /**\n * Properties applied to the `FormHelperText` element.\n */\n FormHelperTextProps: _propTypes2.default.object,\n /**\n * If `true`, the input will take up the full width of its container.\n */\n fullWidth: _propTypes2.default.bool,\n /**\n * The helper text content.\n */\n helperText: _propTypes2.default.node,\n /**\n * The CSS class name of the helper text element.\n */\n helperTextClassName: _propTypes2.default.string,\n /**\n * The id of the `input` element.\n * Use that property to make `label` and `helperText` accessible for screen readers.\n */\n id: _propTypes2.default.string,\n /**\n * Properties applied to the `InputLabel` element.\n */\n InputLabelProps: _propTypes2.default.object,\n /**\n * Properties applied to the `Input` element.\n */\n InputProps: _propTypes2.default.object,\n /**\n * Properties applied to the native `input` element.\n */\n inputProps: _propTypes2.default.object,\n /**\n * Use that property to pass a ref callback to the native input component.\n */\n inputRef: _propTypes2.default.func,\n /**\n * The label content.\n */\n label: _propTypes2.default.node,\n /**\n * The CSS class name of the label element.\n */\n labelClassName: _propTypes2.default.string,\n /**\n * If `dense` or `normal`, will adjust vertical spacing of this and contained components.\n */\n margin: _propTypes2.default.oneOf(['none', 'dense', 'normal']),\n /**\n * If `true`, a textarea element will be rendered instead of an input.\n */\n multiline: _propTypes2.default.bool,\n /**\n * Name attribute of the `input` element.\n */\n name: _propTypes2.default.string,\n /**\n * Callback fired when the value is changed.\n *\n * @param {object} event The event source of the callback\n */\n onChange: _propTypes2.default.func,\n /**\n * The short hint displayed in the input before the user enters a value.\n */\n placeholder: _propTypes2.default.string,\n /**\n * If `true`, the label is displayed as required.\n */\n required: _propTypes2.default.bool,\n /**\n * Number of rows to display when multiline option is set to true.\n */\n rows: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * Maximum number of rows to display when multiline option is set to true.\n */\n rowsMax: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]),\n /**\n * Render a `Select` element while passing the `Input` element to `Select` as `input` parameter.\n * If this option is set you must pass the options of the select as children.\n */\n select: _propTypes2.default.bool,\n /**\n * Properties applied to the `Select` element.\n */\n SelectProps: _propTypes2.default.object,\n /**\n * Type attribute of the `Input` element. It should be a valid HTML5 input type.\n */\n type: _propTypes2.default.string,\n /**\n * The value of the `Input` element, required for a controlled component.\n */\n value: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number, _propTypes2.default.arrayOf(_propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.number]))])\n} : {};\n\nTextField.defaultProps = {\n required: false,\n select: false\n};\n\nexports.default = TextField;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _TextField = require('./TextField');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_TextField).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.styles = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nvar _withStyles = require('../styles/withStyles');\n\nvar _withStyles2 = _interopRequireDefault(_withStyles);\n\nvar _helpers = require('../utils/helpers');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar styles = exports.styles = function styles(theme) {\n return {\n root: {\n display: 'block',\n margin: 0\n },\n display4: theme.typography.display4,\n display3: theme.typography.display3,\n display2: theme.typography.display2,\n display1: theme.typography.display1,\n headline: theme.typography.headline,\n title: theme.typography.title,\n subheading: theme.typography.subheading,\n body2: theme.typography.body2,\n body1: theme.typography.body1,\n caption: theme.typography.caption,\n button: theme.typography.button,\n alignLeft: {\n textAlign: 'left'\n },\n alignCenter: {\n textAlign: 'center'\n },\n alignRight: {\n textAlign: 'right'\n },\n alignJustify: {\n textAlign: 'justify'\n },\n noWrap: {\n overflow: 'hidden',\n textOverflow: 'ellipsis',\n whiteSpace: 'nowrap'\n },\n gutterBottom: {\n marginBottom: '0.35em'\n },\n paragraph: {\n marginBottom: theme.spacing.unit * 2\n },\n colorInherit: {\n color: 'inherit'\n },\n colorPrimary: {\n color: theme.palette.primary.main\n },\n colorSecondary: {\n color: theme.palette.secondary.main\n },\n colorTextSecondary: {\n color: theme.palette.text.secondary\n },\n colorError: {\n color: theme.palette.error.main\n }\n };\n};\n\nfunction Typography(props) {\n var _classNames;\n\n var align = props.align,\n classes = props.classes,\n classNameProp = props.className,\n componentProp = props.component,\n color = props.color,\n gutterBottom = props.gutterBottom,\n headlineMapping = props.headlineMapping,\n noWrap = props.noWrap,\n paragraph = props.paragraph,\n variant = props.variant,\n other = (0, _objectWithoutProperties3.default)(props, ['align', 'classes', 'className', 'component', 'color', 'gutterBottom', 'headlineMapping', 'noWrap', 'paragraph', 'variant']);\n\n\n var className = (0, _classnames2.default)(classes.root, classes[variant], (_classNames = {}, (0, _defineProperty3.default)(_classNames, classes['color' + (0, _helpers.capitalize)(color)], color !== 'default'), (0, _defineProperty3.default)(_classNames, classes.noWrap, noWrap), (0, _defineProperty3.default)(_classNames, classes.gutterBottom, gutterBottom), (0, _defineProperty3.default)(_classNames, classes.paragraph, paragraph), (0, _defineProperty3.default)(_classNames, classes['align' + (0, _helpers.capitalize)(align)], align !== 'inherit'), _classNames), classNameProp);\n\n var Component = componentProp || (paragraph ? 'p' : headlineMapping[variant]) || 'span';\n\n return _react2.default.createElement(Component, (0, _extends3.default)({ className: className }, other));\n}\n\nTypography.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Set the text-align on the component.\n */\n align: _propTypes2.default.oneOf(['inherit', 'left', 'center', 'right', 'justify']),\n /**\n * The content of the component.\n */\n children: _propTypes2.default.node,\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object.isRequired,\n /**\n * @ignore\n */\n className: _propTypes2.default.string,\n /**\n * The color of the component. It supports those theme colors that make sense for this component.\n */\n color: _propTypes2.default.oneOf(['inherit', 'primary', 'textSecondary', 'secondary', 'error', 'default']),\n /**\n * The component used for the root node.\n * Either a string to use a DOM element or a component.\n * By default, it maps the variant to a good default headline component.\n */\n component: _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.func]),\n /**\n * If `true`, the text will have a bottom margin.\n */\n gutterBottom: _propTypes2.default.bool,\n /**\n * We are empirically mapping the variant property to a range of different DOM element types.\n * For instance, h1 to h6. If you wish to change that mapping, you can provide your own.\n * Alternatively, you can use the `component` property.\n */\n headlineMapping: _propTypes2.default.object,\n /**\n * If `true`, the text will not wrap, but instead will truncate with an ellipsis.\n */\n noWrap: _propTypes2.default.bool,\n /**\n * If `true`, the text will have a bottom margin.\n */\n paragraph: _propTypes2.default.bool,\n /**\n * Applies the theme typography styles.\n */\n variant: _propTypes2.default.oneOf(['display4', 'display3', 'display2', 'display1', 'headline', 'title', 'subheading', 'body2', 'body1', 'caption', 'button'])\n} : {};\n\nTypography.defaultProps = {\n align: 'inherit',\n color: 'default',\n gutterBottom: false,\n headlineMapping: {\n display4: 'h1',\n display3: 'h1',\n display2: 'h1',\n display1: 'h1',\n headline: 'h1',\n title: 'h2',\n subheading: 'h3',\n body2: 'aside',\n body1: 'p'\n },\n noWrap: false,\n paragraph: false,\n variant: 'body1'\n};\n\nexports.default = (0, _withStyles2.default)(styles, { name: 'MuiTypography' })(Typography);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Typography = require('./Typography');\n\nObject.defineProperty(exports, 'default', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_Typography).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar common = {\n black: '#000',\n white: '#fff'\n};\n\nexports.default = common;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar grey = {\n 50: '#fafafa',\n 100: '#f5f5f5',\n 200: '#eeeeee',\n 300: '#e0e0e0',\n 400: '#bdbdbd',\n 500: '#9e9e9e',\n 600: '#757575',\n 700: '#616161',\n 800: '#424242',\n 900: '#212121',\n A100: '#d5d5d5',\n A200: '#aaaaaa',\n A400: '#303030',\n A700: '#616161'\n};\n\nexports.default = grey;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar indigo = {\n 50: '#e8eaf6',\n 100: '#c5cae9',\n 200: '#9fa8da',\n 300: '#7986cb',\n 400: '#5c6bc0',\n 500: '#3f51b5',\n 600: '#3949ab',\n 700: '#303f9f',\n 800: '#283593',\n 900: '#1a237e',\n A100: '#8c9eff',\n A200: '#536dfe',\n A400: '#3d5afe',\n A700: '#304ffe'\n};\n\nexports.default = indigo;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar pink = {\n 50: '#fce4ec',\n 100: '#f8bbd0',\n 200: '#f48fb1',\n 300: '#f06292',\n 400: '#ec407a',\n 500: '#e91e63',\n 600: '#d81b60',\n 700: '#c2185b',\n 800: '#ad1457',\n 900: '#880e4f',\n A100: '#ff80ab',\n A200: '#ff4081',\n A400: '#f50057',\n A700: '#c51162'\n};\n\nexports.default = pink;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar red = {\n 50: '#ffebee',\n 100: '#ffcdd2',\n 200: '#ef9a9a',\n 300: '#e57373',\n 400: '#ef5350',\n 500: '#f44336',\n 600: '#e53935',\n 700: '#d32f2f',\n 800: '#c62828',\n 900: '#b71c1c',\n A100: '#ff8a80',\n A200: '#ff5252',\n A400: '#ff1744',\n A700: '#d50000'\n};\n\nexports.default = red;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * @ignore - internal component.\n *\n * Internal helper component to allow attaching a ref to a\n * child element that may not accept refs (functional component).\n */\nvar RefHolder = function (_React$Component) {\n (0, _inherits3.default)(RefHolder, _React$Component);\n\n function RefHolder() {\n (0, _classCallCheck3.default)(this, RefHolder);\n return (0, _possibleConstructorReturn3.default)(this, (RefHolder.__proto__ || (0, _getPrototypeOf2.default)(RefHolder)).apply(this, arguments));\n }\n\n (0, _createClass3.default)(RefHolder, [{\n key: 'render',\n value: function render() {\n return this.props.children;\n }\n }]);\n return RefHolder;\n}(_react2.default.Component);\n\nRefHolder.propTypes = process.env.NODE_ENV !== \"production\" ? {\n children: _propTypes2.default.node\n} : {};\n\nexports.default = RefHolder;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _pure = require('recompose/pure');\n\nvar _pure2 = _interopRequireDefault(_pure);\n\nvar _SvgIcon = require('../../SvgIcon');\n\nvar _SvgIcon2 = _interopRequireDefault(_SvgIcon);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * @ignore - internal component.\n */\nvar _ref = _react2.default.createElement('path', { d: 'M7 10l5 5 5-5z' });\n\nvar ArrowDropDown = function ArrowDropDown(props) {\n return _react2.default.createElement(\n _SvgIcon2.default,\n props,\n _ref\n );\n};\n\nArrowDropDown = (0, _pure2.default)(ArrowDropDown);\nArrowDropDown.muiName = 'SvgIcon';\n\nexports.default = ArrowDropDown;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _brcast = require('brcast');\n\nvar _brcast2 = _interopRequireDefault(_brcast);\n\nvar _themeListener = require('./themeListener');\n\nvar _themeListener2 = _interopRequireDefault(_themeListener);\n\nvar _exactProp = require('../utils/exactProp');\n\nvar _exactProp2 = _interopRequireDefault(_exactProp);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * This component takes a `theme` property.\n * It makes the `theme` available down the React tree thanks to React context.\n * This component should preferably be used at **the root of your component tree**.\n */\nvar MuiThemeProvider = function (_React$Component) {\n (0, _inherits3.default)(MuiThemeProvider, _React$Component);\n\n function MuiThemeProvider(props, context) {\n (0, _classCallCheck3.default)(this, MuiThemeProvider);\n\n // Get the outer theme from the context, can be null\n var _this = (0, _possibleConstructorReturn3.default)(this, (MuiThemeProvider.__proto__ || (0, _getPrototypeOf2.default)(MuiThemeProvider)).call(this, props, context));\n\n _this.broadcast = (0, _brcast2.default)();\n _this.unsubscribeId = null;\n _this.outerTheme = null;\n _this.outerTheme = _themeListener2.default.initial(context);\n // Propagate the theme so it can be accessed by the children\n _this.broadcast.setState(_this.mergeOuterLocalTheme(_this.props.theme));\n return _this;\n }\n\n (0, _createClass3.default)(MuiThemeProvider, [{\n key: 'getChildContext',\n value: function getChildContext() {\n var _ref;\n\n var _props = this.props,\n sheetsManager = _props.sheetsManager,\n disableStylesGeneration = _props.disableStylesGeneration;\n\n var muiThemeProviderOptions = this.context.muiThemeProviderOptions || {};\n\n if (sheetsManager !== undefined) {\n muiThemeProviderOptions.sheetsManager = sheetsManager;\n }\n\n if (disableStylesGeneration !== undefined) {\n muiThemeProviderOptions.disableStylesGeneration = disableStylesGeneration;\n }\n\n return _ref = {}, (0, _defineProperty3.default)(_ref, _themeListener.CHANNEL, this.broadcast), (0, _defineProperty3.default)(_ref, 'muiThemeProviderOptions', muiThemeProviderOptions), _ref;\n }\n }, {\n key: 'componentDidMount',\n value: function componentDidMount() {\n var _this2 = this;\n\n // Subscribe on the outer theme, if present\n this.unsubscribeId = _themeListener2.default.subscribe(this.context, function (outerTheme) {\n _this2.outerTheme = outerTheme;\n // Forward the parent theme update to the children\n _this2.broadcast.setState(_this2.mergeOuterLocalTheme(_this2.props.theme));\n });\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n // Propagate a local theme update\n if (this.props.theme !== nextProps.theme) {\n this.broadcast.setState(this.mergeOuterLocalTheme(nextProps.theme));\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n if (this.unsubscribeId !== null) {\n _themeListener2.default.unsubscribe(this.context, this.unsubscribeId);\n }\n }\n // We are not using the React state in order to avoid unnecessary rerender.\n\n }, {\n key: 'mergeOuterLocalTheme',\n\n\n // Simple merge between the outer theme and the local theme\n value: function mergeOuterLocalTheme(localTheme) {\n // To support composition of theme.\n if (typeof localTheme === 'function') {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(this.outerTheme, ['Material-UI: you are providing a theme function property ' + 'to the MuiThemeProvider component:', '<MuiThemeProvider theme={outerTheme => outerTheme} />', '', 'However, no outer theme is present.', 'Make sure a theme is already injected higher in the React tree ' + 'or provide a theme object.'].join('\\n')) : void 0;\n return localTheme(this.outerTheme);\n }\n\n if (!this.outerTheme) {\n return localTheme;\n }\n\n return (0, _extends3.default)({}, this.outerTheme, localTheme);\n }\n }, {\n key: 'render',\n value: function render() {\n return this.props.children;\n }\n }]);\n return MuiThemeProvider;\n}(_react2.default.Component);\n\nMuiThemeProvider.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * You can only provide a single element with react@15, a node with react@16.\n */\n children: _propTypes2.default.node.isRequired,\n /**\n * You can disable the generation of the styles with this option.\n * It can be useful when traversing the React tree outside of the HTML\n * rendering step on the server.\n * Let's say you are using react-apollo to extract all\n * the queries made by the interface server side.\n * You can significantly speed up the traversal with this property.\n */\n disableStylesGeneration: _propTypes2.default.bool,\n /**\n * The sheetsManager is used to deduplicate style sheet injection in the page.\n * It's deduplicating using the (theme, styles) couple.\n * On the server, you should provide a new instance for each request.\n */\n sheetsManager: _propTypes2.default.object,\n /**\n * A theme object.\n */\n theme: _propTypes2.default.oneOfType([_propTypes2.default.object, _propTypes2.default.func]).isRequired\n} : {};\n\nMuiThemeProvider.propTypes = process.env.NODE_ENV !== \"production\" ? (0, _exactProp2.default)(MuiThemeProvider.propTypes, 'MuiThemeProvider') : {};\n\nMuiThemeProvider.childContextTypes = (0, _extends3.default)({}, _themeListener2.default.contextTypes, {\n muiThemeProviderOptions: _propTypes2.default.object\n});\n\nMuiThemeProvider.contextTypes = (0, _extends3.default)({}, _themeListener2.default.contextTypes, {\n muiThemeProviderOptions: _propTypes2.default.object\n});\n\nexports.default = MuiThemeProvider;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.convertHexToRGB = convertHexToRGB;\nexports.decomposeColor = decomposeColor;\nexports.recomposeColor = recomposeColor;\nexports.getContrastRatio = getContrastRatio;\nexports.getLuminance = getLuminance;\nexports.emphasize = emphasize;\nexports.fade = fade;\nexports.darken = darken;\nexports.lighten = lighten;\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * Returns a number whose value is limited to the given range.\n *\n * @param {number} value The value to be clamped\n * @param {number} min The lower boundary of the output range\n * @param {number} max The upper boundary of the output range\n * @returns {number} A number in the range [min, max]\n */\nfunction clamp(value) {\n var min = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var max = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 1;\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(value >= min && value <= max, 'Material-UI: the value provided ' + value + ' is out of range [' + min + ', ' + max + '].') : void 0;\n\n if (value < min) {\n return min;\n }\n if (value > max) {\n return max;\n }\n return value;\n}\n\n/**\n * Converts a color from CSS hex format to CSS rgb format.\n *\n * @param {string} color - Hex color, i.e. #nnn or #nnnnnn\n * @returns {string} A CSS rgb color string\n */\n// weak\n/* eslint-disable no-use-before-define */\n\nfunction convertHexToRGB(color) {\n color = color.substr(1);\n\n var re = new RegExp('.{1,' + color.length / 3 + '}', 'g');\n var colors = color.match(re);\n\n if (colors && colors[0].length === 1) {\n colors = colors.map(function (n) {\n return n + n;\n });\n }\n\n return colors ? 'rgb(' + colors.map(function (n) {\n return parseInt(n, 16);\n }).join(', ') + ')' : '';\n}\n\n/**\n * Returns an object with the type and values of a color.\n *\n * Note: Does not support rgb % values.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @returns {object} - A MUI color object: {type: string, values: number[]}\n */\nfunction decomposeColor(color) {\n if (color.charAt(0) === '#') {\n return decomposeColor(convertHexToRGB(color));\n }\n\n var marker = color.indexOf('(');\n var type = color.substring(0, marker);\n var values = color.substring(marker + 1, color.length - 1).split(',');\n values = values.map(function (value) {\n return parseFloat(value);\n });\n\n return { type: type, values: values };\n}\n\n/**\n * Converts a color object with type and values to a string.\n *\n * @param {object} color - Decomposed color\n * @param {string} color.type - One of: 'rgb', 'rgba', 'hsl', 'hsla'\n * @param {array} color.values - [n,n,n] or [n,n,n,n]\n * @returns {string} A CSS color string\n */\nfunction recomposeColor(color) {\n var type = color.type;\n var values = color.values;\n\n\n if (type.indexOf('rgb') > -1) {\n // Only convert the first 3 values to int (i.e. not alpha)\n values = values.map(function (n, i) {\n return i < 3 ? parseInt(n, 10) : n;\n });\n }\n\n if (type.indexOf('hsl') > -1) {\n values[1] = values[1] + '%';\n values[2] = values[2] + '%';\n }\n\n return color.type + '(' + values.join(', ') + ')';\n}\n\n/**\n * Calculates the contrast ratio between two colors.\n *\n * Formula: https://www.w3.org/TR/WCAG20-TECHS/G17.html#G17-tests\n *\n * @param {string} foreground - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {string} background - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @returns {number} A contrast ratio value in the range 0 - 21.\n */\nfunction getContrastRatio(foreground, background) {\n var lumA = getLuminance(foreground);\n var lumB = getLuminance(background);\n return (Math.max(lumA, lumB) + 0.05) / (Math.min(lumA, lumB) + 0.05);\n}\n\n/**\n * The relative brightness of any point in a color space,\n * normalized to 0 for darkest black and 1 for lightest white.\n *\n * Formula: https://www.w3.org/TR/WCAG20-TECHS/G17.html#G17-tests\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @returns {number} The relative brightness of the color in the range 0 - 1\n */\nfunction getLuminance(color) {\n var decomposedColor = decomposeColor(color);\n\n if (decomposedColor.type.indexOf('rgb') > -1) {\n var rgb = decomposedColor.values.map(function (val) {\n val /= 255; // normalized\n return val <= 0.03928 ? val / 12.92 : Math.pow((val + 0.055) / 1.055, 2.4);\n });\n // Truncate at 3 digits\n return Number((0.2126 * rgb[0] + 0.7152 * rgb[1] + 0.0722 * rgb[2]).toFixed(3));\n } else if (decomposedColor.type.indexOf('hsl') > -1) {\n return decomposedColor.values[2] / 100;\n }\n\n throw new Error('Material-UI: unsupported `' + color + '` color.');\n}\n\n/**\n * Darken or lighten a colour, depending on its luminance.\n * Light colors are darkened, dark colors are lightened.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} coefficient=0.15 - multiplier in the range 0 - 1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\nfunction emphasize(color) {\n var coefficient = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.15;\n\n return getLuminance(color) > 0.5 ? darken(color, coefficient) : lighten(color, coefficient);\n}\n\n/**\n * Set the absolute transparency of a color.\n * Any existing alpha values are overwritten.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} value - value to set the alpha channel to in the range 0 -1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\nfunction fade(color, value) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(color, 'Material-UI: missing color argument in fade(' + color + ', ' + value + ').') : void 0;\n\n if (!color) return color;\n\n color = decomposeColor(color);\n value = clamp(value);\n\n if (color.type === 'rgb' || color.type === 'hsl') {\n color.type += 'a';\n }\n color.values[3] = value;\n\n return recomposeColor(color);\n}\n\n/**\n * Darkens a color.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} coefficient - multiplier in the range 0 - 1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\nfunction darken(color, coefficient) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(color, 'Material-UI: missing color argument in darken(' + color + ', ' + coefficient + ').') : void 0;\n\n if (!color) return color;\n\n color = decomposeColor(color);\n coefficient = clamp(coefficient);\n\n if (color.type.indexOf('hsl') > -1) {\n color.values[2] *= 1 - coefficient;\n } else if (color.type.indexOf('rgb') > -1) {\n for (var i = 0; i < 3; i += 1) {\n color.values[i] *= 1 - coefficient;\n }\n }\n return recomposeColor(color);\n}\n\n/**\n * Lightens a color.\n *\n * @param {string} color - CSS color, i.e. one of: #nnn, #nnnnnn, rgb(), rgba(), hsl(), hsla()\n * @param {number} coefficient - multiplier in the range 0 - 1\n * @returns {string} A CSS color string. Hex input values are returned as rgb\n */\nfunction lighten(color, coefficient) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(color, 'Material-UI: missing color argument in lighten(' + color + ', ' + coefficient + ').') : void 0;\n\n if (!color) return color;\n\n color = decomposeColor(color);\n coefficient = clamp(coefficient);\n\n if (color.type.indexOf('hsl') > -1) {\n color.values[2] += (100 - color.values[2]) * coefficient;\n } else if (color.type.indexOf('rgb') > -1) {\n for (var i = 0; i < 3; i += 1) {\n color.values[i] += (255 - color.values[i]) * coefficient;\n }\n }\n\n return recomposeColor(color);\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.keys = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nexports.default = createBreakpoints;\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Sorted ASC by size. That's important.\n// It can't be configured as it's used statically for propTypes.\nvar keys = exports.keys = ['xs', 'sm', 'md', 'lg', 'xl'];\n\n// Keep in mind that @media is inclusive by the CSS specification.\nfunction createBreakpoints(breakpoints) {\n var _breakpoints$values = breakpoints.values,\n values = _breakpoints$values === undefined ? {\n xs: 0,\n sm: 600,\n md: 960,\n lg: 1280,\n xl: 1920\n } : _breakpoints$values,\n _breakpoints$unit = breakpoints.unit,\n unit = _breakpoints$unit === undefined ? 'px' : _breakpoints$unit,\n _breakpoints$step = breakpoints.step,\n step = _breakpoints$step === undefined ? 5 : _breakpoints$step,\n other = (0, _objectWithoutProperties3.default)(breakpoints, ['values', 'unit', 'step']);\n\n\n function up(key) {\n var value = typeof values[key] === 'number' ? values[key] : key;\n return '@media (min-width:' + value + unit + ')';\n }\n\n function down(key) {\n var endIndex = keys.indexOf(key) + 1;\n var upperbound = values[keys[endIndex]];\n\n if (endIndex === keys.length) {\n // xl down applies to all sizes\n return up('xs');\n }\n\n var value = typeof upperbound === 'number' && endIndex > 0 ? upperbound : key;\n return '@media (max-width:' + (value - step / 100) + unit + ')';\n }\n\n function between(start, end) {\n var endIndex = keys.indexOf(end) + 1;\n\n if (endIndex === keys.length) {\n return up(start);\n }\n\n return '@media (min-width:' + values[start] + unit + ') and ' + ('(max-width:' + (values[keys[endIndex]] - step / 100) + unit + ')');\n }\n\n function only(key) {\n return between(key, key);\n }\n\n function width(key) {\n return values[key];\n }\n\n return (0, _extends3.default)({\n keys: keys,\n values: values,\n up: up,\n down: down,\n between: between,\n only: only,\n width: width\n }, other);\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = createGenerateClassName;\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar generatorCounter = 0;\n\n// Returns a function which generates unique class names based on counters.\n// When new generator function is created, rule counter is reset.\n// We need to reset the rule counter for SSR for each request.\n//\n// It's inspired by\n// https://github.com/cssinjs/jss/blob/4e6a05dd3f7b6572fdd3ab216861d9e446c20331/src/utils/createGenerateClassName.js\nfunction createGenerateClassName() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var _options$dangerouslyU = options.dangerouslyUseGlobalCSS,\n dangerouslyUseGlobalCSS = _options$dangerouslyU === undefined ? false : _options$dangerouslyU,\n _options$productionPr = options.productionPrefix,\n productionPrefix = _options$productionPr === undefined ? 'jss' : _options$productionPr;\n\n var escapeRegex = /([[\\].#*$><+~=|^:(),\"'`\\s])/g;\n var ruleCounter = 0;\n\n // - HMR can lead to many class name generators being instantiated,\n // so the warning is only triggered in production.\n // - We expect a class name generator to be instantiated per new request on the server,\n // so the warning is only triggered client side.\n // - You can get away with having multiple class name generators\n // by modifying the `productionPrefix`.\n if (process.env.NODE_ENV === 'production' && typeof window !== 'undefined' && productionPrefix === 'jss') {\n generatorCounter += 1;\n\n if (generatorCounter > 2) {\n // eslint-disable-next-line no-console\n console.error(['Material-UI: we have detected more than needed creation of the class name generator.', 'You should only use one class name generator on the client side.', 'If you do otherwise, you take the risk to have conflicting class names in production.'].join('\\n'));\n }\n }\n\n return function (rule, styleSheet) {\n ruleCounter += 1;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(ruleCounter < 1e10, ['Material-UI: you might have a memory leak.', 'The ruleCounter is not supposed to grow that much.'].join('')) : void 0;\n\n // Code branch the whole block at the expense of more code.\n if (dangerouslyUseGlobalCSS) {\n if (styleSheet && styleSheet.options.classNamePrefix) {\n var prefix = styleSheet.options.classNamePrefix;\n // Sanitize the string as will be used to prefix the generated class name.\n prefix = prefix.replace(escapeRegex, '-');\n\n if (prefix.match(/^Mui/)) {\n return prefix + '-' + rule.key;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n return prefix + '-' + rule.key + '-' + ruleCounter;\n }\n }\n\n if (process.env.NODE_ENV === 'production') {\n return '' + productionPrefix + ruleCounter;\n }\n\n return rule.key + '-' + ruleCounter;\n }\n\n if (process.env.NODE_ENV === 'production') {\n return '' + productionPrefix + ruleCounter;\n }\n\n if (styleSheet && styleSheet.options.classNamePrefix) {\n var _prefix = styleSheet.options.classNamePrefix;\n // Sanitize the string as will be used to prefix the generated class name.\n _prefix = _prefix.replace(escapeRegex, '-');\n\n return _prefix + '-' + rule.key + '-' + ruleCounter;\n }\n\n return rule.key + '-' + ruleCounter;\n };\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _extends3 = require('babel-runtime/helpers/extends');\n\nvar _extends4 = _interopRequireDefault(_extends3);\n\nexports.default = createMixins;\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction createMixins(breakpoints, spacing, mixins) {\n var _toolbar;\n\n return (0, _extends4.default)({\n gutters: function gutters(styles) {\n return (0, _extends4.default)({\n paddingLeft: spacing.unit * 2,\n paddingRight: spacing.unit * 2\n }, styles, (0, _defineProperty3.default)({}, breakpoints.up('sm'), (0, _extends4.default)({\n paddingLeft: spacing.unit * 3,\n paddingRight: spacing.unit * 3\n }, styles[breakpoints.up('sm')])));\n },\n toolbar: (_toolbar = {\n minHeight: 56\n }, (0, _defineProperty3.default)(_toolbar, breakpoints.up('xs') + ' and (orientation: landscape)', {\n minHeight: 48\n }), (0, _defineProperty3.default)(_toolbar, breakpoints.up('sm'), {\n minHeight: 64\n }), _toolbar)\n }, mixins);\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _deepmerge = require('deepmerge');\n\nvar _deepmerge2 = _interopRequireDefault(_deepmerge);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _createTypography = require('./createTypography');\n\nvar _createTypography2 = _interopRequireDefault(_createTypography);\n\nvar _createBreakpoints = require('./createBreakpoints');\n\nvar _createBreakpoints2 = _interopRequireDefault(_createBreakpoints);\n\nvar _createPalette = require('./createPalette');\n\nvar _createPalette2 = _interopRequireDefault(_createPalette);\n\nvar _createMixins = require('./createMixins');\n\nvar _createMixins2 = _interopRequireDefault(_createMixins);\n\nvar _shadows = require('./shadows');\n\nvar _shadows2 = _interopRequireDefault(_shadows);\n\nvar _transitions = require('./transitions');\n\nvar _transitions2 = _interopRequireDefault(_transitions);\n\nvar _zIndex = require('./zIndex');\n\nvar _zIndex2 = _interopRequireDefault(_zIndex);\n\nvar _spacing = require('./spacing');\n\nvar _spacing2 = _interopRequireDefault(_spacing);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction createMuiTheme() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var _options$palette = options.palette,\n paletteInput = _options$palette === undefined ? {} : _options$palette,\n _options$breakpoints = options.breakpoints,\n breakpointsInput = _options$breakpoints === undefined ? {} : _options$breakpoints,\n _options$mixins = options.mixins,\n mixinsInput = _options$mixins === undefined ? {} : _options$mixins,\n _options$typography = options.typography,\n typographyInput = _options$typography === undefined ? {} : _options$typography,\n shadowsInput = options.shadows,\n other = (0, _objectWithoutProperties3.default)(options, ['palette', 'breakpoints', 'mixins', 'typography', 'shadows']);\n\n\n var palette = (0, _createPalette2.default)(paletteInput);\n var breakpoints = (0, _createBreakpoints2.default)(breakpointsInput);\n\n var muiTheme = (0, _extends3.default)({\n direction: 'ltr',\n palette: palette,\n typography: (0, _createTypography2.default)(palette, typographyInput),\n mixins: (0, _createMixins2.default)(breakpoints, _spacing2.default, mixinsInput),\n breakpoints: breakpoints,\n shadows: shadowsInput || _shadows2.default\n }, (0, _deepmerge2.default)({\n transitions: _transitions2.default,\n spacing: _spacing2.default,\n zIndex: _zIndex2.default\n }, other));\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(muiTheme.shadows.length === 25, 'Material-UI: the shadows array provided to createMuiTheme should support 25 elevations.') : void 0;\n\n return muiTheme;\n} // < 1kb payload overhead when lodash/merge is > 3kb.\nexports.default = createMuiTheme;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.dark = exports.light = undefined;\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nexports.default = createPalette;\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _deepmerge = require('deepmerge');\n\nvar _deepmerge2 = _interopRequireDefault(_deepmerge);\n\nvar _indigo = require('../colors/indigo');\n\nvar _indigo2 = _interopRequireDefault(_indigo);\n\nvar _pink = require('../colors/pink');\n\nvar _pink2 = _interopRequireDefault(_pink);\n\nvar _grey = require('../colors/grey');\n\nvar _grey2 = _interopRequireDefault(_grey);\n\nvar _red = require('../colors/red');\n\nvar _red2 = _interopRequireDefault(_red);\n\nvar _common = require('../colors/common');\n\nvar _common2 = _interopRequireDefault(_common);\n\nvar _colorManipulator = require('./colorManipulator');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// < 1kb payload overhead when lodash/merge is > 3kb.\nvar light = exports.light = {\n // The colors used to style the text.\n text: {\n // The most important text.\n primary: 'rgba(0, 0, 0, 0.87)',\n // Secondary text.\n secondary: 'rgba(0, 0, 0, 0.54)',\n // Disabled text have even lower visual prominence.\n disabled: 'rgba(0, 0, 0, 0.38)',\n // Text hints.\n hint: 'rgba(0, 0, 0, 0.38)'\n },\n // The color used to divide different elements.\n divider: 'rgba(0, 0, 0, 0.12)',\n // The background colors used to style the surfaces.\n // Consistency between these values is important.\n background: {\n paper: _common2.default.white,\n default: _grey2.default[50]\n },\n // The colors used to style the action elements.\n action: {\n // The color of an active action like an icon button.\n active: 'rgba(0, 0, 0, 0.54)',\n // The color of an hovered action.\n hover: 'rgba(0, 0, 0, 0.08)',\n // The color of a selected action.\n selected: 'rgba(0, 0, 0, 0.14)',\n // The color of a disabled action.\n disabled: 'rgba(0, 0, 0, 0.26)',\n // The background color of a disabled action.\n disabledBackground: 'rgba(0, 0, 0, 0.12)'\n }\n};\n\nvar dark = exports.dark = {\n text: {\n primary: _common2.default.white,\n secondary: 'rgba(255, 255, 255, 0.7)',\n disabled: 'rgba(255, 255, 255, 0.5)',\n hint: 'rgba(255, 255, 255, 0.5)',\n icon: 'rgba(255, 255, 255, 0.5)'\n },\n divider: 'rgba(255, 255, 255, 0.12)',\n background: {\n paper: _grey2.default[800],\n default: '#303030'\n },\n action: {\n active: _common2.default.white,\n hover: 'rgba(255, 255, 255, 0.1)',\n selected: 'rgba(255, 255, 255, 0.2)',\n disabled: 'rgba(255, 255, 255, 0.3)',\n disabledBackground: 'rgba(255, 255, 255, 0.12)'\n }\n};\n\nfunction addLightOrDark(intent, direction, shade, tonalOffset) {\n if (!intent[direction]) {\n if (intent.hasOwnProperty(shade)) {\n intent[direction] = intent[shade];\n } else if (direction === 'light') {\n intent.light = (0, _colorManipulator.lighten)(intent.main, tonalOffset);\n } else if (direction === 'dark') {\n intent.dark = (0, _colorManipulator.darken)(intent.main, tonalOffset * 1.5);\n }\n }\n}\n\nfunction createPalette(palette) {\n var _palette$primary = palette.primary,\n primary = _palette$primary === undefined ? {\n light: _indigo2.default[300],\n main: _indigo2.default[500],\n dark: _indigo2.default[700]\n } : _palette$primary,\n _palette$secondary = palette.secondary,\n secondary = _palette$secondary === undefined ? {\n light: _pink2.default.A200,\n main: _pink2.default.A400,\n dark: _pink2.default.A700\n } : _palette$secondary,\n _palette$error = palette.error,\n error = _palette$error === undefined ? {\n light: _red2.default[300],\n main: _red2.default[500],\n dark: _red2.default[700]\n } : _palette$error,\n _palette$type = palette.type,\n type = _palette$type === undefined ? 'light' : _palette$type,\n _palette$contrastThre = palette.contrastThreshold,\n contrastThreshold = _palette$contrastThre === undefined ? 3 : _palette$contrastThre,\n _palette$tonalOffset = palette.tonalOffset,\n tonalOffset = _palette$tonalOffset === undefined ? 0.2 : _palette$tonalOffset,\n other = (0, _objectWithoutProperties3.default)(palette, ['primary', 'secondary', 'error', 'type', 'contrastThreshold', 'tonalOffset']);\n\n\n function getContrastText(background) {\n // Use the same logic as\n // Bootstrap: https://github.com/twbs/bootstrap/blob/1d6e3710dd447de1a200f29e8fa521f8a0908f70/scss/_functions.scss#L59\n // and material-components-web https://github.com/material-components/material-components-web/blob/ac46b8863c4dab9fc22c4c662dc6bd1b65dd652f/packages/mdc-theme/_functions.scss#L54\n var contrastText = (0, _colorManipulator.getContrastRatio)(background, dark.text.primary) >= contrastThreshold ? dark.text.primary : light.text.primary;\n\n if (process.env.NODE_ENV !== 'production') {\n var contrast = (0, _colorManipulator.getContrastRatio)(background, contrastText);\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(contrast >= 3, ['Material-UI: the contrast ratio of ' + contrast + ':1 for ' + contrastText + ' on ' + background, 'falls below the WACG recommended absolute minimum contrast ratio of 3:1.', 'https://www.w3.org/TR/2008/REC-WCAG20-20081211/#visual-audio-contrast-contrast'].join('\\n')) : void 0;\n }\n\n return contrastText;\n }\n\n function augmentColor(color, mainShade, lightShade, darkShade) {\n if (!color.main && color[mainShade]) {\n color.main = color[mainShade];\n }\n addLightOrDark(color, 'light', lightShade, tonalOffset);\n addLightOrDark(color, 'dark', darkShade, tonalOffset);\n if (!color.contrastText) {\n color.contrastText = getContrastText(color.main);\n }\n }\n\n augmentColor(primary, 500, 300, 700);\n augmentColor(secondary, 'A400', 'A200', 'A700');\n augmentColor(error, 500, 300, 700);\n\n var types = { dark: dark, light: light };\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(types[type], 'Material-UI: the palette type `' + type + '` is not supported.') : void 0;\n\n var paletteOutput = (0, _deepmerge2.default)((0, _extends3.default)({\n // A collection of common colors.\n common: _common2.default,\n // The palette type, can be light or dark.\n type: type,\n // The colors used to represent primary interface elements for a user.\n primary: primary,\n // The colors used to represent secondary interface elements for a user.\n secondary: secondary,\n // The colors used to represent interface elements that the user should be made aware of.\n error: error,\n // The grey colors.\n grey: _grey2.default,\n // Used by `getContrastText()` to maximize the contrast between the background and\n // the text.\n contrastThreshold: contrastThreshold,\n // Take a background color and return the color of the text to maximize the contrast.\n getContrastText: getContrastText,\n // Used by the functions below to shift a color's luminance by approximately\n // two indexes within its tonal palette.\n // E.g., shift from Red 500 to Red 300 or Red 700.\n tonalOffset: tonalOffset\n }, types[type]), other, {\n clone: false // No need to clone deep\n });\n\n return paletteOutput;\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nexports.default = createTypography;\n\nvar _deepmerge = require('deepmerge');\n\nvar _deepmerge2 = _interopRequireDefault(_deepmerge);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// < 1kb payload overhead when lodash/merge is > 3kb.\n\nfunction round(value) {\n return Math.round(value * 1e5) / 1e5;\n}\n\nfunction createTypography(palette, typography) {\n var _ref = typeof typography === 'function' ? typography(palette) : typography,\n _ref$fontFamily = _ref.fontFamily,\n fontFamily = _ref$fontFamily === undefined ? '\"Roboto\", \"Helvetica\", \"Arial\", sans-serif' : _ref$fontFamily,\n _ref$fontSize = _ref.fontSize,\n fontSize = _ref$fontSize === undefined ? 14 : _ref$fontSize,\n _ref$fontWeightLight = _ref.fontWeightLight,\n fontWeightLight = _ref$fontWeightLight === undefined ? 300 : _ref$fontWeightLight,\n _ref$fontWeightRegula = _ref.fontWeightRegular,\n fontWeightRegular = _ref$fontWeightRegula === undefined ? 400 : _ref$fontWeightRegula,\n _ref$fontWeightMedium = _ref.fontWeightMedium,\n fontWeightMedium = _ref$fontWeightMedium === undefined ? 500 : _ref$fontWeightMedium,\n _ref$htmlFontSize = _ref.htmlFontSize,\n htmlFontSize = _ref$htmlFontSize === undefined ? 16 : _ref$htmlFontSize,\n other = (0, _objectWithoutProperties3.default)(_ref, ['fontFamily', 'fontSize', 'fontWeightLight', 'fontWeightRegular', 'fontWeightMedium', 'htmlFontSize']);\n\n function pxToRem(value) {\n return value / htmlFontSize + 'rem';\n }\n\n return (0, _deepmerge2.default)({\n pxToRem: pxToRem,\n round: round,\n fontFamily: fontFamily,\n fontSize: fontSize,\n fontWeightLight: fontWeightLight,\n fontWeightRegular: fontWeightRegular,\n fontWeightMedium: fontWeightMedium,\n display4: {\n fontSize: pxToRem(112),\n fontWeight: fontWeightLight,\n fontFamily: fontFamily,\n letterSpacing: '-.04em',\n lineHeight: round(128 / 112) + 'em',\n marginLeft: '-.06em',\n color: palette.text.secondary\n },\n display3: {\n fontSize: pxToRem(56),\n fontWeight: fontWeightRegular,\n fontFamily: fontFamily,\n letterSpacing: '-.02em',\n lineHeight: round(73 / 56) + 'em',\n marginLeft: '-.04em',\n color: palette.text.secondary\n },\n display2: {\n fontSize: pxToRem(45),\n fontWeight: fontWeightRegular,\n fontFamily: fontFamily,\n lineHeight: round(48 / 45) + 'em',\n marginLeft: '-.04em',\n color: palette.text.secondary\n },\n display1: {\n fontSize: pxToRem(34),\n fontWeight: fontWeightRegular,\n fontFamily: fontFamily,\n lineHeight: round(41 / 34) + 'em',\n marginLeft: '-.04em',\n color: palette.text.secondary\n },\n headline: {\n fontSize: pxToRem(24),\n fontWeight: fontWeightRegular,\n fontFamily: fontFamily,\n lineHeight: round(32.5 / 24) + 'em',\n color: palette.text.primary\n },\n title: {\n fontSize: pxToRem(21),\n fontWeight: fontWeightMedium,\n fontFamily: fontFamily,\n lineHeight: round(24.5 / 21) + 'em',\n color: palette.text.primary\n },\n subheading: {\n fontSize: pxToRem(16),\n fontWeight: fontWeightRegular,\n fontFamily: fontFamily,\n lineHeight: round(24 / 16) + 'em',\n color: palette.text.primary\n },\n body2: {\n fontSize: pxToRem(14),\n fontWeight: fontWeightMedium,\n fontFamily: fontFamily,\n lineHeight: round(24 / 14) + 'em',\n color: palette.text.primary\n },\n body1: {\n fontSize: pxToRem(14),\n fontWeight: fontWeightRegular,\n fontFamily: fontFamily,\n lineHeight: round(20.5 / 14) + 'em',\n color: palette.text.primary\n },\n caption: {\n fontSize: pxToRem(12),\n fontWeight: fontWeightRegular,\n fontFamily: fontFamily,\n lineHeight: round(16.5 / 12) + 'em',\n color: palette.text.secondary\n },\n button: {\n fontSize: pxToRem(fontSize),\n textTransform: 'uppercase',\n fontWeight: fontWeightMedium,\n fontFamily: fontFamily\n }\n }, other, {\n clone: false // No need to clone deep\n });\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _keys = require('babel-runtime/core-js/object/keys');\n\nvar _keys2 = _interopRequireDefault(_keys);\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _deepmerge = require('deepmerge');\n\nvar _deepmerge2 = _interopRequireDefault(_deepmerge);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// < 1kb payload overhead when lodash/merge is > 3kb.\n\nfunction getStylesCreator(stylesOrCreator) {\n var themingEnabled = typeof stylesOrCreator === 'function';\n\n function create(theme, name) {\n var styles = themingEnabled ? stylesOrCreator(theme) : stylesOrCreator;\n\n if (!theme.overrides || !name || !theme.overrides[name]) {\n return styles;\n }\n\n var overrides = theme.overrides[name];\n var stylesWithOverrides = (0, _extends3.default)({}, styles);\n\n (0, _keys2.default)(overrides).forEach(function (key) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(stylesWithOverrides[key], ['Material-UI: you are trying to override a style that does not exist.', 'Fix the `' + key + '` key of `theme.overrides.' + name + '`.'].join('\\n')) : void 0;\n stylesWithOverrides[key] = (0, _deepmerge2.default)(stylesWithOverrides[key], overrides[key]);\n });\n\n return stylesWithOverrides;\n }\n\n return {\n create: create,\n options: {},\n themingEnabled: themingEnabled\n };\n}\n\nexports.default = getStylesCreator;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _createGenerateClassName = require('./createGenerateClassName');\n\nObject.defineProperty(exports, 'createGenerateClassName', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_createGenerateClassName).default;\n }\n});\n\nvar _createMuiTheme = require('./createMuiTheme');\n\nObject.defineProperty(exports, 'createMuiTheme', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_createMuiTheme).default;\n }\n});\n\nvar _jssPreset = require('./jssPreset');\n\nObject.defineProperty(exports, 'jssPreset', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_jssPreset).default;\n }\n});\n\nvar _MuiThemeProvider = require('./MuiThemeProvider');\n\nObject.defineProperty(exports, 'MuiThemeProvider', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_MuiThemeProvider).default;\n }\n});\n\nvar _withStyles = require('./withStyles');\n\nObject.defineProperty(exports, 'withStyles', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_withStyles).default;\n }\n});\n\nvar _withTheme = require('./withTheme');\n\nObject.defineProperty(exports, 'withTheme', {\n enumerable: true,\n get: function get() {\n return _interopRequireDefault(_withTheme).default;\n }\n});\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _jssGlobal = require('jss-global');\n\nvar _jssGlobal2 = _interopRequireDefault(_jssGlobal);\n\nvar _jssNested = require('jss-nested');\n\nvar _jssNested2 = _interopRequireDefault(_jssNested);\n\nvar _jssCamelCase = require('jss-camel-case');\n\nvar _jssCamelCase2 = _interopRequireDefault(_jssCamelCase);\n\nvar _jssDefaultUnit = require('jss-default-unit');\n\nvar _jssDefaultUnit2 = _interopRequireDefault(_jssDefaultUnit);\n\nvar _jssVendorPrefixer = require('jss-vendor-prefixer');\n\nvar _jssVendorPrefixer2 = _interopRequireDefault(_jssVendorPrefixer);\n\nvar _jssPropsSort = require('jss-props-sort');\n\nvar _jssPropsSort2 = _interopRequireDefault(_jssPropsSort);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Subset of jss-preset-default with only the plugins the Material-UI\n// components are using.\nfunction jssPreset() {\n return {\n plugins: [(0, _jssGlobal2.default)(), (0, _jssNested2.default)(), (0, _jssCamelCase2.default)(), (0, _jssDefaultUnit2.default)(), (0, _jssVendorPrefixer2.default)(), (0, _jssPropsSort2.default)()]\n };\n}\n\nexports.default = jssPreset;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nvar shadowKeyUmbraOpacity = 0.2;\nvar shadowKeyPenumbraOpacity = 0.14;\nvar shadowAmbientShadowOpacity = 0.12;\n\nfunction createShadow() {\n return [(arguments.length <= 0 ? undefined : arguments[0]) + 'px ' + (arguments.length <= 1 ? undefined : arguments[1]) + 'px ' + (arguments.length <= 2 ? undefined : arguments[2]) + 'px ' + (arguments.length <= 3 ? undefined : arguments[3]) + 'px rgba(0, 0, 0, ' + shadowKeyUmbraOpacity + ')', (arguments.length <= 4 ? undefined : arguments[4]) + 'px ' + (arguments.length <= 5 ? undefined : arguments[5]) + 'px ' + (arguments.length <= 6 ? undefined : arguments[6]) + 'px ' + (arguments.length <= 7 ? undefined : arguments[7]) + 'px rgba(0, 0, 0, ' + shadowKeyPenumbraOpacity + ')', (arguments.length <= 8 ? undefined : arguments[8]) + 'px ' + (arguments.length <= 9 ? undefined : arguments[9]) + 'px ' + (arguments.length <= 10 ? undefined : arguments[10]) + 'px ' + (arguments.length <= 11 ? undefined : arguments[11]) + 'px rgba(0, 0, 0, ' + shadowAmbientShadowOpacity + ')'].join(',');\n}\n\nvar shadows = ['none', createShadow(0, 1, 3, 0, 0, 1, 1, 0, 0, 2, 1, -1), createShadow(0, 1, 5, 0, 0, 2, 2, 0, 0, 3, 1, -2), createShadow(0, 1, 8, 0, 0, 3, 4, 0, 0, 3, 3, -2), createShadow(0, 2, 4, -1, 0, 4, 5, 0, 0, 1, 10, 0), createShadow(0, 3, 5, -1, 0, 5, 8, 0, 0, 1, 14, 0), createShadow(0, 3, 5, -1, 0, 6, 10, 0, 0, 1, 18, 0), createShadow(0, 4, 5, -2, 0, 7, 10, 1, 0, 2, 16, 1), createShadow(0, 5, 5, -3, 0, 8, 10, 1, 0, 3, 14, 2), createShadow(0, 5, 6, -3, 0, 9, 12, 1, 0, 3, 16, 2), createShadow(0, 6, 6, -3, 0, 10, 14, 1, 0, 4, 18, 3), createShadow(0, 6, 7, -4, 0, 11, 15, 1, 0, 4, 20, 3), createShadow(0, 7, 8, -4, 0, 12, 17, 2, 0, 5, 22, 4), createShadow(0, 7, 8, -4, 0, 13, 19, 2, 0, 5, 24, 4), createShadow(0, 7, 9, -4, 0, 14, 21, 2, 0, 5, 26, 4), createShadow(0, 8, 9, -5, 0, 15, 22, 2, 0, 6, 28, 5), createShadow(0, 8, 10, -5, 0, 16, 24, 2, 0, 6, 30, 5), createShadow(0, 8, 11, -5, 0, 17, 26, 2, 0, 6, 32, 5), createShadow(0, 9, 11, -5, 0, 18, 28, 2, 0, 7, 34, 6), createShadow(0, 9, 12, -6, 0, 19, 29, 2, 0, 7, 36, 6), createShadow(0, 10, 13, -6, 0, 20, 31, 3, 0, 8, 38, 7), createShadow(0, 10, 13, -6, 0, 21, 33, 3, 0, 8, 40, 7), createShadow(0, 10, 14, -6, 0, 22, 35, 3, 0, 8, 42, 7), createShadow(0, 11, 14, -7, 0, 23, 36, 3, 0, 9, 44, 8), createShadow(0, 11, 15, -7, 0, 24, 38, 3, 0, 9, 46, 8)];\n\nexports.default = shadows;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = {\n // All components align to an 8dp square baseline grid for mobile, tablet, and desktop.\n // https://material.io/guidelines/layout/metrics-keylines.html#metrics-keylines-baseline-grids\n unit: 8\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.CHANNEL = undefined;\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Same value used by react-jss\nvar CHANNEL = exports.CHANNEL = '__THEMING__';\n\nvar themeListener = {\n contextTypes: (0, _defineProperty3.default)({}, CHANNEL, _propTypes2.default.object),\n initial: function initial(context) {\n if (!context[CHANNEL]) {\n return null;\n }\n\n return context[CHANNEL].getState();\n },\n subscribe: function subscribe(context, cb) {\n if (!context[CHANNEL]) {\n return null;\n }\n\n return context[CHANNEL].subscribe(cb);\n },\n unsubscribe: function unsubscribe(context, subscriptionId) {\n if (context[CHANNEL]) {\n context[CHANNEL].unsubscribe(subscriptionId);\n }\n }\n};\n\nexports.default = themeListener;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.isNumber = exports.isString = exports.formatMs = exports.duration = exports.easing = undefined;\n\nvar _keys = require('babel-runtime/core-js/object/keys');\n\nvar _keys2 = _interopRequireDefault(_keys);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _isNan = require('babel-runtime/core-js/number/is-nan');\n\nvar _isNan2 = _interopRequireDefault(_isNan);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Follow https://material.google.com/motion/duration-easing.html#duration-easing-natural-easing-curves\n// to learn the context in which each easing should be used.\nvar easing = exports.easing = {\n // This is the most common easing curve.\n easeInOut: 'cubic-bezier(0.4, 0, 0.2, 1)',\n // Objects enter the screen at full velocity from off-screen and\n // slowly decelerate to a resting point.\n easeOut: 'cubic-bezier(0.0, 0, 0.2, 1)',\n // Objects leave the screen at full velocity. They do not decelerate when off-screen.\n easeIn: 'cubic-bezier(0.4, 0, 1, 1)',\n // The sharp curve is used by objects that may return to the screen at any time.\n sharp: 'cubic-bezier(0.4, 0, 0.6, 1)'\n};\n\n// Follow https://material.io/guidelines/motion/duration-easing.html#duration-easing-common-durations\n// to learn when use what timing\n\n/* eslint-disable no-param-reassign */\n\nvar duration = exports.duration = {\n shortest: 150,\n shorter: 200,\n short: 250,\n // most basic recommended timing\n standard: 300,\n // this is to be used in complex animations\n complex: 375,\n // recommended when something is entering screen\n enteringScreen: 225,\n // recommended when something is leaving screen\n leavingScreen: 195\n};\n\nvar formatMs = exports.formatMs = function formatMs(milliseconds) {\n return Math.round(milliseconds) + 'ms';\n};\nvar isString = exports.isString = function isString(value) {\n return typeof value === 'string';\n};\nvar isNumber = exports.isNumber = function isNumber(value) {\n return !(0, _isNan2.default)(parseFloat(value));\n};\n\n/**\n * @param {string|Array} props\n * @param {object} param\n * @param {string} param.prop\n * @param {number} param.duration\n * @param {string} param.easing\n * @param {number} param.delay\n */\nexports.default = {\n easing: easing,\n duration: duration,\n create: function create() {\n var props = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : ['all'];\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _options$duration = options.duration,\n durationOption = _options$duration === undefined ? duration.standard : _options$duration,\n _options$easing = options.easing,\n easingOption = _options$easing === undefined ? easing.easeInOut : _options$easing,\n _options$delay = options.delay,\n delay = _options$delay === undefined ? 0 : _options$delay,\n other = (0, _objectWithoutProperties3.default)(options, ['duration', 'easing', 'delay']);\n\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(isString(props) || Array.isArray(props), 'Material-UI: argument \"props\" must be a string or Array.') : void 0;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(isNumber(durationOption) || isString(durationOption), 'Material-UI: argument \"duration\" must be a number or a string but found ' + durationOption + '.') : void 0;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(isString(easingOption), 'Material-UI: argument \"easing\" must be a string.') : void 0;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(isNumber(delay) || isString(delay), 'Material-UI: argument \"delay\" must be a number or a string.') : void 0;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)((0, _keys2.default)(other).length === 0, 'Material-UI: unrecognized argument(s) [' + (0, _keys2.default)(other).join(',') + ']') : void 0;\n\n return (Array.isArray(props) ? props : [props]).map(function (animatedProp) {\n return animatedProp + ' ' + (typeof durationOption === 'string' ? durationOption : formatMs(durationOption)) + ' ' + easingOption + ' ' + (typeof delay === 'string' ? delay : formatMs(delay));\n }).join(',');\n },\n getAutoHeightDuration: function getAutoHeightDuration(height) {\n if (!height) {\n return 0;\n }\n\n var constant = height / 36;\n\n // https://www.wolframalpha.com/input/?i=(4+%2B+15+*+(x+%2F+36+)+**+0.25+%2B+(x+%2F+36)+%2F+5)+*+10\n return Math.round((4 + 15 * Math.pow(constant, 0.25) + constant / 5) * 10);\n }\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.sheetsManager = undefined;\n\nvar _keys = require('babel-runtime/core-js/object/keys');\n\nvar _keys2 = _interopRequireDefault(_keys);\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _map = require('babel-runtime/core-js/map');\n\nvar _map2 = _interopRequireDefault(_map);\n\nvar _minSafeInteger = require('babel-runtime/core-js/number/min-safe-integer');\n\nvar _minSafeInteger2 = _interopRequireDefault(_minSafeInteger);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _hoistNonReactStatics = require('hoist-non-react-statics');\n\nvar _hoistNonReactStatics2 = _interopRequireDefault(_hoistNonReactStatics);\n\nvar _getDisplayName = require('recompose/getDisplayName');\n\nvar _getDisplayName2 = _interopRequireDefault(_getDisplayName);\n\nvar _wrapDisplayName = require('recompose/wrapDisplayName');\n\nvar _wrapDisplayName2 = _interopRequireDefault(_wrapDisplayName);\n\nvar _contextTypes = require('react-jss/lib/contextTypes');\n\nvar _contextTypes2 = _interopRequireDefault(_contextTypes);\n\nvar _jss = require('jss');\n\nvar _ns = require('react-jss/lib/ns');\n\nvar ns = _interopRequireWildcard(_ns);\n\nvar _jssPreset = require('./jssPreset');\n\nvar _jssPreset2 = _interopRequireDefault(_jssPreset);\n\nvar _createMuiTheme = require('./createMuiTheme');\n\nvar _createMuiTheme2 = _interopRequireDefault(_createMuiTheme);\n\nvar _themeListener = require('./themeListener');\n\nvar _themeListener2 = _interopRequireDefault(_themeListener);\n\nvar _createGenerateClassName = require('./createGenerateClassName');\n\nvar _createGenerateClassName2 = _interopRequireDefault(_createGenerateClassName);\n\nvar _getStylesCreator = require('./getStylesCreator');\n\nvar _getStylesCreator2 = _interopRequireDefault(_getStylesCreator);\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// New JSS instance.\nvar jss = (0, _jss.create)((0, _jssPreset2.default)());\n\n// Use a singleton or the provided one by the context.\nvar generateClassName = (0, _createGenerateClassName2.default)();\n\n// Global index counter to preserve source order.\n// As we create the style sheet during componentWillMount lifecycle,\n// children are handled after the parents, so the order of style elements would\n// be parent->child. It is a problem though when a parent passes a className\n// which needs to override any childs styles. StyleSheet of the child has a higher\n// specificity, because of the source order.\n// So our solution is to render sheets them in the reverse order child->sheet, so\n// that parent has a higher specificity.\nvar indexCounter = _minSafeInteger2.default;\n\nvar sheetsManager = exports.sheetsManager = new _map2.default();\n\n// We use the same empty object to ref count the styles that don't need a theme object.\nvar noopTheme = {};\n\n// In order to have self-supporting components, we rely on default theme when not provided.\nvar defaultTheme = void 0;\n\nfunction getDefaultTheme() {\n if (defaultTheme) {\n return defaultTheme;\n }\n\n defaultTheme = (0, _createMuiTheme2.default)();\n return defaultTheme;\n}\n\n// Link a style sheet with a component.\n// It does not modify the component passed to it;\n// instead, it returns a new component, with a `classes` property.\nvar withStyles = function withStyles(stylesOrCreator) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return function (Component) {\n var _options$withTheme = options.withTheme,\n withTheme = _options$withTheme === undefined ? false : _options$withTheme,\n _options$flip = options.flip,\n flip = _options$flip === undefined ? null : _options$flip,\n name = options.name,\n styleSheetOptions = (0, _objectWithoutProperties3.default)(options, ['withTheme', 'flip', 'name']);\n\n var stylesCreator = (0, _getStylesCreator2.default)(stylesOrCreator);\n var listenToTheme = stylesCreator.themingEnabled || withTheme || typeof name === 'string';\n\n indexCounter += 1;\n stylesCreator.options.index = indexCounter;\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(indexCounter < 0, ['Material-UI: you might have a memory leak.', 'The indexCounter is not supposed to grow that much.'].join(' ')) : void 0;\n\n var WithStyles = function (_React$Component) {\n (0, _inherits3.default)(WithStyles, _React$Component);\n\n function WithStyles(props, context) {\n (0, _classCallCheck3.default)(this, WithStyles);\n\n var _this = (0, _possibleConstructorReturn3.default)(this, (WithStyles.__proto__ || (0, _getPrototypeOf2.default)(WithStyles)).call(this, props, context));\n\n _this.state = {};\n _this.disableStylesGeneration = false;\n _this.jss = null;\n _this.sheetOptions = null;\n _this.sheetsManager = sheetsManager;\n _this.stylesCreatorSaved = null;\n _this.theme = null;\n _this.unsubscribeId = null;\n\n\n _this.jss = _this.context[ns.jss] || jss;\n\n var muiThemeProviderOptions = _this.context.muiThemeProviderOptions;\n\n if (muiThemeProviderOptions) {\n if (muiThemeProviderOptions.sheetsManager) {\n _this.sheetsManager = muiThemeProviderOptions.sheetsManager;\n }\n\n _this.disableStylesGeneration = muiThemeProviderOptions.disableStylesGeneration;\n }\n\n // Attach the stylesCreator to the instance of the component as in the context\n // of react-hot-loader the hooks can be executed in a different closure context:\n // https://github.com/gaearon/react-hot-loader/blob/master/src/patch.dev.js#L107\n _this.stylesCreatorSaved = stylesCreator;\n _this.sheetOptions = (0, _extends3.default)({\n generateClassName: generateClassName\n }, _this.context[ns.sheetOptions]);\n // We use || as the function call is lazy evaluated.\n _this.theme = listenToTheme ? _themeListener2.default.initial(context) || getDefaultTheme() : noopTheme;\n return _this;\n }\n\n (0, _createClass3.default)(WithStyles, [{\n key: 'componentWillMount',\n value: function componentWillMount() {\n this.attach(this.theme);\n }\n }, {\n key: 'componentDidMount',\n value: function componentDidMount() {\n var _this2 = this;\n\n if (!listenToTheme) {\n return;\n }\n\n this.unsubscribeId = _themeListener2.default.subscribe(this.context, function (theme) {\n var oldTheme = _this2.theme;\n _this2.theme = theme;\n _this2.attach(_this2.theme);\n\n // Rerender the component so the underlying component gets the theme update.\n // By theme update we mean receiving and applying the new class names.\n _this2.setState({}, function () {\n _this2.detach(oldTheme);\n });\n });\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps() {\n // react-hot-loader specific logic\n if (this.stylesCreatorSaved === stylesCreator || process.env.NODE_ENV === 'production') {\n return;\n }\n\n this.detach(this.theme);\n this.stylesCreatorSaved = stylesCreator;\n this.attach(this.theme);\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.detach(this.theme);\n\n if (this.unsubscribeId !== null) {\n _themeListener2.default.unsubscribe(this.context, this.unsubscribeId);\n }\n }\n }, {\n key: 'attach',\n value: function attach(theme) {\n if (this.disableStylesGeneration) {\n return;\n }\n\n var stylesCreatorSaved = this.stylesCreatorSaved;\n var sheetManager = this.sheetsManager.get(stylesCreatorSaved);\n\n if (!sheetManager) {\n sheetManager = new _map2.default();\n this.sheetsManager.set(stylesCreatorSaved, sheetManager);\n }\n\n var sheetManagerTheme = sheetManager.get(theme);\n\n if (!sheetManagerTheme) {\n sheetManagerTheme = {\n refs: 0,\n sheet: null\n };\n sheetManager.set(theme, sheetManagerTheme);\n }\n\n if (sheetManagerTheme.refs === 0) {\n var styles = stylesCreatorSaved.create(theme, name);\n var meta = name;\n\n if (process.env.NODE_ENV !== 'production' && !meta) {\n meta = (0, _getDisplayName2.default)(Component);\n }\n\n var sheet = this.jss.createStyleSheet(styles, (0, _extends3.default)({\n meta: meta,\n classNamePrefix: meta,\n flip: typeof flip === 'boolean' ? flip : theme.direction === 'rtl',\n link: false\n }, this.sheetOptions, stylesCreatorSaved.options, {\n name: name\n }, styleSheetOptions));\n\n sheetManagerTheme.sheet = sheet;\n sheet.attach();\n\n var sheetsRegistry = this.context[ns.sheetsRegistry];\n if (sheetsRegistry) {\n sheetsRegistry.add(sheet);\n }\n }\n\n sheetManagerTheme.refs += 1;\n }\n }, {\n key: 'detach',\n value: function detach(theme) {\n if (this.disableStylesGeneration) {\n return;\n }\n\n var stylesCreatorSaved = this.stylesCreatorSaved;\n var sheetManager = this.sheetsManager.get(stylesCreatorSaved);\n var sheetManagerTheme = sheetManager.get(theme);\n\n sheetManagerTheme.refs -= 1;\n\n if (sheetManagerTheme.refs === 0) {\n sheetManager.delete(theme);\n this.jss.removeStyleSheet(sheetManagerTheme.sheet);\n var sheetsRegistry = this.context[ns.sheetsRegistry];\n if (sheetsRegistry) {\n sheetsRegistry.remove(sheetManagerTheme.sheet);\n }\n }\n }\n }, {\n key: 'render',\n value: function render() {\n var _this3 = this;\n\n var _props = this.props,\n classesProp = _props.classes,\n innerRef = _props.innerRef,\n other = (0, _objectWithoutProperties3.default)(_props, ['classes', 'innerRef']);\n\n\n var classes = void 0;\n var renderedClasses = {};\n\n if (!this.disableStylesGeneration) {\n var sheetManager = this.sheetsManager.get(this.stylesCreatorSaved);\n var sheetsManagerTheme = sheetManager.get(this.theme);\n renderedClasses = sheetsManagerTheme.sheet.classes;\n }\n\n if (classesProp) {\n classes = (0, _extends3.default)({}, renderedClasses, (0, _keys2.default)(classesProp).reduce(function (accumulator, key) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(renderedClasses[key] || _this3.disableStylesGeneration, ['Material-UI: the key `' + key + '` ' + ('provided to the classes property is not implemented in ' + (0, _getDisplayName2.default)(Component) + '.'), 'You can only override one of the following: ' + (0, _keys2.default)(renderedClasses).join(',')].join('\\n')) : void 0;\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(!classesProp[key] || typeof classesProp[key] === 'string', ['Material-UI: the key `' + key + '` ' + ('provided to the classes property is not valid for ' + (0, _getDisplayName2.default)(Component) + '.'), 'You need to provide a non empty string instead of: ' + classesProp[key] + '.'].join('\\n')) : void 0;\n\n if (classesProp[key]) {\n accumulator[key] = renderedClasses[key] + ' ' + classesProp[key];\n }\n\n return accumulator;\n }, {}));\n } else {\n classes = renderedClasses;\n }\n\n var more = {};\n\n // Provide the theme to the wrapped component.\n // So we don't have to use the `withTheme()` Higher-order Component.\n if (withTheme) {\n more.theme = this.theme;\n }\n\n return _react2.default.createElement(Component, (0, _extends3.default)({ classes: classes }, more, other, { ref: innerRef }));\n }\n }]);\n return WithStyles;\n }(_react2.default.Component);\n\n WithStyles.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * Useful to extend the style applied to components.\n */\n classes: _propTypes2.default.object,\n /**\n * Use that property to pass a ref callback to the decorated component.\n */\n innerRef: _propTypes2.default.func\n } : {};\n\n WithStyles.contextTypes = (0, _extends3.default)({\n muiThemeProviderOptions: _propTypes2.default.object\n }, _contextTypes2.default, listenToTheme ? _themeListener2.default.contextTypes : {});\n\n if (process.env.NODE_ENV !== 'production') {\n WithStyles.displayName = (0, _wrapDisplayName2.default)(Component, 'WithStyles');\n }\n\n (0, _hoistNonReactStatics2.default)(WithStyles, Component);\n\n if (process.env.NODE_ENV !== 'production') {\n // Exposed for test purposes.\n WithStyles.Naked = Component;\n WithStyles.options = options;\n }\n\n return WithStyles;\n };\n};\n\nexports.default = withStyles;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _hoistNonReactStatics = require('hoist-non-react-statics');\n\nvar _hoistNonReactStatics2 = _interopRequireDefault(_hoistNonReactStatics);\n\nvar _wrapDisplayName = require('recompose/wrapDisplayName');\n\nvar _wrapDisplayName2 = _interopRequireDefault(_wrapDisplayName);\n\nvar _createMuiTheme = require('./createMuiTheme');\n\nvar _createMuiTheme2 = _interopRequireDefault(_createMuiTheme);\n\nvar _themeListener = require('./themeListener');\n\nvar _themeListener2 = _interopRequireDefault(_themeListener);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar defaultTheme = void 0;\n\nfunction getDefaultTheme() {\n if (defaultTheme) {\n return defaultTheme;\n }\n\n defaultTheme = (0, _createMuiTheme2.default)();\n return defaultTheme;\n}\n\n// Provide the theme object as a property to the input component.\nvar withTheme = function withTheme() {\n return function (Component) {\n var WithTheme = function (_React$Component) {\n (0, _inherits3.default)(WithTheme, _React$Component);\n\n function WithTheme(props, context) {\n (0, _classCallCheck3.default)(this, WithTheme);\n\n var _this = (0, _possibleConstructorReturn3.default)(this, (WithTheme.__proto__ || (0, _getPrototypeOf2.default)(WithTheme)).call(this, props, context));\n\n _this.state = {};\n _this.unsubscribeId = null;\n\n _this.state = {\n // We use || as the function call is lazy evaluated.\n theme: _themeListener2.default.initial(context) || getDefaultTheme()\n };\n return _this;\n }\n\n (0, _createClass3.default)(WithTheme, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n var _this2 = this;\n\n this.unsubscribeId = _themeListener2.default.subscribe(this.context, function (theme) {\n _this2.setState({ theme: theme });\n });\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n if (this.unsubscribeId !== null) {\n _themeListener2.default.unsubscribe(this.context, this.unsubscribeId);\n }\n }\n }, {\n key: 'render',\n value: function render() {\n return _react2.default.createElement(Component, (0, _extends3.default)({ theme: this.state.theme }, this.props));\n }\n }]);\n return WithTheme;\n }(_react2.default.Component);\n\n WithTheme.contextTypes = _themeListener2.default.contextTypes;\n\n if (process.env.NODE_ENV !== 'production') {\n WithTheme.displayName = (0, _wrapDisplayName2.default)(Component, 'WithTheme');\n }\n\n (0, _hoistNonReactStatics2.default)(WithTheme, Component);\n\n if (process.env.NODE_ENV !== 'production') {\n // Exposed for test purposes.\n WithTheme.Naked = Component;\n }\n\n return WithTheme;\n };\n};\n\nexports.default = withTheme;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n// We need to centralize the zIndex definitions as they work\n// like global values in the browser.\nvar zIndex = {\n mobileStepper: 1000,\n appBar: 1100,\n drawer: 1200,\n modal: 1300,\n snackbar: 1400,\n tooltip: 1500\n};\n\nexports.default = zIndex;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _Transition = require('react-transition-group/Transition');\n\nvar _Transition2 = _interopRequireDefault(_Transition);\n\nvar _transitions = require('../styles/transitions');\n\nvar _withTheme = require('../styles/withTheme');\n\nvar _withTheme2 = _interopRequireDefault(_withTheme);\n\nvar _utils = require('./utils');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// @inheritedComponent Transition\n\nvar styles = {\n entering: {\n opacity: 1\n },\n entered: {\n opacity: 1\n }\n};\n\n/**\n * The Fade transition is used by the [Modal](/demos/modals) component.\n * It uses [react-transition-group](https://github.com/reactjs/react-transition-group) internally.\n */\n\nvar Fade = function (_React$Component) {\n (0, _inherits3.default)(Fade, _React$Component);\n\n function Fade() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Fade);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Fade.__proto__ || (0, _getPrototypeOf2.default)(Fade)).call.apply(_ref, [this].concat(args))), _this), _this.handleEnter = function (node) {\n var theme = _this.props.theme;\n\n (0, _utils.reflow)(node); // So the animation always start from the start.\n\n var _getTransitionProps = (0, _utils.getTransitionProps)(_this.props, {\n mode: 'enter'\n }),\n transitionDuration = _getTransitionProps.duration,\n delay = _getTransitionProps.delay;\n\n node.style.transition = theme.transitions.create('opacity', {\n duration: transitionDuration,\n delay: delay\n });\n node.style.webkitTransition = theme.transitions.create('opacity', {\n duration: transitionDuration,\n delay: delay\n });\n\n if (_this.props.onEnter) {\n _this.props.onEnter(node);\n }\n }, _this.handleExit = function (node) {\n var theme = _this.props.theme;\n\n var _getTransitionProps2 = (0, _utils.getTransitionProps)(_this.props, {\n mode: 'exit'\n }),\n transitionDuration = _getTransitionProps2.duration,\n delay = _getTransitionProps2.delay;\n\n node.style.transition = theme.transitions.create('opacity', {\n duration: transitionDuration,\n delay: delay\n });\n node.style.webkitTransition = theme.transitions.create('opacity', {\n duration: transitionDuration,\n delay: delay\n });\n\n if (_this.props.onExit) {\n _this.props.onExit(node);\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Fade, [{\n key: 'render',\n value: function render() {\n var _props = this.props,\n children = _props.children,\n onEnter = _props.onEnter,\n onExit = _props.onExit,\n styleProp = _props.style,\n theme = _props.theme,\n other = (0, _objectWithoutProperties3.default)(_props, ['children', 'onEnter', 'onExit', 'style', 'theme']);\n\n\n var style = (0, _extends3.default)({}, styleProp, _react2.default.isValidElement(children) ? children.props.style : {});\n\n return _react2.default.createElement(\n _Transition2.default,\n (0, _extends3.default)({ appear: true, onEnter: this.handleEnter, onExit: this.handleExit }, other),\n function (state, childProps) {\n return _react2.default.cloneElement(children, (0, _extends3.default)({\n style: (0, _extends3.default)({\n opacity: 0\n }, styles[state], style)\n }, childProps));\n }\n );\n }\n }]);\n return Fade;\n}(_react2.default.Component);\n\nFade.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A single child content element.\n */\n children: _propTypes2.default.oneOfType([_propTypes2.default.element, _propTypes2.default.func]),\n /**\n * If `true`, the component will transition in.\n */\n in: _propTypes2.default.bool,\n /**\n * @ignore\n */\n onEnter: _propTypes2.default.func,\n /**\n * @ignore\n */\n onEntering: _propTypes2.default.func,\n /**\n * @ignore\n */\n onExit: _propTypes2.default.func,\n /**\n * @ignore\n */\n style: _propTypes2.default.object,\n /**\n * @ignore\n */\n theme: _propTypes2.default.object.isRequired,\n /**\n * The duration for the transition, in milliseconds.\n * You may specify a single timeout for all transitions, or individually with an object.\n */\n timeout: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.shape({ enter: _propTypes2.default.number, exit: _propTypes2.default.number })])\n} : {};\n\nFade.defaultProps = {\n timeout: {\n enter: _transitions.duration.enteringScreen,\n exit: _transitions.duration.leavingScreen\n }\n};\n\nexports.default = (0, _withTheme2.default)()(Fade);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _Transition = require('react-transition-group/Transition');\n\nvar _Transition2 = _interopRequireDefault(_Transition);\n\nvar _withTheme = require('../styles/withTheme');\n\nvar _withTheme2 = _interopRequireDefault(_withTheme);\n\nvar _utils = require('./utils');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction getScale(value) {\n return 'scale(' + value + ', ' + Math.pow(value, 2) + ')';\n} // @inheritedComponent Transition\n\nvar styles = {\n entering: {\n opacity: 1,\n transform: getScale(1)\n },\n entered: {\n opacity: 1,\n transform: getScale(1)\n }\n};\n\n/**\n * The Grow transition is used by the [Popover](/demos/popovers) component.\n * It uses [react-transition-group](https://github.com/reactjs/react-transition-group) internally.\n */\n\nvar Grow = function (_React$Component) {\n (0, _inherits3.default)(Grow, _React$Component);\n\n function Grow() {\n var _ref;\n\n var _temp, _this, _ret;\n\n (0, _classCallCheck3.default)(this, Grow);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = (0, _possibleConstructorReturn3.default)(this, (_ref = Grow.__proto__ || (0, _getPrototypeOf2.default)(Grow)).call.apply(_ref, [this].concat(args))), _this), _this.autoTimeout = undefined, _this.timer = null, _this.handleEnter = function (node) {\n var _this$props = _this.props,\n theme = _this$props.theme,\n timeout = _this$props.timeout;\n\n (0, _utils.reflow)(node); // So the animation always start from the start.\n\n var _getTransitionProps = (0, _utils.getTransitionProps)(_this.props, {\n mode: 'enter'\n }),\n transitionDuration = _getTransitionProps.duration,\n delay = _getTransitionProps.delay;\n\n var duration = 0;\n if (timeout === 'auto') {\n duration = theme.transitions.getAutoHeightDuration(node.clientHeight);\n _this.autoTimeout = duration;\n } else {\n duration = transitionDuration;\n }\n\n node.style.transition = [theme.transitions.create('opacity', {\n duration: duration,\n delay: delay\n }), theme.transitions.create('transform', {\n duration: duration * 0.666,\n delay: delay\n })].join(',');\n\n if (_this.props.onEnter) {\n _this.props.onEnter(node);\n }\n }, _this.handleExit = function (node) {\n var _this$props2 = _this.props,\n theme = _this$props2.theme,\n timeout = _this$props2.timeout;\n\n var duration = 0;\n\n var _getTransitionProps2 = (0, _utils.getTransitionProps)(_this.props, {\n mode: 'exit'\n }),\n transitionDuration = _getTransitionProps2.duration,\n delay = _getTransitionProps2.delay;\n\n if (timeout === 'auto') {\n duration = theme.transitions.getAutoHeightDuration(node.clientHeight);\n _this.autoTimeout = duration;\n } else {\n duration = transitionDuration;\n }\n\n node.style.transition = [theme.transitions.create('opacity', {\n duration: duration,\n delay: delay\n }), theme.transitions.create('transform', {\n duration: duration * 0.666,\n delay: delay || duration * 0.333\n })].join(',');\n\n node.style.opacity = '0';\n node.style.transform = getScale(0.75);\n\n if (_this.props.onExit) {\n _this.props.onExit(node);\n }\n }, _this.addEndListener = function (_, next) {\n if (_this.props.timeout === 'auto') {\n _this.timer = setTimeout(next, _this.autoTimeout || 0);\n }\n }, _temp), (0, _possibleConstructorReturn3.default)(_this, _ret);\n }\n\n (0, _createClass3.default)(Grow, [{\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n clearTimeout(this.timer);\n }\n }, {\n key: 'render',\n value: function render() {\n var _props = this.props,\n children = _props.children,\n onEnter = _props.onEnter,\n onExit = _props.onExit,\n styleProp = _props.style,\n theme = _props.theme,\n timeout = _props.timeout,\n other = (0, _objectWithoutProperties3.default)(_props, ['children', 'onEnter', 'onExit', 'style', 'theme', 'timeout']);\n\n\n var style = (0, _extends3.default)({}, styleProp, _react2.default.isValidElement(children) ? children.props.style : {});\n\n return _react2.default.createElement(\n _Transition2.default,\n (0, _extends3.default)({\n appear: true,\n onEnter: this.handleEnter,\n onExit: this.handleExit,\n addEndListener: this.addEndListener,\n timeout: timeout === 'auto' ? null : timeout\n }, other),\n function (state, childProps) {\n return _react2.default.cloneElement(children, (0, _extends3.default)({\n style: (0, _extends3.default)({\n opacity: 0,\n transform: getScale(0.75)\n }, styles[state], style)\n }, childProps));\n }\n );\n }\n }]);\n return Grow;\n}(_react2.default.Component);\n\nGrow.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A single child content element.\n */\n children: _propTypes2.default.oneOfType([_propTypes2.default.element, _propTypes2.default.func]),\n /**\n * If `true`, show the component; triggers the enter or exit animation.\n */\n in: _propTypes2.default.bool,\n /**\n * @ignore\n */\n onEnter: _propTypes2.default.func,\n /**\n * @ignore\n */\n onEntered: _propTypes2.default.func,\n /**\n * @ignore\n */\n onEntering: _propTypes2.default.func,\n /**\n * @ignore\n */\n onExit: _propTypes2.default.func,\n /**\n * @ignore\n */\n style: _propTypes2.default.object,\n /**\n * @ignore\n */\n theme: _propTypes2.default.object.isRequired,\n /**\n * The duration for the transition, in milliseconds.\n * You may specify a single timeout for all transitions, or individually with an object.\n *\n * Set to 'auto' to automatically calculate transition time based on height.\n */\n timeout: _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.shape({ enter: _propTypes2.default.number, exit: _propTypes2.default.number }), _propTypes2.default.oneOf(['auto'])])\n} : {};\n\nGrow.defaultProps = {\n timeout: 'auto'\n};\n\nexports.default = (0, _withTheme2.default)()(Grow);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.getTransitionProps = getTransitionProps;\nvar reflow = exports.reflow = function reflow(node) {\n return node.scrollTop;\n};\n\nfunction getTransitionProps(props, options) {\n var timeout = props.timeout,\n _props$style = props.style,\n style = _props$style === undefined ? {} : _props$style;\n\n\n return {\n duration: style.transitionDuration || typeof timeout === 'number' ? timeout : timeout[options.mode],\n delay: style.transitionDelay\n };\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nexports.default = function (node, event, handler, capture) {\n node.addEventListener(event, handler, capture);\n return {\n remove: function remove() {\n node.removeEventListener(event, handler, capture);\n }\n };\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.specialProperty = undefined;\n\nvar _defineProperty2 = require('babel-runtime/helpers/defineProperty');\n\nvar _defineProperty3 = _interopRequireDefault(_defineProperty2);\n\nvar _keys = require('babel-runtime/core-js/object/keys');\n\nvar _keys2 = _interopRequireDefault(_keys);\n\nvar _extends3 = require('babel-runtime/helpers/extends');\n\nvar _extends4 = _interopRequireDefault(_extends3);\n\nexports.default = exactProp;\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// This module is based on https://github.com/airbnb/prop-types-exact repository.\n// However, in order to reduce the number of dependencies and to remove some extra safe checks\n// the module was forked.\n\nvar specialProperty = exports.specialProperty = 'exact-prop: \\u200B';\n\nfunction exactProp(propTypes, componentNameInError) {\n return (0, _extends4.default)({}, propTypes, (0, _defineProperty3.default)({}, specialProperty, function (props) {\n var unknownProps = (0, _keys2.default)(props).filter(function (prop) {\n return !propTypes.hasOwnProperty(prop);\n });\n if (unknownProps.length > 0) {\n return new TypeError(componentNameInError + ': unknown props found: ' + unknownProps.join(', ') + '. Please remove the unknown properties.');\n }\n return null;\n }));\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _typeof2 = require('babel-runtime/helpers/typeof');\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nvar _keys = require('babel-runtime/core-js/object/keys');\n\nvar _keys2 = _interopRequireDefault(_keys);\n\nexports.capitalize = capitalize;\nexports.contains = contains;\nexports.findIndex = findIndex;\nexports.find = find;\nexports.createChainedFunction = createChainedFunction;\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction capitalize(string) {\n if (process.env.NODE_ENV !== 'production' && typeof string !== 'string') {\n throw new Error('Material-UI: capitalize(string) expects a string argument.');\n }\n\n return string.charAt(0).toUpperCase() + string.slice(1);\n} // weak\n\nfunction contains(obj, pred) {\n return (0, _keys2.default)(pred).every(function (key) {\n return obj.hasOwnProperty(key) && obj[key] === pred[key];\n });\n}\n\nfunction findIndex(arr, pred) {\n var predType = typeof pred === 'undefined' ? 'undefined' : (0, _typeof3.default)(pred);\n for (var i = 0; i < arr.length; i += 1) {\n if (predType === 'function' && !!pred(arr[i], i, arr) === true) {\n return i;\n }\n if (predType === 'object' && contains(arr[i], pred)) {\n return i;\n }\n if (['string', 'number', 'boolean'].indexOf(predType) !== -1) {\n return arr.indexOf(pred);\n }\n }\n return -1;\n}\n\nfunction find(arr, pred) {\n var index = findIndex(arr, pred);\n return index > -1 ? arr[index] : undefined;\n}\n\n/**\n * Safe chained function\n *\n * Will only create a new function if needed,\n * otherwise will pass back existing functions or null.\n *\n * @param {function} functions to chain\n * @returns {function|null}\n */\nfunction createChainedFunction() {\n for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {\n funcs[_key] = arguments[_key];\n }\n\n return funcs.filter(function (func) {\n return func != null;\n }).reduce(function (acc, func) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(typeof func === 'function', 'Material-UI: invalid Argument Type, must only provide functions, undefined, or null.') : void 0;\n\n return function chainedFunction() {\n for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n acc.apply(this, args);\n func.apply(this, args);\n };\n }, function () {});\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.focusKeyPressed = focusKeyPressed;\nexports.detectKeyboardFocus = detectKeyboardFocus;\nexports.listenForFocusKeys = listenForFocusKeys;\n\nvar _keycode = require('keycode');\n\nvar _keycode2 = _interopRequireDefault(_keycode);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _contains = require('dom-helpers/query/contains');\n\nvar _contains2 = _interopRequireDefault(_contains);\n\nvar _ownerDocument = require('dom-helpers/ownerDocument');\n\nvar _ownerDocument2 = _interopRequireDefault(_ownerDocument);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// weak\n\nvar internal = {\n focusKeyPressed: false\n};\n\nfunction focusKeyPressed(pressed) {\n if (typeof pressed !== 'undefined') {\n internal.focusKeyPressed = Boolean(pressed);\n }\n\n return internal.focusKeyPressed;\n}\n\nfunction detectKeyboardFocus(instance, element, callback) {\n var attempt = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 1;\n\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(instance.keyboardFocusCheckTime, 'Material-UI: missing instance.keyboardFocusCheckTime') : void 0;\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(instance.keyboardFocusMaxCheckTimes, 'Material-UI: missing instance.keyboardFocusMaxCheckTimes') : void 0;\n\n instance.keyboardFocusTimeout = setTimeout(function () {\n var doc = (0, _ownerDocument2.default)(element);\n\n if (focusKeyPressed() && (doc.activeElement === element || (0, _contains2.default)(element, doc.activeElement))) {\n callback();\n } else if (attempt < instance.keyboardFocusMaxCheckTimes) {\n detectKeyboardFocus(instance, element, callback, attempt + 1);\n }\n }, instance.keyboardFocusCheckTime);\n}\n\nvar FOCUS_KEYS = ['tab', 'enter', 'space', 'esc', 'up', 'down', 'left', 'right'];\n\nfunction isFocusKey(event) {\n return FOCUS_KEYS.indexOf((0, _keycode2.default)(event)) !== -1;\n}\n\nvar handleKeyUpEvent = function handleKeyUpEvent(event) {\n if (isFocusKey(event)) {\n internal.focusKeyPressed = true;\n }\n};\n\nfunction listenForFocusKeys(win) {\n // The event listener will only be added once per window.\n // Duplicate event listeners will be ignored by addEventListener.\n // Also, this logic is client side only, we don't need a teardown.\n win.addEventListener('keyup', handleKeyUpEvent);\n}","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.cloneChildrenWithClassName = cloneChildrenWithClassName;\nexports.isMuiElement = isMuiElement;\nexports.isMuiComponent = isMuiComponent;\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _classnames = require('classnames');\n\nvar _classnames2 = _interopRequireDefault(_classnames);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/* eslint-disable import/prefer-default-export */\n\nfunction cloneChildrenWithClassName(children, className) {\n return _react2.default.Children.map(children, function (child) {\n return _react2.default.isValidElement(child) && _react2.default.cloneElement(child, {\n className: (0, _classnames2.default)(child.props.className, className)\n });\n });\n}\n\nfunction isMuiElement(element, muiNames) {\n return _react2.default.isValidElement(element) && muiNames.indexOf(element.type.muiName) !== -1;\n}\n\nfunction isMuiComponent(element, muiNames) {\n return muiNames.indexOf(element.muiName) !== -1;\n}","'use strict'\nvar inherits = require('inherits')\nvar HashBase = require('hash-base')\n\nvar ARRAY16 = new Array(16)\n\nfunction MD5 () {\n HashBase.call(this, 64)\n\n // state\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n}\n\ninherits(MD5, HashBase)\n\nMD5.prototype._update = function () {\n var M = ARRAY16\n for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4)\n\n var a = this._a\n var b = this._b\n var c = this._c\n var d = this._d\n\n a = fnF(a, b, c, d, M[0], 0xd76aa478, 7)\n d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12)\n c = fnF(c, d, a, b, M[2], 0x242070db, 17)\n b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22)\n a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7)\n d = fnF(d, a, b, c, M[5], 0x4787c62a, 12)\n c = fnF(c, d, a, b, M[6], 0xa8304613, 17)\n b = fnF(b, c, d, a, M[7], 0xfd469501, 22)\n a = fnF(a, b, c, d, M[8], 0x698098d8, 7)\n d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12)\n c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17)\n b = fnF(b, c, d, a, M[11], 0x895cd7be, 22)\n a = fnF(a, b, c, d, M[12], 0x6b901122, 7)\n d = fnF(d, a, b, c, M[13], 0xfd987193, 12)\n c = fnF(c, d, a, b, M[14], 0xa679438e, 17)\n b = fnF(b, c, d, a, M[15], 0x49b40821, 22)\n\n a = fnG(a, b, c, d, M[1], 0xf61e2562, 5)\n d = fnG(d, a, b, c, M[6], 0xc040b340, 9)\n c = fnG(c, d, a, b, M[11], 0x265e5a51, 14)\n b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20)\n a = fnG(a, b, c, d, M[5], 0xd62f105d, 5)\n d = fnG(d, a, b, c, M[10], 0x02441453, 9)\n c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14)\n b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20)\n a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5)\n d = fnG(d, a, b, c, M[14], 0xc33707d6, 9)\n c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14)\n b = fnG(b, c, d, a, M[8], 0x455a14ed, 20)\n a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5)\n d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9)\n c = fnG(c, d, a, b, M[7], 0x676f02d9, 14)\n b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20)\n\n a = fnH(a, b, c, d, M[5], 0xfffa3942, 4)\n d = fnH(d, a, b, c, M[8], 0x8771f681, 11)\n c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16)\n b = fnH(b, c, d, a, M[14], 0xfde5380c, 23)\n a = fnH(a, b, c, d, M[1], 0xa4beea44, 4)\n d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11)\n c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16)\n b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23)\n a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4)\n d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11)\n c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16)\n b = fnH(b, c, d, a, M[6], 0x04881d05, 23)\n a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4)\n d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11)\n c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16)\n b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23)\n\n a = fnI(a, b, c, d, M[0], 0xf4292244, 6)\n d = fnI(d, a, b, c, M[7], 0x432aff97, 10)\n c = fnI(c, d, a, b, M[14], 0xab9423a7, 15)\n b = fnI(b, c, d, a, M[5], 0xfc93a039, 21)\n a = fnI(a, b, c, d, M[12], 0x655b59c3, 6)\n d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10)\n c = fnI(c, d, a, b, M[10], 0xffeff47d, 15)\n b = fnI(b, c, d, a, M[1], 0x85845dd1, 21)\n a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6)\n d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10)\n c = fnI(c, d, a, b, M[6], 0xa3014314, 15)\n b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21)\n a = fnI(a, b, c, d, M[4], 0xf7537e82, 6)\n d = fnI(d, a, b, c, M[11], 0xbd3af235, 10)\n c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15)\n b = fnI(b, c, d, a, M[9], 0xeb86d391, 21)\n\n this._a = (this._a + a) | 0\n this._b = (this._b + b) | 0\n this._c = (this._c + c) | 0\n this._d = (this._d + d) | 0\n}\n\nMD5.prototype._digest = function () {\n // create padding and handle blocks\n this._block[this._blockOffset++] = 0x80\n if (this._blockOffset > 56) {\n this._block.fill(0, this._blockOffset, 64)\n this._update()\n this._blockOffset = 0\n }\n\n this._block.fill(0, this._blockOffset, 56)\n this._block.writeUInt32LE(this._length[0], 56)\n this._block.writeUInt32LE(this._length[1], 60)\n this._update()\n\n // produce result\n var buffer = new Buffer(16)\n buffer.writeInt32LE(this._a, 0)\n buffer.writeInt32LE(this._b, 4)\n buffer.writeInt32LE(this._c, 8)\n buffer.writeInt32LE(this._d, 12)\n return buffer\n}\n\nfunction rotl (x, n) {\n return (x << n) | (x >>> (32 - n))\n}\n\nfunction fnF (a, b, c, d, m, k, s) {\n return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnG (a, b, c, d, m, k, s) {\n return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnH (a, b, c, d, m, k, s) {\n return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0\n}\n\nfunction fnI (a, b, c, d, m, k, s) {\n return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0\n}\n\nmodule.exports = MD5\n","'use strict'\nvar Buffer = require('safe-buffer').Buffer\nvar Transform = require('stream').Transform\nvar inherits = require('inherits')\n\nfunction throwIfNotStringOrBuffer (val, prefix) {\n if (!Buffer.isBuffer(val) && typeof val !== 'string') {\n throw new TypeError(prefix + ' must be a string or a buffer')\n }\n}\n\nfunction HashBase (blockSize) {\n Transform.call(this)\n\n this._block = Buffer.allocUnsafe(blockSize)\n this._blockSize = blockSize\n this._blockOffset = 0\n this._length = [0, 0, 0, 0]\n\n this._finalized = false\n}\n\ninherits(HashBase, Transform)\n\nHashBase.prototype._transform = function (chunk, encoding, callback) {\n var error = null\n try {\n this.update(chunk, encoding)\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype._flush = function (callback) {\n var error = null\n try {\n this.push(this.digest())\n } catch (err) {\n error = err\n }\n\n callback(error)\n}\n\nHashBase.prototype.update = function (data, encoding) {\n throwIfNotStringOrBuffer(data, 'Data')\n if (this._finalized) throw new Error('Digest already called')\n if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)\n\n // consume data\n var block = this._block\n var offset = 0\n while (this._blockOffset + data.length - offset >= this._blockSize) {\n for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]\n this._update()\n this._blockOffset = 0\n }\n while (offset < data.length) block[this._blockOffset++] = data[offset++]\n\n // update length\n for (var j = 0, carry = data.length * 8; carry > 0; ++j) {\n this._length[j] += carry\n carry = (this._length[j] / 0x0100000000) | 0\n if (carry > 0) this._length[j] -= 0x0100000000 * carry\n }\n\n return this\n}\n\nHashBase.prototype._update = function () {\n throw new Error('_update is not implemented')\n}\n\nHashBase.prototype.digest = function (encoding) {\n if (this._finalized) throw new Error('Digest already called')\n this._finalized = true\n\n var digest = this._digest()\n if (encoding !== undefined) digest = digest.toString(encoding)\n\n // reset state\n this._block.fill(0)\n this._blockOffset = 0\n for (var i = 0; i < 4; ++i) this._length[i] = 0\n\n return digest\n}\n\nHashBase.prototype._digest = function () {\n throw new Error('_digest is not implemented')\n}\n\nmodule.exports = HashBase\n","var bn = require('bn.js');\nvar brorand = require('brorand');\n\nfunction MillerRabin(rand) {\n this.rand = rand || new brorand.Rand();\n}\nmodule.exports = MillerRabin;\n\nMillerRabin.create = function create(rand) {\n return new MillerRabin(rand);\n};\n\nMillerRabin.prototype._randbelow = function _randbelow(n) {\n var len = n.bitLength();\n var min_bytes = Math.ceil(len / 8);\n\n // Generage random bytes until a number less than n is found.\n // This ensures that 0..n-1 have an equal probability of being selected.\n do\n var a = new bn(this.rand.generate(min_bytes));\n while (a.cmp(n) >= 0);\n\n return a;\n};\n\nMillerRabin.prototype._randrange = function _randrange(start, stop) {\n // Generate a random number greater than or equal to start and less than stop.\n var size = stop.sub(start);\n return start.add(this._randbelow(size));\n};\n\nMillerRabin.prototype.test = function test(n, k, cb) {\n var len = n.bitLength();\n var red = bn.mont(n);\n var rone = new bn(1).toRed(red);\n\n if (!k)\n k = Math.max(1, (len / 48) | 0);\n\n // Find d and s, (n - 1) = (2 ^ s) * d;\n var n1 = n.subn(1);\n for (var s = 0; !n1.testn(s); s++) {}\n var d = n.shrn(s);\n\n var rn1 = n1.toRed(red);\n\n var prime = true;\n for (; k > 0; k--) {\n var a = this._randrange(new bn(2), n1);\n if (cb)\n cb(a);\n\n var x = a.toRed(red).redPow(d);\n if (x.cmp(rone) === 0 || x.cmp(rn1) === 0)\n continue;\n\n for (var i = 1; i < s; i++) {\n x = x.redSqr();\n\n if (x.cmp(rone) === 0)\n return false;\n if (x.cmp(rn1) === 0)\n break;\n }\n\n if (i === s)\n return false;\n }\n\n return prime;\n};\n\nMillerRabin.prototype.getDivisor = function getDivisor(n, k) {\n var len = n.bitLength();\n var red = bn.mont(n);\n var rone = new bn(1).toRed(red);\n\n if (!k)\n k = Math.max(1, (len / 48) | 0);\n\n // Find d and s, (n - 1) = (2 ^ s) * d;\n var n1 = n.subn(1);\n for (var s = 0; !n1.testn(s); s++) {}\n var d = n.shrn(s);\n\n var rn1 = n1.toRed(red);\n\n for (; k > 0; k--) {\n var a = this._randrange(new bn(2), n1);\n\n var g = n.gcd(a);\n if (g.cmpn(1) !== 0)\n return g;\n\n var x = a.toRed(red).redPow(d);\n if (x.cmp(rone) === 0 || x.cmp(rn1) === 0)\n continue;\n\n for (var i = 1; i < s; i++) {\n x = x.redSqr();\n\n if (x.cmp(rone) === 0)\n return x.fromRed().subn(1).gcd(n);\n if (x.cmp(rn1) === 0)\n break;\n }\n\n if (i === s) {\n x = x.redSqr();\n return x.fromRed().subn(1).gcd(n);\n }\n }\n\n return false;\n};\n","module.exports = assert;\n\nfunction assert(val, msg) {\n if (!val)\n throw new Error(msg || 'Assertion failed');\n}\n\nassert.equal = function assertEqual(l, r, msg) {\n if (l != r)\n throw new Error(msg || ('Assertion failed: ' + l + ' != ' + r));\n};\n","'use strict';\n\nvar utils = exports;\n\nfunction toArray(msg, enc) {\n if (Array.isArray(msg))\n return msg.slice();\n if (!msg)\n return [];\n var res = [];\n if (typeof msg !== 'string') {\n for (var i = 0; i < msg.length; i++)\n res[i] = msg[i] | 0;\n return res;\n }\n if (enc === 'hex') {\n msg = msg.replace(/[^a-z0-9]+/ig, '');\n if (msg.length % 2 !== 0)\n msg = '0' + msg;\n for (var i = 0; i < msg.length; i += 2)\n res.push(parseInt(msg[i] + msg[i + 1], 16));\n } else {\n for (var i = 0; i < msg.length; i++) {\n var c = msg.charCodeAt(i);\n var hi = c >> 8;\n var lo = c & 0xff;\n if (hi)\n res.push(hi, lo);\n else\n res.push(lo);\n }\n }\n return res;\n}\nutils.toArray = toArray;\n\nfunction zero2(word) {\n if (word.length === 1)\n return '0' + word;\n else\n return word;\n}\nutils.zero2 = zero2;\n\nfunction toHex(msg) {\n var res = '';\n for (var i = 0; i < msg.length; i++)\n res += zero2(msg[i].toString(16));\n return res;\n}\nutils.toHex = toHex;\n\nutils.encode = function encode(arr, enc) {\n if (enc === 'hex')\n return toHex(arr);\n else\n return arr;\n};\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return -1;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// UTF-8 replacement characters ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd'.repeat(p);\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd'.repeat(p + 1);\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd'.repeat(p + 2);\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character for each buffered byte of a (partial)\n// character needs to be added to the output.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd'.repeat(this.lastTotal - this.lastNeed);\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n Buffer = require('buf' + 'fer').Buffer;\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n }\n\n if (base === 16) {\n this._parseHex(number, start);\n } else {\n this._parseBase(number, base, start);\n }\n\n if (number[0] === '-') {\n this.negative = 1;\n }\n\n this.strip();\n\n if (endian !== 'le') return;\n\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex (str, start, end) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r <<= 4;\n\n // 'a' - 'f'\n if (c >= 49 && c <= 54) {\n r |= c - 49 + 0xa;\n\n // 'A' - 'F'\n } else if (c >= 17 && c <= 22) {\n r |= c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r |= c & 0xf;\n }\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n // Scan 24-bit chunks and add them to the number\n var off = 0;\n for (i = number.length - 6, j = 0; i >= start; i -= 6) {\n w = parseHex(number, i, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n if (i + 6 !== start) {\n w = parseHex(number, start, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n }\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n r.strip();\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","var BN = require('bn.js');\nvar stripHexPrefix = require('strip-hex-prefix');\n\n/**\n * Returns a BN object, converts a number value to a BN\n * @param {String|Number|Object} `arg` input a string number, hex string number, number, BigNumber or BN object\n * @return {Object} `output` BN object of the number\n * @throws if the argument is not an array, object that isn't a bignumber, not a string number or number\n */\nmodule.exports = function numberToBN(arg) {\n if (typeof arg === 'string' || typeof arg === 'number') {\n var multiplier = new BN(1); // eslint-disable-line\n var formattedString = String(arg).toLowerCase().trim();\n var isHexPrefixed = formattedString.substr(0, 2) === '0x' || formattedString.substr(0, 3) === '-0x';\n var stringArg = stripHexPrefix(formattedString); // eslint-disable-line\n if (stringArg.substr(0, 1) === '-') {\n stringArg = stripHexPrefix(stringArg.slice(1));\n multiplier = new BN(-1, 10);\n }\n stringArg = stringArg === '' ? '0' : stringArg;\n\n if ((!stringArg.match(/^-?[0-9]+$/) && stringArg.match(/^[0-9A-Fa-f]+$/))\n || stringArg.match(/^[a-fA-F]+$/)\n || (isHexPrefixed === true && stringArg.match(/^[0-9A-Fa-f]+$/))) {\n return new BN(stringArg, 16).mul(multiplier);\n }\n\n if ((stringArg.match(/^-?[0-9]+$/) || stringArg === '') && isHexPrefixed === false) {\n return new BN(stringArg, 10).mul(multiplier);\n }\n } else if (typeof arg === 'object' && arg.toString && (!arg.pop && !arg.push)) {\n if (arg.toString(10).match(/^-?[0-9]+$/) && (arg.mul || arg.dividedToIntegerBy)) {\n return new BN(arg.toString(10), 10);\n }\n }\n\n throw new Error('[number-to-bn] while converting number ' + JSON.stringify(arg) + ' to BN.js instance, error: invalid number value. Value must be an integer, hex string, BN or BigNumber instance. Note, decimals are not supported.');\n}\n","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","// This file is the concatenation of many js files.\n// See http://github.com/jimhigson/oboe.js for the raw source\n\n// having a local undefined, window, Object etc allows slightly better minification:\n(function (window, Object, Array, Error, JSON, undefined ) {\n\n // v2.1.3\n\n/*\n\nCopyright (c) 2013, Jim Higson\n\nAll rights reserved.\n\nRedistribution and use in source and binary forms, with or without\nmodification, are permitted provided that the following conditions are\nmet:\n\n1. Redistributions of source code must retain the above copyright\n notice, this list of conditions and the following disclaimer.\n\n2. Redistributions in binary form must reproduce the above copyright\n notice, this list of conditions and the following disclaimer in the\n documentation and/or other materials provided with the distribution.\n\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS\nIS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED\nTO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A\nPARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT\nHOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,\nSPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED\nTO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR\nPROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF\nLIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING\nNEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS\nSOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\n*/\n\n/** \n * Partially complete a function.\n * \n * var add3 = partialComplete( function add(a,b){return a+b}, 3 );\n * \n * add3(4) // gives 7\n * \n * function wrap(left, right, cen){return left + \" \" + cen + \" \" + right;}\n * \n * var pirateGreeting = partialComplete( wrap , \"I'm\", \", a mighty pirate!\" );\n * \n * pirateGreeting(\"Guybrush Threepwood\"); \n * // gives \"I'm Guybrush Threepwood, a mighty pirate!\"\n */\nvar partialComplete = varArgs(function( fn, args ) {\n\n // this isn't the shortest way to write this but it does\n // avoid creating a new array each time to pass to fn.apply,\n // otherwise could just call boundArgs.concat(callArgs) \n\n var numBoundArgs = args.length;\n\n return varArgs(function( callArgs ) {\n \n for (var i = 0; i < callArgs.length; i++) {\n args[numBoundArgs + i] = callArgs[i];\n }\n \n args.length = numBoundArgs + callArgs.length; \n \n return fn.apply(this, args);\n }); \n }),\n\n/**\n * Compose zero or more functions:\n * \n * compose(f1, f2, f3)(x) = f1(f2(f3(x))))\n * \n * The last (inner-most) function may take more than one parameter:\n * \n * compose(f1, f2, f3)(x,y) = f1(f2(f3(x,y))))\n */\n compose = varArgs(function(fns) {\n\n var fnsList = arrayAsList(fns);\n \n function next(params, curFn) { \n return [apply(params, curFn)]; \n }\n \n return varArgs(function(startParams){\n \n return foldR(next, startParams, fnsList)[0];\n });\n });\n\n/**\n * A more optimised version of compose that takes exactly two functions\n * @param f1\n * @param f2\n */\nfunction compose2(f1, f2){\n return function(){\n return f1.call(this,f2.apply(this,arguments));\n }\n}\n\n/**\n * Generic form for a function to get a property from an object\n * \n * var o = {\n * foo:'bar'\n * }\n * \n * var getFoo = attr('foo')\n * \n * fetFoo(o) // returns 'bar'\n * \n * @param {String} key the property name\n */\nfunction attr(key) {\n return function(o) { return o[key]; };\n}\n \n/**\n * Call a list of functions with the same args until one returns a \n * truthy result. Similar to the || operator.\n * \n * So:\n * lazyUnion([f1,f2,f3 ... fn])( p1, p2 ... pn )\n * \n * Is equivalent to: \n * apply([p1, p2 ... pn], f1) || \n * apply([p1, p2 ... pn], f2) || \n * apply([p1, p2 ... pn], f3) ... apply(fn, [p1, p2 ... pn]) \n * \n * @returns the first return value that is given that is truthy.\n */\n var lazyUnion = varArgs(function(fns) {\n\n return varArgs(function(params){\n \n var maybeValue;\n \n for (var i = 0; i < len(fns); i++) {\n \n maybeValue = apply(params, fns[i]);\n \n if( maybeValue ) {\n return maybeValue;\n }\n }\n });\n }); \n\n/**\n * This file declares various pieces of functional programming.\n * \n * This isn't a general purpose functional library, to keep things small it\n * has just the parts useful for Oboe.js.\n */\n\n\n/**\n * Call a single function with the given arguments array.\n * Basically, a functional-style version of the OO-style Function#apply for \n * when we don't care about the context ('this') of the call.\n * \n * The order of arguments allows partial completion of the arguments array\n */\nfunction apply(args, fn) {\n return fn.apply(undefined, args);\n}\n\n/**\n * Define variable argument functions but cut out all that tedious messing about \n * with the arguments object. Delivers the variable-length part of the arguments\n * list as an array.\n * \n * Eg:\n * \n * var myFunction = varArgs(\n * function( fixedArgument, otherFixedArgument, variableNumberOfArguments ){\n * console.log( variableNumberOfArguments );\n * }\n * )\n * \n * myFunction('a', 'b', 1, 2, 3); // logs [1,2,3]\n * \n * var myOtherFunction = varArgs(function( variableNumberOfArguments ){\n * console.log( variableNumberOfArguments );\n * })\n * \n * myFunction(1, 2, 3); // logs [1,2,3]\n * \n */\nfunction varArgs(fn){\n\n var numberOfFixedArguments = fn.length -1,\n slice = Array.prototype.slice; \n \n \n if( numberOfFixedArguments == 0 ) {\n // an optimised case for when there are no fixed args: \n \n return function(){\n return fn.call(this, slice.call(arguments));\n }\n \n } else if( numberOfFixedArguments == 1 ) {\n // an optimised case for when there are is one fixed args:\n \n return function(){\n return fn.call(this, arguments[0], slice.call(arguments, 1));\n }\n }\n \n // general case \n\n // we know how many arguments fn will always take. Create a\n // fixed-size array to hold that many, to be re-used on\n // every call to the returned function\n var argsHolder = Array(fn.length); \n \n return function(){\n \n for (var i = 0; i < numberOfFixedArguments; i++) {\n argsHolder[i] = arguments[i]; \n }\n\n argsHolder[numberOfFixedArguments] = \n slice.call(arguments, numberOfFixedArguments);\n \n return fn.apply( this, argsHolder); \n } \n}\n\n\n/**\n * Swap the order of parameters to a binary function\n * \n * A bit like this flip: http://zvon.org/other/haskell/Outputprelude/flip_f.html\n */\nfunction flip(fn){\n return function(a, b){\n return fn(b,a);\n }\n}\n\n\n/**\n * Create a function which is the intersection of two other functions.\n * \n * Like the && operator, if the first is truthy, the second is never called,\n * otherwise the return value from the second is returned.\n */\nfunction lazyIntersection(fn1, fn2) {\n\n return function (param) {\n \n return fn1(param) && fn2(param);\n }; \n}\n\n/**\n * A function which does nothing\n */\nfunction noop(){}\n\n/**\n * A function which is always happy\n */\nfunction always(){return true}\n\n/**\n * Create a function which always returns the same\n * value\n * \n * var return3 = functor(3);\n * \n * return3() // gives 3\n * return3() // still gives 3\n * return3() // will always give 3\n */\nfunction functor(val){\n return function(){\n return val;\n }\n}\n\n/**\n * This file defines some loosely associated syntactic sugar for \n * Javascript programming \n */\n\n\n/**\n * Returns true if the given candidate is of type T\n */\nfunction isOfType(T, maybeSomething){\n return maybeSomething && maybeSomething.constructor === T;\n}\n\nvar len = attr('length'), \n isString = partialComplete(isOfType, String);\n\n/** \n * I don't like saying this:\n * \n * foo !=== undefined\n * \n * because of the double-negative. I find this:\n * \n * defined(foo)\n * \n * easier to read.\n */ \nfunction defined( value ) {\n return value !== undefined;\n}\n\n/**\n * Returns true if object o has a key named like every property in \n * the properties array. Will give false if any are missing, or if o \n * is not an object.\n */\nfunction hasAllProperties(fieldList, o) {\n\n return (o instanceof Object) \n &&\n all(function (field) { \n return (field in o); \n }, fieldList);\n}\n/**\n * Like cons in Lisp\n */\nfunction cons(x, xs) {\n \n /* Internally lists are linked 2-element Javascript arrays.\n \n Ideally the return here would be Object.freeze([x,xs])\n so that bugs related to mutation are found fast.\n However, cons is right on the critical path for\n performance and this slows oboe-mark down by\n ~25%. Under theoretical future JS engines that freeze more\n efficiently (possibly even use immutability to\n run faster) this should be considered for\n restoration.\n */\n \n return [x,xs];\n}\n\n/**\n * The empty list\n */\nvar emptyList = null,\n\n/**\n * Get the head of a list.\n * \n * Ie, head(cons(a,b)) = a\n */\n head = attr(0),\n\n/**\n * Get the tail of a list.\n * \n * Ie, tail(cons(a,b)) = b\n */\n tail = attr(1);\n\n\n/** \n * Converts an array to a list \n * \n * asList([a,b,c])\n * \n * is equivalent to:\n * \n * cons(a, cons(b, cons(c, emptyList))) \n **/\nfunction arrayAsList(inputArray){\n\n return reverseList( \n inputArray.reduce(\n flip(cons),\n emptyList \n )\n );\n}\n\n/**\n * A varargs version of arrayAsList. Works a bit like list\n * in LISP.\n * \n * list(a,b,c) \n * \n * is equivalent to:\n * \n * cons(a, cons(b, cons(c, emptyList)))\n */\nvar list = varArgs(arrayAsList);\n\n/**\n * Convert a list back to a js native array\n */\nfunction listAsArray(list){\n\n return foldR( function(arraySoFar, listItem){\n \n arraySoFar.unshift(listItem);\n return arraySoFar;\n \n }, [], list );\n \n}\n\n/**\n * Map a function over a list \n */\nfunction map(fn, list) {\n\n return list\n ? cons(fn(head(list)), map(fn,tail(list)))\n : emptyList\n ;\n}\n\n/**\n * foldR implementation. Reduce a list down to a single value.\n * \n * @pram {Function} fn (rightEval, curVal) -> result \n */\nfunction foldR(fn, startValue, list) {\n \n return list \n ? fn(foldR(fn, startValue, tail(list)), head(list))\n : startValue\n ;\n}\n\n/**\n * foldR implementation. Reduce a list down to a single value.\n * \n * @pram {Function} fn (rightEval, curVal) -> result \n */\nfunction foldR1(fn, list) {\n \n return tail(list) \n ? fn(foldR1(fn, tail(list)), head(list))\n : head(list)\n ;\n}\n\n\n/**\n * Return a list like the one given but with the first instance equal \n * to item removed \n */\nfunction without(list, test, removedFn) {\n \n return withoutInner(list, removedFn || noop);\n \n function withoutInner(subList, removedFn) {\n return subList \n ? ( test(head(subList)) \n ? (removedFn(head(subList)), tail(subList)) \n : cons(head(subList), withoutInner(tail(subList), removedFn))\n )\n : emptyList\n ;\n } \n}\n\n/** \n * Returns true if the given function holds for every item in \n * the list, false otherwise \n */\nfunction all(fn, list) {\n \n return !list || \n ( fn(head(list)) && all(fn, tail(list)) );\n}\n\n/**\n * Call every function in a list of functions with the same arguments\n * \n * This doesn't make any sense if we're doing pure functional because \n * it doesn't return anything. Hence, this is only really useful if the\n * functions being called have side-effects. \n */\nfunction applyEach(fnList, args) {\n\n if( fnList ) { \n head(fnList).apply(null, args);\n \n applyEach(tail(fnList), args);\n }\n}\n\n/**\n * Reverse the order of a list\n */\nfunction reverseList(list){ \n\n // js re-implementation of 3rd solution from:\n // http://www.haskell.org/haskellwiki/99_questions/Solutions/5\n function reverseInner( list, reversedAlready ) {\n if( !list ) {\n return reversedAlready;\n }\n \n return reverseInner(tail(list), cons(head(list), reversedAlready))\n }\n\n return reverseInner(list, emptyList);\n}\n\nfunction first(test, list) {\n return list &&\n (test(head(list)) \n ? head(list) \n : first(test,tail(list))); \n}\n\n/* \n This is a slightly hacked-up browser only version of clarinet \n \n * some features removed to help keep browser Oboe under \n the 5k micro-library limit\n * plug directly into event bus\n \n For the original go here:\n https://github.com/dscape/clarinet\n\n We receive the events:\n STREAM_DATA\n STREAM_END\n \n We emit the events:\n SAX_KEY\n SAX_VALUE_OPEN\n SAX_VALUE_CLOSE \n FAIL_EVENT \n */\n\nfunction clarinet(eventBus) {\n \"use strict\";\n \n var \n // shortcut some events on the bus\n emitSaxKey = eventBus(SAX_KEY).emit,\n emitValueOpen = eventBus(SAX_VALUE_OPEN).emit,\n emitValueClose = eventBus(SAX_VALUE_CLOSE).emit,\n emitFail = eventBus(FAIL_EVENT).emit,\n \n MAX_BUFFER_LENGTH = 64 * 1024\n , stringTokenPattern = /[\\\\\"\\n]/g\n , _n = 0\n \n // states\n , BEGIN = _n++\n , VALUE = _n++ // general stuff\n , OPEN_OBJECT = _n++ // {\n , CLOSE_OBJECT = _n++ // }\n , OPEN_ARRAY = _n++ // [\n , CLOSE_ARRAY = _n++ // ]\n , STRING = _n++ // \"\"\n , OPEN_KEY = _n++ // , \"a\"\n , CLOSE_KEY = _n++ // :\n , TRUE = _n++ // r\n , TRUE2 = _n++ // u\n , TRUE3 = _n++ // e\n , FALSE = _n++ // a\n , FALSE2 = _n++ // l\n , FALSE3 = _n++ // s\n , FALSE4 = _n++ // e\n , NULL = _n++ // u\n , NULL2 = _n++ // l\n , NULL3 = _n++ // l\n , NUMBER_DECIMAL_POINT = _n++ // .\n , NUMBER_DIGIT = _n // [0-9]\n\n // setup initial parser values\n , bufferCheckPosition = MAX_BUFFER_LENGTH\n , latestError \n , c \n , p \n , textNode = undefined\n , numberNode = \"\" \n , slashed = false\n , closed = false\n , state = BEGIN\n , stack = []\n , unicodeS = null\n , unicodeI = 0\n , depth = 0\n , position = 0\n , column = 0 //mostly for error reporting\n , line = 1\n ;\n\n function checkBufferLength () {\n \n var maxActual = 0;\n \n if (textNode !== undefined && textNode.length > MAX_BUFFER_LENGTH) {\n emitError(\"Max buffer length exceeded: textNode\");\n maxActual = Math.max(maxActual, textNode.length);\n }\n if (numberNode.length > MAX_BUFFER_LENGTH) {\n emitError(\"Max buffer length exceeded: numberNode\");\n maxActual = Math.max(maxActual, numberNode.length);\n }\n \n bufferCheckPosition = (MAX_BUFFER_LENGTH - maxActual)\n + position;\n }\n\n eventBus(STREAM_DATA).on(handleData);\n\n /* At the end of the http content close the clarinet \n This will provide an error if the total content provided was not \n valid json, ie if not all arrays, objects and Strings closed properly */\n eventBus(STREAM_END).on(handleStreamEnd); \n\n function emitError (errorString) {\n if (textNode !== undefined) {\n emitValueOpen(textNode);\n emitValueClose();\n textNode = undefined;\n }\n\n latestError = Error(errorString + \"\\nLn: \"+line+\n \"\\nCol: \"+column+\n \"\\nChr: \"+c);\n \n emitFail(errorReport(undefined, undefined, latestError));\n }\n\n function handleStreamEnd() {\n if( state == BEGIN ) {\n // Handle the case where the stream closes without ever receiving\n // any input. This isn't an error - response bodies can be blank,\n // particularly for 204 http responses\n \n // Because of how Oboe is currently implemented, we parse a\n // completely empty stream as containing an empty object.\n // This is because Oboe's done event is only fired when the\n // root object of the JSON stream closes.\n \n // This should be decoupled and attached instead to the input stream\n // from the http (or whatever) resource ending.\n // If this decoupling could happen the SAX parser could simply emit\n // zero events on a completely empty input.\n emitValueOpen({});\n emitValueClose();\n\n closed = true;\n return;\n }\n \n if (state !== VALUE || depth !== 0)\n emitError(\"Unexpected end\");\n \n if (textNode !== undefined) {\n emitValueOpen(textNode);\n emitValueClose();\n textNode = undefined;\n }\n \n closed = true;\n }\n\n function whitespace(c){\n return c == '\\r' || c == '\\n' || c == ' ' || c == '\\t';\n }\n \n function handleData (chunk) {\n \n // this used to throw the error but inside Oboe we will have already\n // gotten the error when it was emitted. The important thing is to\n // not continue with the parse.\n if (latestError)\n return;\n \n if (closed) {\n return emitError(\"Cannot write after close\");\n }\n\n var i = 0;\n c = chunk[0]; \n\n while (c) {\n p = c;\n c = chunk[i++];\n if(!c) break;\n\n position ++;\n if (c == \"\\n\") {\n line ++;\n column = 0;\n } else column ++;\n switch (state) {\n\n case BEGIN:\n if (c === \"{\") state = OPEN_OBJECT;\n else if (c === \"[\") state = OPEN_ARRAY;\n else if (!whitespace(c))\n return emitError(\"Non-whitespace before {[.\");\n continue;\n\n case OPEN_KEY:\n case OPEN_OBJECT:\n if (whitespace(c)) continue;\n if(state === OPEN_KEY) stack.push(CLOSE_KEY);\n else {\n if(c === '}') {\n emitValueOpen({});\n emitValueClose();\n state = stack.pop() || VALUE;\n continue;\n } else stack.push(CLOSE_OBJECT);\n }\n if(c === '\"')\n state = STRING;\n else\n return emitError(\"Malformed object key should start with \\\" \");\n continue;\n\n case CLOSE_KEY:\n case CLOSE_OBJECT:\n if (whitespace(c)) continue;\n\n if(c===':') {\n if(state === CLOSE_OBJECT) {\n stack.push(CLOSE_OBJECT);\n\n if (textNode !== undefined) {\n // was previously (in upstream Clarinet) one event\n // - object open came with the text of the first\n emitValueOpen({});\n emitSaxKey(textNode);\n textNode = undefined;\n }\n depth++;\n } else {\n if (textNode !== undefined) {\n emitSaxKey(textNode);\n textNode = undefined;\n }\n }\n state = VALUE;\n } else if (c==='}') {\n if (textNode !== undefined) {\n emitValueOpen(textNode);\n emitValueClose();\n textNode = undefined;\n }\n emitValueClose();\n depth--;\n state = stack.pop() || VALUE;\n } else if(c===',') {\n if(state === CLOSE_OBJECT)\n stack.push(CLOSE_OBJECT);\n if (textNode !== undefined) {\n emitValueOpen(textNode);\n emitValueClose();\n textNode = undefined;\n }\n state = OPEN_KEY;\n } else \n return emitError('Bad object');\n continue;\n\n case OPEN_ARRAY: // after an array there always a value\n case VALUE:\n if (whitespace(c)) continue;\n if(state===OPEN_ARRAY) {\n emitValueOpen([]);\n depth++; \n state = VALUE;\n if(c === ']') {\n emitValueClose();\n depth--;\n state = stack.pop() || VALUE;\n continue;\n } else {\n stack.push(CLOSE_ARRAY);\n }\n }\n if(c === '\"') state = STRING;\n else if(c === '{') state = OPEN_OBJECT;\n else if(c === '[') state = OPEN_ARRAY;\n else if(c === 't') state = TRUE;\n else if(c === 'f') state = FALSE;\n else if(c === 'n') state = NULL;\n else if(c === '-') { // keep and continue\n numberNode += c;\n } else if(c==='0') {\n numberNode += c;\n state = NUMBER_DIGIT;\n } else if('123456789'.indexOf(c) !== -1) {\n numberNode += c;\n state = NUMBER_DIGIT;\n } else \n return emitError(\"Bad value\");\n continue;\n\n case CLOSE_ARRAY:\n if(c===',') {\n stack.push(CLOSE_ARRAY);\n if (textNode !== undefined) {\n emitValueOpen(textNode);\n emitValueClose();\n textNode = undefined;\n }\n state = VALUE;\n } else if (c===']') {\n if (textNode !== undefined) {\n emitValueOpen(textNode);\n emitValueClose();\n textNode = undefined;\n }\n emitValueClose();\n depth--;\n state = stack.pop() || VALUE;\n } else if (whitespace(c))\n continue;\n else \n return emitError('Bad array');\n continue;\n\n case STRING:\n if (textNode === undefined) {\n textNode = \"\";\n }\n\n // thanks thejh, this is an about 50% performance improvement.\n var starti = i-1;\n \n STRING_BIGLOOP: while (true) {\n\n // zero means \"no unicode active\". 1-4 mean \"parse some more\". end after 4.\n while (unicodeI > 0) {\n unicodeS += c;\n c = chunk.charAt(i++);\n if (unicodeI === 4) {\n // TODO this might be slow? well, probably not used too often anyway\n textNode += String.fromCharCode(parseInt(unicodeS, 16));\n unicodeI = 0;\n starti = i-1;\n } else {\n unicodeI++;\n }\n // we can just break here: no stuff we skipped that still has to be sliced out or so\n if (!c) break STRING_BIGLOOP;\n }\n if (c === '\"' && !slashed) {\n state = stack.pop() || VALUE;\n textNode += chunk.substring(starti, i-1);\n break;\n }\n if (c === '\\\\' && !slashed) {\n slashed = true;\n textNode += chunk.substring(starti, i-1);\n c = chunk.charAt(i++);\n if (!c) break;\n }\n if (slashed) {\n slashed = false;\n if (c === 'n') { textNode += '\\n'; }\n else if (c === 'r') { textNode += '\\r'; }\n else if (c === 't') { textNode += '\\t'; }\n else if (c === 'f') { textNode += '\\f'; }\n else if (c === 'b') { textNode += '\\b'; }\n else if (c === 'u') {\n // \\uxxxx. meh!\n unicodeI = 1;\n unicodeS = '';\n } else {\n textNode += c;\n }\n c = chunk.charAt(i++);\n starti = i-1;\n if (!c) break;\n else continue;\n }\n\n stringTokenPattern.lastIndex = i;\n var reResult = stringTokenPattern.exec(chunk);\n if (!reResult) {\n i = chunk.length+1;\n textNode += chunk.substring(starti, i-1);\n break;\n }\n i = reResult.index+1;\n c = chunk.charAt(reResult.index);\n if (!c) {\n textNode += chunk.substring(starti, i-1);\n break;\n }\n }\n continue;\n\n case TRUE:\n if (!c) continue; // strange buffers\n if (c==='r') state = TRUE2;\n else\n return emitError( 'Invalid true started with t'+ c);\n continue;\n\n case TRUE2:\n if (!c) continue;\n if (c==='u') state = TRUE3;\n else\n return emitError('Invalid true started with tr'+ c);\n continue;\n\n case TRUE3:\n if (!c) continue;\n if(c==='e') {\n emitValueOpen(true);\n emitValueClose();\n state = stack.pop() || VALUE;\n } else\n return emitError('Invalid true started with tru'+ c);\n continue;\n\n case FALSE:\n if (!c) continue;\n if (c==='a') state = FALSE2;\n else\n return emitError('Invalid false started with f'+ c);\n continue;\n\n case FALSE2:\n if (!c) continue;\n if (c==='l') state = FALSE3;\n else\n return emitError('Invalid false started with fa'+ c);\n continue;\n\n case FALSE3:\n if (!c) continue;\n if (c==='s') state = FALSE4;\n else\n return emitError('Invalid false started with fal'+ c);\n continue;\n\n case FALSE4:\n if (!c) continue;\n if (c==='e') {\n emitValueOpen(false);\n emitValueClose();\n state = stack.pop() || VALUE;\n } else\n return emitError('Invalid false started with fals'+ c);\n continue;\n\n case NULL:\n if (!c) continue;\n if (c==='u') state = NULL2;\n else\n return emitError('Invalid null started with n'+ c);\n continue;\n\n case NULL2:\n if (!c) continue;\n if (c==='l') state = NULL3;\n else\n return emitError('Invalid null started with nu'+ c);\n continue;\n\n case NULL3:\n if (!c) continue;\n if(c==='l') {\n emitValueOpen(null);\n emitValueClose();\n state = stack.pop() || VALUE;\n } else \n return emitError('Invalid null started with nul'+ c);\n continue;\n\n case NUMBER_DECIMAL_POINT:\n if(c==='.') {\n numberNode += c;\n state = NUMBER_DIGIT;\n } else \n return emitError('Leading zero not followed by .');\n continue;\n\n case NUMBER_DIGIT:\n if('0123456789'.indexOf(c) !== -1) numberNode += c;\n else if (c==='.') {\n if(numberNode.indexOf('.')!==-1)\n return emitError('Invalid number has two dots');\n numberNode += c;\n } else if (c==='e' || c==='E') {\n if(numberNode.indexOf('e')!==-1 ||\n numberNode.indexOf('E')!==-1 )\n return emitError('Invalid number has two exponential');\n numberNode += c;\n } else if (c===\"+\" || c===\"-\") {\n if(!(p==='e' || p==='E'))\n return emitError('Invalid symbol in number');\n numberNode += c;\n } else {\n if (numberNode) {\n emitValueOpen(parseFloat(numberNode));\n emitValueClose();\n numberNode = \"\";\n }\n i--; // go back one\n state = stack.pop() || VALUE;\n }\n continue;\n\n default:\n return emitError(\"Unknown state: \" + state);\n }\n }\n if (position >= bufferCheckPosition)\n checkBufferLength();\n }\n}\n\n\n/** \n * A bridge used to assign stateless functions to listen to clarinet.\n * \n * As well as the parameter from clarinet, each callback will also be passed\n * the result of the last callback.\n * \n * This may also be used to clear all listeners by assigning zero handlers:\n * \n * ascentManager( clarinet, {} )\n */\nfunction ascentManager(oboeBus, handlers){\n \"use strict\";\n \n var listenerId = {},\n ascent;\n\n function stateAfter(handler) {\n return function(param){\n ascent = handler( ascent, param);\n }\n }\n \n for( var eventName in handlers ) {\n\n oboeBus(eventName).on(stateAfter(handlers[eventName]), listenerId);\n }\n \n oboeBus(NODE_SWAP).on(function(newNode) {\n \n var oldHead = head(ascent),\n key = keyOf(oldHead),\n ancestors = tail(ascent),\n parentNode;\n\n if( ancestors ) {\n parentNode = nodeOf(head(ancestors));\n parentNode[key] = newNode;\n }\n });\n\n oboeBus(NODE_DROP).on(function() {\n\n var oldHead = head(ascent),\n key = keyOf(oldHead),\n ancestors = tail(ascent),\n parentNode;\n\n if( ancestors ) {\n parentNode = nodeOf(head(ancestors));\n \n delete parentNode[key];\n }\n });\n\n oboeBus(ABORTING).on(function(){\n \n for( var eventName in handlers ) {\n oboeBus(eventName).un(listenerId);\n }\n }); \n}\n\n// based on gist https://gist.github.com/monsur/706839\n\n/**\n * XmlHttpRequest's getAllResponseHeaders() method returns a string of response\n * headers according to the format described here:\n * http://www.w3.org/TR/XMLHttpRequest/#the-getallresponseheaders-method\n * This method parses that string into a user-friendly key/value pair object.\n */\nfunction parseResponseHeaders(headerStr) {\n var headers = {};\n \n headerStr && headerStr.split('\\u000d\\u000a')\n .forEach(function(headerPair){\n \n // Can't use split() here because it does the wrong thing\n // if the header value has the string \": \" in it.\n var index = headerPair.indexOf('\\u003a\\u0020');\n \n headers[headerPair.substring(0, index)] \n = headerPair.substring(index + 2);\n });\n \n return headers;\n}\n\n/**\n * Detect if a given URL is cross-origin in the scope of the\n * current page.\n * \n * Browser only (since cross-origin has no meaning in Node.js)\n *\n * @param {Object} pageLocation - as in window.location\n * @param {Object} ajaxHost - an object like window.location describing the \n * origin of the url that we want to ajax in\n */\nfunction isCrossOrigin(pageLocation, ajaxHost) {\n\n /*\n * NB: defaultPort only knows http and https.\n * Returns undefined otherwise.\n */\n function defaultPort(protocol) {\n return {'http:':80, 'https:':443}[protocol];\n }\n \n function portOf(location) {\n // pageLocation should always have a protocol. ajaxHost if no port or\n // protocol is specified, should use the port of the containing page\n \n return location.port || defaultPort(location.protocol||pageLocation.protocol);\n }\n\n // if ajaxHost doesn't give a domain, port is the same as pageLocation\n // it can't give a protocol but not a domain\n // it can't give a port but not a domain\n \n return !!( (ajaxHost.protocol && (ajaxHost.protocol != pageLocation.protocol)) ||\n (ajaxHost.host && (ajaxHost.host != pageLocation.host)) ||\n (ajaxHost.host && (portOf(ajaxHost) != portOf(pageLocation)))\n );\n}\n\n/* turn any url into an object like window.location */\nfunction parseUrlOrigin(url) {\n // url could be domain-relative\n // url could give a domain\n\n // cross origin means:\n // same domain\n // same port\n // some protocol\n // so, same everything up to the first (single) slash \n // if such is given\n //\n // can ignore everything after that \n \n var URL_HOST_PATTERN = /(\\w+:)?(?:\\/\\/)([\\w.-]+)?(?::(\\d+))?\\/?/,\n\n // if no match, use an empty array so that\n // subexpressions 1,2,3 are all undefined\n // and will ultimately return all empty\n // strings as the parse result:\n urlHostMatch = URL_HOST_PATTERN.exec(url) || [];\n \n return {\n protocol: urlHostMatch[1] || '',\n host: urlHostMatch[2] || '',\n port: urlHostMatch[3] || ''\n };\n}\n\nfunction httpTransport(){\n return new XMLHttpRequest();\n}\n\n/**\n * A wrapper around the browser XmlHttpRequest object that raises an \n * event whenever a new part of the response is available.\n * \n * In older browsers progressive reading is impossible so all the \n * content is given in a single call. For newer ones several events\n * should be raised, allowing progressive interpretation of the response.\n * \n * @param {Function} oboeBus an event bus local to this Oboe instance\n * @param {XMLHttpRequest} xhr the xhr to use as the transport. Under normal\n * operation, will have been created using httpTransport() above\n * but for tests a stub can be provided instead.\n * @param {String} method one of 'GET' 'POST' 'PUT' 'PATCH' 'DELETE'\n * @param {String} url the url to make a request to\n * @param {String|Null} data some content to be sent with the request.\n * Only valid if method is POST or PUT.\n * @param {Object} [headers] the http request headers to send\n * @param {boolean} withCredentials the XHR withCredentials property will be\n * set to this value\n */ \nfunction streamingHttp(oboeBus, xhr, method, url, data, headers, withCredentials) {\n \n \"use strict\";\n \n var emitStreamData = oboeBus(STREAM_DATA).emit,\n emitFail = oboeBus(FAIL_EVENT).emit,\n numberOfCharsAlreadyGivenToCallback = 0,\n stillToSendStartEvent = true;\n\n // When an ABORTING message is put on the event bus abort \n // the ajax request \n oboeBus( ABORTING ).on( function(){\n \n // if we keep the onreadystatechange while aborting the XHR gives \n // a callback like a successful call so first remove this listener\n // by assigning null:\n xhr.onreadystatechange = null;\n \n xhr.abort();\n });\n\n /** \n * Handle input from the underlying xhr: either a state change,\n * the progress event or the request being complete.\n */\n function handleProgress() {\n \n var textSoFar = xhr.responseText,\n newText = textSoFar.substr(numberOfCharsAlreadyGivenToCallback);\n \n \n /* Raise the event for new text.\n \n On older browsers, the new text is the whole response. \n On newer/better ones, the fragment part that we got since \n last progress. */\n \n if( newText ) {\n emitStreamData( newText );\n } \n\n numberOfCharsAlreadyGivenToCallback = len(textSoFar);\n }\n \n \n if('onprogress' in xhr){ // detect browser support for progressive delivery\n xhr.onprogress = handleProgress;\n }\n \n xhr.onreadystatechange = function() {\n\n function sendStartIfNotAlready() {\n // Internet Explorer is very unreliable as to when xhr.status etc can\n // be read so has to be protected with try/catch and tried again on \n // the next readyState if it fails\n try{\n stillToSendStartEvent && oboeBus( HTTP_START ).emit(\n xhr.status,\n parseResponseHeaders(xhr.getAllResponseHeaders()) );\n stillToSendStartEvent = false;\n } catch(e){/* do nothing, will try again on next readyState*/}\n }\n \n switch( xhr.readyState ) {\n \n case 2: // HEADERS_RECEIVED\n case 3: // LOADING\n return sendStartIfNotAlready();\n \n case 4: // DONE\n sendStartIfNotAlready(); // if xhr.status hasn't been available yet, it must be NOW, huh IE?\n \n // is this a 2xx http code?\n var successful = String(xhr.status)[0] == 2;\n \n if( successful ) {\n // In Chrome 29 (not 28) no onprogress is emitted when a response\n // is complete before the onload. We need to always do handleInput\n // in case we get the load but have not had a final progress event.\n // This looks like a bug and may change in future but let's take\n // the safest approach and assume we might not have received a \n // progress event for each part of the response\n handleProgress();\n \n oboeBus(STREAM_END).emit();\n } else {\n\n emitFail( errorReport(\n xhr.status, \n xhr.responseText\n ));\n }\n }\n };\n \n try{\n \n xhr.open(method, url, true);\n \n for( var headerName in headers ){\n xhr.setRequestHeader(headerName, headers[headerName]);\n }\n \n if( !isCrossOrigin(window.location, parseUrlOrigin(url)) ) {\n xhr.setRequestHeader('X-Requested-With', 'XMLHttpRequest');\n }\n\n xhr.withCredentials = withCredentials;\n \n xhr.send(data);\n \n } catch( e ) {\n \n // To keep a consistent interface with Node, we can't emit an event here.\n // Node's streaming http adaptor receives the error as an asynchronous\n // event rather than as an exception. If we emitted now, the Oboe user\n // has had no chance to add a .fail listener so there is no way\n // the event could be useful. For both these reasons defer the\n // firing to the next JS frame. \n window.setTimeout(\n partialComplete(emitFail, errorReport(undefined, undefined, e))\n , 0\n );\n } \n}\n\nvar jsonPathSyntax = (function() {\n \n var\n \n /** \n * Export a regular expression as a simple function by exposing just \n * the Regex#exec. This allows regex tests to be used under the same \n * interface as differently implemented tests, or for a user of the\n * tests to not concern themselves with their implementation as regular\n * expressions.\n * \n * This could also be expressed point-free as:\n * Function.prototype.bind.bind(RegExp.prototype.exec),\n * \n * But that's far too confusing! (and not even smaller once minified \n * and gzipped)\n */\n regexDescriptor = function regexDescriptor(regex) {\n return regex.exec.bind(regex);\n }\n \n /**\n * Join several regular expressions and express as a function.\n * This allows the token patterns to reuse component regular expressions\n * instead of being expressed in full using huge and confusing regular\n * expressions.\n */ \n , jsonPathClause = varArgs(function( componentRegexes ) {\n\n // The regular expressions all start with ^ because we \n // only want to find matches at the start of the \n // JSONPath fragment we are inspecting \n componentRegexes.unshift(/^/);\n \n return regexDescriptor(\n RegExp(\n componentRegexes.map(attr('source')).join('')\n )\n );\n })\n \n , possiblyCapturing = /(\\$?)/\n , namedNode = /([\\w-_]+|\\*)/\n , namePlaceholder = /()/\n , nodeInArrayNotation = /\\[\"([^\"]+)\"\\]/\n , numberedNodeInArrayNotation = /\\[(\\d+|\\*)\\]/\n , fieldList = /{([\\w ]*?)}/\n , optionalFieldList = /(?:{([\\w ]*?)})?/\n \n\n // foo or * \n , jsonPathNamedNodeInObjectNotation = jsonPathClause( \n possiblyCapturing, \n namedNode, \n optionalFieldList\n )\n \n // [\"foo\"] \n , jsonPathNamedNodeInArrayNotation = jsonPathClause( \n possiblyCapturing, \n nodeInArrayNotation, \n optionalFieldList\n ) \n\n // [2] or [*] \n , jsonPathNumberedNodeInArrayNotation = jsonPathClause( \n possiblyCapturing, \n numberedNodeInArrayNotation, \n optionalFieldList\n )\n\n // {a b c} \n , jsonPathPureDuckTyping = jsonPathClause( \n possiblyCapturing, \n namePlaceholder, \n fieldList\n )\n \n // ..\n , jsonPathDoubleDot = jsonPathClause(/\\.\\./) \n \n // .\n , jsonPathDot = jsonPathClause(/\\./) \n \n // !\n , jsonPathBang = jsonPathClause(\n possiblyCapturing, \n /!/\n ) \n \n // nada!\n , emptyString = jsonPathClause(/$/) \n \n ;\n \n \n /* We export only a single function. When called, this function injects \n into another function the descriptors from above. \n */\n return function (fn){ \n return fn( \n lazyUnion(\n jsonPathNamedNodeInObjectNotation\n , jsonPathNamedNodeInArrayNotation\n , jsonPathNumberedNodeInArrayNotation\n , jsonPathPureDuckTyping \n )\n , jsonPathDoubleDot\n , jsonPathDot\n , jsonPathBang\n , emptyString \n );\n }; \n\n}());\n/**\n * Get a new key->node mapping\n * \n * @param {String|Number} key\n * @param {Object|Array|String|Number|null} node a value found in the json\n */\nfunction namedNode(key, node) {\n return {key:key, node:node};\n}\n\n/** get the key of a namedNode */\nvar keyOf = attr('key');\n\n/** get the node from a namedNode */\nvar nodeOf = attr('node');\n/** \n * This file provides various listeners which can be used to build up\n * a changing ascent based on the callbacks provided by Clarinet. It listens\n * to the low-level events from Clarinet and emits higher-level ones.\n * \n * The building up is stateless so to track a JSON file\n * ascentManager.js is required to store the ascent state\n * between calls.\n */\n\n\n\n/** \n * A special value to use in the path list to represent the path 'to' a root \n * object (which doesn't really have any path). This prevents the need for \n * special-casing detection of the root object and allows it to be treated \n * like any other object. We might think of this as being similar to the \n * 'unnamed root' domain \".\", eg if I go to \n * http://en.wikipedia.org./wiki/En/Main_page the dot after 'org' deliminates \n * the unnamed root of the DNS.\n * \n * This is kept as an object to take advantage that in Javascript's OO objects \n * are guaranteed to be distinct, therefore no other object can possibly clash \n * with this one. Strings, numbers etc provide no such guarantee. \n **/\nvar ROOT_PATH = {};\n\n\n/**\n * Create a new set of handlers for clarinet's events, bound to the emit \n * function given. \n */ \nfunction incrementalContentBuilder( oboeBus ) {\n\n var emitNodeOpened = oboeBus(NODE_OPENED).emit,\n emitNodeClosed = oboeBus(NODE_CLOSED).emit,\n emitRootOpened = oboeBus(ROOT_PATH_FOUND).emit,\n emitRootClosed = oboeBus(ROOT_NODE_FOUND).emit;\n\n function arrayIndicesAreKeys( possiblyInconsistentAscent, newDeepestNode) {\n \n /* for values in arrays we aren't pre-warned of the coming paths \n (Clarinet gives no call to onkey like it does for values in objects) \n so if we are in an array we need to create this path ourselves. The \n key will be len(parentNode) because array keys are always sequential \n numbers. */\n\n var parentNode = nodeOf( head( possiblyInconsistentAscent));\n \n return isOfType( Array, parentNode)\n ?\n keyFound( possiblyInconsistentAscent, \n len(parentNode), \n newDeepestNode\n )\n : \n // nothing needed, return unchanged\n possiblyInconsistentAscent \n ;\n }\n \n function nodeOpened( ascent, newDeepestNode ) {\n \n if( !ascent ) {\n // we discovered the root node, \n emitRootOpened( newDeepestNode);\n \n return keyFound( ascent, ROOT_PATH, newDeepestNode); \n }\n\n // we discovered a non-root node\n \n var arrayConsistentAscent = arrayIndicesAreKeys( ascent, newDeepestNode), \n ancestorBranches = tail( arrayConsistentAscent),\n previouslyUnmappedName = keyOf( head( arrayConsistentAscent));\n \n appendBuiltContent( \n ancestorBranches, \n previouslyUnmappedName, \n newDeepestNode \n );\n \n return cons( \n namedNode( previouslyUnmappedName, newDeepestNode ), \n ancestorBranches\n ); \n }\n\n\n /**\n * Add a new value to the object we are building up to represent the\n * parsed JSON\n */\n function appendBuiltContent( ancestorBranches, key, node ){\n \n nodeOf( head( ancestorBranches))[key] = node;\n }\n\n \n /**\n * For when we find a new key in the json.\n * \n * @param {String|Number|Object} newDeepestName the key. If we are in an \n * array will be a number, otherwise a string. May take the special \n * value ROOT_PATH if the root node has just been found\n * \n * @param {String|Number|Object|Array|Null|undefined} [maybeNewDeepestNode] \n * usually this won't be known so can be undefined. Can't use null \n * to represent unknown because null is a valid value in JSON\n **/ \n function keyFound(ascent, newDeepestName, maybeNewDeepestNode) {\n\n if( ascent ) { // if not root\n \n // If we have the key but (unless adding to an array) no known value\n // yet. Put that key in the output but against no defined value: \n appendBuiltContent( ascent, newDeepestName, maybeNewDeepestNode );\n }\n \n var ascentWithNewPath = cons( \n namedNode( newDeepestName, \n maybeNewDeepestNode), \n ascent\n );\n\n emitNodeOpened( ascentWithNewPath);\n \n return ascentWithNewPath;\n }\n\n\n /**\n * For when the current node ends.\n */\n function nodeClosed( ascent ) {\n\n emitNodeClosed( ascent);\n \n return tail( ascent) ||\n // If there are no nodes left in the ascent the root node\n // just closed. Emit a special event for this: \n emitRootClosed(nodeOf(head(ascent)));\n } \n\n var contentBuilderHandlers = {};\n contentBuilderHandlers[SAX_VALUE_OPEN] = nodeOpened;\n contentBuilderHandlers[SAX_VALUE_CLOSE] = nodeClosed;\n contentBuilderHandlers[SAX_KEY] = keyFound;\n return contentBuilderHandlers;\n}\n\n/**\n * The jsonPath evaluator compiler used for Oboe.js. \n * \n * One function is exposed. This function takes a String JSONPath spec and \n * returns a function to test candidate ascents for matches.\n * \n * String jsonPath -> (List ascent) -> Boolean|Object\n *\n * This file is coded in a pure functional style. That is, no function has \n * side effects, every function evaluates to the same value for the same \n * arguments and no variables are reassigned.\n */ \n// the call to jsonPathSyntax injects the token syntaxes that are needed \n// inside the compiler\nvar jsonPathCompiler = jsonPathSyntax(function (pathNodeSyntax, \n doubleDotSyntax, \n dotSyntax,\n bangSyntax,\n emptySyntax ) {\n\n var CAPTURING_INDEX = 1;\n var NAME_INDEX = 2;\n var FIELD_LIST_INDEX = 3;\n\n var headKey = compose2(keyOf, head),\n headNode = compose2(nodeOf, head);\n \n /**\n * Create an evaluator function for a named path node, expressed in the\n * JSONPath like:\n * foo\n * [\"bar\"]\n * [2] \n */\n function nameClause(previousExpr, detection ) {\n \n var name = detection[NAME_INDEX],\n \n matchesName = ( !name || name == '*' ) \n ? always\n : function(ascent){return headKey(ascent) == name};\n \n\n return lazyIntersection(matchesName, previousExpr);\n }\n\n /**\n * Create an evaluator function for a a duck-typed node, expressed like:\n * \n * {spin, taste, colour}\n * .particle{spin, taste, colour}\n * *{spin, taste, colour}\n */\n function duckTypeClause(previousExpr, detection) {\n\n var fieldListStr = detection[FIELD_LIST_INDEX];\n\n if (!fieldListStr) \n return previousExpr; // don't wrap at all, return given expr as-is \n\n var hasAllrequiredFields = partialComplete(\n hasAllProperties, \n arrayAsList(fieldListStr.split(/\\W+/))\n ),\n \n isMatch = compose2( \n hasAllrequiredFields, \n headNode\n );\n\n return lazyIntersection(isMatch, previousExpr);\n }\n\n /**\n * Expression for $, returns the evaluator function\n */\n function capture( previousExpr, detection ) {\n\n // extract meaning from the detection \n var capturing = !!detection[CAPTURING_INDEX];\n\n if (!capturing) \n return previousExpr; // don't wrap at all, return given expr as-is \n \n return lazyIntersection(previousExpr, head);\n \n } \n \n /**\n * Create an evaluator function that moves onto the next item on the \n * lists. This function is the place where the logic to move up a \n * level in the ascent exists. \n * \n * Eg, for JSONPath \".foo\" we need skip1(nameClause(always, [,'foo']))\n */\n function skip1(previousExpr) {\n \n \n if( previousExpr == always ) {\n /* If there is no previous expression this consume command \n is at the start of the jsonPath.\n Since JSONPath specifies what we'd like to find but not \n necessarily everything leading down to it, when running\n out of JSONPath to check against we default to true */\n return always;\n }\n\n /** return true if the ascent we have contains only the JSON root,\n * false otherwise\n */\n function notAtRoot(ascent){\n return headKey(ascent) != ROOT_PATH;\n }\n \n return lazyIntersection(\n /* If we're already at the root but there are more \n expressions to satisfy, can't consume any more. No match.\n\n This check is why none of the other exprs have to be able \n to handle empty lists; skip1 is the only evaluator that \n moves onto the next token and it refuses to do so once it \n reaches the last item in the list. */\n notAtRoot,\n \n /* We are not at the root of the ascent yet.\n Move to the next level of the ascent by handing only \n the tail to the previous expression */ \n compose2(previousExpr, tail) \n );\n \n } \n \n /**\n * Create an evaluator function for the .. (double dot) token. Consumes\n * zero or more levels of the ascent, the fewest that are required to find\n * a match when given to previousExpr.\n */ \n function skipMany(previousExpr) {\n\n if( previousExpr == always ) {\n /* If there is no previous expression this consume command \n is at the start of the jsonPath.\n Since JSONPath specifies what we'd like to find but not \n necessarily everything leading down to it, when running\n out of JSONPath to check against we default to true */ \n return always;\n }\n \n var \n // In JSONPath .. is equivalent to !.. so if .. reaches the root\n // the match has succeeded. Ie, we might write ..foo or !..foo\n // and both should match identically.\n terminalCaseWhenArrivingAtRoot = rootExpr(),\n terminalCaseWhenPreviousExpressionIsSatisfied = previousExpr,\n recursiveCase = skip1(function(ascent) {\n return cases(ascent);\n }),\n\n cases = lazyUnion(\n terminalCaseWhenArrivingAtRoot\n , terminalCaseWhenPreviousExpressionIsSatisfied\n , recursiveCase \n );\n \n return cases;\n } \n \n /**\n * Generate an evaluator for ! - matches only the root element of the json\n * and ignores any previous expressions since nothing may precede !. \n */ \n function rootExpr() {\n \n return function(ascent){\n return headKey(ascent) == ROOT_PATH;\n };\n } \n \n /**\n * Generate a statement wrapper to sit around the outermost \n * clause evaluator.\n * \n * Handles the case where the capturing is implicit because the JSONPath\n * did not contain a '$' by returning the last node.\n */ \n function statementExpr(lastClause) {\n \n return function(ascent) {\n \n // kick off the evaluation by passing through to the last clause\n var exprMatch = lastClause(ascent);\n \n return exprMatch === true ? head(ascent) : exprMatch;\n };\n } \n \n /**\n * For when a token has been found in the JSONPath input.\n * Compiles the parser for that token and returns in combination with the\n * parser already generated.\n * \n * @param {Function} exprs a list of the clause evaluator generators for\n * the token that was found\n * @param {Function} parserGeneratedSoFar the parser already found\n * @param {Array} detection the match given by the regex engine when \n * the feature was found\n */\n function expressionsReader( exprs, parserGeneratedSoFar, detection ) {\n \n // if exprs is zero-length foldR will pass back the \n // parserGeneratedSoFar as-is so we don't need to treat \n // this as a special case\n \n return foldR( \n function( parserGeneratedSoFar, expr ){\n \n return expr(parserGeneratedSoFar, detection);\n }, \n parserGeneratedSoFar, \n exprs\n ); \n\n }\n\n /** \n * If jsonPath matches the given detector function, creates a function which\n * evaluates against every clause in the clauseEvaluatorGenerators. The\n * created function is propagated to the onSuccess function, along with\n * the remaining unparsed JSONPath substring.\n * \n * The intended use is to create a clauseMatcher by filling in\n * the first two arguments, thus providing a function that knows\n * some syntax to match and what kind of generator to create if it\n * finds it. The parameter list once completed is:\n * \n * (jsonPath, parserGeneratedSoFar, onSuccess)\n * \n * onSuccess may be compileJsonPathToFunction, to recursively continue \n * parsing after finding a match or returnFoundParser to stop here.\n */\n function generateClauseReaderIfTokenFound (\n \n tokenDetector, clauseEvaluatorGenerators,\n \n jsonPath, parserGeneratedSoFar, onSuccess) {\n \n var detected = tokenDetector(jsonPath);\n\n if(detected) {\n var compiledParser = expressionsReader(\n clauseEvaluatorGenerators, \n parserGeneratedSoFar, \n detected\n ),\n \n remainingUnparsedJsonPath = jsonPath.substr(len(detected[0])); \n \n return onSuccess(remainingUnparsedJsonPath, compiledParser);\n } \n }\n \n /**\n * Partially completes generateClauseReaderIfTokenFound above. \n */\n function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }\n\n /**\n * clauseForJsonPath is a function which attempts to match against \n * several clause matchers in order until one matches. If non match the\n * jsonPath expression is invalid and an error is thrown.\n * \n * The parameter list is the same as a single clauseMatcher:\n * \n * (jsonPath, parserGeneratedSoFar, onSuccess)\n */ \n var clauseForJsonPath = lazyUnion(\n\n clauseMatcher(pathNodeSyntax , list( capture, \n duckTypeClause, \n nameClause, \n skip1 ))\n \n , clauseMatcher(doubleDotSyntax , list( skipMany))\n \n // dot is a separator only (like whitespace in other languages) but \n // rather than make it a special case, use an empty list of \n // expressions when this token is found\n , clauseMatcher(dotSyntax , list() ) \n \n , clauseMatcher(bangSyntax , list( capture,\n rootExpr))\n \n , clauseMatcher(emptySyntax , list( statementExpr))\n \n , function (jsonPath) {\n throw Error('\"' + jsonPath + '\" could not be tokenised') \n }\n );\n\n\n /**\n * One of two possible values for the onSuccess argument of \n * generateClauseReaderIfTokenFound.\n * \n * When this function is used, generateClauseReaderIfTokenFound simply \n * returns the compiledParser that it made, regardless of if there is \n * any remaining jsonPath to be compiled.\n */\n function returnFoundParser(_remainingJsonPath, compiledParser){ \n return compiledParser \n } \n \n /**\n * Recursively compile a JSONPath expression.\n * \n * This function serves as one of two possible values for the onSuccess \n * argument of generateClauseReaderIfTokenFound, meaning continue to\n * recursively compile. Otherwise, returnFoundParser is given and\n * compilation terminates.\n */\n function compileJsonPathToFunction( uncompiledJsonPath, \n parserGeneratedSoFar ) {\n\n /**\n * On finding a match, if there is remaining text to be compiled\n * we want to either continue parsing using a recursive call to \n * compileJsonPathToFunction. Otherwise, we want to stop and return \n * the parser that we have found so far.\n */\n var onFind = uncompiledJsonPath\n ? compileJsonPathToFunction \n : returnFoundParser;\n \n return clauseForJsonPath( \n uncompiledJsonPath, \n parserGeneratedSoFar, \n onFind\n ); \n }\n\n /**\n * This is the function that we expose to the rest of the library.\n */\n return function(jsonPath){\n \n try {\n // Kick off the recursive parsing of the jsonPath \n return compileJsonPathToFunction(jsonPath, always);\n \n } catch( e ) {\n throw Error( 'Could not compile \"' + jsonPath + \n '\" because ' + e.message\n );\n }\n }\n\n});\n\n/** \n * A pub/sub which is responsible for a single event type. A \n * multi-event type event bus is created by pubSub by collecting\n * several of these.\n * \n * @param {String} eventType \n * the name of the events managed by this singleEventPubSub\n * @param {singleEventPubSub} [newListener] \n * place to notify of new listeners\n * @param {singleEventPubSub} [removeListener] \n * place to notify of when listeners are removed\n */\nfunction singleEventPubSub(eventType, newListener, removeListener){\n\n /** we are optimised for emitting events over firing them.\n * As well as the tuple list which stores event ids and\n * listeners there is a list with just the listeners which \n * can be iterated more quickly when we are emitting\n */\n var listenerTupleList,\n listenerList;\n\n function hasId(id){\n return function(tuple) {\n return tuple.id == id; \n }; \n }\n \n return {\n\n /**\n * @param {Function} listener\n * @param {*} listenerId \n * an id that this listener can later by removed by. \n * Can be of any type, to be compared to other ids using ==\n */\n on:function( listener, listenerId ) {\n \n var tuple = {\n listener: listener\n , id: listenerId || listener // when no id is given use the\n // listener function as the id\n };\n\n if( newListener ) {\n newListener.emit(eventType, listener, tuple.id);\n }\n \n listenerTupleList = cons( tuple, listenerTupleList );\n listenerList = cons( listener, listenerList );\n\n return this; // chaining\n },\n \n emit:function () { \n applyEach( listenerList, arguments );\n },\n \n un: function( listenerId ) {\n \n var removed; \n \n listenerTupleList = without(\n listenerTupleList,\n hasId(listenerId),\n function(tuple){\n removed = tuple;\n }\n ); \n \n if( removed ) {\n listenerList = without( listenerList, function(listener){\n return listener == removed.listener;\n });\n \n if( removeListener ) {\n removeListener.emit(eventType, removed.listener, removed.id);\n }\n }\n },\n \n listeners: function(){\n // differs from Node EventEmitter: returns list, not array\n return listenerList;\n },\n \n hasListener: function(listenerId){\n var test = listenerId? hasId(listenerId) : always;\n \n return defined(first( test, listenerTupleList));\n }\n };\n}\n/**\n * pubSub is a curried interface for listening to and emitting\n * events.\n * \n * If we get a bus:\n * \n * var bus = pubSub();\n * \n * We can listen to event 'foo' like:\n * \n * bus('foo').on(myCallback)\n * \n * And emit event foo like:\n * \n * bus('foo').emit()\n * \n * or, with a parameter:\n * \n * bus('foo').emit('bar')\n * \n * All functions can be cached and don't need to be \n * bound. Ie:\n * \n * var fooEmitter = bus('foo').emit\n * fooEmitter('bar'); // emit an event\n * fooEmitter('baz'); // emit another\n * \n * There's also an uncurried[1] shortcut for .emit and .on:\n * \n * bus.on('foo', callback)\n * bus.emit('foo', 'bar')\n * \n * [1]: http://zvon.org/other/haskell/Outputprelude/uncurry_f.html\n */\nfunction pubSub(){\n\n var singles = {},\n newListener = newSingle('newListener'),\n removeListener = newSingle('removeListener'); \n \n function newSingle(eventName) {\n return singles[eventName] = singleEventPubSub(\n eventName, \n newListener, \n removeListener\n ); \n } \n\n /** pubSub instances are functions */\n function pubSubInstance( eventName ){ \n \n return singles[eventName] || newSingle( eventName ); \n }\n\n // add convenience EventEmitter-style uncurried form of 'emit' and 'on'\n ['emit', 'on', 'un'].forEach(function(methodName){\n \n pubSubInstance[methodName] = varArgs(function(eventName, parameters){\n apply( parameters, pubSubInstance( eventName )[methodName]);\n }); \n });\n \n return pubSubInstance;\n}\n\n/**\n * This file declares some constants to use as names for event types.\n */\n\nvar // the events which are never exported are kept as \n // the smallest possible representation, in numbers:\n _S = 1,\n\n // fired whenever a new node starts in the JSON stream:\n NODE_OPENED = _S++,\n\n // fired whenever a node closes in the JSON stream:\n NODE_CLOSED = _S++,\n\n // called if a .node callback returns a value - \n NODE_SWAP = _S++,\n NODE_DROP = _S++,\n\n FAIL_EVENT = 'fail',\n \n ROOT_NODE_FOUND = _S++,\n ROOT_PATH_FOUND = _S++,\n \n HTTP_START = 'start',\n STREAM_DATA = 'data',\n STREAM_END = 'end',\n ABORTING = _S++,\n\n // SAX events butchered from Clarinet\n SAX_KEY = _S++,\n SAX_VALUE_OPEN = _S++,\n SAX_VALUE_CLOSE = _S++;\n \nfunction errorReport(statusCode, body, error) {\n try{\n var jsonBody = JSON.parse(body);\n }catch(e){}\n\n return {\n statusCode:statusCode,\n body:body,\n jsonBody:jsonBody,\n thrown:error\n };\n} \n\n/** \n * The pattern adaptor listens for newListener and removeListener\n * events. When patterns are added or removed it compiles the JSONPath\n * and wires them up.\n * \n * When nodes and paths are found it emits the fully-qualified match \n * events with parameters ready to ship to the outside world\n */\n\nfunction patternAdapter(oboeBus, jsonPathCompiler) {\n\n var predicateEventMap = {\n node:oboeBus(NODE_CLOSED)\n , path:oboeBus(NODE_OPENED)\n };\n \n function emitMatchingNode(emitMatch, node, ascent) {\n \n /* \n We're now calling to the outside world where Lisp-style \n lists will not be familiar. Convert to standard arrays. \n \n Also, reverse the order because it is more common to \n list paths \"root to leaf\" than \"leaf to root\" */\n var descent = reverseList(ascent);\n \n emitMatch(\n node,\n \n // To make a path, strip off the last item which is the special\n // ROOT_PATH token for the 'path' to the root node \n listAsArray(tail(map(keyOf,descent))), // path\n listAsArray(map(nodeOf, descent)) // ancestors \n ); \n }\n\n /* \n * Set up the catching of events such as NODE_CLOSED and NODE_OPENED and, if \n * matching the specified pattern, propagate to pattern-match events such as \n * oboeBus('node:!')\n * \n * \n * \n * @param {Function} predicateEvent \n * either oboeBus(NODE_CLOSED) or oboeBus(NODE_OPENED).\n * @param {Function} compiledJsonPath \n */\n function addUnderlyingListener( fullEventName, predicateEvent, compiledJsonPath ){\n \n var emitMatch = oboeBus(fullEventName).emit;\n \n predicateEvent.on( function (ascent) {\n\n var maybeMatchingMapping = compiledJsonPath(ascent);\n\n /* Possible values for maybeMatchingMapping are now:\n\n false: \n we did not match \n\n an object/array/string/number/null: \n we matched and have the node that matched.\n Because nulls are valid json values this can be null.\n\n undefined:\n we matched but don't have the matching node yet.\n ie, we know there is an upcoming node that matches but we \n can't say anything else about it. \n */\n if (maybeMatchingMapping !== false) {\n\n emitMatchingNode(\n emitMatch, \n nodeOf(maybeMatchingMapping), \n ascent\n );\n }\n }, fullEventName);\n \n oboeBus('removeListener').on( function(removedEventName){\n\n // if the fully qualified match event listener is later removed, clean up \n // by removing the underlying listener if it was the last using that pattern:\n \n if( removedEventName == fullEventName ) {\n \n if( !oboeBus(removedEventName).listeners( )) {\n predicateEvent.un( fullEventName );\n }\n }\n }); \n }\n\n oboeBus('newListener').on( function(fullEventName){\n\n var match = /(node|path):(.*)/.exec(fullEventName);\n \n if( match ) {\n var predicateEvent = predicateEventMap[match[1]];\n \n if( !predicateEvent.hasListener( fullEventName) ) { \n \n addUnderlyingListener(\n fullEventName,\n predicateEvent, \n jsonPathCompiler( match[2] )\n );\n }\n } \n })\n\n}\n\n/**\n * The instance API is the thing that is returned when oboe() is called.\n * it allows:\n *\n * - listeners for various events to be added and removed\n * - the http response header/headers to be read\n */\nfunction instanceApi(oboeBus, contentSource){\n\n var oboeApi,\n fullyQualifiedNamePattern = /^(node|path):./,\n rootNodeFinishedEvent = oboeBus(ROOT_NODE_FOUND),\n emitNodeDrop = oboeBus(NODE_DROP).emit,\n emitNodeSwap = oboeBus(NODE_SWAP).emit,\n\n /**\n * Add any kind of listener that the instance api exposes\n */\n addListener = varArgs(function( eventId, parameters ){\n\n if( oboeApi[eventId] ) {\n\n // for events added as .on(event, callback), if there is a\n // .event() equivalent with special behaviour , pass through\n // to that:\n apply(parameters, oboeApi[eventId]);\n } else {\n\n // we have a standard Node.js EventEmitter 2-argument call.\n // The first parameter is the listener.\n var event = oboeBus(eventId),\n listener = parameters[0];\n\n if( fullyQualifiedNamePattern.test(eventId) ) {\n\n // allow fully-qualified node/path listeners\n // to be added\n addForgettableCallback(event, listener);\n } else {\n\n // the event has no special handling, pass through\n // directly onto the event bus:\n event.on( listener);\n }\n }\n\n return oboeApi; // chaining\n }),\n\n /**\n * Remove any kind of listener that the instance api exposes\n */\n removeListener = function( eventId, p2, p3 ){\n\n if( eventId == 'done' ) {\n\n rootNodeFinishedEvent.un(p2);\n\n } else if( eventId == 'node' || eventId == 'path' ) {\n\n // allow removal of node and path\n oboeBus.un(eventId + ':' + p2, p3);\n } else {\n\n // we have a standard Node.js EventEmitter 2-argument call.\n // The second parameter is the listener. This may be a call\n // to remove a fully-qualified node/path listener but requires\n // no special handling\n var listener = p2;\n\n oboeBus(eventId).un(listener);\n }\n\n return oboeApi; // chaining\n };\n\n /**\n * Add a callback, wrapped in a try/catch so as to not break the\n * execution of Oboe if an exception is thrown (fail events are\n * fired instead)\n *\n * The callback is used as the listener id so that it can later be\n * removed using .un(callback)\n */\n function addProtectedCallback(eventName, callback) {\n oboeBus(eventName).on(protectedCallback(callback), callback);\n return oboeApi; // chaining\n }\n\n /**\n * Add a callback where, if .forget() is called during the callback's\n * execution, the callback will be de-registered\n */\n function addForgettableCallback(event, callback, listenerId) {\n\n // listenerId is optional and if not given, the original\n // callback will be used\n listenerId = listenerId || callback;\n\n var safeCallback = protectedCallback(callback);\n\n event.on( function() {\n\n var discard = false;\n\n oboeApi.forget = function(){\n discard = true;\n };\n\n apply( arguments, safeCallback );\n\n delete oboeApi.forget;\n\n if( discard ) {\n event.un(listenerId);\n }\n }, listenerId);\n\n return oboeApi; // chaining\n }\n\n /**\n * wrap a callback so that if it throws, Oboe.js doesn't crash but instead\n * throw the error in another event loop\n */\n function protectedCallback( callback ) {\n return function() {\n try{\n return callback.apply(oboeApi, arguments);\n }catch(e) {\n setTimeout(function() {\n throw e;\n });\n }\n }\n }\n\n /**\n * Return the fully qualified event for when a pattern matches\n * either a node or a path\n *\n * @param type {String} either 'node' or 'path'\n */\n function fullyQualifiedPatternMatchEvent(type, pattern) {\n return oboeBus(type + ':' + pattern);\n }\n\n function wrapCallbackToSwapNodeIfSomethingReturned( callback ) {\n return function() {\n var returnValueFromCallback = callback.apply(this, arguments);\n\n if( defined(returnValueFromCallback) ) {\n\n if( returnValueFromCallback == oboe.drop ) {\n emitNodeDrop();\n } else {\n emitNodeSwap(returnValueFromCallback);\n }\n }\n }\n }\n\n function addSingleNodeOrPathListener(eventId, pattern, callback) {\n\n var effectiveCallback;\n\n if( eventId == 'node' ) {\n effectiveCallback = wrapCallbackToSwapNodeIfSomethingReturned(callback);\n } else {\n effectiveCallback = callback;\n }\n\n addForgettableCallback(\n fullyQualifiedPatternMatchEvent(eventId, pattern),\n effectiveCallback,\n callback\n );\n }\n\n /**\n * Add several listeners at a time, from a map\n */\n function addMultipleNodeOrPathListeners(eventId, listenerMap) {\n\n for( var pattern in listenerMap ) {\n addSingleNodeOrPathListener(eventId, pattern, listenerMap[pattern]);\n }\n }\n\n /**\n * implementation behind .onPath() and .onNode()\n */\n function addNodeOrPathListenerApi( eventId, jsonPathOrListenerMap, callback ){\n\n if( isString(jsonPathOrListenerMap) ) {\n addSingleNodeOrPathListener(eventId, jsonPathOrListenerMap, callback);\n\n } else {\n addMultipleNodeOrPathListeners(eventId, jsonPathOrListenerMap);\n }\n\n return oboeApi; // chaining\n }\n\n\n // some interface methods are only filled in after we receive\n // values and are noops before that:\n oboeBus(ROOT_PATH_FOUND).on( function(rootNode) {\n oboeApi.root = functor(rootNode);\n });\n\n /**\n * When content starts make the headers readable through the\n * instance API\n */\n oboeBus(HTTP_START).on( function(_statusCode, headers) {\n\n oboeApi.header = function(name) {\n return name ? headers[name]\n : headers\n ;\n }\n });\n\n /**\n * Construct and return the public API of the Oboe instance to be\n * returned to the calling application\n */\n return oboeApi = {\n on : addListener,\n addListener : addListener,\n removeListener : removeListener,\n emit : oboeBus.emit,\n\n node : partialComplete(addNodeOrPathListenerApi, 'node'),\n path : partialComplete(addNodeOrPathListenerApi, 'path'),\n\n done : partialComplete(addForgettableCallback, rootNodeFinishedEvent),\n start : partialComplete(addProtectedCallback, HTTP_START ),\n\n // fail doesn't use protectedCallback because\n // could lead to non-terminating loops\n fail : oboeBus(FAIL_EVENT).on,\n\n // public api calling abort fires the ABORTING event\n abort : oboeBus(ABORTING).emit,\n\n // initially return nothing for header and root\n header : noop,\n root : noop,\n\n source : contentSource\n };\n}\n\n/**\n * This file sits just behind the API which is used to attain a new\n * Oboe instance. It creates the new components that are required\n * and introduces them to each other.\n */\n\nfunction wire (httpMethodName, contentSource, body, headers, withCredentials){\n\n var oboeBus = pubSub();\n \n // Wire the input stream in if we are given a content source.\n // This will usually be the case. If not, the instance created\n // will have to be passed content from an external source.\n \n if( contentSource ) {\n\n streamingHttp( oboeBus,\n httpTransport(), \n httpMethodName,\n contentSource,\n body,\n headers,\n withCredentials\n );\n }\n\n clarinet(oboeBus);\n\n ascentManager(oboeBus, incrementalContentBuilder(oboeBus));\n \n patternAdapter(oboeBus, jsonPathCompiler); \n \n return instanceApi(oboeBus, contentSource);\n}\n\nfunction applyDefaults( passthrough, url, httpMethodName, body, headers, withCredentials, cached ){\n\n headers = headers ?\n // Shallow-clone the headers array. This allows it to be\n // modified without side effects to the caller. We don't\n // want to change objects that the user passes in.\n JSON.parse(JSON.stringify(headers))\n : {};\n\n if( body ) {\n if( !isString(body) ) {\n\n // If the body is not a string, stringify it. This allows objects to\n // be given which will be sent as JSON.\n body = JSON.stringify(body);\n\n // Default Content-Type to JSON unless given otherwise.\n headers['Content-Type'] = headers['Content-Type'] || 'application/json';\n }\n } else {\n body = null;\n }\n\n // support cache busting like jQuery.ajax({cache:false})\n function modifiedUrl(baseUrl, cached) {\n\n if( cached === false ) {\n\n if( baseUrl.indexOf('?') == -1 ) {\n baseUrl += '?';\n } else {\n baseUrl += '&';\n }\n\n baseUrl += '_=' + new Date().getTime();\n }\n return baseUrl;\n }\n\n return passthrough( httpMethodName || 'GET', modifiedUrl(url, cached), body, headers, withCredentials || false );\n}\n\n// export public API\nfunction oboe(arg1) {\n\n // We use duck-typing to detect if the parameter given is a stream, with the\n // below list of parameters.\n // Unpipe and unshift would normally be present on a stream but this breaks\n // compatibility with Request streams.\n // See https://github.com/jimhigson/oboe.js/issues/65\n \n var nodeStreamMethodNames = list('resume', 'pause', 'pipe'),\n isStream = partialComplete(\n hasAllProperties\n , nodeStreamMethodNames\n );\n \n if( arg1 ) {\n if (isStream(arg1) || isString(arg1)) {\n\n // simple version for GETs. Signature is:\n // oboe( url )\n // or, under node:\n // oboe( readableStream )\n return applyDefaults(\n wire,\n arg1 // url\n );\n\n } else {\n\n // method signature is:\n // oboe({method:m, url:u, body:b, headers:{...}})\n\n return applyDefaults(\n wire,\n arg1.url,\n arg1.method,\n arg1.body,\n arg1.headers,\n arg1.withCredentials,\n arg1.cached\n );\n \n }\n } else {\n // wire up a no-AJAX, no-stream Oboe. Will have to have content \n // fed in externally and using .emit.\n return wire();\n }\n}\n\n/* oboe.drop is a special value. If a node callback returns this value the\n parsed node is deleted from the JSON\n */\noboe.drop = function() {\n return oboe.drop;\n};\n\n\n if ( typeof define === \"function\" && define.amd ) {\n define( \"oboe\", [], function () { return oboe; } );\n } else if (typeof exports === 'object') {\n module.exports = oboe;\n } else {\n window.oboe = oboe;\n }\n})((function(){\n // Access to the window object throws an exception in HTML5 web workers so\n // point it to \"self\" if it runs in a web worker\n try {\n return window;\n } catch (e) {\n return self;\n }\n }()), Object, Array, Error, JSON);\n","// from https://github.com/indutny/self-signed/blob/gh-pages/lib/asn1.js\n// Fedor, you are amazing.\n'use strict'\n\nvar asn1 = require('asn1.js')\n\nexports.certificate = require('./certificate')\n\nvar RSAPrivateKey = asn1.define('RSAPrivateKey', function () {\n this.seq().obj(\n this.key('version').int(),\n this.key('modulus').int(),\n this.key('publicExponent').int(),\n this.key('privateExponent').int(),\n this.key('prime1').int(),\n this.key('prime2').int(),\n this.key('exponent1').int(),\n this.key('exponent2').int(),\n this.key('coefficient').int()\n )\n})\nexports.RSAPrivateKey = RSAPrivateKey\n\nvar RSAPublicKey = asn1.define('RSAPublicKey', function () {\n this.seq().obj(\n this.key('modulus').int(),\n this.key('publicExponent').int()\n )\n})\nexports.RSAPublicKey = RSAPublicKey\n\nvar PublicKey = asn1.define('SubjectPublicKeyInfo', function () {\n this.seq().obj(\n this.key('algorithm').use(AlgorithmIdentifier),\n this.key('subjectPublicKey').bitstr()\n )\n})\nexports.PublicKey = PublicKey\n\nvar AlgorithmIdentifier = asn1.define('AlgorithmIdentifier', function () {\n this.seq().obj(\n this.key('algorithm').objid(),\n this.key('none').null_().optional(),\n this.key('curve').objid().optional(),\n this.key('params').seq().obj(\n this.key('p').int(),\n this.key('q').int(),\n this.key('g').int()\n ).optional()\n )\n})\n\nvar PrivateKeyInfo = asn1.define('PrivateKeyInfo', function () {\n this.seq().obj(\n this.key('version').int(),\n this.key('algorithm').use(AlgorithmIdentifier),\n this.key('subjectPrivateKey').octstr()\n )\n})\nexports.PrivateKey = PrivateKeyInfo\nvar EncryptedPrivateKeyInfo = asn1.define('EncryptedPrivateKeyInfo', function () {\n this.seq().obj(\n this.key('algorithm').seq().obj(\n this.key('id').objid(),\n this.key('decrypt').seq().obj(\n this.key('kde').seq().obj(\n this.key('id').objid(),\n this.key('kdeparams').seq().obj(\n this.key('salt').octstr(),\n this.key('iters').int()\n )\n ),\n this.key('cipher').seq().obj(\n this.key('algo').objid(),\n this.key('iv').octstr()\n )\n )\n ),\n this.key('subjectPrivateKey').octstr()\n )\n})\n\nexports.EncryptedPrivateKey = EncryptedPrivateKeyInfo\n\nvar DSAPrivateKey = asn1.define('DSAPrivateKey', function () {\n this.seq().obj(\n this.key('version').int(),\n this.key('p').int(),\n this.key('q').int(),\n this.key('g').int(),\n this.key('pub_key').int(),\n this.key('priv_key').int()\n )\n})\nexports.DSAPrivateKey = DSAPrivateKey\n\nexports.DSAparam = asn1.define('DSAparam', function () {\n this.int()\n})\n\nvar ECPrivateKey = asn1.define('ECPrivateKey', function () {\n this.seq().obj(\n this.key('version').int(),\n this.key('privateKey').octstr(),\n this.key('parameters').optional().explicit(0).use(ECParameters),\n this.key('publicKey').optional().explicit(1).bitstr()\n )\n})\nexports.ECPrivateKey = ECPrivateKey\n\nvar ECParameters = asn1.define('ECParameters', function () {\n this.choice({\n namedCurve: this.objid()\n })\n})\n\nexports.signature = asn1.define('signature', function () {\n this.seq().obj(\n this.key('r').int(),\n this.key('s').int()\n )\n})\n","// from https://github.com/Rantanen/node-dtls/blob/25a7dc861bda38cfeac93a723500eea4f0ac2e86/Certificate.js\n// thanks to @Rantanen\n\n'use strict'\n\nvar asn = require('asn1.js')\n\nvar Time = asn.define('Time', function () {\n this.choice({\n utcTime: this.utctime(),\n generalTime: this.gentime()\n })\n})\n\nvar AttributeTypeValue = asn.define('AttributeTypeValue', function () {\n this.seq().obj(\n this.key('type').objid(),\n this.key('value').any()\n )\n})\n\nvar AlgorithmIdentifier = asn.define('AlgorithmIdentifier', function () {\n this.seq().obj(\n this.key('algorithm').objid(),\n this.key('parameters').optional()\n )\n})\n\nvar SubjectPublicKeyInfo = asn.define('SubjectPublicKeyInfo', function () {\n this.seq().obj(\n this.key('algorithm').use(AlgorithmIdentifier),\n this.key('subjectPublicKey').bitstr()\n )\n})\n\nvar RelativeDistinguishedName = asn.define('RelativeDistinguishedName', function () {\n this.setof(AttributeTypeValue)\n})\n\nvar RDNSequence = asn.define('RDNSequence', function () {\n this.seqof(RelativeDistinguishedName)\n})\n\nvar Name = asn.define('Name', function () {\n this.choice({\n rdnSequence: this.use(RDNSequence)\n })\n})\n\nvar Validity = asn.define('Validity', function () {\n this.seq().obj(\n this.key('notBefore').use(Time),\n this.key('notAfter').use(Time)\n )\n})\n\nvar Extension = asn.define('Extension', function () {\n this.seq().obj(\n this.key('extnID').objid(),\n this.key('critical').bool().def(false),\n this.key('extnValue').octstr()\n )\n})\n\nvar TBSCertificate = asn.define('TBSCertificate', function () {\n this.seq().obj(\n this.key('version').explicit(0).int(),\n this.key('serialNumber').int(),\n this.key('signature').use(AlgorithmIdentifier),\n this.key('issuer').use(Name),\n this.key('validity').use(Validity),\n this.key('subject').use(Name),\n this.key('subjectPublicKeyInfo').use(SubjectPublicKeyInfo),\n this.key('issuerUniqueID').implicit(1).bitstr().optional(),\n this.key('subjectUniqueID').implicit(2).bitstr().optional(),\n this.key('extensions').explicit(3).seqof(Extension).optional()\n )\n})\n\nvar X509Certificate = asn.define('X509Certificate', function () {\n this.seq().obj(\n this.key('tbsCertificate').use(TBSCertificate),\n this.key('signatureAlgorithm').use(AlgorithmIdentifier),\n this.key('signatureValue').bitstr()\n )\n})\n\nmodule.exports = X509Certificate\n","// adapted from https://github.com/apatil/pemstrip\nvar findProc = /Proc-Type: 4,ENCRYPTED\\n\\r?DEK-Info: AES-((?:128)|(?:192)|(?:256))-CBC,([0-9A-H]+)\\n\\r?\\n\\r?([0-9A-z\\n\\r\\+\\/\\=]+)\\n\\r?/m\nvar startRegex = /^-----BEGIN ((?:.* KEY)|CERTIFICATE)-----\\n/m\nvar fullRegex = /^-----BEGIN ((?:.* KEY)|CERTIFICATE)-----\\n\\r?([0-9A-z\\n\\r\\+\\/\\=]+)\\n\\r?-----END \\1-----$/m\nvar evp = require('evp_bytestokey')\nvar ciphers = require('browserify-aes')\nmodule.exports = function (okey, password) {\n var key = okey.toString()\n var match = key.match(findProc)\n var decrypted\n if (!match) {\n var match2 = key.match(fullRegex)\n decrypted = new Buffer(match2[2].replace(/\\r?\\n/g, ''), 'base64')\n } else {\n var suite = 'aes' + match[1]\n var iv = new Buffer(match[2], 'hex')\n var cipherText = new Buffer(match[3].replace(/\\r?\\n/g, ''), 'base64')\n var cipherKey = evp(password, iv.slice(0, 8), parseInt(match[1], 10)).key\n var out = []\n var cipher = ciphers.createDecipheriv(suite, cipherKey, iv)\n out.push(cipher.update(cipherText))\n out.push(cipher.final())\n decrypted = Buffer.concat(out)\n }\n var tag = key.match(startRegex)[1]\n return {\n tag: tag,\n data: decrypted\n }\n}\n","var asn1 = require('./asn1')\nvar aesid = require('./aesid.json')\nvar fixProc = require('./fixProc')\nvar ciphers = require('browserify-aes')\nvar compat = require('pbkdf2')\nmodule.exports = parseKeys\n\nfunction parseKeys (buffer) {\n var password\n if (typeof buffer === 'object' && !Buffer.isBuffer(buffer)) {\n password = buffer.passphrase\n buffer = buffer.key\n }\n if (typeof buffer === 'string') {\n buffer = new Buffer(buffer)\n }\n\n var stripped = fixProc(buffer, password)\n\n var type = stripped.tag\n var data = stripped.data\n var subtype, ndata\n switch (type) {\n case 'CERTIFICATE':\n ndata = asn1.certificate.decode(data, 'der').tbsCertificate.subjectPublicKeyInfo\n // falls through\n case 'PUBLIC KEY':\n if (!ndata) {\n ndata = asn1.PublicKey.decode(data, 'der')\n }\n subtype = ndata.algorithm.algorithm.join('.')\n switch (subtype) {\n case '1.2.840.113549.1.1.1':\n return asn1.RSAPublicKey.decode(ndata.subjectPublicKey.data, 'der')\n case '1.2.840.10045.2.1':\n ndata.subjectPrivateKey = ndata.subjectPublicKey\n return {\n type: 'ec',\n data: ndata\n }\n case '1.2.840.10040.4.1':\n ndata.algorithm.params.pub_key = asn1.DSAparam.decode(ndata.subjectPublicKey.data, 'der')\n return {\n type: 'dsa',\n data: ndata.algorithm.params\n }\n default: throw new Error('unknown key id ' + subtype)\n }\n throw new Error('unknown key type ' + type)\n case 'ENCRYPTED PRIVATE KEY':\n data = asn1.EncryptedPrivateKey.decode(data, 'der')\n data = decrypt(data, password)\n // falls through\n case 'PRIVATE KEY':\n ndata = asn1.PrivateKey.decode(data, 'der')\n subtype = ndata.algorithm.algorithm.join('.')\n switch (subtype) {\n case '1.2.840.113549.1.1.1':\n return asn1.RSAPrivateKey.decode(ndata.subjectPrivateKey, 'der')\n case '1.2.840.10045.2.1':\n return {\n curve: ndata.algorithm.curve,\n privateKey: asn1.ECPrivateKey.decode(ndata.subjectPrivateKey, 'der').privateKey\n }\n case '1.2.840.10040.4.1':\n ndata.algorithm.params.priv_key = asn1.DSAparam.decode(ndata.subjectPrivateKey, 'der')\n return {\n type: 'dsa',\n params: ndata.algorithm.params\n }\n default: throw new Error('unknown key id ' + subtype)\n }\n throw new Error('unknown key type ' + type)\n case 'RSA PUBLIC KEY':\n return asn1.RSAPublicKey.decode(data, 'der')\n case 'RSA PRIVATE KEY':\n return asn1.RSAPrivateKey.decode(data, 'der')\n case 'DSA PRIVATE KEY':\n return {\n type: 'dsa',\n params: asn1.DSAPrivateKey.decode(data, 'der')\n }\n case 'EC PRIVATE KEY':\n data = asn1.ECPrivateKey.decode(data, 'der')\n return {\n curve: data.parameters.value,\n privateKey: data.privateKey\n }\n default: throw new Error('unknown key type ' + type)\n }\n}\nparseKeys.signature = asn1.signature\nfunction decrypt (data, password) {\n var salt = data.algorithm.decrypt.kde.kdeparams.salt\n var iters = parseInt(data.algorithm.decrypt.kde.kdeparams.iters.toString(), 10)\n var algo = aesid[data.algorithm.decrypt.cipher.algo.join('.')]\n var iv = data.algorithm.decrypt.cipher.iv\n var cipherText = data.subjectPrivateKey\n var keylen = parseInt(algo.split('-')[1], 10) / 8\n var key = compat.pbkdf2Sync(password, salt, iters, keylen)\n var cipher = ciphers.createDecipheriv(algo, key, iv)\n var out = []\n out.push(cipher.update(cipherText))\n out.push(cipher.final())\n return Buffer.concat(out)\n}\n","var trim = require('trim')\n , forEach = require('for-each')\n , isArray = function(arg) {\n return Object.prototype.toString.call(arg) === '[object Array]';\n }\n\nmodule.exports = function (headers) {\n if (!headers)\n return {}\n\n var result = {}\n\n forEach(\n trim(headers).split('\\n')\n , function (row) {\n var index = row.indexOf(':')\n , key = trim(row.slice(0, index)).toLowerCase()\n , value = trim(row.slice(index + 1))\n\n if (typeof(result[key]) === 'undefined') {\n result[key] = value\n } else if (isArray(result[key])) {\n result[key].push(value)\n } else {\n result[key] = [ result[key], value ]\n }\n }\n )\n\n return result\n}","\nexports.pbkdf2 = require('./lib/async')\n\nexports.pbkdf2Sync = require('./lib/sync')\n","var checkParameters = require('./precondition')\nvar defaultEncoding = require('./default-encoding')\nvar sync = require('./sync')\nvar Buffer = require('safe-buffer').Buffer\n\nvar ZERO_BUF\nvar subtle = global.crypto && global.crypto.subtle\nvar toBrowser = {\n 'sha': 'SHA-1',\n 'sha-1': 'SHA-1',\n 'sha1': 'SHA-1',\n 'sha256': 'SHA-256',\n 'sha-256': 'SHA-256',\n 'sha384': 'SHA-384',\n 'sha-384': 'SHA-384',\n 'sha-512': 'SHA-512',\n 'sha512': 'SHA-512'\n}\nvar checks = []\nfunction checkNative (algo) {\n if (global.process && !global.process.browser) {\n return Promise.resolve(false)\n }\n if (!subtle || !subtle.importKey || !subtle.deriveBits) {\n return Promise.resolve(false)\n }\n if (checks[algo] !== undefined) {\n return checks[algo]\n }\n ZERO_BUF = ZERO_BUF || Buffer.alloc(8)\n var prom = browserPbkdf2(ZERO_BUF, ZERO_BUF, 10, 128, algo)\n .then(function () {\n return true\n }).catch(function () {\n return false\n })\n checks[algo] = prom\n return prom\n}\nfunction browserPbkdf2 (password, salt, iterations, length, algo) {\n return subtle.importKey(\n 'raw', password, {name: 'PBKDF2'}, false, ['deriveBits']\n ).then(function (key) {\n return subtle.deriveBits({\n name: 'PBKDF2',\n salt: salt,\n iterations: iterations,\n hash: {\n name: algo\n }\n }, key, length << 3)\n }).then(function (res) {\n return Buffer.from(res)\n })\n}\nfunction resolvePromise (promise, callback) {\n promise.then(function (out) {\n process.nextTick(function () {\n callback(null, out)\n })\n }, function (e) {\n process.nextTick(function () {\n callback(e)\n })\n })\n}\nmodule.exports = function (password, salt, iterations, keylen, digest, callback) {\n if (!Buffer.isBuffer(password)) password = Buffer.from(password, defaultEncoding)\n if (!Buffer.isBuffer(salt)) salt = Buffer.from(salt, defaultEncoding)\n\n checkParameters(iterations, keylen)\n if (typeof digest === 'function') {\n callback = digest\n digest = undefined\n }\n if (typeof callback !== 'function') throw new Error('No callback provided to pbkdf2')\n\n digest = digest || 'sha1'\n var algo = toBrowser[digest.toLowerCase()]\n if (!algo || typeof global.Promise !== 'function') {\n return process.nextTick(function () {\n var out\n try {\n out = sync(password, salt, iterations, keylen, digest)\n } catch (e) {\n return callback(e)\n }\n callback(null, out)\n })\n }\n resolvePromise(checkNative(algo).then(function (resp) {\n if (resp) {\n return browserPbkdf2(password, salt, iterations, keylen, algo)\n } else {\n return sync(password, salt, iterations, keylen, digest)\n }\n }), callback)\n}\n","var defaultEncoding\n/* istanbul ignore next */\nif (process.browser) {\n defaultEncoding = 'utf-8'\n} else {\n var pVersionMajor = parseInt(process.version.split('.')[0].slice(1), 10)\n\n defaultEncoding = pVersionMajor >= 6 ? 'utf-8' : 'binary'\n}\nmodule.exports = defaultEncoding\n","var MAX_ALLOC = Math.pow(2, 30) - 1 // default in iojs\nmodule.exports = function (iterations, keylen) {\n if (typeof iterations !== 'number') {\n throw new TypeError('Iterations not a number')\n }\n\n if (iterations < 0) {\n throw new TypeError('Bad iterations')\n }\n\n if (typeof keylen !== 'number') {\n throw new TypeError('Key length not a number')\n }\n\n if (keylen < 0 || keylen > MAX_ALLOC || keylen !== keylen) { /* eslint no-self-compare: 0 */\n throw new TypeError('Bad key length')\n }\n}\n","var md5 = require('create-hash/md5')\nvar rmd160 = require('ripemd160')\nvar sha = require('sha.js')\n\nvar checkParameters = require('./precondition')\nvar defaultEncoding = require('./default-encoding')\nvar Buffer = require('safe-buffer').Buffer\nvar ZEROS = Buffer.alloc(128)\nvar sizes = {\n md5: 16,\n sha1: 20,\n sha224: 28,\n sha256: 32,\n sha384: 48,\n sha512: 64,\n rmd160: 20,\n ripemd160: 20\n}\n\nfunction Hmac (alg, key, saltLen) {\n var hash = getDigest(alg)\n var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64\n\n if (key.length > blocksize) {\n key = hash(key)\n } else if (key.length < blocksize) {\n key = Buffer.concat([key, ZEROS], blocksize)\n }\n\n var ipad = Buffer.allocUnsafe(blocksize + sizes[alg])\n var opad = Buffer.allocUnsafe(blocksize + sizes[alg])\n for (var i = 0; i < blocksize; i++) {\n ipad[i] = key[i] ^ 0x36\n opad[i] = key[i] ^ 0x5C\n }\n\n var ipad1 = Buffer.allocUnsafe(blocksize + saltLen + 4)\n ipad.copy(ipad1, 0, 0, blocksize)\n this.ipad1 = ipad1\n this.ipad2 = ipad\n this.opad = opad\n this.alg = alg\n this.blocksize = blocksize\n this.hash = hash\n this.size = sizes[alg]\n}\n\nHmac.prototype.run = function (data, ipad) {\n data.copy(ipad, this.blocksize)\n var h = this.hash(ipad)\n h.copy(this.opad, this.blocksize)\n return this.hash(this.opad)\n}\n\nfunction getDigest (alg) {\n function shaFunc (data) {\n return sha(alg).update(data).digest()\n }\n\n if (alg === 'rmd160' || alg === 'ripemd160') return rmd160\n if (alg === 'md5') return md5\n return shaFunc\n}\n\nfunction pbkdf2 (password, salt, iterations, keylen, digest) {\n if (!Buffer.isBuffer(password)) password = Buffer.from(password, defaultEncoding)\n if (!Buffer.isBuffer(salt)) salt = Buffer.from(salt, defaultEncoding)\n\n checkParameters(iterations, keylen)\n\n digest = digest || 'sha1'\n\n var hmac = new Hmac(digest, password, salt.length)\n\n var DK = Buffer.allocUnsafe(keylen)\n var block1 = Buffer.allocUnsafe(salt.length + 4)\n salt.copy(block1, 0, 0, salt.length)\n\n var destPos = 0\n var hLen = sizes[digest]\n var l = Math.ceil(keylen / hLen)\n\n for (var i = 1; i <= l; i++) {\n block1.writeUInt32BE(i, salt.length)\n\n var T = hmac.run(block1, hmac.ipad1)\n var U = T\n\n for (var j = 1; j < iterations; j++) {\n U = hmac.run(U, hmac.ipad2)\n for (var k = 0; k < hLen; k++) T[k] ^= U[k]\n }\n\n T.copy(DK, destPos)\n destPos += hLen\n }\n\n return DK\n}\n\nmodule.exports = pbkdf2\n","'use strict';\n\nif (!process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = { nextTick: nextTick };\n} else {\n module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== 'production') {\n var invariant = require('fbjs/lib/invariant');\n var warning = require('fbjs/lib/warning');\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (typeSpecs.hasOwnProperty(typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, typeof typeSpecs[typeSpecName]);\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n }\n }\n }\n }\n}\n\nmodule.exports = checkPropTypes;\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\nvar assign = require('object-assign');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<<anonymous>>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker,\n exact: createStrictShapeTypeChecker,\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message) {\n this.message = message;\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n invariant(\n false,\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n warning(\n false,\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `%s` prop on `%s`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n propFullName,\n componentName\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (propValue.hasOwnProperty(key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (typeof checker !== 'function') {\n warning(\n false,\n 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n 'received %s at index %s.',\n getPostfixForTypeWarning(checker),\n i\n );\n return emptyFunction.thatReturnsNull;\n }\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n return null;\n }\n }\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createStrictShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n // We need to check all keys in case some are required but missing from\n // props.\n var allKeys = assign({}, props[propName], shapeTypes);\n for (var key in allKeys) {\n var checker = shapeTypes[key];\n if (!checker) {\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n '\\nBad object: ' + JSON.stringify(props[propName], null, ' ') +\n '\\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' ')\n );\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n if (typeof propValue === 'undefined' || propValue === null) {\n return '' + propValue;\n }\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns a string that is postfixed to a warning about an invalid type.\n // For example, \"undefined\" or \"of type array\"\n function getPostfixForTypeWarning(value) {\n var type = getPreciseType(value);\n switch (type) {\n case 'array':\n case 'object':\n return 'an ' + type;\n case 'boolean':\n case 'date':\n case 'regexp':\n return 'a ' + type;\n default:\n return type;\n }\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' &&\n Symbol.for &&\n Symbol.for('react.element')) ||\n 0xeac7;\n\n var isValidElement = function(object) {\n return typeof object === 'object' &&\n object !== null &&\n object.$$typeof === REACT_ELEMENT_TYPE;\n };\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(isValidElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n","exports.publicEncrypt = require('./publicEncrypt');\nexports.privateDecrypt = require('./privateDecrypt');\n\nexports.privateEncrypt = function privateEncrypt(key, buf) {\n return exports.publicEncrypt(key, buf, true);\n};\n\nexports.publicDecrypt = function publicDecrypt(key, buf) {\n return exports.privateDecrypt(key, buf, true);\n};","var createHash = require('create-hash');\nmodule.exports = function (seed, len) {\n var t = new Buffer('');\n var i = 0, c;\n while (t.length < len) {\n c = i2ops(i++);\n t = Buffer.concat([t, createHash('sha1').update(seed).update(c).digest()]);\n }\n return t.slice(0, len);\n};\n\nfunction i2ops(c) {\n var out = new Buffer(4);\n out.writeUInt32BE(c,0);\n return out;\n}","var parseKeys = require('parse-asn1');\nvar mgf = require('./mgf');\nvar xor = require('./xor');\nvar bn = require('bn.js');\nvar crt = require('browserify-rsa');\nvar createHash = require('create-hash');\nvar withPublic = require('./withPublic');\nmodule.exports = function privateDecrypt(private_key, enc, reverse) {\n var padding;\n if (private_key.padding) {\n padding = private_key.padding;\n } else if (reverse) {\n padding = 1;\n } else {\n padding = 4;\n }\n \n var key = parseKeys(private_key);\n var k = key.modulus.byteLength();\n if (enc.length > k || new bn(enc).cmp(key.modulus) >= 0) {\n throw new Error('decryption error');\n }\n var msg;\n if (reverse) {\n msg = withPublic(new bn(enc), key);\n } else {\n msg = crt(enc, key);\n }\n var zBuffer = new Buffer(k - msg.length);\n zBuffer.fill(0);\n msg = Buffer.concat([zBuffer, msg], k);\n if (padding === 4) {\n return oaep(key, msg);\n } else if (padding === 1) {\n return pkcs1(key, msg, reverse);\n } else if (padding === 3) {\n return msg;\n } else {\n throw new Error('unknown padding');\n }\n};\n\nfunction oaep(key, msg){\n var n = key.modulus;\n var k = key.modulus.byteLength();\n var mLen = msg.length;\n var iHash = createHash('sha1').update(new Buffer('')).digest();\n var hLen = iHash.length;\n var hLen2 = 2 * hLen;\n if (msg[0] !== 0) {\n throw new Error('decryption error');\n }\n var maskedSeed = msg.slice(1, hLen + 1);\n var maskedDb = msg.slice(hLen + 1);\n var seed = xor(maskedSeed, mgf(maskedDb, hLen));\n var db = xor(maskedDb, mgf(seed, k - hLen - 1));\n if (compare(iHash, db.slice(0, hLen))) {\n throw new Error('decryption error');\n }\n var i = hLen;\n while (db[i] === 0) {\n i++;\n }\n if (db[i++] !== 1) {\n throw new Error('decryption error');\n }\n return db.slice(i);\n}\n\nfunction pkcs1(key, msg, reverse){\n var p1 = msg.slice(0, 2);\n var i = 2;\n var status = 0;\n while (msg[i++] !== 0) {\n if (i >= msg.length) {\n status++;\n break;\n }\n }\n var ps = msg.slice(2, i - 1);\n var p2 = msg.slice(i - 1, i);\n\n if ((p1.toString('hex') !== '0002' && !reverse) || (p1.toString('hex') !== '0001' && reverse)){\n status++;\n }\n if (ps.length < 8) {\n status++;\n }\n if (status) {\n throw new Error('decryption error');\n }\n return msg.slice(i);\n}\nfunction compare(a, b){\n a = new Buffer(a);\n b = new Buffer(b);\n var dif = 0;\n var len = a.length;\n if (a.length !== b.length) {\n dif++;\n len = Math.min(a.length, b.length);\n }\n var i = -1;\n while (++i < len) {\n dif += (a[i] ^ b[i]);\n }\n return dif;\n}","var parseKeys = require('parse-asn1');\nvar randomBytes = require('randombytes');\nvar createHash = require('create-hash');\nvar mgf = require('./mgf');\nvar xor = require('./xor');\nvar bn = require('bn.js');\nvar withPublic = require('./withPublic');\nvar crt = require('browserify-rsa');\n\nvar constants = {\n RSA_PKCS1_OAEP_PADDING: 4,\n RSA_PKCS1_PADDIN: 1,\n RSA_NO_PADDING: 3\n};\n\nmodule.exports = function publicEncrypt(public_key, msg, reverse) {\n var padding;\n if (public_key.padding) {\n padding = public_key.padding;\n } else if (reverse) {\n padding = 1;\n } else {\n padding = 4;\n }\n var key = parseKeys(public_key);\n var paddedMsg;\n if (padding === 4) {\n paddedMsg = oaep(key, msg);\n } else if (padding === 1) {\n paddedMsg = pkcs1(key, msg, reverse);\n } else if (padding === 3) {\n paddedMsg = new bn(msg);\n if (paddedMsg.cmp(key.modulus) >= 0) {\n throw new Error('data too long for modulus');\n }\n } else {\n throw new Error('unknown padding');\n }\n if (reverse) {\n return crt(paddedMsg, key);\n } else {\n return withPublic(paddedMsg, key);\n }\n};\n\nfunction oaep(key, msg){\n var k = key.modulus.byteLength();\n var mLen = msg.length;\n var iHash = createHash('sha1').update(new Buffer('')).digest();\n var hLen = iHash.length;\n var hLen2 = 2 * hLen;\n if (mLen > k - hLen2 - 2) {\n throw new Error('message too long');\n }\n var ps = new Buffer(k - mLen - hLen2 - 2);\n ps.fill(0);\n var dblen = k - hLen - 1;\n var seed = randomBytes(hLen);\n var maskedDb = xor(Buffer.concat([iHash, ps, new Buffer([1]), msg], dblen), mgf(seed, dblen));\n var maskedSeed = xor(seed, mgf(maskedDb, hLen));\n return new bn(Buffer.concat([new Buffer([0]), maskedSeed, maskedDb], k));\n}\nfunction pkcs1(key, msg, reverse){\n var mLen = msg.length;\n var k = key.modulus.byteLength();\n if (mLen > k - 11) {\n throw new Error('message too long');\n }\n var ps;\n if (reverse) {\n ps = new Buffer(k - mLen - 3);\n ps.fill(0xff);\n } else {\n ps = nonZero(k - mLen - 3);\n }\n return new bn(Buffer.concat([new Buffer([0, reverse?1:2]), ps, new Buffer([0]), msg], k));\n}\nfunction nonZero(len, crypto) {\n var out = new Buffer(len);\n var i = 0;\n var cache = randomBytes(len*2);\n var cur = 0;\n var num;\n while (i < len) {\n if (cur === cache.length) {\n cache = randomBytes(len*2);\n cur = 0;\n }\n num = cache[cur++];\n if (num) {\n out[i++] = num;\n }\n }\n return out;\n}","var bn = require('bn.js');\nfunction withPublic(paddedMsg, key) {\n return new Buffer(paddedMsg\n .toRed(bn.mont(key.modulus))\n .redPow(new bn(key.publicExponent))\n .fromRed()\n .toArray());\n}\n\nmodule.exports = withPublic;","module.exports = function xor(a, b) {\n var len = a.length;\n var i = -1;\n while (++i < len) {\n a[i] ^= b[i];\n }\n return a\n};","/*! https://mths.be/punycode v1.4.1 by @mathias */\n;(function(root) {\n\n\t/** Detect free variables */\n\tvar freeExports = typeof exports == 'object' && exports &&\n\t\t!exports.nodeType && exports;\n\tvar freeModule = typeof module == 'object' && module &&\n\t\t!module.nodeType && module;\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (\n\t\tfreeGlobal.global === freeGlobal ||\n\t\tfreeGlobal.window === freeGlobal ||\n\t\tfreeGlobal.self === freeGlobal\n\t) {\n\t\troot = freeGlobal;\n\t}\n\n\t/**\n\t * The `punycode` object.\n\t * @name punycode\n\t * @type Object\n\t */\n\tvar punycode,\n\n\t/** Highest positive signed 32-bit float value */\n\tmaxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1\n\n\t/** Bootstring parameters */\n\tbase = 36,\n\ttMin = 1,\n\ttMax = 26,\n\tskew = 38,\n\tdamp = 700,\n\tinitialBias = 72,\n\tinitialN = 128, // 0x80\n\tdelimiter = '-', // '\\x2D'\n\n\t/** Regular expressions */\n\tregexPunycode = /^xn--/,\n\tregexNonASCII = /[^\\x20-\\x7E]/, // unprintable ASCII chars + non-ASCII chars\n\tregexSeparators = /[\\x2E\\u3002\\uFF0E\\uFF61]/g, // RFC 3490 separators\n\n\t/** Error messages */\n\terrors = {\n\t\t'overflow': 'Overflow: input needs wider integers to process',\n\t\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t\t'invalid-input': 'Invalid input'\n\t},\n\n\t/** Convenience shortcuts */\n\tbaseMinusTMin = base - tMin,\n\tfloor = Math.floor,\n\tstringFromCharCode = String.fromCharCode,\n\n\t/** Temporary variable */\n\tkey;\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/**\n\t * A generic error utility function.\n\t * @private\n\t * @param {String} type The error type.\n\t * @returns {Error} Throws a `RangeError` with the applicable error message.\n\t */\n\tfunction error(type) {\n\t\tthrow new RangeError(errors[type]);\n\t}\n\n\t/**\n\t * A generic `Array#map` utility function.\n\t * @private\n\t * @param {Array} array The array to iterate over.\n\t * @param {Function} callback The function that gets called for every array\n\t * item.\n\t * @returns {Array} A new array of values returned by the callback function.\n\t */\n\tfunction map(array, fn) {\n\t\tvar length = array.length;\n\t\tvar result = [];\n\t\twhile (length--) {\n\t\t\tresult[length] = fn(array[length]);\n\t\t}\n\t\treturn result;\n\t}\n\n\t/**\n\t * A simple `Array#map`-like wrapper to work with domain name strings or email\n\t * addresses.\n\t * @private\n\t * @param {String} domain The domain name or email address.\n\t * @param {Function} callback The function that gets called for every\n\t * character.\n\t * @returns {Array} A new string of characters returned by the callback\n\t * function.\n\t */\n\tfunction mapDomain(string, fn) {\n\t\tvar parts = string.split('@');\n\t\tvar result = '';\n\t\tif (parts.length > 1) {\n\t\t\t// In email addresses, only the domain name should be punycoded. Leave\n\t\t\t// the local part (i.e. everything up to `@`) intact.\n\t\t\tresult = parts[0] + '@';\n\t\t\tstring = parts[1];\n\t\t}\n\t\t// Avoid `split(regex)` for IE8 compatibility. See #17.\n\t\tstring = string.replace(regexSeparators, '\\x2E');\n\t\tvar labels = string.split('.');\n\t\tvar encoded = map(labels, fn).join('.');\n\t\treturn result + encoded;\n\t}\n\n\t/**\n\t * Creates an array containing the numeric code points of each Unicode\n\t * character in the string. While JavaScript uses UCS-2 internally,\n\t * this function will convert a pair of surrogate halves (each of which\n\t * UCS-2 exposes as separate characters) into a single code point,\n\t * matching UTF-16.\n\t * @see `punycode.ucs2.encode`\n\t * @see <https://mathiasbynens.be/notes/javascript-encoding>\n\t * @memberOf punycode.ucs2\n\t * @name decode\n\t * @param {String} string The Unicode input string (UCS-2).\n\t * @returns {Array} The new array of code points.\n\t */\n\tfunction ucs2decode(string) {\n\t\tvar output = [],\n\t\t counter = 0,\n\t\t length = string.length,\n\t\t value,\n\t\t extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t/**\n\t * Creates a string based on an array of numeric code points.\n\t * @see `punycode.ucs2.decode`\n\t * @memberOf punycode.ucs2\n\t * @name encode\n\t * @param {Array} codePoints The array of numeric code points.\n\t * @returns {String} The new Unicode string (UCS-2).\n\t */\n\tfunction ucs2encode(array) {\n\t\treturn map(array, function(value) {\n\t\t\tvar output = '';\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t\treturn output;\n\t\t}).join('');\n\t}\n\n\t/**\n\t * Converts a basic code point into a digit/integer.\n\t * @see `digitToBasic()`\n\t * @private\n\t * @param {Number} codePoint The basic numeric code point value.\n\t * @returns {Number} The numeric value of a basic code point (for use in\n\t * representing integers) in the range `0` to `base - 1`, or `base` if\n\t * the code point does not represent a value.\n\t */\n\tfunction basicToDigit(codePoint) {\n\t\tif (codePoint - 48 < 10) {\n\t\t\treturn codePoint - 22;\n\t\t}\n\t\tif (codePoint - 65 < 26) {\n\t\t\treturn codePoint - 65;\n\t\t}\n\t\tif (codePoint - 97 < 26) {\n\t\t\treturn codePoint - 97;\n\t\t}\n\t\treturn base;\n\t}\n\n\t/**\n\t * Converts a digit/integer into a basic code point.\n\t * @see `basicToDigit()`\n\t * @private\n\t * @param {Number} digit The numeric value of a basic code point.\n\t * @returns {Number} The basic code point whose value (when used for\n\t * representing integers) is `digit`, which needs to be in the range\n\t * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n\t * used; else, the lowercase form is used. The behavior is undefined\n\t * if `flag` is non-zero and `digit` has no uppercase form.\n\t */\n\tfunction digitToBasic(digit, flag) {\n\t\t// 0..25 map to ASCII a..z or A..Z\n\t\t// 26..35 map to ASCII 0..9\n\t\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n\t}\n\n\t/**\n\t * Bias adaptation function as per section 3.4 of RFC 3492.\n\t * https://tools.ietf.org/html/rfc3492#section-3.4\n\t * @private\n\t */\n\tfunction adapt(delta, numPoints, firstTime) {\n\t\tvar k = 0;\n\t\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\t\tdelta += floor(delta / numPoints);\n\t\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\t\tdelta = floor(delta / baseMinusTMin);\n\t\t}\n\t\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n\t}\n\n\t/**\n\t * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The Punycode string of ASCII-only symbols.\n\t * @returns {String} The resulting string of Unicode symbols.\n\t */\n\tfunction decode(input) {\n\t\t// Don't use UCS-2\n\t\tvar output = [],\n\t\t inputLength = input.length,\n\t\t out,\n\t\t i = 0,\n\t\t n = initialN,\n\t\t bias = initialBias,\n\t\t basic,\n\t\t j,\n\t\t index,\n\t\t oldi,\n\t\t w,\n\t\t k,\n\t\t digit,\n\t\t t,\n\t\t /** Cached calculation results */\n\t\t baseMinusT;\n\n\t\t// Handle the basic code points: let `basic` be the number of input code\n\t\t// points before the last delimiter, or `0` if there is none, then copy\n\t\t// the first basic code points to the output.\n\n\t\tbasic = input.lastIndexOf(delimiter);\n\t\tif (basic < 0) {\n\t\t\tbasic = 0;\n\t\t}\n\n\t\tfor (j = 0; j < basic; ++j) {\n\t\t\t// if it's not a basic code point\n\t\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\t\terror('not-basic');\n\t\t\t}\n\t\t\toutput.push(input.charCodeAt(j));\n\t\t}\n\n\t\t// Main decoding loop: start just after the last delimiter if any basic code\n\t\t// points were copied; start at the beginning otherwise.\n\n\t\tfor (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t\t// `index` is the index of the next character to be consumed.\n\t\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t\t// which gets added to `i`. The overflow checking is easier\n\t\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t\t// value at the end to obtain `delta`.\n\t\t\tfor (oldi = i, w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\t\tif (index >= inputLength) {\n\t\t\t\t\terror('invalid-input');\n\t\t\t\t}\n\n\t\t\t\tdigit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\t\tif (digit >= base || digit > floor((maxInt - i) / w)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\ti += digit * w;\n\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\t\tif (digit < t) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbaseMinusT = base - t;\n\t\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tw *= baseMinusT;\n\n\t\t\t}\n\n\t\t\tout = output.length + 1;\n\t\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t\t// incrementing `n` each time, so we'll fix that now:\n\t\t\tif (floor(i / out) > maxInt - n) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tn += floor(i / out);\n\t\t\ti %= out;\n\n\t\t\t// Insert `n` at position `i` of the output\n\t\t\toutput.splice(i++, 0, n);\n\n\t\t}\n\n\t\treturn ucs2encode(output);\n\t}\n\n\t/**\n\t * Converts a string of Unicode symbols (e.g. a domain name label) to a\n\t * Punycode string of ASCII-only symbols.\n\t * @memberOf punycode\n\t * @param {String} input The string of Unicode symbols.\n\t * @returns {String} The resulting Punycode string of ASCII-only symbols.\n\t */\n\tfunction encode(input) {\n\t\tvar n,\n\t\t delta,\n\t\t handledCPCount,\n\t\t basicLength,\n\t\t bias,\n\t\t j,\n\t\t m,\n\t\t q,\n\t\t k,\n\t\t t,\n\t\t currentValue,\n\t\t output = [],\n\t\t /** `inputLength` will hold the number of code points in `input`. */\n\t\t inputLength,\n\t\t /** Cached calculation results */\n\t\t handledCPCountPlusOne,\n\t\t baseMinusT,\n\t\t qMinusT;\n\n\t\t// Convert the input in UCS-2 to Unicode\n\t\tinput = ucs2decode(input);\n\n\t\t// Cache the length\n\t\tinputLength = input.length;\n\n\t\t// Initialize the state\n\t\tn = initialN;\n\t\tdelta = 0;\n\t\tbias = initialBias;\n\n\t\t// Handle the basic code points\n\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\tcurrentValue = input[j];\n\t\t\tif (currentValue < 0x80) {\n\t\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t\t}\n\t\t}\n\n\t\thandledCPCount = basicLength = output.length;\n\n\t\t// `handledCPCount` is the number of code points that have been handled;\n\t\t// `basicLength` is the number of basic code points.\n\n\t\t// Finish the basic string - if it is not empty - with a delimiter\n\t\tif (basicLength) {\n\t\t\toutput.push(delimiter);\n\t\t}\n\n\t\t// Main encoding loop:\n\t\twhile (handledCPCount < inputLength) {\n\n\t\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t\t// larger one:\n\t\t\tfor (m = maxInt, j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\t\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\t\tm = currentValue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Increase `delta` enough to advance the decoder's <n,i> state to <m,0>,\n\t\t\t// but guard against overflow\n\t\t\thandledCPCountPlusOne = handledCPCount + 1;\n\t\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\t\tn = m;\n\n\t\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\n\t\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tif (currentValue == n) {\n\t\t\t\t\t// Represent delta as a generalized variable-length integer\n\t\t\t\t\tfor (q = delta, k = base; /* no condition */; k += base) {\n\t\t\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tqMinusT = q - t;\n\t\t\t\t\t\tbaseMinusT = base - t;\n\t\t\t\t\t\toutput.push(\n\t\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t\t);\n\t\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t\t}\n\n\t\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n\t\t\t\t\tdelta = 0;\n\t\t\t\t\t++handledCPCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t++delta;\n\t\t\t++n;\n\n\t\t}\n\t\treturn output.join('');\n\t}\n\n\t/**\n\t * Converts a Punycode string representing a domain name or an email address\n\t * to Unicode. Only the Punycoded parts of the input will be converted, i.e.\n\t * it doesn't matter if you call it on a string that has already been\n\t * converted to Unicode.\n\t * @memberOf punycode\n\t * @param {String} input The Punycoded domain name or email address to\n\t * convert to Unicode.\n\t * @returns {String} The Unicode representation of the given Punycode\n\t * string.\n\t */\n\tfunction toUnicode(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexPunycode.test(string)\n\t\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/**\n\t * Converts a Unicode string representing a domain name or an email address to\n\t * Punycode. Only the non-ASCII parts of the domain name will be converted,\n\t * i.e. it doesn't matter if you call it with a domain that's already in\n\t * ASCII.\n\t * @memberOf punycode\n\t * @param {String} input The domain name or email address to convert, as a\n\t * Unicode string.\n\t * @returns {String} The Punycode representation of the given domain name or\n\t * email address.\n\t */\n\tfunction toASCII(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexNonASCII.test(string)\n\t\t\t\t? 'xn--' + encode(string)\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/** Define the public API */\n\tpunycode = {\n\t\t/**\n\t\t * A string representing the current Punycode.js version number.\n\t\t * @memberOf punycode\n\t\t * @type String\n\t\t */\n\t\t'version': '1.4.1',\n\t\t/**\n\t\t * An object of methods to convert from JavaScript's internal character\n\t\t * representation (UCS-2) to Unicode code points, and back.\n\t\t * @see <https://mathiasbynens.be/notes/javascript-encoding>\n\t\t * @memberOf punycode\n\t\t * @type Object\n\t\t */\n\t\t'ucs2': {\n\t\t\t'decode': ucs2decode,\n\t\t\t'encode': ucs2encode\n\t\t},\n\t\t'decode': decode,\n\t\t'encode': encode,\n\t\t'toASCII': toASCII,\n\t\t'toUnicode': toUnicode\n\t};\n\n\t/** Expose `punycode` */\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttypeof define == 'function' &&\n\t\ttypeof define.amd == 'object' &&\n\t\tdefine.amd\n\t) {\n\t\tdefine('punycode', function() {\n\t\t\treturn punycode;\n\t\t});\n\t} else if (freeExports && freeModule) {\n\t\tif (module.exports == freeExports) {\n\t\t\t// in Node.js, io.js, or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = punycode;\n\t\t} else {\n\t\t\t// in Narwhal or RingoJS v0.7.0-\n\t\t\tfor (key in punycode) {\n\t\t\t\tpunycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// in Rhino or a web browser\n\t\troot.punycode = punycode;\n\t}\n\n}(this));\n","'use strict';\nvar strictUriEncode = require('strict-uri-encode');\nvar objectAssign = require('object-assign');\nvar decodeComponent = require('decode-uri-component');\n\nfunction encoderForArrayFormat(opts) {\n\tswitch (opts.arrayFormat) {\n\t\tcase 'index':\n\t\t\treturn function (key, value, index) {\n\t\t\t\treturn value === null ? [\n\t\t\t\t\tencode(key, opts),\n\t\t\t\t\t'[',\n\t\t\t\t\tindex,\n\t\t\t\t\t']'\n\t\t\t\t].join('') : [\n\t\t\t\t\tencode(key, opts),\n\t\t\t\t\t'[',\n\t\t\t\t\tencode(index, opts),\n\t\t\t\t\t']=',\n\t\t\t\t\tencode(value, opts)\n\t\t\t\t].join('');\n\t\t\t};\n\n\t\tcase 'bracket':\n\t\t\treturn function (key, value) {\n\t\t\t\treturn value === null ? encode(key, opts) : [\n\t\t\t\t\tencode(key, opts),\n\t\t\t\t\t'[]=',\n\t\t\t\t\tencode(value, opts)\n\t\t\t\t].join('');\n\t\t\t};\n\n\t\tdefault:\n\t\t\treturn function (key, value) {\n\t\t\t\treturn value === null ? encode(key, opts) : [\n\t\t\t\t\tencode(key, opts),\n\t\t\t\t\t'=',\n\t\t\t\t\tencode(value, opts)\n\t\t\t\t].join('');\n\t\t\t};\n\t}\n}\n\nfunction parserForArrayFormat(opts) {\n\tvar result;\n\n\tswitch (opts.arrayFormat) {\n\t\tcase 'index':\n\t\t\treturn function (key, value, accumulator) {\n\t\t\t\tresult = /\\[(\\d*)\\]$/.exec(key);\n\n\t\t\t\tkey = key.replace(/\\[\\d*\\]$/, '');\n\n\t\t\t\tif (!result) {\n\t\t\t\t\taccumulator[key] = value;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tif (accumulator[key] === undefined) {\n\t\t\t\t\taccumulator[key] = {};\n\t\t\t\t}\n\n\t\t\t\taccumulator[key][result[1]] = value;\n\t\t\t};\n\n\t\tcase 'bracket':\n\t\t\treturn function (key, value, accumulator) {\n\t\t\t\tresult = /(\\[\\])$/.exec(key);\n\t\t\t\tkey = key.replace(/\\[\\]$/, '');\n\n\t\t\t\tif (!result) {\n\t\t\t\t\taccumulator[key] = value;\n\t\t\t\t\treturn;\n\t\t\t\t} else if (accumulator[key] === undefined) {\n\t\t\t\t\taccumulator[key] = [value];\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\taccumulator[key] = [].concat(accumulator[key], value);\n\t\t\t};\n\n\t\tdefault:\n\t\t\treturn function (key, value, accumulator) {\n\t\t\t\tif (accumulator[key] === undefined) {\n\t\t\t\t\taccumulator[key] = value;\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\taccumulator[key] = [].concat(accumulator[key], value);\n\t\t\t};\n\t}\n}\n\nfunction encode(value, opts) {\n\tif (opts.encode) {\n\t\treturn opts.strict ? strictUriEncode(value) : encodeURIComponent(value);\n\t}\n\n\treturn value;\n}\n\nfunction keysSorter(input) {\n\tif (Array.isArray(input)) {\n\t\treturn input.sort();\n\t} else if (typeof input === 'object') {\n\t\treturn keysSorter(Object.keys(input)).sort(function (a, b) {\n\t\t\treturn Number(a) - Number(b);\n\t\t}).map(function (key) {\n\t\t\treturn input[key];\n\t\t});\n\t}\n\n\treturn input;\n}\n\nexports.extract = function (str) {\n\tvar queryStart = str.indexOf('?');\n\tif (queryStart === -1) {\n\t\treturn '';\n\t}\n\treturn str.slice(queryStart + 1);\n};\n\nexports.parse = function (str, opts) {\n\topts = objectAssign({arrayFormat: 'none'}, opts);\n\n\tvar formatter = parserForArrayFormat(opts);\n\n\t// Create an object with no prototype\n\t// https://github.com/sindresorhus/query-string/issues/47\n\tvar ret = Object.create(null);\n\n\tif (typeof str !== 'string') {\n\t\treturn ret;\n\t}\n\n\tstr = str.trim().replace(/^[?#&]/, '');\n\n\tif (!str) {\n\t\treturn ret;\n\t}\n\n\tstr.split('&').forEach(function (param) {\n\t\tvar parts = param.replace(/\\+/g, ' ').split('=');\n\t\t// Firefox (pre 40) decodes `%3D` to `=`\n\t\t// https://github.com/sindresorhus/query-string/pull/37\n\t\tvar key = parts.shift();\n\t\tvar val = parts.length > 0 ? parts.join('=') : undefined;\n\n\t\t// missing `=` should be `null`:\n\t\t// http://w3.org/TR/2012/WD-url-20120524/#collect-url-parameters\n\t\tval = val === undefined ? null : decodeComponent(val);\n\n\t\tformatter(decodeComponent(key), val, ret);\n\t});\n\n\treturn Object.keys(ret).sort().reduce(function (result, key) {\n\t\tvar val = ret[key];\n\t\tif (Boolean(val) && typeof val === 'object' && !Array.isArray(val)) {\n\t\t\t// Sort object keys, not values\n\t\t\tresult[key] = keysSorter(val);\n\t\t} else {\n\t\t\tresult[key] = val;\n\t\t}\n\n\t\treturn result;\n\t}, Object.create(null));\n};\n\nexports.stringify = function (obj, opts) {\n\tvar defaults = {\n\t\tencode: true,\n\t\tstrict: true,\n\t\tarrayFormat: 'none'\n\t};\n\n\topts = objectAssign(defaults, opts);\n\n\tif (opts.sort === false) {\n\t\topts.sort = function () {};\n\t}\n\n\tvar formatter = encoderForArrayFormat(opts);\n\n\treturn obj ? Object.keys(obj).sort(opts.sort).map(function (key) {\n\t\tvar val = obj[key];\n\n\t\tif (val === undefined) {\n\t\t\treturn '';\n\t\t}\n\n\t\tif (val === null) {\n\t\t\treturn encode(key, opts);\n\t\t}\n\n\t\tif (Array.isArray(val)) {\n\t\t\tvar result = [];\n\n\t\t\tval.slice().forEach(function (val2) {\n\t\t\t\tif (val2 === undefined) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tresult.push(formatter(key, val2, result.length));\n\t\t\t});\n\n\t\t\treturn result.join('&');\n\t\t}\n\n\t\treturn encode(key, opts) + '=' + encode(val, opts);\n\t}).filter(function (x) {\n\t\treturn x.length > 0;\n\t}).join('&') : '';\n};\n\nexports.parseUrl = function (str, opts) {\n\treturn {\n\t\turl: str.split('?')[0] || '',\n\t\tquery: this.parse(this.extract(str), opts)\n\t};\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n// If obj.hasOwnProperty has been overridden, then calling\n// obj.hasOwnProperty(prop) will break.\n// See: https://github.com/joyent/node/issues/1707\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nmodule.exports = function(qs, sep, eq, options) {\n sep = sep || '&';\n eq = eq || '=';\n var obj = {};\n\n if (typeof qs !== 'string' || qs.length === 0) {\n return obj;\n }\n\n var regexp = /\\+/g;\n qs = qs.split(sep);\n\n var maxKeys = 1000;\n if (options && typeof options.maxKeys === 'number') {\n maxKeys = options.maxKeys;\n }\n\n var len = qs.length;\n // maxKeys <= 0 means that we should not limit keys count\n if (maxKeys > 0 && len > maxKeys) {\n len = maxKeys;\n }\n\n for (var i = 0; i < len; ++i) {\n var x = qs[i].replace(regexp, '%20'),\n idx = x.indexOf(eq),\n kstr, vstr, k, v;\n\n if (idx >= 0) {\n kstr = x.substr(0, idx);\n vstr = x.substr(idx + 1);\n } else {\n kstr = x;\n vstr = '';\n }\n\n k = decodeURIComponent(kstr);\n v = decodeURIComponent(vstr);\n\n if (!hasOwnProperty(obj, k)) {\n obj[k] = v;\n } else if (isArray(obj[k])) {\n obj[k].push(v);\n } else {\n obj[k] = [obj[k], v];\n }\n }\n\n return obj;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar stringifyPrimitive = function(v) {\n switch (typeof v) {\n case 'string':\n return v;\n\n case 'boolean':\n return v ? 'true' : 'false';\n\n case 'number':\n return isFinite(v) ? v : '';\n\n default:\n return '';\n }\n};\n\nmodule.exports = function(obj, sep, eq, name) {\n sep = sep || '&';\n eq = eq || '=';\n if (obj === null) {\n obj = undefined;\n }\n\n if (typeof obj === 'object') {\n return map(objectKeys(obj), function(k) {\n var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;\n if (isArray(obj[k])) {\n return map(obj[k], function(v) {\n return ks + encodeURIComponent(stringifyPrimitive(v));\n }).join(sep);\n } else {\n return ks + encodeURIComponent(stringifyPrimitive(obj[k]));\n }\n }).join(sep);\n\n }\n\n if (!name) return '';\n return encodeURIComponent(stringifyPrimitive(name)) + eq +\n encodeURIComponent(stringifyPrimitive(obj));\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n\nfunction map (xs, f) {\n if (xs.map) return xs.map(f);\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n res.push(f(xs[i], i));\n }\n return res;\n}\n\nvar objectKeys = Object.keys || function (obj) {\n var res = [];\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key);\n }\n return res;\n};\n","'use strict';\n\nexports.decode = exports.parse = require('./decode');\nexports.encode = exports.stringify = require('./encode');\n","'use strict'\n\nfunction oldBrowser () {\n throw new Error('Secure random number generation is not supported by this browser.\\nUse Chrome, Firefox or Internet Explorer 11')\n}\n\nvar Buffer = require('safe-buffer').Buffer\nvar crypto = global.crypto || global.msCrypto\n\nif (crypto && crypto.getRandomValues) {\n module.exports = randomBytes\n} else {\n module.exports = oldBrowser\n}\n\nfunction randomBytes (size, cb) {\n // phantomjs needs to throw\n if (size > 65536) throw new Error('requested too many random bytes')\n // in case browserify isn't using the Uint8Array version\n var rawBytes = new global.Uint8Array(size)\n\n // This will not work in older browsers.\n // See https://developer.mozilla.org/en-US/docs/Web/API/window.crypto.getRandomValues\n if (size > 0) { // getRandomValues fails on IE if size == 0\n crypto.getRandomValues(rawBytes)\n }\n\n // XXX: phantomjs doesn't like a buffer being passed here\n var bytes = Buffer.from(rawBytes.buffer)\n\n if (typeof cb === 'function') {\n return process.nextTick(function () {\n cb(null, bytes)\n })\n }\n\n return bytes\n}\n","'use strict'\n\nfunction oldBrowser () {\n throw new Error('secure random number generation not supported by this browser\\nuse chrome, FireFox or Internet Explorer 11')\n}\nvar safeBuffer = require('safe-buffer')\nvar randombytes = require('randombytes')\nvar Buffer = safeBuffer.Buffer\nvar kBufferMaxLength = safeBuffer.kMaxLength\nvar crypto = global.crypto || global.msCrypto\nvar kMaxUint32 = Math.pow(2, 32) - 1\nfunction assertOffset (offset, length) {\n if (typeof offset !== 'number' || offset !== offset) { // eslint-disable-line no-self-compare\n throw new TypeError('offset must be a number')\n }\n\n if (offset > kMaxUint32 || offset < 0) {\n throw new TypeError('offset must be a uint32')\n }\n\n if (offset > kBufferMaxLength || offset > length) {\n throw new RangeError('offset out of range')\n }\n}\n\nfunction assertSize (size, offset, length) {\n if (typeof size !== 'number' || size !== size) { // eslint-disable-line no-self-compare\n throw new TypeError('size must be a number')\n }\n\n if (size > kMaxUint32 || size < 0) {\n throw new TypeError('size must be a uint32')\n }\n\n if (size + offset > length || size > kBufferMaxLength) {\n throw new RangeError('buffer too small')\n }\n}\nif ((crypto && crypto.getRandomValues) || !process.browser) {\n exports.randomFill = randomFill\n exports.randomFillSync = randomFillSync\n} else {\n exports.randomFill = oldBrowser\n exports.randomFillSync = oldBrowser\n}\nfunction randomFill (buf, offset, size, cb) {\n if (!Buffer.isBuffer(buf) && !(buf instanceof global.Uint8Array)) {\n throw new TypeError('\"buf\" argument must be a Buffer or Uint8Array')\n }\n\n if (typeof offset === 'function') {\n cb = offset\n offset = 0\n size = buf.length\n } else if (typeof size === 'function') {\n cb = size\n size = buf.length - offset\n } else if (typeof cb !== 'function') {\n throw new TypeError('\"cb\" argument must be a function')\n }\n assertOffset(offset, buf.length)\n assertSize(size, offset, buf.length)\n return actualFill(buf, offset, size, cb)\n}\n\nfunction actualFill (buf, offset, size, cb) {\n if (process.browser) {\n var ourBuf = buf.buffer\n var uint = new Uint8Array(ourBuf, offset, size)\n crypto.getRandomValues(uint)\n if (cb) {\n process.nextTick(function () {\n cb(null, buf)\n })\n return\n }\n return buf\n }\n if (cb) {\n randombytes(size, function (err, bytes) {\n if (err) {\n return cb(err)\n }\n bytes.copy(buf, offset)\n cb(null, buf)\n })\n return\n }\n var bytes = randombytes(size)\n bytes.copy(buf, offset)\n return buf\n}\nfunction randomFillSync (buf, offset, size) {\n if (typeof offset === 'undefined') {\n offset = 0\n }\n if (!Buffer.isBuffer(buf) && !(buf instanceof global.Uint8Array)) {\n throw new TypeError('\"buf\" argument must be a Buffer or Uint8Array')\n }\n\n assertOffset(offset, buf.length)\n\n if (size === undefined) size = buf.length - offset\n\n assertSize(size, offset, buf.length)\n\n return actualFill(buf, offset, size)\n}\n","module.exports = window.crypto;","module.exports = require('crypto');","var randomHex = function(size, callback) {\n var crypto = require('./crypto.js');\n var isCallback = (typeof callback === 'function');\n\n \n if (size > 65536) {\n if(isCallback) {\n callback(new Error('Requested too many random bytes.'));\n } else {\n throw new Error('Requested too many random bytes.');\n }\n };\n\n\n // is node\n if (typeof crypto !== 'undefined' && crypto.randomBytes) {\n\n if(isCallback) {\n crypto.randomBytes(size, function(err, result){\n if(!err) {\n callback(null, '0x'+ result.toString('hex'));\n } else {\n callback(error);\n }\n })\n } else {\n return '0x'+ crypto.randomBytes(size).toString('hex');\n }\n\n // is browser\n } else {\n var cryptoLib;\n\n if (typeof crypto !== 'undefined') {\n cryptoLib = crypto;\n } else if(typeof msCrypto !== 'undefined') {\n cryptoLib = msCrypto;\n }\n\n if (cryptoLib && cryptoLib.getRandomValues) {\n var randomBytes = cryptoLib.getRandomValues(new Uint8Array(size));\n var returnValue = '0x'+ Array.from(randomBytes).map(function(arr){ return arr.toString(16); }).join('');\n\n if(isCallback) {\n callback(null, returnValue);\n } else {\n return returnValue;\n }\n\n // not crypto object\n } else {\n var error = new Error('No \"crypto\" object available. This Browser doesn\\'t support generating secure random bytes.');\n\n if(isCallback) {\n callback(error);\n } else {\n throw error;\n }\n }\n }\n};\n\n\nmodule.exports = randomHex;\n","/** @license React v16.2.0\n * react-dom.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar React = require('react');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar _assign = require('object-assign');\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar EventListener = require('fbjs/lib/EventListener');\nvar getActiveElement = require('fbjs/lib/getActiveElement');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar containsNode = require('fbjs/lib/containsNode');\nvar focusNode = require('fbjs/lib/focusNode');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar checkPropTypes = require('prop-types/checkPropTypes');\nvar hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');\nvar camelizeStyleName = require('fbjs/lib/camelizeStyleName');\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\n!React ? invariant(false, 'ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.') : void 0;\n\n// These attributes should be all lowercase to allow for\n// case insensitive checks\nvar RESERVED_PROPS = {\n children: true,\n dangerouslySetInnerHTML: true,\n defaultValue: true,\n defaultChecked: true,\n innerHTML: true,\n suppressContentEditableWarning: true,\n suppressHydrationWarning: true,\n style: true\n};\n\nfunction checkMask(value, bitmask) {\n return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n /**\n * Mapping from normalized, camelcased property names to a configuration that\n * specifies how the associated DOM property should be accessed or rendered.\n */\n MUST_USE_PROPERTY: 0x1,\n HAS_BOOLEAN_VALUE: 0x4,\n HAS_NUMERIC_VALUE: 0x8,\n HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n HAS_STRING_BOOLEAN_VALUE: 0x40,\n\n /**\n * Inject some specialized knowledge about the DOM. This takes a config object\n * with the following properties:\n *\n * Properties: object mapping DOM property name to one of the\n * DOMPropertyInjection constants or null. If your attribute isn't in here,\n * it won't get written to the DOM.\n *\n * DOMAttributeNames: object mapping React attribute name to the DOM\n * attribute name. Attribute names not specified use the **lowercase**\n * normalized name.\n *\n * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n * attribute namespace URL. (Attribute names not specified use no namespace.)\n *\n * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n * Property names not specified use the normalized name.\n *\n * DOMMutationMethods: Properties that require special mutation methods. If\n * `value` is undefined, the mutation method should unset the property.\n *\n * @param {object} domPropertyConfig the config as described above.\n */\n injectDOMPropertyConfig: function (domPropertyConfig) {\n var Injection = DOMPropertyInjection;\n var Properties = domPropertyConfig.Properties || {};\n var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n for (var propName in Properties) {\n !!properties.hasOwnProperty(propName) ? invariant(false, \"injectDOMPropertyConfig(...): You're trying to inject DOM property '%s' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.\", propName) : void 0;\n\n var lowerCased = propName.toLowerCase();\n var propConfig = Properties[propName];\n\n var propertyInfo = {\n attributeName: lowerCased,\n attributeNamespace: null,\n propertyName: propName,\n mutationMethod: null,\n\n mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE),\n hasStringBooleanValue: checkMask(propConfig, Injection.HAS_STRING_BOOLEAN_VALUE)\n };\n !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? invariant(false, \"DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s\", propName) : void 0;\n\n if (DOMAttributeNames.hasOwnProperty(propName)) {\n var attributeName = DOMAttributeNames[propName];\n\n propertyInfo.attributeName = attributeName;\n }\n\n if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n }\n\n if (DOMMutationMethods.hasOwnProperty(propName)) {\n propertyInfo.mutationMethod = DOMMutationMethods[propName];\n }\n\n // Downcase references to whitelist properties to check for membership\n // without case-sensitivity. This allows the whitelist to pick up\n // `allowfullscreen`, which should be written using the property configuration\n // for `allowFullscreen`\n properties[propName] = propertyInfo;\n }\n }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = \":A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD\";\n/* eslint-enable max-len */\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + \"\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040\";\n\n\nvar ROOT_ATTRIBUTE_NAME = 'data-reactroot';\n\n/**\n * Map from property \"standard name\" to an object with info about how to set\n * the property in the DOM. Each object contains:\n *\n * attributeName:\n * Used when rendering markup or with `*Attribute()`.\n * attributeNamespace\n * propertyName:\n * Used on DOM node instances. (This includes properties that mutate due to\n * external factors.)\n * mutationMethod:\n * If non-null, used instead of the property or `setAttribute()` after\n * initial render.\n * mustUseProperty:\n * Whether the property must be accessed and mutated as an object property.\n * hasBooleanValue:\n * Whether the property should be removed when set to a falsey value.\n * hasNumericValue:\n * Whether the property must be numeric or parse as a numeric and should be\n * removed when set to a falsey value.\n * hasPositiveNumericValue:\n * Whether the property must be positive numeric or parse as a positive\n * numeric and should be removed when set to a falsey value.\n * hasOverloadedBooleanValue:\n * Whether the property can be used as a flag as well as with a value.\n * Removed when strictly equal to false; present without a value when\n * strictly equal to true; present with a value otherwise.\n */\nvar properties = {};\n\n/**\n * Checks whether a property name is a writeable attribute.\n * @method\n */\nfunction shouldSetAttribute(name, value) {\n if (isReservedProp(name)) {\n return false;\n }\n if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {\n return false;\n }\n if (value === null) {\n return true;\n }\n switch (typeof value) {\n case 'boolean':\n return shouldAttributeAcceptBooleanValue(name);\n case 'undefined':\n case 'number':\n case 'string':\n case 'object':\n return true;\n default:\n // function, symbol\n return false;\n }\n}\n\nfunction getPropertyInfo(name) {\n return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction shouldAttributeAcceptBooleanValue(name) {\n if (isReservedProp(name)) {\n return true;\n }\n var propertyInfo = getPropertyInfo(name);\n if (propertyInfo) {\n return propertyInfo.hasBooleanValue || propertyInfo.hasStringBooleanValue || propertyInfo.hasOverloadedBooleanValue;\n }\n var prefix = name.toLowerCase().slice(0, 5);\n return prefix === 'data-' || prefix === 'aria-';\n}\n\n/**\n * Checks to see if a property name is within the list of properties\n * reserved for internal React operations. These properties should\n * not be set on an HTML element.\n *\n * @private\n * @param {string} name\n * @return {boolean} If the name is within reserved props\n */\nfunction isReservedProp(name) {\n return RESERVED_PROPS.hasOwnProperty(name);\n}\n\nvar injection = DOMPropertyInjection;\n\nvar MUST_USE_PROPERTY = injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = injection.HAS_BOOLEAN_VALUE;\nvar HAS_NUMERIC_VALUE = injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = injection.HAS_OVERLOADED_BOOLEAN_VALUE;\nvar HAS_STRING_BOOLEAN_VALUE = injection.HAS_STRING_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n // When adding attributes to this list, be sure to also add them to\n // the `possibleStandardNames` module to ensure casing and incorrect\n // name warnings.\n Properties: {\n allowFullScreen: HAS_BOOLEAN_VALUE,\n // specifies target context for links with `preload` type\n async: HAS_BOOLEAN_VALUE,\n // Note: there is a special case that prevents it from being written to the DOM\n // on the client side because the browsers are inconsistent. Instead we call focus().\n autoFocus: HAS_BOOLEAN_VALUE,\n autoPlay: HAS_BOOLEAN_VALUE,\n capture: HAS_OVERLOADED_BOOLEAN_VALUE,\n checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n cols: HAS_POSITIVE_NUMERIC_VALUE,\n contentEditable: HAS_STRING_BOOLEAN_VALUE,\n controls: HAS_BOOLEAN_VALUE,\n 'default': HAS_BOOLEAN_VALUE,\n defer: HAS_BOOLEAN_VALUE,\n disabled: HAS_BOOLEAN_VALUE,\n download: HAS_OVERLOADED_BOOLEAN_VALUE,\n draggable: HAS_STRING_BOOLEAN_VALUE,\n formNoValidate: HAS_BOOLEAN_VALUE,\n hidden: HAS_BOOLEAN_VALUE,\n loop: HAS_BOOLEAN_VALUE,\n // Caution; `option.selected` is not updated if `select.multiple` is\n // disabled with `removeAttribute`.\n multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n noValidate: HAS_BOOLEAN_VALUE,\n open: HAS_BOOLEAN_VALUE,\n playsInline: HAS_BOOLEAN_VALUE,\n readOnly: HAS_BOOLEAN_VALUE,\n required: HAS_BOOLEAN_VALUE,\n reversed: HAS_BOOLEAN_VALUE,\n rows: HAS_POSITIVE_NUMERIC_VALUE,\n rowSpan: HAS_NUMERIC_VALUE,\n scoped: HAS_BOOLEAN_VALUE,\n seamless: HAS_BOOLEAN_VALUE,\n selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n size: HAS_POSITIVE_NUMERIC_VALUE,\n start: HAS_NUMERIC_VALUE,\n // support for projecting regular DOM Elements via V1 named slots ( shadow dom )\n span: HAS_POSITIVE_NUMERIC_VALUE,\n spellCheck: HAS_STRING_BOOLEAN_VALUE,\n // Style must be explicitly set in the attribute list. React components\n // expect a style object\n style: 0,\n // Keep it in the whitelist because it is case-sensitive for SVG.\n tabIndex: 0,\n // itemScope is for for Microdata support.\n // See http://schema.org/docs/gs.html\n itemScope: HAS_BOOLEAN_VALUE,\n // These attributes must stay in the white-list because they have\n // different attribute names (see DOMAttributeNames below)\n acceptCharset: 0,\n className: 0,\n htmlFor: 0,\n httpEquiv: 0,\n // Attributes with mutation methods must be specified in the whitelist\n // Set the string boolean flag to allow the behavior\n value: HAS_STRING_BOOLEAN_VALUE\n },\n DOMAttributeNames: {\n acceptCharset: 'accept-charset',\n className: 'class',\n htmlFor: 'for',\n httpEquiv: 'http-equiv'\n },\n DOMMutationMethods: {\n value: function (node, value) {\n if (value == null) {\n return node.removeAttribute('value');\n }\n\n // Number inputs get special treatment due to some edge cases in\n // Chrome. Let everything else assign the value attribute as normal.\n // https://github.com/facebook/react/issues/7253#issuecomment-236074326\n if (node.type !== 'number' || node.hasAttribute('value') === false) {\n node.setAttribute('value', '' + value);\n } else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) {\n // Don't assign an attribute if validation reports bad\n // input. Chrome will clear the value. Additionally, don't\n // operate on inputs that have focus, otherwise Chrome might\n // strip off trailing decimal places and cause the user's\n // cursor position to jump to the beginning of the input.\n //\n // In ReactDOMInput, we have an onBlur event that will trigger\n // this function again when focus is lost.\n node.setAttribute('value', '' + value);\n }\n }\n }\n};\n\nvar HAS_STRING_BOOLEAN_VALUE$1 = injection.HAS_STRING_BOOLEAN_VALUE;\n\n\nvar NS = {\n xlink: 'http://www.w3.org/1999/xlink',\n xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n/**\n * This is a list of all SVG attributes that need special casing,\n * namespacing, or boolean value assignment.\n *\n * When adding attributes to this list, be sure to also add them to\n * the `possibleStandardNames` module to ensure casing and incorrect\n * name warnings.\n *\n * SVG Attributes List:\n * https://www.w3.org/TR/SVG/attindex.html\n * SMIL Spec:\n * https://www.w3.org/TR/smil\n */\nvar ATTRS = ['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'x-height', 'xlink:actuate', 'xlink:arcrole', 'xlink:href', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type', 'xml:base', 'xmlns:xlink', 'xml:lang', 'xml:space'];\n\nvar SVGDOMPropertyConfig = {\n Properties: {\n autoReverse: HAS_STRING_BOOLEAN_VALUE$1,\n externalResourcesRequired: HAS_STRING_BOOLEAN_VALUE$1,\n preserveAlpha: HAS_STRING_BOOLEAN_VALUE$1\n },\n DOMAttributeNames: {\n autoReverse: 'autoReverse',\n externalResourcesRequired: 'externalResourcesRequired',\n preserveAlpha: 'preserveAlpha'\n },\n DOMAttributeNamespaces: {\n xlinkActuate: NS.xlink,\n xlinkArcrole: NS.xlink,\n xlinkHref: NS.xlink,\n xlinkRole: NS.xlink,\n xlinkShow: NS.xlink,\n xlinkTitle: NS.xlink,\n xlinkType: NS.xlink,\n xmlBase: NS.xml,\n xmlLang: NS.xml,\n xmlSpace: NS.xml\n }\n};\n\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\nvar capitalize = function (token) {\n return token[1].toUpperCase();\n};\n\nATTRS.forEach(function (original) {\n var reactName = original.replace(CAMELIZE, capitalize);\n\n SVGDOMPropertyConfig.Properties[reactName] = 0;\n SVGDOMPropertyConfig.DOMAttributeNames[reactName] = original;\n});\n\ninjection.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\ninjection.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\nvar ReactErrorUtils = {\n // Used by Fiber to simulate a try-catch.\n _caughtError: null,\n _hasCaughtError: false,\n\n // Used by event system to capture/rethrow the first error.\n _rethrowError: null,\n _hasRethrowError: false,\n\n injection: {\n injectErrorUtils: function (injectedErrorUtils) {\n !(typeof injectedErrorUtils.invokeGuardedCallback === 'function') ? invariant(false, 'Injected invokeGuardedCallback() must be a function.') : void 0;\n invokeGuardedCallback = injectedErrorUtils.invokeGuardedCallback;\n }\n },\n\n /**\n * Call a function while guarding against errors that happens within it.\n * Returns an error if it throws, otherwise null.\n *\n * In production, this is implemented using a try-catch. The reason we don't\n * use a try-catch directly is so that we can swap out a different\n * implementation in DEV mode.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n invokeGuardedCallback: function (name, func, context, a, b, c, d, e, f) {\n invokeGuardedCallback.apply(ReactErrorUtils, arguments);\n },\n\n /**\n * Same as invokeGuardedCallback, but instead of returning an error, it stores\n * it in a global so it can be rethrown by `rethrowCaughtError` later.\n * TODO: See if _caughtError and _rethrowError can be unified.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n invokeGuardedCallbackAndCatchFirstError: function (name, func, context, a, b, c, d, e, f) {\n ReactErrorUtils.invokeGuardedCallback.apply(this, arguments);\n if (ReactErrorUtils.hasCaughtError()) {\n var error = ReactErrorUtils.clearCaughtError();\n if (!ReactErrorUtils._hasRethrowError) {\n ReactErrorUtils._hasRethrowError = true;\n ReactErrorUtils._rethrowError = error;\n }\n }\n },\n\n /**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\n rethrowCaughtError: function () {\n return rethrowCaughtError.apply(ReactErrorUtils, arguments);\n },\n\n hasCaughtError: function () {\n return ReactErrorUtils._hasCaughtError;\n },\n\n clearCaughtError: function () {\n if (ReactErrorUtils._hasCaughtError) {\n var error = ReactErrorUtils._caughtError;\n ReactErrorUtils._caughtError = null;\n ReactErrorUtils._hasCaughtError = false;\n return error;\n } else {\n invariant(false, 'clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n};\n\nvar invokeGuardedCallback = function (name, func, context, a, b, c, d, e, f) {\n ReactErrorUtils._hasCaughtError = false;\n ReactErrorUtils._caughtError = null;\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n try {\n func.apply(context, funcArgs);\n } catch (error) {\n ReactErrorUtils._caughtError = error;\n ReactErrorUtils._hasCaughtError = true;\n }\n};\n\n{\n // In DEV mode, we swap out invokeGuardedCallback for a special version\n // that plays more nicely with the browser's DevTools. The idea is to preserve\n // \"Pause on exceptions\" behavior. Because React wraps all user-provided\n // functions in invokeGuardedCallback, and the production version of\n // invokeGuardedCallback uses a try-catch, all user exceptions are treated\n // like caught exceptions, and the DevTools won't pause unless the developer\n // takes the extra step of enabling pause on caught exceptions. This is\n // untintuitive, though, because even though React has caught the error, from\n // the developer's perspective, the error is uncaught.\n //\n // To preserve the expected \"Pause on exceptions\" behavior, we don't use a\n // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake\n // DOM node, and call the user-provided callback from inside an event handler\n // for that fake event. If the callback throws, the error is \"captured\" using\n // a global event handler. But because the error happens in a different\n // event loop context, it does not interrupt the normal program flow.\n // Effectively, this gives us try-catch behavior without actually using\n // try-catch. Neat!\n\n // Check that the browser supports the APIs we need to implement our special\n // DEV version of invokeGuardedCallback\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n\n var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) {\n // Keeps track of whether the user-provided callback threw an error. We\n // set this to true at the beginning, then set it to false right after\n // calling the function. If the function errors, `didError` will never be\n // set to false. This strategy works even if the browser is flaky and\n // fails to call our global error handler, because it doesn't rely on\n // the error event at all.\n var didError = true;\n\n // Create an event handler for our fake event. We will synchronously\n // dispatch our fake event using `dispatchEvent`. Inside the handler, we\n // call the user-provided callback.\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n function callCallback() {\n // We immediately remove the callback from event listeners so that\n // nested `invokeGuardedCallback` calls do not clash. Otherwise, a\n // nested call would trigger the fake event handlers of any call higher\n // in the stack.\n fakeNode.removeEventListener(evtType, callCallback, false);\n func.apply(context, funcArgs);\n didError = false;\n }\n\n // Create a global error event handler. We use this to capture the value\n // that was thrown. It's possible that this error handler will fire more\n // than once; for example, if non-React code also calls `dispatchEvent`\n // and a handler for that event throws. We should be resilient to most of\n // those cases. Even if our error event handler fires more than once, the\n // last error event is always used. If the callback actually does error,\n // we know that the last error event is the correct one, because it's not\n // possible for anything else to have happened in between our callback\n // erroring and the code that follows the `dispatchEvent` call below. If\n // the callback doesn't error, but the error event was fired, we know to\n // ignore it because `didError` will be false, as described above.\n var error = void 0;\n // Use this to track whether the error event is ever called.\n var didSetError = false;\n var isCrossOriginError = false;\n\n function onError(event) {\n error = event.error;\n didSetError = true;\n if (error === null && event.colno === 0 && event.lineno === 0) {\n isCrossOriginError = true;\n }\n }\n\n // Create a fake event type.\n var evtType = 'react-' + (name ? name : 'invokeguardedcallback');\n\n // Attach our event handlers\n window.addEventListener('error', onError);\n fakeNode.addEventListener(evtType, callCallback, false);\n\n // Synchronously dispatch our fake event. If the user-provided function\n // errors, it will trigger our global error handler.\n var evt = document.createEvent('Event');\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n\n if (didError) {\n if (!didSetError) {\n // The callback errored, but the error event never fired.\n error = new Error('An error was thrown inside one of your components, but React ' + \"doesn't know what it was. This is likely due to browser \" + 'flakiness. React does its best to preserve the \"Pause on ' + 'exceptions\" behavior of the DevTools, which requires some ' + \"DEV-mode only tricks. It's possible that these don't work in \" + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');\n } else if (isCrossOriginError) {\n error = new Error(\"A cross-origin error was thrown. React doesn't have access to \" + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.');\n }\n ReactErrorUtils._hasCaughtError = true;\n ReactErrorUtils._caughtError = error;\n } else {\n ReactErrorUtils._hasCaughtError = false;\n ReactErrorUtils._caughtError = null;\n }\n\n // Remove our event listeners\n window.removeEventListener('error', onError);\n };\n\n invokeGuardedCallback = invokeGuardedCallbackDev;\n }\n}\n\nvar rethrowCaughtError = function () {\n if (ReactErrorUtils._hasRethrowError) {\n var error = ReactErrorUtils._rethrowError;\n ReactErrorUtils._rethrowError = null;\n ReactErrorUtils._hasRethrowError = false;\n throw error;\n }\n};\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n if (!eventPluginOrder) {\n // Wait until an `eventPluginOrder` is injected.\n return;\n }\n for (var pluginName in namesToPlugins) {\n var pluginModule = namesToPlugins[pluginName];\n var pluginIndex = eventPluginOrder.indexOf(pluginName);\n !(pluginIndex > -1) ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : void 0;\n if (plugins[pluginIndex]) {\n continue;\n }\n !pluginModule.extractEvents ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : void 0;\n plugins[pluginIndex] = pluginModule;\n var publishedEvents = pluginModule.eventTypes;\n for (var eventName in publishedEvents) {\n !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : void 0;\n }\n }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n !!eventNameDispatchConfigs.hasOwnProperty(eventName) ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : void 0;\n eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n if (phasedRegistrationNames) {\n for (var phaseName in phasedRegistrationNames) {\n if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n var phasedRegistrationName = phasedRegistrationNames[phaseName];\n publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n }\n }\n return true;\n } else if (dispatchConfig.registrationName) {\n publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n return true;\n }\n return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n !!registrationNameModules[registrationName] ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : void 0;\n registrationNameModules[registrationName] = pluginModule;\n registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n {\n var lowerCasedName = registrationName.toLowerCase();\n possibleRegistrationNames[lowerCasedName] = registrationName;\n\n if (registrationName === 'onDoubleClick') {\n possibleRegistrationNames.ondblclick = registrationName;\n }\n }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\n\n/**\n * Ordered list of injected plugins.\n */\nvar plugins = [];\n\n/**\n * Mapping from event name to dispatch config\n */\nvar eventNameDispatchConfigs = {};\n\n/**\n * Mapping from registration name to plugin module\n */\nvar registrationNameModules = {};\n\n/**\n * Mapping from registration name to event name\n */\nvar registrationNameDependencies = {};\n\n/**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in true.\n * @type {Object}\n */\nvar possibleRegistrationNames = {};\n// Trust the developer to only use possibleRegistrationNames in true\n\n/**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\nfunction injectEventPluginOrder(injectedEventPluginOrder) {\n !!eventPluginOrder ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : void 0;\n // Clone the ordering so it cannot be dynamically mutated.\n eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n recomputePluginOrdering();\n}\n\n/**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\nfunction injectEventPluginsByName(injectedNamesToPlugins) {\n var isOrderingDirty = false;\n for (var pluginName in injectedNamesToPlugins) {\n if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n continue;\n }\n var pluginModule = injectedNamesToPlugins[pluginName];\n if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n !!namesToPlugins[pluginName] ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : void 0;\n namesToPlugins[pluginName] = pluginModule;\n isOrderingDirty = true;\n }\n }\n if (isOrderingDirty) {\n recomputePluginOrdering();\n }\n}\n\nvar EventPluginRegistry = Object.freeze({\n\tplugins: plugins,\n\teventNameDispatchConfigs: eventNameDispatchConfigs,\n\tregistrationNameModules: registrationNameModules,\n\tregistrationNameDependencies: registrationNameDependencies,\n\tpossibleRegistrationNames: possibleRegistrationNames,\n\tinjectEventPluginOrder: injectEventPluginOrder,\n\tinjectEventPluginsByName: injectEventPluginsByName\n});\n\nvar getFiberCurrentPropsFromNode = null;\nvar getInstanceFromNode = null;\nvar getNodeFromInstance = null;\n\nvar injection$2 = {\n injectComponentTree: function (Injected) {\n getFiberCurrentPropsFromNode = Injected.getFiberCurrentPropsFromNode;\n getInstanceFromNode = Injected.getInstanceFromNode;\n getNodeFromInstance = Injected.getNodeFromInstance;\n\n {\n warning(getNodeFromInstance && getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.');\n }\n }\n};\n\n\n\n\n\n\nvar validateEventDispatches;\n{\n validateEventDispatches = function (event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n\n var listenersIsArr = Array.isArray(dispatchListeners);\n var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n var instancesIsArr = Array.isArray(dispatchInstances);\n var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.');\n };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n var type = event.type || 'unknown-event';\n event.currentTarget = getNodeFromInstance(inst);\n ReactErrorUtils.invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);\n event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n }\n } else if (dispatchListeners) {\n executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n }\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\n\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\n\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n !(next != null) ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : void 0;\n\n if (current == null) {\n return next;\n }\n\n // Both are not empty. Warning: Never call x.concat(y) when you are not\n // certain that x is an Array (x could be a string with concat method).\n if (Array.isArray(current)) {\n if (Array.isArray(next)) {\n current.push.apply(current, next);\n return current;\n }\n current.push(next);\n return current;\n }\n\n if (Array.isArray(next)) {\n // A bit too dangerous to mutate `next`.\n return [current].concat(next);\n }\n\n return [current, next];\n}\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n * @param {function} cb Callback invoked with each element or a collection.\n * @param {?} [scope] Scope used as `this` in a callback.\n */\nfunction forEachAccumulated(arr, cb, scope) {\n if (Array.isArray(arr)) {\n arr.forEach(cb, scope);\n } else if (arr) {\n cb.call(scope, arr);\n }\n}\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n if (event) {\n executeDispatchesInOrder(event, simulated);\n\n if (!event.isPersistent()) {\n event.constructor.release(event);\n }\n }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n return executeDispatchesAndRelease(e, false);\n};\n\nfunction isInteractive(tag) {\n return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n switch (name) {\n case 'onClick':\n case 'onClickCapture':\n case 'onDoubleClick':\n case 'onDoubleClickCapture':\n case 'onMouseDown':\n case 'onMouseDownCapture':\n case 'onMouseMove':\n case 'onMouseMoveCapture':\n case 'onMouseUp':\n case 'onMouseUpCapture':\n return !!(props.disabled && isInteractive(type));\n default:\n return false;\n }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n * Required. When a top-level event is fired, this method is expected to\n * extract synthetic events that will in turn be queued and dispatched.\n *\n * `eventTypes` {object}\n * Optional, plugins that fire events must publish a mapping of registration\n * names that are used to register listeners. Values of this mapping must\n * be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n * `executeDispatch` {function(object, function, string)}\n * Optional, allows plugins to override how an event gets dispatched. By\n * default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\n\n/**\n * Methods for injecting dependencies.\n */\nvar injection$1 = {\n /**\n * @param {array} InjectedEventPluginOrder\n * @public\n */\n injectEventPluginOrder: injectEventPluginOrder,\n\n /**\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n */\n injectEventPluginsByName: injectEventPluginsByName\n};\n\n/**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\nfunction getListener(inst, registrationName) {\n var listener;\n\n // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n // live here; needs to be moved to a better place soon\n var stateNode = inst.stateNode;\n if (!stateNode) {\n // Work in progress (ex: onload events in incremental mode).\n return null;\n }\n var props = getFiberCurrentPropsFromNode(stateNode);\n if (!props) {\n // Work in progress.\n return null;\n }\n listener = props[registrationName];\n if (shouldPreventMouseEvent(registrationName, inst.type, props)) {\n return null;\n }\n !(!listener || typeof listener === 'function') ? invariant(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener) : void 0;\n return listener;\n}\n\n/**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\nfunction extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events;\n for (var i = 0; i < plugins.length; i++) {\n // Not every plugin in the ordering may be loaded at runtime.\n var possiblePlugin = plugins[i];\n if (possiblePlugin) {\n var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n if (extractedEvents) {\n events = accumulateInto(events, extractedEvents);\n }\n }\n }\n return events;\n}\n\n/**\n * Enqueues a synthetic event that should be dispatched when\n * `processEventQueue` is invoked.\n *\n * @param {*} events An accumulation of synthetic events.\n * @internal\n */\nfunction enqueueEvents(events) {\n if (events) {\n eventQueue = accumulateInto(eventQueue, events);\n }\n}\n\n/**\n * Dispatches all synthetic events on the event queue.\n *\n * @internal\n */\nfunction processEventQueue(simulated) {\n // Set `eventQueue` to null before processing it so that we can tell if more\n // events get enqueued while processing.\n var processingEventQueue = eventQueue;\n eventQueue = null;\n\n if (!processingEventQueue) {\n return;\n }\n\n if (simulated) {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n } else {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n }\n !!eventQueue ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : void 0;\n // This would be a good time to rethrow if any of the event handlers threw.\n ReactErrorUtils.rethrowCaughtError();\n}\n\nvar EventPluginHub = Object.freeze({\n\tinjection: injection$1,\n\tgetListener: getListener,\n\textractEvents: extractEvents,\n\tenqueueEvents: enqueueEvents,\n\tprocessEventQueue: processEventQueue\n});\n\nvar IndeterminateComponent = 0; // Before we know whether it is functional or class\nvar FunctionalComponent = 1;\nvar ClassComponent = 2;\nvar HostRoot = 3; // Root of a host tree. Could be nested inside another node.\nvar HostPortal = 4; // A subtree. Could be an entry point to a different renderer.\nvar HostComponent = 5;\nvar HostText = 6;\nvar CallComponent = 7;\nvar CallHandlerPhase = 8;\nvar ReturnComponent = 9;\nvar Fragment = 10;\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactInternalInstance$' + randomKey;\nvar internalEventHandlersKey = '__reactEventHandlers$' + randomKey;\n\nfunction precacheFiberNode$1(hostInst, node) {\n node[internalInstanceKey] = hostInst;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n if (node[internalInstanceKey]) {\n return node[internalInstanceKey];\n }\n\n // Walk up the tree until we find an ancestor whose instance we have cached.\n var parents = [];\n while (!node[internalInstanceKey]) {\n parents.push(node);\n if (node.parentNode) {\n node = node.parentNode;\n } else {\n // Top of the tree. This node must not be part of a React tree (or is\n // unmounted, potentially).\n return null;\n }\n }\n\n var closest = void 0;\n var inst = node[internalInstanceKey];\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber, this will always be the deepest root.\n return inst;\n }\n for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n closest = inst;\n }\n\n return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode$1(node) {\n var inst = node[internalInstanceKey];\n if (inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n return inst;\n } else {\n return null;\n }\n }\n return null;\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance$1(inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber this, is just the state node right now. We assume it will be\n // a host component or host text.\n return inst.stateNode;\n }\n\n // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n invariant(false, 'getNodeFromInstance: Invalid argument.');\n}\n\nfunction getFiberCurrentPropsFromNode$1(node) {\n return node[internalEventHandlersKey] || null;\n}\n\nfunction updateFiberProps$1(node, props) {\n node[internalEventHandlersKey] = props;\n}\n\nvar ReactDOMComponentTree = Object.freeze({\n\tprecacheFiberNode: precacheFiberNode$1,\n\tgetClosestInstanceFromNode: getClosestInstanceFromNode,\n\tgetInstanceFromNode: getInstanceFromNode$1,\n\tgetNodeFromInstance: getNodeFromInstance$1,\n\tgetFiberCurrentPropsFromNode: getFiberCurrentPropsFromNode$1,\n\tupdateFiberProps: updateFiberProps$1\n});\n\nfunction getParent(inst) {\n do {\n inst = inst['return'];\n // TODO: If this is a HostRoot we might want to bail out.\n // That is depending on if we want nested subtrees (layers) to bubble\n // events to their parent. We could also go through parentNode on the\n // host node but that wouldn't work for React Native and doesn't let us\n // do the portal feature.\n } while (inst && inst.tag !== HostComponent);\n if (inst) {\n return inst;\n }\n return null;\n}\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n var depthA = 0;\n for (var tempA = instA; tempA; tempA = getParent(tempA)) {\n depthA++;\n }\n var depthB = 0;\n for (var tempB = instB; tempB; tempB = getParent(tempB)) {\n depthB++;\n }\n\n // If A is deeper, crawl up.\n while (depthA - depthB > 0) {\n instA = getParent(instA);\n depthA--;\n }\n\n // If B is deeper, crawl up.\n while (depthB - depthA > 0) {\n instB = getParent(instB);\n depthB--;\n }\n\n // Walk in lockstep until we find a match.\n var depth = depthA;\n while (depth--) {\n if (instA === instB || instA === instB.alternate) {\n return instA;\n }\n instA = getParent(instA);\n instB = getParent(instB);\n }\n return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\n\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n return getParent(inst);\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n var path = [];\n while (inst) {\n path.push(inst);\n inst = getParent(inst);\n }\n var i;\n for (i = path.length; i-- > 0;) {\n fn(path[i], 'captured', arg);\n }\n for (i = 0; i < path.length; i++) {\n fn(path[i], 'bubbled', arg);\n }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n var pathFrom = [];\n while (true) {\n if (!from) {\n break;\n }\n if (from === common) {\n break;\n }\n var alternate = from.alternate;\n if (alternate !== null && alternate === common) {\n break;\n }\n pathFrom.push(from);\n from = getParent(from);\n }\n var pathTo = [];\n while (true) {\n if (!to) {\n break;\n }\n if (to === common) {\n break;\n }\n var _alternate = to.alternate;\n if (_alternate !== null && _alternate === common) {\n break;\n }\n pathTo.push(to);\n to = getParent(to);\n }\n for (var i = 0; i < pathFrom.length; i++) {\n fn(pathFrom[i], 'bubbled', argFrom);\n }\n for (var _i = pathTo.length; _i-- > 0;) {\n fn(pathTo[_i], 'captured', argTo);\n }\n}\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n return getListener(inst, registrationName);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing even a\n * single one.\n */\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n {\n warning(inst, 'Dispatching inst must not be null');\n }\n var listener = listenerAtPhase(inst, event, phase);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory. We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n var targetInst = event._targetInst;\n var parentInst = targetInst ? getParentInstance(targetInst) : null;\n traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n if (inst && event && event.dispatchConfig.registrationName) {\n var registrationName = event.dispatchConfig.registrationName;\n var listener = getListener(inst, registrationName);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n if (event && event.dispatchConfig.registrationName) {\n accumulateDispatches(event._targetInst, null, event);\n }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\nvar EventPropagators = Object.freeze({\n\taccumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n\taccumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n\taccumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches,\n\taccumulateDirectDispatches: accumulateDirectDispatches\n});\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n if (!contentKey && ExecutionEnvironment.canUseDOM) {\n // Prefer textContent to innerText because many browsers support both but\n // SVG <text> elements don't support innerText even when <div> does.\n contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n }\n return contentKey;\n}\n\n/**\n * This helper object stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n *\n */\nvar compositionState = {\n _root: null,\n _startText: null,\n _fallbackText: null\n};\n\nfunction initialize(nativeEventTarget) {\n compositionState._root = nativeEventTarget;\n compositionState._startText = getText();\n return true;\n}\n\nfunction reset() {\n compositionState._root = null;\n compositionState._startText = null;\n compositionState._fallbackText = null;\n}\n\nfunction getData() {\n if (compositionState._fallbackText) {\n return compositionState._fallbackText;\n }\n\n var start;\n var startValue = compositionState._startText;\n var startLength = startValue.length;\n var end;\n var endValue = getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n compositionState._fallbackText = endValue.slice(start, sliceTail);\n return compositionState._fallbackText;\n}\n\nfunction getText() {\n if ('value' in compositionState._root) {\n return compositionState._root.value;\n }\n return compositionState._root[getTextContentAccessor()];\n}\n\n/* eslint valid-typeof: 0 */\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\nvar EVENT_POOL_SIZE = 10;\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: emptyFunction.thatReturnsNull,\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n {\n delete this[propName]; // this has a getter/setter for warnings\n }\n var normalize = Interface[propName];\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n if (defaultPrevented) {\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n } else {\n this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n }\n this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else if (typeof event.returnValue !== 'unknown') {\n event.returnValue = false;\n }\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n },\n\n stopPropagation: function () {\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else if (typeof event.cancelBubble !== 'unknown') {\n // The ChangeEventPlugin registers a \"propertychange\" event for\n // IE. This event does not support bubbling or cancelling, and\n // any references to cancelBubble throw \"Member not found\". A\n // typeof check of \"unknown\" circumvents this issue (and is also\n // IE specific).\n event.cancelBubble = true;\n }\n\n this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: emptyFunction.thatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n }\n }\n for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n this[shouldBeReleasedProperties[i]] = null;\n }\n {\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));\n }\n }\n});\n\nSyntheticEvent.Interface = EventInterface;\n\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n var Super = this;\n\n var E = function () {};\n E.prototype = Super.prototype;\n var prototype = new E();\n\n _assign(prototype, Class.prototype);\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.augmentClass = Super.augmentClass;\n addEventPoolingTo(Class);\n};\n\n/** Proxying after everything set on SyntheticEvent\n * to resolve Proxy issue on some WebKit browsers\n * in which some Event properties are set to undefined (GH#10010)\n */\n{\n if (isProxySupported) {\n /*eslint-disable no-func-assign */\n SyntheticEvent = new Proxy(SyntheticEvent, {\n construct: function (target, args) {\n return this.apply(target, Object.create(target.prototype), args);\n },\n apply: function (constructor, that, args) {\n return new Proxy(constructor.apply(that, args), {\n set: function (target, prop, value) {\n if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n warning(didWarnForAddedNewProperty || target.isPersistent(), \"This synthetic event is reused for performance reasons. If you're \" + \"seeing this, you're adding a new property in the synthetic event object. \" + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.');\n didWarnForAddedNewProperty = true;\n }\n target[prop] = value;\n return true;\n }\n });\n }\n });\n /*eslint-enable no-func-assign */\n }\n}\n\naddEventPoolingTo(SyntheticEvent);\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {String} propName\n * @param {?object} getVal\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n var warningCondition = false;\n warning(warningCondition, \"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result);\n }\n}\n\nfunction getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {\n var EventConstructor = this;\n if (EventConstructor.eventPool.length) {\n var instance = EventConstructor.eventPool.pop();\n EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);\n return instance;\n }\n return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);\n}\n\nfunction releasePooledEvent(event) {\n var EventConstructor = this;\n !(event instanceof EventConstructor) ? invariant(false, 'Trying to release an event instance into a pool of a different type.') : void 0;\n event.destructor();\n if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {\n EventConstructor.eventPool.push(event);\n }\n}\n\nfunction addEventPoolingTo(EventConstructor) {\n EventConstructor.eventPool = [];\n EventConstructor.getPooled = getPooledEvent;\n EventConstructor.release = releasePooledEvent;\n}\n\nvar SyntheticEvent$1 = SyntheticEvent;\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\nvar InputEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n var opera = window.opera;\n return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n beforeInput: {\n phasedRegistrationNames: {\n bubbled: 'onBeforeInput',\n captured: 'onBeforeInputCapture'\n },\n dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']\n },\n compositionEnd: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionEnd',\n captured: 'onCompositionEndCapture'\n },\n dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n },\n compositionStart: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionStart',\n captured: 'onCompositionStartCapture'\n },\n dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n },\n compositionUpdate: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionUpdate',\n captured: 'onCompositionUpdateCapture'\n },\n dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n switch (topLevelType) {\n case 'topCompositionStart':\n return eventTypes.compositionStart;\n case 'topCompositionEnd':\n return eventTypes.compositionEnd;\n case 'topCompositionUpdate':\n return eventTypes.compositionUpdate;\n }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case 'topKeyUp':\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n case 'topKeyDown':\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n case 'topKeyPress':\n case 'topMouseDown':\n case 'topBlur':\n // Events are not possible without cancelling IME.\n return true;\n default:\n return false;\n }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n return null;\n}\n\n// Track the current IME composition status, if any.\nvar isComposing = false;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var eventType;\n var fallbackData;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(topLevelType);\n } else if (!isComposing) {\n if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionStart;\n }\n } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionEnd;\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!isComposing && eventType === eventTypes.compositionStart) {\n isComposing = initialize(nativeEventTarget);\n } else if (eventType === eventTypes.compositionEnd) {\n if (isComposing) {\n fallbackData = getData();\n }\n }\n }\n\n var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n if (customData !== null) {\n event.data = customData;\n }\n }\n\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * @param {TopLevelTypes} topLevelType Record from `BrowserEventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case 'topCompositionEnd':\n return getDataFromCustomEvent(nativeEvent);\n case 'topKeyPress':\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case 'topTextInput':\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data;\n\n // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to blacklist it.\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n // If composition event is available, we extract a string only at\n // compositionevent, otherwise extract it at fallback events.\n if (isComposing) {\n if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n var chars = getData();\n reset();\n isComposing = false;\n return chars;\n }\n return null;\n }\n\n switch (topLevelType) {\n case 'topPaste':\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n case 'topKeyPress':\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (!isKeypressCommand(nativeEvent)) {\n // IE fires the `keypress` event when a user types an emoji via\n // Touch keyboard of Windows. In such a case, the `char` property\n // holds an emoji character like `\\uD83D\\uDE0A`. Because its length\n // is 2, the property `which` does not represent an emoji correctly.\n // In such a case, we directly return the `char` property instead of\n // using `which`.\n if (nativeEvent.char && nativeEvent.char.length > 1) {\n return nativeEvent.char;\n } else if (nativeEvent.which) {\n return String.fromCharCode(nativeEvent.which);\n }\n }\n return null;\n case 'topCompositionEnd':\n return useFallbackCompositionData ? null : nativeEvent.data;\n default:\n return null;\n }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var chars;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n }\n\n // If no characters are being inserted, no BeforeInput event should\n // be fired.\n if (!chars) {\n return null;\n }\n\n var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n event.data = chars;\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n }\n};\n\n// Use to restore controlled state after a change event has fired.\n\nvar fiberHostComponent = null;\n\nvar ReactControlledComponentInjection = {\n injectFiberControlledHostComponent: function (hostComponentImpl) {\n // The fiber implementation doesn't use dynamic dispatch so we need to\n // inject the implementation.\n fiberHostComponent = hostComponentImpl;\n }\n};\n\nvar restoreTarget = null;\nvar restoreQueue = null;\n\nfunction restoreStateOfTarget(target) {\n // We perform this translation at the end of the event loop so that we\n // always receive the correct fiber here\n var internalInstance = getInstanceFromNode(target);\n if (!internalInstance) {\n // Unmounted\n return;\n }\n !(fiberHostComponent && typeof fiberHostComponent.restoreControlledState === 'function') ? invariant(false, 'Fiber needs to be injected to handle a fiber target for controlled events. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n var props = getFiberCurrentPropsFromNode(internalInstance.stateNode);\n fiberHostComponent.restoreControlledState(internalInstance.stateNode, internalInstance.type, props);\n}\n\nvar injection$3 = ReactControlledComponentInjection;\n\nfunction enqueueStateRestore(target) {\n if (restoreTarget) {\n if (restoreQueue) {\n restoreQueue.push(target);\n } else {\n restoreQueue = [target];\n }\n } else {\n restoreTarget = target;\n }\n}\n\nfunction restoreStateIfNeeded() {\n if (!restoreTarget) {\n return;\n }\n var target = restoreTarget;\n var queuedTargets = restoreQueue;\n restoreTarget = null;\n restoreQueue = null;\n\n restoreStateOfTarget(target);\n if (queuedTargets) {\n for (var i = 0; i < queuedTargets.length; i++) {\n restoreStateOfTarget(queuedTargets[i]);\n }\n }\n}\n\nvar ReactControlledComponent = Object.freeze({\n\tinjection: injection$3,\n\tenqueueStateRestore: enqueueStateRestore,\n\trestoreStateIfNeeded: restoreStateIfNeeded\n});\n\n// Used as a way to call batchedUpdates when we don't have a reference to\n// the renderer. Such as when we're dispatching events or if third party\n// libraries need to call batchedUpdates. Eventually, this API will go away when\n// everything is batched by default. We'll then have a similar API to opt-out of\n// scheduled work and instead do synchronous work.\n\n// Defaults\nvar fiberBatchedUpdates = function (fn, bookkeeping) {\n return fn(bookkeeping);\n};\n\nvar isNestingBatched = false;\nfunction batchedUpdates(fn, bookkeeping) {\n if (isNestingBatched) {\n // If we are currently inside another batch, we need to wait until it\n // fully completes before restoring state. Therefore, we add the target to\n // a queue of work.\n return fiberBatchedUpdates(fn, bookkeeping);\n }\n isNestingBatched = true;\n try {\n return fiberBatchedUpdates(fn, bookkeeping);\n } finally {\n // Here we wait until all updates have propagated, which is important\n // when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n // Then we restore state of any controlled component.\n isNestingBatched = false;\n restoreStateIfNeeded();\n }\n}\n\nvar ReactGenericBatchingInjection = {\n injectFiberBatchedUpdates: function (_batchedUpdates) {\n fiberBatchedUpdates = _batchedUpdates;\n }\n};\n\nvar injection$4 = ReactGenericBatchingInjection;\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\nvar supportedInputTypes = {\n color: true,\n date: true,\n datetime: true,\n 'datetime-local': true,\n email: true,\n month: true,\n number: true,\n password: true,\n range: true,\n search: true,\n tel: true,\n text: true,\n time: true,\n url: true,\n week: true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n if (nodeName === 'input') {\n return !!supportedInputTypes[elem.type];\n }\n\n if (nodeName === 'textarea') {\n return true;\n }\n\n return false;\n}\n\n/**\n * HTML nodeType values that represent the type of the node\n */\n\nvar ELEMENT_NODE = 1;\nvar TEXT_NODE = 3;\nvar COMMENT_NODE = 8;\nvar DOCUMENT_NODE = 9;\nvar DOCUMENT_FRAGMENT_NODE = 11;\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\nfunction getEventTarget(nativeEvent) {\n var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n // Normalize SVG <use> element events #4963\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n }\n\n // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n return target.nodeType === TEXT_NODE ? target.parentNode : target;\n}\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n useHasFeature = document.implementation && document.implementation.hasFeature &&\n // always returns true in newer browsers as per the standard.\n // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = eventName in document;\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n // This is the only way to test support for the `wheel` event in IE9+.\n isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n }\n\n return isSupported;\n}\n\nfunction isCheckable(elem) {\n var type = elem.type;\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(node) {\n return node._valueTracker;\n}\n\nfunction detachTracker(node) {\n node._valueTracker = null;\n}\n\nfunction getValueFromNode(node) {\n var value = '';\n if (!node) {\n return value;\n }\n\n if (isCheckable(node)) {\n value = node.checked ? 'true' : 'false';\n } else {\n value = node.value;\n }\n\n return value;\n}\n\nfunction trackValueOnNode(node) {\n var valueField = isCheckable(node) ? 'checked' : 'value';\n var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n\n var currentValue = '' + node[valueField];\n\n // if someone has already defined a value or Safari, then bail\n // and don't track value will cause over reporting of changes,\n // but it's better then a hard failure\n // (needed for certain tests that spyOn input values and Safari)\n if (node.hasOwnProperty(valueField) || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n return;\n }\n\n Object.defineProperty(node, valueField, {\n enumerable: descriptor.enumerable,\n configurable: true,\n get: function () {\n return descriptor.get.call(this);\n },\n set: function (value) {\n currentValue = '' + value;\n descriptor.set.call(this, value);\n }\n });\n\n var tracker = {\n getValue: function () {\n return currentValue;\n },\n setValue: function (value) {\n currentValue = '' + value;\n },\n stopTracking: function () {\n detachTracker(node);\n delete node[valueField];\n }\n };\n return tracker;\n}\n\nfunction track(node) {\n if (getTracker(node)) {\n return;\n }\n\n // TODO: Once it's just Fiber we can move this to node._wrapperState\n node._valueTracker = trackValueOnNode(node);\n}\n\nfunction updateValueIfChanged(node) {\n if (!node) {\n return false;\n }\n\n var tracker = getTracker(node);\n // if there is no tracker at this point it's unlikely\n // that trying again will succeed\n if (!tracker) {\n return true;\n }\n\n var lastValue = tracker.getValue();\n var nextValue = getValueFromNode(node);\n if (nextValue !== lastValue) {\n tracker.setValue(nextValue);\n return true;\n }\n return false;\n}\n\nvar eventTypes$1 = {\n change: {\n phasedRegistrationNames: {\n bubbled: 'onChange',\n captured: 'onChangeCapture'\n },\n dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']\n }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n var event = SyntheticEvent$1.getPooled(eventTypes$1.change, inst, nativeEvent, target);\n event.type = 'change';\n // Flag this event loop as needing state restore.\n enqueueStateRestore(target);\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\n // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n enqueueEvents(event);\n processEventQueue(false);\n}\n\nfunction getInstIfValueChanged(targetInst) {\n var targetNode = getNodeFromInstance$1(targetInst);\n if (updateValueIfChanged(targetNode)) {\n return targetInst;\n }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n if (topLevelType === 'topChange') {\n return targetInst;\n }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);\n}\n\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n activeElement = null;\n activeElementInst = null;\n}\n\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n if (getInstIfValueChanged(activeElementInst)) {\n manualDispatchChangeEvent(nativeEvent);\n }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n if (topLevelType === 'topFocus') {\n // In IE9, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (topLevelType === 'topBlur') {\n stopWatchingForValueChange();\n }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst) {\n if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n return getInstIfValueChanged(activeElementInst);\n }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n if (topLevelType === 'topClick') {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {\n if (topLevelType === 'topInput' || topLevelType === 'topChange') {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction handleControlledInputBlur(inst, node) {\n // TODO: In IE, inst is occasionally null. Why?\n if (inst == null) {\n return;\n }\n\n // Fiber and ReactDOM keep wrapper state in separate places\n var state = inst._wrapperState || node._wrapperState;\n\n if (!state || !state.controlled || node.type !== 'number') {\n return;\n }\n\n // If controlled, assign the value attribute to the current value on blur\n var value = '' + node.value;\n if (node.getAttribute('value') !== value) {\n node.setAttribute('value', value);\n }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n eventTypes: eventTypes$1,\n\n _isInputEventSupported: isInputEventSupported,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n var getTargetInstFunc, handleEventFunc;\n if (shouldUseChangeEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventPolyfill;\n handleEventFunc = handleEventsForInputEventPolyfill;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(topLevelType, targetInst);\n if (inst) {\n var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n return event;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(topLevelType, targetNode, targetInst);\n }\n\n // When blurring, set the value attribute for number inputs\n if (topLevelType === 'topBlur') {\n handleControlledInputBlur(targetInst, targetNode);\n }\n }\n};\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\nvar DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n view: null,\n detail: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticUIEvent, UIEventInterface);\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n Alt: 'altKey',\n Control: 'ctrlKey',\n Meta: 'metaKey',\n Shift: 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n pageX: null,\n pageY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: getEventModifierState,\n button: null,\n buttons: null,\n relatedTarget: function (event) {\n return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nvar eventTypes$2 = {\n mouseEnter: {\n registrationName: 'onMouseEnter',\n dependencies: ['topMouseOut', 'topMouseOver']\n },\n mouseLeave: {\n registrationName: 'onMouseLeave',\n dependencies: ['topMouseOut', 'topMouseOver']\n }\n};\n\nvar EnterLeaveEventPlugin = {\n eventTypes: eventTypes$2,\n\n /**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n return null;\n }\n if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {\n // Must not be a mouse in or mouse out - ignoring.\n return null;\n }\n\n var win;\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from;\n var to;\n if (topLevelType === 'topMouseOut') {\n from = targetInst;\n var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n to = related ? getClosestInstanceFromNode(related) : null;\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return null;\n }\n\n var fromNode = from == null ? win : getNodeFromInstance$1(from);\n var toNode = to == null ? win : getNodeFromInstance$1(to);\n\n var leave = SyntheticMouseEvent.getPooled(eventTypes$2.mouseLeave, from, nativeEvent, nativeEventTarget);\n leave.type = 'mouseleave';\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n\n var enter = SyntheticMouseEvent.getPooled(eventTypes$2.mouseEnter, to, nativeEvent, nativeEventTarget);\n enter.type = 'mouseenter';\n enter.target = toNode;\n enter.relatedTarget = fromNode;\n\n accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n return [leave, enter];\n }\n};\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n *\n * Note that this module is currently shared and assumed to be stateless.\n * If this becomes an actual Map, that will break.\n */\n\n/**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n\n\nfunction get(key) {\n return key._reactInternalFiber;\n}\n\nfunction has(key) {\n return key._reactInternalFiber !== undefined;\n}\n\nfunction set(key, value) {\n key._reactInternalFiber = value;\n}\n\nvar ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n\nvar ReactCurrentOwner = ReactInternals.ReactCurrentOwner;\nvar ReactDebugCurrentFrame = ReactInternals.ReactDebugCurrentFrame;\n\nfunction getComponentName(fiber) {\n var type = fiber.type;\n\n if (typeof type === 'string') {\n return type;\n }\n if (typeof type === 'function') {\n return type.displayName || type.name;\n }\n return null;\n}\n\n// Don't change these two values:\nvar NoEffect = 0; // 0b00000000\nvar PerformedWork = 1; // 0b00000001\n\n// You can change the rest (and add more).\nvar Placement = 2; // 0b00000010\nvar Update = 4; // 0b00000100\nvar PlacementAndUpdate = 6; // 0b00000110\nvar Deletion = 8; // 0b00001000\nvar ContentReset = 16; // 0b00010000\nvar Callback = 32; // 0b00100000\nvar Err = 64; // 0b01000000\nvar Ref = 128; // 0b10000000\n\nvar MOUNTING = 1;\nvar MOUNTED = 2;\nvar UNMOUNTED = 3;\n\nfunction isFiberMountedImpl(fiber) {\n var node = fiber;\n if (!fiber.alternate) {\n // If there is no alternate, this might be a new tree that isn't inserted\n // yet. If it is, then it will have a pending insertion effect on it.\n if ((node.effectTag & Placement) !== NoEffect) {\n return MOUNTING;\n }\n while (node['return']) {\n node = node['return'];\n if ((node.effectTag & Placement) !== NoEffect) {\n return MOUNTING;\n }\n }\n } else {\n while (node['return']) {\n node = node['return'];\n }\n }\n if (node.tag === HostRoot) {\n // TODO: Check if this was a nested HostRoot when used with\n // renderContainerIntoSubtree.\n return MOUNTED;\n }\n // If we didn't hit the root, that means that we're in an disconnected tree\n // that has been unmounted.\n return UNMOUNTED;\n}\n\nfunction isFiberMounted(fiber) {\n return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction isMounted(component) {\n {\n var owner = ReactCurrentOwner.current;\n if (owner !== null && owner.tag === ClassComponent) {\n var ownerFiber = owner;\n var instance = ownerFiber.stateNode;\n warning(instance._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber) || 'A component');\n instance._warnedAboutRefsInRender = true;\n }\n }\n\n var fiber = get(component);\n if (!fiber) {\n return false;\n }\n return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction assertIsMounted(fiber) {\n !(isFiberMountedImpl(fiber) === MOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n}\n\nfunction findCurrentFiberUsingSlowPath(fiber) {\n var alternate = fiber.alternate;\n if (!alternate) {\n // If there is no alternate, then we only need to check if it is mounted.\n var state = isFiberMountedImpl(fiber);\n !(state !== UNMOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n if (state === MOUNTING) {\n return null;\n }\n return fiber;\n }\n // If we have two possible branches, we'll walk backwards up to the root\n // to see what path the root points to. On the way we may hit one of the\n // special cases and we'll deal with them.\n var a = fiber;\n var b = alternate;\n while (true) {\n var parentA = a['return'];\n var parentB = parentA ? parentA.alternate : null;\n if (!parentA || !parentB) {\n // We're at the root.\n break;\n }\n\n // If both copies of the parent fiber point to the same child, we can\n // assume that the child is current. This happens when we bailout on low\n // priority: the bailed out fiber's child reuses the current child.\n if (parentA.child === parentB.child) {\n var child = parentA.child;\n while (child) {\n if (child === a) {\n // We've determined that A is the current branch.\n assertIsMounted(parentA);\n return fiber;\n }\n if (child === b) {\n // We've determined that B is the current branch.\n assertIsMounted(parentA);\n return alternate;\n }\n child = child.sibling;\n }\n // We should never have an alternate for any mounting node. So the only\n // way this could possibly happen is if this was unmounted, if at all.\n invariant(false, 'Unable to find node on an unmounted component.');\n }\n\n if (a['return'] !== b['return']) {\n // The return pointer of A and the return pointer of B point to different\n // fibers. We assume that return pointers never criss-cross, so A must\n // belong to the child set of A.return, and B must belong to the child\n // set of B.return.\n a = parentA;\n b = parentB;\n } else {\n // The return pointers point to the same fiber. We'll have to use the\n // default, slow path: scan the child sets of each parent alternate to see\n // which child belongs to which set.\n //\n // Search parent A's child set\n var didFindChild = false;\n var _child = parentA.child;\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentA;\n b = parentB;\n break;\n }\n if (_child === b) {\n didFindChild = true;\n b = parentA;\n a = parentB;\n break;\n }\n _child = _child.sibling;\n }\n if (!didFindChild) {\n // Search parent B's child set\n _child = parentB.child;\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentB;\n b = parentA;\n break;\n }\n if (_child === b) {\n didFindChild = true;\n b = parentB;\n a = parentA;\n break;\n }\n _child = _child.sibling;\n }\n !didFindChild ? invariant(false, 'Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.') : void 0;\n }\n }\n\n !(a.alternate === b) ? invariant(false, 'Return fibers should always be each others\\' alternates. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n // If the root is not a host container, we're in a disconnected tree. I.e.\n // unmounted.\n !(a.tag === HostRoot) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n if (a.stateNode.current === a) {\n // We've determined that A is the current branch.\n return fiber;\n }\n // Otherwise B has to be current branch.\n return alternate;\n}\n\nfunction findCurrentHostFiber(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n if (!currentParent) {\n return null;\n }\n\n // Next we'll drill down this component to find the first HostComponent/Text.\n var node = currentParent;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === currentParent) {\n return null;\n }\n while (!node.sibling) {\n if (!node['return'] || node['return'] === currentParent) {\n return null;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n return null;\n}\n\nfunction findCurrentHostFiberWithNoPortals(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n if (!currentParent) {\n return null;\n }\n\n // Next we'll drill down this component to find the first HostComponent/Text.\n var node = currentParent;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child && node.tag !== HostPortal) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === currentParent) {\n return null;\n }\n while (!node.sibling) {\n if (!node['return'] || node['return'] === currentParent) {\n return null;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n return null;\n}\n\nvar CALLBACK_BOOKKEEPING_POOL_SIZE = 10;\nvar callbackBookkeepingPool = [];\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findRootContainerNode(inst) {\n // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n // traversal, but caching is difficult to do correctly without using a\n // mutation observer to listen for all DOM changes.\n while (inst['return']) {\n inst = inst['return'];\n }\n if (inst.tag !== HostRoot) {\n // This can happen if we're in a detached tree.\n return null;\n }\n return inst.stateNode.containerInfo;\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst) {\n if (callbackBookkeepingPool.length) {\n var instance = callbackBookkeepingPool.pop();\n instance.topLevelType = topLevelType;\n instance.nativeEvent = nativeEvent;\n instance.targetInst = targetInst;\n return instance;\n }\n return {\n topLevelType: topLevelType,\n nativeEvent: nativeEvent,\n targetInst: targetInst,\n ancestors: []\n };\n}\n\nfunction releaseTopLevelCallbackBookKeeping(instance) {\n instance.topLevelType = null;\n instance.nativeEvent = null;\n instance.targetInst = null;\n instance.ancestors.length = 0;\n if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {\n callbackBookkeepingPool.push(instance);\n }\n}\n\nfunction handleTopLevelImpl(bookKeeping) {\n var targetInst = bookKeeping.targetInst;\n\n // Loop through the hierarchy, in case there's any nested components.\n // It's important that we build the array of ancestors before calling any\n // event handlers, because event handlers can modify the DOM, leading to\n // inconsistencies with ReactMount's node cache. See #1105.\n var ancestor = targetInst;\n do {\n if (!ancestor) {\n bookKeeping.ancestors.push(ancestor);\n break;\n }\n var root = findRootContainerNode(ancestor);\n if (!root) {\n break;\n }\n bookKeeping.ancestors.push(ancestor);\n ancestor = getClosestInstanceFromNode(root);\n } while (ancestor);\n\n for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n targetInst = bookKeeping.ancestors[i];\n _handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n }\n}\n\n// TODO: can we stop exporting these?\nvar _enabled = true;\nvar _handleTopLevel = void 0;\n\nfunction setHandleTopLevel(handleTopLevel) {\n _handleTopLevel = handleTopLevel;\n}\n\nfunction setEnabled(enabled) {\n _enabled = !!enabled;\n}\n\nfunction isEnabled() {\n return _enabled;\n}\n\n/**\n * Traps top-level events by using event bubbling.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\nfunction trapBubbledEvent(topLevelType, handlerBaseName, element) {\n if (!element) {\n return null;\n }\n return EventListener.listen(element, handlerBaseName, dispatchEvent.bind(null, topLevelType));\n}\n\n/**\n * Traps a top-level event by using event capturing.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\nfunction trapCapturedEvent(topLevelType, handlerBaseName, element) {\n if (!element) {\n return null;\n }\n return EventListener.capture(element, handlerBaseName, dispatchEvent.bind(null, topLevelType));\n}\n\nfunction dispatchEvent(topLevelType, nativeEvent) {\n if (!_enabled) {\n return;\n }\n\n var nativeEventTarget = getEventTarget(nativeEvent);\n var targetInst = getClosestInstanceFromNode(nativeEventTarget);\n if (targetInst !== null && typeof targetInst.tag === 'number' && !isFiberMounted(targetInst)) {\n // If we get an event (ex: img onload) before committing that\n // component's mount, ignore it for now (that is, treat it as if it was an\n // event on a non-React tree). We might also consider queueing events and\n // dispatching them after the mount.\n targetInst = null;\n }\n\n var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst);\n\n try {\n // Event queue being processed in the same cycle allows\n // `preventDefault`.\n batchedUpdates(handleTopLevelImpl, bookKeeping);\n } finally {\n releaseTopLevelCallbackBookKeeping(bookKeeping);\n }\n}\n\nvar ReactDOMEventListener = Object.freeze({\n\tget _enabled () { return _enabled; },\n\tget _handleTopLevel () { return _handleTopLevel; },\n\tsetHandleTopLevel: setHandleTopLevel,\n\tsetEnabled: setEnabled,\n\tisEnabled: isEnabled,\n\ttrapBubbledEvent: trapBubbledEvent,\n\ttrapCapturedEvent: trapCapturedEvent,\n\tdispatchEvent: dispatchEvent\n});\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n prefixes['ms' + styleProp] = 'MS' + eventName;\n prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n style = document.createElement('div').style;\n\n // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n }\n\n // Same as above\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return '';\n}\n\n/**\n * Types of raw signals from the browser caught at the top level.\n *\n * For events like 'submit' which don't consistently bubble (which we\n * trap at a lower node than `document`), binding at `document` would\n * cause duplicate events so we don't include them here.\n */\nvar topLevelTypes$1 = {\n topAbort: 'abort',\n topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n topBlur: 'blur',\n topCancel: 'cancel',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topChange: 'change',\n topClick: 'click',\n topClose: 'close',\n topCompositionEnd: 'compositionend',\n topCompositionStart: 'compositionstart',\n topCompositionUpdate: 'compositionupdate',\n topContextMenu: 'contextmenu',\n topCopy: 'copy',\n topCut: 'cut',\n topDoubleClick: 'dblclick',\n topDrag: 'drag',\n topDragEnd: 'dragend',\n topDragEnter: 'dragenter',\n topDragExit: 'dragexit',\n topDragLeave: 'dragleave',\n topDragOver: 'dragover',\n topDragStart: 'dragstart',\n topDrop: 'drop',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topFocus: 'focus',\n topInput: 'input',\n topKeyDown: 'keydown',\n topKeyPress: 'keypress',\n topKeyUp: 'keyup',\n topLoadedData: 'loadeddata',\n topLoad: 'load',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topMouseDown: 'mousedown',\n topMouseMove: 'mousemove',\n topMouseOut: 'mouseout',\n topMouseOver: 'mouseover',\n topMouseUp: 'mouseup',\n topPaste: 'paste',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topScroll: 'scroll',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topSelectionChange: 'selectionchange',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTextInput: 'textInput',\n topTimeUpdate: 'timeupdate',\n topToggle: 'toggle',\n topTouchCancel: 'touchcancel',\n topTouchEnd: 'touchend',\n topTouchMove: 'touchmove',\n topTouchStart: 'touchstart',\n topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting',\n topWheel: 'wheel'\n};\n\nvar BrowserEventConstants = {\n topLevelTypes: topLevelTypes$1\n};\n\nfunction runEventQueueInBatch(events) {\n enqueueEvents(events);\n processEventQueue(false);\n}\n\n/**\n * Streams a fired top-level event to `EventPluginHub` where plugins have the\n * opportunity to create `ReactEvent`s to be dispatched.\n */\nfunction handleTopLevel(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events = extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n runEventQueueInBatch(events);\n}\n\nvar topLevelTypes = BrowserEventConstants.topLevelTypes;\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n * - Top-level delegation is used to trap most native browser events. This\n * may only occur in the main thread and is the responsibility of\n * ReactDOMEventListener, which is injected and can therefore support\n * pluggable event sources. This is the only work that occurs in the main\n * thread.\n *\n * - We normalize and de-duplicate events to account for browser quirks. This\n * may be done in the worker thread.\n *\n * - Forward these native events (with the associated top-level type used to\n * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n * to extract any synthetic events.\n *\n * - The `EventPluginHub` will then process each event by annotating them with\n * \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n * - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+ .\n * | DOM | .\n * +------------+ .\n * | .\n * v .\n * +------------+ .\n * | ReactEvent | .\n * | Listener | .\n * +------------+ . +-----------+\n * | . +--------+|SimpleEvent|\n * | . | |Plugin |\n * +-----|------+ . v +-----------+\n * | | | . +--------------+ +------------+\n * | +-----------.--->|EventPluginHub| | Event |\n * | | . | | +-----------+ | Propagators|\n * | ReactEvent | . | | |TapEvent | |------------|\n * | Emitter | . | |<---+|Plugin | |other plugin|\n * | | . | | +-----------+ | utilities |\n * | +-----------.--->| | +------------+\n * | | | . +--------------+\n * +-----|------+ . ^ +-----------+\n * | . | |Enter/Leave|\n * + . +-------+|Plugin |\n * +-------------+ . +-----------+\n * | application | .\n * |-------------| .\n * | | .\n * | | .\n * +-------------+ .\n * .\n * React Core . General Purpose Event Plugin System\n */\n\nvar alreadyListeningTo = {};\nvar reactTopListenersCounter = 0;\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + ('' + Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n // directly.\n if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n mountAt[topListenersIDKey] = reactTopListenersCounter++;\n alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n }\n return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} contentDocumentHandle Document which owns the container\n */\nfunction listenTo(registrationName, contentDocumentHandle) {\n var mountAt = contentDocumentHandle;\n var isListening = getListeningForDocument(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n if (dependency === 'topScroll') {\n trapCapturedEvent('topScroll', 'scroll', mountAt);\n } else if (dependency === 'topFocus' || dependency === 'topBlur') {\n trapCapturedEvent('topFocus', 'focus', mountAt);\n trapCapturedEvent('topBlur', 'blur', mountAt);\n\n // to make sure blur and focus event listeners are only attached once\n isListening.topBlur = true;\n isListening.topFocus = true;\n } else if (dependency === 'topCancel') {\n if (isEventSupported('cancel', true)) {\n trapCapturedEvent('topCancel', 'cancel', mountAt);\n }\n isListening.topCancel = true;\n } else if (dependency === 'topClose') {\n if (isEventSupported('close', true)) {\n trapCapturedEvent('topClose', 'close', mountAt);\n }\n isListening.topClose = true;\n } else if (topLevelTypes.hasOwnProperty(dependency)) {\n trapBubbledEvent(dependency, topLevelTypes[dependency], mountAt);\n }\n\n isListening[dependency] = true;\n }\n }\n}\n\nfunction isListeningToAllDependencies(registrationName, mountAt) {\n var isListening = getListeningForDocument(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n return false;\n }\n }\n return true;\n}\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n node = node.parentNode;\n }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === TEXT_NODE) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\n/**\n * @param {DOMElement} outerNode\n * @return {?object}\n */\nfunction getOffsets(outerNode) {\n var selection = window.getSelection && window.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode,\n anchorOffset = selection.anchorOffset,\n focusNode$$1 = selection.focusNode,\n focusOffset = selection.focusOffset;\n\n // In Firefox, anchorNode and focusNode can be \"anonymous divs\", e.g. the\n // up/down buttons on an <input type=\"number\">. Anonymous divs do not seem to\n // expose properties, triggering a \"Permission denied error\" if any of its\n // properties are accessed. The only seemingly possible way to avoid erroring\n // is to access a property that typically works for non-anonymous divs and\n // catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n\n try {\n /* eslint-disable no-unused-expressions */\n anchorNode.nodeType;\n focusNode$$1.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode$$1, focusOffset);\n}\n\n/**\n * Returns {start, end} where `start` is the character/codepoint index of\n * (anchorNode, anchorOffset) within the textContent of `outerNode`, and\n * `end` is the index of (focusNode, focusOffset).\n *\n * Returns null if you pass in garbage input but we should probably just crash.\n *\n * Exported only for testing.\n */\nfunction getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode$$1, focusOffset) {\n var length = 0;\n var start = -1;\n var end = -1;\n var indexWithinAnchor = 0;\n var indexWithinFocus = 0;\n var node = outerNode;\n var parentNode = null;\n\n outer: while (true) {\n var next = null;\n\n while (true) {\n if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) {\n start = length + anchorOffset;\n }\n if (node === focusNode$$1 && (focusOffset === 0 || node.nodeType === TEXT_NODE)) {\n end = length + focusOffset;\n }\n\n if (node.nodeType === TEXT_NODE) {\n length += node.nodeValue.length;\n }\n\n if ((next = node.firstChild) === null) {\n break;\n }\n // Moving from `node` to its first child `next`.\n parentNode = node;\n node = next;\n }\n\n while (true) {\n if (node === outerNode) {\n // If `outerNode` has children, this is always the second time visiting\n // it. If it has no children, this is still the first loop, and the only\n // valid selection is anchorNode and focusNode both equal to this node\n // and both offsets 0, in which case we will have handled above.\n break outer;\n }\n if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) {\n start = length;\n }\n if (parentNode === focusNode$$1 && ++indexWithinFocus === focusOffset) {\n end = length;\n }\n if ((next = node.nextSibling) !== null) {\n break;\n }\n node = parentNode;\n parentNode = node.parentNode;\n }\n\n // Moving from `node` to its next sibling `next`.\n node = next;\n }\n\n if (start === -1 || end === -1) {\n // This should never happen. (Would happen if the anchor/focus nodes aren't\n // actually inside the passed-in node.)\n return null;\n }\n\n return {\n start: start,\n end: end\n };\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setOffsets(node, offsets) {\n if (!window.getSelection) {\n return;\n }\n\n var selection = window.getSelection();\n var length = node[getTextContentAccessor()].length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) {\n return;\n }\n var range = document.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nfunction isInDocument(node) {\n return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\n\nfunction hasSelectionCapabilities(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n}\n\nfunction getSelectionInformation() {\n var focusedElem = getActiveElement();\n return {\n focusedElem: focusedElem,\n selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection$1(focusedElem) : null\n };\n}\n\n/**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\nfunction restoreSelection(priorSelectionInformation) {\n var curFocusedElem = getActiveElement();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (hasSelectionCapabilities(priorFocusedElem)) {\n setSelection(priorFocusedElem, priorSelectionRange);\n }\n\n // Focusing a node can change the scroll position, which is undesirable\n var ancestors = [];\n var ancestor = priorFocusedElem;\n while (ancestor = ancestor.parentNode) {\n if (ancestor.nodeType === ELEMENT_NODE) {\n ancestors.push({\n element: ancestor,\n left: ancestor.scrollLeft,\n top: ancestor.scrollTop\n });\n }\n }\n\n focusNode(priorFocusedElem);\n\n for (var i = 0; i < ancestors.length; i++) {\n var info = ancestors[i];\n info.element.scrollLeft = info.left;\n info.element.scrollTop = info.top;\n }\n }\n}\n\n/**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\nfunction getSelection$1(input) {\n var selection = void 0;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else {\n // Content editable or old IE textarea.\n selection = getOffsets(input);\n }\n\n return selection || { start: 0, end: 0 };\n}\n\n/**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\nfunction setSelection(input, offsets) {\n var start = offsets.start,\n end = offsets.end;\n\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else {\n setOffsets(input, offsets);\n }\n}\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes$3 = {\n select: {\n phasedRegistrationNames: {\n bubbled: 'onSelect',\n captured: 'onSelectCapture'\n },\n dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']\n }\n};\n\nvar activeElement$1 = null;\nvar activeElementInst$1 = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n if ('selectionStart' in node && hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else if (window.getSelection) {\n var selection = window.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement()) {\n return null;\n }\n\n // Only fire when selection has actually changed.\n var currentSelection = getSelection(activeElement$1);\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n\n var syntheticEvent = SyntheticEvent$1.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget);\n\n syntheticEvent.type = 'select';\n syntheticEvent.target = activeElement$1;\n\n accumulateTwoPhaseDispatches(syntheticEvent);\n\n return syntheticEvent;\n }\n\n return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n eventTypes: eventTypes$3,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var doc = nativeEventTarget.window === nativeEventTarget ? nativeEventTarget.document : nativeEventTarget.nodeType === DOCUMENT_NODE ? nativeEventTarget : nativeEventTarget.ownerDocument;\n // Track whether all listeners exists for this plugin. If none exist, we do\n // not extract events. See #3639.\n if (!doc || !isListeningToAllDependencies('onSelect', doc)) {\n return null;\n }\n\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n switch (topLevelType) {\n // Track the input node that has focus.\n case 'topFocus':\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement$1 = targetNode;\n activeElementInst$1 = targetInst;\n lastSelection = null;\n }\n break;\n case 'topBlur':\n activeElement$1 = null;\n activeElementInst$1 = null;\n lastSelection = null;\n break;\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n case 'topMouseDown':\n mouseDown = true;\n break;\n case 'topContextMenu':\n case 'topMouseUp':\n mouseDown = false;\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n case 'topSelectionChange':\n if (skipSelectionChangeEvent) {\n break;\n }\n // falls through\n case 'topKeyDown':\n case 'topKeyUp':\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n }\n\n return null;\n }\n};\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\nfunction getEventCharCode(nativeEvent) {\n var charCode;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode;\n\n // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n }\n\n // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n Esc: 'Escape',\n Spacebar: ' ',\n Left: 'ArrowLeft',\n Up: 'ArrowUp',\n Right: 'ArrowRight',\n Down: 'ArrowDown',\n Del: 'Delete',\n Win: 'OS',\n Menu: 'ContextMenu',\n Apps: 'ContextMenu',\n Scroll: 'ScrollLock',\n MozPrintableKey: 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n '8': 'Backspace',\n '9': 'Tab',\n '12': 'Clear',\n '13': 'Enter',\n '16': 'Shift',\n '17': 'Control',\n '18': 'Alt',\n '19': 'Pause',\n '20': 'CapsLock',\n '27': 'Escape',\n '32': ' ',\n '33': 'PageUp',\n '34': 'PageDown',\n '35': 'End',\n '36': 'Home',\n '37': 'ArrowLeft',\n '38': 'ArrowUp',\n '39': 'ArrowRight',\n '40': 'ArrowDown',\n '45': 'Insert',\n '46': 'Delete',\n '112': 'F1',\n '113': 'F2',\n '114': 'F3',\n '115': 'F4',\n '116': 'F5',\n '117': 'F6',\n '118': 'F7',\n '119': 'F8',\n '120': 'F9',\n '121': 'F10',\n '122': 'F11',\n '123': 'F12',\n '144': 'NumLock',\n '145': 'ScrollLock',\n '224': 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n if (key !== 'Unidentified') {\n return key;\n }\n }\n\n // Browser does not implement `key`, polyfill as much of it as we can.\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent);\n\n // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n return '';\n}\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n key: getEventKey,\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n deltaZ: null,\n\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n * 'abort': {\n * phasedRegistrationNames: {\n * bubbled: 'onAbort',\n * captured: 'onAbortCapture',\n * },\n * dependencies: ['topAbort'],\n * },\n * ...\n * };\n * topLevelEventsToDispatchConfig = {\n * 'topAbort': { sameConfig }\n * };\n */\nvar eventTypes$4 = {};\nvar topLevelEventsToDispatchConfig = {};\n['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'cancel', 'canPlay', 'canPlayThrough', 'click', 'close', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'toggle', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) {\n var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n var onEvent = 'on' + capitalizedEvent;\n var topEvent = 'top' + capitalizedEvent;\n\n var type = {\n phasedRegistrationNames: {\n bubbled: onEvent,\n captured: onEvent + 'Capture'\n },\n dependencies: [topEvent]\n };\n eventTypes$4[event] = type;\n topLevelEventsToDispatchConfig[topEvent] = type;\n});\n\n// Only used in DEV for exhaustiveness validation.\nvar knownHTMLTopLevelTypes = ['topAbort', 'topCancel', 'topCanPlay', 'topCanPlayThrough', 'topClose', 'topDurationChange', 'topEmptied', 'topEncrypted', 'topEnded', 'topError', 'topInput', 'topInvalid', 'topLoad', 'topLoadedData', 'topLoadedMetadata', 'topLoadStart', 'topPause', 'topPlay', 'topPlaying', 'topProgress', 'topRateChange', 'topReset', 'topSeeked', 'topSeeking', 'topStalled', 'topSubmit', 'topSuspend', 'topTimeUpdate', 'topToggle', 'topVolumeChange', 'topWaiting'];\n\nvar SimpleEventPlugin = {\n eventTypes: eventTypes$4,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n if (!dispatchConfig) {\n return null;\n }\n var EventConstructor;\n switch (topLevelType) {\n case 'topKeyPress':\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return null;\n }\n /* falls through */\n case 'topKeyDown':\n case 'topKeyUp':\n EventConstructor = SyntheticKeyboardEvent;\n break;\n case 'topBlur':\n case 'topFocus':\n EventConstructor = SyntheticFocusEvent;\n break;\n case 'topClick':\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return null;\n }\n /* falls through */\n case 'topDoubleClick':\n case 'topMouseDown':\n case 'topMouseMove':\n case 'topMouseUp':\n // TODO: Disabled elements should not respond to mouse events\n /* falls through */\n case 'topMouseOut':\n case 'topMouseOver':\n case 'topContextMenu':\n EventConstructor = SyntheticMouseEvent;\n break;\n case 'topDrag':\n case 'topDragEnd':\n case 'topDragEnter':\n case 'topDragExit':\n case 'topDragLeave':\n case 'topDragOver':\n case 'topDragStart':\n case 'topDrop':\n EventConstructor = SyntheticDragEvent;\n break;\n case 'topTouchCancel':\n case 'topTouchEnd':\n case 'topTouchMove':\n case 'topTouchStart':\n EventConstructor = SyntheticTouchEvent;\n break;\n case 'topAnimationEnd':\n case 'topAnimationIteration':\n case 'topAnimationStart':\n EventConstructor = SyntheticAnimationEvent;\n break;\n case 'topTransitionEnd':\n EventConstructor = SyntheticTransitionEvent;\n break;\n case 'topScroll':\n EventConstructor = SyntheticUIEvent;\n break;\n case 'topWheel':\n EventConstructor = SyntheticWheelEvent;\n break;\n case 'topCopy':\n case 'topCut':\n case 'topPaste':\n EventConstructor = SyntheticClipboardEvent;\n break;\n default:\n {\n if (knownHTMLTopLevelTypes.indexOf(topLevelType) === -1) {\n warning(false, 'SimpleEventPlugin: Unhandled event type, `%s`. This warning ' + 'is likely caused by a bug in React. Please file an issue.', topLevelType);\n }\n }\n // HTML Events\n // @see http://www.w3.org/TR/html5/index.html#events-0\n EventConstructor = SyntheticEvent$1;\n break;\n }\n var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n accumulateTwoPhaseDispatches(event);\n return event;\n }\n};\n\nsetHandleTopLevel(handleTopLevel);\n\n/**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\ninjection$1.injectEventPluginOrder(DOMEventPluginOrder);\ninjection$2.injectComponentTree(ReactDOMComponentTree);\n\n/**\n * Some important event plugins included by default (without having to require\n * them).\n */\ninjection$1.injectEventPluginsByName({\n SimpleEventPlugin: SimpleEventPlugin,\n EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n ChangeEventPlugin: ChangeEventPlugin,\n SelectEventPlugin: SelectEventPlugin,\n BeforeInputEventPlugin: BeforeInputEventPlugin\n});\n\nvar enableAsyncSubtreeAPI = true;\nvar enableAsyncSchedulingByDefaultInReactDOM = false;\n// Exports ReactDOM.createRoot\nvar enableCreateRoot = false;\nvar enableUserTimingAPI = true;\n\n// Mutating mode (React DOM, React ART, React Native):\nvar enableMutatingReconciler = true;\n// Experimental noop mode (currently unused):\nvar enableNoopReconciler = false;\n// Experimental persistent mode (CS):\nvar enablePersistentReconciler = false;\n\n// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:\nvar debugRenderPhaseSideEffects = false;\n\n// Only used in www builds.\n\nvar valueStack = [];\n\n{\n var fiberStack = [];\n}\n\nvar index = -1;\n\nfunction createCursor(defaultValue) {\n return {\n current: defaultValue\n };\n}\n\n\n\nfunction pop(cursor, fiber) {\n if (index < 0) {\n {\n warning(false, 'Unexpected pop.');\n }\n return;\n }\n\n {\n if (fiber !== fiberStack[index]) {\n warning(false, 'Unexpected Fiber popped.');\n }\n }\n\n cursor.current = valueStack[index];\n\n valueStack[index] = null;\n\n {\n fiberStack[index] = null;\n }\n\n index--;\n}\n\nfunction push(cursor, value, fiber) {\n index++;\n\n valueStack[index] = cursor.current;\n\n {\n fiberStack[index] = fiber;\n }\n\n cursor.current = value;\n}\n\nfunction reset$1() {\n while (index > -1) {\n valueStack[index] = null;\n\n {\n fiberStack[index] = null;\n }\n\n index--;\n }\n}\n\nvar describeComponentFrame = function (name, source, ownerName) {\n return '\\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n};\n\nfunction describeFiber(fiber) {\n switch (fiber.tag) {\n case IndeterminateComponent:\n case FunctionalComponent:\n case ClassComponent:\n case HostComponent:\n var owner = fiber._debugOwner;\n var source = fiber._debugSource;\n var name = getComponentName(fiber);\n var ownerName = null;\n if (owner) {\n ownerName = getComponentName(owner);\n }\n return describeComponentFrame(name, source, ownerName);\n default:\n return '';\n }\n}\n\n// This function can only be called with a work-in-progress fiber and\n// only during begin or complete phase. Do not call it under any other\n// circumstances.\nfunction getStackAddendumByWorkInProgressFiber(workInProgress) {\n var info = '';\n var node = workInProgress;\n do {\n info += describeFiber(node);\n // Otherwise this return pointer might point to the wrong tree:\n node = node['return'];\n } while (node);\n return info;\n}\n\nfunction getCurrentFiberOwnerName() {\n {\n var fiber = ReactDebugCurrentFiber.current;\n if (fiber === null) {\n return null;\n }\n var owner = fiber._debugOwner;\n if (owner !== null && typeof owner !== 'undefined') {\n return getComponentName(owner);\n }\n }\n return null;\n}\n\nfunction getCurrentFiberStackAddendum() {\n {\n var fiber = ReactDebugCurrentFiber.current;\n if (fiber === null) {\n return null;\n }\n // Safe because if current fiber exists, we are reconciling,\n // and it is guaranteed to be the work-in-progress version.\n return getStackAddendumByWorkInProgressFiber(fiber);\n }\n return null;\n}\n\nfunction resetCurrentFiber() {\n ReactDebugCurrentFrame.getCurrentStack = null;\n ReactDebugCurrentFiber.current = null;\n ReactDebugCurrentFiber.phase = null;\n}\n\nfunction setCurrentFiber(fiber) {\n ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackAddendum;\n ReactDebugCurrentFiber.current = fiber;\n ReactDebugCurrentFiber.phase = null;\n}\n\nfunction setCurrentPhase(phase) {\n ReactDebugCurrentFiber.phase = phase;\n}\n\nvar ReactDebugCurrentFiber = {\n current: null,\n phase: null,\n resetCurrentFiber: resetCurrentFiber,\n setCurrentFiber: setCurrentFiber,\n setCurrentPhase: setCurrentPhase,\n getCurrentFiberOwnerName: getCurrentFiberOwnerName,\n getCurrentFiberStackAddendum: getCurrentFiberStackAddendum\n};\n\n// Prefix measurements so that it's possible to filter them.\n// Longer prefixes are hard to read in DevTools.\nvar reactEmoji = '\\u269B';\nvar warningEmoji = '\\u26D4';\nvar supportsUserTiming = typeof performance !== 'undefined' && typeof performance.mark === 'function' && typeof performance.clearMarks === 'function' && typeof performance.measure === 'function' && typeof performance.clearMeasures === 'function';\n\n// Keep track of current fiber so that we know the path to unwind on pause.\n// TODO: this looks the same as nextUnitOfWork in scheduler. Can we unify them?\nvar currentFiber = null;\n// If we're in the middle of user code, which fiber and method is it?\n// Reusing `currentFiber` would be confusing for this because user code fiber\n// can change during commit phase too, but we don't need to unwind it (since\n// lifecycles in the commit phase don't resemble a tree).\nvar currentPhase = null;\nvar currentPhaseFiber = null;\n// Did lifecycle hook schedule an update? This is often a performance problem,\n// so we will keep track of it, and include it in the report.\n// Track commits caused by cascading updates.\nvar isCommitting = false;\nvar hasScheduledUpdateInCurrentCommit = false;\nvar hasScheduledUpdateInCurrentPhase = false;\nvar commitCountInCurrentWorkLoop = 0;\nvar effectCountInCurrentCommit = 0;\nvar isWaitingForCallback = false;\n// During commits, we only show a measurement once per method name\n// to avoid stretch the commit phase with measurement overhead.\nvar labelsInCurrentCommit = new Set();\n\nvar formatMarkName = function (markName) {\n return reactEmoji + ' ' + markName;\n};\n\nvar formatLabel = function (label, warning$$1) {\n var prefix = warning$$1 ? warningEmoji + ' ' : reactEmoji + ' ';\n var suffix = warning$$1 ? ' Warning: ' + warning$$1 : '';\n return '' + prefix + label + suffix;\n};\n\nvar beginMark = function (markName) {\n performance.mark(formatMarkName(markName));\n};\n\nvar clearMark = function (markName) {\n performance.clearMarks(formatMarkName(markName));\n};\n\nvar endMark = function (label, markName, warning$$1) {\n var formattedMarkName = formatMarkName(markName);\n var formattedLabel = formatLabel(label, warning$$1);\n try {\n performance.measure(formattedLabel, formattedMarkName);\n } catch (err) {}\n // If previous mark was missing for some reason, this will throw.\n // This could only happen if React crashed in an unexpected place earlier.\n // Don't pile on with more errors.\n\n // Clear marks immediately to avoid growing buffer.\n performance.clearMarks(formattedMarkName);\n performance.clearMeasures(formattedLabel);\n};\n\nvar getFiberMarkName = function (label, debugID) {\n return label + ' (#' + debugID + ')';\n};\n\nvar getFiberLabel = function (componentName, isMounted, phase) {\n if (phase === null) {\n // These are composite component total time measurements.\n return componentName + ' [' + (isMounted ? 'update' : 'mount') + ']';\n } else {\n // Composite component methods.\n return componentName + '.' + phase;\n }\n};\n\nvar beginFiberMark = function (fiber, phase) {\n var componentName = getComponentName(fiber) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n\n if (isCommitting && labelsInCurrentCommit.has(label)) {\n // During the commit phase, we don't show duplicate labels because\n // there is a fixed overhead for every measurement, and we don't\n // want to stretch the commit phase beyond necessary.\n return false;\n }\n labelsInCurrentCommit.add(label);\n\n var markName = getFiberMarkName(label, debugID);\n beginMark(markName);\n return true;\n};\n\nvar clearFiberMark = function (fiber, phase) {\n var componentName = getComponentName(fiber) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n var markName = getFiberMarkName(label, debugID);\n clearMark(markName);\n};\n\nvar endFiberMark = function (fiber, phase, warning$$1) {\n var componentName = getComponentName(fiber) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n var markName = getFiberMarkName(label, debugID);\n endMark(label, markName, warning$$1);\n};\n\nvar shouldIgnoreFiber = function (fiber) {\n // Host components should be skipped in the timeline.\n // We could check typeof fiber.type, but does this work with RN?\n switch (fiber.tag) {\n case HostRoot:\n case HostComponent:\n case HostText:\n case HostPortal:\n case ReturnComponent:\n case Fragment:\n return true;\n default:\n return false;\n }\n};\n\nvar clearPendingPhaseMeasurement = function () {\n if (currentPhase !== null && currentPhaseFiber !== null) {\n clearFiberMark(currentPhaseFiber, currentPhase);\n }\n currentPhaseFiber = null;\n currentPhase = null;\n hasScheduledUpdateInCurrentPhase = false;\n};\n\nvar pauseTimers = function () {\n // Stops all currently active measurements so that they can be resumed\n // if we continue in a later deferred loop from the same unit of work.\n var fiber = currentFiber;\n while (fiber) {\n if (fiber._debugIsCurrentlyTiming) {\n endFiberMark(fiber, null, null);\n }\n fiber = fiber['return'];\n }\n};\n\nvar resumeTimersRecursively = function (fiber) {\n if (fiber['return'] !== null) {\n resumeTimersRecursively(fiber['return']);\n }\n if (fiber._debugIsCurrentlyTiming) {\n beginFiberMark(fiber, null);\n }\n};\n\nvar resumeTimers = function () {\n // Resumes all measurements that were active during the last deferred loop.\n if (currentFiber !== null) {\n resumeTimersRecursively(currentFiber);\n }\n};\n\nfunction recordEffect() {\n if (enableUserTimingAPI) {\n effectCountInCurrentCommit++;\n }\n}\n\nfunction recordScheduleUpdate() {\n if (enableUserTimingAPI) {\n if (isCommitting) {\n hasScheduledUpdateInCurrentCommit = true;\n }\n if (currentPhase !== null && currentPhase !== 'componentWillMount' && currentPhase !== 'componentWillReceiveProps') {\n hasScheduledUpdateInCurrentPhase = true;\n }\n }\n}\n\nfunction startRequestCallbackTimer() {\n if (enableUserTimingAPI) {\n if (supportsUserTiming && !isWaitingForCallback) {\n isWaitingForCallback = true;\n beginMark('(Waiting for async callback...)');\n }\n }\n}\n\nfunction stopRequestCallbackTimer(didExpire) {\n if (enableUserTimingAPI) {\n if (supportsUserTiming) {\n isWaitingForCallback = false;\n var warning$$1 = didExpire ? 'React was blocked by main thread' : null;\n endMark('(Waiting for async callback...)', '(Waiting for async callback...)', warning$$1);\n }\n }\n}\n\nfunction startWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // If we pause, this is the fiber to unwind from.\n currentFiber = fiber;\n if (!beginFiberMark(fiber, null)) {\n return;\n }\n fiber._debugIsCurrentlyTiming = true;\n }\n}\n\nfunction cancelWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // Remember we shouldn't complete measurement for this fiber.\n // Otherwise flamechart will be deep even for small updates.\n fiber._debugIsCurrentlyTiming = false;\n clearFiberMark(fiber, null);\n }\n}\n\nfunction stopWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // If we pause, its parent is the fiber to unwind from.\n currentFiber = fiber['return'];\n if (!fiber._debugIsCurrentlyTiming) {\n return;\n }\n fiber._debugIsCurrentlyTiming = false;\n endFiberMark(fiber, null, null);\n }\n}\n\nfunction stopFailedWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // If we pause, its parent is the fiber to unwind from.\n currentFiber = fiber['return'];\n if (!fiber._debugIsCurrentlyTiming) {\n return;\n }\n fiber._debugIsCurrentlyTiming = false;\n var warning$$1 = 'An error was thrown inside this error boundary';\n endFiberMark(fiber, null, warning$$1);\n }\n}\n\nfunction startPhaseTimer(fiber, phase) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n clearPendingPhaseMeasurement();\n if (!beginFiberMark(fiber, phase)) {\n return;\n }\n currentPhaseFiber = fiber;\n currentPhase = phase;\n }\n}\n\nfunction stopPhaseTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n if (currentPhase !== null && currentPhaseFiber !== null) {\n var warning$$1 = hasScheduledUpdateInCurrentPhase ? 'Scheduled a cascading update' : null;\n endFiberMark(currentPhaseFiber, currentPhase, warning$$1);\n }\n currentPhase = null;\n currentPhaseFiber = null;\n }\n}\n\nfunction startWorkLoopTimer(nextUnitOfWork) {\n if (enableUserTimingAPI) {\n currentFiber = nextUnitOfWork;\n if (!supportsUserTiming) {\n return;\n }\n commitCountInCurrentWorkLoop = 0;\n // This is top level call.\n // Any other measurements are performed within.\n beginMark('(React Tree Reconciliation)');\n // Resume any measurements that were in progress during the last loop.\n resumeTimers();\n }\n}\n\nfunction stopWorkLoopTimer(interruptedBy) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n var warning$$1 = null;\n if (interruptedBy !== null) {\n if (interruptedBy.tag === HostRoot) {\n warning$$1 = 'A top-level update interrupted the previous render';\n } else {\n var componentName = getComponentName(interruptedBy) || 'Unknown';\n warning$$1 = 'An update to ' + componentName + ' interrupted the previous render';\n }\n } else if (commitCountInCurrentWorkLoop > 1) {\n warning$$1 = 'There were cascading updates';\n }\n commitCountInCurrentWorkLoop = 0;\n // Pause any measurements until the next loop.\n pauseTimers();\n endMark('(React Tree Reconciliation)', '(React Tree Reconciliation)', warning$$1);\n }\n}\n\nfunction startCommitTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n isCommitting = true;\n hasScheduledUpdateInCurrentCommit = false;\n labelsInCurrentCommit.clear();\n beginMark('(Committing Changes)');\n }\n}\n\nfunction stopCommitTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n\n var warning$$1 = null;\n if (hasScheduledUpdateInCurrentCommit) {\n warning$$1 = 'Lifecycle hook scheduled a cascading update';\n } else if (commitCountInCurrentWorkLoop > 0) {\n warning$$1 = 'Caused by a cascading update in earlier commit';\n }\n hasScheduledUpdateInCurrentCommit = false;\n commitCountInCurrentWorkLoop++;\n isCommitting = false;\n labelsInCurrentCommit.clear();\n\n endMark('(Committing Changes)', '(Committing Changes)', warning$$1);\n }\n}\n\nfunction startCommitHostEffectsTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n effectCountInCurrentCommit = 0;\n beginMark('(Committing Host Effects)');\n }\n}\n\nfunction stopCommitHostEffectsTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n var count = effectCountInCurrentCommit;\n effectCountInCurrentCommit = 0;\n endMark('(Committing Host Effects: ' + count + ' Total)', '(Committing Host Effects)', null);\n }\n}\n\nfunction startCommitLifeCyclesTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n effectCountInCurrentCommit = 0;\n beginMark('(Calling Lifecycle Methods)');\n }\n}\n\nfunction stopCommitLifeCyclesTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n var count = effectCountInCurrentCommit;\n effectCountInCurrentCommit = 0;\n endMark('(Calling Lifecycle Methods: ' + count + ' Total)', '(Calling Lifecycle Methods)', null);\n }\n}\n\n{\n var warnedAboutMissingGetChildContext = {};\n}\n\n// A cursor to the current merged context object on the stack.\nvar contextStackCursor = createCursor(emptyObject);\n// A cursor to a boolean indicating whether the context has changed.\nvar didPerformWorkStackCursor = createCursor(false);\n// Keep track of the previous context object that was on the stack.\n// We use this to get access to the parent context after we have already\n// pushed the next context provider, and now need to merge their contexts.\nvar previousContext = emptyObject;\n\nfunction getUnmaskedContext(workInProgress) {\n var hasOwnContext = isContextProvider(workInProgress);\n if (hasOwnContext) {\n // If the fiber is a context provider itself, when we read its context\n // we have already pushed its own child context on the stack. A context\n // provider should not \"see\" its own child context. Therefore we read the\n // previous (parent) context instead for a context provider.\n return previousContext;\n }\n return contextStackCursor.current;\n}\n\nfunction cacheContext(workInProgress, unmaskedContext, maskedContext) {\n var instance = workInProgress.stateNode;\n instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;\n instance.__reactInternalMemoizedMaskedChildContext = maskedContext;\n}\n\nfunction getMaskedContext(workInProgress, unmaskedContext) {\n var type = workInProgress.type;\n var contextTypes = type.contextTypes;\n if (!contextTypes) {\n return emptyObject;\n }\n\n // Avoid recreating masked context unless unmasked context has changed.\n // Failing to do this will result in unnecessary calls to componentWillReceiveProps.\n // This may trigger infinite loops if componentWillReceiveProps calls setState.\n var instance = workInProgress.stateNode;\n if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {\n return instance.__reactInternalMemoizedMaskedChildContext;\n }\n\n var context = {};\n for (var key in contextTypes) {\n context[key] = unmaskedContext[key];\n }\n\n {\n var name = getComponentName(workInProgress) || 'Unknown';\n checkPropTypes(contextTypes, context, 'context', name, ReactDebugCurrentFiber.getCurrentFiberStackAddendum);\n }\n\n // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // Context is created before the class component is instantiated so check for instance.\n if (instance) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return context;\n}\n\nfunction hasContextChanged() {\n return didPerformWorkStackCursor.current;\n}\n\nfunction isContextConsumer(fiber) {\n return fiber.tag === ClassComponent && fiber.type.contextTypes != null;\n}\n\nfunction isContextProvider(fiber) {\n return fiber.tag === ClassComponent && fiber.type.childContextTypes != null;\n}\n\nfunction popContextProvider(fiber) {\n if (!isContextProvider(fiber)) {\n return;\n }\n\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n}\n\nfunction popTopLevelContextObject(fiber) {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n}\n\nfunction pushTopLevelContextObject(fiber, context, didChange) {\n !(contextStackCursor.cursor == null) ? invariant(false, 'Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n push(contextStackCursor, context, fiber);\n push(didPerformWorkStackCursor, didChange, fiber);\n}\n\nfunction processChildContext(fiber, parentContext) {\n var instance = fiber.stateNode;\n var childContextTypes = fiber.type.childContextTypes;\n\n // TODO (bvaughn) Replace this behavior with an invariant() in the future.\n // It has only been added in Fiber to match the (unintentional) behavior in Stack.\n if (typeof instance.getChildContext !== 'function') {\n {\n var componentName = getComponentName(fiber) || 'Unknown';\n\n if (!warnedAboutMissingGetChildContext[componentName]) {\n warnedAboutMissingGetChildContext[componentName] = true;\n warning(false, '%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName);\n }\n }\n return parentContext;\n }\n\n var childContext = void 0;\n {\n ReactDebugCurrentFiber.setCurrentPhase('getChildContext');\n }\n startPhaseTimer(fiber, 'getChildContext');\n childContext = instance.getChildContext();\n stopPhaseTimer();\n {\n ReactDebugCurrentFiber.setCurrentPhase(null);\n }\n for (var contextKey in childContext) {\n !(contextKey in childContextTypes) ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', getComponentName(fiber) || 'Unknown', contextKey) : void 0;\n }\n {\n var name = getComponentName(fiber) || 'Unknown';\n checkPropTypes(childContextTypes, childContext, 'child context', name,\n // In practice, there is one case in which we won't get a stack. It's when\n // somebody calls unstable_renderSubtreeIntoContainer() and we process\n // context from the parent component instance. The stack will be missing\n // because it's outside of the reconciliation, and so the pointer has not\n // been set. This is rare and doesn't matter. We'll also remove that API.\n ReactDebugCurrentFiber.getCurrentFiberStackAddendum);\n }\n\n return _assign({}, parentContext, childContext);\n}\n\nfunction pushContextProvider(workInProgress) {\n if (!isContextProvider(workInProgress)) {\n return false;\n }\n\n var instance = workInProgress.stateNode;\n // We push the context as early as possible to ensure stack integrity.\n // If the instance does not exist yet, we will push null at first,\n // and replace it on the stack later when invalidating the context.\n var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyObject;\n\n // Remember the parent context so we can merge with it later.\n // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.\n previousContext = contextStackCursor.current;\n push(contextStackCursor, memoizedMergedChildContext, workInProgress);\n push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);\n\n return true;\n}\n\nfunction invalidateContextProvider(workInProgress, didChange) {\n var instance = workInProgress.stateNode;\n !instance ? invariant(false, 'Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n if (didChange) {\n // Merge parent and own context.\n // Skip this if we're not updating due to sCU.\n // This avoids unnecessarily recomputing memoized values.\n var mergedContext = processChildContext(workInProgress, previousContext);\n instance.__reactInternalMemoizedMergedChildContext = mergedContext;\n\n // Replace the old (or empty) context with the new one.\n // It is important to unwind the context in the reverse order.\n pop(didPerformWorkStackCursor, workInProgress);\n pop(contextStackCursor, workInProgress);\n // Now push the new context and mark that it has changed.\n push(contextStackCursor, mergedContext, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n } else {\n pop(didPerformWorkStackCursor, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n }\n}\n\nfunction resetContext() {\n previousContext = emptyObject;\n contextStackCursor.current = emptyObject;\n didPerformWorkStackCursor.current = false;\n}\n\nfunction findCurrentUnmaskedContext(fiber) {\n // Currently this is only used with renderSubtreeIntoContainer; not sure if it\n // makes sense elsewhere\n !(isFiberMounted(fiber) && fiber.tag === ClassComponent) ? invariant(false, 'Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n var node = fiber;\n while (node.tag !== HostRoot) {\n if (isContextProvider(node)) {\n return node.stateNode.__reactInternalMemoizedMergedChildContext;\n }\n var parent = node['return'];\n !parent ? invariant(false, 'Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n node = parent;\n }\n return node.stateNode.context;\n}\n\nvar NoWork = 0; // TODO: Use an opaque type once ESLint et al support the syntax\n\nvar Sync = 1;\nvar Never = 2147483647; // Max int32: Math.pow(2, 31) - 1\n\nvar UNIT_SIZE = 10;\nvar MAGIC_NUMBER_OFFSET = 2;\n\n// 1 unit of expiration time represents 10ms.\nfunction msToExpirationTime(ms) {\n // Always add an offset so that we don't clash with the magic number for NoWork.\n return (ms / UNIT_SIZE | 0) + MAGIC_NUMBER_OFFSET;\n}\n\nfunction expirationTimeToMs(expirationTime) {\n return (expirationTime - MAGIC_NUMBER_OFFSET) * UNIT_SIZE;\n}\n\nfunction ceiling(num, precision) {\n return ((num / precision | 0) + 1) * precision;\n}\n\nfunction computeExpirationBucket(currentTime, expirationInMs, bucketSizeMs) {\n return ceiling(currentTime + expirationInMs / UNIT_SIZE, bucketSizeMs / UNIT_SIZE);\n}\n\nvar NoContext = 0;\nvar AsyncUpdates = 1;\n\n{\n var hasBadMapPolyfill = false;\n try {\n var nonExtensibleObject = Object.preventExtensions({});\n /* eslint-disable no-new */\n \n /* eslint-enable no-new */\n } catch (e) {\n // TODO: Consider warning about bad polyfills\n hasBadMapPolyfill = true;\n }\n}\n\n// A Fiber is work on a Component that needs to be done or was done. There can\n// be more than one per component.\n\n\n{\n var debugCounter = 1;\n}\n\nfunction FiberNode(tag, key, internalContextTag) {\n // Instance\n this.tag = tag;\n this.key = key;\n this.type = null;\n this.stateNode = null;\n\n // Fiber\n this['return'] = null;\n this.child = null;\n this.sibling = null;\n this.index = 0;\n\n this.ref = null;\n\n this.pendingProps = null;\n this.memoizedProps = null;\n this.updateQueue = null;\n this.memoizedState = null;\n\n this.internalContextTag = internalContextTag;\n\n // Effects\n this.effectTag = NoEffect;\n this.nextEffect = null;\n\n this.firstEffect = null;\n this.lastEffect = null;\n\n this.expirationTime = NoWork;\n\n this.alternate = null;\n\n {\n this._debugID = debugCounter++;\n this._debugSource = null;\n this._debugOwner = null;\n this._debugIsCurrentlyTiming = false;\n if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') {\n Object.preventExtensions(this);\n }\n }\n}\n\n// This is a constructor function, rather than a POJO constructor, still\n// please ensure we do the following:\n// 1) Nobody should add any instance methods on this. Instance methods can be\n// more difficult to predict when they get optimized and they are almost\n// never inlined properly in static compilers.\n// 2) Nobody should rely on `instanceof Fiber` for type testing. We should\n// always know when it is a fiber.\n// 3) We might want to experiment with using numeric keys since they are easier\n// to optimize in a non-JIT environment.\n// 4) We can easily go from a constructor to a createFiber object literal if that\n// is faster.\n// 5) It should be easy to port this to a C struct and keep a C implementation\n// compatible.\nvar createFiber = function (tag, key, internalContextTag) {\n // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors\n return new FiberNode(tag, key, internalContextTag);\n};\n\nfunction shouldConstruct(Component) {\n return !!(Component.prototype && Component.prototype.isReactComponent);\n}\n\n// This is used to create an alternate fiber to do work on.\nfunction createWorkInProgress(current, pendingProps, expirationTime) {\n var workInProgress = current.alternate;\n if (workInProgress === null) {\n // We use a double buffering pooling technique because we know that we'll\n // only ever need at most two versions of a tree. We pool the \"other\" unused\n // node that we're free to reuse. This is lazily created to avoid allocating\n // extra objects for things that are never updated. It also allow us to\n // reclaim the extra memory if needed.\n workInProgress = createFiber(current.tag, current.key, current.internalContextTag);\n workInProgress.type = current.type;\n workInProgress.stateNode = current.stateNode;\n\n {\n // DEV-only fields\n workInProgress._debugID = current._debugID;\n workInProgress._debugSource = current._debugSource;\n workInProgress._debugOwner = current._debugOwner;\n }\n\n workInProgress.alternate = current;\n current.alternate = workInProgress;\n } else {\n // We already have an alternate.\n // Reset the effect tag.\n workInProgress.effectTag = NoEffect;\n\n // The effect list is no longer valid.\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n }\n\n workInProgress.expirationTime = expirationTime;\n workInProgress.pendingProps = pendingProps;\n\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue;\n\n // These will be overridden during the parent's reconciliation\n workInProgress.sibling = current.sibling;\n workInProgress.index = current.index;\n workInProgress.ref = current.ref;\n\n return workInProgress;\n}\n\nfunction createHostRootFiber() {\n var fiber = createFiber(HostRoot, null, NoContext);\n return fiber;\n}\n\nfunction createFiberFromElement(element, internalContextTag, expirationTime) {\n var owner = null;\n {\n owner = element._owner;\n }\n\n var fiber = void 0;\n var type = element.type,\n key = element.key;\n\n if (typeof type === 'function') {\n fiber = shouldConstruct(type) ? createFiber(ClassComponent, key, internalContextTag) : createFiber(IndeterminateComponent, key, internalContextTag);\n fiber.type = type;\n fiber.pendingProps = element.props;\n } else if (typeof type === 'string') {\n fiber = createFiber(HostComponent, key, internalContextTag);\n fiber.type = type;\n fiber.pendingProps = element.props;\n } else if (typeof type === 'object' && type !== null && typeof type.tag === 'number') {\n // Currently assumed to be a continuation and therefore is a fiber already.\n // TODO: The yield system is currently broken for updates in some cases.\n // The reified yield stores a fiber, but we don't know which fiber that is;\n // the current or a workInProgress? When the continuation gets rendered here\n // we don't know if we can reuse that fiber or if we need to clone it.\n // There is probably a clever way to restructure this.\n fiber = type;\n fiber.pendingProps = element.props;\n } else {\n var info = '';\n {\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n var ownerName = owner ? getComponentName(owner) : null;\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n }\n invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info);\n }\n\n {\n fiber._debugSource = element._source;\n fiber._debugOwner = element._owner;\n }\n\n fiber.expirationTime = expirationTime;\n\n return fiber;\n}\n\nfunction createFiberFromFragment(elements, internalContextTag, expirationTime, key) {\n var fiber = createFiber(Fragment, key, internalContextTag);\n fiber.pendingProps = elements;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromText(content, internalContextTag, expirationTime) {\n var fiber = createFiber(HostText, null, internalContextTag);\n fiber.pendingProps = content;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromHostInstanceForDeletion() {\n var fiber = createFiber(HostComponent, null, NoContext);\n fiber.type = 'DELETED';\n return fiber;\n}\n\nfunction createFiberFromCall(call, internalContextTag, expirationTime) {\n var fiber = createFiber(CallComponent, call.key, internalContextTag);\n fiber.type = call.handler;\n fiber.pendingProps = call;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromReturn(returnNode, internalContextTag, expirationTime) {\n var fiber = createFiber(ReturnComponent, null, internalContextTag);\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromPortal(portal, internalContextTag, expirationTime) {\n var fiber = createFiber(HostPortal, portal.key, internalContextTag);\n fiber.pendingProps = portal.children || [];\n fiber.expirationTime = expirationTime;\n fiber.stateNode = {\n containerInfo: portal.containerInfo,\n pendingChildren: null, // Used by persistent updates\n implementation: portal.implementation\n };\n return fiber;\n}\n\nfunction createFiberRoot(containerInfo, hydrate) {\n // Cyclic construction. This cheats the type system right now because\n // stateNode is any.\n var uninitializedFiber = createHostRootFiber();\n var root = {\n current: uninitializedFiber,\n containerInfo: containerInfo,\n pendingChildren: null,\n remainingExpirationTime: NoWork,\n isReadyForCommit: false,\n finishedWork: null,\n context: null,\n pendingContext: null,\n hydrate: hydrate,\n nextScheduledRoot: null\n };\n uninitializedFiber.stateNode = root;\n return root;\n}\n\nvar onCommitFiberRoot = null;\nvar onCommitFiberUnmount = null;\nvar hasLoggedError = false;\n\nfunction catchErrors(fn) {\n return function (arg) {\n try {\n return fn(arg);\n } catch (err) {\n if (true && !hasLoggedError) {\n hasLoggedError = true;\n warning(false, 'React DevTools encountered an error: %s', err);\n }\n }\n };\n}\n\nfunction injectInternals(internals) {\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // No DevTools\n return false;\n }\n var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n if (hook.isDisabled) {\n // This isn't a real property on the hook, but it can be set to opt out\n // of DevTools integration and associated warnings and logs.\n // https://github.com/facebook/react/issues/3877\n return true;\n }\n if (!hook.supportsFiber) {\n {\n warning(false, 'The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://fb.me/react-devtools');\n }\n // DevTools exists, even though it doesn't support Fiber.\n return true;\n }\n try {\n var rendererID = hook.inject(internals);\n // We have successfully injected, so now it is safe to set up hooks.\n onCommitFiberRoot = catchErrors(function (root) {\n return hook.onCommitFiberRoot(rendererID, root);\n });\n onCommitFiberUnmount = catchErrors(function (fiber) {\n return hook.onCommitFiberUnmount(rendererID, fiber);\n });\n } catch (err) {\n // Catch all errors because it is unsafe to throw during initialization.\n {\n warning(false, 'React DevTools encountered an error: %s.', err);\n }\n }\n // DevTools exists\n return true;\n}\n\nfunction onCommitRoot(root) {\n if (typeof onCommitFiberRoot === 'function') {\n onCommitFiberRoot(root);\n }\n}\n\nfunction onCommitUnmount(fiber) {\n if (typeof onCommitFiberUnmount === 'function') {\n onCommitFiberUnmount(fiber);\n }\n}\n\n{\n var didWarnUpdateInsideUpdate = false;\n}\n\n// Callbacks are not validated until invocation\n\n\n// Singly linked-list of updates. When an update is scheduled, it is added to\n// the queue of the current fiber and the work-in-progress fiber. The two queues\n// are separate but they share a persistent structure.\n//\n// During reconciliation, updates are removed from the work-in-progress fiber,\n// but they remain on the current fiber. That ensures that if a work-in-progress\n// is aborted, the aborted updates are recovered by cloning from current.\n//\n// The work-in-progress queue is always a subset of the current queue.\n//\n// When the tree is committed, the work-in-progress becomes the current.\n\n\nfunction createUpdateQueue(baseState) {\n var queue = {\n baseState: baseState,\n expirationTime: NoWork,\n first: null,\n last: null,\n callbackList: null,\n hasForceUpdate: false,\n isInitialized: false\n };\n {\n queue.isProcessing = false;\n }\n return queue;\n}\n\nfunction insertUpdateIntoQueue(queue, update) {\n // Append the update to the end of the list.\n if (queue.last === null) {\n // Queue is empty\n queue.first = queue.last = update;\n } else {\n queue.last.next = update;\n queue.last = update;\n }\n if (queue.expirationTime === NoWork || queue.expirationTime > update.expirationTime) {\n queue.expirationTime = update.expirationTime;\n }\n}\n\nfunction insertUpdateIntoFiber(fiber, update) {\n // We'll have at least one and at most two distinct update queues.\n var alternateFiber = fiber.alternate;\n var queue1 = fiber.updateQueue;\n if (queue1 === null) {\n // TODO: We don't know what the base state will be until we begin work.\n // It depends on which fiber is the next current. Initialize with an empty\n // base state, then set to the memoizedState when rendering. Not super\n // happy with this approach.\n queue1 = fiber.updateQueue = createUpdateQueue(null);\n }\n\n var queue2 = void 0;\n if (alternateFiber !== null) {\n queue2 = alternateFiber.updateQueue;\n if (queue2 === null) {\n queue2 = alternateFiber.updateQueue = createUpdateQueue(null);\n }\n } else {\n queue2 = null;\n }\n queue2 = queue2 !== queue1 ? queue2 : null;\n\n // Warn if an update is scheduled from inside an updater function.\n {\n if ((queue1.isProcessing || queue2 !== null && queue2.isProcessing) && !didWarnUpdateInsideUpdate) {\n warning(false, 'An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.');\n didWarnUpdateInsideUpdate = true;\n }\n }\n\n // If there's only one queue, add the update to that queue and exit.\n if (queue2 === null) {\n insertUpdateIntoQueue(queue1, update);\n return;\n }\n\n // If either queue is empty, we need to add to both queues.\n if (queue1.last === null || queue2.last === null) {\n insertUpdateIntoQueue(queue1, update);\n insertUpdateIntoQueue(queue2, update);\n return;\n }\n\n // If both lists are not empty, the last update is the same for both lists\n // because of structural sharing. So, we should only append to one of\n // the lists.\n insertUpdateIntoQueue(queue1, update);\n // But we still need to update the `last` pointer of queue2.\n queue2.last = update;\n}\n\nfunction getUpdateExpirationTime(fiber) {\n if (fiber.tag !== ClassComponent && fiber.tag !== HostRoot) {\n return NoWork;\n }\n var updateQueue = fiber.updateQueue;\n if (updateQueue === null) {\n return NoWork;\n }\n return updateQueue.expirationTime;\n}\n\nfunction getStateFromUpdate(update, instance, prevState, props) {\n var partialState = update.partialState;\n if (typeof partialState === 'function') {\n var updateFn = partialState;\n\n // Invoke setState callback an extra time to help detect side-effects.\n if (debugRenderPhaseSideEffects) {\n updateFn.call(instance, prevState, props);\n }\n\n return updateFn.call(instance, prevState, props);\n } else {\n return partialState;\n }\n}\n\nfunction processUpdateQueue(current, workInProgress, queue, instance, props, renderExpirationTime) {\n if (current !== null && current.updateQueue === queue) {\n // We need to create a work-in-progress queue, by cloning the current queue.\n var currentQueue = queue;\n queue = workInProgress.updateQueue = {\n baseState: currentQueue.baseState,\n expirationTime: currentQueue.expirationTime,\n first: currentQueue.first,\n last: currentQueue.last,\n isInitialized: currentQueue.isInitialized,\n // These fields are no longer valid because they were already committed.\n // Reset them.\n callbackList: null,\n hasForceUpdate: false\n };\n }\n\n {\n // Set this flag so we can warn if setState is called inside the update\n // function of another setState.\n queue.isProcessing = true;\n }\n\n // Reset the remaining expiration time. If we skip over any updates, we'll\n // increase this accordingly.\n queue.expirationTime = NoWork;\n\n // TODO: We don't know what the base state will be until we begin work.\n // It depends on which fiber is the next current. Initialize with an empty\n // base state, then set to the memoizedState when rendering. Not super\n // happy with this approach.\n var state = void 0;\n if (queue.isInitialized) {\n state = queue.baseState;\n } else {\n state = queue.baseState = workInProgress.memoizedState;\n queue.isInitialized = true;\n }\n var dontMutatePrevState = true;\n var update = queue.first;\n var didSkip = false;\n while (update !== null) {\n var updateExpirationTime = update.expirationTime;\n if (updateExpirationTime > renderExpirationTime) {\n // This update does not have sufficient priority. Skip it.\n var remainingExpirationTime = queue.expirationTime;\n if (remainingExpirationTime === NoWork || remainingExpirationTime > updateExpirationTime) {\n // Update the remaining expiration time.\n queue.expirationTime = updateExpirationTime;\n }\n if (!didSkip) {\n didSkip = true;\n queue.baseState = state;\n }\n // Continue to the next update.\n update = update.next;\n continue;\n }\n\n // This update does have sufficient priority.\n\n // If no previous updates were skipped, drop this update from the queue by\n // advancing the head of the list.\n if (!didSkip) {\n queue.first = update.next;\n if (queue.first === null) {\n queue.last = null;\n }\n }\n\n // Process the update\n var _partialState = void 0;\n if (update.isReplace) {\n state = getStateFromUpdate(update, instance, state, props);\n dontMutatePrevState = true;\n } else {\n _partialState = getStateFromUpdate(update, instance, state, props);\n if (_partialState) {\n if (dontMutatePrevState) {\n // $FlowFixMe: Idk how to type this properly.\n state = _assign({}, state, _partialState);\n } else {\n state = _assign(state, _partialState);\n }\n dontMutatePrevState = false;\n }\n }\n if (update.isForced) {\n queue.hasForceUpdate = true;\n }\n if (update.callback !== null) {\n // Append to list of callbacks.\n var _callbackList = queue.callbackList;\n if (_callbackList === null) {\n _callbackList = queue.callbackList = [];\n }\n _callbackList.push(update);\n }\n update = update.next;\n }\n\n if (queue.callbackList !== null) {\n workInProgress.effectTag |= Callback;\n } else if (queue.first === null && !queue.hasForceUpdate) {\n // The queue is empty. We can reset it.\n workInProgress.updateQueue = null;\n }\n\n if (!didSkip) {\n didSkip = true;\n queue.baseState = state;\n }\n\n {\n // No longer processing.\n queue.isProcessing = false;\n }\n\n return state;\n}\n\nfunction commitCallbacks(queue, context) {\n var callbackList = queue.callbackList;\n if (callbackList === null) {\n return;\n }\n // Set the list to null to make sure they don't get called more than once.\n queue.callbackList = null;\n for (var i = 0; i < callbackList.length; i++) {\n var update = callbackList[i];\n var _callback = update.callback;\n // This update might be processed again. Clear the callback so it's only\n // called once.\n update.callback = null;\n !(typeof _callback === 'function') ? invariant(false, 'Invalid argument passed as callback. Expected a function. Instead received: %s', _callback) : void 0;\n _callback.call(context);\n }\n}\n\nvar fakeInternalInstance = {};\nvar isArray = Array.isArray;\n\n{\n var didWarnAboutStateAssignmentForComponent = {};\n\n var warnOnInvalidCallback = function (callback, callerName) {\n warning(callback === null || typeof callback === 'function', '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n };\n\n // This is so gross but it's at least non-critical and can be removed if\n // it causes problems. This is meant to give a nicer error message for\n // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,\n // ...)) which otherwise throws a \"_processChildContext is not a function\"\n // exception.\n Object.defineProperty(fakeInternalInstance, '_processChildContext', {\n enumerable: false,\n value: function () {\n invariant(false, '_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn\\'t supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).');\n }\n });\n Object.freeze(fakeInternalInstance);\n}\n\nvar ReactFiberClassComponent = function (scheduleWork, computeExpirationForFiber, memoizeProps, memoizeState) {\n // Class component state updater\n var updater = {\n isMounted: isMounted,\n enqueueSetState: function (instance, partialState, callback) {\n var fiber = get(instance);\n callback = callback === undefined ? null : callback;\n {\n warnOnInvalidCallback(callback, 'setState');\n }\n var expirationTime = computeExpirationForFiber(fiber);\n var update = {\n expirationTime: expirationTime,\n partialState: partialState,\n callback: callback,\n isReplace: false,\n isForced: false,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(fiber, update);\n scheduleWork(fiber, expirationTime);\n },\n enqueueReplaceState: function (instance, state, callback) {\n var fiber = get(instance);\n callback = callback === undefined ? null : callback;\n {\n warnOnInvalidCallback(callback, 'replaceState');\n }\n var expirationTime = computeExpirationForFiber(fiber);\n var update = {\n expirationTime: expirationTime,\n partialState: state,\n callback: callback,\n isReplace: true,\n isForced: false,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(fiber, update);\n scheduleWork(fiber, expirationTime);\n },\n enqueueForceUpdate: function (instance, callback) {\n var fiber = get(instance);\n callback = callback === undefined ? null : callback;\n {\n warnOnInvalidCallback(callback, 'forceUpdate');\n }\n var expirationTime = computeExpirationForFiber(fiber);\n var update = {\n expirationTime: expirationTime,\n partialState: null,\n callback: callback,\n isReplace: false,\n isForced: true,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(fiber, update);\n scheduleWork(fiber, expirationTime);\n }\n };\n\n function checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext) {\n if (oldProps === null || workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate) {\n // If the workInProgress already has an Update effect, return true\n return true;\n }\n\n var instance = workInProgress.stateNode;\n var type = workInProgress.type;\n if (typeof instance.shouldComponentUpdate === 'function') {\n startPhaseTimer(workInProgress, 'shouldComponentUpdate');\n var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, newContext);\n stopPhaseTimer();\n\n // Simulate an async bailout/interruption by invoking lifecycle twice.\n if (debugRenderPhaseSideEffects) {\n instance.shouldComponentUpdate(newProps, newState, newContext);\n }\n\n {\n warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentName(workInProgress) || 'Unknown');\n }\n\n return shouldUpdate;\n }\n\n if (type.prototype && type.prototype.isPureReactComponent) {\n return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState);\n }\n\n return true;\n }\n\n function checkClassInstance(workInProgress) {\n var instance = workInProgress.stateNode;\n var type = workInProgress.type;\n {\n var name = getComponentName(workInProgress);\n var renderPresent = instance.render;\n\n if (!renderPresent) {\n if (type.prototype && typeof type.prototype.render === 'function') {\n warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name);\n } else {\n warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name);\n }\n }\n\n var noGetInitialStateOnES6 = !instance.getInitialState || instance.getInitialState.isReactClassApproved || instance.state;\n warning(noGetInitialStateOnES6, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name);\n var noGetDefaultPropsOnES6 = !instance.getDefaultProps || instance.getDefaultProps.isReactClassApproved;\n warning(noGetDefaultPropsOnES6, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name);\n var noInstancePropTypes = !instance.propTypes;\n warning(noInstancePropTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name);\n var noInstanceContextTypes = !instance.contextTypes;\n warning(noInstanceContextTypes, 'contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name);\n var noComponentShouldUpdate = typeof instance.componentShouldUpdate !== 'function';\n warning(noComponentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name);\n if (type.prototype && type.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') {\n warning(false, '%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentName(workInProgress) || 'A pure component');\n }\n var noComponentDidUnmount = typeof instance.componentDidUnmount !== 'function';\n warning(noComponentDidUnmount, '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name);\n var noComponentDidReceiveProps = typeof instance.componentDidReceiveProps !== 'function';\n warning(noComponentDidReceiveProps, '%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name);\n var noComponentWillRecieveProps = typeof instance.componentWillRecieveProps !== 'function';\n warning(noComponentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name);\n var hasMutatedProps = instance.props !== workInProgress.pendingProps;\n warning(instance.props === undefined || !hasMutatedProps, '%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", name, name);\n var noInstanceDefaultProps = !instance.defaultProps;\n warning(noInstanceDefaultProps, 'Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name);\n }\n\n var state = instance.state;\n if (state && (typeof state !== 'object' || isArray(state))) {\n warning(false, '%s.state: must be set to an object or null', getComponentName(workInProgress));\n }\n if (typeof instance.getChildContext === 'function') {\n warning(typeof workInProgress.type.childContextTypes === 'object', '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', getComponentName(workInProgress));\n }\n }\n\n function resetInputPointers(workInProgress, instance) {\n instance.props = workInProgress.memoizedProps;\n instance.state = workInProgress.memoizedState;\n }\n\n function adoptClassInstance(workInProgress, instance) {\n instance.updater = updater;\n workInProgress.stateNode = instance;\n // The instance needs access to the fiber so that it can schedule updates\n set(instance, workInProgress);\n {\n instance._reactInternalInstance = fakeInternalInstance;\n }\n }\n\n function constructClassInstance(workInProgress, props) {\n var ctor = workInProgress.type;\n var unmaskedContext = getUnmaskedContext(workInProgress);\n var needsContext = isContextConsumer(workInProgress);\n var context = needsContext ? getMaskedContext(workInProgress, unmaskedContext) : emptyObject;\n var instance = new ctor(props, context);\n adoptClassInstance(workInProgress, instance);\n\n // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // ReactFiberContext usually updates this cache but can't for newly-created instances.\n if (needsContext) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return instance;\n }\n\n function callComponentWillMount(workInProgress, instance) {\n startPhaseTimer(workInProgress, 'componentWillMount');\n var oldState = instance.state;\n instance.componentWillMount();\n stopPhaseTimer();\n\n // Simulate an async bailout/interruption by invoking lifecycle twice.\n if (debugRenderPhaseSideEffects) {\n instance.componentWillMount();\n }\n\n if (oldState !== instance.state) {\n {\n warning(false, '%s.componentWillMount(): Assigning directly to this.state is ' + \"deprecated (except inside a component's \" + 'constructor). Use setState instead.', getComponentName(workInProgress));\n }\n updater.enqueueReplaceState(instance, instance.state, null);\n }\n }\n\n function callComponentWillReceiveProps(workInProgress, instance, newProps, newContext) {\n startPhaseTimer(workInProgress, 'componentWillReceiveProps');\n var oldState = instance.state;\n instance.componentWillReceiveProps(newProps, newContext);\n stopPhaseTimer();\n\n // Simulate an async bailout/interruption by invoking lifecycle twice.\n if (debugRenderPhaseSideEffects) {\n instance.componentWillReceiveProps(newProps, newContext);\n }\n\n if (instance.state !== oldState) {\n {\n var componentName = getComponentName(workInProgress) || 'Component';\n if (!didWarnAboutStateAssignmentForComponent[componentName]) {\n warning(false, '%s.componentWillReceiveProps(): Assigning directly to ' + \"this.state is deprecated (except inside a component's \" + 'constructor). Use setState instead.', componentName);\n didWarnAboutStateAssignmentForComponent[componentName] = true;\n }\n }\n updater.enqueueReplaceState(instance, instance.state, null);\n }\n }\n\n // Invokes the mount life-cycles on a previously never rendered instance.\n function mountClassInstance(workInProgress, renderExpirationTime) {\n var current = workInProgress.alternate;\n\n {\n checkClassInstance(workInProgress);\n }\n\n var instance = workInProgress.stateNode;\n var state = instance.state || null;\n\n var props = workInProgress.pendingProps;\n !props ? invariant(false, 'There must be pending props for an initial mount. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n var unmaskedContext = getUnmaskedContext(workInProgress);\n\n instance.props = props;\n instance.state = workInProgress.memoizedState = state;\n instance.refs = emptyObject;\n instance.context = getMaskedContext(workInProgress, unmaskedContext);\n\n if (enableAsyncSubtreeAPI && workInProgress.type != null && workInProgress.type.prototype != null && workInProgress.type.prototype.unstable_isAsyncReactComponent === true) {\n workInProgress.internalContextTag |= AsyncUpdates;\n }\n\n if (typeof instance.componentWillMount === 'function') {\n callComponentWillMount(workInProgress, instance);\n // If we had additional state updates during this life-cycle, let's\n // process them now.\n var updateQueue = workInProgress.updateQueue;\n if (updateQueue !== null) {\n instance.state = processUpdateQueue(current, workInProgress, updateQueue, instance, props, renderExpirationTime);\n }\n }\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.effectTag |= Update;\n }\n }\n\n // Called on a preexisting class instance. Returns false if a resumed render\n // could be reused.\n // function resumeMountClassInstance(\n // workInProgress: Fiber,\n // priorityLevel: PriorityLevel,\n // ): boolean {\n // const instance = workInProgress.stateNode;\n // resetInputPointers(workInProgress, instance);\n\n // let newState = workInProgress.memoizedState;\n // let newProps = workInProgress.pendingProps;\n // if (!newProps) {\n // // If there isn't any new props, then we'll reuse the memoized props.\n // // This could be from already completed work.\n // newProps = workInProgress.memoizedProps;\n // invariant(\n // newProps != null,\n // 'There should always be pending or memoized props. This error is ' +\n // 'likely caused by a bug in React. Please file an issue.',\n // );\n // }\n // const newUnmaskedContext = getUnmaskedContext(workInProgress);\n // const newContext = getMaskedContext(workInProgress, newUnmaskedContext);\n\n // const oldContext = instance.context;\n // const oldProps = workInProgress.memoizedProps;\n\n // if (\n // typeof instance.componentWillReceiveProps === 'function' &&\n // (oldProps !== newProps || oldContext !== newContext)\n // ) {\n // callComponentWillReceiveProps(\n // workInProgress,\n // instance,\n // newProps,\n // newContext,\n // );\n // }\n\n // // Process the update queue before calling shouldComponentUpdate\n // const updateQueue = workInProgress.updateQueue;\n // if (updateQueue !== null) {\n // newState = processUpdateQueue(\n // workInProgress,\n // updateQueue,\n // instance,\n // newState,\n // newProps,\n // priorityLevel,\n // );\n // }\n\n // // TODO: Should we deal with a setState that happened after the last\n // // componentWillMount and before this componentWillMount? Probably\n // // unsupported anyway.\n\n // if (\n // !checkShouldComponentUpdate(\n // workInProgress,\n // workInProgress.memoizedProps,\n // newProps,\n // workInProgress.memoizedState,\n // newState,\n // newContext,\n // )\n // ) {\n // // Update the existing instance's state, props, and context pointers even\n // // though we're bailing out.\n // instance.props = newProps;\n // instance.state = newState;\n // instance.context = newContext;\n // return false;\n // }\n\n // // Update the input pointers now so that they are correct when we call\n // // componentWillMount\n // instance.props = newProps;\n // instance.state = newState;\n // instance.context = newContext;\n\n // if (typeof instance.componentWillMount === 'function') {\n // callComponentWillMount(workInProgress, instance);\n // // componentWillMount may have called setState. Process the update queue.\n // const newUpdateQueue = workInProgress.updateQueue;\n // if (newUpdateQueue !== null) {\n // newState = processUpdateQueue(\n // workInProgress,\n // newUpdateQueue,\n // instance,\n // newState,\n // newProps,\n // priorityLevel,\n // );\n // }\n // }\n\n // if (typeof instance.componentDidMount === 'function') {\n // workInProgress.effectTag |= Update;\n // }\n\n // instance.state = newState;\n\n // return true;\n // }\n\n // Invokes the update life-cycles and returns false if it shouldn't rerender.\n function updateClassInstance(current, workInProgress, renderExpirationTime) {\n var instance = workInProgress.stateNode;\n resetInputPointers(workInProgress, instance);\n\n var oldProps = workInProgress.memoizedProps;\n var newProps = workInProgress.pendingProps;\n if (!newProps) {\n // If there aren't any new props, then we'll reuse the memoized props.\n // This could be from already completed work.\n newProps = oldProps;\n !(newProps != null) ? invariant(false, 'There should always be pending or memoized props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n var oldContext = instance.context;\n var newUnmaskedContext = getUnmaskedContext(workInProgress);\n var newContext = getMaskedContext(workInProgress, newUnmaskedContext);\n\n // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n\n if (typeof instance.componentWillReceiveProps === 'function' && (oldProps !== newProps || oldContext !== newContext)) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, newContext);\n }\n\n // Compute the next state using the memoized state and the update queue.\n var oldState = workInProgress.memoizedState;\n // TODO: Previous state can be null.\n var newState = void 0;\n if (workInProgress.updateQueue !== null) {\n newState = processUpdateQueue(current, workInProgress, workInProgress.updateQueue, instance, newProps, renderExpirationTime);\n } else {\n newState = oldState;\n }\n\n if (oldProps === newProps && oldState === newState && !hasContextChanged() && !(workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate)) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Update;\n }\n }\n return false;\n }\n\n var shouldUpdate = checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext);\n\n if (shouldUpdate) {\n if (typeof instance.componentWillUpdate === 'function') {\n startPhaseTimer(workInProgress, 'componentWillUpdate');\n instance.componentWillUpdate(newProps, newState, newContext);\n stopPhaseTimer();\n\n // Simulate an async bailout/interruption by invoking lifecycle twice.\n if (debugRenderPhaseSideEffects) {\n instance.componentWillUpdate(newProps, newState, newContext);\n }\n }\n if (typeof instance.componentDidUpdate === 'function') {\n workInProgress.effectTag |= Update;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Update;\n }\n }\n\n // If shouldComponentUpdate returned false, we should still update the\n // memoized props/state to indicate that this work can be reused.\n memoizeProps(workInProgress, newProps);\n memoizeState(workInProgress, newState);\n }\n\n // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n instance.props = newProps;\n instance.state = newState;\n instance.context = newContext;\n\n return shouldUpdate;\n }\n\n return {\n adoptClassInstance: adoptClassInstance,\n constructClassInstance: constructClassInstance,\n mountClassInstance: mountClassInstance,\n // resumeMountClassInstance,\n updateClassInstance: updateClassInstance\n };\n};\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol['for'];\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol['for']('react.element') : 0xeac7;\nvar REACT_CALL_TYPE = hasSymbol ? Symbol['for']('react.call') : 0xeac8;\nvar REACT_RETURN_TYPE = hasSymbol ? Symbol['for']('react.return') : 0xeac9;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol['for']('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol['for']('react.fragment') : 0xeacb;\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable === 'undefined') {\n return null;\n }\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n return null;\n}\n\nvar getCurrentFiberStackAddendum$1 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\n\n{\n var didWarnAboutMaps = false;\n /**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n var ownerHasKeyUseWarning = {};\n var ownerHasFunctionTypeWarning = {};\n\n var warnForMissingKey = function (child) {\n if (child === null || typeof child !== 'object') {\n return;\n }\n if (!child._store || child._store.validated || child.key != null) {\n return;\n }\n !(typeof child._store === 'object') ? invariant(false, 'React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n child._store.validated = true;\n\n var currentComponentErrorInfo = 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.' + (getCurrentFiberStackAddendum$1() || '');\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n warning(false, 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.%s', getCurrentFiberStackAddendum$1());\n };\n}\n\nvar isArray$1 = Array.isArray;\n\nfunction coerceRef(current, element) {\n var mixedRef = element.ref;\n if (mixedRef !== null && typeof mixedRef !== 'function') {\n if (element._owner) {\n var owner = element._owner;\n var inst = void 0;\n if (owner) {\n var ownerFiber = owner;\n !(ownerFiber.tag === ClassComponent) ? invariant(false, 'Stateless function components cannot have refs.') : void 0;\n inst = ownerFiber.stateNode;\n }\n !inst ? invariant(false, 'Missing owner for string ref %s. This error is likely caused by a bug in React. Please file an issue.', mixedRef) : void 0;\n var stringRef = '' + mixedRef;\n // Check if previous string ref matches new string ref\n if (current !== null && current.ref !== null && current.ref._stringRef === stringRef) {\n return current.ref;\n }\n var ref = function (value) {\n var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n if (value === null) {\n delete refs[stringRef];\n } else {\n refs[stringRef] = value;\n }\n };\n ref._stringRef = stringRef;\n return ref;\n } else {\n !(typeof mixedRef === 'string') ? invariant(false, 'Expected ref to be a function or a string.') : void 0;\n !element._owner ? invariant(false, 'Element ref was specified as a string (%s) but no owner was set. You may have multiple copies of React loaded. (details: https://fb.me/react-refs-must-have-owner).', mixedRef) : void 0;\n }\n }\n return mixedRef;\n}\n\nfunction throwOnInvalidObjectType(returnFiber, newChild) {\n if (returnFiber.type !== 'textarea') {\n var addendum = '';\n {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + (getCurrentFiberStackAddendum$1() || '');\n }\n invariant(false, 'Objects are not valid as a React child (found: %s).%s', Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild, addendum);\n }\n}\n\nfunction warnOnFunctionType() {\n var currentComponentErrorInfo = 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.' + (getCurrentFiberStackAddendum$1() || '');\n\n if (ownerHasFunctionTypeWarning[currentComponentErrorInfo]) {\n return;\n }\n ownerHasFunctionTypeWarning[currentComponentErrorInfo] = true;\n\n warning(false, 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.%s', getCurrentFiberStackAddendum$1() || '');\n}\n\n// This wrapper function exists because I expect to clone the code in each path\n// to be able to optimize each path individually by branching early. This needs\n// a compiler or we can do it manually. Helpers that don't need this branching\n// live outside of this function.\nfunction ChildReconciler(shouldTrackSideEffects) {\n function deleteChild(returnFiber, childToDelete) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return;\n }\n // Deletions are added in reversed order so we add it to the front.\n // At this point, the return fiber's effect list is empty except for\n // deletions, so we can just append the deletion to the list. The remaining\n // effects aren't added until the complete phase. Once we implement\n // resuming, this may not be true.\n var last = returnFiber.lastEffect;\n if (last !== null) {\n last.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n childToDelete.nextEffect = null;\n childToDelete.effectTag = Deletion;\n }\n\n function deleteRemainingChildren(returnFiber, currentFirstChild) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return null;\n }\n\n // TODO: For the shouldClone case, this could be micro-optimized a bit by\n // assuming that after the first child we've already added everything.\n var childToDelete = currentFirstChild;\n while (childToDelete !== null) {\n deleteChild(returnFiber, childToDelete);\n childToDelete = childToDelete.sibling;\n }\n return null;\n }\n\n function mapRemainingChildren(returnFiber, currentFirstChild) {\n // Add the remaining children to a temporary map so that we can find them by\n // keys quickly. Implicit (null) keys get added to this set with their index\n var existingChildren = new Map();\n\n var existingChild = currentFirstChild;\n while (existingChild !== null) {\n if (existingChild.key !== null) {\n existingChildren.set(existingChild.key, existingChild);\n } else {\n existingChildren.set(existingChild.index, existingChild);\n }\n existingChild = existingChild.sibling;\n }\n return existingChildren;\n }\n\n function useFiber(fiber, pendingProps, expirationTime) {\n // We currently set sibling to null and index to 0 here because it is easy\n // to forget to do before returning it. E.g. for the single child case.\n var clone = createWorkInProgress(fiber, pendingProps, expirationTime);\n clone.index = 0;\n clone.sibling = null;\n return clone;\n }\n\n function placeChild(newFiber, lastPlacedIndex, newIndex) {\n newFiber.index = newIndex;\n if (!shouldTrackSideEffects) {\n // Noop.\n return lastPlacedIndex;\n }\n var current = newFiber.alternate;\n if (current !== null) {\n var oldIndex = current.index;\n if (oldIndex < lastPlacedIndex) {\n // This is a move.\n newFiber.effectTag = Placement;\n return lastPlacedIndex;\n } else {\n // This item can stay in place.\n return oldIndex;\n }\n } else {\n // This is an insertion.\n newFiber.effectTag = Placement;\n return lastPlacedIndex;\n }\n }\n\n function placeSingleChild(newFiber) {\n // This is simpler for the single child case. We only need to do a\n // placement for inserting new children.\n if (shouldTrackSideEffects && newFiber.alternate === null) {\n newFiber.effectTag = Placement;\n }\n return newFiber;\n }\n\n function updateTextNode(returnFiber, current, textContent, expirationTime) {\n if (current === null || current.tag !== HostText) {\n // Insert\n var created = createFiberFromText(textContent, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, textContent, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updateElement(returnFiber, current, element, expirationTime) {\n if (current !== null && current.type === element.type) {\n // Move based on index\n var existing = useFiber(current, element.props, expirationTime);\n existing.ref = coerceRef(current, element);\n existing['return'] = returnFiber;\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n return existing;\n } else {\n // Insert\n var created = createFiberFromElement(element, returnFiber.internalContextTag, expirationTime);\n created.ref = coerceRef(current, element);\n created['return'] = returnFiber;\n return created;\n }\n }\n\n function updateCall(returnFiber, current, call, expirationTime) {\n // TODO: Should this also compare handler to determine whether to reuse?\n if (current === null || current.tag !== CallComponent) {\n // Insert\n var created = createFiberFromCall(call, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n } else {\n // Move based on index\n var existing = useFiber(current, call, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updateReturn(returnFiber, current, returnNode, expirationTime) {\n if (current === null || current.tag !== ReturnComponent) {\n // Insert\n var created = createFiberFromReturn(returnNode, returnFiber.internalContextTag, expirationTime);\n created.type = returnNode.value;\n created['return'] = returnFiber;\n return created;\n } else {\n // Move based on index\n var existing = useFiber(current, null, expirationTime);\n existing.type = returnNode.value;\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updatePortal(returnFiber, current, portal, expirationTime) {\n if (current === null || current.tag !== HostPortal || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) {\n // Insert\n var created = createFiberFromPortal(portal, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, portal.children || [], expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updateFragment(returnFiber, current, fragment, expirationTime, key) {\n if (current === null || current.tag !== Fragment) {\n // Insert\n var created = createFiberFromFragment(fragment, returnFiber.internalContextTag, expirationTime, key);\n created['return'] = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, fragment, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function createChild(returnFiber, newChild, expirationTime) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n var created = createFiberFromText('' + newChild, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n var _created = createFiberFromFragment(newChild.props.children, returnFiber.internalContextTag, expirationTime, newChild.key);\n _created['return'] = returnFiber;\n return _created;\n } else {\n var _created2 = createFiberFromElement(newChild, returnFiber.internalContextTag, expirationTime);\n _created2.ref = coerceRef(null, newChild);\n _created2['return'] = returnFiber;\n return _created2;\n }\n }\n\n case REACT_CALL_TYPE:\n {\n var _created3 = createFiberFromCall(newChild, returnFiber.internalContextTag, expirationTime);\n _created3['return'] = returnFiber;\n return _created3;\n }\n\n case REACT_RETURN_TYPE:\n {\n var _created4 = createFiberFromReturn(newChild, returnFiber.internalContextTag, expirationTime);\n _created4.type = newChild.value;\n _created4['return'] = returnFiber;\n return _created4;\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _created5 = createFiberFromPortal(newChild, returnFiber.internalContextTag, expirationTime);\n _created5['return'] = returnFiber;\n return _created5;\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _created6 = createFiberFromFragment(newChild, returnFiber.internalContextTag, expirationTime, null);\n _created6['return'] = returnFiber;\n return _created6;\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n function updateSlot(returnFiber, oldFiber, newChild, expirationTime) {\n // Update the fiber if the keys match, otherwise return null.\n\n var key = oldFiber !== null ? oldFiber.key : null;\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n if (key !== null) {\n return null;\n }\n return updateTextNode(returnFiber, oldFiber, '' + newChild, expirationTime);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n if (newChild.key === key) {\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, oldFiber, newChild.props.children, expirationTime, key);\n }\n return updateElement(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n\n case REACT_CALL_TYPE:\n {\n if (newChild.key === key) {\n return updateCall(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n\n case REACT_RETURN_TYPE:\n {\n // Returns don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a\n // yield.\n if (key === null) {\n return updateReturn(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n\n case REACT_PORTAL_TYPE:\n {\n if (newChild.key === key) {\n return updatePortal(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n if (key !== null) {\n return null;\n }\n\n return updateFragment(returnFiber, oldFiber, newChild, expirationTime, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n function updateFromMap(existingChildren, returnFiber, newIdx, newChild, expirationTime) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys, so we neither have to check the old nor\n // new node for the key. If both are text nodes, they match.\n var matchedFiber = existingChildren.get(newIdx) || null;\n return updateTextNode(returnFiber, matchedFiber, '' + newChild, expirationTime);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, _matchedFiber, newChild.props.children, expirationTime, newChild.key);\n }\n return updateElement(returnFiber, _matchedFiber, newChild, expirationTime);\n }\n\n case REACT_CALL_TYPE:\n {\n var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n return updateCall(returnFiber, _matchedFiber2, newChild, expirationTime);\n }\n\n case REACT_RETURN_TYPE:\n {\n // Returns don't have keys, so we neither have to check the old nor\n // new node for the key. If both are returns, they match.\n var _matchedFiber3 = existingChildren.get(newIdx) || null;\n return updateReturn(returnFiber, _matchedFiber3, newChild, expirationTime);\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _matchedFiber4 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n return updatePortal(returnFiber, _matchedFiber4, newChild, expirationTime);\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _matchedFiber5 = existingChildren.get(newIdx) || null;\n return updateFragment(returnFiber, _matchedFiber5, newChild, expirationTime, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n /**\n * Warns if there is a duplicate or missing key\n */\n function warnOnInvalidKey(child, knownKeys) {\n {\n if (typeof child !== 'object' || child === null) {\n return knownKeys;\n }\n switch (child.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_CALL_TYPE:\n case REACT_PORTAL_TYPE:\n warnForMissingKey(child);\n var key = child.key;\n if (typeof key !== 'string') {\n break;\n }\n if (knownKeys === null) {\n knownKeys = new Set();\n knownKeys.add(key);\n break;\n }\n if (!knownKeys.has(key)) {\n knownKeys.add(key);\n break;\n }\n warning(false, 'Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.%s', key, getCurrentFiberStackAddendum$1());\n break;\n default:\n break;\n }\n }\n return knownKeys;\n }\n\n function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, expirationTime) {\n // This algorithm can't optimize by searching from boths ends since we\n // don't have backpointers on fibers. I'm trying to see how far we can get\n // with that model. If it ends up not being worth the tradeoffs, we can\n // add it later.\n\n // Even with a two ended optimization, we'd want to optimize for the case\n // where there are few changes and brute force the comparison instead of\n // going for the Map. It'd like to explore hitting that path first in\n // forward-only mode and only go for the Map once we notice that we need\n // lots of look ahead. This doesn't handle reversal as well as two ended\n // search but that's unusual. Besides, for the two ended optimization to\n // work on Iterables, we'd need to copy the whole set.\n\n // In this first iteration, we'll just live with hitting the bad case\n // (adding everything to a Map) in for every insert/move.\n\n // If you change this code, also update reconcileChildrenIterator() which\n // uses the same algorithm.\n\n {\n // First, validate keys.\n var knownKeys = null;\n for (var i = 0; i < newChildren.length; i++) {\n var child = newChildren[i];\n knownKeys = warnOnInvalidKey(child, knownKeys);\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], expirationTime);\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n break;\n }\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (newIdx === newChildren.length) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber = createChild(returnFiber, newChildren[newIdx], expirationTime);\n if (!_newFiber) {\n continue;\n }\n lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber;\n } else {\n previousNewFiber.sibling = _newFiber;\n }\n previousNewFiber = _newFiber;\n }\n return resultingFirstChild;\n }\n\n // Add all children to a key map for quick lookups.\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n // Keep scanning and use the map to restore deleted items as moves.\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], expirationTime);\n if (_newFiber2) {\n if (shouldTrackSideEffects) {\n if (_newFiber2.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren['delete'](_newFiber2.key === null ? newIdx : _newFiber2.key);\n }\n }\n lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber2;\n } else {\n previousNewFiber.sibling = _newFiber2;\n }\n previousNewFiber = _newFiber2;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, expirationTime) {\n // This is the same implementation as reconcileChildrenArray(),\n // but using the iterator instead.\n\n var iteratorFn = getIteratorFn(newChildrenIterable);\n !(typeof iteratorFn === 'function') ? invariant(false, 'An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n {\n // Warn about using Maps as children\n if (typeof newChildrenIterable.entries === 'function') {\n var possibleMap = newChildrenIterable;\n if (possibleMap.entries === iteratorFn) {\n warning(didWarnAboutMaps, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.%s', getCurrentFiberStackAddendum$1());\n didWarnAboutMaps = true;\n }\n }\n\n // First, validate keys.\n // We'll get a different iterator later for the main pass.\n var _newChildren = iteratorFn.call(newChildrenIterable);\n if (_newChildren) {\n var knownKeys = null;\n var _step = _newChildren.next();\n for (; !_step.done; _step = _newChildren.next()) {\n var child = _step.value;\n knownKeys = warnOnInvalidKey(child, knownKeys);\n }\n }\n }\n\n var newChildren = iteratorFn.call(newChildrenIterable);\n !(newChildren != null) ? invariant(false, 'An iterable object provided no iterator.') : void 0;\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n\n var step = newChildren.next();\n for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n var newFiber = updateSlot(returnFiber, oldFiber, step.value, expirationTime);\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (!oldFiber) {\n oldFiber = nextOldFiber;\n }\n break;\n }\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (step.done) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber3 = createChild(returnFiber, step.value, expirationTime);\n if (_newFiber3 === null) {\n continue;\n }\n lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber3;\n } else {\n previousNewFiber.sibling = _newFiber3;\n }\n previousNewFiber = _newFiber3;\n }\n return resultingFirstChild;\n }\n\n // Add all children to a key map for quick lookups.\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n // Keep scanning and use the map to restore deleted items as moves.\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, expirationTime);\n if (_newFiber4 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber4.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren['delete'](_newFiber4.key === null ? newIdx : _newFiber4.key);\n }\n }\n lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber4;\n } else {\n previousNewFiber.sibling = _newFiber4;\n }\n previousNewFiber = _newFiber4;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, expirationTime) {\n // There's no need to check for keys on text nodes since we don't have a\n // way to define them.\n if (currentFirstChild !== null && currentFirstChild.tag === HostText) {\n // We already have an existing node so let's just update it and delete\n // the rest.\n deleteRemainingChildren(returnFiber, currentFirstChild.sibling);\n var existing = useFiber(currentFirstChild, textContent, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n // The existing first child is not a text node so we need to create one\n // and delete the existing ones.\n deleteRemainingChildren(returnFiber, currentFirstChild);\n var created = createFiberFromText(textContent, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n function reconcileSingleElement(returnFiber, currentFirstChild, element, expirationTime) {\n var key = element.key;\n var child = currentFirstChild;\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === Fragment ? element.type === REACT_FRAGMENT_TYPE : child.type === element.type) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, element.type === REACT_FRAGMENT_TYPE ? element.props.children : element.props, expirationTime);\n existing.ref = coerceRef(child, element);\n existing['return'] = returnFiber;\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n child = child.sibling;\n }\n\n if (element.type === REACT_FRAGMENT_TYPE) {\n var created = createFiberFromFragment(element.props.children, returnFiber.internalContextTag, expirationTime, element.key);\n created['return'] = returnFiber;\n return created;\n } else {\n var _created7 = createFiberFromElement(element, returnFiber.internalContextTag, expirationTime);\n _created7.ref = coerceRef(currentFirstChild, element);\n _created7['return'] = returnFiber;\n return _created7;\n }\n }\n\n function reconcileSingleCall(returnFiber, currentFirstChild, call, expirationTime) {\n var key = call.key;\n var child = currentFirstChild;\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === CallComponent) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, call, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n child = child.sibling;\n }\n\n var created = createFiberFromCall(call, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n function reconcileSingleReturn(returnFiber, currentFirstChild, returnNode, expirationTime) {\n // There's no need to check for keys on yields since they're stateless.\n var child = currentFirstChild;\n if (child !== null) {\n if (child.tag === ReturnComponent) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, null, expirationTime);\n existing.type = returnNode.value;\n existing['return'] = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n }\n }\n\n var created = createFiberFromReturn(returnNode, returnFiber.internalContextTag, expirationTime);\n created.type = returnNode.value;\n created['return'] = returnFiber;\n return created;\n }\n\n function reconcileSinglePortal(returnFiber, currentFirstChild, portal, expirationTime) {\n var key = portal.key;\n var child = currentFirstChild;\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, portal.children || [], expirationTime);\n existing['return'] = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n child = child.sibling;\n }\n\n var created = createFiberFromPortal(portal, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n // This API will tag the children with the side-effect of the reconciliation\n // itself. They will be added to the side-effect list as we pass through the\n // children and the parent.\n function reconcileChildFibers(returnFiber, currentFirstChild, newChild, expirationTime) {\n // This function is not recursive.\n // If the top level item is an array, we treat it as a set of children,\n // not as a fragment. Nested arrays on the other hand will be treated as\n // fragment nodes. Recursion happens at the normal flow.\n\n // Handle top level unkeyed fragments as if they were arrays.\n // This leads to an ambiguity between <>{[...]}</> and <>...</>.\n // We treat the ambiguous cases above the same.\n if (typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null) {\n newChild = newChild.props.children;\n }\n\n // Handle object types\n var isObject = typeof newChild === 'object' && newChild !== null;\n\n if (isObject) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, expirationTime));\n\n case REACT_CALL_TYPE:\n return placeSingleChild(reconcileSingleCall(returnFiber, currentFirstChild, newChild, expirationTime));\n case REACT_RETURN_TYPE:\n return placeSingleChild(reconcileSingleReturn(returnFiber, currentFirstChild, newChild, expirationTime));\n case REACT_PORTAL_TYPE:\n return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, expirationTime));\n }\n }\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, expirationTime));\n }\n\n if (isArray$1(newChild)) {\n return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, expirationTime);\n }\n\n if (getIteratorFn(newChild)) {\n return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, expirationTime);\n }\n\n if (isObject) {\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n if (typeof newChild === 'undefined') {\n // If the new child is undefined, and the return fiber is a composite\n // component, throw an error. If Fiber return types are disabled,\n // we already threw above.\n switch (returnFiber.tag) {\n case ClassComponent:\n {\n {\n var instance = returnFiber.stateNode;\n if (instance.render._isMockFunction) {\n // We allow auto-mocks to proceed as if they're returning null.\n break;\n }\n }\n }\n // Intentionally fall through to the next case, which handles both\n // functions and classes\n // eslint-disable-next-lined no-fallthrough\n case FunctionalComponent:\n {\n var Component = returnFiber.type;\n invariant(false, '%s(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.', Component.displayName || Component.name || 'Component');\n }\n }\n }\n\n // Remaining cases are all treated as empty.\n return deleteRemainingChildren(returnFiber, currentFirstChild);\n }\n\n return reconcileChildFibers;\n}\n\nvar reconcileChildFibers = ChildReconciler(true);\nvar mountChildFibers = ChildReconciler(false);\n\nfunction cloneChildFibers(current, workInProgress) {\n !(current === null || workInProgress.child === current.child) ? invariant(false, 'Resuming work not yet implemented.') : void 0;\n\n if (workInProgress.child === null) {\n return;\n }\n\n var currentChild = workInProgress.child;\n var newChild = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n workInProgress.child = newChild;\n\n newChild['return'] = workInProgress;\n while (currentChild.sibling !== null) {\n currentChild = currentChild.sibling;\n newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n newChild['return'] = workInProgress;\n }\n newChild.sibling = null;\n}\n\n{\n var warnedAboutStatelessRefs = {};\n}\n\nvar ReactFiberBeginWork = function (config, hostContext, hydrationContext, scheduleWork, computeExpirationForFiber) {\n var shouldSetTextContent = config.shouldSetTextContent,\n useSyncScheduling = config.useSyncScheduling,\n shouldDeprioritizeSubtree = config.shouldDeprioritizeSubtree;\n var pushHostContext = hostContext.pushHostContext,\n pushHostContainer = hostContext.pushHostContainer;\n var enterHydrationState = hydrationContext.enterHydrationState,\n resetHydrationState = hydrationContext.resetHydrationState,\n tryToClaimNextHydratableInstance = hydrationContext.tryToClaimNextHydratableInstance;\n\n var _ReactFiberClassCompo = ReactFiberClassComponent(scheduleWork, computeExpirationForFiber, memoizeProps, memoizeState),\n adoptClassInstance = _ReactFiberClassCompo.adoptClassInstance,\n constructClassInstance = _ReactFiberClassCompo.constructClassInstance,\n mountClassInstance = _ReactFiberClassCompo.mountClassInstance,\n updateClassInstance = _ReactFiberClassCompo.updateClassInstance;\n\n // TODO: Remove this and use reconcileChildrenAtExpirationTime directly.\n\n\n function reconcileChildren(current, workInProgress, nextChildren) {\n reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, workInProgress.expirationTime);\n }\n\n function reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, renderExpirationTime) {\n if (current === null) {\n // If this is a fresh new component that hasn't been rendered yet, we\n // won't update its child set by applying minimal side-effects. Instead,\n // we will add them all to the child before it gets rendered. That means\n // we can optimize this reconciliation pass by not tracking side-effects.\n workInProgress.child = mountChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n } else {\n // If the current child is the same as the work in progress, it means that\n // we haven't yet started any work on these children. Therefore, we use\n // the clone algorithm to create a copy of all the current children.\n\n // If we had any progressed work already, that is invalid at this point so\n // let's throw it out.\n workInProgress.child = reconcileChildFibers(workInProgress, current.child, nextChildren, renderExpirationTime);\n }\n }\n\n function updateFragment(current, workInProgress) {\n var nextChildren = workInProgress.pendingProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextChildren === null) {\n nextChildren = workInProgress.memoizedProps;\n }\n } else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextChildren);\n return workInProgress.child;\n }\n\n function markRef(current, workInProgress) {\n var ref = workInProgress.ref;\n if (ref !== null && (!current || current.ref !== ref)) {\n // Schedule a Ref effect\n workInProgress.effectTag |= Ref;\n }\n }\n\n function updateFunctionalComponent(current, workInProgress) {\n var fn = workInProgress.type;\n var nextProps = workInProgress.pendingProps;\n\n var memoizedProps = workInProgress.memoizedProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextProps === null) {\n nextProps = memoizedProps;\n }\n } else {\n if (nextProps === null || memoizedProps === nextProps) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n // TODO: consider bringing fn.shouldComponentUpdate() back.\n // It used to be here.\n }\n\n var unmaskedContext = getUnmaskedContext(workInProgress);\n var context = getMaskedContext(workInProgress, unmaskedContext);\n\n var nextChildren;\n\n {\n ReactCurrentOwner.current = workInProgress;\n ReactDebugCurrentFiber.setCurrentPhase('render');\n nextChildren = fn(nextProps, context);\n ReactDebugCurrentFiber.setCurrentPhase(null);\n }\n // React DevTools reads this flag.\n workInProgress.effectTag |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextProps);\n return workInProgress.child;\n }\n\n function updateClassComponent(current, workInProgress, renderExpirationTime) {\n // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n var hasContext = pushContextProvider(workInProgress);\n\n var shouldUpdate = void 0;\n if (current === null) {\n if (!workInProgress.stateNode) {\n // In the initial pass we might need to construct the instance.\n constructClassInstance(workInProgress, workInProgress.pendingProps);\n mountClassInstance(workInProgress, renderExpirationTime);\n shouldUpdate = true;\n } else {\n invariant(false, 'Resuming work not yet implemented.');\n // In a resume, we'll already have an instance we can reuse.\n // shouldUpdate = resumeMountClassInstance(workInProgress, renderExpirationTime);\n }\n } else {\n shouldUpdate = updateClassInstance(current, workInProgress, renderExpirationTime);\n }\n return finishClassComponent(current, workInProgress, shouldUpdate, hasContext);\n }\n\n function finishClassComponent(current, workInProgress, shouldUpdate, hasContext) {\n // Refs should update even if shouldComponentUpdate returns false\n markRef(current, workInProgress);\n\n if (!shouldUpdate) {\n // Context providers should defer to sCU for rendering\n if (hasContext) {\n invalidateContextProvider(workInProgress, false);\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n var instance = workInProgress.stateNode;\n\n // Rerender\n ReactCurrentOwner.current = workInProgress;\n var nextChildren = void 0;\n {\n ReactDebugCurrentFiber.setCurrentPhase('render');\n nextChildren = instance.render();\n if (debugRenderPhaseSideEffects) {\n instance.render();\n }\n ReactDebugCurrentFiber.setCurrentPhase(null);\n }\n // React DevTools reads this flag.\n workInProgress.effectTag |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren);\n // Memoize props and state using the values we just used to render.\n // TODO: Restructure so we never read values from the instance.\n memoizeState(workInProgress, instance.state);\n memoizeProps(workInProgress, instance.props);\n\n // The context might have changed so we need to recalculate it.\n if (hasContext) {\n invalidateContextProvider(workInProgress, true);\n }\n\n return workInProgress.child;\n }\n\n function pushHostRootContext(workInProgress) {\n var root = workInProgress.stateNode;\n if (root.pendingContext) {\n pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context);\n } else if (root.context) {\n // Should always be set\n pushTopLevelContextObject(workInProgress, root.context, false);\n }\n pushHostContainer(workInProgress, root.containerInfo);\n }\n\n function updateHostRoot(current, workInProgress, renderExpirationTime) {\n pushHostRootContext(workInProgress);\n var updateQueue = workInProgress.updateQueue;\n if (updateQueue !== null) {\n var prevState = workInProgress.memoizedState;\n var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime);\n if (prevState === state) {\n // If the state is the same as before, that's a bailout because we had\n // no work that expires at this time.\n resetHydrationState();\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n var element = state.element;\n var root = workInProgress.stateNode;\n if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) {\n // If we don't have any current children this might be the first pass.\n // We always try to hydrate. If this isn't a hydration pass there won't\n // be any children to hydrate which is effectively the same thing as\n // not hydrating.\n\n // This is a bit of a hack. We track the host root as a placement to\n // know that we're currently in a mounting state. That way isMounted\n // works as expected. We must reset this before committing.\n // TODO: Delete this when we delete isMounted and findDOMNode.\n workInProgress.effectTag |= Placement;\n\n // Ensure that children mount into this root without tracking\n // side-effects. This ensures that we don't store Placement effects on\n // nodes that will be hydrated.\n workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime);\n } else {\n // Otherwise reset hydration state in case we aborted and resumed another\n // root.\n resetHydrationState();\n reconcileChildren(current, workInProgress, element);\n }\n memoizeState(workInProgress, state);\n return workInProgress.child;\n }\n resetHydrationState();\n // If there is no update queue, that's a bailout because the root has no props.\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n function updateHostComponent(current, workInProgress, renderExpirationTime) {\n pushHostContext(workInProgress);\n\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n }\n\n var type = workInProgress.type;\n var memoizedProps = workInProgress.memoizedProps;\n var nextProps = workInProgress.pendingProps;\n if (nextProps === null) {\n nextProps = memoizedProps;\n !(nextProps !== null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n var prevProps = current !== null ? current.memoizedProps : null;\n\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n } else if (nextProps === null || memoizedProps === nextProps) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n var nextChildren = nextProps.children;\n var isDirectTextChild = shouldSetTextContent(type, nextProps);\n\n if (isDirectTextChild) {\n // We special case a direct text child of a host node. This is a common\n // case. We won't handle it as a reified child. We will instead handle\n // this in the host environment that also have access to this prop. That\n // avoids allocating another HostText fiber and traversing it.\n nextChildren = null;\n } else if (prevProps && shouldSetTextContent(type, prevProps)) {\n // If we're switching from a direct text child to a normal child, or to\n // empty, we need to schedule the text content to be reset.\n workInProgress.effectTag |= ContentReset;\n }\n\n markRef(current, workInProgress);\n\n // Check the host config to see if the children are offscreen/hidden.\n if (renderExpirationTime !== Never && !useSyncScheduling && shouldDeprioritizeSubtree(type, nextProps)) {\n // Down-prioritize the children.\n workInProgress.expirationTime = Never;\n // Bailout and come back to this fiber later.\n return null;\n }\n\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextProps);\n return workInProgress.child;\n }\n\n function updateHostText(current, workInProgress) {\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n }\n var nextProps = workInProgress.pendingProps;\n if (nextProps === null) {\n nextProps = workInProgress.memoizedProps;\n }\n memoizeProps(workInProgress, nextProps);\n // Nothing to do here. This is terminal. We'll do the completion step\n // immediately after.\n return null;\n }\n\n function mountIndeterminateComponent(current, workInProgress, renderExpirationTime) {\n !(current === null) ? invariant(false, 'An indeterminate component should never have mounted. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n var fn = workInProgress.type;\n var props = workInProgress.pendingProps;\n var unmaskedContext = getUnmaskedContext(workInProgress);\n var context = getMaskedContext(workInProgress, unmaskedContext);\n\n var value;\n\n {\n if (fn.prototype && typeof fn.prototype.render === 'function') {\n var componentName = getComponentName(workInProgress);\n warning(false, \"The <%s /> component appears to have a render method, but doesn't extend React.Component. \" + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName);\n }\n ReactCurrentOwner.current = workInProgress;\n value = fn(props, context);\n }\n // React DevTools reads this flag.\n workInProgress.effectTag |= PerformedWork;\n\n if (typeof value === 'object' && value !== null && typeof value.render === 'function') {\n // Proceed under the assumption that this is a class instance\n workInProgress.tag = ClassComponent;\n\n // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n var hasContext = pushContextProvider(workInProgress);\n adoptClassInstance(workInProgress, value);\n mountClassInstance(workInProgress, renderExpirationTime);\n return finishClassComponent(current, workInProgress, true, hasContext);\n } else {\n // Proceed under the assumption that this is a functional component\n workInProgress.tag = FunctionalComponent;\n {\n var Component = workInProgress.type;\n\n if (Component) {\n warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component');\n }\n if (workInProgress.ref !== null) {\n var info = '';\n var ownerName = ReactDebugCurrentFiber.getCurrentFiberOwnerName();\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n\n var warningKey = ownerName || workInProgress._debugID || '';\n var debugSource = workInProgress._debugSource;\n if (debugSource) {\n warningKey = debugSource.fileName + ':' + debugSource.lineNumber;\n }\n if (!warnedAboutStatelessRefs[warningKey]) {\n warnedAboutStatelessRefs[warningKey] = true;\n warning(false, 'Stateless function components cannot be given refs. ' + 'Attempts to access this ref will fail.%s%s', info, ReactDebugCurrentFiber.getCurrentFiberStackAddendum());\n }\n }\n }\n reconcileChildren(current, workInProgress, value);\n memoizeProps(workInProgress, props);\n return workInProgress.child;\n }\n }\n\n function updateCallComponent(current, workInProgress, renderExpirationTime) {\n var nextCall = workInProgress.pendingProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextCall === null) {\n nextCall = current && current.memoizedProps;\n !(nextCall !== null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n } else if (nextCall === null || workInProgress.memoizedProps === nextCall) {\n nextCall = workInProgress.memoizedProps;\n // TODO: When bailing out, we might need to return the stateNode instead\n // of the child. To check it for work.\n // return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n var nextChildren = nextCall.children;\n\n // The following is a fork of reconcileChildrenAtExpirationTime but using\n // stateNode to store the child.\n if (current === null) {\n workInProgress.stateNode = mountChildFibers(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n } else {\n workInProgress.stateNode = reconcileChildFibers(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n }\n\n memoizeProps(workInProgress, nextCall);\n // This doesn't take arbitrary time so we could synchronously just begin\n // eagerly do the work of workInProgress.child as an optimization.\n return workInProgress.stateNode;\n }\n\n function updatePortalComponent(current, workInProgress, renderExpirationTime) {\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n var nextChildren = workInProgress.pendingProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextChildren === null) {\n nextChildren = current && current.memoizedProps;\n !(nextChildren != null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n } else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n if (current === null) {\n // Portals are special because we don't append the children during mount\n // but at commit. Therefore we need to track insertions which the normal\n // flow doesn't do during mount. This doesn't happen at the root because\n // the root always starts with a \"current\" with a null child.\n // TODO: Consider unifying this with how the root works.\n workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n memoizeProps(workInProgress, nextChildren);\n } else {\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextChildren);\n }\n return workInProgress.child;\n }\n\n /*\n function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {\n let child = firstChild;\n do {\n // Ensure that the first and last effect of the parent corresponds\n // to the children's first and last effect.\n if (!returnFiber.firstEffect) {\n returnFiber.firstEffect = child.firstEffect;\n }\n if (child.lastEffect) {\n if (returnFiber.lastEffect) {\n returnFiber.lastEffect.nextEffect = child.firstEffect;\n }\n returnFiber.lastEffect = child.lastEffect;\n }\n } while (child = child.sibling);\n }\n */\n\n function bailoutOnAlreadyFinishedWork(current, workInProgress) {\n cancelWorkTimer(workInProgress);\n\n // TODO: We should ideally be able to bail out early if the children have no\n // more work to do. However, since we don't have a separation of this\n // Fiber's priority and its children yet - we don't know without doing lots\n // of the same work we do anyway. Once we have that separation we can just\n // bail out here if the children has no more work at this priority level.\n // if (workInProgress.priorityOfChildren <= priorityLevel) {\n // // If there are side-effects in these children that have not yet been\n // // committed we need to ensure that they get properly transferred up.\n // if (current && current.child !== workInProgress.child) {\n // reuseChildrenEffects(workInProgress, child);\n // }\n // return null;\n // }\n\n cloneChildFibers(current, workInProgress);\n return workInProgress.child;\n }\n\n function bailoutOnLowPriority(current, workInProgress) {\n cancelWorkTimer(workInProgress);\n\n // TODO: Handle HostComponent tags here as well and call pushHostContext()?\n // See PR 8590 discussion for context\n switch (workInProgress.tag) {\n case HostRoot:\n pushHostRootContext(workInProgress);\n break;\n case ClassComponent:\n pushContextProvider(workInProgress);\n break;\n case HostPortal:\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n break;\n }\n // TODO: What if this is currently in progress?\n // How can that happen? How is this not being cloned?\n return null;\n }\n\n // TODO: Delete memoizeProps/State and move to reconcile/bailout instead\n function memoizeProps(workInProgress, nextProps) {\n workInProgress.memoizedProps = nextProps;\n }\n\n function memoizeState(workInProgress, nextState) {\n workInProgress.memoizedState = nextState;\n // Don't reset the updateQueue, in case there are pending updates. Resetting\n // is handled by processUpdateQueue.\n }\n\n function beginWork(current, workInProgress, renderExpirationTime) {\n if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {\n return bailoutOnLowPriority(current, workInProgress);\n }\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n return mountIndeterminateComponent(current, workInProgress, renderExpirationTime);\n case FunctionalComponent:\n return updateFunctionalComponent(current, workInProgress);\n case ClassComponent:\n return updateClassComponent(current, workInProgress, renderExpirationTime);\n case HostRoot:\n return updateHostRoot(current, workInProgress, renderExpirationTime);\n case HostComponent:\n return updateHostComponent(current, workInProgress, renderExpirationTime);\n case HostText:\n return updateHostText(current, workInProgress);\n case CallHandlerPhase:\n // This is a restart. Reset the tag to the initial phase.\n workInProgress.tag = CallComponent;\n // Intentionally fall through since this is now the same.\n case CallComponent:\n return updateCallComponent(current, workInProgress, renderExpirationTime);\n case ReturnComponent:\n // A return component is just a placeholder, we can just run through the\n // next one immediately.\n return null;\n case HostPortal:\n return updatePortalComponent(current, workInProgress, renderExpirationTime);\n case Fragment:\n return updateFragment(current, workInProgress);\n default:\n invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n\n function beginFailedWork(current, workInProgress, renderExpirationTime) {\n // Push context providers here to avoid a push/pop context mismatch.\n switch (workInProgress.tag) {\n case ClassComponent:\n pushContextProvider(workInProgress);\n break;\n case HostRoot:\n pushHostRootContext(workInProgress);\n break;\n default:\n invariant(false, 'Invalid type of work. This error is likely caused by a bug in React. Please file an issue.');\n }\n\n // Add an error effect so we can handle the error during the commit phase\n workInProgress.effectTag |= Err;\n\n // This is a weird case where we do \"resume\" work — work that failed on\n // our first attempt. Because we no longer have a notion of \"progressed\n // deletions,\" reset the child to the current child to make sure we delete\n // it again. TODO: Find a better way to handle this, perhaps during a more\n // general overhaul of error handling.\n if (current === null) {\n workInProgress.child = null;\n } else if (workInProgress.child !== current.child) {\n workInProgress.child = current.child;\n }\n\n if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {\n return bailoutOnLowPriority(current, workInProgress);\n }\n\n // If we don't bail out, we're going be recomputing our children so we need\n // to drop our effect list.\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n\n // Unmount the current children as if the component rendered null\n var nextChildren = null;\n reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, renderExpirationTime);\n\n if (workInProgress.tag === ClassComponent) {\n var instance = workInProgress.stateNode;\n workInProgress.memoizedProps = instance.props;\n workInProgress.memoizedState = instance.state;\n }\n\n return workInProgress.child;\n }\n\n return {\n beginWork: beginWork,\n beginFailedWork: beginFailedWork\n };\n};\n\nvar ReactFiberCompleteWork = function (config, hostContext, hydrationContext) {\n var createInstance = config.createInstance,\n createTextInstance = config.createTextInstance,\n appendInitialChild = config.appendInitialChild,\n finalizeInitialChildren = config.finalizeInitialChildren,\n prepareUpdate = config.prepareUpdate,\n mutation = config.mutation,\n persistence = config.persistence;\n var getRootHostContainer = hostContext.getRootHostContainer,\n popHostContext = hostContext.popHostContext,\n getHostContext = hostContext.getHostContext,\n popHostContainer = hostContext.popHostContainer;\n var prepareToHydrateHostInstance = hydrationContext.prepareToHydrateHostInstance,\n prepareToHydrateHostTextInstance = hydrationContext.prepareToHydrateHostTextInstance,\n popHydrationState = hydrationContext.popHydrationState;\n\n\n function markUpdate(workInProgress) {\n // Tag the fiber with an update effect. This turns a Placement into\n // an UpdateAndPlacement.\n workInProgress.effectTag |= Update;\n }\n\n function markRef(workInProgress) {\n workInProgress.effectTag |= Ref;\n }\n\n function appendAllReturns(returns, workInProgress) {\n var node = workInProgress.stateNode;\n if (node) {\n node['return'] = workInProgress;\n }\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText || node.tag === HostPortal) {\n invariant(false, 'A call cannot have host component children.');\n } else if (node.tag === ReturnComponent) {\n returns.push(node.type);\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === workInProgress) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function moveCallToHandlerPhase(current, workInProgress, renderExpirationTime) {\n var call = workInProgress.memoizedProps;\n !call ? invariant(false, 'Should be resolved by now. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n // First step of the call has completed. Now we need to do the second.\n // TODO: It would be nice to have a multi stage call represented by a\n // single component, or at least tail call optimize nested ones. Currently\n // that requires additional fields that we don't want to add to the fiber.\n // So this requires nested handlers.\n // Note: This doesn't mutate the alternate node. I don't think it needs to\n // since this stage is reset for every pass.\n workInProgress.tag = CallHandlerPhase;\n\n // Build up the returns.\n // TODO: Compare this to a generator or opaque helpers like Children.\n var returns = [];\n appendAllReturns(returns, workInProgress);\n var fn = call.handler;\n var props = call.props;\n var nextChildren = fn(props, returns);\n\n var currentFirstChild = current !== null ? current.child : null;\n workInProgress.child = reconcileChildFibers(workInProgress, currentFirstChild, nextChildren, renderExpirationTime);\n return workInProgress.child;\n }\n\n function appendAllChildren(parent, workInProgress) {\n // We only have the top Fiber that was created but we need recurse down its\n // children to find all the terminal nodes.\n var node = workInProgress.child;\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText) {\n appendInitialChild(parent, node.stateNode);\n } else if (node.tag === HostPortal) {\n // If we have a portal child, then we don't want to traverse\n // down its children. Instead, we'll get insertions from each child in\n // the portal directly.\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === workInProgress) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === workInProgress) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n var updateHostContainer = void 0;\n var updateHostComponent = void 0;\n var updateHostText = void 0;\n if (mutation) {\n if (enableMutatingReconciler) {\n // Mutation mode\n updateHostContainer = function (workInProgress) {\n // Noop\n };\n updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n // TODO: Type this specific to this type of component.\n workInProgress.updateQueue = updatePayload;\n // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update. All the work is done in commitWork.\n if (updatePayload) {\n markUpdate(workInProgress);\n }\n };\n updateHostText = function (current, workInProgress, oldText, newText) {\n // If the text differs, mark it as an update. All the work in done in commitWork.\n if (oldText !== newText) {\n markUpdate(workInProgress);\n }\n };\n } else {\n invariant(false, 'Mutating reconciler is disabled.');\n }\n } else if (persistence) {\n if (enablePersistentReconciler) {\n // Persistent host tree mode\n var cloneInstance = persistence.cloneInstance,\n createContainerChildSet = persistence.createContainerChildSet,\n appendChildToContainerChildSet = persistence.appendChildToContainerChildSet,\n finalizeContainerChildren = persistence.finalizeContainerChildren;\n\n // An unfortunate fork of appendAllChildren because we have two different parent types.\n\n var appendAllChildrenToContainer = function (containerChildSet, workInProgress) {\n // We only have the top Fiber that was created but we need recurse down its\n // children to find all the terminal nodes.\n var node = workInProgress.child;\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText) {\n appendChildToContainerChildSet(containerChildSet, node.stateNode);\n } else if (node.tag === HostPortal) {\n // If we have a portal child, then we don't want to traverse\n // down its children. Instead, we'll get insertions from each child in\n // the portal directly.\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === workInProgress) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === workInProgress) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n };\n updateHostContainer = function (workInProgress) {\n var portalOrRoot = workInProgress.stateNode;\n var childrenUnchanged = workInProgress.firstEffect === null;\n if (childrenUnchanged) {\n // No changes, just reuse the existing instance.\n } else {\n var container = portalOrRoot.containerInfo;\n var newChildSet = createContainerChildSet(container);\n if (finalizeContainerChildren(container, newChildSet)) {\n markUpdate(workInProgress);\n }\n portalOrRoot.pendingChildren = newChildSet;\n // If children might have changed, we have to add them all to the set.\n appendAllChildrenToContainer(newChildSet, workInProgress);\n // Schedule an update on the container to swap out the container.\n markUpdate(workInProgress);\n }\n };\n updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n // If there are no effects associated with this node, then none of our children had any updates.\n // This guarantees that we can reuse all of them.\n var childrenUnchanged = workInProgress.firstEffect === null;\n var currentInstance = current.stateNode;\n if (childrenUnchanged && updatePayload === null) {\n // No changes, just reuse the existing instance.\n // Note that this might release a previous clone.\n workInProgress.stateNode = currentInstance;\n } else {\n var recyclableInstance = workInProgress.stateNode;\n var newInstance = cloneInstance(currentInstance, updatePayload, type, oldProps, newProps, workInProgress, childrenUnchanged, recyclableInstance);\n if (finalizeInitialChildren(newInstance, type, newProps, rootContainerInstance)) {\n markUpdate(workInProgress);\n }\n workInProgress.stateNode = newInstance;\n if (childrenUnchanged) {\n // If there are no other effects in this tree, we need to flag this node as having one.\n // Even though we're not going to use it for anything.\n // Otherwise parents won't know that there are new children to propagate upwards.\n markUpdate(workInProgress);\n } else {\n // If children might have changed, we have to add them all to the set.\n appendAllChildren(newInstance, workInProgress);\n }\n }\n };\n updateHostText = function (current, workInProgress, oldText, newText) {\n if (oldText !== newText) {\n // If the text content differs, we'll create a new text instance for it.\n var rootContainerInstance = getRootHostContainer();\n var currentHostContext = getHostContext();\n workInProgress.stateNode = createTextInstance(newText, rootContainerInstance, currentHostContext, workInProgress);\n // We'll have to mark it as having an effect, even though we won't use the effect for anything.\n // This lets the parents know that at least one of their children has changed.\n markUpdate(workInProgress);\n }\n };\n } else {\n invariant(false, 'Persistent reconciler is disabled.');\n }\n } else {\n if (enableNoopReconciler) {\n // No host operations\n updateHostContainer = function (workInProgress) {\n // Noop\n };\n updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n // Noop\n };\n updateHostText = function (current, workInProgress, oldText, newText) {\n // Noop\n };\n } else {\n invariant(false, 'Noop reconciler is disabled.');\n }\n }\n\n function completeWork(current, workInProgress, renderExpirationTime) {\n // Get the latest props.\n var newProps = workInProgress.pendingProps;\n if (newProps === null) {\n newProps = workInProgress.memoizedProps;\n } else if (workInProgress.expirationTime !== Never || renderExpirationTime === Never) {\n // Reset the pending props, unless this was a down-prioritization.\n workInProgress.pendingProps = null;\n }\n\n switch (workInProgress.tag) {\n case FunctionalComponent:\n return null;\n case ClassComponent:\n {\n // We are leaving this subtree, so pop context if any.\n popContextProvider(workInProgress);\n return null;\n }\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n var fiberRoot = workInProgress.stateNode;\n if (fiberRoot.pendingContext) {\n fiberRoot.context = fiberRoot.pendingContext;\n fiberRoot.pendingContext = null;\n }\n\n if (current === null || current.child === null) {\n // If we hydrated, pop so that we can delete any remaining children\n // that weren't hydrated.\n popHydrationState(workInProgress);\n // This resets the hacky state to fix isMounted before committing.\n // TODO: Delete this when we delete isMounted and findDOMNode.\n workInProgress.effectTag &= ~Placement;\n }\n updateHostContainer(workInProgress);\n return null;\n }\n case HostComponent:\n {\n popHostContext(workInProgress);\n var rootContainerInstance = getRootHostContainer();\n var type = workInProgress.type;\n if (current !== null && workInProgress.stateNode != null) {\n // If we have an alternate, that means this is an update and we need to\n // schedule a side-effect to do the updates.\n var oldProps = current.memoizedProps;\n // If we get updated because one of our children updated, we don't\n // have newProps so we'll have to reuse them.\n // TODO: Split the update API as separate for the props vs. children.\n // Even better would be if children weren't special cased at all tho.\n var instance = workInProgress.stateNode;\n var currentHostContext = getHostContext();\n var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext);\n\n updateHostComponent(current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance);\n\n if (current.ref !== workInProgress.ref) {\n markRef(workInProgress);\n }\n } else {\n if (!newProps) {\n !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n // This can happen when we abort work.\n return null;\n }\n\n var _currentHostContext = getHostContext();\n // TODO: Move createInstance to beginWork and keep it on a context\n // \"stack\" as the parent. Then append children as we go in beginWork\n // or completeWork depending on we want to add then top->down or\n // bottom->up. Top->down is faster in IE11.\n var wasHydrated = popHydrationState(workInProgress);\n if (wasHydrated) {\n // TODO: Move this and createInstance step into the beginPhase\n // to consolidate.\n if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, _currentHostContext)) {\n // If changes to the hydrated node needs to be applied at the\n // commit-phase we mark this as such.\n markUpdate(workInProgress);\n }\n } else {\n var _instance = createInstance(type, newProps, rootContainerInstance, _currentHostContext, workInProgress);\n\n appendAllChildren(_instance, workInProgress);\n\n // Certain renderers require commit-time effects for initial mount.\n // (eg DOM renderer supports auto-focus for certain elements).\n // Make sure such renderers get scheduled for later work.\n if (finalizeInitialChildren(_instance, type, newProps, rootContainerInstance)) {\n markUpdate(workInProgress);\n }\n workInProgress.stateNode = _instance;\n }\n\n if (workInProgress.ref !== null) {\n // If there is a ref on a host node we need to schedule a callback\n markRef(workInProgress);\n }\n }\n return null;\n }\n case HostText:\n {\n var newText = newProps;\n if (current && workInProgress.stateNode != null) {\n var oldText = current.memoizedProps;\n // If we have an alternate, that means this is an update and we need\n // to schedule a side-effect to do the updates.\n updateHostText(current, workInProgress, oldText, newText);\n } else {\n if (typeof newText !== 'string') {\n !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n // This can happen when we abort work.\n return null;\n }\n var _rootContainerInstance = getRootHostContainer();\n var _currentHostContext2 = getHostContext();\n var _wasHydrated = popHydrationState(workInProgress);\n if (_wasHydrated) {\n if (prepareToHydrateHostTextInstance(workInProgress)) {\n markUpdate(workInProgress);\n }\n } else {\n workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext2, workInProgress);\n }\n }\n return null;\n }\n case CallComponent:\n return moveCallToHandlerPhase(current, workInProgress, renderExpirationTime);\n case CallHandlerPhase:\n // Reset the tag to now be a first phase call.\n workInProgress.tag = CallComponent;\n return null;\n case ReturnComponent:\n // Does nothing.\n return null;\n case Fragment:\n return null;\n case HostPortal:\n popHostContainer(workInProgress);\n updateHostContainer(workInProgress);\n return null;\n // Error cases\n case IndeterminateComponent:\n invariant(false, 'An indeterminate component should have become determinate before completing. This error is likely caused by a bug in React. Please file an issue.');\n // eslint-disable-next-line no-fallthrough\n default:\n invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n\n return {\n completeWork: completeWork\n };\n};\n\nvar invokeGuardedCallback$2 = ReactErrorUtils.invokeGuardedCallback;\nvar hasCaughtError$1 = ReactErrorUtils.hasCaughtError;\nvar clearCaughtError$1 = ReactErrorUtils.clearCaughtError;\n\n\nvar ReactFiberCommitWork = function (config, captureError) {\n var getPublicInstance = config.getPublicInstance,\n mutation = config.mutation,\n persistence = config.persistence;\n\n\n var callComponentWillUnmountWithTimer = function (current, instance) {\n startPhaseTimer(current, 'componentWillUnmount');\n instance.props = current.memoizedProps;\n instance.state = current.memoizedState;\n instance.componentWillUnmount();\n stopPhaseTimer();\n };\n\n // Capture errors so they don't interrupt unmounting.\n function safelyCallComponentWillUnmount(current, instance) {\n {\n invokeGuardedCallback$2(null, callComponentWillUnmountWithTimer, null, current, instance);\n if (hasCaughtError$1()) {\n var unmountError = clearCaughtError$1();\n captureError(current, unmountError);\n }\n }\n }\n\n function safelyDetachRef(current) {\n var ref = current.ref;\n if (ref !== null) {\n {\n invokeGuardedCallback$2(null, ref, null, null);\n if (hasCaughtError$1()) {\n var refError = clearCaughtError$1();\n captureError(current, refError);\n }\n }\n }\n }\n\n function commitLifeCycles(current, finishedWork) {\n switch (finishedWork.tag) {\n case ClassComponent:\n {\n var instance = finishedWork.stateNode;\n if (finishedWork.effectTag & Update) {\n if (current === null) {\n startPhaseTimer(finishedWork, 'componentDidMount');\n instance.props = finishedWork.memoizedProps;\n instance.state = finishedWork.memoizedState;\n instance.componentDidMount();\n stopPhaseTimer();\n } else {\n var prevProps = current.memoizedProps;\n var prevState = current.memoizedState;\n startPhaseTimer(finishedWork, 'componentDidUpdate');\n instance.props = finishedWork.memoizedProps;\n instance.state = finishedWork.memoizedState;\n instance.componentDidUpdate(prevProps, prevState);\n stopPhaseTimer();\n }\n }\n var updateQueue = finishedWork.updateQueue;\n if (updateQueue !== null) {\n commitCallbacks(updateQueue, instance);\n }\n return;\n }\n case HostRoot:\n {\n var _updateQueue = finishedWork.updateQueue;\n if (_updateQueue !== null) {\n var _instance = finishedWork.child !== null ? finishedWork.child.stateNode : null;\n commitCallbacks(_updateQueue, _instance);\n }\n return;\n }\n case HostComponent:\n {\n var _instance2 = finishedWork.stateNode;\n\n // Renderers may schedule work to be done after host components are mounted\n // (eg DOM renderer may schedule auto-focus for inputs and form controls).\n // These effects should only be committed when components are first mounted,\n // aka when there is no current/alternate.\n if (current === null && finishedWork.effectTag & Update) {\n var type = finishedWork.type;\n var props = finishedWork.memoizedProps;\n commitMount(_instance2, type, props, finishedWork);\n }\n\n return;\n }\n case HostText:\n {\n // We have no life-cycles associated with text.\n return;\n }\n case HostPortal:\n {\n // We have no life-cycles associated with portals.\n return;\n }\n default:\n {\n invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n }\n\n function commitAttachRef(finishedWork) {\n var ref = finishedWork.ref;\n if (ref !== null) {\n var instance = finishedWork.stateNode;\n switch (finishedWork.tag) {\n case HostComponent:\n ref(getPublicInstance(instance));\n break;\n default:\n ref(instance);\n }\n }\n }\n\n function commitDetachRef(current) {\n var currentRef = current.ref;\n if (currentRef !== null) {\n currentRef(null);\n }\n }\n\n // User-originating errors (lifecycles and refs) should not interrupt\n // deletion, so don't let them throw. Host-originating errors should\n // interrupt deletion, so it's okay\n function commitUnmount(current) {\n if (typeof onCommitUnmount === 'function') {\n onCommitUnmount(current);\n }\n\n switch (current.tag) {\n case ClassComponent:\n {\n safelyDetachRef(current);\n var instance = current.stateNode;\n if (typeof instance.componentWillUnmount === 'function') {\n safelyCallComponentWillUnmount(current, instance);\n }\n return;\n }\n case HostComponent:\n {\n safelyDetachRef(current);\n return;\n }\n case CallComponent:\n {\n commitNestedUnmounts(current.stateNode);\n return;\n }\n case HostPortal:\n {\n // TODO: this is recursive.\n // We are also not using this parent because\n // the portal will get pushed immediately.\n if (enableMutatingReconciler && mutation) {\n unmountHostComponents(current);\n } else if (enablePersistentReconciler && persistence) {\n emptyPortalContainer(current);\n }\n return;\n }\n }\n }\n\n function commitNestedUnmounts(root) {\n // While we're inside a removed host node we don't want to call\n // removeChild on the inner nodes because they're removed by the top\n // call anyway. We also want to call componentWillUnmount on all\n // composites before this host node is removed from the tree. Therefore\n var node = root;\n while (true) {\n commitUnmount(node);\n // Visit children because they may contain more composite or host nodes.\n // Skip portals because commitUnmount() currently visits them recursively.\n if (node.child !== null && (\n // If we use mutation we drill down into portals using commitUnmount above.\n // If we don't use mutation we drill down into portals here instead.\n !mutation || node.tag !== HostPortal)) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === root) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === root) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function detachFiber(current) {\n // Cut off the return pointers to disconnect it from the tree. Ideally, we\n // should clear the child pointer of the parent alternate to let this\n // get GC:ed but we don't know which for sure which parent is the current\n // one so we'll settle for GC:ing the subtree of this child. This child\n // itself will be GC:ed when the parent updates the next time.\n current['return'] = null;\n current.child = null;\n if (current.alternate) {\n current.alternate.child = null;\n current.alternate['return'] = null;\n }\n }\n\n if (!mutation) {\n var commitContainer = void 0;\n if (persistence) {\n var replaceContainerChildren = persistence.replaceContainerChildren,\n createContainerChildSet = persistence.createContainerChildSet;\n\n var emptyPortalContainer = function (current) {\n var portal = current.stateNode;\n var containerInfo = portal.containerInfo;\n\n var emptyChildSet = createContainerChildSet(containerInfo);\n replaceContainerChildren(containerInfo, emptyChildSet);\n };\n commitContainer = function (finishedWork) {\n switch (finishedWork.tag) {\n case ClassComponent:\n {\n return;\n }\n case HostComponent:\n {\n return;\n }\n case HostText:\n {\n return;\n }\n case HostRoot:\n case HostPortal:\n {\n var portalOrRoot = finishedWork.stateNode;\n var containerInfo = portalOrRoot.containerInfo,\n _pendingChildren = portalOrRoot.pendingChildren;\n\n replaceContainerChildren(containerInfo, _pendingChildren);\n return;\n }\n default:\n {\n invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n };\n } else {\n commitContainer = function (finishedWork) {\n // Noop\n };\n }\n if (enablePersistentReconciler || enableNoopReconciler) {\n return {\n commitResetTextContent: function (finishedWork) {},\n commitPlacement: function (finishedWork) {},\n commitDeletion: function (current) {\n // Detach refs and call componentWillUnmount() on the whole subtree.\n commitNestedUnmounts(current);\n detachFiber(current);\n },\n commitWork: function (current, finishedWork) {\n commitContainer(finishedWork);\n },\n\n commitLifeCycles: commitLifeCycles,\n commitAttachRef: commitAttachRef,\n commitDetachRef: commitDetachRef\n };\n } else if (persistence) {\n invariant(false, 'Persistent reconciler is disabled.');\n } else {\n invariant(false, 'Noop reconciler is disabled.');\n }\n }\n var commitMount = mutation.commitMount,\n commitUpdate = mutation.commitUpdate,\n resetTextContent = mutation.resetTextContent,\n commitTextUpdate = mutation.commitTextUpdate,\n appendChild = mutation.appendChild,\n appendChildToContainer = mutation.appendChildToContainer,\n insertBefore = mutation.insertBefore,\n insertInContainerBefore = mutation.insertInContainerBefore,\n removeChild = mutation.removeChild,\n removeChildFromContainer = mutation.removeChildFromContainer;\n\n\n function getHostParentFiber(fiber) {\n var parent = fiber['return'];\n while (parent !== null) {\n if (isHostParent(parent)) {\n return parent;\n }\n parent = parent['return'];\n }\n invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.');\n }\n\n function isHostParent(fiber) {\n return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal;\n }\n\n function getHostSibling(fiber) {\n // We're going to search forward into the tree until we find a sibling host\n // node. Unfortunately, if multiple insertions are done in a row we have to\n // search past them. This leads to exponential search for the next sibling.\n var node = fiber;\n siblings: while (true) {\n // If we didn't find anything, let's try the next sibling.\n while (node.sibling === null) {\n if (node['return'] === null || isHostParent(node['return'])) {\n // If we pop out of the root or hit the parent the fiber we are the\n // last sibling.\n return null;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n while (node.tag !== HostComponent && node.tag !== HostText) {\n // If it is not host node and, we might have a host node inside it.\n // Try to search down until we find one.\n if (node.effectTag & Placement) {\n // If we don't have a child, try the siblings instead.\n continue siblings;\n }\n // If we don't have a child, try the siblings instead.\n // We also skip portals because they are not part of this host tree.\n if (node.child === null || node.tag === HostPortal) {\n continue siblings;\n } else {\n node.child['return'] = node;\n node = node.child;\n }\n }\n // Check if this host node is stable or about to be placed.\n if (!(node.effectTag & Placement)) {\n // Found it!\n return node.stateNode;\n }\n }\n }\n\n function commitPlacement(finishedWork) {\n // Recursively insert all host nodes into the parent.\n var parentFiber = getHostParentFiber(finishedWork);\n var parent = void 0;\n var isContainer = void 0;\n switch (parentFiber.tag) {\n case HostComponent:\n parent = parentFiber.stateNode;\n isContainer = false;\n break;\n case HostRoot:\n parent = parentFiber.stateNode.containerInfo;\n isContainer = true;\n break;\n case HostPortal:\n parent = parentFiber.stateNode.containerInfo;\n isContainer = true;\n break;\n default:\n invariant(false, 'Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.');\n }\n if (parentFiber.effectTag & ContentReset) {\n // Reset the text content of the parent before doing any insertions\n resetTextContent(parent);\n // Clear ContentReset from the effect tag\n parentFiber.effectTag &= ~ContentReset;\n }\n\n var before = getHostSibling(finishedWork);\n // We only have the top Fiber that was inserted but we need recurse down its\n // children to find all the terminal nodes.\n var node = finishedWork;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n if (before) {\n if (isContainer) {\n insertInContainerBefore(parent, node.stateNode, before);\n } else {\n insertBefore(parent, node.stateNode, before);\n }\n } else {\n if (isContainer) {\n appendChildToContainer(parent, node.stateNode);\n } else {\n appendChild(parent, node.stateNode);\n }\n }\n } else if (node.tag === HostPortal) {\n // If the insertion itself is a portal, then we don't want to traverse\n // down its children. Instead, we'll get insertions from each child in\n // the portal directly.\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === finishedWork) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === finishedWork) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function unmountHostComponents(current) {\n // We only have the top Fiber that was inserted but we need recurse down its\n var node = current;\n\n // Each iteration, currentParent is populated with node's host parent if not\n // currentParentIsValid.\n var currentParentIsValid = false;\n var currentParent = void 0;\n var currentParentIsContainer = void 0;\n\n while (true) {\n if (!currentParentIsValid) {\n var parent = node['return'];\n findParent: while (true) {\n !(parent !== null) ? invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n switch (parent.tag) {\n case HostComponent:\n currentParent = parent.stateNode;\n currentParentIsContainer = false;\n break findParent;\n case HostRoot:\n currentParent = parent.stateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n case HostPortal:\n currentParent = parent.stateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n }\n parent = parent['return'];\n }\n currentParentIsValid = true;\n }\n\n if (node.tag === HostComponent || node.tag === HostText) {\n commitNestedUnmounts(node);\n // After all the children have unmounted, it is now safe to remove the\n // node from the tree.\n if (currentParentIsContainer) {\n removeChildFromContainer(currentParent, node.stateNode);\n } else {\n removeChild(currentParent, node.stateNode);\n }\n // Don't visit children because we already visited them.\n } else if (node.tag === HostPortal) {\n // When we go into a portal, it becomes the parent to remove from.\n // We will reassign it back when we pop the portal on the way up.\n currentParent = node.stateNode.containerInfo;\n // Visit children because portals might contain host components.\n if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n } else {\n commitUnmount(node);\n // Visit children because we may find more host components below.\n if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n }\n if (node === current) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === current) {\n return;\n }\n node = node['return'];\n if (node.tag === HostPortal) {\n // When we go out of the portal, we need to restore the parent.\n // Since we don't keep a stack of them, we will search for it.\n currentParentIsValid = false;\n }\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function commitDeletion(current) {\n // Recursively delete all host nodes from the parent.\n // Detach refs and call componentWillUnmount() on the whole subtree.\n unmountHostComponents(current);\n detachFiber(current);\n }\n\n function commitWork(current, finishedWork) {\n switch (finishedWork.tag) {\n case ClassComponent:\n {\n return;\n }\n case HostComponent:\n {\n var instance = finishedWork.stateNode;\n if (instance != null) {\n // Commit the work prepared earlier.\n var newProps = finishedWork.memoizedProps;\n // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n var oldProps = current !== null ? current.memoizedProps : newProps;\n var type = finishedWork.type;\n // TODO: Type the updateQueue to be specific to host components.\n var updatePayload = finishedWork.updateQueue;\n finishedWork.updateQueue = null;\n if (updatePayload !== null) {\n commitUpdate(instance, updatePayload, type, oldProps, newProps, finishedWork);\n }\n }\n return;\n }\n case HostText:\n {\n !(finishedWork.stateNode !== null) ? invariant(false, 'This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n var textInstance = finishedWork.stateNode;\n var newText = finishedWork.memoizedProps;\n // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n var oldText = current !== null ? current.memoizedProps : newText;\n commitTextUpdate(textInstance, oldText, newText);\n return;\n }\n case HostRoot:\n {\n return;\n }\n default:\n {\n invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n }\n\n function commitResetTextContent(current) {\n resetTextContent(current.stateNode);\n }\n\n if (enableMutatingReconciler) {\n return {\n commitResetTextContent: commitResetTextContent,\n commitPlacement: commitPlacement,\n commitDeletion: commitDeletion,\n commitWork: commitWork,\n commitLifeCycles: commitLifeCycles,\n commitAttachRef: commitAttachRef,\n commitDetachRef: commitDetachRef\n };\n } else {\n invariant(false, 'Mutating reconciler is disabled.');\n }\n};\n\nvar NO_CONTEXT = {};\n\nvar ReactFiberHostContext = function (config) {\n var getChildHostContext = config.getChildHostContext,\n getRootHostContext = config.getRootHostContext;\n\n\n var contextStackCursor = createCursor(NO_CONTEXT);\n var contextFiberStackCursor = createCursor(NO_CONTEXT);\n var rootInstanceStackCursor = createCursor(NO_CONTEXT);\n\n function requiredContext(c) {\n !(c !== NO_CONTEXT) ? invariant(false, 'Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n return c;\n }\n\n function getRootHostContainer() {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n return rootInstance;\n }\n\n function pushHostContainer(fiber, nextRootInstance) {\n // Push current root instance onto the stack;\n // This allows us to reset root when portals are popped.\n push(rootInstanceStackCursor, nextRootInstance, fiber);\n\n var nextRootContext = getRootHostContext(nextRootInstance);\n\n // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n push(contextFiberStackCursor, fiber, fiber);\n push(contextStackCursor, nextRootContext, fiber);\n }\n\n function popHostContainer(fiber) {\n pop(contextStackCursor, fiber);\n pop(contextFiberStackCursor, fiber);\n pop(rootInstanceStackCursor, fiber);\n }\n\n function getHostContext() {\n var context = requiredContext(contextStackCursor.current);\n return context;\n }\n\n function pushHostContext(fiber) {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n var context = requiredContext(contextStackCursor.current);\n var nextContext = getChildHostContext(context, fiber.type, rootInstance);\n\n // Don't push this Fiber's context unless it's unique.\n if (context === nextContext) {\n return;\n }\n\n // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n push(contextFiberStackCursor, fiber, fiber);\n push(contextStackCursor, nextContext, fiber);\n }\n\n function popHostContext(fiber) {\n // Do not pop unless this Fiber provided the current context.\n // pushHostContext() only pushes Fibers that provide unique contexts.\n if (contextFiberStackCursor.current !== fiber) {\n return;\n }\n\n pop(contextStackCursor, fiber);\n pop(contextFiberStackCursor, fiber);\n }\n\n function resetHostContainer() {\n contextStackCursor.current = NO_CONTEXT;\n rootInstanceStackCursor.current = NO_CONTEXT;\n }\n\n return {\n getHostContext: getHostContext,\n getRootHostContainer: getRootHostContainer,\n popHostContainer: popHostContainer,\n popHostContext: popHostContext,\n pushHostContainer: pushHostContainer,\n pushHostContext: pushHostContext,\n resetHostContainer: resetHostContainer\n };\n};\n\nvar ReactFiberHydrationContext = function (config) {\n var shouldSetTextContent = config.shouldSetTextContent,\n hydration = config.hydration;\n\n // If this doesn't have hydration mode.\n\n if (!hydration) {\n return {\n enterHydrationState: function () {\n return false;\n },\n resetHydrationState: function () {},\n tryToClaimNextHydratableInstance: function () {},\n prepareToHydrateHostInstance: function () {\n invariant(false, 'Expected prepareToHydrateHostInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n },\n prepareToHydrateHostTextInstance: function () {\n invariant(false, 'Expected prepareToHydrateHostTextInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n },\n popHydrationState: function (fiber) {\n return false;\n }\n };\n }\n\n var canHydrateInstance = hydration.canHydrateInstance,\n canHydrateTextInstance = hydration.canHydrateTextInstance,\n getNextHydratableSibling = hydration.getNextHydratableSibling,\n getFirstHydratableChild = hydration.getFirstHydratableChild,\n hydrateInstance = hydration.hydrateInstance,\n hydrateTextInstance = hydration.hydrateTextInstance,\n didNotMatchHydratedContainerTextInstance = hydration.didNotMatchHydratedContainerTextInstance,\n didNotMatchHydratedTextInstance = hydration.didNotMatchHydratedTextInstance,\n didNotHydrateContainerInstance = hydration.didNotHydrateContainerInstance,\n didNotHydrateInstance = hydration.didNotHydrateInstance,\n didNotFindHydratableContainerInstance = hydration.didNotFindHydratableContainerInstance,\n didNotFindHydratableContainerTextInstance = hydration.didNotFindHydratableContainerTextInstance,\n didNotFindHydratableInstance = hydration.didNotFindHydratableInstance,\n didNotFindHydratableTextInstance = hydration.didNotFindHydratableTextInstance;\n\n // The deepest Fiber on the stack involved in a hydration context.\n // This may have been an insertion or a hydration.\n\n var hydrationParentFiber = null;\n var nextHydratableInstance = null;\n var isHydrating = false;\n\n function enterHydrationState(fiber) {\n var parentInstance = fiber.stateNode.containerInfo;\n nextHydratableInstance = getFirstHydratableChild(parentInstance);\n hydrationParentFiber = fiber;\n isHydrating = true;\n return true;\n }\n\n function deleteHydratableInstance(returnFiber, instance) {\n {\n switch (returnFiber.tag) {\n case HostRoot:\n didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo, instance);\n break;\n case HostComponent:\n didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance);\n break;\n }\n }\n\n var childToDelete = createFiberFromHostInstanceForDeletion();\n childToDelete.stateNode = instance;\n childToDelete['return'] = returnFiber;\n childToDelete.effectTag = Deletion;\n\n // This might seem like it belongs on progressedFirstDeletion. However,\n // these children are not part of the reconciliation list of children.\n // Even if we abort and rereconcile the children, that will try to hydrate\n // again and the nodes are still in the host tree so these will be\n // recreated.\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n }\n\n function insertNonHydratedInstance(returnFiber, fiber) {\n fiber.effectTag |= Placement;\n {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n switch (fiber.tag) {\n case HostComponent:\n var type = fiber.type;\n var props = fiber.pendingProps;\n didNotFindHydratableContainerInstance(parentContainer, type, props);\n break;\n case HostText:\n var text = fiber.pendingProps;\n didNotFindHydratableContainerTextInstance(parentContainer, text);\n break;\n }\n break;\n }\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n switch (fiber.tag) {\n case HostComponent:\n var _type = fiber.type;\n var _props = fiber.pendingProps;\n didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type, _props);\n break;\n case HostText:\n var _text = fiber.pendingProps;\n didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text);\n break;\n }\n break;\n }\n default:\n return;\n }\n }\n }\n\n function tryHydrate(fiber, nextInstance) {\n switch (fiber.tag) {\n case HostComponent:\n {\n var type = fiber.type;\n var props = fiber.pendingProps;\n var instance = canHydrateInstance(nextInstance, type, props);\n if (instance !== null) {\n fiber.stateNode = instance;\n return true;\n }\n return false;\n }\n case HostText:\n {\n var text = fiber.pendingProps;\n var textInstance = canHydrateTextInstance(nextInstance, text);\n if (textInstance !== null) {\n fiber.stateNode = textInstance;\n return true;\n }\n return false;\n }\n default:\n return false;\n }\n }\n\n function tryToClaimNextHydratableInstance(fiber) {\n if (!isHydrating) {\n return;\n }\n var nextInstance = nextHydratableInstance;\n if (!nextInstance) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n }\n if (!tryHydrate(fiber, nextInstance)) {\n // If we can't hydrate this instance let's try the next one.\n // We use this as a heuristic. It's based on intuition and not data so it\n // might be flawed or unnecessary.\n nextInstance = getNextHydratableSibling(nextInstance);\n if (!nextInstance || !tryHydrate(fiber, nextInstance)) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n }\n // We matched the next one, we'll now assume that the first one was\n // superfluous and we'll delete it. Since we can't eagerly delete it\n // we'll have to schedule a deletion. To do that, this node needs a dummy\n // fiber associated with it.\n deleteHydratableInstance(hydrationParentFiber, nextHydratableInstance);\n }\n hydrationParentFiber = fiber;\n nextHydratableInstance = getFirstHydratableChild(nextInstance);\n }\n\n function prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {\n var instance = fiber.stateNode;\n var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber);\n // TODO: Type this specific to this type of component.\n fiber.updateQueue = updatePayload;\n // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update.\n if (updatePayload !== null) {\n return true;\n }\n return false;\n }\n\n function prepareToHydrateHostTextInstance(fiber) {\n var textInstance = fiber.stateNode;\n var textContent = fiber.memoizedProps;\n var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);\n {\n if (shouldUpdate) {\n // We assume that prepareToHydrateHostTextInstance is called in a context where the\n // hydration parent is the parent host component of this host text.\n var returnFiber = hydrationParentFiber;\n if (returnFiber !== null) {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent);\n break;\n }\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent);\n break;\n }\n }\n }\n }\n }\n return shouldUpdate;\n }\n\n function popToNextHostParent(fiber) {\n var parent = fiber['return'];\n while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot) {\n parent = parent['return'];\n }\n hydrationParentFiber = parent;\n }\n\n function popHydrationState(fiber) {\n if (fiber !== hydrationParentFiber) {\n // We're deeper than the current hydration context, inside an inserted\n // tree.\n return false;\n }\n if (!isHydrating) {\n // If we're not currently hydrating but we're in a hydration context, then\n // we were an insertion and now need to pop up reenter hydration of our\n // siblings.\n popToNextHostParent(fiber);\n isHydrating = true;\n return false;\n }\n\n var type = fiber.type;\n\n // If we have any remaining hydratable nodes, we need to delete them now.\n // We only do this deeper than head and body since they tend to have random\n // other nodes in them. We also ignore components with pure text content in\n // side of them.\n // TODO: Better heuristic.\n if (fiber.tag !== HostComponent || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {\n var nextInstance = nextHydratableInstance;\n while (nextInstance) {\n deleteHydratableInstance(fiber, nextInstance);\n nextInstance = getNextHydratableSibling(nextInstance);\n }\n }\n\n popToNextHostParent(fiber);\n nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;\n return true;\n }\n\n function resetHydrationState() {\n hydrationParentFiber = null;\n nextHydratableInstance = null;\n isHydrating = false;\n }\n\n return {\n enterHydrationState: enterHydrationState,\n resetHydrationState: resetHydrationState,\n tryToClaimNextHydratableInstance: tryToClaimNextHydratableInstance,\n prepareToHydrateHostInstance: prepareToHydrateHostInstance,\n prepareToHydrateHostTextInstance: prepareToHydrateHostTextInstance,\n popHydrationState: popHydrationState\n };\n};\n\n// This lets us hook into Fiber to debug what it's doing.\n// See https://github.com/facebook/react/pull/8033.\n// This is not part of the public API, not even for React DevTools.\n// You may only inject a debugTool if you work on React Fiber itself.\nvar ReactFiberInstrumentation = {\n debugTool: null\n};\n\nvar ReactFiberInstrumentation_1 = ReactFiberInstrumentation;\n\nvar defaultShowDialog = function (capturedError) {\n return true;\n};\n\nvar showDialog = defaultShowDialog;\n\nfunction logCapturedError(capturedError) {\n var logError = showDialog(capturedError);\n\n // Allow injected showDialog() to prevent default console.error logging.\n // This enables renderers like ReactNative to better manage redbox behavior.\n if (logError === false) {\n return;\n }\n\n var error = capturedError.error;\n var suppressLogging = error && error.suppressReactErrorLogging;\n if (suppressLogging) {\n return;\n }\n\n {\n var componentName = capturedError.componentName,\n componentStack = capturedError.componentStack,\n errorBoundaryName = capturedError.errorBoundaryName,\n errorBoundaryFound = capturedError.errorBoundaryFound,\n willRetry = capturedError.willRetry;\n\n\n var componentNameMessage = componentName ? 'The above error occurred in the <' + componentName + '> component:' : 'The above error occurred in one of your React components:';\n\n var errorBoundaryMessage = void 0;\n // errorBoundaryFound check is sufficient; errorBoundaryName check is to satisfy Flow.\n if (errorBoundaryFound && errorBoundaryName) {\n if (willRetry) {\n errorBoundaryMessage = 'React will try to recreate this component tree from scratch ' + ('using the error boundary you provided, ' + errorBoundaryName + '.');\n } else {\n errorBoundaryMessage = 'This error was initially handled by the error boundary ' + errorBoundaryName + '.\\n' + 'Recreating the tree from scratch failed so React will unmount the tree.';\n }\n } else {\n errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\\n' + 'Visit https://fb.me/react-error-boundaries to learn more about error boundaries.';\n }\n var combinedMessage = '' + componentNameMessage + componentStack + '\\n\\n' + ('' + errorBoundaryMessage);\n\n // In development, we provide our own message with just the component stack.\n // We don't include the original error message and JS stack because the browser\n // has already printed it. Even if the application swallows the error, it is still\n // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.\n console.error(combinedMessage);\n }\n}\n\nvar invokeGuardedCallback$1 = ReactErrorUtils.invokeGuardedCallback;\nvar hasCaughtError = ReactErrorUtils.hasCaughtError;\nvar clearCaughtError = ReactErrorUtils.clearCaughtError;\n\n\n{\n var didWarnAboutStateTransition = false;\n var didWarnSetStateChildContext = false;\n var didWarnStateUpdateForUnmountedComponent = {};\n\n var warnAboutUpdateOnUnmounted = function (fiber) {\n var componentName = getComponentName(fiber) || 'ReactClass';\n if (didWarnStateUpdateForUnmountedComponent[componentName]) {\n return;\n }\n warning(false, 'Can only update a mounted or mounting ' + 'component. This usually means you called setState, replaceState, ' + 'or forceUpdate on an unmounted component. This is a no-op.\\n\\nPlease ' + 'check the code for the %s component.', componentName);\n didWarnStateUpdateForUnmountedComponent[componentName] = true;\n };\n\n var warnAboutInvalidUpdates = function (instance) {\n switch (ReactDebugCurrentFiber.phase) {\n case 'getChildContext':\n if (didWarnSetStateChildContext) {\n return;\n }\n warning(false, 'setState(...): Cannot call setState() inside getChildContext()');\n didWarnSetStateChildContext = true;\n break;\n case 'render':\n if (didWarnAboutStateTransition) {\n return;\n }\n warning(false, 'Cannot update during an existing state transition (such as within ' + \"`render` or another component's constructor). Render methods should \" + 'be a pure function of props and state; constructor side-effects are ' + 'an anti-pattern, but can be moved to `componentWillMount`.');\n didWarnAboutStateTransition = true;\n break;\n }\n };\n}\n\nvar ReactFiberScheduler = function (config) {\n var hostContext = ReactFiberHostContext(config);\n var hydrationContext = ReactFiberHydrationContext(config);\n var popHostContainer = hostContext.popHostContainer,\n popHostContext = hostContext.popHostContext,\n resetHostContainer = hostContext.resetHostContainer;\n\n var _ReactFiberBeginWork = ReactFiberBeginWork(config, hostContext, hydrationContext, scheduleWork, computeExpirationForFiber),\n beginWork = _ReactFiberBeginWork.beginWork,\n beginFailedWork = _ReactFiberBeginWork.beginFailedWork;\n\n var _ReactFiberCompleteWo = ReactFiberCompleteWork(config, hostContext, hydrationContext),\n completeWork = _ReactFiberCompleteWo.completeWork;\n\n var _ReactFiberCommitWork = ReactFiberCommitWork(config, captureError),\n commitResetTextContent = _ReactFiberCommitWork.commitResetTextContent,\n commitPlacement = _ReactFiberCommitWork.commitPlacement,\n commitDeletion = _ReactFiberCommitWork.commitDeletion,\n commitWork = _ReactFiberCommitWork.commitWork,\n commitLifeCycles = _ReactFiberCommitWork.commitLifeCycles,\n commitAttachRef = _ReactFiberCommitWork.commitAttachRef,\n commitDetachRef = _ReactFiberCommitWork.commitDetachRef;\n\n var now = config.now,\n scheduleDeferredCallback = config.scheduleDeferredCallback,\n cancelDeferredCallback = config.cancelDeferredCallback,\n useSyncScheduling = config.useSyncScheduling,\n prepareForCommit = config.prepareForCommit,\n resetAfterCommit = config.resetAfterCommit;\n\n // Represents the current time in ms.\n\n var startTime = now();\n var mostRecentCurrentTime = msToExpirationTime(0);\n\n // Represents the expiration time that incoming updates should use. (If this\n // is NoWork, use the default strategy: async updates in async mode, sync\n // updates in sync mode.)\n var expirationContext = NoWork;\n\n var isWorking = false;\n\n // The next work in progress fiber that we're currently working on.\n var nextUnitOfWork = null;\n var nextRoot = null;\n // The time at which we're currently rendering work.\n var nextRenderExpirationTime = NoWork;\n\n // The next fiber with an effect that we're currently committing.\n var nextEffect = null;\n\n // Keep track of which fibers have captured an error that need to be handled.\n // Work is removed from this collection after componentDidCatch is called.\n var capturedErrors = null;\n // Keep track of which fibers have failed during the current batch of work.\n // This is a different set than capturedErrors, because it is not reset until\n // the end of the batch. This is needed to propagate errors correctly if a\n // subtree fails more than once.\n var failedBoundaries = null;\n // Error boundaries that captured an error during the current commit.\n var commitPhaseBoundaries = null;\n var firstUncaughtError = null;\n var didFatal = false;\n\n var isCommitting = false;\n var isUnmounting = false;\n\n // Used for performance tracking.\n var interruptedBy = null;\n\n function resetContextStack() {\n // Reset the stack\n reset$1();\n // Reset the cursors\n resetContext();\n resetHostContainer();\n }\n\n function commitAllHostEffects() {\n while (nextEffect !== null) {\n {\n ReactDebugCurrentFiber.setCurrentFiber(nextEffect);\n }\n recordEffect();\n\n var effectTag = nextEffect.effectTag;\n if (effectTag & ContentReset) {\n commitResetTextContent(nextEffect);\n }\n\n if (effectTag & Ref) {\n var current = nextEffect.alternate;\n if (current !== null) {\n commitDetachRef(current);\n }\n }\n\n // The following switch statement is only concerned about placement,\n // updates, and deletions. To avoid needing to add a case for every\n // possible bitmap value, we remove the secondary effects from the\n // effect tag and switch on that value.\n var primaryEffectTag = effectTag & ~(Callback | Err | ContentReset | Ref | PerformedWork);\n switch (primaryEffectTag) {\n case Placement:\n {\n commitPlacement(nextEffect);\n // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n // any life-cycles like componentDidMount gets called.\n // TODO: findDOMNode doesn't rely on this any more but isMounted\n // does and isMounted is deprecated anyway so we should be able\n // to kill this.\n nextEffect.effectTag &= ~Placement;\n break;\n }\n case PlacementAndUpdate:\n {\n // Placement\n commitPlacement(nextEffect);\n // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n // any life-cycles like componentDidMount gets called.\n nextEffect.effectTag &= ~Placement;\n\n // Update\n var _current = nextEffect.alternate;\n commitWork(_current, nextEffect);\n break;\n }\n case Update:\n {\n var _current2 = nextEffect.alternate;\n commitWork(_current2, nextEffect);\n break;\n }\n case Deletion:\n {\n isUnmounting = true;\n commitDeletion(nextEffect);\n isUnmounting = false;\n break;\n }\n }\n nextEffect = nextEffect.nextEffect;\n }\n\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n }\n\n function commitAllLifeCycles() {\n while (nextEffect !== null) {\n var effectTag = nextEffect.effectTag;\n\n if (effectTag & (Update | Callback)) {\n recordEffect();\n var current = nextEffect.alternate;\n commitLifeCycles(current, nextEffect);\n }\n\n if (effectTag & Ref) {\n recordEffect();\n commitAttachRef(nextEffect);\n }\n\n if (effectTag & Err) {\n recordEffect();\n commitErrorHandling(nextEffect);\n }\n\n var next = nextEffect.nextEffect;\n // Ensure that we clean these up so that we don't accidentally keep them.\n // I'm not actually sure this matters because we can't reset firstEffect\n // and lastEffect since they're on every node, not just the effectful\n // ones. So we have to clean everything as we reuse nodes anyway.\n nextEffect.nextEffect = null;\n // Ensure that we reset the effectTag here so that we can rely on effect\n // tags to reason about the current life-cycle.\n nextEffect = next;\n }\n }\n\n function commitRoot(finishedWork) {\n // We keep track of this so that captureError can collect any boundaries\n // that capture an error during the commit phase. The reason these aren't\n // local to this function is because errors that occur during cWU are\n // captured elsewhere, to prevent the unmount from being interrupted.\n isWorking = true;\n isCommitting = true;\n startCommitTimer();\n\n var root = finishedWork.stateNode;\n !(root.current !== finishedWork) ? invariant(false, 'Cannot commit the same tree as before. This is probably a bug related to the return field. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n root.isReadyForCommit = false;\n\n // Reset this to null before calling lifecycles\n ReactCurrentOwner.current = null;\n\n var firstEffect = void 0;\n if (finishedWork.effectTag > PerformedWork) {\n // A fiber's effect list consists only of its children, not itself. So if\n // the root has an effect, we need to add it to the end of the list. The\n // resulting list is the set that would belong to the root's parent, if\n // it had one; that is, all the effects in the tree including the root.\n if (finishedWork.lastEffect !== null) {\n finishedWork.lastEffect.nextEffect = finishedWork;\n firstEffect = finishedWork.firstEffect;\n } else {\n firstEffect = finishedWork;\n }\n } else {\n // There is no effect on the root.\n firstEffect = finishedWork.firstEffect;\n }\n\n prepareForCommit();\n\n // Commit all the side-effects within a tree. We'll do this in two passes.\n // The first pass performs all the host insertions, updates, deletions and\n // ref unmounts.\n nextEffect = firstEffect;\n startCommitHostEffectsTimer();\n while (nextEffect !== null) {\n var didError = false;\n var _error = void 0;\n {\n invokeGuardedCallback$1(null, commitAllHostEffects, null);\n if (hasCaughtError()) {\n didError = true;\n _error = clearCaughtError();\n }\n }\n if (didError) {\n !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n captureError(nextEffect, _error);\n // Clean-up\n if (nextEffect !== null) {\n nextEffect = nextEffect.nextEffect;\n }\n }\n }\n stopCommitHostEffectsTimer();\n\n resetAfterCommit();\n\n // The work-in-progress tree is now the current tree. This must come after\n // the first pass of the commit phase, so that the previous tree is still\n // current during componentWillUnmount, but before the second pass, so that\n // the finished work is current during componentDidMount/Update.\n root.current = finishedWork;\n\n // In the second pass we'll perform all life-cycles and ref callbacks.\n // Life-cycles happen as a separate pass so that all placements, updates,\n // and deletions in the entire tree have already been invoked.\n // This pass also triggers any renderer-specific initial effects.\n nextEffect = firstEffect;\n startCommitLifeCyclesTimer();\n while (nextEffect !== null) {\n var _didError = false;\n var _error2 = void 0;\n {\n invokeGuardedCallback$1(null, commitAllLifeCycles, null);\n if (hasCaughtError()) {\n _didError = true;\n _error2 = clearCaughtError();\n }\n }\n if (_didError) {\n !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n captureError(nextEffect, _error2);\n if (nextEffect !== null) {\n nextEffect = nextEffect.nextEffect;\n }\n }\n }\n\n isCommitting = false;\n isWorking = false;\n stopCommitLifeCyclesTimer();\n stopCommitTimer();\n if (typeof onCommitRoot === 'function') {\n onCommitRoot(finishedWork.stateNode);\n }\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onCommitWork(finishedWork);\n }\n\n // If we caught any errors during this commit, schedule their boundaries\n // to update.\n if (commitPhaseBoundaries) {\n commitPhaseBoundaries.forEach(scheduleErrorRecovery);\n commitPhaseBoundaries = null;\n }\n\n if (firstUncaughtError !== null) {\n var _error3 = firstUncaughtError;\n firstUncaughtError = null;\n onUncaughtError(_error3);\n }\n\n var remainingTime = root.current.expirationTime;\n\n if (remainingTime === NoWork) {\n capturedErrors = null;\n failedBoundaries = null;\n }\n\n return remainingTime;\n }\n\n function resetExpirationTime(workInProgress, renderTime) {\n if (renderTime !== Never && workInProgress.expirationTime === Never) {\n // The children of this component are hidden. Don't bubble their\n // expiration times.\n return;\n }\n\n // Check for pending updates.\n var newExpirationTime = getUpdateExpirationTime(workInProgress);\n\n // TODO: Calls need to visit stateNode\n\n // Bubble up the earliest expiration time.\n var child = workInProgress.child;\n while (child !== null) {\n if (child.expirationTime !== NoWork && (newExpirationTime === NoWork || newExpirationTime > child.expirationTime)) {\n newExpirationTime = child.expirationTime;\n }\n child = child.sibling;\n }\n workInProgress.expirationTime = newExpirationTime;\n }\n\n function completeUnitOfWork(workInProgress) {\n while (true) {\n // The current, flushed, state of this fiber is the alternate.\n // Ideally nothing should rely on this, but relying on it here\n // means that we don't need an additional field on the work in\n // progress.\n var current = workInProgress.alternate;\n {\n ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n }\n var next = completeWork(current, workInProgress, nextRenderExpirationTime);\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n\n var returnFiber = workInProgress['return'];\n var siblingFiber = workInProgress.sibling;\n\n resetExpirationTime(workInProgress, nextRenderExpirationTime);\n\n if (next !== null) {\n stopWorkTimer(workInProgress);\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n }\n // If completing this work spawned new work, do that next. We'll come\n // back here again.\n return next;\n }\n\n if (returnFiber !== null) {\n // Append all the effects of the subtree and this fiber onto the effect\n // list of the parent. The completion order of the children affects the\n // side-effect order.\n if (returnFiber.firstEffect === null) {\n returnFiber.firstEffect = workInProgress.firstEffect;\n }\n if (workInProgress.lastEffect !== null) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = workInProgress.firstEffect;\n }\n returnFiber.lastEffect = workInProgress.lastEffect;\n }\n\n // If this fiber had side-effects, we append it AFTER the children's\n // side-effects. We can perform certain side-effects earlier if\n // needed, by doing multiple passes over the effect list. We don't want\n // to schedule our own side-effect on our own list because if end up\n // reusing children we'll schedule this effect onto itself since we're\n // at the end.\n var effectTag = workInProgress.effectTag;\n // Skip both NoWork and PerformedWork tags when creating the effect list.\n // PerformedWork effect is read by React DevTools but shouldn't be committed.\n if (effectTag > PerformedWork) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = workInProgress;\n } else {\n returnFiber.firstEffect = workInProgress;\n }\n returnFiber.lastEffect = workInProgress;\n }\n }\n\n stopWorkTimer(workInProgress);\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n }\n\n if (siblingFiber !== null) {\n // If there is more work to do in this returnFiber, do that next.\n return siblingFiber;\n } else if (returnFiber !== null) {\n // If there's no more work in this returnFiber. Complete the returnFiber.\n workInProgress = returnFiber;\n continue;\n } else {\n // We've reached the root.\n var root = workInProgress.stateNode;\n root.isReadyForCommit = true;\n return null;\n }\n }\n\n // Without this explicit null return Flow complains of invalid return type\n // TODO Remove the above while(true) loop\n // eslint-disable-next-line no-unreachable\n return null;\n }\n\n function performUnitOfWork(workInProgress) {\n // The current, flushed, state of this fiber is the alternate.\n // Ideally nothing should rely on this, but relying on it here\n // means that we don't need an additional field on the work in\n // progress.\n var current = workInProgress.alternate;\n\n // See if beginning this work spawns more work.\n startWorkTimer(workInProgress);\n {\n ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n }\n\n var next = beginWork(current, workInProgress, nextRenderExpirationTime);\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);\n }\n\n if (next === null) {\n // If this doesn't spawn new work, complete the current work.\n next = completeUnitOfWork(workInProgress);\n }\n\n ReactCurrentOwner.current = null;\n\n return next;\n }\n\n function performFailedUnitOfWork(workInProgress) {\n // The current, flushed, state of this fiber is the alternate.\n // Ideally nothing should rely on this, but relying on it here\n // means that we don't need an additional field on the work in\n // progress.\n var current = workInProgress.alternate;\n\n // See if beginning this work spawns more work.\n startWorkTimer(workInProgress);\n {\n ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n }\n var next = beginFailedWork(current, workInProgress, nextRenderExpirationTime);\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);\n }\n\n if (next === null) {\n // If this doesn't spawn new work, complete the current work.\n next = completeUnitOfWork(workInProgress);\n }\n\n ReactCurrentOwner.current = null;\n\n return next;\n }\n\n function workLoop(expirationTime) {\n if (capturedErrors !== null) {\n // If there are unhandled errors, switch to the slow work loop.\n // TODO: How to avoid this check in the fast path? Maybe the renderer\n // could keep track of which roots have unhandled errors and call a\n // forked version of renderRoot.\n slowWorkLoopThatChecksForFailedWork(expirationTime);\n return;\n }\n if (nextRenderExpirationTime === NoWork || nextRenderExpirationTime > expirationTime) {\n return;\n }\n\n if (nextRenderExpirationTime <= mostRecentCurrentTime) {\n // Flush all expired work.\n while (nextUnitOfWork !== null) {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n } else {\n // Flush asynchronous work until the deadline runs out of time.\n while (nextUnitOfWork !== null && !shouldYield()) {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n }\n }\n\n function slowWorkLoopThatChecksForFailedWork(expirationTime) {\n if (nextRenderExpirationTime === NoWork || nextRenderExpirationTime > expirationTime) {\n return;\n }\n\n if (nextRenderExpirationTime <= mostRecentCurrentTime) {\n // Flush all expired work.\n while (nextUnitOfWork !== null) {\n if (hasCapturedError(nextUnitOfWork)) {\n // Use a forked version of performUnitOfWork\n nextUnitOfWork = performFailedUnitOfWork(nextUnitOfWork);\n } else {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n }\n } else {\n // Flush asynchronous work until the deadline runs out of time.\n while (nextUnitOfWork !== null && !shouldYield()) {\n if (hasCapturedError(nextUnitOfWork)) {\n // Use a forked version of performUnitOfWork\n nextUnitOfWork = performFailedUnitOfWork(nextUnitOfWork);\n } else {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n }\n }\n }\n\n function renderRootCatchBlock(root, failedWork, boundary, expirationTime) {\n // We're going to restart the error boundary that captured the error.\n // Conceptually, we're unwinding the stack. We need to unwind the\n // context stack, too.\n unwindContexts(failedWork, boundary);\n\n // Restart the error boundary using a forked version of\n // performUnitOfWork that deletes the boundary's children. The entire\n // failed subree will be unmounted. During the commit phase, a special\n // lifecycle method is called on the error boundary, which triggers\n // a re-render.\n nextUnitOfWork = performFailedUnitOfWork(boundary);\n\n // Continue working.\n workLoop(expirationTime);\n }\n\n function renderRoot(root, expirationTime) {\n !!isWorking ? invariant(false, 'renderRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n isWorking = true;\n\n // We're about to mutate the work-in-progress tree. If the root was pending\n // commit, it no longer is: we'll need to complete it again.\n root.isReadyForCommit = false;\n\n // Check if we're starting from a fresh stack, or if we're resuming from\n // previously yielded work.\n if (root !== nextRoot || expirationTime !== nextRenderExpirationTime || nextUnitOfWork === null) {\n // Reset the stack and start working from the root.\n resetContextStack();\n nextRoot = root;\n nextRenderExpirationTime = expirationTime;\n nextUnitOfWork = createWorkInProgress(nextRoot.current, null, expirationTime);\n }\n\n startWorkLoopTimer(nextUnitOfWork);\n\n var didError = false;\n var error = null;\n {\n invokeGuardedCallback$1(null, workLoop, null, expirationTime);\n if (hasCaughtError()) {\n didError = true;\n error = clearCaughtError();\n }\n }\n\n // An error was thrown during the render phase.\n while (didError) {\n if (didFatal) {\n // This was a fatal error. Don't attempt to recover from it.\n firstUncaughtError = error;\n break;\n }\n\n var failedWork = nextUnitOfWork;\n if (failedWork === null) {\n // An error was thrown but there's no current unit of work. This can\n // happen during the commit phase if there's a bug in the renderer.\n didFatal = true;\n continue;\n }\n\n // \"Capture\" the error by finding the nearest boundary. If there is no\n // error boundary, we use the root.\n var boundary = captureError(failedWork, error);\n !(boundary !== null) ? invariant(false, 'Should have found an error boundary. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n if (didFatal) {\n // The error we just captured was a fatal error. This happens\n // when the error propagates to the root more than once.\n continue;\n }\n\n didError = false;\n error = null;\n {\n invokeGuardedCallback$1(null, renderRootCatchBlock, null, root, failedWork, boundary, expirationTime);\n if (hasCaughtError()) {\n didError = true;\n error = clearCaughtError();\n continue;\n }\n }\n // We're finished working. Exit the error loop.\n break;\n }\n\n var uncaughtError = firstUncaughtError;\n\n // We're done performing work. Time to clean up.\n stopWorkLoopTimer(interruptedBy);\n interruptedBy = null;\n isWorking = false;\n didFatal = false;\n firstUncaughtError = null;\n\n if (uncaughtError !== null) {\n onUncaughtError(uncaughtError);\n }\n\n return root.isReadyForCommit ? root.current.alternate : null;\n }\n\n // Returns the boundary that captured the error, or null if the error is ignored\n function captureError(failedWork, error) {\n // It is no longer valid because we exited the user code.\n ReactCurrentOwner.current = null;\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n\n // Search for the nearest error boundary.\n var boundary = null;\n\n // Passed to logCapturedError()\n var errorBoundaryFound = false;\n var willRetry = false;\n var errorBoundaryName = null;\n\n // Host containers are a special case. If the failed work itself is a host\n // container, then it acts as its own boundary. In all other cases, we\n // ignore the work itself and only search through the parents.\n if (failedWork.tag === HostRoot) {\n boundary = failedWork;\n\n if (isFailedBoundary(failedWork)) {\n // If this root already failed, there must have been an error when\n // attempting to unmount it. This is a worst-case scenario and\n // should only be possible if there's a bug in the renderer.\n didFatal = true;\n }\n } else {\n var node = failedWork['return'];\n while (node !== null && boundary === null) {\n if (node.tag === ClassComponent) {\n var instance = node.stateNode;\n if (typeof instance.componentDidCatch === 'function') {\n errorBoundaryFound = true;\n errorBoundaryName = getComponentName(node);\n\n // Found an error boundary!\n boundary = node;\n willRetry = true;\n }\n } else if (node.tag === HostRoot) {\n // Treat the root like a no-op error boundary\n boundary = node;\n }\n\n if (isFailedBoundary(node)) {\n // This boundary is already in a failed state.\n\n // If we're currently unmounting, that means this error was\n // thrown while unmounting a failed subtree. We should ignore\n // the error.\n if (isUnmounting) {\n return null;\n }\n\n // If we're in the commit phase, we should check to see if\n // this boundary already captured an error during this commit.\n // This case exists because multiple errors can be thrown during\n // a single commit without interruption.\n if (commitPhaseBoundaries !== null && (commitPhaseBoundaries.has(node) || node.alternate !== null && commitPhaseBoundaries.has(node.alternate))) {\n // If so, we should ignore this error.\n return null;\n }\n\n // The error should propagate to the next boundary -— we keep looking.\n boundary = null;\n willRetry = false;\n }\n\n node = node['return'];\n }\n }\n\n if (boundary !== null) {\n // Add to the collection of failed boundaries. This lets us know that\n // subsequent errors in this subtree should propagate to the next boundary.\n if (failedBoundaries === null) {\n failedBoundaries = new Set();\n }\n failedBoundaries.add(boundary);\n\n // This method is unsafe outside of the begin and complete phases.\n // We might be in the commit phase when an error is captured.\n // The risk is that the return path from this Fiber may not be accurate.\n // That risk is acceptable given the benefit of providing users more context.\n var _componentStack = getStackAddendumByWorkInProgressFiber(failedWork);\n var _componentName = getComponentName(failedWork);\n\n // Add to the collection of captured errors. This is stored as a global\n // map of errors and their component stack location keyed by the boundaries\n // that capture them. We mostly use this Map as a Set; it's a Map only to\n // avoid adding a field to Fiber to store the error.\n if (capturedErrors === null) {\n capturedErrors = new Map();\n }\n\n var capturedError = {\n componentName: _componentName,\n componentStack: _componentStack,\n error: error,\n errorBoundary: errorBoundaryFound ? boundary.stateNode : null,\n errorBoundaryFound: errorBoundaryFound,\n errorBoundaryName: errorBoundaryName,\n willRetry: willRetry\n };\n\n capturedErrors.set(boundary, capturedError);\n\n try {\n logCapturedError(capturedError);\n } catch (e) {\n // Prevent cycle if logCapturedError() throws.\n // A cycle may still occur if logCapturedError renders a component that throws.\n var suppressLogging = e && e.suppressReactErrorLogging;\n if (!suppressLogging) {\n console.error(e);\n }\n }\n\n // If we're in the commit phase, defer scheduling an update on the\n // boundary until after the commit is complete\n if (isCommitting) {\n if (commitPhaseBoundaries === null) {\n commitPhaseBoundaries = new Set();\n }\n commitPhaseBoundaries.add(boundary);\n } else {\n // Otherwise, schedule an update now.\n // TODO: Is this actually necessary during the render phase? Is it\n // possible to unwind and continue rendering at the same priority,\n // without corrupting internal state?\n scheduleErrorRecovery(boundary);\n }\n return boundary;\n } else if (firstUncaughtError === null) {\n // If no boundary is found, we'll need to throw the error\n firstUncaughtError = error;\n }\n return null;\n }\n\n function hasCapturedError(fiber) {\n // TODO: capturedErrors should store the boundary instance, to avoid needing\n // to check the alternate.\n return capturedErrors !== null && (capturedErrors.has(fiber) || fiber.alternate !== null && capturedErrors.has(fiber.alternate));\n }\n\n function isFailedBoundary(fiber) {\n // TODO: failedBoundaries should store the boundary instance, to avoid\n // needing to check the alternate.\n return failedBoundaries !== null && (failedBoundaries.has(fiber) || fiber.alternate !== null && failedBoundaries.has(fiber.alternate));\n }\n\n function commitErrorHandling(effectfulFiber) {\n var capturedError = void 0;\n if (capturedErrors !== null) {\n capturedError = capturedErrors.get(effectfulFiber);\n capturedErrors['delete'](effectfulFiber);\n if (capturedError == null) {\n if (effectfulFiber.alternate !== null) {\n effectfulFiber = effectfulFiber.alternate;\n capturedError = capturedErrors.get(effectfulFiber);\n capturedErrors['delete'](effectfulFiber);\n }\n }\n }\n\n !(capturedError != null) ? invariant(false, 'No error for given unit of work. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n switch (effectfulFiber.tag) {\n case ClassComponent:\n var instance = effectfulFiber.stateNode;\n\n var info = {\n componentStack: capturedError.componentStack\n };\n\n // Allow the boundary to handle the error, usually by scheduling\n // an update to itself\n instance.componentDidCatch(capturedError.error, info);\n return;\n case HostRoot:\n if (firstUncaughtError === null) {\n firstUncaughtError = capturedError.error;\n }\n return;\n default:\n invariant(false, 'Invalid type of work. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n\n function unwindContexts(from, to) {\n var node = from;\n while (node !== null) {\n switch (node.tag) {\n case ClassComponent:\n popContextProvider(node);\n break;\n case HostComponent:\n popHostContext(node);\n break;\n case HostRoot:\n popHostContainer(node);\n break;\n case HostPortal:\n popHostContainer(node);\n break;\n }\n if (node === to || node.alternate === to) {\n stopFailedWorkTimer(node);\n break;\n } else {\n stopWorkTimer(node);\n }\n node = node['return'];\n }\n }\n\n function computeAsyncExpiration() {\n // Given the current clock time, returns an expiration time. We use rounding\n // to batch like updates together.\n // Should complete within ~1000ms. 1200ms max.\n var currentTime = recalculateCurrentTime();\n var expirationMs = 1000;\n var bucketSizeMs = 200;\n return computeExpirationBucket(currentTime, expirationMs, bucketSizeMs);\n }\n\n function computeExpirationForFiber(fiber) {\n var expirationTime = void 0;\n if (expirationContext !== NoWork) {\n // An explicit expiration context was set;\n expirationTime = expirationContext;\n } else if (isWorking) {\n if (isCommitting) {\n // Updates that occur during the commit phase should have sync priority\n // by default.\n expirationTime = Sync;\n } else {\n // Updates during the render phase should expire at the same time as\n // the work that is being rendered.\n expirationTime = nextRenderExpirationTime;\n }\n } else {\n // No explicit expiration context was set, and we're not currently\n // performing work. Calculate a new expiration time.\n if (useSyncScheduling && !(fiber.internalContextTag & AsyncUpdates)) {\n // This is a sync update\n expirationTime = Sync;\n } else {\n // This is an async update\n expirationTime = computeAsyncExpiration();\n }\n }\n return expirationTime;\n }\n\n function scheduleWork(fiber, expirationTime) {\n return scheduleWorkImpl(fiber, expirationTime, false);\n }\n\n function checkRootNeedsClearing(root, fiber, expirationTime) {\n if (!isWorking && root === nextRoot && expirationTime < nextRenderExpirationTime) {\n // Restart the root from the top.\n if (nextUnitOfWork !== null) {\n // This is an interruption. (Used for performance tracking.)\n interruptedBy = fiber;\n }\n nextRoot = null;\n nextUnitOfWork = null;\n nextRenderExpirationTime = NoWork;\n }\n }\n\n function scheduleWorkImpl(fiber, expirationTime, isErrorRecovery) {\n recordScheduleUpdate();\n\n {\n if (!isErrorRecovery && fiber.tag === ClassComponent) {\n var instance = fiber.stateNode;\n warnAboutInvalidUpdates(instance);\n }\n }\n\n var node = fiber;\n while (node !== null) {\n // Walk the parent path to the root and update each node's\n // expiration time.\n if (node.expirationTime === NoWork || node.expirationTime > expirationTime) {\n node.expirationTime = expirationTime;\n }\n if (node.alternate !== null) {\n if (node.alternate.expirationTime === NoWork || node.alternate.expirationTime > expirationTime) {\n node.alternate.expirationTime = expirationTime;\n }\n }\n if (node['return'] === null) {\n if (node.tag === HostRoot) {\n var root = node.stateNode;\n\n checkRootNeedsClearing(root, fiber, expirationTime);\n requestWork(root, expirationTime);\n checkRootNeedsClearing(root, fiber, expirationTime);\n } else {\n {\n if (!isErrorRecovery && fiber.tag === ClassComponent) {\n warnAboutUpdateOnUnmounted(fiber);\n }\n }\n return;\n }\n }\n node = node['return'];\n }\n }\n\n function scheduleErrorRecovery(fiber) {\n scheduleWorkImpl(fiber, Sync, true);\n }\n\n function recalculateCurrentTime() {\n // Subtract initial time so it fits inside 32bits\n var ms = now() - startTime;\n mostRecentCurrentTime = msToExpirationTime(ms);\n return mostRecentCurrentTime;\n }\n\n function deferredUpdates(fn) {\n var previousExpirationContext = expirationContext;\n expirationContext = computeAsyncExpiration();\n try {\n return fn();\n } finally {\n expirationContext = previousExpirationContext;\n }\n }\n\n function syncUpdates(fn) {\n var previousExpirationContext = expirationContext;\n expirationContext = Sync;\n try {\n return fn();\n } finally {\n expirationContext = previousExpirationContext;\n }\n }\n\n // TODO: Everything below this is written as if it has been lifted to the\n // renderers. I'll do this in a follow-up.\n\n // Linked-list of roots\n var firstScheduledRoot = null;\n var lastScheduledRoot = null;\n\n var callbackExpirationTime = NoWork;\n var callbackID = -1;\n var isRendering = false;\n var nextFlushedRoot = null;\n var nextFlushedExpirationTime = NoWork;\n var deadlineDidExpire = false;\n var hasUnhandledError = false;\n var unhandledError = null;\n var deadline = null;\n\n var isBatchingUpdates = false;\n var isUnbatchingUpdates = false;\n\n // Use these to prevent an infinite loop of nested updates\n var NESTED_UPDATE_LIMIT = 1000;\n var nestedUpdateCount = 0;\n\n var timeHeuristicForUnitOfWork = 1;\n\n function scheduleCallbackWithExpiration(expirationTime) {\n if (callbackExpirationTime !== NoWork) {\n // A callback is already scheduled. Check its expiration time (timeout).\n if (expirationTime > callbackExpirationTime) {\n // Existing callback has sufficient timeout. Exit.\n return;\n } else {\n // Existing callback has insufficient timeout. Cancel and schedule a\n // new one.\n cancelDeferredCallback(callbackID);\n }\n // The request callback timer is already running. Don't start a new one.\n } else {\n startRequestCallbackTimer();\n }\n\n // Compute a timeout for the given expiration time.\n var currentMs = now() - startTime;\n var expirationMs = expirationTimeToMs(expirationTime);\n var timeout = expirationMs - currentMs;\n\n callbackExpirationTime = expirationTime;\n callbackID = scheduleDeferredCallback(performAsyncWork, { timeout: timeout });\n }\n\n // requestWork is called by the scheduler whenever a root receives an update.\n // It's up to the renderer to call renderRoot at some point in the future.\n function requestWork(root, expirationTime) {\n if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {\n invariant(false, 'Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.');\n }\n\n // Add the root to the schedule.\n // Check if this root is already part of the schedule.\n if (root.nextScheduledRoot === null) {\n // This root is not already scheduled. Add it.\n root.remainingExpirationTime = expirationTime;\n if (lastScheduledRoot === null) {\n firstScheduledRoot = lastScheduledRoot = root;\n root.nextScheduledRoot = root;\n } else {\n lastScheduledRoot.nextScheduledRoot = root;\n lastScheduledRoot = root;\n lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n }\n } else {\n // This root is already scheduled, but its priority may have increased.\n var remainingExpirationTime = root.remainingExpirationTime;\n if (remainingExpirationTime === NoWork || expirationTime < remainingExpirationTime) {\n // Update the priority.\n root.remainingExpirationTime = expirationTime;\n }\n }\n\n if (isRendering) {\n // Prevent reentrancy. Remaining work will be scheduled at the end of\n // the currently rendering batch.\n return;\n }\n\n if (isBatchingUpdates) {\n // Flush work at the end of the batch.\n if (isUnbatchingUpdates) {\n // ...unless we're inside unbatchedUpdates, in which case we should\n // flush it now.\n nextFlushedRoot = root;\n nextFlushedExpirationTime = Sync;\n performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime);\n }\n return;\n }\n\n // TODO: Get rid of Sync and use current time?\n if (expirationTime === Sync) {\n performWork(Sync, null);\n } else {\n scheduleCallbackWithExpiration(expirationTime);\n }\n }\n\n function findHighestPriorityRoot() {\n var highestPriorityWork = NoWork;\n var highestPriorityRoot = null;\n\n if (lastScheduledRoot !== null) {\n var previousScheduledRoot = lastScheduledRoot;\n var root = firstScheduledRoot;\n while (root !== null) {\n var remainingExpirationTime = root.remainingExpirationTime;\n if (remainingExpirationTime === NoWork) {\n // This root no longer has work. Remove it from the scheduler.\n\n // TODO: This check is redudant, but Flow is confused by the branch\n // below where we set lastScheduledRoot to null, even though we break\n // from the loop right after.\n !(previousScheduledRoot !== null && lastScheduledRoot !== null) ? invariant(false, 'Should have a previous and last root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n if (root === root.nextScheduledRoot) {\n // This is the only root in the list.\n root.nextScheduledRoot = null;\n firstScheduledRoot = lastScheduledRoot = null;\n break;\n } else if (root === firstScheduledRoot) {\n // This is the first root in the list.\n var next = root.nextScheduledRoot;\n firstScheduledRoot = next;\n lastScheduledRoot.nextScheduledRoot = next;\n root.nextScheduledRoot = null;\n } else if (root === lastScheduledRoot) {\n // This is the last root in the list.\n lastScheduledRoot = previousScheduledRoot;\n lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n root.nextScheduledRoot = null;\n break;\n } else {\n previousScheduledRoot.nextScheduledRoot = root.nextScheduledRoot;\n root.nextScheduledRoot = null;\n }\n root = previousScheduledRoot.nextScheduledRoot;\n } else {\n if (highestPriorityWork === NoWork || remainingExpirationTime < highestPriorityWork) {\n // Update the priority, if it's higher\n highestPriorityWork = remainingExpirationTime;\n highestPriorityRoot = root;\n }\n if (root === lastScheduledRoot) {\n break;\n }\n previousScheduledRoot = root;\n root = root.nextScheduledRoot;\n }\n }\n }\n\n // If the next root is the same as the previous root, this is a nested\n // update. To prevent an infinite loop, increment the nested update count.\n var previousFlushedRoot = nextFlushedRoot;\n if (previousFlushedRoot !== null && previousFlushedRoot === highestPriorityRoot) {\n nestedUpdateCount++;\n } else {\n // Reset whenever we switch roots.\n nestedUpdateCount = 0;\n }\n nextFlushedRoot = highestPriorityRoot;\n nextFlushedExpirationTime = highestPriorityWork;\n }\n\n function performAsyncWork(dl) {\n performWork(NoWork, dl);\n }\n\n function performWork(minExpirationTime, dl) {\n deadline = dl;\n\n // Keep working on roots until there's no more work, or until the we reach\n // the deadline.\n findHighestPriorityRoot();\n\n if (enableUserTimingAPI && deadline !== null) {\n var didExpire = nextFlushedExpirationTime < recalculateCurrentTime();\n stopRequestCallbackTimer(didExpire);\n }\n\n while (nextFlushedRoot !== null && nextFlushedExpirationTime !== NoWork && (minExpirationTime === NoWork || nextFlushedExpirationTime <= minExpirationTime) && !deadlineDidExpire) {\n performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime);\n // Find the next highest priority work.\n findHighestPriorityRoot();\n }\n\n // We're done flushing work. Either we ran out of time in this callback,\n // or there's no more work left with sufficient priority.\n\n // If we're inside a callback, set this to false since we just completed it.\n if (deadline !== null) {\n callbackExpirationTime = NoWork;\n callbackID = -1;\n }\n // If there's work left over, schedule a new callback.\n if (nextFlushedExpirationTime !== NoWork) {\n scheduleCallbackWithExpiration(nextFlushedExpirationTime);\n }\n\n // Clean-up.\n deadline = null;\n deadlineDidExpire = false;\n nestedUpdateCount = 0;\n\n if (hasUnhandledError) {\n var _error4 = unhandledError;\n unhandledError = null;\n hasUnhandledError = false;\n throw _error4;\n }\n }\n\n function performWorkOnRoot(root, expirationTime) {\n !!isRendering ? invariant(false, 'performWorkOnRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n isRendering = true;\n\n // Check if this is async work or sync/expired work.\n // TODO: Pass current time as argument to renderRoot, commitRoot\n if (expirationTime <= recalculateCurrentTime()) {\n // Flush sync work.\n var finishedWork = root.finishedWork;\n if (finishedWork !== null) {\n // This root is already complete. We can commit it.\n root.finishedWork = null;\n root.remainingExpirationTime = commitRoot(finishedWork);\n } else {\n root.finishedWork = null;\n finishedWork = renderRoot(root, expirationTime);\n if (finishedWork !== null) {\n // We've completed the root. Commit it.\n root.remainingExpirationTime = commitRoot(finishedWork);\n }\n }\n } else {\n // Flush async work.\n var _finishedWork = root.finishedWork;\n if (_finishedWork !== null) {\n // This root is already complete. We can commit it.\n root.finishedWork = null;\n root.remainingExpirationTime = commitRoot(_finishedWork);\n } else {\n root.finishedWork = null;\n _finishedWork = renderRoot(root, expirationTime);\n if (_finishedWork !== null) {\n // We've completed the root. Check the deadline one more time\n // before committing.\n if (!shouldYield()) {\n // Still time left. Commit the root.\n root.remainingExpirationTime = commitRoot(_finishedWork);\n } else {\n // There's no time left. Mark this root as complete. We'll come\n // back and commit it later.\n root.finishedWork = _finishedWork;\n }\n }\n }\n }\n\n isRendering = false;\n }\n\n // When working on async work, the reconciler asks the renderer if it should\n // yield execution. For DOM, we implement this with requestIdleCallback.\n function shouldYield() {\n if (deadline === null) {\n return false;\n }\n if (deadline.timeRemaining() > timeHeuristicForUnitOfWork) {\n // Disregard deadline.didTimeout. Only expired work should be flushed\n // during a timeout. This path is only hit for non-expired work.\n return false;\n }\n deadlineDidExpire = true;\n return true;\n }\n\n // TODO: Not happy about this hook. Conceptually, renderRoot should return a\n // tuple of (isReadyForCommit, didError, error)\n function onUncaughtError(error) {\n !(nextFlushedRoot !== null) ? invariant(false, 'Should be working on a root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n // Unschedule this root so we don't work on it again until there's\n // another update.\n nextFlushedRoot.remainingExpirationTime = NoWork;\n if (!hasUnhandledError) {\n hasUnhandledError = true;\n unhandledError = error;\n }\n }\n\n // TODO: Batching should be implemented at the renderer level, not inside\n // the reconciler.\n function batchedUpdates(fn, a) {\n var previousIsBatchingUpdates = isBatchingUpdates;\n isBatchingUpdates = true;\n try {\n return fn(a);\n } finally {\n isBatchingUpdates = previousIsBatchingUpdates;\n if (!isBatchingUpdates && !isRendering) {\n performWork(Sync, null);\n }\n }\n }\n\n // TODO: Batching should be implemented at the renderer level, not inside\n // the reconciler.\n function unbatchedUpdates(fn) {\n if (isBatchingUpdates && !isUnbatchingUpdates) {\n isUnbatchingUpdates = true;\n try {\n return fn();\n } finally {\n isUnbatchingUpdates = false;\n }\n }\n return fn();\n }\n\n // TODO: Batching should be implemented at the renderer level, not within\n // the reconciler.\n function flushSync(fn) {\n var previousIsBatchingUpdates = isBatchingUpdates;\n isBatchingUpdates = true;\n try {\n return syncUpdates(fn);\n } finally {\n isBatchingUpdates = previousIsBatchingUpdates;\n !!isRendering ? invariant(false, 'flushSync was called from inside a lifecycle method. It cannot be called when React is already rendering.') : void 0;\n performWork(Sync, null);\n }\n }\n\n return {\n computeAsyncExpiration: computeAsyncExpiration,\n computeExpirationForFiber: computeExpirationForFiber,\n scheduleWork: scheduleWork,\n batchedUpdates: batchedUpdates,\n unbatchedUpdates: unbatchedUpdates,\n flushSync: flushSync,\n deferredUpdates: deferredUpdates\n };\n};\n\n{\n var didWarnAboutNestedUpdates = false;\n}\n\n// 0 is PROD, 1 is DEV.\n// Might add PROFILE later.\n\n\nfunction getContextForSubtree(parentComponent) {\n if (!parentComponent) {\n return emptyObject;\n }\n\n var fiber = get(parentComponent);\n var parentContext = findCurrentUnmaskedContext(fiber);\n return isContextProvider(fiber) ? processChildContext(fiber, parentContext) : parentContext;\n}\n\nvar ReactFiberReconciler$1 = function (config) {\n var getPublicInstance = config.getPublicInstance;\n\n var _ReactFiberScheduler = ReactFiberScheduler(config),\n computeAsyncExpiration = _ReactFiberScheduler.computeAsyncExpiration,\n computeExpirationForFiber = _ReactFiberScheduler.computeExpirationForFiber,\n scheduleWork = _ReactFiberScheduler.scheduleWork,\n batchedUpdates = _ReactFiberScheduler.batchedUpdates,\n unbatchedUpdates = _ReactFiberScheduler.unbatchedUpdates,\n flushSync = _ReactFiberScheduler.flushSync,\n deferredUpdates = _ReactFiberScheduler.deferredUpdates;\n\n function scheduleTopLevelUpdate(current, element, callback) {\n {\n if (ReactDebugCurrentFiber.phase === 'render' && ReactDebugCurrentFiber.current !== null && !didWarnAboutNestedUpdates) {\n didWarnAboutNestedUpdates = true;\n warning(false, 'Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\\n\\n' + 'Check the render method of %s.', getComponentName(ReactDebugCurrentFiber.current) || 'Unknown');\n }\n }\n\n callback = callback === undefined ? null : callback;\n {\n warning(callback === null || typeof callback === 'function', 'render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback);\n }\n\n var expirationTime = void 0;\n // Check if the top-level element is an async wrapper component. If so,\n // treat updates to the root as async. This is a bit weird but lets us\n // avoid a separate `renderAsync` API.\n if (enableAsyncSubtreeAPI && element != null && element.type != null && element.type.prototype != null && element.type.prototype.unstable_isAsyncReactComponent === true) {\n expirationTime = computeAsyncExpiration();\n } else {\n expirationTime = computeExpirationForFiber(current);\n }\n\n var update = {\n expirationTime: expirationTime,\n partialState: { element: element },\n callback: callback,\n isReplace: false,\n isForced: false,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(current, update);\n scheduleWork(current, expirationTime);\n }\n\n function findHostInstance(fiber) {\n var hostFiber = findCurrentHostFiber(fiber);\n if (hostFiber === null) {\n return null;\n }\n return hostFiber.stateNode;\n }\n\n return {\n createContainer: function (containerInfo, hydrate) {\n return createFiberRoot(containerInfo, hydrate);\n },\n updateContainer: function (element, container, parentComponent, callback) {\n // TODO: If this is a nested container, this won't be the root.\n var current = container.current;\n\n {\n if (ReactFiberInstrumentation_1.debugTool) {\n if (current.alternate === null) {\n ReactFiberInstrumentation_1.debugTool.onMountContainer(container);\n } else if (element === null) {\n ReactFiberInstrumentation_1.debugTool.onUnmountContainer(container);\n } else {\n ReactFiberInstrumentation_1.debugTool.onUpdateContainer(container);\n }\n }\n }\n\n var context = getContextForSubtree(parentComponent);\n if (container.context === null) {\n container.context = context;\n } else {\n container.pendingContext = context;\n }\n\n scheduleTopLevelUpdate(current, element, callback);\n },\n\n\n batchedUpdates: batchedUpdates,\n\n unbatchedUpdates: unbatchedUpdates,\n\n deferredUpdates: deferredUpdates,\n\n flushSync: flushSync,\n\n getPublicRootInstance: function (container) {\n var containerFiber = container.current;\n if (!containerFiber.child) {\n return null;\n }\n switch (containerFiber.child.tag) {\n case HostComponent:\n return getPublicInstance(containerFiber.child.stateNode);\n default:\n return containerFiber.child.stateNode;\n }\n },\n\n\n findHostInstance: findHostInstance,\n\n findHostInstanceWithNoPortals: function (fiber) {\n var hostFiber = findCurrentHostFiberWithNoPortals(fiber);\n if (hostFiber === null) {\n return null;\n }\n return hostFiber.stateNode;\n },\n injectIntoDevTools: function (devToolsConfig) {\n var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;\n\n return injectInternals(_assign({}, devToolsConfig, {\n findHostInstanceByFiber: function (fiber) {\n return findHostInstance(fiber);\n },\n findFiberByHostInstance: function (instance) {\n if (!findFiberByHostInstance) {\n // Might not be implemented by the renderer.\n return null;\n }\n return findFiberByHostInstance(instance);\n }\n }));\n }\n };\n};\n\nvar ReactFiberReconciler$2 = Object.freeze({\n\tdefault: ReactFiberReconciler$1\n});\n\nvar ReactFiberReconciler$3 = ( ReactFiberReconciler$2 && ReactFiberReconciler$1 ) || ReactFiberReconciler$2;\n\n// TODO: bundle Flow types with the package.\n\n\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar reactReconciler = ReactFiberReconciler$3['default'] ? ReactFiberReconciler$3['default'] : ReactFiberReconciler$3;\n\nfunction createPortal$1(children, containerInfo,\n// TODO: figure out the API for cross-renderer implementation.\nimplementation) {\n var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n return {\n // This tag allow us to uniquely identify this as a React Portal\n $$typeof: REACT_PORTAL_TYPE,\n key: key == null ? null : '' + key,\n children: children,\n containerInfo: containerInfo,\n implementation: implementation\n };\n}\n\n// TODO: this is special because it gets imported during build.\n\nvar ReactVersion = '16.2.0';\n\n// a requestAnimationFrame, storing the time for the start of the frame, then\n// scheduling a postMessage which gets scheduled after paint. Within the\n// postMessage handler do as much work as possible until time + frame rate.\n// By separating the idle call into a separate event tick we ensure that\n// layout, paint and other browser work is counted against the available time.\n// The frame rate is dynamically adjusted.\n\n{\n if (ExecutionEnvironment.canUseDOM && typeof requestAnimationFrame !== 'function') {\n warning(false, 'React depends on requestAnimationFrame. Make sure that you load a ' + 'polyfill in older browsers. http://fb.me/react-polyfills');\n }\n}\n\nvar hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';\n\nvar now = void 0;\nif (hasNativePerformanceNow) {\n now = function () {\n return performance.now();\n };\n} else {\n now = function () {\n return Date.now();\n };\n}\n\n// TODO: There's no way to cancel, because Fiber doesn't atm.\nvar rIC = void 0;\nvar cIC = void 0;\n\nif (!ExecutionEnvironment.canUseDOM) {\n rIC = function (frameCallback) {\n return setTimeout(function () {\n frameCallback({\n timeRemaining: function () {\n return Infinity;\n }\n });\n });\n };\n cIC = function (timeoutID) {\n clearTimeout(timeoutID);\n };\n} else if (typeof requestIdleCallback !== 'function' || typeof cancelIdleCallback !== 'function') {\n // Polyfill requestIdleCallback and cancelIdleCallback\n\n var scheduledRICCallback = null;\n var isIdleScheduled = false;\n var timeoutTime = -1;\n\n var isAnimationFrameScheduled = false;\n\n var frameDeadline = 0;\n // We start out assuming that we run at 30fps but then the heuristic tracking\n // will adjust this value to a faster fps if we get more frequent animation\n // frames.\n var previousFrameTime = 33;\n var activeFrameTime = 33;\n\n var frameDeadlineObject;\n if (hasNativePerformanceNow) {\n frameDeadlineObject = {\n didTimeout: false,\n timeRemaining: function () {\n // We assume that if we have a performance timer that the rAF callback\n // gets a performance timer value. Not sure if this is always true.\n var remaining = frameDeadline - performance.now();\n return remaining > 0 ? remaining : 0;\n }\n };\n } else {\n frameDeadlineObject = {\n didTimeout: false,\n timeRemaining: function () {\n // Fallback to Date.now()\n var remaining = frameDeadline - Date.now();\n return remaining > 0 ? remaining : 0;\n }\n };\n }\n\n // We use the postMessage trick to defer idle work until after the repaint.\n var messageKey = '__reactIdleCallback$' + Math.random().toString(36).slice(2);\n var idleTick = function (event) {\n if (event.source !== window || event.data !== messageKey) {\n return;\n }\n\n isIdleScheduled = false;\n\n var currentTime = now();\n if (frameDeadline - currentTime <= 0) {\n // There's no time left in this idle period. Check if the callback has\n // a timeout and whether it's been exceeded.\n if (timeoutTime !== -1 && timeoutTime <= currentTime) {\n // Exceeded the timeout. Invoke the callback even though there's no\n // time left.\n frameDeadlineObject.didTimeout = true;\n } else {\n // No timeout.\n if (!isAnimationFrameScheduled) {\n // Schedule another animation callback so we retry later.\n isAnimationFrameScheduled = true;\n requestAnimationFrame(animationTick);\n }\n // Exit without invoking the callback.\n return;\n }\n } else {\n // There's still time left in this idle period.\n frameDeadlineObject.didTimeout = false;\n }\n\n timeoutTime = -1;\n var callback = scheduledRICCallback;\n scheduledRICCallback = null;\n if (callback !== null) {\n callback(frameDeadlineObject);\n }\n };\n // Assumes that we have addEventListener in this environment. Might need\n // something better for old IE.\n window.addEventListener('message', idleTick, false);\n\n var animationTick = function (rafTime) {\n isAnimationFrameScheduled = false;\n var nextFrameTime = rafTime - frameDeadline + activeFrameTime;\n if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {\n if (nextFrameTime < 8) {\n // Defensive coding. We don't support higher frame rates than 120hz.\n // If we get lower than that, it is probably a bug.\n nextFrameTime = 8;\n }\n // If one frame goes long, then the next one can be short to catch up.\n // If two frames are short in a row, then that's an indication that we\n // actually have a higher frame rate than what we're currently optimizing.\n // We adjust our heuristic dynamically accordingly. For example, if we're\n // running on 120hz display or 90hz VR display.\n // Take the max of the two in case one of them was an anomaly due to\n // missed frame deadlines.\n activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;\n } else {\n previousFrameTime = nextFrameTime;\n }\n frameDeadline = rafTime + activeFrameTime;\n if (!isIdleScheduled) {\n isIdleScheduled = true;\n window.postMessage(messageKey, '*');\n }\n };\n\n rIC = function (callback, options) {\n // This assumes that we only schedule one callback at a time because that's\n // how Fiber uses it.\n scheduledRICCallback = callback;\n if (options != null && typeof options.timeout === 'number') {\n timeoutTime = now() + options.timeout;\n }\n if (!isAnimationFrameScheduled) {\n // If rAF didn't already schedule one, we need to schedule a frame.\n // TODO: If this rAF doesn't materialize because the browser throttles, we\n // might want to still have setTimeout trigger rIC as a backup to ensure\n // that we keep performing work.\n isAnimationFrameScheduled = true;\n requestAnimationFrame(animationTick);\n }\n return 0;\n };\n\n cIC = function () {\n scheduledRICCallback = null;\n isIdleScheduled = false;\n timeoutTime = -1;\n };\n} else {\n rIC = window.requestIdleCallback;\n cIC = window.cancelIdleCallback;\n}\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n var printWarning = function (format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.warn(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n lowPriorityWarning = function (condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\n// isAttributeNameSafe() is currently duplicated in DOMMarkupOperations.\n// TODO: Find a better place for this.\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\nfunction isAttributeNameSafe(attributeName) {\n if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n return true;\n }\n if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n return false;\n }\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n illegalAttributeNameCache[attributeName] = true;\n {\n warning(false, 'Invalid attribute name: `%s`', attributeName);\n }\n return false;\n}\n\n// shouldIgnoreValue() is currently duplicated in DOMMarkupOperations.\n// TODO: Find a better place for this.\nfunction shouldIgnoreValue(propertyInfo, value) {\n return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\n\n\n\n\n\n/**\n * Get the value for a property on a node. Only used in DEV for SSR validation.\n * The \"expected\" argument is used as a hint of what the expected value is.\n * Some properties have multiple equivalent values.\n */\nfunction getValueForProperty(node, name, expected) {\n {\n var propertyInfo = getPropertyInfo(name);\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod || propertyInfo.mustUseProperty) {\n return node[propertyInfo.propertyName];\n } else {\n var attributeName = propertyInfo.attributeName;\n\n var stringValue = null;\n\n if (propertyInfo.hasOverloadedBooleanValue) {\n if (node.hasAttribute(attributeName)) {\n var value = node.getAttribute(attributeName);\n if (value === '') {\n return true;\n }\n if (shouldIgnoreValue(propertyInfo, expected)) {\n return value;\n }\n if (value === '' + expected) {\n return expected;\n }\n return value;\n }\n } else if (node.hasAttribute(attributeName)) {\n if (shouldIgnoreValue(propertyInfo, expected)) {\n // We had an attribute but shouldn't have had one, so read it\n // for the error message.\n return node.getAttribute(attributeName);\n }\n if (propertyInfo.hasBooleanValue) {\n // If this was a boolean, it doesn't matter what the value is\n // the fact that we have it is the same as the expected.\n return expected;\n }\n // Even if this property uses a namespace we use getAttribute\n // because we assume its namespaced name is the same as our config.\n // To use getAttributeNS we need the local name which we don't have\n // in our config atm.\n stringValue = node.getAttribute(attributeName);\n }\n\n if (shouldIgnoreValue(propertyInfo, expected)) {\n return stringValue === null ? expected : stringValue;\n } else if (stringValue === '' + expected) {\n return expected;\n } else {\n return stringValue;\n }\n }\n }\n }\n}\n\n/**\n * Get the value for a attribute on a node. Only used in DEV for SSR validation.\n * The third argument is used as a hint of what the expected value is. Some\n * attributes have multiple equivalent values.\n */\nfunction getValueForAttribute(node, name, expected) {\n {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (!node.hasAttribute(name)) {\n return expected === undefined ? undefined : null;\n }\n var value = node.getAttribute(name);\n if (value === '' + expected) {\n return expected;\n }\n return value;\n }\n}\n\n/**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\nfunction setValueForProperty(node, name, value) {\n var propertyInfo = getPropertyInfo(name);\n\n if (propertyInfo && shouldSetAttribute(name, value)) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, value);\n } else if (shouldIgnoreValue(propertyInfo, value)) {\n deleteValueForProperty(node, name);\n return;\n } else if (propertyInfo.mustUseProperty) {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propertyInfo.propertyName] = value;\n } else {\n var attributeName = propertyInfo.attributeName;\n var namespace = propertyInfo.attributeNamespace;\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n if (namespace) {\n node.setAttributeNS(namespace, attributeName, '' + value);\n } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n node.setAttribute(attributeName, '');\n } else {\n node.setAttribute(attributeName, '' + value);\n }\n }\n } else {\n setValueForAttribute(node, name, shouldSetAttribute(name, value) ? value : null);\n return;\n }\n\n {\n \n }\n}\n\nfunction setValueForAttribute(node, name, value) {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (value == null) {\n node.removeAttribute(name);\n } else {\n node.setAttribute(name, '' + value);\n }\n\n {\n \n }\n}\n\n/**\n * Deletes an attributes from a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\nfunction deleteValueForAttribute(node, name) {\n node.removeAttribute(name);\n}\n\n/**\n * Deletes the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\nfunction deleteValueForProperty(node, name) {\n var propertyInfo = getPropertyInfo(name);\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, undefined);\n } else if (propertyInfo.mustUseProperty) {\n var propName = propertyInfo.propertyName;\n if (propertyInfo.hasBooleanValue) {\n node[propName] = false;\n } else {\n node[propName] = '';\n }\n } else {\n node.removeAttribute(propertyInfo.attributeName);\n }\n } else {\n node.removeAttribute(name);\n }\n}\n\nvar ReactControlledValuePropTypes = {\n checkPropTypes: null\n};\n\n{\n var hasReadOnlyValue = {\n button: true,\n checkbox: true,\n image: true,\n hidden: true,\n radio: true,\n reset: true,\n submit: true\n };\n\n var propTypes = {\n value: function (props, propName, componentName) {\n if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n checked: function (props, propName, componentName) {\n if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n }\n };\n\n /**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\n ReactControlledValuePropTypes.checkPropTypes = function (tagName, props, getStack) {\n checkPropTypes(propTypes, props, 'prop', tagName, getStack);\n };\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberOwnerName$2 = ReactDebugCurrentFiber.getCurrentFiberOwnerName;\nvar getCurrentFiberStackAddendum$3 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction isControlled(props) {\n var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\n\nfunction getHostProps(element, props) {\n var node = element;\n var value = props.value;\n var checked = props.checked;\n\n var hostProps = _assign({\n // Make sure we set .type before any other properties (setting .value\n // before .type means .value is lost in IE11 and below)\n type: undefined,\n // Make sure we set .step before .value (setting .value before .step\n // means .value is rounded on mount, based upon step precision)\n step: undefined,\n // Make sure we set .min & .max before .value (to ensure proper order\n // in corner cases such as min or max deriving from value, e.g. Issue #7170)\n min: undefined,\n max: undefined\n }, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: value != null ? value : node._wrapperState.initialValue,\n checked: checked != null ? checked : node._wrapperState.initialChecked\n });\n\n return hostProps;\n}\n\nfunction initWrapperState(element, props) {\n {\n ReactControlledValuePropTypes.checkPropTypes('input', props, getCurrentFiberStackAddendum$3);\n\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerName$2() || 'A component', props.type);\n didWarnCheckedDefaultChecked = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerName$2() || 'A component', props.type);\n didWarnValueDefaultValue = true;\n }\n }\n\n var defaultValue = props.defaultValue;\n var node = element;\n node._wrapperState = {\n initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n initialValue: props.value != null ? props.value : defaultValue,\n controlled: isControlled(props)\n };\n}\n\nfunction updateChecked(element, props) {\n var node = element;\n var checked = props.checked;\n if (checked != null) {\n setValueForProperty(node, 'checked', checked);\n }\n}\n\nfunction updateWrapper(element, props) {\n var node = element;\n {\n var controlled = isControlled(props);\n\n if (!node._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n warning(false, 'A component is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components%s', props.type, getCurrentFiberStackAddendum$3());\n didWarnUncontrolledToControlled = true;\n }\n if (node._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n warning(false, 'A component is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components%s', props.type, getCurrentFiberStackAddendum$3());\n didWarnControlledToUncontrolled = true;\n }\n }\n\n updateChecked(element, props);\n\n var value = props.value;\n if (value != null) {\n if (value === 0 && node.value === '') {\n node.value = '0';\n // Note: IE9 reports a number inputs as 'text', so check props instead.\n } else if (props.type === 'number') {\n // Simulate `input.valueAsNumber`. IE9 does not support it\n var valueAsNumber = parseFloat(node.value) || 0;\n\n if (\n // eslint-disable-next-line\n value != valueAsNumber ||\n // eslint-disable-next-line\n value == valueAsNumber && node.value != value) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n node.value = '' + value;\n }\n } else if (node.value !== '' + value) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n node.value = '' + value;\n }\n } else {\n if (props.value == null && props.defaultValue != null) {\n // In Chrome, assigning defaultValue to certain input types triggers input validation.\n // For number inputs, the display value loses trailing decimal points. For email inputs,\n // Chrome raises \"The specified value <x> is not a valid email address\".\n //\n // Here we check to see if the defaultValue has actually changed, avoiding these problems\n // when the user is inputting text\n //\n // https://github.com/facebook/react/issues/7253\n if (node.defaultValue !== '' + props.defaultValue) {\n node.defaultValue = '' + props.defaultValue;\n }\n }\n if (props.checked == null && props.defaultChecked != null) {\n node.defaultChecked = !!props.defaultChecked;\n }\n }\n}\n\nfunction postMountWrapper(element, props) {\n var node = element;\n\n // Detach value from defaultValue. We won't do anything if we're working on\n // submit or reset inputs as those values & defaultValues are linked. They\n // are not resetable nodes so this operation doesn't matter and actually\n // removes browser-default values (eg \"Submit Query\") when no value is\n // provided.\n\n switch (props.type) {\n case 'submit':\n case 'reset':\n break;\n case 'color':\n case 'date':\n case 'datetime':\n case 'datetime-local':\n case 'month':\n case 'time':\n case 'week':\n // This fixes the no-show issue on iOS Safari and Android Chrome:\n // https://github.com/facebook/react/issues/7233\n node.value = '';\n node.value = node.defaultValue;\n break;\n default:\n node.value = node.value;\n break;\n }\n\n // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n // this is needed to work around a chrome bug where setting defaultChecked\n // will sometimes influence the value of checked (even after detachment).\n // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n // We need to temporarily unset name to avoid disrupting radio button groups.\n var name = node.name;\n if (name !== '') {\n node.name = '';\n }\n node.defaultChecked = !node.defaultChecked;\n node.defaultChecked = !node.defaultChecked;\n if (name !== '') {\n node.name = name;\n }\n}\n\nfunction restoreControlledState$1(element, props) {\n var node = element;\n updateWrapper(node, props);\n updateNamedCousins(node, props);\n}\n\nfunction updateNamedCousins(rootNode, props) {\n var name = props.name;\n if (props.type === 'radio' && name != null) {\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n }\n\n // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form. It might not even be in the\n // document. Let's just use the local `querySelectorAll` to ensure we don't\n // miss anything.\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n }\n // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n var otherProps = getFiberCurrentPropsFromNode$1(otherNode);\n !otherProps ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : void 0;\n\n // We need update the tracked value on the named cousin since the value\n // was changed but the input saw no event or value set\n updateValueIfChanged(otherNode);\n\n // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n updateWrapper(otherNode, otherProps);\n }\n }\n}\n\nfunction flattenChildren(children) {\n var content = '';\n\n // Flatten children and warn if they aren't strings or numbers;\n // invalid types are ignored.\n // We can silently skip them because invalid DOM nesting warning\n // catches these cases in Fiber.\n React.Children.forEach(children, function (child) {\n if (child == null) {\n return;\n }\n if (typeof child === 'string' || typeof child === 'number') {\n content += child;\n }\n });\n\n return content;\n}\n\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\n\nfunction validateProps(element, props) {\n // TODO (yungsters): Remove support for `selected` in <option>.\n {\n warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.');\n }\n}\n\nfunction postMountWrapper$1(element, props) {\n // value=\"\" should make a value attribute (#6219)\n if (props.value != null) {\n element.setAttribute('value', props.value);\n }\n}\n\nfunction getHostProps$1(element, props) {\n var hostProps = _assign({ children: undefined }, props);\n var content = flattenChildren(props.children);\n\n if (content) {\n hostProps.children = content;\n }\n\n return hostProps;\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberOwnerName$3 = ReactDebugCurrentFiber.getCurrentFiberOwnerName;\nvar getCurrentFiberStackAddendum$4 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\n\n{\n var didWarnValueDefaultValue$1 = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n var ownerName = getCurrentFiberOwnerName$3();\n if (ownerName) {\n return '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n */\nfunction checkSelectPropTypes(props) {\n ReactControlledValuePropTypes.checkPropTypes('select', props, getCurrentFiberStackAddendum$4);\n\n for (var i = 0; i < valuePropNames.length; i++) {\n var propName = valuePropNames[i];\n if (props[propName] == null) {\n continue;\n }\n var isArray = Array.isArray(props[propName]);\n if (props.multiple && !isArray) {\n warning(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum());\n } else if (!props.multiple && isArray) {\n warning(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum());\n }\n }\n}\n\nfunction updateOptions(node, multiple, propValue, setDefaultSelected) {\n var options = node.options;\n\n if (multiple) {\n var selectedValues = propValue;\n var selectedValue = {};\n for (var i = 0; i < selectedValues.length; i++) {\n // Prefix to avoid chaos with special keys.\n selectedValue['$' + selectedValues[i]] = true;\n }\n for (var _i = 0; _i < options.length; _i++) {\n var selected = selectedValue.hasOwnProperty('$' + options[_i].value);\n if (options[_i].selected !== selected) {\n options[_i].selected = selected;\n }\n if (selected && setDefaultSelected) {\n options[_i].defaultSelected = true;\n }\n }\n } else {\n // Do not set `select.value` as exact behavior isn't consistent across all\n // browsers for all cases.\n var _selectedValue = '' + propValue;\n var defaultSelected = null;\n for (var _i2 = 0; _i2 < options.length; _i2++) {\n if (options[_i2].value === _selectedValue) {\n options[_i2].selected = true;\n if (setDefaultSelected) {\n options[_i2].defaultSelected = true;\n }\n return;\n }\n if (defaultSelected === null && !options[_i2].disabled) {\n defaultSelected = options[_i2];\n }\n }\n if (defaultSelected !== null) {\n defaultSelected.selected = true;\n }\n }\n}\n\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\n\nfunction getHostProps$2(element, props) {\n return _assign({}, props, {\n value: undefined\n });\n}\n\nfunction initWrapperState$1(element, props) {\n var node = element;\n {\n checkSelectPropTypes(props);\n }\n\n var value = props.value;\n node._wrapperState = {\n initialValue: value != null ? value : props.defaultValue,\n wasMultiple: !!props.multiple\n };\n\n {\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue$1) {\n warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components');\n didWarnValueDefaultValue$1 = true;\n }\n }\n}\n\nfunction postMountWrapper$2(element, props) {\n var node = element;\n node.multiple = !!props.multiple;\n var value = props.value;\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n } else if (props.defaultValue != null) {\n updateOptions(node, !!props.multiple, props.defaultValue, true);\n }\n}\n\nfunction postUpdateWrapper(element, props) {\n var node = element;\n // After the initial mount, we control selected-ness manually so don't pass\n // this value down\n node._wrapperState.initialValue = undefined;\n\n var wasMultiple = node._wrapperState.wasMultiple;\n node._wrapperState.wasMultiple = !!props.multiple;\n\n var value = props.value;\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n } else if (wasMultiple !== !!props.multiple) {\n // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n if (props.defaultValue != null) {\n updateOptions(node, !!props.multiple, props.defaultValue, true);\n } else {\n // Revert the select back to its default unselected state.\n updateOptions(node, !!props.multiple, props.multiple ? [] : '', false);\n }\n }\n}\n\nfunction restoreControlledState$2(element, props) {\n var node = element;\n var value = props.value;\n\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n }\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberStackAddendum$5 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar didWarnValDefaultVal = false;\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\n\nfunction getHostProps$3(element, props) {\n var node = element;\n !(props.dangerouslySetInnerHTML == null) ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : void 0;\n\n // Always set children to the same thing. In IE9, the selection range will\n // get reset if `textContent` is mutated. We could add a check in setTextContent\n // to only set the value if/when the value differs from the node value (which would\n // completely solve this IE9 bug), but Sebastian+Sophie seemed to like this\n // solution. The value can be a boolean or object so that's why it's forced\n // to be a string.\n var hostProps = _assign({}, props, {\n value: undefined,\n defaultValue: undefined,\n children: '' + node._wrapperState.initialValue\n });\n\n return hostProps;\n}\n\nfunction initWrapperState$2(element, props) {\n var node = element;\n {\n ReactControlledValuePropTypes.checkPropTypes('textarea', props, getCurrentFiberStackAddendum$5);\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components');\n didWarnValDefaultVal = true;\n }\n }\n\n var initialValue = props.value;\n\n // Only bother fetching default value if we're going to use it\n if (initialValue == null) {\n var defaultValue = props.defaultValue;\n // TODO (yungsters): Remove support for children content in <textarea>.\n var children = props.children;\n if (children != null) {\n {\n warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.');\n }\n !(defaultValue == null) ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : void 0;\n if (Array.isArray(children)) {\n !(children.length <= 1) ? invariant(false, '<textarea> can only have at most one child.') : void 0;\n children = children[0];\n }\n\n defaultValue = '' + children;\n }\n if (defaultValue == null) {\n defaultValue = '';\n }\n initialValue = defaultValue;\n }\n\n node._wrapperState = {\n initialValue: '' + initialValue\n };\n}\n\nfunction updateWrapper$1(element, props) {\n var node = element;\n var value = props.value;\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n var newValue = '' + value;\n\n // To avoid side effects (such as losing text selection), only set value if changed\n if (newValue !== node.value) {\n node.value = newValue;\n }\n if (props.defaultValue == null) {\n node.defaultValue = newValue;\n }\n }\n if (props.defaultValue != null) {\n node.defaultValue = props.defaultValue;\n }\n}\n\nfunction postMountWrapper$3(element, props) {\n var node = element;\n // This is in postMount because we need access to the DOM node, which is not\n // available until after the component has mounted.\n var textContent = node.textContent;\n\n // Only set node.value if textContent is equal to the expected\n // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n // will populate textContent as well.\n // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n if (textContent === node._wrapperState.initialValue) {\n node.value = textContent;\n }\n}\n\nfunction restoreControlledState$3(element, props) {\n // DOM component is still mounted; update\n updateWrapper$1(element, props);\n}\n\nvar HTML_NAMESPACE$1 = 'http://www.w3.org/1999/xhtml';\nvar MATH_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\nvar SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\n\nvar Namespaces = {\n html: HTML_NAMESPACE$1,\n mathml: MATH_NAMESPACE,\n svg: SVG_NAMESPACE\n};\n\n// Assumes there is no parent namespace.\nfunction getIntrinsicNamespace(type) {\n switch (type) {\n case 'svg':\n return SVG_NAMESPACE;\n case 'math':\n return MATH_NAMESPACE;\n default:\n return HTML_NAMESPACE$1;\n }\n}\n\nfunction getChildNamespace(parentNamespace, type) {\n if (parentNamespace == null || parentNamespace === HTML_NAMESPACE$1) {\n // No (or default) parent namespace: potential entry point.\n return getIntrinsicNamespace(type);\n }\n if (parentNamespace === SVG_NAMESPACE && type === 'foreignObject') {\n // We're leaving SVG.\n return HTML_NAMESPACE$1;\n }\n // By default, pass namespace below.\n return parentNamespace;\n}\n\n/* globals MSApp */\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n return function (arg0, arg1, arg2, arg3) {\n MSApp.execUnsafeLocalFunction(function () {\n return func(arg0, arg1, arg2, arg3);\n });\n };\n } else {\n return func;\n }\n};\n\n// SVG temp container for IE lacking innerHTML\nvar reusableSVGContainer = void 0;\n\n/**\n * Set the innerHTML property of a node\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n // IE does not have innerHTML for SVG nodes, so instead we inject the\n // new markup in a temp node and then move the child nodes across into\n // the target node\n\n if (node.namespaceURI === Namespaces.svg && !('innerHTML' in node)) {\n reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';\n var svgNode = reusableSVGContainer.firstChild;\n while (node.firstChild) {\n node.removeChild(node.firstChild);\n }\n while (svgNode.firstChild) {\n node.appendChild(svgNode.firstChild);\n }\n } else {\n node.innerHTML = html;\n }\n});\n\n/**\n * Set the textContent property of a node, ensuring that whitespace is preserved\n * even in IE8. innerText is a poor substitute for textContent and, among many\n * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n * as it should.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n if (text) {\n var firstChild = node.firstChild;\n\n if (firstChild && firstChild === node.lastChild && firstChild.nodeType === TEXT_NODE) {\n firstChild.nodeValue = text;\n return;\n }\n }\n node.textContent = text;\n};\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\nvar isUnitlessNumber = {\n animationIterationCount: true,\n borderImageOutset: true,\n borderImageSlice: true,\n borderImageWidth: true,\n boxFlex: true,\n boxFlexGroup: true,\n boxOrdinalGroup: true,\n columnCount: true,\n columns: true,\n flex: true,\n flexGrow: true,\n flexPositive: true,\n flexShrink: true,\n flexNegative: true,\n flexOrder: true,\n gridRow: true,\n gridRowEnd: true,\n gridRowSpan: true,\n gridRowStart: true,\n gridColumn: true,\n gridColumnEnd: true,\n gridColumnSpan: true,\n gridColumnStart: true,\n fontWeight: true,\n lineClamp: true,\n lineHeight: true,\n opacity: true,\n order: true,\n orphans: true,\n tabSize: true,\n widows: true,\n zIndex: true,\n zoom: true,\n\n // SVG-related properties\n fillOpacity: true,\n floodOpacity: true,\n stopOpacity: true,\n strokeDasharray: true,\n strokeDashoffset: true,\n strokeMiterlimit: true,\n strokeOpacity: true,\n strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n prefixes.forEach(function (prefix) {\n isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n });\n});\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, isCustomProperty) {\n // Note that we've removed escapeTextForBrowser() calls here since the\n // whole string will be escaped when the attribute is injected into\n // the markup. If you provide unsafe user data here they can inject\n // arbitrary CSS which may be problematic (I couldn't repro this):\n // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n // This is not an XSS hole but instead a potential CSS injection issue\n // which has lead to a greater discussion about how we're going to\n // trust URLs moving forward. See #2115901\n\n var isEmpty = value == null || typeof value === 'boolean' || value === '';\n if (isEmpty) {\n return '';\n }\n\n if (!isCustomProperty && typeof value === 'number' && value !== 0 && !(isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name])) {\n return value + 'px'; // Presumes implicit 'px' suffix for unitless numbers\n }\n\n return ('' + value).trim();\n}\n\nvar warnValidStyle = emptyFunction;\n\n{\n // 'msTransform' is correct, but the other prefixes should be capitalized\n var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\n // style values shouldn't contain a semicolon\n var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n var warnedStyleNames = {};\n var warnedStyleValues = {};\n var warnedForNaNValue = false;\n var warnedForInfinityValue = false;\n\n var warnHyphenatedStyleName = function (name, getStack) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), getStack());\n };\n\n var warnBadVendoredStyleName = function (name, getStack) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), getStack());\n };\n\n var warnStyleValueWithSemicolon = function (name, value, getStack) {\n if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n return;\n }\n\n warnedStyleValues[value] = true;\n warning(false, \"Style property values shouldn't contain a semicolon. \" + 'Try \"%s: %s\" instead.%s', name, value.replace(badStyleValueWithSemicolonPattern, ''), getStack());\n };\n\n var warnStyleValueIsNaN = function (name, value, getStack) {\n if (warnedForNaNValue) {\n return;\n }\n\n warnedForNaNValue = true;\n warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, getStack());\n };\n\n var warnStyleValueIsInfinity = function (name, value, getStack) {\n if (warnedForInfinityValue) {\n return;\n }\n\n warnedForInfinityValue = true;\n warning(false, '`Infinity` is an invalid value for the `%s` css style property.%s', name, getStack());\n };\n\n warnValidStyle = function (name, value, getStack) {\n if (name.indexOf('-') > -1) {\n warnHyphenatedStyleName(name, getStack);\n } else if (badVendoredStyleNamePattern.test(name)) {\n warnBadVendoredStyleName(name, getStack);\n } else if (badStyleValueWithSemicolonPattern.test(value)) {\n warnStyleValueWithSemicolon(name, value, getStack);\n }\n\n if (typeof value === 'number') {\n if (isNaN(value)) {\n warnStyleValueIsNaN(name, value, getStack);\n } else if (!isFinite(value)) {\n warnStyleValueIsInfinity(name, value, getStack);\n }\n }\n };\n}\n\nvar warnValidStyle$1 = warnValidStyle;\n\n/**\n * Operations for dealing with CSS properties.\n */\n\n/**\n * This creates a string that is expected to be equivalent to the style\n * attribute generated by server-side rendering. It by-passes warnings and\n * security checks so it's not safe to use this value for anything other than\n * comparison. It is only used in DEV for SSR validation.\n */\nfunction createDangerousStringForStyles(styles) {\n {\n var serialized = '';\n var delimiter = '';\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n var styleValue = styles[styleName];\n if (styleValue != null) {\n var isCustomProperty = styleName.indexOf('--') === 0;\n serialized += delimiter + hyphenateStyleName(styleName) + ':';\n serialized += dangerousStyleValue(styleName, styleValue, isCustomProperty);\n\n delimiter = ';';\n }\n }\n return serialized || null;\n }\n}\n\n/**\n * Sets the value for multiple styles on a node. If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n */\nfunction setValueForStyles(node, styles, getStack) {\n var style = node.style;\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n var isCustomProperty = styleName.indexOf('--') === 0;\n {\n if (!isCustomProperty) {\n warnValidStyle$1(styleName, styles[styleName], getStack);\n }\n }\n var styleValue = dangerousStyleValue(styleName, styles[styleName], isCustomProperty);\n if (styleName === 'float') {\n styleName = 'cssFloat';\n }\n if (isCustomProperty) {\n style.setProperty(styleName, styleValue);\n } else {\n style[styleName] = styleValue;\n }\n }\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n area: true,\n base: true,\n br: true,\n col: true,\n embed: true,\n hr: true,\n img: true,\n input: true,\n keygen: true,\n link: true,\n meta: true,\n param: true,\n source: true,\n track: true,\n wbr: true\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n menuitem: true\n}, omittedCloseTags);\n\nvar HTML$1 = '__html';\n\nfunction assertValidProps(tag, props, getStack) {\n if (!props) {\n return;\n }\n // Note the use of `==` which checks for null or undefined.\n if (voidElementTags[tag]) {\n !(props.children == null && props.dangerouslySetInnerHTML == null) ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', tag, getStack()) : void 0;\n }\n if (props.dangerouslySetInnerHTML != null) {\n !(props.children == null) ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : void 0;\n !(typeof props.dangerouslySetInnerHTML === 'object' && HTML$1 in props.dangerouslySetInnerHTML) ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : void 0;\n }\n {\n warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.%s', getStack());\n }\n !(props.style == null || typeof props.style === 'object') ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \\'em\\'}} when using JSX.%s', getStack()) : void 0;\n}\n\nfunction isCustomComponent(tagName, props) {\n if (tagName.indexOf('-') === -1) {\n return typeof props.is === 'string';\n }\n switch (tagName) {\n // These are reserved SVG and MathML elements.\n // We don't mind this whitelist too much because we expect it to never grow.\n // The alternative is to track the namespace in a few places which is convoluted.\n // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts\n case 'annotation-xml':\n case 'color-profile':\n case 'font-face':\n case 'font-face-src':\n case 'font-face-uri':\n case 'font-face-format':\n case 'font-face-name':\n case 'missing-glyph':\n return false;\n default:\n return true;\n }\n}\n\nvar ariaProperties = {\n 'aria-current': 0, // state\n 'aria-details': 0,\n 'aria-disabled': 0, // state\n 'aria-hidden': 0, // state\n 'aria-invalid': 0, // state\n 'aria-keyshortcuts': 0,\n 'aria-label': 0,\n 'aria-roledescription': 0,\n // Widget Attributes\n 'aria-autocomplete': 0,\n 'aria-checked': 0,\n 'aria-expanded': 0,\n 'aria-haspopup': 0,\n 'aria-level': 0,\n 'aria-modal': 0,\n 'aria-multiline': 0,\n 'aria-multiselectable': 0,\n 'aria-orientation': 0,\n 'aria-placeholder': 0,\n 'aria-pressed': 0,\n 'aria-readonly': 0,\n 'aria-required': 0,\n 'aria-selected': 0,\n 'aria-sort': 0,\n 'aria-valuemax': 0,\n 'aria-valuemin': 0,\n 'aria-valuenow': 0,\n 'aria-valuetext': 0,\n // Live Region Attributes\n 'aria-atomic': 0,\n 'aria-busy': 0,\n 'aria-live': 0,\n 'aria-relevant': 0,\n // Drag-and-Drop Attributes\n 'aria-dropeffect': 0,\n 'aria-grabbed': 0,\n // Relationship Attributes\n 'aria-activedescendant': 0,\n 'aria-colcount': 0,\n 'aria-colindex': 0,\n 'aria-colspan': 0,\n 'aria-controls': 0,\n 'aria-describedby': 0,\n 'aria-errormessage': 0,\n 'aria-flowto': 0,\n 'aria-labelledby': 0,\n 'aria-owns': 0,\n 'aria-posinset': 0,\n 'aria-rowcount': 0,\n 'aria-rowindex': 0,\n 'aria-rowspan': 0,\n 'aria-setsize': 0\n};\n\nvar warnedProperties = {};\nvar rARIA = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar rARIACamel = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction getStackAddendum() {\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n return stack != null ? stack : '';\n}\n\nfunction validateProperty(tagName, name) {\n if (hasOwnProperty.call(warnedProperties, name) && warnedProperties[name]) {\n return true;\n }\n\n if (rARIACamel.test(name)) {\n var ariaName = 'aria-' + name.slice(4).toLowerCase();\n var correctName = ariaProperties.hasOwnProperty(ariaName) ? ariaName : null;\n\n // If this is an aria-* attribute, but is not listed in the known DOM\n // DOM properties, then it is an invalid aria-* attribute.\n if (correctName == null) {\n warning(false, 'Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.%s', name, getStackAddendum());\n warnedProperties[name] = true;\n return true;\n }\n // aria-* attributes should be lowercase; suggest the lowercase version.\n if (name !== correctName) {\n warning(false, 'Invalid ARIA attribute `%s`. Did you mean `%s`?%s', name, correctName, getStackAddendum());\n warnedProperties[name] = true;\n return true;\n }\n }\n\n if (rARIA.test(name)) {\n var lowerCasedName = name.toLowerCase();\n var standardName = ariaProperties.hasOwnProperty(lowerCasedName) ? lowerCasedName : null;\n\n // If this is an aria-* attribute, but is not listed in the known DOM\n // DOM properties, then it is an invalid aria-* attribute.\n if (standardName == null) {\n warnedProperties[name] = true;\n return false;\n }\n // aria-* attributes should be lowercase; suggest the lowercase version.\n if (name !== standardName) {\n warning(false, 'Unknown ARIA attribute `%s`. Did you mean `%s`?%s', name, standardName, getStackAddendum());\n warnedProperties[name] = true;\n return true;\n }\n }\n\n return true;\n}\n\nfunction warnInvalidARIAProps(type, props) {\n var invalidProps = [];\n\n for (var key in props) {\n var isValid = validateProperty(type, key);\n if (!isValid) {\n invalidProps.push(key);\n }\n }\n\n var unknownPropString = invalidProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n\n if (invalidProps.length === 1) {\n warning(false, 'Invalid aria prop %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, type, getStackAddendum());\n } else if (invalidProps.length > 1) {\n warning(false, 'Invalid aria props %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, type, getStackAddendum());\n }\n}\n\nfunction validateProperties(type, props) {\n if (isCustomComponent(type, props)) {\n return;\n }\n warnInvalidARIAProps(type, props);\n}\n\nvar didWarnValueNull = false;\n\nfunction getStackAddendum$1() {\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n return stack != null ? stack : '';\n}\n\nfunction validateProperties$1(type, props) {\n if (type !== 'input' && type !== 'textarea' && type !== 'select') {\n return;\n }\n\n if (props != null && props.value === null && !didWarnValueNull) {\n didWarnValueNull = true;\n if (type === 'select' && props.multiple) {\n warning(false, '`value` prop on `%s` should not be null. ' + 'Consider using an empty array when `multiple` is set to `true` ' + 'to clear the component or `undefined` for uncontrolled components.%s', type, getStackAddendum$1());\n } else {\n warning(false, '`value` prop on `%s` should not be null. ' + 'Consider using an empty string to clear the component or `undefined` ' + 'for uncontrolled components.%s', type, getStackAddendum$1());\n }\n }\n}\n\n// When adding attributes to the HTML or SVG whitelist, be sure to\n// also add them to this module to ensure casing and incorrect name\n// warnings.\nvar possibleStandardNames = {\n // HTML\n accept: 'accept',\n acceptcharset: 'acceptCharset',\n 'accept-charset': 'acceptCharset',\n accesskey: 'accessKey',\n action: 'action',\n allowfullscreen: 'allowFullScreen',\n alt: 'alt',\n as: 'as',\n async: 'async',\n autocapitalize: 'autoCapitalize',\n autocomplete: 'autoComplete',\n autocorrect: 'autoCorrect',\n autofocus: 'autoFocus',\n autoplay: 'autoPlay',\n autosave: 'autoSave',\n capture: 'capture',\n cellpadding: 'cellPadding',\n cellspacing: 'cellSpacing',\n challenge: 'challenge',\n charset: 'charSet',\n checked: 'checked',\n children: 'children',\n cite: 'cite',\n 'class': 'className',\n classid: 'classID',\n classname: 'className',\n cols: 'cols',\n colspan: 'colSpan',\n content: 'content',\n contenteditable: 'contentEditable',\n contextmenu: 'contextMenu',\n controls: 'controls',\n controlslist: 'controlsList',\n coords: 'coords',\n crossorigin: 'crossOrigin',\n dangerouslysetinnerhtml: 'dangerouslySetInnerHTML',\n data: 'data',\n datetime: 'dateTime',\n 'default': 'default',\n defaultchecked: 'defaultChecked',\n defaultvalue: 'defaultValue',\n defer: 'defer',\n dir: 'dir',\n disabled: 'disabled',\n download: 'download',\n draggable: 'draggable',\n enctype: 'encType',\n 'for': 'htmlFor',\n form: 'form',\n formmethod: 'formMethod',\n formaction: 'formAction',\n formenctype: 'formEncType',\n formnovalidate: 'formNoValidate',\n formtarget: 'formTarget',\n frameborder: 'frameBorder',\n headers: 'headers',\n height: 'height',\n hidden: 'hidden',\n high: 'high',\n href: 'href',\n hreflang: 'hrefLang',\n htmlfor: 'htmlFor',\n httpequiv: 'httpEquiv',\n 'http-equiv': 'httpEquiv',\n icon: 'icon',\n id: 'id',\n innerhtml: 'innerHTML',\n inputmode: 'inputMode',\n integrity: 'integrity',\n is: 'is',\n itemid: 'itemID',\n itemprop: 'itemProp',\n itemref: 'itemRef',\n itemscope: 'itemScope',\n itemtype: 'itemType',\n keyparams: 'keyParams',\n keytype: 'keyType',\n kind: 'kind',\n label: 'label',\n lang: 'lang',\n list: 'list',\n loop: 'loop',\n low: 'low',\n manifest: 'manifest',\n marginwidth: 'marginWidth',\n marginheight: 'marginHeight',\n max: 'max',\n maxlength: 'maxLength',\n media: 'media',\n mediagroup: 'mediaGroup',\n method: 'method',\n min: 'min',\n minlength: 'minLength',\n multiple: 'multiple',\n muted: 'muted',\n name: 'name',\n nonce: 'nonce',\n novalidate: 'noValidate',\n open: 'open',\n optimum: 'optimum',\n pattern: 'pattern',\n placeholder: 'placeholder',\n playsinline: 'playsInline',\n poster: 'poster',\n preload: 'preload',\n profile: 'profile',\n radiogroup: 'radioGroup',\n readonly: 'readOnly',\n referrerpolicy: 'referrerPolicy',\n rel: 'rel',\n required: 'required',\n reversed: 'reversed',\n role: 'role',\n rows: 'rows',\n rowspan: 'rowSpan',\n sandbox: 'sandbox',\n scope: 'scope',\n scoped: 'scoped',\n scrolling: 'scrolling',\n seamless: 'seamless',\n selected: 'selected',\n shape: 'shape',\n size: 'size',\n sizes: 'sizes',\n span: 'span',\n spellcheck: 'spellCheck',\n src: 'src',\n srcdoc: 'srcDoc',\n srclang: 'srcLang',\n srcset: 'srcSet',\n start: 'start',\n step: 'step',\n style: 'style',\n summary: 'summary',\n tabindex: 'tabIndex',\n target: 'target',\n title: 'title',\n type: 'type',\n usemap: 'useMap',\n value: 'value',\n width: 'width',\n wmode: 'wmode',\n wrap: 'wrap',\n\n // SVG\n about: 'about',\n accentheight: 'accentHeight',\n 'accent-height': 'accentHeight',\n accumulate: 'accumulate',\n additive: 'additive',\n alignmentbaseline: 'alignmentBaseline',\n 'alignment-baseline': 'alignmentBaseline',\n allowreorder: 'allowReorder',\n alphabetic: 'alphabetic',\n amplitude: 'amplitude',\n arabicform: 'arabicForm',\n 'arabic-form': 'arabicForm',\n ascent: 'ascent',\n attributename: 'attributeName',\n attributetype: 'attributeType',\n autoreverse: 'autoReverse',\n azimuth: 'azimuth',\n basefrequency: 'baseFrequency',\n baselineshift: 'baselineShift',\n 'baseline-shift': 'baselineShift',\n baseprofile: 'baseProfile',\n bbox: 'bbox',\n begin: 'begin',\n bias: 'bias',\n by: 'by',\n calcmode: 'calcMode',\n capheight: 'capHeight',\n 'cap-height': 'capHeight',\n clip: 'clip',\n clippath: 'clipPath',\n 'clip-path': 'clipPath',\n clippathunits: 'clipPathUnits',\n cliprule: 'clipRule',\n 'clip-rule': 'clipRule',\n color: 'color',\n colorinterpolation: 'colorInterpolation',\n 'color-interpolation': 'colorInterpolation',\n colorinterpolationfilters: 'colorInterpolationFilters',\n 'color-interpolation-filters': 'colorInterpolationFilters',\n colorprofile: 'colorProfile',\n 'color-profile': 'colorProfile',\n colorrendering: 'colorRendering',\n 'color-rendering': 'colorRendering',\n contentscripttype: 'contentScriptType',\n contentstyletype: 'contentStyleType',\n cursor: 'cursor',\n cx: 'cx',\n cy: 'cy',\n d: 'd',\n datatype: 'datatype',\n decelerate: 'decelerate',\n descent: 'descent',\n diffuseconstant: 'diffuseConstant',\n direction: 'direction',\n display: 'display',\n divisor: 'divisor',\n dominantbaseline: 'dominantBaseline',\n 'dominant-baseline': 'dominantBaseline',\n dur: 'dur',\n dx: 'dx',\n dy: 'dy',\n edgemode: 'edgeMode',\n elevation: 'elevation',\n enablebackground: 'enableBackground',\n 'enable-background': 'enableBackground',\n end: 'end',\n exponent: 'exponent',\n externalresourcesrequired: 'externalResourcesRequired',\n fill: 'fill',\n fillopacity: 'fillOpacity',\n 'fill-opacity': 'fillOpacity',\n fillrule: 'fillRule',\n 'fill-rule': 'fillRule',\n filter: 'filter',\n filterres: 'filterRes',\n filterunits: 'filterUnits',\n floodopacity: 'floodOpacity',\n 'flood-opacity': 'floodOpacity',\n floodcolor: 'floodColor',\n 'flood-color': 'floodColor',\n focusable: 'focusable',\n fontfamily: 'fontFamily',\n 'font-family': 'fontFamily',\n fontsize: 'fontSize',\n 'font-size': 'fontSize',\n fontsizeadjust: 'fontSizeAdjust',\n 'font-size-adjust': 'fontSizeAdjust',\n fontstretch: 'fontStretch',\n 'font-stretch': 'fontStretch',\n fontstyle: 'fontStyle',\n 'font-style': 'fontStyle',\n fontvariant: 'fontVariant',\n 'font-variant': 'fontVariant',\n fontweight: 'fontWeight',\n 'font-weight': 'fontWeight',\n format: 'format',\n from: 'from',\n fx: 'fx',\n fy: 'fy',\n g1: 'g1',\n g2: 'g2',\n glyphname: 'glyphName',\n 'glyph-name': 'glyphName',\n glyphorientationhorizontal: 'glyphOrientationHorizontal',\n 'glyph-orientation-horizontal': 'glyphOrientationHorizontal',\n glyphorientationvertical: 'glyphOrientationVertical',\n 'glyph-orientation-vertical': 'glyphOrientationVertical',\n glyphref: 'glyphRef',\n gradienttransform: 'gradientTransform',\n gradientunits: 'gradientUnits',\n hanging: 'hanging',\n horizadvx: 'horizAdvX',\n 'horiz-adv-x': 'horizAdvX',\n horizoriginx: 'horizOriginX',\n 'horiz-origin-x': 'horizOriginX',\n ideographic: 'ideographic',\n imagerendering: 'imageRendering',\n 'image-rendering': 'imageRendering',\n in2: 'in2',\n 'in': 'in',\n inlist: 'inlist',\n intercept: 'intercept',\n k1: 'k1',\n k2: 'k2',\n k3: 'k3',\n k4: 'k4',\n k: 'k',\n kernelmatrix: 'kernelMatrix',\n kernelunitlength: 'kernelUnitLength',\n kerning: 'kerning',\n keypoints: 'keyPoints',\n keysplines: 'keySplines',\n keytimes: 'keyTimes',\n lengthadjust: 'lengthAdjust',\n letterspacing: 'letterSpacing',\n 'letter-spacing': 'letterSpacing',\n lightingcolor: 'lightingColor',\n 'lighting-color': 'lightingColor',\n limitingconeangle: 'limitingConeAngle',\n local: 'local',\n markerend: 'markerEnd',\n 'marker-end': 'markerEnd',\n markerheight: 'markerHeight',\n markermid: 'markerMid',\n 'marker-mid': 'markerMid',\n markerstart: 'markerStart',\n 'marker-start': 'markerStart',\n markerunits: 'markerUnits',\n markerwidth: 'markerWidth',\n mask: 'mask',\n maskcontentunits: 'maskContentUnits',\n maskunits: 'maskUnits',\n mathematical: 'mathematical',\n mode: 'mode',\n numoctaves: 'numOctaves',\n offset: 'offset',\n opacity: 'opacity',\n operator: 'operator',\n order: 'order',\n orient: 'orient',\n orientation: 'orientation',\n origin: 'origin',\n overflow: 'overflow',\n overlineposition: 'overlinePosition',\n 'overline-position': 'overlinePosition',\n overlinethickness: 'overlineThickness',\n 'overline-thickness': 'overlineThickness',\n paintorder: 'paintOrder',\n 'paint-order': 'paintOrder',\n panose1: 'panose1',\n 'panose-1': 'panose1',\n pathlength: 'pathLength',\n patterncontentunits: 'patternContentUnits',\n patterntransform: 'patternTransform',\n patternunits: 'patternUnits',\n pointerevents: 'pointerEvents',\n 'pointer-events': 'pointerEvents',\n points: 'points',\n pointsatx: 'pointsAtX',\n pointsaty: 'pointsAtY',\n pointsatz: 'pointsAtZ',\n prefix: 'prefix',\n preservealpha: 'preserveAlpha',\n preserveaspectratio: 'preserveAspectRatio',\n primitiveunits: 'primitiveUnits',\n property: 'property',\n r: 'r',\n radius: 'radius',\n refx: 'refX',\n refy: 'refY',\n renderingintent: 'renderingIntent',\n 'rendering-intent': 'renderingIntent',\n repeatcount: 'repeatCount',\n repeatdur: 'repeatDur',\n requiredextensions: 'requiredExtensions',\n requiredfeatures: 'requiredFeatures',\n resource: 'resource',\n restart: 'restart',\n result: 'result',\n results: 'results',\n rotate: 'rotate',\n rx: 'rx',\n ry: 'ry',\n scale: 'scale',\n security: 'security',\n seed: 'seed',\n shaperendering: 'shapeRendering',\n 'shape-rendering': 'shapeRendering',\n slope: 'slope',\n spacing: 'spacing',\n specularconstant: 'specularConstant',\n specularexponent: 'specularExponent',\n speed: 'speed',\n spreadmethod: 'spreadMethod',\n startoffset: 'startOffset',\n stddeviation: 'stdDeviation',\n stemh: 'stemh',\n stemv: 'stemv',\n stitchtiles: 'stitchTiles',\n stopcolor: 'stopColor',\n 'stop-color': 'stopColor',\n stopopacity: 'stopOpacity',\n 'stop-opacity': 'stopOpacity',\n strikethroughposition: 'strikethroughPosition',\n 'strikethrough-position': 'strikethroughPosition',\n strikethroughthickness: 'strikethroughThickness',\n 'strikethrough-thickness': 'strikethroughThickness',\n string: 'string',\n stroke: 'stroke',\n strokedasharray: 'strokeDasharray',\n 'stroke-dasharray': 'strokeDasharray',\n strokedashoffset: 'strokeDashoffset',\n 'stroke-dashoffset': 'strokeDashoffset',\n strokelinecap: 'strokeLinecap',\n 'stroke-linecap': 'strokeLinecap',\n strokelinejoin: 'strokeLinejoin',\n 'stroke-linejoin': 'strokeLinejoin',\n strokemiterlimit: 'strokeMiterlimit',\n 'stroke-miterlimit': 'strokeMiterlimit',\n strokewidth: 'strokeWidth',\n 'stroke-width': 'strokeWidth',\n strokeopacity: 'strokeOpacity',\n 'stroke-opacity': 'strokeOpacity',\n suppresscontenteditablewarning: 'suppressContentEditableWarning',\n suppresshydrationwarning: 'suppressHydrationWarning',\n surfacescale: 'surfaceScale',\n systemlanguage: 'systemLanguage',\n tablevalues: 'tableValues',\n targetx: 'targetX',\n targety: 'targetY',\n textanchor: 'textAnchor',\n 'text-anchor': 'textAnchor',\n textdecoration: 'textDecoration',\n 'text-decoration': 'textDecoration',\n textlength: 'textLength',\n textrendering: 'textRendering',\n 'text-rendering': 'textRendering',\n to: 'to',\n transform: 'transform',\n 'typeof': 'typeof',\n u1: 'u1',\n u2: 'u2',\n underlineposition: 'underlinePosition',\n 'underline-position': 'underlinePosition',\n underlinethickness: 'underlineThickness',\n 'underline-thickness': 'underlineThickness',\n unicode: 'unicode',\n unicodebidi: 'unicodeBidi',\n 'unicode-bidi': 'unicodeBidi',\n unicoderange: 'unicodeRange',\n 'unicode-range': 'unicodeRange',\n unitsperem: 'unitsPerEm',\n 'units-per-em': 'unitsPerEm',\n unselectable: 'unselectable',\n valphabetic: 'vAlphabetic',\n 'v-alphabetic': 'vAlphabetic',\n values: 'values',\n vectoreffect: 'vectorEffect',\n 'vector-effect': 'vectorEffect',\n version: 'version',\n vertadvy: 'vertAdvY',\n 'vert-adv-y': 'vertAdvY',\n vertoriginx: 'vertOriginX',\n 'vert-origin-x': 'vertOriginX',\n vertoriginy: 'vertOriginY',\n 'vert-origin-y': 'vertOriginY',\n vhanging: 'vHanging',\n 'v-hanging': 'vHanging',\n videographic: 'vIdeographic',\n 'v-ideographic': 'vIdeographic',\n viewbox: 'viewBox',\n viewtarget: 'viewTarget',\n visibility: 'visibility',\n vmathematical: 'vMathematical',\n 'v-mathematical': 'vMathematical',\n vocab: 'vocab',\n widths: 'widths',\n wordspacing: 'wordSpacing',\n 'word-spacing': 'wordSpacing',\n writingmode: 'writingMode',\n 'writing-mode': 'writingMode',\n x1: 'x1',\n x2: 'x2',\n x: 'x',\n xchannelselector: 'xChannelSelector',\n xheight: 'xHeight',\n 'x-height': 'xHeight',\n xlinkactuate: 'xlinkActuate',\n 'xlink:actuate': 'xlinkActuate',\n xlinkarcrole: 'xlinkArcrole',\n 'xlink:arcrole': 'xlinkArcrole',\n xlinkhref: 'xlinkHref',\n 'xlink:href': 'xlinkHref',\n xlinkrole: 'xlinkRole',\n 'xlink:role': 'xlinkRole',\n xlinkshow: 'xlinkShow',\n 'xlink:show': 'xlinkShow',\n xlinktitle: 'xlinkTitle',\n 'xlink:title': 'xlinkTitle',\n xlinktype: 'xlinkType',\n 'xlink:type': 'xlinkType',\n xmlbase: 'xmlBase',\n 'xml:base': 'xmlBase',\n xmllang: 'xmlLang',\n 'xml:lang': 'xmlLang',\n xmlns: 'xmlns',\n 'xml:space': 'xmlSpace',\n xmlnsxlink: 'xmlnsXlink',\n 'xmlns:xlink': 'xmlnsXlink',\n xmlspace: 'xmlSpace',\n y1: 'y1',\n y2: 'y2',\n y: 'y',\n ychannelselector: 'yChannelSelector',\n z: 'z',\n zoomandpan: 'zoomAndPan'\n};\n\nfunction getStackAddendum$2() {\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n return stack != null ? stack : '';\n}\n\n{\n var warnedProperties$1 = {};\n var hasOwnProperty$1 = Object.prototype.hasOwnProperty;\n var EVENT_NAME_REGEX = /^on./;\n var INVALID_EVENT_NAME_REGEX = /^on[^A-Z]/;\n var rARIA$1 = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\n var rARIACamel$1 = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\n var validateProperty$1 = function (tagName, name, value, canUseEventSystem) {\n if (hasOwnProperty$1.call(warnedProperties$1, name) && warnedProperties$1[name]) {\n return true;\n }\n\n var lowerCasedName = name.toLowerCase();\n if (lowerCasedName === 'onfocusin' || lowerCasedName === 'onfocusout') {\n warning(false, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.');\n warnedProperties$1[name] = true;\n return true;\n }\n\n // We can't rely on the event system being injected on the server.\n if (canUseEventSystem) {\n if (registrationNameModules.hasOwnProperty(name)) {\n return true;\n }\n var registrationName = possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? possibleRegistrationNames[lowerCasedName] : null;\n if (registrationName != null) {\n warning(false, 'Invalid event handler property `%s`. Did you mean `%s`?%s', name, registrationName, getStackAddendum$2());\n warnedProperties$1[name] = true;\n return true;\n }\n if (EVENT_NAME_REGEX.test(name)) {\n warning(false, 'Unknown event handler property `%s`. It will be ignored.%s', name, getStackAddendum$2());\n warnedProperties$1[name] = true;\n return true;\n }\n } else if (EVENT_NAME_REGEX.test(name)) {\n // If no event plugins have been injected, we are in a server environment.\n // So we can't tell if the event name is correct for sure, but we can filter\n // out known bad ones like `onclick`. We can't suggest a specific replacement though.\n if (INVALID_EVENT_NAME_REGEX.test(name)) {\n warning(false, 'Invalid event handler property `%s`. ' + 'React events use the camelCase naming convention, for example `onClick`.%s', name, getStackAddendum$2());\n }\n warnedProperties$1[name] = true;\n return true;\n }\n\n // Let the ARIA attribute hook validate ARIA attributes\n if (rARIA$1.test(name) || rARIACamel$1.test(name)) {\n return true;\n }\n\n if (lowerCasedName === 'innerhtml') {\n warning(false, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.');\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (lowerCasedName === 'aria') {\n warning(false, 'The `aria` attribute is reserved for future use in React. ' + 'Pass individual `aria-` attributes instead.');\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (lowerCasedName === 'is' && value !== null && value !== undefined && typeof value !== 'string') {\n warning(false, 'Received a `%s` for a string attribute `is`. If this is expected, cast ' + 'the value to a string.%s', typeof value, getStackAddendum$2());\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (typeof value === 'number' && isNaN(value)) {\n warning(false, 'Received NaN for the `%s` attribute. If this is expected, cast ' + 'the value to a string.%s', name, getStackAddendum$2());\n warnedProperties$1[name] = true;\n return true;\n }\n\n var isReserved = isReservedProp(name);\n\n // Known attributes should match the casing specified in the property config.\n if (possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n var standardName = possibleStandardNames[lowerCasedName];\n if (standardName !== name) {\n warning(false, 'Invalid DOM property `%s`. Did you mean `%s`?%s', name, standardName, getStackAddendum$2());\n warnedProperties$1[name] = true;\n return true;\n }\n } else if (!isReserved && name !== lowerCasedName) {\n // Unknown attributes should have lowercase casing since that's how they\n // will be cased anyway with server rendering.\n warning(false, 'React does not recognize the `%s` prop on a DOM element. If you ' + 'intentionally want it to appear in the DOM as a custom ' + 'attribute, spell it as lowercase `%s` instead. ' + 'If you accidentally passed it from a parent component, remove ' + 'it from the DOM element.%s', name, lowerCasedName, getStackAddendum$2());\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (typeof value === 'boolean' && !shouldAttributeAcceptBooleanValue(name)) {\n if (value) {\n warning(false, 'Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.%s', value, name, name, value, name, getStackAddendum$2());\n } else {\n warning(false, 'Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.%s', value, name, name, value, name, name, name, getStackAddendum$2());\n }\n warnedProperties$1[name] = true;\n return true;\n }\n\n // Now that we've validated casing, do not validate\n // data types for reserved props\n if (isReserved) {\n return true;\n }\n\n // Warn when a known attribute is a bad type\n if (!shouldSetAttribute(name, value)) {\n warnedProperties$1[name] = true;\n return false;\n }\n\n return true;\n };\n}\n\nvar warnUnknownProperties = function (type, props, canUseEventSystem) {\n var unknownProps = [];\n for (var key in props) {\n var isValid = validateProperty$1(type, key, props[key], canUseEventSystem);\n if (!isValid) {\n unknownProps.push(key);\n }\n }\n\n var unknownPropString = unknownProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n if (unknownProps.length === 1) {\n warning(false, 'Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior%s', unknownPropString, type, getStackAddendum$2());\n } else if (unknownProps.length > 1) {\n warning(false, 'Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior%s', unknownPropString, type, getStackAddendum$2());\n }\n};\n\nfunction validateProperties$2(type, props, canUseEventSystem) {\n if (isCustomComponent(type, props)) {\n return;\n }\n warnUnknownProperties(type, props, canUseEventSystem);\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberOwnerName$1 = ReactDebugCurrentFiber.getCurrentFiberOwnerName;\nvar getCurrentFiberStackAddendum$2 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar didWarnInvalidHydration = false;\nvar didWarnShadyDOM = false;\n\nvar DANGEROUSLY_SET_INNER_HTML = 'dangerouslySetInnerHTML';\nvar SUPPRESS_CONTENT_EDITABLE_WARNING = 'suppressContentEditableWarning';\nvar SUPPRESS_HYDRATION_WARNING$1 = 'suppressHydrationWarning';\nvar AUTOFOCUS = 'autoFocus';\nvar CHILDREN = 'children';\nvar STYLE = 'style';\nvar HTML = '__html';\n\nvar HTML_NAMESPACE = Namespaces.html;\n\n\nvar getStack = emptyFunction.thatReturns('');\n\n{\n getStack = getCurrentFiberStackAddendum$2;\n\n var warnedUnknownTags = {\n // Chrome is the only major browser not shipping <time>. But as of July\n // 2017 it intends to ship it due to widespread usage. We intentionally\n // *don't* warn for <time> even if it's unrecognized by Chrome because\n // it soon will be, and many apps have been using it anyway.\n time: true,\n // There are working polyfills for <dialog>. Let people use it.\n dialog: true\n };\n\n var validatePropertiesInDevelopment = function (type, props) {\n validateProperties(type, props);\n validateProperties$1(type, props);\n validateProperties$2(type, props, /* canUseEventSystem */true);\n };\n\n // HTML parsing normalizes CR and CRLF to LF.\n // It also can turn \\u0000 into \\uFFFD inside attributes.\n // https://www.w3.org/TR/html5/single-page.html#preprocessing-the-input-stream\n // If we have a mismatch, it might be caused by that.\n // We will still patch up in this case but not fire the warning.\n var NORMALIZE_NEWLINES_REGEX = /\\r\\n?/g;\n var NORMALIZE_NULL_AND_REPLACEMENT_REGEX = /\\u0000|\\uFFFD/g;\n\n var normalizeMarkupForTextOrAttribute = function (markup) {\n var markupString = typeof markup === 'string' ? markup : '' + markup;\n return markupString.replace(NORMALIZE_NEWLINES_REGEX, '\\n').replace(NORMALIZE_NULL_AND_REPLACEMENT_REGEX, '');\n };\n\n var warnForTextDifference = function (serverText, clientText) {\n if (didWarnInvalidHydration) {\n return;\n }\n var normalizedClientText = normalizeMarkupForTextOrAttribute(clientText);\n var normalizedServerText = normalizeMarkupForTextOrAttribute(serverText);\n if (normalizedServerText === normalizedClientText) {\n return;\n }\n didWarnInvalidHydration = true;\n warning(false, 'Text content did not match. Server: \"%s\" Client: \"%s\"', normalizedServerText, normalizedClientText);\n };\n\n var warnForPropDifference = function (propName, serverValue, clientValue) {\n if (didWarnInvalidHydration) {\n return;\n }\n var normalizedClientValue = normalizeMarkupForTextOrAttribute(clientValue);\n var normalizedServerValue = normalizeMarkupForTextOrAttribute(serverValue);\n if (normalizedServerValue === normalizedClientValue) {\n return;\n }\n didWarnInvalidHydration = true;\n warning(false, 'Prop `%s` did not match. Server: %s Client: %s', propName, JSON.stringify(normalizedServerValue), JSON.stringify(normalizedClientValue));\n };\n\n var warnForExtraAttributes = function (attributeNames) {\n if (didWarnInvalidHydration) {\n return;\n }\n didWarnInvalidHydration = true;\n var names = [];\n attributeNames.forEach(function (name) {\n names.push(name);\n });\n warning(false, 'Extra attributes from the server: %s', names);\n };\n\n var warnForInvalidEventListener = function (registrationName, listener) {\n if (listener === false) {\n warning(false, 'Expected `%s` listener to be a function, instead got `false`.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.%s', registrationName, registrationName, registrationName, getCurrentFiberStackAddendum$2());\n } else {\n warning(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.%s', registrationName, typeof listener, getCurrentFiberStackAddendum$2());\n }\n };\n\n // Parse the HTML and read it back to normalize the HTML string so that it\n // can be used for comparison.\n var normalizeHTML = function (parent, html) {\n // We could have created a separate document here to avoid\n // re-initializing custom elements if they exist. But this breaks\n // how <noscript> is being handled. So we use the same document.\n // See the discussion in https://github.com/facebook/react/pull/11157.\n var testElement = parent.namespaceURI === HTML_NAMESPACE ? parent.ownerDocument.createElement(parent.tagName) : parent.ownerDocument.createElementNS(parent.namespaceURI, parent.tagName);\n testElement.innerHTML = html;\n return testElement.innerHTML;\n };\n}\n\nfunction ensureListeningTo(rootContainerElement, registrationName) {\n var isDocumentOrFragment = rootContainerElement.nodeType === DOCUMENT_NODE || rootContainerElement.nodeType === DOCUMENT_FRAGMENT_NODE;\n var doc = isDocumentOrFragment ? rootContainerElement : rootContainerElement.ownerDocument;\n listenTo(registrationName, doc);\n}\n\nfunction getOwnerDocumentFromRootContainer(rootContainerElement) {\n return rootContainerElement.nodeType === DOCUMENT_NODE ? rootContainerElement : rootContainerElement.ownerDocument;\n}\n\n// There are so many media events, it makes sense to just\n// maintain a list rather than create a `trapBubbledEvent` for each\nvar mediaEvents = {\n topAbort: 'abort',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topLoadedData: 'loadeddata',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTimeUpdate: 'timeupdate',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting'\n};\n\nfunction trapClickOnNonInteractiveElement(node) {\n // Mobile Safari does not fire properly bubble click events on\n // non-interactive elements, which means delegated click listeners do not\n // fire. The workaround for this bug involves attaching an empty click\n // listener on the target node.\n // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n // Just set it using the onclick property so that we don't have to manage any\n // bookkeeping for it. Not sure if we need to clear it when the listener is\n // removed.\n // TODO: Only do this for the relevant Safaris maybe?\n node.onclick = emptyFunction;\n}\n\nfunction setInitialDOMProperties(tag, domElement, rootContainerElement, nextProps, isCustomComponentTag) {\n for (var propKey in nextProps) {\n if (!nextProps.hasOwnProperty(propKey)) {\n continue;\n }\n var nextProp = nextProps[propKey];\n if (propKey === STYLE) {\n {\n if (nextProp) {\n // Freeze the next style object so that we can assume it won't be\n // mutated. We have already warned for this in the past.\n Object.freeze(nextProp);\n }\n }\n // Relies on `updateStylesByID` not mutating `styleUpdates`.\n setValueForStyles(domElement, nextProp, getStack);\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var nextHtml = nextProp ? nextProp[HTML] : undefined;\n if (nextHtml != null) {\n setInnerHTML(domElement, nextHtml);\n }\n } else if (propKey === CHILDREN) {\n if (typeof nextProp === 'string') {\n // Avoid setting initial textContent when the text is empty. In IE11 setting\n // textContent on a <textarea> will cause the placeholder to not\n // show within the <textarea> until it has been focused and blurred again.\n // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n var canSetTextContent = tag !== 'textarea' || nextProp !== '';\n if (canSetTextContent) {\n setTextContent(domElement, nextProp);\n }\n } else if (typeof nextProp === 'number') {\n setTextContent(domElement, '' + nextProp);\n }\n } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n // Noop\n } else if (propKey === AUTOFOCUS) {\n // We polyfill it separately on the client during commit.\n // We blacklist it here rather than in the property list because we emit it in SSR.\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n if (true && typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n ensureListeningTo(rootContainerElement, propKey);\n }\n } else if (isCustomComponentTag) {\n setValueForAttribute(domElement, propKey, nextProp);\n } else if (nextProp != null) {\n // If we're updating to null or undefined, we should remove the property\n // from the DOM node instead of inadvertently setting to a string. This\n // brings us in line with the same behavior we have on initial render.\n setValueForProperty(domElement, propKey, nextProp);\n }\n }\n}\n\nfunction updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag) {\n // TODO: Handle wasCustomComponentTag\n for (var i = 0; i < updatePayload.length; i += 2) {\n var propKey = updatePayload[i];\n var propValue = updatePayload[i + 1];\n if (propKey === STYLE) {\n setValueForStyles(domElement, propValue, getStack);\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n setInnerHTML(domElement, propValue);\n } else if (propKey === CHILDREN) {\n setTextContent(domElement, propValue);\n } else if (isCustomComponentTag) {\n if (propValue != null) {\n setValueForAttribute(domElement, propKey, propValue);\n } else {\n deleteValueForAttribute(domElement, propKey);\n }\n } else if (propValue != null) {\n setValueForProperty(domElement, propKey, propValue);\n } else {\n // If we're updating to null or undefined, we should remove the property\n // from the DOM node instead of inadvertently setting to a string. This\n // brings us in line with the same behavior we have on initial render.\n deleteValueForProperty(domElement, propKey);\n }\n }\n}\n\nfunction createElement$1(type, props, rootContainerElement, parentNamespace) {\n // We create tags in the namespace of their parent container, except HTML\n var ownerDocument = getOwnerDocumentFromRootContainer(rootContainerElement);\n var domElement;\n var namespaceURI = parentNamespace;\n if (namespaceURI === HTML_NAMESPACE) {\n namespaceURI = getIntrinsicNamespace(type);\n }\n if (namespaceURI === HTML_NAMESPACE) {\n {\n var isCustomComponentTag = isCustomComponent(type, props);\n // Should this check be gated by parent namespace? Not sure we want to\n // allow <SVG> or <mATH>.\n warning(isCustomComponentTag || type === type.toLowerCase(), '<%s /> is using uppercase HTML. Always use lowercase HTML tags ' + 'in React.', type);\n }\n\n if (type === 'script') {\n // Create the script via .innerHTML so its \"parser-inserted\" flag is\n // set to true and it does not execute\n var div = ownerDocument.createElement('div');\n div.innerHTML = '<script><' + '/script>'; // eslint-disable-line\n // This is guaranteed to yield a script element.\n var firstChild = div.firstChild;\n domElement = div.removeChild(firstChild);\n } else if (typeof props.is === 'string') {\n // $FlowIssue `createElement` should be updated for Web Components\n domElement = ownerDocument.createElement(type, { is: props.is });\n } else {\n // Separate else branch instead of using `props.is || undefined` above because of a Firefox bug.\n // See discussion in https://github.com/facebook/react/pull/6896\n // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n domElement = ownerDocument.createElement(type);\n }\n } else {\n domElement = ownerDocument.createElementNS(namespaceURI, type);\n }\n\n {\n if (namespaceURI === HTML_NAMESPACE) {\n if (!isCustomComponentTag && Object.prototype.toString.call(domElement) === '[object HTMLUnknownElement]' && !Object.prototype.hasOwnProperty.call(warnedUnknownTags, type)) {\n warnedUnknownTags[type] = true;\n warning(false, 'The tag <%s> is unrecognized in this browser. ' + 'If you meant to render a React component, start its name with ' + 'an uppercase letter.', type);\n }\n }\n }\n\n return domElement;\n}\n\nfunction createTextNode$1(text, rootContainerElement) {\n return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text);\n}\n\nfunction setInitialProperties$1(domElement, tag, rawProps, rootContainerElement) {\n var isCustomComponentTag = isCustomComponent(tag, rawProps);\n {\n validatePropertiesInDevelopment(tag, rawProps);\n if (isCustomComponentTag && !didWarnShadyDOM && domElement.shadyRoot) {\n warning(false, '%s is using shady DOM. Using shady DOM with React can ' + 'cause things to break subtly.', getCurrentFiberOwnerName$1() || 'A component');\n didWarnShadyDOM = true;\n }\n }\n\n // TODO: Make sure that we check isMounted before firing any of these events.\n var props;\n switch (tag) {\n case 'iframe':\n case 'object':\n trapBubbledEvent('topLoad', 'load', domElement);\n props = rawProps;\n break;\n case 'video':\n case 'audio':\n // Create listener for each media event\n for (var event in mediaEvents) {\n if (mediaEvents.hasOwnProperty(event)) {\n trapBubbledEvent(event, mediaEvents[event], domElement);\n }\n }\n props = rawProps;\n break;\n case 'source':\n trapBubbledEvent('topError', 'error', domElement);\n props = rawProps;\n break;\n case 'img':\n case 'image':\n trapBubbledEvent('topError', 'error', domElement);\n trapBubbledEvent('topLoad', 'load', domElement);\n props = rawProps;\n break;\n case 'form':\n trapBubbledEvent('topReset', 'reset', domElement);\n trapBubbledEvent('topSubmit', 'submit', domElement);\n props = rawProps;\n break;\n case 'details':\n trapBubbledEvent('topToggle', 'toggle', domElement);\n props = rawProps;\n break;\n case 'input':\n initWrapperState(domElement, rawProps);\n props = getHostProps(domElement, rawProps);\n trapBubbledEvent('topInvalid', 'invalid', domElement);\n // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n case 'option':\n validateProps(domElement, rawProps);\n props = getHostProps$1(domElement, rawProps);\n break;\n case 'select':\n initWrapperState$1(domElement, rawProps);\n props = getHostProps$2(domElement, rawProps);\n trapBubbledEvent('topInvalid', 'invalid', domElement);\n // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n case 'textarea':\n initWrapperState$2(domElement, rawProps);\n props = getHostProps$3(domElement, rawProps);\n trapBubbledEvent('topInvalid', 'invalid', domElement);\n // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n default:\n props = rawProps;\n }\n\n assertValidProps(tag, props, getStack);\n\n setInitialDOMProperties(tag, domElement, rootContainerElement, props, isCustomComponentTag);\n\n switch (tag) {\n case 'input':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper(domElement, rawProps);\n break;\n case 'textarea':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper$3(domElement, rawProps);\n break;\n case 'option':\n postMountWrapper$1(domElement, rawProps);\n break;\n case 'select':\n postMountWrapper$2(domElement, rawProps);\n break;\n default:\n if (typeof props.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n break;\n }\n}\n\n// Calculate the diff between the two objects.\nfunction diffProperties$1(domElement, tag, lastRawProps, nextRawProps, rootContainerElement) {\n {\n validatePropertiesInDevelopment(tag, nextRawProps);\n }\n\n var updatePayload = null;\n\n var lastProps;\n var nextProps;\n switch (tag) {\n case 'input':\n lastProps = getHostProps(domElement, lastRawProps);\n nextProps = getHostProps(domElement, nextRawProps);\n updatePayload = [];\n break;\n case 'option':\n lastProps = getHostProps$1(domElement, lastRawProps);\n nextProps = getHostProps$1(domElement, nextRawProps);\n updatePayload = [];\n break;\n case 'select':\n lastProps = getHostProps$2(domElement, lastRawProps);\n nextProps = getHostProps$2(domElement, nextRawProps);\n updatePayload = [];\n break;\n case 'textarea':\n lastProps = getHostProps$3(domElement, lastRawProps);\n nextProps = getHostProps$3(domElement, nextRawProps);\n updatePayload = [];\n break;\n default:\n lastProps = lastRawProps;\n nextProps = nextRawProps;\n if (typeof lastProps.onClick !== 'function' && typeof nextProps.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n break;\n }\n\n assertValidProps(tag, nextProps, getStack);\n\n var propKey;\n var styleName;\n var styleUpdates = null;\n for (propKey in lastProps) {\n if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n continue;\n }\n if (propKey === STYLE) {\n var lastStyle = lastProps[propKey];\n for (styleName in lastStyle) {\n if (lastStyle.hasOwnProperty(styleName)) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n styleUpdates[styleName] = '';\n }\n }\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML || propKey === CHILDREN) {\n // Noop. This is handled by the clear text mechanism.\n } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n // Noop\n } else if (propKey === AUTOFOCUS) {\n // Noop. It doesn't work on updates anyway.\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n // This is a special case. If any listener updates we need to ensure\n // that the \"current\" fiber pointer gets updated so we need a commit\n // to update this element.\n if (!updatePayload) {\n updatePayload = [];\n }\n } else {\n // For all other deleted properties we add it to the queue. We use\n // the whitelist in the commit phase instead.\n (updatePayload = updatePayload || []).push(propKey, null);\n }\n }\n for (propKey in nextProps) {\n var nextProp = nextProps[propKey];\n var lastProp = lastProps != null ? lastProps[propKey] : undefined;\n if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n continue;\n }\n if (propKey === STYLE) {\n {\n if (nextProp) {\n // Freeze the next style object so that we can assume it won't be\n // mutated. We have already warned for this in the past.\n Object.freeze(nextProp);\n }\n }\n if (lastProp) {\n // Unset styles on `lastProp` but not on `nextProp`.\n for (styleName in lastProp) {\n if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n styleUpdates[styleName] = '';\n }\n }\n // Update styles that changed since `lastProp`.\n for (styleName in nextProp) {\n if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n styleUpdates[styleName] = nextProp[styleName];\n }\n }\n } else {\n // Relies on `updateStylesByID` not mutating `styleUpdates`.\n if (!styleUpdates) {\n if (!updatePayload) {\n updatePayload = [];\n }\n updatePayload.push(propKey, styleUpdates);\n }\n styleUpdates = nextProp;\n }\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var nextHtml = nextProp ? nextProp[HTML] : undefined;\n var lastHtml = lastProp ? lastProp[HTML] : undefined;\n if (nextHtml != null) {\n if (lastHtml !== nextHtml) {\n (updatePayload = updatePayload || []).push(propKey, '' + nextHtml);\n }\n } else {\n // TODO: It might be too late to clear this if we have children\n // inserted already.\n }\n } else if (propKey === CHILDREN) {\n if (lastProp !== nextProp && (typeof nextProp === 'string' || typeof nextProp === 'number')) {\n (updatePayload = updatePayload || []).push(propKey, '' + nextProp);\n }\n } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n // Noop\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n // We eagerly listen to this even though we haven't committed yet.\n if (true && typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n ensureListeningTo(rootContainerElement, propKey);\n }\n if (!updatePayload && lastProp !== nextProp) {\n // This is a special case. If any listener updates we need to ensure\n // that the \"current\" props pointer gets updated so we need a commit\n // to update this element.\n updatePayload = [];\n }\n } else {\n // For any other property we always add it to the queue and then we\n // filter it out using the whitelist during the commit.\n (updatePayload = updatePayload || []).push(propKey, nextProp);\n }\n }\n if (styleUpdates) {\n (updatePayload = updatePayload || []).push(STYLE, styleUpdates);\n }\n return updatePayload;\n}\n\n// Apply the diff.\nfunction updateProperties$1(domElement, updatePayload, tag, lastRawProps, nextRawProps) {\n // Update checked *before* name.\n // In the middle of an update, it is possible to have multiple checked.\n // When a checked radio tries to change name, browser makes another radio's checked false.\n if (tag === 'input' && nextRawProps.type === 'radio' && nextRawProps.name != null) {\n updateChecked(domElement, nextRawProps);\n }\n\n var wasCustomComponentTag = isCustomComponent(tag, lastRawProps);\n var isCustomComponentTag = isCustomComponent(tag, nextRawProps);\n // Apply the diff.\n updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag);\n\n // TODO: Ensure that an update gets scheduled if any of the special props\n // changed.\n switch (tag) {\n case 'input':\n // Update the wrapper around inputs *after* updating props. This has to\n // happen after `updateDOMProperties`. Otherwise HTML5 input validations\n // raise warnings and prevent the new value from being assigned.\n updateWrapper(domElement, nextRawProps);\n break;\n case 'textarea':\n updateWrapper$1(domElement, nextRawProps);\n break;\n case 'select':\n // <select> value update needs to occur after <option> children\n // reconciliation\n postUpdateWrapper(domElement, nextRawProps);\n break;\n }\n}\n\nfunction diffHydratedProperties$1(domElement, tag, rawProps, parentNamespace, rootContainerElement) {\n {\n var suppressHydrationWarning = rawProps[SUPPRESS_HYDRATION_WARNING$1] === true;\n var isCustomComponentTag = isCustomComponent(tag, rawProps);\n validatePropertiesInDevelopment(tag, rawProps);\n if (isCustomComponentTag && !didWarnShadyDOM && domElement.shadyRoot) {\n warning(false, '%s is using shady DOM. Using shady DOM with React can ' + 'cause things to break subtly.', getCurrentFiberOwnerName$1() || 'A component');\n didWarnShadyDOM = true;\n }\n }\n\n // TODO: Make sure that we check isMounted before firing any of these events.\n switch (tag) {\n case 'iframe':\n case 'object':\n trapBubbledEvent('topLoad', 'load', domElement);\n break;\n case 'video':\n case 'audio':\n // Create listener for each media event\n for (var event in mediaEvents) {\n if (mediaEvents.hasOwnProperty(event)) {\n trapBubbledEvent(event, mediaEvents[event], domElement);\n }\n }\n break;\n case 'source':\n trapBubbledEvent('topError', 'error', domElement);\n break;\n case 'img':\n case 'image':\n trapBubbledEvent('topError', 'error', domElement);\n trapBubbledEvent('topLoad', 'load', domElement);\n break;\n case 'form':\n trapBubbledEvent('topReset', 'reset', domElement);\n trapBubbledEvent('topSubmit', 'submit', domElement);\n break;\n case 'details':\n trapBubbledEvent('topToggle', 'toggle', domElement);\n break;\n case 'input':\n initWrapperState(domElement, rawProps);\n trapBubbledEvent('topInvalid', 'invalid', domElement);\n // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n case 'option':\n validateProps(domElement, rawProps);\n break;\n case 'select':\n initWrapperState$1(domElement, rawProps);\n trapBubbledEvent('topInvalid', 'invalid', domElement);\n // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n case 'textarea':\n initWrapperState$2(domElement, rawProps);\n trapBubbledEvent('topInvalid', 'invalid', domElement);\n // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n }\n\n assertValidProps(tag, rawProps, getStack);\n\n {\n var extraAttributeNames = new Set();\n var attributes = domElement.attributes;\n for (var i = 0; i < attributes.length; i++) {\n var name = attributes[i].name.toLowerCase();\n switch (name) {\n // Built-in SSR attribute is whitelisted\n case 'data-reactroot':\n break;\n // Controlled attributes are not validated\n // TODO: Only ignore them on controlled tags.\n case 'value':\n break;\n case 'checked':\n break;\n case 'selected':\n break;\n default:\n // Intentionally use the original name.\n // See discussion in https://github.com/facebook/react/pull/10676.\n extraAttributeNames.add(attributes[i].name);\n }\n }\n }\n\n var updatePayload = null;\n for (var propKey in rawProps) {\n if (!rawProps.hasOwnProperty(propKey)) {\n continue;\n }\n var nextProp = rawProps[propKey];\n if (propKey === CHILDREN) {\n // For text content children we compare against textContent. This\n // might match additional HTML that is hidden when we read it using\n // textContent. E.g. \"foo\" will match \"f<span>oo</span>\" but that still\n // satisfies our requirement. Our requirement is not to produce perfect\n // HTML and attributes. Ideally we should preserve structure but it's\n // ok not to if the visible content is still enough to indicate what\n // even listeners these nodes might be wired up to.\n // TODO: Warn if there is more than a single textNode as a child.\n // TODO: Should we use domElement.firstChild.nodeValue to compare?\n if (typeof nextProp === 'string') {\n if (domElement.textContent !== nextProp) {\n if (true && !suppressHydrationWarning) {\n warnForTextDifference(domElement.textContent, nextProp);\n }\n updatePayload = [CHILDREN, nextProp];\n }\n } else if (typeof nextProp === 'number') {\n if (domElement.textContent !== '' + nextProp) {\n if (true && !suppressHydrationWarning) {\n warnForTextDifference(domElement.textContent, nextProp);\n }\n updatePayload = [CHILDREN, '' + nextProp];\n }\n }\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n if (true && typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n ensureListeningTo(rootContainerElement, propKey);\n }\n } else {\n // Validate that the properties correspond to their expected values.\n var serverValue;\n var propertyInfo;\n if (suppressHydrationWarning) {\n // Don't bother comparing. We're ignoring all these warnings.\n } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1 ||\n // Controlled attributes are not validated\n // TODO: Only ignore them on controlled tags.\n propKey === 'value' || propKey === 'checked' || propKey === 'selected') {\n // Noop\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var rawHtml = nextProp ? nextProp[HTML] || '' : '';\n var serverHTML = domElement.innerHTML;\n var expectedHTML = normalizeHTML(domElement, rawHtml);\n if (expectedHTML !== serverHTML) {\n warnForPropDifference(propKey, serverHTML, expectedHTML);\n }\n } else if (propKey === STYLE) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames['delete'](propKey);\n var expectedStyle = createDangerousStringForStyles(nextProp);\n serverValue = domElement.getAttribute('style');\n if (expectedStyle !== serverValue) {\n warnForPropDifference(propKey, serverValue, expectedStyle);\n }\n } else if (isCustomComponentTag) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames['delete'](propKey.toLowerCase());\n serverValue = getValueForAttribute(domElement, propKey, nextProp);\n\n if (nextProp !== serverValue) {\n warnForPropDifference(propKey, serverValue, nextProp);\n }\n } else if (shouldSetAttribute(propKey, nextProp)) {\n if (propertyInfo = getPropertyInfo(propKey)) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames['delete'](propertyInfo.attributeName);\n serverValue = getValueForProperty(domElement, propKey, nextProp);\n } else {\n var ownNamespace = parentNamespace;\n if (ownNamespace === HTML_NAMESPACE) {\n ownNamespace = getIntrinsicNamespace(tag);\n }\n if (ownNamespace === HTML_NAMESPACE) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames['delete'](propKey.toLowerCase());\n } else {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames['delete'](propKey);\n }\n serverValue = getValueForAttribute(domElement, propKey, nextProp);\n }\n\n if (nextProp !== serverValue) {\n warnForPropDifference(propKey, serverValue, nextProp);\n }\n }\n }\n }\n\n {\n // $FlowFixMe - Should be inferred as not undefined.\n if (extraAttributeNames.size > 0 && !suppressHydrationWarning) {\n // $FlowFixMe - Should be inferred as not undefined.\n warnForExtraAttributes(extraAttributeNames);\n }\n }\n\n switch (tag) {\n case 'input':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper(domElement, rawProps);\n break;\n case 'textarea':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper$3(domElement, rawProps);\n break;\n case 'select':\n case 'option':\n // For input and textarea we current always set the value property at\n // post mount to force it to diverge from attributes. However, for\n // option and select we don't quite do the same thing and select\n // is not resilient to the DOM state changing so we don't do that here.\n // TODO: Consider not doing this for input and textarea.\n break;\n default:\n if (typeof rawProps.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n break;\n }\n\n return updatePayload;\n}\n\nfunction diffHydratedText$1(textNode, text) {\n var isDifferent = textNode.nodeValue !== text;\n return isDifferent;\n}\n\nfunction warnForUnmatchedText$1(textNode, text) {\n {\n warnForTextDifference(textNode.nodeValue, text);\n }\n}\n\nfunction warnForDeletedHydratableElement$1(parentNode, child) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n didWarnInvalidHydration = true;\n warning(false, 'Did not expect server HTML to contain a <%s> in <%s>.', child.nodeName.toLowerCase(), parentNode.nodeName.toLowerCase());\n }\n}\n\nfunction warnForDeletedHydratableText$1(parentNode, child) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n didWarnInvalidHydration = true;\n warning(false, 'Did not expect server HTML to contain the text node \"%s\" in <%s>.', child.nodeValue, parentNode.nodeName.toLowerCase());\n }\n}\n\nfunction warnForInsertedHydratedElement$1(parentNode, tag, props) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n didWarnInvalidHydration = true;\n warning(false, 'Expected server HTML to contain a matching <%s> in <%s>.', tag, parentNode.nodeName.toLowerCase());\n }\n}\n\nfunction warnForInsertedHydratedText$1(parentNode, text) {\n {\n if (text === '') {\n // We expect to insert empty text nodes since they're not represented in\n // the HTML.\n // TODO: Remove this special case if we can just avoid inserting empty\n // text nodes.\n return;\n }\n if (didWarnInvalidHydration) {\n return;\n }\n didWarnInvalidHydration = true;\n warning(false, 'Expected server HTML to contain a matching text node for \"%s\" in <%s>.', text, parentNode.nodeName.toLowerCase());\n }\n}\n\nfunction restoreControlledState(domElement, tag, props) {\n switch (tag) {\n case 'input':\n restoreControlledState$1(domElement, props);\n return;\n case 'textarea':\n restoreControlledState$3(domElement, props);\n return;\n case 'select':\n restoreControlledState$2(domElement, props);\n return;\n }\n}\n\nvar ReactDOMFiberComponent = Object.freeze({\n\tcreateElement: createElement$1,\n\tcreateTextNode: createTextNode$1,\n\tsetInitialProperties: setInitialProperties$1,\n\tdiffProperties: diffProperties$1,\n\tupdateProperties: updateProperties$1,\n\tdiffHydratedProperties: diffHydratedProperties$1,\n\tdiffHydratedText: diffHydratedText$1,\n\twarnForUnmatchedText: warnForUnmatchedText$1,\n\twarnForDeletedHydratableElement: warnForDeletedHydratableElement$1,\n\twarnForDeletedHydratableText: warnForDeletedHydratableText$1,\n\twarnForInsertedHydratedElement: warnForInsertedHydratedElement$1,\n\twarnForInsertedHydratedText: warnForInsertedHydratedText$1,\n\trestoreControlledState: restoreControlledState\n});\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberStackAddendum$6 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar validateDOMNesting = emptyFunction;\n\n{\n // This validation code was written based on the HTML5 parsing spec:\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n //\n // Note: this does not catch all invalid nesting, nor does it try to (as it's\n // not clear what practical benefit doing so provides); instead, we warn only\n // for cases where the parser will give a parse tree differing from what React\n // intended. For example, <b><div></div></b> is invalid but we don't warn\n // because it still parses correctly; we do warn for other cases like nested\n // <p> tags where the beginning of the second element implicitly closes the\n // first, causing a confusing mess.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#special\n var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n // TODO: Distinguish by namespace here -- for <title>, including it here\n // errs on the side of fewer warnings\n 'foreignObject', 'desc', 'title'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n var buttonScopeTags = inScopeTags.concat(['button']);\n\n // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n var emptyAncestorInfo = {\n current: null,\n\n formTag: null,\n aTagInScope: null,\n buttonTagInScope: null,\n nobrTagInScope: null,\n pTagInButtonScope: null,\n\n listItemTagAutoclosing: null,\n dlItemTagAutoclosing: null\n };\n\n var updatedAncestorInfo$1 = function (oldInfo, tag, instance) {\n var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n var info = { tag: tag, instance: instance };\n\n if (inScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.aTagInScope = null;\n ancestorInfo.buttonTagInScope = null;\n ancestorInfo.nobrTagInScope = null;\n }\n if (buttonScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.pTagInButtonScope = null;\n }\n\n // See rules for 'li', 'dd', 'dt' start tags in\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n ancestorInfo.listItemTagAutoclosing = null;\n ancestorInfo.dlItemTagAutoclosing = null;\n }\n\n ancestorInfo.current = info;\n\n if (tag === 'form') {\n ancestorInfo.formTag = info;\n }\n if (tag === 'a') {\n ancestorInfo.aTagInScope = info;\n }\n if (tag === 'button') {\n ancestorInfo.buttonTagInScope = info;\n }\n if (tag === 'nobr') {\n ancestorInfo.nobrTagInScope = info;\n }\n if (tag === 'p') {\n ancestorInfo.pTagInButtonScope = info;\n }\n if (tag === 'li') {\n ancestorInfo.listItemTagAutoclosing = info;\n }\n if (tag === 'dd' || tag === 'dt') {\n ancestorInfo.dlItemTagAutoclosing = info;\n }\n\n return ancestorInfo;\n };\n\n /**\n * Returns whether\n */\n var isTagValidWithParent = function (tag, parentTag) {\n // First, let's check if we're in an unusual parsing mode...\n switch (parentTag) {\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n case 'select':\n return tag === 'option' || tag === 'optgroup' || tag === '#text';\n case 'optgroup':\n return tag === 'option' || tag === '#text';\n // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n // but\n case 'option':\n return tag === '#text';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n // No special behavior since these rules fall back to \"in body\" mode for\n // all except special table nodes which cause bad parsing behavior anyway.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n case 'tr':\n return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n case 'tbody':\n case 'thead':\n case 'tfoot':\n return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n case 'colgroup':\n return tag === 'col' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n case 'table':\n return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n case 'head':\n return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n case 'html':\n return tag === 'head' || tag === 'body';\n case '#document':\n return tag === 'html';\n }\n\n // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n // where the parsing rules cause implicit opens or closes to be added.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n switch (tag) {\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n case 'rp':\n case 'rt':\n return impliedEndTags.indexOf(parentTag) === -1;\n\n case 'body':\n case 'caption':\n case 'col':\n case 'colgroup':\n case 'frame':\n case 'head':\n case 'html':\n case 'tbody':\n case 'td':\n case 'tfoot':\n case 'th':\n case 'thead':\n case 'tr':\n // These tags are only valid with a few parents that have special child\n // parsing rules -- if we're down here, then none of those matched and\n // so we allow it only if we don't know what the parent is, as all other\n // cases are invalid.\n return parentTag == null;\n }\n\n return true;\n };\n\n /**\n * Returns whether\n */\n var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n switch (tag) {\n case 'address':\n case 'article':\n case 'aside':\n case 'blockquote':\n case 'center':\n case 'details':\n case 'dialog':\n case 'dir':\n case 'div':\n case 'dl':\n case 'fieldset':\n case 'figcaption':\n case 'figure':\n case 'footer':\n case 'header':\n case 'hgroup':\n case 'main':\n case 'menu':\n case 'nav':\n case 'ol':\n case 'p':\n case 'section':\n case 'summary':\n case 'ul':\n case 'pre':\n case 'listing':\n case 'table':\n case 'hr':\n case 'xmp':\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return ancestorInfo.pTagInButtonScope;\n\n case 'form':\n return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n case 'li':\n return ancestorInfo.listItemTagAutoclosing;\n\n case 'dd':\n case 'dt':\n return ancestorInfo.dlItemTagAutoclosing;\n\n case 'button':\n return ancestorInfo.buttonTagInScope;\n\n case 'a':\n // Spec says something about storing a list of markers, but it sounds\n // equivalent to this check.\n return ancestorInfo.aTagInScope;\n\n case 'nobr':\n return ancestorInfo.nobrTagInScope;\n }\n\n return null;\n };\n\n var didWarn = {};\n\n validateDOMNesting = function (childTag, childText, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n\n if (childText != null) {\n warning(childTag == null, 'validateDOMNesting: when childText is passed, childTag should be null');\n childTag = '#text';\n }\n\n var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n var invalidParentOrAncestor = invalidParent || invalidAncestor;\n if (!invalidParentOrAncestor) {\n return;\n }\n\n var ancestorTag = invalidParentOrAncestor.tag;\n var addendum = getCurrentFiberStackAddendum$6();\n\n var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + addendum;\n if (didWarn[warnKey]) {\n return;\n }\n didWarn[warnKey] = true;\n\n var tagDisplayName = childTag;\n var whitespaceInfo = '';\n if (childTag === '#text') {\n if (/\\S/.test(childText)) {\n tagDisplayName = 'Text nodes';\n } else {\n tagDisplayName = 'Whitespace text nodes';\n whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n }\n } else {\n tagDisplayName = '<' + childTag + '>';\n }\n\n if (invalidParent) {\n var info = '';\n if (ancestorTag === 'table' && childTag === 'tr') {\n info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n }\n warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s%s', tagDisplayName, ancestorTag, whitespaceInfo, info, addendum);\n } else {\n warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>.%s', tagDisplayName, ancestorTag, addendum);\n }\n };\n\n // TODO: turn this into a named export\n validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo$1;\n\n // For testing\n validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n };\n}\n\nvar validateDOMNesting$1 = validateDOMNesting;\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar createElement = createElement$1;\nvar createTextNode = createTextNode$1;\nvar setInitialProperties = setInitialProperties$1;\nvar diffProperties = diffProperties$1;\nvar updateProperties = updateProperties$1;\nvar diffHydratedProperties = diffHydratedProperties$1;\nvar diffHydratedText = diffHydratedText$1;\nvar warnForUnmatchedText = warnForUnmatchedText$1;\nvar warnForDeletedHydratableElement = warnForDeletedHydratableElement$1;\nvar warnForDeletedHydratableText = warnForDeletedHydratableText$1;\nvar warnForInsertedHydratedElement = warnForInsertedHydratedElement$1;\nvar warnForInsertedHydratedText = warnForInsertedHydratedText$1;\nvar updatedAncestorInfo = validateDOMNesting$1.updatedAncestorInfo;\nvar precacheFiberNode = precacheFiberNode$1;\nvar updateFiberProps = updateFiberProps$1;\n\n\n{\n var SUPPRESS_HYDRATION_WARNING = 'suppressHydrationWarning';\n if (typeof Map !== 'function' || Map.prototype == null || typeof Map.prototype.forEach !== 'function' || typeof Set !== 'function' || Set.prototype == null || typeof Set.prototype.clear !== 'function' || typeof Set.prototype.forEach !== 'function') {\n warning(false, 'React depends on Map and Set built-in types. Make sure that you load a ' + 'polyfill in older browsers. http://fb.me/react-polyfills');\n }\n}\n\ninjection$3.injectFiberControlledHostComponent(ReactDOMFiberComponent);\n\nvar eventsEnabled = null;\nvar selectionInformation = null;\n\n/**\n * True if the supplied DOM node is a valid node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid DOM node.\n * @internal\n */\nfunction isValidContainer(node) {\n return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable '));\n}\n\nfunction getReactRootElementInContainer(container) {\n if (!container) {\n return null;\n }\n\n if (container.nodeType === DOCUMENT_NODE) {\n return container.documentElement;\n } else {\n return container.firstChild;\n }\n}\n\nfunction shouldHydrateDueToLegacyHeuristic(container) {\n var rootElement = getReactRootElementInContainer(container);\n return !!(rootElement && rootElement.nodeType === ELEMENT_NODE && rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));\n}\n\nfunction shouldAutoFocusHostComponent(type, props) {\n switch (type) {\n case 'button':\n case 'input':\n case 'select':\n case 'textarea':\n return !!props.autoFocus;\n }\n return false;\n}\n\nvar DOMRenderer = reactReconciler({\n getRootHostContext: function (rootContainerInstance) {\n var type = void 0;\n var namespace = void 0;\n var nodeType = rootContainerInstance.nodeType;\n switch (nodeType) {\n case DOCUMENT_NODE:\n case DOCUMENT_FRAGMENT_NODE:\n {\n type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment';\n var root = rootContainerInstance.documentElement;\n namespace = root ? root.namespaceURI : getChildNamespace(null, '');\n break;\n }\n default:\n {\n var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance;\n var ownNamespace = container.namespaceURI || null;\n type = container.tagName;\n namespace = getChildNamespace(ownNamespace, type);\n break;\n }\n }\n {\n var validatedTag = type.toLowerCase();\n var _ancestorInfo = updatedAncestorInfo(null, validatedTag, null);\n return { namespace: namespace, ancestorInfo: _ancestorInfo };\n }\n return namespace;\n },\n getChildHostContext: function (parentHostContext, type) {\n {\n var parentHostContextDev = parentHostContext;\n var _namespace = getChildNamespace(parentHostContextDev.namespace, type);\n var _ancestorInfo2 = updatedAncestorInfo(parentHostContextDev.ancestorInfo, type, null);\n return { namespace: _namespace, ancestorInfo: _ancestorInfo2 };\n }\n var parentNamespace = parentHostContext;\n return getChildNamespace(parentNamespace, type);\n },\n getPublicInstance: function (instance) {\n return instance;\n },\n prepareForCommit: function () {\n eventsEnabled = isEnabled();\n selectionInformation = getSelectionInformation();\n setEnabled(false);\n },\n resetAfterCommit: function () {\n restoreSelection(selectionInformation);\n selectionInformation = null;\n setEnabled(eventsEnabled);\n eventsEnabled = null;\n },\n createInstance: function (type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n var parentNamespace = void 0;\n {\n // TODO: take namespace into account when validating.\n var hostContextDev = hostContext;\n validateDOMNesting$1(type, null, hostContextDev.ancestorInfo);\n if (typeof props.children === 'string' || typeof props.children === 'number') {\n var string = '' + props.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type, null);\n validateDOMNesting$1(null, string, ownAncestorInfo);\n }\n parentNamespace = hostContextDev.namespace;\n }\n var domElement = createElement(type, props, rootContainerInstance, parentNamespace);\n precacheFiberNode(internalInstanceHandle, domElement);\n updateFiberProps(domElement, props);\n return domElement;\n },\n appendInitialChild: function (parentInstance, child) {\n parentInstance.appendChild(child);\n },\n finalizeInitialChildren: function (domElement, type, props, rootContainerInstance) {\n setInitialProperties(domElement, type, props, rootContainerInstance);\n return shouldAutoFocusHostComponent(type, props);\n },\n prepareUpdate: function (domElement, type, oldProps, newProps, rootContainerInstance, hostContext) {\n {\n var hostContextDev = hostContext;\n if (typeof newProps.children !== typeof oldProps.children && (typeof newProps.children === 'string' || typeof newProps.children === 'number')) {\n var string = '' + newProps.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type, null);\n validateDOMNesting$1(null, string, ownAncestorInfo);\n }\n }\n return diffProperties(domElement, type, oldProps, newProps, rootContainerInstance);\n },\n shouldSetTextContent: function (type, props) {\n return type === 'textarea' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && typeof props.dangerouslySetInnerHTML.__html === 'string';\n },\n shouldDeprioritizeSubtree: function (type, props) {\n return !!props.hidden;\n },\n createTextInstance: function (text, rootContainerInstance, hostContext, internalInstanceHandle) {\n {\n var hostContextDev = hostContext;\n validateDOMNesting$1(null, text, hostContextDev.ancestorInfo);\n }\n var textNode = createTextNode(text, rootContainerInstance);\n precacheFiberNode(internalInstanceHandle, textNode);\n return textNode;\n },\n\n\n now: now,\n\n mutation: {\n commitMount: function (domElement, type, newProps, internalInstanceHandle) {\n domElement.focus();\n },\n commitUpdate: function (domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) {\n // Update the props handle so that we know which props are the ones with\n // with current event handlers.\n updateFiberProps(domElement, newProps);\n // Apply the diff to the DOM node.\n updateProperties(domElement, updatePayload, type, oldProps, newProps);\n },\n resetTextContent: function (domElement) {\n domElement.textContent = '';\n },\n commitTextUpdate: function (textInstance, oldText, newText) {\n textInstance.nodeValue = newText;\n },\n appendChild: function (parentInstance, child) {\n parentInstance.appendChild(child);\n },\n appendChildToContainer: function (container, child) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.insertBefore(child, container);\n } else {\n container.appendChild(child);\n }\n },\n insertBefore: function (parentInstance, child, beforeChild) {\n parentInstance.insertBefore(child, beforeChild);\n },\n insertInContainerBefore: function (container, child, beforeChild) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.insertBefore(child, beforeChild);\n } else {\n container.insertBefore(child, beforeChild);\n }\n },\n removeChild: function (parentInstance, child) {\n parentInstance.removeChild(child);\n },\n removeChildFromContainer: function (container, child) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.removeChild(child);\n } else {\n container.removeChild(child);\n }\n }\n },\n\n hydration: {\n canHydrateInstance: function (instance, type, props) {\n if (instance.nodeType !== ELEMENT_NODE || type.toLowerCase() !== instance.nodeName.toLowerCase()) {\n return null;\n }\n // This has now been refined to an element node.\n return instance;\n },\n canHydrateTextInstance: function (instance, text) {\n if (text === '' || instance.nodeType !== TEXT_NODE) {\n // Empty strings are not parsed by HTML so there won't be a correct match here.\n return null;\n }\n // This has now been refined to a text node.\n return instance;\n },\n getNextHydratableSibling: function (instance) {\n var node = instance.nextSibling;\n // Skip non-hydratable nodes.\n while (node && node.nodeType !== ELEMENT_NODE && node.nodeType !== TEXT_NODE) {\n node = node.nextSibling;\n }\n return node;\n },\n getFirstHydratableChild: function (parentInstance) {\n var next = parentInstance.firstChild;\n // Skip non-hydratable nodes.\n while (next && next.nodeType !== ELEMENT_NODE && next.nodeType !== TEXT_NODE) {\n next = next.nextSibling;\n }\n return next;\n },\n hydrateInstance: function (instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, instance);\n // TODO: Possibly defer this until the commit phase where all the events\n // get attached.\n updateFiberProps(instance, props);\n var parentNamespace = void 0;\n {\n var hostContextDev = hostContext;\n parentNamespace = hostContextDev.namespace;\n }\n return diffHydratedProperties(instance, type, props, parentNamespace, rootContainerInstance);\n },\n hydrateTextInstance: function (textInstance, text, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, textInstance);\n return diffHydratedText(textInstance, text);\n },\n didNotMatchHydratedContainerTextInstance: function (parentContainer, textInstance, text) {\n {\n warnForUnmatchedText(textInstance, text);\n }\n },\n didNotMatchHydratedTextInstance: function (parentType, parentProps, parentInstance, textInstance, text) {\n if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n warnForUnmatchedText(textInstance, text);\n }\n },\n didNotHydrateContainerInstance: function (parentContainer, instance) {\n {\n if (instance.nodeType === 1) {\n warnForDeletedHydratableElement(parentContainer, instance);\n } else {\n warnForDeletedHydratableText(parentContainer, instance);\n }\n }\n },\n didNotHydrateInstance: function (parentType, parentProps, parentInstance, instance) {\n if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n if (instance.nodeType === 1) {\n warnForDeletedHydratableElement(parentInstance, instance);\n } else {\n warnForDeletedHydratableText(parentInstance, instance);\n }\n }\n },\n didNotFindHydratableContainerInstance: function (parentContainer, type, props) {\n {\n warnForInsertedHydratedElement(parentContainer, type, props);\n }\n },\n didNotFindHydratableContainerTextInstance: function (parentContainer, text) {\n {\n warnForInsertedHydratedText(parentContainer, text);\n }\n },\n didNotFindHydratableInstance: function (parentType, parentProps, parentInstance, type, props) {\n if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n warnForInsertedHydratedElement(parentInstance, type, props);\n }\n },\n didNotFindHydratableTextInstance: function (parentType, parentProps, parentInstance, text) {\n if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n warnForInsertedHydratedText(parentInstance, text);\n }\n }\n },\n\n scheduleDeferredCallback: rIC,\n cancelDeferredCallback: cIC,\n\n useSyncScheduling: !enableAsyncSchedulingByDefaultInReactDOM\n});\n\ninjection$4.injectFiberBatchedUpdates(DOMRenderer.batchedUpdates);\n\nvar warnedAboutHydrateAPI = false;\n\nfunction renderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {\n !isValidContainer(container) ? invariant(false, 'Target container is not a DOM element.') : void 0;\n\n {\n if (container._reactRootContainer && container.nodeType !== COMMENT_NODE) {\n var hostInstance = DOMRenderer.findHostInstanceWithNoPortals(container._reactRootContainer.current);\n if (hostInstance) {\n warning(hostInstance.parentNode === container, 'render(...): It looks like the React-rendered content of this ' + 'container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + 'ReactDOM.unmountComponentAtNode to empty a container.');\n }\n }\n\n var isRootRenderedBySomeReact = !!container._reactRootContainer;\n var rootEl = getReactRootElementInContainer(container);\n var hasNonRootReactChild = !!(rootEl && getInstanceFromNode$1(rootEl));\n\n warning(!hasNonRootReactChild || isRootRenderedBySomeReact, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.');\n\n warning(container.nodeType !== ELEMENT_NODE || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.');\n }\n\n var root = container._reactRootContainer;\n if (!root) {\n var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container);\n // First clear any existing content.\n if (!shouldHydrate) {\n var warned = false;\n var rootSibling = void 0;\n while (rootSibling = container.lastChild) {\n {\n if (!warned && rootSibling.nodeType === ELEMENT_NODE && rootSibling.hasAttribute(ROOT_ATTRIBUTE_NAME)) {\n warned = true;\n warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.');\n }\n }\n container.removeChild(rootSibling);\n }\n }\n {\n if (shouldHydrate && !forceHydrate && !warnedAboutHydrateAPI) {\n warnedAboutHydrateAPI = true;\n lowPriorityWarning$1(false, 'render(): Calling ReactDOM.render() to hydrate server-rendered markup ' + 'will stop working in React v17. Replace the ReactDOM.render() call ' + 'with ReactDOM.hydrate() if you want React to attach to the server HTML.');\n }\n }\n var newRoot = DOMRenderer.createContainer(container, shouldHydrate);\n root = container._reactRootContainer = newRoot;\n // Initial mount should not be batched.\n DOMRenderer.unbatchedUpdates(function () {\n DOMRenderer.updateContainer(children, newRoot, parentComponent, callback);\n });\n } else {\n DOMRenderer.updateContainer(children, root, parentComponent, callback);\n }\n return DOMRenderer.getPublicRootInstance(root);\n}\n\nfunction createPortal(children, container) {\n var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n !isValidContainer(container) ? invariant(false, 'Target container is not a DOM element.') : void 0;\n // TODO: pass ReactDOM portal implementation as third argument\n return createPortal$1(children, container, null, key);\n}\n\nfunction ReactRoot(container, hydrate) {\n var root = DOMRenderer.createContainer(container, hydrate);\n this._reactRootContainer = root;\n}\nReactRoot.prototype.render = function (children, callback) {\n var root = this._reactRootContainer;\n DOMRenderer.updateContainer(children, root, null, callback);\n};\nReactRoot.prototype.unmount = function (callback) {\n var root = this._reactRootContainer;\n DOMRenderer.updateContainer(null, root, null, callback);\n};\n\nvar ReactDOM = {\n createPortal: createPortal,\n\n findDOMNode: function (componentOrElement) {\n {\n var owner = ReactCurrentOwner.current;\n if (owner !== null) {\n var warnedAboutRefsInRender = owner.stateNode._warnedAboutRefsInRender;\n warning(warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(owner) || 'A component');\n owner.stateNode._warnedAboutRefsInRender = true;\n }\n }\n if (componentOrElement == null) {\n return null;\n }\n if (componentOrElement.nodeType === ELEMENT_NODE) {\n return componentOrElement;\n }\n\n var inst = get(componentOrElement);\n if (inst) {\n return DOMRenderer.findHostInstance(inst);\n }\n\n if (typeof componentOrElement.render === 'function') {\n invariant(false, 'Unable to find node on an unmounted component.');\n } else {\n invariant(false, 'Element appears to be neither ReactComponent nor DOMNode. Keys: %s', Object.keys(componentOrElement));\n }\n },\n hydrate: function (element, container, callback) {\n // TODO: throw or warn if we couldn't hydrate?\n return renderSubtreeIntoContainer(null, element, container, true, callback);\n },\n render: function (element, container, callback) {\n return renderSubtreeIntoContainer(null, element, container, false, callback);\n },\n unstable_renderSubtreeIntoContainer: function (parentComponent, element, containerNode, callback) {\n !(parentComponent != null && has(parentComponent)) ? invariant(false, 'parentComponent must be a valid React Component') : void 0;\n return renderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);\n },\n unmountComponentAtNode: function (container) {\n !isValidContainer(container) ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : void 0;\n\n if (container._reactRootContainer) {\n {\n var rootEl = getReactRootElementInContainer(container);\n var renderedByDifferentReact = rootEl && !getInstanceFromNode$1(rootEl);\n warning(!renderedByDifferentReact, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.');\n }\n\n // Unmount should not be batched.\n DOMRenderer.unbatchedUpdates(function () {\n renderSubtreeIntoContainer(null, null, container, false, function () {\n container._reactRootContainer = null;\n });\n });\n // If you call unmountComponentAtNode twice in quick succession, you'll\n // get `true` twice. That's probably fine?\n return true;\n } else {\n {\n var _rootEl = getReactRootElementInContainer(container);\n var hasNonRootReactChild = !!(_rootEl && getInstanceFromNode$1(_rootEl));\n\n // Check if the container itself is a React root node.\n var isContainerReactRoot = container.nodeType === 1 && isValidContainer(container.parentNode) && !!container.parentNode._reactRootContainer;\n\n warning(!hasNonRootReactChild, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.');\n }\n\n return false;\n }\n },\n\n\n // Temporary alias since we already shipped React 16 RC with it.\n // TODO: remove in React 17.\n unstable_createPortal: createPortal,\n\n unstable_batchedUpdates: batchedUpdates,\n\n unstable_deferredUpdates: DOMRenderer.deferredUpdates,\n\n flushSync: DOMRenderer.flushSync,\n\n __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n // For TapEventPlugin which is popular in open source\n EventPluginHub: EventPluginHub,\n // Used by test-utils\n EventPluginRegistry: EventPluginRegistry,\n EventPropagators: EventPropagators,\n ReactControlledComponent: ReactControlledComponent,\n ReactDOMComponentTree: ReactDOMComponentTree,\n ReactDOMEventListener: ReactDOMEventListener\n }\n};\n\nif (enableCreateRoot) {\n ReactDOM.createRoot = function createRoot(container, options) {\n var hydrate = options != null && options.hydrate === true;\n return new ReactRoot(container, hydrate);\n };\n}\n\nvar foundDevTools = DOMRenderer.injectIntoDevTools({\n findFiberByHostInstance: getClosestInstanceFromNode,\n bundleType: 1,\n version: ReactVersion,\n rendererPackageName: 'react-dom'\n});\n\n{\n if (!foundDevTools && ExecutionEnvironment.canUseDOM && window.top === window.self) {\n // If we're in Chrome or Firefox, provide a download link if not installed.\n if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n var protocol = window.location.protocol;\n // Don't warn in exotic cases like chrome-extension://.\n if (/^(https?|file):$/.test(protocol)) {\n console.info('%cDownload the React DevTools ' + 'for a better development experience: ' + 'https://fb.me/react-devtools' + (protocol === 'file:' ? '\\nYou might need to use a local HTTP server (instead of file://): ' + 'https://fb.me/react-devtools-faq' : ''), 'font-weight:bold');\n }\n }\n }\n}\n\n\n\nvar ReactDOM$2 = Object.freeze({\n\tdefault: ReactDOM\n});\n\nvar ReactDOM$3 = ( ReactDOM$2 && ReactDOM ) || ReactDOM$2;\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar reactDom = ReactDOM$3['default'] ? ReactDOM$3['default'] : ReactDOM$3;\n\nmodule.exports = reactDom;\n })();\n}\n","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n ) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}\n","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of');\n\nvar _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf);\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _typeof2 = require('babel-runtime/helpers/typeof');\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nvar _keys = require('babel-runtime/core-js/object/keys');\n\nvar _keys2 = _interopRequireDefault(_keys);\n\nvar _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');\n\nvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\nvar _assign = require('babel-runtime/core-js/object/assign');\n\nvar _assign2 = _interopRequireDefault(_assign);\n\nexports.withOptions = withOptions;\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _shallowEqual = require('fbjs/lib/shallowEqual');\n\nvar _shallowEqual2 = _interopRequireDefault(_shallowEqual);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nvar _supports = require('./supports');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar defaultEventOptions = {\n capture: false,\n passive: false\n};\n\nfunction mergeDefaultEventOptions(options) {\n return (0, _assign2.default)({}, defaultEventOptions, options);\n}\n\nfunction getEventListenerArgs(eventName, callback, options) {\n var args = [eventName, callback];\n args.push(_supports.passiveOption ? options : options.capture);\n return args;\n}\n\nfunction on(target, eventName, callback, options) {\n // eslint-disable-next-line prefer-spread\n target.addEventListener.apply(target, getEventListenerArgs(eventName, callback, options));\n}\n\nfunction off(target, eventName, callback, options) {\n // eslint-disable-next-line prefer-spread\n target.removeEventListener.apply(target, getEventListenerArgs(eventName, callback, options));\n}\n\nfunction forEachListener(props, iteratee) {\n var children = props.children,\n target = props.target,\n eventProps = (0, _objectWithoutProperties3.default)(props, ['children', 'target']);\n\n\n (0, _keys2.default)(eventProps).forEach(function (name) {\n if (name.substring(0, 2) !== 'on') {\n return;\n }\n\n var prop = eventProps[name];\n var type = typeof prop === 'undefined' ? 'undefined' : (0, _typeof3.default)(prop);\n var isObject = type === 'object';\n var isFunction = type === 'function';\n\n if (!isObject && !isFunction) {\n return;\n }\n\n var capture = name.substr(-7).toLowerCase() === 'capture';\n var eventName = name.substring(2).toLowerCase();\n eventName = capture ? eventName.substring(0, eventName.length - 7) : eventName;\n\n if (isObject) {\n iteratee(eventName, prop.handler, prop.options);\n } else {\n iteratee(eventName, prop, mergeDefaultEventOptions({ capture: capture }));\n }\n });\n}\n\nfunction withOptions(handler, options) {\n process.env.NODE_ENV !== \"production\" ? (0, _warning2.default)(options, 'react-event-listener: should be specified options in withOptions.') : void 0;\n\n return {\n handler: handler,\n options: mergeDefaultEventOptions(options)\n };\n}\n\nvar EventListener = function (_React$Component) {\n (0, _inherits3.default)(EventListener, _React$Component);\n\n function EventListener() {\n (0, _classCallCheck3.default)(this, EventListener);\n return (0, _possibleConstructorReturn3.default)(this, (EventListener.__proto__ || (0, _getPrototypeOf2.default)(EventListener)).apply(this, arguments));\n }\n\n (0, _createClass3.default)(EventListener, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.addListeners();\n }\n }, {\n key: 'shouldComponentUpdate',\n value: function shouldComponentUpdate(nextProps) {\n return !(0, _shallowEqual2.default)(this.props, nextProps);\n }\n }, {\n key: 'componentWillUpdate',\n value: function componentWillUpdate() {\n this.removeListeners();\n }\n }, {\n key: 'componentDidUpdate',\n value: function componentDidUpdate() {\n this.addListeners();\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.removeListeners();\n }\n }, {\n key: 'addListeners',\n value: function addListeners() {\n this.applyListeners(on);\n }\n }, {\n key: 'removeListeners',\n value: function removeListeners() {\n this.applyListeners(off);\n }\n }, {\n key: 'applyListeners',\n value: function applyListeners(onOrOff) {\n var target = this.props.target;\n\n\n if (target) {\n var element = target;\n\n if (typeof target === 'string') {\n element = window[target];\n }\n\n forEachListener(this.props, onOrOff.bind(null, element));\n }\n }\n }, {\n key: 'render',\n value: function render() {\n return this.props.children || null;\n }\n }]);\n return EventListener;\n}(_react2.default.Component);\n\nEventListener.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * You can provide a single child too.\n */\n children: _propTypes2.default.node,\n /**\n * The DOM target to listen to.\n */\n target: _propTypes2.default.oneOfType([_propTypes2.default.object, _propTypes2.default.string]).isRequired\n} : {};\n\nexports.default = EventListener;","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.passiveOption = undefined;\n\nvar _defineProperty = require('babel-runtime/core-js/object/define-property');\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction defineProperty(object, property, attr) {\n return (0, _defineProperty2.default)(object, property, attr);\n}\n\n// Passive options\n// Inspired by https://github.com/Modernizr/Modernizr/blob/master/feature-detects/dom/passiveeventlisteners.js\nvar passiveOption = exports.passiveOption = function () {\n var cache = null;\n\n return function () {\n if (cache !== null) {\n return cache;\n }\n\n var supportsPassiveOption = false;\n\n try {\n window.addEventListener('test', null, defineProperty({}, 'passive', {\n get: function get() {\n supportsPassiveOption = true;\n }\n }));\n } catch (err) {\n //\n }\n\n cache = supportsPassiveOption;\n\n return supportsPassiveOption;\n }();\n}();\n\nexports.default = {};","import { createElement, Component } from 'react';\nimport PropTypes from 'prop-types';\nimport { fieldSubscriptionItems, createForm, formSubscriptionItems, version } from 'final-form';\n\n// \nvar warning = process.env.NODE_ENV === 'production' ? /* istanbul ignore next */\nfunction (condition, message) {} : function (condition, message) {\n if (!condition) {\n console.error('Warning: ' + message);\n }\n};\n\n// \nfunction diffSubscription (a, b, keys) {\n if (a) {\n if (b) {\n // $FlowFixMe\n return keys.some(function (key) {\n return a[key] !== b[key];\n });\n } else {\n return true;\n }\n } else {\n return !!b;\n }\n}\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) {\n return typeof obj;\n} : function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n};\n\nvar classCallCheck = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};\n\nvar createClass = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();\n\nvar _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};\n\nvar inherits = function (subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n};\n\nvar objectWithoutProperties = function (obj, keys) {\n var target = {};\n\n for (var i in obj) {\n if (keys.indexOf(i) >= 0) continue;\n if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n target[i] = obj[i];\n }\n\n return target;\n};\n\nvar possibleConstructorReturn = function (self, call) {\n if (!self) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n};\n\n// \n\n// shared logic between components that use either render prop,\n// children render function, or component prop\nfunction renderComponent(props, name) {\n var render = props.render,\n children = props.children,\n component = props.component,\n rest = objectWithoutProperties(props, ['render', 'children', 'component']);\n\n if (component) {\n return createElement(component, _extends({}, rest, { children: children, render: render }));\n }\n if (render) {\n return render(_extends({}, rest, { children: children })); // inject children back in\n }\n if (typeof children !== 'function') {\n warning(false, 'Must specify either a render prop, a render function as children, or a component prop to ' + name);\n return null; // warning will alert developer to their mistake\n }\n return children(rest);\n}\n\n// \nvar isReactNative = typeof window !== 'undefined' && window.navigator && window.navigator.product && window.navigator.product === 'ReactNative';\n\n// \nvar getSelectedValues = function getSelectedValues(options) {\n var result = [];\n if (options) {\n for (var index = 0; index < options.length; index++) {\n var option = options[index];\n if (option.selected) {\n result.push(option.value);\n }\n }\n }\n return result;\n};\n\nvar getValue = function getValue(event, currentValue, valueProp, isReactNative) {\n if (!isReactNative && event.nativeEvent && event.nativeEvent.text !== undefined) {\n return event.nativeEvent.text;\n }\n if (isReactNative && event.nativeEvent) {\n return event.nativeEvent.text;\n }\n var detypedEvent = event;\n var _detypedEvent$target = detypedEvent.target,\n type = _detypedEvent$target.type,\n value = _detypedEvent$target.value,\n checked = _detypedEvent$target.checked;\n\n switch (type) {\n case 'checkbox':\n if (valueProp !== undefined) {\n // we are maintaining an array, not just a boolean\n if (checked) {\n // add value to current array value\n return Array.isArray(currentValue) ? currentValue.concat(valueProp) : [valueProp];\n } else {\n // remove value from current array value\n if (!Array.isArray(currentValue)) {\n return currentValue;\n }\n var index = currentValue.indexOf(valueProp);\n if (index < 0) {\n return currentValue;\n } else {\n return currentValue.slice(0, index).concat(currentValue.slice(index + 1));\n }\n }\n } else {\n // it's just a boolean\n return !!checked;\n }\n case 'select-multiple':\n return getSelectedValues(event.target.options);\n default:\n return value;\n }\n};\n\n// \n\nvar all = fieldSubscriptionItems.reduce(function (result, key) {\n result[key] = true;\n return result;\n}, {});\n\nvar Field = function (_React$Component) {\n inherits(Field, _React$Component);\n\n function Field(props, context) {\n classCallCheck(this, Field);\n\n var _this = possibleConstructorReturn(this, (Field.__proto__ || Object.getPrototypeOf(Field)).call(this, props, context));\n\n _this.subscribe = function (_ref, listener) {\n var isEqual = _ref.isEqual,\n name = _ref.name,\n subscription = _ref.subscription,\n validateFields = _ref.validateFields;\n\n _this.unsubscribe = _this.context.reactFinalForm.registerField(name, listener, subscription || all, {\n isEqual: isEqual,\n getValidator: function getValidator() {\n return _this.props.validate;\n },\n validateFields: validateFields\n });\n };\n\n _this.notify = function (state) {\n return _this.setState({ state: state });\n };\n\n _this.handlers = {\n onBlur: function onBlur(event) {\n _this.state.state.blur();\n },\n onChange: function onChange(event) {\n var _this$props = _this.props,\n parse = _this$props.parse,\n _value = _this$props.value;\n\n var value = event && event.target ? getValue(event, _this.state.state.value, _value, isReactNative) : event;\n _this.state.state.change(parse !== null ? parse(value, _this.props.name) : value);\n },\n onFocus: function onFocus(event) {\n _this.state.state.focus();\n }\n };\n\n var initialState = void 0;\n warning(context.reactFinalForm, 'Field must be used inside of a ReactFinalForm component');\n if (_this.context.reactFinalForm) {\n // avoid error, warning will alert developer to their mistake\n _this.subscribe(props, function (state) {\n if (initialState) {\n _this.notify(state);\n } else {\n initialState = state;\n }\n });\n }\n _this.state = { state: initialState || {} };\n return _this;\n }\n\n createClass(Field, [{\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n var name = nextProps.name,\n subscription = nextProps.subscription;\n\n if (this.props.name !== name || diffSubscription(this.props.subscription, subscription, fieldSubscriptionItems)) {\n if (this.context.reactFinalForm) {\n // avoid error, warning will alert developer to their mistake\n this.unsubscribe();\n this.subscribe(nextProps, this.notify);\n }\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.unsubscribe();\n }\n }, {\n key: 'render',\n value: function render() {\n var _props = this.props,\n allowNull = _props.allowNull,\n component = _props.component,\n children = _props.children,\n format = _props.format,\n parse = _props.parse,\n isEqual = _props.isEqual,\n name = _props.name,\n subscription = _props.subscription,\n validate = _props.validate,\n validateFields = _props.validateFields,\n _value = _props.value,\n rest = objectWithoutProperties(_props, ['allowNull', 'component', 'children', 'format', 'parse', 'isEqual', 'name', 'subscription', 'validate', 'validateFields', 'value']);\n var _state$state = this.state.state,\n blur = _state$state.blur,\n change = _state$state.change,\n focus = _state$state.focus,\n value = _state$state.value,\n ignoreName = _state$state.name,\n meta = objectWithoutProperties(_state$state, ['blur', 'change', 'focus', 'value', 'name']);\n\n if (format !== null) {\n value = format(value, name);\n }\n if (value === null && !allowNull) {\n value = '';\n }\n var input = _extends({ name: name, value: value }, this.handlers);\n if (rest.type === 'checkbox') {\n if (_value === undefined) {\n input.checked = !!value;\n } else {\n input.checked = !!(Array.isArray(value) && ~value.indexOf(_value));\n input.value = _value;\n }\n } else if (rest.type === 'radio') {\n input.checked = value === _value;\n input.value = _value;\n }\n if (component === 'select' && rest.multiple) {\n input.value = input.value || [];\n }\n\n if (typeof children === 'function') {\n return children(_extends({ input: input, meta: meta }, rest));\n }\n\n if (typeof component === 'string') {\n // ignore meta, combine input with any other props\n return createElement(component, _extends({}, input, { children: children }, rest));\n }\n return renderComponent(_extends({ input: input, meta: meta, children: children, component: component }, rest), 'Field(' + name + ')');\n }\n }]);\n return Field;\n}(Component);\n\nField.contextTypes = {\n reactFinalForm: PropTypes.object\n};\nField.defaultProps = {\n format: function format(value, name) {\n return value === undefined ? '' : value;\n },\n parse: function parse(value, name) {\n return value === '' ? undefined : value;\n }\n};\n\n// \nvar shallowEqual = function shallowEqual(a, b) {\n if (a === b) {\n return true;\n }\n if ((typeof a === 'undefined' ? 'undefined' : _typeof(a)) !== 'object' || !a || (typeof b === 'undefined' ? 'undefined' : _typeof(b)) !== 'object' || !b) {\n return false;\n }\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n if (keysA.length !== keysB.length) {\n return false;\n }\n var bHasOwnProperty = Object.prototype.hasOwnProperty.bind(b);\n for (var idx = 0; idx < keysA.length; idx++) {\n var key = keysA[idx];\n if (!bHasOwnProperty(key) || a[key] !== b[key]) {\n return false;\n }\n }\n return true;\n};\n\n// \n\nvar versions = {\n 'final-form': version,\n 'react-final-form': version$1\n};\n\nvar all$1 = formSubscriptionItems.reduce(function (result, key) {\n result[key] = true;\n return result;\n}, {});\n\nvar ReactFinalForm$$1 = function (_React$Component) {\n inherits(ReactFinalForm$$1, _React$Component);\n\n function ReactFinalForm$$1(props) {\n classCallCheck(this, ReactFinalForm$$1);\n\n var _this = possibleConstructorReturn(this, (ReactFinalForm$$1.__proto__ || Object.getPrototypeOf(ReactFinalForm$$1)).call(this, props));\n\n _this.notify = function (state) {\n return _this.setState({ state: state });\n };\n\n _this.handleSubmit = function (event) {\n if (event && typeof event.preventDefault === 'function') {\n // sometimes not true, e.g. React Native\n event.preventDefault();\n }\n return _this.form.submit();\n };\n\n var children = props.children,\n component = props.component,\n debug = props.debug,\n decorators = props.decorators,\n initialValues = props.initialValues,\n mutators = props.mutators,\n onSubmit = props.onSubmit,\n render = props.render,\n subscription = props.subscription,\n validate = props.validate,\n validateOnBlur = props.validateOnBlur;\n\n warning(render || typeof children === 'function' || component, 'Must specify either a render prop, a render function as children, or a component prop');\n var config = {\n debug: debug,\n initialValues: initialValues,\n mutators: mutators,\n onSubmit: onSubmit,\n validate: validate,\n validateOnBlur: validateOnBlur\n };\n try {\n _this.form = createForm(config);\n } catch (e) {\n warning(false, e.message);\n }\n var initialState = void 0;\n _this.unsubscriptions = [];\n if (_this.form) {\n _this.unsubscriptions.push(_this.form.subscribe(function (state) {\n if (initialState) {\n _this.notify(state);\n } else {\n initialState = state;\n }\n }, subscription || all$1));\n }\n _this.state = { state: initialState };\n if (decorators) {\n decorators.forEach(function (decorator) {\n _this.unsubscriptions.push(decorator(_this.form));\n });\n }\n return _this;\n }\n\n createClass(ReactFinalForm$$1, [{\n key: 'getChildContext',\n value: function getChildContext() {\n return {\n reactFinalForm: this.form\n };\n }\n }, {\n key: 'componentWillMount',\n value: function componentWillMount() {\n if (this.form) {\n this.form.pauseValidation();\n }\n }\n }, {\n key: 'componentDidMount',\n value: function componentDidMount() {\n if (this.form) {\n this.form.resumeValidation();\n }\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n if (!shallowEqual(this.props.initialValues, nextProps.initialValues)) {\n this.form.initialize(nextProps.initialValues);\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.unsubscriptions.forEach(function (unsubscribe) {\n return unsubscribe();\n });\n }\n }, {\n key: 'render',\n value: function render() {\n // remove config props\n var _props = this.props,\n debug = _props.debug,\n initialValues = _props.initialValues,\n mutators = _props.mutators,\n onSubmit = _props.onSubmit,\n subscription = _props.subscription,\n validate = _props.validate,\n validateOnBlur = _props.validateOnBlur,\n props = objectWithoutProperties(_props, ['debug', 'initialValues', 'mutators', 'onSubmit', 'subscription', 'validate', 'validateOnBlur']);\n\n return renderComponent(_extends({}, props, this.state.state, {\n mutators: this.form && this.form.mutators,\n batch: this.form && this.form.batch,\n blur: this.form && this.form.blur,\n change: this.form && this.form.change,\n focus: this.form && this.form.focus,\n handleSubmit: this.handleSubmit,\n initialize: this.form && this.form.initialize,\n reset: this.form && this.form.reset,\n __versions: versions\n }), 'ReactFinalForm');\n }\n }]);\n return ReactFinalForm$$1;\n}(Component);\n\nReactFinalForm$$1.childContextTypes = {\n reactFinalForm: PropTypes.object\n};\nReactFinalForm$$1.displayName = 'ReactFinalForm(' + version + ')(' + version$1 + ')';\n\n// \n\nvar FormSpy = function (_React$Component) {\n inherits(FormSpy, _React$Component);\n\n function FormSpy(props, context) {\n classCallCheck(this, FormSpy);\n\n var _this = possibleConstructorReturn(this, (FormSpy.__proto__ || Object.getPrototypeOf(FormSpy)).call(this, props, context));\n\n _this.subscribe = function (_ref, listener) {\n var subscription = _ref.subscription;\n\n _this.unsubscribe = _this.context.reactFinalForm.subscribe(listener, subscription || all$1);\n };\n\n _this.notify = function (state) {\n _this.setState({ state: state });\n if (_this.props.onChange) {\n _this.props.onChange(state);\n }\n };\n\n var initialState = void 0;\n warning(context.reactFinalForm, 'FormSpy must be used inside of a ReactFinalForm component');\n if (_this.context.reactFinalForm) {\n // avoid error, warning will alert developer to their mistake\n _this.subscribe(props, function (state) {\n if (initialState) {\n _this.notify(state);\n } else {\n initialState = state;\n if (props.onChange) {\n props.onChange(state);\n }\n }\n });\n }\n _this.state = { state: initialState };\n return _this;\n }\n\n createClass(FormSpy, [{\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n var subscription = nextProps.subscription;\n\n if (diffSubscription(this.props.subscription, subscription, formSubscriptionItems)) {\n if (this.context.reactFinalForm) {\n // avoid error, warning will alert developer to their mistake\n this.unsubscribe();\n this.subscribe(nextProps, this.notify);\n }\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.unsubscribe();\n }\n }, {\n key: 'render',\n value: function render() {\n var _props = this.props,\n onChange = _props.onChange,\n subscription = _props.subscription,\n rest = objectWithoutProperties(_props, ['onChange', 'subscription']);\n var reactFinalForm = this.context.reactFinalForm;\n\n return onChange ? null : renderComponent(_extends({}, rest, this.state.state, {\n mutators: reactFinalForm && reactFinalForm.mutators,\n batch: reactFinalForm && reactFinalForm.batch,\n blur: reactFinalForm && reactFinalForm.blur,\n change: reactFinalForm && reactFinalForm.change,\n focus: reactFinalForm && reactFinalForm.focus,\n initialize: reactFinalForm && reactFinalForm.initialize,\n reset: reactFinalForm && reactFinalForm.reset\n }), 'FormSpy');\n }\n }]);\n return FormSpy;\n}(Component);\n\n\nFormSpy.contextTypes = {\n reactFinalForm: PropTypes.object\n};\n\n// \nvar version$1 = '3.1.0';\n\nexport { version$1 as version, Field, ReactFinalForm$$1 as Form, FormSpy };\n","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _ns$jss$ns$sheetOptio;\n\nvar _propTypes = require('prop-types');\n\nvar _ns = require('./ns');\n\nvar ns = _interopRequireWildcard(_ns);\n\nvar _propTypes2 = require('./propTypes');\n\nvar _propTypes3 = _interopRequireDefault(_propTypes2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nexports['default'] = (_ns$jss$ns$sheetOptio = {}, _defineProperty(_ns$jss$ns$sheetOptio, ns.jss, _propTypes3['default'].jss), _defineProperty(_ns$jss$ns$sheetOptio, ns.sheetOptions, _propTypes.object), _defineProperty(_ns$jss$ns$sheetOptio, ns.sheetsRegistry, _propTypes3['default'].registry), _defineProperty(_ns$jss$ns$sheetOptio, ns.managers, _propTypes.object), _ns$jss$ns$sheetOptio);","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n/**\n * Namespaces to avoid conflicts on the context.\n */\nvar jss = exports.jss = '64a55d578f856d258dc345b094a2a2b3';\nvar sheetsRegistry = exports.sheetsRegistry = 'd4bd0baacbc52bbd48bbb9eb24344ecd';\nvar managers = exports.managers = 'b768b78919504fba9de2c03545c5cd3a';\nvar sheetOptions = exports.sheetOptions = '6fc570d6bd61383819d0f9e7407c452d';","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _propTypes = require('prop-types');\n\nexports['default'] = {\n jss: (0, _propTypes.shape)({\n options: (0, _propTypes.shape)({\n createGenerateClassName: _propTypes.func.isRequired\n }).isRequired,\n createStyleSheet: _propTypes.func.isRequired,\n removeStyleSheet: _propTypes.func.isRequired\n }),\n registry: (0, _propTypes.shape)({\n add: _propTypes.func.isRequired,\n toString: _propTypes.func.isRequired\n })\n};","'use strict';\n\nexports.__esModule = true;\nexports.EXITING = exports.ENTERED = exports.ENTERING = exports.EXITED = exports.UNMOUNTED = undefined;\n\nvar _propTypes = require('prop-types');\n\nvar PropTypes = _interopRequireWildcard(_propTypes);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _PropTypes = require('./utils/PropTypes');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\nfunction _objectWithoutProperties(obj, keys) { var target = {}; for (var i in obj) { if (keys.indexOf(i) >= 0) continue; if (!Object.prototype.hasOwnProperty.call(obj, i)) continue; target[i] = obj[i]; } return target; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar UNMOUNTED = exports.UNMOUNTED = 'unmounted';\nvar EXITED = exports.EXITED = 'exited';\nvar ENTERING = exports.ENTERING = 'entering';\nvar ENTERED = exports.ENTERED = 'entered';\nvar EXITING = exports.EXITING = 'exiting';\n\n/**\n * The Transition component lets you describe a transition from one component\n * state to another _over time_ with a simple declarative API. Most commonly\n * it's used to animate the mounting and unmounting of a component, but can also\n * be used to describe in-place transition states as well.\n *\n * By default the `Transition` component does not alter the behavior of the\n * component it renders, it only tracks \"enter\" and \"exit\" states for the components.\n * It's up to you to give meaning and effect to those states. For example we can\n * add styles to a component when it enters or exits:\n *\n * ```jsx\n * import Transition from 'react-transition-group/Transition';\n *\n * const duration = 300;\n *\n * const defaultStyle = {\n * transition: `opacity ${duration}ms ease-in-out`,\n * opacity: 0,\n * }\n *\n * const transitionStyles = {\n * entering: { opacity: 0 },\n * entered: { opacity: 1 },\n * };\n *\n * const Fade = ({ in: inProp }) => (\n * <Transition in={inProp} timeout={duration}>\n * {(state) => (\n * <div style={{\n * ...defaultStyle,\n * ...transitionStyles[state]\n * }}>\n * I'm A fade Transition!\n * </div>\n * )}\n * </Transition>\n * );\n * ```\n *\n * As noted the `Transition` component doesn't _do_ anything by itself to its child component.\n * What it does do is track transition states over time so you can update the\n * component (such as by adding styles or classes) when it changes states.\n *\n * There are 4 main states a Transition can be in:\n * - `ENTERING`\n * - `ENTERED`\n * - `EXITING`\n * - `EXITED`\n *\n * Transition state is toggled via the `in` prop. When `true` the component begins the\n * \"Enter\" stage. During this stage, the component will shift from its current transition state,\n * to `'entering'` for the duration of the transition and then to the `'entered'` stage once\n * it's complete. Let's take the following example:\n *\n * ```jsx\n * state= { in: false };\n *\n * toggleEnterState = () => {\n * this.setState({ in: true });\n * }\n *\n * render() {\n * return (\n * <div>\n * <Transition in={this.state.in} timeout={500} />\n * <button onClick={this.toggleEnterState}>Click to Enter</button>\n * </div>\n * );\n * }\n * ```\n *\n * When the button is clicked the component will shift to the `'entering'` state and\n * stay there for 500ms (the value of `timeout`) when finally switches to `'entered'`.\n *\n * When `in` is `false` the same thing happens except the state moves from `'exiting'` to `'exited'`.\n */\n\nvar Transition = function (_React$Component) {\n _inherits(Transition, _React$Component);\n\n function Transition(props, context) {\n _classCallCheck(this, Transition);\n\n var _this = _possibleConstructorReturn(this, _React$Component.call(this, props, context));\n\n var parentGroup = context.transitionGroup;\n // In the context of a TransitionGroup all enters are really appears\n var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;\n\n var initialStatus = void 0;\n _this.nextStatus = null;\n\n if (props.in) {\n if (appear) {\n initialStatus = EXITED;\n _this.nextStatus = ENTERING;\n } else {\n initialStatus = ENTERED;\n }\n } else {\n if (props.unmountOnExit || props.mountOnEnter) {\n initialStatus = UNMOUNTED;\n } else {\n initialStatus = EXITED;\n }\n }\n\n _this.state = { status: initialStatus };\n\n _this.nextCallback = null;\n return _this;\n }\n\n Transition.prototype.getChildContext = function getChildContext() {\n return { transitionGroup: null }; // allows for nested Transitions\n };\n\n Transition.prototype.componentDidMount = function componentDidMount() {\n this.updateStatus(true);\n };\n\n Transition.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var _ref = this.pendingState || this.state,\n status = _ref.status;\n\n if (nextProps.in) {\n if (status === UNMOUNTED) {\n this.setState({ status: EXITED });\n }\n if (status !== ENTERING && status !== ENTERED) {\n this.nextStatus = ENTERING;\n }\n } else {\n if (status === ENTERING || status === ENTERED) {\n this.nextStatus = EXITING;\n }\n }\n };\n\n Transition.prototype.componentDidUpdate = function componentDidUpdate() {\n this.updateStatus();\n };\n\n Transition.prototype.componentWillUnmount = function componentWillUnmount() {\n this.cancelNextCallback();\n };\n\n Transition.prototype.getTimeouts = function getTimeouts() {\n var timeout = this.props.timeout;\n\n var exit = void 0,\n enter = void 0,\n appear = void 0;\n\n exit = enter = appear = timeout;\n\n if (timeout != null && typeof timeout !== 'number') {\n exit = timeout.exit;\n enter = timeout.enter;\n appear = timeout.appear;\n }\n return { exit: exit, enter: enter, appear: appear };\n };\n\n Transition.prototype.updateStatus = function updateStatus() {\n var mounting = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n\n var nextStatus = this.nextStatus;\n\n if (nextStatus !== null) {\n this.nextStatus = null;\n // nextStatus will always be ENTERING or EXITING.\n this.cancelNextCallback();\n var node = _reactDom2.default.findDOMNode(this);\n\n if (nextStatus === ENTERING) {\n this.performEnter(node, mounting);\n } else {\n this.performExit(node);\n }\n } else if (this.props.unmountOnExit && this.state.status === EXITED) {\n this.setState({ status: UNMOUNTED });\n }\n };\n\n Transition.prototype.performEnter = function performEnter(node, mounting) {\n var _this2 = this;\n\n var enter = this.props.enter;\n\n var appearing = this.context.transitionGroup ? this.context.transitionGroup.isMounting : mounting;\n\n var timeouts = this.getTimeouts();\n\n // no enter animation skip right to ENTERED\n // if we are mounting and running this it means appear _must_ be set\n if (!mounting && !enter) {\n this.safeSetState({ status: ENTERED }, function () {\n _this2.props.onEntered(node);\n });\n return;\n }\n\n this.props.onEnter(node, appearing);\n\n this.safeSetState({ status: ENTERING }, function () {\n _this2.props.onEntering(node, appearing);\n\n // FIXME: appear timeout?\n _this2.onTransitionEnd(node, timeouts.enter, function () {\n _this2.safeSetState({ status: ENTERED }, function () {\n _this2.props.onEntered(node, appearing);\n });\n });\n });\n };\n\n Transition.prototype.performExit = function performExit(node) {\n var _this3 = this;\n\n var exit = this.props.exit;\n\n var timeouts = this.getTimeouts();\n\n // no exit animation skip right to EXITED\n if (!exit) {\n this.safeSetState({ status: EXITED }, function () {\n _this3.props.onExited(node);\n });\n return;\n }\n this.props.onExit(node);\n\n this.safeSetState({ status: EXITING }, function () {\n _this3.props.onExiting(node);\n\n _this3.onTransitionEnd(node, timeouts.exit, function () {\n _this3.safeSetState({ status: EXITED }, function () {\n _this3.props.onExited(node);\n });\n });\n });\n };\n\n Transition.prototype.cancelNextCallback = function cancelNextCallback() {\n if (this.nextCallback !== null) {\n this.nextCallback.cancel();\n this.nextCallback = null;\n }\n };\n\n Transition.prototype.safeSetState = function safeSetState(nextState, callback) {\n var _this4 = this;\n\n // We need to track pending updates for instances where a cWRP fires quickly\n // after cDM and before the state flushes, which would double trigger a\n // transition\n this.pendingState = nextState;\n\n // This shouldn't be necessary, but there are weird race conditions with\n // setState callbacks and unmounting in testing, so always make sure that\n // we can cancel any pending setState callbacks after we unmount.\n callback = this.setNextCallback(callback);\n this.setState(nextState, function () {\n _this4.pendingState = null;\n callback();\n });\n };\n\n Transition.prototype.setNextCallback = function setNextCallback(callback) {\n var _this5 = this;\n\n var active = true;\n\n this.nextCallback = function (event) {\n if (active) {\n active = false;\n _this5.nextCallback = null;\n\n callback(event);\n }\n };\n\n this.nextCallback.cancel = function () {\n active = false;\n };\n\n return this.nextCallback;\n };\n\n Transition.prototype.onTransitionEnd = function onTransitionEnd(node, timeout, handler) {\n this.setNextCallback(handler);\n\n if (node) {\n if (this.props.addEndListener) {\n this.props.addEndListener(node, this.nextCallback);\n }\n if (timeout != null) {\n setTimeout(this.nextCallback, timeout);\n }\n } else {\n setTimeout(this.nextCallback, 0);\n }\n };\n\n Transition.prototype.render = function render() {\n var status = this.state.status;\n if (status === UNMOUNTED) {\n return null;\n }\n\n var _props = this.props,\n children = _props.children,\n childProps = _objectWithoutProperties(_props, ['children']);\n // filter props for Transtition\n\n\n delete childProps.in;\n delete childProps.mountOnEnter;\n delete childProps.unmountOnExit;\n delete childProps.appear;\n delete childProps.enter;\n delete childProps.exit;\n delete childProps.timeout;\n delete childProps.addEndListener;\n delete childProps.onEnter;\n delete childProps.onEntering;\n delete childProps.onEntered;\n delete childProps.onExit;\n delete childProps.onExiting;\n delete childProps.onExited;\n\n if (typeof children === 'function') {\n return children(status, childProps);\n }\n\n var child = _react2.default.Children.only(children);\n return _react2.default.cloneElement(child, childProps);\n };\n\n return Transition;\n}(_react2.default.Component);\n\nTransition.contextTypes = {\n transitionGroup: PropTypes.object\n};\nTransition.childContextTypes = {\n transitionGroup: function transitionGroup() {}\n};\n\n\nTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A `function` child can be used instead of a React element.\n * This function is called with the current transition status\n * ('entering', 'entered', 'exiting', 'exited', 'unmounted'), which can used\n * to apply context specific props to a component.\n *\n * ```jsx\n * <Transition timeout={150}>\n * {(status) => (\n * <MyComponent className={`fade fade-${status}`} />\n * )}\n * </Transition>\n * ```\n */\n children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,\n\n /**\n * Show the component; triggers the enter or exit states\n */\n in: PropTypes.bool,\n\n /**\n * By default the child component is mounted immediately along with\n * the parent `Transition` component. If you want to \"lazy mount\" the component on the\n * first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay\n * mounted, even on \"exited\", unless you also specify `unmountOnExit`.\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * By default the child component stays mounted after it reaches the `'exited'` state.\n * Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * Normally a component is not transitioned if it is shown when the `<Transition>` component mounts.\n * If you want to transition on the first mount set `appear` to `true`, and the\n * component will transition in as soon as the `<Transition>` mounts.\n *\n * > Note: there are no specific \"appear\" states. `appear` only adds an additional `enter` transition.\n */\n appear: PropTypes.bool,\n\n /**\n * Enable or disable enter transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * Enable or disable exit transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * The duration of the transition, in milliseconds.\n * Required unless `addEventListener` is provided\n *\n * You may specify a single timeout for all transitions like: `timeout={500}`,\n * or individually like:\n *\n * ```jsx\n * timeout={{\n * enter: 300,\n * exit: 500,\n * }}\n * ```\n *\n * @type {number | { enter?: number, exit?: number }}\n */\n timeout: function timeout(props) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var pt = _PropTypes.timeoutsShape;\n if (!props.addEndListener) pt = pt.isRequired;\n return pt.apply(undefined, [props].concat(args));\n },\n\n /**\n * Add a custom transition end trigger. Called with the transitioning\n * DOM node and a `done` callback. Allows for more fine grained transition end\n * logic. **Note:** Timeouts are still used as a fallback if provided.\n *\n * ```jsx\n * addEndListener={(node, done) => {\n * // use the css transitionend event to mark the finish of a transition\n * node.addEventListener('transitionend', done, false);\n * }}\n * ```\n */\n addEndListener: PropTypes.func,\n\n /**\n * Callback fired before the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the \"entered\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the \"exited\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExited: PropTypes.func\n} : {};\n\n// Name the function so it is clearer in the documentation\nfunction noop() {}\n\nTransition.defaultProps = {\n in: false,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false,\n enter: true,\n exit: true,\n\n onEnter: noop,\n onEntering: noop,\n onEntered: noop,\n\n onExit: noop,\n onExiting: noop,\n onExited: noop\n};\n\nTransition.UNMOUNTED = 0;\nTransition.EXITED = 1;\nTransition.ENTERING = 2;\nTransition.ENTERED = 3;\nTransition.EXITING = 4;\n\nexports.default = Transition;","'use strict';\n\nexports.__esModule = true;\n\nvar _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _ChildMapping = require('./utils/ChildMapping');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _objectWithoutProperties(obj, keys) { var target = {}; for (var i in obj) { if (keys.indexOf(i) >= 0) continue; if (!Object.prototype.hasOwnProperty.call(obj, i)) continue; target[i] = obj[i]; } return target; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar values = Object.values || function (obj) {\n return Object.keys(obj).map(function (k) {\n return obj[k];\n });\n};\n\nvar propTypes = {\n /**\n * `<TransitionGroup>` renders a `<div>` by default. You can change this\n * behavior by providing a `component` prop.\n */\n component: _propTypes2.default.any,\n /**\n * A set of `<Transition>` components, that are toggled `in` and out as they\n * leave. the `<TransitionGroup>` will inject specific transition props, so\n * remember to spread them through if you are wrapping the `<Transition>` as\n * with our `<Fade>` example.\n */\n children: _propTypes2.default.node,\n\n /**\n * A convenience prop that enables or disabled appear animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n appear: _propTypes2.default.bool,\n /**\n * A convenience prop that enables or disabled enter animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n enter: _propTypes2.default.bool,\n /**\n * A convenience prop that enables or disabled exit animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n exit: _propTypes2.default.bool,\n\n /**\n * You may need to apply reactive updates to a child as it is exiting.\n * This is generally done by using `cloneElement` however in the case of an exiting\n * child the element has already been removed and not accessible to the consumer.\n *\n * If you do need to update a child as it leaves you can provide a `childFactory`\n * to wrap every child, even the ones that are leaving.\n *\n * @type Function(child: ReactElement) -> ReactElement\n */\n childFactory: _propTypes2.default.func\n};\n\nvar defaultProps = {\n component: 'div',\n childFactory: function childFactory(child) {\n return child;\n }\n};\n\n/**\n * The `<TransitionGroup>` component manages a set of `<Transition>` components\n * in a list. Like with the `<Transition>` component, `<TransitionGroup>`, is a\n * state machine for managing the mounting and unmounting of components over\n * time.\n *\n * Consider the example below using the `Fade` CSS transition from before.\n * As items are removed or added to the TodoList the `in` prop is toggled\n * automatically by the `<TransitionGroup>`. You can use _any_ `<Transition>`\n * component in a `<TransitionGroup>`, not just css.\n *\n * ```jsx\n * import TransitionGroup from 'react-transition-group/TransitionGroup';\n *\n * class TodoList extends React.Component {\n * constructor(props) {\n * super(props)\n * this.state = {items: ['hello', 'world', 'click', 'me']}\n * }\n * handleAdd() {\n * const newItems = this.state.items.concat([\n * prompt('Enter some text')\n * ]);\n * this.setState({ items: newItems });\n * }\n * handleRemove(i) {\n * let newItems = this.state.items.slice();\n * newItems.splice(i, 1);\n * this.setState({items: newItems});\n * }\n * render() {\n * return (\n * <div>\n * <button onClick={() => this.handleAdd()}>Add Item</button>\n * <TransitionGroup>\n * {this.state.items.map((item, i) => (\n * <FadeTransition key={item}>\n * <div>\n * {item}{' '}\n * <button onClick={() => this.handleRemove(i)}>\n * remove\n * </button>\n * </div>\n * </FadeTransition>\n * ))}\n * </TransitionGroup>\n * </div>\n * );\n * }\n * }\n * ```\n *\n * Note that `<TransitionGroup>` does not define any animation behavior!\n * Exactly _how_ a list item animates is up to the individual `<Transition>`\n * components. This means you can mix and match animations across different\n * list items.\n */\n\nvar TransitionGroup = function (_React$Component) {\n _inherits(TransitionGroup, _React$Component);\n\n function TransitionGroup(props, context) {\n _classCallCheck(this, TransitionGroup);\n\n // Initial children should all be entering, dependent on appear\n var _this = _possibleConstructorReturn(this, _React$Component.call(this, props, context));\n\n _this.handleExited = function (key, node, originalHandler) {\n var currentChildMapping = (0, _ChildMapping.getChildMapping)(_this.props.children);\n\n if (key in currentChildMapping) return;\n\n if (originalHandler) originalHandler(node);\n\n _this.setState(function (state) {\n var children = _extends({}, state.children);\n\n delete children[key];\n return { children: children };\n });\n };\n\n _this.state = {\n children: (0, _ChildMapping.getChildMapping)(props.children, function (child) {\n var onExited = function onExited(node) {\n _this.handleExited(child.key, node, child.props.onExited);\n };\n\n return (0, _react.cloneElement)(child, {\n onExited: onExited,\n in: true,\n appear: _this.getProp(child, 'appear'),\n enter: _this.getProp(child, 'enter'),\n exit: _this.getProp(child, 'exit')\n });\n })\n };\n return _this;\n }\n\n TransitionGroup.prototype.getChildContext = function getChildContext() {\n return {\n transitionGroup: { isMounting: !this.appeared }\n };\n };\n // use child config unless explictly set by the Group\n\n\n TransitionGroup.prototype.getProp = function getProp(child, prop) {\n var props = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.props;\n\n return props[prop] != null ? props[prop] : child.props[prop];\n };\n\n TransitionGroup.prototype.componentDidMount = function componentDidMount() {\n this.appeared = true;\n };\n\n TransitionGroup.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var _this2 = this;\n\n var prevChildMapping = this.state.children;\n var nextChildMapping = (0, _ChildMapping.getChildMapping)(nextProps.children);\n\n var children = (0, _ChildMapping.mergeChildMappings)(prevChildMapping, nextChildMapping);\n\n Object.keys(children).forEach(function (key) {\n var child = children[key];\n\n if (!(0, _react.isValidElement)(child)) return;\n\n var onExited = function onExited(node) {\n _this2.handleExited(child.key, node, child.props.onExited);\n };\n\n var hasPrev = key in prevChildMapping;\n var hasNext = key in nextChildMapping;\n\n var prevChild = prevChildMapping[key];\n var isLeaving = (0, _react.isValidElement)(prevChild) && !prevChild.props.in;\n\n // item is new (entering)\n if (hasNext && (!hasPrev || isLeaving)) {\n // console.log('entering', key)\n children[key] = (0, _react.cloneElement)(child, {\n onExited: onExited,\n in: true,\n exit: _this2.getProp(child, 'exit', nextProps),\n enter: _this2.getProp(child, 'enter', nextProps)\n });\n }\n // item is old (exiting)\n else if (!hasNext && hasPrev && !isLeaving) {\n // console.log('leaving', key)\n children[key] = (0, _react.cloneElement)(child, { in: false });\n }\n // item hasn't changed transition states\n // copy over the last transition props;\n else if (hasNext && hasPrev && (0, _react.isValidElement)(prevChild)) {\n // console.log('unchanged', key)\n children[key] = (0, _react.cloneElement)(child, {\n onExited: onExited,\n in: prevChild.props.in,\n exit: _this2.getProp(child, 'exit', nextProps),\n enter: _this2.getProp(child, 'enter', nextProps)\n });\n }\n });\n\n this.setState({ children: children });\n };\n\n TransitionGroup.prototype.render = function render() {\n var _props = this.props,\n Component = _props.component,\n childFactory = _props.childFactory,\n props = _objectWithoutProperties(_props, ['component', 'childFactory']);\n\n var children = this.state.children;\n\n\n delete props.appear;\n delete props.enter;\n delete props.exit;\n\n return _react2.default.createElement(\n Component,\n props,\n values(children).map(childFactory)\n );\n };\n\n return TransitionGroup;\n}(_react2.default.Component);\n\nTransitionGroup.childContextTypes = {\n transitionGroup: _propTypes2.default.object.isRequired\n};\n\n\nTransitionGroup.propTypes = process.env.NODE_ENV !== \"production\" ? propTypes : {};\nTransitionGroup.defaultProps = defaultProps;\n\nexports.default = TransitionGroup;\nmodule.exports = exports['default'];","'use strict';\n\nexports.__esModule = true;\nexports.getChildMapping = getChildMapping;\nexports.mergeChildMappings = mergeChildMappings;\n\nvar _react = require('react');\n\n/**\n * Given `this.props.children`, return an object mapping key to child.\n *\n * @param {*} children `this.props.children`\n * @return {object} Mapping of key to child\n */\nfunction getChildMapping(children, mapFn) {\n var mapper = function mapper(child) {\n return mapFn && (0, _react.isValidElement)(child) ? mapFn(child) : child;\n };\n\n var result = Object.create(null);\n if (children) _react.Children.map(children, function (c) {\n return c;\n }).forEach(function (child) {\n // run the map function here instead so that the key is the computed one\n result[child.key] = mapper(child);\n });\n return result;\n}\n\n/**\n * When you're adding or removing children some may be added or removed in the\n * same render pass. We want to show *both* since we want to simultaneously\n * animate elements in and out. This function takes a previous set of keys\n * and a new set of keys and merges them with its best guess of the correct\n * ordering. In the future we may expose some of the utilities in\n * ReactMultiChild to make this easy, but for now React itself does not\n * directly have this concept of the union of prevChildren and nextChildren\n * so we implement it here.\n *\n * @param {object} prev prev children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @param {object} next next children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @return {object} a key set that contains all keys in `prev` and all keys\n * in `next` in a reasonable order.\n */\nfunction mergeChildMappings(prev, next) {\n prev = prev || {};\n next = next || {};\n\n function getValueForKey(key) {\n return key in next ? next[key] : prev[key];\n }\n\n // For each key of `next`, the list of keys to insert before that key in\n // the combined list\n var nextKeysPending = Object.create(null);\n\n var pendingKeys = [];\n for (var prevKey in prev) {\n if (prevKey in next) {\n if (pendingKeys.length) {\n nextKeysPending[prevKey] = pendingKeys;\n pendingKeys = [];\n }\n } else {\n pendingKeys.push(prevKey);\n }\n }\n\n var i = void 0;\n var childMapping = {};\n for (var nextKey in next) {\n if (nextKeysPending[nextKey]) {\n for (i = 0; i < nextKeysPending[nextKey].length; i++) {\n var pendingNextKey = nextKeysPending[nextKey][i];\n childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);\n }\n }\n childMapping[nextKey] = getValueForKey(nextKey);\n }\n\n // Finally, add the keys which didn't appear before any key in `next`\n for (i = 0; i < pendingKeys.length; i++) {\n childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);\n }\n\n return childMapping;\n}","'use strict';\n\nexports.__esModule = true;\nexports.classNamesShape = exports.timeoutsShape = undefined;\nexports.transitionTimeout = transitionTimeout;\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction transitionTimeout(transitionType) {\n var timeoutPropName = 'transition' + transitionType + 'Timeout';\n var enabledPropName = 'transition' + transitionType;\n\n return function (props) {\n // If the transition is enabled\n if (props[enabledPropName]) {\n // If no timeout duration is provided\n if (props[timeoutPropName] == null) {\n return new Error(timeoutPropName + ' wasn\\'t supplied to CSSTransitionGroup: ' + 'this can cause unreliable animations and won\\'t be supported in ' + 'a future version of React. See ' + 'https://fb.me/react-animation-transition-group-timeout for more ' + 'information.');\n\n // If the duration isn't a number\n } else if (typeof props[timeoutPropName] !== 'number') {\n return new Error(timeoutPropName + ' must be a number (in milliseconds)');\n }\n }\n\n return null;\n };\n}\n\nvar timeoutsShape = exports.timeoutsShape = _propTypes2.default.oneOfType([_propTypes2.default.number, _propTypes2.default.shape({\n enter: _propTypes2.default.number,\n exit: _propTypes2.default.number\n}).isRequired]);\n\nvar classNamesShape = exports.classNamesShape = _propTypes2.default.oneOfType([_propTypes2.default.string, _propTypes2.default.shape({\n enter: _propTypes2.default.string,\n exit: _propTypes2.default.string,\n active: _propTypes2.default.string\n}), _propTypes2.default.shape({\n enter: _propTypes2.default.string,\n enterActive: _propTypes2.default.string,\n exit: _propTypes2.default.string,\n exitActive: _propTypes2.default.string\n})]);","/** @license React v16.2.0\n * react.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar _assign = require('object-assign');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar checkPropTypes = require('prop-types/checkPropTypes');\n\n// TODO: this is special because it gets imported during build.\n\nvar ReactVersion = '16.2.0';\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol['for'];\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol['for']('react.element') : 0xeac7;\nvar REACT_CALL_TYPE = hasSymbol ? Symbol['for']('react.call') : 0xeac8;\nvar REACT_RETURN_TYPE = hasSymbol ? Symbol['for']('react.return') : 0xeac9;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol['for']('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol['for']('react.fragment') : 0xeacb;\n\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\n\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable === 'undefined') {\n return null;\n }\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n return null;\n}\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n var printWarning = function (format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.warn(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n lowPriorityWarning = function (condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\nvar didWarnStateUpdateForUnmountedComponent = {};\n\nfunction warnNoop(publicInstance, callerName) {\n {\n var constructor = publicInstance.constructor;\n var componentName = constructor && (constructor.displayName || constructor.name) || 'ReactClass';\n var warningKey = componentName + '.' + callerName;\n if (didWarnStateUpdateForUnmountedComponent[warningKey]) {\n return;\n }\n warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op.\\n\\nPlease check the code for the %s component.', callerName, callerName, componentName);\n didWarnStateUpdateForUnmountedComponent[warningKey] = true;\n }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance, callback, callerName) {\n warnNoop(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {\n warnNoop(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} Name of the calling function in the public API.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState, callback, callerName) {\n warnNoop(publicInstance, 'setState');\n }\n};\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction Component(props, context, updater) {\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nComponent.prototype.setState = function (partialState, callback) {\n !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;\n this.updater.enqueueSetState(this, partialState, callback, 'setState');\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n{\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n var defineDeprecationWarning = function (methodName, info) {\n Object.defineProperty(Component.prototype, methodName, {\n get: function () {\n lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n return undefined;\n }\n });\n };\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction PureComponent(props, context, updater) {\n // Duplicated from Component.\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nfunction ComponentDummy() {}\nComponentDummy.prototype = Component.prototype;\nvar pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\npureComponentPrototype.constructor = PureComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(pureComponentPrototype, Component.prototype);\npureComponentPrototype.isPureReactComponent = true;\n\nfunction AsyncComponent(props, context, updater) {\n // Duplicated from Component.\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nvar asyncComponentPrototype = AsyncComponent.prototype = new ComponentDummy();\nasyncComponentPrototype.constructor = AsyncComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(asyncComponentPrototype, Component.prototype);\nasyncComponentPrototype.unstable_isAsyncReactComponent = true;\nasyncComponentPrototype.render = function () {\n return this.props.children;\n};\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\n\nvar specialPropKeyWarningShown;\nvar specialPropRefWarningShown;\n\nfunction hasValidRef(config) {\n {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n }\n };\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n }\n };\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allow us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {};\n\n // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n });\n // self and source are DEV only properties.\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n });\n // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\nfunction createElement(type, config, children) {\n var propName;\n\n // Reserved names are extracted\n var props = {};\n\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source;\n // Remaining properties are added to a new props object\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n {\n if (Object.freeze) {\n Object.freeze(childArray);\n }\n }\n props.children = childArray;\n }\n\n // Resolve default props\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n {\n if (key || ref) {\n if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n }\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n}\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://reactjs.org/docs/react-api.html#createfactory\n */\n\n\nfunction cloneAndReplaceKey(oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n return newElement;\n}\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\nfunction cloneElement(element, config, children) {\n var propName;\n\n // Original props are copied\n var props = _assign({}, element.props);\n\n // Reserved names are extracted\n var key = element.key;\n var ref = element.ref;\n // Self is preserved since the owner is preserved.\n var self = element._self;\n // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n var source = element._source;\n\n // Owner will be preserved, unless ref is overridden\n var owner = element._owner;\n\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n // Remaining properties override existing props\n var defaultProps;\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n}\n\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nfunction isValidElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\n\nvar ReactDebugCurrentFrame = {};\n\n{\n // Component that is being worked on\n ReactDebugCurrentFrame.getCurrentStack = null;\n\n ReactDebugCurrentFrame.getStackAddendum = function () {\n var impl = ReactDebugCurrentFrame.getCurrentStack;\n if (impl) {\n return impl();\n }\n return null;\n };\n}\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\nfunction escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = ('' + key).replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n\n return '$' + escapedString;\n}\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\nvar POOL_SIZE = 10;\nvar traverseContextPool = [];\nfunction getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {\n if (traverseContextPool.length) {\n var traverseContext = traverseContextPool.pop();\n traverseContext.result = mapResult;\n traverseContext.keyPrefix = keyPrefix;\n traverseContext.func = mapFunction;\n traverseContext.context = mapContext;\n traverseContext.count = 0;\n return traverseContext;\n } else {\n return {\n result: mapResult,\n keyPrefix: keyPrefix,\n func: mapFunction,\n context: mapContext,\n count: 0\n };\n }\n}\n\nfunction releaseTraverseContext(traverseContext) {\n traverseContext.result = null;\n traverseContext.keyPrefix = null;\n traverseContext.func = null;\n traverseContext.context = null;\n traverseContext.count = 0;\n if (traverseContextPool.length < POOL_SIZE) {\n traverseContextPool.push(traverseContext);\n }\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n var invokeCallback = false;\n\n if (children === null) {\n invokeCallback = true;\n } else {\n switch (type) {\n case 'string':\n case 'number':\n invokeCallback = true;\n break;\n case 'object':\n switch (children.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_CALL_TYPE:\n case REACT_RETURN_TYPE:\n case REACT_PORTAL_TYPE:\n invokeCallback = true;\n }\n }\n }\n\n if (invokeCallback) {\n callback(traverseContext, children,\n // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows.\n nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getComponentKey(child, i);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n if (typeof iteratorFn === 'function') {\n {\n // Warn about using Maps as children\n if (iteratorFn === children.entries) {\n warning(didWarnAboutMaps, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.%s', ReactDebugCurrentFrame.getStackAddendum());\n didWarnAboutMaps = true;\n }\n }\n\n var iterator = iteratorFn.call(children);\n var step;\n var ii = 0;\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getComponentKey(child, ii++);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else if (type === 'object') {\n var addendum = '';\n {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();\n }\n var childrenString = '' + children;\n invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n if (children == null) {\n return 0;\n }\n\n return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (typeof component === 'object' && component !== null && component.key != null) {\n // Explicit key\n return escape(component.key);\n }\n // Implicit key determined by the index in the set\n return index.toString(36);\n}\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n var func = bookKeeping.func,\n context = bookKeeping.context;\n\n func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.foreach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n if (children == null) {\n return children;\n }\n var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);\n traverseAllChildren(children, forEachSingleChild, traverseContext);\n releaseTraverseContext(traverseContext);\n}\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n var result = bookKeeping.result,\n keyPrefix = bookKeeping.keyPrefix,\n func = bookKeeping.func,\n context = bookKeeping.context;\n\n\n var mappedChild = func.call(context, child, bookKeeping.count++);\n if (Array.isArray(mappedChild)) {\n mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n } else if (mappedChild != null) {\n if (isValidElement(mappedChild)) {\n mappedChild = cloneAndReplaceKey(mappedChild,\n // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n }\n result.push(mappedChild);\n }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n var escapedPrefix = '';\n if (prefix != null) {\n escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n }\n var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);\n traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n releaseTraverseContext(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.map\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n return result;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.count\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children, context) {\n return traverseAllChildren(children, emptyFunction.thatReturnsNull, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.toarray\n */\nfunction toArray(children) {\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n return result;\n}\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.only\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0;\n return children;\n}\n\nvar describeComponentFrame = function (name, source, ownerName) {\n return '\\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n};\n\nfunction getComponentName(fiber) {\n var type = fiber.type;\n\n if (typeof type === 'string') {\n return type;\n }\n if (typeof type === 'function') {\n return type.displayName || type.name;\n }\n return null;\n}\n\n/**\n * ReactElementValidator provides a wrapper around a element factory\n * which validates the props passed to the element. This is intended to be\n * used only in DEV and could be replaced by a static type checker for languages\n * that support it.\n */\n\n{\n var currentlyValidatingElement = null;\n\n var propTypesMisspellWarningShown = false;\n\n var getDisplayName = function (element) {\n if (element == null) {\n return '#empty';\n } else if (typeof element === 'string' || typeof element === 'number') {\n return '#text';\n } else if (typeof element.type === 'string') {\n return element.type;\n } else if (element.type === REACT_FRAGMENT_TYPE) {\n return 'React.Fragment';\n } else {\n return element.type.displayName || element.type.name || 'Unknown';\n }\n };\n\n var getStackAddendum = function () {\n var stack = '';\n if (currentlyValidatingElement) {\n var name = getDisplayName(currentlyValidatingElement);\n var owner = currentlyValidatingElement._owner;\n stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner));\n }\n stack += ReactDebugCurrentFrame.getStackAddendum() || '';\n return stack;\n };\n\n var VALID_FRAGMENT_PROPS = new Map([['children', true], ['key', true]]);\n}\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = getComponentName(ReactCurrentOwner.current);\n if (name) {\n return '\\n\\nCheck the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nfunction getSourceInfoErrorAddendum(elementProps) {\n if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {\n var source = elementProps.__source;\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n }\n return '';\n}\n\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n var info = getDeclarationErrorAddendum();\n\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n if (parentName) {\n info = '\\n\\nCheck the top-level render call using <' + parentName + '>.';\n }\n }\n return info;\n}\n\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n element._store.validated = true;\n\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n var childOwner = '';\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n childOwner = ' It was passed a child from ' + getComponentName(element._owner) + '.';\n }\n\n currentlyValidatingElement = element;\n {\n warning(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.%s', currentComponentErrorInfo, childOwner, getStackAddendum());\n }\n currentlyValidatingElement = null;\n}\n\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n if (isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n if (typeof iteratorFn === 'function') {\n // Entry iterators used to provide implicit keys,\n // but now we print a separate warning for them later.\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n while (!(step = iterator.next()).done) {\n if (isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\nfunction validatePropTypes(element) {\n var componentClass = element.type;\n if (typeof componentClass !== 'function') {\n return;\n }\n var name = componentClass.displayName || componentClass.name;\n var propTypes = componentClass.propTypes;\n if (propTypes) {\n currentlyValidatingElement = element;\n checkPropTypes(propTypes, element.props, 'prop', name, getStackAddendum);\n currentlyValidatingElement = null;\n } else if (componentClass.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n propTypesMisspellWarningShown = true;\n warning(false, 'Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown');\n }\n if (typeof componentClass.getDefaultProps === 'function') {\n warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');\n }\n}\n\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\nfunction validateFragmentProps(fragment) {\n currentlyValidatingElement = fragment;\n\n var _iteratorNormalCompletion = true;\n var _didIteratorError = false;\n var _iteratorError = undefined;\n\n try {\n for (var _iterator = Object.keys(fragment.props)[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n var key = _step.value;\n\n if (!VALID_FRAGMENT_PROPS.has(key)) {\n warning(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.%s', key, getStackAddendum());\n break;\n }\n }\n } catch (err) {\n _didIteratorError = true;\n _iteratorError = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion && _iterator['return']) {\n _iterator['return']();\n }\n } finally {\n if (_didIteratorError) {\n throw _iteratorError;\n }\n }\n }\n\n if (fragment.ref !== null) {\n warning(false, 'Invalid attribute `ref` supplied to `React.Fragment`.%s', getStackAddendum());\n }\n\n currentlyValidatingElement = null;\n}\n\nfunction createElementWithValidation(type, props, children) {\n var validType = typeof type === 'string' || typeof type === 'function' || typeof type === 'symbol' || typeof type === 'number';\n // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n if (!validType) {\n var info = '';\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n\n var sourceInfo = getSourceInfoErrorAddendum(props);\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n\n info += getStackAddendum() || '';\n\n warning(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', type == null ? type : typeof type, info);\n }\n\n var element = createElement.apply(this, arguments);\n\n // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n if (element == null) {\n return element;\n }\n\n // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n if (typeof type === 'symbol' && type === REACT_FRAGMENT_TYPE) {\n validateFragmentProps(element);\n } else {\n validatePropTypes(element);\n }\n\n return element;\n}\n\nfunction createFactoryWithValidation(type) {\n var validatedFactory = createElementWithValidation.bind(null, type);\n // Legacy hook TODO: Warn if this is accessed\n validatedFactory.type = type;\n\n {\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n\n return validatedFactory;\n}\n\nfunction cloneElementWithValidation(element, props, children) {\n var newElement = cloneElement.apply(this, arguments);\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n validatePropTypes(newElement);\n return newElement;\n}\n\nvar React = {\n Children: {\n map: mapChildren,\n forEach: forEachChildren,\n count: countChildren,\n toArray: toArray,\n only: onlyChild\n },\n\n Component: Component,\n PureComponent: PureComponent,\n unstable_AsyncComponent: AsyncComponent,\n\n Fragment: REACT_FRAGMENT_TYPE,\n\n createElement: createElementWithValidation,\n cloneElement: cloneElementWithValidation,\n createFactory: createFactoryWithValidation,\n isValidElement: isValidElement,\n\n version: ReactVersion,\n\n __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n ReactCurrentOwner: ReactCurrentOwner,\n // Used by renderers to avoid bundling object-assign twice in UMD bundles:\n assign: _assign\n }\n};\n\n{\n _assign(React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED, {\n // These should not be included in production.\n ReactDebugCurrentFrame: ReactDebugCurrentFrame,\n // Shim for React DOM 16.0.0 which still destructured (but not used) this.\n // TODO: remove in React 17.0.\n ReactComponentTreeHook: {}\n });\n}\n\n\n\nvar React$2 = Object.freeze({\n\tdefault: React\n});\n\nvar React$3 = ( React$2 && React ) || React$2;\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar react = React$3['default'] ? React$3['default'] : React$3;\n\nmodule.exports = react;\n })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}\n","'use strict';\n\nexports.__esModule = true;\nvar getDisplayName = function getDisplayName(Component) {\n if (typeof Component === 'string') {\n return Component;\n }\n\n if (!Component) {\n return undefined;\n }\n\n return Component.displayName || Component.name || 'Component';\n};\n\nexports.default = getDisplayName;","'use strict';\n\nexports.__esModule = true;\n\nvar _shouldUpdate = require('./shouldUpdate');\n\nvar _shouldUpdate2 = _interopRequireDefault(_shouldUpdate);\n\nvar _shallowEqual = require('./shallowEqual');\n\nvar _shallowEqual2 = _interopRequireDefault(_shallowEqual);\n\nvar _setDisplayName = require('./setDisplayName');\n\nvar _setDisplayName2 = _interopRequireDefault(_setDisplayName);\n\nvar _wrapDisplayName = require('./wrapDisplayName');\n\nvar _wrapDisplayName2 = _interopRequireDefault(_wrapDisplayName);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar pure = function pure(BaseComponent) {\n var hoc = (0, _shouldUpdate2.default)(function (props, nextProps) {\n return !(0, _shallowEqual2.default)(props, nextProps);\n });\n\n if (process.env.NODE_ENV !== 'production') {\n return (0, _setDisplayName2.default)((0, _wrapDisplayName2.default)(BaseComponent, 'pure'))(hoc(BaseComponent));\n }\n\n return hoc(BaseComponent);\n};\n\nexports.default = pure;","'use strict';\n\nexports.__esModule = true;\n\nvar _setStatic = require('./setStatic');\n\nvar _setStatic2 = _interopRequireDefault(_setStatic);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar setDisplayName = function setDisplayName(displayName) {\n return (0, _setStatic2.default)('displayName', displayName);\n};\n\nexports.default = setDisplayName;","\"use strict\";\n\nexports.__esModule = true;\nvar setStatic = function setStatic(key, value) {\n return function (BaseComponent) {\n /* eslint-disable no-param-reassign */\n BaseComponent[key] = value;\n /* eslint-enable no-param-reassign */\n return BaseComponent;\n };\n};\n\nexports.default = setStatic;","'use strict';\n\nexports.__esModule = true;\n\nvar _shallowEqual = require('fbjs/lib/shallowEqual');\n\nvar _shallowEqual2 = _interopRequireDefault(_shallowEqual);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _shallowEqual2.default;","'use strict';\n\nexports.__esModule = true;\n\nvar _react = require('react');\n\nvar _setDisplayName = require('./setDisplayName');\n\nvar _setDisplayName2 = _interopRequireDefault(_setDisplayName);\n\nvar _wrapDisplayName = require('./wrapDisplayName');\n\nvar _wrapDisplayName2 = _interopRequireDefault(_wrapDisplayName);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar shouldUpdate = function shouldUpdate(test) {\n return function (BaseComponent) {\n var factory = (0, _react.createFactory)(BaseComponent);\n\n var ShouldUpdate = function (_Component) {\n _inherits(ShouldUpdate, _Component);\n\n function ShouldUpdate() {\n _classCallCheck(this, ShouldUpdate);\n\n return _possibleConstructorReturn(this, _Component.apply(this, arguments));\n }\n\n ShouldUpdate.prototype.shouldComponentUpdate = function shouldComponentUpdate(nextProps) {\n return test(this.props, nextProps);\n };\n\n ShouldUpdate.prototype.render = function render() {\n return factory(this.props);\n };\n\n return ShouldUpdate;\n }(_react.Component);\n\n if (process.env.NODE_ENV !== 'production') {\n return (0, _setDisplayName2.default)((0, _wrapDisplayName2.default)(BaseComponent, 'shouldUpdate'))(ShouldUpdate);\n }\n return ShouldUpdate;\n };\n};\n\nexports.default = shouldUpdate;","'use strict';\n\nexports.__esModule = true;\n\nvar _getDisplayName = require('./getDisplayName');\n\nvar _getDisplayName2 = _interopRequireDefault(_getDisplayName);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar wrapDisplayName = function wrapDisplayName(BaseComponent, hocName) {\n return hocName + '(' + (0, _getDisplayName2.default)(BaseComponent) + ')';\n};\n\nexports.default = wrapDisplayName;","'use strict'\nvar inherits = require('inherits')\nvar HashBase = require('hash-base')\n\nfunction RIPEMD160 () {\n HashBase.call(this, 64)\n\n // state\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n this._e = 0xc3d2e1f0\n}\n\ninherits(RIPEMD160, HashBase)\n\nRIPEMD160.prototype._update = function () {\n var m = new Array(16)\n for (var i = 0; i < 16; ++i) m[i] = this._block.readInt32LE(i * 4)\n\n var al = this._a\n var bl = this._b\n var cl = this._c\n var dl = this._d\n var el = this._e\n\n // Mj = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15\n // K = 0x00000000\n // Sj = 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8\n al = fn1(al, bl, cl, dl, el, m[0], 0x00000000, 11); cl = rotl(cl, 10)\n el = fn1(el, al, bl, cl, dl, m[1], 0x00000000, 14); bl = rotl(bl, 10)\n dl = fn1(dl, el, al, bl, cl, m[2], 0x00000000, 15); al = rotl(al, 10)\n cl = fn1(cl, dl, el, al, bl, m[3], 0x00000000, 12); el = rotl(el, 10)\n bl = fn1(bl, cl, dl, el, al, m[4], 0x00000000, 5); dl = rotl(dl, 10)\n al = fn1(al, bl, cl, dl, el, m[5], 0x00000000, 8); cl = rotl(cl, 10)\n el = fn1(el, al, bl, cl, dl, m[6], 0x00000000, 7); bl = rotl(bl, 10)\n dl = fn1(dl, el, al, bl, cl, m[7], 0x00000000, 9); al = rotl(al, 10)\n cl = fn1(cl, dl, el, al, bl, m[8], 0x00000000, 11); el = rotl(el, 10)\n bl = fn1(bl, cl, dl, el, al, m[9], 0x00000000, 13); dl = rotl(dl, 10)\n al = fn1(al, bl, cl, dl, el, m[10], 0x00000000, 14); cl = rotl(cl, 10)\n el = fn1(el, al, bl, cl, dl, m[11], 0x00000000, 15); bl = rotl(bl, 10)\n dl = fn1(dl, el, al, bl, cl, m[12], 0x00000000, 6); al = rotl(al, 10)\n cl = fn1(cl, dl, el, al, bl, m[13], 0x00000000, 7); el = rotl(el, 10)\n bl = fn1(bl, cl, dl, el, al, m[14], 0x00000000, 9); dl = rotl(dl, 10)\n al = fn1(al, bl, cl, dl, el, m[15], 0x00000000, 8); cl = rotl(cl, 10)\n\n // Mj = 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8\n // K = 0x5a827999\n // Sj = 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12\n el = fn2(el, al, bl, cl, dl, m[7], 0x5a827999, 7); bl = rotl(bl, 10)\n dl = fn2(dl, el, al, bl, cl, m[4], 0x5a827999, 6); al = rotl(al, 10)\n cl = fn2(cl, dl, el, al, bl, m[13], 0x5a827999, 8); el = rotl(el, 10)\n bl = fn2(bl, cl, dl, el, al, m[1], 0x5a827999, 13); dl = rotl(dl, 10)\n al = fn2(al, bl, cl, dl, el, m[10], 0x5a827999, 11); cl = rotl(cl, 10)\n el = fn2(el, al, bl, cl, dl, m[6], 0x5a827999, 9); bl = rotl(bl, 10)\n dl = fn2(dl, el, al, bl, cl, m[15], 0x5a827999, 7); al = rotl(al, 10)\n cl = fn2(cl, dl, el, al, bl, m[3], 0x5a827999, 15); el = rotl(el, 10)\n bl = fn2(bl, cl, dl, el, al, m[12], 0x5a827999, 7); dl = rotl(dl, 10)\n al = fn2(al, bl, cl, dl, el, m[0], 0x5a827999, 12); cl = rotl(cl, 10)\n el = fn2(el, al, bl, cl, dl, m[9], 0x5a827999, 15); bl = rotl(bl, 10)\n dl = fn2(dl, el, al, bl, cl, m[5], 0x5a827999, 9); al = rotl(al, 10)\n cl = fn2(cl, dl, el, al, bl, m[2], 0x5a827999, 11); el = rotl(el, 10)\n bl = fn2(bl, cl, dl, el, al, m[14], 0x5a827999, 7); dl = rotl(dl, 10)\n al = fn2(al, bl, cl, dl, el, m[11], 0x5a827999, 13); cl = rotl(cl, 10)\n el = fn2(el, al, bl, cl, dl, m[8], 0x5a827999, 12); bl = rotl(bl, 10)\n\n // Mj = 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12\n // K = 0x6ed9eba1\n // Sj = 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5\n dl = fn3(dl, el, al, bl, cl, m[3], 0x6ed9eba1, 11); al = rotl(al, 10)\n cl = fn3(cl, dl, el, al, bl, m[10], 0x6ed9eba1, 13); el = rotl(el, 10)\n bl = fn3(bl, cl, dl, el, al, m[14], 0x6ed9eba1, 6); dl = rotl(dl, 10)\n al = fn3(al, bl, cl, dl, el, m[4], 0x6ed9eba1, 7); cl = rotl(cl, 10)\n el = fn3(el, al, bl, cl, dl, m[9], 0x6ed9eba1, 14); bl = rotl(bl, 10)\n dl = fn3(dl, el, al, bl, cl, m[15], 0x6ed9eba1, 9); al = rotl(al, 10)\n cl = fn3(cl, dl, el, al, bl, m[8], 0x6ed9eba1, 13); el = rotl(el, 10)\n bl = fn3(bl, cl, dl, el, al, m[1], 0x6ed9eba1, 15); dl = rotl(dl, 10)\n al = fn3(al, bl, cl, dl, el, m[2], 0x6ed9eba1, 14); cl = rotl(cl, 10)\n el = fn3(el, al, bl, cl, dl, m[7], 0x6ed9eba1, 8); bl = rotl(bl, 10)\n dl = fn3(dl, el, al, bl, cl, m[0], 0x6ed9eba1, 13); al = rotl(al, 10)\n cl = fn3(cl, dl, el, al, bl, m[6], 0x6ed9eba1, 6); el = rotl(el, 10)\n bl = fn3(bl, cl, dl, el, al, m[13], 0x6ed9eba1, 5); dl = rotl(dl, 10)\n al = fn3(al, bl, cl, dl, el, m[11], 0x6ed9eba1, 12); cl = rotl(cl, 10)\n el = fn3(el, al, bl, cl, dl, m[5], 0x6ed9eba1, 7); bl = rotl(bl, 10)\n dl = fn3(dl, el, al, bl, cl, m[12], 0x6ed9eba1, 5); al = rotl(al, 10)\n\n // Mj = 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2\n // K = 0x8f1bbcdc\n // Sj = 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12\n cl = fn4(cl, dl, el, al, bl, m[1], 0x8f1bbcdc, 11); el = rotl(el, 10)\n bl = fn4(bl, cl, dl, el, al, m[9], 0x8f1bbcdc, 12); dl = rotl(dl, 10)\n al = fn4(al, bl, cl, dl, el, m[11], 0x8f1bbcdc, 14); cl = rotl(cl, 10)\n el = fn4(el, al, bl, cl, dl, m[10], 0x8f1bbcdc, 15); bl = rotl(bl, 10)\n dl = fn4(dl, el, al, bl, cl, m[0], 0x8f1bbcdc, 14); al = rotl(al, 10)\n cl = fn4(cl, dl, el, al, bl, m[8], 0x8f1bbcdc, 15); el = rotl(el, 10)\n bl = fn4(bl, cl, dl, el, al, m[12], 0x8f1bbcdc, 9); dl = rotl(dl, 10)\n al = fn4(al, bl, cl, dl, el, m[4], 0x8f1bbcdc, 8); cl = rotl(cl, 10)\n el = fn4(el, al, bl, cl, dl, m[13], 0x8f1bbcdc, 9); bl = rotl(bl, 10)\n dl = fn4(dl, el, al, bl, cl, m[3], 0x8f1bbcdc, 14); al = rotl(al, 10)\n cl = fn4(cl, dl, el, al, bl, m[7], 0x8f1bbcdc, 5); el = rotl(el, 10)\n bl = fn4(bl, cl, dl, el, al, m[15], 0x8f1bbcdc, 6); dl = rotl(dl, 10)\n al = fn4(al, bl, cl, dl, el, m[14], 0x8f1bbcdc, 8); cl = rotl(cl, 10)\n el = fn4(el, al, bl, cl, dl, m[5], 0x8f1bbcdc, 6); bl = rotl(bl, 10)\n dl = fn4(dl, el, al, bl, cl, m[6], 0x8f1bbcdc, 5); al = rotl(al, 10)\n cl = fn4(cl, dl, el, al, bl, m[2], 0x8f1bbcdc, 12); el = rotl(el, 10)\n\n // Mj = 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13\n // K = 0xa953fd4e\n // Sj = 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6\n bl = fn5(bl, cl, dl, el, al, m[4], 0xa953fd4e, 9); dl = rotl(dl, 10)\n al = fn5(al, bl, cl, dl, el, m[0], 0xa953fd4e, 15); cl = rotl(cl, 10)\n el = fn5(el, al, bl, cl, dl, m[5], 0xa953fd4e, 5); bl = rotl(bl, 10)\n dl = fn5(dl, el, al, bl, cl, m[9], 0xa953fd4e, 11); al = rotl(al, 10)\n cl = fn5(cl, dl, el, al, bl, m[7], 0xa953fd4e, 6); el = rotl(el, 10)\n bl = fn5(bl, cl, dl, el, al, m[12], 0xa953fd4e, 8); dl = rotl(dl, 10)\n al = fn5(al, bl, cl, dl, el, m[2], 0xa953fd4e, 13); cl = rotl(cl, 10)\n el = fn5(el, al, bl, cl, dl, m[10], 0xa953fd4e, 12); bl = rotl(bl, 10)\n dl = fn5(dl, el, al, bl, cl, m[14], 0xa953fd4e, 5); al = rotl(al, 10)\n cl = fn5(cl, dl, el, al, bl, m[1], 0xa953fd4e, 12); el = rotl(el, 10)\n bl = fn5(bl, cl, dl, el, al, m[3], 0xa953fd4e, 13); dl = rotl(dl, 10)\n al = fn5(al, bl, cl, dl, el, m[8], 0xa953fd4e, 14); cl = rotl(cl, 10)\n el = fn5(el, al, bl, cl, dl, m[11], 0xa953fd4e, 11); bl = rotl(bl, 10)\n dl = fn5(dl, el, al, bl, cl, m[6], 0xa953fd4e, 8); al = rotl(al, 10)\n cl = fn5(cl, dl, el, al, bl, m[15], 0xa953fd4e, 5); el = rotl(el, 10)\n bl = fn5(bl, cl, dl, el, al, m[13], 0xa953fd4e, 6); dl = rotl(dl, 10)\n\n var ar = this._a\n var br = this._b\n var cr = this._c\n var dr = this._d\n var er = this._e\n\n // M'j = 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12\n // K' = 0x50a28be6\n // S'j = 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6\n ar = fn5(ar, br, cr, dr, er, m[5], 0x50a28be6, 8); cr = rotl(cr, 10)\n er = fn5(er, ar, br, cr, dr, m[14], 0x50a28be6, 9); br = rotl(br, 10)\n dr = fn5(dr, er, ar, br, cr, m[7], 0x50a28be6, 9); ar = rotl(ar, 10)\n cr = fn5(cr, dr, er, ar, br, m[0], 0x50a28be6, 11); er = rotl(er, 10)\n br = fn5(br, cr, dr, er, ar, m[9], 0x50a28be6, 13); dr = rotl(dr, 10)\n ar = fn5(ar, br, cr, dr, er, m[2], 0x50a28be6, 15); cr = rotl(cr, 10)\n er = fn5(er, ar, br, cr, dr, m[11], 0x50a28be6, 15); br = rotl(br, 10)\n dr = fn5(dr, er, ar, br, cr, m[4], 0x50a28be6, 5); ar = rotl(ar, 10)\n cr = fn5(cr, dr, er, ar, br, m[13], 0x50a28be6, 7); er = rotl(er, 10)\n br = fn5(br, cr, dr, er, ar, m[6], 0x50a28be6, 7); dr = rotl(dr, 10)\n ar = fn5(ar, br, cr, dr, er, m[15], 0x50a28be6, 8); cr = rotl(cr, 10)\n er = fn5(er, ar, br, cr, dr, m[8], 0x50a28be6, 11); br = rotl(br, 10)\n dr = fn5(dr, er, ar, br, cr, m[1], 0x50a28be6, 14); ar = rotl(ar, 10)\n cr = fn5(cr, dr, er, ar, br, m[10], 0x50a28be6, 14); er = rotl(er, 10)\n br = fn5(br, cr, dr, er, ar, m[3], 0x50a28be6, 12); dr = rotl(dr, 10)\n ar = fn5(ar, br, cr, dr, er, m[12], 0x50a28be6, 6); cr = rotl(cr, 10)\n\n // M'j = 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2\n // K' = 0x5c4dd124\n // S'j = 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11\n er = fn4(er, ar, br, cr, dr, m[6], 0x5c4dd124, 9); br = rotl(br, 10)\n dr = fn4(dr, er, ar, br, cr, m[11], 0x5c4dd124, 13); ar = rotl(ar, 10)\n cr = fn4(cr, dr, er, ar, br, m[3], 0x5c4dd124, 15); er = rotl(er, 10)\n br = fn4(br, cr, dr, er, ar, m[7], 0x5c4dd124, 7); dr = rotl(dr, 10)\n ar = fn4(ar, br, cr, dr, er, m[0], 0x5c4dd124, 12); cr = rotl(cr, 10)\n er = fn4(er, ar, br, cr, dr, m[13], 0x5c4dd124, 8); br = rotl(br, 10)\n dr = fn4(dr, er, ar, br, cr, m[5], 0x5c4dd124, 9); ar = rotl(ar, 10)\n cr = fn4(cr, dr, er, ar, br, m[10], 0x5c4dd124, 11); er = rotl(er, 10)\n br = fn4(br, cr, dr, er, ar, m[14], 0x5c4dd124, 7); dr = rotl(dr, 10)\n ar = fn4(ar, br, cr, dr, er, m[15], 0x5c4dd124, 7); cr = rotl(cr, 10)\n er = fn4(er, ar, br, cr, dr, m[8], 0x5c4dd124, 12); br = rotl(br, 10)\n dr = fn4(dr, er, ar, br, cr, m[12], 0x5c4dd124, 7); ar = rotl(ar, 10)\n cr = fn4(cr, dr, er, ar, br, m[4], 0x5c4dd124, 6); er = rotl(er, 10)\n br = fn4(br, cr, dr, er, ar, m[9], 0x5c4dd124, 15); dr = rotl(dr, 10)\n ar = fn4(ar, br, cr, dr, er, m[1], 0x5c4dd124, 13); cr = rotl(cr, 10)\n er = fn4(er, ar, br, cr, dr, m[2], 0x5c4dd124, 11); br = rotl(br, 10)\n\n // M'j = 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13\n // K' = 0x6d703ef3\n // S'j = 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5\n dr = fn3(dr, er, ar, br, cr, m[15], 0x6d703ef3, 9); ar = rotl(ar, 10)\n cr = fn3(cr, dr, er, ar, br, m[5], 0x6d703ef3, 7); er = rotl(er, 10)\n br = fn3(br, cr, dr, er, ar, m[1], 0x6d703ef3, 15); dr = rotl(dr, 10)\n ar = fn3(ar, br, cr, dr, er, m[3], 0x6d703ef3, 11); cr = rotl(cr, 10)\n er = fn3(er, ar, br, cr, dr, m[7], 0x6d703ef3, 8); br = rotl(br, 10)\n dr = fn3(dr, er, ar, br, cr, m[14], 0x6d703ef3, 6); ar = rotl(ar, 10)\n cr = fn3(cr, dr, er, ar, br, m[6], 0x6d703ef3, 6); er = rotl(er, 10)\n br = fn3(br, cr, dr, er, ar, m[9], 0x6d703ef3, 14); dr = rotl(dr, 10)\n ar = fn3(ar, br, cr, dr, er, m[11], 0x6d703ef3, 12); cr = rotl(cr, 10)\n er = fn3(er, ar, br, cr, dr, m[8], 0x6d703ef3, 13); br = rotl(br, 10)\n dr = fn3(dr, er, ar, br, cr, m[12], 0x6d703ef3, 5); ar = rotl(ar, 10)\n cr = fn3(cr, dr, er, ar, br, m[2], 0x6d703ef3, 14); er = rotl(er, 10)\n br = fn3(br, cr, dr, er, ar, m[10], 0x6d703ef3, 13); dr = rotl(dr, 10)\n ar = fn3(ar, br, cr, dr, er, m[0], 0x6d703ef3, 13); cr = rotl(cr, 10)\n er = fn3(er, ar, br, cr, dr, m[4], 0x6d703ef3, 7); br = rotl(br, 10)\n dr = fn3(dr, er, ar, br, cr, m[13], 0x6d703ef3, 5); ar = rotl(ar, 10)\n\n // M'j = 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14\n // K' = 0x7a6d76e9\n // S'j = 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8\n cr = fn2(cr, dr, er, ar, br, m[8], 0x7a6d76e9, 15); er = rotl(er, 10)\n br = fn2(br, cr, dr, er, ar, m[6], 0x7a6d76e9, 5); dr = rotl(dr, 10)\n ar = fn2(ar, br, cr, dr, er, m[4], 0x7a6d76e9, 8); cr = rotl(cr, 10)\n er = fn2(er, ar, br, cr, dr, m[1], 0x7a6d76e9, 11); br = rotl(br, 10)\n dr = fn2(dr, er, ar, br, cr, m[3], 0x7a6d76e9, 14); ar = rotl(ar, 10)\n cr = fn2(cr, dr, er, ar, br, m[11], 0x7a6d76e9, 14); er = rotl(er, 10)\n br = fn2(br, cr, dr, er, ar, m[15], 0x7a6d76e9, 6); dr = rotl(dr, 10)\n ar = fn2(ar, br, cr, dr, er, m[0], 0x7a6d76e9, 14); cr = rotl(cr, 10)\n er = fn2(er, ar, br, cr, dr, m[5], 0x7a6d76e9, 6); br = rotl(br, 10)\n dr = fn2(dr, er, ar, br, cr, m[12], 0x7a6d76e9, 9); ar = rotl(ar, 10)\n cr = fn2(cr, dr, er, ar, br, m[2], 0x7a6d76e9, 12); er = rotl(er, 10)\n br = fn2(br, cr, dr, er, ar, m[13], 0x7a6d76e9, 9); dr = rotl(dr, 10)\n ar = fn2(ar, br, cr, dr, er, m[9], 0x7a6d76e9, 12); cr = rotl(cr, 10)\n er = fn2(er, ar, br, cr, dr, m[7], 0x7a6d76e9, 5); br = rotl(br, 10)\n dr = fn2(dr, er, ar, br, cr, m[10], 0x7a6d76e9, 15); ar = rotl(ar, 10)\n cr = fn2(cr, dr, er, ar, br, m[14], 0x7a6d76e9, 8); er = rotl(er, 10)\n\n // M'j = 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11\n // K' = 0x00000000\n // S'j = 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11\n br = fn1(br, cr, dr, er, ar, m[12], 0x00000000, 8); dr = rotl(dr, 10)\n ar = fn1(ar, br, cr, dr, er, m[15], 0x00000000, 5); cr = rotl(cr, 10)\n er = fn1(er, ar, br, cr, dr, m[10], 0x00000000, 12); br = rotl(br, 10)\n dr = fn1(dr, er, ar, br, cr, m[4], 0x00000000, 9); ar = rotl(ar, 10)\n cr = fn1(cr, dr, er, ar, br, m[1], 0x00000000, 12); er = rotl(er, 10)\n br = fn1(br, cr, dr, er, ar, m[5], 0x00000000, 5); dr = rotl(dr, 10)\n ar = fn1(ar, br, cr, dr, er, m[8], 0x00000000, 14); cr = rotl(cr, 10)\n er = fn1(er, ar, br, cr, dr, m[7], 0x00000000, 6); br = rotl(br, 10)\n dr = fn1(dr, er, ar, br, cr, m[6], 0x00000000, 8); ar = rotl(ar, 10)\n cr = fn1(cr, dr, er, ar, br, m[2], 0x00000000, 13); er = rotl(er, 10)\n br = fn1(br, cr, dr, er, ar, m[13], 0x00000000, 6); dr = rotl(dr, 10)\n ar = fn1(ar, br, cr, dr, er, m[14], 0x00000000, 5); cr = rotl(cr, 10)\n er = fn1(er, ar, br, cr, dr, m[0], 0x00000000, 15); br = rotl(br, 10)\n dr = fn1(dr, er, ar, br, cr, m[3], 0x00000000, 13); ar = rotl(ar, 10)\n cr = fn1(cr, dr, er, ar, br, m[9], 0x00000000, 11); er = rotl(er, 10)\n br = fn1(br, cr, dr, er, ar, m[11], 0x00000000, 11); dr = rotl(dr, 10)\n\n // change state\n var t = (this._b + cl + dr) | 0\n this._b = (this._c + dl + er) | 0\n this._c = (this._d + el + ar) | 0\n this._d = (this._e + al + br) | 0\n this._e = (this._a + bl + cr) | 0\n this._a = t\n}\n\nRIPEMD160.prototype._digest = function () {\n // create padding and handle blocks\n this._block[this._blockOffset++] = 0x80\n if (this._blockOffset > 56) {\n this._block.fill(0, this._blockOffset, 64)\n this._update()\n this._blockOffset = 0\n }\n\n this._block.fill(0, this._blockOffset, 56)\n this._block.writeUInt32LE(this._length[0], 56)\n this._block.writeUInt32LE(this._length[1], 60)\n this._update()\n\n // produce result\n var buffer = new Buffer(20)\n buffer.writeInt32LE(this._a, 0)\n buffer.writeInt32LE(this._b, 4)\n buffer.writeInt32LE(this._c, 8)\n buffer.writeInt32LE(this._d, 12)\n buffer.writeInt32LE(this._e, 16)\n return buffer\n}\n\nfunction rotl (x, n) {\n return (x << n) | (x >>> (32 - n))\n}\n\nfunction fn1 (a, b, c, d, e, m, k, s) {\n return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn2 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn3 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn4 (a, b, c, d, e, m, k, s) {\n return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0\n}\n\nfunction fn5 (a, b, c, d, e, m, k, s) {\n return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0\n}\n\nmodule.exports = RIPEMD160\n","/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","module.exports = require('scryptsy')\n","var pbkdf2Sync = require('pbkdf2').pbkdf2Sync\n\nvar MAX_VALUE = 0x7fffffff\n\n// N = Cpu cost, r = Memory cost, p = parallelization cost\nfunction scrypt (key, salt, N, r, p, dkLen, progressCallback) {\n if (N === 0 || (N & (N - 1)) !== 0) throw Error('N must be > 0 and a power of 2')\n\n if (N > MAX_VALUE / 128 / r) throw Error('Parameter N is too large')\n if (r > MAX_VALUE / 128 / p) throw Error('Parameter r is too large')\n\n var XY = new Buffer(256 * r)\n var V = new Buffer(128 * r * N)\n\n // pseudo global\n var B32 = new Int32Array(16) // salsa20_8\n var x = new Int32Array(16) // salsa20_8\n var _X = new Buffer(64) // blockmix_salsa8\n\n // pseudo global\n var B = pbkdf2Sync(key, salt, 1, p * 128 * r, 'sha256')\n\n var tickCallback\n if (progressCallback) {\n var totalOps = p * N * 2\n var currentOp = 0\n\n tickCallback = function () {\n ++currentOp\n\n // send progress notifications once every 1,000 ops\n if (currentOp % 1000 === 0) {\n progressCallback({\n current: currentOp,\n total: totalOps,\n percent: (currentOp / totalOps) * 100.0\n })\n }\n }\n }\n\n for (var i = 0; i < p; i++) {\n smix(B, i * 128 * r, r, N, V, XY)\n }\n\n return pbkdf2Sync(key, B, 1, dkLen, 'sha256')\n\n // all of these functions are actually moved to the top\n // due to function hoisting\n\n function smix (B, Bi, r, N, V, XY) {\n var Xi = 0\n var Yi = 128 * r\n var i\n\n B.copy(XY, Xi, Bi, Bi + Yi)\n\n for (i = 0; i < N; i++) {\n XY.copy(V, i * Yi, Xi, Xi + Yi)\n blockmix_salsa8(XY, Xi, Yi, r)\n\n if (tickCallback) tickCallback()\n }\n\n for (i = 0; i < N; i++) {\n var offset = Xi + (2 * r - 1) * 64\n var j = XY.readUInt32LE(offset) & (N - 1)\n blockxor(V, j * Yi, XY, Xi, Yi)\n blockmix_salsa8(XY, Xi, Yi, r)\n\n if (tickCallback) tickCallback()\n }\n\n XY.copy(B, Bi, Xi, Xi + Yi)\n }\n\n function blockmix_salsa8 (BY, Bi, Yi, r) {\n var i\n\n arraycopy(BY, Bi + (2 * r - 1) * 64, _X, 0, 64)\n\n for (i = 0; i < 2 * r; i++) {\n blockxor(BY, i * 64, _X, 0, 64)\n salsa20_8(_X)\n arraycopy(_X, 0, BY, Yi + (i * 64), 64)\n }\n\n for (i = 0; i < r; i++) {\n arraycopy(BY, Yi + (i * 2) * 64, BY, Bi + (i * 64), 64)\n }\n\n for (i = 0; i < r; i++) {\n arraycopy(BY, Yi + (i * 2 + 1) * 64, BY, Bi + (i + r) * 64, 64)\n }\n }\n\n function R (a, b) {\n return (a << b) | (a >>> (32 - b))\n }\n\n function salsa20_8 (B) {\n var i\n\n for (i = 0; i < 16; i++) {\n B32[i] = (B[i * 4 + 0] & 0xff) << 0\n B32[i] |= (B[i * 4 + 1] & 0xff) << 8\n B32[i] |= (B[i * 4 + 2] & 0xff) << 16\n B32[i] |= (B[i * 4 + 3] & 0xff) << 24\n // B32[i] = B.readUInt32LE(i*4) <--- this is signficantly slower even in Node.js\n }\n\n arraycopy(B32, 0, x, 0, 16)\n\n for (i = 8; i > 0; i -= 2) {\n x[ 4] ^= R(x[ 0] + x[12], 7)\n x[ 8] ^= R(x[ 4] + x[ 0], 9)\n x[12] ^= R(x[ 8] + x[ 4], 13)\n x[ 0] ^= R(x[12] + x[ 8], 18)\n x[ 9] ^= R(x[ 5] + x[ 1], 7)\n x[13] ^= R(x[ 9] + x[ 5], 9)\n x[ 1] ^= R(x[13] + x[ 9], 13)\n x[ 5] ^= R(x[ 1] + x[13], 18)\n x[14] ^= R(x[10] + x[ 6], 7)\n x[ 2] ^= R(x[14] + x[10], 9)\n x[ 6] ^= R(x[ 2] + x[14], 13)\n x[10] ^= R(x[ 6] + x[ 2], 18)\n x[ 3] ^= R(x[15] + x[11], 7)\n x[ 7] ^= R(x[ 3] + x[15], 9)\n x[11] ^= R(x[ 7] + x[ 3], 13)\n x[15] ^= R(x[11] + x[ 7], 18)\n x[ 1] ^= R(x[ 0] + x[ 3], 7)\n x[ 2] ^= R(x[ 1] + x[ 0], 9)\n x[ 3] ^= R(x[ 2] + x[ 1], 13)\n x[ 0] ^= R(x[ 3] + x[ 2], 18)\n x[ 6] ^= R(x[ 5] + x[ 4], 7)\n x[ 7] ^= R(x[ 6] + x[ 5], 9)\n x[ 4] ^= R(x[ 7] + x[ 6], 13)\n x[ 5] ^= R(x[ 4] + x[ 7], 18)\n x[11] ^= R(x[10] + x[ 9], 7)\n x[ 8] ^= R(x[11] + x[10], 9)\n x[ 9] ^= R(x[ 8] + x[11], 13)\n x[10] ^= R(x[ 9] + x[ 8], 18)\n x[12] ^= R(x[15] + x[14], 7)\n x[13] ^= R(x[12] + x[15], 9)\n x[14] ^= R(x[13] + x[12], 13)\n x[15] ^= R(x[14] + x[13], 18)\n }\n\n for (i = 0; i < 16; ++i) B32[i] = x[i] + B32[i]\n\n for (i = 0; i < 16; i++) {\n var bi = i * 4\n B[bi + 0] = (B32[i] >> 0 & 0xff)\n B[bi + 1] = (B32[i] >> 8 & 0xff)\n B[bi + 2] = (B32[i] >> 16 & 0xff)\n B[bi + 3] = (B32[i] >> 24 & 0xff)\n // B.writeInt32LE(B32[i], i*4) //<--- this is signficantly slower even in Node.js\n }\n }\n\n // naive approach... going back to loop unrolling may yield additional performance\n function blockxor (S, Si, D, Di, len) {\n for (var i = 0; i < len; i++) {\n D[Di + i] ^= S[Si + i]\n }\n }\n}\n\nfunction arraycopy (src, srcPos, dest, destPos, length) {\n if (Buffer.isBuffer(src) && Buffer.isBuffer(dest)) {\n src.copy(dest, destPos, srcPos, srcPos + length)\n } else {\n while (length--) {\n dest[destPos++] = src[srcPos++]\n }\n }\n}\n\nmodule.exports = scrypt\n","(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === \"string\" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var script = doc.createElement(\"script\");\n script.onreadystatechange = function () {\n runIfPresent(handle);\n script.onreadystatechange = null;\n html.removeChild(script);\n script = null;\n };\n html.appendChild(script);\n };\n }\n\n function installSetTimeoutImplementation() {\n registerImmediate = function(handle) {\n setTimeout(runIfPresent, 0, handle);\n };\n }\n\n // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live.\n var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global);\n attachTo = attachTo && attachTo.setTimeout ? attachTo : global;\n\n // Don't get fooled by e.g. browserify environments.\n if ({}.toString.call(global.process) === \"[object process]\") {\n // For Node.js before 0.9\n installNextTickImplementation();\n\n } else if (canUsePostMessage()) {\n // For non-IE10 modern browsers\n installPostMessageImplementation();\n\n } else if (global.MessageChannel) {\n // For web workers, where supported\n installMessageChannelImplementation();\n\n } else if (doc && \"onreadystatechange\" in doc.createElement(\"script\")) {\n // For IE 6–8\n installReadyStateChangeImplementation();\n\n } else {\n // For older browsers\n installSetTimeoutImplementation();\n }\n\n attachTo.setImmediate = setImmediate;\n attachTo.clearImmediate = clearImmediate;\n}(typeof self === \"undefined\" ? typeof global === \"undefined\" ? this : global : self));\n","var Buffer = require('safe-buffer').Buffer\n\n// prototype class for hash functions\nfunction Hash (blockSize, finalSize) {\n this._block = Buffer.alloc(blockSize)\n this._finalSize = finalSize\n this._blockSize = blockSize\n this._len = 0\n}\n\nHash.prototype.update = function (data, enc) {\n if (typeof data === 'string') {\n enc = enc || 'utf8'\n data = Buffer.from(data, enc)\n }\n\n var block = this._block\n var blockSize = this._blockSize\n var length = data.length\n var accum = this._len\n\n for (var offset = 0; offset < length;) {\n var assigned = accum % blockSize\n var remainder = Math.min(length - offset, blockSize - assigned)\n\n for (var i = 0; i < remainder; i++) {\n block[assigned + i] = data[offset + i]\n }\n\n accum += remainder\n offset += remainder\n\n if ((accum % blockSize) === 0) {\n this._update(block)\n }\n }\n\n this._len += length\n return this\n}\n\nHash.prototype.digest = function (enc) {\n var rem = this._len % this._blockSize\n\n this._block[rem] = 0x80\n\n // zero (rem + 1) trailing bits, where (rem + 1) is the smallest\n // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize\n this._block.fill(0, rem + 1)\n\n if (rem >= this._finalSize) {\n this._update(this._block)\n this._block.fill(0)\n }\n\n var bits = this._len * 8\n\n // uint32\n if (bits <= 0xffffffff) {\n this._block.writeUInt32BE(bits, this._blockSize - 4)\n\n // uint64\n } else {\n var lowBits = (bits & 0xffffffff) >>> 0\n var highBits = (bits - lowBits) / 0x100000000\n\n this._block.writeUInt32BE(highBits, this._blockSize - 8)\n this._block.writeUInt32BE(lowBits, this._blockSize - 4)\n }\n\n this._update(this._block)\n var hash = this._hash()\n\n return enc ? hash.toString(enc) : hash\n}\n\nHash.prototype._update = function () {\n throw new Error('_update must be implemented by subclass')\n}\n\nmodule.exports = Hash\n","var exports = module.exports = function SHA (algorithm) {\n algorithm = algorithm.toLowerCase()\n\n var Algorithm = exports[algorithm]\n if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')\n\n return new Algorithm()\n}\n\nexports.sha = require('./sha')\nexports.sha1 = require('./sha1')\nexports.sha224 = require('./sha224')\nexports.sha256 = require('./sha256')\nexports.sha384 = require('./sha384')\nexports.sha512 = require('./sha512')\n","/*\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined\n * in FIPS PUB 180-1\n * This source code is derived from sha1.js of the same repository.\n * The difference between SHA-0 and SHA-1 is just a bitwise rotate left\n * operation was added.\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0\n]\n\nvar W = new Array(80)\n\nfunction Sha () {\n this.init()\n this._w = W\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha, Hash)\n\nSha.prototype.init = function () {\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n this._e = 0xc3d2e1f0\n\n return this\n}\n\nfunction rotl5 (num) {\n return (num << 5) | (num >>> 27)\n}\n\nfunction rotl30 (num) {\n return (num << 30) | (num >>> 2)\n}\n\nfunction ft (s, b, c, d) {\n if (s === 0) return (b & c) | ((~b) & d)\n if (s === 2) return (b & c) | (b & d) | (c & d)\n return b ^ c ^ d\n}\n\nSha.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]\n\n for (var j = 0; j < 80; ++j) {\n var s = ~~(j / 20)\n var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0\n\n e = d\n d = c\n c = rotl30(b)\n b = a\n a = t\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n}\n\nSha.prototype._hash = function () {\n var H = Buffer.allocUnsafe(20)\n\n H.writeInt32BE(this._a | 0, 0)\n H.writeInt32BE(this._b | 0, 4)\n H.writeInt32BE(this._c | 0, 8)\n H.writeInt32BE(this._d | 0, 12)\n H.writeInt32BE(this._e | 0, 16)\n\n return H\n}\n\nmodule.exports = Sha\n","/*\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined\n * in FIPS PUB 180-1\n * Version 2.1a Copyright Paul Johnston 2000 - 2002.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n * Distributed under the BSD License\n * See http://pajhome.org.uk/crypt/md5 for details.\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0\n]\n\nvar W = new Array(80)\n\nfunction Sha1 () {\n this.init()\n this._w = W\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha1, Hash)\n\nSha1.prototype.init = function () {\n this._a = 0x67452301\n this._b = 0xefcdab89\n this._c = 0x98badcfe\n this._d = 0x10325476\n this._e = 0xc3d2e1f0\n\n return this\n}\n\nfunction rotl1 (num) {\n return (num << 1) | (num >>> 31)\n}\n\nfunction rotl5 (num) {\n return (num << 5) | (num >>> 27)\n}\n\nfunction rotl30 (num) {\n return (num << 30) | (num >>> 2)\n}\n\nfunction ft (s, b, c, d) {\n if (s === 0) return (b & c) | ((~b) & d)\n if (s === 2) return (b & c) | (b & d) | (c & d)\n return b ^ c ^ d\n}\n\nSha1.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16])\n\n for (var j = 0; j < 80; ++j) {\n var s = ~~(j / 20)\n var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0\n\n e = d\n d = c\n c = rotl30(b)\n b = a\n a = t\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n}\n\nSha1.prototype._hash = function () {\n var H = Buffer.allocUnsafe(20)\n\n H.writeInt32BE(this._a | 0, 0)\n H.writeInt32BE(this._b | 0, 4)\n H.writeInt32BE(this._c | 0, 8)\n H.writeInt32BE(this._d | 0, 12)\n H.writeInt32BE(this._e | 0, 16)\n\n return H\n}\n\nmodule.exports = Sha1\n","/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits')\nvar Sha256 = require('./sha256')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar W = new Array(64)\n\nfunction Sha224 () {\n this.init()\n\n this._w = W // new Array(64)\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha224, Sha256)\n\nSha224.prototype.init = function () {\n this._a = 0xc1059ed8\n this._b = 0x367cd507\n this._c = 0x3070dd17\n this._d = 0xf70e5939\n this._e = 0xffc00b31\n this._f = 0x68581511\n this._g = 0x64f98fa7\n this._h = 0xbefa4fa4\n\n return this\n}\n\nSha224.prototype._hash = function () {\n var H = Buffer.allocUnsafe(28)\n\n H.writeInt32BE(this._a, 0)\n H.writeInt32BE(this._b, 4)\n H.writeInt32BE(this._c, 8)\n H.writeInt32BE(this._d, 12)\n H.writeInt32BE(this._e, 16)\n H.writeInt32BE(this._f, 20)\n H.writeInt32BE(this._g, 24)\n\n return H\n}\n\nmodule.exports = Sha224\n","/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,\n 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,\n 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,\n 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,\n 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,\n 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,\n 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,\n 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,\n 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,\n 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,\n 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,\n 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,\n 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,\n 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,\n 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,\n 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2\n]\n\nvar W = new Array(64)\n\nfunction Sha256 () {\n this.init()\n\n this._w = W // new Array(64)\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha256, Hash)\n\nSha256.prototype.init = function () {\n this._a = 0x6a09e667\n this._b = 0xbb67ae85\n this._c = 0x3c6ef372\n this._d = 0xa54ff53a\n this._e = 0x510e527f\n this._f = 0x9b05688c\n this._g = 0x1f83d9ab\n this._h = 0x5be0cd19\n\n return this\n}\n\nfunction ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x) {\n return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)\n}\n\nfunction sigma1 (x) {\n return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)\n}\n\nfunction gamma0 (x) {\n return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)\n}\n\nfunction gamma1 (x) {\n return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)\n}\n\nSha256.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n var f = this._f | 0\n var g = this._g | 0\n var h = this._h | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0\n\n for (var j = 0; j < 64; ++j) {\n var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0\n var T2 = (sigma0(a) + maj(a, b, c)) | 0\n\n h = g\n g = f\n f = e\n e = (d + T1) | 0\n d = c\n c = b\n b = a\n a = (T1 + T2) | 0\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n this._f = (f + this._f) | 0\n this._g = (g + this._g) | 0\n this._h = (h + this._h) | 0\n}\n\nSha256.prototype._hash = function () {\n var H = Buffer.allocUnsafe(32)\n\n H.writeInt32BE(this._a, 0)\n H.writeInt32BE(this._b, 4)\n H.writeInt32BE(this._c, 8)\n H.writeInt32BE(this._d, 12)\n H.writeInt32BE(this._e, 16)\n H.writeInt32BE(this._f, 20)\n H.writeInt32BE(this._g, 24)\n H.writeInt32BE(this._h, 28)\n\n return H\n}\n\nmodule.exports = Sha256\n","var inherits = require('inherits')\nvar SHA512 = require('./sha512')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar W = new Array(160)\n\nfunction Sha384 () {\n this.init()\n this._w = W\n\n Hash.call(this, 128, 112)\n}\n\ninherits(Sha384, SHA512)\n\nSha384.prototype.init = function () {\n this._ah = 0xcbbb9d5d\n this._bh = 0x629a292a\n this._ch = 0x9159015a\n this._dh = 0x152fecd8\n this._eh = 0x67332667\n this._fh = 0x8eb44a87\n this._gh = 0xdb0c2e0d\n this._hh = 0x47b5481d\n\n this._al = 0xc1059ed8\n this._bl = 0x367cd507\n this._cl = 0x3070dd17\n this._dl = 0xf70e5939\n this._el = 0xffc00b31\n this._fl = 0x68581511\n this._gl = 0x64f98fa7\n this._hl = 0xbefa4fa4\n\n return this\n}\n\nSha384.prototype._hash = function () {\n var H = Buffer.allocUnsafe(48)\n\n function writeInt64BE (h, l, offset) {\n H.writeInt32BE(h, offset)\n H.writeInt32BE(l, offset + 4)\n }\n\n writeInt64BE(this._ah, this._al, 0)\n writeInt64BE(this._bh, this._bl, 8)\n writeInt64BE(this._ch, this._cl, 16)\n writeInt64BE(this._dh, this._dl, 24)\n writeInt64BE(this._eh, this._el, 32)\n writeInt64BE(this._fh, this._fl, 40)\n\n return H\n}\n\nmodule.exports = Sha384\n","var inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n]\n\nvar W = new Array(160)\n\nfunction Sha512 () {\n this.init()\n this._w = W\n\n Hash.call(this, 128, 112)\n}\n\ninherits(Sha512, Hash)\n\nSha512.prototype.init = function () {\n this._ah = 0x6a09e667\n this._bh = 0xbb67ae85\n this._ch = 0x3c6ef372\n this._dh = 0xa54ff53a\n this._eh = 0x510e527f\n this._fh = 0x9b05688c\n this._gh = 0x1f83d9ab\n this._hh = 0x5be0cd19\n\n this._al = 0xf3bcc908\n this._bl = 0x84caa73b\n this._cl = 0xfe94f82b\n this._dl = 0x5f1d36f1\n this._el = 0xade682d1\n this._fl = 0x2b3e6c1f\n this._gl = 0xfb41bd6b\n this._hl = 0x137e2179\n\n return this\n}\n\nfunction Ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x, xl) {\n return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)\n}\n\nfunction sigma1 (x, xl) {\n return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)\n}\n\nfunction Gamma0 (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)\n}\n\nfunction Gamma0l (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)\n}\n\nfunction Gamma1 (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)\n}\n\nfunction Gamma1l (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)\n}\n\nfunction getCarry (a, b) {\n return (a >>> 0) < (b >>> 0) ? 1 : 0\n}\n\nSha512.prototype._update = function (M) {\n var W = this._w\n\n var ah = this._ah | 0\n var bh = this._bh | 0\n var ch = this._ch | 0\n var dh = this._dh | 0\n var eh = this._eh | 0\n var fh = this._fh | 0\n var gh = this._gh | 0\n var hh = this._hh | 0\n\n var al = this._al | 0\n var bl = this._bl | 0\n var cl = this._cl | 0\n var dl = this._dl | 0\n var el = this._el | 0\n var fl = this._fl | 0\n var gl = this._gl | 0\n var hl = this._hl | 0\n\n for (var i = 0; i < 32; i += 2) {\n W[i] = M.readInt32BE(i * 4)\n W[i + 1] = M.readInt32BE(i * 4 + 4)\n }\n for (; i < 160; i += 2) {\n var xh = W[i - 15 * 2]\n var xl = W[i - 15 * 2 + 1]\n var gamma0 = Gamma0(xh, xl)\n var gamma0l = Gamma0l(xl, xh)\n\n xh = W[i - 2 * 2]\n xl = W[i - 2 * 2 + 1]\n var gamma1 = Gamma1(xh, xl)\n var gamma1l = Gamma1l(xl, xh)\n\n // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]\n var Wi7h = W[i - 7 * 2]\n var Wi7l = W[i - 7 * 2 + 1]\n\n var Wi16h = W[i - 16 * 2]\n var Wi16l = W[i - 16 * 2 + 1]\n\n var Wil = (gamma0l + Wi7l) | 0\n var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0\n Wil = (Wil + gamma1l) | 0\n Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0\n Wil = (Wil + Wi16l) | 0\n Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0\n\n W[i] = Wih\n W[i + 1] = Wil\n }\n\n for (var j = 0; j < 160; j += 2) {\n Wih = W[j]\n Wil = W[j + 1]\n\n var majh = maj(ah, bh, ch)\n var majl = maj(al, bl, cl)\n\n var sigma0h = sigma0(ah, al)\n var sigma0l = sigma0(al, ah)\n var sigma1h = sigma1(eh, el)\n var sigma1l = sigma1(el, eh)\n\n // t1 = h + sigma1 + ch + K[j] + W[j]\n var Kih = K[j]\n var Kil = K[j + 1]\n\n var chh = Ch(eh, fh, gh)\n var chl = Ch(el, fl, gl)\n\n var t1l = (hl + sigma1l) | 0\n var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0\n t1l = (t1l + chl) | 0\n t1h = (t1h + chh + getCarry(t1l, chl)) | 0\n t1l = (t1l + Kil) | 0\n t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0\n t1l = (t1l + Wil) | 0\n t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0\n\n // t2 = sigma0 + maj\n var t2l = (sigma0l + majl) | 0\n var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0\n\n hh = gh\n hl = gl\n gh = fh\n gl = fl\n fh = eh\n fl = el\n el = (dl + t1l) | 0\n eh = (dh + t1h + getCarry(el, dl)) | 0\n dh = ch\n dl = cl\n ch = bh\n cl = bl\n bh = ah\n bl = al\n al = (t1l + t2l) | 0\n ah = (t1h + t2h + getCarry(al, t1l)) | 0\n }\n\n this._al = (this._al + al) | 0\n this._bl = (this._bl + bl) | 0\n this._cl = (this._cl + cl) | 0\n this._dl = (this._dl + dl) | 0\n this._el = (this._el + el) | 0\n this._fl = (this._fl + fl) | 0\n this._gl = (this._gl + gl) | 0\n this._hl = (this._hl + hl) | 0\n\n this._ah = (this._ah + ah + getCarry(this._al, al)) | 0\n this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0\n this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0\n this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0\n this._eh = (this._eh + eh + getCarry(this._el, el)) | 0\n this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0\n this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0\n this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0\n}\n\nSha512.prototype._hash = function () {\n var H = Buffer.allocUnsafe(64)\n\n function writeInt64BE (h, l, offset) {\n H.writeInt32BE(h, offset)\n H.writeInt32BE(l, offset + 4)\n }\n\n writeInt64BE(this._ah, this._al, 0)\n writeInt64BE(this._bh, this._bl, 8)\n writeInt64BE(this._ch, this._cl, 16)\n writeInt64BE(this._dh, this._dl, 24)\n writeInt64BE(this._eh, this._el, 32)\n writeInt64BE(this._fh, this._fl, 40)\n writeInt64BE(this._gh, this._gl, 48)\n writeInt64BE(this._hh, this._hl, 56)\n\n return H\n}\n\nmodule.exports = Sha512\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = require('events').EventEmitter;\nvar inherits = require('inherits');\n\ninherits(Stream, EE);\nStream.Readable = require('readable-stream/readable.js');\nStream.Writable = require('readable-stream/writable.js');\nStream.Duplex = require('readable-stream/duplex.js');\nStream.Transform = require('readable-stream/transform.js');\nStream.PassThrough = require('readable-stream/passthrough.js');\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams. Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n var source = this;\n\n function ondata(chunk) {\n if (dest.writable) {\n if (false === dest.write(chunk) && source.pause) {\n source.pause();\n }\n }\n }\n\n source.on('data', ondata);\n\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume();\n }\n }\n\n dest.on('drain', ondrain);\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend);\n source.on('close', onclose);\n }\n\n var didOnEnd = false;\n function onend() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n dest.end();\n }\n\n\n function onclose() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n if (typeof dest.destroy === 'function') dest.destroy();\n }\n\n // don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }\n\n source.on('error', onerror);\n dest.on('error', onerror);\n\n // remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }\n\n source.on('end', cleanup);\n source.on('close', cleanup);\n\n dest.on('close', cleanup);\n\n dest.emit('pipe', source);\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest;\n};\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","module.exports = require('./lib/_stream_duplex.js');\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\nvar keys = objectKeys(Writable.prototype);\nfor (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n pna.nextTick(cb, err);\n};\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar isArray = require('isarray');\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/*</replacement>*/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\nmodule.exports = Writable;\n\n/* <replacement> */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* </replacement> */\n\n/*<replacement>*/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/*</replacement>*/\n\n/*<replacement>*/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = require('./internal/streams/stream');\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n pna.nextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /*<replacement>*/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /*</replacement>*/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};","'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = require('safe-buffer').Buffer;\nvar util = require('util');\n\nfunction copyBuffer(src, target, offset) {\n src.copy(target, offset);\n}\n\nmodule.exports = function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n BufferList.prototype.push = function push(v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n };\n\n BufferList.prototype.unshift = function unshift(v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n };\n\n BufferList.prototype.shift = function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n };\n\n BufferList.prototype.clear = function clear() {\n this.head = this.tail = null;\n this.length = 0;\n };\n\n BufferList.prototype.join = function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n };\n\n BufferList.prototype.concat = function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n if (this.length === 1) return this.head.data;\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n };\n\n return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n module.exports.prototype[util.inspect.custom] = function () {\n var obj = util.inspect({ length: this.length });\n return this.constructor.name + ' ' + obj;\n };\n}","'use strict';\n\n/*<replacement>*/\n\nvar pna = require('process-nextick-args');\n/*</replacement>*/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n pna.nextTick(emitErrorNT, this, err);\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n pna.nextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};","module.exports = require('events').EventEmitter;\n","module.exports = require('./readable').PassThrough\n","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n","module.exports = require('./readable').Transform\n","module.exports = require('./lib/_stream_writable.js');\n","'use strict';\nmodule.exports = function (str) {\n\treturn encodeURIComponent(str).replace(/[!'()*]/g, function (c) {\n\t\treturn '%' + c.charCodeAt(0).toString(16).toUpperCase();\n\t});\n};\n","var isHexPrefixed = require('is-hex-prefixed');\n\n/**\n * Removes '0x' from a given `String` is present\n * @param {String} str the string value\n * @return {String|Optional} a string by pass if necessary\n */\nmodule.exports = function stripHexPrefix(str) {\n if (typeof str !== 'string') {\n return str;\n }\n\n return isHexPrefixed(str) ? str.slice(2) : str;\n}\n","/*\n\tMIT License http://www.opensource.org/licenses/mit-license.php\n\tAuthor Tobias Koppers @sokra\n*/\n\nvar stylesInDom = {};\n\nvar\tmemoize = function (fn) {\n\tvar memo;\n\n\treturn function () {\n\t\tif (typeof memo === \"undefined\") memo = fn.apply(this, arguments);\n\t\treturn memo;\n\t};\n};\n\nvar isOldIE = memoize(function () {\n\t// Test for IE <= 9 as proposed by Browserhacks\n\t// @see http://browserhacks.com/#hack-e71d8692f65334173fee715c222cb805\n\t// Tests for existence of standard globals is to allow style-loader\n\t// to operate correctly into non-standard environments\n\t// @see https://github.com/webpack-contrib/style-loader/issues/177\n\treturn window && document && document.all && !window.atob;\n});\n\nvar getTarget = function (target) {\n return document.querySelector(target);\n};\n\nvar getElement = (function (fn) {\n\tvar memo = {};\n\n\treturn function(target) {\n // If passing function in options, then use it for resolve \"head\" element.\n // Useful for Shadow Root style i.e\n // {\n // insertInto: function () { return document.querySelector(\"#foo\").shadowRoot }\n // }\n if (typeof target === 'function') {\n return target();\n }\n if (typeof memo[target] === \"undefined\") {\n\t\t\tvar styleTarget = getTarget.call(this, target);\n\t\t\t// Special case to return head of iframe instead of iframe itself\n\t\t\tif (window.HTMLIFrameElement && styleTarget instanceof window.HTMLIFrameElement) {\n\t\t\t\ttry {\n\t\t\t\t\t// This will throw an exception if access to iframe is blocked\n\t\t\t\t\t// due to cross-origin restrictions\n\t\t\t\t\tstyleTarget = styleTarget.contentDocument.head;\n\t\t\t\t} catch(e) {\n\t\t\t\t\tstyleTarget = null;\n\t\t\t\t}\n\t\t\t}\n\t\t\tmemo[target] = styleTarget;\n\t\t}\n\t\treturn memo[target]\n\t};\n})();\n\nvar singleton = null;\nvar\tsingletonCounter = 0;\nvar\tstylesInsertedAtTop = [];\n\nvar\tfixUrls = require(\"./urls\");\n\nmodule.exports = function(list, options) {\n\tif (typeof DEBUG !== \"undefined\" && DEBUG) {\n\t\tif (typeof document !== \"object\") throw new Error(\"The style-loader cannot be used in a non-browser environment\");\n\t}\n\n\toptions = options || {};\n\n\toptions.attrs = typeof options.attrs === \"object\" ? options.attrs : {};\n\n\t// Force single-tag solution on IE6-9, which has a hard limit on the # of <style>\n\t// tags it will allow on a page\n\tif (!options.singleton && typeof options.singleton !== \"boolean\") options.singleton = isOldIE();\n\n\t// By default, add <style> tags to the <head> element\n if (!options.insertInto) options.insertInto = \"head\";\n\n\t// By default, add <style> tags to the bottom of the target\n\tif (!options.insertAt) options.insertAt = \"bottom\";\n\n\tvar styles = listToStyles(list, options);\n\n\taddStylesToDom(styles, options);\n\n\treturn function update (newList) {\n\t\tvar mayRemove = [];\n\n\t\tfor (var i = 0; i < styles.length; i++) {\n\t\t\tvar item = styles[i];\n\t\t\tvar domStyle = stylesInDom[item.id];\n\n\t\t\tdomStyle.refs--;\n\t\t\tmayRemove.push(domStyle);\n\t\t}\n\n\t\tif(newList) {\n\t\t\tvar newStyles = listToStyles(newList, options);\n\t\t\taddStylesToDom(newStyles, options);\n\t\t}\n\n\t\tfor (var i = 0; i < mayRemove.length; i++) {\n\t\t\tvar domStyle = mayRemove[i];\n\n\t\t\tif(domStyle.refs === 0) {\n\t\t\t\tfor (var j = 0; j < domStyle.parts.length; j++) domStyle.parts[j]();\n\n\t\t\t\tdelete stylesInDom[domStyle.id];\n\t\t\t}\n\t\t}\n\t};\n};\n\nfunction addStylesToDom (styles, options) {\n\tfor (var i = 0; i < styles.length; i++) {\n\t\tvar item = styles[i];\n\t\tvar domStyle = stylesInDom[item.id];\n\n\t\tif(domStyle) {\n\t\t\tdomStyle.refs++;\n\n\t\t\tfor(var j = 0; j < domStyle.parts.length; j++) {\n\t\t\t\tdomStyle.parts[j](item.parts[j]);\n\t\t\t}\n\n\t\t\tfor(; j < item.parts.length; j++) {\n\t\t\t\tdomStyle.parts.push(addStyle(item.parts[j], options));\n\t\t\t}\n\t\t} else {\n\t\t\tvar parts = [];\n\n\t\t\tfor(var j = 0; j < item.parts.length; j++) {\n\t\t\t\tparts.push(addStyle(item.parts[j], options));\n\t\t\t}\n\n\t\t\tstylesInDom[item.id] = {id: item.id, refs: 1, parts: parts};\n\t\t}\n\t}\n}\n\nfunction listToStyles (list, options) {\n\tvar styles = [];\n\tvar newStyles = {};\n\n\tfor (var i = 0; i < list.length; i++) {\n\t\tvar item = list[i];\n\t\tvar id = options.base ? item[0] + options.base : item[0];\n\t\tvar css = item[1];\n\t\tvar media = item[2];\n\t\tvar sourceMap = item[3];\n\t\tvar part = {css: css, media: media, sourceMap: sourceMap};\n\n\t\tif(!newStyles[id]) styles.push(newStyles[id] = {id: id, parts: [part]});\n\t\telse newStyles[id].parts.push(part);\n\t}\n\n\treturn styles;\n}\n\nfunction insertStyleElement (options, style) {\n\tvar target = getElement(options.insertInto)\n\n\tif (!target) {\n\t\tthrow new Error(\"Couldn't find a style target. This probably means that the value for the 'insertInto' parameter is invalid.\");\n\t}\n\n\tvar lastStyleElementInsertedAtTop = stylesInsertedAtTop[stylesInsertedAtTop.length - 1];\n\n\tif (options.insertAt === \"top\") {\n\t\tif (!lastStyleElementInsertedAtTop) {\n\t\t\ttarget.insertBefore(style, target.firstChild);\n\t\t} else if (lastStyleElementInsertedAtTop.nextSibling) {\n\t\t\ttarget.insertBefore(style, lastStyleElementInsertedAtTop.nextSibling);\n\t\t} else {\n\t\t\ttarget.appendChild(style);\n\t\t}\n\t\tstylesInsertedAtTop.push(style);\n\t} else if (options.insertAt === \"bottom\") {\n\t\ttarget.appendChild(style);\n\t} else if (typeof options.insertAt === \"object\" && options.insertAt.before) {\n\t\tvar nextSibling = getElement(options.insertInto + \" \" + options.insertAt.before);\n\t\ttarget.insertBefore(style, nextSibling);\n\t} else {\n\t\tthrow new Error(\"[Style Loader]\\n\\n Invalid value for parameter 'insertAt' ('options.insertAt') found.\\n Must be 'top', 'bottom', or Object.\\n (https://github.com/webpack-contrib/style-loader#insertat)\\n\");\n\t}\n}\n\nfunction removeStyleElement (style) {\n\tif (style.parentNode === null) return false;\n\tstyle.parentNode.removeChild(style);\n\n\tvar idx = stylesInsertedAtTop.indexOf(style);\n\tif(idx >= 0) {\n\t\tstylesInsertedAtTop.splice(idx, 1);\n\t}\n}\n\nfunction createStyleElement (options) {\n\tvar style = document.createElement(\"style\");\n\n\toptions.attrs.type = \"text/css\";\n\n\taddAttrs(style, options.attrs);\n\tinsertStyleElement(options, style);\n\n\treturn style;\n}\n\nfunction createLinkElement (options) {\n\tvar link = document.createElement(\"link\");\n\n\toptions.attrs.type = \"text/css\";\n\toptions.attrs.rel = \"stylesheet\";\n\n\taddAttrs(link, options.attrs);\n\tinsertStyleElement(options, link);\n\n\treturn link;\n}\n\nfunction addAttrs (el, attrs) {\n\tObject.keys(attrs).forEach(function (key) {\n\t\tel.setAttribute(key, attrs[key]);\n\t});\n}\n\nfunction addStyle (obj, options) {\n\tvar style, update, remove, result;\n\n\t// If a transform function was defined, run it on the css\n\tif (options.transform && obj.css) {\n\t result = options.transform(obj.css);\n\n\t if (result) {\n\t \t// If transform returns a value, use that instead of the original css.\n\t \t// This allows running runtime transformations on the css.\n\t \tobj.css = result;\n\t } else {\n\t \t// If the transform function returns a falsy value, don't add this css.\n\t \t// This allows conditional loading of css\n\t \treturn function() {\n\t \t\t// noop\n\t \t};\n\t }\n\t}\n\n\tif (options.singleton) {\n\t\tvar styleIndex = singletonCounter++;\n\n\t\tstyle = singleton || (singleton = createStyleElement(options));\n\n\t\tupdate = applyToSingletonTag.bind(null, style, styleIndex, false);\n\t\tremove = applyToSingletonTag.bind(null, style, styleIndex, true);\n\n\t} else if (\n\t\tobj.sourceMap &&\n\t\ttypeof URL === \"function\" &&\n\t\ttypeof URL.createObjectURL === \"function\" &&\n\t\ttypeof URL.revokeObjectURL === \"function\" &&\n\t\ttypeof Blob === \"function\" &&\n\t\ttypeof btoa === \"function\"\n\t) {\n\t\tstyle = createLinkElement(options);\n\t\tupdate = updateLink.bind(null, style, options);\n\t\tremove = function () {\n\t\t\tremoveStyleElement(style);\n\n\t\t\tif(style.href) URL.revokeObjectURL(style.href);\n\t\t};\n\t} else {\n\t\tstyle = createStyleElement(options);\n\t\tupdate = applyToTag.bind(null, style);\n\t\tremove = function () {\n\t\t\tremoveStyleElement(style);\n\t\t};\n\t}\n\n\tupdate(obj);\n\n\treturn function updateStyle (newObj) {\n\t\tif (newObj) {\n\t\t\tif (\n\t\t\t\tnewObj.css === obj.css &&\n\t\t\t\tnewObj.media === obj.media &&\n\t\t\t\tnewObj.sourceMap === obj.sourceMap\n\t\t\t) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tupdate(obj = newObj);\n\t\t} else {\n\t\t\tremove();\n\t\t}\n\t};\n}\n\nvar replaceText = (function () {\n\tvar textStore = [];\n\n\treturn function (index, replacement) {\n\t\ttextStore[index] = replacement;\n\n\t\treturn textStore.filter(Boolean).join('\\n');\n\t};\n})();\n\nfunction applyToSingletonTag (style, index, remove, obj) {\n\tvar css = remove ? \"\" : obj.css;\n\n\tif (style.styleSheet) {\n\t\tstyle.styleSheet.cssText = replaceText(index, css);\n\t} else {\n\t\tvar cssNode = document.createTextNode(css);\n\t\tvar childNodes = style.childNodes;\n\n\t\tif (childNodes[index]) style.removeChild(childNodes[index]);\n\n\t\tif (childNodes.length) {\n\t\t\tstyle.insertBefore(cssNode, childNodes[index]);\n\t\t} else {\n\t\t\tstyle.appendChild(cssNode);\n\t\t}\n\t}\n}\n\nfunction applyToTag (style, obj) {\n\tvar css = obj.css;\n\tvar media = obj.media;\n\n\tif(media) {\n\t\tstyle.setAttribute(\"media\", media)\n\t}\n\n\tif(style.styleSheet) {\n\t\tstyle.styleSheet.cssText = css;\n\t} else {\n\t\twhile(style.firstChild) {\n\t\t\tstyle.removeChild(style.firstChild);\n\t\t}\n\n\t\tstyle.appendChild(document.createTextNode(css));\n\t}\n}\n\nfunction updateLink (link, options, obj) {\n\tvar css = obj.css;\n\tvar sourceMap = obj.sourceMap;\n\n\t/*\n\t\tIf convertToAbsoluteUrls isn't defined, but sourcemaps are enabled\n\t\tand there is no publicPath defined then lets turn convertToAbsoluteUrls\n\t\ton by default. Otherwise default to the convertToAbsoluteUrls option\n\t\tdirectly\n\t*/\n\tvar autoFixUrls = options.convertToAbsoluteUrls === undefined && sourceMap;\n\n\tif (options.convertToAbsoluteUrls || autoFixUrls) {\n\t\tcss = fixUrls(css);\n\t}\n\n\tif (sourceMap) {\n\t\t// http://stackoverflow.com/a/26603875\n\t\tcss += \"\\n/*# sourceMappingURL=data:application/json;base64,\" + btoa(unescape(encodeURIComponent(JSON.stringify(sourceMap)))) + \" */\";\n\t}\n\n\tvar blob = new Blob([css], { type: \"text/css\" });\n\n\tvar oldSrc = link.href;\n\n\tlink.href = URL.createObjectURL(blob);\n\n\tif(oldSrc) URL.revokeObjectURL(oldSrc);\n}\n","\n/**\n * When source maps are enabled, `style-loader` uses a link element with a data-uri to\n * embed the css on the page. This breaks all relative urls because now they are relative to a\n * bundle instead of the current page.\n *\n * One solution is to only use full urls, but that may be impossible.\n *\n * Instead, this function \"fixes\" the relative urls to be absolute according to the current page location.\n *\n * A rudimentary test suite is located at `test/fixUrls.js` and can be run via the `npm test` command.\n *\n */\n\nmodule.exports = function (css) {\n // get current location\n var location = typeof window !== \"undefined\" && window.location;\n\n if (!location) {\n throw new Error(\"fixUrls requires window.location\");\n }\n\n\t// blank or null?\n\tif (!css || typeof css !== \"string\") {\n\t return css;\n }\n\n var baseUrl = location.protocol + \"//\" + location.host;\n var currentDir = baseUrl + location.pathname.replace(/\\/[^\\/]*$/, \"/\");\n\n\t// convert each url(...)\n\t/*\n\tThis regular expression is just a way to recursively match brackets within\n\ta string.\n\n\t /url\\s*\\( = Match on the word \"url\" with any whitespace after it and then a parens\n\t ( = Start a capturing group\n\t (?: = Start a non-capturing group\n\t [^)(] = Match anything that isn't a parentheses\n\t | = OR\n\t \\( = Match a start parentheses\n\t (?: = Start another non-capturing groups\n\t [^)(]+ = Match anything that isn't a parentheses\n\t | = OR\n\t \\( = Match a start parentheses\n\t [^)(]* = Match anything that isn't a parentheses\n\t \\) = Match a end parentheses\n\t ) = End Group\n *\\) = Match anything and then a close parens\n ) = Close non-capturing group\n * = Match anything\n ) = Close capturing group\n\t \\) = Match a close parens\n\n\t /gi = Get all matches, not the first. Be case insensitive.\n\t */\n\tvar fixedCss = css.replace(/url\\s*\\(((?:[^)(]|\\((?:[^)(]+|\\([^)(]*\\))*\\))*)\\)/gi, function(fullMatch, origUrl) {\n\t\t// strip quotes (if they exist)\n\t\tvar unquotedOrigUrl = origUrl\n\t\t\t.trim()\n\t\t\t.replace(/^\"(.*)\"$/, function(o, $1){ return $1; })\n\t\t\t.replace(/^'(.*)'$/, function(o, $1){ return $1; });\n\n\t\t// already a full url? no change\n\t\tif (/^(#|data:|http:\\/\\/|https:\\/\\/|file:\\/\\/\\/|\\s*$)/i.test(unquotedOrigUrl)) {\n\t\t return fullMatch;\n\t\t}\n\n\t\t// convert the url to a full url\n\t\tvar newUrl;\n\n\t\tif (unquotedOrigUrl.indexOf(\"//\") === 0) {\n\t\t \t//TODO: should we add protocol?\n\t\t\tnewUrl = unquotedOrigUrl;\n\t\t} else if (unquotedOrigUrl.indexOf(\"/\") === 0) {\n\t\t\t// path should be relative to the base url\n\t\t\tnewUrl = baseUrl + unquotedOrigUrl; // already starts with '/'\n\t\t} else {\n\t\t\t// path should be relative to current directory\n\t\t\tnewUrl = currentDir + unquotedOrigUrl.replace(/^\\.\\//, \"\"); // Strip leading './'\n\t\t}\n\n\t\t// send back the fixed url(...)\n\t\treturn \"url(\" + JSON.stringify(newUrl) + \")\";\n\t});\n\n\t// send back the fixed css\n\treturn fixedCss;\n};\n","var unavailable = function unavailable() {\n throw \"This swarm.js function isn't available on the browser.\";\n};\n\nvar fsp = { readFile: unavailable };\nvar files = { download: unavailable, safeDownloadArchived: unavailable, directoryTree: unavailable };\nvar os = { platform: unavailable, arch: unavailable };\nvar path = { join: unavailable, slice: unavailable };\nvar child_process = { spawn: unavailable };\nvar mimetype = { lookup: unavailable };\nvar defaultArchives = {};\nvar downloadUrl = null;\nvar request = require(\"xhr-request-promise\");\nvar bytes = require(\"eth-lib/lib/bytes\");\nvar hash = require(\"./swarm-hash.js\");\nvar pick = require(\"./pick.js\");\nvar swarm = require(\"./swarm\");\n\nmodule.exports = swarm({\n fsp: fsp,\n files: files,\n os: os,\n path: path,\n child_process: child_process,\n defaultArchives: defaultArchives,\n mimetype: mimetype,\n request: request,\n downloadUrl: downloadUrl,\n bytes: bytes,\n hash: hash,\n pick: pick\n});","var picker = function picker(type) {\n return function () {\n return new Promise(function (resolve, reject) {\n var fileLoader = function fileLoader(e) {\n var directory = {};\n var totalFiles = e.target.files.length;\n var loadedFiles = 0;\n [].map.call(e.target.files, function (file) {\n var reader = new FileReader();\n reader.onload = function (e) {\n var data = new Uint8Array(e.target.result);\n if (type === \"directory\") {\n var path = file.webkitRelativePath;\n directory[path.slice(path.indexOf(\"/\") + 1)] = {\n type: \"text/plain\",\n data: data\n };\n if (++loadedFiles === totalFiles) resolve(directory);\n } else if (type === \"file\") {\n var _path = file.webkitRelativePath;\n resolve({ \"type\": mimetype.lookup(_path), \"data\": data });\n } else {\n resolve(data);\n }\n };\n reader.readAsArrayBuffer(file);\n });\n };\n\n var fileInput = void 0;\n if (type === \"directory\") {\n fileInput = document.createElement(\"input\");\n fileInput.addEventListener(\"change\", fileLoader);\n fileInput.type = \"file\";\n fileInput.webkitdirectory = true;\n fileInput.mozdirectory = true;\n fileInput.msdirectory = true;\n fileInput.odirectory = true;\n fileInput.directory = true;\n } else {\n fileInput = document.createElement(\"input\");\n fileInput.addEventListener(\"change\", fileLoader);\n fileInput.type = \"file\";\n };\n\n var mouseEvent = document.createEvent(\"MouseEvents\");\n mouseEvent.initEvent(\"click\", true, false);\n fileInput.dispatchEvent(mouseEvent);\n });\n };\n};\n\nmodule.exports = {\n data: picker(\"data\"),\n file: picker(\"file\"),\n directory: picker(\"directory\")\n};","// Thanks https://github.com/axic/swarmhash\n\nvar keccak = require(\"eth-lib/lib/hash\").keccak256;\nvar Bytes = require(\"eth-lib/lib/bytes\");\n\nvar swarmHashBlock = function swarmHashBlock(length, data) {\n var lengthEncoded = Bytes.reverse(Bytes.pad(6, Bytes.fromNumber(length)));\n var bytes = Bytes.flatten([lengthEncoded, \"0x0000\", data]);\n return keccak(bytes).slice(2);\n};\n\n// (Bytes | Uint8Array | String) -> String\nvar swarmHash = function swarmHash(data) {\n if (typeof data === \"string\" && data.slice(0, 2) !== \"0x\") {\n data = Bytes.fromString(data);\n } else if (typeof data !== \"string\" && data.length !== undefined) {\n data = Bytes.fromUint8Array(data);\n }\n\n var length = Bytes.length(data);\n\n if (length <= 4096) {\n return swarmHashBlock(length, data);\n }\n\n var maxSize = 4096;\n while (maxSize * (4096 / 32) < length) {\n maxSize *= 4096 / 32;\n }\n\n var innerNodes = [];\n for (var i = 0; i < length; i += maxSize) {\n var size = maxSize < length - i ? maxSize : length - i;\n innerNodes.push(swarmHash(Bytes.slice(data, i, i + size)));\n }\n\n return swarmHashBlock(length, Bytes.flatten(innerNodes));\n};\n\nmodule.exports = swarmHash;","// TODO: this is a temporary fix to hide those libraries from the browser. A\n// slightly better long-term solution would be to split this file into two,\n// separating the functions that are used on Node.js from the functions that\n// are used only on the browser.\nmodule.exports = function (_ref) {\n var fsp = _ref.fsp,\n files = _ref.files,\n os = _ref.os,\n path = _ref.path,\n child_process = _ref.child_process,\n mimetype = _ref.mimetype,\n defaultArchives = _ref.defaultArchives,\n request = _ref.request,\n downloadUrl = _ref.downloadUrl,\n bytes = _ref.bytes,\n hash = _ref.hash,\n pick = _ref.pick;\n\n\n // ∀ a . String -> JSON -> Map String a -o Map String a\n // Inserts a key/val pair in an object impurely.\n var impureInsert = function impureInsert(key) {\n return function (val) {\n return function (map) {\n return map[key] = val, map;\n };\n };\n };\n\n // String -> JSON -> Map String JSON\n // Merges an array of keys and an array of vals into an object.\n var toMap = function toMap(keys) {\n return function (vals) {\n var map = {};\n for (var i = 0, l = keys.length; i < l; ++i) {\n map[keys[i]] = vals[i];\n }return map;\n };\n };\n\n // ∀ a . Map String a -> Map String a -> Map String a\n // Merges two maps into one.\n var merge = function merge(a) {\n return function (b) {\n var map = {};\n for (var key in a) {\n map[key] = a[key];\n }for (var _key in b) {\n map[_key] = b[_key];\n }return map;\n };\n };\n\n // ∀ a . [a] -> [a] -> Bool\n var equals = function equals(a) {\n return function (b) {\n if (a.length !== b.length) {\n return false;\n } else {\n for (var i = 0, l = a.length; i < a; ++i) {\n if (a[i] !== b[i]) return false;\n }\n }\n return true;\n };\n };\n\n // String -> String -> String\n var rawUrl = function rawUrl(swarmUrl) {\n return function (hash) {\n return swarmUrl + \"/bzzr:/\" + hash;\n };\n };\n\n // String -> String -> Promise Uint8Array\n // Gets the raw contents of a Swarm hash address.\n var downloadData = function downloadData(swarmUrl) {\n return function (hash) {\n return request(rawUrl(swarmUrl)(hash), { responseType: \"arraybuffer\" }).then(function (arrayBuffer) {\n var uint8Array = new Uint8Array(arrayBuffer);\n var error404 = [52, 48, 52, 32, 112, 97, 103, 101, 32, 110, 111, 116, 32, 102, 111, 117, 110, 100, 10];\n if (equals(uint8Array)(error404)) throw \"Error 404.\";\n return uint8Array;\n });\n };\n };\n\n // type Entry = {\"type\": String, \"hash\": String}\n // type File = {\"type\": String, \"data\": Uint8Array}\n\n // String -> String -> Promise (Map String Entry)\n // Solves the manifest of a Swarm address recursively.\n // Returns a map from full paths to entries.\n var downloadEntries = function downloadEntries(swarmUrl) {\n return function (hash) {\n var search = function search(hash) {\n return function (path) {\n return function (routes) {\n // Formats an entry to the Swarm.js type.\n var format = function format(entry) {\n return {\n type: entry.contentType,\n hash: entry.hash };\n };\n\n // To download a single entry:\n // if type is bzz-manifest, go deeper\n // if not, add it to the routing table\n var downloadEntry = function downloadEntry(entry) {\n if (entry.path === undefined) {\n return Promise.resolve();\n } else {\n return entry.contentType === \"application/bzz-manifest+json\" ? search(entry.hash)(path + entry.path)(routes) : Promise.resolve(impureInsert(path + entry.path)(format(entry))(routes));\n }\n };\n\n // Downloads the initial manifest and then each entry.\n return downloadData(swarmUrl)(hash).then(function (text) {\n return JSON.parse(toString(text)).entries;\n }).then(function (entries) {\n return Promise.all(entries.map(downloadEntry));\n }).then(function () {\n return routes;\n });\n };\n };\n };\n\n return search(hash)(\"\")({});\n };\n };\n\n // String -> String -> Promise (Map String String)\n // Same as `downloadEntries`, but returns only hashes (no types).\n var downloadRoutes = function downloadRoutes(swarmUrl) {\n return function (hash) {\n return downloadEntries(swarmUrl)(hash).then(function (entries) {\n return toMap(Object.keys(entries))(Object.keys(entries).map(function (route) {\n return entries[route].hash;\n }));\n });\n };\n };\n\n // String -> String -> Promise (Map String File)\n // Gets the entire directory tree in a Swarm address.\n // Returns a promise mapping paths to file contents.\n var downloadDirectory = function downloadDirectory(swarmUrl) {\n return function (hash) {\n return downloadEntries(swarmUrl)(hash).then(function (entries) {\n var paths = Object.keys(entries);\n var hashs = paths.map(function (path) {\n return entries[path].hash;\n });\n var types = paths.map(function (path) {\n return entries[path].type;\n });\n var datas = hashs.map(downloadData(swarmUrl));\n var files = function files(datas) {\n return datas.map(function (data, i) {\n return { type: types[i], data: data };\n });\n };\n return Promise.all(datas).then(function (datas) {\n return toMap(paths)(files(datas));\n });\n });\n };\n };\n\n // String -> String -> String -> Promise String\n // Gets the raw contents of a Swarm hash address.\n // Returns a promise with the downloaded file path.\n var downloadDataToDisk = function downloadDataToDisk(swarmUrl) {\n return function (hash) {\n return function (filePath) {\n return files.download(rawUrl(swarmUrl)(hash))(filePath);\n };\n };\n };\n\n // String -> String -> String -> Promise (Map String String)\n // Gets the entire directory tree in a Swarm address.\n // Returns a promise mapping paths to file contents.\n var downloadDirectoryToDisk = function downloadDirectoryToDisk(swarmUrl) {\n return function (hash) {\n return function (dirPath) {\n return downloadRoutes(swarmUrl)(hash).then(function (routingTable) {\n var downloads = [];\n for (var route in routingTable) {\n if (route.length > 0) {\n var filePath = path.join(dirPath, route);\n downloads.push(downloadDataToDisk(swarmUrl)(routingTable[route])(filePath));\n };\n };\n return Promise.all(downloads).then(function () {\n return dirPath;\n });\n });\n };\n };\n };\n\n // String -> Uint8Array -> Promise String\n // Uploads raw data to Swarm.\n // Returns a promise with the uploaded hash.\n var uploadData = function uploadData(swarmUrl) {\n return function (data) {\n return request(swarmUrl + \"/bzzr:/\", {\n body: typeof data === \"string\" ? fromString(data) : data,\n method: \"POST\" });\n };\n };\n\n // String -> String -> String -> File -> Promise String\n // Uploads a file to the Swarm manifest at a given hash, under a specific\n // route. Returns a promise containing the uploaded hash.\n // FIXME: for some reasons Swarm-Gateways is sometimes returning\n // error 404 (bad request), so we retry up to 3 times. Why?\n var uploadToManifest = function uploadToManifest(swarmUrl) {\n return function (hash) {\n return function (route) {\n return function (file) {\n var attempt = function attempt(n) {\n var slashRoute = route[0] === \"/\" ? route : \"/\" + route;\n var url = swarmUrl + \"/bzz:/\" + hash + slashRoute;\n var opt = {\n method: \"PUT\",\n headers: { \"Content-Type\": file.type },\n body: file.data };\n return request(url, opt).then(function (response) {\n if (response.indexOf(\"error\") !== -1) {\n throw response;\n }\n return response;\n }).catch(function (e) {\n return n > 0 && attempt(n - 1);\n });\n };\n return attempt(3);\n };\n };\n };\n };\n\n // String -> {type: String, data: Uint8Array} -> Promise String\n var uploadFile = function uploadFile(swarmUrl) {\n return function (file) {\n return uploadDirectory(swarmUrl)({ \"\": file });\n };\n };\n\n // String -> String -> Promise String\n var uploadFileFromDisk = function uploadFileFromDisk(swarmUrl) {\n return function (filePath) {\n return fsp.readFile(filePath).then(function (data) {\n return uploadFile(swarmUrl)({ type: mimetype.lookup(filePath), data: data });\n });\n };\n };\n\n // String -> Map String File -> Promise String\n // Uploads a directory to Swarm. The directory is\n // represented as a map of routes and files.\n // A default path is encoded by having a \"\" route.\n var uploadDirectory = function uploadDirectory(swarmUrl) {\n return function (directory) {\n return uploadData(swarmUrl)(\"{}\").then(function (hash) {\n var uploadRoute = function uploadRoute(route) {\n return function (hash) {\n return uploadToManifest(swarmUrl)(hash)(route)(directory[route]);\n };\n };\n var uploadToHash = function uploadToHash(hash, route) {\n return hash.then(uploadRoute(route));\n };\n return Object.keys(directory).reduce(uploadToHash, Promise.resolve(hash));\n });\n };\n };\n\n // String -> Promise String\n var uploadDataFromDisk = function uploadDataFromDisk(swarmUrl) {\n return function (filePath) {\n return fsp.readFile(filePath).then(uploadData(swarmUrl));\n };\n };\n\n // String -> Nullable String -> String -> Promise String\n var uploadDirectoryFromDisk = function uploadDirectoryFromDisk(swarmUrl) {\n return function (defaultPath) {\n return function (dirPath) {\n return files.directoryTree(dirPath).then(function (fullPaths) {\n return Promise.all(fullPaths.map(function (path) {\n return fsp.readFile(path);\n })).then(function (datas) {\n var paths = fullPaths.map(function (path) {\n return path.slice(dirPath.length);\n });\n var types = fullPaths.map(function (path) {\n return mimetype.lookup(path) || \"text/plain\";\n });\n return toMap(paths)(datas.map(function (data, i) {\n return { type: types[i], data: data };\n }));\n });\n }).then(function (directory) {\n return merge(defaultPath ? { \"\": directory[defaultPath] } : {})(directory);\n }).then(uploadDirectory(swarmUrl));\n };\n };\n };\n\n // String -> UploadInfo -> Promise String\n // Simplified multi-type upload which calls the correct\n // one based on the type of the argument given.\n var _upload = function _upload(swarmUrl) {\n return function (arg) {\n // Upload raw data from browser\n if (arg.pick === \"data\") {\n return pick.data().then(uploadData(swarmUrl));\n\n // Upload a file from browser\n } else if (arg.pick === \"file\") {\n return pick.file().then(uploadFile(swarmUrl));\n\n // Upload a directory from browser\n } else if (arg.pick === \"directory\") {\n return pick.directory().then(uploadDirectory(swarmUrl));\n\n // Upload directory/file from disk\n } else if (arg.path) {\n switch (arg.kind) {\n case \"data\":\n return uploadDataFromDisk(swarmUrl)(arg.path);\n case \"file\":\n return uploadFileFromDisk(swarmUrl)(arg.path);\n case \"directory\":\n return uploadDirectoryFromDisk(swarmUrl)(arg.defaultFile)(arg.path);\n };\n\n // Upload UTF-8 string or raw data (buffer)\n } else if (arg.length || typeof arg === \"string\") {\n return uploadData(swarmUrl)(arg);\n\n // Upload directory with JSON\n } else if (arg instanceof Object) {\n return uploadDirectory(swarmUrl)(arg);\n }\n\n return Promise.reject(new Error(\"Bad arguments\"));\n };\n };\n\n // String -> String -> Nullable String -> Promise (String | Uint8Array | Map String Uint8Array)\n // Simplified multi-type download which calls the correct function based on\n // the type of the argument given, and on whether the Swwarm address has a\n // directory or a file.\n var _download = function _download(swarmUrl) {\n return function (hash) {\n return function (path) {\n return isDirectory(swarmUrl)(hash).then(function (isDir) {\n if (isDir) {\n return path ? downloadDirectoryToDisk(swarmUrl)(hash)(path) : downloadDirectory(swarmUrl)(hash);\n } else {\n return path ? downloadDataToDisk(swarmUrl)(hash)(path) : downloadData(swarmUrl)(hash);\n }\n });\n };\n };\n };\n\n // String -> Promise String\n // Downloads the Swarm binaries into a path. Returns a promise that only\n // resolves when the exact Swarm file is there, and verified to be correct.\n // If it was already there to begin with, skips the download.\n var downloadBinary = function downloadBinary(path, archives) {\n var system = os.platform().replace(\"win32\", \"windows\") + \"-\" + (os.arch() === \"x64\" ? \"amd64\" : \"386\");\n var archive = (archives || defaultArchives)[system];\n var archiveUrl = downloadUrl + archive.archive + \".tar.gz\";\n var archiveMD5 = archive.archiveMD5;\n var binaryMD5 = archive.binaryMD5;\n return files.safeDownloadArchived(archiveUrl)(archiveMD5)(binaryMD5)(path);\n };\n\n // type SwarmSetup = {\n // account : String,\n // password : String,\n // dataDir : String,\n // binPath : String,\n // ensApi : String,\n // onDownloadProgress : Number ~> (),\n // archives : [{\n // archive: String,\n // binaryMD5: String,\n // archiveMD5: String\n // }]\n // }\n\n // SwarmSetup ~> Promise Process\n // Starts the Swarm process.\n var startProcess = function startProcess(swarmSetup) {\n return new Promise(function (resolve, reject) {\n var spawn = child_process.spawn;\n\n\n var hasString = function hasString(str) {\n return function (buffer) {\n return ('' + buffer).indexOf(str) !== -1;\n };\n };\n var account = swarmSetup.account,\n password = swarmSetup.password,\n dataDir = swarmSetup.dataDir,\n ensApi = swarmSetup.ensApi,\n privateKey = swarmSetup.privateKey;\n\n\n var STARTUP_TIMEOUT_SECS = 3;\n var WAITING_PASSWORD = 0;\n var STARTING = 1;\n var LISTENING = 2;\n var PASSWORD_PROMPT_HOOK = \"Passphrase\";\n var LISTENING_HOOK = \"Swarm http proxy started\";\n\n var state = WAITING_PASSWORD;\n\n var swarmProcess = spawn(swarmSetup.binPath, ['--bzzaccount', account || privateKey, '--datadir', dataDir, '--ens-api', ensApi]);\n\n var handleProcessOutput = function handleProcessOutput(data) {\n if (state === WAITING_PASSWORD && hasString(PASSWORD_PROMPT_HOOK)(data)) {\n setTimeout(function () {\n state = STARTING;\n swarmProcess.stdin.write(password + '\\n');\n }, 500);\n } else if (hasString(LISTENING_HOOK)(data)) {\n state = LISTENING;\n clearTimeout(timeout);\n resolve(swarmProcess);\n }\n };\n\n swarmProcess.stdout.on('data', handleProcessOutput);\n swarmProcess.stderr.on('data', handleProcessOutput);\n //swarmProcess.on('close', () => setTimeout(restart, 2000));\n\n var restart = function restart() {\n return startProcess(swarmSetup).then(resolve).catch(reject);\n };\n var error = function error() {\n return reject(new Error(\"Couldn't start swarm process.\"));\n };\n var timeout = setTimeout(error, 20000);\n });\n };\n\n // Process ~> Promise ()\n // Stops the Swarm process.\n var stopProcess = function stopProcess(process) {\n return new Promise(function (resolve, reject) {\n process.stderr.removeAllListeners('data');\n process.stdout.removeAllListeners('data');\n process.stdin.removeAllListeners('error');\n process.removeAllListeners('error');\n process.removeAllListeners('exit');\n process.kill('SIGINT');\n\n var killTimeout = setTimeout(function () {\n return process.kill('SIGKILL');\n }, 8000);\n\n process.once('close', function () {\n clearTimeout(killTimeout);\n resolve();\n });\n });\n };\n\n // SwarmSetup -> (SwarmAPI -> Promise ()) -> Promise ()\n // Receives a Swarm configuration object and a callback function. It then\n // checks if a local Swarm node is running. If no local Swarm is found, it\n // downloads the Swarm binaries to the dataDir (if not there), checksums,\n // starts the Swarm process and calls the callback function with an API\n // object using the local node. That callback must return a promise which\n // will resolve when it is done using the API, so that this function can\n // close the Swarm process properly. Returns a promise that resolves when the\n // user is done with the API and the Swarm process is closed.\n // TODO: check if Swarm process is already running (improve `isAvailable`)\n var local = function local(swarmSetup) {\n return function (useAPI) {\n return _isAvailable(\"http://localhost:8500\").then(function (isAvailable) {\n return isAvailable ? useAPI(at(\"http://localhost:8500\")).then(function () {}) : downloadBinary(swarmSetup.binPath, swarmSetup.archives).onData(function (data) {\n return (swarmSetup.onProgress || function () {})(data.length);\n }).then(function () {\n return startProcess(swarmSetup);\n }).then(function (process) {\n return useAPI(at(\"http://localhost:8500\")).then(function () {\n return process;\n });\n }).then(stopProcess);\n });\n };\n };\n\n // String ~> Promise Bool\n // Returns true if Swarm is available on `url`.\n // Perfoms a test upload to determine that.\n // TODO: improve this?\n var _isAvailable = function _isAvailable(swarmUrl) {\n var testFile = \"test\";\n var testHash = \"c9a99c7d326dcc6316f32fe2625b311f6dc49a175e6877681ded93137d3569e7\";\n return uploadData(swarmUrl)(testFile).then(function (hash) {\n return hash === testHash;\n }).catch(function () {\n return false;\n });\n };\n\n // String -> String ~> Promise Bool\n // Returns a Promise which is true if that Swarm address is a directory.\n // Determines that by checking that it (i) is a JSON, (ii) has a .entries.\n // TODO: improve this?\n var isDirectory = function isDirectory(swarmUrl) {\n return function (hash) {\n return downloadData(swarmUrl)(hash).then(function (data) {\n try {\n return !!JSON.parse(toString(data)).entries;\n } catch (e) {\n return false;\n }\n });\n };\n };\n\n // Uncurries a function; used to allow the f(x,y,z) style on exports.\n var uncurry = function uncurry(f) {\n return function (a, b, c, d, e) {\n var p;\n // Hardcoded because efficiency (`arguments` is very slow).\n if (typeof a !== \"undefined\") p = f(a);\n if (typeof b !== \"undefined\") p = f(b);\n if (typeof c !== \"undefined\") p = f(c);\n if (typeof d !== \"undefined\") p = f(d);\n if (typeof e !== \"undefined\") p = f(e);\n return p;\n };\n };\n\n // () -> Promise Bool\n // Not sure how to mock Swarm to test it properly. Ideas?\n var test = function test() {\n return Promise.resolve(true);\n };\n\n // Uint8Array -> String\n var toString = function toString(uint8Array) {\n return bytes.toString(bytes.fromUint8Array(uint8Array));\n };\n\n // String -> Uint8Array\n var fromString = function fromString(string) {\n return bytes.toUint8Array(bytes.fromString(string));\n };\n\n // String -> SwarmAPI\n // Fixes the `swarmUrl`, returning an API where you don't have to pass it.\n var at = function at(swarmUrl) {\n return {\n download: function download(hash, path) {\n return _download(swarmUrl)(hash)(path);\n },\n downloadData: uncurry(downloadData(swarmUrl)),\n downloadDataToDisk: uncurry(downloadDataToDisk(swarmUrl)),\n downloadDirectory: uncurry(downloadDirectory(swarmUrl)),\n downloadDirectoryToDisk: uncurry(downloadDirectoryToDisk(swarmUrl)),\n downloadEntries: uncurry(downloadEntries(swarmUrl)),\n downloadRoutes: uncurry(downloadRoutes(swarmUrl)),\n isAvailable: function isAvailable() {\n return _isAvailable(swarmUrl);\n },\n upload: function upload(arg) {\n return _upload(swarmUrl)(arg);\n },\n uploadData: uncurry(uploadData(swarmUrl)),\n uploadFile: uncurry(uploadFile(swarmUrl)),\n uploadFileFromDisk: uncurry(uploadFile(swarmUrl)),\n uploadDataFromDisk: uncurry(uploadDataFromDisk(swarmUrl)),\n uploadDirectory: uncurry(uploadDirectory(swarmUrl)),\n uploadDirectoryFromDisk: uncurry(uploadDirectoryFromDisk(swarmUrl)),\n uploadToManifest: uncurry(uploadToManifest(swarmUrl)),\n pick: pick,\n hash: hash,\n fromString: fromString,\n toString: toString\n };\n };\n\n return {\n at: at,\n local: local,\n download: _download,\n downloadBinary: downloadBinary,\n downloadData: downloadData,\n downloadDataToDisk: downloadDataToDisk,\n downloadDirectory: downloadDirectory,\n downloadDirectoryToDisk: downloadDirectoryToDisk,\n downloadEntries: downloadEntries,\n downloadRoutes: downloadRoutes,\n isAvailable: _isAvailable,\n startProcess: startProcess,\n stopProcess: stopProcess,\n upload: _upload,\n uploadData: uploadData,\n uploadDataFromDisk: uploadDataFromDisk,\n uploadFile: uploadFile,\n uploadFileFromDisk: uploadFileFromDisk,\n uploadDirectory: uploadDirectory,\n uploadDirectoryFromDisk: uploadDirectoryFromDisk,\n uploadToManifest: uploadToManifest,\n pick: pick,\n hash: hash,\n fromString: fromString,\n toString: toString\n };\n};\n","var apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, window, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(window, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\nrequire(\"setimmediate\");\n// On some exotic environments, it's not clear which object `setimmeidate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\nexports.setImmediate = (typeof self !== \"undefined\" && self.setImmediate) ||\n (typeof global !== \"undefined\" && global.setImmediate) ||\n (this && this.setImmediate);\nexports.clearImmediate = (typeof self !== \"undefined\" && self.clearImmediate) ||\n (typeof global !== \"undefined\" && global.clearImmediate) ||\n (this && this.clearImmediate);\n","\nexports = module.exports = trim;\n\nfunction trim(str){\n return str.replace(/^\\s*|\\s*$/g, '');\n}\n\nexports.left = function(str){\n return str.replace(/^\\s*/, '');\n};\n\nexports.right = function(str){\n return str.replace(/\\s*$/, '');\n};\n","var Blockchain = {\n\n getBlockByNumber: function(blockNumber, provider, callback){\n var params = [blockNumber, true];\n provider.sendAsync({\n jsonrpc: '2.0',\n method: 'eth_getBlockByNumber',\n params: params,\n id: Date.now(),\n }, callback)\n },\n\n getBlockByHash: function(blockHash, provider, callback){\n var params = [blockHash, true];\n provider.sendAsync({\n jsonrpc: '2.0',\n method: 'eth_getBlockByHash',\n params: params,\n id: Date.now(),\n }, callback)\n },\n\n parse: function(uri) {\n var parsed = {};\n if (uri.indexOf(\"blockchain://\") != 0) return parsed;\n\n uri = uri.replace(\"blockchain://\", \"\");\n\n var pieces = uri.split(\"/block/\");\n\n parsed.genesis_hash = \"0x\" + pieces[0];\n parsed.block_hash = \"0x\" + pieces[1];\n\n return parsed;\n },\n\n asURI: function(provider, callback) {\n var self = this;\n var genesis;\n\n self.getBlockByNumber(\"0x0\", provider, function(err, response) {\n if (err) return callback(err);\n genesis = response.result;\n\n self.getBlockByNumber(\"latest\", provider, function(err, response) {\n if (err) return callback(err);\n latest = response.result;\n var url = \"blockchain://\" + genesis.hash.replace(\"0x\", \"\") + \"/block/\" + latest.hash.replace(\"0x\", \"\");\n callback(null, url);\n });\n });\n },\n\n matches: function(uri, provider, callback) {\n var self = this;\n uri = self.parse(uri);\n\n var expected_genesis = uri.genesis_hash;\n var expected_block = uri.block_hash;\n\n self.getBlockByNumber(\"0x0\", provider, function(err, response) {\n if (err) return callback(err);\n var block = response.result;\n if (block.hash != expected_genesis) return callback(null, false);\n\n self.getBlockByHash(expected_block, provider, function(err, response) {\n // Treat an error as if the block didn't exist. This is because\n // some clients respond differently.\n var block = response.result;\n if (err || block == null) {\n return callback(null, false);\n }\n\n callback(null, true);\n });\n });\n }\n};\n\nmodule.exports = Blockchain;\n","var sha3 = require(\"crypto-js/sha3\");\nvar pkgVersion = require(\"./package.json\").version;\nvar Ajv = require(\"ajv\");\n\nvar contractObjectSchema = require(\"./spec/contract-object.spec.json\");\nvar networkObjectSchema = require(\"./spec/network-object.spec.json\");\nvar abiSchema = require(\"./spec/abi.spec.json\");\n\n\n/**\n * Property definitions for Contract Objects\n *\n * Describes canonical output properties as sourced from some \"dirty\" input\n * object. Describes normalization process to account for deprecated and/or\n * nonstandard keys and values.\n *\n * Maps (key -> property) where:\n * - `key` is the top-level output key matching up with those in the schema\n * - `property` is an object with optional values:\n * - `sources`: list of sources (see below); default `key`\n * - `transform`: function(value) -> transformed value; default x -> x\n *\n * Each source represents a means to select a value from dirty object.\n * Allows:\n * - dot-separated (`.`) string, corresponding to path to value in dirty\n * object\n * - function(dirtyObj) -> (cleanValue | undefined)\n *\n * The optional `transform` parameter standardizes value regardless of source,\n * for purposes of ensuring data type and/or string schemas.\n */\nvar properties = {\n \"contractName\": {\n \"sources\": [\"contractName\", \"contract_name\"]\n },\n \"abi\": {\n \"sources\": [\"abi\", \"interface\"],\n \"transform\": function(value) {\n if (typeof value === \"string\") {\n try {\n value = JSON.parse(value)\n } catch (e) {\n value = undefined;\n }\n }\n return value;\n }\n },\n \"bytecode\": {\n \"sources\": [\n \"bytecode\", \"binary\", \"unlinked_binary\", \"evm.bytecode.object\"\n ],\n \"transform\": function(value) {\n if (value && value.indexOf(\"0x\") != 0) {\n value = \"0x\" + value;\n }\n return value;\n }\n },\n \"deployedBytecode\": {\n \"sources\": [\n \"deployedBytecode\", \"runtimeBytecode\", \"evm.deployedBytecode.object\"\n ],\n \"transform\": function(value) {\n if (value && value.indexOf(\"0x\") != 0) {\n value = \"0x\" + value;\n }\n return value;\n }\n },\n \"sourceMap\": {\n \"sources\": [\"sourceMap\", \"srcmap\", \"evm.bytecode.sourceMap\"]\n },\n \"deployedSourceMap\": {\n \"sources\": [\"deployedSourceMap\", \"srcmapRuntime\", \"evm.deployedBytecode.sourceMap\"]\n },\n \"source\": {},\n \"sourcePath\": {},\n \"ast\": {},\n \"legacyAST\": {\n \"transform\": function(value, obj) {\n var schemaVersion = obj.schemaVersion || \"0.0.0\";\n\n // legacyAST introduced in v2.0.0\n if (schemaVersion[0] < 2) {\n return obj.ast;\n } else {\n return value\n }\n }\n },\n \"compiler\": {},\n \"networks\": {\n \"transform\": function(value) {\n if (value === undefined) {\n value = {}\n }\n return value;\n }\n },\n \"schemaVersion\": {\n \"sources\": [\"schemaVersion\", \"schema_version\"]\n },\n \"updatedAt\": {\n \"sources\": [\"updatedAt\", \"updated_at\"],\n \"transform\": function(value) {\n if (typeof value === \"number\") {\n value = new Date(value).toISOString();\n }\n return value;\n }\n }\n};\n\n\n/**\n * Construct a getter for a given key, possibly applying some post-retrieve\n * transformation on the resulting value.\n *\n * @return {Function} Accepting dirty object and returning value || undefined\n */\nfunction getter(key, transform) {\n if (transform === undefined) {\n transform = function(x) { return x };\n }\n\n return function(obj) {\n try {\n return transform(obj[key]);\n } catch (e) {\n return undefined;\n }\n }\n}\n\n\n/**\n * Chains together a series of function(obj) -> value, passing resulting\n * returned value to next function in chain.\n *\n * Accepts any number of functions passed as arguments\n * @return {Function} Accepting initial object, returning end-of-chain value\n *\n * Assumes all intermediary values to be objects, with well-formed sequence\n * of operations.\n */\nfunction chain() {\n var getters = Array.prototype.slice.call(arguments);\n return function(obj) {\n return getters.reduce(function (cur, get) {\n return get(cur);\n }, obj);\n }\n}\n\n\n// Schema module\n//\n\nvar TruffleContractSchema = {\n // Return a promise to validate a contract object\n // - Resolves as validated `contractObj`\n // - Rejects with list of errors from schema validator\n validate: function(contractObj) {\n var ajv = new Ajv({ useDefaults: true });\n ajv.addSchema(abiSchema);\n ajv.addSchema(networkObjectSchema);\n ajv.addSchema(contractObjectSchema);\n if (ajv.validate(\"contract-object.spec.json\", contractObj)) {\n return contractObj;\n } else {\n throw ajv.errors;\n }\n },\n\n // accepts as argument anything that can be turned into a contract object\n // returns a contract object\n normalize: function(objDirty, options) {\n options = options || {};\n var normalized = {};\n\n // iterate over each property\n Object.keys(properties).forEach(function(key) {\n var property = properties[key];\n var value; // normalized value || undefined\n\n // either used the defined sources or assume the key will only ever be\n // listed as its canonical name (itself)\n var sources = property.sources || [key];\n\n // iterate over sources until value is defined or end of list met\n for (var i = 0; value === undefined && i < sources.length; i++) {\n var source = sources[i];\n // string refers to path to value in objDirty, split and chain\n // getters\n if (typeof source === \"string\") {\n var traversals = source.split(\".\")\n .map(function(k) { return getter(k) });\n source = chain.apply(null, traversals);\n }\n\n // source should be a function that takes the objDirty and returns\n // value or undefined\n value = source(objDirty);\n }\n\n // run source-agnostic transform on value\n // (e.g. make sure bytecode begins 0x)\n if (property.transform) {\n value = property.transform(value, objDirty);\n }\n\n // add resulting (possibly undefined) to normalized obj\n normalized[key] = value;\n });\n\n // Copy x- options\n Object.keys(objDirty).forEach(function(key) {\n if (key.indexOf(\"x-\") === 0) {\n normalized[key] = getter(key)(objDirty);\n }\n });\n\n // update schema version\n normalized.schemaVersion = pkgVersion;\n\n if (options.validate) {\n this.validate(normalized);\n }\n\n return normalized\n }\n};\n\nmodule.exports = TruffleContractSchema;\n","'use strict';\n\nvar KEYWORDS = [\n 'multipleOf',\n 'maximum',\n 'exclusiveMaximum',\n 'minimum',\n 'exclusiveMinimum',\n 'maxLength',\n 'minLength',\n 'pattern',\n 'additionalItems',\n 'maxItems',\n 'minItems',\n 'uniqueItems',\n 'maxProperties',\n 'minProperties',\n 'required',\n 'additionalProperties',\n 'enum',\n 'format',\n 'const'\n];\n\nmodule.exports = function (metaSchema, keywordsJsonPointers) {\n for (var i=0; i<keywordsJsonPointers.length; i++) {\n metaSchema = JSON.parse(JSON.stringify(metaSchema));\n var segments = keywordsJsonPointers[i].split('/');\n var keywords = metaSchema;\n var j;\n for (j=1; j<segments.length; j++)\n keywords = keywords[segments[j]];\n\n for (j=0; j<KEYWORDS.length; j++) {\n var key = KEYWORDS[j];\n var schema = keywords[key];\n if (schema) {\n keywords[key] = {\n anyOf: [\n schema,\n { $ref: 'https://raw.githubusercontent.com/epoberezkin/ajv/master/lib/refs/$data.json#' }\n ]\n };\n }\n }\n }\n\n return metaSchema;\n};\n","'use strict';\n\nvar compileSchema = require('./compile')\n , resolve = require('./compile/resolve')\n , Cache = require('./cache')\n , SchemaObject = require('./compile/schema_obj')\n , stableStringify = require('fast-json-stable-stringify')\n , formats = require('./compile/formats')\n , rules = require('./compile/rules')\n , $dataMetaSchema = require('./$data')\n , patternGroups = require('./patternGroups')\n , util = require('./compile/util')\n , co = require('co');\n\nmodule.exports = Ajv;\n\nAjv.prototype.validate = validate;\nAjv.prototype.compile = compile;\nAjv.prototype.addSchema = addSchema;\nAjv.prototype.addMetaSchema = addMetaSchema;\nAjv.prototype.validateSchema = validateSchema;\nAjv.prototype.getSchema = getSchema;\nAjv.prototype.removeSchema = removeSchema;\nAjv.prototype.addFormat = addFormat;\nAjv.prototype.errorsText = errorsText;\n\nAjv.prototype._addSchema = _addSchema;\nAjv.prototype._compile = _compile;\n\nAjv.prototype.compileAsync = require('./compile/async');\nvar customKeyword = require('./keyword');\nAjv.prototype.addKeyword = customKeyword.add;\nAjv.prototype.getKeyword = customKeyword.get;\nAjv.prototype.removeKeyword = customKeyword.remove;\n\nvar errorClasses = require('./compile/error_classes');\nAjv.ValidationError = errorClasses.Validation;\nAjv.MissingRefError = errorClasses.MissingRef;\nAjv.$dataMetaSchema = $dataMetaSchema;\n\nvar META_SCHEMA_ID = 'http://json-schema.org/draft-06/schema';\n\nvar META_IGNORE_OPTIONS = [ 'removeAdditional', 'useDefaults', 'coerceTypes' ];\nvar META_SUPPORT_DATA = ['/properties'];\n\n/**\n * Creates validator instance.\n * Usage: `Ajv(opts)`\n * @param {Object} opts optional options\n * @return {Object} ajv instance\n */\nfunction Ajv(opts) {\n if (!(this instanceof Ajv)) return new Ajv(opts);\n opts = this._opts = util.copy(opts) || {};\n setLogger(this);\n this._schemas = {};\n this._refs = {};\n this._fragments = {};\n this._formats = formats(opts.format);\n var schemaUriFormat = this._schemaUriFormat = this._formats['uri-reference'];\n this._schemaUriFormatFunc = function (str) { return schemaUriFormat.test(str); };\n\n this._cache = opts.cache || new Cache;\n this._loadingSchemas = {};\n this._compilations = [];\n this.RULES = rules();\n this._getId = chooseGetId(opts);\n\n opts.loopRequired = opts.loopRequired || Infinity;\n if (opts.errorDataPath == 'property') opts._errorDataPathProperty = true;\n if (opts.serialize === undefined) opts.serialize = stableStringify;\n this._metaOpts = getMetaSchemaOptions(this);\n\n if (opts.formats) addInitialFormats(this);\n addDraft6MetaSchema(this);\n if (typeof opts.meta == 'object') this.addMetaSchema(opts.meta);\n addInitialSchemas(this);\n if (opts.patternGroups) patternGroups(this);\n}\n\n\n\n/**\n * Validate data using schema\n * Schema will be compiled and cached (using serialized JSON as key. [fast-json-stable-stringify](https://github.com/epoberezkin/fast-json-stable-stringify) is used to serialize.\n * @this Ajv\n * @param {String|Object} schemaKeyRef key, ref or schema object\n * @param {Any} data to be validated\n * @return {Boolean} validation result. Errors from the last validation will be available in `ajv.errors` (and also in compiled schema: `schema.errors`).\n */\nfunction validate(schemaKeyRef, data) {\n var v;\n if (typeof schemaKeyRef == 'string') {\n v = this.getSchema(schemaKeyRef);\n if (!v) throw new Error('no schema with key or ref \"' + schemaKeyRef + '\"');\n } else {\n var schemaObj = this._addSchema(schemaKeyRef);\n v = schemaObj.validate || this._compile(schemaObj);\n }\n\n var valid = v(data);\n if (v.$async === true)\n return this._opts.async == '*' ? co(valid) : valid;\n this.errors = v.errors;\n return valid;\n}\n\n\n/**\n * Create validating function for passed schema.\n * @this Ajv\n * @param {Object} schema schema object\n * @param {Boolean} _meta true if schema is a meta-schema. Used internally to compile meta schemas of custom keywords.\n * @return {Function} validating function\n */\nfunction compile(schema, _meta) {\n var schemaObj = this._addSchema(schema, undefined, _meta);\n return schemaObj.validate || this._compile(schemaObj);\n}\n\n\n/**\n * Adds schema to the instance.\n * @this Ajv\n * @param {Object|Array} schema schema or array of schemas. If array is passed, `key` and other parameters will be ignored.\n * @param {String} key Optional schema key. Can be passed to `validate` method instead of schema object or id/ref. One schema per instance can have empty `id` and `key`.\n * @param {Boolean} _skipValidation true to skip schema validation. Used internally, option validateSchema should be used instead.\n * @param {Boolean} _meta true if schema is a meta-schema. Used internally, addMetaSchema should be used instead.\n * @return {Ajv} this for method chaining\n */\nfunction addSchema(schema, key, _skipValidation, _meta) {\n if (Array.isArray(schema)){\n for (var i=0; i<schema.length; i++) this.addSchema(schema[i], undefined, _skipValidation, _meta);\n return this;\n }\n var id = this._getId(schema);\n if (id !== undefined && typeof id != 'string')\n throw new Error('schema id must be string');\n key = resolve.normalizeId(key || id);\n checkUnique(this, key);\n this._schemas[key] = this._addSchema(schema, _skipValidation, _meta, true);\n return this;\n}\n\n\n/**\n * Add schema that will be used to validate other schemas\n * options in META_IGNORE_OPTIONS are alway set to false\n * @this Ajv\n * @param {Object} schema schema object\n * @param {String} key optional schema key\n * @param {Boolean} skipValidation true to skip schema validation, can be used to override validateSchema option for meta-schema\n * @return {Ajv} this for method chaining\n */\nfunction addMetaSchema(schema, key, skipValidation) {\n this.addSchema(schema, key, skipValidation, true);\n return this;\n}\n\n\n/**\n * Validate schema\n * @this Ajv\n * @param {Object} schema schema to validate\n * @param {Boolean} throwOrLogError pass true to throw (or log) an error if invalid\n * @return {Boolean} true if schema is valid\n */\nfunction validateSchema(schema, throwOrLogError) {\n var $schema = schema.$schema;\n if ($schema !== undefined && typeof $schema != 'string')\n throw new Error('$schema must be a string');\n $schema = $schema || this._opts.defaultMeta || defaultMeta(this);\n if (!$schema) {\n this.logger.warn('meta-schema not available');\n this.errors = null;\n return true;\n }\n var currentUriFormat = this._formats.uri;\n this._formats.uri = typeof currentUriFormat == 'function'\n ? this._schemaUriFormatFunc\n : this._schemaUriFormat;\n var valid;\n try { valid = this.validate($schema, schema); }\n finally { this._formats.uri = currentUriFormat; }\n if (!valid && throwOrLogError) {\n var message = 'schema is invalid: ' + this.errorsText();\n if (this._opts.validateSchema == 'log') this.logger.error(message);\n else throw new Error(message);\n }\n return valid;\n}\n\n\nfunction defaultMeta(self) {\n var meta = self._opts.meta;\n self._opts.defaultMeta = typeof meta == 'object'\n ? self._getId(meta) || meta\n : self.getSchema(META_SCHEMA_ID)\n ? META_SCHEMA_ID\n : undefined;\n return self._opts.defaultMeta;\n}\n\n\n/**\n * Get compiled schema from the instance by `key` or `ref`.\n * @this Ajv\n * @param {String} keyRef `key` that was passed to `addSchema` or full schema reference (`schema.id` or resolved id).\n * @return {Function} schema validating function (with property `schema`).\n */\nfunction getSchema(keyRef) {\n var schemaObj = _getSchemaObj(this, keyRef);\n switch (typeof schemaObj) {\n case 'object': return schemaObj.validate || this._compile(schemaObj);\n case 'string': return this.getSchema(schemaObj);\n case 'undefined': return _getSchemaFragment(this, keyRef);\n }\n}\n\n\nfunction _getSchemaFragment(self, ref) {\n var res = resolve.schema.call(self, { schema: {} }, ref);\n if (res) {\n var schema = res.schema\n , root = res.root\n , baseId = res.baseId;\n var v = compileSchema.call(self, schema, root, undefined, baseId);\n self._fragments[ref] = new SchemaObject({\n ref: ref,\n fragment: true,\n schema: schema,\n root: root,\n baseId: baseId,\n validate: v\n });\n return v;\n }\n}\n\n\nfunction _getSchemaObj(self, keyRef) {\n keyRef = resolve.normalizeId(keyRef);\n return self._schemas[keyRef] || self._refs[keyRef] || self._fragments[keyRef];\n}\n\n\n/**\n * Remove cached schema(s).\n * If no parameter is passed all schemas but meta-schemas are removed.\n * If RegExp is passed all schemas with key/id matching pattern but meta-schemas are removed.\n * Even if schema is referenced by other schemas it still can be removed as other schemas have local references.\n * @this Ajv\n * @param {String|Object|RegExp} schemaKeyRef key, ref, pattern to match key/ref or schema object\n * @return {Ajv} this for method chaining\n */\nfunction removeSchema(schemaKeyRef) {\n if (schemaKeyRef instanceof RegExp) {\n _removeAllSchemas(this, this._schemas, schemaKeyRef);\n _removeAllSchemas(this, this._refs, schemaKeyRef);\n return this;\n }\n switch (typeof schemaKeyRef) {\n case 'undefined':\n _removeAllSchemas(this, this._schemas);\n _removeAllSchemas(this, this._refs);\n this._cache.clear();\n return this;\n case 'string':\n var schemaObj = _getSchemaObj(this, schemaKeyRef);\n if (schemaObj) this._cache.del(schemaObj.cacheKey);\n delete this._schemas[schemaKeyRef];\n delete this._refs[schemaKeyRef];\n return this;\n case 'object':\n var serialize = this._opts.serialize;\n var cacheKey = serialize ? serialize(schemaKeyRef) : schemaKeyRef;\n this._cache.del(cacheKey);\n var id = this._getId(schemaKeyRef);\n if (id) {\n id = resolve.normalizeId(id);\n delete this._schemas[id];\n delete this._refs[id];\n }\n }\n return this;\n}\n\n\nfunction _removeAllSchemas(self, schemas, regex) {\n for (var keyRef in schemas) {\n var schemaObj = schemas[keyRef];\n if (!schemaObj.meta && (!regex || regex.test(keyRef))) {\n self._cache.del(schemaObj.cacheKey);\n delete schemas[keyRef];\n }\n }\n}\n\n\n/* @this Ajv */\nfunction _addSchema(schema, skipValidation, meta, shouldAddSchema) {\n if (typeof schema != 'object' && typeof schema != 'boolean')\n throw new Error('schema should be object or boolean');\n var serialize = this._opts.serialize;\n var cacheKey = serialize ? serialize(schema) : schema;\n var cached = this._cache.get(cacheKey);\n if (cached) return cached;\n\n shouldAddSchema = shouldAddSchema || this._opts.addUsedSchema !== false;\n\n var id = resolve.normalizeId(this._getId(schema));\n if (id && shouldAddSchema) checkUnique(this, id);\n\n var willValidate = this._opts.validateSchema !== false && !skipValidation;\n var recursiveMeta;\n if (willValidate && !(recursiveMeta = id && id == resolve.normalizeId(schema.$schema)))\n this.validateSchema(schema, true);\n\n var localRefs = resolve.ids.call(this, schema);\n\n var schemaObj = new SchemaObject({\n id: id,\n schema: schema,\n localRefs: localRefs,\n cacheKey: cacheKey,\n meta: meta\n });\n\n if (id[0] != '#' && shouldAddSchema) this._refs[id] = schemaObj;\n this._cache.put(cacheKey, schemaObj);\n\n if (willValidate && recursiveMeta) this.validateSchema(schema, true);\n\n return schemaObj;\n}\n\n\n/* @this Ajv */\nfunction _compile(schemaObj, root) {\n if (schemaObj.compiling) {\n schemaObj.validate = callValidate;\n callValidate.schema = schemaObj.schema;\n callValidate.errors = null;\n callValidate.root = root ? root : callValidate;\n if (schemaObj.schema.$async === true)\n callValidate.$async = true;\n return callValidate;\n }\n schemaObj.compiling = true;\n\n var currentOpts;\n if (schemaObj.meta) {\n currentOpts = this._opts;\n this._opts = this._metaOpts;\n }\n\n var v;\n try { v = compileSchema.call(this, schemaObj.schema, root, schemaObj.localRefs); }\n finally {\n schemaObj.compiling = false;\n if (schemaObj.meta) this._opts = currentOpts;\n }\n\n schemaObj.validate = v;\n schemaObj.refs = v.refs;\n schemaObj.refVal = v.refVal;\n schemaObj.root = v.root;\n return v;\n\n\n function callValidate() {\n var _validate = schemaObj.validate;\n var result = _validate.apply(null, arguments);\n callValidate.errors = _validate.errors;\n return result;\n }\n}\n\n\nfunction chooseGetId(opts) {\n switch (opts.schemaId) {\n case '$id': return _get$Id;\n case 'id': return _getId;\n default: return _get$IdOrId;\n }\n}\n\n/* @this Ajv */\nfunction _getId(schema) {\n if (schema.$id) this.logger.warn('schema $id ignored', schema.$id);\n return schema.id;\n}\n\n/* @this Ajv */\nfunction _get$Id(schema) {\n if (schema.id) this.logger.warn('schema id ignored', schema.id);\n return schema.$id;\n}\n\n\nfunction _get$IdOrId(schema) {\n if (schema.$id && schema.id && schema.$id != schema.id)\n throw new Error('schema $id is different from id');\n return schema.$id || schema.id;\n}\n\n\n/**\n * Convert array of error message objects to string\n * @this Ajv\n * @param {Array<Object>} errors optional array of validation errors, if not passed errors from the instance are used.\n * @param {Object} options optional options with properties `separator` and `dataVar`.\n * @return {String} human readable string with all errors descriptions\n */\nfunction errorsText(errors, options) {\n errors = errors || this.errors;\n if (!errors) return 'No errors';\n options = options || {};\n var separator = options.separator === undefined ? ', ' : options.separator;\n var dataVar = options.dataVar === undefined ? 'data' : options.dataVar;\n\n var text = '';\n for (var i=0; i<errors.length; i++) {\n var e = errors[i];\n if (e) text += dataVar + e.dataPath + ' ' + e.message + separator;\n }\n return text.slice(0, -separator.length);\n}\n\n\n/**\n * Add custom format\n * @this Ajv\n * @param {String} name format name\n * @param {String|RegExp|Function} format string is converted to RegExp; function should return boolean (true when valid)\n * @return {Ajv} this for method chaining\n */\nfunction addFormat(name, format) {\n if (typeof format == 'string') format = new RegExp(format);\n this._formats[name] = format;\n return this;\n}\n\n\nfunction addDraft6MetaSchema(self) {\n var $dataSchema;\n if (self._opts.$data) {\n $dataSchema = require('./refs/$data.json');\n self.addMetaSchema($dataSchema, $dataSchema.$id, true);\n }\n if (self._opts.meta === false) return;\n var metaSchema = require('./refs/json-schema-draft-06.json');\n if (self._opts.$data) metaSchema = $dataMetaSchema(metaSchema, META_SUPPORT_DATA);\n self.addMetaSchema(metaSchema, META_SCHEMA_ID, true);\n self._refs['http://json-schema.org/schema'] = META_SCHEMA_ID;\n}\n\n\nfunction addInitialSchemas(self) {\n var optsSchemas = self._opts.schemas;\n if (!optsSchemas) return;\n if (Array.isArray(optsSchemas)) self.addSchema(optsSchemas);\n else for (var key in optsSchemas) self.addSchema(optsSchemas[key], key);\n}\n\n\nfunction addInitialFormats(self) {\n for (var name in self._opts.formats) {\n var format = self._opts.formats[name];\n self.addFormat(name, format);\n }\n}\n\n\nfunction checkUnique(self, id) {\n if (self._schemas[id] || self._refs[id])\n throw new Error('schema with key or id \"' + id + '\" already exists');\n}\n\n\nfunction getMetaSchemaOptions(self) {\n var metaOpts = util.copy(self._opts);\n for (var i=0; i<META_IGNORE_OPTIONS.length; i++)\n delete metaOpts[META_IGNORE_OPTIONS[i]];\n return metaOpts;\n}\n\n\nfunction setLogger(self) {\n var logger = self._opts.logger;\n if (logger === false) {\n self.logger = {log: noop, warn: noop, error: noop};\n } else {\n if (logger === undefined) logger = console;\n if (!(typeof logger == 'object' && logger.log && logger.warn && logger.error))\n throw new Error('logger must implement log, warn and error methods');\n self.logger = logger;\n }\n}\n\n\nfunction noop() {}\n","'use strict';\n\n\nvar Cache = module.exports = function Cache() {\n this._cache = {};\n};\n\n\nCache.prototype.put = function Cache_put(key, value) {\n this._cache[key] = value;\n};\n\n\nCache.prototype.get = function Cache_get(key) {\n return this._cache[key];\n};\n\n\nCache.prototype.del = function Cache_del(key) {\n delete this._cache[key];\n};\n\n\nCache.prototype.clear = function Cache_clear() {\n this._cache = {};\n};\n","'use strict';\n\n//all requires must be explicit because browserify won't work with dynamic requires\nmodule.exports = {\n '$ref': require('../dotjs/ref'),\n allOf: require('../dotjs/allOf'),\n anyOf: require('../dotjs/anyOf'),\n const: require('../dotjs/const'),\n contains: require('../dotjs/contains'),\n dependencies: require('../dotjs/dependencies'),\n 'enum': require('../dotjs/enum'),\n format: require('../dotjs/format'),\n items: require('../dotjs/items'),\n maximum: require('../dotjs/_limit'),\n minimum: require('../dotjs/_limit'),\n maxItems: require('../dotjs/_limitItems'),\n minItems: require('../dotjs/_limitItems'),\n maxLength: require('../dotjs/_limitLength'),\n minLength: require('../dotjs/_limitLength'),\n maxProperties: require('../dotjs/_limitProperties'),\n minProperties: require('../dotjs/_limitProperties'),\n multipleOf: require('../dotjs/multipleOf'),\n not: require('../dotjs/not'),\n oneOf: require('../dotjs/oneOf'),\n pattern: require('../dotjs/pattern'),\n properties: require('../dotjs/properties'),\n propertyNames: require('../dotjs/propertyNames'),\n required: require('../dotjs/required'),\n uniqueItems: require('../dotjs/uniqueItems'),\n validate: require('../dotjs/validate')\n};\n","'use strict';\n\nvar MissingRefError = require('./error_classes').MissingRef;\n\nmodule.exports = compileAsync;\n\n\n/**\n * Creates validating function for passed schema with asynchronous loading of missing schemas.\n * `loadSchema` option should be a function that accepts schema uri and returns promise that resolves with the schema.\n * @this Ajv\n * @param {Object} schema schema object\n * @param {Boolean} meta optional true to compile meta-schema; this parameter can be skipped\n * @param {Function} callback an optional node-style callback, it is called with 2 parameters: error (or null) and validating function.\n * @return {Promise} promise that resolves with a validating function.\n */\nfunction compileAsync(schema, meta, callback) {\n /* eslint no-shadow: 0 */\n /* global Promise */\n /* jshint validthis: true */\n var self = this;\n if (typeof this._opts.loadSchema != 'function')\n throw new Error('options.loadSchema should be a function');\n\n if (typeof meta == 'function') {\n callback = meta;\n meta = undefined;\n }\n\n var p = loadMetaSchemaOf(schema).then(function () {\n var schemaObj = self._addSchema(schema, undefined, meta);\n return schemaObj.validate || _compileAsync(schemaObj);\n });\n\n if (callback) {\n p.then(\n function(v) { callback(null, v); },\n callback\n );\n }\n\n return p;\n\n\n function loadMetaSchemaOf(sch) {\n var $schema = sch.$schema;\n return $schema && !self.getSchema($schema)\n ? compileAsync.call(self, { $ref: $schema }, true)\n : Promise.resolve();\n }\n\n\n function _compileAsync(schemaObj) {\n try { return self._compile(schemaObj); }\n catch(e) {\n if (e instanceof MissingRefError) return loadMissingSchema(e);\n throw e;\n }\n\n\n function loadMissingSchema(e) {\n var ref = e.missingSchema;\n if (added(ref)) throw new Error('Schema ' + ref + ' is loaded but ' + e.missingRef + ' cannot be resolved');\n\n var schemaPromise = self._loadingSchemas[ref];\n if (!schemaPromise) {\n schemaPromise = self._loadingSchemas[ref] = self._opts.loadSchema(ref);\n schemaPromise.then(removePromise, removePromise);\n }\n\n return schemaPromise.then(function (sch) {\n if (!added(ref)) {\n return loadMetaSchemaOf(sch).then(function () {\n if (!added(ref)) self.addSchema(sch, ref, undefined, meta);\n });\n }\n }).then(function() {\n return _compileAsync(schemaObj);\n });\n\n function removePromise() {\n delete self._loadingSchemas[ref];\n }\n\n function added(ref) {\n return self._refs[ref] || self._schemas[ref];\n }\n }\n }\n}\n","'use strict';\n\nvar resolve = require('./resolve');\n\nmodule.exports = {\n Validation: errorSubclass(ValidationError),\n MissingRef: errorSubclass(MissingRefError)\n};\n\n\nfunction ValidationError(errors) {\n this.message = 'validation failed';\n this.errors = errors;\n this.ajv = this.validation = true;\n}\n\n\nMissingRefError.message = function (baseId, ref) {\n return 'can\\'t resolve reference ' + ref + ' from id ' + baseId;\n};\n\n\nfunction MissingRefError(baseId, ref, message) {\n this.message = message || MissingRefError.message(baseId, ref);\n this.missingRef = resolve.url(baseId, ref);\n this.missingSchema = resolve.normalizeId(resolve.fullPath(this.missingRef));\n}\n\n\nfunction errorSubclass(Subclass) {\n Subclass.prototype = Object.create(Error.prototype);\n Subclass.prototype.constructor = Subclass;\n return Subclass;\n}\n","'use strict';\n\nvar util = require('./util');\n\nvar DATE = /^\\d\\d\\d\\d-(\\d\\d)-(\\d\\d)$/;\nvar DAYS = [0,31,29,31,30,31,30,31,31,30,31,30,31];\nvar TIME = /^(\\d\\d):(\\d\\d):(\\d\\d)(\\.\\d+)?(z|[+-]\\d\\d:\\d\\d)?$/i;\nvar HOSTNAME = /^[a-z0-9](?:[a-z0-9-]{0,61}[a-z0-9])?(?:\\.[a-z0-9](?:[-0-9a-z]{0,61}[0-9a-z])?)*$/i;\nvar URI = /^(?:[a-z][a-z0-9+\\-.]*:)(?:\\/?\\/(?:(?:[a-z0-9\\-._~!$&'()*+,;=:]|%[0-9a-f]{2})*@)?(?:\\[(?:(?:(?:(?:[0-9a-f]{1,4}:){6}|::(?:[0-9a-f]{1,4}:){5}|(?:[0-9a-f]{1,4})?::(?:[0-9a-f]{1,4}:){4}|(?:(?:[0-9a-f]{1,4}:){0,1}[0-9a-f]{1,4})?::(?:[0-9a-f]{1,4}:){3}|(?:(?:[0-9a-f]{1,4}:){0,2}[0-9a-f]{1,4})?::(?:[0-9a-f]{1,4}:){2}|(?:(?:[0-9a-f]{1,4}:){0,3}[0-9a-f]{1,4})?::[0-9a-f]{1,4}:|(?:(?:[0-9a-f]{1,4}:){0,4}[0-9a-f]{1,4})?::)(?:[0-9a-f]{1,4}:[0-9a-f]{1,4}|(?:(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)\\.){3}(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?))|(?:(?:[0-9a-f]{1,4}:){0,5}[0-9a-f]{1,4})?::[0-9a-f]{1,4}|(?:(?:[0-9a-f]{1,4}:){0,6}[0-9a-f]{1,4})?::)|[Vv][0-9a-f]+\\.[a-z0-9\\-._~!$&'()*+,;=:]+)\\]|(?:(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)\\.){3}(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)|(?:[a-z0-9\\-._~!$&'()*+,;=]|%[0-9a-f]{2})*)(?::\\d*)?(?:\\/(?:[a-z0-9\\-._~!$&'()*+,;=:@]|%[0-9a-f]{2})*)*|\\/(?:(?:[a-z0-9\\-._~!$&'()*+,;=:@]|%[0-9a-f]{2})+(?:\\/(?:[a-z0-9\\-._~!$&'()*+,;=:@]|%[0-9a-f]{2})*)*)?|(?:[a-z0-9\\-._~!$&'()*+,;=:@]|%[0-9a-f]{2})+(?:\\/(?:[a-z0-9\\-._~!$&'()*+,;=:@]|%[0-9a-f]{2})*)*)(?:\\?(?:[a-z0-9\\-._~!$&'()*+,;=:@/?]|%[0-9a-f]{2})*)?(?:#(?:[a-z0-9\\-._~!$&'()*+,;=:@/?]|%[0-9a-f]{2})*)?$/i;\nvar URIREF = /^(?:[a-z][a-z0-9+\\-.]*:)?(?:\\/?\\/(?:(?:[a-z0-9\\-._~!$&'()*+,;=:]|%[0-9a-f]{2})*@)?(?:\\[(?:(?:(?:(?:[0-9a-f]{1,4}:){6}|::(?:[0-9a-f]{1,4}:){5}|(?:[0-9a-f]{1,4})?::(?:[0-9a-f]{1,4}:){4}|(?:(?:[0-9a-f]{1,4}:){0,1}[0-9a-f]{1,4})?::(?:[0-9a-f]{1,4}:){3}|(?:(?:[0-9a-f]{1,4}:){0,2}[0-9a-f]{1,4})?::(?:[0-9a-f]{1,4}:){2}|(?:(?:[0-9a-f]{1,4}:){0,3}[0-9a-f]{1,4})?::[0-9a-f]{1,4}:|(?:(?:[0-9a-f]{1,4}:){0,4}[0-9a-f]{1,4})?::)(?:[0-9a-f]{1,4}:[0-9a-f]{1,4}|(?:(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)\\.){3}(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?))|(?:(?:[0-9a-f]{1,4}:){0,5}[0-9a-f]{1,4})?::[0-9a-f]{1,4}|(?:(?:[0-9a-f]{1,4}:){0,6}[0-9a-f]{1,4})?::)|[Vv][0-9a-f]+\\.[a-z0-9\\-._~!$&'()*+,;=:]+)\\]|(?:(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)\\.){3}(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)|(?:[a-z0-9\\-._~!$&'\"()*+,;=]|%[0-9a-f]{2})*)(?::\\d*)?(?:\\/(?:[a-z0-9\\-._~!$&'\"()*+,;=:@]|%[0-9a-f]{2})*)*|\\/(?:(?:[a-z0-9\\-._~!$&'\"()*+,;=:@]|%[0-9a-f]{2})+(?:\\/(?:[a-z0-9\\-._~!$&'\"()*+,;=:@]|%[0-9a-f]{2})*)*)?|(?:[a-z0-9\\-._~!$&'\"()*+,;=:@]|%[0-9a-f]{2})+(?:\\/(?:[a-z0-9\\-._~!$&'\"()*+,;=:@]|%[0-9a-f]{2})*)*)?(?:\\?(?:[a-z0-9\\-._~!$&'\"()*+,;=:@/?]|%[0-9a-f]{2})*)?(?:#(?:[a-z0-9\\-._~!$&'\"()*+,;=:@/?]|%[0-9a-f]{2})*)?$/i;\n// uri-template: https://tools.ietf.org/html/rfc6570\nvar URITEMPLATE = /^(?:(?:[^\\x00-\\x20\"'<>%\\\\^`{|}]|%[0-9a-f]{2})|\\{[+#./;?&=,!@|]?(?:[a-z0-9_]|%[0-9a-f]{2})+(?::[1-9][0-9]{0,3}|\\*)?(?:,(?:[a-z0-9_]|%[0-9a-f]{2})+(?::[1-9][0-9]{0,3}|\\*)?)*\\})*$/i;\n// For the source: https://gist.github.com/dperini/729294\n// For test cases: https://mathiasbynens.be/demo/url-regex\n// @todo Delete current URL in favour of the commented out URL rule when this issue is fixed https://github.com/eslint/eslint/issues/7983.\n// var URL = /^(?:(?:https?|ftp):\\/\\/)(?:\\S+(?::\\S*)?@)?(?:(?!10(?:\\.\\d{1,3}){3})(?!127(?:\\.\\d{1,3}){3})(?!169\\.254(?:\\.\\d{1,3}){2})(?!192\\.168(?:\\.\\d{1,3}){2})(?!172\\.(?:1[6-9]|2\\d|3[0-1])(?:\\.\\d{1,3}){2})(?:[1-9]\\d?|1\\d\\d|2[01]\\d|22[0-3])(?:\\.(?:1?\\d{1,2}|2[0-4]\\d|25[0-5])){2}(?:\\.(?:[1-9]\\d?|1\\d\\d|2[0-4]\\d|25[0-4]))|(?:(?:[a-z\\u{00a1}-\\u{ffff}0-9]+-?)*[a-z\\u{00a1}-\\u{ffff}0-9]+)(?:\\.(?:[a-z\\u{00a1}-\\u{ffff}0-9]+-?)*[a-z\\u{00a1}-\\u{ffff}0-9]+)*(?:\\.(?:[a-z\\u{00a1}-\\u{ffff}]{2,})))(?::\\d{2,5})?(?:\\/[^\\s]*)?$/iu;\nvar URL = /^(?:(?:http[s\\u017F]?|ftp):\\/\\/)(?:(?:[\\0-\\x08\\x0E-\\x1F!-\\x9F\\xA1-\\u167F\\u1681-\\u1FFF\\u200B-\\u2027\\u202A-\\u202E\\u2030-\\u205E\\u2060-\\u2FFF\\u3001-\\uD7FF\\uE000-\\uFEFE\\uFF00-\\uFFFF]|[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF])+(?::(?:[\\0-\\x08\\x0E-\\x1F!-\\x9F\\xA1-\\u167F\\u1681-\\u1FFF\\u200B-\\u2027\\u202A-\\u202E\\u2030-\\u205E\\u2060-\\u2FFF\\u3001-\\uD7FF\\uE000-\\uFEFE\\uFF00-\\uFFFF]|[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF])*)?@)?(?:(?!10(?:\\.[0-9]{1,3}){3})(?!127(?:\\.[0-9]{1,3}){3})(?!169\\.254(?:\\.[0-9]{1,3}){2})(?!192\\.168(?:\\.[0-9]{1,3}){2})(?!172\\.(?:1[6-9]|2[0-9]|3[01])(?:\\.[0-9]{1,3}){2})(?:[1-9][0-9]?|1[0-9][0-9]|2[01][0-9]|22[0-3])(?:\\.(?:1?[0-9]{1,2}|2[0-4][0-9]|25[0-5])){2}(?:\\.(?:[1-9][0-9]?|1[0-9][0-9]|2[0-4][0-9]|25[0-4]))|(?:(?:(?:[0-9KSa-z\\xA1-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF])+-?)*(?:[0-9KSa-z\\xA1-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF])+)(?:\\.(?:(?:[0-9KSa-z\\xA1-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF])+-?)*(?:[0-9KSa-z\\xA1-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF])+)*(?:\\.(?:(?:[KSa-z\\xA1-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]){2,})))(?::[0-9]{2,5})?(?:\\/(?:[\\0-\\x08\\x0E-\\x1F!-\\x9F\\xA1-\\u167F\\u1681-\\u1FFF\\u200B-\\u2027\\u202A-\\u202E\\u2030-\\u205E\\u2060-\\u2FFF\\u3001-\\uD7FF\\uE000-\\uFEFE\\uFF00-\\uFFFF]|[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF])*)?$/i;\nvar UUID = /^(?:urn:uuid:)?[0-9a-f]{8}-(?:[0-9a-f]{4}-){3}[0-9a-f]{12}$/i;\nvar JSON_POINTER = /^(?:\\/(?:[^~/]|~0|~1)*)*$|^#(?:\\/(?:[a-z0-9_\\-.!$&'()*+,;:=@]|%[0-9a-f]{2}|~0|~1)*)*$/i;\nvar RELATIVE_JSON_POINTER = /^(?:0|[1-9][0-9]*)(?:#|(?:\\/(?:[^~/]|~0|~1)*)*)$/;\n\n\nmodule.exports = formats;\n\nfunction formats(mode) {\n mode = mode == 'full' ? 'full' : 'fast';\n return util.copy(formats[mode]);\n}\n\n\nformats.fast = {\n // date: http://tools.ietf.org/html/rfc3339#section-5.6\n date: /^\\d\\d\\d\\d-[0-1]\\d-[0-3]\\d$/,\n // date-time: http://tools.ietf.org/html/rfc3339#section-5.6\n time: /^[0-2]\\d:[0-5]\\d:[0-5]\\d(?:\\.\\d+)?(?:z|[+-]\\d\\d:\\d\\d)?$/i,\n 'date-time': /^\\d\\d\\d\\d-[0-1]\\d-[0-3]\\d[t\\s][0-2]\\d:[0-5]\\d:[0-5]\\d(?:\\.\\d+)?(?:z|[+-]\\d\\d:\\d\\d)$/i,\n // uri: https://github.com/mafintosh/is-my-json-valid/blob/master/formats.js\n uri: /^(?:[a-z][a-z0-9+-.]*)(?::|\\/)\\/?[^\\s]*$/i,\n 'uri-reference': /^(?:(?:[a-z][a-z0-9+-.]*:)?\\/\\/)?[^\\s]*$/i,\n 'uri-template': URITEMPLATE,\n url: URL,\n // email (sources from jsen validator):\n // http://stackoverflow.com/questions/201323/using-a-regular-expression-to-validate-an-email-address#answer-8829363\n // http://www.w3.org/TR/html5/forms.html#valid-e-mail-address (search for 'willful violation')\n email: /^[a-z0-9.!#$%&'*+/=?^_`{|}~-]+@[a-z0-9](?:[a-z0-9-]{0,61}[a-z0-9])?(?:\\.[a-z0-9](?:[a-z0-9-]{0,61}[a-z0-9])?)*$/i,\n hostname: HOSTNAME,\n // optimized https://www.safaribooksonline.com/library/view/regular-expressions-cookbook/9780596802837/ch07s16.html\n ipv4: /^(?:(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)\\.){3}(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)$/,\n // optimized http://stackoverflow.com/questions/53497/regular-expression-that-matches-valid-ipv6-addresses\n ipv6: /^\\s*(?:(?:(?:[0-9a-f]{1,4}:){7}(?:[0-9a-f]{1,4}|:))|(?:(?:[0-9a-f]{1,4}:){6}(?::[0-9a-f]{1,4}|(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(?:(?:[0-9a-f]{1,4}:){5}(?:(?:(?::[0-9a-f]{1,4}){1,2})|:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(?:(?:[0-9a-f]{1,4}:){4}(?:(?:(?::[0-9a-f]{1,4}){1,3})|(?:(?::[0-9a-f]{1,4})?:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?:(?:[0-9a-f]{1,4}:){3}(?:(?:(?::[0-9a-f]{1,4}){1,4})|(?:(?::[0-9a-f]{1,4}){0,2}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?:(?:[0-9a-f]{1,4}:){2}(?:(?:(?::[0-9a-f]{1,4}){1,5})|(?:(?::[0-9a-f]{1,4}){0,3}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?:(?:[0-9a-f]{1,4}:){1}(?:(?:(?::[0-9a-f]{1,4}){1,6})|(?:(?::[0-9a-f]{1,4}){0,4}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?::(?:(?:(?::[0-9a-f]{1,4}){1,7})|(?:(?::[0-9a-f]{1,4}){0,5}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:)))(?:%.+)?\\s*$/i,\n regex: regex,\n // uuid: http://tools.ietf.org/html/rfc4122\n uuid: UUID,\n // JSON-pointer: https://tools.ietf.org/html/rfc6901\n // uri fragment: https://tools.ietf.org/html/rfc3986#appendix-A\n 'json-pointer': JSON_POINTER,\n // relative JSON-pointer: http://tools.ietf.org/html/draft-luff-relative-json-pointer-00\n 'relative-json-pointer': RELATIVE_JSON_POINTER\n};\n\n\nformats.full = {\n date: date,\n time: time,\n 'date-time': date_time,\n uri: uri,\n 'uri-reference': URIREF,\n 'uri-template': URITEMPLATE,\n url: URL,\n email: /^[a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\\.[a-z0-9!#$%&''*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\\.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])?$/i,\n hostname: hostname,\n ipv4: /^(?:(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)\\.){3}(?:25[0-5]|2[0-4]\\d|[01]?\\d\\d?)$/,\n ipv6: /^\\s*(?:(?:(?:[0-9a-f]{1,4}:){7}(?:[0-9a-f]{1,4}|:))|(?:(?:[0-9a-f]{1,4}:){6}(?::[0-9a-f]{1,4}|(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(?:(?:[0-9a-f]{1,4}:){5}(?:(?:(?::[0-9a-f]{1,4}){1,2})|:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(?:(?:[0-9a-f]{1,4}:){4}(?:(?:(?::[0-9a-f]{1,4}){1,3})|(?:(?::[0-9a-f]{1,4})?:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?:(?:[0-9a-f]{1,4}:){3}(?:(?:(?::[0-9a-f]{1,4}){1,4})|(?:(?::[0-9a-f]{1,4}){0,2}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?:(?:[0-9a-f]{1,4}:){2}(?:(?:(?::[0-9a-f]{1,4}){1,5})|(?:(?::[0-9a-f]{1,4}){0,3}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?:(?:[0-9a-f]{1,4}:){1}(?:(?:(?::[0-9a-f]{1,4}){1,6})|(?:(?::[0-9a-f]{1,4}){0,4}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(?::(?:(?:(?::[0-9a-f]{1,4}){1,7})|(?:(?::[0-9a-f]{1,4}){0,5}:(?:(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(?:\\.(?:25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:)))(?:%.+)?\\s*$/i,\n regex: regex,\n uuid: UUID,\n 'json-pointer': JSON_POINTER,\n 'relative-json-pointer': RELATIVE_JSON_POINTER\n};\n\n\nfunction date(str) {\n // full-date from http://tools.ietf.org/html/rfc3339#section-5.6\n var matches = str.match(DATE);\n if (!matches) return false;\n\n var month = +matches[1];\n var day = +matches[2];\n return month >= 1 && month <= 12 && day >= 1 && day <= DAYS[month];\n}\n\n\nfunction time(str, full) {\n var matches = str.match(TIME);\n if (!matches) return false;\n\n var hour = matches[1];\n var minute = matches[2];\n var second = matches[3];\n var timeZone = matches[5];\n return hour <= 23 && minute <= 59 && second <= 59 && (!full || timeZone);\n}\n\n\nvar DATE_TIME_SEPARATOR = /t|\\s/i;\nfunction date_time(str) {\n // http://tools.ietf.org/html/rfc3339#section-5.6\n var dateTime = str.split(DATE_TIME_SEPARATOR);\n return dateTime.length == 2 && date(dateTime[0]) && time(dateTime[1], true);\n}\n\n\nfunction hostname(str) {\n // https://tools.ietf.org/html/rfc1034#section-3.5\n // https://tools.ietf.org/html/rfc1123#section-2\n return str.length <= 255 && HOSTNAME.test(str);\n}\n\n\nvar NOT_URI_FRAGMENT = /\\/|:/;\nfunction uri(str) {\n // http://jmrware.com/articles/2009/uri_regexp/URI_regex.html + optional protocol + required \".\"\n return NOT_URI_FRAGMENT.test(str) && URI.test(str);\n}\n\n\nvar Z_ANCHOR = /[^\\\\]\\\\Z/;\nfunction regex(str) {\n if (Z_ANCHOR.test(str)) return false;\n try {\n new RegExp(str);\n return true;\n } catch(e) {\n return false;\n }\n}\n","'use strict';\n\nvar resolve = require('./resolve')\n , util = require('./util')\n , errorClasses = require('./error_classes')\n , stableStringify = require('fast-json-stable-stringify');\n\nvar validateGenerator = require('../dotjs/validate');\n\n/**\n * Functions below are used inside compiled validations function\n */\n\nvar co = require('co');\nvar ucs2length = util.ucs2length;\nvar equal = require('fast-deep-equal');\n\n// this error is thrown by async schemas to return validation errors via exception\nvar ValidationError = errorClasses.Validation;\n\nmodule.exports = compile;\n\n\n/**\n * Compiles schema to validation function\n * @this Ajv\n * @param {Object} schema schema object\n * @param {Object} root object with information about the root schema for this schema\n * @param {Object} localRefs the hash of local references inside the schema (created by resolve.id), used for inline resolution\n * @param {String} baseId base ID for IDs in the schema\n * @return {Function} validation function\n */\nfunction compile(schema, root, localRefs, baseId) {\n /* jshint validthis: true, evil: true */\n /* eslint no-shadow: 0 */\n var self = this\n , opts = this._opts\n , refVal = [ undefined ]\n , refs = {}\n , patterns = []\n , patternsHash = {}\n , defaults = []\n , defaultsHash = {}\n , customRules = [];\n\n root = root || { schema: schema, refVal: refVal, refs: refs };\n\n var c = checkCompiling.call(this, schema, root, baseId);\n var compilation = this._compilations[c.index];\n if (c.compiling) return (compilation.callValidate = callValidate);\n\n var formats = this._formats;\n var RULES = this.RULES;\n\n try {\n var v = localCompile(schema, root, localRefs, baseId);\n compilation.validate = v;\n var cv = compilation.callValidate;\n if (cv) {\n cv.schema = v.schema;\n cv.errors = null;\n cv.refs = v.refs;\n cv.refVal = v.refVal;\n cv.root = v.root;\n cv.$async = v.$async;\n if (opts.sourceCode) cv.source = v.source;\n }\n return v;\n } finally {\n endCompiling.call(this, schema, root, baseId);\n }\n\n function callValidate() {\n var validate = compilation.validate;\n var result = validate.apply(null, arguments);\n callValidate.errors = validate.errors;\n return result;\n }\n\n function localCompile(_schema, _root, localRefs, baseId) {\n var isRoot = !_root || (_root && _root.schema == _schema);\n if (_root.schema != root.schema)\n return compile.call(self, _schema, _root, localRefs, baseId);\n\n var $async = _schema.$async === true;\n\n var sourceCode = validateGenerator({\n isTop: true,\n schema: _schema,\n isRoot: isRoot,\n baseId: baseId,\n root: _root,\n schemaPath: '',\n errSchemaPath: '#',\n errorPath: '\"\"',\n MissingRefError: errorClasses.MissingRef,\n RULES: RULES,\n validate: validateGenerator,\n util: util,\n resolve: resolve,\n resolveRef: resolveRef,\n usePattern: usePattern,\n useDefault: useDefault,\n useCustomRule: useCustomRule,\n opts: opts,\n formats: formats,\n logger: self.logger,\n self: self\n });\n\n sourceCode = vars(refVal, refValCode) + vars(patterns, patternCode)\n + vars(defaults, defaultCode) + vars(customRules, customRuleCode)\n + sourceCode;\n\n if (opts.processCode) sourceCode = opts.processCode(sourceCode);\n // console.log('\\n\\n\\n *** \\n', JSON.stringify(sourceCode));\n var validate;\n try {\n var makeValidate = new Function(\n 'self',\n 'RULES',\n 'formats',\n 'root',\n 'refVal',\n 'defaults',\n 'customRules',\n 'co',\n 'equal',\n 'ucs2length',\n 'ValidationError',\n sourceCode\n );\n\n validate = makeValidate(\n self,\n RULES,\n formats,\n root,\n refVal,\n defaults,\n customRules,\n co,\n equal,\n ucs2length,\n ValidationError\n );\n\n refVal[0] = validate;\n } catch(e) {\n self.logger.error('Error compiling schema, function code:', sourceCode);\n throw e;\n }\n\n validate.schema = _schema;\n validate.errors = null;\n validate.refs = refs;\n validate.refVal = refVal;\n validate.root = isRoot ? validate : _root;\n if ($async) validate.$async = true;\n if (opts.sourceCode === true) {\n validate.source = {\n code: sourceCode,\n patterns: patterns,\n defaults: defaults\n };\n }\n\n return validate;\n }\n\n function resolveRef(baseId, ref, isRoot) {\n ref = resolve.url(baseId, ref);\n var refIndex = refs[ref];\n var _refVal, refCode;\n if (refIndex !== undefined) {\n _refVal = refVal[refIndex];\n refCode = 'refVal[' + refIndex + ']';\n return resolvedRef(_refVal, refCode);\n }\n if (!isRoot && root.refs) {\n var rootRefId = root.refs[ref];\n if (rootRefId !== undefined) {\n _refVal = root.refVal[rootRefId];\n refCode = addLocalRef(ref, _refVal);\n return resolvedRef(_refVal, refCode);\n }\n }\n\n refCode = addLocalRef(ref);\n var v = resolve.call(self, localCompile, root, ref);\n if (v === undefined) {\n var localSchema = localRefs && localRefs[ref];\n if (localSchema) {\n v = resolve.inlineRef(localSchema, opts.inlineRefs)\n ? localSchema\n : compile.call(self, localSchema, root, localRefs, baseId);\n }\n }\n\n if (v === undefined) {\n removeLocalRef(ref);\n } else {\n replaceLocalRef(ref, v);\n return resolvedRef(v, refCode);\n }\n }\n\n function addLocalRef(ref, v) {\n var refId = refVal.length;\n refVal[refId] = v;\n refs[ref] = refId;\n return 'refVal' + refId;\n }\n\n function removeLocalRef(ref) {\n delete refs[ref];\n }\n\n function replaceLocalRef(ref, v) {\n var refId = refs[ref];\n refVal[refId] = v;\n }\n\n function resolvedRef(refVal, code) {\n return typeof refVal == 'object' || typeof refVal == 'boolean'\n ? { code: code, schema: refVal, inline: true }\n : { code: code, $async: refVal && refVal.$async };\n }\n\n function usePattern(regexStr) {\n var index = patternsHash[regexStr];\n if (index === undefined) {\n index = patternsHash[regexStr] = patterns.length;\n patterns[index] = regexStr;\n }\n return 'pattern' + index;\n }\n\n function useDefault(value) {\n switch (typeof value) {\n case 'boolean':\n case 'number':\n return '' + value;\n case 'string':\n return util.toQuotedString(value);\n case 'object':\n if (value === null) return 'null';\n var valueStr = stableStringify(value);\n var index = defaultsHash[valueStr];\n if (index === undefined) {\n index = defaultsHash[valueStr] = defaults.length;\n defaults[index] = value;\n }\n return 'default' + index;\n }\n }\n\n function useCustomRule(rule, schema, parentSchema, it) {\n var validateSchema = rule.definition.validateSchema;\n if (validateSchema && self._opts.validateSchema !== false) {\n var valid = validateSchema(schema);\n if (!valid) {\n var message = 'keyword schema is invalid: ' + self.errorsText(validateSchema.errors);\n if (self._opts.validateSchema == 'log') self.logger.error(message);\n else throw new Error(message);\n }\n }\n\n var compile = rule.definition.compile\n , inline = rule.definition.inline\n , macro = rule.definition.macro;\n\n var validate;\n if (compile) {\n validate = compile.call(self, schema, parentSchema, it);\n } else if (macro) {\n validate = macro.call(self, schema, parentSchema, it);\n if (opts.validateSchema !== false) self.validateSchema(validate, true);\n } else if (inline) {\n validate = inline.call(self, it, rule.keyword, schema, parentSchema);\n } else {\n validate = rule.definition.validate;\n if (!validate) return;\n }\n\n if (validate === undefined)\n throw new Error('custom keyword \"' + rule.keyword + '\"failed to compile');\n\n var index = customRules.length;\n customRules[index] = validate;\n\n return {\n code: 'customRule' + index,\n validate: validate\n };\n }\n}\n\n\n/**\n * Checks if the schema is currently compiled\n * @this Ajv\n * @param {Object} schema schema to compile\n * @param {Object} root root object\n * @param {String} baseId base schema ID\n * @return {Object} object with properties \"index\" (compilation index) and \"compiling\" (boolean)\n */\nfunction checkCompiling(schema, root, baseId) {\n /* jshint validthis: true */\n var index = compIndex.call(this, schema, root, baseId);\n if (index >= 0) return { index: index, compiling: true };\n index = this._compilations.length;\n this._compilations[index] = {\n schema: schema,\n root: root,\n baseId: baseId\n };\n return { index: index, compiling: false };\n}\n\n\n/**\n * Removes the schema from the currently compiled list\n * @this Ajv\n * @param {Object} schema schema to compile\n * @param {Object} root root object\n * @param {String} baseId base schema ID\n */\nfunction endCompiling(schema, root, baseId) {\n /* jshint validthis: true */\n var i = compIndex.call(this, schema, root, baseId);\n if (i >= 0) this._compilations.splice(i, 1);\n}\n\n\n/**\n * Index of schema compilation in the currently compiled list\n * @this Ajv\n * @param {Object} schema schema to compile\n * @param {Object} root root object\n * @param {String} baseId base schema ID\n * @return {Integer} compilation index\n */\nfunction compIndex(schema, root, baseId) {\n /* jshint validthis: true */\n for (var i=0; i<this._compilations.length; i++) {\n var c = this._compilations[i];\n if (c.schema == schema && c.root == root && c.baseId == baseId) return i;\n }\n return -1;\n}\n\n\nfunction patternCode(i, patterns) {\n return 'var pattern' + i + ' = new RegExp(' + util.toQuotedString(patterns[i]) + ');';\n}\n\n\nfunction defaultCode(i) {\n return 'var default' + i + ' = defaults[' + i + '];';\n}\n\n\nfunction refValCode(i, refVal) {\n return refVal[i] === undefined ? '' : 'var refVal' + i + ' = refVal[' + i + '];';\n}\n\n\nfunction customRuleCode(i) {\n return 'var customRule' + i + ' = customRules[' + i + '];';\n}\n\n\nfunction vars(arr, statement) {\n if (!arr.length) return '';\n var code = '';\n for (var i=0; i<arr.length; i++)\n code += statement(i, arr);\n return code;\n}\n","'use strict';\n\nvar url = require('url')\n , equal = require('fast-deep-equal')\n , util = require('./util')\n , SchemaObject = require('./schema_obj')\n , traverse = require('json-schema-traverse');\n\nmodule.exports = resolve;\n\nresolve.normalizeId = normalizeId;\nresolve.fullPath = getFullPath;\nresolve.url = resolveUrl;\nresolve.ids = resolveIds;\nresolve.inlineRef = inlineRef;\nresolve.schema = resolveSchema;\n\n/**\n * [resolve and compile the references ($ref)]\n * @this Ajv\n * @param {Function} compile reference to schema compilation funciton (localCompile)\n * @param {Object} root object with information about the root schema for the current schema\n * @param {String} ref reference to resolve\n * @return {Object|Function} schema object (if the schema can be inlined) or validation function\n */\nfunction resolve(compile, root, ref) {\n /* jshint validthis: true */\n var refVal = this._refs[ref];\n if (typeof refVal == 'string') {\n if (this._refs[refVal]) refVal = this._refs[refVal];\n else return resolve.call(this, compile, root, refVal);\n }\n\n refVal = refVal || this._schemas[ref];\n if (refVal instanceof SchemaObject) {\n return inlineRef(refVal.schema, this._opts.inlineRefs)\n ? refVal.schema\n : refVal.validate || this._compile(refVal);\n }\n\n var res = resolveSchema.call(this, root, ref);\n var schema, v, baseId;\n if (res) {\n schema = res.schema;\n root = res.root;\n baseId = res.baseId;\n }\n\n if (schema instanceof SchemaObject) {\n v = schema.validate || compile.call(this, schema.schema, root, undefined, baseId);\n } else if (schema !== undefined) {\n v = inlineRef(schema, this._opts.inlineRefs)\n ? schema\n : compile.call(this, schema, root, undefined, baseId);\n }\n\n return v;\n}\n\n\n/**\n * Resolve schema, its root and baseId\n * @this Ajv\n * @param {Object} root root object with properties schema, refVal, refs\n * @param {String} ref reference to resolve\n * @return {Object} object with properties schema, root, baseId\n */\nfunction resolveSchema(root, ref) {\n /* jshint validthis: true */\n var p = url.parse(ref, false, true)\n , refPath = _getFullPath(p)\n , baseId = getFullPath(this._getId(root.schema));\n if (refPath !== baseId) {\n var id = normalizeId(refPath);\n var refVal = this._refs[id];\n if (typeof refVal == 'string') {\n return resolveRecursive.call(this, root, refVal, p);\n } else if (refVal instanceof SchemaObject) {\n if (!refVal.validate) this._compile(refVal);\n root = refVal;\n } else {\n refVal = this._schemas[id];\n if (refVal instanceof SchemaObject) {\n if (!refVal.validate) this._compile(refVal);\n if (id == normalizeId(ref))\n return { schema: refVal, root: root, baseId: baseId };\n root = refVal;\n } else {\n return;\n }\n }\n if (!root.schema) return;\n baseId = getFullPath(this._getId(root.schema));\n }\n return getJsonPointer.call(this, p, baseId, root.schema, root);\n}\n\n\n/* @this Ajv */\nfunction resolveRecursive(root, ref, parsedRef) {\n /* jshint validthis: true */\n var res = resolveSchema.call(this, root, ref);\n if (res) {\n var schema = res.schema;\n var baseId = res.baseId;\n root = res.root;\n var id = this._getId(schema);\n if (id) baseId = resolveUrl(baseId, id);\n return getJsonPointer.call(this, parsedRef, baseId, schema, root);\n }\n}\n\n\nvar PREVENT_SCOPE_CHANGE = util.toHash(['properties', 'patternProperties', 'enum', 'dependencies', 'definitions']);\n/* @this Ajv */\nfunction getJsonPointer(parsedRef, baseId, schema, root) {\n /* jshint validthis: true */\n parsedRef.hash = parsedRef.hash || '';\n if (parsedRef.hash.slice(0,2) != '#/') return;\n var parts = parsedRef.hash.split('/');\n\n for (var i = 1; i < parts.length; i++) {\n var part = parts[i];\n if (part) {\n part = util.unescapeFragment(part);\n schema = schema[part];\n if (schema === undefined) break;\n var id;\n if (!PREVENT_SCOPE_CHANGE[part]) {\n id = this._getId(schema);\n if (id) baseId = resolveUrl(baseId, id);\n if (schema.$ref) {\n var $ref = resolveUrl(baseId, schema.$ref);\n var res = resolveSchema.call(this, root, $ref);\n if (res) {\n schema = res.schema;\n root = res.root;\n baseId = res.baseId;\n }\n }\n }\n }\n }\n if (schema !== undefined && schema !== root.schema)\n return { schema: schema, root: root, baseId: baseId };\n}\n\n\nvar SIMPLE_INLINED = util.toHash([\n 'type', 'format', 'pattern',\n 'maxLength', 'minLength',\n 'maxProperties', 'minProperties',\n 'maxItems', 'minItems',\n 'maximum', 'minimum',\n 'uniqueItems', 'multipleOf',\n 'required', 'enum'\n]);\nfunction inlineRef(schema, limit) {\n if (limit === false) return false;\n if (limit === undefined || limit === true) return checkNoRef(schema);\n else if (limit) return countKeys(schema) <= limit;\n}\n\n\nfunction checkNoRef(schema) {\n var item;\n if (Array.isArray(schema)) {\n for (var i=0; i<schema.length; i++) {\n item = schema[i];\n if (typeof item == 'object' && !checkNoRef(item)) return false;\n }\n } else {\n for (var key in schema) {\n if (key == '$ref') return false;\n item = schema[key];\n if (typeof item == 'object' && !checkNoRef(item)) return false;\n }\n }\n return true;\n}\n\n\nfunction countKeys(schema) {\n var count = 0, item;\n if (Array.isArray(schema)) {\n for (var i=0; i<schema.length; i++) {\n item = schema[i];\n if (typeof item == 'object') count += countKeys(item);\n if (count == Infinity) return Infinity;\n }\n } else {\n for (var key in schema) {\n if (key == '$ref') return Infinity;\n if (SIMPLE_INLINED[key]) {\n count++;\n } else {\n item = schema[key];\n if (typeof item == 'object') count += countKeys(item) + 1;\n if (count == Infinity) return Infinity;\n }\n }\n }\n return count;\n}\n\n\nfunction getFullPath(id, normalize) {\n if (normalize !== false) id = normalizeId(id);\n var p = url.parse(id, false, true);\n return _getFullPath(p);\n}\n\n\nfunction _getFullPath(p) {\n var protocolSeparator = p.protocol || p.href.slice(0,2) == '//' ? '//' : '';\n return (p.protocol||'') + protocolSeparator + (p.host||'') + (p.path||'') + '#';\n}\n\n\nvar TRAILING_SLASH_HASH = /#\\/?$/;\nfunction normalizeId(id) {\n return id ? id.replace(TRAILING_SLASH_HASH, '') : '';\n}\n\n\nfunction resolveUrl(baseId, id) {\n id = normalizeId(id);\n return url.resolve(baseId, id);\n}\n\n\n/* @this Ajv */\nfunction resolveIds(schema) {\n var schemaId = normalizeId(this._getId(schema));\n var baseIds = {'': schemaId};\n var fullPaths = {'': getFullPath(schemaId, false)};\n var localRefs = {};\n var self = this;\n\n traverse(schema, {allKeys: true}, function(sch, jsonPtr, rootSchema, parentJsonPtr, parentKeyword, parentSchema, keyIndex) {\n if (jsonPtr === '') return;\n var id = self._getId(sch);\n var baseId = baseIds[parentJsonPtr];\n var fullPath = fullPaths[parentJsonPtr] + '/' + parentKeyword;\n if (keyIndex !== undefined)\n fullPath += '/' + (typeof keyIndex == 'number' ? keyIndex : util.escapeFragment(keyIndex));\n\n if (typeof id == 'string') {\n id = baseId = normalizeId(baseId ? url.resolve(baseId, id) : id);\n\n var refVal = self._refs[id];\n if (typeof refVal == 'string') refVal = self._refs[refVal];\n if (refVal && refVal.schema) {\n if (!equal(sch, refVal.schema))\n throw new Error('id \"' + id + '\" resolves to more than one schema');\n } else if (id != normalizeId(fullPath)) {\n if (id[0] == '#') {\n if (localRefs[id] && !equal(sch, localRefs[id]))\n throw new Error('id \"' + id + '\" resolves to more than one schema');\n localRefs[id] = sch;\n } else {\n self._refs[id] = fullPath;\n }\n }\n }\n baseIds[jsonPtr] = baseId;\n fullPaths[jsonPtr] = fullPath;\n });\n\n return localRefs;\n}\n","'use strict';\n\nvar ruleModules = require('./_rules')\n , toHash = require('./util').toHash;\n\nmodule.exports = function rules() {\n var RULES = [\n { type: 'number',\n rules: [ { 'maximum': ['exclusiveMaximum'] },\n { 'minimum': ['exclusiveMinimum'] }, 'multipleOf', 'format'] },\n { type: 'string',\n rules: [ 'maxLength', 'minLength', 'pattern', 'format' ] },\n { type: 'array',\n rules: [ 'maxItems', 'minItems', 'uniqueItems', 'contains', 'items' ] },\n { type: 'object',\n rules: [ 'maxProperties', 'minProperties', 'required', 'dependencies', 'propertyNames',\n { 'properties': ['additionalProperties', 'patternProperties'] } ] },\n { rules: [ '$ref', 'const', 'enum', 'not', 'anyOf', 'oneOf', 'allOf' ] }\n ];\n\n var ALL = [ 'type' ];\n var KEYWORDS = [\n 'additionalItems', '$schema', '$id', 'id', 'title',\n 'description', 'default', 'definitions'\n ];\n var TYPES = [ 'number', 'integer', 'string', 'array', 'object', 'boolean', 'null' ];\n RULES.all = toHash(ALL);\n RULES.types = toHash(TYPES);\n\n RULES.forEach(function (group) {\n group.rules = group.rules.map(function (keyword) {\n var implKeywords;\n if (typeof keyword == 'object') {\n var key = Object.keys(keyword)[0];\n implKeywords = keyword[key];\n keyword = key;\n implKeywords.forEach(function (k) {\n ALL.push(k);\n RULES.all[k] = true;\n });\n }\n ALL.push(keyword);\n var rule = RULES.all[keyword] = {\n keyword: keyword,\n code: ruleModules[keyword],\n implements: implKeywords\n };\n return rule;\n });\n\n if (group.type) RULES.types[group.type] = group;\n });\n\n RULES.keywords = toHash(ALL.concat(KEYWORDS));\n RULES.custom = {};\n\n return RULES;\n};\n","'use strict';\n\nvar util = require('./util');\n\nmodule.exports = SchemaObject;\n\nfunction SchemaObject(obj) {\n util.copy(obj, this);\n}\n","'use strict';\n\n// https://mathiasbynens.be/notes/javascript-encoding\n// https://github.com/bestiejs/punycode.js - punycode.ucs2.decode\nmodule.exports = function ucs2length(str) {\n var length = 0\n , len = str.length\n , pos = 0\n , value;\n while (pos < len) {\n length++;\n value = str.charCodeAt(pos++);\n if (value >= 0xD800 && value <= 0xDBFF && pos < len) {\n // high surrogate, and there is a next character\n value = str.charCodeAt(pos);\n if ((value & 0xFC00) == 0xDC00) pos++; // low surrogate\n }\n }\n return length;\n};\n","'use strict';\n\n\nmodule.exports = {\n copy: copy,\n checkDataType: checkDataType,\n checkDataTypes: checkDataTypes,\n coerceToTypes: coerceToTypes,\n toHash: toHash,\n getProperty: getProperty,\n escapeQuotes: escapeQuotes,\n equal: require('fast-deep-equal'),\n ucs2length: require('./ucs2length'),\n varOccurences: varOccurences,\n varReplace: varReplace,\n cleanUpCode: cleanUpCode,\n finalCleanUpCode: finalCleanUpCode,\n schemaHasRules: schemaHasRules,\n schemaHasRulesExcept: schemaHasRulesExcept,\n toQuotedString: toQuotedString,\n getPathExpr: getPathExpr,\n getPath: getPath,\n getData: getData,\n unescapeFragment: unescapeFragment,\n unescapeJsonPointer: unescapeJsonPointer,\n escapeFragment: escapeFragment,\n escapeJsonPointer: escapeJsonPointer\n};\n\n\nfunction copy(o, to) {\n to = to || {};\n for (var key in o) to[key] = o[key];\n return to;\n}\n\n\nfunction checkDataType(dataType, data, negate) {\n var EQUAL = negate ? ' !== ' : ' === '\n , AND = negate ? ' || ' : ' && '\n , OK = negate ? '!' : ''\n , NOT = negate ? '' : '!';\n switch (dataType) {\n case 'null': return data + EQUAL + 'null';\n case 'array': return OK + 'Array.isArray(' + data + ')';\n case 'object': return '(' + OK + data + AND +\n 'typeof ' + data + EQUAL + '\"object\"' + AND +\n NOT + 'Array.isArray(' + data + '))';\n case 'integer': return '(typeof ' + data + EQUAL + '\"number\"' + AND +\n NOT + '(' + data + ' % 1)' +\n AND + data + EQUAL + data + ')';\n default: return 'typeof ' + data + EQUAL + '\"' + dataType + '\"';\n }\n}\n\n\nfunction checkDataTypes(dataTypes, data) {\n switch (dataTypes.length) {\n case 1: return checkDataType(dataTypes[0], data, true);\n default:\n var code = '';\n var types = toHash(dataTypes);\n if (types.array && types.object) {\n code = types.null ? '(': '(!' + data + ' || ';\n code += 'typeof ' + data + ' !== \"object\")';\n delete types.null;\n delete types.array;\n delete types.object;\n }\n if (types.number) delete types.integer;\n for (var t in types)\n code += (code ? ' && ' : '' ) + checkDataType(t, data, true);\n\n return code;\n }\n}\n\n\nvar COERCE_TO_TYPES = toHash([ 'string', 'number', 'integer', 'boolean', 'null' ]);\nfunction coerceToTypes(optionCoerceTypes, dataTypes) {\n if (Array.isArray(dataTypes)) {\n var types = [];\n for (var i=0; i<dataTypes.length; i++) {\n var t = dataTypes[i];\n if (COERCE_TO_TYPES[t]) types[types.length] = t;\n else if (optionCoerceTypes === 'array' && t === 'array') types[types.length] = t;\n }\n if (types.length) return types;\n } else if (COERCE_TO_TYPES[dataTypes]) {\n return [dataTypes];\n } else if (optionCoerceTypes === 'array' && dataTypes === 'array') {\n return ['array'];\n }\n}\n\n\nfunction toHash(arr) {\n var hash = {};\n for (var i=0; i<arr.length; i++) hash[arr[i]] = true;\n return hash;\n}\n\n\nvar IDENTIFIER = /^[a-z$_][a-z$_0-9]*$/i;\nvar SINGLE_QUOTE = /'|\\\\/g;\nfunction getProperty(key) {\n return typeof key == 'number'\n ? '[' + key + ']'\n : IDENTIFIER.test(key)\n ? '.' + key\n : \"['\" + escapeQuotes(key) + \"']\";\n}\n\n\nfunction escapeQuotes(str) {\n return str.replace(SINGLE_QUOTE, '\\\\$&')\n .replace(/\\n/g, '\\\\n')\n .replace(/\\r/g, '\\\\r')\n .replace(/\\f/g, '\\\\f')\n .replace(/\\t/g, '\\\\t');\n}\n\n\nfunction varOccurences(str, dataVar) {\n dataVar += '[^0-9]';\n var matches = str.match(new RegExp(dataVar, 'g'));\n return matches ? matches.length : 0;\n}\n\n\nfunction varReplace(str, dataVar, expr) {\n dataVar += '([^0-9])';\n expr = expr.replace(/\\$/g, '$$$$');\n return str.replace(new RegExp(dataVar, 'g'), expr + '$1');\n}\n\n\nvar EMPTY_ELSE = /else\\s*{\\s*}/g\n , EMPTY_IF_NO_ELSE = /if\\s*\\([^)]+\\)\\s*\\{\\s*\\}(?!\\s*else)/g\n , EMPTY_IF_WITH_ELSE = /if\\s*\\(([^)]+)\\)\\s*\\{\\s*\\}\\s*else(?!\\s*if)/g;\nfunction cleanUpCode(out) {\n return out.replace(EMPTY_ELSE, '')\n .replace(EMPTY_IF_NO_ELSE, '')\n .replace(EMPTY_IF_WITH_ELSE, 'if (!($1))');\n}\n\n\nvar ERRORS_REGEXP = /[^v.]errors/g\n , REMOVE_ERRORS = /var errors = 0;|var vErrors = null;|validate.errors = vErrors;/g\n , REMOVE_ERRORS_ASYNC = /var errors = 0;|var vErrors = null;/g\n , RETURN_VALID = 'return errors === 0;'\n , RETURN_TRUE = 'validate.errors = null; return true;'\n , RETURN_ASYNC = /if \\(errors === 0\\) return data;\\s*else throw new ValidationError\\(vErrors\\);/\n , RETURN_DATA_ASYNC = 'return data;'\n , ROOTDATA_REGEXP = /[^A-Za-z_$]rootData[^A-Za-z0-9_$]/g\n , REMOVE_ROOTDATA = /if \\(rootData === undefined\\) rootData = data;/;\n\nfunction finalCleanUpCode(out, async) {\n var matches = out.match(ERRORS_REGEXP);\n if (matches && matches.length == 2) {\n out = async\n ? out.replace(REMOVE_ERRORS_ASYNC, '')\n .replace(RETURN_ASYNC, RETURN_DATA_ASYNC)\n : out.replace(REMOVE_ERRORS, '')\n .replace(RETURN_VALID, RETURN_TRUE);\n }\n\n matches = out.match(ROOTDATA_REGEXP);\n if (!matches || matches.length !== 3) return out;\n return out.replace(REMOVE_ROOTDATA, '');\n}\n\n\nfunction schemaHasRules(schema, rules) {\n if (typeof schema == 'boolean') return !schema;\n for (var key in schema) if (rules[key]) return true;\n}\n\n\nfunction schemaHasRulesExcept(schema, rules, exceptKeyword) {\n if (typeof schema == 'boolean') return !schema && exceptKeyword != 'not';\n for (var key in schema) if (key != exceptKeyword && rules[key]) return true;\n}\n\n\nfunction toQuotedString(str) {\n return '\\'' + escapeQuotes(str) + '\\'';\n}\n\n\nfunction getPathExpr(currentPath, expr, jsonPointers, isNumber) {\n var path = jsonPointers // false by default\n ? '\\'/\\' + ' + expr + (isNumber ? '' : '.replace(/~/g, \\'~0\\').replace(/\\\\//g, \\'~1\\')')\n : (isNumber ? '\\'[\\' + ' + expr + ' + \\']\\'' : '\\'[\\\\\\'\\' + ' + expr + ' + \\'\\\\\\']\\'');\n return joinPaths(currentPath, path);\n}\n\n\nfunction getPath(currentPath, prop, jsonPointers) {\n var path = jsonPointers // false by default\n ? toQuotedString('/' + escapeJsonPointer(prop))\n : toQuotedString(getProperty(prop));\n return joinPaths(currentPath, path);\n}\n\n\nvar JSON_POINTER = /^\\/(?:[^~]|~0|~1)*$/;\nvar RELATIVE_JSON_POINTER = /^([0-9]+)(#|\\/(?:[^~]|~0|~1)*)?$/;\nfunction getData($data, lvl, paths) {\n var up, jsonPointer, data, matches;\n if ($data === '') return 'rootData';\n if ($data[0] == '/') {\n if (!JSON_POINTER.test($data)) throw new Error('Invalid JSON-pointer: ' + $data);\n jsonPointer = $data;\n data = 'rootData';\n } else {\n matches = $data.match(RELATIVE_JSON_POINTER);\n if (!matches) throw new Error('Invalid JSON-pointer: ' + $data);\n up = +matches[1];\n jsonPointer = matches[2];\n if (jsonPointer == '#') {\n if (up >= lvl) throw new Error('Cannot access property/index ' + up + ' levels up, current level is ' + lvl);\n return paths[lvl - up];\n }\n\n if (up > lvl) throw new Error('Cannot access data ' + up + ' levels up, current level is ' + lvl);\n data = 'data' + ((lvl - up) || '');\n if (!jsonPointer) return data;\n }\n\n var expr = data;\n var segments = jsonPointer.split('/');\n for (var i=0; i<segments.length; i++) {\n var segment = segments[i];\n if (segment) {\n data += getProperty(unescapeJsonPointer(segment));\n expr += ' && ' + data;\n }\n }\n return expr;\n}\n\n\nfunction joinPaths (a, b) {\n if (a == '\"\"') return b;\n return (a + ' + ' + b).replace(/' \\+ '/g, '');\n}\n\n\nfunction unescapeFragment(str) {\n return unescapeJsonPointer(decodeURIComponent(str));\n}\n\n\nfunction escapeFragment(str) {\n return encodeURIComponent(escapeJsonPointer(str));\n}\n\n\nfunction escapeJsonPointer(str) {\n return str.replace(/~/g, '~0').replace(/\\//g, '~1');\n}\n\n\nfunction unescapeJsonPointer(str) {\n return str.replace(/~1/g, '/').replace(/~0/g, '~');\n}\n","'use strict';\nmodule.exports = function generate__limit(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $errorKeyword;\n var $data = 'data' + ($dataLvl || '');\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $isMax = $keyword == 'maximum',\n $exclusiveKeyword = $isMax ? 'exclusiveMaximum' : 'exclusiveMinimum',\n $schemaExcl = it.schema[$exclusiveKeyword],\n $isDataExcl = it.opts.$data && $schemaExcl && $schemaExcl.$data,\n $op = $isMax ? '<' : '>',\n $notOp = $isMax ? '>' : '<',\n $errorKeyword = undefined;\n if ($isDataExcl) {\n var $schemaValueExcl = it.util.getData($schemaExcl.$data, $dataLvl, it.dataPathArr),\n $exclusive = 'exclusive' + $lvl,\n $exclType = 'exclType' + $lvl,\n $exclIsNumber = 'exclIsNumber' + $lvl,\n $opExpr = 'op' + $lvl,\n $opStr = '\\' + ' + $opExpr + ' + \\'';\n out += ' var schemaExcl' + ($lvl) + ' = ' + ($schemaValueExcl) + '; ';\n $schemaValueExcl = 'schemaExcl' + $lvl;\n out += ' var ' + ($exclusive) + '; var ' + ($exclType) + ' = typeof ' + ($schemaValueExcl) + '; if (' + ($exclType) + ' != \\'boolean\\' && ' + ($exclType) + ' != \\'undefined\\' && ' + ($exclType) + ' != \\'number\\') { ';\n var $errorKeyword = $exclusiveKeyword;\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || '_exclusiveLimit') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'' + ($exclusiveKeyword) + ' should be boolean\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } else if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'number\\') || ';\n }\n out += ' ' + ($exclType) + ' == \\'number\\' ? ( (' + ($exclusive) + ' = ' + ($schemaValue) + ' === undefined || ' + ($schemaValueExcl) + ' ' + ($op) + '= ' + ($schemaValue) + ') ? ' + ($data) + ' ' + ($notOp) + '= ' + ($schemaValueExcl) + ' : ' + ($data) + ' ' + ($notOp) + ' ' + ($schemaValue) + ' ) : ( (' + ($exclusive) + ' = ' + ($schemaValueExcl) + ' === true) ? ' + ($data) + ' ' + ($notOp) + '= ' + ($schemaValue) + ' : ' + ($data) + ' ' + ($notOp) + ' ' + ($schemaValue) + ' ) || ' + ($data) + ' !== ' + ($data) + ') { var op' + ($lvl) + ' = ' + ($exclusive) + ' ? \\'' + ($op) + '\\' : \\'' + ($op) + '=\\';';\n } else {\n var $exclIsNumber = typeof $schemaExcl == 'number',\n $opStr = $op;\n if ($exclIsNumber && $isData) {\n var $opExpr = '\\'' + $opStr + '\\'';\n out += ' if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'number\\') || ';\n }\n out += ' ( ' + ($schemaValue) + ' === undefined || ' + ($schemaExcl) + ' ' + ($op) + '= ' + ($schemaValue) + ' ? ' + ($data) + ' ' + ($notOp) + '= ' + ($schemaExcl) + ' : ' + ($data) + ' ' + ($notOp) + ' ' + ($schemaValue) + ' ) || ' + ($data) + ' !== ' + ($data) + ') { ';\n } else {\n if ($exclIsNumber && $schema === undefined) {\n $exclusive = true;\n $errorKeyword = $exclusiveKeyword;\n $errSchemaPath = it.errSchemaPath + '/' + $exclusiveKeyword;\n $schemaValue = $schemaExcl;\n $notOp += '=';\n } else {\n if ($exclIsNumber) $schemaValue = Math[$isMax ? 'min' : 'max']($schemaExcl, $schema);\n if ($schemaExcl === ($exclIsNumber ? $schemaValue : true)) {\n $exclusive = true;\n $errorKeyword = $exclusiveKeyword;\n $errSchemaPath = it.errSchemaPath + '/' + $exclusiveKeyword;\n $notOp += '=';\n } else {\n $exclusive = false;\n $opStr += '=';\n }\n }\n var $opExpr = '\\'' + $opStr + '\\'';\n out += ' if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'number\\') || ';\n }\n out += ' ' + ($data) + ' ' + ($notOp) + ' ' + ($schemaValue) + ' || ' + ($data) + ' !== ' + ($data) + ') { ';\n }\n }\n $errorKeyword = $errorKeyword || $keyword;\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || '_limit') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { comparison: ' + ($opExpr) + ', limit: ' + ($schemaValue) + ', exclusive: ' + ($exclusive) + ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should be ' + ($opStr) + ' ';\n if ($isData) {\n out += '\\' + ' + ($schemaValue);\n } else {\n out += '' + ($schemaValue) + '\\'';\n }\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + ($schema);\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate__limitItems(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $errorKeyword;\n var $data = 'data' + ($dataLvl || '');\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $op = $keyword == 'maxItems' ? '>' : '<';\n out += 'if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'number\\') || ';\n }\n out += ' ' + ($data) + '.length ' + ($op) + ' ' + ($schemaValue) + ') { ';\n var $errorKeyword = $keyword;\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || '_limitItems') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { limit: ' + ($schemaValue) + ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT have ';\n if ($keyword == 'maxItems') {\n out += 'more';\n } else {\n out += 'less';\n }\n out += ' than ';\n if ($isData) {\n out += '\\' + ' + ($schemaValue) + ' + \\'';\n } else {\n out += '' + ($schema);\n }\n out += ' items\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + ($schema);\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += '} ';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate__limitLength(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $errorKeyword;\n var $data = 'data' + ($dataLvl || '');\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $op = $keyword == 'maxLength' ? '>' : '<';\n out += 'if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'number\\') || ';\n }\n if (it.opts.unicode === false) {\n out += ' ' + ($data) + '.length ';\n } else {\n out += ' ucs2length(' + ($data) + ') ';\n }\n out += ' ' + ($op) + ' ' + ($schemaValue) + ') { ';\n var $errorKeyword = $keyword;\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || '_limitLength') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { limit: ' + ($schemaValue) + ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT be ';\n if ($keyword == 'maxLength') {\n out += 'longer';\n } else {\n out += 'shorter';\n }\n out += ' than ';\n if ($isData) {\n out += '\\' + ' + ($schemaValue) + ' + \\'';\n } else {\n out += '' + ($schema);\n }\n out += ' characters\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + ($schema);\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += '} ';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate__limitProperties(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $errorKeyword;\n var $data = 'data' + ($dataLvl || '');\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $op = $keyword == 'maxProperties' ? '>' : '<';\n out += 'if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'number\\') || ';\n }\n out += ' Object.keys(' + ($data) + ').length ' + ($op) + ' ' + ($schemaValue) + ') { ';\n var $errorKeyword = $keyword;\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || '_limitProperties') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { limit: ' + ($schemaValue) + ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT have ';\n if ($keyword == 'maxProperties') {\n out += 'more';\n } else {\n out += 'less';\n }\n out += ' than ';\n if ($isData) {\n out += '\\' + ' + ($schemaValue) + ' + \\'';\n } else {\n out += '' + ($schema);\n }\n out += ' properties\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + ($schema);\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += '} ';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_allOf(it, $keyword, $ruleType) {\n var out = ' ';\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n var $currentBaseId = $it.baseId,\n $allSchemasEmpty = true;\n var arr1 = $schema;\n if (arr1) {\n var $sch, $i = -1,\n l1 = arr1.length - 1;\n while ($i < l1) {\n $sch = arr1[$i += 1];\n if (it.util.schemaHasRules($sch, it.RULES.all)) {\n $allSchemasEmpty = false;\n $it.schema = $sch;\n $it.schemaPath = $schemaPath + '[' + $i + ']';\n $it.errSchemaPath = $errSchemaPath + '/' + $i;\n out += ' ' + (it.validate($it)) + ' ';\n $it.baseId = $currentBaseId;\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n }\n }\n }\n if ($breakOnError) {\n if ($allSchemasEmpty) {\n out += ' if (true) { ';\n } else {\n out += ' ' + ($closingBraces.slice(0, -1)) + ' ';\n }\n }\n out = it.util.cleanUpCode(out);\n return out;\n}\n","'use strict';\nmodule.exports = function generate_anyOf(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n var $noEmptySchema = $schema.every(function($sch) {\n return it.util.schemaHasRules($sch, it.RULES.all);\n });\n if ($noEmptySchema) {\n var $currentBaseId = $it.baseId;\n out += ' var ' + ($errs) + ' = errors; var ' + ($valid) + ' = false; ';\n var $wasComposite = it.compositeRule;\n it.compositeRule = $it.compositeRule = true;\n var arr1 = $schema;\n if (arr1) {\n var $sch, $i = -1,\n l1 = arr1.length - 1;\n while ($i < l1) {\n $sch = arr1[$i += 1];\n $it.schema = $sch;\n $it.schemaPath = $schemaPath + '[' + $i + ']';\n $it.errSchemaPath = $errSchemaPath + '/' + $i;\n out += ' ' + (it.validate($it)) + ' ';\n $it.baseId = $currentBaseId;\n out += ' ' + ($valid) + ' = ' + ($valid) + ' || ' + ($nextValid) + '; if (!' + ($valid) + ') { ';\n $closingBraces += '}';\n }\n }\n it.compositeRule = $it.compositeRule = $wasComposite;\n out += ' ' + ($closingBraces) + ' if (!' + ($valid) + ') { var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('anyOf') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should match some schema in anyOf\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError(vErrors); ';\n } else {\n out += ' validate.errors = vErrors; return false; ';\n }\n }\n out += ' } else { errors = ' + ($errs) + '; if (vErrors !== null) { if (' + ($errs) + ') vErrors.length = ' + ($errs) + '; else vErrors = null; } ';\n if (it.opts.allErrors) {\n out += ' } ';\n }\n out = it.util.cleanUpCode(out);\n } else {\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_const(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n if (!$isData) {\n out += ' var schema' + ($lvl) + ' = validate.schema' + ($schemaPath) + ';';\n }\n out += 'var ' + ($valid) + ' = equal(' + ($data) + ', schema' + ($lvl) + '); if (!' + ($valid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('const') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should be equal to constant\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' }';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_contains(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n var $idx = 'i' + $lvl,\n $dataNxt = $it.dataLevel = it.dataLevel + 1,\n $nextData = 'data' + $dataNxt,\n $currentBaseId = it.baseId,\n $nonEmptySchema = it.util.schemaHasRules($schema, it.RULES.all);\n out += 'var ' + ($errs) + ' = errors;var ' + ($valid) + ';';\n if ($nonEmptySchema) {\n var $wasComposite = it.compositeRule;\n it.compositeRule = $it.compositeRule = true;\n $it.schema = $schema;\n $it.schemaPath = $schemaPath;\n $it.errSchemaPath = $errSchemaPath;\n out += ' var ' + ($nextValid) + ' = false; for (var ' + ($idx) + ' = 0; ' + ($idx) + ' < ' + ($data) + '.length; ' + ($idx) + '++) { ';\n $it.errorPath = it.util.getPathExpr(it.errorPath, $idx, it.opts.jsonPointers, true);\n var $passData = $data + '[' + $idx + ']';\n $it.dataPathArr[$dataNxt] = $idx;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n out += ' if (' + ($nextValid) + ') break; } ';\n it.compositeRule = $it.compositeRule = $wasComposite;\n out += ' ' + ($closingBraces) + ' if (!' + ($nextValid) + ') {';\n } else {\n out += ' if (' + ($data) + '.length == 0) {';\n }\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('contains') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should contain a valid item\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } else { ';\n if ($nonEmptySchema) {\n out += ' errors = ' + ($errs) + '; if (vErrors !== null) { if (' + ($errs) + ') vErrors.length = ' + ($errs) + '; else vErrors = null; } ';\n }\n if (it.opts.allErrors) {\n out += ' } ';\n }\n out = it.util.cleanUpCode(out);\n return out;\n}\n","'use strict';\nmodule.exports = function generate_custom(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $errorKeyword;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $errs = 'errs__' + $lvl;\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $rule = this,\n $definition = 'definition' + $lvl,\n $rDef = $rule.definition,\n $closingBraces = '';\n var $compile, $inline, $macro, $ruleValidate, $validateCode;\n if ($isData && $rDef.$data) {\n $validateCode = 'keywordValidate' + $lvl;\n var $validateSchema = $rDef.validateSchema;\n out += ' var ' + ($definition) + ' = RULES.custom[\\'' + ($keyword) + '\\'].definition; var ' + ($validateCode) + ' = ' + ($definition) + '.validate;';\n } else {\n $ruleValidate = it.useCustomRule($rule, $schema, it.schema, it);\n if (!$ruleValidate) return;\n $schemaValue = 'validate.schema' + $schemaPath;\n $validateCode = $ruleValidate.code;\n $compile = $rDef.compile;\n $inline = $rDef.inline;\n $macro = $rDef.macro;\n }\n var $ruleErrs = $validateCode + '.errors',\n $i = 'i' + $lvl,\n $ruleErr = 'ruleErr' + $lvl,\n $asyncKeyword = $rDef.async;\n if ($asyncKeyword && !it.async) throw new Error('async keyword in sync schema');\n if (!($inline || $macro)) {\n out += '' + ($ruleErrs) + ' = null;';\n }\n out += 'var ' + ($errs) + ' = errors;var ' + ($valid) + ';';\n if ($isData && $rDef.$data) {\n $closingBraces += '}';\n out += ' if (' + ($schemaValue) + ' === undefined) { ' + ($valid) + ' = true; } else { ';\n if ($validateSchema) {\n $closingBraces += '}';\n out += ' ' + ($valid) + ' = ' + ($definition) + '.validateSchema(' + ($schemaValue) + '); if (' + ($valid) + ') { ';\n }\n }\n if ($inline) {\n if ($rDef.statements) {\n out += ' ' + ($ruleValidate.validate) + ' ';\n } else {\n out += ' ' + ($valid) + ' = ' + ($ruleValidate.validate) + '; ';\n }\n } else if ($macro) {\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n $it.schema = $ruleValidate.validate;\n $it.schemaPath = '';\n var $wasComposite = it.compositeRule;\n it.compositeRule = $it.compositeRule = true;\n var $code = it.validate($it).replace(/validate\\.schema/g, $validateCode);\n it.compositeRule = $it.compositeRule = $wasComposite;\n out += ' ' + ($code);\n } else {\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = '';\n out += ' ' + ($validateCode) + '.call( ';\n if (it.opts.passContext) {\n out += 'this';\n } else {\n out += 'self';\n }\n if ($compile || $rDef.schema === false) {\n out += ' , ' + ($data) + ' ';\n } else {\n out += ' , ' + ($schemaValue) + ' , ' + ($data) + ' , validate.schema' + (it.schemaPath) + ' ';\n }\n out += ' , (dataPath || \\'\\')';\n if (it.errorPath != '\"\"') {\n out += ' + ' + (it.errorPath);\n }\n var $parentData = $dataLvl ? 'data' + (($dataLvl - 1) || '') : 'parentData',\n $parentDataProperty = $dataLvl ? it.dataPathArr[$dataLvl] : 'parentDataProperty';\n out += ' , ' + ($parentData) + ' , ' + ($parentDataProperty) + ' , rootData ) ';\n var def_callRuleValidate = out;\n out = $$outStack.pop();\n if ($rDef.errors === false) {\n out += ' ' + ($valid) + ' = ';\n if ($asyncKeyword) {\n out += '' + (it.yieldAwait);\n }\n out += '' + (def_callRuleValidate) + '; ';\n } else {\n if ($asyncKeyword) {\n $ruleErrs = 'customErrors' + $lvl;\n out += ' var ' + ($ruleErrs) + ' = null; try { ' + ($valid) + ' = ' + (it.yieldAwait) + (def_callRuleValidate) + '; } catch (e) { ' + ($valid) + ' = false; if (e instanceof ValidationError) ' + ($ruleErrs) + ' = e.errors; else throw e; } ';\n } else {\n out += ' ' + ($ruleErrs) + ' = null; ' + ($valid) + ' = ' + (def_callRuleValidate) + '; ';\n }\n }\n }\n if ($rDef.modifying) {\n out += ' if (' + ($parentData) + ') ' + ($data) + ' = ' + ($parentData) + '[' + ($parentDataProperty) + '];';\n }\n out += '' + ($closingBraces);\n if ($rDef.valid) {\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n } else {\n out += ' if ( ';\n if ($rDef.valid === undefined) {\n out += ' !';\n if ($macro) {\n out += '' + ($nextValid);\n } else {\n out += '' + ($valid);\n }\n } else {\n out += ' ' + (!$rDef.valid) + ' ';\n }\n out += ') { ';\n $errorKeyword = $rule.keyword;\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = '';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || 'custom') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { keyword: \\'' + ($rule.keyword) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should pass \"' + ($rule.keyword) + '\" keyword validation\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n var def_customError = out;\n out = $$outStack.pop();\n if ($inline) {\n if ($rDef.errors) {\n if ($rDef.errors != 'full') {\n out += ' for (var ' + ($i) + '=' + ($errs) + '; ' + ($i) + '<errors; ' + ($i) + '++) { var ' + ($ruleErr) + ' = vErrors[' + ($i) + ']; if (' + ($ruleErr) + '.dataPath === undefined) ' + ($ruleErr) + '.dataPath = (dataPath || \\'\\') + ' + (it.errorPath) + '; if (' + ($ruleErr) + '.schemaPath === undefined) { ' + ($ruleErr) + '.schemaPath = \"' + ($errSchemaPath) + '\"; } ';\n if (it.opts.verbose) {\n out += ' ' + ($ruleErr) + '.schema = ' + ($schemaValue) + '; ' + ($ruleErr) + '.data = ' + ($data) + '; ';\n }\n out += ' } ';\n }\n } else {\n if ($rDef.errors === false) {\n out += ' ' + (def_customError) + ' ';\n } else {\n out += ' if (' + ($errs) + ' == errors) { ' + (def_customError) + ' } else { for (var ' + ($i) + '=' + ($errs) + '; ' + ($i) + '<errors; ' + ($i) + '++) { var ' + ($ruleErr) + ' = vErrors[' + ($i) + ']; if (' + ($ruleErr) + '.dataPath === undefined) ' + ($ruleErr) + '.dataPath = (dataPath || \\'\\') + ' + (it.errorPath) + '; if (' + ($ruleErr) + '.schemaPath === undefined) { ' + ($ruleErr) + '.schemaPath = \"' + ($errSchemaPath) + '\"; } ';\n if (it.opts.verbose) {\n out += ' ' + ($ruleErr) + '.schema = ' + ($schemaValue) + '; ' + ($ruleErr) + '.data = ' + ($data) + '; ';\n }\n out += ' } } ';\n }\n }\n } else if ($macro) {\n out += ' var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || 'custom') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { keyword: \\'' + ($rule.keyword) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should pass \"' + ($rule.keyword) + '\" keyword validation\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError(vErrors); ';\n } else {\n out += ' validate.errors = vErrors; return false; ';\n }\n }\n } else {\n if ($rDef.errors === false) {\n out += ' ' + (def_customError) + ' ';\n } else {\n out += ' if (Array.isArray(' + ($ruleErrs) + ')) { if (vErrors === null) vErrors = ' + ($ruleErrs) + '; else vErrors = vErrors.concat(' + ($ruleErrs) + '); errors = vErrors.length; for (var ' + ($i) + '=' + ($errs) + '; ' + ($i) + '<errors; ' + ($i) + '++) { var ' + ($ruleErr) + ' = vErrors[' + ($i) + ']; if (' + ($ruleErr) + '.dataPath === undefined) ' + ($ruleErr) + '.dataPath = (dataPath || \\'\\') + ' + (it.errorPath) + '; ' + ($ruleErr) + '.schemaPath = \"' + ($errSchemaPath) + '\"; ';\n if (it.opts.verbose) {\n out += ' ' + ($ruleErr) + '.schema = ' + ($schemaValue) + '; ' + ($ruleErr) + '.data = ' + ($data) + '; ';\n }\n out += ' } } else { ' + (def_customError) + ' } ';\n }\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' else { ';\n }\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_dependencies(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n var $schemaDeps = {},\n $propertyDeps = {},\n $ownProperties = it.opts.ownProperties;\n for ($property in $schema) {\n var $sch = $schema[$property];\n var $deps = Array.isArray($sch) ? $propertyDeps : $schemaDeps;\n $deps[$property] = $sch;\n }\n out += 'var ' + ($errs) + ' = errors;';\n var $currentErrorPath = it.errorPath;\n out += 'var missing' + ($lvl) + ';';\n for (var $property in $propertyDeps) {\n $deps = $propertyDeps[$property];\n if ($deps.length) {\n out += ' if ( ' + ($data) + (it.util.getProperty($property)) + ' !== undefined ';\n if ($ownProperties) {\n out += ' && Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($property)) + '\\') ';\n }\n if ($breakOnError) {\n out += ' && ( ';\n var arr1 = $deps;\n if (arr1) {\n var $propertyKey, $i = -1,\n l1 = arr1.length - 1;\n while ($i < l1) {\n $propertyKey = arr1[$i += 1];\n if ($i) {\n out += ' || ';\n }\n var $prop = it.util.getProperty($propertyKey),\n $useData = $data + $prop;\n out += ' ( ( ' + ($useData) + ' === undefined ';\n if ($ownProperties) {\n out += ' || ! Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($propertyKey)) + '\\') ';\n }\n out += ') && (missing' + ($lvl) + ' = ' + (it.util.toQuotedString(it.opts.jsonPointers ? $propertyKey : $prop)) + ') ) ';\n }\n }\n out += ')) { ';\n var $propertyPath = 'missing' + $lvl,\n $missingProperty = '\\' + ' + $propertyPath + ' + \\'';\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.opts.jsonPointers ? it.util.getPathExpr($currentErrorPath, $propertyPath, true) : $currentErrorPath + ' + ' + $propertyPath;\n }\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('dependencies') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { property: \\'' + (it.util.escapeQuotes($property)) + '\\', missingProperty: \\'' + ($missingProperty) + '\\', depsCount: ' + ($deps.length) + ', deps: \\'' + (it.util.escapeQuotes($deps.length == 1 ? $deps[0] : $deps.join(\", \"))) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should have ';\n if ($deps.length == 1) {\n out += 'property ' + (it.util.escapeQuotes($deps[0]));\n } else {\n out += 'properties ' + (it.util.escapeQuotes($deps.join(\", \")));\n }\n out += ' when property ' + (it.util.escapeQuotes($property)) + ' is present\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n } else {\n out += ' ) { ';\n var arr2 = $deps;\n if (arr2) {\n var $propertyKey, i2 = -1,\n l2 = arr2.length - 1;\n while (i2 < l2) {\n $propertyKey = arr2[i2 += 1];\n var $prop = it.util.getProperty($propertyKey),\n $missingProperty = it.util.escapeQuotes($propertyKey),\n $useData = $data + $prop;\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.util.getPath($currentErrorPath, $propertyKey, it.opts.jsonPointers);\n }\n out += ' if ( ' + ($useData) + ' === undefined ';\n if ($ownProperties) {\n out += ' || ! Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($propertyKey)) + '\\') ';\n }\n out += ') { var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('dependencies') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { property: \\'' + (it.util.escapeQuotes($property)) + '\\', missingProperty: \\'' + ($missingProperty) + '\\', depsCount: ' + ($deps.length) + ', deps: \\'' + (it.util.escapeQuotes($deps.length == 1 ? $deps[0] : $deps.join(\", \"))) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should have ';\n if ($deps.length == 1) {\n out += 'property ' + (it.util.escapeQuotes($deps[0]));\n } else {\n out += 'properties ' + (it.util.escapeQuotes($deps.join(\", \")));\n }\n out += ' when property ' + (it.util.escapeQuotes($property)) + ' is present\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; } ';\n }\n }\n }\n out += ' } ';\n if ($breakOnError) {\n $closingBraces += '}';\n out += ' else { ';\n }\n }\n }\n it.errorPath = $currentErrorPath;\n var $currentBaseId = $it.baseId;\n for (var $property in $schemaDeps) {\n var $sch = $schemaDeps[$property];\n if (it.util.schemaHasRules($sch, it.RULES.all)) {\n out += ' ' + ($nextValid) + ' = true; if ( ' + ($data) + (it.util.getProperty($property)) + ' !== undefined ';\n if ($ownProperties) {\n out += ' && Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($property)) + '\\') ';\n }\n out += ') { ';\n $it.schema = $sch;\n $it.schemaPath = $schemaPath + it.util.getProperty($property);\n $it.errSchemaPath = $errSchemaPath + '/' + it.util.escapeFragment($property);\n out += ' ' + (it.validate($it)) + ' ';\n $it.baseId = $currentBaseId;\n out += ' } ';\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n }\n }\n if ($breakOnError) {\n out += ' ' + ($closingBraces) + ' if (' + ($errs) + ' == errors) {';\n }\n out = it.util.cleanUpCode(out);\n return out;\n}\n","'use strict';\nmodule.exports = function generate_enum(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $i = 'i' + $lvl,\n $vSchema = 'schema' + $lvl;\n if (!$isData) {\n out += ' var ' + ($vSchema) + ' = validate.schema' + ($schemaPath) + ';';\n }\n out += 'var ' + ($valid) + ';';\n if ($isData) {\n out += ' if (schema' + ($lvl) + ' === undefined) ' + ($valid) + ' = true; else if (!Array.isArray(schema' + ($lvl) + ')) ' + ($valid) + ' = false; else {';\n }\n out += '' + ($valid) + ' = false;for (var ' + ($i) + '=0; ' + ($i) + '<' + ($vSchema) + '.length; ' + ($i) + '++) if (equal(' + ($data) + ', ' + ($vSchema) + '[' + ($i) + '])) { ' + ($valid) + ' = true; break; }';\n if ($isData) {\n out += ' } ';\n }\n out += ' if (!' + ($valid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('enum') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { allowedValues: schema' + ($lvl) + ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should be equal to one of the allowed values\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' }';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_format(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n if (it.opts.format === false) {\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n return out;\n }\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $unknownFormats = it.opts.unknownFormats,\n $allowUnknown = Array.isArray($unknownFormats);\n if ($isData) {\n var $format = 'format' + $lvl,\n $isObject = 'isObject' + $lvl,\n $formatType = 'formatType' + $lvl;\n out += ' var ' + ($format) + ' = formats[' + ($schemaValue) + ']; var ' + ($isObject) + ' = typeof ' + ($format) + ' == \\'object\\' && !(' + ($format) + ' instanceof RegExp) && ' + ($format) + '.validate; var ' + ($formatType) + ' = ' + ($isObject) + ' && ' + ($format) + '.type || \\'string\\'; if (' + ($isObject) + ') { ';\n if (it.async) {\n out += ' var async' + ($lvl) + ' = ' + ($format) + '.async; ';\n }\n out += ' ' + ($format) + ' = ' + ($format) + '.validate; } if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'string\\') || ';\n }\n out += ' (';\n if ($unknownFormats != 'ignore') {\n out += ' (' + ($schemaValue) + ' && !' + ($format) + ' ';\n if ($allowUnknown) {\n out += ' && self._opts.unknownFormats.indexOf(' + ($schemaValue) + ') == -1 ';\n }\n out += ') || ';\n }\n out += ' (' + ($format) + ' && ' + ($formatType) + ' == \\'' + ($ruleType) + '\\' && !(typeof ' + ($format) + ' == \\'function\\' ? ';\n if (it.async) {\n out += ' (async' + ($lvl) + ' ? ' + (it.yieldAwait) + ' ' + ($format) + '(' + ($data) + ') : ' + ($format) + '(' + ($data) + ')) ';\n } else {\n out += ' ' + ($format) + '(' + ($data) + ') ';\n }\n out += ' : ' + ($format) + '.test(' + ($data) + '))))) {';\n } else {\n var $format = it.formats[$schema];\n if (!$format) {\n if ($unknownFormats == 'ignore') {\n it.logger.warn('unknown format \"' + $schema + '\" ignored in schema at path \"' + it.errSchemaPath + '\"');\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n return out;\n } else if ($allowUnknown && $unknownFormats.indexOf($schema) >= 0) {\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n return out;\n } else {\n throw new Error('unknown format \"' + $schema + '\" is used in schema at path \"' + it.errSchemaPath + '\"');\n }\n }\n var $isObject = typeof $format == 'object' && !($format instanceof RegExp) && $format.validate;\n var $formatType = $isObject && $format.type || 'string';\n if ($isObject) {\n var $async = $format.async === true;\n $format = $format.validate;\n }\n if ($formatType != $ruleType) {\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n return out;\n }\n if ($async) {\n if (!it.async) throw new Error('async format in sync schema');\n var $formatRef = 'formats' + it.util.getProperty($schema) + '.validate';\n out += ' if (!(' + (it.yieldAwait) + ' ' + ($formatRef) + '(' + ($data) + '))) { ';\n } else {\n out += ' if (! ';\n var $formatRef = 'formats' + it.util.getProperty($schema);\n if ($isObject) $formatRef += '.validate';\n if (typeof $format == 'function') {\n out += ' ' + ($formatRef) + '(' + ($data) + ') ';\n } else {\n out += ' ' + ($formatRef) + '.test(' + ($data) + ') ';\n }\n out += ') { ';\n }\n }\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('format') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { format: ';\n if ($isData) {\n out += '' + ($schemaValue);\n } else {\n out += '' + (it.util.toQuotedString($schema));\n }\n out += ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should match format \"';\n if ($isData) {\n out += '\\' + ' + ($schemaValue) + ' + \\'';\n } else {\n out += '' + (it.util.escapeQuotes($schema));\n }\n out += '\"\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + (it.util.toQuotedString($schema));\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_items(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n var $idx = 'i' + $lvl,\n $dataNxt = $it.dataLevel = it.dataLevel + 1,\n $nextData = 'data' + $dataNxt,\n $currentBaseId = it.baseId;\n out += 'var ' + ($errs) + ' = errors;var ' + ($valid) + ';';\n if (Array.isArray($schema)) {\n var $additionalItems = it.schema.additionalItems;\n if ($additionalItems === false) {\n out += ' ' + ($valid) + ' = ' + ($data) + '.length <= ' + ($schema.length) + '; ';\n var $currErrSchemaPath = $errSchemaPath;\n $errSchemaPath = it.errSchemaPath + '/additionalItems';\n out += ' if (!' + ($valid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('additionalItems') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { limit: ' + ($schema.length) + ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT have more than ' + ($schema.length) + ' items\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: false , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } ';\n $errSchemaPath = $currErrSchemaPath;\n if ($breakOnError) {\n $closingBraces += '}';\n out += ' else { ';\n }\n }\n var arr1 = $schema;\n if (arr1) {\n var $sch, $i = -1,\n l1 = arr1.length - 1;\n while ($i < l1) {\n $sch = arr1[$i += 1];\n if (it.util.schemaHasRules($sch, it.RULES.all)) {\n out += ' ' + ($nextValid) + ' = true; if (' + ($data) + '.length > ' + ($i) + ') { ';\n var $passData = $data + '[' + $i + ']';\n $it.schema = $sch;\n $it.schemaPath = $schemaPath + '[' + $i + ']';\n $it.errSchemaPath = $errSchemaPath + '/' + $i;\n $it.errorPath = it.util.getPathExpr(it.errorPath, $i, it.opts.jsonPointers, true);\n $it.dataPathArr[$dataNxt] = $i;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n }\n }\n }\n if (typeof $additionalItems == 'object' && it.util.schemaHasRules($additionalItems, it.RULES.all)) {\n $it.schema = $additionalItems;\n $it.schemaPath = it.schemaPath + '.additionalItems';\n $it.errSchemaPath = it.errSchemaPath + '/additionalItems';\n out += ' ' + ($nextValid) + ' = true; if (' + ($data) + '.length > ' + ($schema.length) + ') { for (var ' + ($idx) + ' = ' + ($schema.length) + '; ' + ($idx) + ' < ' + ($data) + '.length; ' + ($idx) + '++) { ';\n $it.errorPath = it.util.getPathExpr(it.errorPath, $idx, it.opts.jsonPointers, true);\n var $passData = $data + '[' + $idx + ']';\n $it.dataPathArr[$dataNxt] = $idx;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n if ($breakOnError) {\n out += ' if (!' + ($nextValid) + ') break; ';\n }\n out += ' } } ';\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n }\n } else if (it.util.schemaHasRules($schema, it.RULES.all)) {\n $it.schema = $schema;\n $it.schemaPath = $schemaPath;\n $it.errSchemaPath = $errSchemaPath;\n out += ' for (var ' + ($idx) + ' = ' + (0) + '; ' + ($idx) + ' < ' + ($data) + '.length; ' + ($idx) + '++) { ';\n $it.errorPath = it.util.getPathExpr(it.errorPath, $idx, it.opts.jsonPointers, true);\n var $passData = $data + '[' + $idx + ']';\n $it.dataPathArr[$dataNxt] = $idx;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n if ($breakOnError) {\n out += ' if (!' + ($nextValid) + ') break; ';\n }\n out += ' }';\n }\n if ($breakOnError) {\n out += ' ' + ($closingBraces) + ' if (' + ($errs) + ' == errors) {';\n }\n out = it.util.cleanUpCode(out);\n return out;\n}\n","'use strict';\nmodule.exports = function generate_multipleOf(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n out += 'var division' + ($lvl) + ';if (';\n if ($isData) {\n out += ' ' + ($schemaValue) + ' !== undefined && ( typeof ' + ($schemaValue) + ' != \\'number\\' || ';\n }\n out += ' (division' + ($lvl) + ' = ' + ($data) + ' / ' + ($schemaValue) + ', ';\n if (it.opts.multipleOfPrecision) {\n out += ' Math.abs(Math.round(division' + ($lvl) + ') - division' + ($lvl) + ') > 1e-' + (it.opts.multipleOfPrecision) + ' ';\n } else {\n out += ' division' + ($lvl) + ' !== parseInt(division' + ($lvl) + ') ';\n }\n out += ' ) ';\n if ($isData) {\n out += ' ) ';\n }\n out += ' ) { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('multipleOf') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { multipleOf: ' + ($schemaValue) + ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should be multiple of ';\n if ($isData) {\n out += '\\' + ' + ($schemaValue);\n } else {\n out += '' + ($schemaValue) + '\\'';\n }\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + ($schema);\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += '} ';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_not(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n if (it.util.schemaHasRules($schema, it.RULES.all)) {\n $it.schema = $schema;\n $it.schemaPath = $schemaPath;\n $it.errSchemaPath = $errSchemaPath;\n out += ' var ' + ($errs) + ' = errors; ';\n var $wasComposite = it.compositeRule;\n it.compositeRule = $it.compositeRule = true;\n $it.createErrors = false;\n var $allErrorsOption;\n if ($it.opts.allErrors) {\n $allErrorsOption = $it.opts.allErrors;\n $it.opts.allErrors = false;\n }\n out += ' ' + (it.validate($it)) + ' ';\n $it.createErrors = true;\n if ($allErrorsOption) $it.opts.allErrors = $allErrorsOption;\n it.compositeRule = $it.compositeRule = $wasComposite;\n out += ' if (' + ($nextValid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('not') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT be valid\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } else { errors = ' + ($errs) + '; if (vErrors !== null) { if (' + ($errs) + ') vErrors.length = ' + ($errs) + '; else vErrors = null; } ';\n if (it.opts.allErrors) {\n out += ' } ';\n }\n } else {\n out += ' var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('not') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT be valid\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n if ($breakOnError) {\n out += ' if (false) { ';\n }\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_oneOf(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n out += 'var ' + ($errs) + ' = errors;var prevValid' + ($lvl) + ' = false;var ' + ($valid) + ' = false;';\n var $currentBaseId = $it.baseId;\n var $wasComposite = it.compositeRule;\n it.compositeRule = $it.compositeRule = true;\n var arr1 = $schema;\n if (arr1) {\n var $sch, $i = -1,\n l1 = arr1.length - 1;\n while ($i < l1) {\n $sch = arr1[$i += 1];\n if (it.util.schemaHasRules($sch, it.RULES.all)) {\n $it.schema = $sch;\n $it.schemaPath = $schemaPath + '[' + $i + ']';\n $it.errSchemaPath = $errSchemaPath + '/' + $i;\n out += ' ' + (it.validate($it)) + ' ';\n $it.baseId = $currentBaseId;\n } else {\n out += ' var ' + ($nextValid) + ' = true; ';\n }\n if ($i) {\n out += ' if (' + ($nextValid) + ' && prevValid' + ($lvl) + ') ' + ($valid) + ' = false; else { ';\n $closingBraces += '}';\n }\n out += ' if (' + ($nextValid) + ') ' + ($valid) + ' = prevValid' + ($lvl) + ' = true;';\n }\n }\n it.compositeRule = $it.compositeRule = $wasComposite;\n out += '' + ($closingBraces) + 'if (!' + ($valid) + ') { var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('oneOf') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should match exactly one schema in oneOf\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError(vErrors); ';\n } else {\n out += ' validate.errors = vErrors; return false; ';\n }\n }\n out += '} else { errors = ' + ($errs) + '; if (vErrors !== null) { if (' + ($errs) + ') vErrors.length = ' + ($errs) + '; else vErrors = null; }';\n if (it.opts.allErrors) {\n out += ' } ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_pattern(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $regexp = $isData ? '(new RegExp(' + $schemaValue + '))' : it.usePattern($schema);\n out += 'if ( ';\n if ($isData) {\n out += ' (' + ($schemaValue) + ' !== undefined && typeof ' + ($schemaValue) + ' != \\'string\\') || ';\n }\n out += ' !' + ($regexp) + '.test(' + ($data) + ') ) { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('pattern') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { pattern: ';\n if ($isData) {\n out += '' + ($schemaValue);\n } else {\n out += '' + (it.util.toQuotedString($schema));\n }\n out += ' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should match pattern \"';\n if ($isData) {\n out += '\\' + ' + ($schemaValue) + ' + \\'';\n } else {\n out += '' + (it.util.escapeQuotes($schema));\n }\n out += '\"\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + (it.util.toQuotedString($schema));\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += '} ';\n if ($breakOnError) {\n out += ' else { ';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_properties(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n var $key = 'key' + $lvl,\n $idx = 'idx' + $lvl,\n $dataNxt = $it.dataLevel = it.dataLevel + 1,\n $nextData = 'data' + $dataNxt,\n $dataProperties = 'dataProperties' + $lvl;\n var $schemaKeys = Object.keys($schema || {}),\n $pProperties = it.schema.patternProperties || {},\n $pPropertyKeys = Object.keys($pProperties),\n $aProperties = it.schema.additionalProperties,\n $someProperties = $schemaKeys.length || $pPropertyKeys.length,\n $noAdditional = $aProperties === false,\n $additionalIsSchema = typeof $aProperties == 'object' && Object.keys($aProperties).length,\n $removeAdditional = it.opts.removeAdditional,\n $checkAdditional = $noAdditional || $additionalIsSchema || $removeAdditional,\n $ownProperties = it.opts.ownProperties,\n $currentBaseId = it.baseId;\n var $required = it.schema.required;\n if ($required && !(it.opts.v5 && $required.$data) && $required.length < it.opts.loopRequired) var $requiredHash = it.util.toHash($required);\n if (it.opts.patternGroups) {\n var $pgProperties = it.schema.patternGroups || {},\n $pgPropertyKeys = Object.keys($pgProperties);\n }\n out += 'var ' + ($errs) + ' = errors;var ' + ($nextValid) + ' = true;';\n if ($ownProperties) {\n out += ' var ' + ($dataProperties) + ' = undefined;';\n }\n if ($checkAdditional) {\n if ($ownProperties) {\n out += ' ' + ($dataProperties) + ' = ' + ($dataProperties) + ' || Object.keys(' + ($data) + '); for (var ' + ($idx) + '=0; ' + ($idx) + '<' + ($dataProperties) + '.length; ' + ($idx) + '++) { var ' + ($key) + ' = ' + ($dataProperties) + '[' + ($idx) + ']; ';\n } else {\n out += ' for (var ' + ($key) + ' in ' + ($data) + ') { ';\n }\n if ($someProperties) {\n out += ' var isAdditional' + ($lvl) + ' = !(false ';\n if ($schemaKeys.length) {\n if ($schemaKeys.length > 5) {\n out += ' || validate.schema' + ($schemaPath) + '[' + ($key) + '] ';\n } else {\n var arr1 = $schemaKeys;\n if (arr1) {\n var $propertyKey, i1 = -1,\n l1 = arr1.length - 1;\n while (i1 < l1) {\n $propertyKey = arr1[i1 += 1];\n out += ' || ' + ($key) + ' == ' + (it.util.toQuotedString($propertyKey)) + ' ';\n }\n }\n }\n }\n if ($pPropertyKeys.length) {\n var arr2 = $pPropertyKeys;\n if (arr2) {\n var $pProperty, $i = -1,\n l2 = arr2.length - 1;\n while ($i < l2) {\n $pProperty = arr2[$i += 1];\n out += ' || ' + (it.usePattern($pProperty)) + '.test(' + ($key) + ') ';\n }\n }\n }\n if (it.opts.patternGroups && $pgPropertyKeys.length) {\n var arr3 = $pgPropertyKeys;\n if (arr3) {\n var $pgProperty, $i = -1,\n l3 = arr3.length - 1;\n while ($i < l3) {\n $pgProperty = arr3[$i += 1];\n out += ' || ' + (it.usePattern($pgProperty)) + '.test(' + ($key) + ') ';\n }\n }\n }\n out += ' ); if (isAdditional' + ($lvl) + ') { ';\n }\n if ($removeAdditional == 'all') {\n out += ' delete ' + ($data) + '[' + ($key) + ']; ';\n } else {\n var $currentErrorPath = it.errorPath;\n var $additionalProperty = '\\' + ' + $key + ' + \\'';\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.util.getPathExpr(it.errorPath, $key, it.opts.jsonPointers);\n }\n if ($noAdditional) {\n if ($removeAdditional) {\n out += ' delete ' + ($data) + '[' + ($key) + ']; ';\n } else {\n out += ' ' + ($nextValid) + ' = false; ';\n var $currErrSchemaPath = $errSchemaPath;\n $errSchemaPath = it.errSchemaPath + '/additionalProperties';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('additionalProperties') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { additionalProperty: \\'' + ($additionalProperty) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT have additional properties\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: false , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n $errSchemaPath = $currErrSchemaPath;\n if ($breakOnError) {\n out += ' break; ';\n }\n }\n } else if ($additionalIsSchema) {\n if ($removeAdditional == 'failing') {\n out += ' var ' + ($errs) + ' = errors; ';\n var $wasComposite = it.compositeRule;\n it.compositeRule = $it.compositeRule = true;\n $it.schema = $aProperties;\n $it.schemaPath = it.schemaPath + '.additionalProperties';\n $it.errSchemaPath = it.errSchemaPath + '/additionalProperties';\n $it.errorPath = it.opts._errorDataPathProperty ? it.errorPath : it.util.getPathExpr(it.errorPath, $key, it.opts.jsonPointers);\n var $passData = $data + '[' + $key + ']';\n $it.dataPathArr[$dataNxt] = $key;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n out += ' if (!' + ($nextValid) + ') { errors = ' + ($errs) + '; if (validate.errors !== null) { if (errors) validate.errors.length = errors; else validate.errors = null; } delete ' + ($data) + '[' + ($key) + ']; } ';\n it.compositeRule = $it.compositeRule = $wasComposite;\n } else {\n $it.schema = $aProperties;\n $it.schemaPath = it.schemaPath + '.additionalProperties';\n $it.errSchemaPath = it.errSchemaPath + '/additionalProperties';\n $it.errorPath = it.opts._errorDataPathProperty ? it.errorPath : it.util.getPathExpr(it.errorPath, $key, it.opts.jsonPointers);\n var $passData = $data + '[' + $key + ']';\n $it.dataPathArr[$dataNxt] = $key;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n if ($breakOnError) {\n out += ' if (!' + ($nextValid) + ') break; ';\n }\n }\n }\n it.errorPath = $currentErrorPath;\n }\n if ($someProperties) {\n out += ' } ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n }\n var $useDefaults = it.opts.useDefaults && !it.compositeRule;\n if ($schemaKeys.length) {\n var arr4 = $schemaKeys;\n if (arr4) {\n var $propertyKey, i4 = -1,\n l4 = arr4.length - 1;\n while (i4 < l4) {\n $propertyKey = arr4[i4 += 1];\n var $sch = $schema[$propertyKey];\n if (it.util.schemaHasRules($sch, it.RULES.all)) {\n var $prop = it.util.getProperty($propertyKey),\n $passData = $data + $prop,\n $hasDefault = $useDefaults && $sch.default !== undefined;\n $it.schema = $sch;\n $it.schemaPath = $schemaPath + $prop;\n $it.errSchemaPath = $errSchemaPath + '/' + it.util.escapeFragment($propertyKey);\n $it.errorPath = it.util.getPath(it.errorPath, $propertyKey, it.opts.jsonPointers);\n $it.dataPathArr[$dataNxt] = it.util.toQuotedString($propertyKey);\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n $code = it.util.varReplace($code, $nextData, $passData);\n var $useData = $passData;\n } else {\n var $useData = $nextData;\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ';\n }\n if ($hasDefault) {\n out += ' ' + ($code) + ' ';\n } else {\n if ($requiredHash && $requiredHash[$propertyKey]) {\n out += ' if ( ' + ($useData) + ' === undefined ';\n if ($ownProperties) {\n out += ' || ! Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($propertyKey)) + '\\') ';\n }\n out += ') { ' + ($nextValid) + ' = false; ';\n var $currentErrorPath = it.errorPath,\n $currErrSchemaPath = $errSchemaPath,\n $missingProperty = it.util.escapeQuotes($propertyKey);\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.util.getPath($currentErrorPath, $propertyKey, it.opts.jsonPointers);\n }\n $errSchemaPath = it.errSchemaPath + '/required';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('required') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { missingProperty: \\'' + ($missingProperty) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'';\n if (it.opts._errorDataPathProperty) {\n out += 'is a required property';\n } else {\n out += 'should have required property \\\\\\'' + ($missingProperty) + '\\\\\\'';\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n $errSchemaPath = $currErrSchemaPath;\n it.errorPath = $currentErrorPath;\n out += ' } else { ';\n } else {\n if ($breakOnError) {\n out += ' if ( ' + ($useData) + ' === undefined ';\n if ($ownProperties) {\n out += ' || ! Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($propertyKey)) + '\\') ';\n }\n out += ') { ' + ($nextValid) + ' = true; } else { ';\n } else {\n out += ' if (' + ($useData) + ' !== undefined ';\n if ($ownProperties) {\n out += ' && Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($propertyKey)) + '\\') ';\n }\n out += ' ) { ';\n }\n }\n out += ' ' + ($code) + ' } ';\n }\n }\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n }\n }\n }\n if ($pPropertyKeys.length) {\n var arr5 = $pPropertyKeys;\n if (arr5) {\n var $pProperty, i5 = -1,\n l5 = arr5.length - 1;\n while (i5 < l5) {\n $pProperty = arr5[i5 += 1];\n var $sch = $pProperties[$pProperty];\n if (it.util.schemaHasRules($sch, it.RULES.all)) {\n $it.schema = $sch;\n $it.schemaPath = it.schemaPath + '.patternProperties' + it.util.getProperty($pProperty);\n $it.errSchemaPath = it.errSchemaPath + '/patternProperties/' + it.util.escapeFragment($pProperty);\n if ($ownProperties) {\n out += ' ' + ($dataProperties) + ' = ' + ($dataProperties) + ' || Object.keys(' + ($data) + '); for (var ' + ($idx) + '=0; ' + ($idx) + '<' + ($dataProperties) + '.length; ' + ($idx) + '++) { var ' + ($key) + ' = ' + ($dataProperties) + '[' + ($idx) + ']; ';\n } else {\n out += ' for (var ' + ($key) + ' in ' + ($data) + ') { ';\n }\n out += ' if (' + (it.usePattern($pProperty)) + '.test(' + ($key) + ')) { ';\n $it.errorPath = it.util.getPathExpr(it.errorPath, $key, it.opts.jsonPointers);\n var $passData = $data + '[' + $key + ']';\n $it.dataPathArr[$dataNxt] = $key;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n if ($breakOnError) {\n out += ' if (!' + ($nextValid) + ') break; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' else ' + ($nextValid) + ' = true; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n }\n }\n }\n }\n if (it.opts.patternGroups && $pgPropertyKeys.length) {\n var arr6 = $pgPropertyKeys;\n if (arr6) {\n var $pgProperty, i6 = -1,\n l6 = arr6.length - 1;\n while (i6 < l6) {\n $pgProperty = arr6[i6 += 1];\n var $pgSchema = $pgProperties[$pgProperty],\n $sch = $pgSchema.schema;\n if (it.util.schemaHasRules($sch, it.RULES.all)) {\n $it.schema = $sch;\n $it.schemaPath = it.schemaPath + '.patternGroups' + it.util.getProperty($pgProperty) + '.schema';\n $it.errSchemaPath = it.errSchemaPath + '/patternGroups/' + it.util.escapeFragment($pgProperty) + '/schema';\n out += ' var pgPropCount' + ($lvl) + ' = 0; ';\n if ($ownProperties) {\n out += ' ' + ($dataProperties) + ' = ' + ($dataProperties) + ' || Object.keys(' + ($data) + '); for (var ' + ($idx) + '=0; ' + ($idx) + '<' + ($dataProperties) + '.length; ' + ($idx) + '++) { var ' + ($key) + ' = ' + ($dataProperties) + '[' + ($idx) + ']; ';\n } else {\n out += ' for (var ' + ($key) + ' in ' + ($data) + ') { ';\n }\n out += ' if (' + (it.usePattern($pgProperty)) + '.test(' + ($key) + ')) { pgPropCount' + ($lvl) + '++; ';\n $it.errorPath = it.util.getPathExpr(it.errorPath, $key, it.opts.jsonPointers);\n var $passData = $data + '[' + $key + ']';\n $it.dataPathArr[$dataNxt] = $key;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n if ($breakOnError) {\n out += ' if (!' + ($nextValid) + ') break; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' else ' + ($nextValid) + ' = true; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n $closingBraces += '}';\n }\n var $pgMin = $pgSchema.minimum,\n $pgMax = $pgSchema.maximum;\n if ($pgMin !== undefined || $pgMax !== undefined) {\n out += ' var ' + ($valid) + ' = true; ';\n var $currErrSchemaPath = $errSchemaPath;\n if ($pgMin !== undefined) {\n var $limit = $pgMin,\n $reason = 'minimum',\n $moreOrLess = 'less';\n out += ' ' + ($valid) + ' = pgPropCount' + ($lvl) + ' >= ' + ($pgMin) + '; ';\n $errSchemaPath = it.errSchemaPath + '/patternGroups/minimum';\n out += ' if (!' + ($valid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('patternGroups') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { reason: \\'' + ($reason) + '\\', limit: ' + ($limit) + ', pattern: \\'' + (it.util.escapeQuotes($pgProperty)) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT have ' + ($moreOrLess) + ' than ' + ($limit) + ' properties matching pattern \"' + (it.util.escapeQuotes($pgProperty)) + '\"\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } ';\n if ($pgMax !== undefined) {\n out += ' else ';\n }\n }\n if ($pgMax !== undefined) {\n var $limit = $pgMax,\n $reason = 'maximum',\n $moreOrLess = 'more';\n out += ' ' + ($valid) + ' = pgPropCount' + ($lvl) + ' <= ' + ($pgMax) + '; ';\n $errSchemaPath = it.errSchemaPath + '/patternGroups/maximum';\n out += ' if (!' + ($valid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('patternGroups') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { reason: \\'' + ($reason) + '\\', limit: ' + ($limit) + ', pattern: \\'' + (it.util.escapeQuotes($pgProperty)) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT have ' + ($moreOrLess) + ' than ' + ($limit) + ' properties matching pattern \"' + (it.util.escapeQuotes($pgProperty)) + '\"\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } ';\n }\n $errSchemaPath = $currErrSchemaPath;\n if ($breakOnError) {\n out += ' if (' + ($valid) + ') { ';\n $closingBraces += '}';\n }\n }\n }\n }\n }\n }\n if ($breakOnError) {\n out += ' ' + ($closingBraces) + ' if (' + ($errs) + ' == errors) {';\n }\n out = it.util.cleanUpCode(out);\n return out;\n}\n","'use strict';\nmodule.exports = function generate_propertyNames(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $errs = 'errs__' + $lvl;\n var $it = it.util.copy(it);\n var $closingBraces = '';\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n if (it.util.schemaHasRules($schema, it.RULES.all)) {\n $it.schema = $schema;\n $it.schemaPath = $schemaPath;\n $it.errSchemaPath = $errSchemaPath;\n var $key = 'key' + $lvl,\n $idx = 'idx' + $lvl,\n $i = 'i' + $lvl,\n $invalidName = '\\' + ' + $key + ' + \\'',\n $dataNxt = $it.dataLevel = it.dataLevel + 1,\n $nextData = 'data' + $dataNxt,\n $dataProperties = 'dataProperties' + $lvl,\n $ownProperties = it.opts.ownProperties,\n $currentBaseId = it.baseId;\n out += ' var ' + ($errs) + ' = errors; ';\n if ($ownProperties) {\n out += ' var ' + ($dataProperties) + ' = undefined; ';\n }\n if ($ownProperties) {\n out += ' ' + ($dataProperties) + ' = ' + ($dataProperties) + ' || Object.keys(' + ($data) + '); for (var ' + ($idx) + '=0; ' + ($idx) + '<' + ($dataProperties) + '.length; ' + ($idx) + '++) { var ' + ($key) + ' = ' + ($dataProperties) + '[' + ($idx) + ']; ';\n } else {\n out += ' for (var ' + ($key) + ' in ' + ($data) + ') { ';\n }\n out += ' var startErrs' + ($lvl) + ' = errors; ';\n var $passData = $key;\n var $wasComposite = it.compositeRule;\n it.compositeRule = $it.compositeRule = true;\n var $code = it.validate($it);\n $it.baseId = $currentBaseId;\n if (it.util.varOccurences($code, $nextData) < 2) {\n out += ' ' + (it.util.varReplace($code, $nextData, $passData)) + ' ';\n } else {\n out += ' var ' + ($nextData) + ' = ' + ($passData) + '; ' + ($code) + ' ';\n }\n it.compositeRule = $it.compositeRule = $wasComposite;\n out += ' if (!' + ($nextValid) + ') { for (var ' + ($i) + '=startErrs' + ($lvl) + '; ' + ($i) + '<errors; ' + ($i) + '++) { vErrors[' + ($i) + '].propertyName = ' + ($key) + '; } var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('propertyNames') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { propertyName: \\'' + ($invalidName) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'property name \\\\\\'' + ($invalidName) + '\\\\\\' is invalid\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError(vErrors); ';\n } else {\n out += ' validate.errors = vErrors; return false; ';\n }\n }\n if ($breakOnError) {\n out += ' break; ';\n }\n out += ' } }';\n }\n if ($breakOnError) {\n out += ' ' + ($closingBraces) + ' if (' + ($errs) + ' == errors) {';\n }\n out = it.util.cleanUpCode(out);\n return out;\n}\n","'use strict';\nmodule.exports = function generate_ref(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $async, $refCode;\n if ($schema == '#' || $schema == '#/') {\n if (it.isRoot) {\n $async = it.async;\n $refCode = 'validate';\n } else {\n $async = it.root.schema.$async === true;\n $refCode = 'root.refVal[0]';\n }\n } else {\n var $refVal = it.resolveRef(it.baseId, $schema, it.isRoot);\n if ($refVal === undefined) {\n var $message = it.MissingRefError.message(it.baseId, $schema);\n if (it.opts.missingRefs == 'fail') {\n it.logger.error($message);\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('$ref') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { ref: \\'' + (it.util.escapeQuotes($schema)) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'can\\\\\\'t resolve reference ' + (it.util.escapeQuotes($schema)) + '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: ' + (it.util.toQuotedString($schema)) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n if ($breakOnError) {\n out += ' if (false) { ';\n }\n } else if (it.opts.missingRefs == 'ignore') {\n it.logger.warn($message);\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n } else {\n throw new it.MissingRefError(it.baseId, $schema, $message);\n }\n } else if ($refVal.inline) {\n var $it = it.util.copy(it);\n $it.level++;\n var $nextValid = 'valid' + $it.level;\n $it.schema = $refVal.schema;\n $it.schemaPath = '';\n $it.errSchemaPath = $schema;\n var $code = it.validate($it).replace(/validate\\.schema/g, $refVal.code);\n out += ' ' + ($code) + ' ';\n if ($breakOnError) {\n out += ' if (' + ($nextValid) + ') { ';\n }\n } else {\n $async = $refVal.$async === true;\n $refCode = $refVal.code;\n }\n }\n if ($refCode) {\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = '';\n if (it.opts.passContext) {\n out += ' ' + ($refCode) + '.call(this, ';\n } else {\n out += ' ' + ($refCode) + '( ';\n }\n out += ' ' + ($data) + ', (dataPath || \\'\\')';\n if (it.errorPath != '\"\"') {\n out += ' + ' + (it.errorPath);\n }\n var $parentData = $dataLvl ? 'data' + (($dataLvl - 1) || '') : 'parentData',\n $parentDataProperty = $dataLvl ? it.dataPathArr[$dataLvl] : 'parentDataProperty';\n out += ' , ' + ($parentData) + ' , ' + ($parentDataProperty) + ', rootData) ';\n var __callValidate = out;\n out = $$outStack.pop();\n if ($async) {\n if (!it.async) throw new Error('async schema referenced by sync schema');\n if ($breakOnError) {\n out += ' var ' + ($valid) + '; ';\n }\n out += ' try { ' + (it.yieldAwait) + ' ' + (__callValidate) + '; ';\n if ($breakOnError) {\n out += ' ' + ($valid) + ' = true; ';\n }\n out += ' } catch (e) { if (!(e instanceof ValidationError)) throw e; if (vErrors === null) vErrors = e.errors; else vErrors = vErrors.concat(e.errors); errors = vErrors.length; ';\n if ($breakOnError) {\n out += ' ' + ($valid) + ' = false; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' if (' + ($valid) + ') { ';\n }\n } else {\n out += ' if (!' + (__callValidate) + ') { if (vErrors === null) vErrors = ' + ($refCode) + '.errors; else vErrors = vErrors.concat(' + ($refCode) + '.errors); errors = vErrors.length; } ';\n if ($breakOnError) {\n out += ' else { ';\n }\n }\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_required(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n var $vSchema = 'schema' + $lvl;\n if (!$isData) {\n if ($schema.length < it.opts.loopRequired && it.schema.properties && Object.keys(it.schema.properties).length) {\n var $required = [];\n var arr1 = $schema;\n if (arr1) {\n var $property, i1 = -1,\n l1 = arr1.length - 1;\n while (i1 < l1) {\n $property = arr1[i1 += 1];\n var $propertySch = it.schema.properties[$property];\n if (!($propertySch && it.util.schemaHasRules($propertySch, it.RULES.all))) {\n $required[$required.length] = $property;\n }\n }\n }\n } else {\n var $required = $schema;\n }\n }\n if ($isData || $required.length) {\n var $currentErrorPath = it.errorPath,\n $loopRequired = $isData || $required.length >= it.opts.loopRequired,\n $ownProperties = it.opts.ownProperties;\n if ($breakOnError) {\n out += ' var missing' + ($lvl) + '; ';\n if ($loopRequired) {\n if (!$isData) {\n out += ' var ' + ($vSchema) + ' = validate.schema' + ($schemaPath) + '; ';\n }\n var $i = 'i' + $lvl,\n $propertyPath = 'schema' + $lvl + '[' + $i + ']',\n $missingProperty = '\\' + ' + $propertyPath + ' + \\'';\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.util.getPathExpr($currentErrorPath, $propertyPath, it.opts.jsonPointers);\n }\n out += ' var ' + ($valid) + ' = true; ';\n if ($isData) {\n out += ' if (schema' + ($lvl) + ' === undefined) ' + ($valid) + ' = true; else if (!Array.isArray(schema' + ($lvl) + ')) ' + ($valid) + ' = false; else {';\n }\n out += ' for (var ' + ($i) + ' = 0; ' + ($i) + ' < ' + ($vSchema) + '.length; ' + ($i) + '++) { ' + ($valid) + ' = ' + ($data) + '[' + ($vSchema) + '[' + ($i) + ']] !== undefined ';\n if ($ownProperties) {\n out += ' && Object.prototype.hasOwnProperty.call(' + ($data) + ', ' + ($vSchema) + '[' + ($i) + ']) ';\n }\n out += '; if (!' + ($valid) + ') break; } ';\n if ($isData) {\n out += ' } ';\n }\n out += ' if (!' + ($valid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('required') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { missingProperty: \\'' + ($missingProperty) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'';\n if (it.opts._errorDataPathProperty) {\n out += 'is a required property';\n } else {\n out += 'should have required property \\\\\\'' + ($missingProperty) + '\\\\\\'';\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } else { ';\n } else {\n out += ' if ( ';\n var arr2 = $required;\n if (arr2) {\n var $propertyKey, $i = -1,\n l2 = arr2.length - 1;\n while ($i < l2) {\n $propertyKey = arr2[$i += 1];\n if ($i) {\n out += ' || ';\n }\n var $prop = it.util.getProperty($propertyKey),\n $useData = $data + $prop;\n out += ' ( ( ' + ($useData) + ' === undefined ';\n if ($ownProperties) {\n out += ' || ! Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($propertyKey)) + '\\') ';\n }\n out += ') && (missing' + ($lvl) + ' = ' + (it.util.toQuotedString(it.opts.jsonPointers ? $propertyKey : $prop)) + ') ) ';\n }\n }\n out += ') { ';\n var $propertyPath = 'missing' + $lvl,\n $missingProperty = '\\' + ' + $propertyPath + ' + \\'';\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.opts.jsonPointers ? it.util.getPathExpr($currentErrorPath, $propertyPath, true) : $currentErrorPath + ' + ' + $propertyPath;\n }\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('required') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { missingProperty: \\'' + ($missingProperty) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'';\n if (it.opts._errorDataPathProperty) {\n out += 'is a required property';\n } else {\n out += 'should have required property \\\\\\'' + ($missingProperty) + '\\\\\\'';\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } else { ';\n }\n } else {\n if ($loopRequired) {\n if (!$isData) {\n out += ' var ' + ($vSchema) + ' = validate.schema' + ($schemaPath) + '; ';\n }\n var $i = 'i' + $lvl,\n $propertyPath = 'schema' + $lvl + '[' + $i + ']',\n $missingProperty = '\\' + ' + $propertyPath + ' + \\'';\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.util.getPathExpr($currentErrorPath, $propertyPath, it.opts.jsonPointers);\n }\n if ($isData) {\n out += ' if (' + ($vSchema) + ' && !Array.isArray(' + ($vSchema) + ')) { var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('required') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { missingProperty: \\'' + ($missingProperty) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'';\n if (it.opts._errorDataPathProperty) {\n out += 'is a required property';\n } else {\n out += 'should have required property \\\\\\'' + ($missingProperty) + '\\\\\\'';\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; } else if (' + ($vSchema) + ' !== undefined) { ';\n }\n out += ' for (var ' + ($i) + ' = 0; ' + ($i) + ' < ' + ($vSchema) + '.length; ' + ($i) + '++) { if (' + ($data) + '[' + ($vSchema) + '[' + ($i) + ']] === undefined ';\n if ($ownProperties) {\n out += ' || ! Object.prototype.hasOwnProperty.call(' + ($data) + ', ' + ($vSchema) + '[' + ($i) + ']) ';\n }\n out += ') { var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('required') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { missingProperty: \\'' + ($missingProperty) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'';\n if (it.opts._errorDataPathProperty) {\n out += 'is a required property';\n } else {\n out += 'should have required property \\\\\\'' + ($missingProperty) + '\\\\\\'';\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; } } ';\n if ($isData) {\n out += ' } ';\n }\n } else {\n var arr3 = $required;\n if (arr3) {\n var $propertyKey, i3 = -1,\n l3 = arr3.length - 1;\n while (i3 < l3) {\n $propertyKey = arr3[i3 += 1];\n var $prop = it.util.getProperty($propertyKey),\n $missingProperty = it.util.escapeQuotes($propertyKey),\n $useData = $data + $prop;\n if (it.opts._errorDataPathProperty) {\n it.errorPath = it.util.getPath($currentErrorPath, $propertyKey, it.opts.jsonPointers);\n }\n out += ' if ( ' + ($useData) + ' === undefined ';\n if ($ownProperties) {\n out += ' || ! Object.prototype.hasOwnProperty.call(' + ($data) + ', \\'' + (it.util.escapeQuotes($propertyKey)) + '\\') ';\n }\n out += ') { var err = '; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('required') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { missingProperty: \\'' + ($missingProperty) + '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'';\n if (it.opts._errorDataPathProperty) {\n out += 'is a required property';\n } else {\n out += 'should have required property \\\\\\'' + ($missingProperty) + '\\\\\\'';\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n out += '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; } ';\n }\n }\n }\n }\n it.errorPath = $currentErrorPath;\n } else if ($breakOnError) {\n out += ' if (true) {';\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_uniqueItems(it, $keyword, $ruleType) {\n var out = ' ';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n var $isData = it.opts.$data && $schema && $schema.$data,\n $schemaValue;\n if ($isData) {\n out += ' var schema' + ($lvl) + ' = ' + (it.util.getData($schema.$data, $dataLvl, it.dataPathArr)) + '; ';\n $schemaValue = 'schema' + $lvl;\n } else {\n $schemaValue = $schema;\n }\n if (($schema || $isData) && it.opts.uniqueItems !== false) {\n if ($isData) {\n out += ' var ' + ($valid) + '; if (' + ($schemaValue) + ' === false || ' + ($schemaValue) + ' === undefined) ' + ($valid) + ' = true; else if (typeof ' + ($schemaValue) + ' != \\'boolean\\') ' + ($valid) + ' = false; else { ';\n }\n out += ' var ' + ($valid) + ' = true; if (' + ($data) + '.length > 1) { var i = ' + ($data) + '.length, j; outer: for (;i--;) { for (j = i; j--;) { if (equal(' + ($data) + '[i], ' + ($data) + '[j])) { ' + ($valid) + ' = false; break outer; } } } } ';\n if ($isData) {\n out += ' } ';\n }\n out += ' if (!' + ($valid) + ') { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ('uniqueItems') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { i: i, j: j } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should NOT have duplicate items (items ## \\' + j + \\' and \\' + i + \\' are identical)\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: ';\n if ($isData) {\n out += 'validate.schema' + ($schemaPath);\n } else {\n out += '' + ($schema);\n }\n out += ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } ';\n if ($breakOnError) {\n out += ' else { ';\n }\n } else {\n if ($breakOnError) {\n out += ' if (true) { ';\n }\n }\n return out;\n}\n","'use strict';\nmodule.exports = function generate_validate(it, $keyword, $ruleType) {\n var out = '';\n var $async = it.schema.$async === true,\n $refKeywords = it.util.schemaHasRulesExcept(it.schema, it.RULES.all, '$ref'),\n $id = it.self._getId(it.schema);\n if (it.isTop) {\n if ($async) {\n it.async = true;\n var $es7 = it.opts.async == 'es7';\n it.yieldAwait = $es7 ? 'await' : 'yield';\n }\n out += ' var validate = ';\n if ($async) {\n if ($es7) {\n out += ' (async function ';\n } else {\n if (it.opts.async != '*') {\n out += 'co.wrap';\n }\n out += '(function* ';\n }\n } else {\n out += ' (function ';\n }\n out += ' (data, dataPath, parentData, parentDataProperty, rootData) { \\'use strict\\'; ';\n if ($id && (it.opts.sourceCode || it.opts.processCode)) {\n out += ' ' + ('/\\*# sourceURL=' + $id + ' */') + ' ';\n }\n }\n if (typeof it.schema == 'boolean' || !($refKeywords || it.schema.$ref)) {\n var $keyword = 'false schema';\n var $lvl = it.level;\n var $dataLvl = it.dataLevel;\n var $schema = it.schema[$keyword];\n var $schemaPath = it.schemaPath + it.util.getProperty($keyword);\n var $errSchemaPath = it.errSchemaPath + '/' + $keyword;\n var $breakOnError = !it.opts.allErrors;\n var $errorKeyword;\n var $data = 'data' + ($dataLvl || '');\n var $valid = 'valid' + $lvl;\n if (it.schema === false) {\n if (it.isTop) {\n $breakOnError = true;\n } else {\n out += ' var ' + ($valid) + ' = false; ';\n }\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || 'false schema') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: {} ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'boolean schema is false\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: false , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n } else {\n if (it.isTop) {\n if ($async) {\n out += ' return data; ';\n } else {\n out += ' validate.errors = null; return true; ';\n }\n } else {\n out += ' var ' + ($valid) + ' = true; ';\n }\n }\n if (it.isTop) {\n out += ' }); return validate; ';\n }\n return out;\n }\n if (it.isTop) {\n var $top = it.isTop,\n $lvl = it.level = 0,\n $dataLvl = it.dataLevel = 0,\n $data = 'data';\n it.rootId = it.resolve.fullPath(it.self._getId(it.root.schema));\n it.baseId = it.baseId || it.rootId;\n delete it.isTop;\n it.dataPathArr = [undefined];\n out += ' var vErrors = null; ';\n out += ' var errors = 0; ';\n out += ' if (rootData === undefined) rootData = data; ';\n } else {\n var $lvl = it.level,\n $dataLvl = it.dataLevel,\n $data = 'data' + ($dataLvl || '');\n if ($id) it.baseId = it.resolve.url(it.baseId, $id);\n if ($async && !it.async) throw new Error('async schema in sync schema');\n out += ' var errs_' + ($lvl) + ' = errors;';\n }\n var $valid = 'valid' + $lvl,\n $breakOnError = !it.opts.allErrors,\n $closingBraces1 = '',\n $closingBraces2 = '';\n var $errorKeyword;\n var $typeSchema = it.schema.type,\n $typeIsArray = Array.isArray($typeSchema);\n if ($typeIsArray && $typeSchema.length == 1) {\n $typeSchema = $typeSchema[0];\n $typeIsArray = false;\n }\n if (it.schema.$ref && $refKeywords) {\n if (it.opts.extendRefs == 'fail') {\n throw new Error('$ref: validation keywords used in schema at path \"' + it.errSchemaPath + '\" (see option extendRefs)');\n } else if (it.opts.extendRefs !== true) {\n $refKeywords = false;\n it.logger.warn('$ref: keywords ignored in schema at path \"' + it.errSchemaPath + '\"');\n }\n }\n if ($typeSchema) {\n if (it.opts.coerceTypes) {\n var $coerceToTypes = it.util.coerceToTypes(it.opts.coerceTypes, $typeSchema);\n }\n var $rulesGroup = it.RULES.types[$typeSchema];\n if ($coerceToTypes || $typeIsArray || $rulesGroup === true || ($rulesGroup && !$shouldUseGroup($rulesGroup))) {\n var $schemaPath = it.schemaPath + '.type',\n $errSchemaPath = it.errSchemaPath + '/type';\n var $schemaPath = it.schemaPath + '.type',\n $errSchemaPath = it.errSchemaPath + '/type',\n $method = $typeIsArray ? 'checkDataTypes' : 'checkDataType';\n out += ' if (' + (it.util[$method]($typeSchema, $data, true)) + ') { ';\n if ($coerceToTypes) {\n var $dataType = 'dataType' + $lvl,\n $coerced = 'coerced' + $lvl;\n out += ' var ' + ($dataType) + ' = typeof ' + ($data) + '; ';\n if (it.opts.coerceTypes == 'array') {\n out += ' if (' + ($dataType) + ' == \\'object\\' && Array.isArray(' + ($data) + ')) ' + ($dataType) + ' = \\'array\\'; ';\n }\n out += ' var ' + ($coerced) + ' = undefined; ';\n var $bracesCoercion = '';\n var arr1 = $coerceToTypes;\n if (arr1) {\n var $type, $i = -1,\n l1 = arr1.length - 1;\n while ($i < l1) {\n $type = arr1[$i += 1];\n if ($i) {\n out += ' if (' + ($coerced) + ' === undefined) { ';\n $bracesCoercion += '}';\n }\n if (it.opts.coerceTypes == 'array' && $type != 'array') {\n out += ' if (' + ($dataType) + ' == \\'array\\' && ' + ($data) + '.length == 1) { ' + ($coerced) + ' = ' + ($data) + ' = ' + ($data) + '[0]; ' + ($dataType) + ' = typeof ' + ($data) + '; } ';\n }\n if ($type == 'string') {\n out += ' if (' + ($dataType) + ' == \\'number\\' || ' + ($dataType) + ' == \\'boolean\\') ' + ($coerced) + ' = \\'\\' + ' + ($data) + '; else if (' + ($data) + ' === null) ' + ($coerced) + ' = \\'\\'; ';\n } else if ($type == 'number' || $type == 'integer') {\n out += ' if (' + ($dataType) + ' == \\'boolean\\' || ' + ($data) + ' === null || (' + ($dataType) + ' == \\'string\\' && ' + ($data) + ' && ' + ($data) + ' == +' + ($data) + ' ';\n if ($type == 'integer') {\n out += ' && !(' + ($data) + ' % 1)';\n }\n out += ')) ' + ($coerced) + ' = +' + ($data) + '; ';\n } else if ($type == 'boolean') {\n out += ' if (' + ($data) + ' === \\'false\\' || ' + ($data) + ' === 0 || ' + ($data) + ' === null) ' + ($coerced) + ' = false; else if (' + ($data) + ' === \\'true\\' || ' + ($data) + ' === 1) ' + ($coerced) + ' = true; ';\n } else if ($type == 'null') {\n out += ' if (' + ($data) + ' === \\'\\' || ' + ($data) + ' === 0 || ' + ($data) + ' === false) ' + ($coerced) + ' = null; ';\n } else if (it.opts.coerceTypes == 'array' && $type == 'array') {\n out += ' if (' + ($dataType) + ' == \\'string\\' || ' + ($dataType) + ' == \\'number\\' || ' + ($dataType) + ' == \\'boolean\\' || ' + ($data) + ' == null) ' + ($coerced) + ' = [' + ($data) + ']; ';\n }\n }\n }\n out += ' ' + ($bracesCoercion) + ' if (' + ($coerced) + ' === undefined) { ';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || 'type') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { type: \\'';\n if ($typeIsArray) {\n out += '' + ($typeSchema.join(\",\"));\n } else {\n out += '' + ($typeSchema);\n }\n out += '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should be ';\n if ($typeIsArray) {\n out += '' + ($typeSchema.join(\",\"));\n } else {\n out += '' + ($typeSchema);\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } else { ';\n var $parentData = $dataLvl ? 'data' + (($dataLvl - 1) || '') : 'parentData',\n $parentDataProperty = $dataLvl ? it.dataPathArr[$dataLvl] : 'parentDataProperty';\n out += ' ' + ($data) + ' = ' + ($coerced) + '; ';\n if (!$dataLvl) {\n out += 'if (' + ($parentData) + ' !== undefined)';\n }\n out += ' ' + ($parentData) + '[' + ($parentDataProperty) + '] = ' + ($coerced) + '; } ';\n } else {\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || 'type') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { type: \\'';\n if ($typeIsArray) {\n out += '' + ($typeSchema.join(\",\"));\n } else {\n out += '' + ($typeSchema);\n }\n out += '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should be ';\n if ($typeIsArray) {\n out += '' + ($typeSchema.join(\",\"));\n } else {\n out += '' + ($typeSchema);\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n }\n out += ' } ';\n }\n }\n if (it.schema.$ref && !$refKeywords) {\n out += ' ' + (it.RULES.all.$ref.code(it, '$ref')) + ' ';\n if ($breakOnError) {\n out += ' } if (errors === ';\n if ($top) {\n out += '0';\n } else {\n out += 'errs_' + ($lvl);\n }\n out += ') { ';\n $closingBraces2 += '}';\n }\n } else {\n if (it.opts.v5 && it.schema.patternGroups) {\n it.logger.warn('keyword \"patternGroups\" is deprecated and disabled. Use option patternGroups: true to enable.');\n }\n var arr2 = it.RULES;\n if (arr2) {\n var $rulesGroup, i2 = -1,\n l2 = arr2.length - 1;\n while (i2 < l2) {\n $rulesGroup = arr2[i2 += 1];\n if ($shouldUseGroup($rulesGroup)) {\n if ($rulesGroup.type) {\n out += ' if (' + (it.util.checkDataType($rulesGroup.type, $data)) + ') { ';\n }\n if (it.opts.useDefaults && !it.compositeRule) {\n if ($rulesGroup.type == 'object' && it.schema.properties) {\n var $schema = it.schema.properties,\n $schemaKeys = Object.keys($schema);\n var arr3 = $schemaKeys;\n if (arr3) {\n var $propertyKey, i3 = -1,\n l3 = arr3.length - 1;\n while (i3 < l3) {\n $propertyKey = arr3[i3 += 1];\n var $sch = $schema[$propertyKey];\n if ($sch.default !== undefined) {\n var $passData = $data + it.util.getProperty($propertyKey);\n out += ' if (' + ($passData) + ' === undefined) ' + ($passData) + ' = ';\n if (it.opts.useDefaults == 'shared') {\n out += ' ' + (it.useDefault($sch.default)) + ' ';\n } else {\n out += ' ' + (JSON.stringify($sch.default)) + ' ';\n }\n out += '; ';\n }\n }\n }\n } else if ($rulesGroup.type == 'array' && Array.isArray(it.schema.items)) {\n var arr4 = it.schema.items;\n if (arr4) {\n var $sch, $i = -1,\n l4 = arr4.length - 1;\n while ($i < l4) {\n $sch = arr4[$i += 1];\n if ($sch.default !== undefined) {\n var $passData = $data + '[' + $i + ']';\n out += ' if (' + ($passData) + ' === undefined) ' + ($passData) + ' = ';\n if (it.opts.useDefaults == 'shared') {\n out += ' ' + (it.useDefault($sch.default)) + ' ';\n } else {\n out += ' ' + (JSON.stringify($sch.default)) + ' ';\n }\n out += '; ';\n }\n }\n }\n }\n }\n var arr5 = $rulesGroup.rules;\n if (arr5) {\n var $rule, i5 = -1,\n l5 = arr5.length - 1;\n while (i5 < l5) {\n $rule = arr5[i5 += 1];\n if ($shouldUseRule($rule)) {\n var $code = $rule.code(it, $rule.keyword, $rulesGroup.type);\n if ($code) {\n out += ' ' + ($code) + ' ';\n if ($breakOnError) {\n $closingBraces1 += '}';\n }\n }\n }\n }\n }\n if ($breakOnError) {\n out += ' ' + ($closingBraces1) + ' ';\n $closingBraces1 = '';\n }\n if ($rulesGroup.type) {\n out += ' } ';\n if ($typeSchema && $typeSchema === $rulesGroup.type && !$coerceToTypes) {\n out += ' else { ';\n var $schemaPath = it.schemaPath + '.type',\n $errSchemaPath = it.errSchemaPath + '/type';\n var $$outStack = $$outStack || [];\n $$outStack.push(out);\n out = ''; /* istanbul ignore else */\n if (it.createErrors !== false) {\n out += ' { keyword: \\'' + ($errorKeyword || 'type') + '\\' , dataPath: (dataPath || \\'\\') + ' + (it.errorPath) + ' , schemaPath: ' + (it.util.toQuotedString($errSchemaPath)) + ' , params: { type: \\'';\n if ($typeIsArray) {\n out += '' + ($typeSchema.join(\",\"));\n } else {\n out += '' + ($typeSchema);\n }\n out += '\\' } ';\n if (it.opts.messages !== false) {\n out += ' , message: \\'should be ';\n if ($typeIsArray) {\n out += '' + ($typeSchema.join(\",\"));\n } else {\n out += '' + ($typeSchema);\n }\n out += '\\' ';\n }\n if (it.opts.verbose) {\n out += ' , schema: validate.schema' + ($schemaPath) + ' , parentSchema: validate.schema' + (it.schemaPath) + ' , data: ' + ($data) + ' ';\n }\n out += ' } ';\n } else {\n out += ' {} ';\n }\n var __err = out;\n out = $$outStack.pop();\n if (!it.compositeRule && $breakOnError) { /* istanbul ignore if */\n if (it.async) {\n out += ' throw new ValidationError([' + (__err) + ']); ';\n } else {\n out += ' validate.errors = [' + (__err) + ']; return false; ';\n }\n } else {\n out += ' var err = ' + (__err) + '; if (vErrors === null) vErrors = [err]; else vErrors.push(err); errors++; ';\n }\n out += ' } ';\n }\n }\n if ($breakOnError) {\n out += ' if (errors === ';\n if ($top) {\n out += '0';\n } else {\n out += 'errs_' + ($lvl);\n }\n out += ') { ';\n $closingBraces2 += '}';\n }\n }\n }\n }\n }\n if ($breakOnError) {\n out += ' ' + ($closingBraces2) + ' ';\n }\n if ($top) {\n if ($async) {\n out += ' if (errors === 0) return data; ';\n out += ' else throw new ValidationError(vErrors); ';\n } else {\n out += ' validate.errors = vErrors; ';\n out += ' return errors === 0; ';\n }\n out += ' }); return validate;';\n } else {\n out += ' var ' + ($valid) + ' = errors === errs_' + ($lvl) + ';';\n }\n out = it.util.cleanUpCode(out);\n if ($top) {\n out = it.util.finalCleanUpCode(out, $async);\n }\n\n function $shouldUseGroup($rulesGroup) {\n var rules = $rulesGroup.rules;\n for (var i = 0; i < rules.length; i++)\n if ($shouldUseRule(rules[i])) return true;\n }\n\n function $shouldUseRule($rule) {\n return it.schema[$rule.keyword] !== undefined || ($rule.implements && $ruleImplementsSomeKeyword($rule));\n }\n\n function $ruleImplementsSomeKeyword($rule) {\n var impl = $rule.implements;\n for (var i = 0; i < impl.length; i++)\n if (it.schema[impl[i]] !== undefined) return true;\n }\n return out;\n}\n","'use strict';\n\nvar IDENTIFIER = /^[a-z_$][a-z0-9_$-]*$/i;\nvar customRuleCode = require('./dotjs/custom');\n\nmodule.exports = {\n add: addKeyword,\n get: getKeyword,\n remove: removeKeyword\n};\n\n/**\n * Define custom keyword\n * @this Ajv\n * @param {String} keyword custom keyword, should be unique (including different from all standard, custom and macro keywords).\n * @param {Object} definition keyword definition object with properties `type` (type(s) which the keyword applies to), `validate` or `compile`.\n * @return {Ajv} this for method chaining\n */\nfunction addKeyword(keyword, definition) {\n /* jshint validthis: true */\n /* eslint no-shadow: 0 */\n var RULES = this.RULES;\n\n if (RULES.keywords[keyword])\n throw new Error('Keyword ' + keyword + ' is already defined');\n\n if (!IDENTIFIER.test(keyword))\n throw new Error('Keyword ' + keyword + ' is not a valid identifier');\n\n if (definition) {\n if (definition.macro && definition.valid !== undefined)\n throw new Error('\"valid\" option cannot be used with macro keywords');\n\n var dataType = definition.type;\n if (Array.isArray(dataType)) {\n var i, len = dataType.length;\n for (i=0; i<len; i++) checkDataType(dataType[i]);\n for (i=0; i<len; i++) _addRule(keyword, dataType[i], definition);\n } else {\n if (dataType) checkDataType(dataType);\n _addRule(keyword, dataType, definition);\n }\n\n var $data = definition.$data === true && this._opts.$data;\n if ($data && !definition.validate)\n throw new Error('$data support: \"validate\" function is not defined');\n\n var metaSchema = definition.metaSchema;\n if (metaSchema) {\n if ($data) {\n metaSchema = {\n anyOf: [\n metaSchema,\n { '$ref': 'https://raw.githubusercontent.com/epoberezkin/ajv/master/lib/refs/$data.json#' }\n ]\n };\n }\n definition.validateSchema = this.compile(metaSchema, true);\n }\n }\n\n RULES.keywords[keyword] = RULES.all[keyword] = true;\n\n\n function _addRule(keyword, dataType, definition) {\n var ruleGroup;\n for (var i=0; i<RULES.length; i++) {\n var rg = RULES[i];\n if (rg.type == dataType) {\n ruleGroup = rg;\n break;\n }\n }\n\n if (!ruleGroup) {\n ruleGroup = { type: dataType, rules: [] };\n RULES.push(ruleGroup);\n }\n\n var rule = {\n keyword: keyword,\n definition: definition,\n custom: true,\n code: customRuleCode,\n implements: definition.implements\n };\n ruleGroup.rules.push(rule);\n RULES.custom[keyword] = rule;\n }\n\n\n function checkDataType(dataType) {\n if (!RULES.types[dataType]) throw new Error('Unknown type ' + dataType);\n }\n\n return this;\n}\n\n\n/**\n * Get keyword\n * @this Ajv\n * @param {String} keyword pre-defined or custom keyword.\n * @return {Object|Boolean} custom keyword definition, `true` if it is a predefined keyword, `false` otherwise.\n */\nfunction getKeyword(keyword) {\n /* jshint validthis: true */\n var rule = this.RULES.custom[keyword];\n return rule ? rule.definition : this.RULES.keywords[keyword] || false;\n}\n\n\n/**\n * Remove keyword\n * @this Ajv\n * @param {String} keyword pre-defined or custom keyword.\n * @return {Ajv} this for method chaining\n */\nfunction removeKeyword(keyword) {\n /* jshint validthis: true */\n var RULES = this.RULES;\n delete RULES.keywords[keyword];\n delete RULES.all[keyword];\n delete RULES.custom[keyword];\n for (var i=0; i<RULES.length; i++) {\n var rules = RULES[i].rules;\n for (var j=0; j<rules.length; j++) {\n if (rules[j].keyword == keyword) {\n rules.splice(j, 1);\n break;\n }\n }\n }\n return this;\n}\n","'use strict';\n\nvar META_SCHEMA_ID = 'http://json-schema.org/draft-06/schema';\n\nmodule.exports = function (ajv) {\n var defaultMeta = ajv._opts.defaultMeta;\n var metaSchemaRef = typeof defaultMeta == 'string'\n ? { $ref: defaultMeta }\n : ajv.getSchema(META_SCHEMA_ID)\n ? { $ref: META_SCHEMA_ID }\n : {};\n\n ajv.addKeyword('patternGroups', {\n // implemented in properties.jst\n metaSchema: {\n type: 'object',\n additionalProperties: {\n type: 'object',\n required: [ 'schema' ],\n properties: {\n maximum: {\n type: 'integer',\n minimum: 0\n },\n minimum: {\n type: 'integer',\n minimum: 0\n },\n schema: metaSchemaRef\n },\n additionalProperties: false\n }\n }\n });\n ajv.RULES.all.properties.implements.push('patternGroups');\n};\n","var ethJSABI = require(\"ethjs-abi\");\nvar BlockchainUtils = require(\"truffle-blockchain-utils\");\nvar Web3 = require(\"web3\");\nvar StatusError = require(\"./statuserror.js\")\n\n// For browserified version. If browserify gave us an empty version,\n// look for the one provided by the user.\nif (typeof Web3 == \"object\" && Object.keys(Web3).length == 0) {\n Web3 = global.Web3;\n}\n\nvar contract = (function(module) {\n\n // Planned for future features, logging, etc.\n function Provider(provider) {\n this.provider = provider;\n }\n\n Provider.prototype.send = function() {\n return this.provider.send.apply(this.provider, arguments);\n };\n\n Provider.prototype.sendAsync = function() {\n return this.provider.sendAsync.apply(this.provider, arguments);\n };\n\n var BigNumber = (new Web3()).toBigNumber(0).constructor;\n\n var Utils = {\n is_object: function(val) {\n return typeof val == \"object\" && !Array.isArray(val);\n },\n is_big_number: function(val) {\n if (typeof val != \"object\") return false;\n\n // Instanceof won't work because we have multiple versions of Web3.\n try {\n new BigNumber(val);\n return true;\n } catch (e) {\n return false;\n }\n },\n decodeLogs: function(C, instance, logs) {\n return logs.map(function(log) {\n var logABI = C.events[log.topics[0]];\n\n if (logABI == null) {\n return null;\n }\n\n // This function has been adapted from web3's SolidityEvent.decode() method,\n // and built to work with ethjs-abi.\n\n var copy = Utils.merge({}, log);\n\n function partialABI(fullABI, indexed) {\n var inputs = fullABI.inputs.filter(function (i) {\n return i.indexed === indexed;\n });\n\n var partial = {\n inputs: inputs,\n name: fullABI.name,\n type: fullABI.type,\n anonymous: fullABI.anonymous\n };\n\n return partial;\n }\n\n var argTopics = logABI.anonymous ? copy.topics : copy.topics.slice(1);\n var indexedData = \"0x\" + argTopics.map(function (topics) { return topics.slice(2); }).join(\"\");\n var indexedParams = ethJSABI.decodeEvent(partialABI(logABI, true), indexedData);\n\n var notIndexedData = copy.data;\n var notIndexedParams = ethJSABI.decodeEvent(partialABI(logABI, false), notIndexedData);\n\n copy.event = logABI.name;\n\n copy.args = logABI.inputs.reduce(function (acc, current) {\n var val = indexedParams[current.name];\n\n if (val === undefined) {\n val = notIndexedParams[current.name];\n }\n\n acc[current.name] = val;\n return acc;\n }, {});\n\n Object.keys(copy.args).forEach(function(key) {\n var val = copy.args[key];\n\n // We have BN. Convert it to BigNumber\n if (val.constructor.isBN) {\n copy.args[key] = C.web3.toBigNumber(\"0x\" + val.toString(16));\n }\n });\n\n delete copy.data;\n delete copy.topics;\n\n return copy;\n }).filter(function(log) {\n return log != null;\n });\n },\n promisifyFunction: function(fn, C) {\n var self = this;\n return function() {\n var instance = this;\n\n var args = Array.prototype.slice.call(arguments);\n var tx_params = {};\n var last_arg = args[args.length - 1];\n\n // It's only tx_params if it's an object and not a BigNumber.\n if (Utils.is_object(last_arg) && !Utils.is_big_number(last_arg)) {\n tx_params = args.pop();\n }\n\n tx_params = Utils.merge(C.class_defaults, tx_params);\n\n return C.detectNetwork().then(function() {\n return new Promise(function(accept, reject) {\n var callback = function(error, result) {\n if (error != null) {\n reject(error);\n } else {\n accept(result);\n }\n };\n args.push(tx_params, callback);\n fn.apply(instance.contract, args);\n });\n });\n };\n },\n synchronizeFunction: function(fn, instance, C) {\n var self = this;\n return function() {\n var args = Array.prototype.slice.call(arguments);\n var tx_params = {};\n var last_arg = args[args.length - 1];\n\n // It's only tx_params if it's an object and not a BigNumber.\n if (Utils.is_object(last_arg) && !Utils.is_big_number(last_arg)) {\n tx_params = args.pop();\n }\n\n tx_params = Utils.merge(C.class_defaults, tx_params);\n\n return C.detectNetwork().then(function() {\n return new Promise(function(accept, reject) {\n var callback = function(error, tx) {\n if (error != null) {\n reject(error);\n return;\n }\n\n var timeout;\n if (C.synchronization_timeout === 0 || C.synchronization_timeout !== undefined) {\n timeout = C.synchronization_timeout;\n } else {\n timeout = 240000;\n }\n\n var start = new Date().getTime();\n\n var make_attempt = function() {\n C.web3.eth.getTransactionReceipt(tx, function(err, receipt) {\n if (err && !err.toString().includes('unknown transaction')){\n return reject(err);\n }\n\n // Reject on transaction failures, accept otherwise\n // Handles \"0x00\" or hex 0\n if (receipt != null) {\n if (parseInt(receipt.status, 16) == 0){\n var statusError = new StatusError(tx_params, tx, receipt);\n return reject(statusError);\n } else {\n return accept({\n tx: tx,\n receipt: receipt,\n logs: Utils.decodeLogs(C, instance, receipt.logs)\n });\n }\n }\n\n if (timeout > 0 && new Date().getTime() - start > timeout) {\n return reject(new Error(\"Transaction \" + tx + \" wasn't processed in \" + (timeout / 1000) + \" seconds!\"));\n }\n\n setTimeout(make_attempt, 1000);\n });\n };\n\n make_attempt();\n };\n\n args.push(tx_params, callback);\n fn.apply(self, args);\n });\n });\n };\n },\n merge: function() {\n var merged = {};\n var args = Array.prototype.slice.call(arguments);\n\n for (var i = 0; i < args.length; i++) {\n var object = args[i];\n var keys = Object.keys(object);\n for (var j = 0; j < keys.length; j++) {\n var key = keys[j];\n var value = object[key];\n merged[key] = value;\n }\n }\n\n return merged;\n },\n parallel: function (arr, callback) {\n callback = callback || function () {};\n if (!arr.length) {\n return callback(null, []);\n }\n var index = 0;\n var results = new Array(arr.length);\n arr.forEach(function (fn, position) {\n fn(function (err, result) {\n if (err) {\n callback(err);\n callback = function () {};\n } else {\n index++;\n results[position] = result;\n if (index >= arr.length) {\n callback(null, results);\n }\n }\n });\n });\n },\n bootstrap: function(fn) {\n // Add our static methods\n Object.keys(fn._static_methods).forEach(function(key) {\n fn[key] = fn._static_methods[key].bind(fn);\n });\n\n // Add our properties.\n Object.keys(fn._properties).forEach(function(key) {\n fn.addProp(key, fn._properties[key]);\n });\n\n return fn;\n },\n linkBytecode: function(bytecode, links) {\n Object.keys(links).forEach(function(library_name) {\n var library_address = links[library_name];\n var regex = new RegExp(\"__\" + library_name + \"_+\", \"g\");\n\n bytecode = bytecode.replace(regex, library_address.replace(\"0x\", \"\"));\n });\n\n return bytecode;\n }\n };\n\n // Accepts a contract object created with web3.eth.contract.\n // Optionally, if called without `new`, accepts a network_id and will\n // create a new version of the contract abstraction with that network_id set.\n function Contract(contract) {\n var self = this;\n var constructor = this.constructor;\n this.abi = constructor.abi;\n\n if (typeof contract == \"string\") {\n var address = contract;\n var contract_class = constructor.web3.eth.contract(this.abi);\n contract = contract_class.at(address);\n }\n\n this.contract = contract;\n\n // Provision our functions.\n for (var i = 0; i < this.abi.length; i++) {\n var item = this.abi[i];\n if (item.type == \"function\") {\n if (item.constant == true) {\n this[item.name] = Utils.promisifyFunction(contract[item.name], constructor);\n } else {\n this[item.name] = Utils.synchronizeFunction(contract[item.name], this, constructor);\n }\n\n this[item.name].call = Utils.promisifyFunction(contract[item.name].call, constructor);\n this[item.name].sendTransaction = Utils.promisifyFunction(contract[item.name].sendTransaction, constructor);\n this[item.name].request = contract[item.name].request;\n this[item.name].estimateGas = Utils.promisifyFunction(contract[item.name].estimateGas, constructor);\n }\n\n if (item.type == \"event\") {\n this[item.name] = contract[item.name];\n }\n }\n\n this.sendTransaction = Utils.synchronizeFunction(function(tx_params, callback) {\n if (typeof tx_params == \"function\") {\n callback = tx_params;\n tx_params = {};\n }\n\n tx_params.to = self.address;\n\n constructor.web3.eth.sendTransaction.apply(constructor.web3.eth, [tx_params, callback]);\n }, this, constructor);\n\n this.send = function(value) {\n return self.sendTransaction({value: value});\n };\n\n this.allEvents = contract.allEvents;\n this.address = contract.address;\n this.transactionHash = contract.transactionHash;\n };\n\n Contract._static_methods = {\n setProvider: function(provider) {\n if (!provider) {\n throw new Error(\"Invalid provider passed to setProvider(); provider is \" + provider);\n }\n\n var wrapped = new Provider(provider);\n this.web3.setProvider(wrapped);\n this.currentProvider = provider;\n },\n\n new: function() {\n var self = this;\n\n if (this.currentProvider == null) {\n throw new Error(this.contractName + \" error: Please call setProvider() first before calling new().\");\n }\n\n var args = Array.prototype.slice.call(arguments);\n\n if (!this.bytecode) {\n throw new Error(this._json.contractName + \" error: contract binary not set. Can't deploy new instance.\");\n }\n\n return self.detectNetwork().then(function(network_id) {\n // After the network is set, check to make sure everything's ship shape.\n var regex = /__[^_]+_+/g;\n var unlinked_libraries = self.binary.match(regex);\n\n if (unlinked_libraries != null) {\n unlinked_libraries = unlinked_libraries.map(function(name) {\n // Remove underscores\n return name.replace(/_/g, \"\");\n }).sort().filter(function(name, index, arr) {\n // Remove duplicates\n if (index + 1 >= arr.length) {\n return true;\n }\n\n return name != arr[index + 1];\n }).join(\", \");\n\n throw new Error(self.contractName + \" contains unresolved libraries. You must deploy and link the following libraries before you can deploy a new version of \" + self._json.contractName + \": \" + unlinked_libraries);\n }\n }).then(function() {\n return new Promise(function(accept, reject) {\n var contract_class = self.web3.eth.contract(self.abi);\n var tx_params = {};\n var last_arg = args[args.length - 1];\n\n // It's only tx_params if it's an object and not a BigNumber.\n if (Utils.is_object(last_arg) && !Utils.is_big_number(last_arg)) {\n tx_params = args.pop();\n }\n\n // Validate constructor args\n var constructor = self.abi.filter(function(item){\n return item.type === 'constructor';\n });\n\n if (constructor.length && constructor[0].inputs.length !== args.length){\n throw new Error(self.contractName + \" contract constructor expected \" + constructor[0].inputs.length + \" arguments, received \" + args.length);\n }\n\n tx_params = Utils.merge(self.class_defaults, tx_params);\n\n if (tx_params.data == null) {\n tx_params.data = self.binary;\n }\n\n // web3 0.9.0 and above calls new this callback twice.\n // Why, I have no idea...\n var intermediary = function(err, web3_instance) {\n if (err != null) {\n reject(err);\n return;\n }\n\n if (err == null && web3_instance != null && web3_instance.address != null) {\n accept(new self(web3_instance));\n }\n };\n\n args.push(tx_params, intermediary);\n contract_class.new.apply(contract_class, args);\n });\n });\n },\n\n at: function(address) {\n var self = this;\n\n if (address == null || typeof address != \"string\" || address.length != 42) {\n throw new Error(\"Invalid address passed to \" + this._json.contractName + \".at(): \" + address);\n }\n\n var contract = new this(address);\n\n // Add thennable to allow people opt into new recommended usage.\n contract.then = function(fn) {\n return self.detectNetwork().then(function(network_id) {\n var instance = new self(address);\n\n return new Promise(function(accept, reject) {\n self.web3.eth.getCode(address, function(err, code) {\n if (err) return reject(err);\n\n if (!code || code.replace(\"0x\", \"\").replace(/0/g, \"\") === '') {\n return reject(new Error(\"Cannot create instance of \" + self.contractName + \"; no code at address \" + address));\n }\n\n accept(instance);\n });\n });\n }).then(fn);\n };\n\n return contract;\n },\n\n deployed: function() {\n var self = this;\n return self.detectNetwork().then(function() {\n // We don't have a network config for the one we found\n if (self._json.networks[self.network_id] == null) {\n throw new Error(self.contractName + \" has not been deployed to detected network (network/artifact mismatch)\");\n }\n\n // If we found the network but it's not deployed\n if (!self.isDeployed()) {\n throw new Error(self.contractName + \" has not been deployed to detected network (\" + self.network_id + \")\");\n }\n\n return new self(self.address);\n });\n },\n\n defaults: function(class_defaults) {\n if (this.class_defaults == null) {\n this.class_defaults = {};\n }\n\n if (class_defaults == null) {\n class_defaults = {};\n }\n\n var self = this;\n Object.keys(class_defaults).forEach(function(key) {\n var value = class_defaults[key];\n self.class_defaults[key] = value;\n });\n\n return this.class_defaults;\n },\n\n hasNetwork: function(network_id) {\n return this._json.networks[network_id + \"\"] != null;\n },\n\n isDeployed: function() {\n if (this.network_id == null) {\n return false;\n }\n\n if (this._json.networks[this.network_id] == null) {\n return false;\n }\n\n return !!this.network.address;\n },\n\n detectNetwork: function() {\n var self = this;\n\n return new Promise(function(accept, reject) {\n // Try to detect the network we have artifacts for.\n if (self.network_id) {\n // We have a network id and a configuration, let's go with it.\n if (self.networks[self.network_id] != null) {\n return accept(self.network_id);\n }\n }\n\n self.web3.version.getNetwork(function(err, result) {\n if (err) return reject(err);\n\n var network_id = result.toString();\n\n // If we found the network via a number, let's use that.\n if (self.hasNetwork(network_id)) {\n self.setNetwork(network_id);\n return accept();\n }\n\n // Otherwise, go through all the networks that are listed as\n // blockchain uris and see if they match.\n var uris = Object.keys(self._json.networks).filter(function(network) {\n return network.indexOf(\"blockchain://\") == 0;\n });\n\n var matches = uris.map(function(uri) {\n return BlockchainUtils.matches.bind(BlockchainUtils, uri, self.web3.currentProvider);\n });\n\n Utils.parallel(matches, function(err, results) {\n if (err) return reject(err);\n\n for (var i = 0; i < results.length; i++) {\n if (results[i]) {\n self.setNetwork(uris[i]);\n return accept();\n }\n }\n\n // We found nothing. Set the network id to whatever the provider states.\n self.setNetwork(network_id);\n\n accept();\n });\n\n });\n });\n },\n\n setNetwork: function(network_id) {\n if (!network_id) return;\n this.network_id = network_id + \"\";\n },\n\n // Overrides the deployed address to null.\n // You must call this explicitly so you don't inadvertently do this otherwise.\n resetAddress: function() {\n delete this.network.address;\n },\n\n link: function(name, address) {\n var self = this;\n\n if (typeof name == \"function\") {\n var contract = name;\n\n if (contract.isDeployed() == false) {\n throw new Error(\"Cannot link contract without an address.\");\n }\n\n this.link(contract.contractName, contract.address);\n\n // Merge events so this contract knows about library's events\n Object.keys(contract.events).forEach(function(topic) {\n self.network.events[topic] = contract.events[topic];\n });\n\n return;\n }\n\n if (typeof name == \"object\") {\n var obj = name;\n Object.keys(obj).forEach(function(name) {\n var a = obj[name];\n self.link(name, a);\n });\n return;\n }\n\n if (this._json.networks[this.network_id] == null) {\n this._json.networks[this.network_id] = {\n events: {},\n links: {}\n };\n }\n\n this.network.links[name] = address;\n },\n\n // Note, this function can be called with two input types:\n // 1. Object with a bunch of data; this data will be merged with the json data of contract being cloned.\n // 2. network id; this will clone the contract and set a specific network id upon cloning.\n clone: function(json) {\n var self = this;\n\n json = json || {};\n\n var temp = function TruffleContract() {\n this.constructor = temp;\n return Contract.apply(this, arguments);\n };\n\n temp.prototype = Object.create(self.prototype);\n\n var network_id;\n\n // If we have a network id passed\n if (typeof json != \"object\") {\n network_id = json;\n json = self._json;\n }\n\n json = Utils.merge({}, self._json || {}, json);\n\n temp._static_methods = this._static_methods;\n temp._properties = this._properties;\n\n temp._property_values = {};\n temp._json = json;\n\n Utils.bootstrap(temp);\n\n temp.web3 = new Web3();\n temp.class_defaults = temp.prototype.defaults || {};\n\n if (network_id) {\n temp.setNetwork(network_id);\n }\n\n // Copy over custom key/values to the contract class\n Object.keys(json).forEach(function(key) {\n if (key.indexOf(\"x-\") != 0) return;\n temp[key] = json[key];\n });\n\n return temp;\n },\n\n addProp: function(key, fn) {\n var self = this;\n\n var getter = function() {\n if (fn.get != null) {\n return fn.get.call(self);\n }\n\n return self._property_values[key] || fn.call(self);\n }\n var setter = function(val) {\n if (fn.set != null) {\n fn.set.call(self, val);\n return;\n }\n\n // If there's not a setter, then the property is immutable.\n throw new Error(key + \" property is immutable\");\n };\n\n var definition = {};\n definition.enumerable = false;\n definition.configurable = false;\n definition.get = getter;\n definition.set = setter;\n\n Object.defineProperty(this, key, definition);\n },\n\n toJSON: function() {\n return this._json;\n }\n };\n\n // Getter functions are scoped to Contract object.\n Contract._properties = {\n contract_name: {\n get: function() {\n return this.contractName;\n },\n set: function(val) {\n this.contractName = val;\n }\n },\n contractName: {\n get: function() {\n return this._json.contractName || \"Contract\";\n },\n set: function(val) {\n this._json.contractName = val;\n }\n },\n abi: {\n get: function() {\n return this._json.abi;\n },\n set: function(val) {\n this._json.abi = val;\n }\n },\n network: function() {\n var network_id = this.network_id;\n\n if (network_id == null) {\n throw new Error(this.contractName + \" has no network id set, cannot lookup artifact data. Either set the network manually using \" + this.contractName + \".setNetwork(), run \" + this.contractName + \".detectNetwork(), or use new(), at() or deployed() as a thenable which will detect the network automatically.\");\n }\n\n // TODO: this might be bad; setting a value on a get.\n if (this._json.networks[network_id] == null) {\n throw new Error(this.contractName + \" has no network configuration for its current network id (\" + network_id + \").\");\n }\n\n var returnVal = this._json.networks[network_id];\n\n // Normalize output\n if (returnVal.links == null) {\n returnVal.links = {};\n }\n\n if (returnVal.events == null) {\n returnVal.events = {};\n }\n\n return returnVal;\n },\n networks: function() {\n return this._json.networks;\n },\n address: {\n get: function() {\n var address = this.network.address;\n\n if (address == null) {\n throw new Error(\"Cannot find deployed address: \" + this.contractName + \" not deployed or address not set.\");\n }\n\n return address;\n },\n set: function(val) {\n if (val == null) {\n throw new Error(\"Cannot set deployed address; malformed value: \" + val);\n }\n\n var network_id = this.network_id;\n\n if (network_id == null) {\n throw new Error(this.contractName + \" has no network id set, cannot lookup artifact data. Either set the network manually using \" + this.contractName + \".setNetwork(), run \" + this.contractName + \".detectNetwork(), or use new(), at() or deployed() as a thenable which will detect the network automatically.\");\n }\n\n // Create a network if we don't have one.\n if (this._json.networks[network_id] == null) {\n this._json.networks[network_id] = {\n events: {},\n links: {}\n };\n }\n\n // Finally, set the address.\n this.network.address = val;\n }\n },\n transactionHash: {\n get: function() {\n var transactionHash = this.network.transactionHash;\n\n if(transactionHash === null) {\n throw new Error(\"Could not find transaction hash for \" + this.contractName);\n }\n\n return transactionHash;\n },\n set: function(val) {\n if(val === null) {\n throw new Error(\"Could not set \\`\" + val + \"\\` as the transaction hash for \" + this.contractName);\n }\n this.network.transactionHash = val;\n }\n },\n links: function() {\n if (!this.network_id) {\n throw new Error(this.contractName + \" has no network id set, cannot lookup artifact data. Either set the network manually using \" + this.contractName + \".setNetwork(), run \" + this.contractName + \".detectNetwork(), or use new(), at() or deployed() as a thenable which will detect the network automatically.\");\n }\n\n if (this._json.networks[this.network_id] == null) {\n return {};\n }\n\n return this.network.links || {};\n },\n events: function() {\n // helper web3; not used for provider\n var web3 = new Web3();\n\n var events;\n\n if (this._json.networks[this.network_id] == null) {\n events = {};\n } else {\n events = this.network.events || {};\n }\n\n // Merge abi events with whatever's returned.\n var abi = this.abi;\n\n abi.forEach(function(item) {\n if (item.type != \"event\") return;\n\n var signature = item.name + \"(\";\n\n item.inputs.forEach(function(input, index) {\n signature += input.type;\n\n if (index < item.inputs.length - 1) {\n signature += \",\";\n }\n });\n\n signature += \")\";\n\n var topic = web3.sha3(signature);\n\n events[topic] = item;\n });\n\n return events;\n },\n binary: function() {\n return Utils.linkBytecode(this.bytecode, this.links);\n },\n deployedBinary: function() {\n return Utils.linkBytecode(this.deployedBytecode, this.links);\n },\n // deprecated; use bytecode\n unlinked_binary: {\n get: function() {\n return this.bytecode;\n },\n set: function(val) {\n this.bytecode = val;\n }\n },\n // alias for unlinked_binary; unlinked_binary will eventually be deprecated\n bytecode: {\n get: function() {\n return this._json.bytecode;\n },\n set: function(val) {\n this._json.bytecode = val;\n }\n },\n deployedBytecode: {\n get: function() {\n var code = this._json.deployedBytecode;\n\n if (code.indexOf(\"0x\") != 0) {\n code = \"0x\" + code;\n }\n\n return code;\n },\n set: function(val) {\n var code = val;\n\n if (val.indexOf(\"0x\") != 0) {\n code = \"0x\" + code;\n }\n\n this._json.deployedBytecode = code;\n }\n },\n sourceMap: {\n get: function() {\n return this._json.sourceMap;\n },\n set: function(val) {\n this._json.sourceMap = val;\n }\n },\n deployedSourceMap: {\n get: function() {\n return this._json.deployedSourceMap;\n },\n set: function(val) {\n this._json.deployedSourceMap = val;\n }\n },\n source: {\n get: function() {\n return this._json.source;\n },\n set: function(val) {\n this._json.source = val;\n }\n },\n sourcePath: {\n get: function() {\n return this._json.sourcePath;\n },\n set: function(val) {\n this._json.sourcePath = val;\n }\n },\n legacyAST: {\n get: function() {\n return this._json.legacyAST;\n },\n set: function(val) {\n this._json.legacyAST = val;\n }\n },\n ast: {\n get: function() {\n return this._json.ast;\n },\n set: function(val) {\n this._json.ast = val;\n }\n },\n compiler: {\n get: function() {\n return this._json.compiler;\n },\n set: function(val) {\n this._json.compiler = val;\n }\n },\n // Deprecated\n schema_version: function() {\n return this.schemaVersion;\n },\n schemaVersion: function() {\n return this._json.schemaVersion;\n },\n // deprecated\n updated_at: function() {\n return this.updatedAt;\n },\n updatedAt: function() {\n try {\n return this.network.updatedAt || this._json.updatedAt;\n } catch (e) {\n return this._json.updatedAt;\n }\n }\n };\n\n Utils.bootstrap(Contract);\n\n module.exports = Contract;\n\n return Contract;\n})(module || {});\n","var Schema = require(\"truffle-contract-schema\");\nvar Contract = require(\"./contract.js\");\n\nvar contract = function(options) {\n var binary = Schema.normalize(options || {});\n\n // Note we don't use `new` here at all. This will cause the class to\n // \"mutate\" instead of instantiate an instance.\n return Contract.clone(binary);\n};\n\nmodule.exports = contract;\n\nif (typeof window !== \"undefined\") {\n window.TruffleContract = contract;\n}\n",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var BlockCipher = C_lib.BlockCipher;\n\t var C_algo = C.algo;\n\n\t // Lookup tables\n\t var SBOX = [];\n\t var INV_SBOX = [];\n\t var SUB_MIX_0 = [];\n\t var SUB_MIX_1 = [];\n\t var SUB_MIX_2 = [];\n\t var SUB_MIX_3 = [];\n\t var INV_SUB_MIX_0 = [];\n\t var INV_SUB_MIX_1 = [];\n\t var INV_SUB_MIX_2 = [];\n\t var INV_SUB_MIX_3 = [];\n\n\t // Compute lookup tables\n\t (function () {\n\t // Compute double table\n\t var d = [];\n\t for (var i = 0; i < 256; i++) {\n\t if (i < 128) {\n\t d[i] = i << 1;\n\t } else {\n\t d[i] = (i << 1) ^ 0x11b;\n\t }\n\t }\n\n\t // Walk GF(2^8)\n\t var x = 0;\n\t var xi = 0;\n\t for (var i = 0; i < 256; i++) {\n\t // Compute sbox\n\t var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4);\n\t sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63;\n\t SBOX[x] = sx;\n\t INV_SBOX[sx] = x;\n\n\t // Compute multiplication\n\t var x2 = d[x];\n\t var x4 = d[x2];\n\t var x8 = d[x4];\n\n\t // Compute sub bytes, mix columns tables\n\t var t = (d[sx] * 0x101) ^ (sx * 0x1010100);\n\t SUB_MIX_0[x] = (t << 24) | (t >>> 8);\n\t SUB_MIX_1[x] = (t << 16) | (t >>> 16);\n\t SUB_MIX_2[x] = (t << 8) | (t >>> 24);\n\t SUB_MIX_3[x] = t;\n\n\t // Compute inv sub bytes, inv mix columns tables\n\t var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100);\n\t INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8);\n\t INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16);\n\t INV_SUB_MIX_2[sx] = (t << 8) | (t >>> 24);\n\t INV_SUB_MIX_3[sx] = t;\n\n\t // Compute next counter\n\t if (!x) {\n\t x = xi = 1;\n\t } else {\n\t x = x2 ^ d[d[d[x8 ^ x2]]];\n\t xi ^= d[d[xi]];\n\t }\n\t }\n\t }());\n\n\t // Precomputed Rcon lookup\n\t var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36];\n\n\t /**\n\t * AES block cipher algorithm.\n\t */\n\t var AES = C_algo.AES = BlockCipher.extend({\n\t _doReset: function () {\n\t // Skip reset of nRounds has been set before and key did not change\n\t if (this._nRounds && this._keyPriorReset === this._key) {\n\t return;\n\t }\n\n\t // Shortcuts\n\t var key = this._keyPriorReset = this._key;\n\t var keyWords = key.words;\n\t var keySize = key.sigBytes / 4;\n\n\t // Compute number of rounds\n\t var nRounds = this._nRounds = keySize + 6;\n\n\t // Compute number of key schedule rows\n\t var ksRows = (nRounds + 1) * 4;\n\n\t // Compute key schedule\n\t var keySchedule = this._keySchedule = [];\n\t for (var ksRow = 0; ksRow < ksRows; ksRow++) {\n\t if (ksRow < keySize) {\n\t keySchedule[ksRow] = keyWords[ksRow];\n\t } else {\n\t var t = keySchedule[ksRow - 1];\n\n\t if (!(ksRow % keySize)) {\n\t // Rot word\n\t t = (t << 8) | (t >>> 24);\n\n\t // Sub word\n\t t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff];\n\n\t // Mix Rcon\n\t t ^= RCON[(ksRow / keySize) | 0] << 24;\n\t } else if (keySize > 6 && ksRow % keySize == 4) {\n\t // Sub word\n\t t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff];\n\t }\n\n\t keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t;\n\t }\n\t }\n\n\t // Compute inv key schedule\n\t var invKeySchedule = this._invKeySchedule = [];\n\t for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) {\n\t var ksRow = ksRows - invKsRow;\n\n\t if (invKsRow % 4) {\n\t var t = keySchedule[ksRow];\n\t } else {\n\t var t = keySchedule[ksRow - 4];\n\t }\n\n\t if (invKsRow < 4 || ksRow <= 4) {\n\t invKeySchedule[invKsRow] = t;\n\t } else {\n\t invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^\n\t INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]];\n\t }\n\t }\n\t },\n\n\t encryptBlock: function (M, offset) {\n\t this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX);\n\t },\n\n\t decryptBlock: function (M, offset) {\n\t // Swap 2nd and 4th rows\n\t var t = M[offset + 1];\n\t M[offset + 1] = M[offset + 3];\n\t M[offset + 3] = t;\n\n\t this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX);\n\n\t // Inv swap 2nd and 4th rows\n\t var t = M[offset + 1];\n\t M[offset + 1] = M[offset + 3];\n\t M[offset + 3] = t;\n\t },\n\n\t _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) {\n\t // Shortcut\n\t var nRounds = this._nRounds;\n\n\t // Get input, add round key\n\t var s0 = M[offset] ^ keySchedule[0];\n\t var s1 = M[offset + 1] ^ keySchedule[1];\n\t var s2 = M[offset + 2] ^ keySchedule[2];\n\t var s3 = M[offset + 3] ^ keySchedule[3];\n\n\t // Key schedule row counter\n\t var ksRow = 4;\n\n\t // Rounds\n\t for (var round = 1; round < nRounds; round++) {\n\t // Shift rows, sub bytes, mix columns, add round key\n\t var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++];\n\t var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++];\n\t var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++];\n\t var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++];\n\n\t // Update state\n\t s0 = t0;\n\t s1 = t1;\n\t s2 = t2;\n\t s3 = t3;\n\t }\n\n\t // Shift rows, sub bytes, add round key\n\t var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++];\n\t var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++];\n\t var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++];\n\t var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++];\n\n\t // Set output\n\t M[offset] = t0;\n\t M[offset + 1] = t1;\n\t M[offset + 2] = t2;\n\t M[offset + 3] = t3;\n\t },\n\n\t keySize: 256/32\n\t });\n\n\t /**\n\t * Shortcut functions to the cipher's object interface.\n\t *\n\t * @example\n\t *\n\t * var ciphertext = CryptoJS.AES.encrypt(message, key, cfg);\n\t * var plaintext = CryptoJS.AES.decrypt(ciphertext, key, cfg);\n\t */\n\t C.AES = BlockCipher._createHelper(AES);\n\t}());\n\n\n\treturn CryptoJS.AES;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Cipher core components.\n\t */\n\tCryptoJS.lib.Cipher || (function (undefined) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Base = C_lib.Base;\n\t var WordArray = C_lib.WordArray;\n\t var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm;\n\t var C_enc = C.enc;\n\t var Utf8 = C_enc.Utf8;\n\t var Base64 = C_enc.Base64;\n\t var C_algo = C.algo;\n\t var EvpKDF = C_algo.EvpKDF;\n\n\t /**\n\t * Abstract base cipher template.\n\t *\n\t * @property {number} keySize This cipher's key size. Default: 4 (128 bits)\n\t * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits)\n\t * @property {number} _ENC_XFORM_MODE A constant representing encryption mode.\n\t * @property {number} _DEC_XFORM_MODE A constant representing decryption mode.\n\t */\n\t var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {WordArray} iv The IV to use for this operation.\n\t */\n\t cfg: Base.extend(),\n\n\t /**\n\t * Creates this cipher in encryption mode.\n\t *\n\t * @param {WordArray} key The key.\n\t * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t *\n\t * @return {Cipher} A cipher instance.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray });\n\t */\n\t createEncryptor: function (key, cfg) {\n\t return this.create(this._ENC_XFORM_MODE, key, cfg);\n\t },\n\n\t /**\n\t * Creates this cipher in decryption mode.\n\t *\n\t * @param {WordArray} key The key.\n\t * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t *\n\t * @return {Cipher} A cipher instance.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray });\n\t */\n\t createDecryptor: function (key, cfg) {\n\t return this.create(this._DEC_XFORM_MODE, key, cfg);\n\t },\n\n\t /**\n\t * Initializes a newly created cipher.\n\t *\n\t * @param {number} xformMode Either the encryption or decryption transormation mode constant.\n\t * @param {WordArray} key The key.\n\t * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t *\n\t * @example\n\t *\n\t * var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray });\n\t */\n\t init: function (xformMode, key, cfg) {\n\t // Apply config defaults\n\t this.cfg = this.cfg.extend(cfg);\n\n\t // Store transform mode and key\n\t this._xformMode = xformMode;\n\t this._key = key;\n\n\t // Set initial values\n\t this.reset();\n\t },\n\n\t /**\n\t * Resets this cipher to its initial state.\n\t *\n\t * @example\n\t *\n\t * cipher.reset();\n\t */\n\t reset: function () {\n\t // Reset data buffer\n\t BufferedBlockAlgorithm.reset.call(this);\n\n\t // Perform concrete-cipher logic\n\t this._doReset();\n\t },\n\n\t /**\n\t * Adds data to be encrypted or decrypted.\n\t *\n\t * @param {WordArray|string} dataUpdate The data to encrypt or decrypt.\n\t *\n\t * @return {WordArray} The data after processing.\n\t *\n\t * @example\n\t *\n\t * var encrypted = cipher.process('data');\n\t * var encrypted = cipher.process(wordArray);\n\t */\n\t process: function (dataUpdate) {\n\t // Append\n\t this._append(dataUpdate);\n\n\t // Process available blocks\n\t return this._process();\n\t },\n\n\t /**\n\t * Finalizes the encryption or decryption process.\n\t * Note that the finalize operation is effectively a destructive, read-once operation.\n\t *\n\t * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt.\n\t *\n\t * @return {WordArray} The data after final processing.\n\t *\n\t * @example\n\t *\n\t * var encrypted = cipher.finalize();\n\t * var encrypted = cipher.finalize('data');\n\t * var encrypted = cipher.finalize(wordArray);\n\t */\n\t finalize: function (dataUpdate) {\n\t // Final data update\n\t if (dataUpdate) {\n\t this._append(dataUpdate);\n\t }\n\n\t // Perform concrete-cipher logic\n\t var finalProcessedData = this._doFinalize();\n\n\t return finalProcessedData;\n\t },\n\n\t keySize: 128/32,\n\n\t ivSize: 128/32,\n\n\t _ENC_XFORM_MODE: 1,\n\n\t _DEC_XFORM_MODE: 2,\n\n\t /**\n\t * Creates shortcut functions to a cipher's object interface.\n\t *\n\t * @param {Cipher} cipher The cipher to create a helper for.\n\t *\n\t * @return {Object} An object with encrypt and decrypt shortcut functions.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES);\n\t */\n\t _createHelper: (function () {\n\t function selectCipherStrategy(key) {\n\t if (typeof key == 'string') {\n\t return PasswordBasedCipher;\n\t } else {\n\t return SerializableCipher;\n\t }\n\t }\n\n\t return function (cipher) {\n\t return {\n\t encrypt: function (message, key, cfg) {\n\t return selectCipherStrategy(key).encrypt(cipher, message, key, cfg);\n\t },\n\n\t decrypt: function (ciphertext, key, cfg) {\n\t return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg);\n\t }\n\t };\n\t };\n\t }())\n\t });\n\n\t /**\n\t * Abstract base stream cipher template.\n\t *\n\t * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits)\n\t */\n\t var StreamCipher = C_lib.StreamCipher = Cipher.extend({\n\t _doFinalize: function () {\n\t // Process partial blocks\n\t var finalProcessedBlocks = this._process(!!'flush');\n\n\t return finalProcessedBlocks;\n\t },\n\n\t blockSize: 1\n\t });\n\n\t /**\n\t * Mode namespace.\n\t */\n\t var C_mode = C.mode = {};\n\n\t /**\n\t * Abstract base block cipher mode template.\n\t */\n\t var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({\n\t /**\n\t * Creates this mode for encryption.\n\t *\n\t * @param {Cipher} cipher A block cipher instance.\n\t * @param {Array} iv The IV words.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words);\n\t */\n\t createEncryptor: function (cipher, iv) {\n\t return this.Encryptor.create(cipher, iv);\n\t },\n\n\t /**\n\t * Creates this mode for decryption.\n\t *\n\t * @param {Cipher} cipher A block cipher instance.\n\t * @param {Array} iv The IV words.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words);\n\t */\n\t createDecryptor: function (cipher, iv) {\n\t return this.Decryptor.create(cipher, iv);\n\t },\n\n\t /**\n\t * Initializes a newly created mode.\n\t *\n\t * @param {Cipher} cipher A block cipher instance.\n\t * @param {Array} iv The IV words.\n\t *\n\t * @example\n\t *\n\t * var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words);\n\t */\n\t init: function (cipher, iv) {\n\t this._cipher = cipher;\n\t this._iv = iv;\n\t }\n\t });\n\n\t /**\n\t * Cipher Block Chaining mode.\n\t */\n\t var CBC = C_mode.CBC = (function () {\n\t /**\n\t * Abstract base CBC mode.\n\t */\n\t var CBC = BlockCipherMode.extend();\n\n\t /**\n\t * CBC encryptor.\n\t */\n\t CBC.Encryptor = CBC.extend({\n\t /**\n\t * Processes the data block at offset.\n\t *\n\t * @param {Array} words The data words to operate on.\n\t * @param {number} offset The offset where the block starts.\n\t *\n\t * @example\n\t *\n\t * mode.processBlock(data.words, offset);\n\t */\n\t processBlock: function (words, offset) {\n\t // Shortcuts\n\t var cipher = this._cipher;\n\t var blockSize = cipher.blockSize;\n\n\t // XOR and encrypt\n\t xorBlock.call(this, words, offset, blockSize);\n\t cipher.encryptBlock(words, offset);\n\n\t // Remember this block to use with next block\n\t this._prevBlock = words.slice(offset, offset + blockSize);\n\t }\n\t });\n\n\t /**\n\t * CBC decryptor.\n\t */\n\t CBC.Decryptor = CBC.extend({\n\t /**\n\t * Processes the data block at offset.\n\t *\n\t * @param {Array} words The data words to operate on.\n\t * @param {number} offset The offset where the block starts.\n\t *\n\t * @example\n\t *\n\t * mode.processBlock(data.words, offset);\n\t */\n\t processBlock: function (words, offset) {\n\t // Shortcuts\n\t var cipher = this._cipher;\n\t var blockSize = cipher.blockSize;\n\n\t // Remember this block to use with next block\n\t var thisBlock = words.slice(offset, offset + blockSize);\n\n\t // Decrypt and XOR\n\t cipher.decryptBlock(words, offset);\n\t xorBlock.call(this, words, offset, blockSize);\n\n\t // This block becomes the previous block\n\t this._prevBlock = thisBlock;\n\t }\n\t });\n\n\t function xorBlock(words, offset, blockSize) {\n\t // Shortcut\n\t var iv = this._iv;\n\n\t // Choose mixing block\n\t if (iv) {\n\t var block = iv;\n\n\t // Remove IV for subsequent blocks\n\t this._iv = undefined;\n\t } else {\n\t var block = this._prevBlock;\n\t }\n\n\t // XOR blocks\n\t for (var i = 0; i < blockSize; i++) {\n\t words[offset + i] ^= block[i];\n\t }\n\t }\n\n\t return CBC;\n\t }());\n\n\t /**\n\t * Padding namespace.\n\t */\n\t var C_pad = C.pad = {};\n\n\t /**\n\t * PKCS #5/7 padding strategy.\n\t */\n\t var Pkcs7 = C_pad.Pkcs7 = {\n\t /**\n\t * Pads data using the algorithm defined in PKCS #5/7.\n\t *\n\t * @param {WordArray} data The data to pad.\n\t * @param {number} blockSize The multiple that the data should be padded to.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * CryptoJS.pad.Pkcs7.pad(wordArray, 4);\n\t */\n\t pad: function (data, blockSize) {\n\t // Shortcut\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Count padding bytes\n\t var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes;\n\n\t // Create padding word\n\t var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes;\n\n\t // Create padding\n\t var paddingWords = [];\n\t for (var i = 0; i < nPaddingBytes; i += 4) {\n\t paddingWords.push(paddingWord);\n\t }\n\t var padding = WordArray.create(paddingWords, nPaddingBytes);\n\n\t // Add padding\n\t data.concat(padding);\n\t },\n\n\t /**\n\t * Unpads data that had been padded using the algorithm defined in PKCS #5/7.\n\t *\n\t * @param {WordArray} data The data to unpad.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * CryptoJS.pad.Pkcs7.unpad(wordArray);\n\t */\n\t unpad: function (data) {\n\t // Get number of padding bytes from last byte\n\t var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff;\n\n\t // Remove padding\n\t data.sigBytes -= nPaddingBytes;\n\t }\n\t };\n\n\t /**\n\t * Abstract base block cipher template.\n\t *\n\t * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits)\n\t */\n\t var BlockCipher = C_lib.BlockCipher = Cipher.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {Mode} mode The block mode to use. Default: CBC\n\t * @property {Padding} padding The padding strategy to use. Default: Pkcs7\n\t */\n\t cfg: Cipher.cfg.extend({\n\t mode: CBC,\n\t padding: Pkcs7\n\t }),\n\n\t reset: function () {\n\t // Reset cipher\n\t Cipher.reset.call(this);\n\n\t // Shortcuts\n\t var cfg = this.cfg;\n\t var iv = cfg.iv;\n\t var mode = cfg.mode;\n\n\t // Reset block mode\n\t if (this._xformMode == this._ENC_XFORM_MODE) {\n\t var modeCreator = mode.createEncryptor;\n\t } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ {\n\t var modeCreator = mode.createDecryptor;\n\n\t // Keep at least one block in the buffer for unpadding\n\t this._minBufferSize = 1;\n\t }\n\t this._mode = modeCreator.call(mode, this, iv && iv.words);\n\t },\n\n\t _doProcessBlock: function (words, offset) {\n\t this._mode.processBlock(words, offset);\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcut\n\t var padding = this.cfg.padding;\n\n\t // Finalize\n\t if (this._xformMode == this._ENC_XFORM_MODE) {\n\t // Pad data\n\t padding.pad(this._data, this.blockSize);\n\n\t // Process final blocks\n\t var finalProcessedBlocks = this._process(!!'flush');\n\t } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ {\n\t // Process final blocks\n\t var finalProcessedBlocks = this._process(!!'flush');\n\n\t // Unpad data\n\t padding.unpad(finalProcessedBlocks);\n\t }\n\n\t return finalProcessedBlocks;\n\t },\n\n\t blockSize: 128/32\n\t });\n\n\t /**\n\t * A collection of cipher parameters.\n\t *\n\t * @property {WordArray} ciphertext The raw ciphertext.\n\t * @property {WordArray} key The key to this ciphertext.\n\t * @property {WordArray} iv The IV used in the ciphering operation.\n\t * @property {WordArray} salt The salt used with a key derivation function.\n\t * @property {Cipher} algorithm The cipher algorithm.\n\t * @property {Mode} mode The block mode used in the ciphering operation.\n\t * @property {Padding} padding The padding scheme used in the ciphering operation.\n\t * @property {number} blockSize The block size of the cipher.\n\t * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string.\n\t */\n\t var CipherParams = C_lib.CipherParams = Base.extend({\n\t /**\n\t * Initializes a newly created cipher params object.\n\t *\n\t * @param {Object} cipherParams An object with any of the possible cipher parameters.\n\t *\n\t * @example\n\t *\n\t * var cipherParams = CryptoJS.lib.CipherParams.create({\n\t * ciphertext: ciphertextWordArray,\n\t * key: keyWordArray,\n\t * iv: ivWordArray,\n\t * salt: saltWordArray,\n\t * algorithm: CryptoJS.algo.AES,\n\t * mode: CryptoJS.mode.CBC,\n\t * padding: CryptoJS.pad.PKCS7,\n\t * blockSize: 4,\n\t * formatter: CryptoJS.format.OpenSSL\n\t * });\n\t */\n\t init: function (cipherParams) {\n\t this.mixIn(cipherParams);\n\t },\n\n\t /**\n\t * Converts this cipher params object to a string.\n\t *\n\t * @param {Format} formatter (Optional) The formatting strategy to use.\n\t *\n\t * @return {string} The stringified cipher params.\n\t *\n\t * @throws Error If neither the formatter nor the default formatter is set.\n\t *\n\t * @example\n\t *\n\t * var string = cipherParams + '';\n\t * var string = cipherParams.toString();\n\t * var string = cipherParams.toString(CryptoJS.format.OpenSSL);\n\t */\n\t toString: function (formatter) {\n\t return (formatter || this.formatter).stringify(this);\n\t }\n\t });\n\n\t /**\n\t * Format namespace.\n\t */\n\t var C_format = C.format = {};\n\n\t /**\n\t * OpenSSL formatting strategy.\n\t */\n\t var OpenSSLFormatter = C_format.OpenSSL = {\n\t /**\n\t * Converts a cipher params object to an OpenSSL-compatible string.\n\t *\n\t * @param {CipherParams} cipherParams The cipher params object.\n\t *\n\t * @return {string} The OpenSSL-compatible string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams);\n\t */\n\t stringify: function (cipherParams) {\n\t // Shortcuts\n\t var ciphertext = cipherParams.ciphertext;\n\t var salt = cipherParams.salt;\n\n\t // Format\n\t if (salt) {\n\t var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext);\n\t } else {\n\t var wordArray = ciphertext;\n\t }\n\n\t return wordArray.toString(Base64);\n\t },\n\n\t /**\n\t * Converts an OpenSSL-compatible string to a cipher params object.\n\t *\n\t * @param {string} openSSLStr The OpenSSL-compatible string.\n\t *\n\t * @return {CipherParams} The cipher params object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString);\n\t */\n\t parse: function (openSSLStr) {\n\t // Parse base64\n\t var ciphertext = Base64.parse(openSSLStr);\n\n\t // Shortcut\n\t var ciphertextWords = ciphertext.words;\n\n\t // Test for salt\n\t if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) {\n\t // Extract salt\n\t var salt = WordArray.create(ciphertextWords.slice(2, 4));\n\n\t // Remove salt from ciphertext\n\t ciphertextWords.splice(0, 4);\n\t ciphertext.sigBytes -= 16;\n\t }\n\n\t return CipherParams.create({ ciphertext: ciphertext, salt: salt });\n\t }\n\t };\n\n\t /**\n\t * A cipher wrapper that returns ciphertext as a serializable cipher params object.\n\t */\n\t var SerializableCipher = C_lib.SerializableCipher = Base.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL\n\t */\n\t cfg: Base.extend({\n\t format: OpenSSLFormatter\n\t }),\n\n\t /**\n\t * Encrypts a message.\n\t *\n\t * @param {Cipher} cipher The cipher algorithm to use.\n\t * @param {WordArray|string} message The message to encrypt.\n\t * @param {WordArray} key The key.\n\t * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t *\n\t * @return {CipherParams} A cipher params object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key);\n\t * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv });\n\t * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL });\n\t */\n\t encrypt: function (cipher, message, key, cfg) {\n\t // Apply config defaults\n\t cfg = this.cfg.extend(cfg);\n\n\t // Encrypt\n\t var encryptor = cipher.createEncryptor(key, cfg);\n\t var ciphertext = encryptor.finalize(message);\n\n\t // Shortcut\n\t var cipherCfg = encryptor.cfg;\n\n\t // Create and return serializable cipher params\n\t return CipherParams.create({\n\t ciphertext: ciphertext,\n\t key: key,\n\t iv: cipherCfg.iv,\n\t algorithm: cipher,\n\t mode: cipherCfg.mode,\n\t padding: cipherCfg.padding,\n\t blockSize: cipher.blockSize,\n\t formatter: cfg.format\n\t });\n\t },\n\n\t /**\n\t * Decrypts serialized ciphertext.\n\t *\n\t * @param {Cipher} cipher The cipher algorithm to use.\n\t * @param {CipherParams|string} ciphertext The ciphertext to decrypt.\n\t * @param {WordArray} key The key.\n\t * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t *\n\t * @return {WordArray} The plaintext.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL });\n\t * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL });\n\t */\n\t decrypt: function (cipher, ciphertext, key, cfg) {\n\t // Apply config defaults\n\t cfg = this.cfg.extend(cfg);\n\n\t // Convert string to CipherParams\n\t ciphertext = this._parse(ciphertext, cfg.format);\n\n\t // Decrypt\n\t var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext);\n\n\t return plaintext;\n\t },\n\n\t /**\n\t * Converts serialized ciphertext to CipherParams,\n\t * else assumed CipherParams already and returns ciphertext unchanged.\n\t *\n\t * @param {CipherParams|string} ciphertext The ciphertext.\n\t * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext.\n\t *\n\t * @return {CipherParams} The unserialized ciphertext.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format);\n\t */\n\t _parse: function (ciphertext, format) {\n\t if (typeof ciphertext == 'string') {\n\t return format.parse(ciphertext, this);\n\t } else {\n\t return ciphertext;\n\t }\n\t }\n\t });\n\n\t /**\n\t * Key derivation function namespace.\n\t */\n\t var C_kdf = C.kdf = {};\n\n\t /**\n\t * OpenSSL key derivation function.\n\t */\n\t var OpenSSLKdf = C_kdf.OpenSSL = {\n\t /**\n\t * Derives a key and IV from a password.\n\t *\n\t * @param {string} password The password to derive from.\n\t * @param {number} keySize The size in words of the key to generate.\n\t * @param {number} ivSize The size in words of the IV to generate.\n\t * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly.\n\t *\n\t * @return {CipherParams} A cipher params object with the key, IV, and salt.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32);\n\t * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt');\n\t */\n\t execute: function (password, keySize, ivSize, salt) {\n\t // Generate random salt\n\t if (!salt) {\n\t salt = WordArray.random(64/8);\n\t }\n\n\t // Derive key and IV\n\t var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt);\n\n\t // Separate key and IV\n\t var iv = WordArray.create(key.words.slice(keySize), ivSize * 4);\n\t key.sigBytes = keySize * 4;\n\n\t // Return params\n\t return CipherParams.create({ key: key, iv: iv, salt: salt });\n\t }\n\t };\n\n\t /**\n\t * A serializable cipher wrapper that derives the key from a password,\n\t * and returns ciphertext as a serializable cipher params object.\n\t */\n\t var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL\n\t */\n\t cfg: SerializableCipher.cfg.extend({\n\t kdf: OpenSSLKdf\n\t }),\n\n\t /**\n\t * Encrypts a message using a password.\n\t *\n\t * @param {Cipher} cipher The cipher algorithm to use.\n\t * @param {WordArray|string} message The message to encrypt.\n\t * @param {string} password The password.\n\t * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t *\n\t * @return {CipherParams} A cipher params object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password');\n\t * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL });\n\t */\n\t encrypt: function (cipher, message, password, cfg) {\n\t // Apply config defaults\n\t cfg = this.cfg.extend(cfg);\n\n\t // Derive key and other params\n\t var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize);\n\n\t // Add IV to config\n\t cfg.iv = derivedParams.iv;\n\n\t // Encrypt\n\t var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg);\n\n\t // Mix in derived params\n\t ciphertext.mixIn(derivedParams);\n\n\t return ciphertext;\n\t },\n\n\t /**\n\t * Decrypts serialized ciphertext using a password.\n\t *\n\t * @param {Cipher} cipher The cipher algorithm to use.\n\t * @param {CipherParams|string} ciphertext The ciphertext to decrypt.\n\t * @param {string} password The password.\n\t * @param {Object} cfg (Optional) The configuration options to use for this operation.\n\t *\n\t * @return {WordArray} The plaintext.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL });\n\t * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL });\n\t */\n\t decrypt: function (cipher, ciphertext, password, cfg) {\n\t // Apply config defaults\n\t cfg = this.cfg.extend(cfg);\n\n\t // Convert string to CipherParams\n\t ciphertext = this._parse(ciphertext, cfg.format);\n\n\t // Derive key and other params\n\t var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt);\n\n\t // Add IV to config\n\t cfg.iv = derivedParams.iv;\n\n\t // Decrypt\n\t var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg);\n\n\t return plaintext;\n\t }\n\t });\n\t}());\n\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory();\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\troot.CryptoJS = factory();\n\t}\n}(this, function () {\n\n\t/**\n\t * CryptoJS core components.\n\t */\n\tvar CryptoJS = CryptoJS || (function (Math, undefined) {\n\t /*\n\t * Local polyfil of Object.create\n\t */\n\t var create = Object.create || (function () {\n\t function F() {};\n\n\t return function (obj) {\n\t var subtype;\n\n\t F.prototype = obj;\n\n\t subtype = new F();\n\n\t F.prototype = null;\n\n\t return subtype;\n\t };\n\t }())\n\n\t /**\n\t * CryptoJS namespace.\n\t */\n\t var C = {};\n\n\t /**\n\t * Library namespace.\n\t */\n\t var C_lib = C.lib = {};\n\n\t /**\n\t * Base object for prototypal inheritance.\n\t */\n\t var Base = C_lib.Base = (function () {\n\n\n\t return {\n\t /**\n\t * Creates a new object that inherits from this object.\n\t *\n\t * @param {Object} overrides Properties to copy into the new object.\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * field: 'value',\n\t *\n\t * method: function () {\n\t * }\n\t * });\n\t */\n\t extend: function (overrides) {\n\t // Spawn\n\t var subtype = create(this);\n\n\t // Augment\n\t if (overrides) {\n\t subtype.mixIn(overrides);\n\t }\n\n\t // Create default initializer\n\t if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {\n\t subtype.init = function () {\n\t subtype.$super.init.apply(this, arguments);\n\t };\n\t }\n\n\t // Initializer's prototype is the subtype object\n\t subtype.init.prototype = subtype;\n\n\t // Reference supertype\n\t subtype.$super = this;\n\n\t return subtype;\n\t },\n\n\t /**\n\t * Extends this object and runs the init method.\n\t * Arguments to create() will be passed to init().\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var instance = MyType.create();\n\t */\n\t create: function () {\n\t var instance = this.extend();\n\t instance.init.apply(instance, arguments);\n\n\t return instance;\n\t },\n\n\t /**\n\t * Initializes a newly created object.\n\t * Override this method to add some logic when your objects are created.\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * init: function () {\n\t * // ...\n\t * }\n\t * });\n\t */\n\t init: function () {\n\t },\n\n\t /**\n\t * Copies properties into this object.\n\t *\n\t * @param {Object} properties The properties to mix in.\n\t *\n\t * @example\n\t *\n\t * MyType.mixIn({\n\t * field: 'value'\n\t * });\n\t */\n\t mixIn: function (properties) {\n\t for (var propertyName in properties) {\n\t if (properties.hasOwnProperty(propertyName)) {\n\t this[propertyName] = properties[propertyName];\n\t }\n\t }\n\n\t // IE won't copy toString using the loop above\n\t if (properties.hasOwnProperty('toString')) {\n\t this.toString = properties.toString;\n\t }\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = instance.clone();\n\t */\n\t clone: function () {\n\t return this.init.prototype.extend(this);\n\t }\n\t };\n\t }());\n\n\t /**\n\t * An array of 32-bit words.\n\t *\n\t * @property {Array} words The array of 32-bit words.\n\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t */\n\t var WordArray = C_lib.WordArray = Base.extend({\n\t /**\n\t * Initializes a newly created word array.\n\t *\n\t * @param {Array} words (Optional) An array of 32-bit words.\n\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.create();\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);\n\t */\n\t init: function (words, sigBytes) {\n\t words = this.words = words || [];\n\n\t if (sigBytes != undefined) {\n\t this.sigBytes = sigBytes;\n\t } else {\n\t this.sigBytes = words.length * 4;\n\t }\n\t },\n\n\t /**\n\t * Converts this word array to a string.\n\t *\n\t * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex\n\t *\n\t * @return {string} The stringified word array.\n\t *\n\t * @example\n\t *\n\t * var string = wordArray + '';\n\t * var string = wordArray.toString();\n\t * var string = wordArray.toString(CryptoJS.enc.Utf8);\n\t */\n\t toString: function (encoder) {\n\t return (encoder || Hex).stringify(this);\n\t },\n\n\t /**\n\t * Concatenates a word array to this word array.\n\t *\n\t * @param {WordArray} wordArray The word array to append.\n\t *\n\t * @return {WordArray} This word array.\n\t *\n\t * @example\n\t *\n\t * wordArray1.concat(wordArray2);\n\t */\n\t concat: function (wordArray) {\n\t // Shortcuts\n\t var thisWords = this.words;\n\t var thatWords = wordArray.words;\n\t var thisSigBytes = this.sigBytes;\n\t var thatSigBytes = wordArray.sigBytes;\n\n\t // Clamp excess bits\n\t this.clamp();\n\n\t // Concat\n\t if (thisSigBytes % 4) {\n\t // Copy one byte at a time\n\t for (var i = 0; i < thatSigBytes; i++) {\n\t var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);\n\t }\n\t } else {\n\t // Copy one word at a time\n\t for (var i = 0; i < thatSigBytes; i += 4) {\n\t thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];\n\t }\n\t }\n\t this.sigBytes += thatSigBytes;\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Removes insignificant bits.\n\t *\n\t * @example\n\t *\n\t * wordArray.clamp();\n\t */\n\t clamp: function () {\n\t // Shortcuts\n\t var words = this.words;\n\t var sigBytes = this.sigBytes;\n\n\t // Clamp\n\t words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);\n\t words.length = Math.ceil(sigBytes / 4);\n\t },\n\n\t /**\n\t * Creates a copy of this word array.\n\t *\n\t * @return {WordArray} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = wordArray.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone.words = this.words.slice(0);\n\n\t return clone;\n\t },\n\n\t /**\n\t * Creates a word array filled with random bytes.\n\t *\n\t * @param {number} nBytes The number of random bytes to generate.\n\t *\n\t * @return {WordArray} The random word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.random(16);\n\t */\n\t random: function (nBytes) {\n\t var words = [];\n\n\t var r = (function (m_w) {\n\t var m_w = m_w;\n\t var m_z = 0x3ade68b1;\n\t var mask = 0xffffffff;\n\n\t return function () {\n\t m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;\n\t m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;\n\t var result = ((m_z << 0x10) + m_w) & mask;\n\t result /= 0x100000000;\n\t result += 0.5;\n\t return result * (Math.random() > .5 ? 1 : -1);\n\t }\n\t });\n\n\t for (var i = 0, rcache; i < nBytes; i += 4) {\n\t var _r = r((rcache || Math.random()) * 0x100000000);\n\n\t rcache = _r() * 0x3ade67b7;\n\t words.push((_r() * 0x100000000) | 0);\n\t }\n\n\t return new WordArray.init(words, nBytes);\n\t }\n\t });\n\n\t /**\n\t * Encoder namespace.\n\t */\n\t var C_enc = C.enc = {};\n\n\t /**\n\t * Hex encoding strategy.\n\t */\n\t var Hex = C_enc.Hex = {\n\t /**\n\t * Converts a word array to a hex string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The hex string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hexString = CryptoJS.enc.Hex.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var hexChars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t hexChars.push((bite >>> 4).toString(16));\n\t hexChars.push((bite & 0x0f).toString(16));\n\t }\n\n\t return hexChars.join('');\n\t },\n\n\t /**\n\t * Converts a hex string to a word array.\n\t *\n\t * @param {string} hexStr The hex string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Hex.parse(hexString);\n\t */\n\t parse: function (hexStr) {\n\t // Shortcut\n\t var hexStrLength = hexStr.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < hexStrLength; i += 2) {\n\t words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);\n\t }\n\n\t return new WordArray.init(words, hexStrLength / 2);\n\t }\n\t };\n\n\t /**\n\t * Latin1 encoding strategy.\n\t */\n\t var Latin1 = C_enc.Latin1 = {\n\t /**\n\t * Converts a word array to a Latin1 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The Latin1 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var latin1Chars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t latin1Chars.push(String.fromCharCode(bite));\n\t }\n\n\t return latin1Chars.join('');\n\t },\n\n\t /**\n\t * Converts a Latin1 string to a word array.\n\t *\n\t * @param {string} latin1Str The Latin1 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Latin1.parse(latin1String);\n\t */\n\t parse: function (latin1Str) {\n\t // Shortcut\n\t var latin1StrLength = latin1Str.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < latin1StrLength; i++) {\n\t words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);\n\t }\n\n\t return new WordArray.init(words, latin1StrLength);\n\t }\n\t };\n\n\t /**\n\t * UTF-8 encoding strategy.\n\t */\n\t var Utf8 = C_enc.Utf8 = {\n\t /**\n\t * Converts a word array to a UTF-8 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The UTF-8 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t try {\n\t return decodeURIComponent(escape(Latin1.stringify(wordArray)));\n\t } catch (e) {\n\t throw new Error('Malformed UTF-8 data');\n\t }\n\t },\n\n\t /**\n\t * Converts a UTF-8 string to a word array.\n\t *\n\t * @param {string} utf8Str The UTF-8 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Utf8.parse(utf8String);\n\t */\n\t parse: function (utf8Str) {\n\t return Latin1.parse(unescape(encodeURIComponent(utf8Str)));\n\t }\n\t };\n\n\t /**\n\t * Abstract buffered block algorithm template.\n\t *\n\t * The property blockSize must be implemented in a concrete subtype.\n\t *\n\t * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0\n\t */\n\t var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({\n\t /**\n\t * Resets this block algorithm's data buffer to its initial state.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm.reset();\n\t */\n\t reset: function () {\n\t // Initial values\n\t this._data = new WordArray.init();\n\t this._nDataBytes = 0;\n\t },\n\n\t /**\n\t * Adds new data to this block algorithm's buffer.\n\t *\n\t * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm._append('data');\n\t * bufferedBlockAlgorithm._append(wordArray);\n\t */\n\t _append: function (data) {\n\t // Convert string to WordArray, else assume WordArray already\n\t if (typeof data == 'string') {\n\t data = Utf8.parse(data);\n\t }\n\n\t // Append\n\t this._data.concat(data);\n\t this._nDataBytes += data.sigBytes;\n\t },\n\n\t /**\n\t * Processes available data blocks.\n\t *\n\t * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.\n\t *\n\t * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.\n\t *\n\t * @return {WordArray} The processed data.\n\t *\n\t * @example\n\t *\n\t * var processedData = bufferedBlockAlgorithm._process();\n\t * var processedData = bufferedBlockAlgorithm._process(!!'flush');\n\t */\n\t _process: function (doFlush) {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\t var dataSigBytes = data.sigBytes;\n\t var blockSize = this.blockSize;\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Count blocks ready\n\t var nBlocksReady = dataSigBytes / blockSizeBytes;\n\t if (doFlush) {\n\t // Round up to include partial blocks\n\t nBlocksReady = Math.ceil(nBlocksReady);\n\t } else {\n\t // Round down to include only full blocks,\n\t // less the number of blocks that must remain in the buffer\n\t nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);\n\t }\n\n\t // Count words ready\n\t var nWordsReady = nBlocksReady * blockSize;\n\n\t // Count bytes ready\n\t var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);\n\n\t // Process blocks\n\t if (nWordsReady) {\n\t for (var offset = 0; offset < nWordsReady; offset += blockSize) {\n\t // Perform concrete-algorithm logic\n\t this._doProcessBlock(dataWords, offset);\n\t }\n\n\t // Remove processed words\n\t var processedWords = dataWords.splice(0, nWordsReady);\n\t data.sigBytes -= nBytesReady;\n\t }\n\n\t // Return processed words\n\t return new WordArray.init(processedWords, nBytesReady);\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = bufferedBlockAlgorithm.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone._data = this._data.clone();\n\n\t return clone;\n\t },\n\n\t _minBufferSize: 0\n\t });\n\n\t /**\n\t * Abstract hasher template.\n\t *\n\t * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)\n\t */\n\t var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({\n\t /**\n\t * Configuration options.\n\t */\n\t cfg: Base.extend(),\n\n\t /**\n\t * Initializes a newly created hasher.\n\t *\n\t * @param {Object} cfg (Optional) The configuration options to use for this hash computation.\n\t *\n\t * @example\n\t *\n\t * var hasher = CryptoJS.algo.SHA256.create();\n\t */\n\t init: function (cfg) {\n\t // Apply config defaults\n\t this.cfg = this.cfg.extend(cfg);\n\n\t // Set initial values\n\t this.reset();\n\t },\n\n\t /**\n\t * Resets this hasher to its initial state.\n\t *\n\t * @example\n\t *\n\t * hasher.reset();\n\t */\n\t reset: function () {\n\t // Reset data buffer\n\t BufferedBlockAlgorithm.reset.call(this);\n\n\t // Perform concrete-hasher logic\n\t this._doReset();\n\t },\n\n\t /**\n\t * Updates this hasher with a message.\n\t *\n\t * @param {WordArray|string} messageUpdate The message to append.\n\t *\n\t * @return {Hasher} This hasher.\n\t *\n\t * @example\n\t *\n\t * hasher.update('message');\n\t * hasher.update(wordArray);\n\t */\n\t update: function (messageUpdate) {\n\t // Append\n\t this._append(messageUpdate);\n\n\t // Update the hash\n\t this._process();\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Finalizes the hash computation.\n\t * Note that the finalize operation is effectively a destructive, read-once operation.\n\t *\n\t * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @example\n\t *\n\t * var hash = hasher.finalize();\n\t * var hash = hasher.finalize('message');\n\t * var hash = hasher.finalize(wordArray);\n\t */\n\t finalize: function (messageUpdate) {\n\t // Final message update\n\t if (messageUpdate) {\n\t this._append(messageUpdate);\n\t }\n\n\t // Perform concrete-hasher logic\n\t var hash = this._doFinalize();\n\n\t return hash;\n\t },\n\n\t blockSize: 512/32,\n\n\t /**\n\t * Creates a shortcut function to a hasher's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to create a helper for.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHelper: function (hasher) {\n\t return function (message, cfg) {\n\t return new hasher.init(cfg).finalize(message);\n\t };\n\t },\n\n\t /**\n\t * Creates a shortcut function to the HMAC's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to use in this HMAC helper.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHmacHelper: function (hasher) {\n\t return function (message, key) {\n\t return new C_algo.HMAC.init(hasher, key).finalize(message);\n\t };\n\t }\n\t });\n\n\t /**\n\t * Algorithm namespace.\n\t */\n\t var C_algo = C.algo = {};\n\n\t return C;\n\t}(Math));\n\n\n\treturn CryptoJS;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var C_enc = C.enc;\n\n\t /**\n\t * Base64 encoding strategy.\n\t */\n\t var Base64 = C_enc.Base64 = {\n\t /**\n\t * Converts a word array to a Base64 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The Base64 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var base64String = CryptoJS.enc.Base64.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\t var map = this._map;\n\n\t // Clamp excess bits\n\t wordArray.clamp();\n\n\t // Convert\n\t var base64Chars = [];\n\t for (var i = 0; i < sigBytes; i += 3) {\n\t var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff;\n\t var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff;\n\n\t var triplet = (byte1 << 16) | (byte2 << 8) | byte3;\n\n\t for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) {\n\t base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f));\n\t }\n\t }\n\n\t // Add padding\n\t var paddingChar = map.charAt(64);\n\t if (paddingChar) {\n\t while (base64Chars.length % 4) {\n\t base64Chars.push(paddingChar);\n\t }\n\t }\n\n\t return base64Chars.join('');\n\t },\n\n\t /**\n\t * Converts a Base64 string to a word array.\n\t *\n\t * @param {string} base64Str The Base64 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Base64.parse(base64String);\n\t */\n\t parse: function (base64Str) {\n\t // Shortcuts\n\t var base64StrLength = base64Str.length;\n\t var map = this._map;\n\t var reverseMap = this._reverseMap;\n\n\t if (!reverseMap) {\n\t reverseMap = this._reverseMap = [];\n\t for (var j = 0; j < map.length; j++) {\n\t reverseMap[map.charCodeAt(j)] = j;\n\t }\n\t }\n\n\t // Ignore padding\n\t var paddingChar = map.charAt(64);\n\t if (paddingChar) {\n\t var paddingIndex = base64Str.indexOf(paddingChar);\n\t if (paddingIndex !== -1) {\n\t base64StrLength = paddingIndex;\n\t }\n\t }\n\n\t // Convert\n\t return parseLoop(base64Str, base64StrLength, reverseMap);\n\n\t },\n\n\t _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='\n\t };\n\n\t function parseLoop(base64Str, base64StrLength, reverseMap) {\n\t var words = [];\n\t var nBytes = 0;\n\t for (var i = 0; i < base64StrLength; i++) {\n\t if (i % 4) {\n\t var bits1 = reverseMap[base64Str.charCodeAt(i - 1)] << ((i % 4) * 2);\n\t var bits2 = reverseMap[base64Str.charCodeAt(i)] >>> (6 - (i % 4) * 2);\n\t words[nBytes >>> 2] |= (bits1 | bits2) << (24 - (nBytes % 4) * 8);\n\t nBytes++;\n\t }\n\t }\n\t return WordArray.create(words, nBytes);\n\t }\n\t}());\n\n\n\treturn CryptoJS.enc.Base64;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var C_enc = C.enc;\n\n\t /**\n\t * UTF-16 BE encoding strategy.\n\t */\n\t var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = {\n\t /**\n\t * Converts a word array to a UTF-16 BE string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The UTF-16 BE string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var utf16String = CryptoJS.enc.Utf16.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var utf16Chars = [];\n\t for (var i = 0; i < sigBytes; i += 2) {\n\t var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff;\n\t utf16Chars.push(String.fromCharCode(codePoint));\n\t }\n\n\t return utf16Chars.join('');\n\t },\n\n\t /**\n\t * Converts a UTF-16 BE string to a word array.\n\t *\n\t * @param {string} utf16Str The UTF-16 BE string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Utf16.parse(utf16String);\n\t */\n\t parse: function (utf16Str) {\n\t // Shortcut\n\t var utf16StrLength = utf16Str.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < utf16StrLength; i++) {\n\t words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16);\n\t }\n\n\t return WordArray.create(words, utf16StrLength * 2);\n\t }\n\t };\n\n\t /**\n\t * UTF-16 LE encoding strategy.\n\t */\n\t C_enc.Utf16LE = {\n\t /**\n\t * Converts a word array to a UTF-16 LE string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The UTF-16 LE string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var utf16Chars = [];\n\t for (var i = 0; i < sigBytes; i += 2) {\n\t var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff);\n\t utf16Chars.push(String.fromCharCode(codePoint));\n\t }\n\n\t return utf16Chars.join('');\n\t },\n\n\t /**\n\t * Converts a UTF-16 LE string to a word array.\n\t *\n\t * @param {string} utf16Str The UTF-16 LE string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str);\n\t */\n\t parse: function (utf16Str) {\n\t // Shortcut\n\t var utf16StrLength = utf16Str.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < utf16StrLength; i++) {\n\t words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16));\n\t }\n\n\t return WordArray.create(words, utf16StrLength * 2);\n\t }\n\t };\n\n\t function swapEndian(word) {\n\t return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff);\n\t }\n\t}());\n\n\n\treturn CryptoJS.enc.Utf16;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./sha1\"), require(\"./hmac\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./sha1\", \"./hmac\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Base = C_lib.Base;\n\t var WordArray = C_lib.WordArray;\n\t var C_algo = C.algo;\n\t var MD5 = C_algo.MD5;\n\n\t /**\n\t * This key derivation function is meant to conform with EVP_BytesToKey.\n\t * www.openssl.org/docs/crypto/EVP_BytesToKey.html\n\t */\n\t var EvpKDF = C_algo.EvpKDF = Base.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {number} keySize The key size in words to generate. Default: 4 (128 bits)\n\t * @property {Hasher} hasher The hash algorithm to use. Default: MD5\n\t * @property {number} iterations The number of iterations to perform. Default: 1\n\t */\n\t cfg: Base.extend({\n\t keySize: 128/32,\n\t hasher: MD5,\n\t iterations: 1\n\t }),\n\n\t /**\n\t * Initializes a newly created key derivation function.\n\t *\n\t * @param {Object} cfg (Optional) The configuration options to use for the derivation.\n\t *\n\t * @example\n\t *\n\t * var kdf = CryptoJS.algo.EvpKDF.create();\n\t * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 });\n\t * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 });\n\t */\n\t init: function (cfg) {\n\t this.cfg = this.cfg.extend(cfg);\n\t },\n\n\t /**\n\t * Derives a key from a password.\n\t *\n\t * @param {WordArray|string} password The password.\n\t * @param {WordArray|string} salt A salt.\n\t *\n\t * @return {WordArray} The derived key.\n\t *\n\t * @example\n\t *\n\t * var key = kdf.compute(password, salt);\n\t */\n\t compute: function (password, salt) {\n\t // Shortcut\n\t var cfg = this.cfg;\n\n\t // Init hasher\n\t var hasher = cfg.hasher.create();\n\n\t // Initial values\n\t var derivedKey = WordArray.create();\n\n\t // Shortcuts\n\t var derivedKeyWords = derivedKey.words;\n\t var keySize = cfg.keySize;\n\t var iterations = cfg.iterations;\n\n\t // Generate key\n\t while (derivedKeyWords.length < keySize) {\n\t if (block) {\n\t hasher.update(block);\n\t }\n\t var block = hasher.update(password).finalize(salt);\n\t hasher.reset();\n\n\t // Iterations\n\t for (var i = 1; i < iterations; i++) {\n\t block = hasher.finalize(block);\n\t hasher.reset();\n\t }\n\n\t derivedKey.concat(block);\n\t }\n\t derivedKey.sigBytes = keySize * 4;\n\n\t return derivedKey;\n\t }\n\t });\n\n\t /**\n\t * Derives a key from a password.\n\t *\n\t * @param {WordArray|string} password The password.\n\t * @param {WordArray|string} salt A salt.\n\t * @param {Object} cfg (Optional) The configuration options to use for this computation.\n\t *\n\t * @return {WordArray} The derived key.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var key = CryptoJS.EvpKDF(password, salt);\n\t * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 });\n\t * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 });\n\t */\n\t C.EvpKDF = function (password, salt, cfg) {\n\t return EvpKDF.create(cfg).compute(password, salt);\n\t };\n\t}());\n\n\n\treturn CryptoJS.EvpKDF;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (undefined) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var CipherParams = C_lib.CipherParams;\n\t var C_enc = C.enc;\n\t var Hex = C_enc.Hex;\n\t var C_format = C.format;\n\n\t var HexFormatter = C_format.Hex = {\n\t /**\n\t * Converts the ciphertext of a cipher params object to a hexadecimally encoded string.\n\t *\n\t * @param {CipherParams} cipherParams The cipher params object.\n\t *\n\t * @return {string} The hexadecimally encoded string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hexString = CryptoJS.format.Hex.stringify(cipherParams);\n\t */\n\t stringify: function (cipherParams) {\n\t return cipherParams.ciphertext.toString(Hex);\n\t },\n\n\t /**\n\t * Converts a hexadecimally encoded ciphertext string to a cipher params object.\n\t *\n\t * @param {string} input The hexadecimally encoded string.\n\t *\n\t * @return {CipherParams} The cipher params object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var cipherParams = CryptoJS.format.Hex.parse(hexString);\n\t */\n\t parse: function (input) {\n\t var ciphertext = Hex.parse(input);\n\t return CipherParams.create({ ciphertext: ciphertext });\n\t }\n\t };\n\t}());\n\n\n\treturn CryptoJS.format.Hex;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Base = C_lib.Base;\n\t var C_enc = C.enc;\n\t var Utf8 = C_enc.Utf8;\n\t var C_algo = C.algo;\n\n\t /**\n\t * HMAC algorithm.\n\t */\n\t var HMAC = C_algo.HMAC = Base.extend({\n\t /**\n\t * Initializes a newly created HMAC.\n\t *\n\t * @param {Hasher} hasher The hash algorithm to use.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @example\n\t *\n\t * var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key);\n\t */\n\t init: function (hasher, key) {\n\t // Init hasher\n\t hasher = this._hasher = new hasher.init();\n\n\t // Convert string to WordArray, else assume WordArray already\n\t if (typeof key == 'string') {\n\t key = Utf8.parse(key);\n\t }\n\n\t // Shortcuts\n\t var hasherBlockSize = hasher.blockSize;\n\t var hasherBlockSizeBytes = hasherBlockSize * 4;\n\n\t // Allow arbitrary length keys\n\t if (key.sigBytes > hasherBlockSizeBytes) {\n\t key = hasher.finalize(key);\n\t }\n\n\t // Clamp excess bits\n\t key.clamp();\n\n\t // Clone key for inner and outer pads\n\t var oKey = this._oKey = key.clone();\n\t var iKey = this._iKey = key.clone();\n\n\t // Shortcuts\n\t var oKeyWords = oKey.words;\n\t var iKeyWords = iKey.words;\n\n\t // XOR keys with pad constants\n\t for (var i = 0; i < hasherBlockSize; i++) {\n\t oKeyWords[i] ^= 0x5c5c5c5c;\n\t iKeyWords[i] ^= 0x36363636;\n\t }\n\t oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes;\n\n\t // Set initial values\n\t this.reset();\n\t },\n\n\t /**\n\t * Resets this HMAC to its initial state.\n\t *\n\t * @example\n\t *\n\t * hmacHasher.reset();\n\t */\n\t reset: function () {\n\t // Shortcut\n\t var hasher = this._hasher;\n\n\t // Reset\n\t hasher.reset();\n\t hasher.update(this._iKey);\n\t },\n\n\t /**\n\t * Updates this HMAC with a message.\n\t *\n\t * @param {WordArray|string} messageUpdate The message to append.\n\t *\n\t * @return {HMAC} This HMAC instance.\n\t *\n\t * @example\n\t *\n\t * hmacHasher.update('message');\n\t * hmacHasher.update(wordArray);\n\t */\n\t update: function (messageUpdate) {\n\t this._hasher.update(messageUpdate);\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Finalizes the HMAC computation.\n\t * Note that the finalize operation is effectively a destructive, read-once operation.\n\t *\n\t * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @example\n\t *\n\t * var hmac = hmacHasher.finalize();\n\t * var hmac = hmacHasher.finalize('message');\n\t * var hmac = hmacHasher.finalize(wordArray);\n\t */\n\t finalize: function (messageUpdate) {\n\t // Shortcut\n\t var hasher = this._hasher;\n\n\t // Compute HMAC\n\t var innerHash = hasher.finalize(messageUpdate);\n\t hasher.reset();\n\t var hmac = hasher.finalize(this._oKey.clone().concat(innerHash));\n\n\t return hmac;\n\t }\n\t });\n\t}());\n\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"), require(\"./lib-typedarrays\"), require(\"./enc-utf16\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./sha1\"), require(\"./sha256\"), require(\"./sha224\"), require(\"./sha512\"), require(\"./sha384\"), require(\"./sha3\"), require(\"./ripemd160\"), require(\"./hmac\"), require(\"./pbkdf2\"), require(\"./evpkdf\"), require(\"./cipher-core\"), require(\"./mode-cfb\"), require(\"./mode-ctr\"), require(\"./mode-ctr-gladman\"), require(\"./mode-ofb\"), require(\"./mode-ecb\"), require(\"./pad-ansix923\"), require(\"./pad-iso10126\"), require(\"./pad-iso97971\"), require(\"./pad-zeropadding\"), require(\"./pad-nopadding\"), require(\"./format-hex\"), require(\"./aes\"), require(\"./tripledes\"), require(\"./rc4\"), require(\"./rabbit\"), require(\"./rabbit-legacy\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\", \"./lib-typedarrays\", \"./enc-utf16\", \"./enc-base64\", \"./md5\", \"./sha1\", \"./sha256\", \"./sha224\", \"./sha512\", \"./sha384\", \"./sha3\", \"./ripemd160\", \"./hmac\", \"./pbkdf2\", \"./evpkdf\", \"./cipher-core\", \"./mode-cfb\", \"./mode-ctr\", \"./mode-ctr-gladman\", \"./mode-ofb\", \"./mode-ecb\", \"./pad-ansix923\", \"./pad-iso10126\", \"./pad-iso97971\", \"./pad-zeropadding\", \"./pad-nopadding\", \"./format-hex\", \"./aes\", \"./tripledes\", \"./rc4\", \"./rabbit\", \"./rabbit-legacy\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\troot.CryptoJS = factory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\treturn CryptoJS;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Check if typed arrays are supported\n\t if (typeof ArrayBuffer != 'function') {\n\t return;\n\t }\n\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\n\t // Reference original init\n\t var superInit = WordArray.init;\n\n\t // Augment WordArray.init to handle typed arrays\n\t var subInit = WordArray.init = function (typedArray) {\n\t // Convert buffers to uint8\n\t if (typedArray instanceof ArrayBuffer) {\n\t typedArray = new Uint8Array(typedArray);\n\t }\n\n\t // Convert other array views to uint8\n\t if (\n\t typedArray instanceof Int8Array ||\n\t (typeof Uint8ClampedArray !== \"undefined\" && typedArray instanceof Uint8ClampedArray) ||\n\t typedArray instanceof Int16Array ||\n\t typedArray instanceof Uint16Array ||\n\t typedArray instanceof Int32Array ||\n\t typedArray instanceof Uint32Array ||\n\t typedArray instanceof Float32Array ||\n\t typedArray instanceof Float64Array\n\t ) {\n\t typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength);\n\t }\n\n\t // Handle Uint8Array\n\t if (typedArray instanceof Uint8Array) {\n\t // Shortcut\n\t var typedArrayByteLength = typedArray.byteLength;\n\n\t // Extract bytes\n\t var words = [];\n\t for (var i = 0; i < typedArrayByteLength; i++) {\n\t words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8);\n\t }\n\n\t // Initialize this word array\n\t superInit.call(this, words, typedArrayByteLength);\n\t } else {\n\t // Else call normal init\n\t superInit.apply(this, arguments);\n\t }\n\t };\n\n\t subInit.prototype = WordArray;\n\t}());\n\n\n\treturn CryptoJS.lib.WordArray;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_algo = C.algo;\n\n\t // Constants table\n\t var T = [];\n\n\t // Compute constants\n\t (function () {\n\t for (var i = 0; i < 64; i++) {\n\t T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0;\n\t }\n\t }());\n\n\t /**\n\t * MD5 hash algorithm.\n\t */\n\t var MD5 = C_algo.MD5 = Hasher.extend({\n\t _doReset: function () {\n\t this._hash = new WordArray.init([\n\t 0x67452301, 0xefcdab89,\n\t 0x98badcfe, 0x10325476\n\t ]);\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Swap endian\n\t for (var i = 0; i < 16; i++) {\n\t // Shortcuts\n\t var offset_i = offset + i;\n\t var M_offset_i = M[offset_i];\n\n\t M[offset_i] = (\n\t (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) |\n\t (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00)\n\t );\n\t }\n\n\t // Shortcuts\n\t var H = this._hash.words;\n\n\t var M_offset_0 = M[offset + 0];\n\t var M_offset_1 = M[offset + 1];\n\t var M_offset_2 = M[offset + 2];\n\t var M_offset_3 = M[offset + 3];\n\t var M_offset_4 = M[offset + 4];\n\t var M_offset_5 = M[offset + 5];\n\t var M_offset_6 = M[offset + 6];\n\t var M_offset_7 = M[offset + 7];\n\t var M_offset_8 = M[offset + 8];\n\t var M_offset_9 = M[offset + 9];\n\t var M_offset_10 = M[offset + 10];\n\t var M_offset_11 = M[offset + 11];\n\t var M_offset_12 = M[offset + 12];\n\t var M_offset_13 = M[offset + 13];\n\t var M_offset_14 = M[offset + 14];\n\t var M_offset_15 = M[offset + 15];\n\n\t // Working varialbes\n\t var a = H[0];\n\t var b = H[1];\n\t var c = H[2];\n\t var d = H[3];\n\n\t // Computation\n\t a = FF(a, b, c, d, M_offset_0, 7, T[0]);\n\t d = FF(d, a, b, c, M_offset_1, 12, T[1]);\n\t c = FF(c, d, a, b, M_offset_2, 17, T[2]);\n\t b = FF(b, c, d, a, M_offset_3, 22, T[3]);\n\t a = FF(a, b, c, d, M_offset_4, 7, T[4]);\n\t d = FF(d, a, b, c, M_offset_5, 12, T[5]);\n\t c = FF(c, d, a, b, M_offset_6, 17, T[6]);\n\t b = FF(b, c, d, a, M_offset_7, 22, T[7]);\n\t a = FF(a, b, c, d, M_offset_8, 7, T[8]);\n\t d = FF(d, a, b, c, M_offset_9, 12, T[9]);\n\t c = FF(c, d, a, b, M_offset_10, 17, T[10]);\n\t b = FF(b, c, d, a, M_offset_11, 22, T[11]);\n\t a = FF(a, b, c, d, M_offset_12, 7, T[12]);\n\t d = FF(d, a, b, c, M_offset_13, 12, T[13]);\n\t c = FF(c, d, a, b, M_offset_14, 17, T[14]);\n\t b = FF(b, c, d, a, M_offset_15, 22, T[15]);\n\n\t a = GG(a, b, c, d, M_offset_1, 5, T[16]);\n\t d = GG(d, a, b, c, M_offset_6, 9, T[17]);\n\t c = GG(c, d, a, b, M_offset_11, 14, T[18]);\n\t b = GG(b, c, d, a, M_offset_0, 20, T[19]);\n\t a = GG(a, b, c, d, M_offset_5, 5, T[20]);\n\t d = GG(d, a, b, c, M_offset_10, 9, T[21]);\n\t c = GG(c, d, a, b, M_offset_15, 14, T[22]);\n\t b = GG(b, c, d, a, M_offset_4, 20, T[23]);\n\t a = GG(a, b, c, d, M_offset_9, 5, T[24]);\n\t d = GG(d, a, b, c, M_offset_14, 9, T[25]);\n\t c = GG(c, d, a, b, M_offset_3, 14, T[26]);\n\t b = GG(b, c, d, a, M_offset_8, 20, T[27]);\n\t a = GG(a, b, c, d, M_offset_13, 5, T[28]);\n\t d = GG(d, a, b, c, M_offset_2, 9, T[29]);\n\t c = GG(c, d, a, b, M_offset_7, 14, T[30]);\n\t b = GG(b, c, d, a, M_offset_12, 20, T[31]);\n\n\t a = HH(a, b, c, d, M_offset_5, 4, T[32]);\n\t d = HH(d, a, b, c, M_offset_8, 11, T[33]);\n\t c = HH(c, d, a, b, M_offset_11, 16, T[34]);\n\t b = HH(b, c, d, a, M_offset_14, 23, T[35]);\n\t a = HH(a, b, c, d, M_offset_1, 4, T[36]);\n\t d = HH(d, a, b, c, M_offset_4, 11, T[37]);\n\t c = HH(c, d, a, b, M_offset_7, 16, T[38]);\n\t b = HH(b, c, d, a, M_offset_10, 23, T[39]);\n\t a = HH(a, b, c, d, M_offset_13, 4, T[40]);\n\t d = HH(d, a, b, c, M_offset_0, 11, T[41]);\n\t c = HH(c, d, a, b, M_offset_3, 16, T[42]);\n\t b = HH(b, c, d, a, M_offset_6, 23, T[43]);\n\t a = HH(a, b, c, d, M_offset_9, 4, T[44]);\n\t d = HH(d, a, b, c, M_offset_12, 11, T[45]);\n\t c = HH(c, d, a, b, M_offset_15, 16, T[46]);\n\t b = HH(b, c, d, a, M_offset_2, 23, T[47]);\n\n\t a = II(a, b, c, d, M_offset_0, 6, T[48]);\n\t d = II(d, a, b, c, M_offset_7, 10, T[49]);\n\t c = II(c, d, a, b, M_offset_14, 15, T[50]);\n\t b = II(b, c, d, a, M_offset_5, 21, T[51]);\n\t a = II(a, b, c, d, M_offset_12, 6, T[52]);\n\t d = II(d, a, b, c, M_offset_3, 10, T[53]);\n\t c = II(c, d, a, b, M_offset_10, 15, T[54]);\n\t b = II(b, c, d, a, M_offset_1, 21, T[55]);\n\t a = II(a, b, c, d, M_offset_8, 6, T[56]);\n\t d = II(d, a, b, c, M_offset_15, 10, T[57]);\n\t c = II(c, d, a, b, M_offset_6, 15, T[58]);\n\t b = II(b, c, d, a, M_offset_13, 21, T[59]);\n\t a = II(a, b, c, d, M_offset_4, 6, T[60]);\n\t d = II(d, a, b, c, M_offset_11, 10, T[61]);\n\t c = II(c, d, a, b, M_offset_2, 15, T[62]);\n\t b = II(b, c, d, a, M_offset_9, 21, T[63]);\n\n\t // Intermediate hash value\n\t H[0] = (H[0] + a) | 0;\n\t H[1] = (H[1] + b) | 0;\n\t H[2] = (H[2] + c) | 0;\n\t H[3] = (H[3] + d) | 0;\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\n\t var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000);\n\t var nBitsTotalL = nBitsTotal;\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = (\n\t (((nBitsTotalH << 8) | (nBitsTotalH >>> 24)) & 0x00ff00ff) |\n\t (((nBitsTotalH << 24) | (nBitsTotalH >>> 8)) & 0xff00ff00)\n\t );\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = (\n\t (((nBitsTotalL << 8) | (nBitsTotalL >>> 24)) & 0x00ff00ff) |\n\t (((nBitsTotalL << 24) | (nBitsTotalL >>> 8)) & 0xff00ff00)\n\t );\n\n\t data.sigBytes = (dataWords.length + 1) * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Shortcuts\n\t var hash = this._hash;\n\t var H = hash.words;\n\n\t // Swap endian\n\t for (var i = 0; i < 4; i++) {\n\t // Shortcut\n\t var H_i = H[i];\n\n\t H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) |\n\t (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00);\n\t }\n\n\t // Return final computed hash\n\t return hash;\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\t clone._hash = this._hash.clone();\n\n\t return clone;\n\t }\n\t });\n\n\t function FF(a, b, c, d, x, s, t) {\n\t var n = a + ((b & c) | (~b & d)) + x + t;\n\t return ((n << s) | (n >>> (32 - s))) + b;\n\t }\n\n\t function GG(a, b, c, d, x, s, t) {\n\t var n = a + ((b & d) | (c & ~d)) + x + t;\n\t return ((n << s) | (n >>> (32 - s))) + b;\n\t }\n\n\t function HH(a, b, c, d, x, s, t) {\n\t var n = a + (b ^ c ^ d) + x + t;\n\t return ((n << s) | (n >>> (32 - s))) + b;\n\t }\n\n\t function II(a, b, c, d, x, s, t) {\n\t var n = a + (c ^ (b | ~d)) + x + t;\n\t return ((n << s) | (n >>> (32 - s))) + b;\n\t }\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.MD5('message');\n\t * var hash = CryptoJS.MD5(wordArray);\n\t */\n\t C.MD5 = Hasher._createHelper(MD5);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacMD5(message, key);\n\t */\n\t C.HmacMD5 = Hasher._createHmacHelper(MD5);\n\t}(Math));\n\n\n\treturn CryptoJS.MD5;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Cipher Feedback block mode.\n\t */\n\tCryptoJS.mode.CFB = (function () {\n\t var CFB = CryptoJS.lib.BlockCipherMode.extend();\n\n\t CFB.Encryptor = CFB.extend({\n\t processBlock: function (words, offset) {\n\t // Shortcuts\n\t var cipher = this._cipher;\n\t var blockSize = cipher.blockSize;\n\n\t generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher);\n\n\t // Remember this block to use with next block\n\t this._prevBlock = words.slice(offset, offset + blockSize);\n\t }\n\t });\n\n\t CFB.Decryptor = CFB.extend({\n\t processBlock: function (words, offset) {\n\t // Shortcuts\n\t var cipher = this._cipher;\n\t var blockSize = cipher.blockSize;\n\n\t // Remember this block to use with next block\n\t var thisBlock = words.slice(offset, offset + blockSize);\n\n\t generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher);\n\n\t // This block becomes the previous block\n\t this._prevBlock = thisBlock;\n\t }\n\t });\n\n\t function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) {\n\t // Shortcut\n\t var iv = this._iv;\n\n\t // Generate keystream\n\t if (iv) {\n\t var keystream = iv.slice(0);\n\n\t // Remove IV for subsequent blocks\n\t this._iv = undefined;\n\t } else {\n\t var keystream = this._prevBlock;\n\t }\n\t cipher.encryptBlock(keystream, 0);\n\n\t // Encrypt\n\t for (var i = 0; i < blockSize; i++) {\n\t words[offset + i] ^= keystream[i];\n\t }\n\t }\n\n\t return CFB;\n\t}());\n\n\n\treturn CryptoJS.mode.CFB;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/** @preserve\n\t * Counter block mode compatible with Dr Brian Gladman fileenc.c\n\t * derived from CryptoJS.mode.CTR\n\t * Jan Hruby jhruby.web@gmail.com\n\t */\n\tCryptoJS.mode.CTRGladman = (function () {\n\t var CTRGladman = CryptoJS.lib.BlockCipherMode.extend();\n\n\t\tfunction incWord(word)\n\t\t{\n\t\t\tif (((word >> 24) & 0xff) === 0xff) { //overflow\n\t\t\tvar b1 = (word >> 16)&0xff;\n\t\t\tvar b2 = (word >> 8)&0xff;\n\t\t\tvar b3 = word & 0xff;\n\n\t\t\tif (b1 === 0xff) // overflow b1\n\t\t\t{\n\t\t\tb1 = 0;\n\t\t\tif (b2 === 0xff)\n\t\t\t{\n\t\t\t\tb2 = 0;\n\t\t\t\tif (b3 === 0xff)\n\t\t\t\t{\n\t\t\t\t\tb3 = 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t++b3;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t++b2;\n\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t++b1;\n\t\t\t}\n\n\t\t\tword = 0;\n\t\t\tword += (b1 << 16);\n\t\t\tword += (b2 << 8);\n\t\t\tword += b3;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\tword += (0x01 << 24);\n\t\t\t}\n\t\t\treturn word;\n\t\t}\n\n\t\tfunction incCounter(counter)\n\t\t{\n\t\t\tif ((counter[0] = incWord(counter[0])) === 0)\n\t\t\t{\n\t\t\t\t// encr_data in fileenc.c from Dr Brian Gladman's counts only with DWORD j < 8\n\t\t\t\tcounter[1] = incWord(counter[1]);\n\t\t\t}\n\t\t\treturn counter;\n\t\t}\n\n\t var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({\n\t processBlock: function (words, offset) {\n\t // Shortcuts\n\t var cipher = this._cipher\n\t var blockSize = cipher.blockSize;\n\t var iv = this._iv;\n\t var counter = this._counter;\n\n\t // Generate keystream\n\t if (iv) {\n\t counter = this._counter = iv.slice(0);\n\n\t // Remove IV for subsequent blocks\n\t this._iv = undefined;\n\t }\n\n\t\t\t\tincCounter(counter);\n\n\t\t\t\tvar keystream = counter.slice(0);\n\t cipher.encryptBlock(keystream, 0);\n\n\t // Encrypt\n\t for (var i = 0; i < blockSize; i++) {\n\t words[offset + i] ^= keystream[i];\n\t }\n\t }\n\t });\n\n\t CTRGladman.Decryptor = Encryptor;\n\n\t return CTRGladman;\n\t}());\n\n\n\n\n\treturn CryptoJS.mode.CTRGladman;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Counter block mode.\n\t */\n\tCryptoJS.mode.CTR = (function () {\n\t var CTR = CryptoJS.lib.BlockCipherMode.extend();\n\n\t var Encryptor = CTR.Encryptor = CTR.extend({\n\t processBlock: function (words, offset) {\n\t // Shortcuts\n\t var cipher = this._cipher\n\t var blockSize = cipher.blockSize;\n\t var iv = this._iv;\n\t var counter = this._counter;\n\n\t // Generate keystream\n\t if (iv) {\n\t counter = this._counter = iv.slice(0);\n\n\t // Remove IV for subsequent blocks\n\t this._iv = undefined;\n\t }\n\t var keystream = counter.slice(0);\n\t cipher.encryptBlock(keystream, 0);\n\n\t // Increment counter\n\t counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0\n\n\t // Encrypt\n\t for (var i = 0; i < blockSize; i++) {\n\t words[offset + i] ^= keystream[i];\n\t }\n\t }\n\t });\n\n\t CTR.Decryptor = Encryptor;\n\n\t return CTR;\n\t}());\n\n\n\treturn CryptoJS.mode.CTR;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Electronic Codebook block mode.\n\t */\n\tCryptoJS.mode.ECB = (function () {\n\t var ECB = CryptoJS.lib.BlockCipherMode.extend();\n\n\t ECB.Encryptor = ECB.extend({\n\t processBlock: function (words, offset) {\n\t this._cipher.encryptBlock(words, offset);\n\t }\n\t });\n\n\t ECB.Decryptor = ECB.extend({\n\t processBlock: function (words, offset) {\n\t this._cipher.decryptBlock(words, offset);\n\t }\n\t });\n\n\t return ECB;\n\t}());\n\n\n\treturn CryptoJS.mode.ECB;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Output Feedback block mode.\n\t */\n\tCryptoJS.mode.OFB = (function () {\n\t var OFB = CryptoJS.lib.BlockCipherMode.extend();\n\n\t var Encryptor = OFB.Encryptor = OFB.extend({\n\t processBlock: function (words, offset) {\n\t // Shortcuts\n\t var cipher = this._cipher\n\t var blockSize = cipher.blockSize;\n\t var iv = this._iv;\n\t var keystream = this._keystream;\n\n\t // Generate keystream\n\t if (iv) {\n\t keystream = this._keystream = iv.slice(0);\n\n\t // Remove IV for subsequent blocks\n\t this._iv = undefined;\n\t }\n\t cipher.encryptBlock(keystream, 0);\n\n\t // Encrypt\n\t for (var i = 0; i < blockSize; i++) {\n\t words[offset + i] ^= keystream[i];\n\t }\n\t }\n\t });\n\n\t OFB.Decryptor = Encryptor;\n\n\t return OFB;\n\t}());\n\n\n\treturn CryptoJS.mode.OFB;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * ANSI X.923 padding strategy.\n\t */\n\tCryptoJS.pad.AnsiX923 = {\n\t pad: function (data, blockSize) {\n\t // Shortcuts\n\t var dataSigBytes = data.sigBytes;\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Count padding bytes\n\t var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes;\n\n\t // Compute last byte position\n\t var lastBytePos = dataSigBytes + nPaddingBytes - 1;\n\n\t // Pad\n\t data.clamp();\n\t data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8);\n\t data.sigBytes += nPaddingBytes;\n\t },\n\n\t unpad: function (data) {\n\t // Get number of padding bytes from last byte\n\t var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff;\n\n\t // Remove padding\n\t data.sigBytes -= nPaddingBytes;\n\t }\n\t};\n\n\n\treturn CryptoJS.pad.Ansix923;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * ISO 10126 padding strategy.\n\t */\n\tCryptoJS.pad.Iso10126 = {\n\t pad: function (data, blockSize) {\n\t // Shortcut\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Count padding bytes\n\t var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes;\n\n\t // Pad\n\t data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)).\n\t concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1));\n\t },\n\n\t unpad: function (data) {\n\t // Get number of padding bytes from last byte\n\t var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff;\n\n\t // Remove padding\n\t data.sigBytes -= nPaddingBytes;\n\t }\n\t};\n\n\n\treturn CryptoJS.pad.Iso10126;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * ISO/IEC 9797-1 Padding Method 2.\n\t */\n\tCryptoJS.pad.Iso97971 = {\n\t pad: function (data, blockSize) {\n\t // Add 0x80 byte\n\t data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1));\n\n\t // Zero pad the rest\n\t CryptoJS.pad.ZeroPadding.pad(data, blockSize);\n\t },\n\n\t unpad: function (data) {\n\t // Remove zero padding\n\t CryptoJS.pad.ZeroPadding.unpad(data);\n\n\t // Remove one more byte -- the 0x80 byte\n\t data.sigBytes--;\n\t }\n\t};\n\n\n\treturn CryptoJS.pad.Iso97971;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * A noop padding strategy.\n\t */\n\tCryptoJS.pad.NoPadding = {\n\t pad: function () {\n\t },\n\n\t unpad: function () {\n\t }\n\t};\n\n\n\treturn CryptoJS.pad.NoPadding;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/**\n\t * Zero padding strategy.\n\t */\n\tCryptoJS.pad.ZeroPadding = {\n\t pad: function (data, blockSize) {\n\t // Shortcut\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Pad\n\t data.clamp();\n\t data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes);\n\t },\n\n\t unpad: function (data) {\n\t // Shortcut\n\t var dataWords = data.words;\n\n\t // Unpad\n\t var i = data.sigBytes - 1;\n\t while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) {\n\t i--;\n\t }\n\t data.sigBytes = i + 1;\n\t }\n\t};\n\n\n\treturn CryptoJS.pad.ZeroPadding;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./sha1\"), require(\"./hmac\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./sha1\", \"./hmac\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Base = C_lib.Base;\n\t var WordArray = C_lib.WordArray;\n\t var C_algo = C.algo;\n\t var SHA1 = C_algo.SHA1;\n\t var HMAC = C_algo.HMAC;\n\n\t /**\n\t * Password-Based Key Derivation Function 2 algorithm.\n\t */\n\t var PBKDF2 = C_algo.PBKDF2 = Base.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {number} keySize The key size in words to generate. Default: 4 (128 bits)\n\t * @property {Hasher} hasher The hasher to use. Default: SHA1\n\t * @property {number} iterations The number of iterations to perform. Default: 1\n\t */\n\t cfg: Base.extend({\n\t keySize: 128/32,\n\t hasher: SHA1,\n\t iterations: 1\n\t }),\n\n\t /**\n\t * Initializes a newly created key derivation function.\n\t *\n\t * @param {Object} cfg (Optional) The configuration options to use for the derivation.\n\t *\n\t * @example\n\t *\n\t * var kdf = CryptoJS.algo.PBKDF2.create();\n\t * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 });\n\t * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 });\n\t */\n\t init: function (cfg) {\n\t this.cfg = this.cfg.extend(cfg);\n\t },\n\n\t /**\n\t * Computes the Password-Based Key Derivation Function 2.\n\t *\n\t * @param {WordArray|string} password The password.\n\t * @param {WordArray|string} salt A salt.\n\t *\n\t * @return {WordArray} The derived key.\n\t *\n\t * @example\n\t *\n\t * var key = kdf.compute(password, salt);\n\t */\n\t compute: function (password, salt) {\n\t // Shortcut\n\t var cfg = this.cfg;\n\n\t // Init HMAC\n\t var hmac = HMAC.create(cfg.hasher, password);\n\n\t // Initial values\n\t var derivedKey = WordArray.create();\n\t var blockIndex = WordArray.create([0x00000001]);\n\n\t // Shortcuts\n\t var derivedKeyWords = derivedKey.words;\n\t var blockIndexWords = blockIndex.words;\n\t var keySize = cfg.keySize;\n\t var iterations = cfg.iterations;\n\n\t // Generate key\n\t while (derivedKeyWords.length < keySize) {\n\t var block = hmac.update(salt).finalize(blockIndex);\n\t hmac.reset();\n\n\t // Shortcuts\n\t var blockWords = block.words;\n\t var blockWordsLength = blockWords.length;\n\n\t // Iterations\n\t var intermediate = block;\n\t for (var i = 1; i < iterations; i++) {\n\t intermediate = hmac.finalize(intermediate);\n\t hmac.reset();\n\n\t // Shortcut\n\t var intermediateWords = intermediate.words;\n\n\t // XOR intermediate with block\n\t for (var j = 0; j < blockWordsLength; j++) {\n\t blockWords[j] ^= intermediateWords[j];\n\t }\n\t }\n\n\t derivedKey.concat(block);\n\t blockIndexWords[0]++;\n\t }\n\t derivedKey.sigBytes = keySize * 4;\n\n\t return derivedKey;\n\t }\n\t });\n\n\t /**\n\t * Computes the Password-Based Key Derivation Function 2.\n\t *\n\t * @param {WordArray|string} password The password.\n\t * @param {WordArray|string} salt A salt.\n\t * @param {Object} cfg (Optional) The configuration options to use for this computation.\n\t *\n\t * @return {WordArray} The derived key.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var key = CryptoJS.PBKDF2(password, salt);\n\t * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 });\n\t * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 });\n\t */\n\t C.PBKDF2 = function (password, salt, cfg) {\n\t return PBKDF2.create(cfg).compute(password, salt);\n\t };\n\t}());\n\n\n\treturn CryptoJS.PBKDF2;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var StreamCipher = C_lib.StreamCipher;\n\t var C_algo = C.algo;\n\n\t // Reusable objects\n\t var S = [];\n\t var C_ = [];\n\t var G = [];\n\n\t /**\n\t * Rabbit stream cipher algorithm.\n\t *\n\t * This is a legacy version that neglected to convert the key to little-endian.\n\t * This error doesn't affect the cipher's security,\n\t * but it does affect its compatibility with other implementations.\n\t */\n\t var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({\n\t _doReset: function () {\n\t // Shortcuts\n\t var K = this._key.words;\n\t var iv = this.cfg.iv;\n\n\t // Generate initial state values\n\t var X = this._X = [\n\t K[0], (K[3] << 16) | (K[2] >>> 16),\n\t K[1], (K[0] << 16) | (K[3] >>> 16),\n\t K[2], (K[1] << 16) | (K[0] >>> 16),\n\t K[3], (K[2] << 16) | (K[1] >>> 16)\n\t ];\n\n\t // Generate initial counter values\n\t var C = this._C = [\n\t (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff),\n\t (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff),\n\t (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff),\n\t (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff)\n\t ];\n\n\t // Carry bit\n\t this._b = 0;\n\n\t // Iterate the system four times\n\t for (var i = 0; i < 4; i++) {\n\t nextState.call(this);\n\t }\n\n\t // Modify the counters\n\t for (var i = 0; i < 8; i++) {\n\t C[i] ^= X[(i + 4) & 7];\n\t }\n\n\t // IV setup\n\t if (iv) {\n\t // Shortcuts\n\t var IV = iv.words;\n\t var IV_0 = IV[0];\n\t var IV_1 = IV[1];\n\n\t // Generate four subvectors\n\t var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00);\n\t var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00);\n\t var i1 = (i0 >>> 16) | (i2 & 0xffff0000);\n\t var i3 = (i2 << 16) | (i0 & 0x0000ffff);\n\n\t // Modify counter values\n\t C[0] ^= i0;\n\t C[1] ^= i1;\n\t C[2] ^= i2;\n\t C[3] ^= i3;\n\t C[4] ^= i0;\n\t C[5] ^= i1;\n\t C[6] ^= i2;\n\t C[7] ^= i3;\n\n\t // Iterate the system four times\n\t for (var i = 0; i < 4; i++) {\n\t nextState.call(this);\n\t }\n\t }\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcut\n\t var X = this._X;\n\n\t // Iterate the system\n\t nextState.call(this);\n\n\t // Generate four keystream words\n\t S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16);\n\t S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16);\n\t S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16);\n\t S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16);\n\n\t for (var i = 0; i < 4; i++) {\n\t // Swap endian\n\t S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) |\n\t (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00);\n\n\t // Encrypt\n\t M[offset + i] ^= S[i];\n\t }\n\t },\n\n\t blockSize: 128/32,\n\n\t ivSize: 64/32\n\t });\n\n\t function nextState() {\n\t // Shortcuts\n\t var X = this._X;\n\t var C = this._C;\n\n\t // Save old counter values\n\t for (var i = 0; i < 8; i++) {\n\t C_[i] = C[i];\n\t }\n\n\t // Calculate new counter values\n\t C[0] = (C[0] + 0x4d34d34d + this._b) | 0;\n\t C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0;\n\t C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0;\n\t C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0;\n\t C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0;\n\t C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0;\n\t C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0;\n\t C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0;\n\t this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0;\n\n\t // Calculate the g-values\n\t for (var i = 0; i < 8; i++) {\n\t var gx = X[i] + C[i];\n\n\t // Construct high and low argument for squaring\n\t var ga = gx & 0xffff;\n\t var gb = gx >>> 16;\n\n\t // Calculate high and low result of squaring\n\t var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb;\n\t var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0);\n\n\t // High XOR low\n\t G[i] = gh ^ gl;\n\t }\n\n\t // Calculate new state values\n\t X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0;\n\t X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0;\n\t X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0;\n\t X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0;\n\t X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0;\n\t X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0;\n\t X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0;\n\t X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0;\n\t }\n\n\t /**\n\t * Shortcut functions to the cipher's object interface.\n\t *\n\t * @example\n\t *\n\t * var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg);\n\t * var plaintext = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg);\n\t */\n\t C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy);\n\t}());\n\n\n\treturn CryptoJS.RabbitLegacy;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var StreamCipher = C_lib.StreamCipher;\n\t var C_algo = C.algo;\n\n\t // Reusable objects\n\t var S = [];\n\t var C_ = [];\n\t var G = [];\n\n\t /**\n\t * Rabbit stream cipher algorithm\n\t */\n\t var Rabbit = C_algo.Rabbit = StreamCipher.extend({\n\t _doReset: function () {\n\t // Shortcuts\n\t var K = this._key.words;\n\t var iv = this.cfg.iv;\n\n\t // Swap endian\n\t for (var i = 0; i < 4; i++) {\n\t K[i] = (((K[i] << 8) | (K[i] >>> 24)) & 0x00ff00ff) |\n\t (((K[i] << 24) | (K[i] >>> 8)) & 0xff00ff00);\n\t }\n\n\t // Generate initial state values\n\t var X = this._X = [\n\t K[0], (K[3] << 16) | (K[2] >>> 16),\n\t K[1], (K[0] << 16) | (K[3] >>> 16),\n\t K[2], (K[1] << 16) | (K[0] >>> 16),\n\t K[3], (K[2] << 16) | (K[1] >>> 16)\n\t ];\n\n\t // Generate initial counter values\n\t var C = this._C = [\n\t (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff),\n\t (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff),\n\t (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff),\n\t (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff)\n\t ];\n\n\t // Carry bit\n\t this._b = 0;\n\n\t // Iterate the system four times\n\t for (var i = 0; i < 4; i++) {\n\t nextState.call(this);\n\t }\n\n\t // Modify the counters\n\t for (var i = 0; i < 8; i++) {\n\t C[i] ^= X[(i + 4) & 7];\n\t }\n\n\t // IV setup\n\t if (iv) {\n\t // Shortcuts\n\t var IV = iv.words;\n\t var IV_0 = IV[0];\n\t var IV_1 = IV[1];\n\n\t // Generate four subvectors\n\t var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00);\n\t var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00);\n\t var i1 = (i0 >>> 16) | (i2 & 0xffff0000);\n\t var i3 = (i2 << 16) | (i0 & 0x0000ffff);\n\n\t // Modify counter values\n\t C[0] ^= i0;\n\t C[1] ^= i1;\n\t C[2] ^= i2;\n\t C[3] ^= i3;\n\t C[4] ^= i0;\n\t C[5] ^= i1;\n\t C[6] ^= i2;\n\t C[7] ^= i3;\n\n\t // Iterate the system four times\n\t for (var i = 0; i < 4; i++) {\n\t nextState.call(this);\n\t }\n\t }\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcut\n\t var X = this._X;\n\n\t // Iterate the system\n\t nextState.call(this);\n\n\t // Generate four keystream words\n\t S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16);\n\t S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16);\n\t S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16);\n\t S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16);\n\n\t for (var i = 0; i < 4; i++) {\n\t // Swap endian\n\t S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) |\n\t (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00);\n\n\t // Encrypt\n\t M[offset + i] ^= S[i];\n\t }\n\t },\n\n\t blockSize: 128/32,\n\n\t ivSize: 64/32\n\t });\n\n\t function nextState() {\n\t // Shortcuts\n\t var X = this._X;\n\t var C = this._C;\n\n\t // Save old counter values\n\t for (var i = 0; i < 8; i++) {\n\t C_[i] = C[i];\n\t }\n\n\t // Calculate new counter values\n\t C[0] = (C[0] + 0x4d34d34d + this._b) | 0;\n\t C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0;\n\t C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0;\n\t C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0;\n\t C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0;\n\t C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0;\n\t C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0;\n\t C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0;\n\t this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0;\n\n\t // Calculate the g-values\n\t for (var i = 0; i < 8; i++) {\n\t var gx = X[i] + C[i];\n\n\t // Construct high and low argument for squaring\n\t var ga = gx & 0xffff;\n\t var gb = gx >>> 16;\n\n\t // Calculate high and low result of squaring\n\t var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb;\n\t var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0);\n\n\t // High XOR low\n\t G[i] = gh ^ gl;\n\t }\n\n\t // Calculate new state values\n\t X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0;\n\t X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0;\n\t X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0;\n\t X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0;\n\t X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0;\n\t X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0;\n\t X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0;\n\t X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0;\n\t }\n\n\t /**\n\t * Shortcut functions to the cipher's object interface.\n\t *\n\t * @example\n\t *\n\t * var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg);\n\t * var plaintext = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg);\n\t */\n\t C.Rabbit = StreamCipher._createHelper(Rabbit);\n\t}());\n\n\n\treturn CryptoJS.Rabbit;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var StreamCipher = C_lib.StreamCipher;\n\t var C_algo = C.algo;\n\n\t /**\n\t * RC4 stream cipher algorithm.\n\t */\n\t var RC4 = C_algo.RC4 = StreamCipher.extend({\n\t _doReset: function () {\n\t // Shortcuts\n\t var key = this._key;\n\t var keyWords = key.words;\n\t var keySigBytes = key.sigBytes;\n\n\t // Init sbox\n\t var S = this._S = [];\n\t for (var i = 0; i < 256; i++) {\n\t S[i] = i;\n\t }\n\n\t // Key setup\n\t for (var i = 0, j = 0; i < 256; i++) {\n\t var keyByteIndex = i % keySigBytes;\n\t var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff;\n\n\t j = (j + S[i] + keyByte) % 256;\n\n\t // Swap\n\t var t = S[i];\n\t S[i] = S[j];\n\t S[j] = t;\n\t }\n\n\t // Counters\n\t this._i = this._j = 0;\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t M[offset] ^= generateKeystreamWord.call(this);\n\t },\n\n\t keySize: 256/32,\n\n\t ivSize: 0\n\t });\n\n\t function generateKeystreamWord() {\n\t // Shortcuts\n\t var S = this._S;\n\t var i = this._i;\n\t var j = this._j;\n\n\t // Generate keystream word\n\t var keystreamWord = 0;\n\t for (var n = 0; n < 4; n++) {\n\t i = (i + 1) % 256;\n\t j = (j + S[i]) % 256;\n\n\t // Swap\n\t var t = S[i];\n\t S[i] = S[j];\n\t S[j] = t;\n\n\t keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8);\n\t }\n\n\t // Update counters\n\t this._i = i;\n\t this._j = j;\n\n\t return keystreamWord;\n\t }\n\n\t /**\n\t * Shortcut functions to the cipher's object interface.\n\t *\n\t * @example\n\t *\n\t * var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg);\n\t * var plaintext = CryptoJS.RC4.decrypt(ciphertext, key, cfg);\n\t */\n\t C.RC4 = StreamCipher._createHelper(RC4);\n\n\t /**\n\t * Modified RC4 stream cipher algorithm.\n\t */\n\t var RC4Drop = C_algo.RC4Drop = RC4.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {number} drop The number of keystream words to drop. Default 192\n\t */\n\t cfg: RC4.cfg.extend({\n\t drop: 192\n\t }),\n\n\t _doReset: function () {\n\t RC4._doReset.call(this);\n\n\t // Drop\n\t for (var i = this.cfg.drop; i > 0; i--) {\n\t generateKeystreamWord.call(this);\n\t }\n\t }\n\t });\n\n\t /**\n\t * Shortcut functions to the cipher's object interface.\n\t *\n\t * @example\n\t *\n\t * var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg);\n\t * var plaintext = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg);\n\t */\n\t C.RC4Drop = StreamCipher._createHelper(RC4Drop);\n\t}());\n\n\n\treturn CryptoJS.RC4;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t/** @preserve\n\t(c) 2012 by Cédric Mesnil. All rights reserved.\n\n\tRedistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:\n\n\t - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.\n\t - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.\n\n\tTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\n\t*/\n\n\t(function (Math) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_algo = C.algo;\n\n\t // Constants table\n\t var _zl = WordArray.create([\n\t 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n\t 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,\n\t 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,\n\t 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,\n\t 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]);\n\t var _zr = WordArray.create([\n\t 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,\n\t 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,\n\t 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,\n\t 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,\n\t 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]);\n\t var _sl = WordArray.create([\n\t 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,\n\t 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,\n\t 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,\n\t 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,\n\t 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]);\n\t var _sr = WordArray.create([\n\t 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,\n\t 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,\n\t 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,\n\t 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,\n\t 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]);\n\n\t var _hl = WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]);\n\t var _hr = WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]);\n\n\t /**\n\t * RIPEMD160 hash algorithm.\n\t */\n\t var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({\n\t _doReset: function () {\n\t this._hash = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]);\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\n\t // Swap endian\n\t for (var i = 0; i < 16; i++) {\n\t // Shortcuts\n\t var offset_i = offset + i;\n\t var M_offset_i = M[offset_i];\n\n\t // Swap\n\t M[offset_i] = (\n\t (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) |\n\t (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00)\n\t );\n\t }\n\t // Shortcut\n\t var H = this._hash.words;\n\t var hl = _hl.words;\n\t var hr = _hr.words;\n\t var zl = _zl.words;\n\t var zr = _zr.words;\n\t var sl = _sl.words;\n\t var sr = _sr.words;\n\n\t // Working variables\n\t var al, bl, cl, dl, el;\n\t var ar, br, cr, dr, er;\n\n\t ar = al = H[0];\n\t br = bl = H[1];\n\t cr = cl = H[2];\n\t dr = dl = H[3];\n\t er = el = H[4];\n\t // Computation\n\t var t;\n\t for (var i = 0; i < 80; i += 1) {\n\t t = (al + M[offset+zl[i]])|0;\n\t if (i<16){\n\t\t t += f1(bl,cl,dl) + hl[0];\n\t } else if (i<32) {\n\t\t t += f2(bl,cl,dl) + hl[1];\n\t } else if (i<48) {\n\t\t t += f3(bl,cl,dl) + hl[2];\n\t } else if (i<64) {\n\t\t t += f4(bl,cl,dl) + hl[3];\n\t } else {// if (i<80) {\n\t\t t += f5(bl,cl,dl) + hl[4];\n\t }\n\t t = t|0;\n\t t = rotl(t,sl[i]);\n\t t = (t+el)|0;\n\t al = el;\n\t el = dl;\n\t dl = rotl(cl, 10);\n\t cl = bl;\n\t bl = t;\n\n\t t = (ar + M[offset+zr[i]])|0;\n\t if (i<16){\n\t\t t += f5(br,cr,dr) + hr[0];\n\t } else if (i<32) {\n\t\t t += f4(br,cr,dr) + hr[1];\n\t } else if (i<48) {\n\t\t t += f3(br,cr,dr) + hr[2];\n\t } else if (i<64) {\n\t\t t += f2(br,cr,dr) + hr[3];\n\t } else {// if (i<80) {\n\t\t t += f1(br,cr,dr) + hr[4];\n\t }\n\t t = t|0;\n\t t = rotl(t,sr[i]) ;\n\t t = (t+er)|0;\n\t ar = er;\n\t er = dr;\n\t dr = rotl(cr, 10);\n\t cr = br;\n\t br = t;\n\t }\n\t // Intermediate hash value\n\t t = (H[1] + cl + dr)|0;\n\t H[1] = (H[2] + dl + er)|0;\n\t H[2] = (H[3] + el + ar)|0;\n\t H[3] = (H[4] + al + br)|0;\n\t H[4] = (H[0] + bl + cr)|0;\n\t H[0] = t;\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = (\n\t (((nBitsTotal << 8) | (nBitsTotal >>> 24)) & 0x00ff00ff) |\n\t (((nBitsTotal << 24) | (nBitsTotal >>> 8)) & 0xff00ff00)\n\t );\n\t data.sigBytes = (dataWords.length + 1) * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Shortcuts\n\t var hash = this._hash;\n\t var H = hash.words;\n\n\t // Swap endian\n\t for (var i = 0; i < 5; i++) {\n\t // Shortcut\n\t var H_i = H[i];\n\n\t // Swap\n\t H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) |\n\t (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00);\n\t }\n\n\t // Return final computed hash\n\t return hash;\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\t clone._hash = this._hash.clone();\n\n\t return clone;\n\t }\n\t });\n\n\n\t function f1(x, y, z) {\n\t return ((x) ^ (y) ^ (z));\n\n\t }\n\n\t function f2(x, y, z) {\n\t return (((x)&(y)) | ((~x)&(z)));\n\t }\n\n\t function f3(x, y, z) {\n\t return (((x) | (~(y))) ^ (z));\n\t }\n\n\t function f4(x, y, z) {\n\t return (((x) & (z)) | ((y)&(~(z))));\n\t }\n\n\t function f5(x, y, z) {\n\t return ((x) ^ ((y) |(~(z))));\n\n\t }\n\n\t function rotl(x,n) {\n\t return (x<<n) | (x>>>(32-n));\n\t }\n\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.RIPEMD160('message');\n\t * var hash = CryptoJS.RIPEMD160(wordArray);\n\t */\n\t C.RIPEMD160 = Hasher._createHelper(RIPEMD160);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacRIPEMD160(message, key);\n\t */\n\t C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160);\n\t}(Math));\n\n\n\treturn CryptoJS.RIPEMD160;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_algo = C.algo;\n\n\t // Reusable object\n\t var W = [];\n\n\t /**\n\t * SHA-1 hash algorithm.\n\t */\n\t var SHA1 = C_algo.SHA1 = Hasher.extend({\n\t _doReset: function () {\n\t this._hash = new WordArray.init([\n\t 0x67452301, 0xefcdab89,\n\t 0x98badcfe, 0x10325476,\n\t 0xc3d2e1f0\n\t ]);\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcut\n\t var H = this._hash.words;\n\n\t // Working variables\n\t var a = H[0];\n\t var b = H[1];\n\t var c = H[2];\n\t var d = H[3];\n\t var e = H[4];\n\n\t // Computation\n\t for (var i = 0; i < 80; i++) {\n\t if (i < 16) {\n\t W[i] = M[offset + i] | 0;\n\t } else {\n\t var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16];\n\t W[i] = (n << 1) | (n >>> 31);\n\t }\n\n\t var t = ((a << 5) | (a >>> 27)) + e + W[i];\n\t if (i < 20) {\n\t t += ((b & c) | (~b & d)) + 0x5a827999;\n\t } else if (i < 40) {\n\t t += (b ^ c ^ d) + 0x6ed9eba1;\n\t } else if (i < 60) {\n\t t += ((b & c) | (b & d) | (c & d)) - 0x70e44324;\n\t } else /* if (i < 80) */ {\n\t t += (b ^ c ^ d) - 0x359d3e2a;\n\t }\n\n\t e = d;\n\t d = c;\n\t c = (b << 30) | (b >>> 2);\n\t b = a;\n\t a = t;\n\t }\n\n\t // Intermediate hash value\n\t H[0] = (H[0] + a) | 0;\n\t H[1] = (H[1] + b) | 0;\n\t H[2] = (H[2] + c) | 0;\n\t H[3] = (H[3] + d) | 0;\n\t H[4] = (H[4] + e) | 0;\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000);\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal;\n\t data.sigBytes = dataWords.length * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Return final computed hash\n\t return this._hash;\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\t clone._hash = this._hash.clone();\n\n\t return clone;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA1('message');\n\t * var hash = CryptoJS.SHA1(wordArray);\n\t */\n\t C.SHA1 = Hasher._createHelper(SHA1);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA1(message, key);\n\t */\n\t C.HmacSHA1 = Hasher._createHmacHelper(SHA1);\n\t}());\n\n\n\treturn CryptoJS.SHA1;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./sha256\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./sha256\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var C_algo = C.algo;\n\t var SHA256 = C_algo.SHA256;\n\n\t /**\n\t * SHA-224 hash algorithm.\n\t */\n\t var SHA224 = C_algo.SHA224 = SHA256.extend({\n\t _doReset: function () {\n\t this._hash = new WordArray.init([\n\t 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939,\n\t 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4\n\t ]);\n\t },\n\n\t _doFinalize: function () {\n\t var hash = SHA256._doFinalize.call(this);\n\n\t hash.sigBytes -= 4;\n\n\t return hash;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA224('message');\n\t * var hash = CryptoJS.SHA224(wordArray);\n\t */\n\t C.SHA224 = SHA256._createHelper(SHA224);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA224(message, key);\n\t */\n\t C.HmacSHA224 = SHA256._createHmacHelper(SHA224);\n\t}());\n\n\n\treturn CryptoJS.SHA224;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_algo = C.algo;\n\n\t // Initialization and round constants tables\n\t var H = [];\n\t var K = [];\n\n\t // Compute constants\n\t (function () {\n\t function isPrime(n) {\n\t var sqrtN = Math.sqrt(n);\n\t for (var factor = 2; factor <= sqrtN; factor++) {\n\t if (!(n % factor)) {\n\t return false;\n\t }\n\t }\n\n\t return true;\n\t }\n\n\t function getFractionalBits(n) {\n\t return ((n - (n | 0)) * 0x100000000) | 0;\n\t }\n\n\t var n = 2;\n\t var nPrime = 0;\n\t while (nPrime < 64) {\n\t if (isPrime(n)) {\n\t if (nPrime < 8) {\n\t H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2));\n\t }\n\t K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3));\n\n\t nPrime++;\n\t }\n\n\t n++;\n\t }\n\t }());\n\n\t // Reusable object\n\t var W = [];\n\n\t /**\n\t * SHA-256 hash algorithm.\n\t */\n\t var SHA256 = C_algo.SHA256 = Hasher.extend({\n\t _doReset: function () {\n\t this._hash = new WordArray.init(H.slice(0));\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcut\n\t var H = this._hash.words;\n\n\t // Working variables\n\t var a = H[0];\n\t var b = H[1];\n\t var c = H[2];\n\t var d = H[3];\n\t var e = H[4];\n\t var f = H[5];\n\t var g = H[6];\n\t var h = H[7];\n\n\t // Computation\n\t for (var i = 0; i < 64; i++) {\n\t if (i < 16) {\n\t W[i] = M[offset + i] | 0;\n\t } else {\n\t var gamma0x = W[i - 15];\n\t var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^\n\t ((gamma0x << 14) | (gamma0x >>> 18)) ^\n\t (gamma0x >>> 3);\n\n\t var gamma1x = W[i - 2];\n\t var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^\n\t ((gamma1x << 13) | (gamma1x >>> 19)) ^\n\t (gamma1x >>> 10);\n\n\t W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16];\n\t }\n\n\t var ch = (e & f) ^ (~e & g);\n\t var maj = (a & b) ^ (a & c) ^ (b & c);\n\n\t var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22));\n\t var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25));\n\n\t var t1 = h + sigma1 + ch + K[i] + W[i];\n\t var t2 = sigma0 + maj;\n\n\t h = g;\n\t g = f;\n\t f = e;\n\t e = (d + t1) | 0;\n\t d = c;\n\t c = b;\n\t b = a;\n\t a = (t1 + t2) | 0;\n\t }\n\n\t // Intermediate hash value\n\t H[0] = (H[0] + a) | 0;\n\t H[1] = (H[1] + b) | 0;\n\t H[2] = (H[2] + c) | 0;\n\t H[3] = (H[3] + d) | 0;\n\t H[4] = (H[4] + e) | 0;\n\t H[5] = (H[5] + f) | 0;\n\t H[6] = (H[6] + g) | 0;\n\t H[7] = (H[7] + h) | 0;\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000);\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal;\n\t data.sigBytes = dataWords.length * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Return final computed hash\n\t return this._hash;\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\t clone._hash = this._hash.clone();\n\n\t return clone;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA256('message');\n\t * var hash = CryptoJS.SHA256(wordArray);\n\t */\n\t C.SHA256 = Hasher._createHelper(SHA256);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA256(message, key);\n\t */\n\t C.HmacSHA256 = Hasher._createHmacHelper(SHA256);\n\t}(Math));\n\n\n\treturn CryptoJS.SHA256;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_x64 = C.x64;\n\t var X64Word = C_x64.Word;\n\t var C_algo = C.algo;\n\n\t // Constants tables\n\t var RHO_OFFSETS = [];\n\t var PI_INDEXES = [];\n\t var ROUND_CONSTANTS = [];\n\n\t // Compute Constants\n\t (function () {\n\t // Compute rho offset constants\n\t var x = 1, y = 0;\n\t for (var t = 0; t < 24; t++) {\n\t RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64;\n\n\t var newX = y % 5;\n\t var newY = (2 * x + 3 * y) % 5;\n\t x = newX;\n\t y = newY;\n\t }\n\n\t // Compute pi index constants\n\t for (var x = 0; x < 5; x++) {\n\t for (var y = 0; y < 5; y++) {\n\t PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5;\n\t }\n\t }\n\n\t // Compute round constants\n\t var LFSR = 0x01;\n\t for (var i = 0; i < 24; i++) {\n\t var roundConstantMsw = 0;\n\t var roundConstantLsw = 0;\n\n\t for (var j = 0; j < 7; j++) {\n\t if (LFSR & 0x01) {\n\t var bitPosition = (1 << j) - 1;\n\t if (bitPosition < 32) {\n\t roundConstantLsw ^= 1 << bitPosition;\n\t } else /* if (bitPosition >= 32) */ {\n\t roundConstantMsw ^= 1 << (bitPosition - 32);\n\t }\n\t }\n\n\t // Compute next LFSR\n\t if (LFSR & 0x80) {\n\t // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1\n\t LFSR = (LFSR << 1) ^ 0x71;\n\t } else {\n\t LFSR <<= 1;\n\t }\n\t }\n\n\t ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw);\n\t }\n\t }());\n\n\t // Reusable objects for temporary values\n\t var T = [];\n\t (function () {\n\t for (var i = 0; i < 25; i++) {\n\t T[i] = X64Word.create();\n\t }\n\t }());\n\n\t /**\n\t * SHA-3 hash algorithm.\n\t */\n\t var SHA3 = C_algo.SHA3 = Hasher.extend({\n\t /**\n\t * Configuration options.\n\t *\n\t * @property {number} outputLength\n\t * The desired number of bits in the output hash.\n\t * Only values permitted are: 224, 256, 384, 512.\n\t * Default: 512\n\t */\n\t cfg: Hasher.cfg.extend({\n\t outputLength: 512\n\t }),\n\n\t _doReset: function () {\n\t var state = this._state = []\n\t for (var i = 0; i < 25; i++) {\n\t state[i] = new X64Word.init();\n\t }\n\n\t this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32;\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcuts\n\t var state = this._state;\n\t var nBlockSizeLanes = this.blockSize / 2;\n\n\t // Absorb\n\t for (var i = 0; i < nBlockSizeLanes; i++) {\n\t // Shortcuts\n\t var M2i = M[offset + 2 * i];\n\t var M2i1 = M[offset + 2 * i + 1];\n\n\t // Swap endian\n\t M2i = (\n\t (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) |\n\t (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00)\n\t );\n\t M2i1 = (\n\t (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) |\n\t (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00)\n\t );\n\n\t // Absorb message into state\n\t var lane = state[i];\n\t lane.high ^= M2i1;\n\t lane.low ^= M2i;\n\t }\n\n\t // Rounds\n\t for (var round = 0; round < 24; round++) {\n\t // Theta\n\t for (var x = 0; x < 5; x++) {\n\t // Mix column lanes\n\t var tMsw = 0, tLsw = 0;\n\t for (var y = 0; y < 5; y++) {\n\t var lane = state[x + 5 * y];\n\t tMsw ^= lane.high;\n\t tLsw ^= lane.low;\n\t }\n\n\t // Temporary values\n\t var Tx = T[x];\n\t Tx.high = tMsw;\n\t Tx.low = tLsw;\n\t }\n\t for (var x = 0; x < 5; x++) {\n\t // Shortcuts\n\t var Tx4 = T[(x + 4) % 5];\n\t var Tx1 = T[(x + 1) % 5];\n\t var Tx1Msw = Tx1.high;\n\t var Tx1Lsw = Tx1.low;\n\n\t // Mix surrounding columns\n\t var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31));\n\t var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31));\n\t for (var y = 0; y < 5; y++) {\n\t var lane = state[x + 5 * y];\n\t lane.high ^= tMsw;\n\t lane.low ^= tLsw;\n\t }\n\t }\n\n\t // Rho Pi\n\t for (var laneIndex = 1; laneIndex < 25; laneIndex++) {\n\t // Shortcuts\n\t var lane = state[laneIndex];\n\t var laneMsw = lane.high;\n\t var laneLsw = lane.low;\n\t var rhoOffset = RHO_OFFSETS[laneIndex];\n\n\t // Rotate lanes\n\t if (rhoOffset < 32) {\n\t var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset));\n\t var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset));\n\t } else /* if (rhoOffset >= 32) */ {\n\t var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset));\n\t var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset));\n\t }\n\n\t // Transpose lanes\n\t var TPiLane = T[PI_INDEXES[laneIndex]];\n\t TPiLane.high = tMsw;\n\t TPiLane.low = tLsw;\n\t }\n\n\t // Rho pi at x = y = 0\n\t var T0 = T[0];\n\t var state0 = state[0];\n\t T0.high = state0.high;\n\t T0.low = state0.low;\n\n\t // Chi\n\t for (var x = 0; x < 5; x++) {\n\t for (var y = 0; y < 5; y++) {\n\t // Shortcuts\n\t var laneIndex = x + 5 * y;\n\t var lane = state[laneIndex];\n\t var TLane = T[laneIndex];\n\t var Tx1Lane = T[((x + 1) % 5) + 5 * y];\n\t var Tx2Lane = T[((x + 2) % 5) + 5 * y];\n\n\t // Mix rows\n\t lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high);\n\t lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low);\n\t }\n\t }\n\n\t // Iota\n\t var lane = state[0];\n\t var roundConstant = ROUND_CONSTANTS[round];\n\t lane.high ^= roundConstant.high;\n\t lane.low ^= roundConstant.low;;\n\t }\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\t var blockSizeBits = this.blockSize * 32;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32);\n\t dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80;\n\t data.sigBytes = dataWords.length * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Shortcuts\n\t var state = this._state;\n\t var outputLengthBytes = this.cfg.outputLength / 8;\n\t var outputLengthLanes = outputLengthBytes / 8;\n\n\t // Squeeze\n\t var hashWords = [];\n\t for (var i = 0; i < outputLengthLanes; i++) {\n\t // Shortcuts\n\t var lane = state[i];\n\t var laneMsw = lane.high;\n\t var laneLsw = lane.low;\n\n\t // Swap endian\n\t laneMsw = (\n\t (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) |\n\t (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00)\n\t );\n\t laneLsw = (\n\t (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) |\n\t (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00)\n\t );\n\n\t // Squeeze state to retrieve hash\n\t hashWords.push(laneLsw);\n\t hashWords.push(laneMsw);\n\t }\n\n\t // Return final computed hash\n\t return new WordArray.init(hashWords, outputLengthBytes);\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\n\t var state = clone._state = this._state.slice(0);\n\t for (var i = 0; i < 25; i++) {\n\t state[i] = state[i].clone();\n\t }\n\n\t return clone;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA3('message');\n\t * var hash = CryptoJS.SHA3(wordArray);\n\t */\n\t C.SHA3 = Hasher._createHelper(SHA3);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA3(message, key);\n\t */\n\t C.HmacSHA3 = Hasher._createHmacHelper(SHA3);\n\t}(Math));\n\n\n\treturn CryptoJS.SHA3;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"), require(\"./sha512\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\", \"./sha512\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_x64 = C.x64;\n\t var X64Word = C_x64.Word;\n\t var X64WordArray = C_x64.WordArray;\n\t var C_algo = C.algo;\n\t var SHA512 = C_algo.SHA512;\n\n\t /**\n\t * SHA-384 hash algorithm.\n\t */\n\t var SHA384 = C_algo.SHA384 = SHA512.extend({\n\t _doReset: function () {\n\t this._hash = new X64WordArray.init([\n\t new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507),\n\t new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939),\n\t new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511),\n\t new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4)\n\t ]);\n\t },\n\n\t _doFinalize: function () {\n\t var hash = SHA512._doFinalize.call(this);\n\n\t hash.sigBytes -= 16;\n\n\t return hash;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA384('message');\n\t * var hash = CryptoJS.SHA384(wordArray);\n\t */\n\t C.SHA384 = SHA512._createHelper(SHA384);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA384(message, key);\n\t */\n\t C.HmacSHA384 = SHA512._createHmacHelper(SHA384);\n\t}());\n\n\n\treturn CryptoJS.SHA384;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./x64-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./x64-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Hasher = C_lib.Hasher;\n\t var C_x64 = C.x64;\n\t var X64Word = C_x64.Word;\n\t var X64WordArray = C_x64.WordArray;\n\t var C_algo = C.algo;\n\n\t function X64Word_create() {\n\t return X64Word.create.apply(X64Word, arguments);\n\t }\n\n\t // Constants\n\t var K = [\n\t X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd),\n\t X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc),\n\t X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019),\n\t X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118),\n\t X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe),\n\t X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2),\n\t X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1),\n\t X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694),\n\t X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3),\n\t X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65),\n\t X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483),\n\t X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5),\n\t X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210),\n\t X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4),\n\t X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725),\n\t X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70),\n\t X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926),\n\t X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df),\n\t X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8),\n\t X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b),\n\t X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001),\n\t X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30),\n\t X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910),\n\t X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8),\n\t X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53),\n\t X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8),\n\t X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb),\n\t X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3),\n\t X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60),\n\t X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec),\n\t X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9),\n\t X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b),\n\t X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207),\n\t X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178),\n\t X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6),\n\t X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b),\n\t X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493),\n\t X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c),\n\t X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a),\n\t X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817)\n\t ];\n\n\t // Reusable objects\n\t var W = [];\n\t (function () {\n\t for (var i = 0; i < 80; i++) {\n\t W[i] = X64Word_create();\n\t }\n\t }());\n\n\t /**\n\t * SHA-512 hash algorithm.\n\t */\n\t var SHA512 = C_algo.SHA512 = Hasher.extend({\n\t _doReset: function () {\n\t this._hash = new X64WordArray.init([\n\t new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b),\n\t new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1),\n\t new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f),\n\t new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179)\n\t ]);\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcuts\n\t var H = this._hash.words;\n\n\t var H0 = H[0];\n\t var H1 = H[1];\n\t var H2 = H[2];\n\t var H3 = H[3];\n\t var H4 = H[4];\n\t var H5 = H[5];\n\t var H6 = H[6];\n\t var H7 = H[7];\n\n\t var H0h = H0.high;\n\t var H0l = H0.low;\n\t var H1h = H1.high;\n\t var H1l = H1.low;\n\t var H2h = H2.high;\n\t var H2l = H2.low;\n\t var H3h = H3.high;\n\t var H3l = H3.low;\n\t var H4h = H4.high;\n\t var H4l = H4.low;\n\t var H5h = H5.high;\n\t var H5l = H5.low;\n\t var H6h = H6.high;\n\t var H6l = H6.low;\n\t var H7h = H7.high;\n\t var H7l = H7.low;\n\n\t // Working variables\n\t var ah = H0h;\n\t var al = H0l;\n\t var bh = H1h;\n\t var bl = H1l;\n\t var ch = H2h;\n\t var cl = H2l;\n\t var dh = H3h;\n\t var dl = H3l;\n\t var eh = H4h;\n\t var el = H4l;\n\t var fh = H5h;\n\t var fl = H5l;\n\t var gh = H6h;\n\t var gl = H6l;\n\t var hh = H7h;\n\t var hl = H7l;\n\n\t // Rounds\n\t for (var i = 0; i < 80; i++) {\n\t // Shortcut\n\t var Wi = W[i];\n\n\t // Extend message\n\t if (i < 16) {\n\t var Wih = Wi.high = M[offset + i * 2] | 0;\n\t var Wil = Wi.low = M[offset + i * 2 + 1] | 0;\n\t } else {\n\t // Gamma0\n\t var gamma0x = W[i - 15];\n\t var gamma0xh = gamma0x.high;\n\t var gamma0xl = gamma0x.low;\n\t var gamma0h = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7);\n\t var gamma0l = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25));\n\n\t // Gamma1\n\t var gamma1x = W[i - 2];\n\t var gamma1xh = gamma1x.high;\n\t var gamma1xl = gamma1x.low;\n\t var gamma1h = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6);\n\t var gamma1l = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26));\n\n\t // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]\n\t var Wi7 = W[i - 7];\n\t var Wi7h = Wi7.high;\n\t var Wi7l = Wi7.low;\n\n\t var Wi16 = W[i - 16];\n\t var Wi16h = Wi16.high;\n\t var Wi16l = Wi16.low;\n\n\t var Wil = gamma0l + Wi7l;\n\t var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0);\n\t var Wil = Wil + gamma1l;\n\t var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0);\n\t var Wil = Wil + Wi16l;\n\t var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0);\n\n\t Wi.high = Wih;\n\t Wi.low = Wil;\n\t }\n\n\t var chh = (eh & fh) ^ (~eh & gh);\n\t var chl = (el & fl) ^ (~el & gl);\n\t var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch);\n\t var majl = (al & bl) ^ (al & cl) ^ (bl & cl);\n\n\t var sigma0h = ((ah >>> 28) | (al << 4)) ^ ((ah << 30) | (al >>> 2)) ^ ((ah << 25) | (al >>> 7));\n\t var sigma0l = ((al >>> 28) | (ah << 4)) ^ ((al << 30) | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7));\n\t var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9));\n\t var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9));\n\n\t // t1 = h + sigma1 + ch + K[i] + W[i]\n\t var Ki = K[i];\n\t var Kih = Ki.high;\n\t var Kil = Ki.low;\n\n\t var t1l = hl + sigma1l;\n\t var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0);\n\t var t1l = t1l + chl;\n\t var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0);\n\t var t1l = t1l + Kil;\n\t var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0);\n\t var t1l = t1l + Wil;\n\t var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0);\n\n\t // t2 = sigma0 + maj\n\t var t2l = sigma0l + majl;\n\t var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0);\n\n\t // Update working variables\n\t hh = gh;\n\t hl = gl;\n\t gh = fh;\n\t gl = fl;\n\t fh = eh;\n\t fl = el;\n\t el = (dl + t1l) | 0;\n\t eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0;\n\t dh = ch;\n\t dl = cl;\n\t ch = bh;\n\t cl = bl;\n\t bh = ah;\n\t bl = al;\n\t al = (t1l + t2l) | 0;\n\t ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0;\n\t }\n\n\t // Intermediate hash value\n\t H0l = H0.low = (H0l + al);\n\t H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0));\n\t H1l = H1.low = (H1l + bl);\n\t H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0));\n\t H2l = H2.low = (H2l + cl);\n\t H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0));\n\t H3l = H3.low = (H3l + dl);\n\t H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0));\n\t H4l = H4.low = (H4l + el);\n\t H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0));\n\t H5l = H5.low = (H5l + fl);\n\t H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0));\n\t H6l = H6.low = (H6l + gl);\n\t H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0));\n\t H7l = H7.low = (H7l + hl);\n\t H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0));\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000);\n\t dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal;\n\t data.sigBytes = dataWords.length * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Convert hash to 32-bit word array before returning\n\t var hash = this._hash.toX32();\n\n\t // Return final computed hash\n\t return hash;\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\t clone._hash = this._hash.clone();\n\n\t return clone;\n\t },\n\n\t blockSize: 1024/32\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA512('message');\n\t * var hash = CryptoJS.SHA512(wordArray);\n\t */\n\t C.SHA512 = Hasher._createHelper(SHA512);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA512(message, key);\n\t */\n\t C.HmacSHA512 = Hasher._createHmacHelper(SHA512);\n\t}());\n\n\n\treturn CryptoJS.SHA512;\n\n}));",";(function (root, factory, undef) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"), require(\"./enc-base64\"), require(\"./md5\"), require(\"./evpkdf\"), require(\"./cipher-core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\", \"./enc-base64\", \"./md5\", \"./evpkdf\", \"./cipher-core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function () {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var BlockCipher = C_lib.BlockCipher;\n\t var C_algo = C.algo;\n\n\t // Permuted Choice 1 constants\n\t var PC1 = [\n\t 57, 49, 41, 33, 25, 17, 9, 1,\n\t 58, 50, 42, 34, 26, 18, 10, 2,\n\t 59, 51, 43, 35, 27, 19, 11, 3,\n\t 60, 52, 44, 36, 63, 55, 47, 39,\n\t 31, 23, 15, 7, 62, 54, 46, 38,\n\t 30, 22, 14, 6, 61, 53, 45, 37,\n\t 29, 21, 13, 5, 28, 20, 12, 4\n\t ];\n\n\t // Permuted Choice 2 constants\n\t var PC2 = [\n\t 14, 17, 11, 24, 1, 5,\n\t 3, 28, 15, 6, 21, 10,\n\t 23, 19, 12, 4, 26, 8,\n\t 16, 7, 27, 20, 13, 2,\n\t 41, 52, 31, 37, 47, 55,\n\t 30, 40, 51, 45, 33, 48,\n\t 44, 49, 39, 56, 34, 53,\n\t 46, 42, 50, 36, 29, 32\n\t ];\n\n\t // Cumulative bit shift constants\n\t var BIT_SHIFTS = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28];\n\n\t // SBOXes and round permutation constants\n\t var SBOX_P = [\n\t {\n\t 0x0: 0x808200,\n\t 0x10000000: 0x8000,\n\t 0x20000000: 0x808002,\n\t 0x30000000: 0x2,\n\t 0x40000000: 0x200,\n\t 0x50000000: 0x808202,\n\t 0x60000000: 0x800202,\n\t 0x70000000: 0x800000,\n\t 0x80000000: 0x202,\n\t 0x90000000: 0x800200,\n\t 0xa0000000: 0x8200,\n\t 0xb0000000: 0x808000,\n\t 0xc0000000: 0x8002,\n\t 0xd0000000: 0x800002,\n\t 0xe0000000: 0x0,\n\t 0xf0000000: 0x8202,\n\t 0x8000000: 0x0,\n\t 0x18000000: 0x808202,\n\t 0x28000000: 0x8202,\n\t 0x38000000: 0x8000,\n\t 0x48000000: 0x808200,\n\t 0x58000000: 0x200,\n\t 0x68000000: 0x808002,\n\t 0x78000000: 0x2,\n\t 0x88000000: 0x800200,\n\t 0x98000000: 0x8200,\n\t 0xa8000000: 0x808000,\n\t 0xb8000000: 0x800202,\n\t 0xc8000000: 0x800002,\n\t 0xd8000000: 0x8002,\n\t 0xe8000000: 0x202,\n\t 0xf8000000: 0x800000,\n\t 0x1: 0x8000,\n\t 0x10000001: 0x2,\n\t 0x20000001: 0x808200,\n\t 0x30000001: 0x800000,\n\t 0x40000001: 0x808002,\n\t 0x50000001: 0x8200,\n\t 0x60000001: 0x200,\n\t 0x70000001: 0x800202,\n\t 0x80000001: 0x808202,\n\t 0x90000001: 0x808000,\n\t 0xa0000001: 0x800002,\n\t 0xb0000001: 0x8202,\n\t 0xc0000001: 0x202,\n\t 0xd0000001: 0x800200,\n\t 0xe0000001: 0x8002,\n\t 0xf0000001: 0x0,\n\t 0x8000001: 0x808202,\n\t 0x18000001: 0x808000,\n\t 0x28000001: 0x800000,\n\t 0x38000001: 0x200,\n\t 0x48000001: 0x8000,\n\t 0x58000001: 0x800002,\n\t 0x68000001: 0x2,\n\t 0x78000001: 0x8202,\n\t 0x88000001: 0x8002,\n\t 0x98000001: 0x800202,\n\t 0xa8000001: 0x202,\n\t 0xb8000001: 0x808200,\n\t 0xc8000001: 0x800200,\n\t 0xd8000001: 0x0,\n\t 0xe8000001: 0x8200,\n\t 0xf8000001: 0x808002\n\t },\n\t {\n\t 0x0: 0x40084010,\n\t 0x1000000: 0x4000,\n\t 0x2000000: 0x80000,\n\t 0x3000000: 0x40080010,\n\t 0x4000000: 0x40000010,\n\t 0x5000000: 0x40084000,\n\t 0x6000000: 0x40004000,\n\t 0x7000000: 0x10,\n\t 0x8000000: 0x84000,\n\t 0x9000000: 0x40004010,\n\t 0xa000000: 0x40000000,\n\t 0xb000000: 0x84010,\n\t 0xc000000: 0x80010,\n\t 0xd000000: 0x0,\n\t 0xe000000: 0x4010,\n\t 0xf000000: 0x40080000,\n\t 0x800000: 0x40004000,\n\t 0x1800000: 0x84010,\n\t 0x2800000: 0x10,\n\t 0x3800000: 0x40004010,\n\t 0x4800000: 0x40084010,\n\t 0x5800000: 0x40000000,\n\t 0x6800000: 0x80000,\n\t 0x7800000: 0x40080010,\n\t 0x8800000: 0x80010,\n\t 0x9800000: 0x0,\n\t 0xa800000: 0x4000,\n\t 0xb800000: 0x40080000,\n\t 0xc800000: 0x40000010,\n\t 0xd800000: 0x84000,\n\t 0xe800000: 0x40084000,\n\t 0xf800000: 0x4010,\n\t 0x10000000: 0x0,\n\t 0x11000000: 0x40080010,\n\t 0x12000000: 0x40004010,\n\t 0x13000000: 0x40084000,\n\t 0x14000000: 0x40080000,\n\t 0x15000000: 0x10,\n\t 0x16000000: 0x84010,\n\t 0x17000000: 0x4000,\n\t 0x18000000: 0x4010,\n\t 0x19000000: 0x80000,\n\t 0x1a000000: 0x80010,\n\t 0x1b000000: 0x40000010,\n\t 0x1c000000: 0x84000,\n\t 0x1d000000: 0x40004000,\n\t 0x1e000000: 0x40000000,\n\t 0x1f000000: 0x40084010,\n\t 0x10800000: 0x84010,\n\t 0x11800000: 0x80000,\n\t 0x12800000: 0x40080000,\n\t 0x13800000: 0x4000,\n\t 0x14800000: 0x40004000,\n\t 0x15800000: 0x40084010,\n\t 0x16800000: 0x10,\n\t 0x17800000: 0x40000000,\n\t 0x18800000: 0x40084000,\n\t 0x19800000: 0x40000010,\n\t 0x1a800000: 0x40004010,\n\t 0x1b800000: 0x80010,\n\t 0x1c800000: 0x0,\n\t 0x1d800000: 0x4010,\n\t 0x1e800000: 0x40080010,\n\t 0x1f800000: 0x84000\n\t },\n\t {\n\t 0x0: 0x104,\n\t 0x100000: 0x0,\n\t 0x200000: 0x4000100,\n\t 0x300000: 0x10104,\n\t 0x400000: 0x10004,\n\t 0x500000: 0x4000004,\n\t 0x600000: 0x4010104,\n\t 0x700000: 0x4010000,\n\t 0x800000: 0x4000000,\n\t 0x900000: 0x4010100,\n\t 0xa00000: 0x10100,\n\t 0xb00000: 0x4010004,\n\t 0xc00000: 0x4000104,\n\t 0xd00000: 0x10000,\n\t 0xe00000: 0x4,\n\t 0xf00000: 0x100,\n\t 0x80000: 0x4010100,\n\t 0x180000: 0x4010004,\n\t 0x280000: 0x0,\n\t 0x380000: 0x4000100,\n\t 0x480000: 0x4000004,\n\t 0x580000: 0x10000,\n\t 0x680000: 0x10004,\n\t 0x780000: 0x104,\n\t 0x880000: 0x4,\n\t 0x980000: 0x100,\n\t 0xa80000: 0x4010000,\n\t 0xb80000: 0x10104,\n\t 0xc80000: 0x10100,\n\t 0xd80000: 0x4000104,\n\t 0xe80000: 0x4010104,\n\t 0xf80000: 0x4000000,\n\t 0x1000000: 0x4010100,\n\t 0x1100000: 0x10004,\n\t 0x1200000: 0x10000,\n\t 0x1300000: 0x4000100,\n\t 0x1400000: 0x100,\n\t 0x1500000: 0x4010104,\n\t 0x1600000: 0x4000004,\n\t 0x1700000: 0x0,\n\t 0x1800000: 0x4000104,\n\t 0x1900000: 0x4000000,\n\t 0x1a00000: 0x4,\n\t 0x1b00000: 0x10100,\n\t 0x1c00000: 0x4010000,\n\t 0x1d00000: 0x104,\n\t 0x1e00000: 0x10104,\n\t 0x1f00000: 0x4010004,\n\t 0x1080000: 0x4000000,\n\t 0x1180000: 0x104,\n\t 0x1280000: 0x4010100,\n\t 0x1380000: 0x0,\n\t 0x1480000: 0x10004,\n\t 0x1580000: 0x4000100,\n\t 0x1680000: 0x100,\n\t 0x1780000: 0x4010004,\n\t 0x1880000: 0x10000,\n\t 0x1980000: 0x4010104,\n\t 0x1a80000: 0x10104,\n\t 0x1b80000: 0x4000004,\n\t 0x1c80000: 0x4000104,\n\t 0x1d80000: 0x4010000,\n\t 0x1e80000: 0x4,\n\t 0x1f80000: 0x10100\n\t },\n\t {\n\t 0x0: 0x80401000,\n\t 0x10000: 0x80001040,\n\t 0x20000: 0x401040,\n\t 0x30000: 0x80400000,\n\t 0x40000: 0x0,\n\t 0x50000: 0x401000,\n\t 0x60000: 0x80000040,\n\t 0x70000: 0x400040,\n\t 0x80000: 0x80000000,\n\t 0x90000: 0x400000,\n\t 0xa0000: 0x40,\n\t 0xb0000: 0x80001000,\n\t 0xc0000: 0x80400040,\n\t 0xd0000: 0x1040,\n\t 0xe0000: 0x1000,\n\t 0xf0000: 0x80401040,\n\t 0x8000: 0x80001040,\n\t 0x18000: 0x40,\n\t 0x28000: 0x80400040,\n\t 0x38000: 0x80001000,\n\t 0x48000: 0x401000,\n\t 0x58000: 0x80401040,\n\t 0x68000: 0x0,\n\t 0x78000: 0x80400000,\n\t 0x88000: 0x1000,\n\t 0x98000: 0x80401000,\n\t 0xa8000: 0x400000,\n\t 0xb8000: 0x1040,\n\t 0xc8000: 0x80000000,\n\t 0xd8000: 0x400040,\n\t 0xe8000: 0x401040,\n\t 0xf8000: 0x80000040,\n\t 0x100000: 0x400040,\n\t 0x110000: 0x401000,\n\t 0x120000: 0x80000040,\n\t 0x130000: 0x0,\n\t 0x140000: 0x1040,\n\t 0x150000: 0x80400040,\n\t 0x160000: 0x80401000,\n\t 0x170000: 0x80001040,\n\t 0x180000: 0x80401040,\n\t 0x190000: 0x80000000,\n\t 0x1a0000: 0x80400000,\n\t 0x1b0000: 0x401040,\n\t 0x1c0000: 0x80001000,\n\t 0x1d0000: 0x400000,\n\t 0x1e0000: 0x40,\n\t 0x1f0000: 0x1000,\n\t 0x108000: 0x80400000,\n\t 0x118000: 0x80401040,\n\t 0x128000: 0x0,\n\t 0x138000: 0x401000,\n\t 0x148000: 0x400040,\n\t 0x158000: 0x80000000,\n\t 0x168000: 0x80001040,\n\t 0x178000: 0x40,\n\t 0x188000: 0x80000040,\n\t 0x198000: 0x1000,\n\t 0x1a8000: 0x80001000,\n\t 0x1b8000: 0x80400040,\n\t 0x1c8000: 0x1040,\n\t 0x1d8000: 0x80401000,\n\t 0x1e8000: 0x400000,\n\t 0x1f8000: 0x401040\n\t },\n\t {\n\t 0x0: 0x80,\n\t 0x1000: 0x1040000,\n\t 0x2000: 0x40000,\n\t 0x3000: 0x20000000,\n\t 0x4000: 0x20040080,\n\t 0x5000: 0x1000080,\n\t 0x6000: 0x21000080,\n\t 0x7000: 0x40080,\n\t 0x8000: 0x1000000,\n\t 0x9000: 0x20040000,\n\t 0xa000: 0x20000080,\n\t 0xb000: 0x21040080,\n\t 0xc000: 0x21040000,\n\t 0xd000: 0x0,\n\t 0xe000: 0x1040080,\n\t 0xf000: 0x21000000,\n\t 0x800: 0x1040080,\n\t 0x1800: 0x21000080,\n\t 0x2800: 0x80,\n\t 0x3800: 0x1040000,\n\t 0x4800: 0x40000,\n\t 0x5800: 0x20040080,\n\t 0x6800: 0x21040000,\n\t 0x7800: 0x20000000,\n\t 0x8800: 0x20040000,\n\t 0x9800: 0x0,\n\t 0xa800: 0x21040080,\n\t 0xb800: 0x1000080,\n\t 0xc800: 0x20000080,\n\t 0xd800: 0x21000000,\n\t 0xe800: 0x1000000,\n\t 0xf800: 0x40080,\n\t 0x10000: 0x40000,\n\t 0x11000: 0x80,\n\t 0x12000: 0x20000000,\n\t 0x13000: 0x21000080,\n\t 0x14000: 0x1000080,\n\t 0x15000: 0x21040000,\n\t 0x16000: 0x20040080,\n\t 0x17000: 0x1000000,\n\t 0x18000: 0x21040080,\n\t 0x19000: 0x21000000,\n\t 0x1a000: 0x1040000,\n\t 0x1b000: 0x20040000,\n\t 0x1c000: 0x40080,\n\t 0x1d000: 0x20000080,\n\t 0x1e000: 0x0,\n\t 0x1f000: 0x1040080,\n\t 0x10800: 0x21000080,\n\t 0x11800: 0x1000000,\n\t 0x12800: 0x1040000,\n\t 0x13800: 0x20040080,\n\t 0x14800: 0x20000000,\n\t 0x15800: 0x1040080,\n\t 0x16800: 0x80,\n\t 0x17800: 0x21040000,\n\t 0x18800: 0x40080,\n\t 0x19800: 0x21040080,\n\t 0x1a800: 0x0,\n\t 0x1b800: 0x21000000,\n\t 0x1c800: 0x1000080,\n\t 0x1d800: 0x40000,\n\t 0x1e800: 0x20040000,\n\t 0x1f800: 0x20000080\n\t },\n\t {\n\t 0x0: 0x10000008,\n\t 0x100: 0x2000,\n\t 0x200: 0x10200000,\n\t 0x300: 0x10202008,\n\t 0x400: 0x10002000,\n\t 0x500: 0x200000,\n\t 0x600: 0x200008,\n\t 0x700: 0x10000000,\n\t 0x800: 0x0,\n\t 0x900: 0x10002008,\n\t 0xa00: 0x202000,\n\t 0xb00: 0x8,\n\t 0xc00: 0x10200008,\n\t 0xd00: 0x202008,\n\t 0xe00: 0x2008,\n\t 0xf00: 0x10202000,\n\t 0x80: 0x10200000,\n\t 0x180: 0x10202008,\n\t 0x280: 0x8,\n\t 0x380: 0x200000,\n\t 0x480: 0x202008,\n\t 0x580: 0x10000008,\n\t 0x680: 0x10002000,\n\t 0x780: 0x2008,\n\t 0x880: 0x200008,\n\t 0x980: 0x2000,\n\t 0xa80: 0x10002008,\n\t 0xb80: 0x10200008,\n\t 0xc80: 0x0,\n\t 0xd80: 0x10202000,\n\t 0xe80: 0x202000,\n\t 0xf80: 0x10000000,\n\t 0x1000: 0x10002000,\n\t 0x1100: 0x10200008,\n\t 0x1200: 0x10202008,\n\t 0x1300: 0x2008,\n\t 0x1400: 0x200000,\n\t 0x1500: 0x10000000,\n\t 0x1600: 0x10000008,\n\t 0x1700: 0x202000,\n\t 0x1800: 0x202008,\n\t 0x1900: 0x0,\n\t 0x1a00: 0x8,\n\t 0x1b00: 0x10200000,\n\t 0x1c00: 0x2000,\n\t 0x1d00: 0x10002008,\n\t 0x1e00: 0x10202000,\n\t 0x1f00: 0x200008,\n\t 0x1080: 0x8,\n\t 0x1180: 0x202000,\n\t 0x1280: 0x200000,\n\t 0x1380: 0x10000008,\n\t 0x1480: 0x10002000,\n\t 0x1580: 0x2008,\n\t 0x1680: 0x10202008,\n\t 0x1780: 0x10200000,\n\t 0x1880: 0x10202000,\n\t 0x1980: 0x10200008,\n\t 0x1a80: 0x2000,\n\t 0x1b80: 0x202008,\n\t 0x1c80: 0x200008,\n\t 0x1d80: 0x0,\n\t 0x1e80: 0x10000000,\n\t 0x1f80: 0x10002008\n\t },\n\t {\n\t 0x0: 0x100000,\n\t 0x10: 0x2000401,\n\t 0x20: 0x400,\n\t 0x30: 0x100401,\n\t 0x40: 0x2100401,\n\t 0x50: 0x0,\n\t 0x60: 0x1,\n\t 0x70: 0x2100001,\n\t 0x80: 0x2000400,\n\t 0x90: 0x100001,\n\t 0xa0: 0x2000001,\n\t 0xb0: 0x2100400,\n\t 0xc0: 0x2100000,\n\t 0xd0: 0x401,\n\t 0xe0: 0x100400,\n\t 0xf0: 0x2000000,\n\t 0x8: 0x2100001,\n\t 0x18: 0x0,\n\t 0x28: 0x2000401,\n\t 0x38: 0x2100400,\n\t 0x48: 0x100000,\n\t 0x58: 0x2000001,\n\t 0x68: 0x2000000,\n\t 0x78: 0x401,\n\t 0x88: 0x100401,\n\t 0x98: 0x2000400,\n\t 0xa8: 0x2100000,\n\t 0xb8: 0x100001,\n\t 0xc8: 0x400,\n\t 0xd8: 0x2100401,\n\t 0xe8: 0x1,\n\t 0xf8: 0x100400,\n\t 0x100: 0x2000000,\n\t 0x110: 0x100000,\n\t 0x120: 0x2000401,\n\t 0x130: 0x2100001,\n\t 0x140: 0x100001,\n\t 0x150: 0x2000400,\n\t 0x160: 0x2100400,\n\t 0x170: 0x100401,\n\t 0x180: 0x401,\n\t 0x190: 0x2100401,\n\t 0x1a0: 0x100400,\n\t 0x1b0: 0x1,\n\t 0x1c0: 0x0,\n\t 0x1d0: 0x2100000,\n\t 0x1e0: 0x2000001,\n\t 0x1f0: 0x400,\n\t 0x108: 0x100400,\n\t 0x118: 0x2000401,\n\t 0x128: 0x2100001,\n\t 0x138: 0x1,\n\t 0x148: 0x2000000,\n\t 0x158: 0x100000,\n\t 0x168: 0x401,\n\t 0x178: 0x2100400,\n\t 0x188: 0x2000001,\n\t 0x198: 0x2100000,\n\t 0x1a8: 0x0,\n\t 0x1b8: 0x2100401,\n\t 0x1c8: 0x100401,\n\t 0x1d8: 0x400,\n\t 0x1e8: 0x2000400,\n\t 0x1f8: 0x100001\n\t },\n\t {\n\t 0x0: 0x8000820,\n\t 0x1: 0x20000,\n\t 0x2: 0x8000000,\n\t 0x3: 0x20,\n\t 0x4: 0x20020,\n\t 0x5: 0x8020820,\n\t 0x6: 0x8020800,\n\t 0x7: 0x800,\n\t 0x8: 0x8020000,\n\t 0x9: 0x8000800,\n\t 0xa: 0x20800,\n\t 0xb: 0x8020020,\n\t 0xc: 0x820,\n\t 0xd: 0x0,\n\t 0xe: 0x8000020,\n\t 0xf: 0x20820,\n\t 0x80000000: 0x800,\n\t 0x80000001: 0x8020820,\n\t 0x80000002: 0x8000820,\n\t 0x80000003: 0x8000000,\n\t 0x80000004: 0x8020000,\n\t 0x80000005: 0x20800,\n\t 0x80000006: 0x20820,\n\t 0x80000007: 0x20,\n\t 0x80000008: 0x8000020,\n\t 0x80000009: 0x820,\n\t 0x8000000a: 0x20020,\n\t 0x8000000b: 0x8020800,\n\t 0x8000000c: 0x0,\n\t 0x8000000d: 0x8020020,\n\t 0x8000000e: 0x8000800,\n\t 0x8000000f: 0x20000,\n\t 0x10: 0x20820,\n\t 0x11: 0x8020800,\n\t 0x12: 0x20,\n\t 0x13: 0x800,\n\t 0x14: 0x8000800,\n\t 0x15: 0x8000020,\n\t 0x16: 0x8020020,\n\t 0x17: 0x20000,\n\t 0x18: 0x0,\n\t 0x19: 0x20020,\n\t 0x1a: 0x8020000,\n\t 0x1b: 0x8000820,\n\t 0x1c: 0x8020820,\n\t 0x1d: 0x20800,\n\t 0x1e: 0x820,\n\t 0x1f: 0x8000000,\n\t 0x80000010: 0x20000,\n\t 0x80000011: 0x800,\n\t 0x80000012: 0x8020020,\n\t 0x80000013: 0x20820,\n\t 0x80000014: 0x20,\n\t 0x80000015: 0x8020000,\n\t 0x80000016: 0x8000000,\n\t 0x80000017: 0x8000820,\n\t 0x80000018: 0x8020820,\n\t 0x80000019: 0x8000020,\n\t 0x8000001a: 0x8000800,\n\t 0x8000001b: 0x0,\n\t 0x8000001c: 0x20800,\n\t 0x8000001d: 0x820,\n\t 0x8000001e: 0x20020,\n\t 0x8000001f: 0x8020800\n\t }\n\t ];\n\n\t // Masks that select the SBOX input\n\t var SBOX_MASK = [\n\t 0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000,\n\t 0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f\n\t ];\n\n\t /**\n\t * DES block cipher algorithm.\n\t */\n\t var DES = C_algo.DES = BlockCipher.extend({\n\t _doReset: function () {\n\t // Shortcuts\n\t var key = this._key;\n\t var keyWords = key.words;\n\n\t // Select 56 bits according to PC1\n\t var keyBits = [];\n\t for (var i = 0; i < 56; i++) {\n\t var keyBitPos = PC1[i] - 1;\n\t keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1;\n\t }\n\n\t // Assemble 16 subkeys\n\t var subKeys = this._subKeys = [];\n\t for (var nSubKey = 0; nSubKey < 16; nSubKey++) {\n\t // Create subkey\n\t var subKey = subKeys[nSubKey] = [];\n\n\t // Shortcut\n\t var bitShift = BIT_SHIFTS[nSubKey];\n\n\t // Select 48 bits according to PC2\n\t for (var i = 0; i < 24; i++) {\n\t // Select from the left 28 key bits\n\t subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6);\n\n\t // Select from the right 28 key bits\n\t subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6);\n\t }\n\n\t // Since each subkey is applied to an expanded 32-bit input,\n\t // the subkey can be broken into 8 values scaled to 32-bits,\n\t // which allows the key to be used without expansion\n\t subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31);\n\t for (var i = 1; i < 7; i++) {\n\t subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3);\n\t }\n\t subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27);\n\t }\n\n\t // Compute inverse subkeys\n\t var invSubKeys = this._invSubKeys = [];\n\t for (var i = 0; i < 16; i++) {\n\t invSubKeys[i] = subKeys[15 - i];\n\t }\n\t },\n\n\t encryptBlock: function (M, offset) {\n\t this._doCryptBlock(M, offset, this._subKeys);\n\t },\n\n\t decryptBlock: function (M, offset) {\n\t this._doCryptBlock(M, offset, this._invSubKeys);\n\t },\n\n\t _doCryptBlock: function (M, offset, subKeys) {\n\t // Get input\n\t this._lBlock = M[offset];\n\t this._rBlock = M[offset + 1];\n\n\t // Initial permutation\n\t exchangeLR.call(this, 4, 0x0f0f0f0f);\n\t exchangeLR.call(this, 16, 0x0000ffff);\n\t exchangeRL.call(this, 2, 0x33333333);\n\t exchangeRL.call(this, 8, 0x00ff00ff);\n\t exchangeLR.call(this, 1, 0x55555555);\n\n\t // Rounds\n\t for (var round = 0; round < 16; round++) {\n\t // Shortcuts\n\t var subKey = subKeys[round];\n\t var lBlock = this._lBlock;\n\t var rBlock = this._rBlock;\n\n\t // Feistel function\n\t var f = 0;\n\t for (var i = 0; i < 8; i++) {\n\t f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0];\n\t }\n\t this._lBlock = rBlock;\n\t this._rBlock = lBlock ^ f;\n\t }\n\n\t // Undo swap from last round\n\t var t = this._lBlock;\n\t this._lBlock = this._rBlock;\n\t this._rBlock = t;\n\n\t // Final permutation\n\t exchangeLR.call(this, 1, 0x55555555);\n\t exchangeRL.call(this, 8, 0x00ff00ff);\n\t exchangeRL.call(this, 2, 0x33333333);\n\t exchangeLR.call(this, 16, 0x0000ffff);\n\t exchangeLR.call(this, 4, 0x0f0f0f0f);\n\n\t // Set output\n\t M[offset] = this._lBlock;\n\t M[offset + 1] = this._rBlock;\n\t },\n\n\t keySize: 64/32,\n\n\t ivSize: 64/32,\n\n\t blockSize: 64/32\n\t });\n\n\t // Swap bits across the left and right words\n\t function exchangeLR(offset, mask) {\n\t var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask;\n\t this._rBlock ^= t;\n\t this._lBlock ^= t << offset;\n\t }\n\n\t function exchangeRL(offset, mask) {\n\t var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask;\n\t this._lBlock ^= t;\n\t this._rBlock ^= t << offset;\n\t }\n\n\t /**\n\t * Shortcut functions to the cipher's object interface.\n\t *\n\t * @example\n\t *\n\t * var ciphertext = CryptoJS.DES.encrypt(message, key, cfg);\n\t * var plaintext = CryptoJS.DES.decrypt(ciphertext, key, cfg);\n\t */\n\t C.DES = BlockCipher._createHelper(DES);\n\n\t /**\n\t * Triple-DES block cipher algorithm.\n\t */\n\t var TripleDES = C_algo.TripleDES = BlockCipher.extend({\n\t _doReset: function () {\n\t // Shortcuts\n\t var key = this._key;\n\t var keyWords = key.words;\n\n\t // Create DES instances\n\t this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2)));\n\t this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4)));\n\t this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6)));\n\t },\n\n\t encryptBlock: function (M, offset) {\n\t this._des1.encryptBlock(M, offset);\n\t this._des2.decryptBlock(M, offset);\n\t this._des3.encryptBlock(M, offset);\n\t },\n\n\t decryptBlock: function (M, offset) {\n\t this._des3.decryptBlock(M, offset);\n\t this._des2.encryptBlock(M, offset);\n\t this._des1.decryptBlock(M, offset);\n\t },\n\n\t keySize: 192/32,\n\n\t ivSize: 64/32,\n\n\t blockSize: 64/32\n\t });\n\n\t /**\n\t * Shortcut functions to the cipher's object interface.\n\t *\n\t * @example\n\t *\n\t * var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg);\n\t * var plaintext = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg);\n\t */\n\t C.TripleDES = BlockCipher._createHelper(TripleDES);\n\t}());\n\n\n\treturn CryptoJS.TripleDES;\n\n}));",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (undefined) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var Base = C_lib.Base;\n\t var X32WordArray = C_lib.WordArray;\n\n\t /**\n\t * x64 namespace.\n\t */\n\t var C_x64 = C.x64 = {};\n\n\t /**\n\t * A 64-bit word.\n\t */\n\t var X64Word = C_x64.Word = Base.extend({\n\t /**\n\t * Initializes a newly created 64-bit word.\n\t *\n\t * @param {number} high The high 32 bits.\n\t * @param {number} low The low 32 bits.\n\t *\n\t * @example\n\t *\n\t * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607);\n\t */\n\t init: function (high, low) {\n\t this.high = high;\n\t this.low = low;\n\t }\n\n\t /**\n\t * Bitwise NOTs this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after negating.\n\t *\n\t * @example\n\t *\n\t * var negated = x64Word.not();\n\t */\n\t // not: function () {\n\t // var high = ~this.high;\n\t // var low = ~this.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise ANDs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to AND with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after ANDing.\n\t *\n\t * @example\n\t *\n\t * var anded = x64Word.and(anotherX64Word);\n\t */\n\t // and: function (word) {\n\t // var high = this.high & word.high;\n\t // var low = this.low & word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise ORs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to OR with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after ORing.\n\t *\n\t * @example\n\t *\n\t * var ored = x64Word.or(anotherX64Word);\n\t */\n\t // or: function (word) {\n\t // var high = this.high | word.high;\n\t // var low = this.low | word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Bitwise XORs this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to XOR with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after XORing.\n\t *\n\t * @example\n\t *\n\t * var xored = x64Word.xor(anotherX64Word);\n\t */\n\t // xor: function (word) {\n\t // var high = this.high ^ word.high;\n\t // var low = this.low ^ word.low;\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Shifts this word n bits to the left.\n\t *\n\t * @param {number} n The number of bits to shift.\n\t *\n\t * @return {X64Word} A new x64-Word object after shifting.\n\t *\n\t * @example\n\t *\n\t * var shifted = x64Word.shiftL(25);\n\t */\n\t // shiftL: function (n) {\n\t // if (n < 32) {\n\t // var high = (this.high << n) | (this.low >>> (32 - n));\n\t // var low = this.low << n;\n\t // } else {\n\t // var high = this.low << (n - 32);\n\t // var low = 0;\n\t // }\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Shifts this word n bits to the right.\n\t *\n\t * @param {number} n The number of bits to shift.\n\t *\n\t * @return {X64Word} A new x64-Word object after shifting.\n\t *\n\t * @example\n\t *\n\t * var shifted = x64Word.shiftR(7);\n\t */\n\t // shiftR: function (n) {\n\t // if (n < 32) {\n\t // var low = (this.low >>> n) | (this.high << (32 - n));\n\t // var high = this.high >>> n;\n\t // } else {\n\t // var low = this.high >>> (n - 32);\n\t // var high = 0;\n\t // }\n\n\t // return X64Word.create(high, low);\n\t // },\n\n\t /**\n\t * Rotates this word n bits to the left.\n\t *\n\t * @param {number} n The number of bits to rotate.\n\t *\n\t * @return {X64Word} A new x64-Word object after rotating.\n\t *\n\t * @example\n\t *\n\t * var rotated = x64Word.rotL(25);\n\t */\n\t // rotL: function (n) {\n\t // return this.shiftL(n).or(this.shiftR(64 - n));\n\t // },\n\n\t /**\n\t * Rotates this word n bits to the right.\n\t *\n\t * @param {number} n The number of bits to rotate.\n\t *\n\t * @return {X64Word} A new x64-Word object after rotating.\n\t *\n\t * @example\n\t *\n\t * var rotated = x64Word.rotR(7);\n\t */\n\t // rotR: function (n) {\n\t // return this.shiftR(n).or(this.shiftL(64 - n));\n\t // },\n\n\t /**\n\t * Adds this word with the passed word.\n\t *\n\t * @param {X64Word} word The x64-Word to add with this word.\n\t *\n\t * @return {X64Word} A new x64-Word object after adding.\n\t *\n\t * @example\n\t *\n\t * var added = x64Word.add(anotherX64Word);\n\t */\n\t // add: function (word) {\n\t // var low = (this.low + word.low) | 0;\n\t // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0;\n\t // var high = (this.high + word.high + carry) | 0;\n\n\t // return X64Word.create(high, low);\n\t // }\n\t });\n\n\t /**\n\t * An array of 64-bit words.\n\t *\n\t * @property {Array} words The array of CryptoJS.x64.Word objects.\n\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t */\n\t var X64WordArray = C_x64.WordArray = Base.extend({\n\t /**\n\t * Initializes a newly created word array.\n\t *\n\t * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects.\n\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create();\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create([\n\t * CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t * ]);\n\t *\n\t * var wordArray = CryptoJS.x64.WordArray.create([\n\t * CryptoJS.x64.Word.create(0x00010203, 0x04050607),\n\t * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f)\n\t * ], 10);\n\t */\n\t init: function (words, sigBytes) {\n\t words = this.words = words || [];\n\n\t if (sigBytes != undefined) {\n\t this.sigBytes = sigBytes;\n\t } else {\n\t this.sigBytes = words.length * 8;\n\t }\n\t },\n\n\t /**\n\t * Converts this 64-bit word array to a 32-bit word array.\n\t *\n\t * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array.\n\t *\n\t * @example\n\t *\n\t * var x32WordArray = x64WordArray.toX32();\n\t */\n\t toX32: function () {\n\t // Shortcuts\n\t var x64Words = this.words;\n\t var x64WordsLength = x64Words.length;\n\n\t // Convert\n\t var x32Words = [];\n\t for (var i = 0; i < x64WordsLength; i++) {\n\t var x64Word = x64Words[i];\n\t x32Words.push(x64Word.high);\n\t x32Words.push(x64Word.low);\n\t }\n\n\t return X32WordArray.create(x32Words, this.sigBytes);\n\t },\n\n\t /**\n\t * Creates a copy of this word array.\n\t *\n\t * @return {X64WordArray} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = x64WordArray.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\n\t // Clone \"words\" array\n\t var words = clone.words = this.words.slice(0);\n\n\t // Clone each X64Word object\n\t var wordsLength = words.length;\n\t for (var i = 0; i < wordsLength; i++) {\n\t words[i] = words[i].clone();\n\t }\n\n\t return clone;\n\t }\n\t });\n\t}());\n\n\n\treturn CryptoJS;\n\n}));","var Web3 = require('./lib/web3');\n\n// dont override global variable\nif (typeof window !== 'undefined' && typeof window.Web3 === 'undefined') {\n window.Web3 = Web3;\n}\n\nmodule.exports = Web3;\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\n/**\n * SolidityTypeAddress is a prootype that represents address type\n * It matches:\n * address\n * address[]\n * address[4]\n * address[][]\n * address[3][]\n * address[][6][], ...\n */\nvar SolidityTypeAddress = function () {\n this._inputFormatter = f.formatInputInt;\n this._outputFormatter = f.formatOutputAddress;\n};\n\nSolidityTypeAddress.prototype = new SolidityType({});\nSolidityTypeAddress.prototype.constructor = SolidityTypeAddress;\n\nSolidityTypeAddress.prototype.isType = function (name) {\n return !!name.match(/address(\\[([0-9]*)\\])?/);\n};\n\nmodule.exports = SolidityTypeAddress;\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\n/**\n * SolidityTypeBool is a prootype that represents bool type\n * It matches:\n * bool\n * bool[]\n * bool[4]\n * bool[][]\n * bool[3][]\n * bool[][6][], ...\n */\nvar SolidityTypeBool = function () {\n this._inputFormatter = f.formatInputBool;\n this._outputFormatter = f.formatOutputBool;\n};\n\nSolidityTypeBool.prototype = new SolidityType({});\nSolidityTypeBool.prototype.constructor = SolidityTypeBool;\n\nSolidityTypeBool.prototype.isType = function (name) {\n return !!name.match(/^bool(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeBool;\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\n/**\n * SolidityTypeBytes is a prototype that represents the bytes type.\n * It matches:\n * bytes\n * bytes[]\n * bytes[4]\n * bytes[][]\n * bytes[3][]\n * bytes[][6][], ...\n * bytes32\n * bytes8[4]\n * bytes[3][]\n */\nvar SolidityTypeBytes = function () {\n this._inputFormatter = f.formatInputBytes;\n this._outputFormatter = f.formatOutputBytes;\n};\n\nSolidityTypeBytes.prototype = new SolidityType({});\nSolidityTypeBytes.prototype.constructor = SolidityTypeBytes;\n\nSolidityTypeBytes.prototype.isType = function (name) {\n return !!name.match(/^bytes([0-9]{1,})(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeBytes;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file coder.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar f = require('./formatters');\n\nvar SolidityTypeAddress = require('./address');\nvar SolidityTypeBool = require('./bool');\nvar SolidityTypeInt = require('./int');\nvar SolidityTypeUInt = require('./uint');\nvar SolidityTypeDynamicBytes = require('./dynamicbytes');\nvar SolidityTypeString = require('./string');\nvar SolidityTypeReal = require('./real');\nvar SolidityTypeUReal = require('./ureal');\nvar SolidityTypeBytes = require('./bytes');\n\nvar isDynamic = function (solidityType, type) {\n return solidityType.isDynamicType(type) ||\n solidityType.isDynamicArray(type);\n};\n\n/**\n * SolidityCoder prototype should be used to encode/decode solidity params of any type\n */\nvar SolidityCoder = function (types) {\n this._types = types;\n};\n\n/**\n * This method should be used to transform type to SolidityType\n *\n * @method _requireType\n * @param {String} type\n * @returns {SolidityType}\n * @throws {Error} throws if no matching type is found\n */\nSolidityCoder.prototype._requireType = function (type) {\n var solidityType = this._types.filter(function (t) {\n return t.isType(type);\n })[0];\n\n if (!solidityType) {\n throw Error('invalid solidity type!: ' + type);\n }\n\n return solidityType;\n};\n\n/**\n * Should be used to encode plain param\n *\n * @method encodeParam\n * @param {String} type\n * @param {Object} plain param\n * @return {String} encoded plain param\n */\nSolidityCoder.prototype.encodeParam = function (type, param) {\n return this.encodeParams([type], [param]);\n};\n\n/**\n * Should be used to encode list of params\n *\n * @method encodeParams\n * @param {Array} types\n * @param {Array} params\n * @return {String} encoded list of params\n */\nSolidityCoder.prototype.encodeParams = function (types, params) {\n var solidityTypes = this.getSolidityTypes(types);\n\n var encodeds = solidityTypes.map(function (solidityType, index) {\n return solidityType.encode(params[index], types[index]);\n });\n\n var dynamicOffset = solidityTypes.reduce(function (acc, solidityType, index) {\n var staticPartLength = solidityType.staticPartLength(types[index]);\n var roundedStaticPartLength = Math.floor((staticPartLength + 31) / 32) * 32;\n\n return acc + (isDynamic(solidityTypes[index], types[index]) ?\n 32 :\n roundedStaticPartLength);\n }, 0);\n\n var result = this.encodeMultiWithOffset(types, solidityTypes, encodeds, dynamicOffset);\n\n return result;\n};\n\nSolidityCoder.prototype.encodeMultiWithOffset = function (types, solidityTypes, encodeds, dynamicOffset) {\n var result = \"\";\n var self = this;\n\n types.forEach(function (type, i) {\n if (isDynamic(solidityTypes[i], types[i])) {\n result += f.formatInputInt(dynamicOffset).encode();\n var e = self.encodeWithOffset(types[i], solidityTypes[i], encodeds[i], dynamicOffset);\n dynamicOffset += e.length / 2;\n } else {\n // don't add length to dynamicOffset. it's already counted\n result += self.encodeWithOffset(types[i], solidityTypes[i], encodeds[i], dynamicOffset);\n }\n\n // TODO: figure out nested arrays\n });\n\n types.forEach(function (type, i) {\n if (isDynamic(solidityTypes[i], types[i])) {\n var e = self.encodeWithOffset(types[i], solidityTypes[i], encodeds[i], dynamicOffset);\n dynamicOffset += e.length / 2;\n result += e;\n }\n });\n return result;\n};\n\nSolidityCoder.prototype.encodeWithOffset = function (type, solidityType, encoded, offset) {\n /* jshint maxcomplexity: 17 */\n /* jshint maxdepth: 5 */\n\n var self = this;\n var encodingMode={dynamic:1,static:2,other:3};\n\n var mode=(solidityType.isDynamicArray(type)?encodingMode.dynamic:(solidityType.isStaticArray(type)?encodingMode.static:encodingMode.other));\n\n if(mode !== encodingMode.other){\n var nestedName = solidityType.nestedName(type);\n var nestedStaticPartLength = solidityType.staticPartLength(nestedName);\n var result = (mode === encodingMode.dynamic ? encoded[0] : '');\n\n if (solidityType.isDynamicArray(nestedName)) {\n var previousLength = (mode === encodingMode.dynamic ? 2 : 0);\n\n for (var i = 0; i < encoded.length; i++) {\n // calculate length of previous item\n if(mode === encodingMode.dynamic){\n previousLength += +(encoded[i - 1])[0] || 0;\n }\n else if(mode === encodingMode.static){\n previousLength += +(encoded[i - 1] || [])[0] || 0;\n }\n result += f.formatInputInt(offset + i * nestedStaticPartLength + previousLength * 32).encode();\n }\n }\n\n var len= (mode === encodingMode.dynamic ? encoded.length-1 : encoded.length);\n for (var c = 0; c < len; c++) {\n var additionalOffset = result / 2;\n if(mode === encodingMode.dynamic){\n result += self.encodeWithOffset(nestedName, solidityType, encoded[c + 1], offset + additionalOffset);\n }\n else if(mode === encodingMode.static){\n result += self.encodeWithOffset(nestedName, solidityType, encoded[c], offset + additionalOffset);\n }\n }\n\n return result;\n }\n\n return encoded;\n};\n\n\n/**\n * Should be used to decode bytes to plain param\n *\n * @method decodeParam\n * @param {String} type\n * @param {String} bytes\n * @return {Object} plain param\n */\nSolidityCoder.prototype.decodeParam = function (type, bytes) {\n return this.decodeParams([type], bytes)[0];\n};\n\n/**\n * Should be used to decode list of params\n *\n * @method decodeParam\n * @param {Array} types\n * @param {String} bytes\n * @return {Array} array of plain params\n */\nSolidityCoder.prototype.decodeParams = function (types, bytes) {\n var solidityTypes = this.getSolidityTypes(types);\n var offsets = this.getOffsets(types, solidityTypes);\n\n return solidityTypes.map(function (solidityType, index) {\n return solidityType.decode(bytes, offsets[index], types[index], index);\n });\n};\n\nSolidityCoder.prototype.getOffsets = function (types, solidityTypes) {\n var lengths = solidityTypes.map(function (solidityType, index) {\n return solidityType.staticPartLength(types[index]);\n });\n\n for (var i = 1; i < lengths.length; i++) {\n // sum with length of previous element\n lengths[i] += lengths[i - 1];\n }\n\n return lengths.map(function (length, index) {\n // remove the current length, so the length is sum of previous elements\n var staticPartLength = solidityTypes[index].staticPartLength(types[index]);\n return length - staticPartLength;\n });\n};\n\nSolidityCoder.prototype.getSolidityTypes = function (types) {\n var self = this;\n return types.map(function (type) {\n return self._requireType(type);\n });\n};\n\nvar coder = new SolidityCoder([\n new SolidityTypeAddress(),\n new SolidityTypeBool(),\n new SolidityTypeInt(),\n new SolidityTypeUInt(),\n new SolidityTypeDynamicBytes(),\n new SolidityTypeBytes(),\n new SolidityTypeString(),\n new SolidityTypeReal(),\n new SolidityTypeUReal()\n]);\n\nmodule.exports = coder;\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\nvar SolidityTypeDynamicBytes = function () {\n this._inputFormatter = f.formatInputDynamicBytes;\n this._outputFormatter = f.formatOutputDynamicBytes;\n};\n\nSolidityTypeDynamicBytes.prototype = new SolidityType({});\nSolidityTypeDynamicBytes.prototype.constructor = SolidityTypeDynamicBytes;\n\nSolidityTypeDynamicBytes.prototype.isType = function (name) {\n return !!name.match(/^bytes(\\[([0-9]*)\\])*$/);\n};\n\nSolidityTypeDynamicBytes.prototype.isDynamicType = function () {\n return true;\n};\n\nmodule.exports = SolidityTypeDynamicBytes;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file formatters.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar BigNumber = require('bignumber.js');\nvar utils = require('../utils/utils');\nvar c = require('../utils/config');\nvar SolidityParam = require('./param');\n\n\n/**\n * Formats input value to byte representation of int\n * If value is negative, return it's two's complement\n * If the value is floating point, round it down\n *\n * @method formatInputInt\n * @param {String|Number|BigNumber} value that needs to be formatted\n * @returns {SolidityParam}\n */\nvar formatInputInt = function (value) {\n BigNumber.config(c.ETH_BIGNUMBER_ROUNDING_MODE);\n var result = utils.padLeft(utils.toTwosComplement(value).toString(16), 64);\n return new SolidityParam(result);\n};\n\n/**\n * Formats input bytes\n *\n * @method formatInputBytes\n * @param {String}\n * @returns {SolidityParam}\n */\nvar formatInputBytes = function (value) {\n var result = utils.toHex(value).substr(2);\n var l = Math.floor((result.length + 63) / 64);\n result = utils.padRight(result, l * 64);\n return new SolidityParam(result);\n};\n\n/**\n * Formats input bytes\n *\n * @method formatDynamicInputBytes\n * @param {String}\n * @returns {SolidityParam}\n */\nvar formatInputDynamicBytes = function (value) {\n var result = utils.toHex(value).substr(2);\n var length = result.length / 2;\n var l = Math.floor((result.length + 63) / 64);\n result = utils.padRight(result, l * 64);\n return new SolidityParam(formatInputInt(length).value + result);\n};\n\n/**\n * Formats input value to byte representation of string\n *\n * @method formatInputString\n * @param {String}\n * @returns {SolidityParam}\n */\nvar formatInputString = function (value) {\n var result = utils.fromUtf8(value).substr(2);\n var length = result.length / 2;\n var l = Math.floor((result.length + 63) / 64);\n result = utils.padRight(result, l * 64);\n return new SolidityParam(formatInputInt(length).value + result);\n};\n\n/**\n * Formats input value to byte representation of bool\n *\n * @method formatInputBool\n * @param {Boolean}\n * @returns {SolidityParam}\n */\nvar formatInputBool = function (value) {\n var result = '000000000000000000000000000000000000000000000000000000000000000' + (value ? '1' : '0');\n return new SolidityParam(result);\n};\n\n/**\n * Formats input value to byte representation of real\n * Values are multiplied by 2^m and encoded as integers\n *\n * @method formatInputReal\n * @param {String|Number|BigNumber}\n * @returns {SolidityParam}\n */\nvar formatInputReal = function (value) {\n return formatInputInt(new BigNumber(value).times(new BigNumber(2).pow(128)));\n};\n\n/**\n * Check if input value is negative\n *\n * @method signedIsNegative\n * @param {String} value is hex format\n * @returns {Boolean} true if it is negative, otherwise false\n */\nvar signedIsNegative = function (value) {\n return (new BigNumber(value.substr(0, 1), 16).toString(2).substr(0, 1)) === '1';\n};\n\n/**\n * Formats right-aligned output bytes to int\n *\n * @method formatOutputInt\n * @param {SolidityParam} param\n * @returns {BigNumber} right-aligned output bytes formatted to big number\n */\nvar formatOutputInt = function (param) {\n var value = param.staticPart() || \"0\";\n\n // check if it's negative number\n // it it is, return two's complement\n if (signedIsNegative(value)) {\n return new BigNumber(value, 16).minus(new BigNumber('ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff', 16)).minus(1);\n }\n return new BigNumber(value, 16);\n};\n\n/**\n * Formats right-aligned output bytes to uint\n *\n * @method formatOutputUInt\n * @param {SolidityParam}\n * @returns {BigNumeber} right-aligned output bytes formatted to uint\n */\nvar formatOutputUInt = function (param) {\n var value = param.staticPart() || \"0\";\n return new BigNumber(value, 16);\n};\n\n/**\n * Formats right-aligned output bytes to real\n *\n * @method formatOutputReal\n * @param {SolidityParam}\n * @returns {BigNumber} input bytes formatted to real\n */\nvar formatOutputReal = function (param) {\n return formatOutputInt(param).dividedBy(new BigNumber(2).pow(128));\n};\n\n/**\n * Formats right-aligned output bytes to ureal\n *\n * @method formatOutputUReal\n * @param {SolidityParam}\n * @returns {BigNumber} input bytes formatted to ureal\n */\nvar formatOutputUReal = function (param) {\n return formatOutputUInt(param).dividedBy(new BigNumber(2).pow(128));\n};\n\n/**\n * Should be used to format output bool\n *\n * @method formatOutputBool\n * @param {SolidityParam}\n * @returns {Boolean} right-aligned input bytes formatted to bool\n */\nvar formatOutputBool = function (param) {\n return param.staticPart() === '0000000000000000000000000000000000000000000000000000000000000001' ? true : false;\n};\n\n/**\n * Should be used to format output bytes\n *\n * @method formatOutputBytes\n * @param {SolidityParam} left-aligned hex representation of string\n * @param {String} name type name\n * @returns {String} hex string\n */\nvar formatOutputBytes = function (param, name) {\n var matches = name.match(/^bytes([0-9]*)/);\n var size = parseInt(matches[1]);\n return '0x' + param.staticPart().slice(0, 2 * size);\n};\n\n/**\n * Should be used to format output bytes\n *\n * @method formatOutputDynamicBytes\n * @param {SolidityParam} left-aligned hex representation of string\n * @returns {String} hex string\n */\nvar formatOutputDynamicBytes = function (param) {\n var length = (new BigNumber(param.dynamicPart().slice(0, 64), 16)).toNumber() * 2;\n return '0x' + param.dynamicPart().substr(64, length);\n};\n\n/**\n * Should be used to format output string\n *\n * @method formatOutputString\n * @param {SolidityParam} left-aligned hex representation of string\n * @returns {String} ascii string\n */\nvar formatOutputString = function (param) {\n var length = (new BigNumber(param.dynamicPart().slice(0, 64), 16)).toNumber() * 2;\n return utils.toUtf8(param.dynamicPart().substr(64, length));\n};\n\n/**\n * Should be used to format output address\n *\n * @method formatOutputAddress\n * @param {SolidityParam} right-aligned input bytes\n * @returns {String} address\n */\nvar formatOutputAddress = function (param) {\n var value = param.staticPart();\n return \"0x\" + value.slice(value.length - 40, value.length);\n};\n\nmodule.exports = {\n formatInputInt: formatInputInt,\n formatInputBytes: formatInputBytes,\n formatInputDynamicBytes: formatInputDynamicBytes,\n formatInputString: formatInputString,\n formatInputBool: formatInputBool,\n formatInputReal: formatInputReal,\n formatOutputInt: formatOutputInt,\n formatOutputUInt: formatOutputUInt,\n formatOutputReal: formatOutputReal,\n formatOutputUReal: formatOutputUReal,\n formatOutputBool: formatOutputBool,\n formatOutputBytes: formatOutputBytes,\n formatOutputDynamicBytes: formatOutputDynamicBytes,\n formatOutputString: formatOutputString,\n formatOutputAddress: formatOutputAddress\n};\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\n/**\n * SolidityTypeInt is a prootype that represents int type\n * It matches:\n * int\n * int[]\n * int[4]\n * int[][]\n * int[3][]\n * int[][6][], ...\n * int32\n * int64[]\n * int8[4]\n * int256[][]\n * int[3][]\n * int64[][6][], ...\n */\nvar SolidityTypeInt = function () {\n this._inputFormatter = f.formatInputInt;\n this._outputFormatter = f.formatOutputInt;\n};\n\nSolidityTypeInt.prototype = new SolidityType({});\nSolidityTypeInt.prototype.constructor = SolidityTypeInt;\n\nSolidityTypeInt.prototype.isType = function (name) {\n return !!name.match(/^int([0-9]*)?(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeInt;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file param.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar utils = require('../utils/utils');\n\n/**\n * SolidityParam object prototype.\n * Should be used when encoding, decoding solidity bytes\n */\nvar SolidityParam = function (value, offset) {\n this.value = value || '';\n this.offset = offset; // offset in bytes\n};\n\n/**\n * This method should be used to get length of params's dynamic part\n * \n * @method dynamicPartLength\n * @returns {Number} length of dynamic part (in bytes)\n */\nSolidityParam.prototype.dynamicPartLength = function () {\n return this.dynamicPart().length / 2;\n};\n\n/**\n * This method should be used to create copy of solidity param with different offset\n *\n * @method withOffset\n * @param {Number} offset length in bytes\n * @returns {SolidityParam} new solidity param with applied offset\n */\nSolidityParam.prototype.withOffset = function (offset) {\n return new SolidityParam(this.value, offset);\n};\n\n/**\n * This method should be used to combine solidity params together\n * eg. when appending an array\n *\n * @method combine\n * @param {SolidityParam} param with which we should combine\n * @param {SolidityParam} result of combination\n */\nSolidityParam.prototype.combine = function (param) {\n return new SolidityParam(this.value + param.value); \n};\n\n/**\n * This method should be called to check if param has dynamic size.\n * If it has, it returns true, otherwise false\n *\n * @method isDynamic\n * @returns {Boolean}\n */\nSolidityParam.prototype.isDynamic = function () {\n return this.offset !== undefined;\n};\n\n/**\n * This method should be called to transform offset to bytes\n *\n * @method offsetAsBytes\n * @returns {String} bytes representation of offset\n */\nSolidityParam.prototype.offsetAsBytes = function () {\n return !this.isDynamic() ? '' : utils.padLeft(utils.toTwosComplement(this.offset).toString(16), 64);\n};\n\n/**\n * This method should be called to get static part of param\n *\n * @method staticPart\n * @returns {String} offset if it is a dynamic param, otherwise value\n */\nSolidityParam.prototype.staticPart = function () {\n if (!this.isDynamic()) {\n return this.value; \n } \n return this.offsetAsBytes();\n};\n\n/**\n * This method should be called to get dynamic part of param\n *\n * @method dynamicPart\n * @returns {String} returns a value if it is a dynamic param, otherwise empty string\n */\nSolidityParam.prototype.dynamicPart = function () {\n return this.isDynamic() ? this.value : '';\n};\n\n/**\n * This method should be called to encode param\n *\n * @method encode\n * @returns {String}\n */\nSolidityParam.prototype.encode = function () {\n return this.staticPart() + this.dynamicPart();\n};\n\n/**\n * This method should be called to encode array of params\n *\n * @method encodeList\n * @param {Array[SolidityParam]} params\n * @returns {String}\n */\nSolidityParam.encodeList = function (params) {\n \n // updating offsets\n var totalOffset = params.length * 32;\n var offsetParams = params.map(function (param) {\n if (!param.isDynamic()) {\n return param;\n }\n var offset = totalOffset;\n totalOffset += param.dynamicPartLength();\n return param.withOffset(offset);\n });\n\n // encode everything!\n return offsetParams.reduce(function (result, param) {\n return result + param.dynamicPart();\n }, offsetParams.reduce(function (result, param) {\n return result + param.staticPart();\n }, ''));\n};\n\n\n\nmodule.exports = SolidityParam;\n\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\n/**\n * SolidityTypeReal is a prootype that represents real type\n * It matches:\n * real\n * real[]\n * real[4]\n * real[][]\n * real[3][]\n * real[][6][], ...\n * real32\n * real64[]\n * real8[4]\n * real256[][]\n * real[3][]\n * real64[][6][], ...\n */\nvar SolidityTypeReal = function () {\n this._inputFormatter = f.formatInputReal;\n this._outputFormatter = f.formatOutputReal;\n};\n\nSolidityTypeReal.prototype = new SolidityType({});\nSolidityTypeReal.prototype.constructor = SolidityTypeReal;\n\nSolidityTypeReal.prototype.isType = function (name) {\n return !!name.match(/real([0-9]*)?(\\[([0-9]*)\\])?/);\n};\n\nmodule.exports = SolidityTypeReal;\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\nvar SolidityTypeString = function () {\n this._inputFormatter = f.formatInputString;\n this._outputFormatter = f.formatOutputString;\n};\n\nSolidityTypeString.prototype = new SolidityType({});\nSolidityTypeString.prototype.constructor = SolidityTypeString;\n\nSolidityTypeString.prototype.isType = function (name) {\n return !!name.match(/^string(\\[([0-9]*)\\])*$/);\n};\n\nSolidityTypeString.prototype.isDynamicType = function () {\n return true;\n};\n\nmodule.exports = SolidityTypeString;\n","var f = require('./formatters');\nvar SolidityParam = require('./param');\n\n/**\n * SolidityType prototype is used to encode/decode solidity params of certain type\n */\nvar SolidityType = function (config) {\n this._inputFormatter = config.inputFormatter;\n this._outputFormatter = config.outputFormatter;\n};\n\n/**\n * Should be used to determine if this SolidityType do match given name\n *\n * @method isType\n * @param {String} name\n * @return {Bool} true if type match this SolidityType, otherwise false\n */\nSolidityType.prototype.isType = function (name) {\n throw \"this method should be overrwritten for type \" + name;\n};\n\n/**\n * Should be used to determine what is the length of static part in given type\n *\n * @method staticPartLength\n * @param {String} name\n * @return {Number} length of static part in bytes\n */\nSolidityType.prototype.staticPartLength = function (name) {\n // If name isn't an array then treat it like a single element array.\n return (this.nestedTypes(name) || ['[1]'])\n .map(function (type) {\n // the length of the nested array\n return parseInt(type.slice(1, -1), 10) || 1;\n })\n .reduce(function (previous, current) {\n return previous * current;\n // all basic types are 32 bytes long\n }, 32);\n};\n\n/**\n * Should be used to determine if type is dynamic array\n * eg:\n * \"type[]\" => true\n * \"type[4]\" => false\n *\n * @method isDynamicArray\n * @param {String} name\n * @return {Bool} true if the type is dynamic array\n */\nSolidityType.prototype.isDynamicArray = function (name) {\n var nestedTypes = this.nestedTypes(name);\n return !!nestedTypes && !nestedTypes[nestedTypes.length - 1].match(/[0-9]{1,}/g);\n};\n\n/**\n * Should be used to determine if type is static array\n * eg:\n * \"type[]\" => false\n * \"type[4]\" => true\n *\n * @method isStaticArray\n * @param {String} name\n * @return {Bool} true if the type is static array\n */\nSolidityType.prototype.isStaticArray = function (name) {\n var nestedTypes = this.nestedTypes(name);\n return !!nestedTypes && !!nestedTypes[nestedTypes.length - 1].match(/[0-9]{1,}/g);\n};\n\n/**\n * Should return length of static array\n * eg.\n * \"int[32]\" => 32\n * \"int256[14]\" => 14\n * \"int[2][3]\" => 3\n * \"int\" => 1\n * \"int[1]\" => 1\n * \"int[]\" => 1\n *\n * @method staticArrayLength\n * @param {String} name\n * @return {Number} static array length\n */\nSolidityType.prototype.staticArrayLength = function (name) {\n var nestedTypes = this.nestedTypes(name);\n if (nestedTypes) {\n return parseInt(nestedTypes[nestedTypes.length - 1].match(/[0-9]{1,}/g) || 1);\n }\n return 1;\n};\n\n/**\n * Should return nested type\n * eg.\n * \"int[32]\" => \"int\"\n * \"int256[14]\" => \"int256\"\n * \"int[2][3]\" => \"int[2]\"\n * \"int\" => \"int\"\n * \"int[]\" => \"int\"\n *\n * @method nestedName\n * @param {String} name\n * @return {String} nested name\n */\nSolidityType.prototype.nestedName = function (name) {\n // remove last [] in name\n var nestedTypes = this.nestedTypes(name);\n if (!nestedTypes) {\n return name;\n }\n\n return name.substr(0, name.length - nestedTypes[nestedTypes.length - 1].length);\n};\n\n/**\n * Should return true if type has dynamic size by default\n * such types are \"string\", \"bytes\"\n *\n * @method isDynamicType\n * @param {String} name\n * @return {Bool} true if is dynamic, otherwise false\n */\nSolidityType.prototype.isDynamicType = function () {\n return false;\n};\n\n/**\n * Should return array of nested types\n * eg.\n * \"int[2][3][]\" => [\"[2]\", \"[3]\", \"[]\"]\n * \"int[] => [\"[]\"]\n * \"int\" => null\n *\n * @method nestedTypes\n * @param {String} name\n * @return {Array} array of nested types\n */\nSolidityType.prototype.nestedTypes = function (name) {\n // return list of strings eg. \"[]\", \"[3]\", \"[]\", \"[2]\"\n return name.match(/(\\[[0-9]*\\])/g);\n};\n\n/**\n * Should be used to encode the value\n *\n * @method encode\n * @param {Object} value\n * @param {String} name\n * @return {String} encoded value\n */\nSolidityType.prototype.encode = function (value, name) {\n var self = this;\n if (this.isDynamicArray(name)) {\n\n return (function () {\n var length = value.length; // in int\n var nestedName = self.nestedName(name);\n\n var result = [];\n result.push(f.formatInputInt(length).encode());\n\n value.forEach(function (v) {\n result.push(self.encode(v, nestedName));\n });\n\n return result;\n })();\n\n } else if (this.isStaticArray(name)) {\n\n return (function () {\n var length = self.staticArrayLength(name); // in int\n var nestedName = self.nestedName(name);\n\n var result = [];\n for (var i = 0; i < length; i++) {\n result.push(self.encode(value[i], nestedName));\n }\n\n return result;\n })();\n\n }\n\n return this._inputFormatter(value, name).encode();\n};\n\n/**\n * Should be used to decode value from bytes\n *\n * @method decode\n * @param {String} bytes\n * @param {Number} offset in bytes\n * @param {String} name type name\n * @returns {Object} decoded value\n */\nSolidityType.prototype.decode = function (bytes, offset, name) {\n var self = this;\n\n if (this.isDynamicArray(name)) {\n\n return (function () {\n var arrayOffset = parseInt('0x' + bytes.substr(offset * 2, 64)); // in bytes\n var length = parseInt('0x' + bytes.substr(arrayOffset * 2, 64)); // in int\n var arrayStart = arrayOffset + 32; // array starts after length; // in bytes\n\n var nestedName = self.nestedName(name);\n var nestedStaticPartLength = self.staticPartLength(nestedName); // in bytes\n var roundedNestedStaticPartLength = Math.floor((nestedStaticPartLength + 31) / 32) * 32;\n var result = [];\n\n for (var i = 0; i < length * roundedNestedStaticPartLength; i += roundedNestedStaticPartLength) {\n result.push(self.decode(bytes, arrayStart + i, nestedName));\n }\n\n return result;\n })();\n\n } else if (this.isStaticArray(name)) {\n\n return (function () {\n var length = self.staticArrayLength(name); // in int\n var arrayStart = offset; // in bytes\n\n var nestedName = self.nestedName(name);\n var nestedStaticPartLength = self.staticPartLength(nestedName); // in bytes\n var roundedNestedStaticPartLength = Math.floor((nestedStaticPartLength + 31) / 32) * 32;\n var result = [];\n\n for (var i = 0; i < length * roundedNestedStaticPartLength; i += roundedNestedStaticPartLength) {\n result.push(self.decode(bytes, arrayStart + i, nestedName));\n }\n\n return result;\n })();\n } else if (this.isDynamicType(name)) {\n\n return (function () {\n var dynamicOffset = parseInt('0x' + bytes.substr(offset * 2, 64)); // in bytes\n var length = parseInt('0x' + bytes.substr(dynamicOffset * 2, 64)); // in bytes\n var roundedLength = Math.floor((length + 31) / 32); // in int\n var param = new SolidityParam(bytes.substr(dynamicOffset * 2, ( 1 + roundedLength) * 64), 0);\n return self._outputFormatter(param, name);\n })();\n }\n\n var length = this.staticPartLength(name);\n var param = new SolidityParam(bytes.substr(offset * 2, length * 2));\n return this._outputFormatter(param, name);\n};\n\nmodule.exports = SolidityType;\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\n/**\n * SolidityTypeUInt is a prootype that represents uint type\n * It matches:\n * uint\n * uint[]\n * uint[4]\n * uint[][]\n * uint[3][]\n * uint[][6][], ...\n * uint32\n * uint64[]\n * uint8[4]\n * uint256[][]\n * uint[3][]\n * uint64[][6][], ...\n */\nvar SolidityTypeUInt = function () {\n this._inputFormatter = f.formatInputInt;\n this._outputFormatter = f.formatOutputUInt;\n};\n\nSolidityTypeUInt.prototype = new SolidityType({});\nSolidityTypeUInt.prototype.constructor = SolidityTypeUInt;\n\nSolidityTypeUInt.prototype.isType = function (name) {\n return !!name.match(/^uint([0-9]*)?(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeUInt;\n","var f = require('./formatters');\nvar SolidityType = require('./type');\n\n/**\n * SolidityTypeUReal is a prootype that represents ureal type\n * It matches:\n * ureal\n * ureal[]\n * ureal[4]\n * ureal[][]\n * ureal[3][]\n * ureal[][6][], ...\n * ureal32\n * ureal64[]\n * ureal8[4]\n * ureal256[][]\n * ureal[3][]\n * ureal64[][6][], ...\n */\nvar SolidityTypeUReal = function () {\n this._inputFormatter = f.formatInputReal;\n this._outputFormatter = f.formatOutputUReal;\n};\n\nSolidityTypeUReal.prototype = new SolidityType({});\nSolidityTypeUReal.prototype.constructor = SolidityTypeUReal;\n\nSolidityTypeUReal.prototype.isType = function (name) {\n return !!name.match(/^ureal([0-9]*)?(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeUReal;\n","'use strict';\n\n// go env doesn't have and need XMLHttpRequest\nif (typeof XMLHttpRequest === 'undefined') {\n exports.XMLHttpRequest = {};\n} else {\n exports.XMLHttpRequest = XMLHttpRequest; // jshint ignore:line\n}\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file config.js\n * @authors:\n * Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\n/**\n * Utils\n * \n * @module utils\n */\n\n/**\n * Utility functions\n * \n * @class [utils] config\n * @constructor\n */\n\n\n/// required to define ETH_BIGNUMBER_ROUNDING_MODE\nvar BigNumber = require('bignumber.js');\n\nvar ETH_UNITS = [\n 'wei',\n 'kwei',\n 'Mwei',\n 'Gwei',\n 'szabo',\n 'finney',\n 'femtoether',\n 'picoether',\n 'nanoether',\n 'microether',\n 'milliether',\n 'nano',\n 'micro',\n 'milli',\n 'ether',\n 'grand',\n 'Mether',\n 'Gether',\n 'Tether',\n 'Pether',\n 'Eether',\n 'Zether',\n 'Yether',\n 'Nether',\n 'Dether',\n 'Vether',\n 'Uether'\n];\n\nmodule.exports = {\n ETH_PADDING: 32,\n ETH_SIGNATURE_LENGTH: 4,\n ETH_UNITS: ETH_UNITS,\n ETH_BIGNUMBER_ROUNDING_MODE: { ROUNDING_MODE: BigNumber.ROUND_DOWN },\n ETH_POLLING_TIMEOUT: 1000/2,\n defaultBlock: 'latest',\n defaultAccount: undefined\n};\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file sha3.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar CryptoJS = require('crypto-js');\nvar sha3 = require('crypto-js/sha3');\n\nmodule.exports = function (value, options) {\n if (options && options.encoding === 'hex') {\n if (value.length > 2 && value.substr(0, 2) === '0x') {\n value = value.substr(2);\n }\n value = CryptoJS.enc.Hex.parse(value);\n }\n\n return sha3(value, {\n outputLength: 256\n }).toString();\n};\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file utils.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\n/**\n * Utils\n *\n * @module utils\n */\n\n/**\n * Utility functions\n *\n * @class [utils] utils\n * @constructor\n */\n\n\nvar BigNumber = require('bignumber.js');\nvar sha3 = require('./sha3.js');\nvar utf8 = require('utf8');\n\nvar unitMap = {\n 'noether': '0',\n 'wei': '1',\n 'kwei': '1000',\n 'Kwei': '1000',\n 'babbage': '1000',\n 'femtoether': '1000',\n 'mwei': '1000000',\n 'Mwei': '1000000',\n 'lovelace': '1000000',\n 'picoether': '1000000',\n 'gwei': '1000000000',\n 'Gwei': '1000000000',\n 'shannon': '1000000000',\n 'nanoether': '1000000000',\n 'nano': '1000000000',\n 'szabo': '1000000000000',\n 'microether': '1000000000000',\n 'micro': '1000000000000',\n 'finney': '1000000000000000',\n 'milliether': '1000000000000000',\n 'milli': '1000000000000000',\n 'ether': '1000000000000000000',\n 'kether': '1000000000000000000000',\n 'grand': '1000000000000000000000',\n 'mether': '1000000000000000000000000',\n 'gether': '1000000000000000000000000000',\n 'tether': '1000000000000000000000000000000'\n};\n\n/**\n * Should be called to pad string to expected length\n *\n * @method padLeft\n * @param {String} string to be padded\n * @param {Number} characters that result string should have\n * @param {String} sign, by default 0\n * @returns {String} right aligned string\n */\nvar padLeft = function (string, chars, sign) {\n return new Array(chars - string.length + 1).join(sign ? sign : \"0\") + string;\n};\n\n/**\n * Should be called to pad string to expected length\n *\n * @method padRight\n * @param {String} string to be padded\n * @param {Number} characters that result string should have\n * @param {String} sign, by default 0\n * @returns {String} right aligned string\n */\nvar padRight = function (string, chars, sign) {\n return string + (new Array(chars - string.length + 1).join(sign ? sign : \"0\"));\n};\n\n/**\n * Should be called to get utf8 from it's hex representation\n *\n * @method toUtf8\n * @param {String} string in hex\n * @returns {String} ascii string representation of hex value\n */\nvar toUtf8 = function(hex) {\n// Find termination\n var str = \"\";\n var i = 0, l = hex.length;\n if (hex.substring(0, 2) === '0x') {\n i = 2;\n }\n for (; i < l; i+=2) {\n var code = parseInt(hex.substr(i, 2), 16);\n if (code === 0)\n break;\n str += String.fromCharCode(code);\n }\n\n return utf8.decode(str);\n};\n\n/**\n * Should be called to get ascii from it's hex representation\n *\n * @method toAscii\n * @param {String} string in hex\n * @returns {String} ascii string representation of hex value\n */\nvar toAscii = function(hex) {\n// Find termination\n var str = \"\";\n var i = 0, l = hex.length;\n if (hex.substring(0, 2) === '0x') {\n i = 2;\n }\n for (; i < l; i+=2) {\n var code = parseInt(hex.substr(i, 2), 16);\n str += String.fromCharCode(code);\n }\n\n return str;\n};\n\n/**\n * Should be called to get hex representation (prefixed by 0x) of utf8 string\n *\n * @method fromUtf8\n * @param {String} string\n * @param {Number} optional padding\n * @returns {String} hex representation of input string\n */\nvar fromUtf8 = function(str) {\n str = utf8.encode(str);\n var hex = \"\";\n for(var i = 0; i < str.length; i++) {\n var code = str.charCodeAt(i);\n if (code === 0)\n break;\n var n = code.toString(16);\n hex += n.length < 2 ? '0' + n : n;\n }\n\n return \"0x\" + hex;\n};\n\n/**\n * Should be called to get hex representation (prefixed by 0x) of ascii string\n *\n * @method fromAscii\n * @param {String} string\n * @param {Number} optional padding\n * @returns {String} hex representation of input string\n */\nvar fromAscii = function(str) {\n var hex = \"\";\n for(var i = 0; i < str.length; i++) {\n var code = str.charCodeAt(i);\n var n = code.toString(16);\n hex += n.length < 2 ? '0' + n : n;\n }\n\n return \"0x\" + hex;\n};\n\n/**\n * Should be used to create full function/event name from json abi\n *\n * @method transformToFullName\n * @param {Object} json-abi\n * @return {String} full fnction/event name\n */\nvar transformToFullName = function (json) {\n if (json.name.indexOf('(') !== -1) {\n return json.name;\n }\n\n var typeName = json.inputs.map(function(i){return i.type; }).join();\n return json.name + '(' + typeName + ')';\n};\n\n/**\n * Should be called to get display name of contract function\n *\n * @method extractDisplayName\n * @param {String} name of function/event\n * @returns {String} display name for function/event eg. multiply(uint256) -> multiply\n */\nvar extractDisplayName = function (name) {\n var length = name.indexOf('(');\n return length !== -1 ? name.substr(0, length) : name;\n};\n\n/// @returns overloaded part of function/event name\nvar extractTypeName = function (name) {\n /// TODO: make it invulnerable\n var length = name.indexOf('(');\n return length !== -1 ? name.substr(length + 1, name.length - 1 - (length + 1)).replace(' ', '') : \"\";\n};\n\n/**\n * Converts value to it's decimal representation in string\n *\n * @method toDecimal\n * @param {String|Number|BigNumber}\n * @return {String}\n */\nvar toDecimal = function (value) {\n return toBigNumber(value).toNumber();\n};\n\n/**\n * Converts value to it's hex representation\n *\n * @method fromDecimal\n * @param {String|Number|BigNumber}\n * @return {String}\n */\nvar fromDecimal = function (value) {\n var number = toBigNumber(value);\n var result = number.toString(16);\n\n return number.lessThan(0) ? '-0x' + result.substr(1) : '0x' + result;\n};\n\n/**\n * Auto converts any given value into it's hex representation.\n *\n * And even stringifys objects before.\n *\n * @method toHex\n * @param {String|Number|BigNumber|Object}\n * @return {String}\n */\nvar toHex = function (val) {\n /*jshint maxcomplexity: 8 */\n\n if (isBoolean(val))\n return fromDecimal(+val);\n\n if (isBigNumber(val))\n return fromDecimal(val);\n\n if (typeof val === 'object')\n return fromUtf8(JSON.stringify(val));\n\n // if its a negative number, pass it through fromDecimal\n if (isString(val)) {\n if (val.indexOf('-0x') === 0)\n return fromDecimal(val);\n else if(val.indexOf('0x') === 0)\n return val;\n else if (!isFinite(val))\n return fromAscii(val);\n }\n\n return fromDecimal(val);\n};\n\n/**\n * Returns value of unit in Wei\n *\n * @method getValueOfUnit\n * @param {String} unit the unit to convert to, default ether\n * @returns {BigNumber} value of the unit (in Wei)\n * @throws error if the unit is not correct:w\n */\nvar getValueOfUnit = function (unit) {\n unit = unit ? unit.toLowerCase() : 'ether';\n var unitValue = unitMap[unit];\n if (unitValue === undefined) {\n throw new Error('This unit doesn\\'t exists, please use the one of the following units' + JSON.stringify(unitMap, null, 2));\n }\n return new BigNumber(unitValue, 10);\n};\n\n/**\n * Takes a number of wei and converts it to any other ether unit.\n *\n * Possible units are:\n * SI Short SI Full Effigy Other\n * - kwei femtoether babbage\n * - mwei picoether lovelace\n * - gwei nanoether shannon nano\n * - -- microether szabo micro\n * - -- milliether finney milli\n * - ether -- --\n * - kether -- grand\n * - mether\n * - gether\n * - tether\n *\n * @method fromWei\n * @param {Number|String} number can be a number, number string or a HEX of a decimal\n * @param {String} unit the unit to convert to, default ether\n * @return {String|Object} When given a BigNumber object it returns one as well, otherwise a number\n*/\nvar fromWei = function(number, unit) {\n var returnValue = toBigNumber(number).dividedBy(getValueOfUnit(unit));\n\n return isBigNumber(number) ? returnValue : returnValue.toString(10);\n};\n\n/**\n * Takes a number of a unit and converts it to wei.\n *\n * Possible units are:\n * SI Short SI Full Effigy Other\n * - kwei femtoether babbage\n * - mwei picoether lovelace\n * - gwei nanoether shannon nano\n * - -- microether szabo micro\n * - -- milliether finney milli\n * - ether -- --\n * - kether -- grand\n * - mether\n * - gether\n * - tether\n *\n * @method toWei\n * @param {Number|String|BigNumber} number can be a number, number string or a HEX of a decimal\n * @param {String} unit the unit to convert from, default ether\n * @return {String|Object} When given a BigNumber object it returns one as well, otherwise a number\n*/\nvar toWei = function(number, unit) {\n var returnValue = toBigNumber(number).times(getValueOfUnit(unit));\n\n return isBigNumber(number) ? returnValue : returnValue.toString(10);\n};\n\n/**\n * Takes an input and transforms it into an bignumber\n *\n * @method toBigNumber\n * @param {Number|String|BigNumber} a number, string, HEX string or BigNumber\n * @return {BigNumber} BigNumber\n*/\nvar toBigNumber = function(number) {\n /*jshint maxcomplexity:5 */\n number = number || 0;\n if (isBigNumber(number))\n return number;\n\n if (isString(number) && (number.indexOf('0x') === 0 || number.indexOf('-0x') === 0)) {\n return new BigNumber(number.replace('0x',''), 16);\n }\n\n return new BigNumber(number.toString(10), 10);\n};\n\n/**\n * Takes and input transforms it into bignumber and if it is negative value, into two's complement\n *\n * @method toTwosComplement\n * @param {Number|String|BigNumber}\n * @return {BigNumber}\n */\nvar toTwosComplement = function (number) {\n var bigNumber = toBigNumber(number).round();\n if (bigNumber.lessThan(0)) {\n return new BigNumber(\"ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff\", 16).plus(bigNumber).plus(1);\n }\n return bigNumber;\n};\n\n/**\n * Checks if the given string is strictly an address\n *\n * @method isStrictAddress\n * @param {String} address the given HEX adress\n * @return {Boolean}\n*/\nvar isStrictAddress = function (address) {\n return /^0x[0-9a-f]{40}$/i.test(address);\n};\n\n/**\n * Checks if the given string is an address\n *\n * @method isAddress\n * @param {String} address the given HEX adress\n * @return {Boolean}\n*/\nvar isAddress = function (address) {\n if (!/^(0x)?[0-9a-f]{40}$/i.test(address)) {\n // check if it has the basic requirements of an address\n return false;\n } else if (/^(0x)?[0-9a-f]{40}$/.test(address) || /^(0x)?[0-9A-F]{40}$/.test(address)) {\n // If it's all small caps or all all caps, return true\n return true;\n } else {\n // Otherwise check each case\n return isChecksumAddress(address);\n }\n};\n\n/**\n * Checks if the given string is a checksummed address\n *\n * @method isChecksumAddress\n * @param {String} address the given HEX adress\n * @return {Boolean}\n*/\nvar isChecksumAddress = function (address) {\n // Check each case\n address = address.replace('0x','');\n var addressHash = sha3(address.toLowerCase());\n\n for (var i = 0; i < 40; i++ ) {\n // the nth letter should be uppercase if the nth digit of casemap is 1\n if ((parseInt(addressHash[i], 16) > 7 && address[i].toUpperCase() !== address[i]) || (parseInt(addressHash[i], 16) <= 7 && address[i].toLowerCase() !== address[i])) {\n return false;\n }\n }\n return true;\n};\n\n\n\n/**\n * Makes a checksum address\n *\n * @method toChecksumAddress\n * @param {String} address the given HEX adress\n * @return {String}\n*/\nvar toChecksumAddress = function (address) {\n if (typeof address === 'undefined') return '';\n\n address = address.toLowerCase().replace('0x','');\n var addressHash = sha3(address);\n var checksumAddress = '0x';\n\n for (var i = 0; i < address.length; i++ ) {\n // If ith character is 9 to f then make it uppercase\n if (parseInt(addressHash[i], 16) > 7) {\n checksumAddress += address[i].toUpperCase();\n } else {\n checksumAddress += address[i];\n }\n }\n return checksumAddress;\n};\n\n/**\n * Transforms given string to valid 20 bytes-length addres with 0x prefix\n *\n * @method toAddress\n * @param {String} address\n * @return {String} formatted address\n */\nvar toAddress = function (address) {\n if (isStrictAddress(address)) {\n return address;\n }\n\n if (/^[0-9a-f]{40}$/.test(address)) {\n return '0x' + address;\n }\n\n return '0x' + padLeft(toHex(address).substr(2), 40);\n};\n\n/**\n * Returns true if object is BigNumber, otherwise false\n *\n * @method isBigNumber\n * @param {Object}\n * @return {Boolean}\n */\nvar isBigNumber = function (object) {\n return object instanceof BigNumber ||\n (object && object.constructor && object.constructor.name === 'BigNumber');\n};\n\n/**\n * Returns true if object is string, otherwise false\n *\n * @method isString\n * @param {Object}\n * @return {Boolean}\n */\nvar isString = function (object) {\n return typeof object === 'string' ||\n (object && object.constructor && object.constructor.name === 'String');\n};\n\n/**\n * Returns true if object is function, otherwise false\n *\n * @method isFunction\n * @param {Object}\n * @return {Boolean}\n */\nvar isFunction = function (object) {\n return typeof object === 'function';\n};\n\n/**\n * Returns true if object is Objet, otherwise false\n *\n * @method isObject\n * @param {Object}\n * @return {Boolean}\n */\nvar isObject = function (object) {\n return object !== null && !(Array.isArray(object)) && typeof object === 'object';\n};\n\n/**\n * Returns true if object is boolean, otherwise false\n *\n * @method isBoolean\n * @param {Object}\n * @return {Boolean}\n */\nvar isBoolean = function (object) {\n return typeof object === 'boolean';\n};\n\n/**\n * Returns true if object is array, otherwise false\n *\n * @method isArray\n * @param {Object}\n * @return {Boolean}\n */\nvar isArray = function (object) {\n return Array.isArray(object);\n};\n\n/**\n * Returns true if given string is valid json object\n *\n * @method isJson\n * @param {String}\n * @return {Boolean}\n */\nvar isJson = function (str) {\n try {\n return !!JSON.parse(str);\n } catch (e) {\n return false;\n }\n};\n\n/**\n * Returns true if given string is a valid Ethereum block header bloom.\n *\n * @method isBloom\n * @param {String} hex encoded bloom filter\n * @return {Boolean}\n */\nvar isBloom = function (bloom) {\n if (!/^(0x)?[0-9a-f]{512}$/i.test(bloom)) {\n return false;\n } else if (/^(0x)?[0-9a-f]{512}$/.test(bloom) || /^(0x)?[0-9A-F]{512}$/.test(bloom)) {\n return true;\n }\n return false;\n};\n\n/**\n * Returns true if given string is a valid log topic.\n *\n * @method isTopic\n * @param {String} hex encoded topic\n * @return {Boolean}\n */\nvar isTopic = function (topic) {\n if (!/^(0x)?[0-9a-f]{64}$/i.test(topic)) {\n return false;\n } else if (/^(0x)?[0-9a-f]{64}$/.test(topic) || /^(0x)?[0-9A-F]{64}$/.test(topic)) {\n return true;\n }\n return false;\n};\n\nmodule.exports = {\n padLeft: padLeft,\n padRight: padRight,\n toHex: toHex,\n toDecimal: toDecimal,\n fromDecimal: fromDecimal,\n toUtf8: toUtf8,\n toAscii: toAscii,\n fromUtf8: fromUtf8,\n fromAscii: fromAscii,\n transformToFullName: transformToFullName,\n extractDisplayName: extractDisplayName,\n extractTypeName: extractTypeName,\n toWei: toWei,\n fromWei: fromWei,\n toBigNumber: toBigNumber,\n toTwosComplement: toTwosComplement,\n toAddress: toAddress,\n isBigNumber: isBigNumber,\n isStrictAddress: isStrictAddress,\n isAddress: isAddress,\n isChecksumAddress: isChecksumAddress,\n toChecksumAddress: toChecksumAddress,\n isFunction: isFunction,\n isString: isString,\n isObject: isObject,\n isBoolean: isBoolean,\n isArray: isArray,\n isJson: isJson,\n isBloom: isBloom,\n isTopic: isTopic,\n};\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file web3.js\n * @authors:\n * Jeffrey Wilcke <jeff@ethdev.com>\n * Marek Kotewicz <marek@ethdev.com>\n * Marian Oancea <marian@ethdev.com>\n * Fabian Vogelsteller <fabian@ethdev.com>\n * Gav Wood <g@ethdev.com>\n * @date 2014\n */\n\nvar RequestManager = require('./web3/requestmanager');\nvar Iban = require('./web3/iban');\nvar Eth = require('./web3/methods/eth');\nvar DB = require('./web3/methods/db');\nvar Shh = require('./web3/methods/shh');\nvar Net = require('./web3/methods/net');\nvar Personal = require('./web3/methods/personal');\nvar Swarm = require('./web3/methods/swarm');\nvar Settings = require('./web3/settings');\nvar version = require('./version.json');\nvar utils = require('./utils/utils');\nvar sha3 = require('./utils/sha3');\nvar extend = require('./web3/extend');\nvar Batch = require('./web3/batch');\nvar Property = require('./web3/property');\nvar HttpProvider = require('./web3/httpprovider');\nvar IpcProvider = require('./web3/ipcprovider');\nvar BigNumber = require('bignumber.js');\n\n\n\nfunction Web3 (provider) {\n this._requestManager = new RequestManager(provider);\n this.currentProvider = provider;\n this.eth = new Eth(this);\n this.db = new DB(this);\n this.shh = new Shh(this);\n this.net = new Net(this);\n this.personal = new Personal(this);\n this.bzz = new Swarm(this);\n this.settings = new Settings();\n this.version = {\n api: version.version\n };\n this.providers = {\n HttpProvider: HttpProvider,\n IpcProvider: IpcProvider\n };\n this._extend = extend(this);\n this._extend({\n properties: properties()\n });\n}\n\n// expose providers on the class\nWeb3.providers = {\n HttpProvider: HttpProvider,\n IpcProvider: IpcProvider\n};\n\nWeb3.prototype.setProvider = function (provider) {\n this._requestManager.setProvider(provider);\n this.currentProvider = provider;\n};\n\nWeb3.prototype.reset = function (keepIsSyncing) {\n this._requestManager.reset(keepIsSyncing);\n this.settings = new Settings();\n};\n\nWeb3.prototype.BigNumber = BigNumber;\nWeb3.prototype.toHex = utils.toHex;\nWeb3.prototype.toAscii = utils.toAscii;\nWeb3.prototype.toUtf8 = utils.toUtf8;\nWeb3.prototype.fromAscii = utils.fromAscii;\nWeb3.prototype.fromUtf8 = utils.fromUtf8;\nWeb3.prototype.toDecimal = utils.toDecimal;\nWeb3.prototype.fromDecimal = utils.fromDecimal;\nWeb3.prototype.toBigNumber = utils.toBigNumber;\nWeb3.prototype.toWei = utils.toWei;\nWeb3.prototype.fromWei = utils.fromWei;\nWeb3.prototype.isAddress = utils.isAddress;\nWeb3.prototype.isChecksumAddress = utils.isChecksumAddress;\nWeb3.prototype.toChecksumAddress = utils.toChecksumAddress;\nWeb3.prototype.isIBAN = utils.isIBAN;\nWeb3.prototype.padLeft = utils.padLeft;\nWeb3.prototype.padRight = utils.padRight;\n\n\nWeb3.prototype.sha3 = function(string, options) {\n return '0x' + sha3(string, options);\n};\n\n/**\n * Transforms direct icap to address\n */\nWeb3.prototype.fromICAP = function (icap) {\n var iban = new Iban(icap);\n return iban.address();\n};\n\nvar properties = function () {\n return [\n new Property({\n name: 'version.node',\n getter: 'web3_clientVersion'\n }),\n new Property({\n name: 'version.network',\n getter: 'net_version',\n inputFormatter: utils.toDecimal\n }),\n new Property({\n name: 'version.ethereum',\n getter: 'eth_protocolVersion',\n inputFormatter: utils.toDecimal\n }),\n new Property({\n name: 'version.whisper',\n getter: 'shh_version',\n inputFormatter: utils.toDecimal\n })\n ];\n};\n\nWeb3.prototype.isConnected = function(){\n return (this.currentProvider && this.currentProvider.isConnected());\n};\n\nWeb3.prototype.createBatch = function () {\n return new Batch(this);\n};\n\nmodule.exports = Web3;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file allevents.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2014\n */\n\nvar sha3 = require('../utils/sha3');\nvar SolidityEvent = require('./event');\nvar formatters = require('./formatters');\nvar utils = require('../utils/utils');\nvar Filter = require('./filter');\nvar watches = require('./methods/watches');\n\nvar AllSolidityEvents = function (requestManager, json, address) {\n this._requestManager = requestManager;\n this._json = json;\n this._address = address;\n};\n\nAllSolidityEvents.prototype.encode = function (options) {\n options = options || {};\n var result = {};\n\n ['fromBlock', 'toBlock'].filter(function (f) {\n return options[f] !== undefined;\n }).forEach(function (f) {\n result[f] = formatters.inputBlockNumberFormatter(options[f]);\n });\n\n result.address = this._address;\n\n return result;\n};\n\nAllSolidityEvents.prototype.decode = function (data) {\n data.data = data.data || '';\n\n\n var eventTopic = (utils.isArray(data.topics) && utils.isString(data.topics[0])) ? data.topics[0].slice(2) : '';\n var match = this._json.filter(function (j) {\n return eventTopic === sha3(utils.transformToFullName(j));\n })[0];\n\n if (!match) { // cannot find matching event?\n return formatters.outputLogFormatter(data);\n }\n\n var event = new SolidityEvent(this._requestManager, match, this._address);\n return event.decode(data);\n};\n\nAllSolidityEvents.prototype.execute = function (options, callback) {\n\n if (utils.isFunction(arguments[arguments.length - 1])) {\n callback = arguments[arguments.length - 1];\n if(arguments.length === 1)\n options = null;\n }\n\n var o = this.encode(options);\n var formatter = this.decode.bind(this);\n return new Filter(o, 'eth', this._requestManager, watches.eth(), formatter, callback);\n};\n\nAllSolidityEvents.prototype.attachToContract = function (contract) {\n var execute = this.execute.bind(this);\n contract.allEvents = execute;\n};\n\nmodule.exports = AllSolidityEvents;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file batch.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar Jsonrpc = require('./jsonrpc');\nvar errors = require('./errors');\n\nvar Batch = function (web3) {\n this.requestManager = web3._requestManager;\n this.requests = [];\n};\n\n/**\n * Should be called to add create new request to batch request\n *\n * @method add\n * @param {Object} jsonrpc requet object\n */\nBatch.prototype.add = function (request) {\n this.requests.push(request);\n};\n\n/**\n * Should be called to execute batch request\n *\n * @method execute\n */\nBatch.prototype.execute = function () {\n var requests = this.requests;\n this.requestManager.sendBatch(requests, function (err, results) {\n results = results || [];\n requests.map(function (request, index) {\n return results[index] || {};\n }).forEach(function (result, index) {\n if (requests[index].callback) {\n\n if (!Jsonrpc.isValidResponse(result)) {\n return requests[index].callback(errors.InvalidResponse(result));\n }\n\n requests[index].callback(null, (requests[index].format ? requests[index].format(result.result) : result.result));\n }\n });\n }); \n};\n\nmodule.exports = Batch;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file contract.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2014\n */\n\nvar utils = require('../utils/utils');\nvar coder = require('../solidity/coder');\nvar SolidityEvent = require('./event');\nvar SolidityFunction = require('./function');\nvar AllEvents = require('./allevents');\n\n/**\n * Should be called to encode constructor params\n *\n * @method encodeConstructorParams\n * @param {Array} abi\n * @param {Array} constructor params\n */\nvar encodeConstructorParams = function (abi, params) {\n return abi.filter(function (json) {\n return json.type === 'constructor' && json.inputs.length === params.length;\n }).map(function (json) {\n return json.inputs.map(function (input) {\n return input.type;\n });\n }).map(function (types) {\n return coder.encodeParams(types, params);\n })[0] || '';\n};\n\n/**\n * Should be called to add functions to contract object\n *\n * @method addFunctionsToContract\n * @param {Contract} contract\n * @param {Array} abi\n */\nvar addFunctionsToContract = function (contract) {\n contract.abi.filter(function (json) {\n return json.type === 'function';\n }).map(function (json) {\n return new SolidityFunction(contract._eth, json, contract.address);\n }).forEach(function (f) {\n f.attachToContract(contract);\n });\n};\n\n/**\n * Should be called to add events to contract object\n *\n * @method addEventsToContract\n * @param {Contract} contract\n * @param {Array} abi\n */\nvar addEventsToContract = function (contract) {\n var events = contract.abi.filter(function (json) {\n return json.type === 'event';\n });\n\n var All = new AllEvents(contract._eth._requestManager, events, contract.address);\n All.attachToContract(contract);\n\n events.map(function (json) {\n return new SolidityEvent(contract._eth._requestManager, json, contract.address);\n }).forEach(function (e) {\n e.attachToContract(contract);\n });\n};\n\n\n/**\n * Should be called to check if the contract gets properly deployed on the blockchain.\n *\n * @method checkForContractAddress\n * @param {Object} contract\n * @param {Function} callback\n * @returns {Undefined}\n */\nvar checkForContractAddress = function(contract, callback){\n var count = 0,\n callbackFired = false;\n\n // wait for receipt\n var filter = contract._eth.filter('latest', function(e){\n if (!e && !callbackFired) {\n count++;\n\n // stop watching after 50 blocks (timeout)\n if (count > 50) {\n\n filter.stopWatching(function() {});\n callbackFired = true;\n\n if (callback)\n callback(new Error('Contract transaction couldn\\'t be found after 50 blocks'));\n else\n throw new Error('Contract transaction couldn\\'t be found after 50 blocks');\n\n\n } else {\n\n contract._eth.getTransactionReceipt(contract.transactionHash, function(e, receipt){\n if(receipt && receipt.blockHash && !callbackFired) {\n\n contract._eth.getCode(receipt.contractAddress, function(e, code){\n /*jshint maxcomplexity: 6 */\n\n if(callbackFired || !code)\n return;\n\n filter.stopWatching(function() {});\n callbackFired = true;\n\n if(code.length > 3) {\n\n // console.log('Contract code deployed!');\n\n contract.address = receipt.contractAddress;\n\n // attach events and methods again after we have\n addFunctionsToContract(contract);\n addEventsToContract(contract);\n\n // call callback for the second time\n if(callback)\n callback(null, contract);\n\n } else {\n if(callback)\n callback(new Error('The contract code couldn\\'t be stored, please check your gas amount.'));\n else\n throw new Error('The contract code couldn\\'t be stored, please check your gas amount.');\n }\n });\n }\n });\n }\n }\n });\n};\n\n/**\n * Should be called to create new ContractFactory instance\n *\n * @method ContractFactory\n * @param {Array} abi\n */\nvar ContractFactory = function (eth, abi) {\n this.eth = eth;\n this.abi = abi;\n\n /**\n * Should be called to create new contract on a blockchain\n *\n * @method new\n * @param {Any} contract constructor param1 (optional)\n * @param {Any} contract constructor param2 (optional)\n * @param {Object} contract transaction object (required)\n * @param {Function} callback\n * @returns {Contract} returns contract instance\n */\n this.new = function () {\n /*jshint maxcomplexity: 7 */\n\n var contract = new Contract(this.eth, this.abi);\n\n // parse arguments\n var options = {}; // required!\n var callback;\n\n var args = Array.prototype.slice.call(arguments);\n if (utils.isFunction(args[args.length - 1])) {\n callback = args.pop();\n }\n\n var last = args[args.length - 1];\n if (utils.isObject(last) && !utils.isArray(last)) {\n options = args.pop();\n }\n\n if (options.value > 0) {\n var constructorAbi = abi.filter(function (json) {\n return json.type === 'constructor' && json.inputs.length === args.length;\n })[0] || {};\n\n if (!constructorAbi.payable) {\n throw new Error('Cannot send value to non-payable constructor');\n }\n }\n\n var bytes = encodeConstructorParams(this.abi, args);\n options.data += bytes;\n\n if (callback) {\n\n // wait for the contract address and check if the code was deployed\n this.eth.sendTransaction(options, function (err, hash) {\n if (err) {\n callback(err);\n } else {\n // add the transaction hash\n contract.transactionHash = hash;\n\n // call callback for the first time\n callback(null, contract);\n\n checkForContractAddress(contract, callback);\n }\n });\n } else {\n var hash = this.eth.sendTransaction(options);\n // add the transaction hash\n contract.transactionHash = hash;\n checkForContractAddress(contract);\n }\n\n return contract;\n };\n\n this.new.getData = this.getData.bind(this);\n};\n\n/**\n * Should be called to create new ContractFactory\n *\n * @method contract\n * @param {Array} abi\n * @returns {ContractFactory} new contract factory\n */\n//var contract = function (abi) {\n //return new ContractFactory(abi);\n//};\n\n\n\n/**\n * Should be called to get access to existing contract on a blockchain\n *\n * @method at\n * @param {Address} contract address (required)\n * @param {Function} callback {optional)\n * @returns {Contract} returns contract if no callback was passed,\n * otherwise calls callback function (err, contract)\n */\nContractFactory.prototype.at = function (address, callback) {\n var contract = new Contract(this.eth, this.abi, address);\n\n // this functions are not part of prototype,\n // because we dont want to spoil the interface\n addFunctionsToContract(contract);\n addEventsToContract(contract);\n\n if (callback) {\n callback(null, contract);\n }\n return contract;\n};\n\n/**\n * Gets the data, which is data to deploy plus constructor params\n *\n * @method getData\n */\nContractFactory.prototype.getData = function () {\n var options = {}; // required!\n var args = Array.prototype.slice.call(arguments);\n\n var last = args[args.length - 1];\n if (utils.isObject(last) && !utils.isArray(last)) {\n options = args.pop();\n }\n\n var bytes = encodeConstructorParams(this.abi, args);\n options.data += bytes;\n\n return options.data;\n};\n\n/**\n * Should be called to create new contract instance\n *\n * @method Contract\n * @param {Array} abi\n * @param {Address} contract address\n */\nvar Contract = function (eth, abi, address) {\n this._eth = eth;\n this.transactionHash = null;\n this.address = address;\n this.abi = abi;\n};\n\nmodule.exports = ContractFactory;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file errors.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nmodule.exports = {\n InvalidNumberOfSolidityArgs: function () {\n return new Error('Invalid number of arguments to Solidity function');\n },\n InvalidNumberOfRPCParams: function () {\n return new Error('Invalid number of input parameters to RPC method');\n },\n InvalidConnection: function (host){\n return new Error('CONNECTION ERROR: Couldn\\'t connect to node '+ host +'.');\n },\n InvalidProvider: function () {\n return new Error('Provider not set or invalid');\n },\n InvalidResponse: function (result){\n var message = !!result && !!result.error && !!result.error.message ? result.error.message : 'Invalid JSON RPC response: ' + JSON.stringify(result);\n return new Error(message);\n },\n ConnectionTimeout: function (ms){\n return new Error('CONNECTION TIMEOUT: timeout of ' + ms + ' ms achived');\n }\n};\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file event.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2014\n */\n\nvar utils = require('../utils/utils');\nvar coder = require('../solidity/coder');\nvar formatters = require('./formatters');\nvar sha3 = require('../utils/sha3');\nvar Filter = require('./filter');\nvar watches = require('./methods/watches');\n\n/**\n * This prototype should be used to create event filters\n */\nvar SolidityEvent = function (requestManager, json, address) {\n this._requestManager = requestManager;\n this._params = json.inputs;\n this._name = utils.transformToFullName(json);\n this._address = address;\n this._anonymous = json.anonymous;\n};\n\n/**\n * Should be used to get filtered param types\n *\n * @method types\n * @param {Bool} decide if returned typed should be indexed\n * @return {Array} array of types\n */\nSolidityEvent.prototype.types = function (indexed) {\n return this._params.filter(function (i) {\n return i.indexed === indexed;\n }).map(function (i) {\n return i.type;\n });\n};\n\n/**\n * Should be used to get event display name\n *\n * @method displayName\n * @return {String} event display name\n */\nSolidityEvent.prototype.displayName = function () {\n return utils.extractDisplayName(this._name);\n};\n\n/**\n * Should be used to get event type name\n *\n * @method typeName\n * @return {String} event type name\n */\nSolidityEvent.prototype.typeName = function () {\n return utils.extractTypeName(this._name);\n};\n\n/**\n * Should be used to get event signature\n *\n * @method signature\n * @return {String} event signature\n */\nSolidityEvent.prototype.signature = function () {\n return sha3(this._name);\n};\n\n/**\n * Should be used to encode indexed params and options to one final object\n *\n * @method encode\n * @param {Object} indexed\n * @param {Object} options\n * @return {Object} everything combined together and encoded\n */\nSolidityEvent.prototype.encode = function (indexed, options) {\n indexed = indexed || {};\n options = options || {};\n var result = {};\n\n ['fromBlock', 'toBlock'].filter(function (f) {\n return options[f] !== undefined;\n }).forEach(function (f) {\n result[f] = formatters.inputBlockNumberFormatter(options[f]);\n });\n\n result.topics = [];\n\n result.address = this._address;\n if (!this._anonymous) {\n result.topics.push('0x' + this.signature());\n }\n\n var indexedTopics = this._params.filter(function (i) {\n return i.indexed === true;\n }).map(function (i) {\n var value = indexed[i.name];\n if (value === undefined || value === null) {\n return null;\n }\n\n if (utils.isArray(value)) {\n return value.map(function (v) {\n return '0x' + coder.encodeParam(i.type, v);\n });\n }\n return '0x' + coder.encodeParam(i.type, value);\n });\n\n result.topics = result.topics.concat(indexedTopics);\n\n return result;\n};\n\n/**\n * Should be used to decode indexed params and options\n *\n * @method decode\n * @param {Object} data\n * @return {Object} result object with decoded indexed && not indexed params\n */\nSolidityEvent.prototype.decode = function (data) {\n\n data.data = data.data || '';\n data.topics = data.topics || [];\n\n\n var argTopics = this._anonymous ? data.topics : data.topics.slice(1);\n var indexedData = argTopics.map(function (topics) { return topics.slice(2); }).join(\"\");\n var indexedParams = coder.decodeParams(this.types(true), indexedData);\n\n var notIndexedData = data.data.slice(2);\n var notIndexedParams = coder.decodeParams(this.types(false), notIndexedData);\n\n var result = formatters.outputLogFormatter(data);\n result.event = this.displayName();\n result.address = data.address;\n\n result.args = this._params.reduce(function (acc, current) {\n acc[current.name] = current.indexed ? indexedParams.shift() : notIndexedParams.shift();\n return acc;\n }, {});\n\n delete result.data;\n delete result.topics;\n\n return result;\n};\n\n/**\n * Should be used to create new filter object from event\n *\n * @method execute\n * @param {Object} indexed\n * @param {Object} options\n * @return {Object} filter object\n */\nSolidityEvent.prototype.execute = function (indexed, options, callback) {\n\n if (utils.isFunction(arguments[arguments.length - 1])) {\n callback = arguments[arguments.length - 1];\n if(arguments.length === 2)\n options = null;\n if(arguments.length === 1) {\n options = null;\n indexed = {};\n }\n }\n\n var o = this.encode(indexed, options);\n var formatter = this.decode.bind(this);\n return new Filter(o, 'eth', this._requestManager, watches.eth(), formatter, callback);\n};\n\n/**\n * Should be used to attach event to contract object\n *\n * @method attachToContract\n * @param {Contract}\n */\nSolidityEvent.prototype.attachToContract = function (contract) {\n var execute = this.execute.bind(this);\n var displayName = this.displayName();\n if (!contract[displayName]) {\n contract[displayName] = execute;\n }\n contract[displayName][this.typeName()] = this.execute.bind(this, contract);\n};\n\nmodule.exports = SolidityEvent;\n\n","var formatters = require('./formatters');\nvar utils = require('./../utils/utils');\nvar Method = require('./method');\nvar Property = require('./property');\n\n// TODO: refactor, so the input params are not altered.\n// it's necessary to make same 'extension' work with multiple providers\nvar extend = function (web3) {\n /* jshint maxcomplexity:5 */\n var ex = function (extension) {\n\n var extendedObject;\n if (extension.property) {\n if (!web3[extension.property]) {\n web3[extension.property] = {};\n }\n extendedObject = web3[extension.property];\n } else {\n extendedObject = web3;\n }\n\n if (extension.methods) {\n extension.methods.forEach(function (method) {\n method.attachToObject(extendedObject);\n method.setRequestManager(web3._requestManager);\n });\n }\n\n if (extension.properties) {\n extension.properties.forEach(function (property) {\n property.attachToObject(extendedObject);\n property.setRequestManager(web3._requestManager);\n });\n }\n };\n\n ex.formatters = formatters; \n ex.utils = utils;\n ex.Method = Method;\n ex.Property = Property;\n\n return ex;\n};\n\n\n\nmodule.exports = extend;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file filter.js\n * @authors:\n * Jeffrey Wilcke <jeff@ethdev.com>\n * Marek Kotewicz <marek@ethdev.com>\n * Marian Oancea <marian@ethdev.com>\n * Fabian Vogelsteller <fabian@ethdev.com>\n * Gav Wood <g@ethdev.com>\n * @date 2014\n */\n\nvar formatters = require('./formatters');\nvar utils = require('../utils/utils');\n\n/**\n* Converts a given topic to a hex string, but also allows null values.\n*\n* @param {Mixed} value\n* @return {String}\n*/\nvar toTopic = function(value){\n\n if(value === null || typeof value === 'undefined')\n return null;\n\n value = String(value);\n\n if(value.indexOf('0x') === 0)\n return value;\n else\n return utils.fromUtf8(value);\n};\n\n/// This method should be called on options object, to verify deprecated properties && lazy load dynamic ones\n/// @param should be string or object\n/// @returns options string or object\nvar getOptions = function (options, type) {\n /*jshint maxcomplexity: 6 */\n\n if (utils.isString(options)) {\n return options;\n }\n\n options = options || {};\n\n\n switch(type) {\n case 'eth':\n\n // make sure topics, get converted to hex\n options.topics = options.topics || [];\n options.topics = options.topics.map(function(topic){\n return (utils.isArray(topic)) ? topic.map(toTopic) : toTopic(topic);\n });\n\n return {\n topics: options.topics,\n from: options.from,\n to: options.to,\n address: options.address,\n fromBlock: formatters.inputBlockNumberFormatter(options.fromBlock),\n toBlock: formatters.inputBlockNumberFormatter(options.toBlock)\n };\n case 'shh':\n return options;\n }\n};\n\n/**\nAdds the callback and sets up the methods, to iterate over the results.\n\n@method getLogsAtStart\n@param {Object} self\n@param {function} callback\n*/\nvar getLogsAtStart = function(self, callback){\n // call getFilterLogs for the first watch callback start\n if (!utils.isString(self.options)) {\n self.get(function (err, messages) {\n // don't send all the responses to all the watches again... just to self one\n if (err) {\n callback(err);\n }\n\n if(utils.isArray(messages)) {\n messages.forEach(function (message) {\n callback(null, message);\n });\n }\n });\n }\n};\n\n/**\nAdds the callback and sets up the methods, to iterate over the results.\n\n@method pollFilter\n@param {Object} self\n*/\nvar pollFilter = function(self) {\n\n var onMessage = function (error, messages) {\n if (error) {\n return self.callbacks.forEach(function (callback) {\n callback(error);\n });\n }\n\n if(utils.isArray(messages)) {\n messages.forEach(function (message) {\n message = self.formatter ? self.formatter(message) : message;\n self.callbacks.forEach(function (callback) {\n callback(null, message);\n });\n });\n }\n };\n\n self.requestManager.startPolling({\n method: self.implementation.poll.call,\n params: [self.filterId],\n }, self.filterId, onMessage, self.stopWatching.bind(self));\n\n};\n\nvar Filter = function (options, type, requestManager, methods, formatter, callback, filterCreationErrorCallback) {\n var self = this;\n var implementation = {};\n methods.forEach(function (method) {\n method.setRequestManager(requestManager);\n method.attachToObject(implementation);\n });\n this.requestManager = requestManager;\n this.options = getOptions(options, type);\n this.implementation = implementation;\n this.filterId = null;\n this.callbacks = [];\n this.getLogsCallbacks = [];\n this.pollFilters = [];\n this.formatter = formatter;\n this.implementation.newFilter(this.options, function(error, id){\n if(error) {\n self.callbacks.forEach(function(cb){\n cb(error);\n });\n if (typeof filterCreationErrorCallback === 'function') {\n filterCreationErrorCallback(error);\n }\n } else {\n self.filterId = id;\n\n // check if there are get pending callbacks as a consequence\n // of calling get() with filterId unassigned.\n self.getLogsCallbacks.forEach(function (cb){\n self.get(cb);\n });\n self.getLogsCallbacks = [];\n\n // get filter logs for the already existing watch calls\n self.callbacks.forEach(function(cb){\n getLogsAtStart(self, cb);\n });\n if(self.callbacks.length > 0)\n pollFilter(self);\n\n // start to watch immediately\n if(typeof callback === 'function') {\n return self.watch(callback);\n }\n }\n });\n\n return this;\n};\n\nFilter.prototype.watch = function (callback) {\n this.callbacks.push(callback);\n\n if(this.filterId) {\n getLogsAtStart(this, callback);\n pollFilter(this);\n }\n\n return this;\n};\n\nFilter.prototype.stopWatching = function (callback) {\n this.requestManager.stopPolling(this.filterId);\n this.callbacks = [];\n // remove filter async\n if (callback) {\n this.implementation.uninstallFilter(this.filterId, callback);\n } else {\n return this.implementation.uninstallFilter(this.filterId);\n }\n};\n\nFilter.prototype.get = function (callback) {\n var self = this;\n if (utils.isFunction(callback)) {\n if (this.filterId === null) {\n // If filterId is not set yet, call it back\n // when newFilter() assigns it.\n this.getLogsCallbacks.push(callback);\n } else {\n this.implementation.getLogs(this.filterId, function(err, res){\n if (err) {\n callback(err);\n } else {\n callback(null, res.map(function (log) {\n return self.formatter ? self.formatter(log) : log;\n }));\n }\n });\n }\n } else {\n if (this.filterId === null) {\n throw new Error('Filter ID Error: filter().get() can\\'t be chained synchronous, please provide a callback for the get() method.');\n }\n var logs = this.implementation.getLogs(this.filterId);\n return logs.map(function (log) {\n return self.formatter ? self.formatter(log) : log;\n });\n }\n\n return this;\n};\n\nmodule.exports = Filter;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file formatters.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @author Fabian Vogelsteller <fabian@ethdev.com>\n * @date 2015\n */\n\n'use strict';\n\n\nvar utils = require('../utils/utils');\nvar config = require('../utils/config');\nvar Iban = require('./iban');\n\n/**\n * Should the format output to a big number\n *\n * @method outputBigNumberFormatter\n * @param {String|Number|BigNumber}\n * @returns {BigNumber} object\n */\nvar outputBigNumberFormatter = function (number) {\n return utils.toBigNumber(number);\n};\n\nvar isPredefinedBlockNumber = function (blockNumber) {\n return blockNumber === 'latest' || blockNumber === 'pending' || blockNumber === 'earliest';\n};\n\nvar inputDefaultBlockNumberFormatter = function (blockNumber) {\n if (blockNumber === undefined) {\n return config.defaultBlock;\n }\n return inputBlockNumberFormatter(blockNumber);\n};\n\nvar inputBlockNumberFormatter = function (blockNumber) {\n if (blockNumber === undefined) {\n return undefined;\n } else if (isPredefinedBlockNumber(blockNumber)) {\n return blockNumber;\n }\n return utils.toHex(blockNumber);\n};\n\n/**\n * Formats the input of a transaction and converts all values to HEX\n *\n * @method inputCallFormatter\n * @param {Object} transaction options\n * @returns object\n*/\nvar inputCallFormatter = function (options){\n\n options.from = options.from || config.defaultAccount;\n\n if (options.from) {\n options.from = inputAddressFormatter(options.from);\n }\n\n if (options.to) { // it might be contract creation\n options.to = inputAddressFormatter(options.to);\n }\n\n ['gasPrice', 'gas', 'value', 'nonce'].filter(function (key) {\n return options[key] !== undefined;\n }).forEach(function(key){\n options[key] = utils.fromDecimal(options[key]);\n });\n\n return options;\n};\n\n/**\n * Formats the input of a transaction and converts all values to HEX\n *\n * @method inputTransactionFormatter\n * @param {Object} transaction options\n * @returns object\n*/\nvar inputTransactionFormatter = function (options){\n\n options.from = options.from || config.defaultAccount;\n options.from = inputAddressFormatter(options.from);\n\n if (options.to) { // it might be contract creation\n options.to = inputAddressFormatter(options.to);\n }\n\n ['gasPrice', 'gas', 'value', 'nonce'].filter(function (key) {\n return options[key] !== undefined;\n }).forEach(function(key){\n options[key] = utils.fromDecimal(options[key]);\n });\n\n return options;\n};\n\n/**\n * Formats the output of a transaction to its proper values\n *\n * @method outputTransactionFormatter\n * @param {Object} tx\n * @returns {Object}\n*/\nvar outputTransactionFormatter = function (tx){\n if(tx.blockNumber !== null)\n tx.blockNumber = utils.toDecimal(tx.blockNumber);\n if(tx.transactionIndex !== null)\n tx.transactionIndex = utils.toDecimal(tx.transactionIndex);\n tx.nonce = utils.toDecimal(tx.nonce);\n tx.gas = utils.toDecimal(tx.gas);\n tx.gasPrice = utils.toBigNumber(tx.gasPrice);\n tx.value = utils.toBigNumber(tx.value);\n return tx;\n};\n\n/**\n * Formats the output of a transaction receipt to its proper values\n *\n * @method outputTransactionReceiptFormatter\n * @param {Object} receipt\n * @returns {Object}\n*/\nvar outputTransactionReceiptFormatter = function (receipt){\n if(receipt.blockNumber !== null)\n receipt.blockNumber = utils.toDecimal(receipt.blockNumber);\n if(receipt.transactionIndex !== null)\n receipt.transactionIndex = utils.toDecimal(receipt.transactionIndex);\n receipt.cumulativeGasUsed = utils.toDecimal(receipt.cumulativeGasUsed);\n receipt.gasUsed = utils.toDecimal(receipt.gasUsed);\n\n if(utils.isArray(receipt.logs)) {\n receipt.logs = receipt.logs.map(function(log){\n return outputLogFormatter(log);\n });\n }\n\n return receipt;\n};\n\n/**\n * Formats the output of a block to its proper values\n *\n * @method outputBlockFormatter\n * @param {Object} block\n * @returns {Object}\n*/\nvar outputBlockFormatter = function(block) {\n\n // transform to number\n block.gasLimit = utils.toDecimal(block.gasLimit);\n block.gasUsed = utils.toDecimal(block.gasUsed);\n block.size = utils.toDecimal(block.size);\n block.timestamp = utils.toDecimal(block.timestamp);\n if(block.number !== null)\n block.number = utils.toDecimal(block.number);\n\n block.difficulty = utils.toBigNumber(block.difficulty);\n block.totalDifficulty = utils.toBigNumber(block.totalDifficulty);\n\n if (utils.isArray(block.transactions)) {\n block.transactions.forEach(function(item){\n if(!utils.isString(item))\n return outputTransactionFormatter(item);\n });\n }\n\n return block;\n};\n\n/**\n * Formats the output of a log\n *\n * @method outputLogFormatter\n * @param {Object} log object\n * @returns {Object} log\n*/\nvar outputLogFormatter = function(log) {\n if(log.blockNumber)\n log.blockNumber = utils.toDecimal(log.blockNumber);\n if(log.transactionIndex)\n log.transactionIndex = utils.toDecimal(log.transactionIndex);\n if(log.logIndex)\n log.logIndex = utils.toDecimal(log.logIndex);\n\n return log;\n};\n\n/**\n * Formats the input of a whisper post and converts all values to HEX\n *\n * @method inputPostFormatter\n * @param {Object} transaction object\n * @returns {Object}\n*/\nvar inputPostFormatter = function(post) {\n\n // post.payload = utils.toHex(post.payload);\n post.ttl = utils.fromDecimal(post.ttl);\n post.workToProve = utils.fromDecimal(post.workToProve);\n post.priority = utils.fromDecimal(post.priority);\n\n // fallback\n if (!utils.isArray(post.topics)) {\n post.topics = post.topics ? [post.topics] : [];\n }\n\n // format the following options\n post.topics = post.topics.map(function(topic){\n // convert only if not hex\n return (topic.indexOf('0x') === 0) ? topic : utils.fromUtf8(topic);\n });\n\n return post;\n};\n\n/**\n * Formats the output of a received post message\n *\n * @method outputPostFormatter\n * @param {Object}\n * @returns {Object}\n */\nvar outputPostFormatter = function(post){\n\n post.expiry = utils.toDecimal(post.expiry);\n post.sent = utils.toDecimal(post.sent);\n post.ttl = utils.toDecimal(post.ttl);\n post.workProved = utils.toDecimal(post.workProved);\n // post.payloadRaw = post.payload;\n // post.payload = utils.toAscii(post.payload);\n\n // if (utils.isJson(post.payload)) {\n // post.payload = JSON.parse(post.payload);\n // }\n\n // format the following options\n if (!post.topics) {\n post.topics = [];\n }\n post.topics = post.topics.map(function(topic){\n return utils.toAscii(topic);\n });\n\n return post;\n};\n\nvar inputAddressFormatter = function (address) {\n var iban = new Iban(address);\n if (iban.isValid() && iban.isDirect()) {\n return '0x' + iban.address();\n } else if (utils.isStrictAddress(address)) {\n return address;\n } else if (utils.isAddress(address)) {\n return '0x' + address;\n }\n throw new Error('invalid address');\n};\n\n\nvar outputSyncingFormatter = function(result) {\n if (!result) {\n return result;\n }\n\n result.startingBlock = utils.toDecimal(result.startingBlock);\n result.currentBlock = utils.toDecimal(result.currentBlock);\n result.highestBlock = utils.toDecimal(result.highestBlock);\n if (result.knownStates) {\n result.knownStates = utils.toDecimal(result.knownStates);\n result.pulledStates = utils.toDecimal(result.pulledStates);\n }\n\n return result;\n};\n\nmodule.exports = {\n inputDefaultBlockNumberFormatter: inputDefaultBlockNumberFormatter,\n inputBlockNumberFormatter: inputBlockNumberFormatter,\n inputCallFormatter: inputCallFormatter,\n inputTransactionFormatter: inputTransactionFormatter,\n inputAddressFormatter: inputAddressFormatter,\n inputPostFormatter: inputPostFormatter,\n outputBigNumberFormatter: outputBigNumberFormatter,\n outputTransactionFormatter: outputTransactionFormatter,\n outputTransactionReceiptFormatter: outputTransactionReceiptFormatter,\n outputBlockFormatter: outputBlockFormatter,\n outputLogFormatter: outputLogFormatter,\n outputPostFormatter: outputPostFormatter,\n outputSyncingFormatter: outputSyncingFormatter\n};\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file function.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar coder = require('../solidity/coder');\nvar utils = require('../utils/utils');\nvar errors = require('./errors');\nvar formatters = require('./formatters');\nvar sha3 = require('../utils/sha3');\n\n/**\n * This prototype should be used to call/sendTransaction to solidity functions\n */\nvar SolidityFunction = function (eth, json, address) {\n this._eth = eth;\n this._inputTypes = json.inputs.map(function (i) {\n return i.type;\n });\n this._outputTypes = json.outputs.map(function (i) {\n return i.type;\n });\n this._constant = json.constant;\n this._payable = json.payable;\n this._name = utils.transformToFullName(json);\n this._address = address;\n};\n\nSolidityFunction.prototype.extractCallback = function (args) {\n if (utils.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\nSolidityFunction.prototype.extractDefaultBlock = function (args) {\n if (args.length > this._inputTypes.length && !utils.isObject(args[args.length -1])) {\n return formatters.inputDefaultBlockNumberFormatter(args.pop()); // modify the args array!\n }\n};\n\n/**\n * Should be called to check if the number of arguments is correct\n *\n * @method validateArgs\n * @param {Array} arguments\n * @throws {Error} if it is not\n */\nSolidityFunction.prototype.validateArgs = function (args) {\n var inputArgs = args.filter(function (a) {\n // filter the options object but not arguments that are arrays\n return !( (utils.isObject(a) === true) &&\n (utils.isArray(a) === false) &&\n (utils.isBigNumber(a) === false)\n );\n });\n if (inputArgs.length !== this._inputTypes.length) {\n throw errors.InvalidNumberOfSolidityArgs();\n }\n};\n\n/**\n * Should be used to create payload from arguments\n *\n * @method toPayload\n * @param {Array} solidity function params\n * @param {Object} optional payload options\n */\nSolidityFunction.prototype.toPayload = function (args) {\n var options = {};\n if (args.length > this._inputTypes.length && utils.isObject(args[args.length -1])) {\n options = args[args.length - 1];\n }\n this.validateArgs(args);\n options.to = this._address;\n options.data = '0x' + this.signature() + coder.encodeParams(this._inputTypes, args);\n return options;\n};\n\n/**\n * Should be used to get function signature\n *\n * @method signature\n * @return {String} function signature\n */\nSolidityFunction.prototype.signature = function () {\n return sha3(this._name).slice(0, 8);\n};\n\n\nSolidityFunction.prototype.unpackOutput = function (output) {\n if (!output) {\n return;\n }\n\n output = output.length >= 2 ? output.slice(2) : output;\n var result = coder.decodeParams(this._outputTypes, output);\n return result.length === 1 ? result[0] : result;\n};\n\n/**\n * Calls a contract function.\n *\n * @method call\n * @param {...Object} Contract function arguments\n * @param {function} If the last argument is a function, the contract function\n * call will be asynchronous, and the callback will be passed the\n * error and result.\n * @return {String} output bytes\n */\nSolidityFunction.prototype.call = function () {\n var args = Array.prototype.slice.call(arguments).filter(function (a) {return a !== undefined; });\n var callback = this.extractCallback(args);\n var defaultBlock = this.extractDefaultBlock(args);\n var payload = this.toPayload(args);\n\n\n if (!callback) {\n var output = this._eth.call(payload, defaultBlock);\n return this.unpackOutput(output);\n }\n\n var self = this;\n this._eth.call(payload, defaultBlock, function (error, output) {\n if (error) return callback(error, null);\n\n var unpacked = null;\n try {\n unpacked = self.unpackOutput(output);\n }\n catch (e) {\n error = e;\n }\n\n callback(error, unpacked);\n });\n};\n\n/**\n * Should be used to sendTransaction to solidity function\n *\n * @method sendTransaction\n */\nSolidityFunction.prototype.sendTransaction = function () {\n var args = Array.prototype.slice.call(arguments).filter(function (a) {return a !== undefined; });\n var callback = this.extractCallback(args);\n var payload = this.toPayload(args);\n\n if (payload.value > 0 && !this._payable) {\n throw new Error('Cannot send value to non-payable function');\n }\n\n if (!callback) {\n return this._eth.sendTransaction(payload);\n }\n\n this._eth.sendTransaction(payload, callback);\n};\n\n/**\n * Should be used to estimateGas of solidity function\n *\n * @method estimateGas\n */\nSolidityFunction.prototype.estimateGas = function () {\n var args = Array.prototype.slice.call(arguments);\n var callback = this.extractCallback(args);\n var payload = this.toPayload(args);\n\n if (!callback) {\n return this._eth.estimateGas(payload);\n }\n\n this._eth.estimateGas(payload, callback);\n};\n\n/**\n * Return the encoded data of the call\n *\n * @method getData\n * @return {String} the encoded data\n */\nSolidityFunction.prototype.getData = function () {\n var args = Array.prototype.slice.call(arguments);\n var payload = this.toPayload(args);\n\n return payload.data;\n};\n\n/**\n * Should be used to get function display name\n *\n * @method displayName\n * @return {String} display name of the function\n */\nSolidityFunction.prototype.displayName = function () {\n return utils.extractDisplayName(this._name);\n};\n\n/**\n * Should be used to get function type name\n *\n * @method typeName\n * @return {String} type name of the function\n */\nSolidityFunction.prototype.typeName = function () {\n return utils.extractTypeName(this._name);\n};\n\n/**\n * Should be called to get rpc requests from solidity function\n *\n * @method request\n * @returns {Object}\n */\nSolidityFunction.prototype.request = function () {\n var args = Array.prototype.slice.call(arguments);\n var callback = this.extractCallback(args);\n var payload = this.toPayload(args);\n var format = this.unpackOutput.bind(this);\n\n return {\n method: this._constant ? 'eth_call' : 'eth_sendTransaction',\n callback: callback,\n params: [payload],\n format: format\n };\n};\n\n/**\n * Should be called to execute function\n *\n * @method execute\n */\nSolidityFunction.prototype.execute = function () {\n var transaction = !this._constant;\n\n // send transaction\n if (transaction) {\n return this.sendTransaction.apply(this, Array.prototype.slice.call(arguments));\n }\n\n // call\n return this.call.apply(this, Array.prototype.slice.call(arguments));\n};\n\n/**\n * Should be called to attach function to contract\n *\n * @method attachToContract\n * @param {Contract}\n */\nSolidityFunction.prototype.attachToContract = function (contract) {\n var execute = this.execute.bind(this);\n execute.request = this.request.bind(this);\n execute.call = this.call.bind(this);\n execute.sendTransaction = this.sendTransaction.bind(this);\n execute.estimateGas = this.estimateGas.bind(this);\n execute.getData = this.getData.bind(this);\n var displayName = this.displayName();\n if (!contract[displayName]) {\n contract[displayName] = execute;\n }\n contract[displayName][this.typeName()] = execute; // circular!!!!\n};\n\nmodule.exports = SolidityFunction;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file httpprovider.js\n * @authors:\n * Marek Kotewicz <marek@ethdev.com>\n * Marian Oancea <marian@ethdev.com>\n * Fabian Vogelsteller <fabian@ethdev.com>\n * @date 2015\n */\n\nvar errors = require('./errors');\n\n// workaround to use httpprovider in different envs\n\n// browser\nif (typeof window !== 'undefined' && window.XMLHttpRequest) {\n XMLHttpRequest = window.XMLHttpRequest; // jshint ignore: line\n// node\n} else {\n XMLHttpRequest = require('xmlhttprequest').XMLHttpRequest; // jshint ignore: line\n}\n\nvar XHR2 = require('xhr2'); // jshint ignore: line\n\n/**\n * HttpProvider should be used to send rpc calls over http\n */\nvar HttpProvider = function (host, timeout, user, password, headers) {\n this.host = host || 'http://localhost:8545';\n this.timeout = timeout || 0;\n this.user = user;\n this.password = password;\n this.headers = headers;\n};\n\n/**\n * Should be called to prepare new XMLHttpRequest\n *\n * @method prepareRequest\n * @param {Boolean} true if request should be async\n * @return {XMLHttpRequest} object\n */\nHttpProvider.prototype.prepareRequest = function (async) {\n var request;\n\n if (async) {\n request = new XHR2();\n request.timeout = this.timeout;\n } else {\n request = new XMLHttpRequest();\n }\n\n request.open('POST', this.host, async);\n if (this.user && this.password) {\n var auth = 'Basic ' + new Buffer(this.user + ':' + this.password).toString('base64');\n request.setRequestHeader('Authorization', auth);\n } request.setRequestHeader('Content-Type', 'application/json');\n if(this.headers) {\n this.headers.forEach(function(header) {\n request.setRequestHeader(header.name, header.value);\n });\n }\n return request;\n};\n\n/**\n * Should be called to make sync request\n *\n * @method send\n * @param {Object} payload\n * @return {Object} result\n */\nHttpProvider.prototype.send = function (payload) {\n var request = this.prepareRequest(false);\n\n try {\n request.send(JSON.stringify(payload));\n } catch (error) {\n throw errors.InvalidConnection(this.host);\n }\n\n var result = request.responseText;\n\n try {\n result = JSON.parse(result);\n } catch (e) {\n throw errors.InvalidResponse(request.responseText);\n }\n\n return result;\n};\n\n/**\n * Should be used to make async request\n *\n * @method sendAsync\n * @param {Object} payload\n * @param {Function} callback triggered on end with (err, result)\n */\nHttpProvider.prototype.sendAsync = function (payload, callback) {\n var request = this.prepareRequest(true);\n\n request.onreadystatechange = function () {\n if (request.readyState === 4 && request.timeout !== 1) {\n var result = request.responseText;\n var error = null;\n\n try {\n result = JSON.parse(result);\n } catch (e) {\n error = errors.InvalidResponse(request.responseText);\n }\n\n callback(error, result);\n }\n };\n\n request.ontimeout = function () {\n callback(errors.ConnectionTimeout(this.timeout));\n };\n\n try {\n request.send(JSON.stringify(payload));\n } catch (error) {\n callback(errors.InvalidConnection(this.host));\n }\n};\n\n/**\n * Synchronously tries to make Http request\n *\n * @method isConnected\n * @return {Boolean} returns true if request haven't failed. Otherwise false\n */\nHttpProvider.prototype.isConnected = function () {\n try {\n this.send({\n id: 9999999999,\n jsonrpc: '2.0',\n method: 'net_listening',\n params: []\n });\n return true;\n } catch (e) {\n return false;\n }\n};\n\nmodule.exports = HttpProvider;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file iban.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar BigNumber = require('bignumber.js');\n\nvar padLeft = function (string, bytes) {\n var result = string;\n while (result.length < bytes * 2) {\n result = '0' + result;\n }\n return result;\n};\n\n/**\n * Prepare an IBAN for mod 97 computation by moving the first 4 chars to the end and transforming the letters to\n * numbers (A = 10, B = 11, ..., Z = 35), as specified in ISO13616.\n *\n * @method iso13616Prepare\n * @param {String} iban the IBAN\n * @returns {String} the prepared IBAN\n */\nvar iso13616Prepare = function (iban) {\n var A = 'A'.charCodeAt(0);\n var Z = 'Z'.charCodeAt(0);\n\n iban = iban.toUpperCase();\n iban = iban.substr(4) + iban.substr(0,4);\n\n return iban.split('').map(function(n){\n var code = n.charCodeAt(0);\n if (code >= A && code <= Z){\n // A = 10, B = 11, ... Z = 35\n return code - A + 10;\n } else {\n return n;\n }\n }).join('');\n};\n\n/**\n * Calculates the MOD 97 10 of the passed IBAN as specified in ISO7064.\n *\n * @method mod9710\n * @param {String} iban\n * @returns {Number}\n */\nvar mod9710 = function (iban) {\n var remainder = iban,\n block;\n\n while (remainder.length > 2){\n block = remainder.slice(0, 9);\n remainder = parseInt(block, 10) % 97 + remainder.slice(block.length);\n }\n\n return parseInt(remainder, 10) % 97;\n};\n\n/**\n * This prototype should be used to create iban object from iban correct string\n *\n * @param {String} iban\n */\nvar Iban = function (iban) {\n this._iban = iban;\n};\n\n/**\n * This method should be used to create iban object from ethereum address\n *\n * @method fromAddress\n * @param {String} address\n * @return {Iban} the IBAN object\n */\nIban.fromAddress = function (address) {\n var asBn = new BigNumber(address, 16);\n var base36 = asBn.toString(36);\n var padded = padLeft(base36, 15);\n return Iban.fromBban(padded.toUpperCase());\n};\n\n/**\n * Convert the passed BBAN to an IBAN for this country specification.\n * Please note that <i>\"generation of the IBAN shall be the exclusive responsibility of the bank/branch servicing the account\"</i>.\n * This method implements the preferred algorithm described in http://en.wikipedia.org/wiki/International_Bank_Account_Number#Generating_IBAN_check_digits\n *\n * @method fromBban\n * @param {String} bban the BBAN to convert to IBAN\n * @returns {Iban} the IBAN object\n */\nIban.fromBban = function (bban) {\n var countryCode = 'XE';\n\n var remainder = mod9710(iso13616Prepare(countryCode + '00' + bban));\n var checkDigit = ('0' + (98 - remainder)).slice(-2);\n\n return new Iban(countryCode + checkDigit + bban);\n};\n\n/**\n * Should be used to create IBAN object for given institution and identifier\n *\n * @method createIndirect\n * @param {Object} options, required options are \"institution\" and \"identifier\"\n * @return {Iban} the IBAN object\n */\nIban.createIndirect = function (options) {\n return Iban.fromBban('ETH' + options.institution + options.identifier);\n};\n\n/**\n * Thos method should be used to check if given string is valid iban object\n *\n * @method isValid\n * @param {String} iban string\n * @return {Boolean} true if it is valid IBAN\n */\nIban.isValid = function (iban) {\n var i = new Iban(iban);\n return i.isValid();\n};\n\n/**\n * Should be called to check if iban is correct\n *\n * @method isValid\n * @returns {Boolean} true if it is, otherwise false\n */\nIban.prototype.isValid = function () {\n return /^XE[0-9]{2}(ETH[0-9A-Z]{13}|[0-9A-Z]{30,31})$/.test(this._iban) &&\n mod9710(iso13616Prepare(this._iban)) === 1;\n};\n\n/**\n * Should be called to check if iban number is direct\n *\n * @method isDirect\n * @returns {Boolean} true if it is, otherwise false\n */\nIban.prototype.isDirect = function () {\n return this._iban.length === 34 || this._iban.length === 35;\n};\n\n/**\n * Should be called to check if iban number if indirect\n *\n * @method isIndirect\n * @returns {Boolean} true if it is, otherwise false\n */\nIban.prototype.isIndirect = function () {\n return this._iban.length === 20;\n};\n\n/**\n * Should be called to get iban checksum\n * Uses the mod-97-10 checksumming protocol (ISO/IEC 7064:2003)\n *\n * @method checksum\n * @returns {String} checksum\n */\nIban.prototype.checksum = function () {\n return this._iban.substr(2, 2);\n};\n\n/**\n * Should be called to get institution identifier\n * eg. XREG\n *\n * @method institution\n * @returns {String} institution identifier\n */\nIban.prototype.institution = function () {\n return this.isIndirect() ? this._iban.substr(7, 4) : '';\n};\n\n/**\n * Should be called to get client identifier within institution\n * eg. GAVOFYORK\n *\n * @method client\n * @returns {String} client identifier\n */\nIban.prototype.client = function () {\n return this.isIndirect() ? this._iban.substr(11) : '';\n};\n\n/**\n * Should be called to get client direct address\n *\n * @method address\n * @returns {String} client direct address\n */\nIban.prototype.address = function () {\n if (this.isDirect()) {\n var base36 = this._iban.substr(4);\n var asBn = new BigNumber(base36, 36);\n return padLeft(asBn.toString(16), 20);\n } \n\n return '';\n};\n\nIban.prototype.toString = function () {\n return this._iban;\n};\n\nmodule.exports = Iban;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file ipcprovider.js\n * @authors:\n * Fabian Vogelsteller <fabian@ethdev.com>\n * @date 2015\n */\n\n\"use strict\";\n\nvar utils = require('../utils/utils');\nvar errors = require('./errors');\n\n\nvar IpcProvider = function (path, net) {\n var _this = this;\n this.responseCallbacks = {};\n this.path = path;\n \n this.connection = net.connect({path: this.path});\n\n this.connection.on('error', function(e){\n console.error('IPC Connection Error', e);\n _this._timeout();\n });\n\n this.connection.on('end', function(){\n _this._timeout();\n }); \n\n\n // LISTEN FOR CONNECTION RESPONSES\n this.connection.on('data', function(data) {\n /*jshint maxcomplexity: 6 */\n\n _this._parseResponse(data.toString()).forEach(function(result){\n\n var id = null;\n\n // get the id which matches the returned id\n if(utils.isArray(result)) {\n result.forEach(function(load){\n if(_this.responseCallbacks[load.id])\n id = load.id;\n });\n } else {\n id = result.id;\n }\n\n // fire the callback\n if(_this.responseCallbacks[id]) {\n _this.responseCallbacks[id](null, result);\n delete _this.responseCallbacks[id];\n }\n });\n });\n};\n\n/**\nWill parse the response and make an array out of it.\n\n@method _parseResponse\n@param {String} data\n*/\nIpcProvider.prototype._parseResponse = function(data) {\n var _this = this,\n returnValues = [];\n \n // DE-CHUNKER\n var dechunkedData = data\n .replace(/\\}[\\n\\r]?\\{/g,'}|--|{') // }{\n .replace(/\\}\\][\\n\\r]?\\[\\{/g,'}]|--|[{') // }][{\n .replace(/\\}[\\n\\r]?\\[\\{/g,'}|--|[{') // }[{\n .replace(/\\}\\][\\n\\r]?\\{/g,'}]|--|{') // }]{\n .split('|--|');\n\n dechunkedData.forEach(function(data){\n\n // prepend the last chunk\n if(_this.lastChunk)\n data = _this.lastChunk + data;\n\n var result = null;\n\n try {\n result = JSON.parse(data);\n\n } catch(e) {\n\n _this.lastChunk = data;\n\n // start timeout to cancel all requests\n clearTimeout(_this.lastChunkTimeout);\n _this.lastChunkTimeout = setTimeout(function(){\n _this._timeout();\n throw errors.InvalidResponse(data);\n }, 1000 * 15);\n\n return;\n }\n\n // cancel timeout and set chunk to null\n clearTimeout(_this.lastChunkTimeout);\n _this.lastChunk = null;\n\n if(result)\n returnValues.push(result);\n });\n\n return returnValues;\n};\n\n\n/**\nGet the adds a callback to the responseCallbacks object,\nwhich will be called if a response matching the response Id will arrive.\n\n@method _addResponseCallback\n*/\nIpcProvider.prototype._addResponseCallback = function(payload, callback) {\n var id = payload.id || payload[0].id;\n var method = payload.method || payload[0].method;\n\n this.responseCallbacks[id] = callback;\n this.responseCallbacks[id].method = method;\n};\n\n/**\nTimeout all requests when the end/error event is fired\n\n@method _timeout\n*/\nIpcProvider.prototype._timeout = function() {\n for(var key in this.responseCallbacks) {\n if(this.responseCallbacks.hasOwnProperty(key)){\n this.responseCallbacks[key](errors.InvalidConnection('on IPC'));\n delete this.responseCallbacks[key];\n }\n }\n};\n\n\n/**\nCheck if the current connection is still valid.\n\n@method isConnected\n*/\nIpcProvider.prototype.isConnected = function() {\n var _this = this;\n\n // try reconnect, when connection is gone\n if(!_this.connection.writable)\n _this.connection.connect({path: _this.path});\n\n return !!this.connection.writable;\n};\n\nIpcProvider.prototype.send = function (payload) {\n\n if(this.connection.writeSync) {\n var result;\n\n // try reconnect, when connection is gone\n if(!this.connection.writable)\n this.connection.connect({path: this.path});\n\n var data = this.connection.writeSync(JSON.stringify(payload));\n\n try {\n result = JSON.parse(data);\n } catch(e) {\n throw errors.InvalidResponse(data); \n }\n\n return result;\n\n } else {\n throw new Error('You tried to send \"'+ payload.method +'\" synchronously. Synchronous requests are not supported by the IPC provider.');\n }\n};\n\nIpcProvider.prototype.sendAsync = function (payload, callback) {\n // try reconnect, when connection is gone\n if(!this.connection.writable)\n this.connection.connect({path: this.path});\n\n\n this.connection.write(JSON.stringify(payload));\n this._addResponseCallback(payload, callback);\n};\n\nmodule.exports = IpcProvider;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file jsonrpc.js\n * @authors:\n * Marek Kotewicz <marek@ethdev.com>\n * Aaron Kumavis <aaron@kumavis.me>\n * @date 2015\n */\n\n// Initialize Jsonrpc as a simple object with utility functions.\nvar Jsonrpc = {\n messageId: 0\n};\n\n/**\n * Should be called to valid json create payload object\n *\n * @method toPayload\n * @param {Function} method of jsonrpc call, required\n * @param {Array} params, an array of method params, optional\n * @returns {Object} valid jsonrpc payload object\n */\nJsonrpc.toPayload = function (method, params) {\n if (!method)\n console.error('jsonrpc method should be specified!');\n\n // advance message ID\n Jsonrpc.messageId++;\n\n return {\n jsonrpc: '2.0',\n id: Jsonrpc.messageId,\n method: method,\n params: params || []\n };\n};\n\n/**\n * Should be called to check if jsonrpc response is valid\n *\n * @method isValidResponse\n * @param {Object}\n * @returns {Boolean} true if response is valid, otherwise false\n */\nJsonrpc.isValidResponse = function (response) {\n return Array.isArray(response) ? response.every(validateSingleMessage) : validateSingleMessage(response);\n\n function validateSingleMessage(message){\n return !!message &&\n !message.error &&\n message.jsonrpc === '2.0' &&\n typeof message.id === 'number' &&\n message.result !== undefined; // only undefined is not valid json object\n }\n};\n\n/**\n * Should be called to create batch payload object\n *\n * @method toBatchPayload\n * @param {Array} messages, an array of objects with method (required) and params (optional) fields\n * @returns {Array} batch payload\n */\nJsonrpc.toBatchPayload = function (messages) {\n return messages.map(function (message) {\n return Jsonrpc.toPayload(message.method, message.params);\n });\n};\n\nmodule.exports = Jsonrpc;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file method.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar utils = require('../utils/utils');\nvar errors = require('./errors');\n\nvar Method = function (options) {\n this.name = options.name;\n this.call = options.call;\n this.params = options.params || 0;\n this.inputFormatter = options.inputFormatter;\n this.outputFormatter = options.outputFormatter;\n this.requestManager = null;\n};\n\nMethod.prototype.setRequestManager = function (rm) {\n this.requestManager = rm;\n};\n\n/**\n * Should be used to determine name of the jsonrpc method based on arguments\n *\n * @method getCall\n * @param {Array} arguments\n * @return {String} name of jsonrpc method\n */\nMethod.prototype.getCall = function (args) {\n return utils.isFunction(this.call) ? this.call(args) : this.call;\n};\n\n/**\n * Should be used to extract callback from array of arguments. Modifies input param\n *\n * @method extractCallback\n * @param {Array} arguments\n * @return {Function|Null} callback, if exists\n */\nMethod.prototype.extractCallback = function (args) {\n if (utils.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\n/**\n * Should be called to check if the number of arguments is correct\n * \n * @method validateArgs\n * @param {Array} arguments\n * @throws {Error} if it is not\n */\nMethod.prototype.validateArgs = function (args) {\n if (args.length !== this.params) {\n throw errors.InvalidNumberOfRPCParams();\n }\n};\n\n/**\n * Should be called to format input args of method\n * \n * @method formatInput\n * @param {Array}\n * @return {Array}\n */\nMethod.prototype.formatInput = function (args) {\n if (!this.inputFormatter) {\n return args;\n }\n\n return this.inputFormatter.map(function (formatter, index) {\n return formatter ? formatter(args[index]) : args[index];\n });\n};\n\n/**\n * Should be called to format output(result) of method\n *\n * @method formatOutput\n * @param {Object}\n * @return {Object}\n */\nMethod.prototype.formatOutput = function (result) {\n return this.outputFormatter && result ? this.outputFormatter(result) : result;\n};\n\n/**\n * Should create payload from given input args\n *\n * @method toPayload\n * @param {Array} args\n * @return {Object}\n */\nMethod.prototype.toPayload = function (args) {\n var call = this.getCall(args);\n var callback = this.extractCallback(args);\n var params = this.formatInput(args);\n this.validateArgs(params);\n\n return {\n method: call,\n params: params,\n callback: callback\n };\n};\n\nMethod.prototype.attachToObject = function (obj) {\n var func = this.buildCall();\n func.call = this.call; // TODO!!! that's ugly. filter.js uses it\n var name = this.name.split('.');\n if (name.length > 1) {\n obj[name[0]] = obj[name[0]] || {};\n obj[name[0]][name[1]] = func;\n } else {\n obj[name[0]] = func; \n }\n};\n\nMethod.prototype.buildCall = function() {\n var method = this;\n var send = function () {\n var payload = method.toPayload(Array.prototype.slice.call(arguments));\n if (payload.callback) {\n return method.requestManager.sendAsync(payload, function (err, result) {\n payload.callback(err, method.formatOutput(result));\n });\n }\n return method.formatOutput(method.requestManager.send(payload));\n };\n send.request = this.request.bind(this);\n return send;\n};\n\n/**\n * Should be called to create pure JSONRPC request which can be used in batch request\n *\n * @method request\n * @param {...} params\n * @return {Object} jsonrpc request\n */\nMethod.prototype.request = function () {\n var payload = this.toPayload(Array.prototype.slice.call(arguments));\n payload.format = this.formatOutput.bind(this);\n return payload;\n};\n\nmodule.exports = Method;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file db.js\n * @authors:\n * Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar Method = require('../method');\n\nvar DB = function (web3) {\n this._requestManager = web3._requestManager;\n\n var self = this;\n \n methods().forEach(function(method) { \n method.attachToObject(self);\n method.setRequestManager(web3._requestManager);\n });\n};\n\nvar methods = function () {\n var putString = new Method({\n name: 'putString',\n call: 'db_putString',\n params: 3\n });\n\n var getString = new Method({\n name: 'getString',\n call: 'db_getString',\n params: 2\n });\n\n var putHex = new Method({\n name: 'putHex',\n call: 'db_putHex',\n params: 3\n });\n\n var getHex = new Method({\n name: 'getHex',\n call: 'db_getHex',\n params: 2\n });\n\n return [\n putString, getString, putHex, getHex\n ];\n};\n\nmodule.exports = DB;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file eth.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @author Fabian Vogelsteller <fabian@ethdev.com>\n * @date 2015\n */\n\n\"use strict\";\n\nvar formatters = require('../formatters');\nvar utils = require('../../utils/utils');\nvar Method = require('../method');\nvar Property = require('../property');\nvar c = require('../../utils/config');\nvar Contract = require('../contract');\nvar watches = require('./watches');\nvar Filter = require('../filter');\nvar IsSyncing = require('../syncing');\nvar namereg = require('../namereg');\nvar Iban = require('../iban');\nvar transfer = require('../transfer');\n\nvar blockCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? \"eth_getBlockByHash\" : \"eth_getBlockByNumber\";\n};\n\nvar transactionFromBlockCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getTransactionByBlockHashAndIndex' : 'eth_getTransactionByBlockNumberAndIndex';\n};\n\nvar uncleCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getUncleByBlockHashAndIndex' : 'eth_getUncleByBlockNumberAndIndex';\n};\n\nvar getBlockTransactionCountCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getBlockTransactionCountByHash' : 'eth_getBlockTransactionCountByNumber';\n};\n\nvar uncleCountCall = function (args) {\n return (utils.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getUncleCountByBlockHash' : 'eth_getUncleCountByBlockNumber';\n};\n\nfunction Eth(web3) {\n this._requestManager = web3._requestManager;\n\n var self = this;\n\n methods().forEach(function(method) {\n method.attachToObject(self);\n method.setRequestManager(self._requestManager);\n });\n\n properties().forEach(function(p) {\n p.attachToObject(self);\n p.setRequestManager(self._requestManager);\n });\n\n\n this.iban = Iban;\n this.sendIBANTransaction = transfer.bind(null, this);\n}\n\nObject.defineProperty(Eth.prototype, 'defaultBlock', {\n get: function () {\n return c.defaultBlock;\n },\n set: function (val) {\n c.defaultBlock = val;\n return val;\n }\n});\n\nObject.defineProperty(Eth.prototype, 'defaultAccount', {\n get: function () {\n return c.defaultAccount;\n },\n set: function (val) {\n c.defaultAccount = val;\n return val;\n }\n});\n\nvar methods = function () {\n var getBalance = new Method({\n name: 'getBalance',\n call: 'eth_getBalance',\n params: 2,\n inputFormatter: [formatters.inputAddressFormatter, formatters.inputDefaultBlockNumberFormatter],\n outputFormatter: formatters.outputBigNumberFormatter\n });\n\n var getStorageAt = new Method({\n name: 'getStorageAt',\n call: 'eth_getStorageAt',\n params: 3,\n inputFormatter: [null, utils.toHex, formatters.inputDefaultBlockNumberFormatter]\n });\n\n var getCode = new Method({\n name: 'getCode',\n call: 'eth_getCode',\n params: 2,\n inputFormatter: [formatters.inputAddressFormatter, formatters.inputDefaultBlockNumberFormatter]\n });\n\n var getBlock = new Method({\n name: 'getBlock',\n call: blockCall,\n params: 2,\n inputFormatter: [formatters.inputBlockNumberFormatter, function (val) { return !!val; }],\n outputFormatter: formatters.outputBlockFormatter\n });\n\n var getUncle = new Method({\n name: 'getUncle',\n call: uncleCall,\n params: 2,\n inputFormatter: [formatters.inputBlockNumberFormatter, utils.toHex],\n outputFormatter: formatters.outputBlockFormatter,\n\n });\n\n var getCompilers = new Method({\n name: 'getCompilers',\n call: 'eth_getCompilers',\n params: 0\n });\n\n var getBlockTransactionCount = new Method({\n name: 'getBlockTransactionCount',\n call: getBlockTransactionCountCall,\n params: 1,\n inputFormatter: [formatters.inputBlockNumberFormatter],\n outputFormatter: utils.toDecimal\n });\n\n var getBlockUncleCount = new Method({\n name: 'getBlockUncleCount',\n call: uncleCountCall,\n params: 1,\n inputFormatter: [formatters.inputBlockNumberFormatter],\n outputFormatter: utils.toDecimal\n });\n\n var getTransaction = new Method({\n name: 'getTransaction',\n call: 'eth_getTransactionByHash',\n params: 1,\n outputFormatter: formatters.outputTransactionFormatter\n });\n\n var getTransactionFromBlock = new Method({\n name: 'getTransactionFromBlock',\n call: transactionFromBlockCall,\n params: 2,\n inputFormatter: [formatters.inputBlockNumberFormatter, utils.toHex],\n outputFormatter: formatters.outputTransactionFormatter\n });\n\n var getTransactionReceipt = new Method({\n name: 'getTransactionReceipt',\n call: 'eth_getTransactionReceipt',\n params: 1,\n outputFormatter: formatters.outputTransactionReceiptFormatter\n });\n\n var getTransactionCount = new Method({\n name: 'getTransactionCount',\n call: 'eth_getTransactionCount',\n params: 2,\n inputFormatter: [null, formatters.inputDefaultBlockNumberFormatter],\n outputFormatter: utils.toDecimal\n });\n\n var sendRawTransaction = new Method({\n name: 'sendRawTransaction',\n call: 'eth_sendRawTransaction',\n params: 1,\n inputFormatter: [null]\n });\n\n var sendTransaction = new Method({\n name: 'sendTransaction',\n call: 'eth_sendTransaction',\n params: 1,\n inputFormatter: [formatters.inputTransactionFormatter]\n });\n\n var signTransaction = new Method({\n name: 'signTransaction',\n call: 'eth_signTransaction',\n params: 1,\n inputFormatter: [formatters.inputTransactionFormatter]\n });\n\n var sign = new Method({\n name: 'sign',\n call: 'eth_sign',\n params: 2,\n inputFormatter: [formatters.inputAddressFormatter, null]\n });\n\n var call = new Method({\n name: 'call',\n call: 'eth_call',\n params: 2,\n inputFormatter: [formatters.inputCallFormatter, formatters.inputDefaultBlockNumberFormatter]\n });\n\n var estimateGas = new Method({\n name: 'estimateGas',\n call: 'eth_estimateGas',\n params: 1,\n inputFormatter: [formatters.inputCallFormatter],\n outputFormatter: utils.toDecimal\n });\n\n var compileSolidity = new Method({\n name: 'compile.solidity',\n call: 'eth_compileSolidity',\n params: 1\n });\n\n var compileLLL = new Method({\n name: 'compile.lll',\n call: 'eth_compileLLL',\n params: 1\n });\n\n var compileSerpent = new Method({\n name: 'compile.serpent',\n call: 'eth_compileSerpent',\n params: 1\n });\n\n var submitWork = new Method({\n name: 'submitWork',\n call: 'eth_submitWork',\n params: 3\n });\n\n var getWork = new Method({\n name: 'getWork',\n call: 'eth_getWork',\n params: 0\n });\n\n return [\n getBalance,\n getStorageAt,\n getCode,\n getBlock,\n getUncle,\n getCompilers,\n getBlockTransactionCount,\n getBlockUncleCount,\n getTransaction,\n getTransactionFromBlock,\n getTransactionReceipt,\n getTransactionCount,\n call,\n estimateGas,\n sendRawTransaction,\n signTransaction,\n sendTransaction,\n sign,\n compileSolidity,\n compileLLL,\n compileSerpent,\n submitWork,\n getWork\n ];\n};\n\n\nvar properties = function () {\n return [\n new Property({\n name: 'coinbase',\n getter: 'eth_coinbase'\n }),\n new Property({\n name: 'mining',\n getter: 'eth_mining'\n }),\n new Property({\n name: 'hashrate',\n getter: 'eth_hashrate',\n outputFormatter: utils.toDecimal\n }),\n new Property({\n name: 'syncing',\n getter: 'eth_syncing',\n outputFormatter: formatters.outputSyncingFormatter\n }),\n new Property({\n name: 'gasPrice',\n getter: 'eth_gasPrice',\n outputFormatter: formatters.outputBigNumberFormatter\n }),\n new Property({\n name: 'accounts',\n getter: 'eth_accounts'\n }),\n new Property({\n name: 'blockNumber',\n getter: 'eth_blockNumber',\n outputFormatter: utils.toDecimal\n }),\n new Property({\n name: 'protocolVersion',\n getter: 'eth_protocolVersion'\n })\n ];\n};\n\nEth.prototype.contract = function (abi) {\n var factory = new Contract(this, abi);\n return factory;\n};\n\nEth.prototype.filter = function (options, callback, filterCreationErrorCallback) {\n return new Filter(options, 'eth', this._requestManager, watches.eth(), formatters.outputLogFormatter, callback, filterCreationErrorCallback);\n};\n\nEth.prototype.namereg = function () {\n return this.contract(namereg.global.abi).at(namereg.global.address);\n};\n\nEth.prototype.icapNamereg = function () {\n return this.contract(namereg.icap.abi).at(namereg.icap.address);\n};\n\nEth.prototype.isSyncing = function (callback) {\n return new IsSyncing(this._requestManager, callback);\n};\n\nmodule.exports = Eth;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file eth.js\n * @authors:\n * Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar utils = require('../../utils/utils');\nvar Property = require('../property');\n\nvar Net = function (web3) {\n this._requestManager = web3._requestManager;\n\n var self = this;\n\n properties().forEach(function(p) { \n p.attachToObject(self);\n p.setRequestManager(web3._requestManager);\n });\n};\n\n/// @returns an array of objects describing web3.eth api properties\nvar properties = function () {\n return [\n new Property({\n name: 'listening',\n getter: 'net_listening'\n }),\n new Property({\n name: 'peerCount',\n getter: 'net_peerCount',\n outputFormatter: utils.toDecimal\n })\n ];\n};\n\nmodule.exports = Net;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file eth.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @author Fabian Vogelsteller <fabian@ethdev.com>\n * @date 2015\n */\n\n\"use strict\";\n\nvar Method = require('../method');\nvar Property = require('../property');\nvar formatters = require('../formatters');\n\nfunction Personal(web3) {\n this._requestManager = web3._requestManager;\n\n var self = this;\n\n methods().forEach(function(method) {\n method.attachToObject(self);\n method.setRequestManager(self._requestManager);\n });\n\n properties().forEach(function(p) {\n p.attachToObject(self);\n p.setRequestManager(self._requestManager);\n });\n}\n\nvar methods = function () {\n var newAccount = new Method({\n name: 'newAccount',\n call: 'personal_newAccount',\n params: 1,\n inputFormatter: [null]\n });\n\n var importRawKey = new Method({\n name: 'importRawKey',\n\t\tcall: 'personal_importRawKey',\n\t\tparams: 2\n });\n\n var sign = new Method({\n name: 'sign',\n\t\tcall: 'personal_sign',\n\t\tparams: 3,\n\t\tinputFormatter: [null, formatters.inputAddressFormatter, null]\n });\n\n var ecRecover = new Method({\n name: 'ecRecover',\n\t\tcall: 'personal_ecRecover',\n\t\tparams: 2\n });\n\n var unlockAccount = new Method({\n name: 'unlockAccount',\n call: 'personal_unlockAccount',\n params: 3,\n inputFormatter: [formatters.inputAddressFormatter, null, null]\n });\n\n var sendTransaction = new Method({\n name: 'sendTransaction',\n call: 'personal_sendTransaction',\n params: 2,\n inputFormatter: [formatters.inputTransactionFormatter, null]\n });\n\n var lockAccount = new Method({\n name: 'lockAccount',\n call: 'personal_lockAccount',\n params: 1,\n inputFormatter: [formatters.inputAddressFormatter]\n });\n\n return [\n newAccount,\n importRawKey,\n unlockAccount,\n ecRecover,\n sign,\n sendTransaction,\n lockAccount\n ];\n};\n\nvar properties = function () {\n return [\n new Property({\n name: 'listAccounts',\n getter: 'personal_listAccounts'\n })\n ];\n};\n\n\nmodule.exports = Personal;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file shh.js\n * @authors:\n * Fabian Vogelsteller <fabian@ethereum.org>\n * Marek Kotewicz <marek@ethcore.io>\n * @date 2017\n */\n\nvar Method = require('../method');\nvar Filter = require('../filter');\nvar watches = require('./watches');\n\nvar Shh = function (web3) {\n this._requestManager = web3._requestManager;\n\n var self = this;\n\n methods().forEach(function(method) {\n method.attachToObject(self);\n method.setRequestManager(self._requestManager);\n });\n};\n\nShh.prototype.newMessageFilter = function (options, callback, filterCreationErrorCallback) {\n return new Filter(options, 'shh', this._requestManager, watches.shh(), null, callback, filterCreationErrorCallback);\n};\n\nvar methods = function () {\n\n return [\n new Method({\n name: 'version',\n call: 'shh_version',\n params: 0\n }),\n new Method({\n name: 'info',\n call: 'shh_info',\n params: 0\n }),\n new Method({\n name: 'setMaxMessageSize',\n call: 'shh_setMaxMessageSize',\n params: 1\n }),\n new Method({\n name: 'setMinPoW',\n call: 'shh_setMinPoW',\n params: 1\n }),\n new Method({\n name: 'markTrustedPeer',\n call: 'shh_markTrustedPeer',\n params: 1\n }),\n new Method({\n name: 'newKeyPair',\n call: 'shh_newKeyPair',\n params: 0\n }),\n new Method({\n name: 'addPrivateKey',\n call: 'shh_addPrivateKey',\n params: 1\n }),\n new Method({\n name: 'deleteKeyPair',\n call: 'shh_deleteKeyPair',\n params: 1\n }),\n new Method({\n name: 'hasKeyPair',\n call: 'shh_hasKeyPair',\n params: 1\n }),\n new Method({\n name: 'getPublicKey',\n call: 'shh_getPublicKey',\n params: 1\n }),\n new Method({\n name: 'getPrivateKey',\n call: 'shh_getPrivateKey',\n params: 1\n }),\n new Method({\n name: 'newSymKey',\n call: 'shh_newSymKey',\n params: 0\n }),\n new Method({\n name: 'addSymKey',\n call: 'shh_addSymKey',\n params: 1\n }),\n new Method({\n name: 'generateSymKeyFromPassword',\n call: 'shh_generateSymKeyFromPassword',\n params: 1\n }),\n new Method({\n name: 'hasSymKey',\n call: 'shh_hasSymKey',\n params: 1\n }),\n new Method({\n name: 'getSymKey',\n call: 'shh_getSymKey',\n params: 1\n }),\n new Method({\n name: 'deleteSymKey',\n call: 'shh_deleteSymKey',\n params: 1\n }),\n\n // subscribe and unsubscribe missing\n\n new Method({\n name: 'post',\n call: 'shh_post',\n params: 1,\n inputFormatter: [null]\n })\n ];\n};\n\nmodule.exports = Shh;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file bzz.js\n * @author Alex Beregszaszi <alex@rtfs.hu>\n * @date 2016\n *\n * Reference: https://github.com/ethereum/go-ethereum/blob/swarm/internal/web3ext/web3ext.go#L33\n */\n\n\"use strict\";\n\nvar Method = require('../method');\nvar Property = require('../property');\n\nfunction Swarm(web3) {\n this._requestManager = web3._requestManager;\n\n var self = this;\n\n methods().forEach(function(method) {\n method.attachToObject(self);\n method.setRequestManager(self._requestManager);\n });\n\n properties().forEach(function(p) {\n p.attachToObject(self);\n p.setRequestManager(self._requestManager);\n });\n}\n\nvar methods = function () {\n var blockNetworkRead = new Method({\n name: 'blockNetworkRead',\n call: 'bzz_blockNetworkRead',\n params: 1,\n inputFormatter: [null]\n });\n\n var syncEnabled = new Method({\n name: 'syncEnabled',\n call: 'bzz_syncEnabled',\n params: 1,\n inputFormatter: [null]\n });\n\n var swapEnabled = new Method({\n name: 'swapEnabled',\n call: 'bzz_swapEnabled',\n params: 1,\n inputFormatter: [null]\n });\n\n var download = new Method({\n name: 'download',\n call: 'bzz_download',\n params: 2,\n inputFormatter: [null, null]\n });\n\n var upload = new Method({\n name: 'upload',\n call: 'bzz_upload',\n params: 2,\n inputFormatter: [null, null]\n });\n\n var retrieve = new Method({\n name: 'retrieve',\n call: 'bzz_retrieve',\n params: 1,\n inputFormatter: [null]\n });\n\n var store = new Method({\n name: 'store',\n call: 'bzz_store',\n params: 2,\n inputFormatter: [null, null]\n });\n\n var get = new Method({\n name: 'get',\n call: 'bzz_get',\n params: 1,\n inputFormatter: [null]\n });\n\n var put = new Method({\n name: 'put',\n call: 'bzz_put',\n params: 2,\n inputFormatter: [null, null]\n });\n\n var modify = new Method({\n name: 'modify',\n call: 'bzz_modify',\n params: 4,\n inputFormatter: [null, null, null, null]\n });\n\n return [\n blockNetworkRead,\n syncEnabled,\n swapEnabled,\n download,\n upload,\n retrieve,\n store,\n get,\n put,\n modify\n ];\n};\n\nvar properties = function () {\n return [\n new Property({\n name: 'hive',\n getter: 'bzz_hive'\n }),\n new Property({\n name: 'info',\n getter: 'bzz_info'\n })\n ];\n};\n\n\nmodule.exports = Swarm;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file watches.js\n * @authors:\n * Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar Method = require('../method');\n\n/// @returns an array of objects describing web3.eth.filter api methods\nvar eth = function () {\n var newFilterCall = function (args) {\n var type = args[0];\n\n switch(type) {\n case 'latest':\n args.shift();\n this.params = 0;\n return 'eth_newBlockFilter';\n case 'pending':\n args.shift();\n this.params = 0;\n return 'eth_newPendingTransactionFilter';\n default:\n return 'eth_newFilter';\n }\n };\n\n var newFilter = new Method({\n name: 'newFilter',\n call: newFilterCall,\n params: 1\n });\n\n var uninstallFilter = new Method({\n name: 'uninstallFilter',\n call: 'eth_uninstallFilter',\n params: 1\n });\n\n var getLogs = new Method({\n name: 'getLogs',\n call: 'eth_getFilterLogs',\n params: 1\n });\n\n var poll = new Method({\n name: 'poll',\n call: 'eth_getFilterChanges',\n params: 1\n });\n\n return [\n newFilter,\n uninstallFilter,\n getLogs,\n poll\n ];\n};\n\n/// @returns an array of objects describing web3.shh.watch api methods\nvar shh = function () {\n\n return [\n new Method({\n name: 'newFilter',\n call: 'shh_newMessageFilter',\n params: 1\n }),\n new Method({\n name: 'uninstallFilter',\n call: 'shh_deleteMessageFilter',\n params: 1\n }),\n new Method({\n name: 'getLogs',\n call: 'shh_getFilterMessages',\n params: 1\n }),\n new Method({\n name: 'poll',\n call: 'shh_getFilterMessages',\n params: 1\n })\n ];\n};\n\nmodule.exports = {\n eth: eth,\n shh: shh\n};\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file namereg.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar globalRegistrarAbi = require('../contracts/GlobalRegistrar.json');\nvar icapRegistrarAbi= require('../contracts/ICAPRegistrar.json');\n\nvar globalNameregAddress = '0xc6d9d2cd449a754c494264e1809c50e34d64562b';\nvar icapNameregAddress = '0xa1a111bc074c9cfa781f0c38e63bd51c91b8af00';\n\nmodule.exports = {\n global: {\n abi: globalRegistrarAbi,\n address: globalNameregAddress\n },\n icap: {\n abi: icapRegistrarAbi,\n address: icapNameregAddress\n }\n};\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file property.js\n * @author Fabian Vogelsteller <fabian@frozeman.de>\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar utils = require('../utils/utils');\n\nvar Property = function (options) {\n this.name = options.name;\n this.getter = options.getter;\n this.setter = options.setter;\n this.outputFormatter = options.outputFormatter;\n this.inputFormatter = options.inputFormatter;\n this.requestManager = null;\n};\n\nProperty.prototype.setRequestManager = function (rm) {\n this.requestManager = rm;\n};\n\n/**\n * Should be called to format input args of method\n *\n * @method formatInput\n * @param {Array}\n * @return {Array}\n */\nProperty.prototype.formatInput = function (arg) {\n return this.inputFormatter ? this.inputFormatter(arg) : arg;\n};\n\n/**\n * Should be called to format output(result) of method\n *\n * @method formatOutput\n * @param {Object}\n * @return {Object}\n */\nProperty.prototype.formatOutput = function (result) {\n return this.outputFormatter && result !== null && result !== undefined ? this.outputFormatter(result) : result;\n};\n\n/**\n * Should be used to extract callback from array of arguments. Modifies input param\n *\n * @method extractCallback\n * @param {Array} arguments\n * @return {Function|Null} callback, if exists\n */\nProperty.prototype.extractCallback = function (args) {\n if (utils.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\n\n/**\n * Should attach function to method\n *\n * @method attachToObject\n * @param {Object}\n * @param {Function}\n */\nProperty.prototype.attachToObject = function (obj) {\n var proto = {\n get: this.buildGet(),\n enumerable: true\n };\n\n var names = this.name.split('.');\n var name = names[0];\n if (names.length > 1) {\n obj[names[0]] = obj[names[0]] || {};\n obj = obj[names[0]];\n name = names[1];\n }\n\n Object.defineProperty(obj, name, proto);\n obj[asyncGetterName(name)] = this.buildAsyncGet();\n};\n\nvar asyncGetterName = function (name) {\n return 'get' + name.charAt(0).toUpperCase() + name.slice(1);\n};\n\nProperty.prototype.buildGet = function () {\n var property = this;\n return function get() {\n return property.formatOutput(property.requestManager.send({\n method: property.getter\n }));\n };\n};\n\nProperty.prototype.buildAsyncGet = function () {\n var property = this;\n var get = function (callback) {\n property.requestManager.sendAsync({\n method: property.getter\n }, function (err, result) {\n callback(err, property.formatOutput(result));\n });\n };\n get.request = this.request.bind(this);\n return get;\n};\n\n/**\n * Should be called to create pure JSONRPC request which can be used in batch request\n *\n * @method request\n * @param {...} params\n * @return {Object} jsonrpc request\n */\nProperty.prototype.request = function () {\n var payload = {\n method: this.getter,\n params: [],\n callback: this.extractCallback(Array.prototype.slice.call(arguments))\n };\n payload.format = this.formatOutput.bind(this);\n return payload;\n};\n\nmodule.exports = Property;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file requestmanager.js\n * @author Jeffrey Wilcke <jeff@ethdev.com>\n * @author Marek Kotewicz <marek@ethdev.com>\n * @author Marian Oancea <marian@ethdev.com>\n * @author Fabian Vogelsteller <fabian@ethdev.com>\n * @author Gav Wood <g@ethdev.com>\n * @date 2014\n */\n\nvar Jsonrpc = require('./jsonrpc');\nvar utils = require('../utils/utils');\nvar c = require('../utils/config');\nvar errors = require('./errors');\n\n/**\n * It's responsible for passing messages to providers\n * It's also responsible for polling the ethereum node for incoming messages\n * Default poll timeout is 1 second\n * Singleton\n */\nvar RequestManager = function (provider) {\n this.provider = provider;\n this.polls = {};\n this.timeout = null;\n};\n\n/**\n * Should be used to synchronously send request\n *\n * @method send\n * @param {Object} data\n * @return {Object}\n */\nRequestManager.prototype.send = function (data) {\n if (!this.provider) {\n console.error(errors.InvalidProvider());\n return null;\n }\n\n var payload = Jsonrpc.toPayload(data.method, data.params);\n var result = this.provider.send(payload);\n\n if (!Jsonrpc.isValidResponse(result)) {\n throw errors.InvalidResponse(result);\n }\n\n return result.result;\n};\n\n/**\n * Should be used to asynchronously send request\n *\n * @method sendAsync\n * @param {Object} data\n * @param {Function} callback\n */\nRequestManager.prototype.sendAsync = function (data, callback) {\n if (!this.provider) {\n return callback(errors.InvalidProvider());\n }\n\n var payload = Jsonrpc.toPayload(data.method, data.params);\n this.provider.sendAsync(payload, function (err, result) {\n if (err) {\n return callback(err);\n }\n \n if (!Jsonrpc.isValidResponse(result)) {\n return callback(errors.InvalidResponse(result));\n }\n\n callback(null, result.result);\n });\n};\n\n/**\n * Should be called to asynchronously send batch request\n *\n * @method sendBatch\n * @param {Array} batch data\n * @param {Function} callback\n */\nRequestManager.prototype.sendBatch = function (data, callback) {\n if (!this.provider) {\n return callback(errors.InvalidProvider());\n }\n\n var payload = Jsonrpc.toBatchPayload(data);\n\n this.provider.sendAsync(payload, function (err, results) {\n if (err) {\n return callback(err);\n }\n\n if (!utils.isArray(results)) {\n return callback(errors.InvalidResponse(results));\n }\n\n callback(err, results);\n }); \n};\n\n/**\n * Should be used to set provider of request manager\n *\n * @method setProvider\n * @param {Object}\n */\nRequestManager.prototype.setProvider = function (p) {\n this.provider = p;\n};\n\n/**\n * Should be used to start polling\n *\n * @method startPolling\n * @param {Object} data\n * @param {Number} pollId\n * @param {Function} callback\n * @param {Function} uninstall\n *\n * @todo cleanup number of params\n */\nRequestManager.prototype.startPolling = function (data, pollId, callback, uninstall) {\n this.polls[pollId] = {data: data, id: pollId, callback: callback, uninstall: uninstall};\n\n\n // start polling\n if (!this.timeout) {\n this.poll();\n }\n};\n\n/**\n * Should be used to stop polling for filter with given id\n *\n * @method stopPolling\n * @param {Number} pollId\n */\nRequestManager.prototype.stopPolling = function (pollId) {\n delete this.polls[pollId];\n\n // stop polling\n if(Object.keys(this.polls).length === 0 && this.timeout) {\n clearTimeout(this.timeout);\n this.timeout = null;\n }\n};\n\n/**\n * Should be called to reset the polling mechanism of the request manager\n *\n * @method reset\n */\nRequestManager.prototype.reset = function (keepIsSyncing) {\n /*jshint maxcomplexity:5 */\n\n for (var key in this.polls) {\n // remove all polls, except sync polls,\n // they need to be removed manually by calling syncing.stopWatching()\n if(!keepIsSyncing || key.indexOf('syncPoll_') === -1) {\n this.polls[key].uninstall();\n delete this.polls[key];\n }\n }\n\n // stop polling\n if(Object.keys(this.polls).length === 0 && this.timeout) {\n clearTimeout(this.timeout);\n this.timeout = null;\n }\n};\n\n/**\n * Should be called to poll for changes on filter with given id\n *\n * @method poll\n */\nRequestManager.prototype.poll = function () {\n /*jshint maxcomplexity: 6 */\n this.timeout = setTimeout(this.poll.bind(this), c.ETH_POLLING_TIMEOUT);\n\n if (Object.keys(this.polls).length === 0) {\n return;\n }\n\n if (!this.provider) {\n console.error(errors.InvalidProvider());\n return;\n }\n\n var pollsData = [];\n var pollsIds = [];\n for (var key in this.polls) {\n pollsData.push(this.polls[key].data);\n pollsIds.push(key);\n }\n\n if (pollsData.length === 0) {\n return;\n }\n\n var payload = Jsonrpc.toBatchPayload(pollsData);\n \n // map the request id to they poll id\n var pollsIdMap = {};\n payload.forEach(function(load, index){\n pollsIdMap[load.id] = pollsIds[index];\n });\n\n\n var self = this;\n this.provider.sendAsync(payload, function (error, results) {\n\n\n // TODO: console log?\n if (error) {\n return;\n }\n\n if (!utils.isArray(results)) {\n throw errors.InvalidResponse(results);\n }\n results.map(function (result) {\n var id = pollsIdMap[result.id];\n\n // make sure the filter is still installed after arrival of the request\n if (self.polls[id]) {\n result.callback = self.polls[id].callback;\n return result;\n } else\n return false;\n }).filter(function (result) {\n return !!result; \n }).filter(function (result) {\n var valid = Jsonrpc.isValidResponse(result);\n if (!valid) {\n result.callback(errors.InvalidResponse(result));\n }\n return valid;\n }).forEach(function (result) {\n result.callback(null, result.result);\n });\n });\n};\n\nmodule.exports = RequestManager;\n\n","\n\nvar Settings = function () {\n this.defaultBlock = 'latest';\n this.defaultAccount = undefined;\n};\n\nmodule.exports = Settings;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file syncing.js\n * @authors:\n * Fabian Vogelsteller <fabian@ethdev.com>\n * @date 2015\n */\n\nvar formatters = require('./formatters');\nvar utils = require('../utils/utils');\n\nvar count = 1;\n\n/**\nAdds the callback and sets up the methods, to iterate over the results.\n\n@method pollSyncing\n@param {Object} self\n*/\nvar pollSyncing = function(self) {\n\n var onMessage = function (error, sync) {\n if (error) {\n return self.callbacks.forEach(function (callback) {\n callback(error);\n });\n }\n\n if(utils.isObject(sync) && sync.startingBlock)\n sync = formatters.outputSyncingFormatter(sync);\n\n self.callbacks.forEach(function (callback) {\n if (self.lastSyncState !== sync) {\n \n // call the callback with true first so the app can stop anything, before receiving the sync data\n if(!self.lastSyncState && utils.isObject(sync))\n callback(null, true);\n \n // call on the next CPU cycle, so the actions of the sync stop can be processes first\n setTimeout(function() {\n callback(null, sync);\n }, 0);\n \n self.lastSyncState = sync;\n }\n });\n };\n\n self.requestManager.startPolling({\n method: 'eth_syncing',\n params: [],\n }, self.pollId, onMessage, self.stopWatching.bind(self));\n\n};\n\nvar IsSyncing = function (requestManager, callback) {\n this.requestManager = requestManager;\n this.pollId = 'syncPoll_'+ count++;\n this.callbacks = [];\n this.addCallback(callback);\n this.lastSyncState = false;\n pollSyncing(this);\n\n return this;\n};\n\nIsSyncing.prototype.addCallback = function (callback) {\n if(callback)\n this.callbacks.push(callback);\n return this;\n};\n\nIsSyncing.prototype.stopWatching = function () {\n this.requestManager.stopPolling(this.pollId);\n this.callbacks = [];\n};\n\nmodule.exports = IsSyncing;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** \n * @file transfer.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\nvar Iban = require('./iban');\nvar exchangeAbi = require('../contracts/SmartExchange.json');\n\n/**\n * Should be used to make Iban transfer\n *\n * @method transfer\n * @param {String} from\n * @param {String} to iban\n * @param {Value} value to be tranfered\n * @param {Function} callback, callback\n */\nvar transfer = function (eth, from, to, value, callback) {\n var iban = new Iban(to); \n if (!iban.isValid()) {\n throw new Error('invalid iban address');\n }\n\n if (iban.isDirect()) {\n return transferToAddress(eth, from, iban.address(), value, callback);\n }\n \n if (!callback) {\n var address = eth.icapNamereg().addr(iban.institution());\n return deposit(eth, from, address, value, iban.client());\n }\n\n eth.icapNamereg().addr(iban.institution(), function (err, address) {\n return deposit(eth, from, address, value, iban.client(), callback);\n });\n \n};\n\n/**\n * Should be used to transfer funds to certain address\n *\n * @method transferToAddress\n * @param {String} from\n * @param {String} to\n * @param {Value} value to be tranfered\n * @param {Function} callback, callback\n */\nvar transferToAddress = function (eth, from, to, value, callback) {\n return eth.sendTransaction({\n address: to,\n from: from,\n value: value\n }, callback);\n};\n\n/**\n * Should be used to deposit funds to generic Exchange contract (must implement deposit(bytes32) method!)\n *\n * @method deposit\n * @param {String} from\n * @param {String} to\n * @param {Value} value to be transfered\n * @param {String} client unique identifier\n * @param {Function} callback, callback\n */\nvar deposit = function (eth, from, to, value, client, callback) {\n var abi = exchangeAbi;\n return eth.contract(abi).at(to).deposit(client, {\n from: from,\n value: value\n }, callback);\n};\n\nmodule.exports = transfer;\n\n","var TruffleError = require(\"truffle-error\");\nvar inherits = require(\"util\").inherits;\nvar web3 = require(\"web3\");\n\ninherits(StatusError, TruffleError);\n\nvar defaultGas = 90000;\n\nfunction StatusError(args, tx, receipt) {\n var message;\n var gasLimit = parseInt(args.gas) || defaultGas;\n\n if(receipt.gasUsed === gasLimit){\n\n message = \"Transaction: \" + tx + \" exited with an error (status 0) after consuming all gas.\\n\" +\n \"Please check that the transaction:\\n\" +\n \" - satisfies all conditions set by Solidity `assert` statements.\\n\" +\n \" - has enough gas to execute the full transaction.\\n\" +\n \" - does not trigger an invalid opcode by other means (ex: accessing an array out of bounds).\";\n\n } else {\n\n message = \"Transaction: \" + tx + \" exited with an error (status 0).\\n\" +\n \"Please check that the transaction:\\n\" +\n \" - satisfies all conditions set by Solidity `require` statements.\\n\" +\n \" - does not trigger a Solidity `revert` statement.\\n\";\n }\n\n StatusError.super_.call(this, message);\n this.tx = tx;\n this.receipt = receipt;\n}\n\nmodule.exports = StatusError;","// From here:\n// https://phabricator.babeljs.io/T3083\n//\n// Turns out I was doing some bad things, but for now I'm going to\n// keep on doing them. TODO: Stop it.\n\nfunction ExtendableBuiltin(cls){\n function ExtendableBuiltin(){\n cls.apply(this, arguments);\n }\n ExtendableBuiltin.prototype = Object.create(cls.prototype);\n Object.setPrototypeOf(ExtendableBuiltin, cls);\n\n return ExtendableBuiltin;\n}\n\nmodule.exports = ExtendableBuiltin;\n","var ExtendableBuiltin = require(\"./extendablebuiltin\");\nvar inherits = require(\"util\").inherits;\n\ninherits(ExtendableError, ExtendableBuiltin(Error));\n\n// From: http://stackoverflow.com/questions/31089801/extending-error-in-javascript-with-es6-syntax\nfunction ExtendableError(message) {\n ExtendableError.super_.call(this);\n this.message = message;\n this.stack = (new Error(message)).stack;\n this.name = this.constructor.name;\n};\n\n// Hack. Likely won't be formatted correctly when there are\n// 10 or more errors. But if there's 10 or more errors, I'm guessing\n// formatting won't matter so much.\nExtendableError.prototype.formatForMocha = function() {\n this.message = this.message.replace(/\\n/g, \"\\n \");\n};\n\nmodule.exports = ExtendableError;\n","module.exports = urlSetQuery\nfunction urlSetQuery (url, query) {\n if (query) {\n // remove optional leading symbols\n query = query.trim().replace(/^(\\?|#|&)/, '')\n\n // don't append empty query\n query = query ? ('?' + query) : query\n\n var parts = url.split(/[\\?\\#]/)\n var start = parts[0]\n if (query && /\\:\\/\\/[^\\/]*$/.test(start)) {\n // e.g. http://foo.com -> http://foo.com/\n start = start + '/'\n }\n var match = url.match(/(\\#.*)$/)\n url = start + query\n if (match) { // add hash back in\n url = url + match[0]\n }\n }\n return url\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar punycode = require('punycode');\nvar util = require('./util');\n\nexports.parse = urlParse;\nexports.resolve = urlResolve;\nexports.resolveObject = urlResolveObject;\nexports.format = urlFormat;\n\nexports.Url = Url;\n\nfunction Url() {\n this.protocol = null;\n this.slashes = null;\n this.auth = null;\n this.host = null;\n this.port = null;\n this.hostname = null;\n this.hash = null;\n this.search = null;\n this.query = null;\n this.pathname = null;\n this.path = null;\n this.href = null;\n}\n\n// Reference: RFC 3986, RFC 1808, RFC 2396\n\n// define these here so at least they only have to be\n// compiled once on the first module load.\nvar protocolPattern = /^([a-z0-9.+-]+:)/i,\n portPattern = /:[0-9]*$/,\n\n // Special case for a simple path URL\n simplePathPattern = /^(\\/\\/?(?!\\/)[^\\?\\s]*)(\\?[^\\s]*)?$/,\n\n // RFC 2396: characters reserved for delimiting URLs.\n // We actually just auto-escape these.\n delims = ['<', '>', '\"', '`', ' ', '\\r', '\\n', '\\t'],\n\n // RFC 2396: characters not allowed for various reasons.\n unwise = ['{', '}', '|', '\\\\', '^', '`'].concat(delims),\n\n // Allowed by RFCs, but cause of XSS attacks. Always escape these.\n autoEscape = ['\\''].concat(unwise),\n // Characters that are never ever allowed in a hostname.\n // Note that any invalid chars are also handled, but these\n // are the ones that are *expected* to be seen, so we fast-path\n // them.\n nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape),\n hostEndingChars = ['/', '?', '#'],\n hostnameMaxLen = 255,\n hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/,\n hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/,\n // protocols that can allow \"unsafe\" and \"unwise\" chars.\n unsafeProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that never have a hostname.\n hostlessProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that always contain a // bit.\n slashedProtocol = {\n 'http': true,\n 'https': true,\n 'ftp': true,\n 'gopher': true,\n 'file': true,\n 'http:': true,\n 'https:': true,\n 'ftp:': true,\n 'gopher:': true,\n 'file:': true\n },\n querystring = require('querystring');\n\nfunction urlParse(url, parseQueryString, slashesDenoteHost) {\n if (url && util.isObject(url) && url instanceof Url) return url;\n\n var u = new Url;\n u.parse(url, parseQueryString, slashesDenoteHost);\n return u;\n}\n\nUrl.prototype.parse = function(url, parseQueryString, slashesDenoteHost) {\n if (!util.isString(url)) {\n throw new TypeError(\"Parameter 'url' must be a string, not \" + typeof url);\n }\n\n // Copy chrome, IE, opera backslash-handling behavior.\n // Back slashes before the query string get converted to forward slashes\n // See: https://code.google.com/p/chromium/issues/detail?id=25916\n var queryIndex = url.indexOf('?'),\n splitter =\n (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#',\n uSplit = url.split(splitter),\n slashRegex = /\\\\/g;\n uSplit[0] = uSplit[0].replace(slashRegex, '/');\n url = uSplit.join(splitter);\n\n var rest = url;\n\n // trim before proceeding.\n // This is to support parse stuff like \" http://foo.com \\n\"\n rest = rest.trim();\n\n if (!slashesDenoteHost && url.split('#').length === 1) {\n // Try fast path regexp\n var simplePath = simplePathPattern.exec(rest);\n if (simplePath) {\n this.path = rest;\n this.href = rest;\n this.pathname = simplePath[1];\n if (simplePath[2]) {\n this.search = simplePath[2];\n if (parseQueryString) {\n this.query = querystring.parse(this.search.substr(1));\n } else {\n this.query = this.search.substr(1);\n }\n } else if (parseQueryString) {\n this.search = '';\n this.query = {};\n }\n return this;\n }\n }\n\n var proto = protocolPattern.exec(rest);\n if (proto) {\n proto = proto[0];\n var lowerProto = proto.toLowerCase();\n this.protocol = lowerProto;\n rest = rest.substr(proto.length);\n }\n\n // figure out if it's got a host\n // user@server is *always* interpreted as a hostname, and url\n // resolution will treat //foo/bar as host=foo,path=bar because that's\n // how the browser resolves relative URLs.\n if (slashesDenoteHost || proto || rest.match(/^\\/\\/[^@\\/]+@[^@\\/]+/)) {\n var slashes = rest.substr(0, 2) === '//';\n if (slashes && !(proto && hostlessProtocol[proto])) {\n rest = rest.substr(2);\n this.slashes = true;\n }\n }\n\n if (!hostlessProtocol[proto] &&\n (slashes || (proto && !slashedProtocol[proto]))) {\n\n // there's a hostname.\n // the first instance of /, ?, ;, or # ends the host.\n //\n // If there is an @ in the hostname, then non-host chars *are* allowed\n // to the left of the last @ sign, unless some host-ending character\n // comes *before* the @-sign.\n // URLs are obnoxious.\n //\n // ex:\n // http://a@b@c/ => user:a@b host:c\n // http://a@b?@c => user:a host:c path:/?@c\n\n // v0.12 TODO(isaacs): This is not quite how Chrome does things.\n // Review our test case against browsers more comprehensively.\n\n // find the first instance of any hostEndingChars\n var hostEnd = -1;\n for (var i = 0; i < hostEndingChars.length; i++) {\n var hec = rest.indexOf(hostEndingChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n\n // at this point, either we have an explicit point where the\n // auth portion cannot go past, or the last @ char is the decider.\n var auth, atSign;\n if (hostEnd === -1) {\n // atSign can be anywhere.\n atSign = rest.lastIndexOf('@');\n } else {\n // atSign must be in auth portion.\n // http://a@b/c@d => host:b auth:a path:/c@d\n atSign = rest.lastIndexOf('@', hostEnd);\n }\n\n // Now we have a portion which is definitely the auth.\n // Pull that off.\n if (atSign !== -1) {\n auth = rest.slice(0, atSign);\n rest = rest.slice(atSign + 1);\n this.auth = decodeURIComponent(auth);\n }\n\n // the host is the remaining to the left of the first non-host char\n hostEnd = -1;\n for (var i = 0; i < nonHostChars.length; i++) {\n var hec = rest.indexOf(nonHostChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n // if we still have not hit it, then the entire thing is a host.\n if (hostEnd === -1)\n hostEnd = rest.length;\n\n this.host = rest.slice(0, hostEnd);\n rest = rest.slice(hostEnd);\n\n // pull out port.\n this.parseHost();\n\n // we've indicated that there is a hostname,\n // so even if it's empty, it has to be present.\n this.hostname = this.hostname || '';\n\n // if hostname begins with [ and ends with ]\n // assume that it's an IPv6 address.\n var ipv6Hostname = this.hostname[0] === '[' &&\n this.hostname[this.hostname.length - 1] === ']';\n\n // validate a little.\n if (!ipv6Hostname) {\n var hostparts = this.hostname.split(/\\./);\n for (var i = 0, l = hostparts.length; i < l; i++) {\n var part = hostparts[i];\n if (!part) continue;\n if (!part.match(hostnamePartPattern)) {\n var newpart = '';\n for (var j = 0, k = part.length; j < k; j++) {\n if (part.charCodeAt(j) > 127) {\n // we replace non-ASCII char with a temporary placeholder\n // we need this to make sure size of hostname is not\n // broken by replacing non-ASCII by nothing\n newpart += 'x';\n } else {\n newpart += part[j];\n }\n }\n // we test again with ASCII char only\n if (!newpart.match(hostnamePartPattern)) {\n var validParts = hostparts.slice(0, i);\n var notHost = hostparts.slice(i + 1);\n var bit = part.match(hostnamePartStart);\n if (bit) {\n validParts.push(bit[1]);\n notHost.unshift(bit[2]);\n }\n if (notHost.length) {\n rest = '/' + notHost.join('.') + rest;\n }\n this.hostname = validParts.join('.');\n break;\n }\n }\n }\n }\n\n if (this.hostname.length > hostnameMaxLen) {\n this.hostname = '';\n } else {\n // hostnames are always lower case.\n this.hostname = this.hostname.toLowerCase();\n }\n\n if (!ipv6Hostname) {\n // IDNA Support: Returns a punycoded representation of \"domain\".\n // It only converts parts of the domain name that\n // have non-ASCII characters, i.e. it doesn't matter if\n // you call it with a domain that already is ASCII-only.\n this.hostname = punycode.toASCII(this.hostname);\n }\n\n var p = this.port ? ':' + this.port : '';\n var h = this.hostname || '';\n this.host = h + p;\n this.href += this.host;\n\n // strip [ and ] from the hostname\n // the host field still retains them, though\n if (ipv6Hostname) {\n this.hostname = this.hostname.substr(1, this.hostname.length - 2);\n if (rest[0] !== '/') {\n rest = '/' + rest;\n }\n }\n }\n\n // now rest is set to the post-host stuff.\n // chop off any delim chars.\n if (!unsafeProtocol[lowerProto]) {\n\n // First, make 100% sure that any \"autoEscape\" chars get\n // escaped, even if encodeURIComponent doesn't think they\n // need to be.\n for (var i = 0, l = autoEscape.length; i < l; i++) {\n var ae = autoEscape[i];\n if (rest.indexOf(ae) === -1)\n continue;\n var esc = encodeURIComponent(ae);\n if (esc === ae) {\n esc = escape(ae);\n }\n rest = rest.split(ae).join(esc);\n }\n }\n\n\n // chop off from the tail first.\n var hash = rest.indexOf('#');\n if (hash !== -1) {\n // got a fragment string.\n this.hash = rest.substr(hash);\n rest = rest.slice(0, hash);\n }\n var qm = rest.indexOf('?');\n if (qm !== -1) {\n this.search = rest.substr(qm);\n this.query = rest.substr(qm + 1);\n if (parseQueryString) {\n this.query = querystring.parse(this.query);\n }\n rest = rest.slice(0, qm);\n } else if (parseQueryString) {\n // no query string, but parseQueryString still requested\n this.search = '';\n this.query = {};\n }\n if (rest) this.pathname = rest;\n if (slashedProtocol[lowerProto] &&\n this.hostname && !this.pathname) {\n this.pathname = '/';\n }\n\n //to support http.request\n if (this.pathname || this.search) {\n var p = this.pathname || '';\n var s = this.search || '';\n this.path = p + s;\n }\n\n // finally, reconstruct the href based on what has been validated.\n this.href = this.format();\n return this;\n};\n\n// format a parsed object into a url string\nfunction urlFormat(obj) {\n // ensure it's an object, and not a string url.\n // If it's an obj, this is a no-op.\n // this way, you can call url_format() on strings\n // to clean up potentially wonky urls.\n if (util.isString(obj)) obj = urlParse(obj);\n if (!(obj instanceof Url)) return Url.prototype.format.call(obj);\n return obj.format();\n}\n\nUrl.prototype.format = function() {\n var auth = this.auth || '';\n if (auth) {\n auth = encodeURIComponent(auth);\n auth = auth.replace(/%3A/i, ':');\n auth += '@';\n }\n\n var protocol = this.protocol || '',\n pathname = this.pathname || '',\n hash = this.hash || '',\n host = false,\n query = '';\n\n if (this.host) {\n host = auth + this.host;\n } else if (this.hostname) {\n host = auth + (this.hostname.indexOf(':') === -1 ?\n this.hostname :\n '[' + this.hostname + ']');\n if (this.port) {\n host += ':' + this.port;\n }\n }\n\n if (this.query &&\n util.isObject(this.query) &&\n Object.keys(this.query).length) {\n query = querystring.stringify(this.query);\n }\n\n var search = this.search || (query && ('?' + query)) || '';\n\n if (protocol && protocol.substr(-1) !== ':') protocol += ':';\n\n // only the slashedProtocols get the //. Not mailto:, xmpp:, etc.\n // unless they had them to begin with.\n if (this.slashes ||\n (!protocol || slashedProtocol[protocol]) && host !== false) {\n host = '//' + (host || '');\n if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname;\n } else if (!host) {\n host = '';\n }\n\n if (hash && hash.charAt(0) !== '#') hash = '#' + hash;\n if (search && search.charAt(0) !== '?') search = '?' + search;\n\n pathname = pathname.replace(/[?#]/g, function(match) {\n return encodeURIComponent(match);\n });\n search = search.replace('#', '%23');\n\n return protocol + host + pathname + search + hash;\n};\n\nfunction urlResolve(source, relative) {\n return urlParse(source, false, true).resolve(relative);\n}\n\nUrl.prototype.resolve = function(relative) {\n return this.resolveObject(urlParse(relative, false, true)).format();\n};\n\nfunction urlResolveObject(source, relative) {\n if (!source) return relative;\n return urlParse(source, false, true).resolveObject(relative);\n}\n\nUrl.prototype.resolveObject = function(relative) {\n if (util.isString(relative)) {\n var rel = new Url();\n rel.parse(relative, false, true);\n relative = rel;\n }\n\n var result = new Url();\n var tkeys = Object.keys(this);\n for (var tk = 0; tk < tkeys.length; tk++) {\n var tkey = tkeys[tk];\n result[tkey] = this[tkey];\n }\n\n // hash is always overridden, no matter what.\n // even href=\"\" will remove it.\n result.hash = relative.hash;\n\n // if the relative url is empty, then there's nothing left to do here.\n if (relative.href === '') {\n result.href = result.format();\n return result;\n }\n\n // hrefs like //foo/bar always cut to the protocol.\n if (relative.slashes && !relative.protocol) {\n // take everything except the protocol from relative\n var rkeys = Object.keys(relative);\n for (var rk = 0; rk < rkeys.length; rk++) {\n var rkey = rkeys[rk];\n if (rkey !== 'protocol')\n result[rkey] = relative[rkey];\n }\n\n //urlParse appends trailing / to urls like http://www.example.com\n if (slashedProtocol[result.protocol] &&\n result.hostname && !result.pathname) {\n result.path = result.pathname = '/';\n }\n\n result.href = result.format();\n return result;\n }\n\n if (relative.protocol && relative.protocol !== result.protocol) {\n // if it's a known url protocol, then changing\n // the protocol does weird things\n // first, if it's not file:, then we MUST have a host,\n // and if there was a path\n // to begin with, then we MUST have a path.\n // if it is file:, then the host is dropped,\n // because that's known to be hostless.\n // anything else is assumed to be absolute.\n if (!slashedProtocol[relative.protocol]) {\n var keys = Object.keys(relative);\n for (var v = 0; v < keys.length; v++) {\n var k = keys[v];\n result[k] = relative[k];\n }\n result.href = result.format();\n return result;\n }\n\n result.protocol = relative.protocol;\n if (!relative.host && !hostlessProtocol[relative.protocol]) {\n var relPath = (relative.pathname || '').split('/');\n while (relPath.length && !(relative.host = relPath.shift()));\n if (!relative.host) relative.host = '';\n if (!relative.hostname) relative.hostname = '';\n if (relPath[0] !== '') relPath.unshift('');\n if (relPath.length < 2) relPath.unshift('');\n result.pathname = relPath.join('/');\n } else {\n result.pathname = relative.pathname;\n }\n result.search = relative.search;\n result.query = relative.query;\n result.host = relative.host || '';\n result.auth = relative.auth;\n result.hostname = relative.hostname || relative.host;\n result.port = relative.port;\n // to support http.request\n if (result.pathname || result.search) {\n var p = result.pathname || '';\n var s = result.search || '';\n result.path = p + s;\n }\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n }\n\n var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'),\n isRelAbs = (\n relative.host ||\n relative.pathname && relative.pathname.charAt(0) === '/'\n ),\n mustEndAbs = (isRelAbs || isSourceAbs ||\n (result.host && relative.pathname)),\n removeAllDots = mustEndAbs,\n srcPath = result.pathname && result.pathname.split('/') || [],\n relPath = relative.pathname && relative.pathname.split('/') || [],\n psychotic = result.protocol && !slashedProtocol[result.protocol];\n\n // if the url is a non-slashed url, then relative\n // links like ../.. should be able\n // to crawl up to the hostname, as well. This is strange.\n // result.protocol has already been set by now.\n // Later on, put the first path part into the host field.\n if (psychotic) {\n result.hostname = '';\n result.port = null;\n if (result.host) {\n if (srcPath[0] === '') srcPath[0] = result.host;\n else srcPath.unshift(result.host);\n }\n result.host = '';\n if (relative.protocol) {\n relative.hostname = null;\n relative.port = null;\n if (relative.host) {\n if (relPath[0] === '') relPath[0] = relative.host;\n else relPath.unshift(relative.host);\n }\n relative.host = null;\n }\n mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === '');\n }\n\n if (isRelAbs) {\n // it's absolute.\n result.host = (relative.host || relative.host === '') ?\n relative.host : result.host;\n result.hostname = (relative.hostname || relative.hostname === '') ?\n relative.hostname : result.hostname;\n result.search = relative.search;\n result.query = relative.query;\n srcPath = relPath;\n // fall through to the dot-handling below.\n } else if (relPath.length) {\n // it's relative\n // throw away the existing file, and take the new path instead.\n if (!srcPath) srcPath = [];\n srcPath.pop();\n srcPath = srcPath.concat(relPath);\n result.search = relative.search;\n result.query = relative.query;\n } else if (!util.isNullOrUndefined(relative.search)) {\n // just pull out the search.\n // like href='?foo'.\n // Put this after the other two cases because it simplifies the booleans\n if (psychotic) {\n result.hostname = result.host = srcPath.shift();\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n result.search = relative.search;\n result.query = relative.query;\n //to support http.request\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.href = result.format();\n return result;\n }\n\n if (!srcPath.length) {\n // no path at all. easy.\n // we've already handled the other stuff above.\n result.pathname = null;\n //to support http.request\n if (result.search) {\n result.path = '/' + result.search;\n } else {\n result.path = null;\n }\n result.href = result.format();\n return result;\n }\n\n // if a url ENDs in . or .., then it must get a trailing slash.\n // however, if it ends in anything else non-slashy,\n // then it must NOT get a trailing slash.\n var last = srcPath.slice(-1)[0];\n var hasTrailingSlash = (\n (result.host || relative.host || srcPath.length > 1) &&\n (last === '.' || last === '..') || last === '');\n\n // strip single dots, resolve double dots to parent dir\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = srcPath.length; i >= 0; i--) {\n last = srcPath[i];\n if (last === '.') {\n srcPath.splice(i, 1);\n } else if (last === '..') {\n srcPath.splice(i, 1);\n up++;\n } else if (up) {\n srcPath.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (!mustEndAbs && !removeAllDots) {\n for (; up--; up) {\n srcPath.unshift('..');\n }\n }\n\n if (mustEndAbs && srcPath[0] !== '' &&\n (!srcPath[0] || srcPath[0].charAt(0) !== '/')) {\n srcPath.unshift('');\n }\n\n if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) {\n srcPath.push('');\n }\n\n var isAbsolute = srcPath[0] === '' ||\n (srcPath[0] && srcPath[0].charAt(0) === '/');\n\n // put the host back\n if (psychotic) {\n result.hostname = result.host = isAbsolute ? '' :\n srcPath.length ? srcPath.shift() : '';\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n\n mustEndAbs = mustEndAbs || (result.host && srcPath.length);\n\n if (mustEndAbs && !isAbsolute) {\n srcPath.unshift('');\n }\n\n if (!srcPath.length) {\n result.pathname = null;\n result.path = null;\n } else {\n result.pathname = srcPath.join('/');\n }\n\n //to support request.http\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.auth = relative.auth || result.auth;\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n};\n\nUrl.prototype.parseHost = function() {\n var host = this.host;\n var port = portPattern.exec(host);\n if (port) {\n port = port[0];\n if (port !== ':') {\n this.port = port.substr(1);\n }\n host = host.substr(0, host.length - port.length);\n }\n if (host) this.hostname = host;\n};\n","'use strict';\n\nmodule.exports = {\n isString: function(arg) {\n return typeof(arg) === 'string';\n },\n isObject: function(arg) {\n return typeof(arg) === 'object' && arg !== null;\n },\n isNull: function(arg) {\n return arg === null;\n },\n isNullOrUndefined: function(arg) {\n return arg == null;\n }\n};\n","/*! https://mths.be/utf8js v2.0.0 by @mathias */\n;(function(root) {\n\n\t// Detect free variables `exports`\n\tvar freeExports = typeof exports == 'object' && exports;\n\n\t// Detect free variable `module`\n\tvar freeModule = typeof module == 'object' && module &&\n\t\tmodule.exports == freeExports && module;\n\n\t// Detect free variable `global`, from Node.js or Browserified code,\n\t// and use it as `root`\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {\n\t\troot = freeGlobal;\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\tvar stringFromCharCode = String.fromCharCode;\n\n\t// Taken from https://mths.be/punycode\n\tfunction ucs2decode(string) {\n\t\tvar output = [];\n\t\tvar counter = 0;\n\t\tvar length = string.length;\n\t\tvar value;\n\t\tvar extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t// Taken from https://mths.be/punycode\n\tfunction ucs2encode(array) {\n\t\tvar length = array.length;\n\t\tvar index = -1;\n\t\tvar value;\n\t\tvar output = '';\n\t\twhile (++index < length) {\n\t\t\tvalue = array[index];\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t}\n\t\treturn output;\n\t}\n\n\tfunction checkScalarValue(codePoint) {\n\t\tif (codePoint >= 0xD800 && codePoint <= 0xDFFF) {\n\t\t\tthrow Error(\n\t\t\t\t'Lone surrogate U+' + codePoint.toString(16).toUpperCase() +\n\t\t\t\t' is not a scalar value'\n\t\t\t);\n\t\t}\n\t}\n\t/*--------------------------------------------------------------------------*/\n\n\tfunction createByte(codePoint, shift) {\n\t\treturn stringFromCharCode(((codePoint >> shift) & 0x3F) | 0x80);\n\t}\n\n\tfunction encodeCodePoint(codePoint) {\n\t\tif ((codePoint & 0xFFFFFF80) == 0) { // 1-byte sequence\n\t\t\treturn stringFromCharCode(codePoint);\n\t\t}\n\t\tvar symbol = '';\n\t\tif ((codePoint & 0xFFFFF800) == 0) { // 2-byte sequence\n\t\t\tsymbol = stringFromCharCode(((codePoint >> 6) & 0x1F) | 0xC0);\n\t\t}\n\t\telse if ((codePoint & 0xFFFF0000) == 0) { // 3-byte sequence\n\t\t\tcheckScalarValue(codePoint);\n\t\t\tsymbol = stringFromCharCode(((codePoint >> 12) & 0x0F) | 0xE0);\n\t\t\tsymbol += createByte(codePoint, 6);\n\t\t}\n\t\telse if ((codePoint & 0xFFE00000) == 0) { // 4-byte sequence\n\t\t\tsymbol = stringFromCharCode(((codePoint >> 18) & 0x07) | 0xF0);\n\t\t\tsymbol += createByte(codePoint, 12);\n\t\t\tsymbol += createByte(codePoint, 6);\n\t\t}\n\t\tsymbol += stringFromCharCode((codePoint & 0x3F) | 0x80);\n\t\treturn symbol;\n\t}\n\n\tfunction utf8encode(string) {\n\t\tvar codePoints = ucs2decode(string);\n\t\tvar length = codePoints.length;\n\t\tvar index = -1;\n\t\tvar codePoint;\n\t\tvar byteString = '';\n\t\twhile (++index < length) {\n\t\t\tcodePoint = codePoints[index];\n\t\t\tbyteString += encodeCodePoint(codePoint);\n\t\t}\n\t\treturn byteString;\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\tfunction readContinuationByte() {\n\t\tif (byteIndex >= byteCount) {\n\t\t\tthrow Error('Invalid byte index');\n\t\t}\n\n\t\tvar continuationByte = byteArray[byteIndex] & 0xFF;\n\t\tbyteIndex++;\n\n\t\tif ((continuationByte & 0xC0) == 0x80) {\n\t\t\treturn continuationByte & 0x3F;\n\t\t}\n\n\t\t// If we end up here, it’s not a continuation byte\n\t\tthrow Error('Invalid continuation byte');\n\t}\n\n\tfunction decodeSymbol() {\n\t\tvar byte1;\n\t\tvar byte2;\n\t\tvar byte3;\n\t\tvar byte4;\n\t\tvar codePoint;\n\n\t\tif (byteIndex > byteCount) {\n\t\t\tthrow Error('Invalid byte index');\n\t\t}\n\n\t\tif (byteIndex == byteCount) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Read first byte\n\t\tbyte1 = byteArray[byteIndex] & 0xFF;\n\t\tbyteIndex++;\n\n\t\t// 1-byte sequence (no continuation bytes)\n\t\tif ((byte1 & 0x80) == 0) {\n\t\t\treturn byte1;\n\t\t}\n\n\t\t// 2-byte sequence\n\t\tif ((byte1 & 0xE0) == 0xC0) {\n\t\t\tvar byte2 = readContinuationByte();\n\t\t\tcodePoint = ((byte1 & 0x1F) << 6) | byte2;\n\t\t\tif (codePoint >= 0x80) {\n\t\t\t\treturn codePoint;\n\t\t\t} else {\n\t\t\t\tthrow Error('Invalid continuation byte');\n\t\t\t}\n\t\t}\n\n\t\t// 3-byte sequence (may include unpaired surrogates)\n\t\tif ((byte1 & 0xF0) == 0xE0) {\n\t\t\tbyte2 = readContinuationByte();\n\t\t\tbyte3 = readContinuationByte();\n\t\t\tcodePoint = ((byte1 & 0x0F) << 12) | (byte2 << 6) | byte3;\n\t\t\tif (codePoint >= 0x0800) {\n\t\t\t\tcheckScalarValue(codePoint);\n\t\t\t\treturn codePoint;\n\t\t\t} else {\n\t\t\t\tthrow Error('Invalid continuation byte');\n\t\t\t}\n\t\t}\n\n\t\t// 4-byte sequence\n\t\tif ((byte1 & 0xF8) == 0xF0) {\n\t\t\tbyte2 = readContinuationByte();\n\t\t\tbyte3 = readContinuationByte();\n\t\t\tbyte4 = readContinuationByte();\n\t\t\tcodePoint = ((byte1 & 0x0F) << 0x12) | (byte2 << 0x0C) |\n\t\t\t\t(byte3 << 0x06) | byte4;\n\t\t\tif (codePoint >= 0x010000 && codePoint <= 0x10FFFF) {\n\t\t\t\treturn codePoint;\n\t\t\t}\n\t\t}\n\n\t\tthrow Error('Invalid UTF-8 detected');\n\t}\n\n\tvar byteArray;\n\tvar byteCount;\n\tvar byteIndex;\n\tfunction utf8decode(byteString) {\n\t\tbyteArray = ucs2decode(byteString);\n\t\tbyteCount = byteArray.length;\n\t\tbyteIndex = 0;\n\t\tvar codePoints = [];\n\t\tvar tmp;\n\t\twhile ((tmp = decodeSymbol()) !== false) {\n\t\t\tcodePoints.push(tmp);\n\t\t}\n\t\treturn ucs2encode(codePoints);\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\tvar utf8 = {\n\t\t'version': '2.0.0',\n\t\t'encode': utf8encode,\n\t\t'decode': utf8decode\n\t};\n\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttypeof define == 'function' &&\n\t\ttypeof define.amd == 'object' &&\n\t\tdefine.amd\n\t) {\n\t\tdefine(function() {\n\t\t\treturn utf8;\n\t\t});\n\t}\telse if (freeExports && !freeExports.nodeType) {\n\t\tif (freeModule) { // in Node.js or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = utf8;\n\t\t} else { // in Narwhal or RingoJS v0.7.0-\n\t\t\tvar object = {};\n\t\t\tvar hasOwnProperty = object.hasOwnProperty;\n\t\t\tfor (var key in utf8) {\n\t\t\t\thasOwnProperty.call(utf8, key) && (freeExports[key] = utf8[key]);\n\t\t\t}\n\t\t}\n\t} else { // in Rhino or a web browser\n\t\troot.utf8 = utf8;\n\t}\n\n}(this));\n","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n","module.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n // Allow for deprecating things in the process of starting up.\n if (isUndefined(global.process)) {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n if (process.noDeprecation === true) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = require('inherits');\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n","var indexOf = require('indexof');\n\nvar Object_keys = function (obj) {\n if (Object.keys) return Object.keys(obj)\n else {\n var res = [];\n for (var key in obj) res.push(key)\n return res;\n }\n};\n\nvar forEach = function (xs, fn) {\n if (xs.forEach) return xs.forEach(fn)\n else for (var i = 0; i < xs.length; i++) {\n fn(xs[i], i, xs);\n }\n};\n\nvar defineProp = (function() {\n try {\n Object.defineProperty({}, '_', {});\n return function(obj, name, value) {\n Object.defineProperty(obj, name, {\n writable: true,\n enumerable: false,\n configurable: true,\n value: value\n })\n };\n } catch(e) {\n return function(obj, name, value) {\n obj[name] = value;\n };\n }\n}());\n\nvar globals = ['Array', 'Boolean', 'Date', 'Error', 'EvalError', 'Function',\n'Infinity', 'JSON', 'Math', 'NaN', 'Number', 'Object', 'RangeError',\n'ReferenceError', 'RegExp', 'String', 'SyntaxError', 'TypeError', 'URIError',\n'decodeURI', 'decodeURIComponent', 'encodeURI', 'encodeURIComponent', 'escape',\n'eval', 'isFinite', 'isNaN', 'parseFloat', 'parseInt', 'undefined', 'unescape'];\n\nfunction Context() {}\nContext.prototype = {};\n\nvar Script = exports.Script = function NodeScript (code) {\n if (!(this instanceof Script)) return new Script(code);\n this.code = code;\n};\n\nScript.prototype.runInContext = function (context) {\n if (!(context instanceof Context)) {\n throw new TypeError(\"needs a 'context' argument.\");\n }\n \n var iframe = document.createElement('iframe');\n if (!iframe.style) iframe.style = {};\n iframe.style.display = 'none';\n \n document.body.appendChild(iframe);\n \n var win = iframe.contentWindow;\n var wEval = win.eval, wExecScript = win.execScript;\n\n if (!wEval && wExecScript) {\n // win.eval() magically appears when this is called in IE:\n wExecScript.call(win, 'null');\n wEval = win.eval;\n }\n \n forEach(Object_keys(context), function (key) {\n win[key] = context[key];\n });\n forEach(globals, function (key) {\n if (context[key]) {\n win[key] = context[key];\n }\n });\n \n var winKeys = Object_keys(win);\n\n var res = wEval.call(win, this.code);\n \n forEach(Object_keys(win), function (key) {\n // Avoid copying circular objects like `top` and `window` by only\n // updating existing context properties or new properties in the `win`\n // that was only introduced after the eval.\n if (key in context || indexOf(winKeys, key) === -1) {\n context[key] = win[key];\n }\n });\n\n forEach(globals, function (key) {\n if (!(key in context)) {\n defineProp(context, key, win[key]);\n }\n });\n \n document.body.removeChild(iframe);\n \n return res;\n};\n\nScript.prototype.runInThisContext = function () {\n return eval(this.code); // maybe...\n};\n\nScript.prototype.runInNewContext = function (context) {\n var ctx = Script.createContext(context);\n var res = this.runInContext(ctx);\n\n forEach(Object_keys(ctx), function (key) {\n context[key] = ctx[key];\n });\n\n return res;\n};\n\nforEach(Object_keys(Script.prototype), function (name) {\n exports[name] = Script[name] = function (code) {\n var s = Script(code);\n return s[name].apply(s, [].slice.call(arguments, 1));\n };\n});\n\nexports.createScript = function (code) {\n return exports.Script(code);\n};\n\nexports.createContext = Script.createContext = function (context) {\n var copy = new Context();\n if(typeof context === 'object') {\n forEach(Object_keys(context), function (key) {\n copy[key] = context[key];\n });\n }\n return copy;\n};\n","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n'use strict';\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n warning = function(condition, format, args) {\n var len = arguments.length;\n args = new Array(len > 2 ? len - 2 : 0);\n for (var key = 2; key < len; key++) {\n args[key - 2] = arguments[key];\n }\n if (format === undefined) {\n throw new Error(\n '`warning(condition, format, ...args)` requires a warning ' +\n 'message argument'\n );\n }\n\n if (format.length < 10 || (/^[s\\W]*$/).test(format)) {\n throw new Error(\n 'The warning format should be able to uniquely identify this ' +\n 'warning. Please, use a more descriptive format than: ' + format\n );\n }\n\n if (!condition) {\n var argIndex = 0;\n var message = 'Warning: ' +\n format.replace(/%s/g, function() {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch(x) {}\n }\n };\n}\n\nmodule.exports = warning;\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require('underscore');\nvar swarm = require(\"swarm-js\");\n\n\nvar Bzz = function Bzz(provider) {\n\n this.givenProvider = Bzz.givenProvider;\n\n if (provider && provider._requestManager) {\n provider = provider.currentProvider;\n }\n\n // only allow file picker when in browser\n if(typeof document !== 'undefined') {\n this.pick = swarm.pick;\n }\n\n this.setProvider(provider);\n};\n\n// set default ethereum provider\n/* jshint ignore:start */\nBzz.givenProvider = null;\nif(typeof ethereumProvider !== 'undefined' && ethereumProvider.bzz) {\n Bzz.givenProvider = ethereumProvider.bzz;\n}\n/* jshint ignore:end */\n\nBzz.prototype.setProvider = function(provider) {\n // is ethereum provider\n if(_.isObject(provider) && _.isString(provider.bzz)) {\n provider = provider.bzz;\n // is no string, set default\n }\n // else if(!_.isString(provider)) {\n // provider = 'http://swarm-gateways.net'; // default to gateway\n // }\n\n\n if(_.isString(provider)) {\n this.currentProvider = provider;\n } else {\n this.currentProvider = null;\n\n var noProviderError = new Error('No provider set, please set one using bzz.setProvider().');\n\n this.download = this.upload = this.isAvailable = function(){\n throw noProviderError;\n };\n\n return false;\n }\n\n // add functions\n this.download = swarm.at(provider).download;\n this.upload = swarm.at(provider).upload;\n this.isAvailable = swarm.at(provider).isAvailable;\n\n return true;\n};\n\n\nmodule.exports = Bzz;\n\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file errors.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @author Marek Kotewicz <marek@parity.io>\n * @date 2017\n */\n\n\"use strict\";\n\nmodule.exports = {\n ErrorResponse: function (result) {\n var message = !!result && !!result.error && !!result.error.message ? result.error.message : JSON.stringify(result);\n return new Error('Returned error: ' + message);\n },\n InvalidNumberOfParams: function (got, expected, method) {\n return new Error('Invalid number of parameters for \"'+ method +'\". Got '+ got +' expected '+ expected +'!');\n },\n InvalidConnection: function (host){\n return new Error('CONNECTION ERROR: Couldn\\'t connect to node '+ host +'.');\n },\n InvalidProvider: function () {\n return new Error('Provider not set or invalid');\n },\n InvalidResponse: function (result){\n var message = !!result && !!result.error && !!result.error.message ? result.error.message : 'Invalid JSON RPC response: ' + JSON.stringify(result);\n return new Error(message);\n },\n ConnectionTimeout: function (ms){\n return new Error('CONNECTION TIMEOUT: timeout of ' + ms + ' ms achived');\n }\n};\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file formatters.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @author Marek Kotewicz <marek@parity.io>\n * @date 2017\n */\n\n\"use strict\";\n\n\nvar _ = require('underscore');\nvar utils = require('web3-utils');\nvar Iban = require('web3-eth-iban');\n\n/**\n * Should the format output to a big number\n *\n * @method outputBigNumberFormatter\n * @param {String|Number|BigNumber} number\n * @returns {BigNumber} object\n */\nvar outputBigNumberFormatter = function (number) {\n return utils.toBN(number).toString(10);\n};\n\nvar isPredefinedBlockNumber = function (blockNumber) {\n return blockNumber === 'latest' || blockNumber === 'pending' || blockNumber === 'earliest';\n};\n\nvar inputDefaultBlockNumberFormatter = function (blockNumber) {\n if (this && (blockNumber === undefined || blockNumber === null)) {\n return this.defaultBlock;\n }\n if (blockNumber === 'genesis' || blockNumber === 'earliest') {\n return '0x0';\n }\n return inputBlockNumberFormatter(blockNumber);\n};\n\nvar inputBlockNumberFormatter = function (blockNumber) {\n if (blockNumber === undefined) {\n return undefined;\n } else if (isPredefinedBlockNumber(blockNumber)) {\n return blockNumber;\n }\n return (utils.isHexStrict(blockNumber)) ? ((_.isString(blockNumber)) ? blockNumber.toLowerCase() : blockNumber) : utils.numberToHex(blockNumber);\n};\n\n/**\n * Formats the input of a transaction and converts all values to HEX\n *\n * @method _txInputFormatter\n * @param {Object} transaction options\n * @returns object\n */\nvar _txInputFormatter = function (options){\n\n if (options.to) { // it might be contract creation\n options.to = inputAddressFormatter(options.to);\n }\n\n if (options.data && options.input) {\n throw new Error('You can\\'t have \"data\" and \"input\" as properties of transactions at the same time, please use either \"data\" or \"input\" instead.');\n }\n\n if (!options.data && options.input) {\n options.data = options.input;\n delete options.input;\n }\n\n if(options.data && !utils.isHex(options.data)) {\n throw new Error('The data field must be HEX encoded data.');\n }\n\n // allow both\n if (options.gas || options.gasLimit) {\n options.gas = options.gas || options.gasLimit;\n }\n\n ['gasPrice', 'gas', 'value', 'nonce'].filter(function (key) {\n return options[key] !== undefined;\n }).forEach(function(key){\n options[key] = utils.numberToHex(options[key]);\n });\n\n return options;\n};\n\n/**\n * Formats the input of a transaction and converts all values to HEX\n *\n * @method inputCallFormatter\n * @param {Object} transaction options\n * @returns object\n*/\nvar inputCallFormatter = function (options){\n\n options = _txInputFormatter(options);\n\n var from = options.from || (this ? this.defaultAccount : null);\n\n if (from) {\n options.from = inputAddressFormatter(from);\n }\n\n\n return options;\n};\n\n/**\n * Formats the input of a transaction and converts all values to HEX\n *\n * @method inputTransactionFormatter\n * @param {Object} options\n * @returns object\n*/\nvar inputTransactionFormatter = function (options) {\n\n options = _txInputFormatter(options);\n\n // check from, only if not number, or object\n if (!_.isNumber(options.from) && !_.isObject(options.from)) {\n options.from = options.from || (this ? this.defaultAccount : null);\n\n if (!options.from && !_.isNumber(options.from)) {\n throw new Error('The send transactions \"from\" field must be defined!');\n }\n\n options.from = inputAddressFormatter(options.from);\n }\n\n return options;\n};\n\n/**\n * Hex encodes the data passed to eth_sign and personal_sign\n *\n * @method inputSignFormatter\n * @param {String} data\n * @returns {String}\n */\nvar inputSignFormatter = function (data) {\n return (utils.isHexStrict(data)) ? data : utils.utf8ToHex(data);\n};\n\n/**\n * Formats the output of a transaction to its proper values\n *\n * @method outputTransactionFormatter\n * @param {Object} tx\n * @returns {Object}\n*/\nvar outputTransactionFormatter = function (tx){\n if(tx.blockNumber !== null)\n tx.blockNumber = utils.hexToNumber(tx.blockNumber);\n if(tx.transactionIndex !== null)\n tx.transactionIndex = utils.hexToNumber(tx.transactionIndex);\n tx.nonce = utils.hexToNumber(tx.nonce);\n tx.gas = utils.hexToNumber(tx.gas);\n tx.gasPrice = outputBigNumberFormatter(tx.gasPrice);\n tx.value = outputBigNumberFormatter(tx.value);\n\n if(tx.to && utils.isAddress(tx.to)) { // tx.to could be `0x0` or `null` while contract creation\n tx.to = utils.toChecksumAddress(tx.to);\n } else {\n tx.to = null; // set to `null` if invalid address\n }\n\n if(tx.from) {\n tx.from = utils.toChecksumAddress(tx.from);\n }\n\n return tx;\n};\n\n/**\n * Formats the output of a transaction receipt to its proper values\n *\n * @method outputTransactionReceiptFormatter\n * @param {Object} receipt\n * @returns {Object}\n*/\nvar outputTransactionReceiptFormatter = function (receipt){\n if(typeof receipt !== 'object') {\n throw new Error('Received receipt is invalid: '+ receipt);\n }\n\n if(receipt.blockNumber !== null)\n receipt.blockNumber = utils.hexToNumber(receipt.blockNumber);\n if(receipt.transactionIndex !== null)\n receipt.transactionIndex = utils.hexToNumber(receipt.transactionIndex);\n receipt.cumulativeGasUsed = utils.hexToNumber(receipt.cumulativeGasUsed);\n receipt.gasUsed = utils.hexToNumber(receipt.gasUsed);\n\n if(_.isArray(receipt.logs)) {\n receipt.logs = receipt.logs.map(outputLogFormatter);\n }\n\n if(receipt.contractAddress) {\n receipt.contractAddress = utils.toChecksumAddress(receipt.contractAddress);\n }\n\n return receipt;\n};\n\n/**\n * Formats the output of a block to its proper values\n *\n * @method outputBlockFormatter\n * @param {Object} block\n * @returns {Object}\n*/\nvar outputBlockFormatter = function(block) {\n\n // transform to number\n block.gasLimit = utils.hexToNumber(block.gasLimit);\n block.gasUsed = utils.hexToNumber(block.gasUsed);\n block.size = utils.hexToNumber(block.size);\n block.timestamp = utils.hexToNumber(block.timestamp);\n if (block.number !== null)\n block.number = utils.hexToNumber(block.number);\n\n if(block.difficulty)\n block.difficulty = outputBigNumberFormatter(block.difficulty);\n if(block.totalDifficulty)\n block.totalDifficulty = outputBigNumberFormatter(block.totalDifficulty);\n\n if (_.isArray(block.transactions)) {\n block.transactions.forEach(function(item){\n if(!_.isString(item))\n return outputTransactionFormatter(item);\n });\n }\n\n if (block.miner)\n block.miner = utils.toChecksumAddress(block.miner);\n\n return block;\n};\n\n/**\n * Formats the input of a log\n *\n * @method inputLogFormatter\n * @param {Object} log object\n * @returns {Object} log\n*/\nvar inputLogFormatter = function(options) {\n var toTopic = function(value){\n\n if(value === null || typeof value === 'undefined')\n return null;\n\n value = String(value);\n\n if(value.indexOf('0x') === 0)\n return value;\n else\n return utils.fromUtf8(value);\n };\n\n // make sure topics, get converted to hex\n options.topics = options.topics || [];\n options.topics = options.topics.map(function(topic){\n return (_.isArray(topic)) ? topic.map(toTopic) : toTopic(topic);\n });\n\n toTopic = null;\n\n if (options.address) {\n options.address = (_.isArray(options.address)) ? options.address.map(function (addr) {\n return inputAddressFormatter(addr);\n }) : inputAddressFormatter(options.address);\n }\n\n return options;\n};\n\n/**\n * Formats the output of a log\n *\n * @method outputLogFormatter\n * @param {Object} log object\n * @returns {Object} log\n*/\nvar outputLogFormatter = function(log) {\n\n // generate a custom log id\n if(typeof log.blockHash === 'string' &&\n typeof log.transactionHash === 'string' &&\n typeof log.logIndex === 'string') {\n var shaId = utils.sha3(log.blockHash.replace('0x','') + log.transactionHash.replace('0x','') + log.logIndex.replace('0x',''));\n log.id = 'log_'+ shaId.replace('0x','').substr(0,8);\n } else if(!log.id) {\n log.id = null;\n }\n\n if (log.blockNumber !== null)\n log.blockNumber = utils.hexToNumber(log.blockNumber);\n if (log.transactionIndex !== null)\n log.transactionIndex = utils.hexToNumber(log.transactionIndex);\n if (log.logIndex !== null)\n log.logIndex = utils.hexToNumber(log.logIndex);\n\n if (log.address) {\n log.address = utils.toChecksumAddress(log.address);\n }\n\n return log;\n};\n\n/**\n * Formats the input of a whisper post and converts all values to HEX\n *\n * @method inputPostFormatter\n * @param {Object} transaction object\n * @returns {Object}\n*/\nvar inputPostFormatter = function(post) {\n\n // post.payload = utils.toHex(post.payload);\n\n if (post.ttl)\n post.ttl = utils.numberToHex(post.ttl);\n if (post.workToProve)\n post.workToProve = utils.numberToHex(post.workToProve);\n if (post.priority)\n post.priority = utils.numberToHex(post.priority);\n\n // fallback\n if (!_.isArray(post.topics)) {\n post.topics = post.topics ? [post.topics] : [];\n }\n\n // format the following options\n post.topics = post.topics.map(function(topic){\n // convert only if not hex\n return (topic.indexOf('0x') === 0) ? topic : utils.fromUtf8(topic);\n });\n\n return post;\n};\n\n/**\n * Formats the output of a received post message\n *\n * @method outputPostFormatter\n * @param {Object}\n * @returns {Object}\n */\nvar outputPostFormatter = function(post){\n\n post.expiry = utils.hexToNumber(post.expiry);\n post.sent = utils.hexToNumber(post.sent);\n post.ttl = utils.hexToNumber(post.ttl);\n post.workProved = utils.hexToNumber(post.workProved);\n // post.payloadRaw = post.payload;\n // post.payload = utils.hexToAscii(post.payload);\n\n // if (utils.isJson(post.payload)) {\n // post.payload = JSON.parse(post.payload);\n // }\n\n // format the following options\n if (!post.topics) {\n post.topics = [];\n }\n post.topics = post.topics.map(function(topic){\n return utils.toUtf8(topic);\n });\n\n return post;\n};\n\nvar inputAddressFormatter = function (address) {\n var iban = new Iban(address);\n if (iban.isValid() && iban.isDirect()) {\n return iban.toAddress().toLowerCase();\n } else if (utils.isAddress(address)) {\n return '0x' + address.toLowerCase().replace('0x','');\n }\n throw new Error('Provided address \"'+ address +'\" is invalid, the capitalization checksum test failed, or its an indrect IBAN address which can\\'t be converted.');\n};\n\n\nvar outputSyncingFormatter = function(result) {\n\n result.startingBlock = utils.hexToNumber(result.startingBlock);\n result.currentBlock = utils.hexToNumber(result.currentBlock);\n result.highestBlock = utils.hexToNumber(result.highestBlock);\n if (result.knownStates) {\n result.knownStates = utils.hexToNumber(result.knownStates);\n result.pulledStates = utils.hexToNumber(result.pulledStates);\n }\n\n return result;\n};\n\nmodule.exports = {\n inputDefaultBlockNumberFormatter: inputDefaultBlockNumberFormatter,\n inputBlockNumberFormatter: inputBlockNumberFormatter,\n inputCallFormatter: inputCallFormatter,\n inputTransactionFormatter: inputTransactionFormatter,\n inputAddressFormatter: inputAddressFormatter,\n inputPostFormatter: inputPostFormatter,\n inputLogFormatter: inputLogFormatter,\n inputSignFormatter: inputSignFormatter,\n outputBigNumberFormatter: outputBigNumberFormatter,\n outputTransactionFormatter: outputTransactionFormatter,\n outputTransactionReceiptFormatter: outputTransactionReceiptFormatter,\n outputBlockFormatter: outputBlockFormatter,\n outputLogFormatter: outputLogFormatter,\n outputPostFormatter: outputPostFormatter,\n outputSyncingFormatter: outputSyncingFormatter\n};\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar errors = require('./errors');\nvar formatters = require('./formatters');\n\nmodule.exports = {\n errors: errors,\n formatters: formatters\n};\n\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @author Marek Kotewicz <marek@parity.io>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require('underscore');\nvar errors = require('web3-core-helpers').errors;\nvar formatters = require('web3-core-helpers').formatters;\nvar utils = require('web3-utils');\nvar promiEvent = require('web3-core-promievent');\nvar Subscriptions = require('web3-core-subscriptions').subscriptions;\n\nvar TIMEOUTBLOCK = 50;\nvar CONFIRMATIONBLOCKS = 24;\n\nvar Method = function Method(options) {\n\n if(!options.call || !options.name) {\n throw new Error('When creating a method you need to provide at least the \"name\" and \"call\" property.');\n }\n\n this.name = options.name;\n this.call = options.call;\n this.params = options.params || 0;\n this.inputFormatter = options.inputFormatter;\n this.outputFormatter = options.outputFormatter;\n this.transformPayload = options.transformPayload;\n this.extraFormatters = options.extraFormatters;\n\n this.requestManager = options.requestManager;\n\n // reference to eth.accounts\n this.accounts = options.accounts;\n\n this.defaultBlock = options.defaultBlock || 'latest';\n this.defaultAccount = options.defaultAccount || null;\n};\n\nMethod.prototype.setRequestManager = function (requestManager, accounts) {\n this.requestManager = requestManager;\n\n // reference to eth.accounts\n if (accounts) {\n this.accounts = accounts;\n }\n\n};\n\nMethod.prototype.createFunction = function (requestManager, accounts) {\n var func = this.buildCall();\n func.call = this.call;\n\n this.setRequestManager(requestManager || this.requestManager, accounts || this.accounts);\n\n return func;\n};\n\nMethod.prototype.attachToObject = function (obj) {\n var func = this.buildCall();\n func.call = this.call;\n var name = this.name.split('.');\n if (name.length > 1) {\n obj[name[0]] = obj[name[0]] || {};\n obj[name[0]][name[1]] = func;\n } else {\n obj[name[0]] = func;\n }\n};\n\n/**\n * Should be used to determine name of the jsonrpc method based on arguments\n *\n * @method getCall\n * @param {Array} arguments\n * @return {String} name of jsonrpc method\n */\nMethod.prototype.getCall = function (args) {\n return _.isFunction(this.call) ? this.call(args) : this.call;\n};\n\n/**\n * Should be used to extract callback from array of arguments. Modifies input param\n *\n * @method extractCallback\n * @param {Array} arguments\n * @return {Function|Null} callback, if exists\n */\nMethod.prototype.extractCallback = function (args) {\n if (_.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\n/**\n * Should be called to check if the number of arguments is correct\n *\n * @method validateArgs\n * @param {Array} arguments\n * @throws {Error} if it is not\n */\nMethod.prototype.validateArgs = function (args) {\n if (args.length !== this.params) {\n throw errors.InvalidNumberOfParams(args.length, this.params, this.name);\n }\n};\n\n/**\n * Should be called to format input args of method\n *\n * @method formatInput\n * @param {Array}\n * @return {Array}\n */\nMethod.prototype.formatInput = function (args) {\n var _this = this;\n\n if (!this.inputFormatter) {\n return args;\n }\n\n return this.inputFormatter.map(function (formatter, index) {\n // bind this for defaultBlock, and defaultAccount\n return formatter ? formatter.call(_this, args[index]) : args[index];\n });\n};\n\n/**\n * Should be called to format output(result) of method\n *\n * @method formatOutput\n * @param {Object}\n * @return {Object}\n */\nMethod.prototype.formatOutput = function (result) {\n var _this = this;\n\n if(_.isArray(result)) {\n return result.map(function(res){\n return _this.outputFormatter && res ? _this.outputFormatter(res) : res;\n });\n } else {\n return this.outputFormatter && result ? this.outputFormatter(result) : result;\n }\n};\n\n/**\n * Should create payload from given input args\n *\n * @method toPayload\n * @param {Array} args\n * @return {Object}\n */\nMethod.prototype.toPayload = function (args) {\n var call = this.getCall(args);\n var callback = this.extractCallback(args);\n var params = this.formatInput(args);\n this.validateArgs(params);\n\n var payload = {\n method: call,\n params: params,\n callback: callback\n };\n\n if (this.transformPayload) {\n payload = this.transformPayload(payload);\n }\n\n return payload;\n};\n\n\nMethod.prototype._confirmTransaction = function (defer, result, payload) {\n var method = this,\n promiseResolved = false,\n canUnsubscribe = true,\n timeoutCount = 0,\n confirmationCount = 0,\n intervalId = null,\n gasProvided = (_.isObject(payload.params[0]) && payload.params[0].gas) ? payload.params[0].gas : null,\n isContractDeployment = _.isObject(payload.params[0]) &&\n payload.params[0].data &&\n payload.params[0].from &&\n !payload.params[0].to;\n\n\n // add custom send Methods\n var _ethereumCalls = [\n new Method({\n name: 'getTransactionReceipt',\n call: 'eth_getTransactionReceipt',\n params: 1,\n inputFormatter: [null],\n outputFormatter: formatters.outputTransactionReceiptFormatter\n }),\n new Method({\n name: 'getCode',\n call: 'eth_getCode',\n params: 2,\n inputFormatter: [formatters.inputAddressFormatter, formatters.inputDefaultBlockNumberFormatter]\n }),\n new Subscriptions({\n name: 'subscribe',\n type: 'eth',\n subscriptions: {\n 'newBlockHeaders': {\n subscriptionName: 'newHeads', // replace subscription with this name\n params: 0,\n outputFormatter: formatters.outputBlockFormatter\n }\n }\n })\n ];\n // attach methods to this._ethereumCall\n var _ethereumCall = {};\n _.each(_ethereumCalls, function (mthd) {\n mthd.attachToObject(_ethereumCall);\n mthd.requestManager = method.requestManager; // assign rather than call setRequestManager()\n });\n\n\n // fire \"receipt\" and confirmation events and resolve after\n var checkConfirmation = function (err, blockHeader, sub, existingReceipt) {\n if (!err) {\n // create fake unsubscribe\n if (!sub) {\n sub = {\n unsubscribe: function () {\n clearInterval(intervalId);\n }\n };\n }\n // if we have a valid receipt we don't need to send a request\n return (existingReceipt ? promiEvent.resolve(existingReceipt) : _ethereumCall.getTransactionReceipt(result))\n // catch error from requesting receipt\n .catch(function (err) {\n sub.unsubscribe();\n promiseResolved = true;\n utils._fireError({message: 'Failed to check for transaction receipt:', data: err}, defer.eventEmitter, defer.reject);\n })\n // if CONFIRMATION listener exists check for confirmations, by setting canUnsubscribe = false\n .then(function(receipt) {\n\n if (!receipt || !receipt.blockHash) {\n throw new Error('Receipt missing or blockHash null');\n }\n\n // apply extra formatters\n if (method.extraFormatters && method.extraFormatters.receiptFormatter) {\n receipt = method.extraFormatters.receiptFormatter(receipt);\n }\n\n // check if confirmation listener exists\n if (defer.eventEmitter.listeners('confirmation').length > 0) {\n\n defer.eventEmitter.emit('confirmation', confirmationCount, receipt);\n\n canUnsubscribe = false;\n confirmationCount++;\n\n if (confirmationCount === CONFIRMATIONBLOCKS + 1) { // add 1 so we account for conf 0\n sub.unsubscribe();\n defer.eventEmitter.removeAllListeners();\n }\n }\n\n return receipt;\n })\n // CHECK for CONTRACT DEPLOYMENT\n .then(function(receipt) {\n\n if (isContractDeployment && !promiseResolved) {\n\n if (!receipt.contractAddress) {\n\n if (canUnsubscribe) {\n sub.unsubscribe();\n promiseResolved = true;\n }\n\n return utils._fireError(new Error('The transaction receipt didn\\'t contain a contract address.'), defer.eventEmitter, defer.reject);\n }\n\n _ethereumCall.getCode(receipt.contractAddress, function (e, code) {\n\n if (!code) {\n return;\n }\n\n\n if (code.length > 2) {\n defer.eventEmitter.emit('receipt', receipt);\n\n // if contract, return instance instead of receipt\n if (method.extraFormatters && method.extraFormatters.contractDeployFormatter) {\n defer.resolve(method.extraFormatters.contractDeployFormatter(receipt));\n } else {\n defer.resolve(receipt);\n }\n\n // need to remove listeners, as they aren't removed automatically when succesfull\n if (canUnsubscribe) {\n defer.eventEmitter.removeAllListeners();\n }\n\n } else {\n utils._fireError(new Error('The contract code couldn\\'t be stored, please check your gas limit.'), defer.eventEmitter, defer.reject);\n }\n\n if (canUnsubscribe) {\n sub.unsubscribe();\n }\n promiseResolved = true;\n });\n }\n\n return receipt;\n })\n // CHECK for normal tx check for receipt only\n .then(function(receipt) {\n\n if (!isContractDeployment && !promiseResolved) {\n\n if(!receipt.outOfGas &&\n (!gasProvided || gasProvided !== receipt.gasUsed)) {\n defer.eventEmitter.emit('receipt', receipt);\n defer.resolve(receipt);\n\n // need to remove listeners, as they aren't removed automatically when succesfull\n if (canUnsubscribe) {\n defer.eventEmitter.removeAllListeners();\n }\n\n } else {\n if(receipt) {\n receipt = JSON.stringify(receipt, null, 2);\n }\n utils._fireError(new Error(\"Transaction ran out of gas. Please provide more gas:\\n\"+ receipt), defer.eventEmitter, defer.reject);\n }\n\n if (canUnsubscribe) {\n sub.unsubscribe();\n }\n promiseResolved = true;\n }\n\n })\n // time out the transaction if not mined after 50 blocks\n .catch(function () {\n timeoutCount++;\n\n if (timeoutCount - 1 >= TIMEOUTBLOCK) {\n sub.unsubscribe();\n promiseResolved = true;\n return utils._fireError(new Error('Transaction was not mined within 50 blocks, please make sure your transaction was properly sent. Be aware that it might still be mined!'), defer.eventEmitter, defer.reject);\n }\n });\n\n\n } else {\n sub.unsubscribe();\n promiseResolved = true;\n return utils._fireError({message: 'Failed to subscribe to new newBlockHeaders to confirm the transaction receipts.', data: err}, defer.eventEmitter, defer.reject);\n }\n };\n\n // start watching for confirmation depending on the support features of the provider\n var startWatching = function() {\n // if provider allows PUB/SUB\n if (_.isFunction(this.requestManager.provider.on)) {\n _ethereumCall.subscribe('newBlockHeaders', checkConfirmation);\n } else {\n intervalId = setInterval(checkConfirmation, 1000);\n }\n }.bind(this);\n\n\n // first check if we already have a confirmed transaction\n _ethereumCall.getTransactionReceipt(result)\n .then(function(receipt) {\n if (receipt && receipt.blockHash) {\n if (defer.eventEmitter.listeners('confirmation').length > 0) {\n // if the promise has not been resolved we must keep on watching for new Blocks, if a confrimation listener is present\n setTimeout(function(){\n if (!promiseResolved) startWatching();\n }, 1000);\n }\n\n return checkConfirmation(null, null, null, receipt);\n } else if (!promiseResolved) {\n startWatching();\n }\n })\n .catch(function(){\n if (!promiseResolved) startWatching();\n });\n\n};\n\n\nvar getWallet = function(from, accounts) {\n var wallet = null;\n\n // is index given\n if (_.isNumber(from)) {\n wallet = accounts.wallet[from];\n\n // is account given\n } else if (_.isObject(from) && from.address && from.privateKey) {\n wallet = from;\n\n // search in wallet for address\n } else {\n wallet = accounts.wallet[from.toLowerCase()];\n }\n\n return wallet;\n};\n\nMethod.prototype.buildCall = function() {\n var method = this,\n isSendTx = (method.call === 'eth_sendTransaction' || method.call === 'eth_sendRawTransaction'); // || method.call === 'personal_sendTransaction'\n\n // actual send function\n var send = function () {\n var defer = promiEvent(!isSendTx),\n payload = method.toPayload(Array.prototype.slice.call(arguments));\n\n\n // CALLBACK function\n var sendTxCallback = function (err, result) {\n try {\n result = method.formatOutput(result);\n } catch(e) {\n err = e;\n }\n\n if (result instanceof Error) {\n err = result;\n }\n\n if (!err) {\n if (payload.callback) {\n payload.callback(null, result);\n }\n } else {\n if(err.error) {\n err = err.error;\n }\n\n return utils._fireError(err, defer.eventEmitter, defer.reject, payload.callback);\n }\n\n // return PROMISE\n if (!isSendTx) {\n\n if (!err) {\n defer.resolve(result);\n\n }\n\n // return PROMIEVENT\n } else {\n defer.eventEmitter.emit('transactionHash', result);\n\n method._confirmTransaction(defer, result, payload);\n }\n\n };\n\n // SENDS the SIGNED SIGNATURE\n var sendSignedTx = function(sign){\n\n var signedPayload = _.extend({}, payload, {\n method: 'eth_sendRawTransaction',\n params: [sign.rawTransaction]\n });\n\n method.requestManager.send(signedPayload, sendTxCallback);\n };\n\n\n var sendRequest = function(payload, method) {\n\n if (method && method.accounts && method.accounts.wallet && method.accounts.wallet.length) {\n var wallet;\n\n // ETH_SENDTRANSACTION\n if (payload.method === 'eth_sendTransaction') {\n var tx = payload.params[0];\n wallet = getWallet((_.isObject(tx)) ? tx.from : null, method.accounts);\n\n\n // If wallet was found, sign tx, and send using sendRawTransaction\n if (wallet && wallet.privateKey) {\n return method.accounts.signTransaction(_.omit(tx, 'from'), wallet.privateKey).then(sendSignedTx);\n }\n\n // ETH_SIGN\n } else if (payload.method === 'eth_sign') {\n var data = payload.params[1];\n wallet = getWallet(payload.params[0], method.accounts);\n\n // If wallet was found, sign tx, and send using sendRawTransaction\n if (wallet && wallet.privateKey) {\n var sign = method.accounts.sign(data, wallet.privateKey);\n\n if (payload.callback) {\n payload.callback(null, sign.signature);\n }\n\n defer.resolve(sign.signature);\n return;\n }\n\n\n }\n }\n\n return method.requestManager.send(payload, sendTxCallback);\n };\n\n // Send the actual transaction\n if(isSendTx && _.isObject(payload.params[0]) && !payload.params[0].gasPrice) {\n\n var getGasPrice = (new Method({\n name: 'getGasPrice',\n call: 'eth_gasPrice',\n params: 0\n })).createFunction(method.requestManager);\n\n getGasPrice(function (err, gasPrice) {\n\n if (gasPrice) {\n payload.params[0].gasPrice = gasPrice;\n }\n sendRequest(payload, method);\n });\n\n } else {\n sendRequest(payload, method);\n }\n\n\n return defer.eventEmitter;\n };\n\n // necessary to attach things to the method\n send.method = method;\n // necessary for batch requests\n send.request = this.request.bind(this);\n return send;\n};\n\n/**\n * Should be called to create the pure JSONRPC request which can be used in a batch request\n *\n * @method request\n * @return {Object} jsonrpc request\n */\nMethod.prototype.request = function () {\n var payload = this.toPayload(Array.prototype.slice.call(arguments));\n payload.format = this.formatOutput.bind(this);\n return payload;\n};\n\nmodule.exports = Method;\n","/* @preserve\n * The MIT License (MIT)\n * \n * Copyright (c) 2013-2015 Petka Antonov\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n * \n */\n/**\n * bluebird build version 3.3.1\n * Features enabled: core, race, call_get, generators, map, nodeify, promisify, props, reduce, settle, some, using, timers, filter, any, each\n*/\n!function(e){if(\"object\"==typeof exports&&\"undefined\"!=typeof module)module.exports=e();else if(\"function\"==typeof define&&define.amd)define([],e);else{var f;\"undefined\"!=typeof window?f=window:\"undefined\"!=typeof global?f=global:\"undefined\"!=typeof self&&(f=self),f.Promise=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof _dereq_==\"function\"&&_dereq_;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error(\"Cannot find module '\"+o+\"'\");throw f.code=\"MODULE_NOT_FOUND\",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof _dereq_==\"function\"&&_dereq_;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nvar SomePromiseArray = Promise._SomePromiseArray;\nfunction any(promises) {\n var ret = new SomePromiseArray(promises);\n var promise = ret.promise();\n ret.setHowMany(1);\n ret.setUnwrap();\n ret.init();\n return promise;\n}\n\nPromise.any = function (promises) {\n return any(promises);\n};\n\nPromise.prototype.any = function () {\n return any(this);\n};\n\n};\n\n},{}],2:[function(_dereq_,module,exports){\n\"use strict\";\nvar firstLineError;\ntry {throw new Error(); } catch (e) {firstLineError = e;}\nvar schedule = _dereq_(\"./schedule\");\nvar Queue = _dereq_(\"./queue\");\nvar util = _dereq_(\"./util\");\n\nfunction Async() {\n this._isTickUsed = false;\n this._lateQueue = new Queue(16);\n this._normalQueue = new Queue(16);\n this._haveDrainedQueues = false;\n this._trampolineEnabled = true;\n var self = this;\n this.drainQueues = function () {\n self._drainQueues();\n };\n this._schedule = schedule;\n}\n\nAsync.prototype.enableTrampoline = function() {\n this._trampolineEnabled = true;\n};\n\nAsync.prototype.disableTrampolineIfNecessary = function() {\n if (util.hasDevTools) {\n this._trampolineEnabled = false;\n }\n};\n\nAsync.prototype.haveItemsQueued = function () {\n return this._isTickUsed || this._haveDrainedQueues;\n};\n\n\nAsync.prototype.fatalError = function(e, isNode) {\n if (isNode) {\n process.stderr.write(\"Fatal \" + (e instanceof Error ? e.stack : e));\n process.exit(2);\n } else {\n this.throwLater(e);\n }\n};\n\nAsync.prototype.throwLater = function(fn, arg) {\n if (arguments.length === 1) {\n arg = fn;\n fn = function () { throw arg; };\n }\n if (typeof setTimeout !== \"undefined\") {\n setTimeout(function() {\n fn(arg);\n }, 0);\n } else try {\n this._schedule(function() {\n fn(arg);\n });\n } catch (e) {\n throw new Error(\"No async scheduler available\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n};\n\nfunction AsyncInvokeLater(fn, receiver, arg) {\n this._lateQueue.push(fn, receiver, arg);\n this._queueTick();\n}\n\nfunction AsyncInvoke(fn, receiver, arg) {\n this._normalQueue.push(fn, receiver, arg);\n this._queueTick();\n}\n\nfunction AsyncSettlePromises(promise) {\n this._normalQueue._pushOne(promise);\n this._queueTick();\n}\n\nif (!util.hasDevTools) {\n Async.prototype.invokeLater = AsyncInvokeLater;\n Async.prototype.invoke = AsyncInvoke;\n Async.prototype.settlePromises = AsyncSettlePromises;\n} else {\n Async.prototype.invokeLater = function (fn, receiver, arg) {\n if (this._trampolineEnabled) {\n AsyncInvokeLater.call(this, fn, receiver, arg);\n } else {\n this._schedule(function() {\n setTimeout(function() {\n fn.call(receiver, arg);\n }, 100);\n });\n }\n };\n\n Async.prototype.invoke = function (fn, receiver, arg) {\n if (this._trampolineEnabled) {\n AsyncInvoke.call(this, fn, receiver, arg);\n } else {\n this._schedule(function() {\n fn.call(receiver, arg);\n });\n }\n };\n\n Async.prototype.settlePromises = function(promise) {\n if (this._trampolineEnabled) {\n AsyncSettlePromises.call(this, promise);\n } else {\n this._schedule(function() {\n promise._settlePromises();\n });\n }\n };\n}\n\nAsync.prototype.invokeFirst = function (fn, receiver, arg) {\n this._normalQueue.unshift(fn, receiver, arg);\n this._queueTick();\n};\n\nAsync.prototype._drainQueue = function(queue) {\n while (queue.length() > 0) {\n var fn = queue.shift();\n if (typeof fn !== \"function\") {\n fn._settlePromises();\n continue;\n }\n var receiver = queue.shift();\n var arg = queue.shift();\n fn.call(receiver, arg);\n }\n};\n\nAsync.prototype._drainQueues = function () {\n this._drainQueue(this._normalQueue);\n this._reset();\n this._haveDrainedQueues = true;\n this._drainQueue(this._lateQueue);\n};\n\nAsync.prototype._queueTick = function () {\n if (!this._isTickUsed) {\n this._isTickUsed = true;\n this._schedule(this.drainQueues);\n }\n};\n\nAsync.prototype._reset = function () {\n this._isTickUsed = false;\n};\n\nmodule.exports = Async;\nmodule.exports.firstLineError = firstLineError;\n\n},{\"./queue\":26,\"./schedule\":29,\"./util\":36}],3:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL, tryConvertToPromise, debug) {\nvar calledBind = false;\nvar rejectThis = function(_, e) {\n this._reject(e);\n};\n\nvar targetRejected = function(e, context) {\n context.promiseRejectionQueued = true;\n context.bindingPromise._then(rejectThis, rejectThis, null, this, e);\n};\n\nvar bindingResolved = function(thisArg, context) {\n if (((this._bitField & 50397184) === 0)) {\n this._resolveCallback(context.target);\n }\n};\n\nvar bindingRejected = function(e, context) {\n if (!context.promiseRejectionQueued) this._reject(e);\n};\n\nPromise.prototype.bind = function (thisArg) {\n if (!calledBind) {\n calledBind = true;\n Promise.prototype._propagateFrom = debug.propagateFromFunction();\n Promise.prototype._boundValue = debug.boundValueFunction();\n }\n var maybePromise = tryConvertToPromise(thisArg);\n var ret = new Promise(INTERNAL);\n ret._propagateFrom(this, 1);\n var target = this._target();\n ret._setBoundTo(maybePromise);\n if (maybePromise instanceof Promise) {\n var context = {\n promiseRejectionQueued: false,\n promise: ret,\n target: target,\n bindingPromise: maybePromise\n };\n target._then(INTERNAL, targetRejected, undefined, ret, context);\n maybePromise._then(\n bindingResolved, bindingRejected, undefined, ret, context);\n ret._setOnCancel(maybePromise);\n } else {\n ret._resolveCallback(target);\n }\n return ret;\n};\n\nPromise.prototype._setBoundTo = function (obj) {\n if (obj !== undefined) {\n this._bitField = this._bitField | 2097152;\n this._boundTo = obj;\n } else {\n this._bitField = this._bitField & (~2097152);\n }\n};\n\nPromise.prototype._isBound = function () {\n return (this._bitField & 2097152) === 2097152;\n};\n\nPromise.bind = function (thisArg, value) {\n return Promise.resolve(value).bind(thisArg);\n};\n};\n\n},{}],4:[function(_dereq_,module,exports){\n\"use strict\";\nvar old;\nif (typeof Promise !== \"undefined\") old = Promise;\nfunction noConflict() {\n try { if (Promise === bluebird) Promise = old; }\n catch (e) {}\n return bluebird;\n}\nvar bluebird = _dereq_(\"./promise\")();\nbluebird.noConflict = noConflict;\nmodule.exports = bluebird;\n\n},{\"./promise\":22}],5:[function(_dereq_,module,exports){\n\"use strict\";\nvar cr = Object.create;\nif (cr) {\n var callerCache = cr(null);\n var getterCache = cr(null);\n callerCache[\" size\"] = getterCache[\" size\"] = 0;\n}\n\nmodule.exports = function(Promise) {\nvar util = _dereq_(\"./util\");\nvar canEvaluate = util.canEvaluate;\nvar isIdentifier = util.isIdentifier;\n\nvar getMethodCaller;\nvar getGetter;\nif (!true) {\nvar makeMethodCaller = function (methodName) {\n return new Function(\"ensureMethod\", \" \\n\\\n return function(obj) { \\n\\\n 'use strict' \\n\\\n var len = this.length; \\n\\\n ensureMethod(obj, 'methodName'); \\n\\\n switch(len) { \\n\\\n case 1: return obj.methodName(this[0]); \\n\\\n case 2: return obj.methodName(this[0], this[1]); \\n\\\n case 3: return obj.methodName(this[0], this[1], this[2]); \\n\\\n case 0: return obj.methodName(); \\n\\\n default: \\n\\\n return obj.methodName.apply(obj, this); \\n\\\n } \\n\\\n }; \\n\\\n \".replace(/methodName/g, methodName))(ensureMethod);\n};\n\nvar makeGetter = function (propertyName) {\n return new Function(\"obj\", \" \\n\\\n 'use strict'; \\n\\\n return obj.propertyName; \\n\\\n \".replace(\"propertyName\", propertyName));\n};\n\nvar getCompiled = function(name, compiler, cache) {\n var ret = cache[name];\n if (typeof ret !== \"function\") {\n if (!isIdentifier(name)) {\n return null;\n }\n ret = compiler(name);\n cache[name] = ret;\n cache[\" size\"]++;\n if (cache[\" size\"] > 512) {\n var keys = Object.keys(cache);\n for (var i = 0; i < 256; ++i) delete cache[keys[i]];\n cache[\" size\"] = keys.length - 256;\n }\n }\n return ret;\n};\n\ngetMethodCaller = function(name) {\n return getCompiled(name, makeMethodCaller, callerCache);\n};\n\ngetGetter = function(name) {\n return getCompiled(name, makeGetter, getterCache);\n};\n}\n\nfunction ensureMethod(obj, methodName) {\n var fn;\n if (obj != null) fn = obj[methodName];\n if (typeof fn !== \"function\") {\n var message = \"Object \" + util.classString(obj) + \" has no method '\" +\n util.toString(methodName) + \"'\";\n throw new Promise.TypeError(message);\n }\n return fn;\n}\n\nfunction caller(obj) {\n var methodName = this.pop();\n var fn = ensureMethod(obj, methodName);\n return fn.apply(obj, this);\n}\nPromise.prototype.call = function (methodName) {\n var args = [].slice.call(arguments, 1);;\n if (!true) {\n if (canEvaluate) {\n var maybeCaller = getMethodCaller(methodName);\n if (maybeCaller !== null) {\n return this._then(\n maybeCaller, undefined, undefined, args, undefined);\n }\n }\n }\n args.push(methodName);\n return this._then(caller, undefined, undefined, args, undefined);\n};\n\nfunction namedGetter(obj) {\n return obj[this];\n}\nfunction indexedGetter(obj) {\n var index = +this;\n if (index < 0) index = Math.max(0, index + obj.length);\n return obj[index];\n}\nPromise.prototype.get = function (propertyName) {\n var isIndex = (typeof propertyName === \"number\");\n var getter;\n if (!isIndex) {\n if (canEvaluate) {\n var maybeGetter = getGetter(propertyName);\n getter = maybeGetter !== null ? maybeGetter : namedGetter;\n } else {\n getter = namedGetter;\n }\n } else {\n getter = indexedGetter;\n }\n return this._then(getter, undefined, undefined, propertyName, undefined);\n};\n};\n\n},{\"./util\":36}],6:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, PromiseArray, apiRejection, debug) {\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\nvar async = Promise._async;\n\nPromise.prototype[\"break\"] = Promise.prototype.cancel = function() {\n if (!debug.cancellation()) return this._warn(\"cancellation is disabled\");\n\n var promise = this;\n var child = promise;\n while (promise.isCancellable()) {\n if (!promise._cancelBy(child)) {\n if (child._isFollowing()) {\n child._followee().cancel();\n } else {\n child._cancelBranched();\n }\n break;\n }\n\n var parent = promise._cancellationParent;\n if (parent == null || !parent.isCancellable()) {\n if (promise._isFollowing()) {\n promise._followee().cancel();\n } else {\n promise._cancelBranched();\n }\n break;\n } else {\n if (promise._isFollowing()) promise._followee().cancel();\n child = promise;\n promise = parent;\n }\n }\n};\n\nPromise.prototype._branchHasCancelled = function() {\n this._branchesRemainingToCancel--;\n};\n\nPromise.prototype._enoughBranchesHaveCancelled = function() {\n return this._branchesRemainingToCancel === undefined ||\n this._branchesRemainingToCancel <= 0;\n};\n\nPromise.prototype._cancelBy = function(canceller) {\n if (canceller === this) {\n this._branchesRemainingToCancel = 0;\n this._invokeOnCancel();\n return true;\n } else {\n this._branchHasCancelled();\n if (this._enoughBranchesHaveCancelled()) {\n this._invokeOnCancel();\n return true;\n }\n }\n return false;\n};\n\nPromise.prototype._cancelBranched = function() {\n if (this._enoughBranchesHaveCancelled()) {\n this._cancel();\n }\n};\n\nPromise.prototype._cancel = function() {\n if (!this.isCancellable()) return;\n\n this._setCancelled();\n async.invoke(this._cancelPromises, this, undefined);\n};\n\nPromise.prototype._cancelPromises = function() {\n if (this._length() > 0) this._settlePromises();\n};\n\nPromise.prototype._unsetOnCancel = function() {\n this._onCancelField = undefined;\n};\n\nPromise.prototype.isCancellable = function() {\n return this.isPending() && !this.isCancelled();\n};\n\nPromise.prototype._doInvokeOnCancel = function(onCancelCallback, internalOnly) {\n if (util.isArray(onCancelCallback)) {\n for (var i = 0; i < onCancelCallback.length; ++i) {\n this._doInvokeOnCancel(onCancelCallback[i], internalOnly);\n }\n } else if (onCancelCallback !== undefined) {\n if (typeof onCancelCallback === \"function\") {\n if (!internalOnly) {\n var e = tryCatch(onCancelCallback).call(this._boundValue());\n if (e === errorObj) {\n this._attachExtraTrace(e.e);\n async.throwLater(e.e);\n }\n }\n } else {\n onCancelCallback._resultCancelled(this);\n }\n }\n};\n\nPromise.prototype._invokeOnCancel = function() {\n var onCancelCallback = this._onCancel();\n this._unsetOnCancel();\n async.invoke(this._doInvokeOnCancel, this, onCancelCallback);\n};\n\nPromise.prototype._invokeInternalOnCancel = function() {\n if (this.isCancellable()) {\n this._doInvokeOnCancel(this._onCancel(), true);\n this._unsetOnCancel();\n }\n};\n\nPromise.prototype._resultCancelled = function() {\n this.cancel();\n};\n\n};\n\n},{\"./util\":36}],7:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(NEXT_FILTER) {\nvar util = _dereq_(\"./util\");\nvar getKeys = _dereq_(\"./es5\").keys;\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\n\nfunction catchFilter(instances, cb, promise) {\n return function(e) {\n var boundTo = promise._boundValue();\n predicateLoop: for (var i = 0; i < instances.length; ++i) {\n var item = instances[i];\n\n if (item === Error ||\n (item != null && item.prototype instanceof Error)) {\n if (e instanceof item) {\n return tryCatch(cb).call(boundTo, e);\n }\n } else if (typeof item === \"function\") {\n var matchesPredicate = tryCatch(item).call(boundTo, e);\n if (matchesPredicate === errorObj) {\n return matchesPredicate;\n } else if (matchesPredicate) {\n return tryCatch(cb).call(boundTo, e);\n }\n } else if (util.isObject(e)) {\n var keys = getKeys(item);\n for (var j = 0; j < keys.length; ++j) {\n var key = keys[j];\n if (item[key] != e[key]) {\n continue predicateLoop;\n }\n }\n return tryCatch(cb).call(boundTo, e);\n }\n }\n return NEXT_FILTER;\n };\n}\n\nreturn catchFilter;\n};\n\n},{\"./es5\":13,\"./util\":36}],8:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nvar longStackTraces = false;\nvar contextStack = [];\n\nPromise.prototype._promiseCreated = function() {};\nPromise.prototype._pushContext = function() {};\nPromise.prototype._popContext = function() {return null;};\nPromise._peekContext = Promise.prototype._peekContext = function() {};\n\nfunction Context() {\n this._trace = new Context.CapturedTrace(peekContext());\n}\nContext.prototype._pushContext = function () {\n if (this._trace !== undefined) {\n this._trace._promiseCreated = null;\n contextStack.push(this._trace);\n }\n};\n\nContext.prototype._popContext = function () {\n if (this._trace !== undefined) {\n var trace = contextStack.pop();\n var ret = trace._promiseCreated;\n trace._promiseCreated = null;\n return ret;\n }\n return null;\n};\n\nfunction createContext() {\n if (longStackTraces) return new Context();\n}\n\nfunction peekContext() {\n var lastIndex = contextStack.length - 1;\n if (lastIndex >= 0) {\n return contextStack[lastIndex];\n }\n return undefined;\n}\nContext.CapturedTrace = null;\nContext.create = createContext;\nContext.deactivateLongStackTraces = function() {};\nContext.activateLongStackTraces = function() {\n var Promise_pushContext = Promise.prototype._pushContext;\n var Promise_popContext = Promise.prototype._popContext;\n var Promise_PeekContext = Promise._peekContext;\n var Promise_peekContext = Promise.prototype._peekContext;\n var Promise_promiseCreated = Promise.prototype._promiseCreated;\n Context.deactivateLongStackTraces = function() {\n Promise.prototype._pushContext = Promise_pushContext;\n Promise.prototype._popContext = Promise_popContext;\n Promise._peekContext = Promise_PeekContext;\n Promise.prototype._peekContext = Promise_peekContext;\n Promise.prototype._promiseCreated = Promise_promiseCreated;\n longStackTraces = false;\n };\n longStackTraces = true;\n Promise.prototype._pushContext = Context.prototype._pushContext;\n Promise.prototype._popContext = Context.prototype._popContext;\n Promise._peekContext = Promise.prototype._peekContext = peekContext;\n Promise.prototype._promiseCreated = function() {\n var ctx = this._peekContext();\n if (ctx && ctx._promiseCreated == null) ctx._promiseCreated = this;\n };\n};\nreturn Context;\n};\n\n},{}],9:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, Context) {\nvar getDomain = Promise._getDomain;\nvar async = Promise._async;\nvar Warning = _dereq_(\"./errors\").Warning;\nvar util = _dereq_(\"./util\");\nvar canAttachTrace = util.canAttachTrace;\nvar unhandledRejectionHandled;\nvar possiblyUnhandledRejection;\nvar bluebirdFramePattern =\n /[\\\\\\/]bluebird[\\\\\\/]js[\\\\\\/](release|debug|instrumented)/;\nvar stackFramePattern = null;\nvar formatStack = null;\nvar indentStackFrames = false;\nvar printWarning;\nvar debugging = !!(util.env(\"BLUEBIRD_DEBUG\") != 0 &&\n (true ||\n util.env(\"BLUEBIRD_DEBUG\") ||\n util.env(\"NODE_ENV\") === \"development\"));\n\nvar warnings = !!(util.env(\"BLUEBIRD_WARNINGS\") != 0 &&\n (debugging || util.env(\"BLUEBIRD_WARNINGS\")));\n\nvar longStackTraces = !!(util.env(\"BLUEBIRD_LONG_STACK_TRACES\") != 0 &&\n (debugging || util.env(\"BLUEBIRD_LONG_STACK_TRACES\")));\n\nvar wForgottenReturn = util.env(\"BLUEBIRD_W_FORGOTTEN_RETURN\") != 0 &&\n (warnings || !!util.env(\"BLUEBIRD_W_FORGOTTEN_RETURN\"));\n\nPromise.prototype.suppressUnhandledRejections = function() {\n var target = this._target();\n target._bitField = ((target._bitField & (~1048576)) |\n 524288);\n};\n\nPromise.prototype._ensurePossibleRejectionHandled = function () {\n if ((this._bitField & 524288) !== 0) return;\n this._setRejectionIsUnhandled();\n async.invokeLater(this._notifyUnhandledRejection, this, undefined);\n};\n\nPromise.prototype._notifyUnhandledRejectionIsHandled = function () {\n fireRejectionEvent(\"rejectionHandled\",\n unhandledRejectionHandled, undefined, this);\n};\n\nPromise.prototype._setReturnedNonUndefined = function() {\n this._bitField = this._bitField | 268435456;\n};\n\nPromise.prototype._returnedNonUndefined = function() {\n return (this._bitField & 268435456) !== 0;\n};\n\nPromise.prototype._notifyUnhandledRejection = function () {\n if (this._isRejectionUnhandled()) {\n var reason = this._settledValue();\n this._setUnhandledRejectionIsNotified();\n fireRejectionEvent(\"unhandledRejection\",\n possiblyUnhandledRejection, reason, this);\n }\n};\n\nPromise.prototype._setUnhandledRejectionIsNotified = function () {\n this._bitField = this._bitField | 262144;\n};\n\nPromise.prototype._unsetUnhandledRejectionIsNotified = function () {\n this._bitField = this._bitField & (~262144);\n};\n\nPromise.prototype._isUnhandledRejectionNotified = function () {\n return (this._bitField & 262144) > 0;\n};\n\nPromise.prototype._setRejectionIsUnhandled = function () {\n this._bitField = this._bitField | 1048576;\n};\n\nPromise.prototype._unsetRejectionIsUnhandled = function () {\n this._bitField = this._bitField & (~1048576);\n if (this._isUnhandledRejectionNotified()) {\n this._unsetUnhandledRejectionIsNotified();\n this._notifyUnhandledRejectionIsHandled();\n }\n};\n\nPromise.prototype._isRejectionUnhandled = function () {\n return (this._bitField & 1048576) > 0;\n};\n\nPromise.prototype._warn = function(message, shouldUseOwnTrace, promise) {\n return warn(message, shouldUseOwnTrace, promise || this);\n};\n\nPromise.onPossiblyUnhandledRejection = function (fn) {\n var domain = getDomain();\n possiblyUnhandledRejection =\n typeof fn === \"function\" ? (domain === null ? fn : domain.bind(fn))\n : undefined;\n};\n\nPromise.onUnhandledRejectionHandled = function (fn) {\n var domain = getDomain();\n unhandledRejectionHandled =\n typeof fn === \"function\" ? (domain === null ? fn : domain.bind(fn))\n : undefined;\n};\n\nvar disableLongStackTraces = function() {};\nPromise.longStackTraces = function () {\n if (async.haveItemsQueued() && !config.longStackTraces) {\n throw new Error(\"cannot enable long stack traces after promises have been created\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n if (!config.longStackTraces && longStackTracesIsSupported()) {\n var Promise_captureStackTrace = Promise.prototype._captureStackTrace;\n var Promise_attachExtraTrace = Promise.prototype._attachExtraTrace;\n config.longStackTraces = true;\n disableLongStackTraces = function() {\n if (async.haveItemsQueued() && !config.longStackTraces) {\n throw new Error(\"cannot enable long stack traces after promises have been created\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n Promise.prototype._captureStackTrace = Promise_captureStackTrace;\n Promise.prototype._attachExtraTrace = Promise_attachExtraTrace;\n Context.deactivateLongStackTraces();\n async.enableTrampoline();\n config.longStackTraces = false;\n };\n Promise.prototype._captureStackTrace = longStackTracesCaptureStackTrace;\n Promise.prototype._attachExtraTrace = longStackTracesAttachExtraTrace;\n Context.activateLongStackTraces();\n async.disableTrampolineIfNecessary();\n }\n};\n\nPromise.hasLongStackTraces = function () {\n return config.longStackTraces && longStackTracesIsSupported();\n};\n\nvar fireDomEvent = (function() {\n try {\n var event = document.createEvent(\"CustomEvent\");\n event.initCustomEvent(\"testingtheevent\", false, true, {});\n util.global.dispatchEvent(event);\n return function(name, event) {\n var domEvent = document.createEvent(\"CustomEvent\");\n domEvent.initCustomEvent(name.toLowerCase(), false, true, event);\n return !util.global.dispatchEvent(domEvent);\n };\n } catch (e) {}\n return function() {\n return false;\n };\n})();\n\nvar fireGlobalEvent = (function() {\n if (util.isNode) {\n return function() {\n return process.emit.apply(process, arguments);\n };\n } else {\n if (!util.global) {\n return function() {\n return false;\n };\n }\n return function(name) {\n var methodName = \"on\" + name.toLowerCase();\n var method = util.global[methodName];\n if (!method) return false;\n method.apply(util.global, [].slice.call(arguments, 1));\n return true;\n };\n }\n})();\n\nfunction generatePromiseLifecycleEventObject(name, promise) {\n return {promise: promise};\n}\n\nvar eventToObjectGenerator = {\n promiseCreated: generatePromiseLifecycleEventObject,\n promiseFulfilled: generatePromiseLifecycleEventObject,\n promiseRejected: generatePromiseLifecycleEventObject,\n promiseResolved: generatePromiseLifecycleEventObject,\n promiseCancelled: generatePromiseLifecycleEventObject,\n promiseChained: function(name, promise, child) {\n return {promise: promise, child: child};\n },\n warning: function(name, warning) {\n return {warning: warning};\n },\n unhandledRejection: function (name, reason, promise) {\n return {reason: reason, promise: promise};\n },\n rejectionHandled: generatePromiseLifecycleEventObject\n};\n\nvar activeFireEvent = function (name) {\n var globalEventFired = false;\n try {\n globalEventFired = fireGlobalEvent.apply(null, arguments);\n } catch (e) {\n async.throwLater(e);\n globalEventFired = true;\n }\n\n var domEventFired = false;\n try {\n domEventFired = fireDomEvent(name,\n eventToObjectGenerator[name].apply(null, arguments));\n } catch (e) {\n async.throwLater(e);\n domEventFired = true;\n }\n\n return domEventFired || globalEventFired;\n};\n\nPromise.config = function(opts) {\n opts = Object(opts);\n if (\"longStackTraces\" in opts) {\n if (opts.longStackTraces) {\n Promise.longStackTraces();\n } else if (!opts.longStackTraces && Promise.hasLongStackTraces()) {\n disableLongStackTraces();\n }\n }\n if (\"warnings\" in opts) {\n var warningsOption = opts.warnings;\n config.warnings = !!warningsOption;\n wForgottenReturn = config.warnings;\n\n if (util.isObject(warningsOption)) {\n if (\"wForgottenReturn\" in warningsOption) {\n wForgottenReturn = !!warningsOption.wForgottenReturn;\n }\n }\n }\n if (\"cancellation\" in opts && opts.cancellation && !config.cancellation) {\n if (async.haveItemsQueued()) {\n throw new Error(\n \"cannot enable cancellation after promises are in use\");\n }\n Promise.prototype._clearCancellationData =\n cancellationClearCancellationData;\n Promise.prototype._propagateFrom = cancellationPropagateFrom;\n Promise.prototype._onCancel = cancellationOnCancel;\n Promise.prototype._setOnCancel = cancellationSetOnCancel;\n Promise.prototype._attachCancellationCallback =\n cancellationAttachCancellationCallback;\n Promise.prototype._execute = cancellationExecute;\n propagateFromFunction = cancellationPropagateFrom;\n config.cancellation = true;\n }\n if (\"monitoring\" in opts) {\n if (opts.monitoring && !config.monitoring) {\n config.monitoring = true;\n Promise.prototype._fireEvent = activeFireEvent;\n } else if (!opts.monitoring && config.monitoring) {\n config.monitoring = false;\n Promise.prototype._fireEvent = defaultFireEvent;\n }\n }\n};\n\nfunction defaultFireEvent() { return false; }\n\nPromise.prototype._fireEvent = defaultFireEvent;\nPromise.prototype._execute = function(executor, resolve, reject) {\n try {\n executor(resolve, reject);\n } catch (e) {\n return e;\n }\n};\nPromise.prototype._onCancel = function () {};\nPromise.prototype._setOnCancel = function (handler) { ; };\nPromise.prototype._attachCancellationCallback = function(onCancel) {\n ;\n};\nPromise.prototype._captureStackTrace = function () {};\nPromise.prototype._attachExtraTrace = function () {};\nPromise.prototype._clearCancellationData = function() {};\nPromise.prototype._propagateFrom = function (parent, flags) {\n ;\n ;\n};\n\nfunction cancellationExecute(executor, resolve, reject) {\n var promise = this;\n try {\n executor(resolve, reject, function(onCancel) {\n if (typeof onCancel !== \"function\") {\n throw new TypeError(\"onCancel must be a function, got: \" +\n util.toString(onCancel));\n }\n promise._attachCancellationCallback(onCancel);\n });\n } catch (e) {\n return e;\n }\n}\n\nfunction cancellationAttachCancellationCallback(onCancel) {\n if (!this.isCancellable()) return this;\n\n var previousOnCancel = this._onCancel();\n if (previousOnCancel !== undefined) {\n if (util.isArray(previousOnCancel)) {\n previousOnCancel.push(onCancel);\n } else {\n this._setOnCancel([previousOnCancel, onCancel]);\n }\n } else {\n this._setOnCancel(onCancel);\n }\n}\n\nfunction cancellationOnCancel() {\n return this._onCancelField;\n}\n\nfunction cancellationSetOnCancel(onCancel) {\n this._onCancelField = onCancel;\n}\n\nfunction cancellationClearCancellationData() {\n this._cancellationParent = undefined;\n this._onCancelField = undefined;\n}\n\nfunction cancellationPropagateFrom(parent, flags) {\n if ((flags & 1) !== 0) {\n this._cancellationParent = parent;\n var branchesRemainingToCancel = parent._branchesRemainingToCancel;\n if (branchesRemainingToCancel === undefined) {\n branchesRemainingToCancel = 0;\n }\n parent._branchesRemainingToCancel = branchesRemainingToCancel + 1;\n }\n if ((flags & 2) !== 0 && parent._isBound()) {\n this._setBoundTo(parent._boundTo);\n }\n}\n\nfunction bindingPropagateFrom(parent, flags) {\n if ((flags & 2) !== 0 && parent._isBound()) {\n this._setBoundTo(parent._boundTo);\n }\n}\nvar propagateFromFunction = bindingPropagateFrom;\n\nfunction boundValueFunction() {\n var ret = this._boundTo;\n if (ret !== undefined) {\n if (ret instanceof Promise) {\n if (ret.isFulfilled()) {\n return ret.value();\n } else {\n return undefined;\n }\n }\n }\n return ret;\n}\n\nfunction longStackTracesCaptureStackTrace() {\n this._trace = new CapturedTrace(this._peekContext());\n}\n\nfunction longStackTracesAttachExtraTrace(error, ignoreSelf) {\n if (canAttachTrace(error)) {\n var trace = this._trace;\n if (trace !== undefined) {\n if (ignoreSelf) trace = trace._parent;\n }\n if (trace !== undefined) {\n trace.attachExtraTrace(error);\n } else if (!error.__stackCleaned__) {\n var parsed = parseStackAndMessage(error);\n util.notEnumerableProp(error, \"stack\",\n parsed.message + \"\\n\" + parsed.stack.join(\"\\n\"));\n util.notEnumerableProp(error, \"__stackCleaned__\", true);\n }\n }\n}\n\nfunction checkForgottenReturns(returnValue, promiseCreated, name, promise,\n parent) {\n if (returnValue === undefined && promiseCreated !== null &&\n wForgottenReturn) {\n if (parent !== undefined && parent._returnedNonUndefined()) return;\n\n if (name) name = name + \" \";\n var msg = \"a promise was created in a \" + name +\n \"handler but was not returned from it\";\n promise._warn(msg, true, promiseCreated);\n }\n}\n\nfunction deprecated(name, replacement) {\n var message = name +\n \" is deprecated and will be removed in a future version.\";\n if (replacement) message += \" Use \" + replacement + \" instead.\";\n return warn(message);\n}\n\nfunction warn(message, shouldUseOwnTrace, promise) {\n if (!config.warnings) return;\n var warning = new Warning(message);\n var ctx;\n if (shouldUseOwnTrace) {\n promise._attachExtraTrace(warning);\n } else if (config.longStackTraces && (ctx = Promise._peekContext())) {\n ctx.attachExtraTrace(warning);\n } else {\n var parsed = parseStackAndMessage(warning);\n warning.stack = parsed.message + \"\\n\" + parsed.stack.join(\"\\n\");\n }\n\n if (!activeFireEvent(\"warning\", warning)) {\n formatAndLogError(warning, \"\", true);\n }\n}\n\nfunction reconstructStack(message, stacks) {\n for (var i = 0; i < stacks.length - 1; ++i) {\n stacks[i].push(\"From previous event:\");\n stacks[i] = stacks[i].join(\"\\n\");\n }\n if (i < stacks.length) {\n stacks[i] = stacks[i].join(\"\\n\");\n }\n return message + \"\\n\" + stacks.join(\"\\n\");\n}\n\nfunction removeDuplicateOrEmptyJumps(stacks) {\n for (var i = 0; i < stacks.length; ++i) {\n if (stacks[i].length === 0 ||\n ((i + 1 < stacks.length) && stacks[i][0] === stacks[i+1][0])) {\n stacks.splice(i, 1);\n i--;\n }\n }\n}\n\nfunction removeCommonRoots(stacks) {\n var current = stacks[0];\n for (var i = 1; i < stacks.length; ++i) {\n var prev = stacks[i];\n var currentLastIndex = current.length - 1;\n var currentLastLine = current[currentLastIndex];\n var commonRootMeetPoint = -1;\n\n for (var j = prev.length - 1; j >= 0; --j) {\n if (prev[j] === currentLastLine) {\n commonRootMeetPoint = j;\n break;\n }\n }\n\n for (var j = commonRootMeetPoint; j >= 0; --j) {\n var line = prev[j];\n if (current[currentLastIndex] === line) {\n current.pop();\n currentLastIndex--;\n } else {\n break;\n }\n }\n current = prev;\n }\n}\n\nfunction cleanStack(stack) {\n var ret = [];\n for (var i = 0; i < stack.length; ++i) {\n var line = stack[i];\n var isTraceLine = \" (No stack trace)\" === line ||\n stackFramePattern.test(line);\n var isInternalFrame = isTraceLine && shouldIgnore(line);\n if (isTraceLine && !isInternalFrame) {\n if (indentStackFrames && line.charAt(0) !== \" \") {\n line = \" \" + line;\n }\n ret.push(line);\n }\n }\n return ret;\n}\n\nfunction stackFramesAsArray(error) {\n var stack = error.stack.replace(/\\s+$/g, \"\").split(\"\\n\");\n for (var i = 0; i < stack.length; ++i) {\n var line = stack[i];\n if (\" (No stack trace)\" === line || stackFramePattern.test(line)) {\n break;\n }\n }\n if (i > 0) {\n stack = stack.slice(i);\n }\n return stack;\n}\n\nfunction parseStackAndMessage(error) {\n var stack = error.stack;\n var message = error.toString();\n stack = typeof stack === \"string\" && stack.length > 0\n ? stackFramesAsArray(error) : [\" (No stack trace)\"];\n return {\n message: message,\n stack: cleanStack(stack)\n };\n}\n\nfunction formatAndLogError(error, title, isSoft) {\n if (typeof console !== \"undefined\") {\n var message;\n if (util.isObject(error)) {\n var stack = error.stack;\n message = title + formatStack(stack, error);\n } else {\n message = title + String(error);\n }\n if (typeof printWarning === \"function\") {\n printWarning(message, isSoft);\n } else if (typeof console.log === \"function\" ||\n typeof console.log === \"object\") {\n console.log(message);\n }\n }\n}\n\nfunction fireRejectionEvent(name, localHandler, reason, promise) {\n var localEventFired = false;\n try {\n if (typeof localHandler === \"function\") {\n localEventFired = true;\n if (name === \"rejectionHandled\") {\n localHandler(promise);\n } else {\n localHandler(reason, promise);\n }\n }\n } catch (e) {\n async.throwLater(e);\n }\n\n if (name === \"unhandledRejection\") {\n if (!activeFireEvent(name, reason, promise) && !localEventFired) {\n formatAndLogError(reason, \"Unhandled rejection \");\n }\n } else {\n activeFireEvent(name, promise);\n }\n}\n\nfunction formatNonError(obj) {\n var str;\n if (typeof obj === \"function\") {\n str = \"[function \" +\n (obj.name || \"anonymous\") +\n \"]\";\n } else {\n str = obj && typeof obj.toString === \"function\"\n ? obj.toString() : util.toString(obj);\n var ruselessToString = /\\[object [a-zA-Z0-9$_]+\\]/;\n if (ruselessToString.test(str)) {\n try {\n var newStr = JSON.stringify(obj);\n str = newStr;\n }\n catch(e) {\n\n }\n }\n if (str.length === 0) {\n str = \"(empty array)\";\n }\n }\n return (\"(<\" + snip(str) + \">, no stack trace)\");\n}\n\nfunction snip(str) {\n var maxChars = 41;\n if (str.length < maxChars) {\n return str;\n }\n return str.substr(0, maxChars - 3) + \"...\";\n}\n\nfunction longStackTracesIsSupported() {\n return typeof captureStackTrace === \"function\";\n}\n\nvar shouldIgnore = function() { return false; };\nvar parseLineInfoRegex = /[\\/<\\(]([^:\\/]+):(\\d+):(?:\\d+)\\)?\\s*$/;\nfunction parseLineInfo(line) {\n var matches = line.match(parseLineInfoRegex);\n if (matches) {\n return {\n fileName: matches[1],\n line: parseInt(matches[2], 10)\n };\n }\n}\n\nfunction setBounds(firstLineError, lastLineError) {\n if (!longStackTracesIsSupported()) return;\n var firstStackLines = firstLineError.stack.split(\"\\n\");\n var lastStackLines = lastLineError.stack.split(\"\\n\");\n var firstIndex = -1;\n var lastIndex = -1;\n var firstFileName;\n var lastFileName;\n for (var i = 0; i < firstStackLines.length; ++i) {\n var result = parseLineInfo(firstStackLines[i]);\n if (result) {\n firstFileName = result.fileName;\n firstIndex = result.line;\n break;\n }\n }\n for (var i = 0; i < lastStackLines.length; ++i) {\n var result = parseLineInfo(lastStackLines[i]);\n if (result) {\n lastFileName = result.fileName;\n lastIndex = result.line;\n break;\n }\n }\n if (firstIndex < 0 || lastIndex < 0 || !firstFileName || !lastFileName ||\n firstFileName !== lastFileName || firstIndex >= lastIndex) {\n return;\n }\n\n shouldIgnore = function(line) {\n if (bluebirdFramePattern.test(line)) return true;\n var info = parseLineInfo(line);\n if (info) {\n if (info.fileName === firstFileName &&\n (firstIndex <= info.line && info.line <= lastIndex)) {\n return true;\n }\n }\n return false;\n };\n}\n\nfunction CapturedTrace(parent) {\n this._parent = parent;\n this._promisesCreated = 0;\n var length = this._length = 1 + (parent === undefined ? 0 : parent._length);\n captureStackTrace(this, CapturedTrace);\n if (length > 32) this.uncycle();\n}\nutil.inherits(CapturedTrace, Error);\nContext.CapturedTrace = CapturedTrace;\n\nCapturedTrace.prototype.uncycle = function() {\n var length = this._length;\n if (length < 2) return;\n var nodes = [];\n var stackToIndex = {};\n\n for (var i = 0, node = this; node !== undefined; ++i) {\n nodes.push(node);\n node = node._parent;\n }\n length = this._length = i;\n for (var i = length - 1; i >= 0; --i) {\n var stack = nodes[i].stack;\n if (stackToIndex[stack] === undefined) {\n stackToIndex[stack] = i;\n }\n }\n for (var i = 0; i < length; ++i) {\n var currentStack = nodes[i].stack;\n var index = stackToIndex[currentStack];\n if (index !== undefined && index !== i) {\n if (index > 0) {\n nodes[index - 1]._parent = undefined;\n nodes[index - 1]._length = 1;\n }\n nodes[i]._parent = undefined;\n nodes[i]._length = 1;\n var cycleEdgeNode = i > 0 ? nodes[i - 1] : this;\n\n if (index < length - 1) {\n cycleEdgeNode._parent = nodes[index + 1];\n cycleEdgeNode._parent.uncycle();\n cycleEdgeNode._length =\n cycleEdgeNode._parent._length + 1;\n } else {\n cycleEdgeNode._parent = undefined;\n cycleEdgeNode._length = 1;\n }\n var currentChildLength = cycleEdgeNode._length + 1;\n for (var j = i - 2; j >= 0; --j) {\n nodes[j]._length = currentChildLength;\n currentChildLength++;\n }\n return;\n }\n }\n};\n\nCapturedTrace.prototype.attachExtraTrace = function(error) {\n if (error.__stackCleaned__) return;\n this.uncycle();\n var parsed = parseStackAndMessage(error);\n var message = parsed.message;\n var stacks = [parsed.stack];\n\n var trace = this;\n while (trace !== undefined) {\n stacks.push(cleanStack(trace.stack.split(\"\\n\")));\n trace = trace._parent;\n }\n removeCommonRoots(stacks);\n removeDuplicateOrEmptyJumps(stacks);\n util.notEnumerableProp(error, \"stack\", reconstructStack(message, stacks));\n util.notEnumerableProp(error, \"__stackCleaned__\", true);\n};\n\nvar captureStackTrace = (function stackDetection() {\n var v8stackFramePattern = /^\\s*at\\s*/;\n var v8stackFormatter = function(stack, error) {\n if (typeof stack === \"string\") return stack;\n\n if (error.name !== undefined &&\n error.message !== undefined) {\n return error.toString();\n }\n return formatNonError(error);\n };\n\n if (typeof Error.stackTraceLimit === \"number\" &&\n typeof Error.captureStackTrace === \"function\") {\n Error.stackTraceLimit += 6;\n stackFramePattern = v8stackFramePattern;\n formatStack = v8stackFormatter;\n var captureStackTrace = Error.captureStackTrace;\n\n shouldIgnore = function(line) {\n return bluebirdFramePattern.test(line);\n };\n return function(receiver, ignoreUntil) {\n Error.stackTraceLimit += 6;\n captureStackTrace(receiver, ignoreUntil);\n Error.stackTraceLimit -= 6;\n };\n }\n var err = new Error();\n\n if (typeof err.stack === \"string\" &&\n err.stack.split(\"\\n\")[0].indexOf(\"stackDetection@\") >= 0) {\n stackFramePattern = /@/;\n formatStack = v8stackFormatter;\n indentStackFrames = true;\n return function captureStackTrace(o) {\n o.stack = new Error().stack;\n };\n }\n\n var hasStackAfterThrow;\n try { throw new Error(); }\n catch(e) {\n hasStackAfterThrow = (\"stack\" in e);\n }\n if (!(\"stack\" in err) && hasStackAfterThrow &&\n typeof Error.stackTraceLimit === \"number\") {\n stackFramePattern = v8stackFramePattern;\n formatStack = v8stackFormatter;\n return function captureStackTrace(o) {\n Error.stackTraceLimit += 6;\n try { throw new Error(); }\n catch(e) { o.stack = e.stack; }\n Error.stackTraceLimit -= 6;\n };\n }\n\n formatStack = function(stack, error) {\n if (typeof stack === \"string\") return stack;\n\n if ((typeof error === \"object\" ||\n typeof error === \"function\") &&\n error.name !== undefined &&\n error.message !== undefined) {\n return error.toString();\n }\n return formatNonError(error);\n };\n\n return null;\n\n})([]);\n\nif (typeof console !== \"undefined\" && typeof console.warn !== \"undefined\") {\n printWarning = function (message) {\n console.warn(message);\n };\n if (util.isNode && process.stderr.isTTY) {\n printWarning = function(message, isSoft) {\n var color = isSoft ? \"\\u001b[33m\" : \"\\u001b[31m\";\n console.warn(color + message + \"\\u001b[0m\\n\");\n };\n } else if (!util.isNode && typeof (new Error().stack) === \"string\") {\n printWarning = function(message, isSoft) {\n console.warn(\"%c\" + message,\n isSoft ? \"color: darkorange\" : \"color: red\");\n };\n }\n}\n\nvar config = {\n warnings: warnings,\n longStackTraces: false,\n cancellation: false,\n monitoring: false\n};\n\nif (longStackTraces) Promise.longStackTraces();\n\nreturn {\n longStackTraces: function() {\n return config.longStackTraces;\n },\n warnings: function() {\n return config.warnings;\n },\n cancellation: function() {\n return config.cancellation;\n },\n monitoring: function() {\n return config.monitoring;\n },\n propagateFromFunction: function() {\n return propagateFromFunction;\n },\n boundValueFunction: function() {\n return boundValueFunction;\n },\n checkForgottenReturns: checkForgottenReturns,\n setBounds: setBounds,\n warn: warn,\n deprecated: deprecated,\n CapturedTrace: CapturedTrace,\n fireDomEvent: fireDomEvent,\n fireGlobalEvent: fireGlobalEvent\n};\n};\n\n},{\"./errors\":12,\"./util\":36}],10:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nfunction returner() {\n return this.value;\n}\nfunction thrower() {\n throw this.reason;\n}\n\nPromise.prototype[\"return\"] =\nPromise.prototype.thenReturn = function (value) {\n if (value instanceof Promise) value.suppressUnhandledRejections();\n return this._then(\n returner, undefined, undefined, {value: value}, undefined);\n};\n\nPromise.prototype[\"throw\"] =\nPromise.prototype.thenThrow = function (reason) {\n return this._then(\n thrower, undefined, undefined, {reason: reason}, undefined);\n};\n\nPromise.prototype.catchThrow = function (reason) {\n if (arguments.length <= 1) {\n return this._then(\n undefined, thrower, undefined, {reason: reason}, undefined);\n } else {\n var _reason = arguments[1];\n var handler = function() {throw _reason;};\n return this.caught(reason, handler);\n }\n};\n\nPromise.prototype.catchReturn = function (value) {\n if (arguments.length <= 1) {\n if (value instanceof Promise) value.suppressUnhandledRejections();\n return this._then(\n undefined, returner, undefined, {value: value}, undefined);\n } else {\n var _value = arguments[1];\n if (_value instanceof Promise) _value.suppressUnhandledRejections();\n var handler = function() {return _value;};\n return this.caught(value, handler);\n }\n};\n};\n\n},{}],11:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar PromiseReduce = Promise.reduce;\nvar PromiseAll = Promise.all;\n\nfunction promiseAllThis() {\n return PromiseAll(this);\n}\n\nfunction PromiseMapSeries(promises, fn) {\n return PromiseReduce(promises, fn, INTERNAL, INTERNAL);\n}\n\nPromise.prototype.each = function (fn) {\n return this.mapSeries(fn)\n ._then(promiseAllThis, undefined, undefined, this, undefined);\n};\n\nPromise.prototype.mapSeries = function (fn) {\n return PromiseReduce(this, fn, INTERNAL, INTERNAL);\n};\n\nPromise.each = function (promises, fn) {\n return PromiseMapSeries(promises, fn)\n ._then(promiseAllThis, undefined, undefined, promises, undefined);\n};\n\nPromise.mapSeries = PromiseMapSeries;\n};\n\n},{}],12:[function(_dereq_,module,exports){\n\"use strict\";\nvar es5 = _dereq_(\"./es5\");\nvar Objectfreeze = es5.freeze;\nvar util = _dereq_(\"./util\");\nvar inherits = util.inherits;\nvar notEnumerableProp = util.notEnumerableProp;\n\nfunction subError(nameProperty, defaultMessage) {\n function SubError(message) {\n if (!(this instanceof SubError)) return new SubError(message);\n notEnumerableProp(this, \"message\",\n typeof message === \"string\" ? message : defaultMessage);\n notEnumerableProp(this, \"name\", nameProperty);\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, this.constructor);\n } else {\n Error.call(this);\n }\n }\n inherits(SubError, Error);\n return SubError;\n}\n\nvar _TypeError, _RangeError;\nvar Warning = subError(\"Warning\", \"warning\");\nvar CancellationError = subError(\"CancellationError\", \"cancellation error\");\nvar TimeoutError = subError(\"TimeoutError\", \"timeout error\");\nvar AggregateError = subError(\"AggregateError\", \"aggregate error\");\ntry {\n _TypeError = TypeError;\n _RangeError = RangeError;\n} catch(e) {\n _TypeError = subError(\"TypeError\", \"type error\");\n _RangeError = subError(\"RangeError\", \"range error\");\n}\n\nvar methods = (\"join pop push shift unshift slice filter forEach some \" +\n \"every map indexOf lastIndexOf reduce reduceRight sort reverse\").split(\" \");\n\nfor (var i = 0; i < methods.length; ++i) {\n if (typeof Array.prototype[methods[i]] === \"function\") {\n AggregateError.prototype[methods[i]] = Array.prototype[methods[i]];\n }\n}\n\nes5.defineProperty(AggregateError.prototype, \"length\", {\n value: 0,\n configurable: false,\n writable: true,\n enumerable: true\n});\nAggregateError.prototype[\"isOperational\"] = true;\nvar level = 0;\nAggregateError.prototype.toString = function() {\n var indent = Array(level * 4 + 1).join(\" \");\n var ret = \"\\n\" + indent + \"AggregateError of:\" + \"\\n\";\n level++;\n indent = Array(level * 4 + 1).join(\" \");\n for (var i = 0; i < this.length; ++i) {\n var str = this[i] === this ? \"[Circular AggregateError]\" : this[i] + \"\";\n var lines = str.split(\"\\n\");\n for (var j = 0; j < lines.length; ++j) {\n lines[j] = indent + lines[j];\n }\n str = lines.join(\"\\n\");\n ret += str + \"\\n\";\n }\n level--;\n return ret;\n};\n\nfunction OperationalError(message) {\n if (!(this instanceof OperationalError))\n return new OperationalError(message);\n notEnumerableProp(this, \"name\", \"OperationalError\");\n notEnumerableProp(this, \"message\", message);\n this.cause = message;\n this[\"isOperational\"] = true;\n\n if (message instanceof Error) {\n notEnumerableProp(this, \"message\", message.message);\n notEnumerableProp(this, \"stack\", message.stack);\n } else if (Error.captureStackTrace) {\n Error.captureStackTrace(this, this.constructor);\n }\n\n}\ninherits(OperationalError, Error);\n\nvar errorTypes = Error[\"__BluebirdErrorTypes__\"];\nif (!errorTypes) {\n errorTypes = Objectfreeze({\n CancellationError: CancellationError,\n TimeoutError: TimeoutError,\n OperationalError: OperationalError,\n RejectionError: OperationalError,\n AggregateError: AggregateError\n });\n es5.defineProperty(Error, \"__BluebirdErrorTypes__\", {\n value: errorTypes,\n writable: false,\n enumerable: false,\n configurable: false\n });\n}\n\nmodule.exports = {\n Error: Error,\n TypeError: _TypeError,\n RangeError: _RangeError,\n CancellationError: errorTypes.CancellationError,\n OperationalError: errorTypes.OperationalError,\n TimeoutError: errorTypes.TimeoutError,\n AggregateError: errorTypes.AggregateError,\n Warning: Warning\n};\n\n},{\"./es5\":13,\"./util\":36}],13:[function(_dereq_,module,exports){\nvar isES5 = (function(){\n \"use strict\";\n return this === undefined;\n})();\n\nif (isES5) {\n module.exports = {\n freeze: Object.freeze,\n defineProperty: Object.defineProperty,\n getDescriptor: Object.getOwnPropertyDescriptor,\n keys: Object.keys,\n names: Object.getOwnPropertyNames,\n getPrototypeOf: Object.getPrototypeOf,\n isArray: Array.isArray,\n isES5: isES5,\n propertyIsWritable: function(obj, prop) {\n var descriptor = Object.getOwnPropertyDescriptor(obj, prop);\n return !!(!descriptor || descriptor.writable || descriptor.set);\n }\n };\n} else {\n var has = {}.hasOwnProperty;\n var str = {}.toString;\n var proto = {}.constructor.prototype;\n\n var ObjectKeys = function (o) {\n var ret = [];\n for (var key in o) {\n if (has.call(o, key)) {\n ret.push(key);\n }\n }\n return ret;\n };\n\n var ObjectGetDescriptor = function(o, key) {\n return {value: o[key]};\n };\n\n var ObjectDefineProperty = function (o, key, desc) {\n o[key] = desc.value;\n return o;\n };\n\n var ObjectFreeze = function (obj) {\n return obj;\n };\n\n var ObjectGetPrototypeOf = function (obj) {\n try {\n return Object(obj).constructor.prototype;\n }\n catch (e) {\n return proto;\n }\n };\n\n var ArrayIsArray = function (obj) {\n try {\n return str.call(obj) === \"[object Array]\";\n }\n catch(e) {\n return false;\n }\n };\n\n module.exports = {\n isArray: ArrayIsArray,\n keys: ObjectKeys,\n names: ObjectKeys,\n defineProperty: ObjectDefineProperty,\n getDescriptor: ObjectGetDescriptor,\n freeze: ObjectFreeze,\n getPrototypeOf: ObjectGetPrototypeOf,\n isES5: isES5,\n propertyIsWritable: function() {\n return true;\n }\n };\n}\n\n},{}],14:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar PromiseMap = Promise.map;\n\nPromise.prototype.filter = function (fn, options) {\n return PromiseMap(this, fn, options, INTERNAL);\n};\n\nPromise.filter = function (promises, fn, options) {\n return PromiseMap(promises, fn, options, INTERNAL);\n};\n};\n\n},{}],15:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, tryConvertToPromise) {\nvar util = _dereq_(\"./util\");\nvar CancellationError = Promise.CancellationError;\nvar errorObj = util.errorObj;\n\nfunction PassThroughHandlerContext(promise, type, handler) {\n this.promise = promise;\n this.type = type;\n this.handler = handler;\n this.called = false;\n this.cancelPromise = null;\n}\n\nPassThroughHandlerContext.prototype.isFinallyHandler = function() {\n return this.type === 0;\n};\n\nfunction FinallyHandlerCancelReaction(finallyHandler) {\n this.finallyHandler = finallyHandler;\n}\n\nFinallyHandlerCancelReaction.prototype._resultCancelled = function() {\n checkCancel(this.finallyHandler);\n};\n\nfunction checkCancel(ctx, reason) {\n if (ctx.cancelPromise != null) {\n if (arguments.length > 1) {\n ctx.cancelPromise._reject(reason);\n } else {\n ctx.cancelPromise._cancel();\n }\n ctx.cancelPromise = null;\n return true;\n }\n return false;\n}\n\nfunction succeed() {\n return finallyHandler.call(this, this.promise._target()._settledValue());\n}\nfunction fail(reason) {\n if (checkCancel(this, reason)) return;\n errorObj.e = reason;\n return errorObj;\n}\nfunction finallyHandler(reasonOrValue) {\n var promise = this.promise;\n var handler = this.handler;\n\n if (!this.called) {\n this.called = true;\n var ret = this.isFinallyHandler()\n ? handler.call(promise._boundValue())\n : handler.call(promise._boundValue(), reasonOrValue);\n if (ret !== undefined) {\n promise._setReturnedNonUndefined();\n var maybePromise = tryConvertToPromise(ret, promise);\n if (maybePromise instanceof Promise) {\n if (this.cancelPromise != null) {\n if (maybePromise.isCancelled()) {\n var reason =\n new CancellationError(\"late cancellation observer\");\n promise._attachExtraTrace(reason);\n errorObj.e = reason;\n return errorObj;\n } else if (maybePromise.isPending()) {\n maybePromise._attachCancellationCallback(\n new FinallyHandlerCancelReaction(this));\n }\n }\n return maybePromise._then(\n succeed, fail, undefined, this, undefined);\n }\n }\n }\n\n if (promise.isRejected()) {\n checkCancel(this);\n errorObj.e = reasonOrValue;\n return errorObj;\n } else {\n checkCancel(this);\n return reasonOrValue;\n }\n}\n\nPromise.prototype._passThrough = function(handler, type, success, fail) {\n if (typeof handler !== \"function\") return this.then();\n return this._then(success,\n fail,\n undefined,\n new PassThroughHandlerContext(this, type, handler),\n undefined);\n};\n\nPromise.prototype.lastly =\nPromise.prototype[\"finally\"] = function (handler) {\n return this._passThrough(handler,\n 0,\n finallyHandler,\n finallyHandler);\n};\n\nPromise.prototype.tap = function (handler) {\n return this._passThrough(handler, 1, finallyHandler);\n};\n\nreturn PassThroughHandlerContext;\n};\n\n},{\"./util\":36}],16:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise,\n apiRejection,\n INTERNAL,\n tryConvertToPromise,\n Proxyable,\n debug) {\nvar errors = _dereq_(\"./errors\");\nvar TypeError = errors.TypeError;\nvar util = _dereq_(\"./util\");\nvar errorObj = util.errorObj;\nvar tryCatch = util.tryCatch;\nvar yieldHandlers = [];\n\nfunction promiseFromYieldHandler(value, yieldHandlers, traceParent) {\n for (var i = 0; i < yieldHandlers.length; ++i) {\n traceParent._pushContext();\n var result = tryCatch(yieldHandlers[i])(value);\n traceParent._popContext();\n if (result === errorObj) {\n traceParent._pushContext();\n var ret = Promise.reject(errorObj.e);\n traceParent._popContext();\n return ret;\n }\n var maybePromise = tryConvertToPromise(result, traceParent);\n if (maybePromise instanceof Promise) return maybePromise;\n }\n return null;\n}\n\nfunction PromiseSpawn(generatorFunction, receiver, yieldHandler, stack) {\n var promise = this._promise = new Promise(INTERNAL);\n promise._captureStackTrace();\n promise._setOnCancel(this);\n this._stack = stack;\n this._generatorFunction = generatorFunction;\n this._receiver = receiver;\n this._generator = undefined;\n this._yieldHandlers = typeof yieldHandler === \"function\"\n ? [yieldHandler].concat(yieldHandlers)\n : yieldHandlers;\n this._yieldedPromise = null;\n}\nutil.inherits(PromiseSpawn, Proxyable);\n\nPromiseSpawn.prototype._isResolved = function() {\n return this._promise === null;\n};\n\nPromiseSpawn.prototype._cleanup = function() {\n this._promise = this._generator = null;\n};\n\nPromiseSpawn.prototype._promiseCancelled = function() {\n if (this._isResolved()) return;\n var implementsReturn = typeof this._generator[\"return\"] !== \"undefined\";\n\n var result;\n if (!implementsReturn) {\n var reason = new Promise.CancellationError(\n \"generator .return() sentinel\");\n Promise.coroutine.returnSentinel = reason;\n this._promise._attachExtraTrace(reason);\n this._promise._pushContext();\n result = tryCatch(this._generator[\"throw\"]).call(this._generator,\n reason);\n this._promise._popContext();\n if (result === errorObj && result.e === reason) {\n result = null;\n }\n } else {\n this._promise._pushContext();\n result = tryCatch(this._generator[\"return\"]).call(this._generator,\n undefined);\n this._promise._popContext();\n }\n var promise = this._promise;\n this._cleanup();\n if (result === errorObj) {\n promise._rejectCallback(result.e, false);\n } else {\n promise.cancel();\n }\n};\n\nPromiseSpawn.prototype._promiseFulfilled = function(value) {\n this._yieldedPromise = null;\n this._promise._pushContext();\n var result = tryCatch(this._generator.next).call(this._generator, value);\n this._promise._popContext();\n this._continue(result);\n};\n\nPromiseSpawn.prototype._promiseRejected = function(reason) {\n this._yieldedPromise = null;\n this._promise._attachExtraTrace(reason);\n this._promise._pushContext();\n var result = tryCatch(this._generator[\"throw\"])\n .call(this._generator, reason);\n this._promise._popContext();\n this._continue(result);\n};\n\nPromiseSpawn.prototype._resultCancelled = function() {\n if (this._yieldedPromise instanceof Promise) {\n var promise = this._yieldedPromise;\n this._yieldedPromise = null;\n promise.cancel();\n }\n};\n\nPromiseSpawn.prototype.promise = function () {\n return this._promise;\n};\n\nPromiseSpawn.prototype._run = function () {\n this._generator = this._generatorFunction.call(this._receiver);\n this._receiver =\n this._generatorFunction = undefined;\n this._promiseFulfilled(undefined);\n};\n\nPromiseSpawn.prototype._continue = function (result) {\n var promise = this._promise;\n if (result === errorObj) {\n this._cleanup();\n return promise._rejectCallback(result.e, false);\n }\n\n var value = result.value;\n if (result.done === true) {\n this._cleanup();\n return promise._resolveCallback(value);\n } else {\n var maybePromise = tryConvertToPromise(value, this._promise);\n if (!(maybePromise instanceof Promise)) {\n maybePromise =\n promiseFromYieldHandler(maybePromise,\n this._yieldHandlers,\n this._promise);\n if (maybePromise === null) {\n this._promiseRejected(\n new TypeError(\n \"A value %s was yielded that could not be treated as a promise\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\\u000a\".replace(\"%s\", value) +\n \"From coroutine:\\u000a\" +\n this._stack.split(\"\\n\").slice(1, -7).join(\"\\n\")\n )\n );\n return;\n }\n }\n maybePromise = maybePromise._target();\n var bitField = maybePromise._bitField;\n ;\n if (((bitField & 50397184) === 0)) {\n this._yieldedPromise = maybePromise;\n maybePromise._proxy(this, null);\n } else if (((bitField & 33554432) !== 0)) {\n this._promiseFulfilled(maybePromise._value());\n } else if (((bitField & 16777216) !== 0)) {\n this._promiseRejected(maybePromise._reason());\n } else {\n this._promiseCancelled();\n }\n }\n};\n\nPromise.coroutine = function (generatorFunction, options) {\n if (typeof generatorFunction !== \"function\") {\n throw new TypeError(\"generatorFunction must be a function\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n var yieldHandler = Object(options).yieldHandler;\n var PromiseSpawn$ = PromiseSpawn;\n var stack = new Error().stack;\n return function () {\n var generator = generatorFunction.apply(this, arguments);\n var spawn = new PromiseSpawn$(undefined, undefined, yieldHandler,\n stack);\n var ret = spawn.promise();\n spawn._generator = generator;\n spawn._promiseFulfilled(undefined);\n return ret;\n };\n};\n\nPromise.coroutine.addYieldHandler = function(fn) {\n if (typeof fn !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n yieldHandlers.push(fn);\n};\n\nPromise.spawn = function (generatorFunction) {\n debug.deprecated(\"Promise.spawn()\", \"Promise.coroutine()\");\n if (typeof generatorFunction !== \"function\") {\n return apiRejection(\"generatorFunction must be a function\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n var spawn = new PromiseSpawn(generatorFunction, this);\n var ret = spawn.promise();\n spawn._run(Promise.spawn);\n return ret;\n};\n};\n\n},{\"./errors\":12,\"./util\":36}],17:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\nfunction(Promise, PromiseArray, tryConvertToPromise, INTERNAL) {\nvar util = _dereq_(\"./util\");\nvar canEvaluate = util.canEvaluate;\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\nvar reject;\n\nif (!true) {\nif (canEvaluate) {\n var thenCallback = function(i) {\n return new Function(\"value\", \"holder\", \" \\n\\\n 'use strict'; \\n\\\n holder.pIndex = value; \\n\\\n holder.checkFulfillment(this); \\n\\\n \".replace(/Index/g, i));\n };\n\n var promiseSetter = function(i) {\n return new Function(\"promise\", \"holder\", \" \\n\\\n 'use strict'; \\n\\\n holder.pIndex = promise; \\n\\\n \".replace(/Index/g, i));\n };\n\n var generateHolderClass = function(total) {\n var props = new Array(total);\n for (var i = 0; i < props.length; ++i) {\n props[i] = \"this.p\" + (i+1);\n }\n var assignment = props.join(\" = \") + \" = null;\";\n var cancellationCode= \"var promise;\\n\" + props.map(function(prop) {\n return \" \\n\\\n promise = \" + prop + \"; \\n\\\n if (promise instanceof Promise) { \\n\\\n promise.cancel(); \\n\\\n } \\n\\\n \";\n }).join(\"\\n\");\n var passedArguments = props.join(\", \");\n var name = \"Holder$\" + total;\n\n\n var code = \"return function(tryCatch, errorObj, Promise) { \\n\\\n 'use strict'; \\n\\\n function [TheName](fn) { \\n\\\n [TheProperties] \\n\\\n this.fn = fn; \\n\\\n this.now = 0; \\n\\\n } \\n\\\n [TheName].prototype.checkFulfillment = function(promise) { \\n\\\n var now = ++this.now; \\n\\\n if (now === [TheTotal]) { \\n\\\n promise._pushContext(); \\n\\\n var callback = this.fn; \\n\\\n var ret = tryCatch(callback)([ThePassedArguments]); \\n\\\n promise._popContext(); \\n\\\n if (ret === errorObj) { \\n\\\n promise._rejectCallback(ret.e, false); \\n\\\n } else { \\n\\\n promise._resolveCallback(ret); \\n\\\n } \\n\\\n } \\n\\\n }; \\n\\\n \\n\\\n [TheName].prototype._resultCancelled = function() { \\n\\\n [CancellationCode] \\n\\\n }; \\n\\\n \\n\\\n return [TheName]; \\n\\\n }(tryCatch, errorObj, Promise); \\n\\\n \";\n\n code = code.replace(/\\[TheName\\]/g, name)\n .replace(/\\[TheTotal\\]/g, total)\n .replace(/\\[ThePassedArguments\\]/g, passedArguments)\n .replace(/\\[TheProperties\\]/g, assignment)\n .replace(/\\[CancellationCode\\]/g, cancellationCode);\n\n return new Function(\"tryCatch\", \"errorObj\", \"Promise\", code)\n (tryCatch, errorObj, Promise);\n };\n\n var holderClasses = [];\n var thenCallbacks = [];\n var promiseSetters = [];\n\n for (var i = 0; i < 8; ++i) {\n holderClasses.push(generateHolderClass(i + 1));\n thenCallbacks.push(thenCallback(i + 1));\n promiseSetters.push(promiseSetter(i + 1));\n }\n\n reject = function (reason) {\n this._reject(reason);\n };\n}}\n\nPromise.join = function () {\n var last = arguments.length - 1;\n var fn;\n if (last > 0 && typeof arguments[last] === \"function\") {\n fn = arguments[last];\n if (!true) {\n if (last <= 8 && canEvaluate) {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n var HolderClass = holderClasses[last - 1];\n var holder = new HolderClass(fn);\n var callbacks = thenCallbacks;\n\n for (var i = 0; i < last; ++i) {\n var maybePromise = tryConvertToPromise(arguments[i], ret);\n if (maybePromise instanceof Promise) {\n maybePromise = maybePromise._target();\n var bitField = maybePromise._bitField;\n ;\n if (((bitField & 50397184) === 0)) {\n maybePromise._then(callbacks[i], reject,\n undefined, ret, holder);\n promiseSetters[i](maybePromise, holder);\n } else if (((bitField & 33554432) !== 0)) {\n callbacks[i].call(ret,\n maybePromise._value(), holder);\n } else if (((bitField & 16777216) !== 0)) {\n ret._reject(maybePromise._reason());\n } else {\n ret._cancel();\n }\n } else {\n callbacks[i].call(ret, maybePromise, holder);\n }\n }\n if (!ret._isFateSealed()) {\n ret._setAsyncGuaranteed();\n ret._setOnCancel(holder);\n }\n return ret;\n }\n }\n }\n var args = [].slice.call(arguments);;\n if (fn) args.pop();\n var ret = new PromiseArray(args).promise();\n return fn !== undefined ? ret.spread(fn) : ret;\n};\n\n};\n\n},{\"./util\":36}],18:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise,\n PromiseArray,\n apiRejection,\n tryConvertToPromise,\n INTERNAL,\n debug) {\nvar getDomain = Promise._getDomain;\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\nvar EMPTY_ARRAY = [];\n\nfunction MappingPromiseArray(promises, fn, limit, _filter) {\n this.constructor$(promises);\n this._promise._captureStackTrace();\n var domain = getDomain();\n this._callback = domain === null ? fn : domain.bind(fn);\n this._preservedValues = _filter === INTERNAL\n ? new Array(this.length())\n : null;\n this._limit = limit;\n this._inFlight = 0;\n this._queue = limit >= 1 ? [] : EMPTY_ARRAY;\n this._init$(undefined, -2);\n}\nutil.inherits(MappingPromiseArray, PromiseArray);\n\nMappingPromiseArray.prototype._init = function () {};\n\nMappingPromiseArray.prototype._promiseFulfilled = function (value, index) {\n var values = this._values;\n var length = this.length();\n var preservedValues = this._preservedValues;\n var limit = this._limit;\n\n if (index < 0) {\n index = (index * -1) - 1;\n values[index] = value;\n if (limit >= 1) {\n this._inFlight--;\n this._drainQueue();\n if (this._isResolved()) return true;\n }\n } else {\n if (limit >= 1 && this._inFlight >= limit) {\n values[index] = value;\n this._queue.push(index);\n return false;\n }\n if (preservedValues !== null) preservedValues[index] = value;\n\n var promise = this._promise;\n var callback = this._callback;\n var receiver = promise._boundValue();\n promise._pushContext();\n var ret = tryCatch(callback).call(receiver, value, index, length);\n var promiseCreated = promise._popContext();\n debug.checkForgottenReturns(\n ret,\n promiseCreated,\n preservedValues !== null ? \"Promise.filter\" : \"Promise.map\",\n promise\n );\n if (ret === errorObj) {\n this._reject(ret.e);\n return true;\n }\n\n var maybePromise = tryConvertToPromise(ret, this._promise);\n if (maybePromise instanceof Promise) {\n maybePromise = maybePromise._target();\n var bitField = maybePromise._bitField;\n ;\n if (((bitField & 50397184) === 0)) {\n if (limit >= 1) this._inFlight++;\n values[index] = maybePromise;\n maybePromise._proxy(this, (index + 1) * -1);\n return false;\n } else if (((bitField & 33554432) !== 0)) {\n ret = maybePromise._value();\n } else if (((bitField & 16777216) !== 0)) {\n this._reject(maybePromise._reason());\n return true;\n } else {\n this._cancel();\n return true;\n }\n }\n values[index] = ret;\n }\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= length) {\n if (preservedValues !== null) {\n this._filter(values, preservedValues);\n } else {\n this._resolve(values);\n }\n return true;\n }\n return false;\n};\n\nMappingPromiseArray.prototype._drainQueue = function () {\n var queue = this._queue;\n var limit = this._limit;\n var values = this._values;\n while (queue.length > 0 && this._inFlight < limit) {\n if (this._isResolved()) return;\n var index = queue.pop();\n this._promiseFulfilled(values[index], index);\n }\n};\n\nMappingPromiseArray.prototype._filter = function (booleans, values) {\n var len = values.length;\n var ret = new Array(len);\n var j = 0;\n for (var i = 0; i < len; ++i) {\n if (booleans[i]) ret[j++] = values[i];\n }\n ret.length = j;\n this._resolve(ret);\n};\n\nMappingPromiseArray.prototype.preservedValues = function () {\n return this._preservedValues;\n};\n\nfunction map(promises, fn, options, _filter) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var limit = typeof options === \"object\" && options !== null\n ? options.concurrency\n : 0;\n limit = typeof limit === \"number\" &&\n isFinite(limit) && limit >= 1 ? limit : 0;\n return new MappingPromiseArray(promises, fn, limit, _filter).promise();\n}\n\nPromise.prototype.map = function (fn, options) {\n return map(this, fn, options, null);\n};\n\nPromise.map = function (promises, fn, options, _filter) {\n return map(promises, fn, options, _filter);\n};\n\n\n};\n\n},{\"./util\":36}],19:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\nfunction(Promise, INTERNAL, tryConvertToPromise, apiRejection, debug) {\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\n\nPromise.method = function (fn) {\n if (typeof fn !== \"function\") {\n throw new Promise.TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n return function () {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._pushContext();\n var value = tryCatch(fn).apply(this, arguments);\n var promiseCreated = ret._popContext();\n debug.checkForgottenReturns(\n value, promiseCreated, \"Promise.method\", ret);\n ret._resolveFromSyncValue(value);\n return ret;\n };\n};\n\nPromise.attempt = Promise[\"try\"] = function (fn) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._pushContext();\n var value;\n if (arguments.length > 1) {\n debug.deprecated(\"calling Promise.try with more than 1 argument\");\n var arg = arguments[1];\n var ctx = arguments[2];\n value = util.isArray(arg) ? tryCatch(fn).apply(ctx, arg)\n : tryCatch(fn).call(ctx, arg);\n } else {\n value = tryCatch(fn)();\n }\n var promiseCreated = ret._popContext();\n debug.checkForgottenReturns(\n value, promiseCreated, \"Promise.try\", ret);\n ret._resolveFromSyncValue(value);\n return ret;\n};\n\nPromise.prototype._resolveFromSyncValue = function (value) {\n if (value === util.errorObj) {\n this._rejectCallback(value.e, false);\n } else {\n this._resolveCallback(value, true);\n }\n};\n};\n\n},{\"./util\":36}],20:[function(_dereq_,module,exports){\n\"use strict\";\nvar util = _dereq_(\"./util\");\nvar maybeWrapAsError = util.maybeWrapAsError;\nvar errors = _dereq_(\"./errors\");\nvar OperationalError = errors.OperationalError;\nvar es5 = _dereq_(\"./es5\");\n\nfunction isUntypedError(obj) {\n return obj instanceof Error &&\n es5.getPrototypeOf(obj) === Error.prototype;\n}\n\nvar rErrorKey = /^(?:name|message|stack|cause)$/;\nfunction wrapAsOperationalError(obj) {\n var ret;\n if (isUntypedError(obj)) {\n ret = new OperationalError(obj);\n ret.name = obj.name;\n ret.message = obj.message;\n ret.stack = obj.stack;\n var keys = es5.keys(obj);\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (!rErrorKey.test(key)) {\n ret[key] = obj[key];\n }\n }\n return ret;\n }\n util.markAsOriginatingFromRejection(obj);\n return obj;\n}\n\nfunction nodebackForPromise(promise, multiArgs) {\n return function(err, value) {\n if (promise === null) return;\n if (err) {\n var wrapped = wrapAsOperationalError(maybeWrapAsError(err));\n promise._attachExtraTrace(wrapped);\n promise._reject(wrapped);\n } else if (!multiArgs) {\n promise._fulfill(value);\n } else {\n var args = [].slice.call(arguments, 1);;\n promise._fulfill(args);\n }\n promise = null;\n };\n}\n\nmodule.exports = nodebackForPromise;\n\n},{\"./errors\":12,\"./es5\":13,\"./util\":36}],21:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nvar util = _dereq_(\"./util\");\nvar async = Promise._async;\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\n\nfunction spreadAdapter(val, nodeback) {\n var promise = this;\n if (!util.isArray(val)) return successAdapter.call(promise, val, nodeback);\n var ret =\n tryCatch(nodeback).apply(promise._boundValue(), [null].concat(val));\n if (ret === errorObj) {\n async.throwLater(ret.e);\n }\n}\n\nfunction successAdapter(val, nodeback) {\n var promise = this;\n var receiver = promise._boundValue();\n var ret = val === undefined\n ? tryCatch(nodeback).call(receiver, null)\n : tryCatch(nodeback).call(receiver, null, val);\n if (ret === errorObj) {\n async.throwLater(ret.e);\n }\n}\nfunction errorAdapter(reason, nodeback) {\n var promise = this;\n if (!reason) {\n var newReason = new Error(reason + \"\");\n newReason.cause = reason;\n reason = newReason;\n }\n var ret = tryCatch(nodeback).call(promise._boundValue(), reason);\n if (ret === errorObj) {\n async.throwLater(ret.e);\n }\n}\n\nPromise.prototype.asCallback = Promise.prototype.nodeify = function (nodeback,\n options) {\n if (typeof nodeback == \"function\") {\n var adapter = successAdapter;\n if (options !== undefined && Object(options).spread) {\n adapter = spreadAdapter;\n }\n this._then(\n adapter,\n errorAdapter,\n undefined,\n this,\n nodeback\n );\n }\n return this;\n};\n};\n\n},{\"./util\":36}],22:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function() {\nvar makeSelfResolutionError = function () {\n return new TypeError(\"circular promise resolution chain\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n};\nvar reflectHandler = function() {\n return new Promise.PromiseInspection(this._target());\n};\nvar apiRejection = function(msg) {\n return Promise.reject(new TypeError(msg));\n};\nfunction Proxyable() {}\nvar UNDEFINED_BINDING = {};\nvar util = _dereq_(\"./util\");\n\nvar getDomain;\nif (util.isNode) {\n getDomain = function() {\n var ret = process.domain;\n if (ret === undefined) ret = null;\n return ret;\n };\n} else {\n getDomain = function() {\n return null;\n };\n}\nutil.notEnumerableProp(Promise, \"_getDomain\", getDomain);\n\nvar es5 = _dereq_(\"./es5\");\nvar Async = _dereq_(\"./async\");\nvar async = new Async();\nes5.defineProperty(Promise, \"_async\", {value: async});\nvar errors = _dereq_(\"./errors\");\nvar TypeError = Promise.TypeError = errors.TypeError;\nPromise.RangeError = errors.RangeError;\nvar CancellationError = Promise.CancellationError = errors.CancellationError;\nPromise.TimeoutError = errors.TimeoutError;\nPromise.OperationalError = errors.OperationalError;\nPromise.RejectionError = errors.OperationalError;\nPromise.AggregateError = errors.AggregateError;\nvar INTERNAL = function(){};\nvar APPLY = {};\nvar NEXT_FILTER = {};\nvar tryConvertToPromise = _dereq_(\"./thenables\")(Promise, INTERNAL);\nvar PromiseArray =\n _dereq_(\"./promise_array\")(Promise, INTERNAL,\n tryConvertToPromise, apiRejection, Proxyable);\nvar Context = _dereq_(\"./context\")(Promise);\n /*jshint unused:false*/\nvar createContext = Context.create;\nvar debug = _dereq_(\"./debuggability\")(Promise, Context);\nvar CapturedTrace = debug.CapturedTrace;\nvar PassThroughHandlerContext =\n _dereq_(\"./finally\")(Promise, tryConvertToPromise);\nvar catchFilter = _dereq_(\"./catch_filter\")(NEXT_FILTER);\nvar nodebackForPromise = _dereq_(\"./nodeback\");\nvar errorObj = util.errorObj;\nvar tryCatch = util.tryCatch;\nfunction check(self, executor) {\n if (typeof executor !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(executor));\n }\n if (self.constructor !== Promise) {\n throw new TypeError(\"the promise constructor cannot be invoked directly\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n}\n\nfunction Promise(executor) {\n this._bitField = 0;\n this._fulfillmentHandler0 = undefined;\n this._rejectionHandler0 = undefined;\n this._promise0 = undefined;\n this._receiver0 = undefined;\n if (executor !== INTERNAL) {\n check(this, executor);\n this._resolveFromExecutor(executor);\n }\n this._promiseCreated();\n this._fireEvent(\"promiseCreated\", this);\n}\n\nPromise.prototype.toString = function () {\n return \"[object Promise]\";\n};\n\nPromise.prototype.caught = Promise.prototype[\"catch\"] = function (fn) {\n var len = arguments.length;\n if (len > 1) {\n var catchInstances = new Array(len - 1),\n j = 0, i;\n for (i = 0; i < len - 1; ++i) {\n var item = arguments[i];\n if (util.isObject(item)) {\n catchInstances[j++] = item;\n } else {\n return apiRejection(\"expecting an object but got \" + util.classString(item));\n }\n }\n catchInstances.length = j;\n fn = arguments[i];\n return this.then(undefined, catchFilter(catchInstances, fn, this));\n }\n return this.then(undefined, fn);\n};\n\nPromise.prototype.reflect = function () {\n return this._then(reflectHandler,\n reflectHandler, undefined, this, undefined);\n};\n\nPromise.prototype.then = function (didFulfill, didReject) {\n if (debug.warnings() && arguments.length > 0 &&\n typeof didFulfill !== \"function\" &&\n typeof didReject !== \"function\") {\n var msg = \".then() only accepts functions but was passed: \" +\n util.classString(didFulfill);\n if (arguments.length > 1) {\n msg += \", \" + util.classString(didReject);\n }\n this._warn(msg);\n }\n return this._then(didFulfill, didReject, undefined, undefined, undefined);\n};\n\nPromise.prototype.done = function (didFulfill, didReject) {\n var promise =\n this._then(didFulfill, didReject, undefined, undefined, undefined);\n promise._setIsFinal();\n};\n\nPromise.prototype.spread = function (fn) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n return this.all()._then(fn, undefined, undefined, APPLY, undefined);\n};\n\nPromise.prototype.toJSON = function () {\n var ret = {\n isFulfilled: false,\n isRejected: false,\n fulfillmentValue: undefined,\n rejectionReason: undefined\n };\n if (this.isFulfilled()) {\n ret.fulfillmentValue = this.value();\n ret.isFulfilled = true;\n } else if (this.isRejected()) {\n ret.rejectionReason = this.reason();\n ret.isRejected = true;\n }\n return ret;\n};\n\nPromise.prototype.all = function () {\n if (arguments.length > 0) {\n this._warn(\".all() was passed arguments but it does not take any\");\n }\n return new PromiseArray(this).promise();\n};\n\nPromise.prototype.error = function (fn) {\n return this.caught(util.originatesFromRejection, fn);\n};\n\nPromise.is = function (val) {\n return val instanceof Promise;\n};\n\nPromise.fromNode = Promise.fromCallback = function(fn) {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n var multiArgs = arguments.length > 1 ? !!Object(arguments[1]).multiArgs\n : false;\n var result = tryCatch(fn)(nodebackForPromise(ret, multiArgs));\n if (result === errorObj) {\n ret._rejectCallback(result.e, true);\n }\n if (!ret._isFateSealed()) ret._setAsyncGuaranteed();\n return ret;\n};\n\nPromise.all = function (promises) {\n return new PromiseArray(promises).promise();\n};\n\nPromise.cast = function (obj) {\n var ret = tryConvertToPromise(obj);\n if (!(ret instanceof Promise)) {\n ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._setFulfilled();\n ret._rejectionHandler0 = obj;\n }\n return ret;\n};\n\nPromise.resolve = Promise.fulfilled = Promise.cast;\n\nPromise.reject = Promise.rejected = function (reason) {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._rejectCallback(reason, true);\n return ret;\n};\n\nPromise.setScheduler = function(fn) {\n if (typeof fn !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n var prev = async._schedule;\n async._schedule = fn;\n return prev;\n};\n\nPromise.prototype._then = function (\n didFulfill,\n didReject,\n _, receiver,\n internalData\n) {\n var haveInternalData = internalData !== undefined;\n var promise = haveInternalData ? internalData : new Promise(INTERNAL);\n var target = this._target();\n var bitField = target._bitField;\n\n if (!haveInternalData) {\n promise._propagateFrom(this, 3);\n promise._captureStackTrace();\n if (receiver === undefined &&\n ((this._bitField & 2097152) !== 0)) {\n if (!((bitField & 50397184) === 0)) {\n receiver = this._boundValue();\n } else {\n receiver = target === this ? undefined : this._boundTo;\n }\n }\n this._fireEvent(\"promiseChained\", this, promise);\n }\n\n var domain = getDomain();\n if (!((bitField & 50397184) === 0)) {\n var handler, value, settler = target._settlePromiseCtx;\n if (((bitField & 33554432) !== 0)) {\n value = target._rejectionHandler0;\n handler = didFulfill;\n } else if (((bitField & 16777216) !== 0)) {\n value = target._fulfillmentHandler0;\n handler = didReject;\n target._unsetRejectionIsUnhandled();\n } else {\n settler = target._settlePromiseLateCancellationObserver;\n value = new CancellationError(\"late cancellation observer\");\n target._attachExtraTrace(value);\n handler = didReject;\n }\n\n async.invoke(settler, target, {\n handler: domain === null ? handler\n : (typeof handler === \"function\" && domain.bind(handler)),\n promise: promise,\n receiver: receiver,\n value: value\n });\n } else {\n target._addCallbacks(didFulfill, didReject, promise, receiver, domain);\n }\n\n return promise;\n};\n\nPromise.prototype._length = function () {\n return this._bitField & 65535;\n};\n\nPromise.prototype._isFateSealed = function () {\n return (this._bitField & 117506048) !== 0;\n};\n\nPromise.prototype._isFollowing = function () {\n return (this._bitField & 67108864) === 67108864;\n};\n\nPromise.prototype._setLength = function (len) {\n this._bitField = (this._bitField & -65536) |\n (len & 65535);\n};\n\nPromise.prototype._setFulfilled = function () {\n this._bitField = this._bitField | 33554432;\n this._fireEvent(\"promiseFulfilled\", this);\n};\n\nPromise.prototype._setRejected = function () {\n this._bitField = this._bitField | 16777216;\n this._fireEvent(\"promiseRejected\", this);\n};\n\nPromise.prototype._setFollowing = function () {\n this._bitField = this._bitField | 67108864;\n this._fireEvent(\"promiseResolved\", this);\n};\n\nPromise.prototype._setIsFinal = function () {\n this._bitField = this._bitField | 4194304;\n};\n\nPromise.prototype._isFinal = function () {\n return (this._bitField & 4194304) > 0;\n};\n\nPromise.prototype._unsetCancelled = function() {\n this._bitField = this._bitField & (~65536);\n};\n\nPromise.prototype._setCancelled = function() {\n this._bitField = this._bitField | 65536;\n this._fireEvent(\"promiseCancelled\", this);\n};\n\nPromise.prototype._setAsyncGuaranteed = function() {\n this._bitField = this._bitField | 134217728;\n};\n\nPromise.prototype._receiverAt = function (index) {\n var ret = index === 0 ? this._receiver0 : this[\n index * 4 - 4 + 3];\n if (ret === UNDEFINED_BINDING) {\n return undefined;\n } else if (ret === undefined && this._isBound()) {\n return this._boundValue();\n }\n return ret;\n};\n\nPromise.prototype._promiseAt = function (index) {\n return this[\n index * 4 - 4 + 2];\n};\n\nPromise.prototype._fulfillmentHandlerAt = function (index) {\n return this[\n index * 4 - 4 + 0];\n};\n\nPromise.prototype._rejectionHandlerAt = function (index) {\n return this[\n index * 4 - 4 + 1];\n};\n\nPromise.prototype._boundValue = function() {};\n\nPromise.prototype._migrateCallback0 = function (follower) {\n var bitField = follower._bitField;\n var fulfill = follower._fulfillmentHandler0;\n var reject = follower._rejectionHandler0;\n var promise = follower._promise0;\n var receiver = follower._receiverAt(0);\n if (receiver === undefined) receiver = UNDEFINED_BINDING;\n this._addCallbacks(fulfill, reject, promise, receiver, null);\n};\n\nPromise.prototype._migrateCallbackAt = function (follower, index) {\n var fulfill = follower._fulfillmentHandlerAt(index);\n var reject = follower._rejectionHandlerAt(index);\n var promise = follower._promiseAt(index);\n var receiver = follower._receiverAt(index);\n if (receiver === undefined) receiver = UNDEFINED_BINDING;\n this._addCallbacks(fulfill, reject, promise, receiver, null);\n};\n\nPromise.prototype._addCallbacks = function (\n fulfill,\n reject,\n promise,\n receiver,\n domain\n) {\n var index = this._length();\n\n if (index >= 65535 - 4) {\n index = 0;\n this._setLength(0);\n }\n\n if (index === 0) {\n this._promise0 = promise;\n this._receiver0 = receiver;\n if (typeof fulfill === \"function\") {\n this._fulfillmentHandler0 =\n domain === null ? fulfill : domain.bind(fulfill);\n }\n if (typeof reject === \"function\") {\n this._rejectionHandler0 =\n domain === null ? reject : domain.bind(reject);\n }\n } else {\n var base = index * 4 - 4;\n this[base + 2] = promise;\n this[base + 3] = receiver;\n if (typeof fulfill === \"function\") {\n this[base + 0] =\n domain === null ? fulfill : domain.bind(fulfill);\n }\n if (typeof reject === \"function\") {\n this[base + 1] =\n domain === null ? reject : domain.bind(reject);\n }\n }\n this._setLength(index + 1);\n return index;\n};\n\nPromise.prototype._proxy = function (proxyable, arg) {\n this._addCallbacks(undefined, undefined, arg, proxyable, null);\n};\n\nPromise.prototype._resolveCallback = function(value, shouldBind) {\n if (((this._bitField & 117506048) !== 0)) return;\n if (value === this)\n return this._rejectCallback(makeSelfResolutionError(), false);\n var maybePromise = tryConvertToPromise(value, this);\n if (!(maybePromise instanceof Promise)) return this._fulfill(value);\n\n if (shouldBind) this._propagateFrom(maybePromise, 2);\n\n var promise = maybePromise._target();\n var bitField = promise._bitField;\n if (((bitField & 50397184) === 0)) {\n var len = this._length();\n if (len > 0) promise._migrateCallback0(this);\n for (var i = 1; i < len; ++i) {\n promise._migrateCallbackAt(this, i);\n }\n this._setFollowing();\n this._setLength(0);\n this._setFollowee(promise);\n } else if (((bitField & 33554432) !== 0)) {\n this._fulfill(promise._value());\n } else if (((bitField & 16777216) !== 0)) {\n this._reject(promise._reason());\n } else {\n var reason = new CancellationError(\"late cancellation observer\");\n promise._attachExtraTrace(reason);\n this._reject(reason);\n }\n};\n\nPromise.prototype._rejectCallback =\nfunction(reason, synchronous, ignoreNonErrorWarnings) {\n var trace = util.ensureErrorObject(reason);\n var hasStack = trace === reason;\n if (!hasStack && !ignoreNonErrorWarnings && debug.warnings()) {\n var message = \"a promise was rejected with a non-error: \" +\n util.classString(reason);\n this._warn(message, true);\n }\n this._attachExtraTrace(trace, synchronous ? hasStack : false);\n this._reject(reason);\n};\n\nPromise.prototype._resolveFromExecutor = function (executor) {\n var promise = this;\n this._captureStackTrace();\n this._pushContext();\n var synchronous = true;\n var r = this._execute(executor, function(value) {\n promise._resolveCallback(value);\n }, function (reason) {\n promise._rejectCallback(reason, synchronous);\n });\n synchronous = false;\n this._popContext();\n\n if (r !== undefined) {\n promise._rejectCallback(r, true);\n }\n};\n\nPromise.prototype._settlePromiseFromHandler = function (\n handler, receiver, value, promise\n) {\n var bitField = promise._bitField;\n if (((bitField & 65536) !== 0)) return;\n promise._pushContext();\n var x;\n if (receiver === APPLY) {\n if (!value || typeof value.length !== \"number\") {\n x = errorObj;\n x.e = new TypeError(\"cannot .spread() a non-array: \" +\n util.classString(value));\n } else {\n x = tryCatch(handler).apply(this._boundValue(), value);\n }\n } else {\n x = tryCatch(handler).call(receiver, value);\n }\n var promiseCreated = promise._popContext();\n bitField = promise._bitField;\n if (((bitField & 65536) !== 0)) return;\n\n if (x === NEXT_FILTER) {\n promise._reject(value);\n } else if (x === errorObj || x === promise) {\n var err = x === promise ? makeSelfResolutionError() : x.e;\n promise._rejectCallback(err, false);\n } else {\n debug.checkForgottenReturns(x, promiseCreated, \"\", promise, this);\n promise._resolveCallback(x);\n }\n};\n\nPromise.prototype._target = function() {\n var ret = this;\n while (ret._isFollowing()) ret = ret._followee();\n return ret;\n};\n\nPromise.prototype._followee = function() {\n return this._rejectionHandler0;\n};\n\nPromise.prototype._setFollowee = function(promise) {\n this._rejectionHandler0 = promise;\n};\n\nPromise.prototype._settlePromise = function(promise, handler, receiver, value) {\n var isPromise = promise instanceof Promise;\n var bitField = this._bitField;\n var asyncGuaranteed = ((bitField & 134217728) !== 0);\n if (((bitField & 65536) !== 0)) {\n if (isPromise) promise._invokeInternalOnCancel();\n\n if (receiver instanceof PassThroughHandlerContext &&\n receiver.isFinallyHandler()) {\n receiver.cancelPromise = promise;\n if (tryCatch(handler).call(receiver, value) === errorObj) {\n promise._reject(errorObj.e);\n }\n } else if (handler === reflectHandler) {\n promise._fulfill(reflectHandler.call(receiver));\n } else if (receiver instanceof Proxyable) {\n receiver._promiseCancelled(promise);\n } else if (isPromise || promise instanceof PromiseArray) {\n promise._cancel();\n } else {\n receiver.cancel();\n }\n } else if (typeof handler === \"function\") {\n if (!isPromise) {\n handler.call(receiver, value, promise);\n } else {\n if (asyncGuaranteed) promise._setAsyncGuaranteed();\n this._settlePromiseFromHandler(handler, receiver, value, promise);\n }\n } else if (receiver instanceof Proxyable) {\n if (!receiver._isResolved()) {\n if (((bitField & 33554432) !== 0)) {\n receiver._promiseFulfilled(value, promise);\n } else {\n receiver._promiseRejected(value, promise);\n }\n }\n } else if (isPromise) {\n if (asyncGuaranteed) promise._setAsyncGuaranteed();\n if (((bitField & 33554432) !== 0)) {\n promise._fulfill(value);\n } else {\n promise._reject(value);\n }\n }\n};\n\nPromise.prototype._settlePromiseLateCancellationObserver = function(ctx) {\n var handler = ctx.handler;\n var promise = ctx.promise;\n var receiver = ctx.receiver;\n var value = ctx.value;\n if (typeof handler === \"function\") {\n if (!(promise instanceof Promise)) {\n handler.call(receiver, value, promise);\n } else {\n this._settlePromiseFromHandler(handler, receiver, value, promise);\n }\n } else if (promise instanceof Promise) {\n promise._reject(value);\n }\n};\n\nPromise.prototype._settlePromiseCtx = function(ctx) {\n this._settlePromise(ctx.promise, ctx.handler, ctx.receiver, ctx.value);\n};\n\nPromise.prototype._settlePromise0 = function(handler, value, bitField) {\n var promise = this._promise0;\n var receiver = this._receiverAt(0);\n this._promise0 = undefined;\n this._receiver0 = undefined;\n this._settlePromise(promise, handler, receiver, value);\n};\n\nPromise.prototype._clearCallbackDataAtIndex = function(index) {\n var base = index * 4 - 4;\n this[base + 2] =\n this[base + 3] =\n this[base + 0] =\n this[base + 1] = undefined;\n};\n\nPromise.prototype._fulfill = function (value) {\n var bitField = this._bitField;\n if (((bitField & 117506048) >>> 16)) return;\n if (value === this) {\n var err = makeSelfResolutionError();\n this._attachExtraTrace(err);\n return this._reject(err);\n }\n this._setFulfilled();\n this._rejectionHandler0 = value;\n\n if ((bitField & 65535) > 0) {\n if (((bitField & 134217728) !== 0)) {\n this._settlePromises();\n } else {\n async.settlePromises(this);\n }\n }\n};\n\nPromise.prototype._reject = function (reason) {\n var bitField = this._bitField;\n if (((bitField & 117506048) >>> 16)) return;\n this._setRejected();\n this._fulfillmentHandler0 = reason;\n\n if (this._isFinal()) {\n return async.fatalError(reason, util.isNode);\n }\n\n if ((bitField & 65535) > 0) {\n if (((bitField & 134217728) !== 0)) {\n this._settlePromises();\n } else {\n async.settlePromises(this);\n }\n } else {\n this._ensurePossibleRejectionHandled();\n }\n};\n\nPromise.prototype._fulfillPromises = function (len, value) {\n for (var i = 1; i < len; i++) {\n var handler = this._fulfillmentHandlerAt(i);\n var promise = this._promiseAt(i);\n var receiver = this._receiverAt(i);\n this._clearCallbackDataAtIndex(i);\n this._settlePromise(promise, handler, receiver, value);\n }\n};\n\nPromise.prototype._rejectPromises = function (len, reason) {\n for (var i = 1; i < len; i++) {\n var handler = this._rejectionHandlerAt(i);\n var promise = this._promiseAt(i);\n var receiver = this._receiverAt(i);\n this._clearCallbackDataAtIndex(i);\n this._settlePromise(promise, handler, receiver, reason);\n }\n};\n\nPromise.prototype._settlePromises = function () {\n var bitField = this._bitField;\n var len = (bitField & 65535);\n\n if (len > 0) {\n if (((bitField & 16842752) !== 0)) {\n var reason = this._fulfillmentHandler0;\n this._settlePromise0(this._rejectionHandler0, reason, bitField);\n this._rejectPromises(len, reason);\n } else {\n var value = this._rejectionHandler0;\n this._settlePromise0(this._fulfillmentHandler0, value, bitField);\n this._fulfillPromises(len, value);\n }\n this._setLength(0);\n }\n this._clearCancellationData();\n};\n\nPromise.prototype._settledValue = function() {\n var bitField = this._bitField;\n if (((bitField & 33554432) !== 0)) {\n return this._rejectionHandler0;\n } else if (((bitField & 16777216) !== 0)) {\n return this._fulfillmentHandler0;\n }\n};\n\nfunction deferResolve(v) {this.promise._resolveCallback(v);}\nfunction deferReject(v) {this.promise._rejectCallback(v, false);}\n\nPromise.defer = Promise.pending = function() {\n debug.deprecated(\"Promise.defer\", \"new Promise\");\n var promise = new Promise(INTERNAL);\n return {\n promise: promise,\n resolve: deferResolve,\n reject: deferReject\n };\n};\n\nutil.notEnumerableProp(Promise,\n \"_makeSelfResolutionError\",\n makeSelfResolutionError);\n\n_dereq_(\"./method\")(Promise, INTERNAL, tryConvertToPromise, apiRejection,\n debug);\n_dereq_(\"./bind\")(Promise, INTERNAL, tryConvertToPromise, debug);\n_dereq_(\"./cancel\")(Promise, PromiseArray, apiRejection, debug);\n_dereq_(\"./direct_resolve\")(Promise);\n_dereq_(\"./synchronous_inspection\")(Promise);\n_dereq_(\"./join\")(\n Promise, PromiseArray, tryConvertToPromise, INTERNAL, debug);\nPromise.Promise = Promise;\n_dereq_('./map.js')(Promise, PromiseArray, apiRejection, tryConvertToPromise, INTERNAL, debug);\n_dereq_('./using.js')(Promise, apiRejection, tryConvertToPromise, createContext, INTERNAL, debug);\n_dereq_('./timers.js')(Promise, INTERNAL, debug);\n_dereq_('./generators.js')(Promise, apiRejection, INTERNAL, tryConvertToPromise, Proxyable, debug);\n_dereq_('./nodeify.js')(Promise);\n_dereq_('./call_get.js')(Promise);\n_dereq_('./props.js')(Promise, PromiseArray, tryConvertToPromise, apiRejection);\n_dereq_('./race.js')(Promise, INTERNAL, tryConvertToPromise, apiRejection);\n_dereq_('./reduce.js')(Promise, PromiseArray, apiRejection, tryConvertToPromise, INTERNAL, debug);\n_dereq_('./settle.js')(Promise, PromiseArray, debug);\n_dereq_('./some.js')(Promise, PromiseArray, apiRejection);\n_dereq_('./promisify.js')(Promise, INTERNAL);\n_dereq_('./any.js')(Promise);\n_dereq_('./each.js')(Promise, INTERNAL);\n_dereq_('./filter.js')(Promise, INTERNAL);\n \n util.toFastProperties(Promise); \n util.toFastProperties(Promise.prototype); \n function fillTypes(value) { \n var p = new Promise(INTERNAL); \n p._fulfillmentHandler0 = value; \n p._rejectionHandler0 = value; \n p._promise0 = value; \n p._receiver0 = value; \n } \n // Complete slack tracking, opt out of field-type tracking and \n // stabilize map \n fillTypes({a: 1}); \n fillTypes({b: 2}); \n fillTypes({c: 3}); \n fillTypes(1); \n fillTypes(function(){}); \n fillTypes(undefined); \n fillTypes(false); \n fillTypes(new Promise(INTERNAL)); \n debug.setBounds(Async.firstLineError, util.lastLineError); \n return Promise; \n\n};\n\n},{\"./any.js\":1,\"./async\":2,\"./bind\":3,\"./call_get.js\":5,\"./cancel\":6,\"./catch_filter\":7,\"./context\":8,\"./debuggability\":9,\"./direct_resolve\":10,\"./each.js\":11,\"./errors\":12,\"./es5\":13,\"./filter.js\":14,\"./finally\":15,\"./generators.js\":16,\"./join\":17,\"./map.js\":18,\"./method\":19,\"./nodeback\":20,\"./nodeify.js\":21,\"./promise_array\":23,\"./promisify.js\":24,\"./props.js\":25,\"./race.js\":27,\"./reduce.js\":28,\"./settle.js\":30,\"./some.js\":31,\"./synchronous_inspection\":32,\"./thenables\":33,\"./timers.js\":34,\"./using.js\":35,\"./util\":36}],23:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL, tryConvertToPromise,\n apiRejection, Proxyable) {\nvar util = _dereq_(\"./util\");\nvar isArray = util.isArray;\n\nfunction toResolutionValue(val) {\n switch(val) {\n case -2: return [];\n case -3: return {};\n }\n}\n\nfunction PromiseArray(values) {\n var promise = this._promise = new Promise(INTERNAL);\n if (values instanceof Promise) {\n promise._propagateFrom(values, 3);\n }\n promise._setOnCancel(this);\n this._values = values;\n this._length = 0;\n this._totalResolved = 0;\n this._init(undefined, -2);\n}\nutil.inherits(PromiseArray, Proxyable);\n\nPromiseArray.prototype.length = function () {\n return this._length;\n};\n\nPromiseArray.prototype.promise = function () {\n return this._promise;\n};\n\nPromiseArray.prototype._init = function init(_, resolveValueIfEmpty) {\n var values = tryConvertToPromise(this._values, this._promise);\n if (values instanceof Promise) {\n values = values._target();\n var bitField = values._bitField;\n ;\n this._values = values;\n\n if (((bitField & 50397184) === 0)) {\n this._promise._setAsyncGuaranteed();\n return values._then(\n init,\n this._reject,\n undefined,\n this,\n resolveValueIfEmpty\n );\n } else if (((bitField & 33554432) !== 0)) {\n values = values._value();\n } else if (((bitField & 16777216) !== 0)) {\n return this._reject(values._reason());\n } else {\n return this._cancel();\n }\n }\n values = util.asArray(values);\n if (values === null) {\n var err = apiRejection(\n \"expecting an array or an iterable object but got \" + util.classString(values)).reason();\n this._promise._rejectCallback(err, false);\n return;\n }\n\n if (values.length === 0) {\n if (resolveValueIfEmpty === -5) {\n this._resolveEmptyArray();\n }\n else {\n this._resolve(toResolutionValue(resolveValueIfEmpty));\n }\n return;\n }\n this._iterate(values);\n};\n\nPromiseArray.prototype._iterate = function(values) {\n var len = this.getActualLength(values.length);\n this._length = len;\n this._values = this.shouldCopyValues() ? new Array(len) : this._values;\n var result = this._promise;\n var isResolved = false;\n var bitField = null;\n for (var i = 0; i < len; ++i) {\n var maybePromise = tryConvertToPromise(values[i], result);\n\n if (maybePromise instanceof Promise) {\n maybePromise = maybePromise._target();\n bitField = maybePromise._bitField;\n } else {\n bitField = null;\n }\n\n if (isResolved) {\n if (bitField !== null) {\n maybePromise.suppressUnhandledRejections();\n }\n } else if (bitField !== null) {\n if (((bitField & 50397184) === 0)) {\n maybePromise._proxy(this, i);\n this._values[i] = maybePromise;\n } else if (((bitField & 33554432) !== 0)) {\n isResolved = this._promiseFulfilled(maybePromise._value(), i);\n } else if (((bitField & 16777216) !== 0)) {\n isResolved = this._promiseRejected(maybePromise._reason(), i);\n } else {\n isResolved = this._promiseCancelled(i);\n }\n } else {\n isResolved = this._promiseFulfilled(maybePromise, i);\n }\n }\n if (!isResolved) result._setAsyncGuaranteed();\n};\n\nPromiseArray.prototype._isResolved = function () {\n return this._values === null;\n};\n\nPromiseArray.prototype._resolve = function (value) {\n this._values = null;\n this._promise._fulfill(value);\n};\n\nPromiseArray.prototype._cancel = function() {\n if (this._isResolved() || !this._promise.isCancellable()) return;\n this._values = null;\n this._promise._cancel();\n};\n\nPromiseArray.prototype._reject = function (reason) {\n this._values = null;\n this._promise._rejectCallback(reason, false);\n};\n\nPromiseArray.prototype._promiseFulfilled = function (value, index) {\n this._values[index] = value;\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= this._length) {\n this._resolve(this._values);\n return true;\n }\n return false;\n};\n\nPromiseArray.prototype._promiseCancelled = function() {\n this._cancel();\n return true;\n};\n\nPromiseArray.prototype._promiseRejected = function (reason) {\n this._totalResolved++;\n this._reject(reason);\n return true;\n};\n\nPromiseArray.prototype._resultCancelled = function() {\n if (this._isResolved()) return;\n var values = this._values;\n this._cancel();\n if (values instanceof Promise) {\n values.cancel();\n } else {\n for (var i = 0; i < values.length; ++i) {\n if (values[i] instanceof Promise) {\n values[i].cancel();\n }\n }\n }\n};\n\nPromiseArray.prototype.shouldCopyValues = function () {\n return true;\n};\n\nPromiseArray.prototype.getActualLength = function (len) {\n return len;\n};\n\nreturn PromiseArray;\n};\n\n},{\"./util\":36}],24:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar THIS = {};\nvar util = _dereq_(\"./util\");\nvar nodebackForPromise = _dereq_(\"./nodeback\");\nvar withAppended = util.withAppended;\nvar maybeWrapAsError = util.maybeWrapAsError;\nvar canEvaluate = util.canEvaluate;\nvar TypeError = _dereq_(\"./errors\").TypeError;\nvar defaultSuffix = \"Async\";\nvar defaultPromisified = {__isPromisified__: true};\nvar noCopyProps = [\n \"arity\", \"length\",\n \"name\",\n \"arguments\",\n \"caller\",\n \"callee\",\n \"prototype\",\n \"__isPromisified__\"\n];\nvar noCopyPropsPattern = new RegExp(\"^(?:\" + noCopyProps.join(\"|\") + \")$\");\n\nvar defaultFilter = function(name) {\n return util.isIdentifier(name) &&\n name.charAt(0) !== \"_\" &&\n name !== \"constructor\";\n};\n\nfunction propsFilter(key) {\n return !noCopyPropsPattern.test(key);\n}\n\nfunction isPromisified(fn) {\n try {\n return fn.__isPromisified__ === true;\n }\n catch (e) {\n return false;\n }\n}\n\nfunction hasPromisified(obj, key, suffix) {\n var val = util.getDataPropertyOrDefault(obj, key + suffix,\n defaultPromisified);\n return val ? isPromisified(val) : false;\n}\nfunction checkValid(ret, suffix, suffixRegexp) {\n for (var i = 0; i < ret.length; i += 2) {\n var key = ret[i];\n if (suffixRegexp.test(key)) {\n var keyWithoutAsyncSuffix = key.replace(suffixRegexp, \"\");\n for (var j = 0; j < ret.length; j += 2) {\n if (ret[j] === keyWithoutAsyncSuffix) {\n throw new TypeError(\"Cannot promisify an API that has normal methods with '%s'-suffix\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\"\n .replace(\"%s\", suffix));\n }\n }\n }\n }\n}\n\nfunction promisifiableMethods(obj, suffix, suffixRegexp, filter) {\n var keys = util.inheritedDataKeys(obj);\n var ret = [];\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n var value = obj[key];\n var passesDefaultFilter = filter === defaultFilter\n ? true : defaultFilter(key, value, obj);\n if (typeof value === \"function\" &&\n !isPromisified(value) &&\n !hasPromisified(obj, key, suffix) &&\n filter(key, value, obj, passesDefaultFilter)) {\n ret.push(key, value);\n }\n }\n checkValid(ret, suffix, suffixRegexp);\n return ret;\n}\n\nvar escapeIdentRegex = function(str) {\n return str.replace(/([$])/, \"\\\\$\");\n};\n\nvar makeNodePromisifiedEval;\nif (!true) {\nvar switchCaseArgumentOrder = function(likelyArgumentCount) {\n var ret = [likelyArgumentCount];\n var min = Math.max(0, likelyArgumentCount - 1 - 3);\n for(var i = likelyArgumentCount - 1; i >= min; --i) {\n ret.push(i);\n }\n for(var i = likelyArgumentCount + 1; i <= 3; ++i) {\n ret.push(i);\n }\n return ret;\n};\n\nvar argumentSequence = function(argumentCount) {\n return util.filledRange(argumentCount, \"_arg\", \"\");\n};\n\nvar parameterDeclaration = function(parameterCount) {\n return util.filledRange(\n Math.max(parameterCount, 3), \"_arg\", \"\");\n};\n\nvar parameterCount = function(fn) {\n if (typeof fn.length === \"number\") {\n return Math.max(Math.min(fn.length, 1023 + 1), 0);\n }\n return 0;\n};\n\nmakeNodePromisifiedEval =\nfunction(callback, receiver, originalName, fn, _, multiArgs) {\n var newParameterCount = Math.max(0, parameterCount(fn) - 1);\n var argumentOrder = switchCaseArgumentOrder(newParameterCount);\n var shouldProxyThis = typeof callback === \"string\" || receiver === THIS;\n\n function generateCallForArgumentCount(count) {\n var args = argumentSequence(count).join(\", \");\n var comma = count > 0 ? \", \" : \"\";\n var ret;\n if (shouldProxyThis) {\n ret = \"ret = callback.call(this, {{args}}, nodeback); break;\\n\";\n } else {\n ret = receiver === undefined\n ? \"ret = callback({{args}}, nodeback); break;\\n\"\n : \"ret = callback.call(receiver, {{args}}, nodeback); break;\\n\";\n }\n return ret.replace(\"{{args}}\", args).replace(\", \", comma);\n }\n\n function generateArgumentSwitchCase() {\n var ret = \"\";\n for (var i = 0; i < argumentOrder.length; ++i) {\n ret += \"case \" + argumentOrder[i] +\":\" +\n generateCallForArgumentCount(argumentOrder[i]);\n }\n\n ret += \" \\n\\\n default: \\n\\\n var args = new Array(len + 1); \\n\\\n var i = 0; \\n\\\n for (var i = 0; i < len; ++i) { \\n\\\n args[i] = arguments[i]; \\n\\\n } \\n\\\n args[i] = nodeback; \\n\\\n [CodeForCall] \\n\\\n break; \\n\\\n \".replace(\"[CodeForCall]\", (shouldProxyThis\n ? \"ret = callback.apply(this, args);\\n\"\n : \"ret = callback.apply(receiver, args);\\n\"));\n return ret;\n }\n\n var getFunctionCode = typeof callback === \"string\"\n ? (\"this != null ? this['\"+callback+\"'] : fn\")\n : \"fn\";\n var body = \"'use strict'; \\n\\\n var ret = function (Parameters) { \\n\\\n 'use strict'; \\n\\\n var len = arguments.length; \\n\\\n var promise = new Promise(INTERNAL); \\n\\\n promise._captureStackTrace(); \\n\\\n var nodeback = nodebackForPromise(promise, \" + multiArgs + \"); \\n\\\n var ret; \\n\\\n var callback = tryCatch([GetFunctionCode]); \\n\\\n switch(len) { \\n\\\n [CodeForSwitchCase] \\n\\\n } \\n\\\n if (ret === errorObj) { \\n\\\n promise._rejectCallback(maybeWrapAsError(ret.e), true, true);\\n\\\n } \\n\\\n if (!promise._isFateSealed()) promise._setAsyncGuaranteed(); \\n\\\n return promise; \\n\\\n }; \\n\\\n notEnumerableProp(ret, '__isPromisified__', true); \\n\\\n return ret; \\n\\\n \".replace(\"[CodeForSwitchCase]\", generateArgumentSwitchCase())\n .replace(\"[GetFunctionCode]\", getFunctionCode);\n body = body.replace(\"Parameters\", parameterDeclaration(newParameterCount));\n return new Function(\"Promise\",\n \"fn\",\n \"receiver\",\n \"withAppended\",\n \"maybeWrapAsError\",\n \"nodebackForPromise\",\n \"tryCatch\",\n \"errorObj\",\n \"notEnumerableProp\",\n \"INTERNAL\",\n body)(\n Promise,\n fn,\n receiver,\n withAppended,\n maybeWrapAsError,\n nodebackForPromise,\n util.tryCatch,\n util.errorObj,\n util.notEnumerableProp,\n INTERNAL);\n};\n}\n\nfunction makeNodePromisifiedClosure(callback, receiver, _, fn, __, multiArgs) {\n var defaultThis = (function() {return this;})();\n var method = callback;\n if (typeof method === \"string\") {\n callback = fn;\n }\n function promisified() {\n var _receiver = receiver;\n if (receiver === THIS) _receiver = this;\n var promise = new Promise(INTERNAL);\n promise._captureStackTrace();\n var cb = typeof method === \"string\" && this !== defaultThis\n ? this[method] : callback;\n var fn = nodebackForPromise(promise, multiArgs);\n try {\n cb.apply(_receiver, withAppended(arguments, fn));\n } catch(e) {\n promise._rejectCallback(maybeWrapAsError(e), true, true);\n }\n if (!promise._isFateSealed()) promise._setAsyncGuaranteed();\n return promise;\n }\n util.notEnumerableProp(promisified, \"__isPromisified__\", true);\n return promisified;\n}\n\nvar makeNodePromisified = canEvaluate\n ? makeNodePromisifiedEval\n : makeNodePromisifiedClosure;\n\nfunction promisifyAll(obj, suffix, filter, promisifier, multiArgs) {\n var suffixRegexp = new RegExp(escapeIdentRegex(suffix) + \"$\");\n var methods =\n promisifiableMethods(obj, suffix, suffixRegexp, filter);\n\n for (var i = 0, len = methods.length; i < len; i+= 2) {\n var key = methods[i];\n var fn = methods[i+1];\n var promisifiedKey = key + suffix;\n if (promisifier === makeNodePromisified) {\n obj[promisifiedKey] =\n makeNodePromisified(key, THIS, key, fn, suffix, multiArgs);\n } else {\n var promisified = promisifier(fn, function() {\n return makeNodePromisified(key, THIS, key,\n fn, suffix, multiArgs);\n });\n util.notEnumerableProp(promisified, \"__isPromisified__\", true);\n obj[promisifiedKey] = promisified;\n }\n }\n util.toFastProperties(obj);\n return obj;\n}\n\nfunction promisify(callback, receiver, multiArgs) {\n return makeNodePromisified(callback, receiver, undefined,\n callback, null, multiArgs);\n}\n\nPromise.promisify = function (fn, options) {\n if (typeof fn !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n if (isPromisified(fn)) {\n return fn;\n }\n options = Object(options);\n var receiver = options.context === undefined ? THIS : options.context;\n var multiArgs = !!options.multiArgs;\n var ret = promisify(fn, receiver, multiArgs);\n util.copyDescriptors(fn, ret, propsFilter);\n return ret;\n};\n\nPromise.promisifyAll = function (target, options) {\n if (typeof target !== \"function\" && typeof target !== \"object\") {\n throw new TypeError(\"the target of promisifyAll must be an object or a function\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n options = Object(options);\n var multiArgs = !!options.multiArgs;\n var suffix = options.suffix;\n if (typeof suffix !== \"string\") suffix = defaultSuffix;\n var filter = options.filter;\n if (typeof filter !== \"function\") filter = defaultFilter;\n var promisifier = options.promisifier;\n if (typeof promisifier !== \"function\") promisifier = makeNodePromisified;\n\n if (!util.isIdentifier(suffix)) {\n throw new RangeError(\"suffix must be a valid identifier\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n\n var keys = util.inheritedDataKeys(target);\n for (var i = 0; i < keys.length; ++i) {\n var value = target[keys[i]];\n if (keys[i] !== \"constructor\" &&\n util.isClass(value)) {\n promisifyAll(value.prototype, suffix, filter, promisifier,\n multiArgs);\n promisifyAll(value, suffix, filter, promisifier, multiArgs);\n }\n }\n\n return promisifyAll(target, suffix, filter, promisifier, multiArgs);\n};\n};\n\n\n},{\"./errors\":12,\"./nodeback\":20,\"./util\":36}],25:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(\n Promise, PromiseArray, tryConvertToPromise, apiRejection) {\nvar util = _dereq_(\"./util\");\nvar isObject = util.isObject;\nvar es5 = _dereq_(\"./es5\");\nvar Es6Map;\nif (typeof Map === \"function\") Es6Map = Map;\n\nvar mapToEntries = (function() {\n var index = 0;\n var size = 0;\n\n function extractEntry(value, key) {\n this[index] = value;\n this[index + size] = key;\n index++;\n }\n\n return function mapToEntries(map) {\n size = map.size;\n index = 0;\n var ret = new Array(map.size * 2);\n map.forEach(extractEntry, ret);\n return ret;\n };\n})();\n\nvar entriesToMap = function(entries) {\n var ret = new Es6Map();\n var length = entries.length / 2 | 0;\n for (var i = 0; i < length; ++i) {\n var key = entries[length + i];\n var value = entries[i];\n ret.set(key, value);\n }\n return ret;\n};\n\nfunction PropertiesPromiseArray(obj) {\n var isMap = false;\n var entries;\n if (Es6Map !== undefined && obj instanceof Es6Map) {\n entries = mapToEntries(obj);\n isMap = true;\n } else {\n var keys = es5.keys(obj);\n var len = keys.length;\n entries = new Array(len * 2);\n for (var i = 0; i < len; ++i) {\n var key = keys[i];\n entries[i] = obj[key];\n entries[i + len] = key;\n }\n }\n this.constructor$(entries);\n this._isMap = isMap;\n this._init$(undefined, -3);\n}\nutil.inherits(PropertiesPromiseArray, PromiseArray);\n\nPropertiesPromiseArray.prototype._init = function () {};\n\nPropertiesPromiseArray.prototype._promiseFulfilled = function (value, index) {\n this._values[index] = value;\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= this._length) {\n var val;\n if (this._isMap) {\n val = entriesToMap(this._values);\n } else {\n val = {};\n var keyOffset = this.length();\n for (var i = 0, len = this.length(); i < len; ++i) {\n val[this._values[i + keyOffset]] = this._values[i];\n }\n }\n this._resolve(val);\n return true;\n }\n return false;\n};\n\nPropertiesPromiseArray.prototype.shouldCopyValues = function () {\n return false;\n};\n\nPropertiesPromiseArray.prototype.getActualLength = function (len) {\n return len >> 1;\n};\n\nfunction props(promises) {\n var ret;\n var castValue = tryConvertToPromise(promises);\n\n if (!isObject(castValue)) {\n return apiRejection(\"cannot await properties of a non-object\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n } else if (castValue instanceof Promise) {\n ret = castValue._then(\n Promise.props, undefined, undefined, undefined, undefined);\n } else {\n ret = new PropertiesPromiseArray(castValue).promise();\n }\n\n if (castValue instanceof Promise) {\n ret._propagateFrom(castValue, 2);\n }\n return ret;\n}\n\nPromise.prototype.props = function () {\n return props(this);\n};\n\nPromise.props = function (promises) {\n return props(promises);\n};\n};\n\n},{\"./es5\":13,\"./util\":36}],26:[function(_dereq_,module,exports){\n\"use strict\";\nfunction arrayMove(src, srcIndex, dst, dstIndex, len) {\n for (var j = 0; j < len; ++j) {\n dst[j + dstIndex] = src[j + srcIndex];\n src[j + srcIndex] = void 0;\n }\n}\n\nfunction Queue(capacity) {\n this._capacity = capacity;\n this._length = 0;\n this._front = 0;\n}\n\nQueue.prototype._willBeOverCapacity = function (size) {\n return this._capacity < size;\n};\n\nQueue.prototype._pushOne = function (arg) {\n var length = this.length();\n this._checkCapacity(length + 1);\n var i = (this._front + length) & (this._capacity - 1);\n this[i] = arg;\n this._length = length + 1;\n};\n\nQueue.prototype._unshiftOne = function(value) {\n var capacity = this._capacity;\n this._checkCapacity(this.length() + 1);\n var front = this._front;\n var i = (((( front - 1 ) &\n ( capacity - 1) ) ^ capacity ) - capacity );\n this[i] = value;\n this._front = i;\n this._length = this.length() + 1;\n};\n\nQueue.prototype.unshift = function(fn, receiver, arg) {\n this._unshiftOne(arg);\n this._unshiftOne(receiver);\n this._unshiftOne(fn);\n};\n\nQueue.prototype.push = function (fn, receiver, arg) {\n var length = this.length() + 3;\n if (this._willBeOverCapacity(length)) {\n this._pushOne(fn);\n this._pushOne(receiver);\n this._pushOne(arg);\n return;\n }\n var j = this._front + length - 3;\n this._checkCapacity(length);\n var wrapMask = this._capacity - 1;\n this[(j + 0) & wrapMask] = fn;\n this[(j + 1) & wrapMask] = receiver;\n this[(j + 2) & wrapMask] = arg;\n this._length = length;\n};\n\nQueue.prototype.shift = function () {\n var front = this._front,\n ret = this[front];\n\n this[front] = undefined;\n this._front = (front + 1) & (this._capacity - 1);\n this._length--;\n return ret;\n};\n\nQueue.prototype.length = function () {\n return this._length;\n};\n\nQueue.prototype._checkCapacity = function (size) {\n if (this._capacity < size) {\n this._resizeTo(this._capacity << 1);\n }\n};\n\nQueue.prototype._resizeTo = function (capacity) {\n var oldCapacity = this._capacity;\n this._capacity = capacity;\n var front = this._front;\n var length = this._length;\n var moveItemsCount = (front + length) & (oldCapacity - 1);\n arrayMove(this, 0, this, oldCapacity, moveItemsCount);\n};\n\nmodule.exports = Queue;\n\n},{}],27:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(\n Promise, INTERNAL, tryConvertToPromise, apiRejection) {\nvar util = _dereq_(\"./util\");\n\nvar raceLater = function (promise) {\n return promise.then(function(array) {\n return race(array, promise);\n });\n};\n\nfunction race(promises, parent) {\n var maybePromise = tryConvertToPromise(promises);\n\n if (maybePromise instanceof Promise) {\n return raceLater(maybePromise);\n } else {\n promises = util.asArray(promises);\n if (promises === null)\n return apiRejection(\"expecting an array or an iterable object but got \" + util.classString(promises));\n }\n\n var ret = new Promise(INTERNAL);\n if (parent !== undefined) {\n ret._propagateFrom(parent, 3);\n }\n var fulfill = ret._fulfill;\n var reject = ret._reject;\n for (var i = 0, len = promises.length; i < len; ++i) {\n var val = promises[i];\n\n if (val === undefined && !(i in promises)) {\n continue;\n }\n\n Promise.cast(val)._then(fulfill, reject, undefined, ret, null);\n }\n return ret;\n}\n\nPromise.race = function (promises) {\n return race(promises, undefined);\n};\n\nPromise.prototype.race = function () {\n return race(this, undefined);\n};\n\n};\n\n},{\"./util\":36}],28:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise,\n PromiseArray,\n apiRejection,\n tryConvertToPromise,\n INTERNAL,\n debug) {\nvar getDomain = Promise._getDomain;\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\n\nfunction ReductionPromiseArray(promises, fn, initialValue, _each) {\n this.constructor$(promises);\n var domain = getDomain();\n this._fn = domain === null ? fn : domain.bind(fn);\n if (initialValue !== undefined) {\n initialValue = Promise.resolve(initialValue);\n initialValue._attachCancellationCallback(this);\n }\n this._initialValue = initialValue;\n this._currentCancellable = null;\n this._eachValues = _each === INTERNAL ? [] : undefined;\n this._promise._captureStackTrace();\n this._init$(undefined, -5);\n}\nutil.inherits(ReductionPromiseArray, PromiseArray);\n\nReductionPromiseArray.prototype._gotAccum = function(accum) {\n if (this._eachValues !== undefined && accum !== INTERNAL) {\n this._eachValues.push(accum);\n }\n};\n\nReductionPromiseArray.prototype._eachComplete = function(value) {\n this._eachValues.push(value);\n return this._eachValues;\n};\n\nReductionPromiseArray.prototype._init = function() {};\n\nReductionPromiseArray.prototype._resolveEmptyArray = function() {\n this._resolve(this._eachValues !== undefined ? this._eachValues\n : this._initialValue);\n};\n\nReductionPromiseArray.prototype.shouldCopyValues = function () {\n return false;\n};\n\nReductionPromiseArray.prototype._resolve = function(value) {\n this._promise._resolveCallback(value);\n this._values = null;\n};\n\nReductionPromiseArray.prototype._resultCancelled = function(sender) {\n if (sender === this._initialValue) return this._cancel();\n if (this._isResolved()) return;\n this._resultCancelled$();\n if (this._currentCancellable instanceof Promise) {\n this._currentCancellable.cancel();\n }\n if (this._initialValue instanceof Promise) {\n this._initialValue.cancel();\n }\n};\n\nReductionPromiseArray.prototype._iterate = function (values) {\n this._values = values;\n var value;\n var i;\n var length = values.length;\n if (this._initialValue !== undefined) {\n value = this._initialValue;\n i = 0;\n } else {\n value = Promise.resolve(values[0]);\n i = 1;\n }\n\n this._currentCancellable = value;\n\n if (!value.isRejected()) {\n for (; i < length; ++i) {\n var ctx = {\n accum: null,\n value: values[i],\n index: i,\n length: length,\n array: this\n };\n value = value._then(gotAccum, undefined, undefined, ctx, undefined);\n }\n }\n\n if (this._eachValues !== undefined) {\n value = value\n ._then(this._eachComplete, undefined, undefined, this, undefined);\n }\n value._then(completed, completed, undefined, value, this);\n};\n\nPromise.prototype.reduce = function (fn, initialValue) {\n return reduce(this, fn, initialValue, null);\n};\n\nPromise.reduce = function (promises, fn, initialValue, _each) {\n return reduce(promises, fn, initialValue, _each);\n};\n\nfunction completed(valueOrReason, array) {\n if (this.isFulfilled()) {\n array._resolve(valueOrReason);\n } else {\n array._reject(valueOrReason);\n }\n}\n\nfunction reduce(promises, fn, initialValue, _each) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var array = new ReductionPromiseArray(promises, fn, initialValue, _each);\n return array.promise();\n}\n\nfunction gotAccum(accum) {\n this.accum = accum;\n this.array._gotAccum(accum);\n var value = tryConvertToPromise(this.value, this.array._promise);\n if (value instanceof Promise) {\n this.array._currentCancellable = value;\n return value._then(gotValue, undefined, undefined, this, undefined);\n } else {\n return gotValue.call(this, value);\n }\n}\n\nfunction gotValue(value) {\n var array = this.array;\n var promise = array._promise;\n var fn = tryCatch(array._fn);\n promise._pushContext();\n var ret;\n if (array._eachValues !== undefined) {\n ret = fn.call(promise._boundValue(), value, this.index, this.length);\n } else {\n ret = fn.call(promise._boundValue(),\n this.accum, value, this.index, this.length);\n }\n if (ret instanceof Promise) {\n array._currentCancellable = ret;\n }\n var promiseCreated = promise._popContext();\n debug.checkForgottenReturns(\n ret,\n promiseCreated,\n array._eachValues !== undefined ? \"Promise.each\" : \"Promise.reduce\",\n promise\n );\n return ret;\n}\n};\n\n},{\"./util\":36}],29:[function(_dereq_,module,exports){\n\"use strict\";\nvar util = _dereq_(\"./util\");\nvar schedule;\nvar noAsyncScheduler = function() {\n throw new Error(\"No async scheduler available\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n};\nif (util.isNode && typeof MutationObserver === \"undefined\") {\n var GlobalSetImmediate = global.setImmediate;\n var ProcessNextTick = process.nextTick;\n schedule = util.isRecentNode\n ? function(fn) { GlobalSetImmediate.call(global, fn); }\n : function(fn) { ProcessNextTick.call(process, fn); };\n} else if ((typeof MutationObserver !== \"undefined\") &&\n !(typeof window !== \"undefined\" &&\n window.navigator &&\n window.navigator.standalone)) {\n schedule = (function() {\n var div = document.createElement(\"div\");\n var opts = {attributes: true};\n var toggleScheduled = false;\n var div2 = document.createElement(\"div\");\n var o2 = new MutationObserver(function() {\n div.classList.toggle(\"foo\");\n toggleScheduled = false;\n });\n o2.observe(div2, opts);\n\n var scheduleToggle = function() {\n if (toggleScheduled) return;\n toggleScheduled = true;\n div2.classList.toggle(\"foo\");\n };\n\n return function schedule(fn) {\n var o = new MutationObserver(function() {\n o.disconnect();\n fn();\n });\n o.observe(div, opts);\n scheduleToggle();\n };\n })();\n} else if (typeof setImmediate !== \"undefined\") {\n schedule = function (fn) {\n setImmediate(fn);\n };\n} else if (typeof setTimeout !== \"undefined\") {\n schedule = function (fn) {\n setTimeout(fn, 0);\n };\n} else {\n schedule = noAsyncScheduler;\n}\nmodule.exports = schedule;\n\n},{\"./util\":36}],30:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\n function(Promise, PromiseArray, debug) {\nvar PromiseInspection = Promise.PromiseInspection;\nvar util = _dereq_(\"./util\");\n\nfunction SettledPromiseArray(values) {\n this.constructor$(values);\n}\nutil.inherits(SettledPromiseArray, PromiseArray);\n\nSettledPromiseArray.prototype._promiseResolved = function (index, inspection) {\n this._values[index] = inspection;\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= this._length) {\n this._resolve(this._values);\n return true;\n }\n return false;\n};\n\nSettledPromiseArray.prototype._promiseFulfilled = function (value, index) {\n var ret = new PromiseInspection();\n ret._bitField = 33554432;\n ret._settledValueField = value;\n return this._promiseResolved(index, ret);\n};\nSettledPromiseArray.prototype._promiseRejected = function (reason, index) {\n var ret = new PromiseInspection();\n ret._bitField = 16777216;\n ret._settledValueField = reason;\n return this._promiseResolved(index, ret);\n};\n\nPromise.settle = function (promises) {\n debug.deprecated(\".settle()\", \".reflect()\");\n return new SettledPromiseArray(promises).promise();\n};\n\nPromise.prototype.settle = function () {\n return Promise.settle(this);\n};\n};\n\n},{\"./util\":36}],31:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\nfunction(Promise, PromiseArray, apiRejection) {\nvar util = _dereq_(\"./util\");\nvar RangeError = _dereq_(\"./errors\").RangeError;\nvar AggregateError = _dereq_(\"./errors\").AggregateError;\nvar isArray = util.isArray;\nvar CANCELLATION = {};\n\n\nfunction SomePromiseArray(values) {\n this.constructor$(values);\n this._howMany = 0;\n this._unwrap = false;\n this._initialized = false;\n}\nutil.inherits(SomePromiseArray, PromiseArray);\n\nSomePromiseArray.prototype._init = function () {\n if (!this._initialized) {\n return;\n }\n if (this._howMany === 0) {\n this._resolve([]);\n return;\n }\n this._init$(undefined, -5);\n var isArrayResolved = isArray(this._values);\n if (!this._isResolved() &&\n isArrayResolved &&\n this._howMany > this._canPossiblyFulfill()) {\n this._reject(this._getRangeError(this.length()));\n }\n};\n\nSomePromiseArray.prototype.init = function () {\n this._initialized = true;\n this._init();\n};\n\nSomePromiseArray.prototype.setUnwrap = function () {\n this._unwrap = true;\n};\n\nSomePromiseArray.prototype.howMany = function () {\n return this._howMany;\n};\n\nSomePromiseArray.prototype.setHowMany = function (count) {\n this._howMany = count;\n};\n\nSomePromiseArray.prototype._promiseFulfilled = function (value) {\n this._addFulfilled(value);\n if (this._fulfilled() === this.howMany()) {\n this._values.length = this.howMany();\n if (this.howMany() === 1 && this._unwrap) {\n this._resolve(this._values[0]);\n } else {\n this._resolve(this._values);\n }\n return true;\n }\n return false;\n\n};\nSomePromiseArray.prototype._promiseRejected = function (reason) {\n this._addRejected(reason);\n return this._checkOutcome();\n};\n\nSomePromiseArray.prototype._promiseCancelled = function () {\n if (this._values instanceof Promise || this._values == null) {\n return this._cancel();\n }\n this._addRejected(CANCELLATION);\n return this._checkOutcome();\n};\n\nSomePromiseArray.prototype._checkOutcome = function() {\n if (this.howMany() > this._canPossiblyFulfill()) {\n var e = new AggregateError();\n for (var i = this.length(); i < this._values.length; ++i) {\n if (this._values[i] !== CANCELLATION) {\n e.push(this._values[i]);\n }\n }\n if (e.length > 0) {\n this._reject(e);\n } else {\n this._cancel();\n }\n return true;\n }\n return false;\n};\n\nSomePromiseArray.prototype._fulfilled = function () {\n return this._totalResolved;\n};\n\nSomePromiseArray.prototype._rejected = function () {\n return this._values.length - this.length();\n};\n\nSomePromiseArray.prototype._addRejected = function (reason) {\n this._values.push(reason);\n};\n\nSomePromiseArray.prototype._addFulfilled = function (value) {\n this._values[this._totalResolved++] = value;\n};\n\nSomePromiseArray.prototype._canPossiblyFulfill = function () {\n return this.length() - this._rejected();\n};\n\nSomePromiseArray.prototype._getRangeError = function (count) {\n var message = \"Input array must contain at least \" +\n this._howMany + \" items but contains only \" + count + \" items\";\n return new RangeError(message);\n};\n\nSomePromiseArray.prototype._resolveEmptyArray = function () {\n this._reject(this._getRangeError(0));\n};\n\nfunction some(promises, howMany) {\n if ((howMany | 0) !== howMany || howMany < 0) {\n return apiRejection(\"expecting a positive integer\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n var ret = new SomePromiseArray(promises);\n var promise = ret.promise();\n ret.setHowMany(howMany);\n ret.init();\n return promise;\n}\n\nPromise.some = function (promises, howMany) {\n return some(promises, howMany);\n};\n\nPromise.prototype.some = function (howMany) {\n return some(this, howMany);\n};\n\nPromise._SomePromiseArray = SomePromiseArray;\n};\n\n},{\"./errors\":12,\"./util\":36}],32:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nfunction PromiseInspection(promise) {\n if (promise !== undefined) {\n promise = promise._target();\n this._bitField = promise._bitField;\n this._settledValueField = promise._isFateSealed()\n ? promise._settledValue() : undefined;\n }\n else {\n this._bitField = 0;\n this._settledValueField = undefined;\n }\n}\n\nPromiseInspection.prototype._settledValue = function() {\n return this._settledValueField;\n};\n\nvar value = PromiseInspection.prototype.value = function () {\n if (!this.isFulfilled()) {\n throw new TypeError(\"cannot get fulfillment value of a non-fulfilled promise\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n return this._settledValue();\n};\n\nvar reason = PromiseInspection.prototype.error =\nPromiseInspection.prototype.reason = function () {\n if (!this.isRejected()) {\n throw new TypeError(\"cannot get rejection reason of a non-rejected promise\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n return this._settledValue();\n};\n\nvar isFulfilled = PromiseInspection.prototype.isFulfilled = function() {\n return (this._bitField & 33554432) !== 0;\n};\n\nvar isRejected = PromiseInspection.prototype.isRejected = function () {\n return (this._bitField & 16777216) !== 0;\n};\n\nvar isPending = PromiseInspection.prototype.isPending = function () {\n return (this._bitField & 50397184) === 0;\n};\n\nvar isResolved = PromiseInspection.prototype.isResolved = function () {\n return (this._bitField & 50331648) !== 0;\n};\n\nPromiseInspection.prototype.isCancelled =\nPromise.prototype._isCancelled = function() {\n return (this._bitField & 65536) === 65536;\n};\n\nPromise.prototype.isCancelled = function() {\n return this._target()._isCancelled();\n};\n\nPromise.prototype.isPending = function() {\n return isPending.call(this._target());\n};\n\nPromise.prototype.isRejected = function() {\n return isRejected.call(this._target());\n};\n\nPromise.prototype.isFulfilled = function() {\n return isFulfilled.call(this._target());\n};\n\nPromise.prototype.isResolved = function() {\n return isResolved.call(this._target());\n};\n\nPromise.prototype.value = function() {\n return value.call(this._target());\n};\n\nPromise.prototype.reason = function() {\n var target = this._target();\n target._unsetRejectionIsUnhandled();\n return reason.call(target);\n};\n\nPromise.prototype._value = function() {\n return this._settledValue();\n};\n\nPromise.prototype._reason = function() {\n this._unsetRejectionIsUnhandled();\n return this._settledValue();\n};\n\nPromise.PromiseInspection = PromiseInspection;\n};\n\n},{}],33:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar util = _dereq_(\"./util\");\nvar errorObj = util.errorObj;\nvar isObject = util.isObject;\n\nfunction tryConvertToPromise(obj, context) {\n if (isObject(obj)) {\n if (obj instanceof Promise) return obj;\n var then = getThen(obj);\n if (then === errorObj) {\n if (context) context._pushContext();\n var ret = Promise.reject(then.e);\n if (context) context._popContext();\n return ret;\n } else if (typeof then === \"function\") {\n if (isAnyBluebirdPromise(obj)) {\n var ret = new Promise(INTERNAL);\n obj._then(\n ret._fulfill,\n ret._reject,\n undefined,\n ret,\n null\n );\n return ret;\n }\n return doThenable(obj, then, context);\n }\n }\n return obj;\n}\n\nfunction doGetThen(obj) {\n return obj.then;\n}\n\nfunction getThen(obj) {\n try {\n return doGetThen(obj);\n } catch (e) {\n errorObj.e = e;\n return errorObj;\n }\n}\n\nvar hasProp = {}.hasOwnProperty;\nfunction isAnyBluebirdPromise(obj) {\n return hasProp.call(obj, \"_promise0\");\n}\n\nfunction doThenable(x, then, context) {\n var promise = new Promise(INTERNAL);\n var ret = promise;\n if (context) context._pushContext();\n promise._captureStackTrace();\n if (context) context._popContext();\n var synchronous = true;\n var result = util.tryCatch(then).call(x, resolve, reject);\n synchronous = false;\n\n if (promise && result === errorObj) {\n promise._rejectCallback(result.e, true, true);\n promise = null;\n }\n\n function resolve(value) {\n if (!promise) return;\n promise._resolveCallback(value);\n promise = null;\n }\n\n function reject(reason) {\n if (!promise) return;\n promise._rejectCallback(reason, synchronous, true);\n promise = null;\n }\n return ret;\n}\n\nreturn tryConvertToPromise;\n};\n\n},{\"./util\":36}],34:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL, debug) {\nvar util = _dereq_(\"./util\");\nvar TimeoutError = Promise.TimeoutError;\n\nfunction HandleWrapper(handle) {\n this.handle = handle;\n}\n\nHandleWrapper.prototype._resultCancelled = function() {\n clearTimeout(this.handle);\n};\n\nvar afterValue = function(value) { return delay(+this).thenReturn(value); };\nvar delay = Promise.delay = function (ms, value) {\n var ret;\n var handle;\n if (value !== undefined) {\n ret = Promise.resolve(value)\n ._then(afterValue, null, null, ms, undefined);\n if (debug.cancellation() && value instanceof Promise) {\n ret._setOnCancel(value);\n }\n } else {\n ret = new Promise(INTERNAL);\n handle = setTimeout(function() { ret._fulfill(); }, +ms);\n if (debug.cancellation()) {\n ret._setOnCancel(new HandleWrapper(handle));\n }\n }\n ret._setAsyncGuaranteed();\n return ret;\n};\n\nPromise.prototype.delay = function (ms) {\n return delay(ms, this);\n};\n\nvar afterTimeout = function (promise, message, parent) {\n var err;\n if (typeof message !== \"string\") {\n if (message instanceof Error) {\n err = message;\n } else {\n err = new TimeoutError(\"operation timed out\");\n }\n } else {\n err = new TimeoutError(message);\n }\n util.markAsOriginatingFromRejection(err);\n promise._attachExtraTrace(err);\n promise._reject(err);\n\n if (parent != null) {\n parent.cancel();\n }\n};\n\nfunction successClear(value) {\n clearTimeout(this.handle);\n return value;\n}\n\nfunction failureClear(reason) {\n clearTimeout(this.handle);\n throw reason;\n}\n\nPromise.prototype.timeout = function (ms, message) {\n ms = +ms;\n var ret, parent;\n\n var handleWrapper = new HandleWrapper(setTimeout(function timeoutTimeout() {\n if (ret.isPending()) {\n afterTimeout(ret, message, parent);\n }\n }, ms));\n\n if (debug.cancellation()) {\n parent = this.then();\n ret = parent._then(successClear, failureClear,\n undefined, handleWrapper, undefined);\n ret._setOnCancel(handleWrapper);\n } else {\n ret = this._then(successClear, failureClear,\n undefined, handleWrapper, undefined);\n }\n\n return ret;\n};\n\n};\n\n},{\"./util\":36}],35:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function (Promise, apiRejection, tryConvertToPromise,\n createContext, INTERNAL, debug) {\n var util = _dereq_(\"./util\");\n var TypeError = _dereq_(\"./errors\").TypeError;\n var inherits = _dereq_(\"./util\").inherits;\n var errorObj = util.errorObj;\n var tryCatch = util.tryCatch;\n\n function thrower(e) {\n setTimeout(function(){throw e;}, 0);\n }\n\n function castPreservingDisposable(thenable) {\n var maybePromise = tryConvertToPromise(thenable);\n if (maybePromise !== thenable &&\n typeof thenable._isDisposable === \"function\" &&\n typeof thenable._getDisposer === \"function\" &&\n thenable._isDisposable()) {\n maybePromise._setDisposable(thenable._getDisposer());\n }\n return maybePromise;\n }\n function dispose(resources, inspection) {\n var i = 0;\n var len = resources.length;\n var ret = new Promise(INTERNAL);\n function iterator() {\n if (i >= len) return ret._fulfill();\n var maybePromise = castPreservingDisposable(resources[i++]);\n if (maybePromise instanceof Promise &&\n maybePromise._isDisposable()) {\n try {\n maybePromise = tryConvertToPromise(\n maybePromise._getDisposer().tryDispose(inspection),\n resources.promise);\n } catch (e) {\n return thrower(e);\n }\n if (maybePromise instanceof Promise) {\n return maybePromise._then(iterator, thrower,\n null, null, null);\n }\n }\n iterator();\n }\n iterator();\n return ret;\n }\n\n function Disposer(data, promise, context) {\n this._data = data;\n this._promise = promise;\n this._context = context;\n }\n\n Disposer.prototype.data = function () {\n return this._data;\n };\n\n Disposer.prototype.promise = function () {\n return this._promise;\n };\n\n Disposer.prototype.resource = function () {\n if (this.promise().isFulfilled()) {\n return this.promise().value();\n }\n return null;\n };\n\n Disposer.prototype.tryDispose = function(inspection) {\n var resource = this.resource();\n var context = this._context;\n if (context !== undefined) context._pushContext();\n var ret = resource !== null\n ? this.doDispose(resource, inspection) : null;\n if (context !== undefined) context._popContext();\n this._promise._unsetDisposable();\n this._data = null;\n return ret;\n };\n\n Disposer.isDisposer = function (d) {\n return (d != null &&\n typeof d.resource === \"function\" &&\n typeof d.tryDispose === \"function\");\n };\n\n function FunctionDisposer(fn, promise, context) {\n this.constructor$(fn, promise, context);\n }\n inherits(FunctionDisposer, Disposer);\n\n FunctionDisposer.prototype.doDispose = function (resource, inspection) {\n var fn = this.data();\n return fn.call(resource, resource, inspection);\n };\n\n function maybeUnwrapDisposer(value) {\n if (Disposer.isDisposer(value)) {\n this.resources[this.index]._setDisposable(value);\n return value.promise();\n }\n return value;\n }\n\n function ResourceList(length) {\n this.length = length;\n this.promise = null;\n this[length-1] = null;\n }\n\n ResourceList.prototype._resultCancelled = function() {\n var len = this.length;\n for (var i = 0; i < len; ++i) {\n var item = this[i];\n if (item instanceof Promise) {\n item.cancel();\n }\n }\n };\n\n Promise.using = function () {\n var len = arguments.length;\n if (len < 2) return apiRejection(\n \"you must pass at least 2 arguments to Promise.using\");\n var fn = arguments[len - 1];\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var input;\n var spreadArgs = true;\n if (len === 2 && Array.isArray(arguments[0])) {\n input = arguments[0];\n len = input.length;\n spreadArgs = false;\n } else {\n input = arguments;\n len--;\n }\n var resources = new ResourceList(len);\n for (var i = 0; i < len; ++i) {\n var resource = input[i];\n if (Disposer.isDisposer(resource)) {\n var disposer = resource;\n resource = resource.promise();\n resource._setDisposable(disposer);\n } else {\n var maybePromise = tryConvertToPromise(resource);\n if (maybePromise instanceof Promise) {\n resource =\n maybePromise._then(maybeUnwrapDisposer, null, null, {\n resources: resources,\n index: i\n }, undefined);\n }\n }\n resources[i] = resource;\n }\n\n var reflectedResources = new Array(resources.length);\n for (var i = 0; i < reflectedResources.length; ++i) {\n reflectedResources[i] = Promise.resolve(resources[i]).reflect();\n }\n\n var resultPromise = Promise.all(reflectedResources)\n .then(function(inspections) {\n for (var i = 0; i < inspections.length; ++i) {\n var inspection = inspections[i];\n if (inspection.isRejected()) {\n errorObj.e = inspection.error();\n return errorObj;\n } else if (!inspection.isFulfilled()) {\n resultPromise.cancel();\n return;\n }\n inspections[i] = inspection.value();\n }\n promise._pushContext();\n\n fn = tryCatch(fn);\n var ret = spreadArgs\n ? fn.apply(undefined, inspections) : fn(inspections);\n var promiseCreated = promise._popContext();\n debug.checkForgottenReturns(\n ret, promiseCreated, \"Promise.using\", promise);\n return ret;\n });\n\n var promise = resultPromise.lastly(function() {\n var inspection = new Promise.PromiseInspection(resultPromise);\n return dispose(resources, inspection);\n });\n resources.promise = promise;\n promise._setOnCancel(resources);\n return promise;\n };\n\n Promise.prototype._setDisposable = function (disposer) {\n this._bitField = this._bitField | 131072;\n this._disposer = disposer;\n };\n\n Promise.prototype._isDisposable = function () {\n return (this._bitField & 131072) > 0;\n };\n\n Promise.prototype._getDisposer = function () {\n return this._disposer;\n };\n\n Promise.prototype._unsetDisposable = function () {\n this._bitField = this._bitField & (~131072);\n this._disposer = undefined;\n };\n\n Promise.prototype.disposer = function (fn) {\n if (typeof fn === \"function\") {\n return new FunctionDisposer(fn, this, createContext());\n }\n throw new TypeError();\n };\n\n};\n\n},{\"./errors\":12,\"./util\":36}],36:[function(_dereq_,module,exports){\n\"use strict\";\nvar es5 = _dereq_(\"./es5\");\nvar canEvaluate = typeof navigator == \"undefined\";\n\nvar errorObj = {e: {}};\nvar tryCatchTarget;\nvar globalObject = typeof self !== \"undefined\" ? self :\n typeof window !== \"undefined\" ? window :\n typeof global !== \"undefined\" ? global :\n this !== undefined ? this : null;\n\nfunction tryCatcher() {\n try {\n var target = tryCatchTarget;\n tryCatchTarget = null;\n return target.apply(this, arguments);\n } catch (e) {\n errorObj.e = e;\n return errorObj;\n }\n}\nfunction tryCatch(fn) {\n tryCatchTarget = fn;\n return tryCatcher;\n}\n\nvar inherits = function(Child, Parent) {\n var hasProp = {}.hasOwnProperty;\n\n function T() {\n this.constructor = Child;\n this.constructor$ = Parent;\n for (var propertyName in Parent.prototype) {\n if (hasProp.call(Parent.prototype, propertyName) &&\n propertyName.charAt(propertyName.length-1) !== \"$\"\n ) {\n this[propertyName + \"$\"] = Parent.prototype[propertyName];\n }\n }\n }\n T.prototype = Parent.prototype;\n Child.prototype = new T();\n return Child.prototype;\n};\n\n\nfunction isPrimitive(val) {\n return val == null || val === true || val === false ||\n typeof val === \"string\" || typeof val === \"number\";\n\n}\n\nfunction isObject(value) {\n return typeof value === \"function\" ||\n typeof value === \"object\" && value !== null;\n}\n\nfunction maybeWrapAsError(maybeError) {\n if (!isPrimitive(maybeError)) return maybeError;\n\n return new Error(safeToString(maybeError));\n}\n\nfunction withAppended(target, appendee) {\n var len = target.length;\n var ret = new Array(len + 1);\n var i;\n for (i = 0; i < len; ++i) {\n ret[i] = target[i];\n }\n ret[i] = appendee;\n return ret;\n}\n\nfunction getDataPropertyOrDefault(obj, key, defaultValue) {\n if (es5.isES5) {\n var desc = Object.getOwnPropertyDescriptor(obj, key);\n\n if (desc != null) {\n return desc.get == null && desc.set == null\n ? desc.value\n : defaultValue;\n }\n } else {\n return {}.hasOwnProperty.call(obj, key) ? obj[key] : undefined;\n }\n}\n\nfunction notEnumerableProp(obj, name, value) {\n if (isPrimitive(obj)) return obj;\n var descriptor = {\n value: value,\n configurable: true,\n enumerable: false,\n writable: true\n };\n es5.defineProperty(obj, name, descriptor);\n return obj;\n}\n\nfunction thrower(r) {\n throw r;\n}\n\nvar inheritedDataKeys = (function() {\n var excludedPrototypes = [\n Array.prototype,\n Object.prototype,\n Function.prototype\n ];\n\n var isExcludedProto = function(val) {\n for (var i = 0; i < excludedPrototypes.length; ++i) {\n if (excludedPrototypes[i] === val) {\n return true;\n }\n }\n return false;\n };\n\n if (es5.isES5) {\n var getKeys = Object.getOwnPropertyNames;\n return function(obj) {\n var ret = [];\n var visitedKeys = Object.create(null);\n while (obj != null && !isExcludedProto(obj)) {\n var keys;\n try {\n keys = getKeys(obj);\n } catch (e) {\n return ret;\n }\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (visitedKeys[key]) continue;\n visitedKeys[key] = true;\n var desc = Object.getOwnPropertyDescriptor(obj, key);\n if (desc != null && desc.get == null && desc.set == null) {\n ret.push(key);\n }\n }\n obj = es5.getPrototypeOf(obj);\n }\n return ret;\n };\n } else {\n var hasProp = {}.hasOwnProperty;\n return function(obj) {\n if (isExcludedProto(obj)) return [];\n var ret = [];\n\n /*jshint forin:false */\n enumeration: for (var key in obj) {\n if (hasProp.call(obj, key)) {\n ret.push(key);\n } else {\n for (var i = 0; i < excludedPrototypes.length; ++i) {\n if (hasProp.call(excludedPrototypes[i], key)) {\n continue enumeration;\n }\n }\n ret.push(key);\n }\n }\n return ret;\n };\n }\n\n})();\n\nvar thisAssignmentPattern = /this\\s*\\.\\s*\\S+\\s*=/;\nfunction isClass(fn) {\n try {\n if (typeof fn === \"function\") {\n var keys = es5.names(fn.prototype);\n\n var hasMethods = es5.isES5 && keys.length > 1;\n var hasMethodsOtherThanConstructor = keys.length > 0 &&\n !(keys.length === 1 && keys[0] === \"constructor\");\n var hasThisAssignmentAndStaticMethods =\n thisAssignmentPattern.test(fn + \"\") && es5.names(fn).length > 0;\n\n if (hasMethods || hasMethodsOtherThanConstructor ||\n hasThisAssignmentAndStaticMethods) {\n return true;\n }\n }\n return false;\n } catch (e) {\n return false;\n }\n}\n\nfunction toFastProperties(obj) {\n /*jshint -W027,-W055,-W031*/\n function FakeConstructor() {}\n FakeConstructor.prototype = obj;\n var l = 8;\n while (l--) new FakeConstructor();\n return obj;\n eval(obj);\n}\n\nvar rident = /^[a-z$_][a-z$_0-9]*$/i;\nfunction isIdentifier(str) {\n return rident.test(str);\n}\n\nfunction filledRange(count, prefix, suffix) {\n var ret = new Array(count);\n for(var i = 0; i < count; ++i) {\n ret[i] = prefix + i + suffix;\n }\n return ret;\n}\n\nfunction safeToString(obj) {\n try {\n return obj + \"\";\n } catch (e) {\n return \"[no string representation]\";\n }\n}\n\nfunction isError(obj) {\n return obj !== null &&\n typeof obj === \"object\" &&\n typeof obj.message === \"string\" &&\n typeof obj.name === \"string\";\n}\n\nfunction markAsOriginatingFromRejection(e) {\n try {\n notEnumerableProp(e, \"isOperational\", true);\n }\n catch(ignore) {}\n}\n\nfunction originatesFromRejection(e) {\n if (e == null) return false;\n return ((e instanceof Error[\"__BluebirdErrorTypes__\"].OperationalError) ||\n e[\"isOperational\"] === true);\n}\n\nfunction canAttachTrace(obj) {\n return isError(obj) && es5.propertyIsWritable(obj, \"stack\");\n}\n\nvar ensureErrorObject = (function() {\n if (!(\"stack\" in new Error())) {\n return function(value) {\n if (canAttachTrace(value)) return value;\n try {throw new Error(safeToString(value));}\n catch(err) {return err;}\n };\n } else {\n return function(value) {\n if (canAttachTrace(value)) return value;\n return new Error(safeToString(value));\n };\n }\n})();\n\nfunction classString(obj) {\n return {}.toString.call(obj);\n}\n\nfunction copyDescriptors(from, to, filter) {\n var keys = es5.names(from);\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (filter(key)) {\n try {\n es5.defineProperty(to, key, es5.getDescriptor(from, key));\n } catch (ignore) {}\n }\n }\n}\n\nvar asArray = function(v) {\n if (es5.isArray(v)) {\n return v;\n }\n return null;\n};\n\nif (typeof Symbol !== \"undefined\" && Symbol.iterator) {\n var ArrayFrom = typeof Array.from === \"function\" ? function(v) {\n return Array.from(v);\n } : function(v) {\n var ret = [];\n var it = v[Symbol.iterator]();\n var itResult;\n while (!((itResult = it.next()).done)) {\n ret.push(itResult.value);\n }\n return ret;\n };\n\n asArray = function(v) {\n if (es5.isArray(v)) {\n return v;\n } else if (v != null && typeof v[Symbol.iterator] === \"function\") {\n return ArrayFrom(v);\n }\n return null;\n };\n}\n\nvar isNode = typeof process !== \"undefined\" &&\n classString(process).toLowerCase() === \"[object process]\";\n\nfunction env(key, def) {\n return isNode ? process.env[key] : def;\n}\n\nvar ret = {\n isClass: isClass,\n isIdentifier: isIdentifier,\n inheritedDataKeys: inheritedDataKeys,\n getDataPropertyOrDefault: getDataPropertyOrDefault,\n thrower: thrower,\n isArray: es5.isArray,\n asArray: asArray,\n notEnumerableProp: notEnumerableProp,\n isPrimitive: isPrimitive,\n isObject: isObject,\n isError: isError,\n canEvaluate: canEvaluate,\n errorObj: errorObj,\n tryCatch: tryCatch,\n inherits: inherits,\n withAppended: withAppended,\n maybeWrapAsError: maybeWrapAsError,\n toFastProperties: toFastProperties,\n filledRange: filledRange,\n toString: safeToString,\n canAttachTrace: canAttachTrace,\n ensureErrorObject: ensureErrorObject,\n originatesFromRejection: originatesFromRejection,\n markAsOriginatingFromRejection: markAsOriginatingFromRejection,\n classString: classString,\n copyDescriptors: copyDescriptors,\n hasDevTools: typeof chrome !== \"undefined\" && chrome &&\n typeof chrome.loadTimes === \"function\",\n isNode: isNode,\n env: env,\n global: globalObject\n};\nret.isRecentNode = ret.isNode && (function() {\n var version = process.versions.node.split(\".\").map(Number);\n return (version[0] === 0 && version[1] > 10) || (version[0] > 0);\n})();\n\nif (ret.isNode) ret.toFastProperties(process);\n\ntry {throw new Error(); } catch (e) {ret.lastLineError = e;}\nmodule.exports = ret;\n\n},{\"./es5\":13}]},{},[4])(4)\n}); ;if (typeof window !== 'undefined' && window !== null) { window.P = window.Promise; } else if (typeof self !== 'undefined' && self !== null) { self.P = self.Promise; }","'use strict';\n\n//\n// We store our EE objects in a plain object whose properties are event names.\n// If `Object.create(null)` is not supported we prefix the event names with a\n// `~` to make sure that the built-in object properties are not overridden or\n// used as an attack vector.\n// We also assume that `Object.create(null)` is available when the event name\n// is an ES6 Symbol.\n//\nvar prefix = typeof Object.create !== 'function' ? '~' : false;\n\n/**\n * Representation of a single EventEmitter function.\n *\n * @param {Function} fn Event handler to be called.\n * @param {Mixed} context Context for function execution.\n * @param {Boolean} once Only emit once\n * @api private\n */\nfunction EE(fn, context, once) {\n this.fn = fn;\n this.context = context;\n this.once = once || false;\n}\n\n/**\n * Minimal EventEmitter interface that is molded against the Node.js\n * EventEmitter interface.\n *\n * @constructor\n * @api public\n */\nfunction EventEmitter() { /* Nothing to set */ }\n\n/**\n * Holds the assigned EventEmitters by name.\n *\n * @type {Object}\n * @private\n */\nEventEmitter.prototype._events = undefined;\n\n/**\n * Return a list of assigned event listeners.\n *\n * @param {String} event The events that should be listed.\n * @param {Boolean} exists We only need to know if there are listeners.\n * @returns {Array|Boolean}\n * @api public\n */\nEventEmitter.prototype.listeners = function listeners(event, exists) {\n var evt = prefix ? prefix + event : event\n , available = this._events && this._events[evt];\n\n if (exists) return !!available;\n if (!available) return [];\n if (available.fn) return [available.fn];\n\n for (var i = 0, l = available.length, ee = new Array(l); i < l; i++) {\n ee[i] = available[i].fn;\n }\n\n return ee;\n};\n\n/**\n * Emit an event to all registered event listeners.\n *\n * @param {String} event The name of the event.\n * @returns {Boolean} Indication if we've emitted an event.\n * @api public\n */\nEventEmitter.prototype.emit = function emit(event, a1, a2, a3, a4, a5) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events || !this._events[evt]) return false;\n\n var listeners = this._events[evt]\n , len = arguments.length\n , args\n , i;\n\n if ('function' === typeof listeners.fn) {\n if (listeners.once) this.removeListener(event, listeners.fn, undefined, true);\n\n switch (len) {\n case 1: return listeners.fn.call(listeners.context), true;\n case 2: return listeners.fn.call(listeners.context, a1), true;\n case 3: return listeners.fn.call(listeners.context, a1, a2), true;\n case 4: return listeners.fn.call(listeners.context, a1, a2, a3), true;\n case 5: return listeners.fn.call(listeners.context, a1, a2, a3, a4), true;\n case 6: return listeners.fn.call(listeners.context, a1, a2, a3, a4, a5), true;\n }\n\n for (i = 1, args = new Array(len -1); i < len; i++) {\n args[i - 1] = arguments[i];\n }\n\n listeners.fn.apply(listeners.context, args);\n } else {\n var length = listeners.length\n , j;\n\n for (i = 0; i < length; i++) {\n if (listeners[i].once) this.removeListener(event, listeners[i].fn, undefined, true);\n\n switch (len) {\n case 1: listeners[i].fn.call(listeners[i].context); break;\n case 2: listeners[i].fn.call(listeners[i].context, a1); break;\n case 3: listeners[i].fn.call(listeners[i].context, a1, a2); break;\n default:\n if (!args) for (j = 1, args = new Array(len -1); j < len; j++) {\n args[j - 1] = arguments[j];\n }\n\n listeners[i].fn.apply(listeners[i].context, args);\n }\n }\n }\n\n return true;\n};\n\n/**\n * Register a new EventListener for the given event.\n *\n * @param {String} event Name of the event.\n * @param {Functon} fn Callback function.\n * @param {Mixed} context The context of the function.\n * @api public\n */\nEventEmitter.prototype.on = function on(event, fn, context) {\n var listener = new EE(fn, context || this)\n , evt = prefix ? prefix + event : event;\n\n if (!this._events) this._events = prefix ? {} : Object.create(null);\n if (!this._events[evt]) this._events[evt] = listener;\n else {\n if (!this._events[evt].fn) this._events[evt].push(listener);\n else this._events[evt] = [\n this._events[evt], listener\n ];\n }\n\n return this;\n};\n\n/**\n * Add an EventListener that's only called once.\n *\n * @param {String} event Name of the event.\n * @param {Function} fn Callback function.\n * @param {Mixed} context The context of the function.\n * @api public\n */\nEventEmitter.prototype.once = function once(event, fn, context) {\n var listener = new EE(fn, context || this, true)\n , evt = prefix ? prefix + event : event;\n\n if (!this._events) this._events = prefix ? {} : Object.create(null);\n if (!this._events[evt]) this._events[evt] = listener;\n else {\n if (!this._events[evt].fn) this._events[evt].push(listener);\n else this._events[evt] = [\n this._events[evt], listener\n ];\n }\n\n return this;\n};\n\n/**\n * Remove event listeners.\n *\n * @param {String} event The event we want to remove.\n * @param {Function} fn The listener that we need to find.\n * @param {Mixed} context Only remove listeners matching this context.\n * @param {Boolean} once Only remove once listeners.\n * @api public\n */\nEventEmitter.prototype.removeListener = function removeListener(event, fn, context, once) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events || !this._events[evt]) return this;\n\n var listeners = this._events[evt]\n , events = [];\n\n if (fn) {\n if (listeners.fn) {\n if (\n listeners.fn !== fn\n || (once && !listeners.once)\n || (context && listeners.context !== context)\n ) {\n events.push(listeners);\n }\n } else {\n for (var i = 0, length = listeners.length; i < length; i++) {\n if (\n listeners[i].fn !== fn\n || (once && !listeners[i].once)\n || (context && listeners[i].context !== context)\n ) {\n events.push(listeners[i]);\n }\n }\n }\n }\n\n //\n // Reset the array, or remove it completely if we have no more listeners.\n //\n if (events.length) {\n this._events[evt] = events.length === 1 ? events[0] : events;\n } else {\n delete this._events[evt];\n }\n\n return this;\n};\n\n/**\n * Remove all listeners or only the listeners for the specified event.\n *\n * @param {String} event The event want to remove all listeners for.\n * @api public\n */\nEventEmitter.prototype.removeAllListeners = function removeAllListeners(event) {\n if (!this._events) return this;\n\n if (event) delete this._events[prefix ? prefix + event : event];\n else this._events = prefix ? {} : Object.create(null);\n\n return this;\n};\n\n//\n// Alias methods names because people roll like that.\n//\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\nEventEmitter.prototype.addListener = EventEmitter.prototype.on;\n\n//\n// This function doesn't apply anymore.\n//\nEventEmitter.prototype.setMaxListeners = function setMaxListeners() {\n return this;\n};\n\n//\n// Expose the prefix.\n//\nEventEmitter.prefixed = prefix;\n\n//\n// Expose the module.\n//\nif ('undefined' !== typeof module) {\n module.exports = EventEmitter;\n}\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2016\n */\n\n\"use strict\";\n\nvar EventEmitter = require('eventemitter3');\nvar Promise = require(\"bluebird\");\n\n/**\n * This function generates a defer promise and adds eventEmitter functionality to it\n *\n * @method eventifiedPromise\n */\nvar PromiEvent = function PromiEvent(justPromise) {\n var resolve, reject,\n eventEmitter = new Promise(function() {\n resolve = arguments[0];\n reject = arguments[1];\n });\n\n if(justPromise) {\n return {\n resolve: resolve,\n reject: reject,\n eventEmitter: eventEmitter\n };\n }\n\n // get eventEmitter\n var emitter = new EventEmitter();\n\n // add eventEmitter to the promise\n eventEmitter._events = emitter._events;\n eventEmitter.emit = emitter.emit;\n eventEmitter.on = emitter.on;\n eventEmitter.once = emitter.once;\n eventEmitter.off = emitter.off;\n eventEmitter.listeners = emitter.listeners;\n eventEmitter.addListener = emitter.addListener;\n eventEmitter.removeListener = emitter.removeListener;\n eventEmitter.removeAllListeners = emitter.removeAllListeners;\n\n return {\n resolve: resolve,\n reject: reject,\n eventEmitter: eventEmitter\n };\n};\n\nPromiEvent.resolve = function(value) {\n var promise = PromiEvent(true);\n promise.resolve(value);\n return promise.eventEmitter;\n};\n\nmodule.exports = PromiEvent;\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file batch.js\n * @author Marek Kotewicz <marek@ethdev.com>\n * @date 2015\n */\n\n\"use strict\";\n\nvar Jsonrpc = require('./jsonrpc');\nvar errors = require('web3-core-helpers').errors;\n\nvar Batch = function (requestManager) {\n this.requestManager = requestManager;\n this.requests = [];\n};\n\n/**\n * Should be called to add create new request to batch request\n *\n * @method add\n * @param {Object} jsonrpc requet object\n */\nBatch.prototype.add = function (request) {\n this.requests.push(request);\n};\n\n/**\n * Should be called to execute batch request\n *\n * @method execute\n */\nBatch.prototype.execute = function () {\n var requests = this.requests;\n this.requestManager.sendBatch(requests, function (err, results) {\n results = results || [];\n requests.map(function (request, index) {\n return results[index] || {};\n }).forEach(function (result, index) {\n if (requests[index].callback) {\n\n if (result && result.error) {\n return requests[index].callback(errors.ErrorResponse(result));\n }\n\n if (!Jsonrpc.isValidResponse(result)) {\n return requests[index].callback(errors.InvalidResponse(result));\n }\n\n requests[index].callback(null, (requests[index].format ? requests[index].format(result.result) : result.result));\n }\n });\n });\n};\n\nmodule.exports = Batch;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file givenProvider.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar givenProvider = null;\n\n// ADD GIVEN PROVIDER\n/* jshint ignore:start */\nvar global = Function('return this')();\n\n// EthereumProvider\nif(typeof global.ethereumProvider !== 'undefined') {\n givenProvider = global.ethereumProvider;\n\n// Legacy web3.currentProvider\n} else if(typeof global.web3 !== 'undefined' && global.web3.currentProvider) {\n\n if(global.web3.currentProvider.sendAsync) {\n global.web3.currentProvider.send = global.web3.currentProvider.sendAsync;\n delete global.web3.currentProvider.sendAsync;\n }\n\n // if connection is 'ipcProviderWrapper', add subscription support\n if(!global.web3.currentProvider.on &&\n global.web3.currentProvider.connection &&\n global.web3.currentProvider.connection.constructor.name === 'ipcProviderWrapper') {\n\n global.web3.currentProvider.on = function (type, callback) {\n\n if(typeof callback !== 'function')\n throw new Error('The second parameter callback must be a function.');\n\n switch(type){\n case 'data':\n this.connection.on('data', function(data) {\n var result = '';\n\n data = data.toString();\n\n try {\n result = JSON.parse(data);\n } catch(e) {\n return callback(new Error('Couldn\\'t parse response data'+ data));\n }\n\n // notification\n if(!result.id && result.method.indexOf('_subscription') !== -1) {\n callback(null, result);\n }\n\n });\n break;\n\n default:\n this.connection.on(type, callback);\n break;\n }\n };\n }\n\n givenProvider = global.web3.currentProvider;\n}\n/* jshint ignore:end */\n\n\nmodule.exports = givenProvider;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\n\nvar _ = require('underscore');\nvar errors = require('web3-core-helpers').errors;\nvar Jsonrpc = require('./jsonrpc.js');\nvar BatchManager = require('./batch.js');\nvar givenProvider = require('./givenProvider.js');\n\n\n\n /**\n * It's responsible for passing messages to providers\n * It's also responsible for polling the ethereum node for incoming messages\n * Default poll timeout is 1 second\n * Singleton\n */\nvar RequestManager = function RequestManager(provider) {\n this.provider = null;\n this.providers = RequestManager.providers;\n\n this.setProvider(provider);\n this.subscriptions = {};\n};\n\n\n\nRequestManager.givenProvider = givenProvider;\n\nRequestManager.providers = {\n WebsocketProvider: require('web3-providers-ws'),\n HttpProvider: require('web3-providers-http'),\n IpcProvider: require('web3-providers-ipc')\n};\n\n\n\n/**\n * Should be used to set provider of request manager\n *\n * @method setProvider\n * @param {Object} p\n */\nRequestManager.prototype.setProvider = function (p, net) {\n var _this = this;\n\n // autodetect provider\n if(p && typeof p === 'string' && this.providers) {\n\n // HTTP\n if(/^http(s)?:\\/\\//i.test(p)) {\n p = new this.providers.HttpProvider(p);\n\n // WS\n } else if(/^ws(s)?:\\/\\//i.test(p)) {\n p = new this.providers.WebsocketProvider(p);\n\n // IPC\n } else if(p && typeof net === 'object' && typeof net.connect === 'function') {\n p = new this.providers.IpcProvider(p, net);\n\n } else if(p) {\n throw new Error('Can\\'t autodetect provider for \"'+ p +'\"');\n }\n }\n\n // reset the old one before changing\n if(this.provider)\n this.clearSubscriptions();\n\n\n this.provider = p || null;\n\n // listen to incoming notifications\n if(this.provider && this.provider.on) {\n this.provider.on('data', function requestManagerNotification(err, result){\n if(!err) {\n if(_this.subscriptions[result.params.subscription] && _this.subscriptions[result.params.subscription].callback)\n _this.subscriptions[result.params.subscription].callback(null, result.params.result);\n } else {\n\n Object.keys(_this.subscriptions).forEach(function(id){\n if(_this.subscriptions[id].callback)\n _this.subscriptions[id].callback(err);\n });\n }\n });\n }\n};\n\n\n/**\n * Should be used to asynchronously send request\n *\n * @method sendAsync\n * @param {Object} data\n * @param {Function} callback\n */\nRequestManager.prototype.send = function (data, callback) {\n callback = callback || function(){};\n\n if (!this.provider) {\n return callback(errors.InvalidProvider());\n }\n\n var payload = Jsonrpc.toPayload(data.method, data.params);\n this.provider[this.provider.sendAsync ? 'sendAsync' : 'send'](payload, function (err, result) {\n if(result && result.id && payload.id !== result.id) return callback(new Error('Wrong response id \"'+ result.id +'\" (expected: \"'+ payload.id +'\") in '+ JSON.stringify(payload)));\n\n if (err) {\n return callback(err);\n }\n\n if (result && result.error) {\n return callback(errors.ErrorResponse(result));\n }\n\n if (!Jsonrpc.isValidResponse(result)) {\n return callback(errors.InvalidResponse(result));\n }\n\n callback(null, result.result);\n });\n};\n\n/**\n * Should be called to asynchronously send batch request\n *\n * @method sendBatch\n * @param {Array} batch data\n * @param {Function} callback\n */\nRequestManager.prototype.sendBatch = function (data, callback) {\n if (!this.provider) {\n return callback(errors.InvalidProvider());\n }\n\n var payload = Jsonrpc.toBatchPayload(data);\n this.provider[this.provider.sendAsync ? 'sendAsync' : 'send'](payload, function (err, results) {\n if (err) {\n return callback(err);\n }\n\n if (!_.isArray(results)) {\n return callback(errors.InvalidResponse(results));\n }\n\n callback(null, results);\n });\n};\n\n\n/**\n * Waits for notifications\n *\n * @method addSubscription\n * @param {String} id the subscription id\n * @param {String} name the subscription name\n * @param {String} type the subscription namespace (eth, personal, etc)\n * @param {Function} callback the callback to call for incoming notifications\n */\nRequestManager.prototype.addSubscription = function (id, name, type, callback) {\n if(this.provider.on) {\n this.subscriptions[id] = {\n callback: callback,\n type: type,\n name: name\n };\n\n } else {\n throw new Error('The provider doesn\\'t support subscriptions: '+ this.provider.constructor.name);\n }\n};\n\n/**\n * Waits for notifications\n *\n * @method removeSubscription\n * @param {String} id the subscription id\n * @param {Function} callback fired once the subscription is removed\n */\nRequestManager.prototype.removeSubscription = function (id, callback) {\n var _this = this;\n\n if(this.subscriptions[id]) {\n\n this.send({\n method: this.subscriptions[id].type + '_unsubscribe',\n params: [id]\n }, callback);\n\n // remove subscription\n delete _this.subscriptions[id];\n }\n};\n\n/**\n * Should be called to reset the subscriptions\n *\n * @method reset\n */\nRequestManager.prototype.clearSubscriptions = function (keepIsSyncing) {\n var _this = this;\n\n\n // uninstall all subscriptions\n Object.keys(this.subscriptions).forEach(function(id){\n if(!keepIsSyncing || _this.subscriptions[id].name !== 'syncing')\n _this.removeSubscription(id);\n });\n\n\n // reset notification callbacks etc.\n if(this.provider.reset)\n this.provider.reset();\n};\n\nmodule.exports = {\n Manager: RequestManager,\n BatchManager: BatchManager\n};\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file jsonrpc.js\n * @authors:\n * Fabian Vogelsteller <fabian@ethereum.org>\n * Marek Kotewicz <marek@ethdev.com>\n * Aaron Kumavis <aaron@kumavis.me>\n * @date 2015\n */\n\n\"use strict\";\n\n// Initialize Jsonrpc as a simple object with utility functions.\nvar Jsonrpc = {\n messageId: 0\n};\n\n/**\n * Should be called to valid json create payload object\n *\n * @method toPayload\n * @param {Function} method of jsonrpc call, required\n * @param {Array} params, an array of method params, optional\n * @returns {Object} valid jsonrpc payload object\n */\nJsonrpc.toPayload = function (method, params) {\n if (!method) {\n throw new Error('JSONRPC method should be specified for params: \"'+ JSON.stringify(params) +'\"!');\n }\n\n // advance message ID\n Jsonrpc.messageId++;\n\n return {\n jsonrpc: '2.0',\n id: Jsonrpc.messageId,\n method: method,\n params: params || []\n };\n};\n\n/**\n * Should be called to check if jsonrpc response is valid\n *\n * @method isValidResponse\n * @param {Object}\n * @returns {Boolean} true if response is valid, otherwise false\n */\nJsonrpc.isValidResponse = function (response) {\n return Array.isArray(response) ? response.every(validateSingleMessage) : validateSingleMessage(response);\n\n function validateSingleMessage(message){\n return !!message &&\n !message.error &&\n message.jsonrpc === '2.0' &&\n (typeof message.id === 'number' || typeof message.id === 'string') &&\n message.result !== undefined; // only undefined is not valid json object\n }\n};\n\n/**\n * Should be called to create batch payload object\n *\n * @method toBatchPayload\n * @param {Array} messages, an array of objects with method (required) and params (optional) fields\n * @returns {Array} batch payload\n */\nJsonrpc.toBatchPayload = function (messages) {\n return messages.map(function (message) {\n return Jsonrpc.toPayload(message.method, message.params);\n });\n};\n\nmodule.exports = Jsonrpc;\n\n","'use strict';\n\n//\n// We store our EE objects in a plain object whose properties are event names.\n// If `Object.create(null)` is not supported we prefix the event names with a\n// `~` to make sure that the built-in object properties are not overridden or\n// used as an attack vector.\n// We also assume that `Object.create(null)` is available when the event name\n// is an ES6 Symbol.\n//\nvar prefix = typeof Object.create !== 'function' ? '~' : false;\n\n/**\n * Representation of a single EventEmitter function.\n *\n * @param {Function} fn Event handler to be called.\n * @param {Mixed} context Context for function execution.\n * @param {Boolean} once Only emit once\n * @api private\n */\nfunction EE(fn, context, once) {\n this.fn = fn;\n this.context = context;\n this.once = once || false;\n}\n\n/**\n * Minimal EventEmitter interface that is molded against the Node.js\n * EventEmitter interface.\n *\n * @constructor\n * @api public\n */\nfunction EventEmitter() { /* Nothing to set */ }\n\n/**\n * Holds the assigned EventEmitters by name.\n *\n * @type {Object}\n * @private\n */\nEventEmitter.prototype._events = undefined;\n\n/**\n * Return a list of assigned event listeners.\n *\n * @param {String} event The events that should be listed.\n * @param {Boolean} exists We only need to know if there are listeners.\n * @returns {Array|Boolean}\n * @api public\n */\nEventEmitter.prototype.listeners = function listeners(event, exists) {\n var evt = prefix ? prefix + event : event\n , available = this._events && this._events[evt];\n\n if (exists) return !!available;\n if (!available) return [];\n if (available.fn) return [available.fn];\n\n for (var i = 0, l = available.length, ee = new Array(l); i < l; i++) {\n ee[i] = available[i].fn;\n }\n\n return ee;\n};\n\n/**\n * Emit an event to all registered event listeners.\n *\n * @param {String} event The name of the event.\n * @returns {Boolean} Indication if we've emitted an event.\n * @api public\n */\nEventEmitter.prototype.emit = function emit(event, a1, a2, a3, a4, a5) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events || !this._events[evt]) return false;\n\n var listeners = this._events[evt]\n , len = arguments.length\n , args\n , i;\n\n if ('function' === typeof listeners.fn) {\n if (listeners.once) this.removeListener(event, listeners.fn, undefined, true);\n\n switch (len) {\n case 1: return listeners.fn.call(listeners.context), true;\n case 2: return listeners.fn.call(listeners.context, a1), true;\n case 3: return listeners.fn.call(listeners.context, a1, a2), true;\n case 4: return listeners.fn.call(listeners.context, a1, a2, a3), true;\n case 5: return listeners.fn.call(listeners.context, a1, a2, a3, a4), true;\n case 6: return listeners.fn.call(listeners.context, a1, a2, a3, a4, a5), true;\n }\n\n for (i = 1, args = new Array(len -1); i < len; i++) {\n args[i - 1] = arguments[i];\n }\n\n listeners.fn.apply(listeners.context, args);\n } else {\n var length = listeners.length\n , j;\n\n for (i = 0; i < length; i++) {\n if (listeners[i].once) this.removeListener(event, listeners[i].fn, undefined, true);\n\n switch (len) {\n case 1: listeners[i].fn.call(listeners[i].context); break;\n case 2: listeners[i].fn.call(listeners[i].context, a1); break;\n case 3: listeners[i].fn.call(listeners[i].context, a1, a2); break;\n default:\n if (!args) for (j = 1, args = new Array(len -1); j < len; j++) {\n args[j - 1] = arguments[j];\n }\n\n listeners[i].fn.apply(listeners[i].context, args);\n }\n }\n }\n\n return true;\n};\n\n/**\n * Register a new EventListener for the given event.\n *\n * @param {String} event Name of the event.\n * @param {Functon} fn Callback function.\n * @param {Mixed} context The context of the function.\n * @api public\n */\nEventEmitter.prototype.on = function on(event, fn, context) {\n var listener = new EE(fn, context || this)\n , evt = prefix ? prefix + event : event;\n\n if (!this._events) this._events = prefix ? {} : Object.create(null);\n if (!this._events[evt]) this._events[evt] = listener;\n else {\n if (!this._events[evt].fn) this._events[evt].push(listener);\n else this._events[evt] = [\n this._events[evt], listener\n ];\n }\n\n return this;\n};\n\n/**\n * Add an EventListener that's only called once.\n *\n * @param {String} event Name of the event.\n * @param {Function} fn Callback function.\n * @param {Mixed} context The context of the function.\n * @api public\n */\nEventEmitter.prototype.once = function once(event, fn, context) {\n var listener = new EE(fn, context || this, true)\n , evt = prefix ? prefix + event : event;\n\n if (!this._events) this._events = prefix ? {} : Object.create(null);\n if (!this._events[evt]) this._events[evt] = listener;\n else {\n if (!this._events[evt].fn) this._events[evt].push(listener);\n else this._events[evt] = [\n this._events[evt], listener\n ];\n }\n\n return this;\n};\n\n/**\n * Remove event listeners.\n *\n * @param {String} event The event we want to remove.\n * @param {Function} fn The listener that we need to find.\n * @param {Mixed} context Only remove listeners matching this context.\n * @param {Boolean} once Only remove once listeners.\n * @api public\n */\nEventEmitter.prototype.removeListener = function removeListener(event, fn, context, once) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events || !this._events[evt]) return this;\n\n var listeners = this._events[evt]\n , events = [];\n\n if (fn) {\n if (listeners.fn) {\n if (\n listeners.fn !== fn\n || (once && !listeners.once)\n || (context && listeners.context !== context)\n ) {\n events.push(listeners);\n }\n } else {\n for (var i = 0, length = listeners.length; i < length; i++) {\n if (\n listeners[i].fn !== fn\n || (once && !listeners[i].once)\n || (context && listeners[i].context !== context)\n ) {\n events.push(listeners[i]);\n }\n }\n }\n }\n\n //\n // Reset the array, or remove it completely if we have no more listeners.\n //\n if (events.length) {\n this._events[evt] = events.length === 1 ? events[0] : events;\n } else {\n delete this._events[evt];\n }\n\n return this;\n};\n\n/**\n * Remove all listeners or only the listeners for the specified event.\n *\n * @param {String} event The event want to remove all listeners for.\n * @api public\n */\nEventEmitter.prototype.removeAllListeners = function removeAllListeners(event) {\n if (!this._events) return this;\n\n if (event) delete this._events[prefix ? prefix + event : event];\n else this._events = prefix ? {} : Object.create(null);\n\n return this;\n};\n\n//\n// Alias methods names because people roll like that.\n//\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\nEventEmitter.prototype.addListener = EventEmitter.prototype.on;\n\n//\n// This function doesn't apply anymore.\n//\nEventEmitter.prototype.setMaxListeners = function setMaxListeners() {\n return this;\n};\n\n//\n// Expose the prefix.\n//\nEventEmitter.prefixed = prefix;\n\n//\n// Expose the module.\n//\nif ('undefined' !== typeof module) {\n module.exports = EventEmitter;\n}\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar Subscription = require('./subscription.js');\n\n\nvar Subscriptions = function Subscriptions(options) {\n this.name = options.name;\n this.type = options.type;\n this.subscriptions = options.subscriptions || {};\n this.requestManager = null;\n};\n\n\nSubscriptions.prototype.setRequestManager = function (rm) {\n this.requestManager = rm;\n};\n\n\nSubscriptions.prototype.attachToObject = function (obj) {\n var func = this.buildCall();\n func.call = this.call;\n var name = this.name.split('.');\n if (name.length > 1) {\n obj[name[0]] = obj[name[0]] || {};\n obj[name[0]][name[1]] = func;\n } else {\n obj[name[0]] = func;\n }\n};\n\n\nSubscriptions.prototype.buildCall = function() {\n var _this = this;\n\n return function(){\n if(!_this.subscriptions[arguments[0]]) {\n console.warn('Subscription '+ JSON.stringify(arguments[0]) +' doesn\\'t exist. Subscribing anyway.');\n }\n\n var subscription = new Subscription({\n subscription: _this.subscriptions[arguments[0]],\n requestManager: _this.requestManager,\n type: _this.type\n });\n\n return subscription.subscribe.apply(subscription, arguments);\n };\n};\n\n\nmodule.exports = {\n subscriptions: Subscriptions,\n subscription: Subscription\n};\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file subscription.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require('underscore');\nvar errors = require('web3-core-helpers').errors;\nvar EventEmitter = require('eventemitter3');\n\n\nfunction Subscription(options) {\n EventEmitter.call(this);\n\n this.id = null;\n this.callback = null;\n this.arguments = null;\n this._reconnectIntervalId = null;\n\n this.options = {\n subscription: options.subscription,\n type: options.type,\n requestManager: options.requestManager\n };\n}\n\n// INHERIT\nSubscription.prototype = Object.create(EventEmitter.prototype);\nSubscription.prototype.constructor = Subscription;\n\n\n/**\n * Should be used to extract callback from array of arguments. Modifies input param\n *\n * @method extractCallback\n * @param {Array} arguments\n * @return {Function|Null} callback, if exists\n */\n\nSubscription.prototype._extractCallback = function (args) {\n if (_.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\n/**\n * Should be called to check if the number of arguments is correct\n *\n * @method validateArgs\n * @param {Array} arguments\n * @throws {Error} if it is not\n */\n\nSubscription.prototype._validateArgs = function (args) {\n var subscription = this.options.subscription;\n\n if(!subscription)\n subscription = {};\n\n if(!subscription.params)\n subscription.params = 0;\n\n if (args.length !== subscription.params) {\n throw errors.InvalidNumberOfParams(args.length, subscription.params + 1, args[0]);\n }\n};\n\n/**\n * Should be called to format input args of method\n *\n * @method formatInput\n * @param {Array}\n * @return {Array}\n */\n\nSubscription.prototype._formatInput = function (args) {\n var subscription = this.options.subscription;\n\n if (!subscription) {\n return args;\n }\n\n if (!subscription.inputFormatter) {\n return args;\n }\n\n var formattedArgs = subscription.inputFormatter.map(function (formatter, index) {\n return formatter ? formatter(args[index]) : args[index];\n });\n\n return formattedArgs;\n};\n\n/**\n * Should be called to format output(result) of method\n *\n * @method formatOutput\n * @param {Object}\n * @return {Object}\n */\n\nSubscription.prototype._formatOutput = function (result) {\n var subscription = this.options.subscription;\n\n return (subscription && subscription.outputFormatter && result) ? subscription.outputFormatter(result) : result;\n};\n\n/**\n * Should create payload from given input args\n *\n * @method toPayload\n * @param {Array} args\n * @return {Object}\n */\nSubscription.prototype._toPayload = function (args) {\n var params = [];\n this.callback = this._extractCallback(args);\n\n if (!this.subscriptionMethod) {\n this.subscriptionMethod = args.shift();\n\n // replace subscription with given name\n if (this.options.subscription.subscriptionName) {\n this.subscriptionMethod = this.options.subscription.subscriptionName;\n }\n }\n\n if (!this.arguments) {\n this.arguments = this._formatInput(args);\n this._validateArgs(this.arguments);\n args = []; // make empty after validation\n\n }\n\n // re-add subscriptionName\n params.push(this.subscriptionMethod);\n params = params.concat(this.arguments);\n\n\n if (args.length) {\n throw new Error('Only a callback is allowed as parameter on an already instantiated subscription.');\n }\n\n return {\n method: this.options.type + '_subscribe',\n params: params\n };\n};\n\n/**\n * Unsubscribes and clears callbacks\n *\n * @method unsubscribe\n * @return {Object}\n */\nSubscription.prototype.unsubscribe = function(callback) {\n this.options.requestManager.removeSubscription(this.id, callback);\n this.id = null;\n this.removeAllListeners();\n clearInterval(this._reconnectIntervalId);\n};\n\n/**\n * Subscribes and watches for changes\n *\n * @method subscribe\n * @param {String} subscription the subscription\n * @param {Object} options the options object with address topics and fromBlock\n * @return {Object}\n */\nSubscription.prototype.subscribe = function() {\n var _this = this;\n var args = Array.prototype.slice.call(arguments);\n var payload = this._toPayload(args);\n\n if(!payload) {\n return this;\n }\n\n if(!this.options.requestManager.provider) {\n var err1 = new Error('No provider set.');\n this.callback(err1, null, this);\n this.emit('error', err1);\n return this;\n }\n\n // throw error, if provider doesnt support subscriptions\n if(!this.options.requestManager.provider.on) {\n var err2 = new Error('The current provider doesn\\'t support subscriptions: '+ this.options.requestManager.provider.constructor.name);\n this.callback(err2, null, this);\n this.emit('error', err2);\n return this;\n }\n\n // if id is there unsubscribe first\n if (this.id) {\n this.unsubscribe();\n }\n\n // store the params in the options object\n this.options.params = payload.params[1];\n\n // get past logs, if fromBlock is available\n if(payload.params[0] === 'logs' && _.isObject(payload.params[1]) && payload.params[1].hasOwnProperty('fromBlock') && isFinite(payload.params[1].fromBlock)) {\n // send the subscription request\n this.options.requestManager.send({\n method: 'eth_getLogs',\n params: [payload.params[1]]\n }, function (err, logs) {\n if(!err) {\n logs.forEach(function(log){\n var output = _this._formatOutput(log);\n _this.callback(null, output, _this);\n _this.emit('data', output);\n });\n\n // TODO subscribe here? after the past logs?\n\n } else {\n _this.callback(err, null, _this);\n _this.emit('error', err);\n }\n });\n }\n\n // create subscription\n // TODO move to separate function? so that past logs can go first?\n\n if(typeof payload.params[1] === 'object')\n delete payload.params[1].fromBlock;\n\n this.options.requestManager.send(payload, function (err, result) {\n if(!err && result) {\n _this.id = result;\n\n // call callback on notifications\n _this.options.requestManager.addSubscription(_this.id, payload.params[0] , _this.options.type, function(err, result) {\n\n // TODO remove once its fixed in geth\n if(_.isArray(result))\n result = result[0];\n\n var output = _this._formatOutput(result);\n\n if (!err) {\n\n if(_.isFunction(_this.options.subscription.subscriptionHandler)) {\n return _this.options.subscription.subscriptionHandler.call(_this, output);\n } else {\n _this.emit('data', output);\n }\n\n } else {\n // unsubscribe, but keep listeners\n _this.options.requestManager.removeSubscription(_this.id);\n\n // re-subscribe, if connection fails\n if(_this.options.requestManager.provider.once) {\n _this._reconnectIntervalId = setInterval(function () {\n // TODO check if that makes sense!\n _this.options.requestManager.provider.reconnect();\n }, 500);\n\n _this.options.requestManager.provider.once('connect', function () {\n clearInterval(_this._reconnectIntervalId);\n _this.subscribe(_this.callback);\n });\n }\n _this.emit('error', err);\n }\n\n // call the callback, last so that unsubscribe there won't affect the emit above\n if (_.isFunction(_this.callback)) {\n _this.callback(err, output, _this);\n }\n });\n } else if (_.isFunction(_this.callback)) {\n _this.callback(err, null, _this);\n _this.emit('error', err);\n } else {\n // emit the event even if no callback was provided\n _this.emit('error', err);\n }\n });\n\n // return an object to cancel the subscription\n return this;\n};\n\nmodule.exports = Subscription;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file extend.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\n\nvar formatters = require('web3-core-helpers').formatters;\nvar Method = require('web3-core-method');\nvar utils = require('web3-utils');\n\n\nvar extend = function (pckg) {\n /* jshint maxcomplexity:5 */\n var ex = function (extension) {\n\n var extendedObject;\n if (extension.property) {\n if (!pckg[extension.property]) {\n pckg[extension.property] = {};\n }\n extendedObject = pckg[extension.property];\n } else {\n extendedObject = pckg;\n }\n\n if (extension.methods) {\n extension.methods.forEach(function (method) {\n if(!(method instanceof Method)) {\n method = new Method(method);\n }\n\n method.attachToObject(extendedObject);\n method.setRequestManager(pckg._requestManager);\n });\n }\n\n return pckg;\n };\n\n ex.formatters = formatters;\n ex.utils = utils;\n ex.Method = Method;\n\n return ex;\n};\n\n\n\nmodule.exports = extend;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\n\nvar requestManager = require('web3-core-requestmanager');\nvar extend = require('./extend.js');\n\nmodule.exports = {\n packageInit: function (pkg, args) {\n args = Array.prototype.slice.call(args);\n\n if (!pkg) {\n throw new Error('You need to instantiate using the \"new\" keyword.');\n }\n\n\n // make property of pkg._provider, which can properly set providers\n Object.defineProperty(pkg, 'currentProvider', {\n get: function () {\n return pkg._provider;\n },\n set: function (value) {\n return pkg.setProvider(value);\n },\n enumerable: true,\n configurable: true\n });\n\n // inherit from web3 umbrella package\n if (args[0] && args[0]._requestManager) {\n pkg._requestManager = new requestManager.Manager(args[0].currentProvider);\n\n // set requestmanager on package\n } else {\n pkg._requestManager = new requestManager.Manager();\n pkg._requestManager.setProvider(args[0], args[1]);\n }\n\n // add givenProvider\n pkg.givenProvider = requestManager.Manager.givenProvider;\n pkg.providers = requestManager.Manager.providers;\n\n pkg._provider = pkg._requestManager.provider;\n\n // add SETPROVIDER function (don't overwrite if already existing)\n if (!pkg.setProvider) {\n pkg.setProvider = function (provider, net) {\n pkg._requestManager.setProvider(provider, net);\n pkg._provider = pkg._requestManager.provider;\n return true;\n };\n }\n\n // attach batch request creation\n pkg.BatchRequest = requestManager.BatchManager.bind(null, pkg._requestManager);\n\n // attach extend function\n pkg.extend = extend(pkg);\n },\n addProviders: function (pkg) {\n pkg.givenProvider = requestManager.Manager.givenProvider;\n pkg.providers = requestManager.Manager.providers;\n }\n};\n\n","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n Buffer = require('buf' + 'fer').Buffer;\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n }\n\n if (base === 16) {\n this._parseHex(number, start);\n } else {\n this._parseBase(number, base, start);\n }\n\n if (number[0] === '-') {\n this.negative = 1;\n }\n\n this.strip();\n\n if (endian !== 'le') return;\n\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex (str, start, end) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r <<= 4;\n\n // 'a' - 'f'\n if (c >= 49 && c <= 54) {\n r |= c - 49 + 0xa;\n\n // 'A' - 'F'\n } else if (c >= 17 && c <= 22) {\n r |= c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r |= c & 0xf;\n }\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n // Scan 24-bit chunks and add them to the number\n var off = 0;\n for (i = number.length - 6, j = 0; i >= start; i -= 6) {\n w = parseHex(number, i, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n if (i + 6 !== start) {\n w = parseHex(number, start, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n }\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n r.strip();\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file formatters.js\n * @author Marek Kotewicz <marek@parity.io>\n * @author Fabian Vogelsteller <fabian@frozeman.de>\n * @date 2017\n */\n\nvar _ = require('underscore');\nvar utils = require('web3-utils');\nvar BN = require('bn.js');\nvar SolidityParam = require('./param');\n\n\n\n/**\n * Formats input value to byte representation of int\n * If value is negative, return it's two's complement\n * If the value is floating point, round it down\n *\n * @method formatInputInt\n * @param {String|Number|BN} value that needs to be formatted\n * @returns {SolidityParam}\n */\nvar formatInputInt = function (value) {\n if(_.isNumber(value)) {\n value = Math.trunc(value);\n }\n return new SolidityParam(utils.toTwosComplement(value).replace('0x',''));\n};\n\n/**\n * Formats input bytes\n *\n * @method formatInputBytes\n * @param {String} value\n * @returns {SolidityParam}\n */\nvar formatInputBytes = function (value) {\n if(!utils.isHexStrict(value)) {\n throw new Error('Given parameter is not bytes: \"'+ value + '\"');\n }\n\n var result = value.replace(/^0x/i,'');\n\n if(result.length % 2 !== 0) {\n throw new Error('Given parameter bytes has an invalid length: \"'+ value + '\"');\n }\n\n if (result.length > 64) {\n throw new Error('Given parameter bytes is too long: \"' + value + '\"');\n }\n\n var l = Math.floor((result.length + 63) / 64);\n result = utils.padRight(result, l * 64);\n return new SolidityParam(result);\n};\n\n/**\n * Formats input bytes\n *\n * @method formatDynamicInputBytes\n * @param {String} value\n * @returns {SolidityParam}\n */\nvar formatInputDynamicBytes = function (value) {\n if(!utils.isHexStrict(value)) {\n throw new Error('Given parameter is not bytes: \"'+ value + '\"');\n }\n\n var result = value.replace(/^0x/i,'');\n\n if(result.length % 2 !== 0) {\n throw new Error('Given parameter bytes has an invalid length: \"'+ value + '\"');\n }\n\n var length = result.length / 2;\n var l = Math.floor((result.length + 63) / 64);\n result = utils.padRight(result, l * 64);\n return new SolidityParam(formatInputInt(length).value + result);\n};\n\n/**\n * Formats input value to byte representation of string\n *\n * @method formatInputString\n * @param {String}\n * @returns {SolidityParam}\n */\nvar formatInputString = function (value) {\n if(!_.isString(value)) {\n throw new Error('Given parameter is not a valid string: ' + value);\n }\n\n var result = utils.utf8ToHex(value).replace(/^0x/i,'');\n var length = result.length / 2;\n var l = Math.floor((result.length + 63) / 64);\n result = utils.padRight(result, l * 64);\n return new SolidityParam(formatInputInt(length).value + result);\n};\n\n/**\n * Formats input value to byte representation of bool\n *\n * @method formatInputBool\n * @param {Boolean}\n * @returns {SolidityParam}\n */\nvar formatInputBool = function (value) {\n var result = '000000000000000000000000000000000000000000000000000000000000000' + (value ? '1' : '0');\n return new SolidityParam(result);\n};\n\n\n/**\n * Check if input value is negative\n *\n * @method signedIsNegative\n * @param {String} value is hex format\n * @returns {Boolean} true if it is negative, otherwise false\n */\nvar signedIsNegative = function (value) {\n return (new BN(value.substr(0, 1), 16).toString(2).substr(0, 1)) === '1';\n};\n\n/**\n * Formats right-aligned output bytes to int\n *\n * @method formatOutputInt\n * @param {SolidityParam} param\n * @returns {BN} right-aligned output bytes formatted to big number\n */\nvar formatOutputInt = function (param) {\n var value = param.staticPart();\n\n if(!value && !param.rawValue) {\n throw new Error('Couldn\\'t decode '+ name +' from ABI: 0x'+ param.rawValue);\n }\n\n // check if it's negative number\n // it it is, return two's complement\n if (signedIsNegative(value)) {\n return new BN(value, 16).fromTwos(256).toString(10);\n }\n return new BN(value, 16).toString(10);\n};\n\n/**\n * Formats right-aligned output bytes to uint\n *\n * @method formatOutputUInt\n * @param {SolidityParam} param\n * @returns {BN} right-aligned output bytes formatted to uint\n */\nvar formatOutputUInt = function (param, name) {\n var value = param.staticPart();\n\n if(!value && !param.rawValue) {\n throw new Error('Couldn\\'t decode '+ name +' from ABI: 0x'+ param.rawValue);\n }\n\n return new BN(value, 16).toString(10);\n};\n\n\n\n/**\n * Should be used to format output bool\n *\n * @method formatOutputBool\n * @param {SolidityParam} param\n * @param {String} name type name\n * @returns {Boolean} right-aligned input bytes formatted to bool\n */\nvar formatOutputBool = function (param, name) {\n var value = param.staticPart();\n\n if(!value && !param.rawValue) {\n throw new Error('Couldn\\'t decode '+ name +' from ABI: 0x'+ param.rawValue);\n }\n\n return (value === '0000000000000000000000000000000000000000000000000000000000000001');\n};\n\n/**\n * Should be used to format output bytes\n *\n * @method formatOutputBytes\n * @param {SolidityParam} param left-aligned hex representation of string\n * @param {String} name type name\n * @returns {String} hex string\n */\nvar formatOutputBytes = function (param, name) {\n var matches = name.match(/^bytes([0-9]*)/);\n var size = parseInt(matches[1]);\n\n if(param.staticPart().slice(0, 2 * size).length !== size * 2) {\n throw new Error('Couldn\\'t decode '+ name +' from ABI: 0x'+ param.rawValue + ' The size doesn\\'t match.');\n }\n\n return '0x' + param.staticPart().slice(0, 2 * size);\n};\n\n/**\n * Should be used to format output bytes\n *\n * @method formatOutputDynamicBytes\n * @param {SolidityParam} param left-aligned hex representation of string\n * @param {String} name type name\n * @returns {String} hex string\n */\nvar formatOutputDynamicBytes = function (param, name) {\n var hex = param.dynamicPart().slice(0, 64);\n\n if (!hex) {\n throw new Error('Couldn\\'t decode '+ name +' from ABI: 0x'+ param.rawValue);\n }\n\n var length = (new BN(hex, 16)).toNumber() * 2;\n return '0x' + param.dynamicPart().substr(64, length);\n};\n\n/**\n * Should be used to format output string\n *\n * @method formatOutputString\n * @param {SolidityParam} left-aligned hex representation of string\n * @returns {String} ascii string\n */\nvar formatOutputString = function (param) {\n var hex = param.dynamicPart().slice(0, 64);\n\n if(!hex) {\n throw new Error('ERROR: The returned value is not a convertible string:'+ hex);\n }\n\n var length = (new BN(hex, 16)).toNumber() * 2;\n return length ? utils.hexToUtf8('0x'+ param.dynamicPart().substr(64, length).replace(/^0x/i, '')) : '';\n};\n\n/**\n * Should be used to format output address\n *\n * @method formatOutputAddress\n * @param {SolidityParam} param right-aligned input bytes\n * @param {String} name type name\n * @returns {String} address\n */\nvar formatOutputAddress = function (param, name) {\n var value = param.staticPart();\n\n if (!value) {\n throw new Error('Couldn\\'t decode '+ name +' from ABI: 0x'+ param.rawValue);\n }\n\n return utils.toChecksumAddress(\"0x\" + value.slice(value.length - 40, value.length));\n};\n\nmodule.exports = {\n formatInputInt: formatInputInt,\n formatInputBytes: formatInputBytes,\n formatInputDynamicBytes: formatInputDynamicBytes,\n formatInputString: formatInputString,\n formatInputBool: formatInputBool,\n formatOutputInt: formatOutputInt,\n formatOutputUInt: formatOutputUInt,\n formatOutputBool: formatOutputBool,\n formatOutputBytes: formatOutputBytes,\n formatOutputDynamicBytes: formatOutputDynamicBytes,\n formatOutputString: formatOutputString,\n formatOutputAddress: formatOutputAddress,\n toTwosComplement: utils.toTwosComplement\n};\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file index.js\n * @author Marek Kotewicz <marek@parity.io>\n * @author Fabian Vogelsteller <fabian@frozeman.de>\n * @date 2017\n */\n\nvar _ = require('underscore');\nvar utils = require('web3-utils');\n\nvar f = require('./formatters');\n\nvar SolidityTypeAddress = require('./types/address');\nvar SolidityTypeBool = require('./types/bool');\nvar SolidityTypeInt = require('./types/int');\nvar SolidityTypeUInt = require('./types/uint');\nvar SolidityTypeDynamicBytes = require('./types/dynamicbytes');\nvar SolidityTypeString = require('./types/string');\nvar SolidityTypeBytes = require('./types/bytes');\n\nvar isDynamic = function (solidityType, type) {\n return solidityType.isDynamicType(type) ||\n solidityType.isDynamicArray(type);\n};\n\n\n// result method\nfunction Result() {}\n\n\n/**\n * ABICoder prototype should be used to encode/decode solidity params of any type\n */\nvar ABICoder = function (types) {\n this._types = types;\n};\n\n/**\n * This method should be used to transform type to SolidityType\n *\n * @method _requireType\n * @param {String} type\n * @returns {SolidityType}\n * @throws {Error} throws if no matching type is found\n */\nABICoder.prototype._requireType = function (type) {\n var solidityType = this._types.filter(function (t) {\n return t.isType(type);\n })[0];\n\n if (!solidityType) {\n throw Error('Invalid solidity type: ' + type);\n }\n\n return solidityType;\n};\n\n\n\nABICoder.prototype._getOffsets = function (types, solidityTypes) {\n var lengths = solidityTypes.map(function (solidityType, index) {\n return solidityType.staticPartLength(types[index]);\n });\n\n for (var i = 1; i < lengths.length; i++) {\n // sum with length of previous element\n lengths[i] += lengths[i - 1];\n }\n\n return lengths.map(function (length, index) {\n // remove the current length, so the length is sum of previous elements\n var staticPartLength = solidityTypes[index].staticPartLength(types[index]);\n return length - staticPartLength;\n });\n};\n\nABICoder.prototype._getSolidityTypes = function (types) {\n var self = this;\n return types.map(function (type) {\n return self._requireType(type);\n });\n};\n\n\nABICoder.prototype._encodeMultiWithOffset = function (types, solidityTypes, encodeds, dynamicOffset) {\n var result = \"\";\n var self = this;\n\n types.forEach(function (type, i) {\n if (isDynamic(solidityTypes[i], types[i])) {\n result += f.formatInputInt(dynamicOffset).encode();\n var e = self._encodeWithOffset(types[i], solidityTypes[i], encodeds[i], dynamicOffset);\n dynamicOffset += e.length / 2;\n } else {\n // don't add length to dynamicOffset. it's already counted\n result += self._encodeWithOffset(types[i], solidityTypes[i], encodeds[i], dynamicOffset);\n }\n\n // TODO: figure out nested arrays\n });\n\n types.forEach(function (type, i) {\n if (isDynamic(solidityTypes[i], types[i])) {\n var e = self._encodeWithOffset(types[i], solidityTypes[i], encodeds[i], dynamicOffset);\n dynamicOffset += e.length / 2;\n result += e;\n }\n });\n return result;\n};\n\n// TODO: refactor whole encoding!\nABICoder.prototype._encodeWithOffset = function (type, solidityType, encoded, offset) {\n var self = this;\n if (solidityType.isDynamicArray(type)) {\n return (function () {\n // offset was already set\n var nestedName = solidityType.nestedName(type);\n var nestedStaticPartLength = solidityType.staticPartLength(nestedName);\n var result = encoded[0];\n\n (function () {\n var previousLength = 2; // in int\n if (solidityType.isDynamicArray(nestedName)) {\n for (var i = 1; i < encoded.length; i++) {\n previousLength += +(encoded[i - 1])[0] || 0;\n result += f.formatInputInt(offset + i * nestedStaticPartLength + previousLength * 32).encode();\n }\n }\n })();\n\n // first element is length, skip it\n (function () {\n for (var i = 0; i < encoded.length - 1; i++) {\n var additionalOffset = result / 2;\n result += self._encodeWithOffset(nestedName, solidityType, encoded[i + 1], offset + additionalOffset);\n }\n })();\n\n return result;\n })();\n\n } else if (solidityType.isStaticArray(type)) {\n return (function () {\n var nestedName = solidityType.nestedName(type);\n var nestedStaticPartLength = solidityType.staticPartLength(nestedName);\n var result = \"\";\n\n\n if (solidityType.isDynamicArray(nestedName)) {\n (function () {\n var previousLength = 0; // in int\n for (var i = 0; i < encoded.length; i++) {\n // calculate length of previous item\n previousLength += +(encoded[i - 1] || [])[0] || 0;\n result += f.formatInputInt(offset + i * nestedStaticPartLength + previousLength * 32).encode();\n }\n })();\n }\n\n (function () {\n for (var i = 0; i < encoded.length; i++) {\n var additionalOffset = result / 2;\n result += self._encodeWithOffset(nestedName, solidityType, encoded[i], offset + additionalOffset);\n }\n })();\n\n return result;\n })();\n }\n\n return encoded;\n};\n\n\n/**\n * Encodes the function name to its ABI representation, which are the first 4 bytes of the sha3 of the function name including types.\n *\n * @method encodeFunctionSignature\n * @param {String|Object} functionName\n * @return {String} encoded function name\n */\nABICoder.prototype.encodeFunctionSignature = function (functionName) {\n if(_.isObject(functionName)) {\n functionName = utils._jsonInterfaceMethodToString(functionName);\n }\n\n return utils.sha3(functionName).slice(0, 10);\n};\n\n\n/**\n * Encodes the function name to its ABI representation, which are the first 4 bytes of the sha3 of the function name including types.\n *\n * @method encodeEventSignature\n * @param {String|Object} functionName\n * @return {String} encoded function name\n */\nABICoder.prototype.encodeEventSignature = function (functionName) {\n if(_.isObject(functionName)) {\n functionName = utils._jsonInterfaceMethodToString(functionName);\n }\n\n return utils.sha3(functionName);\n};\n\n\n/**\n * Should be used to encode plain param\n *\n * @method encodeParameter\n * @param {String} type\n * @param {Object} param\n * @return {String} encoded plain param\n */\nABICoder.prototype.encodeParameter = function (type, param) {\n return this.encodeParameters([type], [param]);\n};\n\n/**\n * Should be used to encode list of params\n *\n * @method encodeParameters\n * @param {Array} types\n * @param {Array} params\n * @return {String} encoded list of params\n */\nABICoder.prototype.encodeParameters = function (types, params) {\n // given a json interface\n if(_.isObject(types) && types.inputs) {\n types = _.map(types.inputs, function (input) {\n return input.type;\n });\n }\n\n var solidityTypes = this._getSolidityTypes(types);\n\n var encodeds = solidityTypes.map(function (solidityType, index) {\n return solidityType.encode(params[index], types[index]);\n });\n\n var dynamicOffset = solidityTypes.reduce(function (acc, solidityType, index) {\n var staticPartLength = solidityType.staticPartLength(types[index]);\n var roundedStaticPartLength = Math.floor((staticPartLength + 31) / 32) * 32;\n\n return acc + (isDynamic(solidityTypes[index], types[index]) ?\n 32 :\n roundedStaticPartLength);\n }, 0);\n\n return '0x'+ this._encodeMultiWithOffset(types, solidityTypes, encodeds, dynamicOffset);\n};\n\n\n/**\n * Encodes a function call from its json interface and parameters.\n *\n * @method encodeFunctionCall\n * @param {Array} jsonInterface\n * @param {Array} params\n * @return {String} The encoded ABI for this function call\n */\nABICoder.prototype.encodeFunctionCall = function (jsonInterface, params) {\n return this.encodeFunctionSignature(jsonInterface) + this.encodeParameters(jsonInterface, params).replace('0x','');\n};\n\n\n/**\n * Should be used to decode bytes to plain param\n *\n * @method decodeParameter\n * @param {String} type\n * @param {String} bytes\n * @return {Object} plain param\n */\nABICoder.prototype.decodeParameter = function (type, bytes) {\n\n if (!_.isString(type)) {\n throw new Error('Given parameter type is not a string: '+ type);\n }\n\n return this.decodeParameters([{type: type}], bytes)[0];\n};\n\n/**\n * Should be used to decode list of params\n *\n * @method decodeParameter\n * @param {Array} outputs\n * @param {String} bytes\n * @return {Array} array of plain params\n */\nABICoder.prototype.decodeParameters = function (outputs, bytes) {\n var isTypeArray = _.isArray(outputs) && _.isString(outputs[0]);\n var types = (isTypeArray) ? outputs : [];\n\n if(!isTypeArray) {\n outputs.forEach(function (output) {\n types.push(output.type);\n });\n }\n\n var solidityTypes = this._getSolidityTypes(types);\n var offsets = this._getOffsets(types, solidityTypes);\n\n var returnValue = new Result();\n returnValue.__length__ = 0;\n var count = 0;\n\n outputs.forEach(function (output, i) {\n var decodedValue = solidityTypes[count].decode(bytes.replace(/^0x/i,''), offsets[count], types[count], count);\n decodedValue = (decodedValue === '0x') ? null : decodedValue;\n\n returnValue[i] = decodedValue;\n\n if (_.isObject(output) && output.name) {\n returnValue[output.name] = decodedValue;\n }\n\n returnValue.__length__++;\n count++;\n });\n\n return returnValue;\n};\n\n/**\n * Decodes events non- and indexed parameters.\n *\n * @method decodeLog\n * @param {Object} inputs\n * @param {String} data\n * * @param {Array} topics\n * @return {Array} array of plain params\n */\nABICoder.prototype.decodeLog = function (inputs, data, topics) {\n\n data = data || '';\n\n var notIndexedInputs = [];\n var indexedInputs = [];\n\n inputs.forEach(function (input, i) {\n if (input.indexed) {\n indexedInputs[i] = input;\n } else {\n notIndexedInputs[i] = input;\n }\n });\n\n var nonIndexedData = data.slice(2);\n var indexedData = _.isArray(topics) ? topics.map(function (topic) { return topic.slice(2); }).join('') : topics;\n\n var notIndexedParams = this.decodeParameters(notIndexedInputs, nonIndexedData);\n var indexedParams = this.decodeParameters(indexedInputs, indexedData);\n\n\n var returnValue = new Result();\n returnValue.__length__ = 0;\n\n inputs.forEach(function (res, i) {\n returnValue[i] = (res.type === 'string') ? '' : null;\n\n if (notIndexedParams[i]) {\n returnValue[i] = notIndexedParams[i];\n }\n if (indexedParams[i]) {\n returnValue[i] = indexedParams[i];\n }\n\n if(res.name) {\n returnValue[res.name] = returnValue[i];\n }\n\n returnValue.__length__++;\n });\n\n return returnValue;\n};\n\n\nvar coder = new ABICoder([\n new SolidityTypeAddress(),\n new SolidityTypeBool(),\n new SolidityTypeInt(),\n new SolidityTypeUInt(),\n new SolidityTypeDynamicBytes(),\n new SolidityTypeBytes(),\n new SolidityTypeString()\n]);\n\nmodule.exports = coder;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file param.js\n * @author Marek Kotewicz <marek@parity.io>\n * @date 2015\n */\n\nvar formatters = require('./formatters.js');\n\n/**\n * SolidityParam object prototype.\n * Should be used when encoding, decoding solidity bytes\n */\nvar SolidityParam = function (value, offset, rawValue) {\n this.value = value || '';\n this.offset = offset; // offset in bytes\n this.rawValue = rawValue; // used for debugging\n};\n\n/**\n * This method should be used to get length of params's dynamic part\n *\n * @method dynamicPartLength\n * @returns {Number} length of dynamic part (in bytes)\n */\nSolidityParam.prototype.dynamicPartLength = function () {\n return this.dynamicPart().length / 2;\n};\n\n/**\n * This method should be used to create copy of solidity param with different offset\n *\n * @method withOffset\n * @param {Number} offset length in bytes\n * @returns {SolidityParam} new solidity param with applied offset\n */\nSolidityParam.prototype.withOffset = function (offset) {\n return new SolidityParam(this.value, offset);\n};\n\n/**\n * This method should be used to combine solidity params together\n * eg. when appending an array\n *\n * @method combine\n * @param {SolidityParam} param with which we should combine\n * @param {SolidityParam} result of combination\n */\nSolidityParam.prototype.combine = function (param) {\n return new SolidityParam(this.value + param.value);\n};\n\n/**\n * This method should be called to check if param has dynamic size.\n * If it has, it returns true, otherwise false\n *\n * @method isDynamic\n * @returns {Boolean}\n */\nSolidityParam.prototype.isDynamic = function () {\n return this.offset !== undefined;\n};\n\n/**\n * This method should be called to transform offset to bytes\n *\n * @method offsetAsBytes\n * @returns {String} bytes representation of offset\n */\nSolidityParam.prototype.offsetAsBytes = function () {\n return !this.isDynamic() ? '' : formatters.toTwosComplement(this.offset).replace('0x','');\n};\n\n/**\n * This method should be called to get static part of param\n *\n * @method staticPart\n * @returns {String} offset if it is a dynamic param, otherwise value\n */\nSolidityParam.prototype.staticPart = function () {\n if (!this.isDynamic()) {\n return this.value;\n }\n return this.offsetAsBytes();\n};\n\n/**\n * This method should be called to get dynamic part of param\n *\n * @method dynamicPart\n * @returns {String} returns a value if it is a dynamic param, otherwise empty string\n */\nSolidityParam.prototype.dynamicPart = function () {\n return this.isDynamic() ? this.value : '';\n};\n\n/**\n * This method should be called to encode param\n *\n * @method encode\n * @returns {String}\n */\nSolidityParam.prototype.encode = function () {\n return this.staticPart() + this.dynamicPart();\n};\n\n/**\n * This method should be called to encode array of params\n *\n * @method encodeList\n * @param {Array[SolidityParam]} params\n * @returns {String}\n */\nSolidityParam.encodeList = function (params) {\n\n // updating offsets\n var totalOffset = params.length * 32;\n var offsetParams = params.map(function (param) {\n if (!param.isDynamic()) {\n return param;\n }\n var offset = totalOffset;\n totalOffset += param.dynamicPartLength();\n return param.withOffset(offset);\n });\n\n // encode everything!\n return offsetParams.reduce(function (result, param) {\n return result + param.dynamicPart();\n }, offsetParams.reduce(function (result, param) {\n return result + param.staticPart();\n }, ''));\n};\n\n\n\nmodule.exports = SolidityParam;\n\n","var f = require('./formatters');\nvar SolidityParam = require('./param');\n\n/**\n * SolidityType prototype is used to encode/decode solidity params of certain type\n */\nvar SolidityType = function (config) {\n this._inputFormatter = config.inputFormatter;\n this._outputFormatter = config.outputFormatter;\n};\n\n/**\n * Should be used to determine if this SolidityType do match given name\n *\n * @method isType\n * @param {String} name\n * @return {Bool} true if type match this SolidityType, otherwise false\n */\nSolidityType.prototype.isType = function (name) {\n throw \"This method should be overwritten for type \" + name;\n};\n\n/**\n * Should be used to determine what is the length of static part in given type\n *\n * @method staticPartLength\n * @param {String} name\n * @return {Number} length of static part in bytes\n */\nSolidityType.prototype.staticPartLength = function (name) {\n // If name isn't an array then treat it like a single element array.\n return (this.nestedTypes(name) || ['[1]'])\n .map(function (type) {\n // the length of the nested array\n return parseInt(type.slice(1, -1), 10) || 1;\n })\n .reduce(function (previous, current) {\n return previous * current;\n // all basic types are 32 bytes long\n }, 32);\n};\n\n/**\n * Should be used to determine if type is dynamic array\n * eg:\n * \"type[]\" => true\n * \"type[4]\" => false\n *\n * @method isDynamicArray\n * @param {String} name\n * @return {Bool} true if the type is dynamic array\n */\nSolidityType.prototype.isDynamicArray = function (name) {\n var nestedTypes = this.nestedTypes(name);\n return !!nestedTypes && !nestedTypes[nestedTypes.length - 1].match(/[0-9]{1,}/g);\n};\n\n/**\n * Should be used to determine if type is static array\n * eg:\n * \"type[]\" => false\n * \"type[4]\" => true\n *\n * @method isStaticArray\n * @param {String} name\n * @return {Bool} true if the type is static array\n */\nSolidityType.prototype.isStaticArray = function (name) {\n var nestedTypes = this.nestedTypes(name);\n return !!nestedTypes && !!nestedTypes[nestedTypes.length - 1].match(/[0-9]{1,}/g);\n};\n\n/**\n * Should return length of static array\n * eg.\n * \"int[32]\" => 32\n * \"int256[14]\" => 14\n * \"int[2][3]\" => 3\n * \"int\" => 1\n * \"int[1]\" => 1\n * \"int[]\" => 1\n *\n * @method staticArrayLength\n * @param {String} name\n * @return {Number} static array length\n */\nSolidityType.prototype.staticArrayLength = function (name) {\n var nestedTypes = this.nestedTypes(name);\n if (nestedTypes) {\n return parseInt(nestedTypes[nestedTypes.length - 1].match(/[0-9]{1,}/g) || 1);\n }\n return 1;\n};\n\n/**\n * Should return nested type\n * eg.\n * \"int[32]\" => \"int\"\n * \"int256[14]\" => \"int256\"\n * \"int[2][3]\" => \"int[2]\"\n * \"int\" => \"int\"\n * \"int[]\" => \"int\"\n *\n * @method nestedName\n * @param {String} name\n * @return {String} nested name\n */\nSolidityType.prototype.nestedName = function (name) {\n // remove last [] in name\n var nestedTypes = this.nestedTypes(name);\n if (!nestedTypes) {\n return name;\n }\n\n return name.substr(0, name.length - nestedTypes[nestedTypes.length - 1].length);\n};\n\n/**\n * Should return true if type has dynamic size by default\n * such types are \"string\", \"bytes\"\n *\n * @method isDynamicType\n * @param {String} name\n * @return {Bool} true if is dynamic, otherwise false\n */\nSolidityType.prototype.isDynamicType = function () {\n return false;\n};\n\n/**\n * Should return array of nested types\n * eg.\n * \"int[2][3][]\" => [\"[2]\", \"[3]\", \"[]\"]\n * \"int[] => [\"[]\"]\n * \"int\" => null\n *\n * @method nestedTypes\n * @param {String} name\n * @return {Array} array of nested types\n */\nSolidityType.prototype.nestedTypes = function (name) {\n // return list of strings eg. \"[]\", \"[3]\", \"[]\", \"[2]\"\n return name.match(/(\\[[0-9]*\\])/g);\n};\n\n/**\n * Should be used to encode the value\n *\n * @method encode\n * @param {Object} value\n * @param {String} name\n * @return {String} encoded value\n */\nSolidityType.prototype.encode = function (value, name) {\n var self = this;\n if (this.isDynamicArray(name)) {\n\n return (function () {\n var length = value.length; // in int\n var nestedName = self.nestedName(name);\n\n var result = [];\n result.push(f.formatInputInt(length).encode());\n\n value.forEach(function (v) {\n result.push(self.encode(v, nestedName));\n });\n\n return result;\n })();\n\n } else if (this.isStaticArray(name)) {\n\n return (function () {\n var length = self.staticArrayLength(name); // in int\n var nestedName = self.nestedName(name);\n\n var result = [];\n for (var i = 0; i < length; i++) {\n result.push(self.encode(value[i], nestedName));\n }\n\n return result;\n })();\n\n }\n\n return this._inputFormatter(value, name).encode();\n};\n\n/**\n * Should be used to decode value from bytes\n *\n * @method decode\n * @param {String} bytes\n * @param {Number} offset in bytes\n * @param {String} name type name\n * @returns {Object} decoded value\n */\nSolidityType.prototype.decode = function (bytes, offset, name) {\n var self = this;\n\n if (this.isDynamicArray(name)) {\n\n return (function () {\n var arrayOffset = parseInt('0x' + bytes.substr(offset * 2, 64)); // in bytes\n var length = parseInt('0x' + bytes.substr(arrayOffset * 2, 64)); // in int\n var arrayStart = arrayOffset + 32; // array starts after length; // in bytes\n\n var nestedName = self.nestedName(name);\n var nestedStaticPartLength = self.staticPartLength(nestedName); // in bytes\n var roundedNestedStaticPartLength = Math.floor((nestedStaticPartLength + 31) / 32) * 32;\n var result = [];\n\n for (var i = 0; i < length * roundedNestedStaticPartLength; i += roundedNestedStaticPartLength) {\n result.push(self.decode(bytes, arrayStart + i, nestedName));\n }\n\n return result;\n })();\n\n } else if (this.isStaticArray(name)) {\n\n return (function () {\n var length = self.staticArrayLength(name); // in int\n var arrayStart = offset; // in bytes\n\n var nestedName = self.nestedName(name);\n var nestedStaticPartLength = self.staticPartLength(nestedName); // in bytes\n var roundedNestedStaticPartLength = Math.floor((nestedStaticPartLength + 31) / 32) * 32;\n var result = [];\n\n for (var i = 0; i < length * roundedNestedStaticPartLength; i += roundedNestedStaticPartLength) {\n result.push(self.decode(bytes, arrayStart + i, nestedName));\n }\n\n return result;\n })();\n } else if (this.isDynamicType(name)) {\n\n return (function () {\n var dynamicOffset = parseInt('0x' + bytes.substr(offset * 2, 64)); // in bytes\n var length = parseInt('0x' + bytes.substr(dynamicOffset * 2, 64)); // in bytes\n var roundedLength = Math.floor((length + 31) / 32); // in int\n var param = new SolidityParam(bytes.substr(dynamicOffset * 2, ( 1 + roundedLength) * 64), 0, bytes);\n return self._outputFormatter(param, name);\n })();\n }\n\n var length = this.staticPartLength(name);\n var param = new SolidityParam(bytes.substr(offset * 2, length * 2), undefined, bytes);\n return this._outputFormatter(param, name);\n};\n\nmodule.exports = SolidityType;\n","var f = require('../formatters');\nvar formatters = require('web3-core-helpers').formatters;\nvar SolidityType = require('../type');\n\n/**\n * SolidityTypeAddress is a protoype that represents address type\n * It matches:\n * address\n * address[]\n * address[4]\n * address[][]\n * address[3][]\n * address[][6][], ...\n */\nvar SolidityTypeAddress = function () {\n this._inputFormatter = function(){\n var args = Array.prototype.slice.call(arguments);\n args[0] = (!args[0] || args[0] === '0x0') ? '' : formatters.inputAddressFormatter(args[0]);\n return f.formatInputInt.apply(this, args);\n };\n this._outputFormatter = f.formatOutputAddress;\n};\n\nSolidityTypeAddress.prototype = new SolidityType({});\nSolidityTypeAddress.prototype.constructor = SolidityTypeAddress;\n\nSolidityTypeAddress.prototype.isType = function (name) {\n return !!name.match(/address(\\[([0-9]*)\\])?/);\n};\n\nmodule.exports = SolidityTypeAddress;\n","var f = require('../formatters');\nvar SolidityType = require('../type');\n\n/**\n * SolidityTypeBool is a protoype that represents bool type\n * It matches:\n * bool\n * bool[]\n * bool[4]\n * bool[][]\n * bool[3][]\n * bool[][6][], ...\n */\nvar SolidityTypeBool = function () {\n this._inputFormatter = f.formatInputBool;\n this._outputFormatter = f.formatOutputBool;\n};\n\nSolidityTypeBool.prototype = new SolidityType({});\nSolidityTypeBool.prototype.constructor = SolidityTypeBool;\n\nSolidityTypeBool.prototype.isType = function (name) {\n return !!name.match(/^bool(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeBool;\n","var f = require('../formatters');\nvar SolidityType = require('../type');\n\n/**\n * SolidityTypeBytes is a prototype that represents the bytes type.\n * It matches:\n * bytes\n * bytes[]\n * bytes[4]\n * bytes[][]\n * bytes[3][]\n * bytes[][6][], ...\n * bytes32\n * bytes8[4]\n * bytes[3][]\n */\nvar SolidityTypeBytes = function () {\n this._inputFormatter = f.formatInputBytes;\n this._outputFormatter = f.formatOutputBytes;\n};\n\nSolidityTypeBytes.prototype = new SolidityType({});\nSolidityTypeBytes.prototype.constructor = SolidityTypeBytes;\n\nSolidityTypeBytes.prototype.isType = function (name) {\n return !!name.match(/^bytes([0-9]{1,})(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeBytes;\n","var f = require('../formatters');\nvar SolidityType = require('../type');\n\nvar SolidityTypeDynamicBytes = function () {\n this._inputFormatter = f.formatInputDynamicBytes;\n this._outputFormatter = f.formatOutputDynamicBytes;\n};\n\nSolidityTypeDynamicBytes.prototype = new SolidityType({});\nSolidityTypeDynamicBytes.prototype.constructor = SolidityTypeDynamicBytes;\n\nSolidityTypeDynamicBytes.prototype.isType = function (name) {\n return !!name.match(/^bytes(\\[([0-9]*)\\])*$/);\n};\n\nSolidityTypeDynamicBytes.prototype.isDynamicType = function () {\n return true;\n};\n\nmodule.exports = SolidityTypeDynamicBytes;\n","var f = require('../formatters');\nvar SolidityType = require('../type');\n\n/**\n * SolidityTypeInt is a protoype that represents int type\n * It matches:\n * int\n * int[]\n * int[4]\n * int[][]\n * int[3][]\n * int[][6][], ...\n * int32\n * int64[]\n * int8[4]\n * int256[][]\n * int[3][]\n * int64[][6][], ...\n */\nvar SolidityTypeInt = function () {\n this._inputFormatter = f.formatInputInt;\n this._outputFormatter = f.formatOutputInt;\n};\n\nSolidityTypeInt.prototype = new SolidityType({});\nSolidityTypeInt.prototype.constructor = SolidityTypeInt;\n\nSolidityTypeInt.prototype.isType = function (name) {\n return !!name.match(/^int([0-9]*)?(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeInt;\n","var f = require('../formatters');\nvar SolidityType = require('../type');\n\nvar SolidityTypeString = function () {\n this._inputFormatter = f.formatInputString;\n this._outputFormatter = f.formatOutputString;\n};\n\nSolidityTypeString.prototype = new SolidityType({});\nSolidityTypeString.prototype.constructor = SolidityTypeString;\n\nSolidityTypeString.prototype.isType = function (name) {\n return !!name.match(/^string(\\[([0-9]*)\\])*$/);\n};\n\nSolidityTypeString.prototype.isDynamicType = function () {\n return true;\n};\n\nmodule.exports = SolidityTypeString;\n","var f = require('../formatters');\nvar SolidityType = require('../type');\n\n/**\n * SolidityTypeUInt is a protoype that represents uint type\n * It matches:\n * uint\n * uint[]\n * uint[4]\n * uint[][]\n * uint[3][]\n * uint[][6][], ...\n * uint32\n * uint64[]\n * uint8[4]\n * uint256[][]\n * uint[3][]\n * uint64[][6][], ...\n */\nvar SolidityTypeUInt = function () {\n this._inputFormatter = f.formatInputInt;\n this._outputFormatter = f.formatOutputUInt;\n};\n\nSolidityTypeUInt.prototype = new SolidityType({});\nSolidityTypeUInt.prototype.constructor = SolidityTypeUInt;\n\nSolidityTypeUInt.prototype.isType = function (name) {\n return !!name.match(/^uint([0-9]*)?(\\[([0-9]*)\\])*$/);\n};\n\nmodule.exports = SolidityTypeUInt;\n","/* @preserve\n * The MIT License (MIT)\n * \n * Copyright (c) 2013-2015 Petka Antonov\n * \n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n * \n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n * \n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n * \n */\n/**\n * bluebird build version 3.3.1\n * Features enabled: core, race, call_get, generators, map, nodeify, promisify, props, reduce, settle, some, using, timers, filter, any, each\n*/\n!function(e){if(\"object\"==typeof exports&&\"undefined\"!=typeof module)module.exports=e();else if(\"function\"==typeof define&&define.amd)define([],e);else{var f;\"undefined\"!=typeof window?f=window:\"undefined\"!=typeof global?f=global:\"undefined\"!=typeof self&&(f=self),f.Promise=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof _dereq_==\"function\"&&_dereq_;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error(\"Cannot find module '\"+o+\"'\");throw f.code=\"MODULE_NOT_FOUND\",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof _dereq_==\"function\"&&_dereq_;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nvar SomePromiseArray = Promise._SomePromiseArray;\nfunction any(promises) {\n var ret = new SomePromiseArray(promises);\n var promise = ret.promise();\n ret.setHowMany(1);\n ret.setUnwrap();\n ret.init();\n return promise;\n}\n\nPromise.any = function (promises) {\n return any(promises);\n};\n\nPromise.prototype.any = function () {\n return any(this);\n};\n\n};\n\n},{}],2:[function(_dereq_,module,exports){\n\"use strict\";\nvar firstLineError;\ntry {throw new Error(); } catch (e) {firstLineError = e;}\nvar schedule = _dereq_(\"./schedule\");\nvar Queue = _dereq_(\"./queue\");\nvar util = _dereq_(\"./util\");\n\nfunction Async() {\n this._isTickUsed = false;\n this._lateQueue = new Queue(16);\n this._normalQueue = new Queue(16);\n this._haveDrainedQueues = false;\n this._trampolineEnabled = true;\n var self = this;\n this.drainQueues = function () {\n self._drainQueues();\n };\n this._schedule = schedule;\n}\n\nAsync.prototype.enableTrampoline = function() {\n this._trampolineEnabled = true;\n};\n\nAsync.prototype.disableTrampolineIfNecessary = function() {\n if (util.hasDevTools) {\n this._trampolineEnabled = false;\n }\n};\n\nAsync.prototype.haveItemsQueued = function () {\n return this._isTickUsed || this._haveDrainedQueues;\n};\n\n\nAsync.prototype.fatalError = function(e, isNode) {\n if (isNode) {\n process.stderr.write(\"Fatal \" + (e instanceof Error ? e.stack : e));\n process.exit(2);\n } else {\n this.throwLater(e);\n }\n};\n\nAsync.prototype.throwLater = function(fn, arg) {\n if (arguments.length === 1) {\n arg = fn;\n fn = function () { throw arg; };\n }\n if (typeof setTimeout !== \"undefined\") {\n setTimeout(function() {\n fn(arg);\n }, 0);\n } else try {\n this._schedule(function() {\n fn(arg);\n });\n } catch (e) {\n throw new Error(\"No async scheduler available\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n};\n\nfunction AsyncInvokeLater(fn, receiver, arg) {\n this._lateQueue.push(fn, receiver, arg);\n this._queueTick();\n}\n\nfunction AsyncInvoke(fn, receiver, arg) {\n this._normalQueue.push(fn, receiver, arg);\n this._queueTick();\n}\n\nfunction AsyncSettlePromises(promise) {\n this._normalQueue._pushOne(promise);\n this._queueTick();\n}\n\nif (!util.hasDevTools) {\n Async.prototype.invokeLater = AsyncInvokeLater;\n Async.prototype.invoke = AsyncInvoke;\n Async.prototype.settlePromises = AsyncSettlePromises;\n} else {\n Async.prototype.invokeLater = function (fn, receiver, arg) {\n if (this._trampolineEnabled) {\n AsyncInvokeLater.call(this, fn, receiver, arg);\n } else {\n this._schedule(function() {\n setTimeout(function() {\n fn.call(receiver, arg);\n }, 100);\n });\n }\n };\n\n Async.prototype.invoke = function (fn, receiver, arg) {\n if (this._trampolineEnabled) {\n AsyncInvoke.call(this, fn, receiver, arg);\n } else {\n this._schedule(function() {\n fn.call(receiver, arg);\n });\n }\n };\n\n Async.prototype.settlePromises = function(promise) {\n if (this._trampolineEnabled) {\n AsyncSettlePromises.call(this, promise);\n } else {\n this._schedule(function() {\n promise._settlePromises();\n });\n }\n };\n}\n\nAsync.prototype.invokeFirst = function (fn, receiver, arg) {\n this._normalQueue.unshift(fn, receiver, arg);\n this._queueTick();\n};\n\nAsync.prototype._drainQueue = function(queue) {\n while (queue.length() > 0) {\n var fn = queue.shift();\n if (typeof fn !== \"function\") {\n fn._settlePromises();\n continue;\n }\n var receiver = queue.shift();\n var arg = queue.shift();\n fn.call(receiver, arg);\n }\n};\n\nAsync.prototype._drainQueues = function () {\n this._drainQueue(this._normalQueue);\n this._reset();\n this._haveDrainedQueues = true;\n this._drainQueue(this._lateQueue);\n};\n\nAsync.prototype._queueTick = function () {\n if (!this._isTickUsed) {\n this._isTickUsed = true;\n this._schedule(this.drainQueues);\n }\n};\n\nAsync.prototype._reset = function () {\n this._isTickUsed = false;\n};\n\nmodule.exports = Async;\nmodule.exports.firstLineError = firstLineError;\n\n},{\"./queue\":26,\"./schedule\":29,\"./util\":36}],3:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL, tryConvertToPromise, debug) {\nvar calledBind = false;\nvar rejectThis = function(_, e) {\n this._reject(e);\n};\n\nvar targetRejected = function(e, context) {\n context.promiseRejectionQueued = true;\n context.bindingPromise._then(rejectThis, rejectThis, null, this, e);\n};\n\nvar bindingResolved = function(thisArg, context) {\n if (((this._bitField & 50397184) === 0)) {\n this._resolveCallback(context.target);\n }\n};\n\nvar bindingRejected = function(e, context) {\n if (!context.promiseRejectionQueued) this._reject(e);\n};\n\nPromise.prototype.bind = function (thisArg) {\n if (!calledBind) {\n calledBind = true;\n Promise.prototype._propagateFrom = debug.propagateFromFunction();\n Promise.prototype._boundValue = debug.boundValueFunction();\n }\n var maybePromise = tryConvertToPromise(thisArg);\n var ret = new Promise(INTERNAL);\n ret._propagateFrom(this, 1);\n var target = this._target();\n ret._setBoundTo(maybePromise);\n if (maybePromise instanceof Promise) {\n var context = {\n promiseRejectionQueued: false,\n promise: ret,\n target: target,\n bindingPromise: maybePromise\n };\n target._then(INTERNAL, targetRejected, undefined, ret, context);\n maybePromise._then(\n bindingResolved, bindingRejected, undefined, ret, context);\n ret._setOnCancel(maybePromise);\n } else {\n ret._resolveCallback(target);\n }\n return ret;\n};\n\nPromise.prototype._setBoundTo = function (obj) {\n if (obj !== undefined) {\n this._bitField = this._bitField | 2097152;\n this._boundTo = obj;\n } else {\n this._bitField = this._bitField & (~2097152);\n }\n};\n\nPromise.prototype._isBound = function () {\n return (this._bitField & 2097152) === 2097152;\n};\n\nPromise.bind = function (thisArg, value) {\n return Promise.resolve(value).bind(thisArg);\n};\n};\n\n},{}],4:[function(_dereq_,module,exports){\n\"use strict\";\nvar old;\nif (typeof Promise !== \"undefined\") old = Promise;\nfunction noConflict() {\n try { if (Promise === bluebird) Promise = old; }\n catch (e) {}\n return bluebird;\n}\nvar bluebird = _dereq_(\"./promise\")();\nbluebird.noConflict = noConflict;\nmodule.exports = bluebird;\n\n},{\"./promise\":22}],5:[function(_dereq_,module,exports){\n\"use strict\";\nvar cr = Object.create;\nif (cr) {\n var callerCache = cr(null);\n var getterCache = cr(null);\n callerCache[\" size\"] = getterCache[\" size\"] = 0;\n}\n\nmodule.exports = function(Promise) {\nvar util = _dereq_(\"./util\");\nvar canEvaluate = util.canEvaluate;\nvar isIdentifier = util.isIdentifier;\n\nvar getMethodCaller;\nvar getGetter;\nif (!true) {\nvar makeMethodCaller = function (methodName) {\n return new Function(\"ensureMethod\", \" \\n\\\n return function(obj) { \\n\\\n 'use strict' \\n\\\n var len = this.length; \\n\\\n ensureMethod(obj, 'methodName'); \\n\\\n switch(len) { \\n\\\n case 1: return obj.methodName(this[0]); \\n\\\n case 2: return obj.methodName(this[0], this[1]); \\n\\\n case 3: return obj.methodName(this[0], this[1], this[2]); \\n\\\n case 0: return obj.methodName(); \\n\\\n default: \\n\\\n return obj.methodName.apply(obj, this); \\n\\\n } \\n\\\n }; \\n\\\n \".replace(/methodName/g, methodName))(ensureMethod);\n};\n\nvar makeGetter = function (propertyName) {\n return new Function(\"obj\", \" \\n\\\n 'use strict'; \\n\\\n return obj.propertyName; \\n\\\n \".replace(\"propertyName\", propertyName));\n};\n\nvar getCompiled = function(name, compiler, cache) {\n var ret = cache[name];\n if (typeof ret !== \"function\") {\n if (!isIdentifier(name)) {\n return null;\n }\n ret = compiler(name);\n cache[name] = ret;\n cache[\" size\"]++;\n if (cache[\" size\"] > 512) {\n var keys = Object.keys(cache);\n for (var i = 0; i < 256; ++i) delete cache[keys[i]];\n cache[\" size\"] = keys.length - 256;\n }\n }\n return ret;\n};\n\ngetMethodCaller = function(name) {\n return getCompiled(name, makeMethodCaller, callerCache);\n};\n\ngetGetter = function(name) {\n return getCompiled(name, makeGetter, getterCache);\n};\n}\n\nfunction ensureMethod(obj, methodName) {\n var fn;\n if (obj != null) fn = obj[methodName];\n if (typeof fn !== \"function\") {\n var message = \"Object \" + util.classString(obj) + \" has no method '\" +\n util.toString(methodName) + \"'\";\n throw new Promise.TypeError(message);\n }\n return fn;\n}\n\nfunction caller(obj) {\n var methodName = this.pop();\n var fn = ensureMethod(obj, methodName);\n return fn.apply(obj, this);\n}\nPromise.prototype.call = function (methodName) {\n var args = [].slice.call(arguments, 1);;\n if (!true) {\n if (canEvaluate) {\n var maybeCaller = getMethodCaller(methodName);\n if (maybeCaller !== null) {\n return this._then(\n maybeCaller, undefined, undefined, args, undefined);\n }\n }\n }\n args.push(methodName);\n return this._then(caller, undefined, undefined, args, undefined);\n};\n\nfunction namedGetter(obj) {\n return obj[this];\n}\nfunction indexedGetter(obj) {\n var index = +this;\n if (index < 0) index = Math.max(0, index + obj.length);\n return obj[index];\n}\nPromise.prototype.get = function (propertyName) {\n var isIndex = (typeof propertyName === \"number\");\n var getter;\n if (!isIndex) {\n if (canEvaluate) {\n var maybeGetter = getGetter(propertyName);\n getter = maybeGetter !== null ? maybeGetter : namedGetter;\n } else {\n getter = namedGetter;\n }\n } else {\n getter = indexedGetter;\n }\n return this._then(getter, undefined, undefined, propertyName, undefined);\n};\n};\n\n},{\"./util\":36}],6:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, PromiseArray, apiRejection, debug) {\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\nvar async = Promise._async;\n\nPromise.prototype[\"break\"] = Promise.prototype.cancel = function() {\n if (!debug.cancellation()) return this._warn(\"cancellation is disabled\");\n\n var promise = this;\n var child = promise;\n while (promise.isCancellable()) {\n if (!promise._cancelBy(child)) {\n if (child._isFollowing()) {\n child._followee().cancel();\n } else {\n child._cancelBranched();\n }\n break;\n }\n\n var parent = promise._cancellationParent;\n if (parent == null || !parent.isCancellable()) {\n if (promise._isFollowing()) {\n promise._followee().cancel();\n } else {\n promise._cancelBranched();\n }\n break;\n } else {\n if (promise._isFollowing()) promise._followee().cancel();\n child = promise;\n promise = parent;\n }\n }\n};\n\nPromise.prototype._branchHasCancelled = function() {\n this._branchesRemainingToCancel--;\n};\n\nPromise.prototype._enoughBranchesHaveCancelled = function() {\n return this._branchesRemainingToCancel === undefined ||\n this._branchesRemainingToCancel <= 0;\n};\n\nPromise.prototype._cancelBy = function(canceller) {\n if (canceller === this) {\n this._branchesRemainingToCancel = 0;\n this._invokeOnCancel();\n return true;\n } else {\n this._branchHasCancelled();\n if (this._enoughBranchesHaveCancelled()) {\n this._invokeOnCancel();\n return true;\n }\n }\n return false;\n};\n\nPromise.prototype._cancelBranched = function() {\n if (this._enoughBranchesHaveCancelled()) {\n this._cancel();\n }\n};\n\nPromise.prototype._cancel = function() {\n if (!this.isCancellable()) return;\n\n this._setCancelled();\n async.invoke(this._cancelPromises, this, undefined);\n};\n\nPromise.prototype._cancelPromises = function() {\n if (this._length() > 0) this._settlePromises();\n};\n\nPromise.prototype._unsetOnCancel = function() {\n this._onCancelField = undefined;\n};\n\nPromise.prototype.isCancellable = function() {\n return this.isPending() && !this.isCancelled();\n};\n\nPromise.prototype._doInvokeOnCancel = function(onCancelCallback, internalOnly) {\n if (util.isArray(onCancelCallback)) {\n for (var i = 0; i < onCancelCallback.length; ++i) {\n this._doInvokeOnCancel(onCancelCallback[i], internalOnly);\n }\n } else if (onCancelCallback !== undefined) {\n if (typeof onCancelCallback === \"function\") {\n if (!internalOnly) {\n var e = tryCatch(onCancelCallback).call(this._boundValue());\n if (e === errorObj) {\n this._attachExtraTrace(e.e);\n async.throwLater(e.e);\n }\n }\n } else {\n onCancelCallback._resultCancelled(this);\n }\n }\n};\n\nPromise.prototype._invokeOnCancel = function() {\n var onCancelCallback = this._onCancel();\n this._unsetOnCancel();\n async.invoke(this._doInvokeOnCancel, this, onCancelCallback);\n};\n\nPromise.prototype._invokeInternalOnCancel = function() {\n if (this.isCancellable()) {\n this._doInvokeOnCancel(this._onCancel(), true);\n this._unsetOnCancel();\n }\n};\n\nPromise.prototype._resultCancelled = function() {\n this.cancel();\n};\n\n};\n\n},{\"./util\":36}],7:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(NEXT_FILTER) {\nvar util = _dereq_(\"./util\");\nvar getKeys = _dereq_(\"./es5\").keys;\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\n\nfunction catchFilter(instances, cb, promise) {\n return function(e) {\n var boundTo = promise._boundValue();\n predicateLoop: for (var i = 0; i < instances.length; ++i) {\n var item = instances[i];\n\n if (item === Error ||\n (item != null && item.prototype instanceof Error)) {\n if (e instanceof item) {\n return tryCatch(cb).call(boundTo, e);\n }\n } else if (typeof item === \"function\") {\n var matchesPredicate = tryCatch(item).call(boundTo, e);\n if (matchesPredicate === errorObj) {\n return matchesPredicate;\n } else if (matchesPredicate) {\n return tryCatch(cb).call(boundTo, e);\n }\n } else if (util.isObject(e)) {\n var keys = getKeys(item);\n for (var j = 0; j < keys.length; ++j) {\n var key = keys[j];\n if (item[key] != e[key]) {\n continue predicateLoop;\n }\n }\n return tryCatch(cb).call(boundTo, e);\n }\n }\n return NEXT_FILTER;\n };\n}\n\nreturn catchFilter;\n};\n\n},{\"./es5\":13,\"./util\":36}],8:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nvar longStackTraces = false;\nvar contextStack = [];\n\nPromise.prototype._promiseCreated = function() {};\nPromise.prototype._pushContext = function() {};\nPromise.prototype._popContext = function() {return null;};\nPromise._peekContext = Promise.prototype._peekContext = function() {};\n\nfunction Context() {\n this._trace = new Context.CapturedTrace(peekContext());\n}\nContext.prototype._pushContext = function () {\n if (this._trace !== undefined) {\n this._trace._promiseCreated = null;\n contextStack.push(this._trace);\n }\n};\n\nContext.prototype._popContext = function () {\n if (this._trace !== undefined) {\n var trace = contextStack.pop();\n var ret = trace._promiseCreated;\n trace._promiseCreated = null;\n return ret;\n }\n return null;\n};\n\nfunction createContext() {\n if (longStackTraces) return new Context();\n}\n\nfunction peekContext() {\n var lastIndex = contextStack.length - 1;\n if (lastIndex >= 0) {\n return contextStack[lastIndex];\n }\n return undefined;\n}\nContext.CapturedTrace = null;\nContext.create = createContext;\nContext.deactivateLongStackTraces = function() {};\nContext.activateLongStackTraces = function() {\n var Promise_pushContext = Promise.prototype._pushContext;\n var Promise_popContext = Promise.prototype._popContext;\n var Promise_PeekContext = Promise._peekContext;\n var Promise_peekContext = Promise.prototype._peekContext;\n var Promise_promiseCreated = Promise.prototype._promiseCreated;\n Context.deactivateLongStackTraces = function() {\n Promise.prototype._pushContext = Promise_pushContext;\n Promise.prototype._popContext = Promise_popContext;\n Promise._peekContext = Promise_PeekContext;\n Promise.prototype._peekContext = Promise_peekContext;\n Promise.prototype._promiseCreated = Promise_promiseCreated;\n longStackTraces = false;\n };\n longStackTraces = true;\n Promise.prototype._pushContext = Context.prototype._pushContext;\n Promise.prototype._popContext = Context.prototype._popContext;\n Promise._peekContext = Promise.prototype._peekContext = peekContext;\n Promise.prototype._promiseCreated = function() {\n var ctx = this._peekContext();\n if (ctx && ctx._promiseCreated == null) ctx._promiseCreated = this;\n };\n};\nreturn Context;\n};\n\n},{}],9:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, Context) {\nvar getDomain = Promise._getDomain;\nvar async = Promise._async;\nvar Warning = _dereq_(\"./errors\").Warning;\nvar util = _dereq_(\"./util\");\nvar canAttachTrace = util.canAttachTrace;\nvar unhandledRejectionHandled;\nvar possiblyUnhandledRejection;\nvar bluebirdFramePattern =\n /[\\\\\\/]bluebird[\\\\\\/]js[\\\\\\/](release|debug|instrumented)/;\nvar stackFramePattern = null;\nvar formatStack = null;\nvar indentStackFrames = false;\nvar printWarning;\nvar debugging = !!(util.env(\"BLUEBIRD_DEBUG\") != 0 &&\n (true ||\n util.env(\"BLUEBIRD_DEBUG\") ||\n util.env(\"NODE_ENV\") === \"development\"));\n\nvar warnings = !!(util.env(\"BLUEBIRD_WARNINGS\") != 0 &&\n (debugging || util.env(\"BLUEBIRD_WARNINGS\")));\n\nvar longStackTraces = !!(util.env(\"BLUEBIRD_LONG_STACK_TRACES\") != 0 &&\n (debugging || util.env(\"BLUEBIRD_LONG_STACK_TRACES\")));\n\nvar wForgottenReturn = util.env(\"BLUEBIRD_W_FORGOTTEN_RETURN\") != 0 &&\n (warnings || !!util.env(\"BLUEBIRD_W_FORGOTTEN_RETURN\"));\n\nPromise.prototype.suppressUnhandledRejections = function() {\n var target = this._target();\n target._bitField = ((target._bitField & (~1048576)) |\n 524288);\n};\n\nPromise.prototype._ensurePossibleRejectionHandled = function () {\n if ((this._bitField & 524288) !== 0) return;\n this._setRejectionIsUnhandled();\n async.invokeLater(this._notifyUnhandledRejection, this, undefined);\n};\n\nPromise.prototype._notifyUnhandledRejectionIsHandled = function () {\n fireRejectionEvent(\"rejectionHandled\",\n unhandledRejectionHandled, undefined, this);\n};\n\nPromise.prototype._setReturnedNonUndefined = function() {\n this._bitField = this._bitField | 268435456;\n};\n\nPromise.prototype._returnedNonUndefined = function() {\n return (this._bitField & 268435456) !== 0;\n};\n\nPromise.prototype._notifyUnhandledRejection = function () {\n if (this._isRejectionUnhandled()) {\n var reason = this._settledValue();\n this._setUnhandledRejectionIsNotified();\n fireRejectionEvent(\"unhandledRejection\",\n possiblyUnhandledRejection, reason, this);\n }\n};\n\nPromise.prototype._setUnhandledRejectionIsNotified = function () {\n this._bitField = this._bitField | 262144;\n};\n\nPromise.prototype._unsetUnhandledRejectionIsNotified = function () {\n this._bitField = this._bitField & (~262144);\n};\n\nPromise.prototype._isUnhandledRejectionNotified = function () {\n return (this._bitField & 262144) > 0;\n};\n\nPromise.prototype._setRejectionIsUnhandled = function () {\n this._bitField = this._bitField | 1048576;\n};\n\nPromise.prototype._unsetRejectionIsUnhandled = function () {\n this._bitField = this._bitField & (~1048576);\n if (this._isUnhandledRejectionNotified()) {\n this._unsetUnhandledRejectionIsNotified();\n this._notifyUnhandledRejectionIsHandled();\n }\n};\n\nPromise.prototype._isRejectionUnhandled = function () {\n return (this._bitField & 1048576) > 0;\n};\n\nPromise.prototype._warn = function(message, shouldUseOwnTrace, promise) {\n return warn(message, shouldUseOwnTrace, promise || this);\n};\n\nPromise.onPossiblyUnhandledRejection = function (fn) {\n var domain = getDomain();\n possiblyUnhandledRejection =\n typeof fn === \"function\" ? (domain === null ? fn : domain.bind(fn))\n : undefined;\n};\n\nPromise.onUnhandledRejectionHandled = function (fn) {\n var domain = getDomain();\n unhandledRejectionHandled =\n typeof fn === \"function\" ? (domain === null ? fn : domain.bind(fn))\n : undefined;\n};\n\nvar disableLongStackTraces = function() {};\nPromise.longStackTraces = function () {\n if (async.haveItemsQueued() && !config.longStackTraces) {\n throw new Error(\"cannot enable long stack traces after promises have been created\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n if (!config.longStackTraces && longStackTracesIsSupported()) {\n var Promise_captureStackTrace = Promise.prototype._captureStackTrace;\n var Promise_attachExtraTrace = Promise.prototype._attachExtraTrace;\n config.longStackTraces = true;\n disableLongStackTraces = function() {\n if (async.haveItemsQueued() && !config.longStackTraces) {\n throw new Error(\"cannot enable long stack traces after promises have been created\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n Promise.prototype._captureStackTrace = Promise_captureStackTrace;\n Promise.prototype._attachExtraTrace = Promise_attachExtraTrace;\n Context.deactivateLongStackTraces();\n async.enableTrampoline();\n config.longStackTraces = false;\n };\n Promise.prototype._captureStackTrace = longStackTracesCaptureStackTrace;\n Promise.prototype._attachExtraTrace = longStackTracesAttachExtraTrace;\n Context.activateLongStackTraces();\n async.disableTrampolineIfNecessary();\n }\n};\n\nPromise.hasLongStackTraces = function () {\n return config.longStackTraces && longStackTracesIsSupported();\n};\n\nvar fireDomEvent = (function() {\n try {\n var event = document.createEvent(\"CustomEvent\");\n event.initCustomEvent(\"testingtheevent\", false, true, {});\n util.global.dispatchEvent(event);\n return function(name, event) {\n var domEvent = document.createEvent(\"CustomEvent\");\n domEvent.initCustomEvent(name.toLowerCase(), false, true, event);\n return !util.global.dispatchEvent(domEvent);\n };\n } catch (e) {}\n return function() {\n return false;\n };\n})();\n\nvar fireGlobalEvent = (function() {\n if (util.isNode) {\n return function() {\n return process.emit.apply(process, arguments);\n };\n } else {\n if (!util.global) {\n return function() {\n return false;\n };\n }\n return function(name) {\n var methodName = \"on\" + name.toLowerCase();\n var method = util.global[methodName];\n if (!method) return false;\n method.apply(util.global, [].slice.call(arguments, 1));\n return true;\n };\n }\n})();\n\nfunction generatePromiseLifecycleEventObject(name, promise) {\n return {promise: promise};\n}\n\nvar eventToObjectGenerator = {\n promiseCreated: generatePromiseLifecycleEventObject,\n promiseFulfilled: generatePromiseLifecycleEventObject,\n promiseRejected: generatePromiseLifecycleEventObject,\n promiseResolved: generatePromiseLifecycleEventObject,\n promiseCancelled: generatePromiseLifecycleEventObject,\n promiseChained: function(name, promise, child) {\n return {promise: promise, child: child};\n },\n warning: function(name, warning) {\n return {warning: warning};\n },\n unhandledRejection: function (name, reason, promise) {\n return {reason: reason, promise: promise};\n },\n rejectionHandled: generatePromiseLifecycleEventObject\n};\n\nvar activeFireEvent = function (name) {\n var globalEventFired = false;\n try {\n globalEventFired = fireGlobalEvent.apply(null, arguments);\n } catch (e) {\n async.throwLater(e);\n globalEventFired = true;\n }\n\n var domEventFired = false;\n try {\n domEventFired = fireDomEvent(name,\n eventToObjectGenerator[name].apply(null, arguments));\n } catch (e) {\n async.throwLater(e);\n domEventFired = true;\n }\n\n return domEventFired || globalEventFired;\n};\n\nPromise.config = function(opts) {\n opts = Object(opts);\n if (\"longStackTraces\" in opts) {\n if (opts.longStackTraces) {\n Promise.longStackTraces();\n } else if (!opts.longStackTraces && Promise.hasLongStackTraces()) {\n disableLongStackTraces();\n }\n }\n if (\"warnings\" in opts) {\n var warningsOption = opts.warnings;\n config.warnings = !!warningsOption;\n wForgottenReturn = config.warnings;\n\n if (util.isObject(warningsOption)) {\n if (\"wForgottenReturn\" in warningsOption) {\n wForgottenReturn = !!warningsOption.wForgottenReturn;\n }\n }\n }\n if (\"cancellation\" in opts && opts.cancellation && !config.cancellation) {\n if (async.haveItemsQueued()) {\n throw new Error(\n \"cannot enable cancellation after promises are in use\");\n }\n Promise.prototype._clearCancellationData =\n cancellationClearCancellationData;\n Promise.prototype._propagateFrom = cancellationPropagateFrom;\n Promise.prototype._onCancel = cancellationOnCancel;\n Promise.prototype._setOnCancel = cancellationSetOnCancel;\n Promise.prototype._attachCancellationCallback =\n cancellationAttachCancellationCallback;\n Promise.prototype._execute = cancellationExecute;\n propagateFromFunction = cancellationPropagateFrom;\n config.cancellation = true;\n }\n if (\"monitoring\" in opts) {\n if (opts.monitoring && !config.monitoring) {\n config.monitoring = true;\n Promise.prototype._fireEvent = activeFireEvent;\n } else if (!opts.monitoring && config.monitoring) {\n config.monitoring = false;\n Promise.prototype._fireEvent = defaultFireEvent;\n }\n }\n};\n\nfunction defaultFireEvent() { return false; }\n\nPromise.prototype._fireEvent = defaultFireEvent;\nPromise.prototype._execute = function(executor, resolve, reject) {\n try {\n executor(resolve, reject);\n } catch (e) {\n return e;\n }\n};\nPromise.prototype._onCancel = function () {};\nPromise.prototype._setOnCancel = function (handler) { ; };\nPromise.prototype._attachCancellationCallback = function(onCancel) {\n ;\n};\nPromise.prototype._captureStackTrace = function () {};\nPromise.prototype._attachExtraTrace = function () {};\nPromise.prototype._clearCancellationData = function() {};\nPromise.prototype._propagateFrom = function (parent, flags) {\n ;\n ;\n};\n\nfunction cancellationExecute(executor, resolve, reject) {\n var promise = this;\n try {\n executor(resolve, reject, function(onCancel) {\n if (typeof onCancel !== \"function\") {\n throw new TypeError(\"onCancel must be a function, got: \" +\n util.toString(onCancel));\n }\n promise._attachCancellationCallback(onCancel);\n });\n } catch (e) {\n return e;\n }\n}\n\nfunction cancellationAttachCancellationCallback(onCancel) {\n if (!this.isCancellable()) return this;\n\n var previousOnCancel = this._onCancel();\n if (previousOnCancel !== undefined) {\n if (util.isArray(previousOnCancel)) {\n previousOnCancel.push(onCancel);\n } else {\n this._setOnCancel([previousOnCancel, onCancel]);\n }\n } else {\n this._setOnCancel(onCancel);\n }\n}\n\nfunction cancellationOnCancel() {\n return this._onCancelField;\n}\n\nfunction cancellationSetOnCancel(onCancel) {\n this._onCancelField = onCancel;\n}\n\nfunction cancellationClearCancellationData() {\n this._cancellationParent = undefined;\n this._onCancelField = undefined;\n}\n\nfunction cancellationPropagateFrom(parent, flags) {\n if ((flags & 1) !== 0) {\n this._cancellationParent = parent;\n var branchesRemainingToCancel = parent._branchesRemainingToCancel;\n if (branchesRemainingToCancel === undefined) {\n branchesRemainingToCancel = 0;\n }\n parent._branchesRemainingToCancel = branchesRemainingToCancel + 1;\n }\n if ((flags & 2) !== 0 && parent._isBound()) {\n this._setBoundTo(parent._boundTo);\n }\n}\n\nfunction bindingPropagateFrom(parent, flags) {\n if ((flags & 2) !== 0 && parent._isBound()) {\n this._setBoundTo(parent._boundTo);\n }\n}\nvar propagateFromFunction = bindingPropagateFrom;\n\nfunction boundValueFunction() {\n var ret = this._boundTo;\n if (ret !== undefined) {\n if (ret instanceof Promise) {\n if (ret.isFulfilled()) {\n return ret.value();\n } else {\n return undefined;\n }\n }\n }\n return ret;\n}\n\nfunction longStackTracesCaptureStackTrace() {\n this._trace = new CapturedTrace(this._peekContext());\n}\n\nfunction longStackTracesAttachExtraTrace(error, ignoreSelf) {\n if (canAttachTrace(error)) {\n var trace = this._trace;\n if (trace !== undefined) {\n if (ignoreSelf) trace = trace._parent;\n }\n if (trace !== undefined) {\n trace.attachExtraTrace(error);\n } else if (!error.__stackCleaned__) {\n var parsed = parseStackAndMessage(error);\n util.notEnumerableProp(error, \"stack\",\n parsed.message + \"\\n\" + parsed.stack.join(\"\\n\"));\n util.notEnumerableProp(error, \"__stackCleaned__\", true);\n }\n }\n}\n\nfunction checkForgottenReturns(returnValue, promiseCreated, name, promise,\n parent) {\n if (returnValue === undefined && promiseCreated !== null &&\n wForgottenReturn) {\n if (parent !== undefined && parent._returnedNonUndefined()) return;\n\n if (name) name = name + \" \";\n var msg = \"a promise was created in a \" + name +\n \"handler but was not returned from it\";\n promise._warn(msg, true, promiseCreated);\n }\n}\n\nfunction deprecated(name, replacement) {\n var message = name +\n \" is deprecated and will be removed in a future version.\";\n if (replacement) message += \" Use \" + replacement + \" instead.\";\n return warn(message);\n}\n\nfunction warn(message, shouldUseOwnTrace, promise) {\n if (!config.warnings) return;\n var warning = new Warning(message);\n var ctx;\n if (shouldUseOwnTrace) {\n promise._attachExtraTrace(warning);\n } else if (config.longStackTraces && (ctx = Promise._peekContext())) {\n ctx.attachExtraTrace(warning);\n } else {\n var parsed = parseStackAndMessage(warning);\n warning.stack = parsed.message + \"\\n\" + parsed.stack.join(\"\\n\");\n }\n\n if (!activeFireEvent(\"warning\", warning)) {\n formatAndLogError(warning, \"\", true);\n }\n}\n\nfunction reconstructStack(message, stacks) {\n for (var i = 0; i < stacks.length - 1; ++i) {\n stacks[i].push(\"From previous event:\");\n stacks[i] = stacks[i].join(\"\\n\");\n }\n if (i < stacks.length) {\n stacks[i] = stacks[i].join(\"\\n\");\n }\n return message + \"\\n\" + stacks.join(\"\\n\");\n}\n\nfunction removeDuplicateOrEmptyJumps(stacks) {\n for (var i = 0; i < stacks.length; ++i) {\n if (stacks[i].length === 0 ||\n ((i + 1 < stacks.length) && stacks[i][0] === stacks[i+1][0])) {\n stacks.splice(i, 1);\n i--;\n }\n }\n}\n\nfunction removeCommonRoots(stacks) {\n var current = stacks[0];\n for (var i = 1; i < stacks.length; ++i) {\n var prev = stacks[i];\n var currentLastIndex = current.length - 1;\n var currentLastLine = current[currentLastIndex];\n var commonRootMeetPoint = -1;\n\n for (var j = prev.length - 1; j >= 0; --j) {\n if (prev[j] === currentLastLine) {\n commonRootMeetPoint = j;\n break;\n }\n }\n\n for (var j = commonRootMeetPoint; j >= 0; --j) {\n var line = prev[j];\n if (current[currentLastIndex] === line) {\n current.pop();\n currentLastIndex--;\n } else {\n break;\n }\n }\n current = prev;\n }\n}\n\nfunction cleanStack(stack) {\n var ret = [];\n for (var i = 0; i < stack.length; ++i) {\n var line = stack[i];\n var isTraceLine = \" (No stack trace)\" === line ||\n stackFramePattern.test(line);\n var isInternalFrame = isTraceLine && shouldIgnore(line);\n if (isTraceLine && !isInternalFrame) {\n if (indentStackFrames && line.charAt(0) !== \" \") {\n line = \" \" + line;\n }\n ret.push(line);\n }\n }\n return ret;\n}\n\nfunction stackFramesAsArray(error) {\n var stack = error.stack.replace(/\\s+$/g, \"\").split(\"\\n\");\n for (var i = 0; i < stack.length; ++i) {\n var line = stack[i];\n if (\" (No stack trace)\" === line || stackFramePattern.test(line)) {\n break;\n }\n }\n if (i > 0) {\n stack = stack.slice(i);\n }\n return stack;\n}\n\nfunction parseStackAndMessage(error) {\n var stack = error.stack;\n var message = error.toString();\n stack = typeof stack === \"string\" && stack.length > 0\n ? stackFramesAsArray(error) : [\" (No stack trace)\"];\n return {\n message: message,\n stack: cleanStack(stack)\n };\n}\n\nfunction formatAndLogError(error, title, isSoft) {\n if (typeof console !== \"undefined\") {\n var message;\n if (util.isObject(error)) {\n var stack = error.stack;\n message = title + formatStack(stack, error);\n } else {\n message = title + String(error);\n }\n if (typeof printWarning === \"function\") {\n printWarning(message, isSoft);\n } else if (typeof console.log === \"function\" ||\n typeof console.log === \"object\") {\n console.log(message);\n }\n }\n}\n\nfunction fireRejectionEvent(name, localHandler, reason, promise) {\n var localEventFired = false;\n try {\n if (typeof localHandler === \"function\") {\n localEventFired = true;\n if (name === \"rejectionHandled\") {\n localHandler(promise);\n } else {\n localHandler(reason, promise);\n }\n }\n } catch (e) {\n async.throwLater(e);\n }\n\n if (name === \"unhandledRejection\") {\n if (!activeFireEvent(name, reason, promise) && !localEventFired) {\n formatAndLogError(reason, \"Unhandled rejection \");\n }\n } else {\n activeFireEvent(name, promise);\n }\n}\n\nfunction formatNonError(obj) {\n var str;\n if (typeof obj === \"function\") {\n str = \"[function \" +\n (obj.name || \"anonymous\") +\n \"]\";\n } else {\n str = obj && typeof obj.toString === \"function\"\n ? obj.toString() : util.toString(obj);\n var ruselessToString = /\\[object [a-zA-Z0-9$_]+\\]/;\n if (ruselessToString.test(str)) {\n try {\n var newStr = JSON.stringify(obj);\n str = newStr;\n }\n catch(e) {\n\n }\n }\n if (str.length === 0) {\n str = \"(empty array)\";\n }\n }\n return (\"(<\" + snip(str) + \">, no stack trace)\");\n}\n\nfunction snip(str) {\n var maxChars = 41;\n if (str.length < maxChars) {\n return str;\n }\n return str.substr(0, maxChars - 3) + \"...\";\n}\n\nfunction longStackTracesIsSupported() {\n return typeof captureStackTrace === \"function\";\n}\n\nvar shouldIgnore = function() { return false; };\nvar parseLineInfoRegex = /[\\/<\\(]([^:\\/]+):(\\d+):(?:\\d+)\\)?\\s*$/;\nfunction parseLineInfo(line) {\n var matches = line.match(parseLineInfoRegex);\n if (matches) {\n return {\n fileName: matches[1],\n line: parseInt(matches[2], 10)\n };\n }\n}\n\nfunction setBounds(firstLineError, lastLineError) {\n if (!longStackTracesIsSupported()) return;\n var firstStackLines = firstLineError.stack.split(\"\\n\");\n var lastStackLines = lastLineError.stack.split(\"\\n\");\n var firstIndex = -1;\n var lastIndex = -1;\n var firstFileName;\n var lastFileName;\n for (var i = 0; i < firstStackLines.length; ++i) {\n var result = parseLineInfo(firstStackLines[i]);\n if (result) {\n firstFileName = result.fileName;\n firstIndex = result.line;\n break;\n }\n }\n for (var i = 0; i < lastStackLines.length; ++i) {\n var result = parseLineInfo(lastStackLines[i]);\n if (result) {\n lastFileName = result.fileName;\n lastIndex = result.line;\n break;\n }\n }\n if (firstIndex < 0 || lastIndex < 0 || !firstFileName || !lastFileName ||\n firstFileName !== lastFileName || firstIndex >= lastIndex) {\n return;\n }\n\n shouldIgnore = function(line) {\n if (bluebirdFramePattern.test(line)) return true;\n var info = parseLineInfo(line);\n if (info) {\n if (info.fileName === firstFileName &&\n (firstIndex <= info.line && info.line <= lastIndex)) {\n return true;\n }\n }\n return false;\n };\n}\n\nfunction CapturedTrace(parent) {\n this._parent = parent;\n this._promisesCreated = 0;\n var length = this._length = 1 + (parent === undefined ? 0 : parent._length);\n captureStackTrace(this, CapturedTrace);\n if (length > 32) this.uncycle();\n}\nutil.inherits(CapturedTrace, Error);\nContext.CapturedTrace = CapturedTrace;\n\nCapturedTrace.prototype.uncycle = function() {\n var length = this._length;\n if (length < 2) return;\n var nodes = [];\n var stackToIndex = {};\n\n for (var i = 0, node = this; node !== undefined; ++i) {\n nodes.push(node);\n node = node._parent;\n }\n length = this._length = i;\n for (var i = length - 1; i >= 0; --i) {\n var stack = nodes[i].stack;\n if (stackToIndex[stack] === undefined) {\n stackToIndex[stack] = i;\n }\n }\n for (var i = 0; i < length; ++i) {\n var currentStack = nodes[i].stack;\n var index = stackToIndex[currentStack];\n if (index !== undefined && index !== i) {\n if (index > 0) {\n nodes[index - 1]._parent = undefined;\n nodes[index - 1]._length = 1;\n }\n nodes[i]._parent = undefined;\n nodes[i]._length = 1;\n var cycleEdgeNode = i > 0 ? nodes[i - 1] : this;\n\n if (index < length - 1) {\n cycleEdgeNode._parent = nodes[index + 1];\n cycleEdgeNode._parent.uncycle();\n cycleEdgeNode._length =\n cycleEdgeNode._parent._length + 1;\n } else {\n cycleEdgeNode._parent = undefined;\n cycleEdgeNode._length = 1;\n }\n var currentChildLength = cycleEdgeNode._length + 1;\n for (var j = i - 2; j >= 0; --j) {\n nodes[j]._length = currentChildLength;\n currentChildLength++;\n }\n return;\n }\n }\n};\n\nCapturedTrace.prototype.attachExtraTrace = function(error) {\n if (error.__stackCleaned__) return;\n this.uncycle();\n var parsed = parseStackAndMessage(error);\n var message = parsed.message;\n var stacks = [parsed.stack];\n\n var trace = this;\n while (trace !== undefined) {\n stacks.push(cleanStack(trace.stack.split(\"\\n\")));\n trace = trace._parent;\n }\n removeCommonRoots(stacks);\n removeDuplicateOrEmptyJumps(stacks);\n util.notEnumerableProp(error, \"stack\", reconstructStack(message, stacks));\n util.notEnumerableProp(error, \"__stackCleaned__\", true);\n};\n\nvar captureStackTrace = (function stackDetection() {\n var v8stackFramePattern = /^\\s*at\\s*/;\n var v8stackFormatter = function(stack, error) {\n if (typeof stack === \"string\") return stack;\n\n if (error.name !== undefined &&\n error.message !== undefined) {\n return error.toString();\n }\n return formatNonError(error);\n };\n\n if (typeof Error.stackTraceLimit === \"number\" &&\n typeof Error.captureStackTrace === \"function\") {\n Error.stackTraceLimit += 6;\n stackFramePattern = v8stackFramePattern;\n formatStack = v8stackFormatter;\n var captureStackTrace = Error.captureStackTrace;\n\n shouldIgnore = function(line) {\n return bluebirdFramePattern.test(line);\n };\n return function(receiver, ignoreUntil) {\n Error.stackTraceLimit += 6;\n captureStackTrace(receiver, ignoreUntil);\n Error.stackTraceLimit -= 6;\n };\n }\n var err = new Error();\n\n if (typeof err.stack === \"string\" &&\n err.stack.split(\"\\n\")[0].indexOf(\"stackDetection@\") >= 0) {\n stackFramePattern = /@/;\n formatStack = v8stackFormatter;\n indentStackFrames = true;\n return function captureStackTrace(o) {\n o.stack = new Error().stack;\n };\n }\n\n var hasStackAfterThrow;\n try { throw new Error(); }\n catch(e) {\n hasStackAfterThrow = (\"stack\" in e);\n }\n if (!(\"stack\" in err) && hasStackAfterThrow &&\n typeof Error.stackTraceLimit === \"number\") {\n stackFramePattern = v8stackFramePattern;\n formatStack = v8stackFormatter;\n return function captureStackTrace(o) {\n Error.stackTraceLimit += 6;\n try { throw new Error(); }\n catch(e) { o.stack = e.stack; }\n Error.stackTraceLimit -= 6;\n };\n }\n\n formatStack = function(stack, error) {\n if (typeof stack === \"string\") return stack;\n\n if ((typeof error === \"object\" ||\n typeof error === \"function\") &&\n error.name !== undefined &&\n error.message !== undefined) {\n return error.toString();\n }\n return formatNonError(error);\n };\n\n return null;\n\n})([]);\n\nif (typeof console !== \"undefined\" && typeof console.warn !== \"undefined\") {\n printWarning = function (message) {\n console.warn(message);\n };\n if (util.isNode && process.stderr.isTTY) {\n printWarning = function(message, isSoft) {\n var color = isSoft ? \"\\u001b[33m\" : \"\\u001b[31m\";\n console.warn(color + message + \"\\u001b[0m\\n\");\n };\n } else if (!util.isNode && typeof (new Error().stack) === \"string\") {\n printWarning = function(message, isSoft) {\n console.warn(\"%c\" + message,\n isSoft ? \"color: darkorange\" : \"color: red\");\n };\n }\n}\n\nvar config = {\n warnings: warnings,\n longStackTraces: false,\n cancellation: false,\n monitoring: false\n};\n\nif (longStackTraces) Promise.longStackTraces();\n\nreturn {\n longStackTraces: function() {\n return config.longStackTraces;\n },\n warnings: function() {\n return config.warnings;\n },\n cancellation: function() {\n return config.cancellation;\n },\n monitoring: function() {\n return config.monitoring;\n },\n propagateFromFunction: function() {\n return propagateFromFunction;\n },\n boundValueFunction: function() {\n return boundValueFunction;\n },\n checkForgottenReturns: checkForgottenReturns,\n setBounds: setBounds,\n warn: warn,\n deprecated: deprecated,\n CapturedTrace: CapturedTrace,\n fireDomEvent: fireDomEvent,\n fireGlobalEvent: fireGlobalEvent\n};\n};\n\n},{\"./errors\":12,\"./util\":36}],10:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nfunction returner() {\n return this.value;\n}\nfunction thrower() {\n throw this.reason;\n}\n\nPromise.prototype[\"return\"] =\nPromise.prototype.thenReturn = function (value) {\n if (value instanceof Promise) value.suppressUnhandledRejections();\n return this._then(\n returner, undefined, undefined, {value: value}, undefined);\n};\n\nPromise.prototype[\"throw\"] =\nPromise.prototype.thenThrow = function (reason) {\n return this._then(\n thrower, undefined, undefined, {reason: reason}, undefined);\n};\n\nPromise.prototype.catchThrow = function (reason) {\n if (arguments.length <= 1) {\n return this._then(\n undefined, thrower, undefined, {reason: reason}, undefined);\n } else {\n var _reason = arguments[1];\n var handler = function() {throw _reason;};\n return this.caught(reason, handler);\n }\n};\n\nPromise.prototype.catchReturn = function (value) {\n if (arguments.length <= 1) {\n if (value instanceof Promise) value.suppressUnhandledRejections();\n return this._then(\n undefined, returner, undefined, {value: value}, undefined);\n } else {\n var _value = arguments[1];\n if (_value instanceof Promise) _value.suppressUnhandledRejections();\n var handler = function() {return _value;};\n return this.caught(value, handler);\n }\n};\n};\n\n},{}],11:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar PromiseReduce = Promise.reduce;\nvar PromiseAll = Promise.all;\n\nfunction promiseAllThis() {\n return PromiseAll(this);\n}\n\nfunction PromiseMapSeries(promises, fn) {\n return PromiseReduce(promises, fn, INTERNAL, INTERNAL);\n}\n\nPromise.prototype.each = function (fn) {\n return this.mapSeries(fn)\n ._then(promiseAllThis, undefined, undefined, this, undefined);\n};\n\nPromise.prototype.mapSeries = function (fn) {\n return PromiseReduce(this, fn, INTERNAL, INTERNAL);\n};\n\nPromise.each = function (promises, fn) {\n return PromiseMapSeries(promises, fn)\n ._then(promiseAllThis, undefined, undefined, promises, undefined);\n};\n\nPromise.mapSeries = PromiseMapSeries;\n};\n\n},{}],12:[function(_dereq_,module,exports){\n\"use strict\";\nvar es5 = _dereq_(\"./es5\");\nvar Objectfreeze = es5.freeze;\nvar util = _dereq_(\"./util\");\nvar inherits = util.inherits;\nvar notEnumerableProp = util.notEnumerableProp;\n\nfunction subError(nameProperty, defaultMessage) {\n function SubError(message) {\n if (!(this instanceof SubError)) return new SubError(message);\n notEnumerableProp(this, \"message\",\n typeof message === \"string\" ? message : defaultMessage);\n notEnumerableProp(this, \"name\", nameProperty);\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, this.constructor);\n } else {\n Error.call(this);\n }\n }\n inherits(SubError, Error);\n return SubError;\n}\n\nvar _TypeError, _RangeError;\nvar Warning = subError(\"Warning\", \"warning\");\nvar CancellationError = subError(\"CancellationError\", \"cancellation error\");\nvar TimeoutError = subError(\"TimeoutError\", \"timeout error\");\nvar AggregateError = subError(\"AggregateError\", \"aggregate error\");\ntry {\n _TypeError = TypeError;\n _RangeError = RangeError;\n} catch(e) {\n _TypeError = subError(\"TypeError\", \"type error\");\n _RangeError = subError(\"RangeError\", \"range error\");\n}\n\nvar methods = (\"join pop push shift unshift slice filter forEach some \" +\n \"every map indexOf lastIndexOf reduce reduceRight sort reverse\").split(\" \");\n\nfor (var i = 0; i < methods.length; ++i) {\n if (typeof Array.prototype[methods[i]] === \"function\") {\n AggregateError.prototype[methods[i]] = Array.prototype[methods[i]];\n }\n}\n\nes5.defineProperty(AggregateError.prototype, \"length\", {\n value: 0,\n configurable: false,\n writable: true,\n enumerable: true\n});\nAggregateError.prototype[\"isOperational\"] = true;\nvar level = 0;\nAggregateError.prototype.toString = function() {\n var indent = Array(level * 4 + 1).join(\" \");\n var ret = \"\\n\" + indent + \"AggregateError of:\" + \"\\n\";\n level++;\n indent = Array(level * 4 + 1).join(\" \");\n for (var i = 0; i < this.length; ++i) {\n var str = this[i] === this ? \"[Circular AggregateError]\" : this[i] + \"\";\n var lines = str.split(\"\\n\");\n for (var j = 0; j < lines.length; ++j) {\n lines[j] = indent + lines[j];\n }\n str = lines.join(\"\\n\");\n ret += str + \"\\n\";\n }\n level--;\n return ret;\n};\n\nfunction OperationalError(message) {\n if (!(this instanceof OperationalError))\n return new OperationalError(message);\n notEnumerableProp(this, \"name\", \"OperationalError\");\n notEnumerableProp(this, \"message\", message);\n this.cause = message;\n this[\"isOperational\"] = true;\n\n if (message instanceof Error) {\n notEnumerableProp(this, \"message\", message.message);\n notEnumerableProp(this, \"stack\", message.stack);\n } else if (Error.captureStackTrace) {\n Error.captureStackTrace(this, this.constructor);\n }\n\n}\ninherits(OperationalError, Error);\n\nvar errorTypes = Error[\"__BluebirdErrorTypes__\"];\nif (!errorTypes) {\n errorTypes = Objectfreeze({\n CancellationError: CancellationError,\n TimeoutError: TimeoutError,\n OperationalError: OperationalError,\n RejectionError: OperationalError,\n AggregateError: AggregateError\n });\n es5.defineProperty(Error, \"__BluebirdErrorTypes__\", {\n value: errorTypes,\n writable: false,\n enumerable: false,\n configurable: false\n });\n}\n\nmodule.exports = {\n Error: Error,\n TypeError: _TypeError,\n RangeError: _RangeError,\n CancellationError: errorTypes.CancellationError,\n OperationalError: errorTypes.OperationalError,\n TimeoutError: errorTypes.TimeoutError,\n AggregateError: errorTypes.AggregateError,\n Warning: Warning\n};\n\n},{\"./es5\":13,\"./util\":36}],13:[function(_dereq_,module,exports){\nvar isES5 = (function(){\n \"use strict\";\n return this === undefined;\n})();\n\nif (isES5) {\n module.exports = {\n freeze: Object.freeze,\n defineProperty: Object.defineProperty,\n getDescriptor: Object.getOwnPropertyDescriptor,\n keys: Object.keys,\n names: Object.getOwnPropertyNames,\n getPrototypeOf: Object.getPrototypeOf,\n isArray: Array.isArray,\n isES5: isES5,\n propertyIsWritable: function(obj, prop) {\n var descriptor = Object.getOwnPropertyDescriptor(obj, prop);\n return !!(!descriptor || descriptor.writable || descriptor.set);\n }\n };\n} else {\n var has = {}.hasOwnProperty;\n var str = {}.toString;\n var proto = {}.constructor.prototype;\n\n var ObjectKeys = function (o) {\n var ret = [];\n for (var key in o) {\n if (has.call(o, key)) {\n ret.push(key);\n }\n }\n return ret;\n };\n\n var ObjectGetDescriptor = function(o, key) {\n return {value: o[key]};\n };\n\n var ObjectDefineProperty = function (o, key, desc) {\n o[key] = desc.value;\n return o;\n };\n\n var ObjectFreeze = function (obj) {\n return obj;\n };\n\n var ObjectGetPrototypeOf = function (obj) {\n try {\n return Object(obj).constructor.prototype;\n }\n catch (e) {\n return proto;\n }\n };\n\n var ArrayIsArray = function (obj) {\n try {\n return str.call(obj) === \"[object Array]\";\n }\n catch(e) {\n return false;\n }\n };\n\n module.exports = {\n isArray: ArrayIsArray,\n keys: ObjectKeys,\n names: ObjectKeys,\n defineProperty: ObjectDefineProperty,\n getDescriptor: ObjectGetDescriptor,\n freeze: ObjectFreeze,\n getPrototypeOf: ObjectGetPrototypeOf,\n isES5: isES5,\n propertyIsWritable: function() {\n return true;\n }\n };\n}\n\n},{}],14:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar PromiseMap = Promise.map;\n\nPromise.prototype.filter = function (fn, options) {\n return PromiseMap(this, fn, options, INTERNAL);\n};\n\nPromise.filter = function (promises, fn, options) {\n return PromiseMap(promises, fn, options, INTERNAL);\n};\n};\n\n},{}],15:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, tryConvertToPromise) {\nvar util = _dereq_(\"./util\");\nvar CancellationError = Promise.CancellationError;\nvar errorObj = util.errorObj;\n\nfunction PassThroughHandlerContext(promise, type, handler) {\n this.promise = promise;\n this.type = type;\n this.handler = handler;\n this.called = false;\n this.cancelPromise = null;\n}\n\nPassThroughHandlerContext.prototype.isFinallyHandler = function() {\n return this.type === 0;\n};\n\nfunction FinallyHandlerCancelReaction(finallyHandler) {\n this.finallyHandler = finallyHandler;\n}\n\nFinallyHandlerCancelReaction.prototype._resultCancelled = function() {\n checkCancel(this.finallyHandler);\n};\n\nfunction checkCancel(ctx, reason) {\n if (ctx.cancelPromise != null) {\n if (arguments.length > 1) {\n ctx.cancelPromise._reject(reason);\n } else {\n ctx.cancelPromise._cancel();\n }\n ctx.cancelPromise = null;\n return true;\n }\n return false;\n}\n\nfunction succeed() {\n return finallyHandler.call(this, this.promise._target()._settledValue());\n}\nfunction fail(reason) {\n if (checkCancel(this, reason)) return;\n errorObj.e = reason;\n return errorObj;\n}\nfunction finallyHandler(reasonOrValue) {\n var promise = this.promise;\n var handler = this.handler;\n\n if (!this.called) {\n this.called = true;\n var ret = this.isFinallyHandler()\n ? handler.call(promise._boundValue())\n : handler.call(promise._boundValue(), reasonOrValue);\n if (ret !== undefined) {\n promise._setReturnedNonUndefined();\n var maybePromise = tryConvertToPromise(ret, promise);\n if (maybePromise instanceof Promise) {\n if (this.cancelPromise != null) {\n if (maybePromise.isCancelled()) {\n var reason =\n new CancellationError(\"late cancellation observer\");\n promise._attachExtraTrace(reason);\n errorObj.e = reason;\n return errorObj;\n } else if (maybePromise.isPending()) {\n maybePromise._attachCancellationCallback(\n new FinallyHandlerCancelReaction(this));\n }\n }\n return maybePromise._then(\n succeed, fail, undefined, this, undefined);\n }\n }\n }\n\n if (promise.isRejected()) {\n checkCancel(this);\n errorObj.e = reasonOrValue;\n return errorObj;\n } else {\n checkCancel(this);\n return reasonOrValue;\n }\n}\n\nPromise.prototype._passThrough = function(handler, type, success, fail) {\n if (typeof handler !== \"function\") return this.then();\n return this._then(success,\n fail,\n undefined,\n new PassThroughHandlerContext(this, type, handler),\n undefined);\n};\n\nPromise.prototype.lastly =\nPromise.prototype[\"finally\"] = function (handler) {\n return this._passThrough(handler,\n 0,\n finallyHandler,\n finallyHandler);\n};\n\nPromise.prototype.tap = function (handler) {\n return this._passThrough(handler, 1, finallyHandler);\n};\n\nreturn PassThroughHandlerContext;\n};\n\n},{\"./util\":36}],16:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise,\n apiRejection,\n INTERNAL,\n tryConvertToPromise,\n Proxyable,\n debug) {\nvar errors = _dereq_(\"./errors\");\nvar TypeError = errors.TypeError;\nvar util = _dereq_(\"./util\");\nvar errorObj = util.errorObj;\nvar tryCatch = util.tryCatch;\nvar yieldHandlers = [];\n\nfunction promiseFromYieldHandler(value, yieldHandlers, traceParent) {\n for (var i = 0; i < yieldHandlers.length; ++i) {\n traceParent._pushContext();\n var result = tryCatch(yieldHandlers[i])(value);\n traceParent._popContext();\n if (result === errorObj) {\n traceParent._pushContext();\n var ret = Promise.reject(errorObj.e);\n traceParent._popContext();\n return ret;\n }\n var maybePromise = tryConvertToPromise(result, traceParent);\n if (maybePromise instanceof Promise) return maybePromise;\n }\n return null;\n}\n\nfunction PromiseSpawn(generatorFunction, receiver, yieldHandler, stack) {\n var promise = this._promise = new Promise(INTERNAL);\n promise._captureStackTrace();\n promise._setOnCancel(this);\n this._stack = stack;\n this._generatorFunction = generatorFunction;\n this._receiver = receiver;\n this._generator = undefined;\n this._yieldHandlers = typeof yieldHandler === \"function\"\n ? [yieldHandler].concat(yieldHandlers)\n : yieldHandlers;\n this._yieldedPromise = null;\n}\nutil.inherits(PromiseSpawn, Proxyable);\n\nPromiseSpawn.prototype._isResolved = function() {\n return this._promise === null;\n};\n\nPromiseSpawn.prototype._cleanup = function() {\n this._promise = this._generator = null;\n};\n\nPromiseSpawn.prototype._promiseCancelled = function() {\n if (this._isResolved()) return;\n var implementsReturn = typeof this._generator[\"return\"] !== \"undefined\";\n\n var result;\n if (!implementsReturn) {\n var reason = new Promise.CancellationError(\n \"generator .return() sentinel\");\n Promise.coroutine.returnSentinel = reason;\n this._promise._attachExtraTrace(reason);\n this._promise._pushContext();\n result = tryCatch(this._generator[\"throw\"]).call(this._generator,\n reason);\n this._promise._popContext();\n if (result === errorObj && result.e === reason) {\n result = null;\n }\n } else {\n this._promise._pushContext();\n result = tryCatch(this._generator[\"return\"]).call(this._generator,\n undefined);\n this._promise._popContext();\n }\n var promise = this._promise;\n this._cleanup();\n if (result === errorObj) {\n promise._rejectCallback(result.e, false);\n } else {\n promise.cancel();\n }\n};\n\nPromiseSpawn.prototype._promiseFulfilled = function(value) {\n this._yieldedPromise = null;\n this._promise._pushContext();\n var result = tryCatch(this._generator.next).call(this._generator, value);\n this._promise._popContext();\n this._continue(result);\n};\n\nPromiseSpawn.prototype._promiseRejected = function(reason) {\n this._yieldedPromise = null;\n this._promise._attachExtraTrace(reason);\n this._promise._pushContext();\n var result = tryCatch(this._generator[\"throw\"])\n .call(this._generator, reason);\n this._promise._popContext();\n this._continue(result);\n};\n\nPromiseSpawn.prototype._resultCancelled = function() {\n if (this._yieldedPromise instanceof Promise) {\n var promise = this._yieldedPromise;\n this._yieldedPromise = null;\n promise.cancel();\n }\n};\n\nPromiseSpawn.prototype.promise = function () {\n return this._promise;\n};\n\nPromiseSpawn.prototype._run = function () {\n this._generator = this._generatorFunction.call(this._receiver);\n this._receiver =\n this._generatorFunction = undefined;\n this._promiseFulfilled(undefined);\n};\n\nPromiseSpawn.prototype._continue = function (result) {\n var promise = this._promise;\n if (result === errorObj) {\n this._cleanup();\n return promise._rejectCallback(result.e, false);\n }\n\n var value = result.value;\n if (result.done === true) {\n this._cleanup();\n return promise._resolveCallback(value);\n } else {\n var maybePromise = tryConvertToPromise(value, this._promise);\n if (!(maybePromise instanceof Promise)) {\n maybePromise =\n promiseFromYieldHandler(maybePromise,\n this._yieldHandlers,\n this._promise);\n if (maybePromise === null) {\n this._promiseRejected(\n new TypeError(\n \"A value %s was yielded that could not be treated as a promise\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\\u000a\".replace(\"%s\", value) +\n \"From coroutine:\\u000a\" +\n this._stack.split(\"\\n\").slice(1, -7).join(\"\\n\")\n )\n );\n return;\n }\n }\n maybePromise = maybePromise._target();\n var bitField = maybePromise._bitField;\n ;\n if (((bitField & 50397184) === 0)) {\n this._yieldedPromise = maybePromise;\n maybePromise._proxy(this, null);\n } else if (((bitField & 33554432) !== 0)) {\n this._promiseFulfilled(maybePromise._value());\n } else if (((bitField & 16777216) !== 0)) {\n this._promiseRejected(maybePromise._reason());\n } else {\n this._promiseCancelled();\n }\n }\n};\n\nPromise.coroutine = function (generatorFunction, options) {\n if (typeof generatorFunction !== \"function\") {\n throw new TypeError(\"generatorFunction must be a function\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n var yieldHandler = Object(options).yieldHandler;\n var PromiseSpawn$ = PromiseSpawn;\n var stack = new Error().stack;\n return function () {\n var generator = generatorFunction.apply(this, arguments);\n var spawn = new PromiseSpawn$(undefined, undefined, yieldHandler,\n stack);\n var ret = spawn.promise();\n spawn._generator = generator;\n spawn._promiseFulfilled(undefined);\n return ret;\n };\n};\n\nPromise.coroutine.addYieldHandler = function(fn) {\n if (typeof fn !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n yieldHandlers.push(fn);\n};\n\nPromise.spawn = function (generatorFunction) {\n debug.deprecated(\"Promise.spawn()\", \"Promise.coroutine()\");\n if (typeof generatorFunction !== \"function\") {\n return apiRejection(\"generatorFunction must be a function\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n var spawn = new PromiseSpawn(generatorFunction, this);\n var ret = spawn.promise();\n spawn._run(Promise.spawn);\n return ret;\n};\n};\n\n},{\"./errors\":12,\"./util\":36}],17:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\nfunction(Promise, PromiseArray, tryConvertToPromise, INTERNAL) {\nvar util = _dereq_(\"./util\");\nvar canEvaluate = util.canEvaluate;\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\nvar reject;\n\nif (!true) {\nif (canEvaluate) {\n var thenCallback = function(i) {\n return new Function(\"value\", \"holder\", \" \\n\\\n 'use strict'; \\n\\\n holder.pIndex = value; \\n\\\n holder.checkFulfillment(this); \\n\\\n \".replace(/Index/g, i));\n };\n\n var promiseSetter = function(i) {\n return new Function(\"promise\", \"holder\", \" \\n\\\n 'use strict'; \\n\\\n holder.pIndex = promise; \\n\\\n \".replace(/Index/g, i));\n };\n\n var generateHolderClass = function(total) {\n var props = new Array(total);\n for (var i = 0; i < props.length; ++i) {\n props[i] = \"this.p\" + (i+1);\n }\n var assignment = props.join(\" = \") + \" = null;\";\n var cancellationCode= \"var promise;\\n\" + props.map(function(prop) {\n return \" \\n\\\n promise = \" + prop + \"; \\n\\\n if (promise instanceof Promise) { \\n\\\n promise.cancel(); \\n\\\n } \\n\\\n \";\n }).join(\"\\n\");\n var passedArguments = props.join(\", \");\n var name = \"Holder$\" + total;\n\n\n var code = \"return function(tryCatch, errorObj, Promise) { \\n\\\n 'use strict'; \\n\\\n function [TheName](fn) { \\n\\\n [TheProperties] \\n\\\n this.fn = fn; \\n\\\n this.now = 0; \\n\\\n } \\n\\\n [TheName].prototype.checkFulfillment = function(promise) { \\n\\\n var now = ++this.now; \\n\\\n if (now === [TheTotal]) { \\n\\\n promise._pushContext(); \\n\\\n var callback = this.fn; \\n\\\n var ret = tryCatch(callback)([ThePassedArguments]); \\n\\\n promise._popContext(); \\n\\\n if (ret === errorObj) { \\n\\\n promise._rejectCallback(ret.e, false); \\n\\\n } else { \\n\\\n promise._resolveCallback(ret); \\n\\\n } \\n\\\n } \\n\\\n }; \\n\\\n \\n\\\n [TheName].prototype._resultCancelled = function() { \\n\\\n [CancellationCode] \\n\\\n }; \\n\\\n \\n\\\n return [TheName]; \\n\\\n }(tryCatch, errorObj, Promise); \\n\\\n \";\n\n code = code.replace(/\\[TheName\\]/g, name)\n .replace(/\\[TheTotal\\]/g, total)\n .replace(/\\[ThePassedArguments\\]/g, passedArguments)\n .replace(/\\[TheProperties\\]/g, assignment)\n .replace(/\\[CancellationCode\\]/g, cancellationCode);\n\n return new Function(\"tryCatch\", \"errorObj\", \"Promise\", code)\n (tryCatch, errorObj, Promise);\n };\n\n var holderClasses = [];\n var thenCallbacks = [];\n var promiseSetters = [];\n\n for (var i = 0; i < 8; ++i) {\n holderClasses.push(generateHolderClass(i + 1));\n thenCallbacks.push(thenCallback(i + 1));\n promiseSetters.push(promiseSetter(i + 1));\n }\n\n reject = function (reason) {\n this._reject(reason);\n };\n}}\n\nPromise.join = function () {\n var last = arguments.length - 1;\n var fn;\n if (last > 0 && typeof arguments[last] === \"function\") {\n fn = arguments[last];\n if (!true) {\n if (last <= 8 && canEvaluate) {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n var HolderClass = holderClasses[last - 1];\n var holder = new HolderClass(fn);\n var callbacks = thenCallbacks;\n\n for (var i = 0; i < last; ++i) {\n var maybePromise = tryConvertToPromise(arguments[i], ret);\n if (maybePromise instanceof Promise) {\n maybePromise = maybePromise._target();\n var bitField = maybePromise._bitField;\n ;\n if (((bitField & 50397184) === 0)) {\n maybePromise._then(callbacks[i], reject,\n undefined, ret, holder);\n promiseSetters[i](maybePromise, holder);\n } else if (((bitField & 33554432) !== 0)) {\n callbacks[i].call(ret,\n maybePromise._value(), holder);\n } else if (((bitField & 16777216) !== 0)) {\n ret._reject(maybePromise._reason());\n } else {\n ret._cancel();\n }\n } else {\n callbacks[i].call(ret, maybePromise, holder);\n }\n }\n if (!ret._isFateSealed()) {\n ret._setAsyncGuaranteed();\n ret._setOnCancel(holder);\n }\n return ret;\n }\n }\n }\n var args = [].slice.call(arguments);;\n if (fn) args.pop();\n var ret = new PromiseArray(args).promise();\n return fn !== undefined ? ret.spread(fn) : ret;\n};\n\n};\n\n},{\"./util\":36}],18:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise,\n PromiseArray,\n apiRejection,\n tryConvertToPromise,\n INTERNAL,\n debug) {\nvar getDomain = Promise._getDomain;\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\nvar EMPTY_ARRAY = [];\n\nfunction MappingPromiseArray(promises, fn, limit, _filter) {\n this.constructor$(promises);\n this._promise._captureStackTrace();\n var domain = getDomain();\n this._callback = domain === null ? fn : domain.bind(fn);\n this._preservedValues = _filter === INTERNAL\n ? new Array(this.length())\n : null;\n this._limit = limit;\n this._inFlight = 0;\n this._queue = limit >= 1 ? [] : EMPTY_ARRAY;\n this._init$(undefined, -2);\n}\nutil.inherits(MappingPromiseArray, PromiseArray);\n\nMappingPromiseArray.prototype._init = function () {};\n\nMappingPromiseArray.prototype._promiseFulfilled = function (value, index) {\n var values = this._values;\n var length = this.length();\n var preservedValues = this._preservedValues;\n var limit = this._limit;\n\n if (index < 0) {\n index = (index * -1) - 1;\n values[index] = value;\n if (limit >= 1) {\n this._inFlight--;\n this._drainQueue();\n if (this._isResolved()) return true;\n }\n } else {\n if (limit >= 1 && this._inFlight >= limit) {\n values[index] = value;\n this._queue.push(index);\n return false;\n }\n if (preservedValues !== null) preservedValues[index] = value;\n\n var promise = this._promise;\n var callback = this._callback;\n var receiver = promise._boundValue();\n promise._pushContext();\n var ret = tryCatch(callback).call(receiver, value, index, length);\n var promiseCreated = promise._popContext();\n debug.checkForgottenReturns(\n ret,\n promiseCreated,\n preservedValues !== null ? \"Promise.filter\" : \"Promise.map\",\n promise\n );\n if (ret === errorObj) {\n this._reject(ret.e);\n return true;\n }\n\n var maybePromise = tryConvertToPromise(ret, this._promise);\n if (maybePromise instanceof Promise) {\n maybePromise = maybePromise._target();\n var bitField = maybePromise._bitField;\n ;\n if (((bitField & 50397184) === 0)) {\n if (limit >= 1) this._inFlight++;\n values[index] = maybePromise;\n maybePromise._proxy(this, (index + 1) * -1);\n return false;\n } else if (((bitField & 33554432) !== 0)) {\n ret = maybePromise._value();\n } else if (((bitField & 16777216) !== 0)) {\n this._reject(maybePromise._reason());\n return true;\n } else {\n this._cancel();\n return true;\n }\n }\n values[index] = ret;\n }\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= length) {\n if (preservedValues !== null) {\n this._filter(values, preservedValues);\n } else {\n this._resolve(values);\n }\n return true;\n }\n return false;\n};\n\nMappingPromiseArray.prototype._drainQueue = function () {\n var queue = this._queue;\n var limit = this._limit;\n var values = this._values;\n while (queue.length > 0 && this._inFlight < limit) {\n if (this._isResolved()) return;\n var index = queue.pop();\n this._promiseFulfilled(values[index], index);\n }\n};\n\nMappingPromiseArray.prototype._filter = function (booleans, values) {\n var len = values.length;\n var ret = new Array(len);\n var j = 0;\n for (var i = 0; i < len; ++i) {\n if (booleans[i]) ret[j++] = values[i];\n }\n ret.length = j;\n this._resolve(ret);\n};\n\nMappingPromiseArray.prototype.preservedValues = function () {\n return this._preservedValues;\n};\n\nfunction map(promises, fn, options, _filter) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var limit = typeof options === \"object\" && options !== null\n ? options.concurrency\n : 0;\n limit = typeof limit === \"number\" &&\n isFinite(limit) && limit >= 1 ? limit : 0;\n return new MappingPromiseArray(promises, fn, limit, _filter).promise();\n}\n\nPromise.prototype.map = function (fn, options) {\n return map(this, fn, options, null);\n};\n\nPromise.map = function (promises, fn, options, _filter) {\n return map(promises, fn, options, _filter);\n};\n\n\n};\n\n},{\"./util\":36}],19:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\nfunction(Promise, INTERNAL, tryConvertToPromise, apiRejection, debug) {\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\n\nPromise.method = function (fn) {\n if (typeof fn !== \"function\") {\n throw new Promise.TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n return function () {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._pushContext();\n var value = tryCatch(fn).apply(this, arguments);\n var promiseCreated = ret._popContext();\n debug.checkForgottenReturns(\n value, promiseCreated, \"Promise.method\", ret);\n ret._resolveFromSyncValue(value);\n return ret;\n };\n};\n\nPromise.attempt = Promise[\"try\"] = function (fn) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._pushContext();\n var value;\n if (arguments.length > 1) {\n debug.deprecated(\"calling Promise.try with more than 1 argument\");\n var arg = arguments[1];\n var ctx = arguments[2];\n value = util.isArray(arg) ? tryCatch(fn).apply(ctx, arg)\n : tryCatch(fn).call(ctx, arg);\n } else {\n value = tryCatch(fn)();\n }\n var promiseCreated = ret._popContext();\n debug.checkForgottenReturns(\n value, promiseCreated, \"Promise.try\", ret);\n ret._resolveFromSyncValue(value);\n return ret;\n};\n\nPromise.prototype._resolveFromSyncValue = function (value) {\n if (value === util.errorObj) {\n this._rejectCallback(value.e, false);\n } else {\n this._resolveCallback(value, true);\n }\n};\n};\n\n},{\"./util\":36}],20:[function(_dereq_,module,exports){\n\"use strict\";\nvar util = _dereq_(\"./util\");\nvar maybeWrapAsError = util.maybeWrapAsError;\nvar errors = _dereq_(\"./errors\");\nvar OperationalError = errors.OperationalError;\nvar es5 = _dereq_(\"./es5\");\n\nfunction isUntypedError(obj) {\n return obj instanceof Error &&\n es5.getPrototypeOf(obj) === Error.prototype;\n}\n\nvar rErrorKey = /^(?:name|message|stack|cause)$/;\nfunction wrapAsOperationalError(obj) {\n var ret;\n if (isUntypedError(obj)) {\n ret = new OperationalError(obj);\n ret.name = obj.name;\n ret.message = obj.message;\n ret.stack = obj.stack;\n var keys = es5.keys(obj);\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (!rErrorKey.test(key)) {\n ret[key] = obj[key];\n }\n }\n return ret;\n }\n util.markAsOriginatingFromRejection(obj);\n return obj;\n}\n\nfunction nodebackForPromise(promise, multiArgs) {\n return function(err, value) {\n if (promise === null) return;\n if (err) {\n var wrapped = wrapAsOperationalError(maybeWrapAsError(err));\n promise._attachExtraTrace(wrapped);\n promise._reject(wrapped);\n } else if (!multiArgs) {\n promise._fulfill(value);\n } else {\n var args = [].slice.call(arguments, 1);;\n promise._fulfill(args);\n }\n promise = null;\n };\n}\n\nmodule.exports = nodebackForPromise;\n\n},{\"./errors\":12,\"./es5\":13,\"./util\":36}],21:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nvar util = _dereq_(\"./util\");\nvar async = Promise._async;\nvar tryCatch = util.tryCatch;\nvar errorObj = util.errorObj;\n\nfunction spreadAdapter(val, nodeback) {\n var promise = this;\n if (!util.isArray(val)) return successAdapter.call(promise, val, nodeback);\n var ret =\n tryCatch(nodeback).apply(promise._boundValue(), [null].concat(val));\n if (ret === errorObj) {\n async.throwLater(ret.e);\n }\n}\n\nfunction successAdapter(val, nodeback) {\n var promise = this;\n var receiver = promise._boundValue();\n var ret = val === undefined\n ? tryCatch(nodeback).call(receiver, null)\n : tryCatch(nodeback).call(receiver, null, val);\n if (ret === errorObj) {\n async.throwLater(ret.e);\n }\n}\nfunction errorAdapter(reason, nodeback) {\n var promise = this;\n if (!reason) {\n var newReason = new Error(reason + \"\");\n newReason.cause = reason;\n reason = newReason;\n }\n var ret = tryCatch(nodeback).call(promise._boundValue(), reason);\n if (ret === errorObj) {\n async.throwLater(ret.e);\n }\n}\n\nPromise.prototype.asCallback = Promise.prototype.nodeify = function (nodeback,\n options) {\n if (typeof nodeback == \"function\") {\n var adapter = successAdapter;\n if (options !== undefined && Object(options).spread) {\n adapter = spreadAdapter;\n }\n this._then(\n adapter,\n errorAdapter,\n undefined,\n this,\n nodeback\n );\n }\n return this;\n};\n};\n\n},{\"./util\":36}],22:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function() {\nvar makeSelfResolutionError = function () {\n return new TypeError(\"circular promise resolution chain\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n};\nvar reflectHandler = function() {\n return new Promise.PromiseInspection(this._target());\n};\nvar apiRejection = function(msg) {\n return Promise.reject(new TypeError(msg));\n};\nfunction Proxyable() {}\nvar UNDEFINED_BINDING = {};\nvar util = _dereq_(\"./util\");\n\nvar getDomain;\nif (util.isNode) {\n getDomain = function() {\n var ret = process.domain;\n if (ret === undefined) ret = null;\n return ret;\n };\n} else {\n getDomain = function() {\n return null;\n };\n}\nutil.notEnumerableProp(Promise, \"_getDomain\", getDomain);\n\nvar es5 = _dereq_(\"./es5\");\nvar Async = _dereq_(\"./async\");\nvar async = new Async();\nes5.defineProperty(Promise, \"_async\", {value: async});\nvar errors = _dereq_(\"./errors\");\nvar TypeError = Promise.TypeError = errors.TypeError;\nPromise.RangeError = errors.RangeError;\nvar CancellationError = Promise.CancellationError = errors.CancellationError;\nPromise.TimeoutError = errors.TimeoutError;\nPromise.OperationalError = errors.OperationalError;\nPromise.RejectionError = errors.OperationalError;\nPromise.AggregateError = errors.AggregateError;\nvar INTERNAL = function(){};\nvar APPLY = {};\nvar NEXT_FILTER = {};\nvar tryConvertToPromise = _dereq_(\"./thenables\")(Promise, INTERNAL);\nvar PromiseArray =\n _dereq_(\"./promise_array\")(Promise, INTERNAL,\n tryConvertToPromise, apiRejection, Proxyable);\nvar Context = _dereq_(\"./context\")(Promise);\n /*jshint unused:false*/\nvar createContext = Context.create;\nvar debug = _dereq_(\"./debuggability\")(Promise, Context);\nvar CapturedTrace = debug.CapturedTrace;\nvar PassThroughHandlerContext =\n _dereq_(\"./finally\")(Promise, tryConvertToPromise);\nvar catchFilter = _dereq_(\"./catch_filter\")(NEXT_FILTER);\nvar nodebackForPromise = _dereq_(\"./nodeback\");\nvar errorObj = util.errorObj;\nvar tryCatch = util.tryCatch;\nfunction check(self, executor) {\n if (typeof executor !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(executor));\n }\n if (self.constructor !== Promise) {\n throw new TypeError(\"the promise constructor cannot be invoked directly\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n}\n\nfunction Promise(executor) {\n this._bitField = 0;\n this._fulfillmentHandler0 = undefined;\n this._rejectionHandler0 = undefined;\n this._promise0 = undefined;\n this._receiver0 = undefined;\n if (executor !== INTERNAL) {\n check(this, executor);\n this._resolveFromExecutor(executor);\n }\n this._promiseCreated();\n this._fireEvent(\"promiseCreated\", this);\n}\n\nPromise.prototype.toString = function () {\n return \"[object Promise]\";\n};\n\nPromise.prototype.caught = Promise.prototype[\"catch\"] = function (fn) {\n var len = arguments.length;\n if (len > 1) {\n var catchInstances = new Array(len - 1),\n j = 0, i;\n for (i = 0; i < len - 1; ++i) {\n var item = arguments[i];\n if (util.isObject(item)) {\n catchInstances[j++] = item;\n } else {\n return apiRejection(\"expecting an object but got \" + util.classString(item));\n }\n }\n catchInstances.length = j;\n fn = arguments[i];\n return this.then(undefined, catchFilter(catchInstances, fn, this));\n }\n return this.then(undefined, fn);\n};\n\nPromise.prototype.reflect = function () {\n return this._then(reflectHandler,\n reflectHandler, undefined, this, undefined);\n};\n\nPromise.prototype.then = function (didFulfill, didReject) {\n if (debug.warnings() && arguments.length > 0 &&\n typeof didFulfill !== \"function\" &&\n typeof didReject !== \"function\") {\n var msg = \".then() only accepts functions but was passed: \" +\n util.classString(didFulfill);\n if (arguments.length > 1) {\n msg += \", \" + util.classString(didReject);\n }\n this._warn(msg);\n }\n return this._then(didFulfill, didReject, undefined, undefined, undefined);\n};\n\nPromise.prototype.done = function (didFulfill, didReject) {\n var promise =\n this._then(didFulfill, didReject, undefined, undefined, undefined);\n promise._setIsFinal();\n};\n\nPromise.prototype.spread = function (fn) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n return this.all()._then(fn, undefined, undefined, APPLY, undefined);\n};\n\nPromise.prototype.toJSON = function () {\n var ret = {\n isFulfilled: false,\n isRejected: false,\n fulfillmentValue: undefined,\n rejectionReason: undefined\n };\n if (this.isFulfilled()) {\n ret.fulfillmentValue = this.value();\n ret.isFulfilled = true;\n } else if (this.isRejected()) {\n ret.rejectionReason = this.reason();\n ret.isRejected = true;\n }\n return ret;\n};\n\nPromise.prototype.all = function () {\n if (arguments.length > 0) {\n this._warn(\".all() was passed arguments but it does not take any\");\n }\n return new PromiseArray(this).promise();\n};\n\nPromise.prototype.error = function (fn) {\n return this.caught(util.originatesFromRejection, fn);\n};\n\nPromise.is = function (val) {\n return val instanceof Promise;\n};\n\nPromise.fromNode = Promise.fromCallback = function(fn) {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n var multiArgs = arguments.length > 1 ? !!Object(arguments[1]).multiArgs\n : false;\n var result = tryCatch(fn)(nodebackForPromise(ret, multiArgs));\n if (result === errorObj) {\n ret._rejectCallback(result.e, true);\n }\n if (!ret._isFateSealed()) ret._setAsyncGuaranteed();\n return ret;\n};\n\nPromise.all = function (promises) {\n return new PromiseArray(promises).promise();\n};\n\nPromise.cast = function (obj) {\n var ret = tryConvertToPromise(obj);\n if (!(ret instanceof Promise)) {\n ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._setFulfilled();\n ret._rejectionHandler0 = obj;\n }\n return ret;\n};\n\nPromise.resolve = Promise.fulfilled = Promise.cast;\n\nPromise.reject = Promise.rejected = function (reason) {\n var ret = new Promise(INTERNAL);\n ret._captureStackTrace();\n ret._rejectCallback(reason, true);\n return ret;\n};\n\nPromise.setScheduler = function(fn) {\n if (typeof fn !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n var prev = async._schedule;\n async._schedule = fn;\n return prev;\n};\n\nPromise.prototype._then = function (\n didFulfill,\n didReject,\n _, receiver,\n internalData\n) {\n var haveInternalData = internalData !== undefined;\n var promise = haveInternalData ? internalData : new Promise(INTERNAL);\n var target = this._target();\n var bitField = target._bitField;\n\n if (!haveInternalData) {\n promise._propagateFrom(this, 3);\n promise._captureStackTrace();\n if (receiver === undefined &&\n ((this._bitField & 2097152) !== 0)) {\n if (!((bitField & 50397184) === 0)) {\n receiver = this._boundValue();\n } else {\n receiver = target === this ? undefined : this._boundTo;\n }\n }\n this._fireEvent(\"promiseChained\", this, promise);\n }\n\n var domain = getDomain();\n if (!((bitField & 50397184) === 0)) {\n var handler, value, settler = target._settlePromiseCtx;\n if (((bitField & 33554432) !== 0)) {\n value = target._rejectionHandler0;\n handler = didFulfill;\n } else if (((bitField & 16777216) !== 0)) {\n value = target._fulfillmentHandler0;\n handler = didReject;\n target._unsetRejectionIsUnhandled();\n } else {\n settler = target._settlePromiseLateCancellationObserver;\n value = new CancellationError(\"late cancellation observer\");\n target._attachExtraTrace(value);\n handler = didReject;\n }\n\n async.invoke(settler, target, {\n handler: domain === null ? handler\n : (typeof handler === \"function\" && domain.bind(handler)),\n promise: promise,\n receiver: receiver,\n value: value\n });\n } else {\n target._addCallbacks(didFulfill, didReject, promise, receiver, domain);\n }\n\n return promise;\n};\n\nPromise.prototype._length = function () {\n return this._bitField & 65535;\n};\n\nPromise.prototype._isFateSealed = function () {\n return (this._bitField & 117506048) !== 0;\n};\n\nPromise.prototype._isFollowing = function () {\n return (this._bitField & 67108864) === 67108864;\n};\n\nPromise.prototype._setLength = function (len) {\n this._bitField = (this._bitField & -65536) |\n (len & 65535);\n};\n\nPromise.prototype._setFulfilled = function () {\n this._bitField = this._bitField | 33554432;\n this._fireEvent(\"promiseFulfilled\", this);\n};\n\nPromise.prototype._setRejected = function () {\n this._bitField = this._bitField | 16777216;\n this._fireEvent(\"promiseRejected\", this);\n};\n\nPromise.prototype._setFollowing = function () {\n this._bitField = this._bitField | 67108864;\n this._fireEvent(\"promiseResolved\", this);\n};\n\nPromise.prototype._setIsFinal = function () {\n this._bitField = this._bitField | 4194304;\n};\n\nPromise.prototype._isFinal = function () {\n return (this._bitField & 4194304) > 0;\n};\n\nPromise.prototype._unsetCancelled = function() {\n this._bitField = this._bitField & (~65536);\n};\n\nPromise.prototype._setCancelled = function() {\n this._bitField = this._bitField | 65536;\n this._fireEvent(\"promiseCancelled\", this);\n};\n\nPromise.prototype._setAsyncGuaranteed = function() {\n this._bitField = this._bitField | 134217728;\n};\n\nPromise.prototype._receiverAt = function (index) {\n var ret = index === 0 ? this._receiver0 : this[\n index * 4 - 4 + 3];\n if (ret === UNDEFINED_BINDING) {\n return undefined;\n } else if (ret === undefined && this._isBound()) {\n return this._boundValue();\n }\n return ret;\n};\n\nPromise.prototype._promiseAt = function (index) {\n return this[\n index * 4 - 4 + 2];\n};\n\nPromise.prototype._fulfillmentHandlerAt = function (index) {\n return this[\n index * 4 - 4 + 0];\n};\n\nPromise.prototype._rejectionHandlerAt = function (index) {\n return this[\n index * 4 - 4 + 1];\n};\n\nPromise.prototype._boundValue = function() {};\n\nPromise.prototype._migrateCallback0 = function (follower) {\n var bitField = follower._bitField;\n var fulfill = follower._fulfillmentHandler0;\n var reject = follower._rejectionHandler0;\n var promise = follower._promise0;\n var receiver = follower._receiverAt(0);\n if (receiver === undefined) receiver = UNDEFINED_BINDING;\n this._addCallbacks(fulfill, reject, promise, receiver, null);\n};\n\nPromise.prototype._migrateCallbackAt = function (follower, index) {\n var fulfill = follower._fulfillmentHandlerAt(index);\n var reject = follower._rejectionHandlerAt(index);\n var promise = follower._promiseAt(index);\n var receiver = follower._receiverAt(index);\n if (receiver === undefined) receiver = UNDEFINED_BINDING;\n this._addCallbacks(fulfill, reject, promise, receiver, null);\n};\n\nPromise.prototype._addCallbacks = function (\n fulfill,\n reject,\n promise,\n receiver,\n domain\n) {\n var index = this._length();\n\n if (index >= 65535 - 4) {\n index = 0;\n this._setLength(0);\n }\n\n if (index === 0) {\n this._promise0 = promise;\n this._receiver0 = receiver;\n if (typeof fulfill === \"function\") {\n this._fulfillmentHandler0 =\n domain === null ? fulfill : domain.bind(fulfill);\n }\n if (typeof reject === \"function\") {\n this._rejectionHandler0 =\n domain === null ? reject : domain.bind(reject);\n }\n } else {\n var base = index * 4 - 4;\n this[base + 2] = promise;\n this[base + 3] = receiver;\n if (typeof fulfill === \"function\") {\n this[base + 0] =\n domain === null ? fulfill : domain.bind(fulfill);\n }\n if (typeof reject === \"function\") {\n this[base + 1] =\n domain === null ? reject : domain.bind(reject);\n }\n }\n this._setLength(index + 1);\n return index;\n};\n\nPromise.prototype._proxy = function (proxyable, arg) {\n this._addCallbacks(undefined, undefined, arg, proxyable, null);\n};\n\nPromise.prototype._resolveCallback = function(value, shouldBind) {\n if (((this._bitField & 117506048) !== 0)) return;\n if (value === this)\n return this._rejectCallback(makeSelfResolutionError(), false);\n var maybePromise = tryConvertToPromise(value, this);\n if (!(maybePromise instanceof Promise)) return this._fulfill(value);\n\n if (shouldBind) this._propagateFrom(maybePromise, 2);\n\n var promise = maybePromise._target();\n var bitField = promise._bitField;\n if (((bitField & 50397184) === 0)) {\n var len = this._length();\n if (len > 0) promise._migrateCallback0(this);\n for (var i = 1; i < len; ++i) {\n promise._migrateCallbackAt(this, i);\n }\n this._setFollowing();\n this._setLength(0);\n this._setFollowee(promise);\n } else if (((bitField & 33554432) !== 0)) {\n this._fulfill(promise._value());\n } else if (((bitField & 16777216) !== 0)) {\n this._reject(promise._reason());\n } else {\n var reason = new CancellationError(\"late cancellation observer\");\n promise._attachExtraTrace(reason);\n this._reject(reason);\n }\n};\n\nPromise.prototype._rejectCallback =\nfunction(reason, synchronous, ignoreNonErrorWarnings) {\n var trace = util.ensureErrorObject(reason);\n var hasStack = trace === reason;\n if (!hasStack && !ignoreNonErrorWarnings && debug.warnings()) {\n var message = \"a promise was rejected with a non-error: \" +\n util.classString(reason);\n this._warn(message, true);\n }\n this._attachExtraTrace(trace, synchronous ? hasStack : false);\n this._reject(reason);\n};\n\nPromise.prototype._resolveFromExecutor = function (executor) {\n var promise = this;\n this._captureStackTrace();\n this._pushContext();\n var synchronous = true;\n var r = this._execute(executor, function(value) {\n promise._resolveCallback(value);\n }, function (reason) {\n promise._rejectCallback(reason, synchronous);\n });\n synchronous = false;\n this._popContext();\n\n if (r !== undefined) {\n promise._rejectCallback(r, true);\n }\n};\n\nPromise.prototype._settlePromiseFromHandler = function (\n handler, receiver, value, promise\n) {\n var bitField = promise._bitField;\n if (((bitField & 65536) !== 0)) return;\n promise._pushContext();\n var x;\n if (receiver === APPLY) {\n if (!value || typeof value.length !== \"number\") {\n x = errorObj;\n x.e = new TypeError(\"cannot .spread() a non-array: \" +\n util.classString(value));\n } else {\n x = tryCatch(handler).apply(this._boundValue(), value);\n }\n } else {\n x = tryCatch(handler).call(receiver, value);\n }\n var promiseCreated = promise._popContext();\n bitField = promise._bitField;\n if (((bitField & 65536) !== 0)) return;\n\n if (x === NEXT_FILTER) {\n promise._reject(value);\n } else if (x === errorObj || x === promise) {\n var err = x === promise ? makeSelfResolutionError() : x.e;\n promise._rejectCallback(err, false);\n } else {\n debug.checkForgottenReturns(x, promiseCreated, \"\", promise, this);\n promise._resolveCallback(x);\n }\n};\n\nPromise.prototype._target = function() {\n var ret = this;\n while (ret._isFollowing()) ret = ret._followee();\n return ret;\n};\n\nPromise.prototype._followee = function() {\n return this._rejectionHandler0;\n};\n\nPromise.prototype._setFollowee = function(promise) {\n this._rejectionHandler0 = promise;\n};\n\nPromise.prototype._settlePromise = function(promise, handler, receiver, value) {\n var isPromise = promise instanceof Promise;\n var bitField = this._bitField;\n var asyncGuaranteed = ((bitField & 134217728) !== 0);\n if (((bitField & 65536) !== 0)) {\n if (isPromise) promise._invokeInternalOnCancel();\n\n if (receiver instanceof PassThroughHandlerContext &&\n receiver.isFinallyHandler()) {\n receiver.cancelPromise = promise;\n if (tryCatch(handler).call(receiver, value) === errorObj) {\n promise._reject(errorObj.e);\n }\n } else if (handler === reflectHandler) {\n promise._fulfill(reflectHandler.call(receiver));\n } else if (receiver instanceof Proxyable) {\n receiver._promiseCancelled(promise);\n } else if (isPromise || promise instanceof PromiseArray) {\n promise._cancel();\n } else {\n receiver.cancel();\n }\n } else if (typeof handler === \"function\") {\n if (!isPromise) {\n handler.call(receiver, value, promise);\n } else {\n if (asyncGuaranteed) promise._setAsyncGuaranteed();\n this._settlePromiseFromHandler(handler, receiver, value, promise);\n }\n } else if (receiver instanceof Proxyable) {\n if (!receiver._isResolved()) {\n if (((bitField & 33554432) !== 0)) {\n receiver._promiseFulfilled(value, promise);\n } else {\n receiver._promiseRejected(value, promise);\n }\n }\n } else if (isPromise) {\n if (asyncGuaranteed) promise._setAsyncGuaranteed();\n if (((bitField & 33554432) !== 0)) {\n promise._fulfill(value);\n } else {\n promise._reject(value);\n }\n }\n};\n\nPromise.prototype._settlePromiseLateCancellationObserver = function(ctx) {\n var handler = ctx.handler;\n var promise = ctx.promise;\n var receiver = ctx.receiver;\n var value = ctx.value;\n if (typeof handler === \"function\") {\n if (!(promise instanceof Promise)) {\n handler.call(receiver, value, promise);\n } else {\n this._settlePromiseFromHandler(handler, receiver, value, promise);\n }\n } else if (promise instanceof Promise) {\n promise._reject(value);\n }\n};\n\nPromise.prototype._settlePromiseCtx = function(ctx) {\n this._settlePromise(ctx.promise, ctx.handler, ctx.receiver, ctx.value);\n};\n\nPromise.prototype._settlePromise0 = function(handler, value, bitField) {\n var promise = this._promise0;\n var receiver = this._receiverAt(0);\n this._promise0 = undefined;\n this._receiver0 = undefined;\n this._settlePromise(promise, handler, receiver, value);\n};\n\nPromise.prototype._clearCallbackDataAtIndex = function(index) {\n var base = index * 4 - 4;\n this[base + 2] =\n this[base + 3] =\n this[base + 0] =\n this[base + 1] = undefined;\n};\n\nPromise.prototype._fulfill = function (value) {\n var bitField = this._bitField;\n if (((bitField & 117506048) >>> 16)) return;\n if (value === this) {\n var err = makeSelfResolutionError();\n this._attachExtraTrace(err);\n return this._reject(err);\n }\n this._setFulfilled();\n this._rejectionHandler0 = value;\n\n if ((bitField & 65535) > 0) {\n if (((bitField & 134217728) !== 0)) {\n this._settlePromises();\n } else {\n async.settlePromises(this);\n }\n }\n};\n\nPromise.prototype._reject = function (reason) {\n var bitField = this._bitField;\n if (((bitField & 117506048) >>> 16)) return;\n this._setRejected();\n this._fulfillmentHandler0 = reason;\n\n if (this._isFinal()) {\n return async.fatalError(reason, util.isNode);\n }\n\n if ((bitField & 65535) > 0) {\n if (((bitField & 134217728) !== 0)) {\n this._settlePromises();\n } else {\n async.settlePromises(this);\n }\n } else {\n this._ensurePossibleRejectionHandled();\n }\n};\n\nPromise.prototype._fulfillPromises = function (len, value) {\n for (var i = 1; i < len; i++) {\n var handler = this._fulfillmentHandlerAt(i);\n var promise = this._promiseAt(i);\n var receiver = this._receiverAt(i);\n this._clearCallbackDataAtIndex(i);\n this._settlePromise(promise, handler, receiver, value);\n }\n};\n\nPromise.prototype._rejectPromises = function (len, reason) {\n for (var i = 1; i < len; i++) {\n var handler = this._rejectionHandlerAt(i);\n var promise = this._promiseAt(i);\n var receiver = this._receiverAt(i);\n this._clearCallbackDataAtIndex(i);\n this._settlePromise(promise, handler, receiver, reason);\n }\n};\n\nPromise.prototype._settlePromises = function () {\n var bitField = this._bitField;\n var len = (bitField & 65535);\n\n if (len > 0) {\n if (((bitField & 16842752) !== 0)) {\n var reason = this._fulfillmentHandler0;\n this._settlePromise0(this._rejectionHandler0, reason, bitField);\n this._rejectPromises(len, reason);\n } else {\n var value = this._rejectionHandler0;\n this._settlePromise0(this._fulfillmentHandler0, value, bitField);\n this._fulfillPromises(len, value);\n }\n this._setLength(0);\n }\n this._clearCancellationData();\n};\n\nPromise.prototype._settledValue = function() {\n var bitField = this._bitField;\n if (((bitField & 33554432) !== 0)) {\n return this._rejectionHandler0;\n } else if (((bitField & 16777216) !== 0)) {\n return this._fulfillmentHandler0;\n }\n};\n\nfunction deferResolve(v) {this.promise._resolveCallback(v);}\nfunction deferReject(v) {this.promise._rejectCallback(v, false);}\n\nPromise.defer = Promise.pending = function() {\n debug.deprecated(\"Promise.defer\", \"new Promise\");\n var promise = new Promise(INTERNAL);\n return {\n promise: promise,\n resolve: deferResolve,\n reject: deferReject\n };\n};\n\nutil.notEnumerableProp(Promise,\n \"_makeSelfResolutionError\",\n makeSelfResolutionError);\n\n_dereq_(\"./method\")(Promise, INTERNAL, tryConvertToPromise, apiRejection,\n debug);\n_dereq_(\"./bind\")(Promise, INTERNAL, tryConvertToPromise, debug);\n_dereq_(\"./cancel\")(Promise, PromiseArray, apiRejection, debug);\n_dereq_(\"./direct_resolve\")(Promise);\n_dereq_(\"./synchronous_inspection\")(Promise);\n_dereq_(\"./join\")(\n Promise, PromiseArray, tryConvertToPromise, INTERNAL, debug);\nPromise.Promise = Promise;\n_dereq_('./map.js')(Promise, PromiseArray, apiRejection, tryConvertToPromise, INTERNAL, debug);\n_dereq_('./using.js')(Promise, apiRejection, tryConvertToPromise, createContext, INTERNAL, debug);\n_dereq_('./timers.js')(Promise, INTERNAL, debug);\n_dereq_('./generators.js')(Promise, apiRejection, INTERNAL, tryConvertToPromise, Proxyable, debug);\n_dereq_('./nodeify.js')(Promise);\n_dereq_('./call_get.js')(Promise);\n_dereq_('./props.js')(Promise, PromiseArray, tryConvertToPromise, apiRejection);\n_dereq_('./race.js')(Promise, INTERNAL, tryConvertToPromise, apiRejection);\n_dereq_('./reduce.js')(Promise, PromiseArray, apiRejection, tryConvertToPromise, INTERNAL, debug);\n_dereq_('./settle.js')(Promise, PromiseArray, debug);\n_dereq_('./some.js')(Promise, PromiseArray, apiRejection);\n_dereq_('./promisify.js')(Promise, INTERNAL);\n_dereq_('./any.js')(Promise);\n_dereq_('./each.js')(Promise, INTERNAL);\n_dereq_('./filter.js')(Promise, INTERNAL);\n \n util.toFastProperties(Promise); \n util.toFastProperties(Promise.prototype); \n function fillTypes(value) { \n var p = new Promise(INTERNAL); \n p._fulfillmentHandler0 = value; \n p._rejectionHandler0 = value; \n p._promise0 = value; \n p._receiver0 = value; \n } \n // Complete slack tracking, opt out of field-type tracking and \n // stabilize map \n fillTypes({a: 1}); \n fillTypes({b: 2}); \n fillTypes({c: 3}); \n fillTypes(1); \n fillTypes(function(){}); \n fillTypes(undefined); \n fillTypes(false); \n fillTypes(new Promise(INTERNAL)); \n debug.setBounds(Async.firstLineError, util.lastLineError); \n return Promise; \n\n};\n\n},{\"./any.js\":1,\"./async\":2,\"./bind\":3,\"./call_get.js\":5,\"./cancel\":6,\"./catch_filter\":7,\"./context\":8,\"./debuggability\":9,\"./direct_resolve\":10,\"./each.js\":11,\"./errors\":12,\"./es5\":13,\"./filter.js\":14,\"./finally\":15,\"./generators.js\":16,\"./join\":17,\"./map.js\":18,\"./method\":19,\"./nodeback\":20,\"./nodeify.js\":21,\"./promise_array\":23,\"./promisify.js\":24,\"./props.js\":25,\"./race.js\":27,\"./reduce.js\":28,\"./settle.js\":30,\"./some.js\":31,\"./synchronous_inspection\":32,\"./thenables\":33,\"./timers.js\":34,\"./using.js\":35,\"./util\":36}],23:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL, tryConvertToPromise,\n apiRejection, Proxyable) {\nvar util = _dereq_(\"./util\");\nvar isArray = util.isArray;\n\nfunction toResolutionValue(val) {\n switch(val) {\n case -2: return [];\n case -3: return {};\n }\n}\n\nfunction PromiseArray(values) {\n var promise = this._promise = new Promise(INTERNAL);\n if (values instanceof Promise) {\n promise._propagateFrom(values, 3);\n }\n promise._setOnCancel(this);\n this._values = values;\n this._length = 0;\n this._totalResolved = 0;\n this._init(undefined, -2);\n}\nutil.inherits(PromiseArray, Proxyable);\n\nPromiseArray.prototype.length = function () {\n return this._length;\n};\n\nPromiseArray.prototype.promise = function () {\n return this._promise;\n};\n\nPromiseArray.prototype._init = function init(_, resolveValueIfEmpty) {\n var values = tryConvertToPromise(this._values, this._promise);\n if (values instanceof Promise) {\n values = values._target();\n var bitField = values._bitField;\n ;\n this._values = values;\n\n if (((bitField & 50397184) === 0)) {\n this._promise._setAsyncGuaranteed();\n return values._then(\n init,\n this._reject,\n undefined,\n this,\n resolveValueIfEmpty\n );\n } else if (((bitField & 33554432) !== 0)) {\n values = values._value();\n } else if (((bitField & 16777216) !== 0)) {\n return this._reject(values._reason());\n } else {\n return this._cancel();\n }\n }\n values = util.asArray(values);\n if (values === null) {\n var err = apiRejection(\n \"expecting an array or an iterable object but got \" + util.classString(values)).reason();\n this._promise._rejectCallback(err, false);\n return;\n }\n\n if (values.length === 0) {\n if (resolveValueIfEmpty === -5) {\n this._resolveEmptyArray();\n }\n else {\n this._resolve(toResolutionValue(resolveValueIfEmpty));\n }\n return;\n }\n this._iterate(values);\n};\n\nPromiseArray.prototype._iterate = function(values) {\n var len = this.getActualLength(values.length);\n this._length = len;\n this._values = this.shouldCopyValues() ? new Array(len) : this._values;\n var result = this._promise;\n var isResolved = false;\n var bitField = null;\n for (var i = 0; i < len; ++i) {\n var maybePromise = tryConvertToPromise(values[i], result);\n\n if (maybePromise instanceof Promise) {\n maybePromise = maybePromise._target();\n bitField = maybePromise._bitField;\n } else {\n bitField = null;\n }\n\n if (isResolved) {\n if (bitField !== null) {\n maybePromise.suppressUnhandledRejections();\n }\n } else if (bitField !== null) {\n if (((bitField & 50397184) === 0)) {\n maybePromise._proxy(this, i);\n this._values[i] = maybePromise;\n } else if (((bitField & 33554432) !== 0)) {\n isResolved = this._promiseFulfilled(maybePromise._value(), i);\n } else if (((bitField & 16777216) !== 0)) {\n isResolved = this._promiseRejected(maybePromise._reason(), i);\n } else {\n isResolved = this._promiseCancelled(i);\n }\n } else {\n isResolved = this._promiseFulfilled(maybePromise, i);\n }\n }\n if (!isResolved) result._setAsyncGuaranteed();\n};\n\nPromiseArray.prototype._isResolved = function () {\n return this._values === null;\n};\n\nPromiseArray.prototype._resolve = function (value) {\n this._values = null;\n this._promise._fulfill(value);\n};\n\nPromiseArray.prototype._cancel = function() {\n if (this._isResolved() || !this._promise.isCancellable()) return;\n this._values = null;\n this._promise._cancel();\n};\n\nPromiseArray.prototype._reject = function (reason) {\n this._values = null;\n this._promise._rejectCallback(reason, false);\n};\n\nPromiseArray.prototype._promiseFulfilled = function (value, index) {\n this._values[index] = value;\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= this._length) {\n this._resolve(this._values);\n return true;\n }\n return false;\n};\n\nPromiseArray.prototype._promiseCancelled = function() {\n this._cancel();\n return true;\n};\n\nPromiseArray.prototype._promiseRejected = function (reason) {\n this._totalResolved++;\n this._reject(reason);\n return true;\n};\n\nPromiseArray.prototype._resultCancelled = function() {\n if (this._isResolved()) return;\n var values = this._values;\n this._cancel();\n if (values instanceof Promise) {\n values.cancel();\n } else {\n for (var i = 0; i < values.length; ++i) {\n if (values[i] instanceof Promise) {\n values[i].cancel();\n }\n }\n }\n};\n\nPromiseArray.prototype.shouldCopyValues = function () {\n return true;\n};\n\nPromiseArray.prototype.getActualLength = function (len) {\n return len;\n};\n\nreturn PromiseArray;\n};\n\n},{\"./util\":36}],24:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar THIS = {};\nvar util = _dereq_(\"./util\");\nvar nodebackForPromise = _dereq_(\"./nodeback\");\nvar withAppended = util.withAppended;\nvar maybeWrapAsError = util.maybeWrapAsError;\nvar canEvaluate = util.canEvaluate;\nvar TypeError = _dereq_(\"./errors\").TypeError;\nvar defaultSuffix = \"Async\";\nvar defaultPromisified = {__isPromisified__: true};\nvar noCopyProps = [\n \"arity\", \"length\",\n \"name\",\n \"arguments\",\n \"caller\",\n \"callee\",\n \"prototype\",\n \"__isPromisified__\"\n];\nvar noCopyPropsPattern = new RegExp(\"^(?:\" + noCopyProps.join(\"|\") + \")$\");\n\nvar defaultFilter = function(name) {\n return util.isIdentifier(name) &&\n name.charAt(0) !== \"_\" &&\n name !== \"constructor\";\n};\n\nfunction propsFilter(key) {\n return !noCopyPropsPattern.test(key);\n}\n\nfunction isPromisified(fn) {\n try {\n return fn.__isPromisified__ === true;\n }\n catch (e) {\n return false;\n }\n}\n\nfunction hasPromisified(obj, key, suffix) {\n var val = util.getDataPropertyOrDefault(obj, key + suffix,\n defaultPromisified);\n return val ? isPromisified(val) : false;\n}\nfunction checkValid(ret, suffix, suffixRegexp) {\n for (var i = 0; i < ret.length; i += 2) {\n var key = ret[i];\n if (suffixRegexp.test(key)) {\n var keyWithoutAsyncSuffix = key.replace(suffixRegexp, \"\");\n for (var j = 0; j < ret.length; j += 2) {\n if (ret[j] === keyWithoutAsyncSuffix) {\n throw new TypeError(\"Cannot promisify an API that has normal methods with '%s'-suffix\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\"\n .replace(\"%s\", suffix));\n }\n }\n }\n }\n}\n\nfunction promisifiableMethods(obj, suffix, suffixRegexp, filter) {\n var keys = util.inheritedDataKeys(obj);\n var ret = [];\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n var value = obj[key];\n var passesDefaultFilter = filter === defaultFilter\n ? true : defaultFilter(key, value, obj);\n if (typeof value === \"function\" &&\n !isPromisified(value) &&\n !hasPromisified(obj, key, suffix) &&\n filter(key, value, obj, passesDefaultFilter)) {\n ret.push(key, value);\n }\n }\n checkValid(ret, suffix, suffixRegexp);\n return ret;\n}\n\nvar escapeIdentRegex = function(str) {\n return str.replace(/([$])/, \"\\\\$\");\n};\n\nvar makeNodePromisifiedEval;\nif (!true) {\nvar switchCaseArgumentOrder = function(likelyArgumentCount) {\n var ret = [likelyArgumentCount];\n var min = Math.max(0, likelyArgumentCount - 1 - 3);\n for(var i = likelyArgumentCount - 1; i >= min; --i) {\n ret.push(i);\n }\n for(var i = likelyArgumentCount + 1; i <= 3; ++i) {\n ret.push(i);\n }\n return ret;\n};\n\nvar argumentSequence = function(argumentCount) {\n return util.filledRange(argumentCount, \"_arg\", \"\");\n};\n\nvar parameterDeclaration = function(parameterCount) {\n return util.filledRange(\n Math.max(parameterCount, 3), \"_arg\", \"\");\n};\n\nvar parameterCount = function(fn) {\n if (typeof fn.length === \"number\") {\n return Math.max(Math.min(fn.length, 1023 + 1), 0);\n }\n return 0;\n};\n\nmakeNodePromisifiedEval =\nfunction(callback, receiver, originalName, fn, _, multiArgs) {\n var newParameterCount = Math.max(0, parameterCount(fn) - 1);\n var argumentOrder = switchCaseArgumentOrder(newParameterCount);\n var shouldProxyThis = typeof callback === \"string\" || receiver === THIS;\n\n function generateCallForArgumentCount(count) {\n var args = argumentSequence(count).join(\", \");\n var comma = count > 0 ? \", \" : \"\";\n var ret;\n if (shouldProxyThis) {\n ret = \"ret = callback.call(this, {{args}}, nodeback); break;\\n\";\n } else {\n ret = receiver === undefined\n ? \"ret = callback({{args}}, nodeback); break;\\n\"\n : \"ret = callback.call(receiver, {{args}}, nodeback); break;\\n\";\n }\n return ret.replace(\"{{args}}\", args).replace(\", \", comma);\n }\n\n function generateArgumentSwitchCase() {\n var ret = \"\";\n for (var i = 0; i < argumentOrder.length; ++i) {\n ret += \"case \" + argumentOrder[i] +\":\" +\n generateCallForArgumentCount(argumentOrder[i]);\n }\n\n ret += \" \\n\\\n default: \\n\\\n var args = new Array(len + 1); \\n\\\n var i = 0; \\n\\\n for (var i = 0; i < len; ++i) { \\n\\\n args[i] = arguments[i]; \\n\\\n } \\n\\\n args[i] = nodeback; \\n\\\n [CodeForCall] \\n\\\n break; \\n\\\n \".replace(\"[CodeForCall]\", (shouldProxyThis\n ? \"ret = callback.apply(this, args);\\n\"\n : \"ret = callback.apply(receiver, args);\\n\"));\n return ret;\n }\n\n var getFunctionCode = typeof callback === \"string\"\n ? (\"this != null ? this['\"+callback+\"'] : fn\")\n : \"fn\";\n var body = \"'use strict'; \\n\\\n var ret = function (Parameters) { \\n\\\n 'use strict'; \\n\\\n var len = arguments.length; \\n\\\n var promise = new Promise(INTERNAL); \\n\\\n promise._captureStackTrace(); \\n\\\n var nodeback = nodebackForPromise(promise, \" + multiArgs + \"); \\n\\\n var ret; \\n\\\n var callback = tryCatch([GetFunctionCode]); \\n\\\n switch(len) { \\n\\\n [CodeForSwitchCase] \\n\\\n } \\n\\\n if (ret === errorObj) { \\n\\\n promise._rejectCallback(maybeWrapAsError(ret.e), true, true);\\n\\\n } \\n\\\n if (!promise._isFateSealed()) promise._setAsyncGuaranteed(); \\n\\\n return promise; \\n\\\n }; \\n\\\n notEnumerableProp(ret, '__isPromisified__', true); \\n\\\n return ret; \\n\\\n \".replace(\"[CodeForSwitchCase]\", generateArgumentSwitchCase())\n .replace(\"[GetFunctionCode]\", getFunctionCode);\n body = body.replace(\"Parameters\", parameterDeclaration(newParameterCount));\n return new Function(\"Promise\",\n \"fn\",\n \"receiver\",\n \"withAppended\",\n \"maybeWrapAsError\",\n \"nodebackForPromise\",\n \"tryCatch\",\n \"errorObj\",\n \"notEnumerableProp\",\n \"INTERNAL\",\n body)(\n Promise,\n fn,\n receiver,\n withAppended,\n maybeWrapAsError,\n nodebackForPromise,\n util.tryCatch,\n util.errorObj,\n util.notEnumerableProp,\n INTERNAL);\n};\n}\n\nfunction makeNodePromisifiedClosure(callback, receiver, _, fn, __, multiArgs) {\n var defaultThis = (function() {return this;})();\n var method = callback;\n if (typeof method === \"string\") {\n callback = fn;\n }\n function promisified() {\n var _receiver = receiver;\n if (receiver === THIS) _receiver = this;\n var promise = new Promise(INTERNAL);\n promise._captureStackTrace();\n var cb = typeof method === \"string\" && this !== defaultThis\n ? this[method] : callback;\n var fn = nodebackForPromise(promise, multiArgs);\n try {\n cb.apply(_receiver, withAppended(arguments, fn));\n } catch(e) {\n promise._rejectCallback(maybeWrapAsError(e), true, true);\n }\n if (!promise._isFateSealed()) promise._setAsyncGuaranteed();\n return promise;\n }\n util.notEnumerableProp(promisified, \"__isPromisified__\", true);\n return promisified;\n}\n\nvar makeNodePromisified = canEvaluate\n ? makeNodePromisifiedEval\n : makeNodePromisifiedClosure;\n\nfunction promisifyAll(obj, suffix, filter, promisifier, multiArgs) {\n var suffixRegexp = new RegExp(escapeIdentRegex(suffix) + \"$\");\n var methods =\n promisifiableMethods(obj, suffix, suffixRegexp, filter);\n\n for (var i = 0, len = methods.length; i < len; i+= 2) {\n var key = methods[i];\n var fn = methods[i+1];\n var promisifiedKey = key + suffix;\n if (promisifier === makeNodePromisified) {\n obj[promisifiedKey] =\n makeNodePromisified(key, THIS, key, fn, suffix, multiArgs);\n } else {\n var promisified = promisifier(fn, function() {\n return makeNodePromisified(key, THIS, key,\n fn, suffix, multiArgs);\n });\n util.notEnumerableProp(promisified, \"__isPromisified__\", true);\n obj[promisifiedKey] = promisified;\n }\n }\n util.toFastProperties(obj);\n return obj;\n}\n\nfunction promisify(callback, receiver, multiArgs) {\n return makeNodePromisified(callback, receiver, undefined,\n callback, null, multiArgs);\n}\n\nPromise.promisify = function (fn, options) {\n if (typeof fn !== \"function\") {\n throw new TypeError(\"expecting a function but got \" + util.classString(fn));\n }\n if (isPromisified(fn)) {\n return fn;\n }\n options = Object(options);\n var receiver = options.context === undefined ? THIS : options.context;\n var multiArgs = !!options.multiArgs;\n var ret = promisify(fn, receiver, multiArgs);\n util.copyDescriptors(fn, ret, propsFilter);\n return ret;\n};\n\nPromise.promisifyAll = function (target, options) {\n if (typeof target !== \"function\" && typeof target !== \"object\") {\n throw new TypeError(\"the target of promisifyAll must be an object or a function\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n options = Object(options);\n var multiArgs = !!options.multiArgs;\n var suffix = options.suffix;\n if (typeof suffix !== \"string\") suffix = defaultSuffix;\n var filter = options.filter;\n if (typeof filter !== \"function\") filter = defaultFilter;\n var promisifier = options.promisifier;\n if (typeof promisifier !== \"function\") promisifier = makeNodePromisified;\n\n if (!util.isIdentifier(suffix)) {\n throw new RangeError(\"suffix must be a valid identifier\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n\n var keys = util.inheritedDataKeys(target);\n for (var i = 0; i < keys.length; ++i) {\n var value = target[keys[i]];\n if (keys[i] !== \"constructor\" &&\n util.isClass(value)) {\n promisifyAll(value.prototype, suffix, filter, promisifier,\n multiArgs);\n promisifyAll(value, suffix, filter, promisifier, multiArgs);\n }\n }\n\n return promisifyAll(target, suffix, filter, promisifier, multiArgs);\n};\n};\n\n\n},{\"./errors\":12,\"./nodeback\":20,\"./util\":36}],25:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(\n Promise, PromiseArray, tryConvertToPromise, apiRejection) {\nvar util = _dereq_(\"./util\");\nvar isObject = util.isObject;\nvar es5 = _dereq_(\"./es5\");\nvar Es6Map;\nif (typeof Map === \"function\") Es6Map = Map;\n\nvar mapToEntries = (function() {\n var index = 0;\n var size = 0;\n\n function extractEntry(value, key) {\n this[index] = value;\n this[index + size] = key;\n index++;\n }\n\n return function mapToEntries(map) {\n size = map.size;\n index = 0;\n var ret = new Array(map.size * 2);\n map.forEach(extractEntry, ret);\n return ret;\n };\n})();\n\nvar entriesToMap = function(entries) {\n var ret = new Es6Map();\n var length = entries.length / 2 | 0;\n for (var i = 0; i < length; ++i) {\n var key = entries[length + i];\n var value = entries[i];\n ret.set(key, value);\n }\n return ret;\n};\n\nfunction PropertiesPromiseArray(obj) {\n var isMap = false;\n var entries;\n if (Es6Map !== undefined && obj instanceof Es6Map) {\n entries = mapToEntries(obj);\n isMap = true;\n } else {\n var keys = es5.keys(obj);\n var len = keys.length;\n entries = new Array(len * 2);\n for (var i = 0; i < len; ++i) {\n var key = keys[i];\n entries[i] = obj[key];\n entries[i + len] = key;\n }\n }\n this.constructor$(entries);\n this._isMap = isMap;\n this._init$(undefined, -3);\n}\nutil.inherits(PropertiesPromiseArray, PromiseArray);\n\nPropertiesPromiseArray.prototype._init = function () {};\n\nPropertiesPromiseArray.prototype._promiseFulfilled = function (value, index) {\n this._values[index] = value;\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= this._length) {\n var val;\n if (this._isMap) {\n val = entriesToMap(this._values);\n } else {\n val = {};\n var keyOffset = this.length();\n for (var i = 0, len = this.length(); i < len; ++i) {\n val[this._values[i + keyOffset]] = this._values[i];\n }\n }\n this._resolve(val);\n return true;\n }\n return false;\n};\n\nPropertiesPromiseArray.prototype.shouldCopyValues = function () {\n return false;\n};\n\nPropertiesPromiseArray.prototype.getActualLength = function (len) {\n return len >> 1;\n};\n\nfunction props(promises) {\n var ret;\n var castValue = tryConvertToPromise(promises);\n\n if (!isObject(castValue)) {\n return apiRejection(\"cannot await properties of a non-object\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n } else if (castValue instanceof Promise) {\n ret = castValue._then(\n Promise.props, undefined, undefined, undefined, undefined);\n } else {\n ret = new PropertiesPromiseArray(castValue).promise();\n }\n\n if (castValue instanceof Promise) {\n ret._propagateFrom(castValue, 2);\n }\n return ret;\n}\n\nPromise.prototype.props = function () {\n return props(this);\n};\n\nPromise.props = function (promises) {\n return props(promises);\n};\n};\n\n},{\"./es5\":13,\"./util\":36}],26:[function(_dereq_,module,exports){\n\"use strict\";\nfunction arrayMove(src, srcIndex, dst, dstIndex, len) {\n for (var j = 0; j < len; ++j) {\n dst[j + dstIndex] = src[j + srcIndex];\n src[j + srcIndex] = void 0;\n }\n}\n\nfunction Queue(capacity) {\n this._capacity = capacity;\n this._length = 0;\n this._front = 0;\n}\n\nQueue.prototype._willBeOverCapacity = function (size) {\n return this._capacity < size;\n};\n\nQueue.prototype._pushOne = function (arg) {\n var length = this.length();\n this._checkCapacity(length + 1);\n var i = (this._front + length) & (this._capacity - 1);\n this[i] = arg;\n this._length = length + 1;\n};\n\nQueue.prototype._unshiftOne = function(value) {\n var capacity = this._capacity;\n this._checkCapacity(this.length() + 1);\n var front = this._front;\n var i = (((( front - 1 ) &\n ( capacity - 1) ) ^ capacity ) - capacity );\n this[i] = value;\n this._front = i;\n this._length = this.length() + 1;\n};\n\nQueue.prototype.unshift = function(fn, receiver, arg) {\n this._unshiftOne(arg);\n this._unshiftOne(receiver);\n this._unshiftOne(fn);\n};\n\nQueue.prototype.push = function (fn, receiver, arg) {\n var length = this.length() + 3;\n if (this._willBeOverCapacity(length)) {\n this._pushOne(fn);\n this._pushOne(receiver);\n this._pushOne(arg);\n return;\n }\n var j = this._front + length - 3;\n this._checkCapacity(length);\n var wrapMask = this._capacity - 1;\n this[(j + 0) & wrapMask] = fn;\n this[(j + 1) & wrapMask] = receiver;\n this[(j + 2) & wrapMask] = arg;\n this._length = length;\n};\n\nQueue.prototype.shift = function () {\n var front = this._front,\n ret = this[front];\n\n this[front] = undefined;\n this._front = (front + 1) & (this._capacity - 1);\n this._length--;\n return ret;\n};\n\nQueue.prototype.length = function () {\n return this._length;\n};\n\nQueue.prototype._checkCapacity = function (size) {\n if (this._capacity < size) {\n this._resizeTo(this._capacity << 1);\n }\n};\n\nQueue.prototype._resizeTo = function (capacity) {\n var oldCapacity = this._capacity;\n this._capacity = capacity;\n var front = this._front;\n var length = this._length;\n var moveItemsCount = (front + length) & (oldCapacity - 1);\n arrayMove(this, 0, this, oldCapacity, moveItemsCount);\n};\n\nmodule.exports = Queue;\n\n},{}],27:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(\n Promise, INTERNAL, tryConvertToPromise, apiRejection) {\nvar util = _dereq_(\"./util\");\n\nvar raceLater = function (promise) {\n return promise.then(function(array) {\n return race(array, promise);\n });\n};\n\nfunction race(promises, parent) {\n var maybePromise = tryConvertToPromise(promises);\n\n if (maybePromise instanceof Promise) {\n return raceLater(maybePromise);\n } else {\n promises = util.asArray(promises);\n if (promises === null)\n return apiRejection(\"expecting an array or an iterable object but got \" + util.classString(promises));\n }\n\n var ret = new Promise(INTERNAL);\n if (parent !== undefined) {\n ret._propagateFrom(parent, 3);\n }\n var fulfill = ret._fulfill;\n var reject = ret._reject;\n for (var i = 0, len = promises.length; i < len; ++i) {\n var val = promises[i];\n\n if (val === undefined && !(i in promises)) {\n continue;\n }\n\n Promise.cast(val)._then(fulfill, reject, undefined, ret, null);\n }\n return ret;\n}\n\nPromise.race = function (promises) {\n return race(promises, undefined);\n};\n\nPromise.prototype.race = function () {\n return race(this, undefined);\n};\n\n};\n\n},{\"./util\":36}],28:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise,\n PromiseArray,\n apiRejection,\n tryConvertToPromise,\n INTERNAL,\n debug) {\nvar getDomain = Promise._getDomain;\nvar util = _dereq_(\"./util\");\nvar tryCatch = util.tryCatch;\n\nfunction ReductionPromiseArray(promises, fn, initialValue, _each) {\n this.constructor$(promises);\n var domain = getDomain();\n this._fn = domain === null ? fn : domain.bind(fn);\n if (initialValue !== undefined) {\n initialValue = Promise.resolve(initialValue);\n initialValue._attachCancellationCallback(this);\n }\n this._initialValue = initialValue;\n this._currentCancellable = null;\n this._eachValues = _each === INTERNAL ? [] : undefined;\n this._promise._captureStackTrace();\n this._init$(undefined, -5);\n}\nutil.inherits(ReductionPromiseArray, PromiseArray);\n\nReductionPromiseArray.prototype._gotAccum = function(accum) {\n if (this._eachValues !== undefined && accum !== INTERNAL) {\n this._eachValues.push(accum);\n }\n};\n\nReductionPromiseArray.prototype._eachComplete = function(value) {\n this._eachValues.push(value);\n return this._eachValues;\n};\n\nReductionPromiseArray.prototype._init = function() {};\n\nReductionPromiseArray.prototype._resolveEmptyArray = function() {\n this._resolve(this._eachValues !== undefined ? this._eachValues\n : this._initialValue);\n};\n\nReductionPromiseArray.prototype.shouldCopyValues = function () {\n return false;\n};\n\nReductionPromiseArray.prototype._resolve = function(value) {\n this._promise._resolveCallback(value);\n this._values = null;\n};\n\nReductionPromiseArray.prototype._resultCancelled = function(sender) {\n if (sender === this._initialValue) return this._cancel();\n if (this._isResolved()) return;\n this._resultCancelled$();\n if (this._currentCancellable instanceof Promise) {\n this._currentCancellable.cancel();\n }\n if (this._initialValue instanceof Promise) {\n this._initialValue.cancel();\n }\n};\n\nReductionPromiseArray.prototype._iterate = function (values) {\n this._values = values;\n var value;\n var i;\n var length = values.length;\n if (this._initialValue !== undefined) {\n value = this._initialValue;\n i = 0;\n } else {\n value = Promise.resolve(values[0]);\n i = 1;\n }\n\n this._currentCancellable = value;\n\n if (!value.isRejected()) {\n for (; i < length; ++i) {\n var ctx = {\n accum: null,\n value: values[i],\n index: i,\n length: length,\n array: this\n };\n value = value._then(gotAccum, undefined, undefined, ctx, undefined);\n }\n }\n\n if (this._eachValues !== undefined) {\n value = value\n ._then(this._eachComplete, undefined, undefined, this, undefined);\n }\n value._then(completed, completed, undefined, value, this);\n};\n\nPromise.prototype.reduce = function (fn, initialValue) {\n return reduce(this, fn, initialValue, null);\n};\n\nPromise.reduce = function (promises, fn, initialValue, _each) {\n return reduce(promises, fn, initialValue, _each);\n};\n\nfunction completed(valueOrReason, array) {\n if (this.isFulfilled()) {\n array._resolve(valueOrReason);\n } else {\n array._reject(valueOrReason);\n }\n}\n\nfunction reduce(promises, fn, initialValue, _each) {\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var array = new ReductionPromiseArray(promises, fn, initialValue, _each);\n return array.promise();\n}\n\nfunction gotAccum(accum) {\n this.accum = accum;\n this.array._gotAccum(accum);\n var value = tryConvertToPromise(this.value, this.array._promise);\n if (value instanceof Promise) {\n this.array._currentCancellable = value;\n return value._then(gotValue, undefined, undefined, this, undefined);\n } else {\n return gotValue.call(this, value);\n }\n}\n\nfunction gotValue(value) {\n var array = this.array;\n var promise = array._promise;\n var fn = tryCatch(array._fn);\n promise._pushContext();\n var ret;\n if (array._eachValues !== undefined) {\n ret = fn.call(promise._boundValue(), value, this.index, this.length);\n } else {\n ret = fn.call(promise._boundValue(),\n this.accum, value, this.index, this.length);\n }\n if (ret instanceof Promise) {\n array._currentCancellable = ret;\n }\n var promiseCreated = promise._popContext();\n debug.checkForgottenReturns(\n ret,\n promiseCreated,\n array._eachValues !== undefined ? \"Promise.each\" : \"Promise.reduce\",\n promise\n );\n return ret;\n}\n};\n\n},{\"./util\":36}],29:[function(_dereq_,module,exports){\n\"use strict\";\nvar util = _dereq_(\"./util\");\nvar schedule;\nvar noAsyncScheduler = function() {\n throw new Error(\"No async scheduler available\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n};\nif (util.isNode && typeof MutationObserver === \"undefined\") {\n var GlobalSetImmediate = global.setImmediate;\n var ProcessNextTick = process.nextTick;\n schedule = util.isRecentNode\n ? function(fn) { GlobalSetImmediate.call(global, fn); }\n : function(fn) { ProcessNextTick.call(process, fn); };\n} else if ((typeof MutationObserver !== \"undefined\") &&\n !(typeof window !== \"undefined\" &&\n window.navigator &&\n window.navigator.standalone)) {\n schedule = (function() {\n var div = document.createElement(\"div\");\n var opts = {attributes: true};\n var toggleScheduled = false;\n var div2 = document.createElement(\"div\");\n var o2 = new MutationObserver(function() {\n div.classList.toggle(\"foo\");\n toggleScheduled = false;\n });\n o2.observe(div2, opts);\n\n var scheduleToggle = function() {\n if (toggleScheduled) return;\n toggleScheduled = true;\n div2.classList.toggle(\"foo\");\n };\n\n return function schedule(fn) {\n var o = new MutationObserver(function() {\n o.disconnect();\n fn();\n });\n o.observe(div, opts);\n scheduleToggle();\n };\n })();\n} else if (typeof setImmediate !== \"undefined\") {\n schedule = function (fn) {\n setImmediate(fn);\n };\n} else if (typeof setTimeout !== \"undefined\") {\n schedule = function (fn) {\n setTimeout(fn, 0);\n };\n} else {\n schedule = noAsyncScheduler;\n}\nmodule.exports = schedule;\n\n},{\"./util\":36}],30:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\n function(Promise, PromiseArray, debug) {\nvar PromiseInspection = Promise.PromiseInspection;\nvar util = _dereq_(\"./util\");\n\nfunction SettledPromiseArray(values) {\n this.constructor$(values);\n}\nutil.inherits(SettledPromiseArray, PromiseArray);\n\nSettledPromiseArray.prototype._promiseResolved = function (index, inspection) {\n this._values[index] = inspection;\n var totalResolved = ++this._totalResolved;\n if (totalResolved >= this._length) {\n this._resolve(this._values);\n return true;\n }\n return false;\n};\n\nSettledPromiseArray.prototype._promiseFulfilled = function (value, index) {\n var ret = new PromiseInspection();\n ret._bitField = 33554432;\n ret._settledValueField = value;\n return this._promiseResolved(index, ret);\n};\nSettledPromiseArray.prototype._promiseRejected = function (reason, index) {\n var ret = new PromiseInspection();\n ret._bitField = 16777216;\n ret._settledValueField = reason;\n return this._promiseResolved(index, ret);\n};\n\nPromise.settle = function (promises) {\n debug.deprecated(\".settle()\", \".reflect()\");\n return new SettledPromiseArray(promises).promise();\n};\n\nPromise.prototype.settle = function () {\n return Promise.settle(this);\n};\n};\n\n},{\"./util\":36}],31:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports =\nfunction(Promise, PromiseArray, apiRejection) {\nvar util = _dereq_(\"./util\");\nvar RangeError = _dereq_(\"./errors\").RangeError;\nvar AggregateError = _dereq_(\"./errors\").AggregateError;\nvar isArray = util.isArray;\nvar CANCELLATION = {};\n\n\nfunction SomePromiseArray(values) {\n this.constructor$(values);\n this._howMany = 0;\n this._unwrap = false;\n this._initialized = false;\n}\nutil.inherits(SomePromiseArray, PromiseArray);\n\nSomePromiseArray.prototype._init = function () {\n if (!this._initialized) {\n return;\n }\n if (this._howMany === 0) {\n this._resolve([]);\n return;\n }\n this._init$(undefined, -5);\n var isArrayResolved = isArray(this._values);\n if (!this._isResolved() &&\n isArrayResolved &&\n this._howMany > this._canPossiblyFulfill()) {\n this._reject(this._getRangeError(this.length()));\n }\n};\n\nSomePromiseArray.prototype.init = function () {\n this._initialized = true;\n this._init();\n};\n\nSomePromiseArray.prototype.setUnwrap = function () {\n this._unwrap = true;\n};\n\nSomePromiseArray.prototype.howMany = function () {\n return this._howMany;\n};\n\nSomePromiseArray.prototype.setHowMany = function (count) {\n this._howMany = count;\n};\n\nSomePromiseArray.prototype._promiseFulfilled = function (value) {\n this._addFulfilled(value);\n if (this._fulfilled() === this.howMany()) {\n this._values.length = this.howMany();\n if (this.howMany() === 1 && this._unwrap) {\n this._resolve(this._values[0]);\n } else {\n this._resolve(this._values);\n }\n return true;\n }\n return false;\n\n};\nSomePromiseArray.prototype._promiseRejected = function (reason) {\n this._addRejected(reason);\n return this._checkOutcome();\n};\n\nSomePromiseArray.prototype._promiseCancelled = function () {\n if (this._values instanceof Promise || this._values == null) {\n return this._cancel();\n }\n this._addRejected(CANCELLATION);\n return this._checkOutcome();\n};\n\nSomePromiseArray.prototype._checkOutcome = function() {\n if (this.howMany() > this._canPossiblyFulfill()) {\n var e = new AggregateError();\n for (var i = this.length(); i < this._values.length; ++i) {\n if (this._values[i] !== CANCELLATION) {\n e.push(this._values[i]);\n }\n }\n if (e.length > 0) {\n this._reject(e);\n } else {\n this._cancel();\n }\n return true;\n }\n return false;\n};\n\nSomePromiseArray.prototype._fulfilled = function () {\n return this._totalResolved;\n};\n\nSomePromiseArray.prototype._rejected = function () {\n return this._values.length - this.length();\n};\n\nSomePromiseArray.prototype._addRejected = function (reason) {\n this._values.push(reason);\n};\n\nSomePromiseArray.prototype._addFulfilled = function (value) {\n this._values[this._totalResolved++] = value;\n};\n\nSomePromiseArray.prototype._canPossiblyFulfill = function () {\n return this.length() - this._rejected();\n};\n\nSomePromiseArray.prototype._getRangeError = function (count) {\n var message = \"Input array must contain at least \" +\n this._howMany + \" items but contains only \" + count + \" items\";\n return new RangeError(message);\n};\n\nSomePromiseArray.prototype._resolveEmptyArray = function () {\n this._reject(this._getRangeError(0));\n};\n\nfunction some(promises, howMany) {\n if ((howMany | 0) !== howMany || howMany < 0) {\n return apiRejection(\"expecting a positive integer\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n var ret = new SomePromiseArray(promises);\n var promise = ret.promise();\n ret.setHowMany(howMany);\n ret.init();\n return promise;\n}\n\nPromise.some = function (promises, howMany) {\n return some(promises, howMany);\n};\n\nPromise.prototype.some = function (howMany) {\n return some(this, howMany);\n};\n\nPromise._SomePromiseArray = SomePromiseArray;\n};\n\n},{\"./errors\":12,\"./util\":36}],32:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise) {\nfunction PromiseInspection(promise) {\n if (promise !== undefined) {\n promise = promise._target();\n this._bitField = promise._bitField;\n this._settledValueField = promise._isFateSealed()\n ? promise._settledValue() : undefined;\n }\n else {\n this._bitField = 0;\n this._settledValueField = undefined;\n }\n}\n\nPromiseInspection.prototype._settledValue = function() {\n return this._settledValueField;\n};\n\nvar value = PromiseInspection.prototype.value = function () {\n if (!this.isFulfilled()) {\n throw new TypeError(\"cannot get fulfillment value of a non-fulfilled promise\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n return this._settledValue();\n};\n\nvar reason = PromiseInspection.prototype.error =\nPromiseInspection.prototype.reason = function () {\n if (!this.isRejected()) {\n throw new TypeError(\"cannot get rejection reason of a non-rejected promise\\u000a\\u000a See http://goo.gl/MqrFmX\\u000a\");\n }\n return this._settledValue();\n};\n\nvar isFulfilled = PromiseInspection.prototype.isFulfilled = function() {\n return (this._bitField & 33554432) !== 0;\n};\n\nvar isRejected = PromiseInspection.prototype.isRejected = function () {\n return (this._bitField & 16777216) !== 0;\n};\n\nvar isPending = PromiseInspection.prototype.isPending = function () {\n return (this._bitField & 50397184) === 0;\n};\n\nvar isResolved = PromiseInspection.prototype.isResolved = function () {\n return (this._bitField & 50331648) !== 0;\n};\n\nPromiseInspection.prototype.isCancelled =\nPromise.prototype._isCancelled = function() {\n return (this._bitField & 65536) === 65536;\n};\n\nPromise.prototype.isCancelled = function() {\n return this._target()._isCancelled();\n};\n\nPromise.prototype.isPending = function() {\n return isPending.call(this._target());\n};\n\nPromise.prototype.isRejected = function() {\n return isRejected.call(this._target());\n};\n\nPromise.prototype.isFulfilled = function() {\n return isFulfilled.call(this._target());\n};\n\nPromise.prototype.isResolved = function() {\n return isResolved.call(this._target());\n};\n\nPromise.prototype.value = function() {\n return value.call(this._target());\n};\n\nPromise.prototype.reason = function() {\n var target = this._target();\n target._unsetRejectionIsUnhandled();\n return reason.call(target);\n};\n\nPromise.prototype._value = function() {\n return this._settledValue();\n};\n\nPromise.prototype._reason = function() {\n this._unsetRejectionIsUnhandled();\n return this._settledValue();\n};\n\nPromise.PromiseInspection = PromiseInspection;\n};\n\n},{}],33:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL) {\nvar util = _dereq_(\"./util\");\nvar errorObj = util.errorObj;\nvar isObject = util.isObject;\n\nfunction tryConvertToPromise(obj, context) {\n if (isObject(obj)) {\n if (obj instanceof Promise) return obj;\n var then = getThen(obj);\n if (then === errorObj) {\n if (context) context._pushContext();\n var ret = Promise.reject(then.e);\n if (context) context._popContext();\n return ret;\n } else if (typeof then === \"function\") {\n if (isAnyBluebirdPromise(obj)) {\n var ret = new Promise(INTERNAL);\n obj._then(\n ret._fulfill,\n ret._reject,\n undefined,\n ret,\n null\n );\n return ret;\n }\n return doThenable(obj, then, context);\n }\n }\n return obj;\n}\n\nfunction doGetThen(obj) {\n return obj.then;\n}\n\nfunction getThen(obj) {\n try {\n return doGetThen(obj);\n } catch (e) {\n errorObj.e = e;\n return errorObj;\n }\n}\n\nvar hasProp = {}.hasOwnProperty;\nfunction isAnyBluebirdPromise(obj) {\n return hasProp.call(obj, \"_promise0\");\n}\n\nfunction doThenable(x, then, context) {\n var promise = new Promise(INTERNAL);\n var ret = promise;\n if (context) context._pushContext();\n promise._captureStackTrace();\n if (context) context._popContext();\n var synchronous = true;\n var result = util.tryCatch(then).call(x, resolve, reject);\n synchronous = false;\n\n if (promise && result === errorObj) {\n promise._rejectCallback(result.e, true, true);\n promise = null;\n }\n\n function resolve(value) {\n if (!promise) return;\n promise._resolveCallback(value);\n promise = null;\n }\n\n function reject(reason) {\n if (!promise) return;\n promise._rejectCallback(reason, synchronous, true);\n promise = null;\n }\n return ret;\n}\n\nreturn tryConvertToPromise;\n};\n\n},{\"./util\":36}],34:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function(Promise, INTERNAL, debug) {\nvar util = _dereq_(\"./util\");\nvar TimeoutError = Promise.TimeoutError;\n\nfunction HandleWrapper(handle) {\n this.handle = handle;\n}\n\nHandleWrapper.prototype._resultCancelled = function() {\n clearTimeout(this.handle);\n};\n\nvar afterValue = function(value) { return delay(+this).thenReturn(value); };\nvar delay = Promise.delay = function (ms, value) {\n var ret;\n var handle;\n if (value !== undefined) {\n ret = Promise.resolve(value)\n ._then(afterValue, null, null, ms, undefined);\n if (debug.cancellation() && value instanceof Promise) {\n ret._setOnCancel(value);\n }\n } else {\n ret = new Promise(INTERNAL);\n handle = setTimeout(function() { ret._fulfill(); }, +ms);\n if (debug.cancellation()) {\n ret._setOnCancel(new HandleWrapper(handle));\n }\n }\n ret._setAsyncGuaranteed();\n return ret;\n};\n\nPromise.prototype.delay = function (ms) {\n return delay(ms, this);\n};\n\nvar afterTimeout = function (promise, message, parent) {\n var err;\n if (typeof message !== \"string\") {\n if (message instanceof Error) {\n err = message;\n } else {\n err = new TimeoutError(\"operation timed out\");\n }\n } else {\n err = new TimeoutError(message);\n }\n util.markAsOriginatingFromRejection(err);\n promise._attachExtraTrace(err);\n promise._reject(err);\n\n if (parent != null) {\n parent.cancel();\n }\n};\n\nfunction successClear(value) {\n clearTimeout(this.handle);\n return value;\n}\n\nfunction failureClear(reason) {\n clearTimeout(this.handle);\n throw reason;\n}\n\nPromise.prototype.timeout = function (ms, message) {\n ms = +ms;\n var ret, parent;\n\n var handleWrapper = new HandleWrapper(setTimeout(function timeoutTimeout() {\n if (ret.isPending()) {\n afterTimeout(ret, message, parent);\n }\n }, ms));\n\n if (debug.cancellation()) {\n parent = this.then();\n ret = parent._then(successClear, failureClear,\n undefined, handleWrapper, undefined);\n ret._setOnCancel(handleWrapper);\n } else {\n ret = this._then(successClear, failureClear,\n undefined, handleWrapper, undefined);\n }\n\n return ret;\n};\n\n};\n\n},{\"./util\":36}],35:[function(_dereq_,module,exports){\n\"use strict\";\nmodule.exports = function (Promise, apiRejection, tryConvertToPromise,\n createContext, INTERNAL, debug) {\n var util = _dereq_(\"./util\");\n var TypeError = _dereq_(\"./errors\").TypeError;\n var inherits = _dereq_(\"./util\").inherits;\n var errorObj = util.errorObj;\n var tryCatch = util.tryCatch;\n\n function thrower(e) {\n setTimeout(function(){throw e;}, 0);\n }\n\n function castPreservingDisposable(thenable) {\n var maybePromise = tryConvertToPromise(thenable);\n if (maybePromise !== thenable &&\n typeof thenable._isDisposable === \"function\" &&\n typeof thenable._getDisposer === \"function\" &&\n thenable._isDisposable()) {\n maybePromise._setDisposable(thenable._getDisposer());\n }\n return maybePromise;\n }\n function dispose(resources, inspection) {\n var i = 0;\n var len = resources.length;\n var ret = new Promise(INTERNAL);\n function iterator() {\n if (i >= len) return ret._fulfill();\n var maybePromise = castPreservingDisposable(resources[i++]);\n if (maybePromise instanceof Promise &&\n maybePromise._isDisposable()) {\n try {\n maybePromise = tryConvertToPromise(\n maybePromise._getDisposer().tryDispose(inspection),\n resources.promise);\n } catch (e) {\n return thrower(e);\n }\n if (maybePromise instanceof Promise) {\n return maybePromise._then(iterator, thrower,\n null, null, null);\n }\n }\n iterator();\n }\n iterator();\n return ret;\n }\n\n function Disposer(data, promise, context) {\n this._data = data;\n this._promise = promise;\n this._context = context;\n }\n\n Disposer.prototype.data = function () {\n return this._data;\n };\n\n Disposer.prototype.promise = function () {\n return this._promise;\n };\n\n Disposer.prototype.resource = function () {\n if (this.promise().isFulfilled()) {\n return this.promise().value();\n }\n return null;\n };\n\n Disposer.prototype.tryDispose = function(inspection) {\n var resource = this.resource();\n var context = this._context;\n if (context !== undefined) context._pushContext();\n var ret = resource !== null\n ? this.doDispose(resource, inspection) : null;\n if (context !== undefined) context._popContext();\n this._promise._unsetDisposable();\n this._data = null;\n return ret;\n };\n\n Disposer.isDisposer = function (d) {\n return (d != null &&\n typeof d.resource === \"function\" &&\n typeof d.tryDispose === \"function\");\n };\n\n function FunctionDisposer(fn, promise, context) {\n this.constructor$(fn, promise, context);\n }\n inherits(FunctionDisposer, Disposer);\n\n FunctionDisposer.prototype.doDispose = function (resource, inspection) {\n var fn = this.data();\n return fn.call(resource, resource, inspection);\n };\n\n function maybeUnwrapDisposer(value) {\n if (Disposer.isDisposer(value)) {\n this.resources[this.index]._setDisposable(value);\n return value.promise();\n }\n return value;\n }\n\n function ResourceList(length) {\n this.length = length;\n this.promise = null;\n this[length-1] = null;\n }\n\n ResourceList.prototype._resultCancelled = function() {\n var len = this.length;\n for (var i = 0; i < len; ++i) {\n var item = this[i];\n if (item instanceof Promise) {\n item.cancel();\n }\n }\n };\n\n Promise.using = function () {\n var len = arguments.length;\n if (len < 2) return apiRejection(\n \"you must pass at least 2 arguments to Promise.using\");\n var fn = arguments[len - 1];\n if (typeof fn !== \"function\") {\n return apiRejection(\"expecting a function but got \" + util.classString(fn));\n }\n var input;\n var spreadArgs = true;\n if (len === 2 && Array.isArray(arguments[0])) {\n input = arguments[0];\n len = input.length;\n spreadArgs = false;\n } else {\n input = arguments;\n len--;\n }\n var resources = new ResourceList(len);\n for (var i = 0; i < len; ++i) {\n var resource = input[i];\n if (Disposer.isDisposer(resource)) {\n var disposer = resource;\n resource = resource.promise();\n resource._setDisposable(disposer);\n } else {\n var maybePromise = tryConvertToPromise(resource);\n if (maybePromise instanceof Promise) {\n resource =\n maybePromise._then(maybeUnwrapDisposer, null, null, {\n resources: resources,\n index: i\n }, undefined);\n }\n }\n resources[i] = resource;\n }\n\n var reflectedResources = new Array(resources.length);\n for (var i = 0; i < reflectedResources.length; ++i) {\n reflectedResources[i] = Promise.resolve(resources[i]).reflect();\n }\n\n var resultPromise = Promise.all(reflectedResources)\n .then(function(inspections) {\n for (var i = 0; i < inspections.length; ++i) {\n var inspection = inspections[i];\n if (inspection.isRejected()) {\n errorObj.e = inspection.error();\n return errorObj;\n } else if (!inspection.isFulfilled()) {\n resultPromise.cancel();\n return;\n }\n inspections[i] = inspection.value();\n }\n promise._pushContext();\n\n fn = tryCatch(fn);\n var ret = spreadArgs\n ? fn.apply(undefined, inspections) : fn(inspections);\n var promiseCreated = promise._popContext();\n debug.checkForgottenReturns(\n ret, promiseCreated, \"Promise.using\", promise);\n return ret;\n });\n\n var promise = resultPromise.lastly(function() {\n var inspection = new Promise.PromiseInspection(resultPromise);\n return dispose(resources, inspection);\n });\n resources.promise = promise;\n promise._setOnCancel(resources);\n return promise;\n };\n\n Promise.prototype._setDisposable = function (disposer) {\n this._bitField = this._bitField | 131072;\n this._disposer = disposer;\n };\n\n Promise.prototype._isDisposable = function () {\n return (this._bitField & 131072) > 0;\n };\n\n Promise.prototype._getDisposer = function () {\n return this._disposer;\n };\n\n Promise.prototype._unsetDisposable = function () {\n this._bitField = this._bitField & (~131072);\n this._disposer = undefined;\n };\n\n Promise.prototype.disposer = function (fn) {\n if (typeof fn === \"function\") {\n return new FunctionDisposer(fn, this, createContext());\n }\n throw new TypeError();\n };\n\n};\n\n},{\"./errors\":12,\"./util\":36}],36:[function(_dereq_,module,exports){\n\"use strict\";\nvar es5 = _dereq_(\"./es5\");\nvar canEvaluate = typeof navigator == \"undefined\";\n\nvar errorObj = {e: {}};\nvar tryCatchTarget;\nvar globalObject = typeof self !== \"undefined\" ? self :\n typeof window !== \"undefined\" ? window :\n typeof global !== \"undefined\" ? global :\n this !== undefined ? this : null;\n\nfunction tryCatcher() {\n try {\n var target = tryCatchTarget;\n tryCatchTarget = null;\n return target.apply(this, arguments);\n } catch (e) {\n errorObj.e = e;\n return errorObj;\n }\n}\nfunction tryCatch(fn) {\n tryCatchTarget = fn;\n return tryCatcher;\n}\n\nvar inherits = function(Child, Parent) {\n var hasProp = {}.hasOwnProperty;\n\n function T() {\n this.constructor = Child;\n this.constructor$ = Parent;\n for (var propertyName in Parent.prototype) {\n if (hasProp.call(Parent.prototype, propertyName) &&\n propertyName.charAt(propertyName.length-1) !== \"$\"\n ) {\n this[propertyName + \"$\"] = Parent.prototype[propertyName];\n }\n }\n }\n T.prototype = Parent.prototype;\n Child.prototype = new T();\n return Child.prototype;\n};\n\n\nfunction isPrimitive(val) {\n return val == null || val === true || val === false ||\n typeof val === \"string\" || typeof val === \"number\";\n\n}\n\nfunction isObject(value) {\n return typeof value === \"function\" ||\n typeof value === \"object\" && value !== null;\n}\n\nfunction maybeWrapAsError(maybeError) {\n if (!isPrimitive(maybeError)) return maybeError;\n\n return new Error(safeToString(maybeError));\n}\n\nfunction withAppended(target, appendee) {\n var len = target.length;\n var ret = new Array(len + 1);\n var i;\n for (i = 0; i < len; ++i) {\n ret[i] = target[i];\n }\n ret[i] = appendee;\n return ret;\n}\n\nfunction getDataPropertyOrDefault(obj, key, defaultValue) {\n if (es5.isES5) {\n var desc = Object.getOwnPropertyDescriptor(obj, key);\n\n if (desc != null) {\n return desc.get == null && desc.set == null\n ? desc.value\n : defaultValue;\n }\n } else {\n return {}.hasOwnProperty.call(obj, key) ? obj[key] : undefined;\n }\n}\n\nfunction notEnumerableProp(obj, name, value) {\n if (isPrimitive(obj)) return obj;\n var descriptor = {\n value: value,\n configurable: true,\n enumerable: false,\n writable: true\n };\n es5.defineProperty(obj, name, descriptor);\n return obj;\n}\n\nfunction thrower(r) {\n throw r;\n}\n\nvar inheritedDataKeys = (function() {\n var excludedPrototypes = [\n Array.prototype,\n Object.prototype,\n Function.prototype\n ];\n\n var isExcludedProto = function(val) {\n for (var i = 0; i < excludedPrototypes.length; ++i) {\n if (excludedPrototypes[i] === val) {\n return true;\n }\n }\n return false;\n };\n\n if (es5.isES5) {\n var getKeys = Object.getOwnPropertyNames;\n return function(obj) {\n var ret = [];\n var visitedKeys = Object.create(null);\n while (obj != null && !isExcludedProto(obj)) {\n var keys;\n try {\n keys = getKeys(obj);\n } catch (e) {\n return ret;\n }\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (visitedKeys[key]) continue;\n visitedKeys[key] = true;\n var desc = Object.getOwnPropertyDescriptor(obj, key);\n if (desc != null && desc.get == null && desc.set == null) {\n ret.push(key);\n }\n }\n obj = es5.getPrototypeOf(obj);\n }\n return ret;\n };\n } else {\n var hasProp = {}.hasOwnProperty;\n return function(obj) {\n if (isExcludedProto(obj)) return [];\n var ret = [];\n\n /*jshint forin:false */\n enumeration: for (var key in obj) {\n if (hasProp.call(obj, key)) {\n ret.push(key);\n } else {\n for (var i = 0; i < excludedPrototypes.length; ++i) {\n if (hasProp.call(excludedPrototypes[i], key)) {\n continue enumeration;\n }\n }\n ret.push(key);\n }\n }\n return ret;\n };\n }\n\n})();\n\nvar thisAssignmentPattern = /this\\s*\\.\\s*\\S+\\s*=/;\nfunction isClass(fn) {\n try {\n if (typeof fn === \"function\") {\n var keys = es5.names(fn.prototype);\n\n var hasMethods = es5.isES5 && keys.length > 1;\n var hasMethodsOtherThanConstructor = keys.length > 0 &&\n !(keys.length === 1 && keys[0] === \"constructor\");\n var hasThisAssignmentAndStaticMethods =\n thisAssignmentPattern.test(fn + \"\") && es5.names(fn).length > 0;\n\n if (hasMethods || hasMethodsOtherThanConstructor ||\n hasThisAssignmentAndStaticMethods) {\n return true;\n }\n }\n return false;\n } catch (e) {\n return false;\n }\n}\n\nfunction toFastProperties(obj) {\n /*jshint -W027,-W055,-W031*/\n function FakeConstructor() {}\n FakeConstructor.prototype = obj;\n var l = 8;\n while (l--) new FakeConstructor();\n return obj;\n eval(obj);\n}\n\nvar rident = /^[a-z$_][a-z$_0-9]*$/i;\nfunction isIdentifier(str) {\n return rident.test(str);\n}\n\nfunction filledRange(count, prefix, suffix) {\n var ret = new Array(count);\n for(var i = 0; i < count; ++i) {\n ret[i] = prefix + i + suffix;\n }\n return ret;\n}\n\nfunction safeToString(obj) {\n try {\n return obj + \"\";\n } catch (e) {\n return \"[no string representation]\";\n }\n}\n\nfunction isError(obj) {\n return obj !== null &&\n typeof obj === \"object\" &&\n typeof obj.message === \"string\" &&\n typeof obj.name === \"string\";\n}\n\nfunction markAsOriginatingFromRejection(e) {\n try {\n notEnumerableProp(e, \"isOperational\", true);\n }\n catch(ignore) {}\n}\n\nfunction originatesFromRejection(e) {\n if (e == null) return false;\n return ((e instanceof Error[\"__BluebirdErrorTypes__\"].OperationalError) ||\n e[\"isOperational\"] === true);\n}\n\nfunction canAttachTrace(obj) {\n return isError(obj) && es5.propertyIsWritable(obj, \"stack\");\n}\n\nvar ensureErrorObject = (function() {\n if (!(\"stack\" in new Error())) {\n return function(value) {\n if (canAttachTrace(value)) return value;\n try {throw new Error(safeToString(value));}\n catch(err) {return err;}\n };\n } else {\n return function(value) {\n if (canAttachTrace(value)) return value;\n return new Error(safeToString(value));\n };\n }\n})();\n\nfunction classString(obj) {\n return {}.toString.call(obj);\n}\n\nfunction copyDescriptors(from, to, filter) {\n var keys = es5.names(from);\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (filter(key)) {\n try {\n es5.defineProperty(to, key, es5.getDescriptor(from, key));\n } catch (ignore) {}\n }\n }\n}\n\nvar asArray = function(v) {\n if (es5.isArray(v)) {\n return v;\n }\n return null;\n};\n\nif (typeof Symbol !== \"undefined\" && Symbol.iterator) {\n var ArrayFrom = typeof Array.from === \"function\" ? function(v) {\n return Array.from(v);\n } : function(v) {\n var ret = [];\n var it = v[Symbol.iterator]();\n var itResult;\n while (!((itResult = it.next()).done)) {\n ret.push(itResult.value);\n }\n return ret;\n };\n\n asArray = function(v) {\n if (es5.isArray(v)) {\n return v;\n } else if (v != null && typeof v[Symbol.iterator] === \"function\") {\n return ArrayFrom(v);\n }\n return null;\n };\n}\n\nvar isNode = typeof process !== \"undefined\" &&\n classString(process).toLowerCase() === \"[object process]\";\n\nfunction env(key, def) {\n return isNode ? process.env[key] : def;\n}\n\nvar ret = {\n isClass: isClass,\n isIdentifier: isIdentifier,\n inheritedDataKeys: inheritedDataKeys,\n getDataPropertyOrDefault: getDataPropertyOrDefault,\n thrower: thrower,\n isArray: es5.isArray,\n asArray: asArray,\n notEnumerableProp: notEnumerableProp,\n isPrimitive: isPrimitive,\n isObject: isObject,\n isError: isError,\n canEvaluate: canEvaluate,\n errorObj: errorObj,\n tryCatch: tryCatch,\n inherits: inherits,\n withAppended: withAppended,\n maybeWrapAsError: maybeWrapAsError,\n toFastProperties: toFastProperties,\n filledRange: filledRange,\n toString: safeToString,\n canAttachTrace: canAttachTrace,\n ensureErrorObject: ensureErrorObject,\n originatesFromRejection: originatesFromRejection,\n markAsOriginatingFromRejection: markAsOriginatingFromRejection,\n classString: classString,\n copyDescriptors: copyDescriptors,\n hasDevTools: typeof chrome !== \"undefined\" && chrome &&\n typeof chrome.loadTimes === \"function\",\n isNode: isNode,\n env: env,\n global: globalObject\n};\nret.isRecentNode = ret.isNode && (function() {\n var version = process.versions.node.split(\".\").map(Number);\n return (version[0] === 0 && version[1] > 10) || (version[0] > 0);\n})();\n\nif (ret.isNode) ret.toFastProperties(process);\n\ntry {throw new Error(); } catch (e) {ret.lastLineError = e;}\nmodule.exports = ret;\n\n},{\"./es5\":13}]},{},[4])(4)\n}); ;if (typeof window !== 'undefined' && window !== null) { window.P = window.Promise; } else if (typeof self !== 'undefined' && self !== null) { self.P = self.Promise; }","var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i[\"return\"]) _i[\"return\"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError(\"Invalid attempt to destructure non-iterable instance\"); } }; }();\n\nvar Bytes = require(\"./bytes\");\nvar Nat = require(\"./nat\");\nvar elliptic = require(\"elliptic\");\nvar rlp = require(\"./rlp\");\nvar secp256k1 = new elliptic.ec(\"secp256k1\"); // eslint-disable-line\n\nvar _require = require(\"./hash\"),\n keccak256 = _require.keccak256,\n keccak256s = _require.keccak256s;\n\nvar create = function create(entropy) {\n var innerHex = keccak256(Bytes.concat(Bytes.random(32), entropy || Bytes.random(32)));\n var middleHex = Bytes.concat(Bytes.concat(Bytes.random(32), innerHex), Bytes.random(32));\n var outerHex = keccak256(middleHex);\n return fromPrivate(outerHex);\n};\n\nvar toChecksum = function toChecksum(address) {\n var addressHash = keccak256s(address.slice(2));\n var checksumAddress = \"0x\";\n for (var i = 0; i < 40; i++) {\n checksumAddress += parseInt(addressHash[i + 2], 16) > 7 ? address[i + 2].toUpperCase() : address[i + 2];\n }return checksumAddress;\n};\n\nvar fromPrivate = function fromPrivate(privateKey) {\n var buffer = new Buffer(privateKey.slice(2), \"hex\");\n var ecKey = secp256k1.keyFromPrivate(buffer);\n var publicKey = \"0x\" + ecKey.getPublic(false, 'hex').slice(2);\n var publicHash = keccak256(publicKey);\n var address = toChecksum(\"0x\" + publicHash.slice(-40));\n return {\n address: address,\n privateKey: privateKey\n };\n};\n\nvar encodeSignature = function encodeSignature(_ref) {\n var _ref2 = _slicedToArray(_ref, 3),\n v = _ref2[0],\n r = Bytes.pad(32, _ref2[1]),\n s = Bytes.pad(32, _ref2[2]);\n\n return Bytes.flatten([r, s, v]);\n};\n\nvar decodeSignature = function decodeSignature(hex) {\n return [Bytes.slice(64, Bytes.length(hex), hex), Bytes.slice(0, 32, hex), Bytes.slice(32, 64, hex)];\n};\n\nvar makeSigner = function makeSigner(addToV) {\n return function (hash, privateKey) {\n var signature = secp256k1.keyFromPrivate(new Buffer(privateKey.slice(2), \"hex\")).sign(new Buffer(hash.slice(2), \"hex\"), { canonical: true });\n return encodeSignature([Nat.fromString(Bytes.fromNumber(addToV + signature.recoveryParam)), Bytes.pad(32, Bytes.fromNat(\"0x\" + signature.r.toString(16))), Bytes.pad(32, Bytes.fromNat(\"0x\" + signature.s.toString(16)))]);\n };\n};\n\nvar sign = makeSigner(27); // v=27|28 instead of 0|1...\n\nvar recover = function recover(hash, signature) {\n var vals = decodeSignature(signature);\n var vrs = { v: Bytes.toNumber(vals[0]), r: vals[1].slice(2), s: vals[2].slice(2) };\n var ecPublicKey = secp256k1.recoverPubKey(new Buffer(hash.slice(2), \"hex\"), vrs, vrs.v < 2 ? vrs.v : 1 - vrs.v % 2); // because odd vals mean v=0... sadly that means v=0 means v=1... I hate that\n var publicKey = \"0x\" + ecPublicKey.encode(\"hex\", false).slice(2);\n var publicHash = keccak256(publicKey);\n var address = toChecksum(\"0x\" + publicHash.slice(-40));\n return address;\n};\n\nmodule.exports = {\n create: create,\n toChecksum: toChecksum,\n fromPrivate: fromPrivate,\n sign: sign,\n makeSigner: makeSigner,\n recover: recover,\n encodeSignature: encodeSignature,\n decodeSignature: decodeSignature\n};","var generate = function generate(num, fn) {\n var a = [];\n for (var i = 0; i < num; ++i) {\n a.push(fn(i));\n }return a;\n};\n\nvar replicate = function replicate(num, val) {\n return generate(num, function () {\n return val;\n });\n};\n\nvar concat = function concat(a, b) {\n return a.concat(b);\n};\n\nvar flatten = function flatten(a) {\n var r = [];\n for (var j = 0, J = a.length; j < J; ++j) {\n for (var i = 0, I = a[j].length; i < I; ++i) {\n r.push(a[j][i]);\n }\n }return r;\n};\n\nvar chunksOf = function chunksOf(n, a) {\n var b = [];\n for (var i = 0, l = a.length; i < l; i += n) {\n b.push(a.slice(i, i + n));\n }return b;\n};\n\nmodule.exports = {\n generate: generate,\n replicate: replicate,\n concat: concat,\n flatten: flatten,\n chunksOf: chunksOf\n};","var A = require(\"./array.js\");\n\nvar at = function at(bytes, index) {\n return parseInt(bytes.slice(index * 2 + 2, index * 2 + 4), 16);\n};\n\nvar random = function random(bytes) {\n var rnd = void 0;\n if (typeof window !== \"undefined\" && window.crypto && window.crypto.getRandomValues) rnd = window.crypto.getRandomValues(new Uint8Array(bytes));else if (typeof require !== \"undefined\") rnd = require(\"c\" + \"rypto\").randomBytes(bytes);else throw \"Safe random numbers not available.\";\n var hex = \"0x\";\n for (var i = 0; i < bytes; ++i) {\n hex += (\"00\" + rnd[i].toString(16)).slice(-2);\n }return hex;\n};\n\nvar length = function length(a) {\n return (a.length - 2) / 2;\n};\n\nvar flatten = function flatten(a) {\n return \"0x\" + a.reduce(function (r, s) {\n return r + s.slice(2);\n }, \"\");\n};\n\nvar slice = function slice(i, j, bs) {\n return \"0x\" + bs.slice(i * 2 + 2, j * 2 + 2);\n};\n\nvar reverse = function reverse(hex) {\n var rev = \"0x\";\n for (var i = 0, l = length(hex); i < l; ++i) {\n rev += hex.slice((l - i) * 2, (l - i + 1) * 2);\n }\n return rev;\n};\n\nvar pad = function pad(l, hex) {\n return hex.length === l * 2 + 2 ? hex : pad(l, \"0x\" + \"0\" + hex.slice(2));\n};\n\nvar padRight = function padRight(l, hex) {\n return hex.length === l * 2 + 2 ? hex : padRight(l, hex + \"0\");\n};\n\nvar toArray = function toArray(hex) {\n var arr = [];\n for (var i = 2, l = hex.length; i < l; i += 2) {\n arr.push(parseInt(hex.slice(i, i + 2), 16));\n }return arr;\n};\n\nvar fromArray = function fromArray(arr) {\n var hex = \"0x\";\n for (var i = 0, l = arr.length; i < l; ++i) {\n var b = arr[i];\n hex += (b < 16 ? \"0\" : \"\") + b.toString(16);\n }\n return hex;\n};\n\nvar toUint8Array = function toUint8Array(hex) {\n return new Uint8Array(toArray(hex));\n};\n\nvar fromUint8Array = function fromUint8Array(arr) {\n return fromArray([].slice.call(arr, 0));\n};\n\nvar fromNumber = function fromNumber(num) {\n var hex = num.toString(16);\n return hex.length % 2 === 0 ? \"0x\" + hex : \"0x0\" + hex;\n};\n\nvar toNumber = function toNumber(hex) {\n return parseInt(hex.slice(2), 16);\n};\n\nvar concat = function concat(a, b) {\n return a.concat(b.slice(2));\n};\n\nvar fromNat = function fromNat(bn) {\n return bn === \"0x0\" ? \"0x\" : bn.length % 2 === 0 ? bn : \"0x0\" + bn.slice(2);\n};\n\nvar toNat = function toNat(bn) {\n return bn[2] === \"0\" ? \"0x\" + bn.slice(3) : bn;\n};\n\nvar fromAscii = function fromAscii(ascii) {\n var hex = \"0x\";\n for (var i = 0; i < ascii.length; ++i) {\n hex += (\"00\" + ascii.charCodeAt(i).toString(16)).slice(-2);\n }return hex;\n};\n\nvar toAscii = function toAscii(hex) {\n var ascii = \"\";\n for (var i = 2; i < hex.length; i += 2) {\n ascii += String.fromCharCode(parseInt(hex.slice(i, i + 2), 16));\n }return ascii;\n};\n\n// From https://gist.github.com/pascaldekloe/62546103a1576803dade9269ccf76330\nvar fromString = function fromString(s) {\n var makeByte = function makeByte(uint8) {\n var b = uint8.toString(16);\n return b.length < 2 ? \"0\" + b : b;\n };\n var bytes = \"0x\";\n for (var ci = 0; ci != s.length; ci++) {\n var c = s.charCodeAt(ci);\n if (c < 128) {\n bytes += makeByte(c);\n continue;\n }\n if (c < 2048) {\n bytes += makeByte(c >> 6 | 192);\n } else {\n if (c > 0xd7ff && c < 0xdc00) {\n if (++ci == s.length) return null;\n var c2 = s.charCodeAt(ci);\n if (c2 < 0xdc00 || c2 > 0xdfff) return null;\n c = 0x10000 + ((c & 0x03ff) << 10) + (c2 & 0x03ff);\n bytes += makeByte(c >> 18 | 240);\n bytes += makeByte(c >> 12 & 63 | 128);\n } else {\n // c <= 0xffff\n bytes += makeByte(c >> 12 | 224);\n }\n bytes += makeByte(c >> 6 & 63 | 128);\n }\n bytes += makeByte(c & 63 | 128);\n }\n return bytes;\n};\n\nvar toString = function toString(bytes) {\n var s = '';\n var i = 0;\n var l = length(bytes);\n while (i < l) {\n var c = at(bytes, i++);\n if (c > 127) {\n if (c > 191 && c < 224) {\n if (i >= l) return null;\n c = (c & 31) << 6 | at(bytes, i) & 63;\n } else if (c > 223 && c < 240) {\n if (i + 1 >= l) return null;\n c = (c & 15) << 12 | (at(bytes, i) & 63) << 6 | at(bytes, ++i) & 63;\n } else if (c > 239 && c < 248) {\n if (i + 2 >= l) return null;\n c = (c & 7) << 18 | (at(bytes, i) & 63) << 12 | (at(bytes, ++i) & 63) << 6 | at(bytes, ++i) & 63;\n } else return null;\n ++i;\n }\n if (c <= 0xffff) s += String.fromCharCode(c);else if (c <= 0x10ffff) {\n c -= 0x10000;\n s += String.fromCharCode(c >> 10 | 0xd800);\n s += String.fromCharCode(c & 0x3FF | 0xdc00);\n } else return null;\n }\n return s;\n};\n\nmodule.exports = {\n random: random,\n length: length,\n concat: concat,\n flatten: flatten,\n slice: slice,\n reverse: reverse,\n pad: pad,\n padRight: padRight,\n fromAscii: fromAscii,\n toAscii: toAscii,\n fromString: fromString,\n toString: toString,\n fromNumber: fromNumber,\n toNumber: toNumber,\n fromNat: fromNat,\n toNat: toNat,\n fromArray: fromArray,\n toArray: toArray,\n fromUint8Array: fromUint8Array,\n toUint8Array: toUint8Array\n};","// This was ported from https://github.com/emn178/js-sha3, with some minor\n// modifications and pruning. It is licensed under MIT:\n//\n// Copyright 2015-2016 Chen, Yi-Cyuan\n// \n// Permission is hereby granted, free of charge, to any person obtaining\n// a copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to\n// permit persons to whom the Software is furnished to do so, subject to\n// the following conditions:\n// \n// The above copyright notice and this permission notice shall be\n// included in all copies or substantial portions of the Software.\n// \n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND\n// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE\n// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION\n// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\n// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar HEX_CHARS = '0123456789abcdef'.split('');\nvar KECCAK_PADDING = [1, 256, 65536, 16777216];\nvar SHIFT = [0, 8, 16, 24];\nvar RC = [1, 0, 32898, 0, 32906, 2147483648, 2147516416, 2147483648, 32907, 0, 2147483649, 0, 2147516545, 2147483648, 32777, 2147483648, 138, 0, 136, 0, 2147516425, 0, 2147483658, 0, 2147516555, 0, 139, 2147483648, 32905, 2147483648, 32771, 2147483648, 32770, 2147483648, 128, 2147483648, 32778, 0, 2147483658, 2147483648, 2147516545, 2147483648, 32896, 2147483648, 2147483649, 0, 2147516424, 2147483648];\n\nvar Keccak = function Keccak(bits) {\n return {\n blocks: [],\n reset: true,\n block: 0,\n start: 0,\n blockCount: 1600 - (bits << 1) >> 5,\n outputBlocks: bits >> 5,\n s: function (s) {\n return [].concat(s, s, s, s, s);\n }([0, 0, 0, 0, 0, 0, 0, 0, 0, 0])\n };\n};\n\nvar update = function update(state, message) {\n var length = message.length,\n blocks = state.blocks,\n byteCount = state.blockCount << 2,\n blockCount = state.blockCount,\n outputBlocks = state.outputBlocks,\n s = state.s,\n index = 0,\n i,\n code;\n\n // update\n while (index < length) {\n if (state.reset) {\n state.reset = false;\n blocks[0] = state.block;\n for (i = 1; i < blockCount + 1; ++i) {\n blocks[i] = 0;\n }\n }\n if (typeof message !== \"string\") {\n for (i = state.start; index < length && i < byteCount; ++index) {\n blocks[i >> 2] |= message[index] << SHIFT[i++ & 3];\n }\n } else {\n for (i = state.start; index < length && i < byteCount; ++index) {\n code = message.charCodeAt(index);\n if (code < 0x80) {\n blocks[i >> 2] |= code << SHIFT[i++ & 3];\n } else if (code < 0x800) {\n blocks[i >> 2] |= (0xc0 | code >> 6) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3];\n } else if (code < 0xd800 || code >= 0xe000) {\n blocks[i >> 2] |= (0xe0 | code >> 12) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code >> 6 & 0x3f) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3];\n } else {\n code = 0x10000 + ((code & 0x3ff) << 10 | message.charCodeAt(++index) & 0x3ff);\n blocks[i >> 2] |= (0xf0 | code >> 18) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code >> 12 & 0x3f) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code >> 6 & 0x3f) << SHIFT[i++ & 3];\n blocks[i >> 2] |= (0x80 | code & 0x3f) << SHIFT[i++ & 3];\n }\n }\n }\n state.lastByteIndex = i;\n if (i >= byteCount) {\n state.start = i - byteCount;\n state.block = blocks[blockCount];\n for (i = 0; i < blockCount; ++i) {\n s[i] ^= blocks[i];\n }\n f(s);\n state.reset = true;\n } else {\n state.start = i;\n }\n }\n\n // finalize\n i = state.lastByteIndex;\n blocks[i >> 2] |= KECCAK_PADDING[i & 3];\n if (state.lastByteIndex === byteCount) {\n blocks[0] = blocks[blockCount];\n for (i = 1; i < blockCount + 1; ++i) {\n blocks[i] = 0;\n }\n }\n blocks[blockCount - 1] |= 0x80000000;\n for (i = 0; i < blockCount; ++i) {\n s[i] ^= blocks[i];\n }\n f(s);\n\n // toString\n var hex = '',\n i = 0,\n j = 0,\n block;\n while (j < outputBlocks) {\n for (i = 0; i < blockCount && j < outputBlocks; ++i, ++j) {\n block = s[i];\n hex += HEX_CHARS[block >> 4 & 0x0F] + HEX_CHARS[block & 0x0F] + HEX_CHARS[block >> 12 & 0x0F] + HEX_CHARS[block >> 8 & 0x0F] + HEX_CHARS[block >> 20 & 0x0F] + HEX_CHARS[block >> 16 & 0x0F] + HEX_CHARS[block >> 28 & 0x0F] + HEX_CHARS[block >> 24 & 0x0F];\n }\n if (j % blockCount === 0) {\n f(s);\n i = 0;\n }\n }\n return \"0x\" + hex;\n};\n\nvar f = function f(s) {\n var h, l, n, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27, b28, b29, b30, b31, b32, b33, b34, b35, b36, b37, b38, b39, b40, b41, b42, b43, b44, b45, b46, b47, b48, b49;\n\n for (n = 0; n < 48; n += 2) {\n c0 = s[0] ^ s[10] ^ s[20] ^ s[30] ^ s[40];\n c1 = s[1] ^ s[11] ^ s[21] ^ s[31] ^ s[41];\n c2 = s[2] ^ s[12] ^ s[22] ^ s[32] ^ s[42];\n c3 = s[3] ^ s[13] ^ s[23] ^ s[33] ^ s[43];\n c4 = s[4] ^ s[14] ^ s[24] ^ s[34] ^ s[44];\n c5 = s[5] ^ s[15] ^ s[25] ^ s[35] ^ s[45];\n c6 = s[6] ^ s[16] ^ s[26] ^ s[36] ^ s[46];\n c7 = s[7] ^ s[17] ^ s[27] ^ s[37] ^ s[47];\n c8 = s[8] ^ s[18] ^ s[28] ^ s[38] ^ s[48];\n c9 = s[9] ^ s[19] ^ s[29] ^ s[39] ^ s[49];\n\n h = c8 ^ (c2 << 1 | c3 >>> 31);\n l = c9 ^ (c3 << 1 | c2 >>> 31);\n s[0] ^= h;\n s[1] ^= l;\n s[10] ^= h;\n s[11] ^= l;\n s[20] ^= h;\n s[21] ^= l;\n s[30] ^= h;\n s[31] ^= l;\n s[40] ^= h;\n s[41] ^= l;\n h = c0 ^ (c4 << 1 | c5 >>> 31);\n l = c1 ^ (c5 << 1 | c4 >>> 31);\n s[2] ^= h;\n s[3] ^= l;\n s[12] ^= h;\n s[13] ^= l;\n s[22] ^= h;\n s[23] ^= l;\n s[32] ^= h;\n s[33] ^= l;\n s[42] ^= h;\n s[43] ^= l;\n h = c2 ^ (c6 << 1 | c7 >>> 31);\n l = c3 ^ (c7 << 1 | c6 >>> 31);\n s[4] ^= h;\n s[5] ^= l;\n s[14] ^= h;\n s[15] ^= l;\n s[24] ^= h;\n s[25] ^= l;\n s[34] ^= h;\n s[35] ^= l;\n s[44] ^= h;\n s[45] ^= l;\n h = c4 ^ (c8 << 1 | c9 >>> 31);\n l = c5 ^ (c9 << 1 | c8 >>> 31);\n s[6] ^= h;\n s[7] ^= l;\n s[16] ^= h;\n s[17] ^= l;\n s[26] ^= h;\n s[27] ^= l;\n s[36] ^= h;\n s[37] ^= l;\n s[46] ^= h;\n s[47] ^= l;\n h = c6 ^ (c0 << 1 | c1 >>> 31);\n l = c7 ^ (c1 << 1 | c0 >>> 31);\n s[8] ^= h;\n s[9] ^= l;\n s[18] ^= h;\n s[19] ^= l;\n s[28] ^= h;\n s[29] ^= l;\n s[38] ^= h;\n s[39] ^= l;\n s[48] ^= h;\n s[49] ^= l;\n\n b0 = s[0];\n b1 = s[1];\n b32 = s[11] << 4 | s[10] >>> 28;\n b33 = s[10] << 4 | s[11] >>> 28;\n b14 = s[20] << 3 | s[21] >>> 29;\n b15 = s[21] << 3 | s[20] >>> 29;\n b46 = s[31] << 9 | s[30] >>> 23;\n b47 = s[30] << 9 | s[31] >>> 23;\n b28 = s[40] << 18 | s[41] >>> 14;\n b29 = s[41] << 18 | s[40] >>> 14;\n b20 = s[2] << 1 | s[3] >>> 31;\n b21 = s[3] << 1 | s[2] >>> 31;\n b2 = s[13] << 12 | s[12] >>> 20;\n b3 = s[12] << 12 | s[13] >>> 20;\n b34 = s[22] << 10 | s[23] >>> 22;\n b35 = s[23] << 10 | s[22] >>> 22;\n b16 = s[33] << 13 | s[32] >>> 19;\n b17 = s[32] << 13 | s[33] >>> 19;\n b48 = s[42] << 2 | s[43] >>> 30;\n b49 = s[43] << 2 | s[42] >>> 30;\n b40 = s[5] << 30 | s[4] >>> 2;\n b41 = s[4] << 30 | s[5] >>> 2;\n b22 = s[14] << 6 | s[15] >>> 26;\n b23 = s[15] << 6 | s[14] >>> 26;\n b4 = s[25] << 11 | s[24] >>> 21;\n b5 = s[24] << 11 | s[25] >>> 21;\n b36 = s[34] << 15 | s[35] >>> 17;\n b37 = s[35] << 15 | s[34] >>> 17;\n b18 = s[45] << 29 | s[44] >>> 3;\n b19 = s[44] << 29 | s[45] >>> 3;\n b10 = s[6] << 28 | s[7] >>> 4;\n b11 = s[7] << 28 | s[6] >>> 4;\n b42 = s[17] << 23 | s[16] >>> 9;\n b43 = s[16] << 23 | s[17] >>> 9;\n b24 = s[26] << 25 | s[27] >>> 7;\n b25 = s[27] << 25 | s[26] >>> 7;\n b6 = s[36] << 21 | s[37] >>> 11;\n b7 = s[37] << 21 | s[36] >>> 11;\n b38 = s[47] << 24 | s[46] >>> 8;\n b39 = s[46] << 24 | s[47] >>> 8;\n b30 = s[8] << 27 | s[9] >>> 5;\n b31 = s[9] << 27 | s[8] >>> 5;\n b12 = s[18] << 20 | s[19] >>> 12;\n b13 = s[19] << 20 | s[18] >>> 12;\n b44 = s[29] << 7 | s[28] >>> 25;\n b45 = s[28] << 7 | s[29] >>> 25;\n b26 = s[38] << 8 | s[39] >>> 24;\n b27 = s[39] << 8 | s[38] >>> 24;\n b8 = s[48] << 14 | s[49] >>> 18;\n b9 = s[49] << 14 | s[48] >>> 18;\n\n s[0] = b0 ^ ~b2 & b4;\n s[1] = b1 ^ ~b3 & b5;\n s[10] = b10 ^ ~b12 & b14;\n s[11] = b11 ^ ~b13 & b15;\n s[20] = b20 ^ ~b22 & b24;\n s[21] = b21 ^ ~b23 & b25;\n s[30] = b30 ^ ~b32 & b34;\n s[31] = b31 ^ ~b33 & b35;\n s[40] = b40 ^ ~b42 & b44;\n s[41] = b41 ^ ~b43 & b45;\n s[2] = b2 ^ ~b4 & b6;\n s[3] = b3 ^ ~b5 & b7;\n s[12] = b12 ^ ~b14 & b16;\n s[13] = b13 ^ ~b15 & b17;\n s[22] = b22 ^ ~b24 & b26;\n s[23] = b23 ^ ~b25 & b27;\n s[32] = b32 ^ ~b34 & b36;\n s[33] = b33 ^ ~b35 & b37;\n s[42] = b42 ^ ~b44 & b46;\n s[43] = b43 ^ ~b45 & b47;\n s[4] = b4 ^ ~b6 & b8;\n s[5] = b5 ^ ~b7 & b9;\n s[14] = b14 ^ ~b16 & b18;\n s[15] = b15 ^ ~b17 & b19;\n s[24] = b24 ^ ~b26 & b28;\n s[25] = b25 ^ ~b27 & b29;\n s[34] = b34 ^ ~b36 & b38;\n s[35] = b35 ^ ~b37 & b39;\n s[44] = b44 ^ ~b46 & b48;\n s[45] = b45 ^ ~b47 & b49;\n s[6] = b6 ^ ~b8 & b0;\n s[7] = b7 ^ ~b9 & b1;\n s[16] = b16 ^ ~b18 & b10;\n s[17] = b17 ^ ~b19 & b11;\n s[26] = b26 ^ ~b28 & b20;\n s[27] = b27 ^ ~b29 & b21;\n s[36] = b36 ^ ~b38 & b30;\n s[37] = b37 ^ ~b39 & b31;\n s[46] = b46 ^ ~b48 & b40;\n s[47] = b47 ^ ~b49 & b41;\n s[8] = b8 ^ ~b0 & b2;\n s[9] = b9 ^ ~b1 & b3;\n s[18] = b18 ^ ~b10 & b12;\n s[19] = b19 ^ ~b11 & b13;\n s[28] = b28 ^ ~b20 & b22;\n s[29] = b29 ^ ~b21 & b23;\n s[38] = b38 ^ ~b30 & b32;\n s[39] = b39 ^ ~b31 & b33;\n s[48] = b48 ^ ~b40 & b42;\n s[49] = b49 ^ ~b41 & b43;\n\n s[0] ^= RC[n];\n s[1] ^= RC[n + 1];\n }\n};\n\nvar keccak = function keccak(bits) {\n return function (str) {\n var msg;\n if (str.slice(0, 2) === \"0x\") {\n msg = [];\n for (var i = 2, l = str.length; i < l; i += 2) {\n msg.push(parseInt(str.slice(i, i + 2), 16));\n }\n } else {\n msg = str;\n }\n return update(Keccak(bits, bits), msg);\n };\n};\n\nmodule.exports = {\n keccak256: keccak(256),\n keccak512: keccak(512),\n keccak256s: keccak(256),\n keccak512s: keccak(512)\n};","var BN = require(\"bn.js\");\nvar Bytes = require(\"./bytes\");\n\nvar fromBN = function fromBN(bn) {\n return \"0x\" + bn.toString(\"hex\");\n};\n\nvar toBN = function toBN(str) {\n return new BN(str.slice(2), 16);\n};\n\nvar fromString = function fromString(str) {\n var bn = \"0x\" + (str.slice(0, 2) === \"0x\" ? new BN(str.slice(2), 16) : new BN(str, 10)).toString(\"hex\");\n return bn === \"0x0\" ? \"0x\" : bn;\n};\n\nvar toEther = function toEther(wei) {\n return toNumber(div(wei, fromString(\"10000000000\"))) / 100000000;\n};\n\nvar fromEther = function fromEther(eth) {\n return mul(fromNumber(Math.floor(eth * 100000000)), fromString(\"10000000000\"));\n};\n\nvar toString = function toString(a) {\n return toBN(a).toString(10);\n};\n\nvar fromNumber = function fromNumber(a) {\n return typeof a === \"string\" ? /^0x/.test(a) ? a : \"0x\" + a : \"0x\" + new BN(a).toString(\"hex\");\n};\n\nvar toNumber = function toNumber(a) {\n return toBN(a).toNumber();\n};\n\nvar toUint256 = function toUint256(a) {\n return Bytes.pad(32, a);\n};\n\nvar bin = function bin(method) {\n return function (a, b) {\n return fromBN(toBN(a)[method](toBN(b)));\n };\n};\n\nvar add = bin(\"add\");\nvar mul = bin(\"mul\");\nvar div = bin(\"div\");\nvar sub = bin(\"sub\");\n\nmodule.exports = {\n toString: toString,\n fromString: fromString,\n toNumber: toNumber,\n fromNumber: fromNumber,\n toEther: toEther,\n fromEther: fromEther,\n toUint256: toUint256,\n add: add,\n mul: mul,\n div: div,\n sub: sub\n};","// The RLP format\n// Serialization and deserialization for the BytesTree type, under the following grammar:\n// | First byte | Meaning |\n// | ---------- | -------------------------------------------------------------------------- |\n// | 0 to 127 | HEX(leaf) |\n// | 128 to 183 | HEX(length_of_leaf + 128) + HEX(leaf) |\n// | 184 to 191 | HEX(length_of_length_of_leaf + 128 + 55) + HEX(length_of_leaf) + HEX(leaf) |\n// | 192 to 247 | HEX(length_of_node + 192) + HEX(node) |\n// | 248 to 255 | HEX(length_of_length_of_node + 128 + 55) + HEX(length_of_node) + HEX(node) |\n\nvar encode = function encode(tree) {\n var padEven = function padEven(str) {\n return str.length % 2 === 0 ? str : \"0\" + str;\n };\n\n var uint = function uint(num) {\n return padEven(num.toString(16));\n };\n\n var length = function length(len, add) {\n return len < 56 ? uint(add + len) : uint(add + uint(len).length / 2 + 55) + uint(len);\n };\n\n var dataTree = function dataTree(tree) {\n if (typeof tree === \"string\") {\n var hex = tree.slice(2);\n var pre = hex.length != 2 || hex >= \"80\" ? length(hex.length / 2, 128) : \"\";\n return pre + hex;\n } else {\n var _hex = tree.map(dataTree).join(\"\");\n var _pre = length(_hex.length / 2, 192);\n return _pre + _hex;\n }\n };\n\n return \"0x\" + dataTree(tree);\n};\n\nvar decode = function decode(hex) {\n var i = 2;\n\n var parseTree = function parseTree() {\n if (i >= hex.length) throw \"\";\n var head = hex.slice(i, i + 2);\n return head < \"80\" ? (i += 2, \"0x\" + head) : head < \"c0\" ? parseHex() : parseList();\n };\n\n var parseLength = function parseLength() {\n var len = parseInt(hex.slice(i, i += 2), 16) % 64;\n return len < 56 ? len : parseInt(hex.slice(i, i += (len - 55) * 2), 16);\n };\n\n var parseHex = function parseHex() {\n var len = parseLength();\n return \"0x\" + hex.slice(i, i += len * 2);\n };\n\n var parseList = function parseList() {\n var lim = parseLength() * 2 + i;\n var list = [];\n while (i < lim) {\n list.push(parseTree());\n }return list;\n };\n\n try {\n return parseTree();\n } catch (e) {\n return [];\n }\n};\n\nmodule.exports = { encode: encode, decode: decode };","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","\nvar rng;\n\nif (global.crypto && crypto.getRandomValues) {\n // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto\n // Moderately fast, high quality\n var _rnds8 = new Uint8Array(16);\n rng = function whatwgRNG() {\n crypto.getRandomValues(_rnds8);\n return _rnds8;\n };\n}\n\nif (!rng) {\n // Math.random()-based (RNG)\n //\n // If all else fails, use Math.random(). It's fast, but is of unspecified\n // quality.\n var _rnds = new Array(16);\n rng = function() {\n for (var i = 0, r; i < 16; i++) {\n if ((i & 0x03) === 0) r = Math.random() * 0x100000000;\n _rnds[i] = r >>> ((i & 0x03) << 3) & 0xff;\n }\n\n return _rnds;\n };\n}\n\nmodule.exports = rng;\n\n","// uuid.js\n//\n// Copyright (c) 2010-2012 Robert Kieffer\n// MIT License - http://opensource.org/licenses/mit-license.php\n\n// Unique ID creation requires a high quality random # generator. We feature\n// detect to determine the best RNG source, normalizing to a function that\n// returns 128-bits of randomness, since that's what's usually required\nvar _rng = require('./rng');\n\n// Maps for number <-> hex string conversion\nvar _byteToHex = [];\nvar _hexToByte = {};\nfor (var i = 0; i < 256; i++) {\n _byteToHex[i] = (i + 0x100).toString(16).substr(1);\n _hexToByte[_byteToHex[i]] = i;\n}\n\n// **`parse()` - Parse a UUID into it's component bytes**\nfunction parse(s, buf, offset) {\n var i = (buf && offset) || 0, ii = 0;\n\n buf = buf || [];\n s.toLowerCase().replace(/[0-9a-f]{2}/g, function(oct) {\n if (ii < 16) { // Don't overflow!\n buf[i + ii++] = _hexToByte[oct];\n }\n });\n\n // Zero out remaining bytes if string was short\n while (ii < 16) {\n buf[i + ii++] = 0;\n }\n\n return buf;\n}\n\n// **`unparse()` - Convert UUID byte array (ala parse()) into a string**\nfunction unparse(buf, offset) {\n var i = offset || 0, bth = _byteToHex;\n return bth[buf[i++]] + bth[buf[i++]] +\n bth[buf[i++]] + bth[buf[i++]] + '-' +\n bth[buf[i++]] + bth[buf[i++]] + '-' +\n bth[buf[i++]] + bth[buf[i++]] + '-' +\n bth[buf[i++]] + bth[buf[i++]] + '-' +\n bth[buf[i++]] + bth[buf[i++]] +\n bth[buf[i++]] + bth[buf[i++]] +\n bth[buf[i++]] + bth[buf[i++]];\n}\n\n// **`v1()` - Generate time-based UUID**\n//\n// Inspired by https://github.com/LiosK/UUID.js\n// and http://docs.python.org/library/uuid.html\n\n// random #'s we need to init node and clockseq\nvar _seedBytes = _rng();\n\n// Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)\nvar _nodeId = [\n _seedBytes[0] | 0x01,\n _seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5]\n];\n\n// Per 4.2.2, randomize (14 bit) clockseq\nvar _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 0x3fff;\n\n// Previous uuid creation time\nvar _lastMSecs = 0, _lastNSecs = 0;\n\n// See https://github.com/broofa/node-uuid for API details\nfunction v1(options, buf, offset) {\n var i = buf && offset || 0;\n var b = buf || [];\n\n options = options || {};\n\n var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq;\n\n // UUID timestamps are 100 nano-second units since the Gregorian epoch,\n // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so\n // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'\n // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.\n var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime();\n\n // Per 4.2.1.2, use count of uuid's generated during the current clock\n // cycle to simulate higher resolution clock\n var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;\n\n // Time since last uuid creation (in msecs)\n var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000;\n\n // Per 4.2.1.2, Bump clockseq on clock regression\n if (dt < 0 && options.clockseq === undefined) {\n clockseq = clockseq + 1 & 0x3fff;\n }\n\n // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new\n // time interval\n if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {\n nsecs = 0;\n }\n\n // Per 4.2.1.2 Throw error if too many uuids are requested\n if (nsecs >= 10000) {\n throw new Error('uuid.v1(): Can\\'t create more than 10M uuids/sec');\n }\n\n _lastMSecs = msecs;\n _lastNSecs = nsecs;\n _clockseq = clockseq;\n\n // Per 4.1.4 - Convert from unix epoch to Gregorian epoch\n msecs += 12219292800000;\n\n // `time_low`\n var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;\n b[i++] = tl >>> 24 & 0xff;\n b[i++] = tl >>> 16 & 0xff;\n b[i++] = tl >>> 8 & 0xff;\n b[i++] = tl & 0xff;\n\n // `time_mid`\n var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;\n b[i++] = tmh >>> 8 & 0xff;\n b[i++] = tmh & 0xff;\n\n // `time_high_and_version`\n b[i++] = tmh >>> 24 & 0xf | 0x10; // include version\n b[i++] = tmh >>> 16 & 0xff;\n\n // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)\n b[i++] = clockseq >>> 8 | 0x80;\n\n // `clock_seq_low`\n b[i++] = clockseq & 0xff;\n\n // `node`\n var node = options.node || _nodeId;\n for (var n = 0; n < 6; n++) {\n b[i + n] = node[n];\n }\n\n return buf ? buf : unparse(b);\n}\n\n// **`v4()` - Generate random UUID**\n\n// See https://github.com/broofa/node-uuid for API details\nfunction v4(options, buf, offset) {\n // Deprecated - 'format' argument, as supported in v1.2\n var i = buf && offset || 0;\n\n if (typeof(options) == 'string') {\n buf = options == 'binary' ? new Array(16) : null;\n options = null;\n }\n options = options || {};\n\n var rnds = options.random || (options.rng || _rng)();\n\n // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n rnds[6] = (rnds[6] & 0x0f) | 0x40;\n rnds[8] = (rnds[8] & 0x3f) | 0x80;\n\n // Copy bytes to buffer, if provided\n if (buf) {\n for (var ii = 0; ii < 16; ii++) {\n buf[i + ii] = rnds[ii];\n }\n }\n\n return buf || unparse(rnds);\n}\n\n// Export public API\nvar uuid = v4;\nuuid.v1 = v1;\nuuid.v4 = v4;\nuuid.parse = parse;\nuuid.unparse = unparse;\n\nmodule.exports = uuid;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file accounts.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require(\"underscore\");\nvar core = require('web3-core');\nvar Method = require('web3-core-method');\nvar Promise = require('bluebird');\nvar Account = require(\"eth-lib/lib/account\");\nvar Hash = require(\"eth-lib/lib/hash\");\nvar RLP = require(\"eth-lib/lib/rlp\");\nvar Nat = require(\"eth-lib/lib/nat\");\nvar Bytes = require(\"eth-lib/lib/bytes\");\nvar cryp = (typeof global === 'undefined') ? require('crypto-browserify') : require('crypto');\nvar scryptsy = require('scrypt.js');\nvar uuid = require('uuid');\nvar utils = require('web3-utils');\nvar helpers = require('web3-core-helpers');\n\nvar isNot = function(value) {\n return (_.isUndefined(value) || _.isNull(value));\n};\n\nvar trimLeadingZero = function (hex) {\n while (hex && hex.startsWith('0x0')) {\n hex = '0x' + hex.slice(3);\n }\n return hex;\n};\n\nvar makeEven = function (hex) {\n if(hex.length % 2 === 1) {\n hex = hex.replace('0x', '0x0');\n }\n return hex;\n};\n\n\nvar Accounts = function Accounts() {\n var _this = this;\n\n // sets _requestmanager\n core.packageInit(this, arguments);\n\n // remove unecessary core functions\n delete this.BatchRequest;\n delete this.extend;\n\n var _ethereumCall = [\n new Method({\n name: 'getId',\n call: 'net_version',\n params: 0,\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'getGasPrice',\n call: 'eth_gasPrice',\n params: 0\n }),\n new Method({\n name: 'getTransactionCount',\n call: 'eth_getTransactionCount',\n params: 2,\n inputFormatter: [function (address) {\n if (utils.isAddress(address)) {\n return address;\n } else {\n throw new Error('Address '+ address +' is not a valid address to get the \"transactionCount\".');\n }\n }, function () { return 'latest'; }]\n })\n ];\n // attach methods to this._ethereumCall\n this._ethereumCall = {};\n _.each(_ethereumCall, function (method) {\n method.attachToObject(_this._ethereumCall);\n method.setRequestManager(_this._requestManager);\n });\n\n\n this.wallet = new Wallet(this);\n};\n\nAccounts.prototype._addAccountFunctions = function (account) {\n var _this = this;\n\n // add sign functions\n account.signTransaction = function signTransaction(tx, callback) {\n return _this.signTransaction(tx, account.privateKey, callback);\n };\n account.sign = function sign(data) {\n return _this.sign(data, account.privateKey);\n };\n\n account.encrypt = function encrypt(password, options) {\n return _this.encrypt(account.privateKey, password, options);\n };\n\n\n return account;\n};\n\nAccounts.prototype.create = function create(entropy) {\n return this._addAccountFunctions(Account.create(entropy || utils.randomHex(32)));\n};\n\nAccounts.prototype.privateKeyToAccount = function privateKeyToAccount(privateKey) {\n return this._addAccountFunctions(Account.fromPrivate(privateKey));\n};\n\nAccounts.prototype.signTransaction = function signTransaction(tx, privateKey, callback) {\n var _this = this,\n error = false,\n result;\n\n callback = callback || function () {};\n\n if (!tx) {\n error = new Error('No transaction object given!');\n\n callback(error);\n return Promise.reject(error);\n }\n\n function signed (tx) {\n\n if (!tx.gas && !tx.gasLimit) {\n error = new Error('\"gas\" is missing');\n }\n\n if (tx.nonce < 0 ||\n tx.gas < 0 ||\n tx.gasPrice < 0 ||\n tx.chainId < 0) {\n error = new Error('Gas, gasPrice, nonce or chainId is lower than 0');\n }\n\n if (error) {\n callback(error);\n return Promise.reject(new Error('\"gas\" is missing'));\n }\n\n try {\n tx = helpers.formatters.inputCallFormatter(tx);\n\n var transaction = tx;\n transaction.to = tx.to || '0x';\n transaction.data = tx.data || '0x';\n transaction.value = tx.value || '0x';\n transaction.chainId = utils.numberToHex(tx.chainId);\n\n var rlpEncoded = RLP.encode([\n Bytes.fromNat(transaction.nonce),\n Bytes.fromNat(transaction.gasPrice),\n Bytes.fromNat(transaction.gas),\n transaction.to.toLowerCase(),\n Bytes.fromNat(transaction.value),\n transaction.data,\n Bytes.fromNat(transaction.chainId || \"0x1\"),\n \"0x\",\n \"0x\"]);\n\n\n var hash = Hash.keccak256(rlpEncoded);\n\n var signature = Account.makeSigner(Nat.toNumber(transaction.chainId || \"0x1\") * 2 + 35)(Hash.keccak256(rlpEncoded), privateKey);\n\n var rawTx = RLP.decode(rlpEncoded).slice(0, 6).concat(Account.decodeSignature(signature));\n\n rawTx[6] = makeEven(trimLeadingZero(rawTx[6]));\n rawTx[7] = makeEven(trimLeadingZero(rawTx[7]));\n rawTx[8] = makeEven(trimLeadingZero(rawTx[8]));\n\n var rawTransaction = RLP.encode(rawTx);\n\n var values = RLP.decode(rawTransaction);\n result = {\n messageHash: hash,\n v: trimLeadingZero(values[6]),\n r: trimLeadingZero(values[7]),\n s: trimLeadingZero(values[8]),\n rawTransaction: rawTransaction\n };\n\n } catch(e) {\n callback(e);\n return Promise.reject(e);\n }\n\n callback(null, result);\n return result;\n }\n\n // Resolve immediately if nonce, chainId and price are provided\n if (tx.nonce !== undefined && tx.chainId !== undefined && tx.gasPrice !== undefined) {\n return Promise.resolve(signed(tx));\n }\n\n\n // Otherwise, get the missing info from the Ethereum Node\n return Promise.all([\n isNot(tx.chainId) ? _this._ethereumCall.getId() : tx.chainId,\n isNot(tx.gasPrice) ? _this._ethereumCall.getGasPrice() : tx.gasPrice,\n isNot(tx.nonce) ? _this._ethereumCall.getTransactionCount(_this.privateKeyToAccount(privateKey).address) : tx.nonce\n ]).then(function (args) {\n if (isNot(args[0]) || isNot(args[1]) || isNot(args[2])) {\n throw new Error('One of the values \"chainId\", \"gasPrice\", or \"nonce\" couldn\\'t be fetched: '+ JSON.stringify(args));\n }\n return signed(_.extend(tx, {chainId: args[0], gasPrice: args[1], nonce: args[2]}));\n });\n};\n\n/* jshint ignore:start */\nAccounts.prototype.recoverTransaction = function recoverTransaction(rawTx) {\n var values = RLP.decode(rawTx);\n var signature = Account.encodeSignature(values.slice(6,9));\n var recovery = Bytes.toNumber(values[6]);\n var extraData = recovery < 35 ? [] : [Bytes.fromNumber((recovery - 35) >> 1), \"0x\", \"0x\"];\n var signingData = values.slice(0,6).concat(extraData);\n var signingDataHex = RLP.encode(signingData);\n return Account.recover(Hash.keccak256(signingDataHex), signature);\n};\n/* jshint ignore:end */\n\nAccounts.prototype.hashMessage = function hashMessage(data) {\n var message = utils.isHexStrict(data) ? utils.hexToUtf8(data) : data;\n var ethMessage = \"\\x19Ethereum Signed Message:\\n\" + message.length + message;\n return Hash.keccak256s(ethMessage);\n};\n\nAccounts.prototype.sign = function sign(data, privateKey) {\n\n var hash = this.hashMessage(data);\n var signature = Account.sign(hash, privateKey);\n var vrs = Account.decodeSignature(signature);\n return {\n message: data,\n messageHash: hash,\n v: vrs[0],\n r: vrs[1],\n s: vrs[2],\n signature: signature\n };\n};\n\nAccounts.prototype.recover = function recover(hash, signature) {\n\n if (_.isObject(hash)) {\n return this.recover(hash.messageHash, Account.encodeSignature([hash.v, hash.r, hash.s]));\n }\n\n if (!utils.isHexStrict(hash)) {\n hash = this.hashMessage(hash);\n }\n\n if (arguments.length === 4) {\n return this.recover(hash, Account.encodeSignature([].slice.call(arguments, 1, 4))); // v, r, s\n }\n return Account.recover(hash, signature);\n};\n\n// Taken from https://github.com/ethereumjs/ethereumjs-wallet\nAccounts.prototype.decrypt = function (v3Keystore, password, nonStrict) {\n /* jshint maxcomplexity: 10 */\n\n if(!_.isString(password)) {\n throw new Error('No password given.');\n }\n\n var json = (_.isObject(v3Keystore)) ? v3Keystore : JSON.parse(nonStrict ? v3Keystore.toLowerCase() : v3Keystore);\n\n if (json.version !== 3) {\n throw new Error('Not a valid V3 wallet');\n }\n\n var derivedKey;\n var kdfparams;\n if (json.crypto.kdf === 'scrypt') {\n kdfparams = json.crypto.kdfparams;\n\n // FIXME: support progress reporting callback\n derivedKey = scryptsy(new Buffer(password), new Buffer(kdfparams.salt, 'hex'), kdfparams.n, kdfparams.r, kdfparams.p, kdfparams.dklen);\n } else if (json.crypto.kdf === 'pbkdf2') {\n kdfparams = json.crypto.kdfparams;\n\n if (kdfparams.prf !== 'hmac-sha256') {\n throw new Error('Unsupported parameters to PBKDF2');\n }\n\n derivedKey = cryp.pbkdf2Sync(new Buffer(password), new Buffer(kdfparams.salt, 'hex'), kdfparams.c, kdfparams.dklen, 'sha256');\n } else {\n throw new Error('Unsupported key derivation scheme');\n }\n\n var ciphertext = new Buffer(json.crypto.ciphertext, 'hex');\n\n var mac = utils.sha3(Buffer.concat([ derivedKey.slice(16, 32), ciphertext ])).replace('0x','');\n if (mac !== json.crypto.mac) {\n throw new Error('Key derivation failed - possibly wrong password');\n }\n\n var decipher = cryp.createDecipheriv(json.crypto.cipher, derivedKey.slice(0, 16), new Buffer(json.crypto.cipherparams.iv, 'hex'));\n var seed = '0x'+ Buffer.concat([ decipher.update(ciphertext), decipher.final() ]).toString('hex');\n\n return this.privateKeyToAccount(seed);\n};\n\nAccounts.prototype.encrypt = function (privateKey, password, options) {\n /* jshint maxcomplexity: 20 */\n var account = this.privateKeyToAccount(privateKey);\n\n options = options || {};\n var salt = options.salt || cryp.randomBytes(32);\n var iv = options.iv || cryp.randomBytes(16);\n\n var derivedKey;\n var kdf = options.kdf || 'scrypt';\n var kdfparams = {\n dklen: options.dklen || 32,\n salt: salt.toString('hex')\n };\n\n if (kdf === 'pbkdf2') {\n kdfparams.c = options.c || 262144;\n kdfparams.prf = 'hmac-sha256';\n derivedKey = cryp.pbkdf2Sync(new Buffer(password), salt, kdfparams.c, kdfparams.dklen, 'sha256');\n } else if (kdf === 'scrypt') {\n // FIXME: support progress reporting callback\n kdfparams.n = options.n || 8192; // 2048 4096 8192 16384\n kdfparams.r = options.r || 8;\n kdfparams.p = options.p || 1;\n derivedKey = scryptsy(new Buffer(password), salt, kdfparams.n, kdfparams.r, kdfparams.p, kdfparams.dklen);\n } else {\n throw new Error('Unsupported kdf');\n }\n\n var cipher = cryp.createCipheriv(options.cipher || 'aes-128-ctr', derivedKey.slice(0, 16), iv);\n if (!cipher) {\n throw new Error('Unsupported cipher');\n }\n\n var ciphertext = Buffer.concat([ cipher.update(new Buffer(account.privateKey.replace('0x',''), 'hex')), cipher.final() ]);\n\n var mac = utils.sha3(Buffer.concat([ derivedKey.slice(16, 32), new Buffer(ciphertext, 'hex') ])).replace('0x','');\n\n return {\n version: 3,\n id: uuid.v4({ random: options.uuid || cryp.randomBytes(16) }),\n address: account.address.toLowerCase().replace('0x',''),\n crypto: {\n ciphertext: ciphertext.toString('hex'),\n cipherparams: {\n iv: iv.toString('hex')\n },\n cipher: options.cipher || 'aes-128-ctr',\n kdf: kdf,\n kdfparams: kdfparams,\n mac: mac.toString('hex')\n }\n };\n};\n\n\n// Note: this is trying to follow closely the specs on\n// http://web3js.readthedocs.io/en/1.0/web3-eth-accounts.html\n\nfunction Wallet(accounts) {\n this._accounts = accounts;\n this.length = 0;\n this.defaultKeyName = \"web3js_wallet\";\n}\n\nWallet.prototype._findSafeIndex = function (pointer) {\n pointer = pointer || 0;\n if (_.has(this, pointer)) {\n return this._findSafeIndex(pointer + 1);\n } else {\n return pointer;\n }\n};\n\nWallet.prototype._currentIndexes = function () {\n var keys = Object.keys(this);\n var indexes = keys\n .map(function(key) { return parseInt(key); })\n .filter(function(n) { return (n < 9e20); });\n\n return indexes;\n};\n\nWallet.prototype.create = function (numberOfAccounts, entropy) {\n for (var i = 0; i < numberOfAccounts; ++i) {\n this.add(this._accounts.create(entropy).privateKey);\n }\n return this;\n};\n\nWallet.prototype.add = function (account) {\n\n if (_.isString(account)) {\n account = this._accounts.privateKeyToAccount(account);\n }\n if (!this[account.address]) {\n account = this._accounts.privateKeyToAccount(account.privateKey);\n account.index = this._findSafeIndex();\n\n this[account.index] = account;\n this[account.address] = account;\n this[account.address.toLowerCase()] = account;\n\n this.length++;\n\n return account;\n } else {\n return this[account.address];\n }\n};\n\nWallet.prototype.remove = function (addressOrIndex) {\n var account = this[addressOrIndex];\n\n if (account && account.address) {\n // address\n this[account.address].privateKey = null;\n delete this[account.address];\n // address lowercase\n this[account.address.toLowerCase()].privateKey = null;\n delete this[account.address.toLowerCase()];\n // index\n this[account.index].privateKey = null;\n delete this[account.index];\n\n this.length--;\n\n return true;\n } else {\n return false;\n }\n};\n\nWallet.prototype.clear = function () {\n var _this = this;\n var indexes = this._currentIndexes();\n\n indexes.forEach(function(index) {\n _this.remove(index);\n });\n\n return this;\n};\n\nWallet.prototype.encrypt = function (password, options) {\n var _this = this;\n var indexes = this._currentIndexes();\n\n var accounts = indexes.map(function(index) {\n return _this[index].encrypt(password, options);\n });\n\n return accounts;\n};\n\n\nWallet.prototype.decrypt = function (encryptedWallet, password) {\n var _this = this;\n\n encryptedWallet.forEach(function (keystore) {\n var account = _this._accounts.decrypt(keystore, password);\n\n if (account) {\n _this.add(account);\n } else {\n throw new Error('Couldn\\'t decrypt accounts. Password wrong?');\n }\n });\n\n return this;\n};\n\nWallet.prototype.save = function (password, keyName) {\n localStorage.setItem(keyName || this.defaultKeyName, JSON.stringify(this.encrypt(password)));\n\n return true;\n};\n\nWallet.prototype.load = function (password, keyName) {\n var keystore = localStorage.getItem(keyName || this.defaultKeyName);\n\n if (keystore) {\n try {\n keystore = JSON.parse(keystore);\n } catch(e) {\n\n }\n }\n\n return this.decrypt(keystore || [], password);\n};\n\nif (typeof localStorage === 'undefined') {\n delete Wallet.prototype.save;\n delete Wallet.prototype.load;\n}\n\n\nmodule.exports = Accounts;\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file contract.js\n *\n * To initialize a contract use:\n *\n * var Contract = require('web3-eth-contract');\n * Contract.setProvider('ws://localhost:8546');\n * var contract = new Contract(abi, address, ...);\n *\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\n\"use strict\";\n\n\nvar _ = require('underscore');\nvar core = require('web3-core');\nvar Method = require('web3-core-method');\nvar utils = require('web3-utils');\nvar Subscription = require('web3-core-subscriptions').subscription;\nvar formatters = require('web3-core-helpers').formatters;\nvar errors = require('web3-core-helpers').errors;\nvar promiEvent = require('web3-core-promievent');\nvar abi = require('web3-eth-abi');\n\n\n/**\n * Should be called to create new contract instance\n *\n * @method Contract\n * @constructor\n * @param {Array} jsonInterface\n * @param {String} address\n * @param {Object} options\n */\nvar Contract = function Contract(jsonInterface, address, options) {\n var _this = this,\n args = Array.prototype.slice.call(arguments);\n\n if(!(this instanceof Contract)) {\n throw new Error('Please use the \"new\" keyword to instantiate a web3.eth.contract() object!');\n }\n\n // sets _requestmanager\n core.packageInit(this, [this.constructor.currentProvider]);\n\n this.clearSubscriptions = this._requestManager.clearSubscriptions;\n\n\n\n if(!jsonInterface || !(Array.isArray(jsonInterface))) {\n throw new Error('You must provide the json interface of the contract when instantiating a contract object.');\n }\n\n\n\n // create the options object\n this.options = {};\n\n var lastArg = args[args.length - 1];\n if(_.isObject(lastArg) && !_.isArray(lastArg)) {\n options = lastArg;\n\n this.options = _.extend(this.options, this._getOrSetDefaultOptions(options));\n if(_.isObject(address)) {\n address = null;\n }\n }\n\n // set address\n Object.defineProperty(this.options, 'address', {\n set: function(value){\n if(value) {\n _this._address = utils.toChecksumAddress(formatters.inputAddressFormatter(value));\n }\n },\n get: function(){\n return _this._address;\n },\n enumerable: true\n });\n\n // add method and event signatures, when the jsonInterface gets set\n Object.defineProperty(this.options, 'jsonInterface', {\n set: function(value){\n _this.methods = {};\n _this.events = {};\n\n _this._jsonInterface = value.map(function(method) {\n var func,\n funcName;\n\n if (method.name) {\n funcName = utils._jsonInterfaceMethodToString(method);\n }\n\n\n // function\n if (method.type === 'function') {\n method.signature = abi.encodeFunctionSignature(funcName);\n func = _this._createTxObject.bind({\n method: method,\n parent: _this\n });\n\n\n // add method only if not one already exists\n if(!_this.methods[method.name]) {\n _this.methods[method.name] = func;\n } else {\n var cascadeFunc = _this._createTxObject.bind({\n method: method,\n parent: _this,\n nextMethod: _this.methods[method.name]\n });\n _this.methods[method.name] = cascadeFunc;\n }\n\n // definitely add the method based on its signature\n _this.methods[method.signature] = func;\n\n // add method by name\n _this.methods[funcName] = func;\n\n\n // event\n } else if (method.type === 'event') {\n method.signature = abi.encodeEventSignature(funcName);\n var event = _this._on.bind(_this, method.signature);\n\n // add method only if not already exists\n if(!_this.events[method.name] || _this.events[method.name].name === 'bound ')\n _this.events[method.name] = event;\n\n // definitely add the method based on its signature\n _this.events[method.signature] = event;\n\n // add event by name\n _this.events[funcName] = event;\n }\n\n\n return method;\n });\n\n // add allEvents\n _this.events.allEvents = _this._on.bind(_this, 'allevents');\n\n return _this._jsonInterface;\n },\n get: function(){\n return _this._jsonInterface;\n },\n enumerable: true\n });\n\n // get default account from the Class\n var defaultAccount = this.constructor.defaultAccount;\n var defaultBlock = this.constructor.defaultBlock || 'latest';\n\n Object.defineProperty(this, 'defaultAccount', {\n get: function () {\n return defaultAccount;\n },\n set: function (val) {\n if(val) {\n defaultAccount = utils.toChecksumAddress(formatters.inputAddressFormatter(val));\n }\n\n return val;\n },\n enumerable: true\n });\n Object.defineProperty(this, 'defaultBlock', {\n get: function () {\n return defaultBlock;\n },\n set: function (val) {\n defaultBlock = val;\n\n return val;\n },\n enumerable: true\n });\n\n // properties\n this.methods = {};\n this.events = {};\n\n this._address = null;\n this._jsonInterface = [];\n\n // set getter/setter properties\n this.options.address = address;\n this.options.jsonInterface = jsonInterface;\n\n};\n\nContract.setProvider = function(provider, accounts) {\n // Contract.currentProvider = provider;\n core.packageInit(this, [provider]);\n\n this._ethAccounts = accounts;\n};\n\n\n/**\n * Get the callback and modiufy the array if necessary\n *\n * @method _getCallback\n * @param {Array} args\n * @return {Function} the callback\n */\nContract.prototype._getCallback = function getCallback(args) {\n if (args && _.isFunction(args[args.length - 1])) {\n return args.pop(); // modify the args array!\n }\n};\n\n/**\n * Checks that no listener with name \"newListener\" or \"removeListener\" is added.\n *\n * @method _checkListener\n * @param {String} type\n * @param {String} event\n * @return {Object} the contract instance\n */\nContract.prototype._checkListener = function(type, event){\n if(event === type) {\n throw new Error('The event \"'+ type +'\" is a reserved event name, you can\\'t use it.');\n }\n};\n\n\n/**\n * Use default values, if options are not available\n *\n * @method _getOrSetDefaultOptions\n * @param {Object} options the options gived by the user\n * @return {Object} the options with gaps filled by defaults\n */\nContract.prototype._getOrSetDefaultOptions = function getOrSetDefaultOptions(options) {\n var gasPrice = options.gasPrice ? String(options.gasPrice): null;\n var from = options.from ? utils.toChecksumAddress(formatters.inputAddressFormatter(options.from)) : null;\n\n options.data = options.data || this.options.data;\n\n options.from = from || this.options.from;\n options.gasPrice = gasPrice || this.options.gasPrice;\n options.gas = options.gas || options.gasLimit || this.options.gas;\n\n // TODO replace with only gasLimit?\n delete options.gasLimit;\n\n return options;\n};\n\n\n/**\n * Should be used to encode indexed params and options to one final object\n *\n * @method _encodeEventABI\n * @param {Object} event\n * @param {Object} options\n * @return {Object} everything combined together and encoded\n */\nContract.prototype._encodeEventABI = function (event, options) {\n options = options || {};\n var filter = options.filter || {},\n result = {};\n\n ['fromBlock', 'toBlock'].filter(function (f) {\n return options[f] !== undefined;\n }).forEach(function (f) {\n result[f] = formatters.inputBlockNumberFormatter(options[f]);\n });\n\n // use given topics\n if(_.isArray(options.topics)) {\n result.topics = options.topics;\n\n // create topics based on filter\n } else {\n\n result.topics = [];\n\n // add event signature\n if (event && !event.anonymous && event.name !== 'ALLEVENTS') {\n result.topics.push(event.signature);\n }\n\n // add event topics (indexed arguments)\n if (event.name !== 'ALLEVENTS') {\n var indexedTopics = event.inputs.filter(function (i) {\n return i.indexed === true;\n }).map(function (i) {\n var value = filter[i.name];\n if (!value) {\n return null;\n }\n\n // TODO: https://github.com/ethereum/web3.js/issues/344\n\n if (_.isArray(value)) {\n return value.map(function (v) {\n return abi.encodeParameter(i.type, v);\n });\n }\n return abi.encodeParameter(i.type, value);\n });\n\n result.topics = result.topics.concat(indexedTopics);\n }\n\n if(!result.topics.length)\n delete result.topics;\n }\n\n if(this.options.address) {\n result.address = this.options.address.toLowerCase();\n }\n\n return result;\n};\n\n/**\n * Should be used to decode indexed params and options\n *\n * @method _decodeEventABI\n * @param {Object} data\n * @return {Object} result object with decoded indexed && not indexed params\n */\nContract.prototype._decodeEventABI = function (data) {\n var event = this;\n\n data.data = data.data || '';\n data.topics = data.topics || [];\n var result = formatters.outputLogFormatter(data);\n\n // if allEvents get the right event\n if(event.name === 'ALLEVENTS') {\n event = event.jsonInterface.find(function (intf) {\n return (intf.signature === data.topics[0]);\n }) || {anonymous: true};\n }\n\n // create empty inputs if none are present (e.g. anonymous events on allEvents)\n event.inputs = event.inputs || [];\n\n\n var argTopics = event.anonymous ? data.topics : data.topics.slice(1);\n\n result.returnValues = abi.decodeLog(event.inputs, data.data, argTopics);\n delete result.returnValues.__length__;\n\n // add name\n result.event = event.name;\n\n // add signature\n result.signature = (event.anonymous || !data.topics[0]) ? null : data.topics[0];\n\n // move the data and topics to \"raw\"\n result.raw = {\n data: result.data,\n topics: result.topics\n };\n delete result.data;\n delete result.topics;\n\n\n return result;\n};\n\n/**\n * Encodes an ABI for a method, including signature or the method.\n * Or when constructor encodes only the constructor parameters.\n *\n * @method _encodeMethodABI\n * @param {Mixed} args the arguments to encode\n * @param {String} the encoded ABI\n */\nContract.prototype._encodeMethodABI = function _encodeMethodABI() {\n var methodSignature = this._method.signature,\n args = this.arguments || [];\n\n var signature = false,\n paramsABI = this._parent.options.jsonInterface.filter(function (json) {\n return ((methodSignature === 'constructor' && json.type === methodSignature) ||\n ((json.signature === methodSignature || json.signature === methodSignature.replace('0x','') || json.name === methodSignature) && json.type === 'function'));\n }).map(function (json) {\n var inputLength = (_.isArray(json.inputs)) ? json.inputs.length : 0;\n\n if (inputLength !== args.length) {\n throw new Error('The number of arguments is not matching the methods required number. You need to pass '+ inputLength +' arguments.');\n }\n\n if (json.type === 'function') {\n signature = json.signature;\n }\n return _.isArray(json.inputs) ? json.inputs.map(function (input) { return input.type; }) : [];\n }).map(function (types) {\n return abi.encodeParameters(types, args).replace('0x','');\n })[0] || '';\n\n // return constructor\n if(methodSignature === 'constructor') {\n if(!this._deployData)\n throw new Error('The contract has no contract data option set. This is necessary to append the constructor parameters.');\n\n return this._deployData + paramsABI;\n\n // return method\n } else {\n\n var returnValue = (signature) ? signature + paramsABI : paramsABI;\n\n if(!returnValue) {\n throw new Error('Couldn\\'t find a matching contract method named \"'+ this._method.name +'\".');\n } else {\n return returnValue;\n }\n }\n\n};\n\n\n/**\n * Decode method return values\n *\n * @method _decodeMethodReturn\n * @param {Array} outputs\n * @param {String} returnValues\n * @return {Object} decoded output return values\n */\nContract.prototype._decodeMethodReturn = function (outputs, returnValues) {\n if (!returnValues) {\n return null;\n }\n\n returnValues = returnValues.length >= 2 ? returnValues.slice(2) : returnValues;\n var result = abi.decodeParameters(outputs, returnValues);\n\n if (result.__length__ === 1) {\n return result[0];\n } else {\n delete result.__length__;\n return result;\n }\n};\n\n\n/**\n * Deploys a contract and fire events based on its state: transactionHash, receipt\n *\n * All event listeners will be removed, once the last possible event is fired (\"error\", or \"receipt\")\n *\n * @method deploy\n * @param {Object} options\n * @param {Function} callback\n * @return {Object} EventEmitter possible events are \"error\", \"transactionHash\" and \"receipt\"\n */\nContract.prototype.deploy = function(options, callback){\n\n options = options || {};\n\n options.arguments = options.arguments || [];\n options = this._getOrSetDefaultOptions(options);\n\n\n // return error, if no \"data\" is specified\n if(!options.data) {\n return utils._fireError(new Error('No \"data\" specified in neither the given options, nor the default options.'), null, null, callback);\n }\n\n var constructor = _.find(this.options.jsonInterface, function (method) {\n return (method.type === 'constructor');\n }) || {};\n constructor.signature = 'constructor';\n\n return this._createTxObject.apply({\n method: constructor,\n parent: this,\n deployData: options.data,\n _ethAccounts: this.constructor._ethAccounts\n }, options.arguments);\n\n};\n\n/**\n * Gets the event signature and outputformatters\n *\n * @method _generateEventOptions\n * @param {Object} event\n * @param {Object} options\n * @param {Function} callback\n * @return {Object} the event options object\n */\nContract.prototype._generateEventOptions = function() {\n var args = Array.prototype.slice.call(arguments);\n\n // get the callback\n var callback = this._getCallback(args);\n\n // get the options\n var options = (_.isObject(args[args.length - 1])) ? args.pop() : {};\n\n var event = (_.isString(args[0])) ? args[0] : 'allevents';\n event = (event.toLowerCase() === 'allevents') ? {\n name: 'ALLEVENTS',\n jsonInterface: this.options.jsonInterface\n } : this.options.jsonInterface.find(function (json) {\n return (json.type === 'event' && (json.name === event || json.signature === '0x'+ event.replace('0x','')));\n });\n\n if (!event) {\n throw new Error('Event \"' + event.name + '\" doesn\\'t exist in this contract.');\n }\n\n if (!utils.isAddress(this.options.address)) {\n throw new Error('This contract object doesn\\'t have address set yet, please set an address first.');\n }\n\n return {\n params: this._encodeEventABI(event, options),\n event: event,\n callback: callback\n };\n};\n\n/**\n * Adds event listeners and creates a subscription, and remove it once its fired.\n *\n * @method clone\n * @return {Object} the event subscription\n */\nContract.prototype.clone = function() {\n return new this.constructor(this.options.jsonInterface, this.options.address, this.options);\n};\n\n\n/**\n * Adds event listeners and creates a subscription, and remove it once its fired.\n *\n * @method once\n * @param {String} event\n * @param {Object} options\n * @param {Function} callback\n * @return {Object} the event subscription\n */\nContract.prototype.once = function(event, options, callback) {\n var args = Array.prototype.slice.call(arguments);\n\n // get the callback\n callback = this._getCallback(args);\n\n if (!callback) {\n throw new Error('Once requires a callback as the second parameter.');\n }\n\n // don't allow fromBlock\n if (options)\n delete options.fromBlock;\n\n // don't return as once shouldn't provide \"on\"\n this._on(event, options, function (err, res, sub) {\n sub.unsubscribe();\n if(_.isFunction(callback)){\n callback(err, res, sub);\n }\n });\n\n return undefined;\n};\n\n/**\n * Adds event listeners and creates a subscription.\n *\n * @method _on\n * @param {String} event\n * @param {Object} options\n * @param {Function} callback\n * @return {Object} the event subscription\n */\nContract.prototype._on = function(){\n var subOptions = this._generateEventOptions.apply(this, arguments);\n\n\n // prevent the event \"newListener\" and \"removeListener\" from being overwritten\n this._checkListener('newListener', subOptions.event.name, subOptions.callback);\n this._checkListener('removeListener', subOptions.event.name, subOptions.callback);\n\n // TODO check if listener already exists? and reuse subscription if options are the same.\n\n // create new subscription\n var subscription = new Subscription({\n subscription: {\n params: 1,\n inputFormatter: [formatters.inputLogFormatter],\n outputFormatter: this._decodeEventABI.bind(subOptions.event),\n // DUBLICATE, also in web3-eth\n subscriptionHandler: function (output) {\n if(output.removed) {\n this.emit('changed', output);\n } else {\n this.emit('data', output);\n }\n\n if (_.isFunction(this.callback)) {\n this.callback(null, output, this);\n }\n }\n },\n type: 'eth',\n requestManager: this._requestManager\n });\n subscription.subscribe('logs', subOptions.params, subOptions.callback || function () {});\n\n return subscription;\n};\n\n/**\n * Get past events from contracts\n *\n * @method getPastEvents\n * @param {String} event\n * @param {Object} options\n * @param {Function} callback\n * @return {Object} the promievent\n */\nContract.prototype.getPastEvents = function(){\n var subOptions = this._generateEventOptions.apply(this, arguments);\n\n var getPastLogs = new Method({\n name: 'getPastLogs',\n call: 'eth_getLogs',\n params: 1,\n inputFormatter: [formatters.inputLogFormatter],\n outputFormatter: this._decodeEventABI.bind(subOptions.event)\n });\n getPastLogs.setRequestManager(this._requestManager);\n var call = getPastLogs.buildCall();\n\n getPastLogs = null;\n\n return call(subOptions.params, subOptions.callback);\n};\n\n\n/**\n * returns the an object with call, send, estimate functions\n *\n * @method _createTxObject\n * @returns {Object} an object with functions to call the methods\n */\nContract.prototype._createTxObject = function _createTxObject(){\n var args = Array.prototype.slice.call(arguments);\n var txObject = {};\n\n if(this.method.type === 'function') {\n\n txObject.call = this.parent._executeMethod.bind(txObject, 'call');\n txObject.call.request = this.parent._executeMethod.bind(txObject, 'call', true); // to make batch requests\n\n }\n\n txObject.send = this.parent._executeMethod.bind(txObject, 'send');\n txObject.send.request = this.parent._executeMethod.bind(txObject, 'send', true); // to make batch requests\n txObject.encodeABI = this.parent._encodeMethodABI.bind(txObject);\n txObject.estimateGas = this.parent._executeMethod.bind(txObject, 'estimate');\n\n if (args && this.method.inputs && args.length !== this.method.inputs.length) {\n if (this.nextMethod) {\n return this.nextMethod.apply(null, args);\n }\n throw errors.InvalidNumberOfParams(args.length, this.method.inputs.length, this.method.name);\n }\n\n txObject.arguments = args || [];\n txObject._method = this.method;\n txObject._parent = this.parent;\n txObject._ethAccounts = this.parent.constructor._ethAccounts || this._ethAccounts;\n\n if(this.deployData) {\n txObject._deployData = this.deployData;\n }\n\n return txObject;\n};\n\n\n/**\n * Generates the options for the execute call\n *\n * @method _processExecuteArguments\n * @param {Array} args\n * @param {Promise} defer\n */\nContract.prototype._processExecuteArguments = function _processExecuteArguments(args, defer) {\n var processedArgs = {};\n\n processedArgs.type = args.shift();\n\n // get the callback\n processedArgs.callback = this._parent._getCallback(args);\n\n // get block number to use for call\n if(processedArgs.type === 'call' && args[args.length - 1] !== true && (_.isString(args[args.length - 1]) || isFinite(args[args.length - 1])))\n processedArgs.defaultBlock = args.pop();\n\n // get the options\n processedArgs.options = (_.isObject(args[args.length - 1])) ? args.pop() : {};\n\n // get the generateRequest argument for batch requests\n processedArgs.generateRequest = (args[args.length - 1] === true)? args.pop() : false;\n\n processedArgs.options = this._parent._getOrSetDefaultOptions(processedArgs.options);\n processedArgs.options.data = this.encodeABI();\n\n // add contract address\n if(!this._deployData && !utils.isAddress(this._parent.options.address))\n throw new Error('This contract object doesn\\'t have address set yet, please set an address first.');\n\n if(!this._deployData)\n processedArgs.options.to = this._parent.options.address;\n\n // return error, if no \"data\" is specified\n if(!processedArgs.options.data)\n return utils._fireError(new Error('Couldn\\'t find a matching contract method, or the number of parameters is wrong.'), defer.eventEmitter, defer.reject, processedArgs.callback);\n\n return processedArgs;\n};\n\n/**\n * Executes a call, transact or estimateGas on a contract function\n *\n * @method _executeMethod\n * @param {String} type the type this execute function should execute\n * @param {Boolean} makeRequest if true, it simply returns the request parameters, rather than executing it\n */\nContract.prototype._executeMethod = function _executeMethod(){\n var _this = this,\n args = this._parent._processExecuteArguments.call(this, Array.prototype.slice.call(arguments), defer),\n defer = promiEvent((args.type !== 'send')),\n ethAccounts = _this.constructor._ethAccounts || _this._ethAccounts;\n\n // simple return request for batch requests\n if(args.generateRequest) {\n\n var payload = {\n params: [formatters.inputCallFormatter.call(this._parent, args.options), formatters.inputDefaultBlockNumberFormatter.call(this._parent, args.defaultBlock)],\n callback: args.callback\n };\n\n if(args.type === 'call') {\n payload.method = 'eth_call';\n payload.format = this._parent._decodeMethodReturn.bind(null, this._method.outputs);\n } else {\n payload.method = 'eth_sendTransaction';\n }\n\n return payload;\n\n } else {\n\n switch (args.type) {\n case 'estimate':\n\n var estimateGas = (new Method({\n name: 'estimateGas',\n call: 'eth_estimateGas',\n params: 1,\n inputFormatter: [formatters.inputCallFormatter],\n outputFormatter: utils.hexToNumber,\n requestManager: _this._parent._requestManager,\n accounts: ethAccounts, // is eth.accounts (necessary for wallet signing)\n defaultAccount: _this._parent.defaultAccount,\n defaultBlock: _this._parent.defaultBlock\n })).createFunction();\n\n return estimateGas(args.options, args.callback);\n\n case 'call':\n\n // TODO check errors: missing \"from\" should give error on deploy and send, call ?\n\n var call = (new Method({\n name: 'call',\n call: 'eth_call',\n params: 2,\n inputFormatter: [formatters.inputCallFormatter, formatters.inputDefaultBlockNumberFormatter],\n // add output formatter for decoding\n outputFormatter: function (result) {\n return _this._parent._decodeMethodReturn(_this._method.outputs, result);\n },\n requestManager: _this._parent._requestManager,\n accounts: ethAccounts, // is eth.accounts (necessary for wallet signing)\n defaultAccount: _this._parent.defaultAccount,\n defaultBlock: _this._parent.defaultBlock\n })).createFunction();\n\n return call(args.options, args.defaultBlock, args.callback);\n\n case 'send':\n\n // return error, if no \"from\" is specified\n if(!utils.isAddress(args.options.from)) {\n return utils._fireError(new Error('No \"from\" address specified in neither the given options, nor the default options.'), defer.eventEmitter, defer.reject, args.callback);\n }\n\n if (_.isBoolean(this._method.payable) && !this._method.payable && args.options.value && args.options.value > 0) {\n return utils._fireError(new Error('Can not send value to non-payable contract method or constructor'), defer.eventEmitter, defer.reject, args.callback);\n }\n\n\n // make sure receipt logs are decoded\n var extraFormatters = {\n receiptFormatter: function (receipt) {\n if (_.isArray(receipt.logs)) {\n\n // decode logs\n var events = _.map(receipt.logs, function(log) {\n return _this._parent._decodeEventABI.call({\n name: 'ALLEVENTS',\n jsonInterface: _this._parent.options.jsonInterface\n }, log);\n });\n\n // make log names keys\n receipt.events = {};\n var count = 0;\n events.forEach(function (ev) {\n if (ev.event) {\n // if > 1 of the same event, don't overwrite any existing events\n if (receipt.events[ev.event]) {\n if (Array.isArray(receipt.events[ ev.event ])) {\n receipt.events[ ev.event ].push(ev);\n } else {\n receipt.events[ev.event] = [receipt.events[ev.event], ev];\n }\n } else {\n receipt.events[ ev.event ] = ev;\n }\n } else {\n receipt.events[count] = ev;\n count++;\n }\n });\n\n delete receipt.logs;\n }\n return receipt;\n },\n contractDeployFormatter: function (receipt) {\n var newContract = _this._parent.clone();\n newContract.options.address = receipt.contractAddress;\n return newContract;\n }\n };\n\n var sendTransaction = (new Method({\n name: 'sendTransaction',\n call: 'eth_sendTransaction',\n params: 1,\n inputFormatter: [formatters.inputTransactionFormatter],\n requestManager: _this._parent._requestManager,\n accounts: _this.constructor._ethAccounts || _this._ethAccounts, // is eth.accounts (necessary for wallet signing)\n defaultAccount: _this._parent.defaultAccount,\n defaultBlock: _this._parent.defaultBlock,\n extraFormatters: extraFormatters\n })).createFunction();\n\n return sendTransaction(args.options, args.callback);\n\n }\n\n }\n\n};\n\nmodule.exports = Contract;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file iban.js\n *\n * Details: https://github.com/ethereum/wiki/wiki/ICAP:-Inter-exchange-Client-Address-Protocol\n *\n * @author Marek Kotewicz <marek@parity.io>\n * @date 2015\n */\n\n\"use strict\";\n\nvar utils = require('web3-utils');\nvar BigNumber = require('bn.js');\n\n\nvar leftPad = function (string, bytes) {\n var result = string;\n while (result.length < bytes * 2) {\n result = '0' + result;\n }\n return result;\n};\n\n/**\n * Prepare an IBAN for mod 97 computation by moving the first 4 chars to the end and transforming the letters to\n * numbers (A = 10, B = 11, ..., Z = 35), as specified in ISO13616.\n *\n * @method iso13616Prepare\n * @param {String} iban the IBAN\n * @returns {String} the prepared IBAN\n */\nvar iso13616Prepare = function (iban) {\n var A = 'A'.charCodeAt(0);\n var Z = 'Z'.charCodeAt(0);\n\n iban = iban.toUpperCase();\n iban = iban.substr(4) + iban.substr(0,4);\n\n return iban.split('').map(function(n){\n var code = n.charCodeAt(0);\n if (code >= A && code <= Z){\n // A = 10, B = 11, ... Z = 35\n return code - A + 10;\n } else {\n return n;\n }\n }).join('');\n};\n\n/**\n * Calculates the MOD 97 10 of the passed IBAN as specified in ISO7064.\n *\n * @method mod9710\n * @param {String} iban\n * @returns {Number}\n */\nvar mod9710 = function (iban) {\n var remainder = iban,\n block;\n\n while (remainder.length > 2){\n block = remainder.slice(0, 9);\n remainder = parseInt(block, 10) % 97 + remainder.slice(block.length);\n }\n\n return parseInt(remainder, 10) % 97;\n};\n\n/**\n * This prototype should be used to create iban object from iban correct string\n *\n * @param {String} iban\n */\nvar Iban = function Iban(iban) {\n this._iban = iban;\n};\n\n/**\n * This method should be used to create an ethereum address from a direct iban address\n *\n * @method toAddress\n * @param {String} iban address\n * @return {String} the ethereum address\n */\nIban.toAddress = function (ib) {\n ib = new Iban(ib);\n\n if(!ib.isDirect()) {\n throw new Error('IBAN is indirect and can\\'t be converted');\n }\n\n return ib.toAddress();\n};\n\n/**\n * This method should be used to create iban address from an ethereum address\n *\n * @method toIban\n * @param {String} address\n * @return {String} the IBAN address\n */\nIban.toIban = function (address) {\n return Iban.fromAddress(address).toString();\n};\n\n/**\n * This method should be used to create iban object from an ethereum address\n *\n * @method fromAddress\n * @param {String} address\n * @return {Iban} the IBAN object\n */\nIban.fromAddress = function (address) {\n if(!utils.isAddress(address)){\n throw new Error('Provided address is not a valid address: '+ address);\n }\n\n address = address.replace('0x','').replace('0X','');\n\n var asBn = new BigNumber(address, 16);\n var base36 = asBn.toString(36);\n var padded = leftPad(base36, 15);\n return Iban.fromBban(padded.toUpperCase());\n};\n\n/**\n * Convert the passed BBAN to an IBAN for this country specification.\n * Please note that <i>\"generation of the IBAN shall be the exclusive responsibility of the bank/branch servicing the account\"</i>.\n * This method implements the preferred algorithm described in http://en.wikipedia.org/wiki/International_Bank_Account_Number#Generating_IBAN_check_digits\n *\n * @method fromBban\n * @param {String} bban the BBAN to convert to IBAN\n * @returns {Iban} the IBAN object\n */\nIban.fromBban = function (bban) {\n var countryCode = 'XE';\n\n var remainder = mod9710(iso13616Prepare(countryCode + '00' + bban));\n var checkDigit = ('0' + (98 - remainder)).slice(-2);\n\n return new Iban(countryCode + checkDigit + bban);\n};\n\n/**\n * Should be used to create IBAN object for given institution and identifier\n *\n * @method createIndirect\n * @param {Object} options, required options are \"institution\" and \"identifier\"\n * @return {Iban} the IBAN object\n */\nIban.createIndirect = function (options) {\n return Iban.fromBban('ETH' + options.institution + options.identifier);\n};\n\n/**\n * This method should be used to check if given string is valid iban object\n *\n * @method isValid\n * @param {String} iban string\n * @return {Boolean} true if it is valid IBAN\n */\nIban.isValid = function (iban) {\n var i = new Iban(iban);\n return i.isValid();\n};\n\n/**\n * Should be called to check if iban is correct\n *\n * @method isValid\n * @returns {Boolean} true if it is, otherwise false\n */\nIban.prototype.isValid = function () {\n return /^XE[0-9]{2}(ETH[0-9A-Z]{13}|[0-9A-Z]{30,31})$/.test(this._iban) &&\n mod9710(iso13616Prepare(this._iban)) === 1;\n};\n\n/**\n * Should be called to check if iban number is direct\n *\n * @method isDirect\n * @returns {Boolean} true if it is, otherwise false\n */\nIban.prototype.isDirect = function () {\n return this._iban.length === 34 || this._iban.length === 35;\n};\n\n/**\n * Should be called to check if iban number if indirect\n *\n * @method isIndirect\n * @returns {Boolean} true if it is, otherwise false\n */\nIban.prototype.isIndirect = function () {\n return this._iban.length === 20;\n};\n\n/**\n * Should be called to get iban checksum\n * Uses the mod-97-10 checksumming protocol (ISO/IEC 7064:2003)\n *\n * @method checksum\n * @returns {String} checksum\n */\nIban.prototype.checksum = function () {\n return this._iban.substr(2, 2);\n};\n\n/**\n * Should be called to get institution identifier\n * eg. XREG\n *\n * @method institution\n * @returns {String} institution identifier\n */\nIban.prototype.institution = function () {\n return this.isIndirect() ? this._iban.substr(7, 4) : '';\n};\n\n/**\n * Should be called to get client identifier within institution\n * eg. GAVOFYORK\n *\n * @method client\n * @returns {String} client identifier\n */\nIban.prototype.client = function () {\n return this.isIndirect() ? this._iban.substr(11) : '';\n};\n\n/**\n * Should be called to get client direct address\n *\n * @method toAddress\n * @returns {String} ethereum address\n */\nIban.prototype.toAddress = function () {\n if (this.isDirect()) {\n var base36 = this._iban.substr(4);\n var asBn = new BigNumber(base36, 36);\n return utils.toChecksumAddress(asBn.toString(16, 20));\n }\n\n return '';\n};\n\nIban.prototype.toString = function () {\n return this._iban;\n};\n\nmodule.exports = Iban;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar core = require('web3-core');\nvar Method = require('web3-core-method');\nvar utils = require('web3-utils');\nvar Net = require('web3-net');\n\nvar formatters = require('web3-core-helpers').formatters;\n\n\nvar Personal = function Personal() {\n var _this = this;\n\n // sets _requestmanager\n core.packageInit(this, arguments);\n\n this.net = new Net(this.currentProvider);\n\n var defaultAccount = null;\n var defaultBlock = 'latest';\n\n Object.defineProperty(this, 'defaultAccount', {\n get: function () {\n return defaultAccount;\n },\n set: function (val) {\n if(val) {\n defaultAccount = utils.toChecksumAddress(formatters.inputAddressFormatter(val));\n }\n\n // update defaultBlock\n methods.forEach(function(method) {\n method.defaultAccount = defaultAccount;\n });\n\n return val;\n },\n enumerable: true\n });\n Object.defineProperty(this, 'defaultBlock', {\n get: function () {\n return defaultBlock;\n },\n set: function (val) {\n defaultBlock = val;\n\n // update defaultBlock\n methods.forEach(function(method) {\n method.defaultBlock = defaultBlock;\n });\n\n return val;\n },\n enumerable: true\n });\n\n\n var methods = [\n new Method({\n name: 'getAccounts',\n call: 'personal_listAccounts',\n params: 0,\n outputFormatter: utils.toChecksumAddress\n }),\n new Method({\n name: 'newAccount',\n call: 'personal_newAccount',\n params: 1,\n inputFormatter: [null],\n outputFormatter: utils.toChecksumAddress\n }),\n new Method({\n name: 'unlockAccount',\n call: 'personal_unlockAccount',\n params: 3,\n inputFormatter: [formatters.inputAddressFormatter, null, null]\n }),\n new Method({\n name: 'lockAccount',\n call: 'personal_lockAccount',\n params: 1,\n inputFormatter: [formatters.inputAddressFormatter]\n }),\n new Method({\n name: 'importRawKey',\n call: 'personal_importRawKey',\n params: 2\n }),\n new Method({\n name: 'sendTransaction',\n call: 'personal_sendTransaction',\n params: 2,\n inputFormatter: [formatters.inputTransactionFormatter, null]\n }),\n new Method({\n name: 'sign',\n call: 'personal_sign',\n params: 3,\n inputFormatter: [formatters.inputSignFormatter, formatters.inputAddressFormatter, null]\n }),\n new Method({\n name: 'ecRecover',\n call: 'personal_ecRecover',\n params: 2,\n inputFormatter: [formatters.inputSignFormatter, null]\n })\n ];\n methods.forEach(function(method) {\n method.attachToObject(_this);\n method.setRequestManager(_this._requestManager);\n method.defaultBlock = _this.defaultBlock;\n method.defaultAccount = _this.defaultAccount;\n });\n};\n\ncore.addProviders(Personal);\n\n\n\nmodule.exports = Personal;\n\n\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file getNetworkType.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require('underscore');\n\nvar getNetworkType = function (callback) {\n var _this = this,\n id;\n\n\n return this.net.getId()\n .then(function (givenId) {\n\n id = givenId;\n\n return _this.getBlock(0);\n })\n .then(function (genesis) {\n var returnValue = 'private';\n\n if (genesis.hash === '0xd4e56740f876aef8c010b86a40d5f56745a118d0906a34e69aec8c0db1cb8fa3' &&\n id === 1) {\n returnValue = 'main';\n }\n if (genesis.hash === '0cd786a2425d16f152c658316c423e6ce1181e15c3295826d7c9904cba9ce303' &&\n id === 2) {\n returnValue = 'morden';\n }\n if (genesis.hash === '0x41941023680923e0fe4d74a34bdac8141f2540e3ae90623718e47d66d1ca4a2d' &&\n id === 3) {\n returnValue = 'ropsten';\n }\n if (genesis.hash === '0x6341fd3daf94b748c72ced5a5b26028f2474f5f00d824504e4fa37a75767e177' &&\n id === 4) {\n returnValue = 'rinkeby';\n }\n if (genesis.hash === '0xa3c565fc15c7478862d50ccd6561e3c06b24cc509bf388941c25ea985ce32cb9' &&\n id === 42) {\n returnValue = 'kovan';\n }\n\n if (_.isFunction(callback)) {\n callback(null, returnValue);\n }\n\n return returnValue;\n })\n .catch(function (err) {\n if (_.isFunction(callback)) {\n callback(err);\n } else {\n throw err;\n }\n });\n};\n\nmodule.exports = getNetworkType;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require('underscore');\nvar core = require('web3-core');\nvar helpers = require('web3-core-helpers');\nvar Subscriptions = require('web3-core-subscriptions').subscriptions;\nvar Method = require('web3-core-method');\nvar utils = require('web3-utils');\nvar Net = require('web3-net');\n\nvar Personal = require('web3-eth-personal');\nvar BaseContract = require('web3-eth-contract');\nvar Iban = require('web3-eth-iban');\nvar Accounts = require('web3-eth-accounts');\nvar abi = require('web3-eth-abi');\n\nvar getNetworkType = require('./getNetworkType.js');\nvar formatter = helpers.formatters;\n\n\nvar blockCall = function (args) {\n return (_.isString(args[0]) && args[0].indexOf('0x') === 0) ? \"eth_getBlockByHash\" : \"eth_getBlockByNumber\";\n};\n\nvar transactionFromBlockCall = function (args) {\n return (_.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getTransactionByBlockHashAndIndex' : 'eth_getTransactionByBlockNumberAndIndex';\n};\n\nvar uncleCall = function (args) {\n return (_.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getUncleByBlockHashAndIndex' : 'eth_getUncleByBlockNumberAndIndex';\n};\n\nvar getBlockTransactionCountCall = function (args) {\n return (_.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getBlockTransactionCountByHash' : 'eth_getBlockTransactionCountByNumber';\n};\n\nvar uncleCountCall = function (args) {\n return (_.isString(args[0]) && args[0].indexOf('0x') === 0) ? 'eth_getUncleCountByBlockHash' : 'eth_getUncleCountByBlockNumber';\n};\n\n\nvar Eth = function Eth() {\n var _this = this;\n\n // sets _requestmanager\n core.packageInit(this, arguments);\n\n // overwrite setProvider\n var setProvider = this.setProvider;\n this.setProvider = function () {\n setProvider.apply(_this, arguments);\n _this.net.setProvider.apply(_this, arguments);\n _this.personal.setProvider.apply(_this, arguments);\n _this.accounts.setProvider.apply(_this, arguments);\n _this.Contract.setProvider(_this.currentProvider, _this.accounts);\n };\n\n\n var defaultAccount = null;\n var defaultBlock = 'latest';\n\n Object.defineProperty(this, 'defaultAccount', {\n get: function () {\n return defaultAccount;\n },\n set: function (val) {\n if(val) {\n defaultAccount = utils.toChecksumAddress(formatter.inputAddressFormatter(val));\n }\n\n // also set on the Contract object\n _this.Contract.defaultAccount = defaultAccount;\n _this.personal.defaultAccount = defaultAccount;\n\n // update defaultBlock\n methods.forEach(function(method) {\n method.defaultAccount = defaultAccount;\n });\n\n return val;\n },\n enumerable: true\n });\n Object.defineProperty(this, 'defaultBlock', {\n get: function () {\n return defaultBlock;\n },\n set: function (val) {\n defaultBlock = val;\n // also set on the Contract object\n _this.Contract.defaultBlock = defaultBlock;\n _this.personal.defaultBlock = defaultBlock;\n\n // update defaultBlock\n methods.forEach(function(method) {\n method.defaultBlock = defaultBlock;\n });\n\n return val;\n },\n enumerable: true\n });\n\n\n this.clearSubscriptions = _this._requestManager.clearSubscriptions;\n\n // add net\n this.net = new Net(this.currentProvider);\n // add chain detection\n this.net.getNetworkType = getNetworkType.bind(this);\n\n // add accounts\n this.accounts = new Accounts(this.currentProvider);\n\n // add personal\n this.personal = new Personal(this.currentProvider);\n this.personal.defaultAccount = this.defaultAccount;\n\n // create a proxy Contract type for this instance, as a Contract's provider\n // is stored as a class member rather than an instance variable. If we do\n // not create this proxy type, changing the provider in one instance of\n // web3-eth would subsequently change the provider for _all_ contract\n // instances!\n var Contract = function Contract() {\n BaseContract.apply(this, arguments);\n };\n\n Contract.setProvider = function() {\n BaseContract.setProvider.apply(this, arguments);\n };\n\n // make our proxy Contract inherit from web3-eth-contract so that it has all\n // the right functionality and so that instanceof and friends work properly\n Contract.prototype = Object.create(BaseContract.prototype);\n Contract.prototype.constructor = Contract;\n\n // add contract\n this.Contract = Contract;\n this.Contract.defaultAccount = this.defaultAccount;\n this.Contract.defaultBlock = this.defaultBlock;\n this.Contract.setProvider(this.currentProvider, this.accounts);\n\n // add IBAN\n this.Iban = Iban;\n\n // add ABI\n this.abi = abi;\n\n\n var methods = [\n new Method({\n name: 'getProtocolVersion',\n call: 'eth_protocolVersion',\n params: 0\n }),\n new Method({\n name: 'getCoinbase',\n call: 'eth_coinbase',\n params: 0\n }),\n new Method({\n name: 'isMining',\n call: 'eth_mining',\n params: 0\n }),\n new Method({\n name: 'getHashrate',\n call: 'eth_hashrate',\n params: 0,\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'isSyncing',\n call: 'eth_syncing',\n params: 0,\n outputFormatter: formatter.outputSyncingFormatter\n }),\n new Method({\n name: 'getGasPrice',\n call: 'eth_gasPrice',\n params: 0,\n outputFormatter: formatter.outputBigNumberFormatter\n }),\n new Method({\n name: 'getAccounts',\n call: 'eth_accounts',\n params: 0,\n outputFormatter: utils.toChecksumAddress\n }),\n new Method({\n name: 'getBlockNumber',\n call: 'eth_blockNumber',\n params: 0,\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'getBalance',\n call: 'eth_getBalance',\n params: 2,\n inputFormatter: [formatter.inputAddressFormatter, formatter.inputDefaultBlockNumberFormatter],\n outputFormatter: formatter.outputBigNumberFormatter\n }),\n new Method({\n name: 'getStorageAt',\n call: 'eth_getStorageAt',\n params: 3,\n inputFormatter: [formatter.inputAddressFormatter, utils.numberToHex, formatter.inputDefaultBlockNumberFormatter]\n }),\n new Method({\n name: 'getCode',\n call: 'eth_getCode',\n params: 2,\n inputFormatter: [formatter.inputAddressFormatter, formatter.inputDefaultBlockNumberFormatter]\n }),\n new Method({\n name: 'getBlock',\n call: blockCall,\n params: 2,\n inputFormatter: [formatter.inputBlockNumberFormatter, function (val) { return !!val; }],\n outputFormatter: formatter.outputBlockFormatter\n }),\n new Method({\n name: 'getUncle',\n call: uncleCall,\n params: 2,\n inputFormatter: [formatter.inputBlockNumberFormatter, utils.numberToHex],\n outputFormatter: formatter.outputBlockFormatter,\n\n }),\n new Method({\n name: 'getBlockTransactionCount',\n call: getBlockTransactionCountCall,\n params: 1,\n inputFormatter: [formatter.inputBlockNumberFormatter],\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'getBlockUncleCount',\n call: uncleCountCall,\n params: 1,\n inputFormatter: [formatter.inputBlockNumberFormatter],\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'getTransaction',\n call: 'eth_getTransactionByHash',\n params: 1,\n inputFormatter: [null],\n outputFormatter: formatter.outputTransactionFormatter\n }),\n new Method({\n name: 'getTransactionFromBlock',\n call: transactionFromBlockCall,\n params: 2,\n inputFormatter: [formatter.inputBlockNumberFormatter, utils.numberToHex],\n outputFormatter: formatter.outputTransactionFormatter\n }),\n new Method({\n name: 'getTransactionReceipt',\n call: 'eth_getTransactionReceipt',\n params: 1,\n inputFormatter: [null],\n outputFormatter: formatter.outputTransactionReceiptFormatter\n }),\n new Method({\n name: 'getTransactionCount',\n call: 'eth_getTransactionCount',\n params: 2,\n inputFormatter: [formatter.inputAddressFormatter, formatter.inputDefaultBlockNumberFormatter],\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'sendSignedTransaction',\n call: 'eth_sendRawTransaction',\n params: 1,\n inputFormatter: [null]\n }),\n new Method({\n name: 'signTransaction',\n call: 'eth_signTransaction',\n params: 1,\n inputFormatter: [formatter.inputTransactionFormatter]\n }),\n new Method({\n name: 'sendTransaction',\n call: 'eth_sendTransaction',\n params: 1,\n inputFormatter: [formatter.inputTransactionFormatter]\n }),\n new Method({\n name: 'sign',\n call: 'eth_sign',\n params: 2,\n inputFormatter: [formatter.inputSignFormatter, formatter.inputAddressFormatter],\n transformPayload: function (payload) {\n payload.params.reverse();\n return payload;\n }\n }),\n new Method({\n name: 'call',\n call: 'eth_call',\n params: 2,\n inputFormatter: [formatter.inputCallFormatter, formatter.inputDefaultBlockNumberFormatter]\n }),\n new Method({\n name: 'estimateGas',\n call: 'eth_estimateGas',\n params: 1,\n inputFormatter: [formatter.inputCallFormatter],\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'getCompilers',\n call: 'eth_getCompilers',\n params: 0\n }),\n new Method({\n name: 'compile.solidity',\n call: 'eth_compileSolidity',\n params: 1\n }),\n new Method({\n name: 'compile.lll',\n call: 'eth_compileLLL',\n params: 1\n }),\n new Method({\n name: 'compile.serpent',\n call: 'eth_compileSerpent',\n params: 1\n }),\n new Method({\n name: 'submitWork',\n call: 'eth_submitWork',\n params: 3\n }),\n new Method({\n name: 'getWork',\n call: 'eth_getWork',\n params: 0\n }),\n new Method({\n name: 'getPastLogs',\n call: 'eth_getLogs',\n params: 1,\n inputFormatter: [formatter.inputLogFormatter],\n outputFormatter: formatter.outputLogFormatter\n }),\n\n // subscriptions\n new Subscriptions({\n name: 'subscribe',\n type: 'eth',\n subscriptions: {\n 'newBlockHeaders': {\n // TODO rename on RPC side?\n subscriptionName: 'newHeads', // replace subscription with this name\n params: 0,\n outputFormatter: formatter.outputBlockFormatter\n },\n 'pendingTransactions': {\n subscriptionName: 'newPendingTransactions', // replace subscription with this name\n params: 0\n },\n 'logs': {\n params: 1,\n inputFormatter: [formatter.inputLogFormatter],\n outputFormatter: formatter.outputLogFormatter,\n // DUBLICATE, also in web3-eth-contract\n subscriptionHandler: function (output) {\n if(output.removed) {\n this.emit('changed', output);\n } else {\n this.emit('data', output);\n }\n\n if (_.isFunction(this.callback)) {\n this.callback(null, output, this);\n }\n }\n },\n 'syncing': {\n params: 0,\n outputFormatter: formatter.outputSyncingFormatter,\n subscriptionHandler: function (output) {\n var _this = this;\n\n // fire TRUE at start\n if(this._isSyncing !== true) {\n this._isSyncing = true;\n this.emit('changed', _this._isSyncing);\n\n if (_.isFunction(this.callback)) {\n this.callback(null, _this._isSyncing, this);\n }\n\n setTimeout(function () {\n _this.emit('data', output);\n\n if (_.isFunction(_this.callback)) {\n _this.callback(null, output, _this);\n }\n }, 0);\n\n // fire sync status\n } else {\n this.emit('data', output);\n if (_.isFunction(_this.callback)) {\n this.callback(null, output, this);\n }\n\n // wait for some time before fireing the FALSE\n clearTimeout(this._isSyncingTimeout);\n this._isSyncingTimeout = setTimeout(function () {\n if(output.currentBlock > output.highestBlock - 200) {\n _this._isSyncing = false;\n _this.emit('changed', _this._isSyncing);\n\n if (_.isFunction(_this.callback)) {\n _this.callback(null, _this._isSyncing, _this);\n }\n }\n }, 500);\n }\n }\n }\n }\n })\n ];\n\n methods.forEach(function(method) {\n method.attachToObject(_this);\n method.setRequestManager(_this._requestManager, _this.accounts); // second param means is eth.accounts (necessary for wallet signing)\n method.defaultBlock = _this.defaultBlock;\n method.defaultAccount = _this.defaultAccount;\n });\n\n};\n\ncore.addProviders(Eth);\n\n\nmodule.exports = Eth;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar core = require('web3-core');\nvar Method = require('web3-core-method');\nvar utils = require('web3-utils');\n\n\nvar Net = function () {\n var _this = this;\n\n // sets _requestmanager\n core.packageInit(this, arguments);\n\n\n [\n new Method({\n name: 'getId',\n call: 'net_version',\n params: 0,\n outputFormatter: utils.hexToNumber\n }),\n new Method({\n name: 'isListening',\n call: 'net_listening',\n params: 0\n }),\n new Method({\n name: 'getPeerCount',\n call: 'net_peerCount',\n params: 0,\n outputFormatter: utils.hexToNumber\n })\n ].forEach(function(method) {\n method.attachToObject(_this);\n method.setRequestManager(_this._requestManager);\n });\n\n};\n\ncore.addProviders(Net);\n\n\nmodule.exports = Net;\n\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file httpprovider.js\n * @authors:\n * Marek Kotewicz <marek@parity.io>\n * Marian Oancea\n * Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2015\n */\n\nvar errors = require('web3-core-helpers').errors;\nvar XHR2 = require('xhr2'); // jshint ignore: line\n\n/**\n * HttpProvider should be used to send rpc calls over http\n */\nvar HttpProvider = function HttpProvider(host, timeout, headers) {\n this.host = host || 'http://localhost:8545';\n this.timeout = timeout || 0;\n this.connected = false;\n this.headers = headers;\n};\n\nHttpProvider.prototype._prepareRequest = function(){\n var request = new XHR2();\n\n request.open('POST', this.host, true);\n request.setRequestHeader('Content-Type','application/json');\n\n if(this.headers) {\n this.headers.forEach(function(header) {\n request.setRequestHeader(header.name, header.value);\n });\n }\n\n return request;\n};\n\n/**\n * Should be used to make async request\n *\n * @method send\n * @param {Object} payload\n * @param {Function} callback triggered on end with (err, result)\n */\nHttpProvider.prototype.send = function (payload, callback) {\n var _this = this;\n var request = this._prepareRequest();\n\n\n request.onreadystatechange = function() {\n if (request.readyState === 4 && request.timeout !== 1) {\n var result = request.responseText;\n var error = null;\n\n try {\n result = JSON.parse(result);\n } catch(e) {\n error = errors.InvalidResponse(request.responseText);\n }\n\n _this.connected = true;\n callback(error, result);\n }\n };\n\n request.ontimeout = function() {\n _this.connected = false;\n callback(errors.ConnectionTimeout(this.timeout));\n };\n\n try {\n request.send(JSON.stringify(payload));\n } catch(error) {\n this.connected = false;\n callback(errors.InvalidConnection(this.host));\n }\n};\n\n\nmodule.exports = HttpProvider;\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/** @file index.js\n * @authors:\n * Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require('underscore');\nvar errors = require('web3-core-helpers').errors;\nvar oboe = require('oboe');\n\n\nvar IpcProvider = function IpcProvider(path, net) {\n var _this = this;\n this.responseCallbacks = {};\n this.notificationCallbacks = [];\n this.path = path;\n\n this.connection = net.connect({path: this.path});\n\n this.addDefaultEvents();\n\n // LISTEN FOR CONNECTION RESPONSES\n var callback = function(result) {\n /*jshint maxcomplexity: 6 */\n\n var id = null;\n\n // get the id which matches the returned id\n if(_.isArray(result)) {\n result.forEach(function(load){\n if(_this.responseCallbacks[load.id])\n id = load.id;\n });\n } else {\n id = result.id;\n }\n\n // notification\n if(!id && result.method.indexOf('_subscription') !== -1) {\n _this.notificationCallbacks.forEach(function(callback){\n if(_.isFunction(callback))\n callback(null, result);\n });\n\n // fire the callback\n } else if(_this.responseCallbacks[id]) {\n _this.responseCallbacks[id](null, result);\n delete _this.responseCallbacks[id];\n }\n };\n\n // use oboe.js for Sockets\n if (net.constructor.name === 'Socket') {\n oboe(this.connection)\n .done(callback);\n } else {\n this.connection.on('data', function(data){\n _this._parseResponse(data.toString()).forEach(callback);\n });\n }\n};\n\n/**\nWill add the error and end event to timeout existing calls\n\n@method addDefaultEvents\n*/\nIpcProvider.prototype.addDefaultEvents = function(){\n var _this = this;\n\n this.connection.on('connect', function(){\n });\n\n this.connection.on('error', function(){\n _this._timeout();\n });\n\n this.connection.on('end', function(){\n _this._timeout();\n\n // inform notifications\n _this.notificationCallbacks.forEach(function (callback) {\n if (_.isFunction(callback))\n callback(new Error('IPC socket connection closed'));\n });\n });\n\n this.connection.on('timeout', function(){\n _this._timeout();\n });\n};\n\n\n/**\n Will parse the response and make an array out of it.\n\n NOTE, this exists for backwards compatibility reasons.\n\n @method _parseResponse\n @param {String} data\n */\nIpcProvider.prototype._parseResponse = function(data) {\n var _this = this,\n returnValues = [];\n\n // DE-CHUNKER\n var dechunkedData = data\n .replace(/\\}[\\n\\r]?\\{/g,'}|--|{') // }{\n .replace(/\\}\\][\\n\\r]?\\[\\{/g,'}]|--|[{') // }][{\n .replace(/\\}[\\n\\r]?\\[\\{/g,'}|--|[{') // }[{\n .replace(/\\}\\][\\n\\r]?\\{/g,'}]|--|{') // }]{\n .split('|--|');\n\n dechunkedData.forEach(function(data){\n\n // prepend the last chunk\n if(_this.lastChunk)\n data = _this.lastChunk + data;\n\n var result = null;\n\n try {\n result = JSON.parse(data);\n\n } catch(e) {\n\n _this.lastChunk = data;\n\n // start timeout to cancel all requests\n clearTimeout(_this.lastChunkTimeout);\n _this.lastChunkTimeout = setTimeout(function(){\n _this._timeout();\n throw errors.InvalidResponse(data);\n }, 1000 * 15);\n\n return;\n }\n\n // cancel timeout and set chunk to null\n clearTimeout(_this.lastChunkTimeout);\n _this.lastChunk = null;\n\n if(result)\n returnValues.push(result);\n });\n\n return returnValues;\n};\n\n\n/**\nGet the adds a callback to the responseCallbacks object,\nwhich will be called if a response matching the response Id will arrive.\n\n@method _addResponseCallback\n*/\nIpcProvider.prototype._addResponseCallback = function(payload, callback) {\n var id = payload.id || payload[0].id;\n var method = payload.method || payload[0].method;\n\n this.responseCallbacks[id] = callback;\n this.responseCallbacks[id].method = method;\n};\n\n/**\nTimeout all requests when the end/error event is fired\n\n@method _timeout\n*/\nIpcProvider.prototype._timeout = function() {\n for(var key in this.responseCallbacks) {\n if(this.responseCallbacks.hasOwnProperty(key)){\n this.responseCallbacks[key](errors.InvalidConnection('on IPC'));\n delete this.responseCallbacks[key];\n }\n }\n};\n\n/**\n Try to reconnect\n\n @method reconnect\n */\nIpcProvider.prototype.reconnect = function() {\n this.connection.connect({path: this.path});\n};\n\n\nIpcProvider.prototype.send = function (payload, callback) {\n // try reconnect, when connection is gone\n if(!this.connection.writable)\n this.connection.connect({path: this.path});\n\n\n this.connection.write(JSON.stringify(payload));\n this._addResponseCallback(payload, callback);\n};\n\n/**\nSubscribes to provider events.provider\n\n@method on\n@param {String} type 'notification', 'connect', 'error', 'end' or 'data'\n@param {Function} callback the callback to call\n*/\nIpcProvider.prototype.on = function (type, callback) {\n\n if(typeof callback !== 'function')\n throw new Error('The second parameter callback must be a function.');\n\n switch(type){\n case 'data':\n this.notificationCallbacks.push(callback);\n break;\n\n default:\n this.connection.on(type, callback);\n break;\n }\n};\n\n/**\n Subscribes to provider events.provider\n\n @method on\n @param {String} type 'connect', 'error', 'end' or 'data'\n @param {Function} callback the callback to call\n */\nIpcProvider.prototype.once = function (type, callback) {\n\n if(typeof callback !== 'function')\n throw new Error('The second parameter callback must be a function.');\n\n this.connection.once(type, callback);\n};\n\n/**\nRemoves event listener\n\n@method removeListener\n@param {String} type 'data', 'connect', 'error', 'end' or 'data'\n@param {Function} callback the callback to call\n*/\nIpcProvider.prototype.removeListener = function (type, callback) {\n var _this = this;\n\n switch(type){\n case 'data':\n this.notificationCallbacks.forEach(function(cb, index){\n if(cb === callback)\n _this.notificationCallbacks.splice(index, 1);\n });\n break;\n\n default:\n this.connection.removeListener(type, callback);\n break;\n }\n};\n\n/**\nRemoves all event listeners\n\n@method removeAllListeners\n@param {String} type 'data', 'connect', 'error', 'end' or 'data'\n*/\nIpcProvider.prototype.removeAllListeners = function (type) {\n switch(type){\n case 'data':\n this.notificationCallbacks = [];\n break;\n\n default:\n this.connection.removeAllListeners(type);\n break;\n }\n};\n\n/**\nResets the providers, clears all callbacks\n\n@method reset\n*/\nIpcProvider.prototype.reset = function () {\n this._timeout();\n this.notificationCallbacks = [];\n\n this.connection.removeAllListeners('error');\n this.connection.removeAllListeners('end');\n this.connection.removeAllListeners('timeout');\n\n this.addDefaultEvents();\n};\n\nmodule.exports = IpcProvider;\n\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/** @file WebsocketProvider.js\n * @authors:\n * Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar _ = require('underscore');\nvar errors = require('web3-core-helpers').errors;\n\nvar Ws = null;\nif (typeof window !== 'undefined') {\n Ws = window.WebSocket;\n} else {\n Ws = require('websocket').w3cwebsocket;\n}\n// Default connection ws://localhost:8546\n\n\n\nvar WebsocketProvider = function WebsocketProvider(url) {\n var _this = this;\n this.responseCallbacks = {};\n this.notificationCallbacks = [];\n this.connection = new Ws(url);\n\n\n this.addDefaultEvents();\n\n\n // LISTEN FOR CONNECTION RESPONSES\n this.connection.onmessage = function(e) {\n /*jshint maxcomplexity: 6 */\n var data = (typeof e.data === 'string') ? e.data : '';\n\n _this._parseResponse(data).forEach(function(result){\n\n var id = null;\n\n // get the id which matches the returned id\n if(_.isArray(result)) {\n result.forEach(function(load){\n if(_this.responseCallbacks[load.id])\n id = load.id;\n });\n } else {\n id = result.id;\n }\n\n // notification\n if(!id && result.method.indexOf('_subscription') !== -1) {\n _this.notificationCallbacks.forEach(function(callback){\n if(_.isFunction(callback))\n callback(null, result);\n });\n\n // fire the callback\n } else if(_this.responseCallbacks[id]) {\n _this.responseCallbacks[id](null, result);\n delete _this.responseCallbacks[id];\n }\n });\n };\n};\n\n/**\n Will add the error and end event to timeout existing calls\n\n @method addDefaultEvents\n */\nWebsocketProvider.prototype.addDefaultEvents = function(){\n var _this = this;\n\n this.connection.onerror = function(){\n _this._timeout();\n };\n\n this.connection.onclose = function(e){\n _this._timeout();\n\n var noteCb = _this.notificationCallbacks;\n\n // reset all requests and callbacks\n _this.reset();\n\n // cancel subscriptions\n noteCb.forEach(function (callback) {\n if (_.isFunction(callback))\n callback(e);\n });\n };\n\n // this.connection.on('timeout', function(){\n // _this._timeout();\n // });\n};\n\n/**\n Will parse the response and make an array out of it.\n\n @method _parseResponse\n @param {String} data\n */\nWebsocketProvider.prototype._parseResponse = function(data) {\n var _this = this,\n returnValues = [];\n\n // DE-CHUNKER\n var dechunkedData = data\n .replace(/\\}[\\n\\r]?\\{/g,'}|--|{') // }{\n .replace(/\\}\\][\\n\\r]?\\[\\{/g,'}]|--|[{') // }][{\n .replace(/\\}[\\n\\r]?\\[\\{/g,'}|--|[{') // }[{\n .replace(/\\}\\][\\n\\r]?\\{/g,'}]|--|{') // }]{\n .split('|--|');\n\n dechunkedData.forEach(function(data){\n\n // prepend the last chunk\n if(_this.lastChunk)\n data = _this.lastChunk + data;\n\n var result = null;\n\n try {\n result = JSON.parse(data);\n\n } catch(e) {\n\n _this.lastChunk = data;\n\n // start timeout to cancel all requests\n clearTimeout(_this.lastChunkTimeout);\n _this.lastChunkTimeout = setTimeout(function(){\n _this._timeout();\n throw errors.InvalidResponse(data);\n }, 1000 * 15);\n\n return;\n }\n\n // cancel timeout and set chunk to null\n clearTimeout(_this.lastChunkTimeout);\n _this.lastChunk = null;\n\n if(result)\n returnValues.push(result);\n });\n\n return returnValues;\n};\n\n\n/**\n Get the adds a callback to the responseCallbacks object,\n which will be called if a response matching the response Id will arrive.\n\n @method _addResponseCallback\n */\nWebsocketProvider.prototype._addResponseCallback = function(payload, callback) {\n var id = payload.id || payload[0].id;\n var method = payload.method || payload[0].method;\n\n this.responseCallbacks[id] = callback;\n this.responseCallbacks[id].method = method;\n};\n\n/**\n Timeout all requests when the end/error event is fired\n\n @method _timeout\n */\nWebsocketProvider.prototype._timeout = function() {\n for(var key in this.responseCallbacks) {\n if(this.responseCallbacks.hasOwnProperty(key)){\n this.responseCallbacks[key](errors.InvalidConnection('on IPC'));\n delete this.responseCallbacks[key];\n }\n }\n};\n\n\nWebsocketProvider.prototype.send = function (payload, callback) {\n var _this = this;\n\n if (this.connection.readyState === this.connection.CONNECTING) {\n setTimeout(function () {\n _this.send(payload, callback);\n }, 10);\n return;\n }\n\n // try reconnect, when connection is gone\n // if(!this.connection.writable)\n // this.connection.connect({url: this.url});\n if (this.connection.readyState !== this.connection.OPEN) {\n console.error('connection not open on send()');\n if (typeof this.connection.onerror === 'function') {\n this.connection.onerror(new Error('connection not open'));\n } else {\n console.error('no error callback');\n }\n callback(new Error('connection not open'));\n return;\n }\n\n this.connection.send(JSON.stringify(payload));\n this._addResponseCallback(payload, callback);\n};\n\n/**\n Subscribes to provider events.provider\n\n @method on\n @param {String} type 'notifcation', 'connect', 'error', 'end' or 'data'\n @param {Function} callback the callback to call\n */\nWebsocketProvider.prototype.on = function (type, callback) {\n\n if(typeof callback !== 'function')\n throw new Error('The second parameter callback must be a function.');\n\n switch(type){\n case 'data':\n this.notificationCallbacks.push(callback);\n break;\n\n case 'connect':\n this.connection.onopen = callback;\n break;\n\n case 'end':\n this.connection.onclose = callback;\n break;\n\n case 'error':\n this.connection.onerror = callback;\n break;\n\n // default:\n // this.connection.on(type, callback);\n // break;\n }\n};\n\n// TODO add once\n\n/**\n Removes event listener\n\n @method removeListener\n @param {String} type 'notifcation', 'connect', 'error', 'end' or 'data'\n @param {Function} callback the callback to call\n */\nWebsocketProvider.prototype.removeListener = function (type, callback) {\n var _this = this;\n\n switch(type){\n case 'data':\n this.notificationCallbacks.forEach(function(cb, index){\n if(cb === callback)\n _this.notificationCallbacks.splice(index, 1);\n });\n break;\n\n // TODO remvoving connect missing\n\n // default:\n // this.connection.removeListener(type, callback);\n // break;\n }\n};\n\n/**\n Removes all event listeners\n\n @method removeAllListeners\n @param {String} type 'notifcation', 'connect', 'error', 'end' or 'data'\n */\nWebsocketProvider.prototype.removeAllListeners = function (type) {\n switch(type){\n case 'data':\n this.notificationCallbacks = [];\n break;\n\n // TODO remvoving connect properly missing\n\n case 'connect':\n this.connection.onopen = null;\n break;\n\n case 'end':\n this.connection.onclose = null;\n break;\n\n case 'error':\n this.connection.onerror = null;\n break;\n\n default:\n // this.connection.removeAllListeners(type);\n break;\n }\n};\n\n/**\n Resets the providers, clears all callbacks\n\n @method reset\n */\nWebsocketProvider.prototype.reset = function () {\n this._timeout();\n this.notificationCallbacks = [];\n\n // this.connection.removeAllListeners('error');\n // this.connection.removeAllListeners('end');\n // this.connection.removeAllListeners('timeout');\n\n this.addDefaultEvents();\n};\n\nmodule.exports = WebsocketProvider;\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\nvar core = require('web3-core');\nvar Subscriptions = require('web3-core-subscriptions').subscriptions;\nvar Method = require('web3-core-method');\n// var formatters = require('web3-core-helpers').formatters;\nvar Net = require('web3-net');\n\n\nvar Shh = function Shh() {\n var _this = this;\n\n // sets _requestmanager\n core.packageInit(this, arguments);\n\n // overwrite setProvider\n var setProvider = this.setProvider;\n this.setProvider = function () {\n setProvider.apply(_this, arguments);\n _this.net.setProvider.apply(_this, arguments);\n };\n\n this.clearSubscriptions = _this._requestManager.clearSubscriptions;\n\n this.net = new Net(this.currentProvider);\n\n\n [\n new Subscriptions({\n name: 'subscribe',\n type: 'shh',\n subscriptions: {\n 'messages': {\n params: 1\n // inputFormatter: [formatters.inputPostFormatter],\n // outputFormatter: formatters.outputPostFormatter\n }\n }\n }),\n\n new Method({\n name: 'getVersion',\n call: 'shh_version',\n params: 0\n }),\n new Method({\n name: 'getInfo',\n call: 'shh_info',\n params: 0\n }),\n new Method({\n name: 'setMaxMessageSize',\n call: 'shh_setMaxMessageSize',\n params: 1\n }),\n new Method({\n name: 'setMinPoW',\n call: 'shh_setMinPoW',\n params: 1\n }),\n new Method({\n name: 'markTrustedPeer',\n call: 'shh_markTrustedPeer',\n params: 1\n }),\n new Method({\n name: 'newKeyPair',\n call: 'shh_newKeyPair',\n params: 0\n }),\n new Method({\n name: 'addPrivateKey',\n call: 'shh_addPrivateKey',\n params: 1\n }),\n new Method({\n name: 'deleteKeyPair',\n call: 'shh_deleteKeyPair',\n params: 1\n }),\n new Method({\n name: 'hasKeyPair',\n call: 'shh_hasKeyPair',\n params: 1\n }),\n new Method({\n name: 'getPublicKey',\n call: 'shh_getPublicKey',\n params: 1\n }),\n new Method({\n name: 'getPrivateKey',\n call: 'shh_getPrivateKey',\n params: 1\n }),\n new Method({\n name: 'newSymKey',\n call: 'shh_newSymKey',\n params: 0\n }),\n new Method({\n name: 'addSymKey',\n call: 'shh_addSymKey',\n params: 1\n }),\n new Method({\n name: 'generateSymKeyFromPassword',\n call: 'shh_generateSymKeyFromPassword',\n params: 1\n }),\n new Method({\n name: 'hasSymKey',\n call: 'shh_hasSymKey',\n params: 1\n }),\n new Method({\n name: 'getSymKey',\n call: 'shh_getSymKey',\n params: 1\n }),\n new Method({\n name: 'deleteSymKey',\n call: 'shh_deleteSymKey',\n params: 1\n }),\n\n new Method({\n name: 'newMessageFilter',\n call: 'shh_newMessageFilter',\n params: 1\n }),\n new Method({\n name: 'getFilterMessages',\n call: 'shh_getFilterMessages',\n params: 1\n }),\n new Method({\n name: 'deleteMessageFilter',\n call: 'shh_deleteMessageFilter',\n params: 1\n }),\n\n new Method({\n name: 'post',\n call: 'shh_post',\n params: 1,\n inputFormatter: [null]\n })\n ].forEach(function(method) {\n method.attachToObject(_this);\n method.setRequestManager(_this._requestManager);\n });\n};\n\ncore.addProviders(Shh);\n\n\n\nmodule.exports = Shh;\n\n\n","(function (module, exports) {\n 'use strict';\n\n // Utils\n function assert (val, msg) {\n if (!val) throw new Error(msg || 'Assertion failed');\n }\n\n // Could use `inherits` module, but don't want to move from single file\n // architecture yet.\n function inherits (ctor, superCtor) {\n ctor.super_ = superCtor;\n var TempCtor = function () {};\n TempCtor.prototype = superCtor.prototype;\n ctor.prototype = new TempCtor();\n ctor.prototype.constructor = ctor;\n }\n\n // BN\n\n function BN (number, base, endian) {\n if (BN.isBN(number)) {\n return number;\n }\n\n this.negative = 0;\n this.words = null;\n this.length = 0;\n\n // Reduction context\n this.red = null;\n\n if (number !== null) {\n if (base === 'le' || base === 'be') {\n endian = base;\n base = 10;\n }\n\n this._init(number || 0, base || 10, endian || 'be');\n }\n }\n if (typeof module === 'object') {\n module.exports = BN;\n } else {\n exports.BN = BN;\n }\n\n BN.BN = BN;\n BN.wordSize = 26;\n\n var Buffer;\n try {\n Buffer = require('buf' + 'fer').Buffer;\n } catch (e) {\n }\n\n BN.isBN = function isBN (num) {\n if (num instanceof BN) {\n return true;\n }\n\n return num !== null && typeof num === 'object' &&\n num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);\n };\n\n BN.max = function max (left, right) {\n if (left.cmp(right) > 0) return left;\n return right;\n };\n\n BN.min = function min (left, right) {\n if (left.cmp(right) < 0) return left;\n return right;\n };\n\n BN.prototype._init = function init (number, base, endian) {\n if (typeof number === 'number') {\n return this._initNumber(number, base, endian);\n }\n\n if (typeof number === 'object') {\n return this._initArray(number, base, endian);\n }\n\n if (base === 'hex') {\n base = 16;\n }\n assert(base === (base | 0) && base >= 2 && base <= 36);\n\n number = number.toString().replace(/\\s+/g, '');\n var start = 0;\n if (number[0] === '-') {\n start++;\n }\n\n if (base === 16) {\n this._parseHex(number, start);\n } else {\n this._parseBase(number, base, start);\n }\n\n if (number[0] === '-') {\n this.negative = 1;\n }\n\n this.strip();\n\n if (endian !== 'le') return;\n\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initNumber = function _initNumber (number, base, endian) {\n if (number < 0) {\n this.negative = 1;\n number = -number;\n }\n if (number < 0x4000000) {\n this.words = [ number & 0x3ffffff ];\n this.length = 1;\n } else if (number < 0x10000000000000) {\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff\n ];\n this.length = 2;\n } else {\n assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)\n this.words = [\n number & 0x3ffffff,\n (number / 0x4000000) & 0x3ffffff,\n 1\n ];\n this.length = 3;\n }\n\n if (endian !== 'le') return;\n\n // Reverse the bytes\n this._initArray(this.toArray(), base, endian);\n };\n\n BN.prototype._initArray = function _initArray (number, base, endian) {\n // Perhaps a Uint8Array\n assert(typeof number.length === 'number');\n if (number.length <= 0) {\n this.words = [ 0 ];\n this.length = 1;\n return this;\n }\n\n this.length = Math.ceil(number.length / 3);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n var off = 0;\n if (endian === 'be') {\n for (i = number.length - 1, j = 0; i >= 0; i -= 3) {\n w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n } else if (endian === 'le') {\n for (i = 0, j = 0; i < number.length; i += 3) {\n w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n }\n return this.strip();\n };\n\n function parseHex (str, start, end) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r <<= 4;\n\n // 'a' - 'f'\n if (c >= 49 && c <= 54) {\n r |= c - 49 + 0xa;\n\n // 'A' - 'F'\n } else if (c >= 17 && c <= 22) {\n r |= c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r |= c & 0xf;\n }\n }\n return r;\n }\n\n BN.prototype._parseHex = function _parseHex (number, start) {\n // Create possibly bigger array to ensure that it fits the number\n this.length = Math.ceil((number.length - start) / 6);\n this.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n this.words[i] = 0;\n }\n\n var j, w;\n // Scan 24-bit chunks and add them to the number\n var off = 0;\n for (i = number.length - 6, j = 0; i >= start; i -= 6) {\n w = parseHex(number, i, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n // NOTE: `0x3fffff` is intentional here, 26bits max shift + 24bit hex limb\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n off += 24;\n if (off >= 26) {\n off -= 26;\n j++;\n }\n }\n if (i + 6 !== start) {\n w = parseHex(number, start, i + 6);\n this.words[j] |= (w << off) & 0x3ffffff;\n this.words[j + 1] |= w >>> (26 - off) & 0x3fffff;\n }\n this.strip();\n };\n\n function parseBase (str, start, end, mul) {\n var r = 0;\n var len = Math.min(str.length, end);\n for (var i = start; i < len; i++) {\n var c = str.charCodeAt(i) - 48;\n\n r *= mul;\n\n // 'a'\n if (c >= 49) {\n r += c - 49 + 0xa;\n\n // 'A'\n } else if (c >= 17) {\n r += c - 17 + 0xa;\n\n // '0' - '9'\n } else {\n r += c;\n }\n }\n return r;\n }\n\n BN.prototype._parseBase = function _parseBase (number, base, start) {\n // Initialize as zero\n this.words = [ 0 ];\n this.length = 1;\n\n // Find length of limb in base\n for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {\n limbLen++;\n }\n limbLen--;\n limbPow = (limbPow / base) | 0;\n\n var total = number.length - start;\n var mod = total % limbLen;\n var end = Math.min(total, total - mod) + start;\n\n var word = 0;\n for (var i = start; i < end; i += limbLen) {\n word = parseBase(number, i, i + limbLen, base);\n\n this.imuln(limbPow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n\n if (mod !== 0) {\n var pow = 1;\n word = parseBase(number, i, number.length, base);\n\n for (i = 0; i < mod; i++) {\n pow *= base;\n }\n\n this.imuln(pow);\n if (this.words[0] + word < 0x4000000) {\n this.words[0] += word;\n } else {\n this._iaddn(word);\n }\n }\n };\n\n BN.prototype.copy = function copy (dest) {\n dest.words = new Array(this.length);\n for (var i = 0; i < this.length; i++) {\n dest.words[i] = this.words[i];\n }\n dest.length = this.length;\n dest.negative = this.negative;\n dest.red = this.red;\n };\n\n BN.prototype.clone = function clone () {\n var r = new BN(null);\n this.copy(r);\n return r;\n };\n\n BN.prototype._expand = function _expand (size) {\n while (this.length < size) {\n this.words[this.length++] = 0;\n }\n return this;\n };\n\n // Remove leading `0` from `this`\n BN.prototype.strip = function strip () {\n while (this.length > 1 && this.words[this.length - 1] === 0) {\n this.length--;\n }\n return this._normSign();\n };\n\n BN.prototype._normSign = function _normSign () {\n // -0 = 0\n if (this.length === 1 && this.words[0] === 0) {\n this.negative = 0;\n }\n return this;\n };\n\n BN.prototype.inspect = function inspect () {\n return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';\n };\n\n /*\n\n var zeros = [];\n var groupSizes = [];\n var groupBases = [];\n\n var s = '';\n var i = -1;\n while (++i < BN.wordSize) {\n zeros[i] = s;\n s += '0';\n }\n groupSizes[0] = 0;\n groupSizes[1] = 0;\n groupBases[0] = 0;\n groupBases[1] = 0;\n var base = 2 - 1;\n while (++base < 36 + 1) {\n var groupSize = 0;\n var groupBase = 1;\n while (groupBase < (1 << BN.wordSize) / base) {\n groupBase *= base;\n groupSize += 1;\n }\n groupSizes[base] = groupSize;\n groupBases[base] = groupBase;\n }\n\n */\n\n var zeros = [\n '',\n '0',\n '00',\n '000',\n '0000',\n '00000',\n '000000',\n '0000000',\n '00000000',\n '000000000',\n '0000000000',\n '00000000000',\n '000000000000',\n '0000000000000',\n '00000000000000',\n '000000000000000',\n '0000000000000000',\n '00000000000000000',\n '000000000000000000',\n '0000000000000000000',\n '00000000000000000000',\n '000000000000000000000',\n '0000000000000000000000',\n '00000000000000000000000',\n '000000000000000000000000',\n '0000000000000000000000000'\n ];\n\n var groupSizes = [\n 0, 0,\n 25, 16, 12, 11, 10, 9, 8,\n 8, 7, 7, 7, 7, 6, 6,\n 6, 6, 6, 6, 6, 5, 5,\n 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5\n ];\n\n var groupBases = [\n 0, 0,\n 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,\n 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,\n 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,\n 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,\n 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176\n ];\n\n BN.prototype.toString = function toString (base, padding) {\n base = base || 10;\n padding = padding | 0 || 1;\n\n var out;\n if (base === 16 || base === 'hex') {\n out = '';\n var off = 0;\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = this.words[i];\n var word = (((w << off) | carry) & 0xffffff).toString(16);\n carry = (w >>> (24 - off)) & 0xffffff;\n if (carry !== 0 || i !== this.length - 1) {\n out = zeros[6 - word.length] + word + out;\n } else {\n out = word + out;\n }\n off += 2;\n if (off >= 26) {\n off -= 26;\n i--;\n }\n }\n if (carry !== 0) {\n out = carry.toString(16) + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n if (base === (base | 0) && base >= 2 && base <= 36) {\n // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));\n var groupSize = groupSizes[base];\n // var groupBase = Math.pow(base, groupSize);\n var groupBase = groupBases[base];\n out = '';\n var c = this.clone();\n c.negative = 0;\n while (!c.isZero()) {\n var r = c.modn(groupBase).toString(base);\n c = c.idivn(groupBase);\n\n if (!c.isZero()) {\n out = zeros[groupSize - r.length] + r + out;\n } else {\n out = r + out;\n }\n }\n if (this.isZero()) {\n out = '0' + out;\n }\n while (out.length % padding !== 0) {\n out = '0' + out;\n }\n if (this.negative !== 0) {\n out = '-' + out;\n }\n return out;\n }\n\n assert(false, 'Base should be between 2 and 36');\n };\n\n BN.prototype.toNumber = function toNumber () {\n var ret = this.words[0];\n if (this.length === 2) {\n ret += this.words[1] * 0x4000000;\n } else if (this.length === 3 && this.words[2] === 0x01) {\n // NOTE: at this stage it is known that the top bit is set\n ret += 0x10000000000000 + (this.words[1] * 0x4000000);\n } else if (this.length > 2) {\n assert(false, 'Number can only safely store up to 53 bits');\n }\n return (this.negative !== 0) ? -ret : ret;\n };\n\n BN.prototype.toJSON = function toJSON () {\n return this.toString(16);\n };\n\n BN.prototype.toBuffer = function toBuffer (endian, length) {\n assert(typeof Buffer !== 'undefined');\n return this.toArrayLike(Buffer, endian, length);\n };\n\n BN.prototype.toArray = function toArray (endian, length) {\n return this.toArrayLike(Array, endian, length);\n };\n\n BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {\n var byteLength = this.byteLength();\n var reqLength = length || Math.max(1, byteLength);\n assert(byteLength <= reqLength, 'byte array longer than desired length');\n assert(reqLength > 0, 'Requested array length <= 0');\n\n this.strip();\n var littleEndian = endian === 'le';\n var res = new ArrayType(reqLength);\n\n var b, i;\n var q = this.clone();\n if (!littleEndian) {\n // Assume big-endian\n for (i = 0; i < reqLength - byteLength; i++) {\n res[i] = 0;\n }\n\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[reqLength - i - 1] = b;\n }\n } else {\n for (i = 0; !q.isZero(); i++) {\n b = q.andln(0xff);\n q.iushrn(8);\n\n res[i] = b;\n }\n\n for (; i < reqLength; i++) {\n res[i] = 0;\n }\n }\n\n return res;\n };\n\n if (Math.clz32) {\n BN.prototype._countBits = function _countBits (w) {\n return 32 - Math.clz32(w);\n };\n } else {\n BN.prototype._countBits = function _countBits (w) {\n var t = w;\n var r = 0;\n if (t >= 0x1000) {\n r += 13;\n t >>>= 13;\n }\n if (t >= 0x40) {\n r += 7;\n t >>>= 7;\n }\n if (t >= 0x8) {\n r += 4;\n t >>>= 4;\n }\n if (t >= 0x02) {\n r += 2;\n t >>>= 2;\n }\n return r + t;\n };\n }\n\n BN.prototype._zeroBits = function _zeroBits (w) {\n // Short-cut\n if (w === 0) return 26;\n\n var t = w;\n var r = 0;\n if ((t & 0x1fff) === 0) {\n r += 13;\n t >>>= 13;\n }\n if ((t & 0x7f) === 0) {\n r += 7;\n t >>>= 7;\n }\n if ((t & 0xf) === 0) {\n r += 4;\n t >>>= 4;\n }\n if ((t & 0x3) === 0) {\n r += 2;\n t >>>= 2;\n }\n if ((t & 0x1) === 0) {\n r++;\n }\n return r;\n };\n\n // Return number of used bits in a BN\n BN.prototype.bitLength = function bitLength () {\n var w = this.words[this.length - 1];\n var hi = this._countBits(w);\n return (this.length - 1) * 26 + hi;\n };\n\n function toBitArray (num) {\n var w = new Array(num.bitLength());\n\n for (var bit = 0; bit < w.length; bit++) {\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n w[bit] = (num.words[off] & (1 << wbit)) >>> wbit;\n }\n\n return w;\n }\n\n // Number of trailing zero bits\n BN.prototype.zeroBits = function zeroBits () {\n if (this.isZero()) return 0;\n\n var r = 0;\n for (var i = 0; i < this.length; i++) {\n var b = this._zeroBits(this.words[i]);\n r += b;\n if (b !== 26) break;\n }\n return r;\n };\n\n BN.prototype.byteLength = function byteLength () {\n return Math.ceil(this.bitLength() / 8);\n };\n\n BN.prototype.toTwos = function toTwos (width) {\n if (this.negative !== 0) {\n return this.abs().inotn(width).iaddn(1);\n }\n return this.clone();\n };\n\n BN.prototype.fromTwos = function fromTwos (width) {\n if (this.testn(width - 1)) {\n return this.notn(width).iaddn(1).ineg();\n }\n return this.clone();\n };\n\n BN.prototype.isNeg = function isNeg () {\n return this.negative !== 0;\n };\n\n // Return negative clone of `this`\n BN.prototype.neg = function neg () {\n return this.clone().ineg();\n };\n\n BN.prototype.ineg = function ineg () {\n if (!this.isZero()) {\n this.negative ^= 1;\n }\n\n return this;\n };\n\n // Or `num` with `this` in-place\n BN.prototype.iuor = function iuor (num) {\n while (this.length < num.length) {\n this.words[this.length++] = 0;\n }\n\n for (var i = 0; i < num.length; i++) {\n this.words[i] = this.words[i] | num.words[i];\n }\n\n return this.strip();\n };\n\n BN.prototype.ior = function ior (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuor(num);\n };\n\n // Or `num` with `this`\n BN.prototype.or = function or (num) {\n if (this.length > num.length) return this.clone().ior(num);\n return num.clone().ior(this);\n };\n\n BN.prototype.uor = function uor (num) {\n if (this.length > num.length) return this.clone().iuor(num);\n return num.clone().iuor(this);\n };\n\n // And `num` with `this` in-place\n BN.prototype.iuand = function iuand (num) {\n // b = min-length(num, this)\n var b;\n if (this.length > num.length) {\n b = num;\n } else {\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = this.words[i] & num.words[i];\n }\n\n this.length = b.length;\n\n return this.strip();\n };\n\n BN.prototype.iand = function iand (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuand(num);\n };\n\n // And `num` with `this`\n BN.prototype.and = function and (num) {\n if (this.length > num.length) return this.clone().iand(num);\n return num.clone().iand(this);\n };\n\n BN.prototype.uand = function uand (num) {\n if (this.length > num.length) return this.clone().iuand(num);\n return num.clone().iuand(this);\n };\n\n // Xor `num` with `this` in-place\n BN.prototype.iuxor = function iuxor (num) {\n // a.length > b.length\n var a;\n var b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n for (var i = 0; i < b.length; i++) {\n this.words[i] = a.words[i] ^ b.words[i];\n }\n\n if (this !== a) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = a.length;\n\n return this.strip();\n };\n\n BN.prototype.ixor = function ixor (num) {\n assert((this.negative | num.negative) === 0);\n return this.iuxor(num);\n };\n\n // Xor `num` with `this`\n BN.prototype.xor = function xor (num) {\n if (this.length > num.length) return this.clone().ixor(num);\n return num.clone().ixor(this);\n };\n\n BN.prototype.uxor = function uxor (num) {\n if (this.length > num.length) return this.clone().iuxor(num);\n return num.clone().iuxor(this);\n };\n\n // Not ``this`` with ``width`` bitwidth\n BN.prototype.inotn = function inotn (width) {\n assert(typeof width === 'number' && width >= 0);\n\n var bytesNeeded = Math.ceil(width / 26) | 0;\n var bitsLeft = width % 26;\n\n // Extend the buffer with leading zeroes\n this._expand(bytesNeeded);\n\n if (bitsLeft > 0) {\n bytesNeeded--;\n }\n\n // Handle complete words\n for (var i = 0; i < bytesNeeded; i++) {\n this.words[i] = ~this.words[i] & 0x3ffffff;\n }\n\n // Handle the residue\n if (bitsLeft > 0) {\n this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));\n }\n\n // And remove leading zeroes\n return this.strip();\n };\n\n BN.prototype.notn = function notn (width) {\n return this.clone().inotn(width);\n };\n\n // Set `bit` of `this`\n BN.prototype.setn = function setn (bit, val) {\n assert(typeof bit === 'number' && bit >= 0);\n\n var off = (bit / 26) | 0;\n var wbit = bit % 26;\n\n this._expand(off + 1);\n\n if (val) {\n this.words[off] = this.words[off] | (1 << wbit);\n } else {\n this.words[off] = this.words[off] & ~(1 << wbit);\n }\n\n return this.strip();\n };\n\n // Add `num` to `this` in-place\n BN.prototype.iadd = function iadd (num) {\n var r;\n\n // negative + positive\n if (this.negative !== 0 && num.negative === 0) {\n this.negative = 0;\n r = this.isub(num);\n this.negative ^= 1;\n return this._normSign();\n\n // positive + negative\n } else if (this.negative === 0 && num.negative !== 0) {\n num.negative = 0;\n r = this.isub(num);\n num.negative = 1;\n return r._normSign();\n }\n\n // a.length > b.length\n var a, b;\n if (this.length > num.length) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) + (b.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n this.words[i] = r & 0x3ffffff;\n carry = r >>> 26;\n }\n\n this.length = a.length;\n if (carry !== 0) {\n this.words[this.length] = carry;\n this.length++;\n // Copy the rest of the words\n } else if (a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n return this;\n };\n\n // Add `num` to `this`\n BN.prototype.add = function add (num) {\n var res;\n if (num.negative !== 0 && this.negative === 0) {\n num.negative = 0;\n res = this.sub(num);\n num.negative ^= 1;\n return res;\n } else if (num.negative === 0 && this.negative !== 0) {\n this.negative = 0;\n res = num.sub(this);\n this.negative = 1;\n return res;\n }\n\n if (this.length > num.length) return this.clone().iadd(num);\n\n return num.clone().iadd(this);\n };\n\n // Subtract `num` from `this` in-place\n BN.prototype.isub = function isub (num) {\n // this - (-num) = this + num\n if (num.negative !== 0) {\n num.negative = 0;\n var r = this.iadd(num);\n num.negative = 1;\n return r._normSign();\n\n // -this - num = -(this + num)\n } else if (this.negative !== 0) {\n this.negative = 0;\n this.iadd(num);\n this.negative = 1;\n return this._normSign();\n }\n\n // At this point both numbers are positive\n var cmp = this.cmp(num);\n\n // Optimization - zeroify\n if (cmp === 0) {\n this.negative = 0;\n this.length = 1;\n this.words[0] = 0;\n return this;\n }\n\n // a > b\n var a, b;\n if (cmp > 0) {\n a = this;\n b = num;\n } else {\n a = num;\n b = this;\n }\n\n var carry = 0;\n for (var i = 0; i < b.length; i++) {\n r = (a.words[i] | 0) - (b.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n for (; carry !== 0 && i < a.length; i++) {\n r = (a.words[i] | 0) + carry;\n carry = r >> 26;\n this.words[i] = r & 0x3ffffff;\n }\n\n // Copy rest of the words\n if (carry === 0 && i < a.length && a !== this) {\n for (; i < a.length; i++) {\n this.words[i] = a.words[i];\n }\n }\n\n this.length = Math.max(this.length, i);\n\n if (a !== this) {\n this.negative = 1;\n }\n\n return this.strip();\n };\n\n // Subtract `num` from `this`\n BN.prototype.sub = function sub (num) {\n return this.clone().isub(num);\n };\n\n function smallMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n var len = (self.length + num.length) | 0;\n out.length = len;\n len = (len - 1) | 0;\n\n // Peel one iteration (compiler can't do it, because of code complexity)\n var a = self.words[0] | 0;\n var b = num.words[0] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n var carry = (r / 0x4000000) | 0;\n out.words[0] = lo;\n\n for (var k = 1; k < len; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = carry >>> 26;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = (k - j) | 0;\n a = self.words[i] | 0;\n b = num.words[j] | 0;\n r = a * b + rword;\n ncarry += (r / 0x4000000) | 0;\n rword = r & 0x3ffffff;\n }\n out.words[k] = rword | 0;\n carry = ncarry | 0;\n }\n if (carry !== 0) {\n out.words[k] = carry | 0;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n // TODO(indutny): it may be reasonable to omit it for users who don't need\n // to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit\n // multiplication (like elliptic secp256k1).\n var comb10MulTo = function comb10MulTo (self, num, out) {\n var a = self.words;\n var b = num.words;\n var o = out.words;\n var c = 0;\n var lo;\n var mid;\n var hi;\n var a0 = a[0] | 0;\n var al0 = a0 & 0x1fff;\n var ah0 = a0 >>> 13;\n var a1 = a[1] | 0;\n var al1 = a1 & 0x1fff;\n var ah1 = a1 >>> 13;\n var a2 = a[2] | 0;\n var al2 = a2 & 0x1fff;\n var ah2 = a2 >>> 13;\n var a3 = a[3] | 0;\n var al3 = a3 & 0x1fff;\n var ah3 = a3 >>> 13;\n var a4 = a[4] | 0;\n var al4 = a4 & 0x1fff;\n var ah4 = a4 >>> 13;\n var a5 = a[5] | 0;\n var al5 = a5 & 0x1fff;\n var ah5 = a5 >>> 13;\n var a6 = a[6] | 0;\n var al6 = a6 & 0x1fff;\n var ah6 = a6 >>> 13;\n var a7 = a[7] | 0;\n var al7 = a7 & 0x1fff;\n var ah7 = a7 >>> 13;\n var a8 = a[8] | 0;\n var al8 = a8 & 0x1fff;\n var ah8 = a8 >>> 13;\n var a9 = a[9] | 0;\n var al9 = a9 & 0x1fff;\n var ah9 = a9 >>> 13;\n var b0 = b[0] | 0;\n var bl0 = b0 & 0x1fff;\n var bh0 = b0 >>> 13;\n var b1 = b[1] | 0;\n var bl1 = b1 & 0x1fff;\n var bh1 = b1 >>> 13;\n var b2 = b[2] | 0;\n var bl2 = b2 & 0x1fff;\n var bh2 = b2 >>> 13;\n var b3 = b[3] | 0;\n var bl3 = b3 & 0x1fff;\n var bh3 = b3 >>> 13;\n var b4 = b[4] | 0;\n var bl4 = b4 & 0x1fff;\n var bh4 = b4 >>> 13;\n var b5 = b[5] | 0;\n var bl5 = b5 & 0x1fff;\n var bh5 = b5 >>> 13;\n var b6 = b[6] | 0;\n var bl6 = b6 & 0x1fff;\n var bh6 = b6 >>> 13;\n var b7 = b[7] | 0;\n var bl7 = b7 & 0x1fff;\n var bh7 = b7 >>> 13;\n var b8 = b[8] | 0;\n var bl8 = b8 & 0x1fff;\n var bh8 = b8 >>> 13;\n var b9 = b[9] | 0;\n var bl9 = b9 & 0x1fff;\n var bh9 = b9 >>> 13;\n\n out.negative = self.negative ^ num.negative;\n out.length = 19;\n /* k = 0 */\n lo = Math.imul(al0, bl0);\n mid = Math.imul(al0, bh0);\n mid = (mid + Math.imul(ah0, bl0)) | 0;\n hi = Math.imul(ah0, bh0);\n var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;\n w0 &= 0x3ffffff;\n /* k = 1 */\n lo = Math.imul(al1, bl0);\n mid = Math.imul(al1, bh0);\n mid = (mid + Math.imul(ah1, bl0)) | 0;\n hi = Math.imul(ah1, bh0);\n lo = (lo + Math.imul(al0, bl1)) | 0;\n mid = (mid + Math.imul(al0, bh1)) | 0;\n mid = (mid + Math.imul(ah0, bl1)) | 0;\n hi = (hi + Math.imul(ah0, bh1)) | 0;\n var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;\n w1 &= 0x3ffffff;\n /* k = 2 */\n lo = Math.imul(al2, bl0);\n mid = Math.imul(al2, bh0);\n mid = (mid + Math.imul(ah2, bl0)) | 0;\n hi = Math.imul(ah2, bh0);\n lo = (lo + Math.imul(al1, bl1)) | 0;\n mid = (mid + Math.imul(al1, bh1)) | 0;\n mid = (mid + Math.imul(ah1, bl1)) | 0;\n hi = (hi + Math.imul(ah1, bh1)) | 0;\n lo = (lo + Math.imul(al0, bl2)) | 0;\n mid = (mid + Math.imul(al0, bh2)) | 0;\n mid = (mid + Math.imul(ah0, bl2)) | 0;\n hi = (hi + Math.imul(ah0, bh2)) | 0;\n var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;\n w2 &= 0x3ffffff;\n /* k = 3 */\n lo = Math.imul(al3, bl0);\n mid = Math.imul(al3, bh0);\n mid = (mid + Math.imul(ah3, bl0)) | 0;\n hi = Math.imul(ah3, bh0);\n lo = (lo + Math.imul(al2, bl1)) | 0;\n mid = (mid + Math.imul(al2, bh1)) | 0;\n mid = (mid + Math.imul(ah2, bl1)) | 0;\n hi = (hi + Math.imul(ah2, bh1)) | 0;\n lo = (lo + Math.imul(al1, bl2)) | 0;\n mid = (mid + Math.imul(al1, bh2)) | 0;\n mid = (mid + Math.imul(ah1, bl2)) | 0;\n hi = (hi + Math.imul(ah1, bh2)) | 0;\n lo = (lo + Math.imul(al0, bl3)) | 0;\n mid = (mid + Math.imul(al0, bh3)) | 0;\n mid = (mid + Math.imul(ah0, bl3)) | 0;\n hi = (hi + Math.imul(ah0, bh3)) | 0;\n var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;\n w3 &= 0x3ffffff;\n /* k = 4 */\n lo = Math.imul(al4, bl0);\n mid = Math.imul(al4, bh0);\n mid = (mid + Math.imul(ah4, bl0)) | 0;\n hi = Math.imul(ah4, bh0);\n lo = (lo + Math.imul(al3, bl1)) | 0;\n mid = (mid + Math.imul(al3, bh1)) | 0;\n mid = (mid + Math.imul(ah3, bl1)) | 0;\n hi = (hi + Math.imul(ah3, bh1)) | 0;\n lo = (lo + Math.imul(al2, bl2)) | 0;\n mid = (mid + Math.imul(al2, bh2)) | 0;\n mid = (mid + Math.imul(ah2, bl2)) | 0;\n hi = (hi + Math.imul(ah2, bh2)) | 0;\n lo = (lo + Math.imul(al1, bl3)) | 0;\n mid = (mid + Math.imul(al1, bh3)) | 0;\n mid = (mid + Math.imul(ah1, bl3)) | 0;\n hi = (hi + Math.imul(ah1, bh3)) | 0;\n lo = (lo + Math.imul(al0, bl4)) | 0;\n mid = (mid + Math.imul(al0, bh4)) | 0;\n mid = (mid + Math.imul(ah0, bl4)) | 0;\n hi = (hi + Math.imul(ah0, bh4)) | 0;\n var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;\n w4 &= 0x3ffffff;\n /* k = 5 */\n lo = Math.imul(al5, bl0);\n mid = Math.imul(al5, bh0);\n mid = (mid + Math.imul(ah5, bl0)) | 0;\n hi = Math.imul(ah5, bh0);\n lo = (lo + Math.imul(al4, bl1)) | 0;\n mid = (mid + Math.imul(al4, bh1)) | 0;\n mid = (mid + Math.imul(ah4, bl1)) | 0;\n hi = (hi + Math.imul(ah4, bh1)) | 0;\n lo = (lo + Math.imul(al3, bl2)) | 0;\n mid = (mid + Math.imul(al3, bh2)) | 0;\n mid = (mid + Math.imul(ah3, bl2)) | 0;\n hi = (hi + Math.imul(ah3, bh2)) | 0;\n lo = (lo + Math.imul(al2, bl3)) | 0;\n mid = (mid + Math.imul(al2, bh3)) | 0;\n mid = (mid + Math.imul(ah2, bl3)) | 0;\n hi = (hi + Math.imul(ah2, bh3)) | 0;\n lo = (lo + Math.imul(al1, bl4)) | 0;\n mid = (mid + Math.imul(al1, bh4)) | 0;\n mid = (mid + Math.imul(ah1, bl4)) | 0;\n hi = (hi + Math.imul(ah1, bh4)) | 0;\n lo = (lo + Math.imul(al0, bl5)) | 0;\n mid = (mid + Math.imul(al0, bh5)) | 0;\n mid = (mid + Math.imul(ah0, bl5)) | 0;\n hi = (hi + Math.imul(ah0, bh5)) | 0;\n var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;\n w5 &= 0x3ffffff;\n /* k = 6 */\n lo = Math.imul(al6, bl0);\n mid = Math.imul(al6, bh0);\n mid = (mid + Math.imul(ah6, bl0)) | 0;\n hi = Math.imul(ah6, bh0);\n lo = (lo + Math.imul(al5, bl1)) | 0;\n mid = (mid + Math.imul(al5, bh1)) | 0;\n mid = (mid + Math.imul(ah5, bl1)) | 0;\n hi = (hi + Math.imul(ah5, bh1)) | 0;\n lo = (lo + Math.imul(al4, bl2)) | 0;\n mid = (mid + Math.imul(al4, bh2)) | 0;\n mid = (mid + Math.imul(ah4, bl2)) | 0;\n hi = (hi + Math.imul(ah4, bh2)) | 0;\n lo = (lo + Math.imul(al3, bl3)) | 0;\n mid = (mid + Math.imul(al3, bh3)) | 0;\n mid = (mid + Math.imul(ah3, bl3)) | 0;\n hi = (hi + Math.imul(ah3, bh3)) | 0;\n lo = (lo + Math.imul(al2, bl4)) | 0;\n mid = (mid + Math.imul(al2, bh4)) | 0;\n mid = (mid + Math.imul(ah2, bl4)) | 0;\n hi = (hi + Math.imul(ah2, bh4)) | 0;\n lo = (lo + Math.imul(al1, bl5)) | 0;\n mid = (mid + Math.imul(al1, bh5)) | 0;\n mid = (mid + Math.imul(ah1, bl5)) | 0;\n hi = (hi + Math.imul(ah1, bh5)) | 0;\n lo = (lo + Math.imul(al0, bl6)) | 0;\n mid = (mid + Math.imul(al0, bh6)) | 0;\n mid = (mid + Math.imul(ah0, bl6)) | 0;\n hi = (hi + Math.imul(ah0, bh6)) | 0;\n var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;\n w6 &= 0x3ffffff;\n /* k = 7 */\n lo = Math.imul(al7, bl0);\n mid = Math.imul(al7, bh0);\n mid = (mid + Math.imul(ah7, bl0)) | 0;\n hi = Math.imul(ah7, bh0);\n lo = (lo + Math.imul(al6, bl1)) | 0;\n mid = (mid + Math.imul(al6, bh1)) | 0;\n mid = (mid + Math.imul(ah6, bl1)) | 0;\n hi = (hi + Math.imul(ah6, bh1)) | 0;\n lo = (lo + Math.imul(al5, bl2)) | 0;\n mid = (mid + Math.imul(al5, bh2)) | 0;\n mid = (mid + Math.imul(ah5, bl2)) | 0;\n hi = (hi + Math.imul(ah5, bh2)) | 0;\n lo = (lo + Math.imul(al4, bl3)) | 0;\n mid = (mid + Math.imul(al4, bh3)) | 0;\n mid = (mid + Math.imul(ah4, bl3)) | 0;\n hi = (hi + Math.imul(ah4, bh3)) | 0;\n lo = (lo + Math.imul(al3, bl4)) | 0;\n mid = (mid + Math.imul(al3, bh4)) | 0;\n mid = (mid + Math.imul(ah3, bl4)) | 0;\n hi = (hi + Math.imul(ah3, bh4)) | 0;\n lo = (lo + Math.imul(al2, bl5)) | 0;\n mid = (mid + Math.imul(al2, bh5)) | 0;\n mid = (mid + Math.imul(ah2, bl5)) | 0;\n hi = (hi + Math.imul(ah2, bh5)) | 0;\n lo = (lo + Math.imul(al1, bl6)) | 0;\n mid = (mid + Math.imul(al1, bh6)) | 0;\n mid = (mid + Math.imul(ah1, bl6)) | 0;\n hi = (hi + Math.imul(ah1, bh6)) | 0;\n lo = (lo + Math.imul(al0, bl7)) | 0;\n mid = (mid + Math.imul(al0, bh7)) | 0;\n mid = (mid + Math.imul(ah0, bl7)) | 0;\n hi = (hi + Math.imul(ah0, bh7)) | 0;\n var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;\n w7 &= 0x3ffffff;\n /* k = 8 */\n lo = Math.imul(al8, bl0);\n mid = Math.imul(al8, bh0);\n mid = (mid + Math.imul(ah8, bl0)) | 0;\n hi = Math.imul(ah8, bh0);\n lo = (lo + Math.imul(al7, bl1)) | 0;\n mid = (mid + Math.imul(al7, bh1)) | 0;\n mid = (mid + Math.imul(ah7, bl1)) | 0;\n hi = (hi + Math.imul(ah7, bh1)) | 0;\n lo = (lo + Math.imul(al6, bl2)) | 0;\n mid = (mid + Math.imul(al6, bh2)) | 0;\n mid = (mid + Math.imul(ah6, bl2)) | 0;\n hi = (hi + Math.imul(ah6, bh2)) | 0;\n lo = (lo + Math.imul(al5, bl3)) | 0;\n mid = (mid + Math.imul(al5, bh3)) | 0;\n mid = (mid + Math.imul(ah5, bl3)) | 0;\n hi = (hi + Math.imul(ah5, bh3)) | 0;\n lo = (lo + Math.imul(al4, bl4)) | 0;\n mid = (mid + Math.imul(al4, bh4)) | 0;\n mid = (mid + Math.imul(ah4, bl4)) | 0;\n hi = (hi + Math.imul(ah4, bh4)) | 0;\n lo = (lo + Math.imul(al3, bl5)) | 0;\n mid = (mid + Math.imul(al3, bh5)) | 0;\n mid = (mid + Math.imul(ah3, bl5)) | 0;\n hi = (hi + Math.imul(ah3, bh5)) | 0;\n lo = (lo + Math.imul(al2, bl6)) | 0;\n mid = (mid + Math.imul(al2, bh6)) | 0;\n mid = (mid + Math.imul(ah2, bl6)) | 0;\n hi = (hi + Math.imul(ah2, bh6)) | 0;\n lo = (lo + Math.imul(al1, bl7)) | 0;\n mid = (mid + Math.imul(al1, bh7)) | 0;\n mid = (mid + Math.imul(ah1, bl7)) | 0;\n hi = (hi + Math.imul(ah1, bh7)) | 0;\n lo = (lo + Math.imul(al0, bl8)) | 0;\n mid = (mid + Math.imul(al0, bh8)) | 0;\n mid = (mid + Math.imul(ah0, bl8)) | 0;\n hi = (hi + Math.imul(ah0, bh8)) | 0;\n var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;\n w8 &= 0x3ffffff;\n /* k = 9 */\n lo = Math.imul(al9, bl0);\n mid = Math.imul(al9, bh0);\n mid = (mid + Math.imul(ah9, bl0)) | 0;\n hi = Math.imul(ah9, bh0);\n lo = (lo + Math.imul(al8, bl1)) | 0;\n mid = (mid + Math.imul(al8, bh1)) | 0;\n mid = (mid + Math.imul(ah8, bl1)) | 0;\n hi = (hi + Math.imul(ah8, bh1)) | 0;\n lo = (lo + Math.imul(al7, bl2)) | 0;\n mid = (mid + Math.imul(al7, bh2)) | 0;\n mid = (mid + Math.imul(ah7, bl2)) | 0;\n hi = (hi + Math.imul(ah7, bh2)) | 0;\n lo = (lo + Math.imul(al6, bl3)) | 0;\n mid = (mid + Math.imul(al6, bh3)) | 0;\n mid = (mid + Math.imul(ah6, bl3)) | 0;\n hi = (hi + Math.imul(ah6, bh3)) | 0;\n lo = (lo + Math.imul(al5, bl4)) | 0;\n mid = (mid + Math.imul(al5, bh4)) | 0;\n mid = (mid + Math.imul(ah5, bl4)) | 0;\n hi = (hi + Math.imul(ah5, bh4)) | 0;\n lo = (lo + Math.imul(al4, bl5)) | 0;\n mid = (mid + Math.imul(al4, bh5)) | 0;\n mid = (mid + Math.imul(ah4, bl5)) | 0;\n hi = (hi + Math.imul(ah4, bh5)) | 0;\n lo = (lo + Math.imul(al3, bl6)) | 0;\n mid = (mid + Math.imul(al3, bh6)) | 0;\n mid = (mid + Math.imul(ah3, bl6)) | 0;\n hi = (hi + Math.imul(ah3, bh6)) | 0;\n lo = (lo + Math.imul(al2, bl7)) | 0;\n mid = (mid + Math.imul(al2, bh7)) | 0;\n mid = (mid + Math.imul(ah2, bl7)) | 0;\n hi = (hi + Math.imul(ah2, bh7)) | 0;\n lo = (lo + Math.imul(al1, bl8)) | 0;\n mid = (mid + Math.imul(al1, bh8)) | 0;\n mid = (mid + Math.imul(ah1, bl8)) | 0;\n hi = (hi + Math.imul(ah1, bh8)) | 0;\n lo = (lo + Math.imul(al0, bl9)) | 0;\n mid = (mid + Math.imul(al0, bh9)) | 0;\n mid = (mid + Math.imul(ah0, bl9)) | 0;\n hi = (hi + Math.imul(ah0, bh9)) | 0;\n var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;\n w9 &= 0x3ffffff;\n /* k = 10 */\n lo = Math.imul(al9, bl1);\n mid = Math.imul(al9, bh1);\n mid = (mid + Math.imul(ah9, bl1)) | 0;\n hi = Math.imul(ah9, bh1);\n lo = (lo + Math.imul(al8, bl2)) | 0;\n mid = (mid + Math.imul(al8, bh2)) | 0;\n mid = (mid + Math.imul(ah8, bl2)) | 0;\n hi = (hi + Math.imul(ah8, bh2)) | 0;\n lo = (lo + Math.imul(al7, bl3)) | 0;\n mid = (mid + Math.imul(al7, bh3)) | 0;\n mid = (mid + Math.imul(ah7, bl3)) | 0;\n hi = (hi + Math.imul(ah7, bh3)) | 0;\n lo = (lo + Math.imul(al6, bl4)) | 0;\n mid = (mid + Math.imul(al6, bh4)) | 0;\n mid = (mid + Math.imul(ah6, bl4)) | 0;\n hi = (hi + Math.imul(ah6, bh4)) | 0;\n lo = (lo + Math.imul(al5, bl5)) | 0;\n mid = (mid + Math.imul(al5, bh5)) | 0;\n mid = (mid + Math.imul(ah5, bl5)) | 0;\n hi = (hi + Math.imul(ah5, bh5)) | 0;\n lo = (lo + Math.imul(al4, bl6)) | 0;\n mid = (mid + Math.imul(al4, bh6)) | 0;\n mid = (mid + Math.imul(ah4, bl6)) | 0;\n hi = (hi + Math.imul(ah4, bh6)) | 0;\n lo = (lo + Math.imul(al3, bl7)) | 0;\n mid = (mid + Math.imul(al3, bh7)) | 0;\n mid = (mid + Math.imul(ah3, bl7)) | 0;\n hi = (hi + Math.imul(ah3, bh7)) | 0;\n lo = (lo + Math.imul(al2, bl8)) | 0;\n mid = (mid + Math.imul(al2, bh8)) | 0;\n mid = (mid + Math.imul(ah2, bl8)) | 0;\n hi = (hi + Math.imul(ah2, bh8)) | 0;\n lo = (lo + Math.imul(al1, bl9)) | 0;\n mid = (mid + Math.imul(al1, bh9)) | 0;\n mid = (mid + Math.imul(ah1, bl9)) | 0;\n hi = (hi + Math.imul(ah1, bh9)) | 0;\n var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;\n w10 &= 0x3ffffff;\n /* k = 11 */\n lo = Math.imul(al9, bl2);\n mid = Math.imul(al9, bh2);\n mid = (mid + Math.imul(ah9, bl2)) | 0;\n hi = Math.imul(ah9, bh2);\n lo = (lo + Math.imul(al8, bl3)) | 0;\n mid = (mid + Math.imul(al8, bh3)) | 0;\n mid = (mid + Math.imul(ah8, bl3)) | 0;\n hi = (hi + Math.imul(ah8, bh3)) | 0;\n lo = (lo + Math.imul(al7, bl4)) | 0;\n mid = (mid + Math.imul(al7, bh4)) | 0;\n mid = (mid + Math.imul(ah7, bl4)) | 0;\n hi = (hi + Math.imul(ah7, bh4)) | 0;\n lo = (lo + Math.imul(al6, bl5)) | 0;\n mid = (mid + Math.imul(al6, bh5)) | 0;\n mid = (mid + Math.imul(ah6, bl5)) | 0;\n hi = (hi + Math.imul(ah6, bh5)) | 0;\n lo = (lo + Math.imul(al5, bl6)) | 0;\n mid = (mid + Math.imul(al5, bh6)) | 0;\n mid = (mid + Math.imul(ah5, bl6)) | 0;\n hi = (hi + Math.imul(ah5, bh6)) | 0;\n lo = (lo + Math.imul(al4, bl7)) | 0;\n mid = (mid + Math.imul(al4, bh7)) | 0;\n mid = (mid + Math.imul(ah4, bl7)) | 0;\n hi = (hi + Math.imul(ah4, bh7)) | 0;\n lo = (lo + Math.imul(al3, bl8)) | 0;\n mid = (mid + Math.imul(al3, bh8)) | 0;\n mid = (mid + Math.imul(ah3, bl8)) | 0;\n hi = (hi + Math.imul(ah3, bh8)) | 0;\n lo = (lo + Math.imul(al2, bl9)) | 0;\n mid = (mid + Math.imul(al2, bh9)) | 0;\n mid = (mid + Math.imul(ah2, bl9)) | 0;\n hi = (hi + Math.imul(ah2, bh9)) | 0;\n var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;\n w11 &= 0x3ffffff;\n /* k = 12 */\n lo = Math.imul(al9, bl3);\n mid = Math.imul(al9, bh3);\n mid = (mid + Math.imul(ah9, bl3)) | 0;\n hi = Math.imul(ah9, bh3);\n lo = (lo + Math.imul(al8, bl4)) | 0;\n mid = (mid + Math.imul(al8, bh4)) | 0;\n mid = (mid + Math.imul(ah8, bl4)) | 0;\n hi = (hi + Math.imul(ah8, bh4)) | 0;\n lo = (lo + Math.imul(al7, bl5)) | 0;\n mid = (mid + Math.imul(al7, bh5)) | 0;\n mid = (mid + Math.imul(ah7, bl5)) | 0;\n hi = (hi + Math.imul(ah7, bh5)) | 0;\n lo = (lo + Math.imul(al6, bl6)) | 0;\n mid = (mid + Math.imul(al6, bh6)) | 0;\n mid = (mid + Math.imul(ah6, bl6)) | 0;\n hi = (hi + Math.imul(ah6, bh6)) | 0;\n lo = (lo + Math.imul(al5, bl7)) | 0;\n mid = (mid + Math.imul(al5, bh7)) | 0;\n mid = (mid + Math.imul(ah5, bl7)) | 0;\n hi = (hi + Math.imul(ah5, bh7)) | 0;\n lo = (lo + Math.imul(al4, bl8)) | 0;\n mid = (mid + Math.imul(al4, bh8)) | 0;\n mid = (mid + Math.imul(ah4, bl8)) | 0;\n hi = (hi + Math.imul(ah4, bh8)) | 0;\n lo = (lo + Math.imul(al3, bl9)) | 0;\n mid = (mid + Math.imul(al3, bh9)) | 0;\n mid = (mid + Math.imul(ah3, bl9)) | 0;\n hi = (hi + Math.imul(ah3, bh9)) | 0;\n var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;\n w12 &= 0x3ffffff;\n /* k = 13 */\n lo = Math.imul(al9, bl4);\n mid = Math.imul(al9, bh4);\n mid = (mid + Math.imul(ah9, bl4)) | 0;\n hi = Math.imul(ah9, bh4);\n lo = (lo + Math.imul(al8, bl5)) | 0;\n mid = (mid + Math.imul(al8, bh5)) | 0;\n mid = (mid + Math.imul(ah8, bl5)) | 0;\n hi = (hi + Math.imul(ah8, bh5)) | 0;\n lo = (lo + Math.imul(al7, bl6)) | 0;\n mid = (mid + Math.imul(al7, bh6)) | 0;\n mid = (mid + Math.imul(ah7, bl6)) | 0;\n hi = (hi + Math.imul(ah7, bh6)) | 0;\n lo = (lo + Math.imul(al6, bl7)) | 0;\n mid = (mid + Math.imul(al6, bh7)) | 0;\n mid = (mid + Math.imul(ah6, bl7)) | 0;\n hi = (hi + Math.imul(ah6, bh7)) | 0;\n lo = (lo + Math.imul(al5, bl8)) | 0;\n mid = (mid + Math.imul(al5, bh8)) | 0;\n mid = (mid + Math.imul(ah5, bl8)) | 0;\n hi = (hi + Math.imul(ah5, bh8)) | 0;\n lo = (lo + Math.imul(al4, bl9)) | 0;\n mid = (mid + Math.imul(al4, bh9)) | 0;\n mid = (mid + Math.imul(ah4, bl9)) | 0;\n hi = (hi + Math.imul(ah4, bh9)) | 0;\n var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;\n w13 &= 0x3ffffff;\n /* k = 14 */\n lo = Math.imul(al9, bl5);\n mid = Math.imul(al9, bh5);\n mid = (mid + Math.imul(ah9, bl5)) | 0;\n hi = Math.imul(ah9, bh5);\n lo = (lo + Math.imul(al8, bl6)) | 0;\n mid = (mid + Math.imul(al8, bh6)) | 0;\n mid = (mid + Math.imul(ah8, bl6)) | 0;\n hi = (hi + Math.imul(ah8, bh6)) | 0;\n lo = (lo + Math.imul(al7, bl7)) | 0;\n mid = (mid + Math.imul(al7, bh7)) | 0;\n mid = (mid + Math.imul(ah7, bl7)) | 0;\n hi = (hi + Math.imul(ah7, bh7)) | 0;\n lo = (lo + Math.imul(al6, bl8)) | 0;\n mid = (mid + Math.imul(al6, bh8)) | 0;\n mid = (mid + Math.imul(ah6, bl8)) | 0;\n hi = (hi + Math.imul(ah6, bh8)) | 0;\n lo = (lo + Math.imul(al5, bl9)) | 0;\n mid = (mid + Math.imul(al5, bh9)) | 0;\n mid = (mid + Math.imul(ah5, bl9)) | 0;\n hi = (hi + Math.imul(ah5, bh9)) | 0;\n var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;\n w14 &= 0x3ffffff;\n /* k = 15 */\n lo = Math.imul(al9, bl6);\n mid = Math.imul(al9, bh6);\n mid = (mid + Math.imul(ah9, bl6)) | 0;\n hi = Math.imul(ah9, bh6);\n lo = (lo + Math.imul(al8, bl7)) | 0;\n mid = (mid + Math.imul(al8, bh7)) | 0;\n mid = (mid + Math.imul(ah8, bl7)) | 0;\n hi = (hi + Math.imul(ah8, bh7)) | 0;\n lo = (lo + Math.imul(al7, bl8)) | 0;\n mid = (mid + Math.imul(al7, bh8)) | 0;\n mid = (mid + Math.imul(ah7, bl8)) | 0;\n hi = (hi + Math.imul(ah7, bh8)) | 0;\n lo = (lo + Math.imul(al6, bl9)) | 0;\n mid = (mid + Math.imul(al6, bh9)) | 0;\n mid = (mid + Math.imul(ah6, bl9)) | 0;\n hi = (hi + Math.imul(ah6, bh9)) | 0;\n var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;\n w15 &= 0x3ffffff;\n /* k = 16 */\n lo = Math.imul(al9, bl7);\n mid = Math.imul(al9, bh7);\n mid = (mid + Math.imul(ah9, bl7)) | 0;\n hi = Math.imul(ah9, bh7);\n lo = (lo + Math.imul(al8, bl8)) | 0;\n mid = (mid + Math.imul(al8, bh8)) | 0;\n mid = (mid + Math.imul(ah8, bl8)) | 0;\n hi = (hi + Math.imul(ah8, bh8)) | 0;\n lo = (lo + Math.imul(al7, bl9)) | 0;\n mid = (mid + Math.imul(al7, bh9)) | 0;\n mid = (mid + Math.imul(ah7, bl9)) | 0;\n hi = (hi + Math.imul(ah7, bh9)) | 0;\n var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;\n w16 &= 0x3ffffff;\n /* k = 17 */\n lo = Math.imul(al9, bl8);\n mid = Math.imul(al9, bh8);\n mid = (mid + Math.imul(ah9, bl8)) | 0;\n hi = Math.imul(ah9, bh8);\n lo = (lo + Math.imul(al8, bl9)) | 0;\n mid = (mid + Math.imul(al8, bh9)) | 0;\n mid = (mid + Math.imul(ah8, bl9)) | 0;\n hi = (hi + Math.imul(ah8, bh9)) | 0;\n var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;\n w17 &= 0x3ffffff;\n /* k = 18 */\n lo = Math.imul(al9, bl9);\n mid = Math.imul(al9, bh9);\n mid = (mid + Math.imul(ah9, bl9)) | 0;\n hi = Math.imul(ah9, bh9);\n var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;\n c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;\n w18 &= 0x3ffffff;\n o[0] = w0;\n o[1] = w1;\n o[2] = w2;\n o[3] = w3;\n o[4] = w4;\n o[5] = w5;\n o[6] = w6;\n o[7] = w7;\n o[8] = w8;\n o[9] = w9;\n o[10] = w10;\n o[11] = w11;\n o[12] = w12;\n o[13] = w13;\n o[14] = w14;\n o[15] = w15;\n o[16] = w16;\n o[17] = w17;\n o[18] = w18;\n if (c !== 0) {\n o[19] = c;\n out.length++;\n }\n return out;\n };\n\n // Polyfill comb\n if (!Math.imul) {\n comb10MulTo = smallMulTo;\n }\n\n function bigMulTo (self, num, out) {\n out.negative = num.negative ^ self.negative;\n out.length = self.length + num.length;\n\n var carry = 0;\n var hncarry = 0;\n for (var k = 0; k < out.length - 1; k++) {\n // Sum all words with the same `i + j = k` and accumulate `ncarry`,\n // note that ncarry could be >= 0x3ffffff\n var ncarry = hncarry;\n hncarry = 0;\n var rword = carry & 0x3ffffff;\n var maxJ = Math.min(k, num.length - 1);\n for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {\n var i = k - j;\n var a = self.words[i] | 0;\n var b = num.words[j] | 0;\n var r = a * b;\n\n var lo = r & 0x3ffffff;\n ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;\n lo = (lo + rword) | 0;\n rword = lo & 0x3ffffff;\n ncarry = (ncarry + (lo >>> 26)) | 0;\n\n hncarry += ncarry >>> 26;\n ncarry &= 0x3ffffff;\n }\n out.words[k] = rword;\n carry = ncarry;\n ncarry = hncarry;\n }\n if (carry !== 0) {\n out.words[k] = carry;\n } else {\n out.length--;\n }\n\n return out.strip();\n }\n\n function jumboMulTo (self, num, out) {\n var fftm = new FFTM();\n return fftm.mulp(self, num, out);\n }\n\n BN.prototype.mulTo = function mulTo (num, out) {\n var res;\n var len = this.length + num.length;\n if (this.length === 10 && num.length === 10) {\n res = comb10MulTo(this, num, out);\n } else if (len < 63) {\n res = smallMulTo(this, num, out);\n } else if (len < 1024) {\n res = bigMulTo(this, num, out);\n } else {\n res = jumboMulTo(this, num, out);\n }\n\n return res;\n };\n\n // Cooley-Tukey algorithm for FFT\n // slightly revisited to rely on looping instead of recursion\n\n function FFTM (x, y) {\n this.x = x;\n this.y = y;\n }\n\n FFTM.prototype.makeRBT = function makeRBT (N) {\n var t = new Array(N);\n var l = BN.prototype._countBits(N) - 1;\n for (var i = 0; i < N; i++) {\n t[i] = this.revBin(i, l, N);\n }\n\n return t;\n };\n\n // Returns binary-reversed representation of `x`\n FFTM.prototype.revBin = function revBin (x, l, N) {\n if (x === 0 || x === N - 1) return x;\n\n var rb = 0;\n for (var i = 0; i < l; i++) {\n rb |= (x & 1) << (l - i - 1);\n x >>= 1;\n }\n\n return rb;\n };\n\n // Performs \"tweedling\" phase, therefore 'emulating'\n // behaviour of the recursive algorithm\n FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {\n for (var i = 0; i < N; i++) {\n rtws[i] = rws[rbt[i]];\n itws[i] = iws[rbt[i]];\n }\n };\n\n FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {\n this.permute(rbt, rws, iws, rtws, itws, N);\n\n for (var s = 1; s < N; s <<= 1) {\n var l = s << 1;\n\n var rtwdf = Math.cos(2 * Math.PI / l);\n var itwdf = Math.sin(2 * Math.PI / l);\n\n for (var p = 0; p < N; p += l) {\n var rtwdf_ = rtwdf;\n var itwdf_ = itwdf;\n\n for (var j = 0; j < s; j++) {\n var re = rtws[p + j];\n var ie = itws[p + j];\n\n var ro = rtws[p + j + s];\n var io = itws[p + j + s];\n\n var rx = rtwdf_ * ro - itwdf_ * io;\n\n io = rtwdf_ * io + itwdf_ * ro;\n ro = rx;\n\n rtws[p + j] = re + ro;\n itws[p + j] = ie + io;\n\n rtws[p + j + s] = re - ro;\n itws[p + j + s] = ie - io;\n\n /* jshint maxdepth : false */\n if (j !== l) {\n rx = rtwdf * rtwdf_ - itwdf * itwdf_;\n\n itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;\n rtwdf_ = rx;\n }\n }\n }\n }\n };\n\n FFTM.prototype.guessLen13b = function guessLen13b (n, m) {\n var N = Math.max(m, n) | 1;\n var odd = N & 1;\n var i = 0;\n for (N = N / 2 | 0; N; N = N >>> 1) {\n i++;\n }\n\n return 1 << i + 1 + odd;\n };\n\n FFTM.prototype.conjugate = function conjugate (rws, iws, N) {\n if (N <= 1) return;\n\n for (var i = 0; i < N / 2; i++) {\n var t = rws[i];\n\n rws[i] = rws[N - i - 1];\n rws[N - i - 1] = t;\n\n t = iws[i];\n\n iws[i] = -iws[N - i - 1];\n iws[N - i - 1] = -t;\n }\n };\n\n FFTM.prototype.normalize13b = function normalize13b (ws, N) {\n var carry = 0;\n for (var i = 0; i < N / 2; i++) {\n var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +\n Math.round(ws[2 * i] / N) +\n carry;\n\n ws[i] = w & 0x3ffffff;\n\n if (w < 0x4000000) {\n carry = 0;\n } else {\n carry = w / 0x4000000 | 0;\n }\n }\n\n return ws;\n };\n\n FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {\n var carry = 0;\n for (var i = 0; i < len; i++) {\n carry = carry + (ws[i] | 0);\n\n rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;\n rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;\n }\n\n // Pad with zeroes\n for (i = 2 * len; i < N; ++i) {\n rws[i] = 0;\n }\n\n assert(carry === 0);\n assert((carry & ~0x1fff) === 0);\n };\n\n FFTM.prototype.stub = function stub (N) {\n var ph = new Array(N);\n for (var i = 0; i < N; i++) {\n ph[i] = 0;\n }\n\n return ph;\n };\n\n FFTM.prototype.mulp = function mulp (x, y, out) {\n var N = 2 * this.guessLen13b(x.length, y.length);\n\n var rbt = this.makeRBT(N);\n\n var _ = this.stub(N);\n\n var rws = new Array(N);\n var rwst = new Array(N);\n var iwst = new Array(N);\n\n var nrws = new Array(N);\n var nrwst = new Array(N);\n var niwst = new Array(N);\n\n var rmws = out.words;\n rmws.length = N;\n\n this.convert13b(x.words, x.length, rws, N);\n this.convert13b(y.words, y.length, nrws, N);\n\n this.transform(rws, _, rwst, iwst, N, rbt);\n this.transform(nrws, _, nrwst, niwst, N, rbt);\n\n for (var i = 0; i < N; i++) {\n var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];\n iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];\n rwst[i] = rx;\n }\n\n this.conjugate(rwst, iwst, N);\n this.transform(rwst, iwst, rmws, _, N, rbt);\n this.conjugate(rmws, _, N);\n this.normalize13b(rmws, N);\n\n out.negative = x.negative ^ y.negative;\n out.length = x.length + y.length;\n return out.strip();\n };\n\n // Multiply `this` by `num`\n BN.prototype.mul = function mul (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return this.mulTo(num, out);\n };\n\n // Multiply employing FFT\n BN.prototype.mulf = function mulf (num) {\n var out = new BN(null);\n out.words = new Array(this.length + num.length);\n return jumboMulTo(this, num, out);\n };\n\n // In-place Multiplication\n BN.prototype.imul = function imul (num) {\n return this.clone().mulTo(num, this);\n };\n\n BN.prototype.imuln = function imuln (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n\n // Carry\n var carry = 0;\n for (var i = 0; i < this.length; i++) {\n var w = (this.words[i] | 0) * num;\n var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);\n carry >>= 26;\n carry += (w / 0x4000000) | 0;\n // NOTE: lo is 27bit maximum\n carry += lo >>> 26;\n this.words[i] = lo & 0x3ffffff;\n }\n\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n\n return this;\n };\n\n BN.prototype.muln = function muln (num) {\n return this.clone().imuln(num);\n };\n\n // `this` * `this`\n BN.prototype.sqr = function sqr () {\n return this.mul(this);\n };\n\n // `this` * `this` in-place\n BN.prototype.isqr = function isqr () {\n return this.imul(this.clone());\n };\n\n // Math.pow(`this`, `num`)\n BN.prototype.pow = function pow (num) {\n var w = toBitArray(num);\n if (w.length === 0) return new BN(1);\n\n // Skip leading zeroes\n var res = this;\n for (var i = 0; i < w.length; i++, res = res.sqr()) {\n if (w[i] !== 0) break;\n }\n\n if (++i < w.length) {\n for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {\n if (w[i] === 0) continue;\n\n res = res.mul(q);\n }\n }\n\n return res;\n };\n\n // Shift-left in-place\n BN.prototype.iushln = function iushln (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);\n var i;\n\n if (r !== 0) {\n var carry = 0;\n\n for (i = 0; i < this.length; i++) {\n var newCarry = this.words[i] & carryMask;\n var c = ((this.words[i] | 0) - newCarry) << r;\n this.words[i] = c | carry;\n carry = newCarry >>> (26 - r);\n }\n\n if (carry) {\n this.words[i] = carry;\n this.length++;\n }\n }\n\n if (s !== 0) {\n for (i = this.length - 1; i >= 0; i--) {\n this.words[i + s] = this.words[i];\n }\n\n for (i = 0; i < s; i++) {\n this.words[i] = 0;\n }\n\n this.length += s;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishln = function ishln (bits) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushln(bits);\n };\n\n // Shift-right in-place\n // NOTE: `hint` is a lowest bit before trailing zeroes\n // NOTE: if `extended` is present - it will be filled with destroyed bits\n BN.prototype.iushrn = function iushrn (bits, hint, extended) {\n assert(typeof bits === 'number' && bits >= 0);\n var h;\n if (hint) {\n h = (hint - (hint % 26)) / 26;\n } else {\n h = 0;\n }\n\n var r = bits % 26;\n var s = Math.min((bits - r) / 26, this.length);\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n var maskedWords = extended;\n\n h -= s;\n h = Math.max(0, h);\n\n // Extended mode, copy masked part\n if (maskedWords) {\n for (var i = 0; i < s; i++) {\n maskedWords.words[i] = this.words[i];\n }\n maskedWords.length = s;\n }\n\n if (s === 0) {\n // No-op, we should not move anything at all\n } else if (this.length > s) {\n this.length -= s;\n for (i = 0; i < this.length; i++) {\n this.words[i] = this.words[i + s];\n }\n } else {\n this.words[0] = 0;\n this.length = 1;\n }\n\n var carry = 0;\n for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {\n var word = this.words[i] | 0;\n this.words[i] = (carry << (26 - r)) | (word >>> r);\n carry = word & mask;\n }\n\n // Push carried bits as a mask\n if (maskedWords && carry !== 0) {\n maskedWords.words[maskedWords.length++] = carry;\n }\n\n if (this.length === 0) {\n this.words[0] = 0;\n this.length = 1;\n }\n\n return this.strip();\n };\n\n BN.prototype.ishrn = function ishrn (bits, hint, extended) {\n // TODO(indutny): implement me\n assert(this.negative === 0);\n return this.iushrn(bits, hint, extended);\n };\n\n // Shift-left\n BN.prototype.shln = function shln (bits) {\n return this.clone().ishln(bits);\n };\n\n BN.prototype.ushln = function ushln (bits) {\n return this.clone().iushln(bits);\n };\n\n // Shift-right\n BN.prototype.shrn = function shrn (bits) {\n return this.clone().ishrn(bits);\n };\n\n BN.prototype.ushrn = function ushrn (bits) {\n return this.clone().iushrn(bits);\n };\n\n // Test if n bit is set\n BN.prototype.testn = function testn (bit) {\n assert(typeof bit === 'number' && bit >= 0);\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) return false;\n\n // Check bit and return\n var w = this.words[s];\n\n return !!(w & q);\n };\n\n // Return only lowers bits of number (in-place)\n BN.prototype.imaskn = function imaskn (bits) {\n assert(typeof bits === 'number' && bits >= 0);\n var r = bits % 26;\n var s = (bits - r) / 26;\n\n assert(this.negative === 0, 'imaskn works only with positive numbers');\n\n if (this.length <= s) {\n return this;\n }\n\n if (r !== 0) {\n s++;\n }\n this.length = Math.min(s, this.length);\n\n if (r !== 0) {\n var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);\n this.words[this.length - 1] &= mask;\n }\n\n return this.strip();\n };\n\n // Return only lowers bits of number\n BN.prototype.maskn = function maskn (bits) {\n return this.clone().imaskn(bits);\n };\n\n // Add plain number `num` to `this`\n BN.prototype.iaddn = function iaddn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.isubn(-num);\n\n // Possible sign change\n if (this.negative !== 0) {\n if (this.length === 1 && (this.words[0] | 0) < num) {\n this.words[0] = num - (this.words[0] | 0);\n this.negative = 0;\n return this;\n }\n\n this.negative = 0;\n this.isubn(num);\n this.negative = 1;\n return this;\n }\n\n // Add without checks\n return this._iaddn(num);\n };\n\n BN.prototype._iaddn = function _iaddn (num) {\n this.words[0] += num;\n\n // Carry\n for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {\n this.words[i] -= 0x4000000;\n if (i === this.length - 1) {\n this.words[i + 1] = 1;\n } else {\n this.words[i + 1]++;\n }\n }\n this.length = Math.max(this.length, i + 1);\n\n return this;\n };\n\n // Subtract plain number `num` from `this`\n BN.prototype.isubn = function isubn (num) {\n assert(typeof num === 'number');\n assert(num < 0x4000000);\n if (num < 0) return this.iaddn(-num);\n\n if (this.negative !== 0) {\n this.negative = 0;\n this.iaddn(num);\n this.negative = 1;\n return this;\n }\n\n this.words[0] -= num;\n\n if (this.length === 1 && this.words[0] < 0) {\n this.words[0] = -this.words[0];\n this.negative = 1;\n } else {\n // Carry\n for (var i = 0; i < this.length && this.words[i] < 0; i++) {\n this.words[i] += 0x4000000;\n this.words[i + 1] -= 1;\n }\n }\n\n return this.strip();\n };\n\n BN.prototype.addn = function addn (num) {\n return this.clone().iaddn(num);\n };\n\n BN.prototype.subn = function subn (num) {\n return this.clone().isubn(num);\n };\n\n BN.prototype.iabs = function iabs () {\n this.negative = 0;\n\n return this;\n };\n\n BN.prototype.abs = function abs () {\n return this.clone().iabs();\n };\n\n BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {\n var len = num.length + shift;\n var i;\n\n this._expand(len);\n\n var w;\n var carry = 0;\n for (i = 0; i < num.length; i++) {\n w = (this.words[i + shift] | 0) + carry;\n var right = (num.words[i] | 0) * mul;\n w -= right & 0x3ffffff;\n carry = (w >> 26) - ((right / 0x4000000) | 0);\n this.words[i + shift] = w & 0x3ffffff;\n }\n for (; i < this.length - shift; i++) {\n w = (this.words[i + shift] | 0) + carry;\n carry = w >> 26;\n this.words[i + shift] = w & 0x3ffffff;\n }\n\n if (carry === 0) return this.strip();\n\n // Subtraction overflow\n assert(carry === -1);\n carry = 0;\n for (i = 0; i < this.length; i++) {\n w = -(this.words[i] | 0) + carry;\n carry = w >> 26;\n this.words[i] = w & 0x3ffffff;\n }\n this.negative = 1;\n\n return this.strip();\n };\n\n BN.prototype._wordDiv = function _wordDiv (num, mode) {\n var shift = this.length - num.length;\n\n var a = this.clone();\n var b = num;\n\n // Normalize\n var bhi = b.words[b.length - 1] | 0;\n var bhiBits = this._countBits(bhi);\n shift = 26 - bhiBits;\n if (shift !== 0) {\n b = b.ushln(shift);\n a.iushln(shift);\n bhi = b.words[b.length - 1] | 0;\n }\n\n // Initialize quotient\n var m = a.length - b.length;\n var q;\n\n if (mode !== 'mod') {\n q = new BN(null);\n q.length = m + 1;\n q.words = new Array(q.length);\n for (var i = 0; i < q.length; i++) {\n q.words[i] = 0;\n }\n }\n\n var diff = a.clone()._ishlnsubmul(b, 1, m);\n if (diff.negative === 0) {\n a = diff;\n if (q) {\n q.words[m] = 1;\n }\n }\n\n for (var j = m - 1; j >= 0; j--) {\n var qj = (a.words[b.length + j] | 0) * 0x4000000 +\n (a.words[b.length + j - 1] | 0);\n\n // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max\n // (0x7ffffff)\n qj = Math.min((qj / bhi) | 0, 0x3ffffff);\n\n a._ishlnsubmul(b, qj, j);\n while (a.negative !== 0) {\n qj--;\n a.negative = 0;\n a._ishlnsubmul(b, 1, j);\n if (!a.isZero()) {\n a.negative ^= 1;\n }\n }\n if (q) {\n q.words[j] = qj;\n }\n }\n if (q) {\n q.strip();\n }\n a.strip();\n\n // Denormalize\n if (mode !== 'div' && shift !== 0) {\n a.iushrn(shift);\n }\n\n return {\n div: q || null,\n mod: a\n };\n };\n\n // NOTE: 1) `mode` can be set to `mod` to request mod only,\n // to `div` to request div only, or be absent to\n // request both div & mod\n // 2) `positive` is true if unsigned mod is requested\n BN.prototype.divmod = function divmod (num, mode, positive) {\n assert(!num.isZero());\n\n if (this.isZero()) {\n return {\n div: new BN(0),\n mod: new BN(0)\n };\n }\n\n var div, mod, res;\n if (this.negative !== 0 && num.negative === 0) {\n res = this.neg().divmod(num, mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.iadd(num);\n }\n }\n\n return {\n div: div,\n mod: mod\n };\n }\n\n if (this.negative === 0 && num.negative !== 0) {\n res = this.divmod(num.neg(), mode);\n\n if (mode !== 'mod') {\n div = res.div.neg();\n }\n\n return {\n div: div,\n mod: res.mod\n };\n }\n\n if ((this.negative & num.negative) !== 0) {\n res = this.neg().divmod(num.neg(), mode);\n\n if (mode !== 'div') {\n mod = res.mod.neg();\n if (positive && mod.negative !== 0) {\n mod.isub(num);\n }\n }\n\n return {\n div: res.div,\n mod: mod\n };\n }\n\n // Both numbers are positive at this point\n\n // Strip both numbers to approximate shift value\n if (num.length > this.length || this.cmp(num) < 0) {\n return {\n div: new BN(0),\n mod: this\n };\n }\n\n // Very short reduction\n if (num.length === 1) {\n if (mode === 'div') {\n return {\n div: this.divn(num.words[0]),\n mod: null\n };\n }\n\n if (mode === 'mod') {\n return {\n div: null,\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return {\n div: this.divn(num.words[0]),\n mod: new BN(this.modn(num.words[0]))\n };\n }\n\n return this._wordDiv(num, mode);\n };\n\n // Find `this` / `num`\n BN.prototype.div = function div (num) {\n return this.divmod(num, 'div', false).div;\n };\n\n // Find `this` % `num`\n BN.prototype.mod = function mod (num) {\n return this.divmod(num, 'mod', false).mod;\n };\n\n BN.prototype.umod = function umod (num) {\n return this.divmod(num, 'mod', true).mod;\n };\n\n // Find Round(`this` / `num`)\n BN.prototype.divRound = function divRound (num) {\n var dm = this.divmod(num);\n\n // Fast case - exact division\n if (dm.mod.isZero()) return dm.div;\n\n var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;\n\n var half = num.ushrn(1);\n var r2 = num.andln(1);\n var cmp = mod.cmp(half);\n\n // Round down\n if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div;\n\n // Round up\n return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);\n };\n\n BN.prototype.modn = function modn (num) {\n assert(num <= 0x3ffffff);\n var p = (1 << 26) % num;\n\n var acc = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n acc = (p * acc + (this.words[i] | 0)) % num;\n }\n\n return acc;\n };\n\n // In-place division by number\n BN.prototype.idivn = function idivn (num) {\n assert(num <= 0x3ffffff);\n\n var carry = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var w = (this.words[i] | 0) + carry * 0x4000000;\n this.words[i] = (w / num) | 0;\n carry = w % num;\n }\n\n return this.strip();\n };\n\n BN.prototype.divn = function divn (num) {\n return this.clone().idivn(num);\n };\n\n BN.prototype.egcd = function egcd (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var x = this;\n var y = p.clone();\n\n if (x.negative !== 0) {\n x = x.umod(p);\n } else {\n x = x.clone();\n }\n\n // A * x + B * y = x\n var A = new BN(1);\n var B = new BN(0);\n\n // C * x + D * y = y\n var C = new BN(0);\n var D = new BN(1);\n\n var g = 0;\n\n while (x.isEven() && y.isEven()) {\n x.iushrn(1);\n y.iushrn(1);\n ++g;\n }\n\n var yp = y.clone();\n var xp = x.clone();\n\n while (!x.isZero()) {\n for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n x.iushrn(i);\n while (i-- > 0) {\n if (A.isOdd() || B.isOdd()) {\n A.iadd(yp);\n B.isub(xp);\n }\n\n A.iushrn(1);\n B.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n y.iushrn(j);\n while (j-- > 0) {\n if (C.isOdd() || D.isOdd()) {\n C.iadd(yp);\n D.isub(xp);\n }\n\n C.iushrn(1);\n D.iushrn(1);\n }\n }\n\n if (x.cmp(y) >= 0) {\n x.isub(y);\n A.isub(C);\n B.isub(D);\n } else {\n y.isub(x);\n C.isub(A);\n D.isub(B);\n }\n }\n\n return {\n a: C,\n b: D,\n gcd: y.iushln(g)\n };\n };\n\n // This is reduced incarnation of the binary EEA\n // above, designated to invert members of the\n // _prime_ fields F(p) at a maximal speed\n BN.prototype._invmp = function _invmp (p) {\n assert(p.negative === 0);\n assert(!p.isZero());\n\n var a = this;\n var b = p.clone();\n\n if (a.negative !== 0) {\n a = a.umod(p);\n } else {\n a = a.clone();\n }\n\n var x1 = new BN(1);\n var x2 = new BN(0);\n\n var delta = b.clone();\n\n while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {\n for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);\n if (i > 0) {\n a.iushrn(i);\n while (i-- > 0) {\n if (x1.isOdd()) {\n x1.iadd(delta);\n }\n\n x1.iushrn(1);\n }\n }\n\n for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);\n if (j > 0) {\n b.iushrn(j);\n while (j-- > 0) {\n if (x2.isOdd()) {\n x2.iadd(delta);\n }\n\n x2.iushrn(1);\n }\n }\n\n if (a.cmp(b) >= 0) {\n a.isub(b);\n x1.isub(x2);\n } else {\n b.isub(a);\n x2.isub(x1);\n }\n }\n\n var res;\n if (a.cmpn(1) === 0) {\n res = x1;\n } else {\n res = x2;\n }\n\n if (res.cmpn(0) < 0) {\n res.iadd(p);\n }\n\n return res;\n };\n\n BN.prototype.gcd = function gcd (num) {\n if (this.isZero()) return num.abs();\n if (num.isZero()) return this.abs();\n\n var a = this.clone();\n var b = num.clone();\n a.negative = 0;\n b.negative = 0;\n\n // Remove common factor of two\n for (var shift = 0; a.isEven() && b.isEven(); shift++) {\n a.iushrn(1);\n b.iushrn(1);\n }\n\n do {\n while (a.isEven()) {\n a.iushrn(1);\n }\n while (b.isEven()) {\n b.iushrn(1);\n }\n\n var r = a.cmp(b);\n if (r < 0) {\n // Swap `a` and `b` to make `a` always bigger than `b`\n var t = a;\n a = b;\n b = t;\n } else if (r === 0 || b.cmpn(1) === 0) {\n break;\n }\n\n a.isub(b);\n } while (true);\n\n return b.iushln(shift);\n };\n\n // Invert number in the field F(num)\n BN.prototype.invm = function invm (num) {\n return this.egcd(num).a.umod(num);\n };\n\n BN.prototype.isEven = function isEven () {\n return (this.words[0] & 1) === 0;\n };\n\n BN.prototype.isOdd = function isOdd () {\n return (this.words[0] & 1) === 1;\n };\n\n // And first word and num\n BN.prototype.andln = function andln (num) {\n return this.words[0] & num;\n };\n\n // Increment at the bit position in-line\n BN.prototype.bincn = function bincn (bit) {\n assert(typeof bit === 'number');\n var r = bit % 26;\n var s = (bit - r) / 26;\n var q = 1 << r;\n\n // Fast case: bit is much higher than all existing words\n if (this.length <= s) {\n this._expand(s + 1);\n this.words[s] |= q;\n return this;\n }\n\n // Add bit and propagate, if needed\n var carry = q;\n for (var i = s; carry !== 0 && i < this.length; i++) {\n var w = this.words[i] | 0;\n w += carry;\n carry = w >>> 26;\n w &= 0x3ffffff;\n this.words[i] = w;\n }\n if (carry !== 0) {\n this.words[i] = carry;\n this.length++;\n }\n return this;\n };\n\n BN.prototype.isZero = function isZero () {\n return this.length === 1 && this.words[0] === 0;\n };\n\n BN.prototype.cmpn = function cmpn (num) {\n var negative = num < 0;\n\n if (this.negative !== 0 && !negative) return -1;\n if (this.negative === 0 && negative) return 1;\n\n this.strip();\n\n var res;\n if (this.length > 1) {\n res = 1;\n } else {\n if (negative) {\n num = -num;\n }\n\n assert(num <= 0x3ffffff, 'Number is too big');\n\n var w = this.words[0] | 0;\n res = w === num ? 0 : w < num ? -1 : 1;\n }\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Compare two numbers and return:\n // 1 - if `this` > `num`\n // 0 - if `this` == `num`\n // -1 - if `this` < `num`\n BN.prototype.cmp = function cmp (num) {\n if (this.negative !== 0 && num.negative === 0) return -1;\n if (this.negative === 0 && num.negative !== 0) return 1;\n\n var res = this.ucmp(num);\n if (this.negative !== 0) return -res | 0;\n return res;\n };\n\n // Unsigned comparison\n BN.prototype.ucmp = function ucmp (num) {\n // At this point both numbers have the same sign\n if (this.length > num.length) return 1;\n if (this.length < num.length) return -1;\n\n var res = 0;\n for (var i = this.length - 1; i >= 0; i--) {\n var a = this.words[i] | 0;\n var b = num.words[i] | 0;\n\n if (a === b) continue;\n if (a < b) {\n res = -1;\n } else if (a > b) {\n res = 1;\n }\n break;\n }\n return res;\n };\n\n BN.prototype.gtn = function gtn (num) {\n return this.cmpn(num) === 1;\n };\n\n BN.prototype.gt = function gt (num) {\n return this.cmp(num) === 1;\n };\n\n BN.prototype.gten = function gten (num) {\n return this.cmpn(num) >= 0;\n };\n\n BN.prototype.gte = function gte (num) {\n return this.cmp(num) >= 0;\n };\n\n BN.prototype.ltn = function ltn (num) {\n return this.cmpn(num) === -1;\n };\n\n BN.prototype.lt = function lt (num) {\n return this.cmp(num) === -1;\n };\n\n BN.prototype.lten = function lten (num) {\n return this.cmpn(num) <= 0;\n };\n\n BN.prototype.lte = function lte (num) {\n return this.cmp(num) <= 0;\n };\n\n BN.prototype.eqn = function eqn (num) {\n return this.cmpn(num) === 0;\n };\n\n BN.prototype.eq = function eq (num) {\n return this.cmp(num) === 0;\n };\n\n //\n // A reduce context, could be using montgomery or something better, depending\n // on the `m` itself.\n //\n BN.red = function red (num) {\n return new Red(num);\n };\n\n BN.prototype.toRed = function toRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n assert(this.negative === 0, 'red works only with positives');\n return ctx.convertTo(this)._forceRed(ctx);\n };\n\n BN.prototype.fromRed = function fromRed () {\n assert(this.red, 'fromRed works only with numbers in reduction context');\n return this.red.convertFrom(this);\n };\n\n BN.prototype._forceRed = function _forceRed (ctx) {\n this.red = ctx;\n return this;\n };\n\n BN.prototype.forceRed = function forceRed (ctx) {\n assert(!this.red, 'Already a number in reduction context');\n return this._forceRed(ctx);\n };\n\n BN.prototype.redAdd = function redAdd (num) {\n assert(this.red, 'redAdd works only with red numbers');\n return this.red.add(this, num);\n };\n\n BN.prototype.redIAdd = function redIAdd (num) {\n assert(this.red, 'redIAdd works only with red numbers');\n return this.red.iadd(this, num);\n };\n\n BN.prototype.redSub = function redSub (num) {\n assert(this.red, 'redSub works only with red numbers');\n return this.red.sub(this, num);\n };\n\n BN.prototype.redISub = function redISub (num) {\n assert(this.red, 'redISub works only with red numbers');\n return this.red.isub(this, num);\n };\n\n BN.prototype.redShl = function redShl (num) {\n assert(this.red, 'redShl works only with red numbers');\n return this.red.shl(this, num);\n };\n\n BN.prototype.redMul = function redMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.mul(this, num);\n };\n\n BN.prototype.redIMul = function redIMul (num) {\n assert(this.red, 'redMul works only with red numbers');\n this.red._verify2(this, num);\n return this.red.imul(this, num);\n };\n\n BN.prototype.redSqr = function redSqr () {\n assert(this.red, 'redSqr works only with red numbers');\n this.red._verify1(this);\n return this.red.sqr(this);\n };\n\n BN.prototype.redISqr = function redISqr () {\n assert(this.red, 'redISqr works only with red numbers');\n this.red._verify1(this);\n return this.red.isqr(this);\n };\n\n // Square root over p\n BN.prototype.redSqrt = function redSqrt () {\n assert(this.red, 'redSqrt works only with red numbers');\n this.red._verify1(this);\n return this.red.sqrt(this);\n };\n\n BN.prototype.redInvm = function redInvm () {\n assert(this.red, 'redInvm works only with red numbers');\n this.red._verify1(this);\n return this.red.invm(this);\n };\n\n // Return negative clone of `this` % `red modulo`\n BN.prototype.redNeg = function redNeg () {\n assert(this.red, 'redNeg works only with red numbers');\n this.red._verify1(this);\n return this.red.neg(this);\n };\n\n BN.prototype.redPow = function redPow (num) {\n assert(this.red && !num.red, 'redPow(normalNum)');\n this.red._verify1(this);\n return this.red.pow(this, num);\n };\n\n // Prime numbers with efficient reduction\n var primes = {\n k256: null,\n p224: null,\n p192: null,\n p25519: null\n };\n\n // Pseudo-Mersenne prime\n function MPrime (name, p) {\n // P = 2 ^ N - K\n this.name = name;\n this.p = new BN(p, 16);\n this.n = this.p.bitLength();\n this.k = new BN(1).iushln(this.n).isub(this.p);\n\n this.tmp = this._tmp();\n }\n\n MPrime.prototype._tmp = function _tmp () {\n var tmp = new BN(null);\n tmp.words = new Array(Math.ceil(this.n / 13));\n return tmp;\n };\n\n MPrime.prototype.ireduce = function ireduce (num) {\n // Assumes that `num` is less than `P^2`\n // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)\n var r = num;\n var rlen;\n\n do {\n this.split(r, this.tmp);\n r = this.imulK(r);\n r = r.iadd(this.tmp);\n rlen = r.bitLength();\n } while (rlen > this.n);\n\n var cmp = rlen < this.n ? -1 : r.ucmp(this.p);\n if (cmp === 0) {\n r.words[0] = 0;\n r.length = 1;\n } else if (cmp > 0) {\n r.isub(this.p);\n } else {\n r.strip();\n }\n\n return r;\n };\n\n MPrime.prototype.split = function split (input, out) {\n input.iushrn(this.n, 0, out);\n };\n\n MPrime.prototype.imulK = function imulK (num) {\n return num.imul(this.k);\n };\n\n function K256 () {\n MPrime.call(\n this,\n 'k256',\n 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');\n }\n inherits(K256, MPrime);\n\n K256.prototype.split = function split (input, output) {\n // 256 = 9 * 26 + 22\n var mask = 0x3fffff;\n\n var outLen = Math.min(input.length, 9);\n for (var i = 0; i < outLen; i++) {\n output.words[i] = input.words[i];\n }\n output.length = outLen;\n\n if (input.length <= 9) {\n input.words[0] = 0;\n input.length = 1;\n return;\n }\n\n // Shift by 9 limbs\n var prev = input.words[9];\n output.words[output.length++] = prev & mask;\n\n for (i = 10; i < input.length; i++) {\n var next = input.words[i] | 0;\n input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);\n prev = next;\n }\n prev >>>= 22;\n input.words[i - 10] = prev;\n if (prev === 0 && input.length > 10) {\n input.length -= 10;\n } else {\n input.length -= 9;\n }\n };\n\n K256.prototype.imulK = function imulK (num) {\n // K = 0x1000003d1 = [ 0x40, 0x3d1 ]\n num.words[num.length] = 0;\n num.words[num.length + 1] = 0;\n num.length += 2;\n\n // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390\n var lo = 0;\n for (var i = 0; i < num.length; i++) {\n var w = num.words[i] | 0;\n lo += w * 0x3d1;\n num.words[i] = lo & 0x3ffffff;\n lo = w * 0x40 + ((lo / 0x4000000) | 0);\n }\n\n // Fast length reduction\n if (num.words[num.length - 1] === 0) {\n num.length--;\n if (num.words[num.length - 1] === 0) {\n num.length--;\n }\n }\n return num;\n };\n\n function P224 () {\n MPrime.call(\n this,\n 'p224',\n 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');\n }\n inherits(P224, MPrime);\n\n function P192 () {\n MPrime.call(\n this,\n 'p192',\n 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');\n }\n inherits(P192, MPrime);\n\n function P25519 () {\n // 2 ^ 255 - 19\n MPrime.call(\n this,\n '25519',\n '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');\n }\n inherits(P25519, MPrime);\n\n P25519.prototype.imulK = function imulK (num) {\n // K = 0x13\n var carry = 0;\n for (var i = 0; i < num.length; i++) {\n var hi = (num.words[i] | 0) * 0x13 + carry;\n var lo = hi & 0x3ffffff;\n hi >>>= 26;\n\n num.words[i] = lo;\n carry = hi;\n }\n if (carry !== 0) {\n num.words[num.length++] = carry;\n }\n return num;\n };\n\n // Exported mostly for testing purposes, use plain name instead\n BN._prime = function prime (name) {\n // Cached version of prime\n if (primes[name]) return primes[name];\n\n var prime;\n if (name === 'k256') {\n prime = new K256();\n } else if (name === 'p224') {\n prime = new P224();\n } else if (name === 'p192') {\n prime = new P192();\n } else if (name === 'p25519') {\n prime = new P25519();\n } else {\n throw new Error('Unknown prime ' + name);\n }\n primes[name] = prime;\n\n return prime;\n };\n\n //\n // Base reduction engine\n //\n function Red (m) {\n if (typeof m === 'string') {\n var prime = BN._prime(m);\n this.m = prime.p;\n this.prime = prime;\n } else {\n assert(m.gtn(1), 'modulus must be greater than 1');\n this.m = m;\n this.prime = null;\n }\n }\n\n Red.prototype._verify1 = function _verify1 (a) {\n assert(a.negative === 0, 'red works only with positives');\n assert(a.red, 'red works only with red numbers');\n };\n\n Red.prototype._verify2 = function _verify2 (a, b) {\n assert((a.negative | b.negative) === 0, 'red works only with positives');\n assert(a.red && a.red === b.red,\n 'red works only with red numbers');\n };\n\n Red.prototype.imod = function imod (a) {\n if (this.prime) return this.prime.ireduce(a)._forceRed(this);\n return a.umod(this.m)._forceRed(this);\n };\n\n Red.prototype.neg = function neg (a) {\n if (a.isZero()) {\n return a.clone();\n }\n\n return this.m.sub(a)._forceRed(this);\n };\n\n Red.prototype.add = function add (a, b) {\n this._verify2(a, b);\n\n var res = a.add(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.iadd = function iadd (a, b) {\n this._verify2(a, b);\n\n var res = a.iadd(b);\n if (res.cmp(this.m) >= 0) {\n res.isub(this.m);\n }\n return res;\n };\n\n Red.prototype.sub = function sub (a, b) {\n this._verify2(a, b);\n\n var res = a.sub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res._forceRed(this);\n };\n\n Red.prototype.isub = function isub (a, b) {\n this._verify2(a, b);\n\n var res = a.isub(b);\n if (res.cmpn(0) < 0) {\n res.iadd(this.m);\n }\n return res;\n };\n\n Red.prototype.shl = function shl (a, num) {\n this._verify1(a);\n return this.imod(a.ushln(num));\n };\n\n Red.prototype.imul = function imul (a, b) {\n this._verify2(a, b);\n return this.imod(a.imul(b));\n };\n\n Red.prototype.mul = function mul (a, b) {\n this._verify2(a, b);\n return this.imod(a.mul(b));\n };\n\n Red.prototype.isqr = function isqr (a) {\n return this.imul(a, a.clone());\n };\n\n Red.prototype.sqr = function sqr (a) {\n return this.mul(a, a);\n };\n\n Red.prototype.sqrt = function sqrt (a) {\n if (a.isZero()) return a.clone();\n\n var mod3 = this.m.andln(3);\n assert(mod3 % 2 === 1);\n\n // Fast case\n if (mod3 === 3) {\n var pow = this.m.add(new BN(1)).iushrn(2);\n return this.pow(a, pow);\n }\n\n // Tonelli-Shanks algorithm (Totally unoptimized and slow)\n //\n // Find Q and S, that Q * 2 ^ S = (P - 1)\n var q = this.m.subn(1);\n var s = 0;\n while (!q.isZero() && q.andln(1) === 0) {\n s++;\n q.iushrn(1);\n }\n assert(!q.isZero());\n\n var one = new BN(1).toRed(this);\n var nOne = one.redNeg();\n\n // Find quadratic non-residue\n // NOTE: Max is such because of generalized Riemann hypothesis.\n var lpow = this.m.subn(1).iushrn(1);\n var z = this.m.bitLength();\n z = new BN(2 * z * z).toRed(this);\n\n while (this.pow(z, lpow).cmp(nOne) !== 0) {\n z.redIAdd(nOne);\n }\n\n var c = this.pow(z, q);\n var r = this.pow(a, q.addn(1).iushrn(1));\n var t = this.pow(a, q);\n var m = s;\n while (t.cmp(one) !== 0) {\n var tmp = t;\n for (var i = 0; tmp.cmp(one) !== 0; i++) {\n tmp = tmp.redSqr();\n }\n assert(i < m);\n var b = this.pow(c, new BN(1).iushln(m - i - 1));\n\n r = r.redMul(b);\n c = b.redSqr();\n t = t.redMul(c);\n m = i;\n }\n\n return r;\n };\n\n Red.prototype.invm = function invm (a) {\n var inv = a._invmp(this.m);\n if (inv.negative !== 0) {\n inv.negative = 0;\n return this.imod(inv).redNeg();\n } else {\n return this.imod(inv);\n }\n };\n\n Red.prototype.pow = function pow (a, num) {\n if (num.isZero()) return new BN(1);\n if (num.cmpn(1) === 0) return a.clone();\n\n var windowSize = 4;\n var wnd = new Array(1 << windowSize);\n wnd[0] = new BN(1).toRed(this);\n wnd[1] = a;\n for (var i = 2; i < wnd.length; i++) {\n wnd[i] = this.mul(wnd[i - 1], a);\n }\n\n var res = wnd[0];\n var current = 0;\n var currentLen = 0;\n var start = num.bitLength() % 26;\n if (start === 0) {\n start = 26;\n }\n\n for (i = num.length - 1; i >= 0; i--) {\n var word = num.words[i];\n for (var j = start - 1; j >= 0; j--) {\n var bit = (word >> j) & 1;\n if (res !== wnd[0]) {\n res = this.sqr(res);\n }\n\n if (bit === 0 && current === 0) {\n currentLen = 0;\n continue;\n }\n\n current <<= 1;\n current |= bit;\n currentLen++;\n if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;\n\n res = this.mul(res, wnd[current]);\n currentLen = 0;\n current = 0;\n }\n start = 26;\n }\n\n return res;\n };\n\n Red.prototype.convertTo = function convertTo (num) {\n var r = num.umod(this.m);\n\n return r === num ? r.clone() : r;\n };\n\n Red.prototype.convertFrom = function convertFrom (num) {\n var res = num.clone();\n res.red = null;\n return res;\n };\n\n //\n // Montgomery method engine\n //\n\n BN.mont = function mont (num) {\n return new Mont(num);\n };\n\n function Mont (m) {\n Red.call(this, m);\n\n this.shift = this.m.bitLength();\n if (this.shift % 26 !== 0) {\n this.shift += 26 - (this.shift % 26);\n }\n\n this.r = new BN(1).iushln(this.shift);\n this.r2 = this.imod(this.r.sqr());\n this.rinv = this.r._invmp(this.m);\n\n this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);\n this.minv = this.minv.umod(this.r);\n this.minv = this.r.sub(this.minv);\n }\n inherits(Mont, Red);\n\n Mont.prototype.convertTo = function convertTo (num) {\n return this.imod(num.ushln(this.shift));\n };\n\n Mont.prototype.convertFrom = function convertFrom (num) {\n var r = this.imod(num.mul(this.rinv));\n r.red = null;\n return r;\n };\n\n Mont.prototype.imul = function imul (a, b) {\n if (a.isZero() || b.isZero()) {\n a.words[0] = 0;\n a.length = 1;\n return a;\n }\n\n var t = a.imul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.mul = function mul (a, b) {\n if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);\n\n var t = a.mul(b);\n var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);\n var u = t.isub(c).iushrn(this.shift);\n var res = u;\n if (u.cmp(this.m) >= 0) {\n res = u.isub(this.m);\n } else if (u.cmpn(0) < 0) {\n res = u.iadd(this.m);\n }\n\n return res._forceRed(this);\n };\n\n Mont.prototype.invm = function invm (a) {\n // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R\n var res = this.imod(a._invmp(this.m).mul(this.r2));\n return res._forceRed(this);\n };\n})(typeof module === 'undefined' || module, this);\n","// Underscore.js 1.8.3\n// http://underscorejs.org\n// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n// Underscore may be freely distributed under the MIT license.\n\n(function() {\n\n // Baseline setup\n // --------------\n\n // Establish the root object, `window` in the browser, or `exports` on the server.\n var root = this;\n\n // Save the previous value of the `_` variable.\n var previousUnderscore = root._;\n\n // Save bytes in the minified (but not gzipped) version:\n var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;\n\n // Create quick reference variables for speed access to core prototypes.\n var\n push = ArrayProto.push,\n slice = ArrayProto.slice,\n toString = ObjProto.toString,\n hasOwnProperty = ObjProto.hasOwnProperty;\n\n // All **ECMAScript 5** native function implementations that we hope to use\n // are declared here.\n var\n nativeIsArray = Array.isArray,\n nativeKeys = Object.keys,\n nativeBind = FuncProto.bind,\n nativeCreate = Object.create;\n\n // Naked function reference for surrogate-prototype-swapping.\n var Ctor = function(){};\n\n // Create a safe reference to the Underscore object for use below.\n var _ = function(obj) {\n if (obj instanceof _) return obj;\n if (!(this instanceof _)) return new _(obj);\n this._wrapped = obj;\n };\n\n // Export the Underscore object for **Node.js**, with\n // backwards-compatibility for the old `require()` API. If we're in\n // the browser, add `_` as a global object.\n if (typeof exports !== 'undefined') {\n if (typeof module !== 'undefined' && module.exports) {\n exports = module.exports = _;\n }\n exports._ = _;\n } else {\n root._ = _;\n }\n\n // Current version.\n _.VERSION = '1.8.3';\n\n // Internal function that returns an efficient (for current engines) version\n // of the passed-in callback, to be repeatedly applied in other Underscore\n // functions.\n var optimizeCb = function(func, context, argCount) {\n if (context === void 0) return func;\n switch (argCount == null ? 3 : argCount) {\n case 1: return function(value) {\n return func.call(context, value);\n };\n case 2: return function(value, other) {\n return func.call(context, value, other);\n };\n case 3: return function(value, index, collection) {\n return func.call(context, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(context, accumulator, value, index, collection);\n };\n }\n return function() {\n return func.apply(context, arguments);\n };\n };\n\n // A mostly-internal function to generate callbacks that can be applied\n // to each element in a collection, returning the desired result — either\n // identity, an arbitrary callback, a property matcher, or a property accessor.\n var cb = function(value, context, argCount) {\n if (value == null) return _.identity;\n if (_.isFunction(value)) return optimizeCb(value, context, argCount);\n if (_.isObject(value)) return _.matcher(value);\n return _.property(value);\n };\n _.iteratee = function(value, context) {\n return cb(value, context, Infinity);\n };\n\n // An internal function for creating assigner functions.\n var createAssigner = function(keysFunc, undefinedOnly) {\n return function(obj) {\n var length = arguments.length;\n if (length < 2 || obj == null) return obj;\n for (var index = 1; index < length; index++) {\n var source = arguments[index],\n keys = keysFunc(source),\n l = keys.length;\n for (var i = 0; i < l; i++) {\n var key = keys[i];\n if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];\n }\n }\n return obj;\n };\n };\n\n // An internal function for creating a new object that inherits from another.\n var baseCreate = function(prototype) {\n if (!_.isObject(prototype)) return {};\n if (nativeCreate) return nativeCreate(prototype);\n Ctor.prototype = prototype;\n var result = new Ctor;\n Ctor.prototype = null;\n return result;\n };\n\n var property = function(key) {\n return function(obj) {\n return obj == null ? void 0 : obj[key];\n };\n };\n\n // Helper for collection methods to determine whether a collection\n // should be iterated as an array or as an object\n // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength\n // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094\n var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;\n var getLength = property('length');\n var isArrayLike = function(collection) {\n var length = getLength(collection);\n return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;\n };\n\n // Collection Functions\n // --------------------\n\n // The cornerstone, an `each` implementation, aka `forEach`.\n // Handles raw objects in addition to array-likes. Treats all\n // sparse array-likes as if they were dense.\n _.each = _.forEach = function(obj, iteratee, context) {\n iteratee = optimizeCb(iteratee, context);\n var i, length;\n if (isArrayLike(obj)) {\n for (i = 0, length = obj.length; i < length; i++) {\n iteratee(obj[i], i, obj);\n }\n } else {\n var keys = _.keys(obj);\n for (i = 0, length = keys.length; i < length; i++) {\n iteratee(obj[keys[i]], keys[i], obj);\n }\n }\n return obj;\n };\n\n // Return the results of applying the iteratee to each element.\n _.map = _.collect = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n results = Array(length);\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n results[index] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Create a reducing function iterating left or right.\n function createReduce(dir) {\n // Optimized iterator function as using arguments.length\n // in the main function will deoptimize the, see #1991.\n function iterator(obj, iteratee, memo, keys, index, length) {\n for (; index >= 0 && index < length; index += dir) {\n var currentKey = keys ? keys[index] : index;\n memo = iteratee(memo, obj[currentKey], currentKey, obj);\n }\n return memo;\n }\n\n return function(obj, iteratee, memo, context) {\n iteratee = optimizeCb(iteratee, context, 4);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length,\n index = dir > 0 ? 0 : length - 1;\n // Determine the initial value if none is provided.\n if (arguments.length < 3) {\n memo = obj[keys ? keys[index] : index];\n index += dir;\n }\n return iterator(obj, iteratee, memo, keys, index, length);\n };\n }\n\n // **Reduce** builds up a single result from a list of values, aka `inject`,\n // or `foldl`.\n _.reduce = _.foldl = _.inject = createReduce(1);\n\n // The right-associative version of reduce, also known as `foldr`.\n _.reduceRight = _.foldr = createReduce(-1);\n\n // Return the first value which passes a truth test. Aliased as `detect`.\n _.find = _.detect = function(obj, predicate, context) {\n var key;\n if (isArrayLike(obj)) {\n key = _.findIndex(obj, predicate, context);\n } else {\n key = _.findKey(obj, predicate, context);\n }\n if (key !== void 0 && key !== -1) return obj[key];\n };\n\n // Return all the elements that pass a truth test.\n // Aliased as `select`.\n _.filter = _.select = function(obj, predicate, context) {\n var results = [];\n predicate = cb(predicate, context);\n _.each(obj, function(value, index, list) {\n if (predicate(value, index, list)) results.push(value);\n });\n return results;\n };\n\n // Return all the elements for which a truth test fails.\n _.reject = function(obj, predicate, context) {\n return _.filter(obj, _.negate(cb(predicate)), context);\n };\n\n // Determine whether all of the elements match a truth test.\n // Aliased as `all`.\n _.every = _.all = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (!predicate(obj[currentKey], currentKey, obj)) return false;\n }\n return true;\n };\n\n // Determine if at least one element in the object matches a truth test.\n // Aliased as `any`.\n _.some = _.any = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = !isArrayLike(obj) && _.keys(obj),\n length = (keys || obj).length;\n for (var index = 0; index < length; index++) {\n var currentKey = keys ? keys[index] : index;\n if (predicate(obj[currentKey], currentKey, obj)) return true;\n }\n return false;\n };\n\n // Determine if the array or object contains a given item (using `===`).\n // Aliased as `includes` and `include`.\n _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n if (typeof fromIndex != 'number' || guard) fromIndex = 0;\n return _.indexOf(obj, item, fromIndex) >= 0;\n };\n\n // Invoke a method (with arguments) on every item in a collection.\n _.invoke = function(obj, method) {\n var args = slice.call(arguments, 2);\n var isFunc = _.isFunction(method);\n return _.map(obj, function(value) {\n var func = isFunc ? method : value[method];\n return func == null ? func : func.apply(value, args);\n });\n };\n\n // Convenience version of a common use case of `map`: fetching a property.\n _.pluck = function(obj, key) {\n return _.map(obj, _.property(key));\n };\n\n // Convenience version of a common use case of `filter`: selecting only objects\n // containing specific `key:value` pairs.\n _.where = function(obj, attrs) {\n return _.filter(obj, _.matcher(attrs));\n };\n\n // Convenience version of a common use case of `find`: getting the first object\n // containing specific `key:value` pairs.\n _.findWhere = function(obj, attrs) {\n return _.find(obj, _.matcher(attrs));\n };\n\n // Return the maximum element (or element-based computation).\n _.max = function(obj, iteratee, context) {\n var result = -Infinity, lastComputed = -Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value > result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed > lastComputed || computed === -Infinity && result === -Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Return the minimum element (or element-based computation).\n _.min = function(obj, iteratee, context) {\n var result = Infinity, lastComputed = Infinity,\n value, computed;\n if (iteratee == null && obj != null) {\n obj = isArrayLike(obj) ? obj : _.values(obj);\n for (var i = 0, length = obj.length; i < length; i++) {\n value = obj[i];\n if (value < result) {\n result = value;\n }\n }\n } else {\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index, list) {\n computed = iteratee(value, index, list);\n if (computed < lastComputed || computed === Infinity && result === Infinity) {\n result = value;\n lastComputed = computed;\n }\n });\n }\n return result;\n };\n\n // Shuffle a collection, using the modern version of the\n // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).\n _.shuffle = function(obj) {\n var set = isArrayLike(obj) ? obj : _.values(obj);\n var length = set.length;\n var shuffled = Array(length);\n for (var index = 0, rand; index < length; index++) {\n rand = _.random(0, index);\n if (rand !== index) shuffled[index] = shuffled[rand];\n shuffled[rand] = set[index];\n }\n return shuffled;\n };\n\n // Sample **n** random values from a collection.\n // If **n** is not specified, returns a single random element.\n // The internal `guard` argument allows it to work with `map`.\n _.sample = function(obj, n, guard) {\n if (n == null || guard) {\n if (!isArrayLike(obj)) obj = _.values(obj);\n return obj[_.random(obj.length - 1)];\n }\n return _.shuffle(obj).slice(0, Math.max(0, n));\n };\n\n // Sort the object's values by a criterion produced by an iteratee.\n _.sortBy = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n return _.pluck(_.map(obj, function(value, index, list) {\n return {\n value: value,\n index: index,\n criteria: iteratee(value, index, list)\n };\n }).sort(function(left, right) {\n var a = left.criteria;\n var b = right.criteria;\n if (a !== b) {\n if (a > b || a === void 0) return 1;\n if (a < b || b === void 0) return -1;\n }\n return left.index - right.index;\n }), 'value');\n };\n\n // An internal function used for aggregate \"group by\" operations.\n var group = function(behavior) {\n return function(obj, iteratee, context) {\n var result = {};\n iteratee = cb(iteratee, context);\n _.each(obj, function(value, index) {\n var key = iteratee(value, index, obj);\n behavior(result, value, key);\n });\n return result;\n };\n };\n\n // Groups the object's values by a criterion. Pass either a string attribute\n // to group by, or a function that returns the criterion.\n _.groupBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key].push(value); else result[key] = [value];\n });\n\n // Indexes the object's values by a criterion, similar to `groupBy`, but for\n // when you know that your index values will be unique.\n _.indexBy = group(function(result, value, key) {\n result[key] = value;\n });\n\n // Counts instances of an object that group by a certain criterion. Pass\n // either a string attribute to count by, or a function that returns the\n // criterion.\n _.countBy = group(function(result, value, key) {\n if (_.has(result, key)) result[key]++; else result[key] = 1;\n });\n\n // Safely create a real, live array from anything iterable.\n _.toArray = function(obj) {\n if (!obj) return [];\n if (_.isArray(obj)) return slice.call(obj);\n if (isArrayLike(obj)) return _.map(obj, _.identity);\n return _.values(obj);\n };\n\n // Return the number of elements in an object.\n _.size = function(obj) {\n if (obj == null) return 0;\n return isArrayLike(obj) ? obj.length : _.keys(obj).length;\n };\n\n // Split a collection into two arrays: one whose elements all satisfy the given\n // predicate, and one whose elements all do not satisfy the predicate.\n _.partition = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var pass = [], fail = [];\n _.each(obj, function(value, key, obj) {\n (predicate(value, key, obj) ? pass : fail).push(value);\n });\n return [pass, fail];\n };\n\n // Array Functions\n // ---------------\n\n // Get the first element of an array. Passing **n** will return the first N\n // values in the array. Aliased as `head` and `take`. The **guard** check\n // allows it to work with `_.map`.\n _.first = _.head = _.take = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[0];\n return _.initial(array, array.length - n);\n };\n\n // Returns everything but the last entry of the array. Especially useful on\n // the arguments object. Passing **n** will return all the values in\n // the array, excluding the last N.\n _.initial = function(array, n, guard) {\n return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));\n };\n\n // Get the last element of an array. Passing **n** will return the last N\n // values in the array.\n _.last = function(array, n, guard) {\n if (array == null) return void 0;\n if (n == null || guard) return array[array.length - 1];\n return _.rest(array, Math.max(0, array.length - n));\n };\n\n // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.\n // Especially useful on the arguments object. Passing an **n** will return\n // the rest N values in the array.\n _.rest = _.tail = _.drop = function(array, n, guard) {\n return slice.call(array, n == null || guard ? 1 : n);\n };\n\n // Trim out all falsy values from an array.\n _.compact = function(array) {\n return _.filter(array, _.identity);\n };\n\n // Internal implementation of a recursive `flatten` function.\n var flatten = function(input, shallow, strict, startIndex) {\n var output = [], idx = 0;\n for (var i = startIndex || 0, length = getLength(input); i < length; i++) {\n var value = input[i];\n if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {\n //flatten current level of array or arguments object\n if (!shallow) value = flatten(value, shallow, strict);\n var j = 0, len = value.length;\n output.length += len;\n while (j < len) {\n output[idx++] = value[j++];\n }\n } else if (!strict) {\n output[idx++] = value;\n }\n }\n return output;\n };\n\n // Flatten out an array, either recursively (by default), or just one level.\n _.flatten = function(array, shallow) {\n return flatten(array, shallow, false);\n };\n\n // Return a version of the array that does not contain the specified value(s).\n _.without = function(array) {\n return _.difference(array, slice.call(arguments, 1));\n };\n\n // Produce a duplicate-free version of the array. If the array has already\n // been sorted, you have the option of using a faster algorithm.\n // Aliased as `unique`.\n _.uniq = _.unique = function(array, isSorted, iteratee, context) {\n if (!_.isBoolean(isSorted)) {\n context = iteratee;\n iteratee = isSorted;\n isSorted = false;\n }\n if (iteratee != null) iteratee = cb(iteratee, context);\n var result = [];\n var seen = [];\n for (var i = 0, length = getLength(array); i < length; i++) {\n var value = array[i],\n computed = iteratee ? iteratee(value, i, array) : value;\n if (isSorted) {\n if (!i || seen !== computed) result.push(value);\n seen = computed;\n } else if (iteratee) {\n if (!_.contains(seen, computed)) {\n seen.push(computed);\n result.push(value);\n }\n } else if (!_.contains(result, value)) {\n result.push(value);\n }\n }\n return result;\n };\n\n // Produce an array that contains the union: each distinct element from all of\n // the passed-in arrays.\n _.union = function() {\n return _.uniq(flatten(arguments, true, true));\n };\n\n // Produce an array that contains every item shared between all the\n // passed-in arrays.\n _.intersection = function(array) {\n var result = [];\n var argsLength = arguments.length;\n for (var i = 0, length = getLength(array); i < length; i++) {\n var item = array[i];\n if (_.contains(result, item)) continue;\n for (var j = 1; j < argsLength; j++) {\n if (!_.contains(arguments[j], item)) break;\n }\n if (j === argsLength) result.push(item);\n }\n return result;\n };\n\n // Take the difference between one array and a number of other arrays.\n // Only the elements present in just the first array will remain.\n _.difference = function(array) {\n var rest = flatten(arguments, true, true, 1);\n return _.filter(array, function(value){\n return !_.contains(rest, value);\n });\n };\n\n // Zip together multiple lists into a single array -- elements that share\n // an index go together.\n _.zip = function() {\n return _.unzip(arguments);\n };\n\n // Complement of _.zip. Unzip accepts an array of arrays and groups\n // each array's elements on shared indices\n _.unzip = function(array) {\n var length = array && _.max(array, getLength).length || 0;\n var result = Array(length);\n\n for (var index = 0; index < length; index++) {\n result[index] = _.pluck(array, index);\n }\n return result;\n };\n\n // Converts lists into objects. Pass either a single array of `[key, value]`\n // pairs, or two parallel arrays of the same length -- one of keys, and one of\n // the corresponding values.\n _.object = function(list, values) {\n var result = {};\n for (var i = 0, length = getLength(list); i < length; i++) {\n if (values) {\n result[list[i]] = values[i];\n } else {\n result[list[i][0]] = list[i][1];\n }\n }\n return result;\n };\n\n // Generator function to create the findIndex and findLastIndex functions\n function createPredicateIndexFinder(dir) {\n return function(array, predicate, context) {\n predicate = cb(predicate, context);\n var length = getLength(array);\n var index = dir > 0 ? 0 : length - 1;\n for (; index >= 0 && index < length; index += dir) {\n if (predicate(array[index], index, array)) return index;\n }\n return -1;\n };\n }\n\n // Returns the first index on an array-like that passes a predicate test\n _.findIndex = createPredicateIndexFinder(1);\n _.findLastIndex = createPredicateIndexFinder(-1);\n\n // Use a comparator function to figure out the smallest index at which\n // an object should be inserted so as to maintain order. Uses binary search.\n _.sortedIndex = function(array, obj, iteratee, context) {\n iteratee = cb(iteratee, context, 1);\n var value = iteratee(obj);\n var low = 0, high = getLength(array);\n while (low < high) {\n var mid = Math.floor((low + high) / 2);\n if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;\n }\n return low;\n };\n\n // Generator function to create the indexOf and lastIndexOf functions\n function createIndexFinder(dir, predicateFind, sortedIndex) {\n return function(array, item, idx) {\n var i = 0, length = getLength(array);\n if (typeof idx == 'number') {\n if (dir > 0) {\n i = idx >= 0 ? idx : Math.max(idx + length, i);\n } else {\n length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;\n }\n } else if (sortedIndex && idx && length) {\n idx = sortedIndex(array, item);\n return array[idx] === item ? idx : -1;\n }\n if (item !== item) {\n idx = predicateFind(slice.call(array, i, length), _.isNaN);\n return idx >= 0 ? idx + i : -1;\n }\n for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {\n if (array[idx] === item) return idx;\n }\n return -1;\n };\n }\n\n // Return the position of the first occurrence of an item in an array,\n // or -1 if the item is not included in the array.\n // If the array is large and already in sort order, pass `true`\n // for **isSorted** to use binary search.\n _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);\n _.lastIndexOf = createIndexFinder(-1, _.findLastIndex);\n\n // Generate an integer Array containing an arithmetic progression. A port of\n // the native Python `range()` function. See\n // [the Python documentation](http://docs.python.org/library/functions.html#range).\n _.range = function(start, stop, step) {\n if (stop == null) {\n stop = start || 0;\n start = 0;\n }\n step = step || 1;\n\n var length = Math.max(Math.ceil((stop - start) / step), 0);\n var range = Array(length);\n\n for (var idx = 0; idx < length; idx++, start += step) {\n range[idx] = start;\n }\n\n return range;\n };\n\n // Function (ahem) Functions\n // ------------------\n\n // Determines whether to execute a function as a constructor\n // or a normal function with the provided arguments\n var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {\n if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);\n var self = baseCreate(sourceFunc.prototype);\n var result = sourceFunc.apply(self, args);\n if (_.isObject(result)) return result;\n return self;\n };\n\n // Create a function bound to a given object (assigning `this`, and arguments,\n // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if\n // available.\n _.bind = function(func, context) {\n if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));\n if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');\n var args = slice.call(arguments, 2);\n var bound = function() {\n return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));\n };\n return bound;\n };\n\n // Partially apply a function by creating a version that has had some of its\n // arguments pre-filled, without changing its dynamic `this` context. _ acts\n // as a placeholder, allowing any combination of arguments to be pre-filled.\n _.partial = function(func) {\n var boundArgs = slice.call(arguments, 1);\n var bound = function() {\n var position = 0, length = boundArgs.length;\n var args = Array(length);\n for (var i = 0; i < length; i++) {\n args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];\n }\n while (position < arguments.length) args.push(arguments[position++]);\n return executeBound(func, bound, this, this, args);\n };\n return bound;\n };\n\n // Bind a number of an object's methods to that object. Remaining arguments\n // are the method names to be bound. Useful for ensuring that all callbacks\n // defined on an object belong to it.\n _.bindAll = function(obj) {\n var i, length = arguments.length, key;\n if (length <= 1) throw new Error('bindAll must be passed function names');\n for (i = 1; i < length; i++) {\n key = arguments[i];\n obj[key] = _.bind(obj[key], obj);\n }\n return obj;\n };\n\n // Memoize an expensive function by storing its results.\n _.memoize = function(func, hasher) {\n var memoize = function(key) {\n var cache = memoize.cache;\n var address = '' + (hasher ? hasher.apply(this, arguments) : key);\n if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);\n return cache[address];\n };\n memoize.cache = {};\n return memoize;\n };\n\n // Delays a function for the given number of milliseconds, and then calls\n // it with the arguments supplied.\n _.delay = function(func, wait) {\n var args = slice.call(arguments, 2);\n return setTimeout(function(){\n return func.apply(null, args);\n }, wait);\n };\n\n // Defers a function, scheduling it to run after the current call stack has\n // cleared.\n _.defer = _.partial(_.delay, _, 1);\n\n // Returns a function, that, when invoked, will only be triggered at most once\n // during a given window of time. Normally, the throttled function will run\n // as much as it can, without ever going more than once per `wait` duration;\n // but if you'd like to disable the execution on the leading edge, pass\n // `{leading: false}`. To disable execution on the trailing edge, ditto.\n _.throttle = function(func, wait, options) {\n var context, args, result;\n var timeout = null;\n var previous = 0;\n if (!options) options = {};\n var later = function() {\n previous = options.leading === false ? 0 : _.now();\n timeout = null;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n };\n return function() {\n var now = _.now();\n if (!previous && options.leading === false) previous = now;\n var remaining = wait - (now - previous);\n context = this;\n args = arguments;\n if (remaining <= 0 || remaining > wait) {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n previous = now;\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n } else if (!timeout && options.trailing !== false) {\n timeout = setTimeout(later, remaining);\n }\n return result;\n };\n };\n\n // Returns a function, that, as long as it continues to be invoked, will not\n // be triggered. The function will be called after it stops being called for\n // N milliseconds. If `immediate` is passed, trigger the function on the\n // leading edge, instead of the trailing.\n _.debounce = function(func, wait, immediate) {\n var timeout, args, context, timestamp, result;\n\n var later = function() {\n var last = _.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n if (!timeout) context = args = null;\n }\n }\n };\n\n return function() {\n context = this;\n args = arguments;\n timestamp = _.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n };\n\n // Returns the first function passed as an argument to the second,\n // allowing you to adjust arguments, run code before and after, and\n // conditionally execute the original function.\n _.wrap = function(func, wrapper) {\n return _.partial(wrapper, func);\n };\n\n // Returns a negated version of the passed-in predicate.\n _.negate = function(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n };\n };\n\n // Returns a function that is the composition of a list of functions, each\n // consuming the return value of the function that follows.\n _.compose = function() {\n var args = arguments;\n var start = args.length - 1;\n return function() {\n var i = start;\n var result = args[start].apply(this, arguments);\n while (i--) result = args[i].call(this, result);\n return result;\n };\n };\n\n // Returns a function that will only be executed on and after the Nth call.\n _.after = function(times, func) {\n return function() {\n if (--times < 1) {\n return func.apply(this, arguments);\n }\n };\n };\n\n // Returns a function that will only be executed up to (but not including) the Nth call.\n _.before = function(times, func) {\n var memo;\n return function() {\n if (--times > 0) {\n memo = func.apply(this, arguments);\n }\n if (times <= 1) func = null;\n return memo;\n };\n };\n\n // Returns a function that will be executed at most one time, no matter how\n // often you call it. Useful for lazy initialization.\n _.once = _.partial(_.before, 2);\n\n // Object Functions\n // ----------------\n\n // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.\n var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');\n var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',\n 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];\n\n function collectNonEnumProps(obj, keys) {\n var nonEnumIdx = nonEnumerableProps.length;\n var constructor = obj.constructor;\n var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;\n\n // Constructor is a special case.\n var prop = 'constructor';\n if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);\n\n while (nonEnumIdx--) {\n prop = nonEnumerableProps[nonEnumIdx];\n if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {\n keys.push(prop);\n }\n }\n }\n\n // Retrieve the names of an object's own properties.\n // Delegates to **ECMAScript 5**'s native `Object.keys`\n _.keys = function(obj) {\n if (!_.isObject(obj)) return [];\n if (nativeKeys) return nativeKeys(obj);\n var keys = [];\n for (var key in obj) if (_.has(obj, key)) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve all the property names of an object.\n _.allKeys = function(obj) {\n if (!_.isObject(obj)) return [];\n var keys = [];\n for (var key in obj) keys.push(key);\n // Ahem, IE < 9.\n if (hasEnumBug) collectNonEnumProps(obj, keys);\n return keys;\n };\n\n // Retrieve the values of an object's properties.\n _.values = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var values = Array(length);\n for (var i = 0; i < length; i++) {\n values[i] = obj[keys[i]];\n }\n return values;\n };\n\n // Returns the results of applying the iteratee to each element of the object\n // In contrast to _.map it returns an object\n _.mapObject = function(obj, iteratee, context) {\n iteratee = cb(iteratee, context);\n var keys = _.keys(obj),\n length = keys.length,\n results = {},\n currentKey;\n for (var index = 0; index < length; index++) {\n currentKey = keys[index];\n results[currentKey] = iteratee(obj[currentKey], currentKey, obj);\n }\n return results;\n };\n\n // Convert an object into a list of `[key, value]` pairs.\n _.pairs = function(obj) {\n var keys = _.keys(obj);\n var length = keys.length;\n var pairs = Array(length);\n for (var i = 0; i < length; i++) {\n pairs[i] = [keys[i], obj[keys[i]]];\n }\n return pairs;\n };\n\n // Invert the keys and values of an object. The values must be serializable.\n _.invert = function(obj) {\n var result = {};\n var keys = _.keys(obj);\n for (var i = 0, length = keys.length; i < length; i++) {\n result[obj[keys[i]]] = keys[i];\n }\n return result;\n };\n\n // Return a sorted list of the function names available on the object.\n // Aliased as `methods`\n _.functions = _.methods = function(obj) {\n var names = [];\n for (var key in obj) {\n if (_.isFunction(obj[key])) names.push(key);\n }\n return names.sort();\n };\n\n // Extend a given object with all the properties in passed-in object(s).\n _.extend = createAssigner(_.allKeys);\n\n // Assigns a given object with all the own properties in the passed-in object(s)\n // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)\n _.extendOwn = _.assign = createAssigner(_.keys);\n\n // Returns the first key on an object that passes a predicate test\n _.findKey = function(obj, predicate, context) {\n predicate = cb(predicate, context);\n var keys = _.keys(obj), key;\n for (var i = 0, length = keys.length; i < length; i++) {\n key = keys[i];\n if (predicate(obj[key], key, obj)) return key;\n }\n };\n\n // Return a copy of the object only containing the whitelisted properties.\n _.pick = function(object, oiteratee, context) {\n var result = {}, obj = object, iteratee, keys;\n if (obj == null) return result;\n if (_.isFunction(oiteratee)) {\n keys = _.allKeys(obj);\n iteratee = optimizeCb(oiteratee, context);\n } else {\n keys = flatten(arguments, false, false, 1);\n iteratee = function(value, key, obj) { return key in obj; };\n obj = Object(obj);\n }\n for (var i = 0, length = keys.length; i < length; i++) {\n var key = keys[i];\n var value = obj[key];\n if (iteratee(value, key, obj)) result[key] = value;\n }\n return result;\n };\n\n // Return a copy of the object without the blacklisted properties.\n _.omit = function(obj, iteratee, context) {\n if (_.isFunction(iteratee)) {\n iteratee = _.negate(iteratee);\n } else {\n var keys = _.map(flatten(arguments, false, false, 1), String);\n iteratee = function(value, key) {\n return !_.contains(keys, key);\n };\n }\n return _.pick(obj, iteratee, context);\n };\n\n // Fill in a given object with default properties.\n _.defaults = createAssigner(_.allKeys, true);\n\n // Creates an object that inherits from the given prototype object.\n // If additional properties are provided then they will be added to the\n // created object.\n _.create = function(prototype, props) {\n var result = baseCreate(prototype);\n if (props) _.extendOwn(result, props);\n return result;\n };\n\n // Create a (shallow-cloned) duplicate of an object.\n _.clone = function(obj) {\n if (!_.isObject(obj)) return obj;\n return _.isArray(obj) ? obj.slice() : _.extend({}, obj);\n };\n\n // Invokes interceptor with the obj, and then returns obj.\n // The primary purpose of this method is to \"tap into\" a method chain, in\n // order to perform operations on intermediate results within the chain.\n _.tap = function(obj, interceptor) {\n interceptor(obj);\n return obj;\n };\n\n // Returns whether an object has a given set of `key:value` pairs.\n _.isMatch = function(object, attrs) {\n var keys = _.keys(attrs), length = keys.length;\n if (object == null) return !length;\n var obj = Object(object);\n for (var i = 0; i < length; i++) {\n var key = keys[i];\n if (attrs[key] !== obj[key] || !(key in obj)) return false;\n }\n return true;\n };\n\n\n // Internal recursive comparison function for `isEqual`.\n var eq = function(a, b, aStack, bStack) {\n // Identical objects are equal. `0 === -0`, but they aren't identical.\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\n if (a === b) return a !== 0 || 1 / a === 1 / b;\n // A strict comparison is necessary because `null == undefined`.\n if (a == null || b == null) return a === b;\n // Unwrap any wrapped objects.\n if (a instanceof _) a = a._wrapped;\n if (b instanceof _) b = b._wrapped;\n // Compare `[[Class]]` names.\n var className = toString.call(a);\n if (className !== toString.call(b)) return false;\n switch (className) {\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\n case '[object RegExp]':\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\n case '[object String]':\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\n // equivalent to `new String(\"5\")`.\n return '' + a === '' + b;\n case '[object Number]':\n // `NaN`s are equivalent, but non-reflexive.\n // Object(NaN) is equivalent to NaN\n if (+a !== +a) return +b !== +b;\n // An `egal` comparison is performed for other numeric values.\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\n case '[object Date]':\n case '[object Boolean]':\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\n // millisecond representations. Note that invalid dates with millisecond representations\n // of `NaN` are not equivalent.\n return +a === +b;\n }\n\n var areArrays = className === '[object Array]';\n if (!areArrays) {\n if (typeof a != 'object' || typeof b != 'object') return false;\n\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\n // from different frames are.\n var aCtor = a.constructor, bCtor = b.constructor;\n if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&\n _.isFunction(bCtor) && bCtor instanceof bCtor)\n && ('constructor' in a && 'constructor' in b)) {\n return false;\n }\n }\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\n\n // Initializing stack of traversed objects.\n // It's done here since we only need them for objects and arrays comparison.\n aStack = aStack || [];\n bStack = bStack || [];\n var length = aStack.length;\n while (length--) {\n // Linear search. Performance is inversely proportional to the number of\n // unique nested structures.\n if (aStack[length] === a) return bStack[length] === b;\n }\n\n // Add the first object to the stack of traversed objects.\n aStack.push(a);\n bStack.push(b);\n\n // Recursively compare objects and arrays.\n if (areArrays) {\n // Compare array lengths to determine if a deep comparison is necessary.\n length = a.length;\n if (length !== b.length) return false;\n // Deep compare the contents, ignoring non-numeric properties.\n while (length--) {\n if (!eq(a[length], b[length], aStack, bStack)) return false;\n }\n } else {\n // Deep compare objects.\n var keys = _.keys(a), key;\n length = keys.length;\n // Ensure that both objects contain the same number of properties before comparing deep equality.\n if (_.keys(b).length !== length) return false;\n while (length--) {\n // Deep compare each member\n key = keys[length];\n if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;\n }\n }\n // Remove the first object from the stack of traversed objects.\n aStack.pop();\n bStack.pop();\n return true;\n };\n\n // Perform a deep comparison to check if two objects are equal.\n _.isEqual = function(a, b) {\n return eq(a, b);\n };\n\n // Is a given array, string, or object empty?\n // An \"empty\" object has no enumerable own-properties.\n _.isEmpty = function(obj) {\n if (obj == null) return true;\n if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;\n return _.keys(obj).length === 0;\n };\n\n // Is a given value a DOM element?\n _.isElement = function(obj) {\n return !!(obj && obj.nodeType === 1);\n };\n\n // Is a given value an array?\n // Delegates to ECMA5's native Array.isArray\n _.isArray = nativeIsArray || function(obj) {\n return toString.call(obj) === '[object Array]';\n };\n\n // Is a given variable an object?\n _.isObject = function(obj) {\n var type = typeof obj;\n return type === 'function' || type === 'object' && !!obj;\n };\n\n // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.\n _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {\n _['is' + name] = function(obj) {\n return toString.call(obj) === '[object ' + name + ']';\n };\n });\n\n // Define a fallback version of the method in browsers (ahem, IE < 9), where\n // there isn't any inspectable \"Arguments\" type.\n if (!_.isArguments(arguments)) {\n _.isArguments = function(obj) {\n return _.has(obj, 'callee');\n };\n }\n\n // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,\n // IE 11 (#1621), and in Safari 8 (#1929).\n if (typeof /./ != 'function' && typeof Int8Array != 'object') {\n _.isFunction = function(obj) {\n return typeof obj == 'function' || false;\n };\n }\n\n // Is a given object a finite number?\n _.isFinite = function(obj) {\n return isFinite(obj) && !isNaN(parseFloat(obj));\n };\n\n // Is the given value `NaN`? (NaN is the only number which does not equal itself).\n _.isNaN = function(obj) {\n return _.isNumber(obj) && obj !== +obj;\n };\n\n // Is a given value a boolean?\n _.isBoolean = function(obj) {\n return obj === true || obj === false || toString.call(obj) === '[object Boolean]';\n };\n\n // Is a given value equal to null?\n _.isNull = function(obj) {\n return obj === null;\n };\n\n // Is a given variable undefined?\n _.isUndefined = function(obj) {\n return obj === void 0;\n };\n\n // Shortcut function for checking if an object has a given property directly\n // on itself (in other words, not on a prototype).\n _.has = function(obj, key) {\n return obj != null && hasOwnProperty.call(obj, key);\n };\n\n // Utility Functions\n // -----------------\n\n // Run Underscore.js in *noConflict* mode, returning the `_` variable to its\n // previous owner. Returns a reference to the Underscore object.\n _.noConflict = function() {\n root._ = previousUnderscore;\n return this;\n };\n\n // Keep the identity function around for default iteratees.\n _.identity = function(value) {\n return value;\n };\n\n // Predicate-generating functions. Often useful outside of Underscore.\n _.constant = function(value) {\n return function() {\n return value;\n };\n };\n\n _.noop = function(){};\n\n _.property = property;\n\n // Generates a function for a given object that returns a given property.\n _.propertyOf = function(obj) {\n return obj == null ? function(){} : function(key) {\n return obj[key];\n };\n };\n\n // Returns a predicate for checking whether an object has a given set of\n // `key:value` pairs.\n _.matcher = _.matches = function(attrs) {\n attrs = _.extendOwn({}, attrs);\n return function(obj) {\n return _.isMatch(obj, attrs);\n };\n };\n\n // Run a function **n** times.\n _.times = function(n, iteratee, context) {\n var accum = Array(Math.max(0, n));\n iteratee = optimizeCb(iteratee, context, 1);\n for (var i = 0; i < n; i++) accum[i] = iteratee(i);\n return accum;\n };\n\n // Return a random integer between min and max (inclusive).\n _.random = function(min, max) {\n if (max == null) {\n max = min;\n min = 0;\n }\n return min + Math.floor(Math.random() * (max - min + 1));\n };\n\n // A (possibly faster) way to get the current timestamp as an integer.\n _.now = Date.now || function() {\n return new Date().getTime();\n };\n\n // List of HTML entities for escaping.\n var escapeMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '`': '`'\n };\n var unescapeMap = _.invert(escapeMap);\n\n // Functions for escaping and unescaping strings to/from HTML interpolation.\n var createEscaper = function(map) {\n var escaper = function(match) {\n return map[match];\n };\n // Regexes for identifying a key that needs to be escaped\n var source = '(?:' + _.keys(map).join('|') + ')';\n var testRegexp = RegExp(source);\n var replaceRegexp = RegExp(source, 'g');\n return function(string) {\n string = string == null ? '' : '' + string;\n return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;\n };\n };\n _.escape = createEscaper(escapeMap);\n _.unescape = createEscaper(unescapeMap);\n\n // If the value of the named `property` is a function then invoke it with the\n // `object` as context; otherwise, return it.\n _.result = function(object, property, fallback) {\n var value = object == null ? void 0 : object[property];\n if (value === void 0) {\n value = fallback;\n }\n return _.isFunction(value) ? value.call(object) : value;\n };\n\n // Generate a unique integer id (unique within the entire client session).\n // Useful for temporary DOM ids.\n var idCounter = 0;\n _.uniqueId = function(prefix) {\n var id = ++idCounter + '';\n return prefix ? prefix + id : id;\n };\n\n // By default, Underscore uses ERB-style template delimiters, change the\n // following template settings to use alternative delimiters.\n _.templateSettings = {\n evaluate : /<%([\\s\\S]+?)%>/g,\n interpolate : /<%=([\\s\\S]+?)%>/g,\n escape : /<%-([\\s\\S]+?)%>/g\n };\n\n // When customizing `templateSettings`, if you don't want to define an\n // interpolation, evaluation or escaping regex, we need one that is\n // guaranteed not to match.\n var noMatch = /(.)^/;\n\n // Certain characters need to be escaped so that they can be put into a\n // string literal.\n var escapes = {\n \"'\": \"'\",\n '\\\\': '\\\\',\n '\\r': 'r',\n '\\n': 'n',\n '\\u2028': 'u2028',\n '\\u2029': 'u2029'\n };\n\n var escaper = /\\\\|'|\\r|\\n|\\u2028|\\u2029/g;\n\n var escapeChar = function(match) {\n return '\\\\' + escapes[match];\n };\n\n // JavaScript micro-templating, similar to John Resig's implementation.\n // Underscore templating handles arbitrary delimiters, preserves whitespace,\n // and correctly escapes quotes within interpolated code.\n // NB: `oldSettings` only exists for backwards compatibility.\n _.template = function(text, settings, oldSettings) {\n if (!settings && oldSettings) settings = oldSettings;\n settings = _.defaults({}, settings, _.templateSettings);\n\n // Combine delimiters into one regular expression via alternation.\n var matcher = RegExp([\n (settings.escape || noMatch).source,\n (settings.interpolate || noMatch).source,\n (settings.evaluate || noMatch).source\n ].join('|') + '|$', 'g');\n\n // Compile the template source, escaping string literals appropriately.\n var index = 0;\n var source = \"__p+='\";\n text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {\n source += text.slice(index, offset).replace(escaper, escapeChar);\n index = offset + match.length;\n\n if (escape) {\n source += \"'+\\n((__t=(\" + escape + \"))==null?'':_.escape(__t))+\\n'\";\n } else if (interpolate) {\n source += \"'+\\n((__t=(\" + interpolate + \"))==null?'':__t)+\\n'\";\n } else if (evaluate) {\n source += \"';\\n\" + evaluate + \"\\n__p+='\";\n }\n\n // Adobe VMs need the match returned to produce the correct offest.\n return match;\n });\n source += \"';\\n\";\n\n // If a variable is not specified, place data values in local scope.\n if (!settings.variable) source = 'with(obj||{}){\\n' + source + '}\\n';\n\n source = \"var __t,__p='',__j=Array.prototype.join,\" +\n \"print=function(){__p+=__j.call(arguments,'');};\\n\" +\n source + 'return __p;\\n';\n\n try {\n var render = new Function(settings.variable || 'obj', '_', source);\n } catch (e) {\n e.source = source;\n throw e;\n }\n\n var template = function(data) {\n return render.call(this, data, _);\n };\n\n // Provide the compiled source as a convenience for precompilation.\n var argument = settings.variable || 'obj';\n template.source = 'function(' + argument + '){\\n' + source + '}';\n\n return template;\n };\n\n // Add a \"chain\" function. Start chaining a wrapped Underscore object.\n _.chain = function(obj) {\n var instance = _(obj);\n instance._chain = true;\n return instance;\n };\n\n // OOP\n // ---------------\n // If Underscore is called as a function, it returns a wrapped object that\n // can be used OO-style. This wrapper holds altered versions of all the\n // underscore functions. Wrapped objects may be chained.\n\n // Helper function to continue chaining intermediate results.\n var result = function(instance, obj) {\n return instance._chain ? _(obj).chain() : obj;\n };\n\n // Add your own custom functions to the Underscore object.\n _.mixin = function(obj) {\n _.each(_.functions(obj), function(name) {\n var func = _[name] = obj[name];\n _.prototype[name] = function() {\n var args = [this._wrapped];\n push.apply(args, arguments);\n return result(this, func.apply(_, args));\n };\n });\n };\n\n // Add all of the Underscore functions to the wrapper object.\n _.mixin(_);\n\n // Add all mutator Array functions to the wrapper.\n _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n var obj = this._wrapped;\n method.apply(obj, arguments);\n if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];\n return result(this, obj);\n };\n });\n\n // Add all accessor Array functions to the wrapper.\n _.each(['concat', 'join', 'slice'], function(name) {\n var method = ArrayProto[name];\n _.prototype[name] = function() {\n return result(this, method.apply(this._wrapped, arguments));\n };\n });\n\n // Extracts the result from a wrapped and chained object.\n _.prototype.value = function() {\n return this._wrapped;\n };\n\n // Provide unwrapping proxy for some methods used in engine operations\n // such as arithmetic and JSON stringification.\n _.prototype.valueOf = _.prototype.toJSON = _.prototype.value;\n\n _.prototype.toString = function() {\n return '' + this._wrapped;\n };\n\n // AMD registration happens at the end for compatibility with AMD loaders\n // that may not enforce next-turn semantics on modules. Even though general\n // practice for AMD registration is to be anonymous, underscore registers\n // as a named module because, like jQuery, it is a base library that is\n // popular enough to be bundled in a third party lib, but not be part of\n // an AMD load request. Those cases could generate an error when an\n // anonymous define() is called outside of a loader request.\n if (typeof define === 'function' && define.amd) {\n define('underscore', [], function() {\n return _;\n });\n }\n}.call(this));\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file utils.js\n * @author Marek Kotewicz <marek@parity.io>\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\n\nvar _ = require('underscore');\nvar ethjsUnit = require('ethjs-unit');\nvar utils = require('./utils.js');\nvar soliditySha3 = require('./soliditySha3.js');\nvar randomHex = require('randomhex');\n\n\n\n/**\n * Fires an error in an event emitter and callback and returns the eventemitter\n *\n * @method _fireError\n * @param {Object} error a string, a error, or an object with {message, data}\n * @param {Object} emitter\n * @param {Function} reject\n * @param {Function} callback\n * @return {Object} the emitter\n */\nvar _fireError = function (error, emitter, reject, callback) {\n /*jshint maxcomplexity: 10 */\n\n // add data if given\n if(_.isObject(error) && !(error instanceof Error) && error.data) {\n if(_.isObject(error.data) || _.isArray(error.data)) {\n error.data = JSON.stringify(error.data, null, 2);\n }\n\n error = error.message +\"\\n\"+ error.data;\n }\n\n if(_.isString(error)) {\n error = new Error(error);\n }\n\n if (_.isFunction(callback)) {\n callback(error);\n }\n if (_.isFunction(reject)) {\n // suppress uncatched error if an error listener is present\n if (emitter &&\n _.isFunction(emitter.listeners) &&\n emitter.listeners('error').length &&\n _.isFunction(emitter.suppressUnhandledRejections)) {\n emitter.suppressUnhandledRejections();\n // OR suppress uncatched error if an callback listener is present\n } else if(_.isFunction(callback) &&\n _.isFunction(emitter.suppressUnhandledRejections)) {\n emitter.suppressUnhandledRejections();\n }\n // reject later, to be able to return emitter\n setTimeout(function () {\n reject(error);\n }, 1);\n }\n\n if(emitter && _.isFunction(emitter.emit)) {\n // emit later, to be able to return emitter\n setTimeout(function () {\n emitter.emit('error', error);\n emitter.removeAllListeners();\n }, 1);\n }\n\n return emitter;\n};\n\n/**\n * Should be used to create full function/event name from json abi\n *\n * @method _jsonInterfaceMethodToString\n * @param {Object} json\n * @return {String} full function/event name\n */\nvar _jsonInterfaceMethodToString = function (json) {\n if (_.isObject(json) && json.name && json.name.indexOf('(') !== -1) {\n return json.name;\n }\n\n var typeName = json.inputs.map(function(i){return i.type; }).join(',');\n return json.name + '(' + typeName + ')';\n};\n\n\n\n/**\n * Should be called to get ascii from it's hex representation\n *\n * @method hexToAscii\n * @param {String} hex\n * @returns {String} ascii string representation of hex value\n */\nvar hexToAscii = function(hex) {\n if (!utils.isHexStrict(hex))\n throw new Error('The parameter must be a valid HEX string.');\n\n var str = \"\";\n var i = 0, l = hex.length;\n if (hex.substring(0, 2) === '0x') {\n i = 2;\n }\n for (; i < l; i+=2) {\n var code = parseInt(hex.substr(i, 2), 16);\n str += String.fromCharCode(code);\n }\n\n return str;\n};\n\n/**\n * Should be called to get hex representation (prefixed by 0x) of ascii string\n *\n * @method asciiToHex\n * @param {String} str\n * @returns {String} hex representation of input string\n */\nvar asciiToHex = function(str) {\n if(!str)\n return \"0x00\";\n var hex = \"\";\n for(var i = 0; i < str.length; i++) {\n var code = str.charCodeAt(i);\n var n = code.toString(16);\n hex += n.length < 2 ? '0' + n : n;\n }\n\n return \"0x\" + hex;\n};\n\n\n\n/**\n * Returns value of unit in Wei\n *\n * @method getUnitValue\n * @param {String} unit the unit to convert to, default ether\n * @returns {BN} value of the unit (in Wei)\n * @throws error if the unit is not correct:w\n */\nvar getUnitValue = function (unit) {\n unit = unit ? unit.toLowerCase() : 'ether';\n if (!ethjsUnit.unitMap[unit]) {\n throw new Error('This unit \"'+ unit +'\" doesn\\'t exist, please use the one of the following units' + JSON.stringify(ethjsUnit.unitMap, null, 2));\n }\n return unit;\n};\n\n/**\n * Takes a number of wei and converts it to any other ether unit.\n *\n * Possible units are:\n * SI Short SI Full Effigy Other\n * - kwei femtoether babbage\n * - mwei picoether lovelace\n * - gwei nanoether shannon nano\n * - -- microether szabo micro\n * - -- milliether finney milli\n * - ether -- --\n * - kether -- grand\n * - mether\n * - gether\n * - tether\n *\n * @method fromWei\n * @param {Number|String} number can be a number, number string or a HEX of a decimal\n * @param {String} unit the unit to convert to, default ether\n * @return {String|Object} When given a BN object it returns one as well, otherwise a number\n */\nvar fromWei = function(number, unit) {\n unit = getUnitValue(unit);\n\n if(!utils.isBN(number) && !_.isString(number)) {\n throw new Error('Please pass numbers as strings or BigNumber objects to avoid precision errors.');\n }\n\n return utils.isBN(number) ? ethjsUnit.fromWei(number, unit) : ethjsUnit.fromWei(number, unit).toString(10);\n};\n\n/**\n * Takes a number of a unit and converts it to wei.\n *\n * Possible units are:\n * SI Short SI Full Effigy Other\n * - kwei femtoether babbage\n * - mwei picoether lovelace\n * - gwei nanoether shannon nano\n * - -- microether szabo micro\n * - -- microether szabo micro\n * - -- milliether finney milli\n * - ether -- --\n * - kether -- grand\n * - mether\n * - gether\n * - tether\n *\n * @method toWei\n * @param {Number|String|BN} number can be a number, number string or a HEX of a decimal\n * @param {String} unit the unit to convert from, default ether\n * @return {String|Object} When given a BN object it returns one as well, otherwise a number\n */\nvar toWei = function(number, unit) {\n unit = getUnitValue(unit);\n\n if(!utils.isBN(number) && !_.isString(number)) {\n throw new Error('Please pass numbers as strings or BigNumber objects to avoid precision errors.');\n }\n\n return utils.isBN(number) ? ethjsUnit.toWei(number, unit) : ethjsUnit.toWei(number, unit).toString(10);\n};\n\n\n\n\n/**\n * Converts to a checksum address\n *\n * @method toChecksumAddress\n * @param {String} address the given HEX address\n * @return {String}\n */\nvar toChecksumAddress = function (address) {\n if (typeof address === 'undefined') return '';\n\n if(!/^(0x)?[0-9a-f]{40}$/i.test(address))\n throw new Error('Given address \"'+ address +'\" is not a valid Ethereum address.');\n\n\n\n address = address.toLowerCase().replace(/^0x/i,'');\n var addressHash = utils.sha3(address).replace(/^0x/i,'');\n var checksumAddress = '0x';\n\n for (var i = 0; i < address.length; i++ ) {\n // If ith character is 9 to f then make it uppercase\n if (parseInt(addressHash[i], 16) > 7) {\n checksumAddress += address[i].toUpperCase();\n } else {\n checksumAddress += address[i];\n }\n }\n return checksumAddress;\n};\n\n\n\nmodule.exports = {\n _fireError: _fireError,\n _jsonInterfaceMethodToString: _jsonInterfaceMethodToString,\n // extractDisplayName: extractDisplayName,\n // extractTypeName: extractTypeName,\n randomHex: randomHex,\n _: _,\n BN: utils.BN,\n isBN: utils.isBN,\n isBigNumber: utils.isBigNumber,\n isHex: utils.isHex,\n isHexStrict: utils.isHexStrict,\n sha3: utils.sha3,\n keccak256: utils.sha3,\n soliditySha3: soliditySha3,\n isAddress: utils.isAddress,\n checkAddressChecksum: utils.checkAddressChecksum,\n toChecksumAddress: toChecksumAddress,\n toHex: utils.toHex,\n toBN: utils.toBN,\n\n bytesToHex: utils.bytesToHex,\n hexToBytes: utils.hexToBytes,\n\n hexToNumberString: utils.hexToNumberString,\n\n hexToNumber: utils.hexToNumber,\n toDecimal: utils.hexToNumber, // alias\n\n numberToHex: utils.numberToHex,\n fromDecimal: utils.numberToHex, // alias\n\n hexToUtf8: utils.hexToUtf8,\n hexToString: utils.hexToUtf8,\n toUtf8: utils.hexToUtf8,\n\n utf8ToHex: utils.utf8ToHex,\n stringToHex: utils.utf8ToHex,\n fromUtf8: utils.utf8ToHex,\n\n hexToAscii: hexToAscii,\n toAscii: hexToAscii,\n asciiToHex: asciiToHex,\n fromAscii: asciiToHex,\n\n unitMap: ethjsUnit.unitMap,\n toWei: toWei,\n fromWei: fromWei,\n\n padLeft: utils.leftPad,\n leftPad: utils.leftPad,\n padRight: utils.rightPad,\n rightPad: utils.rightPad,\n toTwosComplement: utils.toTwosComplement\n};\n\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file soliditySha3.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\nvar _ = require('underscore');\nvar BN = require('bn.js');\nvar utils = require('./utils.js');\n\n\nvar _elementaryName = function (name) {\n /*jshint maxcomplexity:false */\n\n if (name.startsWith('int[')) {\n return 'int256' + name.slice(3);\n } else if (name === 'int') {\n return 'int256';\n } else if (name.startsWith('uint[')) {\n return 'uint256' + name.slice(4);\n } else if (name === 'uint') {\n return 'uint256';\n } else if (name.startsWith('fixed[')) {\n return 'fixed128x128' + name.slice(5);\n } else if (name === 'fixed') {\n return 'fixed128x128';\n } else if (name.startsWith('ufixed[')) {\n return 'ufixed128x128' + name.slice(6);\n } else if (name === 'ufixed') {\n return 'ufixed128x128';\n }\n return name;\n};\n\n// Parse N from type<N>\nvar _parseTypeN = function (type) {\n var typesize = /^\\D+(\\d+).*$/.exec(type);\n return typesize ? parseInt(typesize[1], 10) : null;\n};\n\n// Parse N from type[<N>]\nvar _parseTypeNArray = function (type) {\n var arraySize = /^\\D+\\d*\\[(\\d+)\\]$/.exec(type);\n return arraySize ? parseInt(arraySize[1], 10) : null;\n};\n\nvar _parseNumber = function (arg) {\n var type = typeof arg;\n if (type === 'string') {\n if (utils.isHexStrict(arg)) {\n return new BN(arg.replace(/0x/i,''), 16);\n } else {\n return new BN(arg, 10);\n }\n } else if (type === 'number') {\n return new BN(arg);\n } else if (utils.isBigNumber(arg)) {\n return new BN(arg.toString(10));\n } else if (utils.isBN(arg)) {\n return arg;\n } else {\n throw new Error(arg +' is not a number');\n }\n};\n\nvar _solidityPack = function (type, value, arraySize) {\n /*jshint maxcomplexity:false */\n\n var size, num;\n type = _elementaryName(type);\n\n\n if (type === 'bytes') {\n\n if (value.replace(/^0x/i,'').length % 2 !== 0) {\n throw new Error('Invalid bytes characters '+ value.length);\n }\n\n return value;\n } else if (type === 'string') {\n return utils.utf8ToHex(value);\n } else if (type === 'bool') {\n return value ? '01' : '00';\n } else if (type.startsWith('address')) {\n if(arraySize) {\n size = 64;\n } else {\n size = 40;\n }\n\n if(!utils.isAddress(value)) {\n throw new Error(value +' is not a valid address, or the checksum is invalid.');\n }\n\n return utils.leftPad(value.toLowerCase(), size);\n }\n\n size = _parseTypeN(type);\n\n if (type.startsWith('bytes')) {\n\n if(!size) {\n throw new Error('bytes[] not yet supported in solidity');\n }\n\n // must be 32 byte slices when in an array\n if(arraySize) {\n size = 32;\n }\n\n if (size < 1 || size > 32 || size < value.replace(/^0x/i,'').length / 2 ) {\n throw new Error('Invalid bytes' + size +' for '+ value);\n }\n\n return utils.rightPad(value, size * 2);\n } else if (type.startsWith('uint')) {\n\n if ((size % 8) || (size < 8) || (size > 256)) {\n throw new Error('Invalid uint'+size+' size');\n }\n\n num = _parseNumber(value);\n if (num.bitLength() > size) {\n throw new Error('Supplied uint exceeds width: ' + size + ' vs ' + num.bitLength());\n }\n\n if(num.lt(new BN(0))) {\n throw new Error('Supplied uint '+ num.toString() +' is negative');\n }\n\n return size ? utils.leftPad(num.toString('hex'), size/8 * 2) : num;\n } else if (type.startsWith('int')) {\n\n if ((size % 8) || (size < 8) || (size > 256)) {\n throw new Error('Invalid int'+size+' size');\n }\n\n num = _parseNumber(value);\n if (num.bitLength() > size) {\n throw new Error('Supplied int exceeds width: ' + size + ' vs ' + num.bitLength());\n }\n\n if(num.lt(new BN(0))) {\n return num.toTwos(size).toString('hex');\n } else {\n return size ? utils.leftPad(num.toString('hex'), size/8 * 2) : num;\n }\n\n } else {\n // FIXME: support all other types\n throw new Error('Unsupported or invalid type: ' + type);\n }\n};\n\n\nvar _processSoliditySha3Args = function (arg) {\n /*jshint maxcomplexity:false */\n\n if(_.isArray(arg)) {\n throw new Error('Autodetection of array types is not supported.');\n }\n\n var type, value = '';\n var hexArg, arraySize;\n\n // if type is given\n if (_.isObject(arg) && (arg.hasOwnProperty('v') || arg.hasOwnProperty('t') || arg.hasOwnProperty('value') || arg.hasOwnProperty('type'))) {\n type = arg.t || arg.type;\n value = arg.v || arg.value;\n\n // otherwise try to guess the type\n } else {\n\n type = utils.toHex(arg, true);\n value = utils.toHex(arg);\n\n if (!type.startsWith('int') && !type.startsWith('uint')) {\n type = 'bytes';\n }\n }\n\n if ((type.startsWith('int') || type.startsWith('uint')) && typeof value === 'string' && !/^(-)?0x/i.test(value)) {\n value = new BN(value);\n }\n\n // get the array size\n if(_.isArray(value)) {\n arraySize = _parseTypeNArray(type);\n if(arraySize && value.length !== arraySize) {\n throw new Error(type +' is not matching the given array '+ JSON.stringify(value));\n } else {\n arraySize = value.length;\n }\n }\n\n\n if (_.isArray(value)) {\n hexArg = value.map(function (val) {\n return _solidityPack(type, val, arraySize).toString('hex').replace('0x','');\n });\n return hexArg.join('');\n } else {\n hexArg = _solidityPack(type, value, arraySize);\n return hexArg.toString('hex').replace('0x','');\n }\n\n};\n\n/**\n * Hashes solidity values to a sha3 hash using keccak 256\n *\n * @method soliditySha3\n * @return {Object} the sha3\n */\nvar soliditySha3 = function () {\n /*jshint maxcomplexity:false */\n\n var args = Array.prototype.slice.call(arguments);\n\n var hexArgs = _.map(args, _processSoliditySha3Args);\n\n // console.log(args, hexArgs);\n // console.log('0x'+ hexArgs.join(''));\n\n return utils.sha3('0x'+ hexArgs.join(''));\n};\n\n\nmodule.exports = soliditySha3;\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n */\n/**\n * @file utils.js\n * @author Fabian Vogelsteller <fabian@ethereum.org>\n * @date 2017\n */\n\nvar _ = require('underscore');\nvar BN = require('bn.js');\nvar numberToBN = require('number-to-bn');\nvar utf8 = require('utf8');\nvar Hash = require(\"eth-lib/lib/hash\");\n\n\n/**\n * Returns true if object is BN, otherwise false\n *\n * @method isBN\n * @param {Object} object\n * @return {Boolean}\n */\nvar isBN = function (object) {\n return object instanceof BN ||\n (object && object.constructor && object.constructor.name === 'BN');\n};\n\n/**\n * Returns true if object is BigNumber, otherwise false\n *\n * @method isBigNumber\n * @param {Object} object\n * @return {Boolean}\n */\nvar isBigNumber = function (object) {\n return object && object.constructor && object.constructor.name === 'BigNumber';\n};\n\n/**\n * Takes an input and transforms it into an BN\n *\n * @method toBN\n * @param {Number|String|BN} number, string, HEX string or BN\n * @return {BN} BN\n */\nvar toBN = function(number){\n try {\n return numberToBN.apply(null, arguments);\n } catch(e) {\n throw new Error(e + ' Given value: \"'+ number +'\"');\n }\n};\n\n\n/**\n * Takes and input transforms it into BN and if it is negative value, into two's complement\n *\n * @method toTwosComplement\n * @param {Number|String|BN} number\n * @return {String}\n */\nvar toTwosComplement = function (number) {\n return '0x'+ toBN(number).toTwos(256).toString(16, 64);\n};\n\n/**\n * Checks if the given string is an address\n *\n * @method isAddress\n * @param {String} address the given HEX address\n * @return {Boolean}\n */\nvar isAddress = function (address) {\n // check if it has the basic requirements of an address\n if (!/^(0x)?[0-9a-f]{40}$/i.test(address)) {\n return false;\n // If it's ALL lowercase or ALL upppercase\n } else if (/^(0x|0X)?[0-9a-f]{40}$/.test(address) || /^(0x|0X)?[0-9A-F]{40}$/.test(address)) {\n return true;\n // Otherwise check each case\n } else {\n return checkAddressChecksum(address);\n }\n};\n\n\n\n/**\n * Checks if the given string is a checksummed address\n *\n * @method checkAddressChecksum\n * @param {String} address the given HEX address\n * @return {Boolean}\n */\nvar checkAddressChecksum = function (address) {\n // Check each case\n address = address.replace(/^0x/i,'');\n var addressHash = sha3(address.toLowerCase()).replace(/^0x/i,'');\n\n for (var i = 0; i < 40; i++ ) {\n // the nth letter should be uppercase if the nth digit of casemap is 1\n if ((parseInt(addressHash[i], 16) > 7 && address[i].toUpperCase() !== address[i]) || (parseInt(addressHash[i], 16) <= 7 && address[i].toLowerCase() !== address[i])) {\n return false;\n }\n }\n return true;\n};\n\n/**\n * Should be called to pad string to expected length\n *\n * @method leftPad\n * @param {String} string to be padded\n * @param {Number} chars that result string should have\n * @param {String} sign, by default 0\n * @returns {String} right aligned string\n */\nvar leftPad = function (string, chars, sign) {\n var hasPrefix = /^0x/i.test(string) || typeof string === 'number';\n string = string.toString(16).replace(/^0x/i,'');\n\n var padding = (chars - string.length + 1 >= 0) ? chars - string.length + 1 : 0;\n\n return (hasPrefix ? '0x' : '') + new Array(padding).join(sign ? sign : \"0\") + string;\n};\n\n/**\n * Should be called to pad string to expected length\n *\n * @method rightPad\n * @param {String} string to be padded\n * @param {Number} chars that result string should have\n * @param {String} sign, by default 0\n * @returns {String} right aligned string\n */\nvar rightPad = function (string, chars, sign) {\n var hasPrefix = /^0x/i.test(string) || typeof string === 'number';\n string = string.toString(16).replace(/^0x/i,'');\n\n var padding = (chars - string.length + 1 >= 0) ? chars - string.length + 1 : 0;\n\n return (hasPrefix ? '0x' : '') + string + (new Array(padding).join(sign ? sign : \"0\"));\n};\n\n\n/**\n * Should be called to get hex representation (prefixed by 0x) of utf8 string\n *\n * @method utf8ToHex\n * @param {String} str\n * @returns {String} hex representation of input string\n */\nvar utf8ToHex = function(str) {\n str = utf8.encode(str);\n var hex = \"\";\n\n // remove \\u0000 padding from either side\n str = str.replace(/^(?:\\u0000)*/,'');\n str = str.split(\"\").reverse().join(\"\");\n str = str.replace(/^(?:\\u0000)*/,'');\n str = str.split(\"\").reverse().join(\"\");\n\n for(var i = 0; i < str.length; i++) {\n var code = str.charCodeAt(i);\n // if (code !== 0) {\n var n = code.toString(16);\n hex += n.length < 2 ? '0' + n : n;\n // }\n }\n\n return \"0x\" + hex;\n};\n\n/**\n * Should be called to get utf8 from it's hex representation\n *\n * @method hexToUtf8\n * @param {String} hex\n * @returns {String} ascii string representation of hex value\n */\nvar hexToUtf8 = function(hex) {\n if (!isHexStrict(hex))\n throw new Error('The parameter \"'+ hex +'\" must be a valid HEX string.');\n\n var str = \"\";\n var code = 0;\n hex = hex.replace(/^0x/i,'');\n\n // remove 00 padding from either side\n hex = hex.replace(/^(?:00)*/,'');\n hex = hex.split(\"\").reverse().join(\"\");\n hex = hex.replace(/^(?:00)*/,'');\n hex = hex.split(\"\").reverse().join(\"\");\n\n var l = hex.length;\n\n for (var i=0; i < l; i+=2) {\n code = parseInt(hex.substr(i, 2), 16);\n // if (code !== 0) {\n str += String.fromCharCode(code);\n // }\n }\n\n return utf8.decode(str);\n};\n\n\n/**\n * Converts value to it's number representation\n *\n * @method hexToNumber\n * @param {String|Number|BN} value\n * @return {String}\n */\nvar hexToNumber = function (value) {\n if (!value) {\n return value;\n }\n\n return toBN(value).toNumber();\n};\n\n/**\n * Converts value to it's decimal representation in string\n *\n * @method hexToNumberString\n * @param {String|Number|BN} value\n * @return {String}\n */\nvar hexToNumberString = function (value) {\n if (!value) return value;\n\n return toBN(value).toString(10);\n};\n\n\n/**\n * Converts value to it's hex representation\n *\n * @method numberToHex\n * @param {String|Number|BN} value\n * @return {String}\n */\nvar numberToHex = function (value) {\n if (_.isNull(value) || _.isUndefined(value)) {\n return value;\n }\n\n if (!isFinite(value) && !isHexStrict(value)) {\n throw new Error('Given input \"'+value+'\" is not a number.');\n }\n\n var number = toBN(value);\n var result = number.toString(16);\n\n return number.lt(new BN(0)) ? '-0x' + result.substr(1) : '0x' + result;\n};\n\n\n/**\n * Convert a byte array to a hex string\n *\n * Note: Implementation from crypto-js\n *\n * @method bytesToHex\n * @param {Array} bytes\n * @return {String} the hex string\n */\nvar bytesToHex = function(bytes) {\n for (var hex = [], i = 0; i < bytes.length; i++) {\n /* jshint ignore:start */\n hex.push((bytes[i] >>> 4).toString(16));\n hex.push((bytes[i] & 0xF).toString(16));\n /* jshint ignore:end */\n }\n return '0x'+ hex.join(\"\");\n};\n\n/**\n * Convert a hex string to a byte array\n *\n * Note: Implementation from crypto-js\n *\n * @method hexToBytes\n * @param {string} hex\n * @return {Array} the byte array\n */\nvar hexToBytes = function(hex) {\n hex = hex.toString(16);\n\n if (!isHexStrict(hex)) {\n throw new Error('Given value \"'+ hex +'\" is not a valid hex string.');\n }\n\n hex = hex.replace(/^0x/i,'');\n\n for (var bytes = [], c = 0; c < hex.length; c += 2)\n bytes.push(parseInt(hex.substr(c, 2), 16));\n return bytes;\n};\n\n/**\n * Auto converts any given value into it's hex representation.\n *\n * And even stringifys objects before.\n *\n * @method toHex\n * @param {String|Number|BN|Object} value\n * @param {Boolean} returnType\n * @return {String}\n */\nvar toHex = function (value, returnType) {\n /*jshint maxcomplexity: false */\n\n if (isAddress(value)) {\n return returnType ? 'address' : '0x'+ value.toLowerCase().replace(/^0x/i,'');\n }\n\n if (_.isBoolean(value)) {\n return returnType ? 'bool' : value ? '0x01' : '0x00';\n }\n\n\n if (_.isObject(value) && !isBigNumber(value) && !isBN(value)) {\n return returnType ? 'string' : utf8ToHex(JSON.stringify(value));\n }\n\n // if its a negative number, pass it through numberToHex\n if (_.isString(value)) {\n if (value.indexOf('-0x') === 0 || value.indexOf('-0X') === 0) {\n return returnType ? 'int256' : numberToHex(value);\n } else if(value.indexOf('0x') === 0 || value.indexOf('0X') === 0) {\n return returnType ? 'bytes' : value;\n } else if (!isFinite(value)) {\n return returnType ? 'string' : utf8ToHex(value);\n }\n }\n\n return returnType ? (value < 0 ? 'int256' : 'uint256') : numberToHex(value);\n};\n\n\n/**\n * Check if string is HEX, requires a 0x in front\n *\n * @method isHexStrict\n * @param {String} hex to be checked\n * @returns {Boolean}\n */\nvar isHexStrict = function (hex) {\n return ((_.isString(hex) || _.isNumber(hex)) && /^(-)?0x[0-9a-f]*$/i.test(hex));\n};\n\n/**\n * Check if string is HEX\n *\n * @method isHex\n * @param {String} hex to be checked\n * @returns {Boolean}\n */\nvar isHex = function (hex) {\n return ((_.isString(hex) || _.isNumber(hex)) && /^(-0x|0x)?[0-9a-f]*$/i.test(hex));\n};\n\n\n/**\n * Returns true if given string is a valid Ethereum block header bloom.\n *\n * TODO UNDOCUMENTED\n *\n * @method isBloom\n * @param {String} hex encoded bloom filter\n * @return {Boolean}\n */\nvar isBloom = function (bloom) {\n if (!/^(0x)?[0-9a-f]{512}$/i.test(bloom)) {\n return false;\n } else if (/^(0x)?[0-9a-f]{512}$/.test(bloom) || /^(0x)?[0-9A-F]{512}$/.test(bloom)) {\n return true;\n }\n return false;\n};\n\n/**\n * Returns true if given string is a valid log topic.\n *\n * TODO UNDOCUMENTED\n *\n * @method isTopic\n * @param {String} hex encoded topic\n * @return {Boolean}\n */\nvar isTopic = function (topic) {\n if (!/^(0x)?[0-9a-f]{64}$/i.test(topic)) {\n return false;\n } else if (/^(0x)?[0-9a-f]{64}$/.test(topic) || /^(0x)?[0-9A-F]{64}$/.test(topic)) {\n return true;\n }\n return false;\n};\n\n\n/**\n * Hashes values to a sha3 hash using keccak 256\n *\n * To hash a HEX string the hex must have 0x in front.\n *\n * @method sha3\n * @return {String} the sha3 string\n */\nvar SHA3_NULL_S = '0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470';\n\nvar sha3 = function (value) {\n if (isHexStrict(value) && /^0x/i.test((value).toString())) {\n value = hexToBytes(value);\n }\n\n var returnValue = Hash.keccak256(value); // jshint ignore:line\n\n if(returnValue === SHA3_NULL_S) {\n return null;\n } else {\n return returnValue;\n }\n};\n// expose the under the hood keccak256\nsha3._Hash = Hash;\n\n\nmodule.exports = {\n BN: BN,\n isBN: isBN,\n isBigNumber: isBigNumber,\n toBN: toBN,\n isAddress: isAddress,\n isBloom: isBloom, // TODO UNDOCUMENTED\n isTopic: isTopic, // TODO UNDOCUMENTED\n checkAddressChecksum: checkAddressChecksum,\n utf8ToHex: utf8ToHex,\n hexToUtf8: hexToUtf8,\n hexToNumber: hexToNumber,\n hexToNumberString: hexToNumberString,\n numberToHex: numberToHex,\n toHex: toHex,\n hexToBytes: hexToBytes,\n bytesToHex: bytesToHex,\n isHex: isHex,\n isHexStrict: isHexStrict,\n leftPad: leftPad,\n rightPad: rightPad,\n toTwosComplement: toTwosComplement,\n sha3: sha3\n};\n","/*\n This file is part of web3.js.\n\n web3.js is free software: you can redistribute it and/or modify\n it under the terms of the GNU Lesser General Public License as published by\n the Free Software Foundation, either version 3 of the License, or\n (at your option) any later version.\n\n web3.js is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n GNU Lesser General Public License for more details.\n\n You should have received a copy of the GNU Lesser General Public License\n along with web3.js. If not, see <http://www.gnu.org/licenses/>.\n*/\n/**\n * @file index.js\n * @authors:\n * Fabian Vogelsteller <fabian@ethereum.org>\n * Gav Wood <gav@parity.io>\n * Jeffrey Wilcke <jeffrey.wilcke@ethereum.org>\n * Marek Kotewicz <marek@parity.io>\n * Marian Oancea <marian@ethereum.org>\n * @date 2017\n */\n\n\"use strict\";\n\n\nvar version = require('../package.json').version;\nvar core = require('web3-core');\nvar Eth = require('web3-eth');\nvar Net = require('web3-net');\nvar Personal = require('web3-eth-personal');\nvar Shh = require('web3-shh');\nvar Bzz = require('web3-bzz');\nvar utils = require('web3-utils');\n\nvar Web3 = function Web3() {\n var _this = this;\n\n // sets _requestmanager etc\n core.packageInit(this, arguments);\n\n this.version = version;\n this.utils = utils;\n\n this.eth = new Eth(this);\n this.shh = new Shh(this);\n this.bzz = new Bzz(this);\n\n // overwrite package setProvider\n var setProvider = this.setProvider;\n this.setProvider = function (provider, net) {\n setProvider.apply(_this, arguments);\n\n this.eth.setProvider(provider, net);\n this.shh.setProvider(provider, net);\n this.bzz.setProvider(provider);\n\n return true;\n };\n};\n\nWeb3.version = version;\nWeb3.utils = utils;\nWeb3.modules = {\n Eth: Eth,\n Net: Net,\n Personal: Personal,\n Shh: Shh,\n Bzz: Bzz\n};\n\ncore.addProviders(Web3);\n\nmodule.exports = Web3;\n\n","var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1, eval)(\"this\");\r\n} catch (e) {\r\n\t// This works if the window reference is available\r\n\tif (typeof window === \"object\") g = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n","module.exports = function(originalModule) {\r\n\tif (!originalModule.webpackPolyfill) {\r\n\t\tvar module = Object.create(originalModule);\r\n\t\t// module.parent = undefined by default\r\n\t\tif (!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.l;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.i;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"exports\", {\r\n\t\t\tenumerable: true\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n};\r\n","module.exports = function(module) {\r\n\tif (!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tif (!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.l;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.i;\r\n\t\t\t}\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n};\r\n","var _global = (function() { return this || {}; })();\nvar NativeWebSocket = _global.WebSocket || _global.MozWebSocket;\nvar websocket_version = require('./version');\n\n\n/**\n * Expose a W3C WebSocket class with just one or two arguments.\n */\nfunction W3CWebSocket(uri, protocols) {\n\tvar native_instance;\n\n\tif (protocols) {\n\t\tnative_instance = new NativeWebSocket(uri, protocols);\n\t}\n\telse {\n\t\tnative_instance = new NativeWebSocket(uri);\n\t}\n\n\t/**\n\t * 'native_instance' is an instance of nativeWebSocket (the browser's WebSocket\n\t * class). Since it is an Object it will be returned as it is when creating an\n\t * instance of W3CWebSocket via 'new W3CWebSocket()'.\n\t *\n\t * ECMAScript 5: http://bclary.com/2004/11/07/#a-13.2.2\n\t */\n\treturn native_instance;\n}\n\n\n/**\n * Module exports.\n */\nmodule.exports = {\n 'w3cwebsocket' : NativeWebSocket ? W3CWebSocket : null,\n 'version' : websocket_version\n};\n","module.exports = require('../package.json').version;\n","var request = require('xhr-request')\n\nmodule.exports = function (url, options) {\n return new Promise(function (resolve, reject) {\n request(url, options, function (err, data) {\n if (err) reject(err);\n else resolve(data);\n });\n });\n};\n","var queryString = require('query-string')\nvar setQuery = require('url-set-query')\nvar assign = require('object-assign')\nvar ensureHeader = require('./lib/ensure-header.js')\n\n// this is replaced in the browser\nvar request = require('./lib/request.js')\n\nvar mimeTypeJson = 'application/json'\nvar noop = function () {}\n\nmodule.exports = xhrRequest\nfunction xhrRequest (url, opt, cb) {\n if (!url || typeof url !== 'string') {\n throw new TypeError('must specify a URL')\n }\n if (typeof opt === 'function') {\n cb = opt\n opt = {}\n }\n if (cb && typeof cb !== 'function') {\n throw new TypeError('expected cb to be undefined or a function')\n }\n\n cb = cb || noop\n opt = opt || {}\n\n var defaultResponse = opt.json ? 'json' : 'text'\n opt = assign({ responseType: defaultResponse }, opt)\n\n var headers = opt.headers || {}\n var method = (opt.method || 'GET').toUpperCase()\n var query = opt.query\n if (query) {\n if (typeof query !== 'string') {\n query = queryString.stringify(query)\n }\n url = setQuery(url, query)\n }\n\n // allow json response\n if (opt.responseType === 'json') {\n ensureHeader(headers, 'Accept', mimeTypeJson)\n }\n\n // if body content is json\n if (opt.json && method !== 'GET' && method !== 'HEAD') {\n ensureHeader(headers, 'Content-Type', mimeTypeJson)\n opt.body = JSON.stringify(opt.body)\n }\n\n opt.method = method\n opt.url = url\n opt.headers = headers\n delete opt.query\n delete opt.json\n\n return request(opt, cb)\n}\n","module.exports = ensureHeader\nfunction ensureHeader (headers, key, value) {\n var lower = key.toLowerCase()\n if (!headers[key] && !headers[lower]) {\n headers[key] = value\n }\n}\n","module.exports = getResponse\nfunction getResponse (opt, resp) {\n if (!resp) return null\n return {\n statusCode: resp.statusCode,\n headers: resp.headers,\n method: opt.method,\n url: opt.url,\n // the XHR object in browser, http response in Node\n rawRequest: resp.rawRequest ? resp.rawRequest : resp\n }\n}\n","var xhr = require('xhr')\nvar normalize = require('./normalize-response')\nvar noop = function () {}\n\nmodule.exports = xhrRequest\nfunction xhrRequest (opt, cb) {\n delete opt.uri\n\n // for better JSON.parse error handling than xhr module\n var useJson = false\n if (opt.responseType === 'json') {\n opt.responseType = 'text'\n useJson = true\n }\n\n var req = xhr(opt, function xhrRequestResult (err, resp, body) {\n if (useJson && !err) {\n try {\n var text = resp.rawRequest.responseText\n body = JSON.parse(text)\n } catch (e) {\n err = e\n }\n }\n\n resp = normalize(opt, resp)\n if (err) cb(err, null, resp)\n else cb(err, body, resp)\n cb = noop\n })\n\n // Patch abort() so that it also calls the callback, but with an error\n var onabort = req.onabort\n req.onabort = function () {\n var ret = onabort.apply(req, Array.prototype.slice.call(arguments))\n cb(new Error('XHR Aborted'))\n cb = noop\n return ret\n }\n\n return req\n}\n","\"use strict\";\nvar window = require(\"global/window\")\nvar isFunction = require(\"is-function\")\nvar parseHeaders = require(\"parse-headers\")\nvar xtend = require(\"xtend\")\n\nmodule.exports = createXHR\ncreateXHR.XMLHttpRequest = window.XMLHttpRequest || noop\ncreateXHR.XDomainRequest = \"withCredentials\" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest\n\nforEachArray([\"get\", \"put\", \"post\", \"patch\", \"head\", \"delete\"], function(method) {\n createXHR[method === \"delete\" ? \"del\" : method] = function(uri, options, callback) {\n options = initParams(uri, options, callback)\n options.method = method.toUpperCase()\n return _createXHR(options)\n }\n})\n\nfunction forEachArray(array, iterator) {\n for (var i = 0; i < array.length; i++) {\n iterator(array[i])\n }\n}\n\nfunction isEmpty(obj){\n for(var i in obj){\n if(obj.hasOwnProperty(i)) return false\n }\n return true\n}\n\nfunction initParams(uri, options, callback) {\n var params = uri\n\n if (isFunction(options)) {\n callback = options\n if (typeof uri === \"string\") {\n params = {uri:uri}\n }\n } else {\n params = xtend(options, {uri: uri})\n }\n\n params.callback = callback\n return params\n}\n\nfunction createXHR(uri, options, callback) {\n options = initParams(uri, options, callback)\n return _createXHR(options)\n}\n\nfunction _createXHR(options) {\n if(typeof options.callback === \"undefined\"){\n throw new Error(\"callback argument missing\")\n }\n\n var called = false\n var callback = function cbOnce(err, response, body){\n if(!called){\n called = true\n options.callback(err, response, body)\n }\n }\n\n function readystatechange() {\n if (xhr.readyState === 4) {\n setTimeout(loadFunc, 0)\n }\n }\n\n function getBody() {\n // Chrome with requestType=blob throws errors arround when even testing access to responseText\n var body = undefined\n\n if (xhr.response) {\n body = xhr.response\n } else {\n body = xhr.responseText || getXml(xhr)\n }\n\n if (isJson) {\n try {\n body = JSON.parse(body)\n } catch (e) {}\n }\n\n return body\n }\n\n function errorFunc(evt) {\n clearTimeout(timeoutTimer)\n if(!(evt instanceof Error)){\n evt = new Error(\"\" + (evt || \"Unknown XMLHttpRequest Error\") )\n }\n evt.statusCode = 0\n return callback(evt, failureResponse)\n }\n\n // will load the data & process the response in a special response object\n function loadFunc() {\n if (aborted) return\n var status\n clearTimeout(timeoutTimer)\n if(options.useXDR && xhr.status===undefined) {\n //IE8 CORS GET successful response doesn't have a status field, but body is fine\n status = 200\n } else {\n status = (xhr.status === 1223 ? 204 : xhr.status)\n }\n var response = failureResponse\n var err = null\n\n if (status !== 0){\n response = {\n body: getBody(),\n statusCode: status,\n method: method,\n headers: {},\n url: uri,\n rawRequest: xhr\n }\n if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE\n response.headers = parseHeaders(xhr.getAllResponseHeaders())\n }\n } else {\n err = new Error(\"Internal XMLHttpRequest Error\")\n }\n return callback(err, response, response.body)\n }\n\n var xhr = options.xhr || null\n\n if (!xhr) {\n if (options.cors || options.useXDR) {\n xhr = new createXHR.XDomainRequest()\n }else{\n xhr = new createXHR.XMLHttpRequest()\n }\n }\n\n var key\n var aborted\n var uri = xhr.url = options.uri || options.url\n var method = xhr.method = options.method || \"GET\"\n var body = options.body || options.data\n var headers = xhr.headers = options.headers || {}\n var sync = !!options.sync\n var isJson = false\n var timeoutTimer\n var failureResponse = {\n body: undefined,\n headers: {},\n statusCode: 0,\n method: method,\n url: uri,\n rawRequest: xhr\n }\n\n if (\"json\" in options && options.json !== false) {\n isJson = true\n headers[\"accept\"] || headers[\"Accept\"] || (headers[\"Accept\"] = \"application/json\") //Don't override existing accept header declared by user\n if (method !== \"GET\" && method !== \"HEAD\") {\n headers[\"content-type\"] || headers[\"Content-Type\"] || (headers[\"Content-Type\"] = \"application/json\") //Don't override existing accept header declared by user\n body = JSON.stringify(options.json === true ? body : options.json)\n }\n }\n\n xhr.onreadystatechange = readystatechange\n xhr.onload = loadFunc\n xhr.onerror = errorFunc\n // IE9 must have onprogress be set to a unique function.\n xhr.onprogress = function () {\n // IE must die\n }\n xhr.onabort = function(){\n aborted = true;\n }\n xhr.ontimeout = errorFunc\n xhr.open(method, uri, !sync, options.username, options.password)\n //has to be after open\n if(!sync) {\n xhr.withCredentials = !!options.withCredentials\n }\n // Cannot set timeout with sync request\n // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly\n // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent\n if (!sync && options.timeout > 0 ) {\n timeoutTimer = setTimeout(function(){\n if (aborted) return\n aborted = true//IE9 may still call readystatechange\n xhr.abort(\"timeout\")\n var e = new Error(\"XMLHttpRequest timeout\")\n e.code = \"ETIMEDOUT\"\n errorFunc(e)\n }, options.timeout )\n }\n\n if (xhr.setRequestHeader) {\n for(key in headers){\n if(headers.hasOwnProperty(key)){\n xhr.setRequestHeader(key, headers[key])\n }\n }\n } else if (options.headers && !isEmpty(options.headers)) {\n throw new Error(\"Headers cannot be set on an XDomainRequest object\")\n }\n\n if (\"responseType\" in options) {\n xhr.responseType = options.responseType\n }\n\n if (\"beforeSend\" in options &&\n typeof options.beforeSend === \"function\"\n ) {\n options.beforeSend(xhr)\n }\n\n // Microsoft Edge browser sends \"undefined\" when send is called with undefined value.\n // XMLHttpRequest spec says to pass null as body to indicate no body\n // See https://github.com/naugtur/xhr/issues/100.\n xhr.send(body || null)\n\n return xhr\n\n\n}\n\nfunction getXml(xhr) {\n // xhr.responseXML will throw Exception \"InvalidStateError\" or \"DOMException\"\n // See https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/responseXML.\n try {\n if (xhr.responseType === \"document\") {\n return xhr.responseXML\n }\n var firefoxBugTakenEffect = xhr.responseXML && xhr.responseXML.documentElement.nodeName === \"parsererror\"\n if (xhr.responseType === \"\" && !firefoxBugTakenEffect) {\n return xhr.responseXML\n }\n } catch (e) {}\n\n return null\n}\n\nfunction noop() {}\n","module.exports = XMLHttpRequest;\n","module.exports = extend\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction extend() {\n var target = {}\n\n for (var i = 0; i < arguments.length; i++) {\n var source = arguments[i]\n\n for (var key in source) {\n if (hasOwnProperty.call(source, key)) {\n target[key] = source[key]\n }\n }\n }\n\n return target\n}\n","import Button from 'material-ui/Button';\nimport React, { Component } from 'react'\nimport { Form, Field } from 'react-final-form'\nimport Safe from '../gnosis-safe-contracts/build/contracts/GnosisSafe.json'\nimport getWeb3, { promisify } from './utils/getWeb3'\nimport contract from 'truffle-contract'\nimport TextField from './components/forms/TextField'\nimport Page from './components/layout/Page'\nimport PageFrame from './components/layout/PageFrame'\nimport './App.scss'\n\nclass App extends Component {\n constructor(props) {\n super(props)\n\n this.state = {\n storageValue: 0,\n web3: undefined,\n safeAddress: undefined,\n funds: undefined,\n }\n\n this.safe = contract(Safe)\n }\n\n componentWillMount() {\n getWeb3.then(results => {\n const web3 = results.web3\n this.safe.setProvider(web3.currentProvider)\n this.setState({web3})\n })\n .catch(() => {\n console.log('Error finding web3.')\n })\n }\n\n onCallSafeContractSubmit = async () => {\n try {\n const web3 = this.state.web3\n const accounts = await promisify(cb => web3.eth.getAccounts(cb))\n const safeInstance = await this.safe.new([accounts[0]], 1, 0, 0, { from: accounts[0], gas: '5000000' })\n const transactionHash = safeInstance.transactionHash\n // const transaction = await promisify(cb => web3.eth.getTransaction(transactionHash, cb))\n // console.log(\"Transaction\" + JSON.stringify(transaction, 2, 0))\n const transactionReceipt = await promisify(cb => web3.eth.getTransactionReceipt(transactionHash, cb))\n console.log(\"Transaction Receipt\" + JSON.stringify(transactionReceipt, 2, 0))\n this.setState({ safeAddress: safeInstance.address})\n } catch (error) {\n console.log(\"Error while creating the Safe\")\n }\n }\n\n onAddFunds = async (values) => {\n const fundsToAdd = values.funds\n try {\n const { web3, safeAddress } = this.state\n const accounts = await promisify(cb => web3.eth.getAccounts(cb))\n const txData = {from: accounts[0], to: safeAddress, value: web3.toWei(fundsToAdd, 'ether')}\n await promisify(cb => web3.eth.sendTransaction(txData, cb))\n const funds = await promisify( cb => web3.eth.getBalance(safeAddress, cb))\n const fundsInEther = funds ? web3.fromWei(funds.toNumber(), 'ether') : 0\n this.setState({funds: fundsInEther})\n } catch (error) {\n console.log(\"Errog adding funds to safe\" + error)\n }\n }\n\n render() {\n const { safeAddress, funds } = this.state\n\n return (\n <Page>\n <PageFrame>\n <Form\n onSubmit={this.onCallSafeContractSubmit}\n render={({ handleSubmit, pristine, invalid }) => (\n <form onSubmit={handleSubmit}>\n <h2>Create a new Safe instance for testing purposes</h2>\n <div>\n <Button variant=\"raised\" color=\"primary\" type=\"submit\">\n Create Safe\n </Button>\n </div> \n </form>\n )}\n />\n <Form\n onSubmit={this.onAddFunds}\n render={({ handleSubmit, pristine, invalid }) => (\n <form onSubmit={handleSubmit}>\n <h2>Add Funds to the safe</h2>\n <div style={{ margin: '10px 0px'}}>\n <label style={{ marginRight: '10px' }}>{safeAddress ? safeAddress : 'Not safe detected'}</label>\n </div>\n { safeAddress && <div>\n <Field name=\"funds\" component={TextField} type=\"text\" placeholder=\"ETH to add\" />\n <Button type=\"submit\" disabled={ !safeAddress || pristine || invalid}>\n Add funds\n </Button>\n </div> }\n { safeAddress && <div style={{ margin: '15px 0px'}}>\n Total funds in this safe: { funds ? funds : 0 } ETH\n </div> }\n </form>\n )}\n />\n </PageFrame>\n </Page>\n );\n }\n}\n\nexport default App\n","\nvar content = require(\"!!../node_modules/css-loader/index.js??ref--5-1!../node_modules/postcss-loader/lib/index.js??ref--5-2!./App.scss\");\n\nif(typeof content === 'string') content = [[module.id, content, '']];\n\nvar transform;\nvar insertInto;\n\n\n\nvar options = {\"hmr\":true}\n\noptions.transform = transform\noptions.insertInto = undefined;\n\nvar update = require(\"!../node_modules/style-loader/lib/addStyles.js\")(content, options);\n\nif(content.locals) module.exports = content.locals;\n\nif(module.hot) {\n\tmodule.hot.accept(\"!!../node_modules/css-loader/index.js??ref--5-1!../node_modules/postcss-loader/lib/index.js??ref--5-2!./App.scss\", function() {\n\t\tvar newContent = require(\"!!../node_modules/css-loader/index.js??ref--5-1!../node_modules/postcss-loader/lib/index.js??ref--5-2!./App.scss\");\n\n\t\tif(typeof newContent === 'string') newContent = [[module.id, newContent, '']];\n\n\t\tvar locals = (function(a, b) {\n\t\t\tvar key, idx = 0;\n\n\t\t\tfor(key in a) {\n\t\t\t\tif(!b || a[key] !== b[key]) return false;\n\t\t\t\tidx++;\n\t\t\t}\n\n\t\t\tfor(key in b) idx--;\n\n\t\t\treturn idx === 0;\n\t\t}(content.locals, newContent.locals));\n\n\t\tif(!locals) throw new Error('Aborting CSS HMR due to changed css-modules locals.');\n\n\t\tupdate(newContent);\n\t});\n\n\tmodule.hot.dispose(function() { update(); });\n}","import React from 'react'\nimport styles from './index.scss';\n\nconst Header = () => (\n <header className={styles.header}>\n <h1>GNOSIS DAPP BOILERPLATE</h1>\n <div>Multisig 2.0</div>\n </header>\n)\n\nexport default Header\n","\nvar content = require(\"!!../../../node_modules/css-loader/index.js??ref--5-1!../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\");\n\nif(typeof content === 'string') content = [[module.id, content, '']];\n\nvar transform;\nvar insertInto;\n\n\n\nvar options = {\"hmr\":true}\n\noptions.transform = transform\noptions.insertInto = undefined;\n\nvar update = require(\"!../../../node_modules/style-loader/lib/addStyles.js\")(content, options);\n\nif(content.locals) module.exports = content.locals;\n\nif(module.hot) {\n\tmodule.hot.accept(\"!!../../../node_modules/css-loader/index.js??ref--5-1!../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\", function() {\n\t\tvar newContent = require(\"!!../../../node_modules/css-loader/index.js??ref--5-1!../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\");\n\n\t\tif(typeof newContent === 'string') newContent = [[module.id, newContent, '']];\n\n\t\tvar locals = (function(a, b) {\n\t\t\tvar key, idx = 0;\n\n\t\t\tfor(key in a) {\n\t\t\t\tif(!b || a[key] !== b[key]) return false;\n\t\t\t\tidx++;\n\t\t\t}\n\n\t\t\tfor(key in b) idx--;\n\n\t\t\treturn idx === 0;\n\t\t}(content.locals, newContent.locals));\n\n\t\tif(!locals) throw new Error('Aborting CSS HMR due to changed css-modules locals.');\n\n\t\tupdate(newContent);\n\t});\n\n\tmodule.hot.dispose(function() { update(); });\n}","import React from 'react'\nimport { default as MuiTextField } from 'material-ui/TextField'\n\nconst TextField = ({\n input: { name, onChange, value, ...restInput },\n meta,\n render,\n ...rest\n}) => (\n <MuiTextField\n {...rest}\n name={name}\n helperText={meta.touched ? meta.error : undefined}\n error={meta.error && meta.touched}\n inputProps={restInput}\n onChange={onChange}\n value={value}\n />\n)\n\nexport default TextField\n","import React from 'react'\nimport Header from '../../Header'\nimport styles from './index.scss';\n\nconst Page = ({children}) => (\n <div className={styles.page}>\n <Header />\n {children}\n </div>\n)\n\nexport default Page\n","\nvar content = require(\"!!../../../../node_modules/css-loader/index.js??ref--5-1!../../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\");\n\nif(typeof content === 'string') content = [[module.id, content, '']];\n\nvar transform;\nvar insertInto;\n\n\n\nvar options = {\"hmr\":true}\n\noptions.transform = transform\noptions.insertInto = undefined;\n\nvar update = require(\"!../../../../node_modules/style-loader/lib/addStyles.js\")(content, options);\n\nif(content.locals) module.exports = content.locals;\n\nif(module.hot) {\n\tmodule.hot.accept(\"!!../../../../node_modules/css-loader/index.js??ref--5-1!../../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\", function() {\n\t\tvar newContent = require(\"!!../../../../node_modules/css-loader/index.js??ref--5-1!../../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\");\n\n\t\tif(typeof newContent === 'string') newContent = [[module.id, newContent, '']];\n\n\t\tvar locals = (function(a, b) {\n\t\t\tvar key, idx = 0;\n\n\t\t\tfor(key in a) {\n\t\t\t\tif(!b || a[key] !== b[key]) return false;\n\t\t\t\tidx++;\n\t\t\t}\n\n\t\t\tfor(key in b) idx--;\n\n\t\t\treturn idx === 0;\n\t\t}(content.locals, newContent.locals));\n\n\t\tif(!locals) throw new Error('Aborting CSS HMR due to changed css-modules locals.');\n\n\t\tupdate(newContent);\n\t});\n\n\tmodule.hot.dispose(function() { update(); });\n}","import React from 'react'\nimport styles from './index.scss';\n\nconst PageFrame = ({ children }) => (\n <main className={styles.container}>\n { children }\n </main>\n)\n\nexport default PageFrame\n","\nvar content = require(\"!!../../../../node_modules/css-loader/index.js??ref--5-1!../../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\");\n\nif(typeof content === 'string') content = [[module.id, content, '']];\n\nvar transform;\nvar insertInto;\n\n\n\nvar options = {\"hmr\":true}\n\noptions.transform = transform\noptions.insertInto = undefined;\n\nvar update = require(\"!../../../../node_modules/style-loader/lib/addStyles.js\")(content, options);\n\nif(content.locals) module.exports = content.locals;\n\nif(module.hot) {\n\tmodule.hot.accept(\"!!../../../../node_modules/css-loader/index.js??ref--5-1!../../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\", function() {\n\t\tvar newContent = require(\"!!../../../../node_modules/css-loader/index.js??ref--5-1!../../../../node_modules/postcss-loader/lib/index.js??ref--5-2!./index.scss\");\n\n\t\tif(typeof newContent === 'string') newContent = [[module.id, newContent, '']];\n\n\t\tvar locals = (function(a, b) {\n\t\t\tvar key, idx = 0;\n\n\t\t\tfor(key in a) {\n\t\t\t\tif(!b || a[key] !== b[key]) return false;\n\t\t\t\tidx++;\n\t\t\t}\n\n\t\t\tfor(key in b) idx--;\n\n\t\t\treturn idx === 0;\n\t\t}(content.locals, newContent.locals));\n\n\t\tif(!locals) throw new Error('Aborting CSS HMR due to changed css-modules locals.');\n\n\t\tupdate(newContent);\n\t});\n\n\tmodule.hot.dispose(function() { update(); });\n}","import React from 'react'\nimport ReactDOM from 'react-dom'\nimport App from './App'\nimport { MuiThemeProvider } from 'material-ui/styles';\nimport theme from './theme/mui'\n\nconst Root = () => (\n <MuiThemeProvider theme={theme}>\n <App />\n </MuiThemeProvider>\n)\n\nReactDOM.render(\n <Root />,\n document.getElementById('root')\n);\n","import red from 'material-ui/colors/red';\nimport { createMuiTheme } from 'material-ui/styles'\nimport { primary, secondary } from './variables'\n\nconst palette = {\n primary: {\n main: primary,\n },\n secondary: {\n main: secondary,\n },\n error: red,\n contrastThreshold: 3,\n tonalOffset: 0.2,\n}\n\n// see https://material-ui-next.com/customization/themes/\n// see https://github.com/mui-org/material-ui/blob/v1-beta/src/styles/createMuiTheme.js\nexport default createMuiTheme({\n typography: {\n fontFamily: 'Montserrat,sans-serif'\n }, \n palette,\n})\n","var primary = '#1798cc'\nvar secondary = '#6b7c93'\n\nmodule.exports = Object.assign({}, {\n primary,\n secondary,\n});\n","import Web3 from 'web3'\n\nlet getWeb3 = new Promise(function(resolve, reject) {\n // Wait for loading completion to avoid race conditions with web3 injection timing.\n window.addEventListener('load', function() {\n var results\n var web3 = window.web3\n\n // Checking if Web3 has been injected by the browser (Mist/MetaMask)\n if (typeof web3 !== 'undefined') {\n // Use Mist/MetaMask's provider.\n web3 = new Web3(web3.currentProvider)\n\n results = {\n web3: web3\n }\n\n console.log('Injected web3 detected.');\n\n resolve(results)\n } else {\n // Fallback to localhost if no web3 injection. We've configured this to\n // use the development console's port by default.\n var provider = new Web3.providers.HttpProvider('http://127.0.0.1:9545')\n\n web3 = new Web3(provider)\n\n results = {\n web3: web3\n }\n\n console.log('No web3 instance injected, using Local web3.');\n\n resolve(results)\n }\n })\n})\n\nexport const promisify = (inner) =>\n new Promise((resolve, reject) =>\n inner((err, res) => {\n if (err) {\n reject(err);\n } else {\n resolve(res);\n }\n })\n)\n\nexport default getWeb3\n","/* (ignored) */","/* (ignored) */","/* (ignored) */","/* (ignored) 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