301 lines
12 KiB
JavaScript
301 lines
12 KiB
JavaScript
/*eslint-disable*/
|
||
process.env.NODE_ENV = 'development'
|
||
|
||
// Load environment variables from .env file. Suppress warnings using silent
|
||
// if this file is missing. dotenv will never modify any environment variables
|
||
// that have already been set.
|
||
// https://github.com/motdotla/dotenv
|
||
require('dotenv').config({ silent: true })
|
||
|
||
var chalk = require('chalk')
|
||
var webpack = require('webpack')
|
||
var WebpackDevServer = require('webpack-dev-server')
|
||
var historyApiFallback = require('connect-history-api-fallback')
|
||
var httpProxyMiddleware = require('http-proxy-middleware')
|
||
var detect = require('detect-port')
|
||
var clearConsole = require('react-dev-utils/clearConsole')
|
||
var checkRequiredFiles = require('react-dev-utils/checkRequiredFiles')
|
||
var formatWebpackMessages = require('react-dev-utils/formatWebpackMessages')
|
||
var getProcessForPort = require('react-dev-utils/getProcessForPort')
|
||
var openBrowser = require('react-dev-utils/openBrowser')
|
||
var pathExists = require('path-exists')
|
||
var config = require('../config/webpack.config.dev')
|
||
var paths = require('../config/paths')
|
||
|
||
var useYarn = pathExists.sync(paths.yarnLockFile)
|
||
var cli = useYarn ? 'yarn' : 'npm'
|
||
var isInteractive = process.stdout.isTTY
|
||
|
||
// Warn and crash if required files are missing
|
||
if (!checkRequiredFiles([paths.appHtml, paths.appIndexJs])) {
|
||
process.exit(1)
|
||
}
|
||
|
||
// Tools like Cloud9 rely on this.
|
||
var DEFAULT_PORT = process.env.PORT || 3000
|
||
var compiler
|
||
var handleCompile
|
||
|
||
function setupCompiler(host, port, protocol) {
|
||
// "Compiler" is a low-level interface to Webpack.
|
||
// It lets us listen to some events and provide our own custom messages.
|
||
compiler = webpack(config, handleCompile)
|
||
|
||
// "invalid" event fires when you have changed a file, and Webpack is
|
||
// recompiling a bundle. WebpackDevServer takes care to pause serving the
|
||
// bundle, so if you refresh, it'll wait instead of serving the old one.
|
||
// "invalid" is short for "bundle invalidated", it doesn't imply any errors.
|
||
compiler.hooks.invalid.tap('invalid', () => {
|
||
if (isInteractive) {
|
||
clearConsole()
|
||
}
|
||
console.log('Compiling...')
|
||
})
|
||
|
||
var isFirstCompile = true
|
||
|
||
// "done" event fires when Webpack has finished recompiling the bundle.
|
||
// Whether or not you have warnings or errors, you will get this event.
|
||
compiler.hooks.done.tap('done', function(stats) {
|
||
if (isInteractive) {
|
||
clearConsole()
|
||
}
|
||
|
||
// We have switched off the default Webpack output in WebpackDevServer
|
||
// options so we are going to "massage" the warnings and errors and present
|
||
// them in a readable focused way.
|
||
var messages = formatWebpackMessages(stats.toJson({}, true))
|
||
var isSuccessful = !messages.errors.length && !messages.warnings.length
|
||
var showInstructions = isSuccessful && (isInteractive || isFirstCompile)
|
||
|
||
if (isSuccessful) {
|
||
console.log(chalk.green('Compiled successfully!'))
|
||
}
|
||
|
||
if (showInstructions) {
|
||
console.log()
|
||
console.log('The app is running at:')
|
||
console.log()
|
||
console.log(' ' + chalk.cyan(protocol + '://' + host + ':' + port + '/'))
|
||
console.log()
|
||
console.log('Note that the development build is not optimized.')
|
||
console.log('To create a production build, use ' + chalk.cyan(cli + ' run build') + '.')
|
||
console.log()
|
||
isFirstCompile = false
|
||
}
|
||
|
||
// If errors exist, only show errors.
|
||
if (messages.errors.length) {
|
||
console.log(chalk.red('Failed to compile.'))
|
||
console.log()
|
||
messages.errors.forEach(message => {
|
||
console.log(message)
|
||
console.log()
|
||
})
|
||
return
|
||
}
|
||
|
||
// Show warnings if no errors were found.
|
||
if (messages.warnings.length) {
|
||
console.log(chalk.yellow('Compiled with warnings.'))
|
||
console.log()
|
||
messages.warnings.forEach(message => {
|
||
console.log(message)
|
||
console.log()
|
||
})
|
||
// Teach some ESLint tricks.
|
||
console.log('You may use special comments to disable some warnings.')
|
||
console.log('Use ' + chalk.yellow('// eslint-disable-next-line') + ' to ignore the next line.')
|
||
console.log('Use ' + chalk.yellow('/* eslint-disable */') + ' to ignore all warnings in a file.')
|
||
}
|
||
})
|
||
}
|
||
|
||
// We need to provide a custom onError function for httpProxyMiddleware.
|
||
// It allows us to log custom error messages on the console.
|
||
function onProxyError(proxy) {
|
||
return function(err, req, res) {
|
||
var host = req.headers && req.headers.host
|
||
console.log(
|
||
chalk.red('Proxy error:') +
|
||
' Could not proxy request ' +
|
||
chalk.cyan(req.url) +
|
||
' from ' +
|
||
chalk.cyan(host) +
|
||
' to ' +
|
||
chalk.cyan(proxy) +
|
||
'.',
|
||
)
|
||
console.log(
|
||
'See https://nodejs.org/api/errors.html#errors_common_system_errors for more information (' +
|
||
chalk.cyan(err.code) +
|
||
').',
|
||
)
|
||
console.log()
|
||
|
||
// And immediately send the proper error response to the client.
|
||
// Otherwise, the request will eventually timeout with ERR_EMPTY_RESPONSE on the client side.
|
||
if (res.writeHead && !res.headersSent) {
|
||
res.writeHead(500)
|
||
}
|
||
res.end(
|
||
'Proxy error: Could not proxy request ' + req.url + ' from ' + host + ' to ' + proxy + ' (' + err.code + ').',
|
||
)
|
||
}
|
||
}
|
||
|
||
function addMiddleware(devServer) {
|
||
// `proxy` lets you to specify a fallback server during development.
|
||
// Every unrecognized request will be forwarded to it.
|
||
var proxy = require(paths.appPackageJson).proxy
|
||
devServer.use(
|
||
historyApiFallback({
|
||
// Paths with dots should still use the history fallback.
|
||
// See https://github.com/facebookincubator/create-react-app/issues/387.
|
||
disableDotRule: true,
|
||
// For single page apps, we generally want to fallback to /index.html.
|
||
// However we also want to respect `proxy` for API calls.
|
||
// So if `proxy` is specified, we need to decide which fallback to use.
|
||
// We use a heuristic: if request `accept`s text/html, we pick /index.html.
|
||
// Modern browsers include text/html into `accept` header when navigating.
|
||
// However API calls like `fetch()` won’t generally accept text/html.
|
||
// If this heuristic doesn’t work well for you, don’t use `proxy`.
|
||
htmlAcceptHeaders: proxy ? ['text/html'] : ['text/html', '*/*'],
|
||
}),
|
||
)
|
||
if (proxy) {
|
||
if (typeof proxy !== 'string') {
|
||
console.log(chalk.red('When specified, "proxy" in package.json must be a string.'))
|
||
console.log(chalk.red('Instead, the type of "proxy" was "' + typeof proxy + '".'))
|
||
console.log(chalk.red('Either remove "proxy" from package.json, or make it a string.'))
|
||
process.exit(1)
|
||
}
|
||
|
||
// Otherwise, if proxy is specified, we will let it handle any request.
|
||
// There are a few exceptions which we won't send to the proxy:
|
||
// - /index.html (served as HTML5 history API fallback)
|
||
// - /*.hot-update.json (WebpackDevServer uses this too for hot reloading)
|
||
// - /sockjs-node/* (WebpackDevServer uses this for hot reloading)
|
||
// Tip: use https://jex.im/regulex/ to visualize the regex
|
||
var mayProxy = /^(?!\/(index\.html$|.*\.hot-update\.json$|sockjs-node\/)).*$/
|
||
|
||
// Pass the scope regex both to Express and to the middleware for proxying
|
||
// of both HTTP and WebSockets to work without false positives.
|
||
var hpm = httpProxyMiddleware(pathname => mayProxy.test(pathname), {
|
||
target: proxy,
|
||
logLevel: 'silent',
|
||
onProxyReq: function(proxyReq, req, res) {
|
||
// Browers may send Origin headers even with same-origin
|
||
// requests. To prevent CORS issues, we have to change
|
||
// the Origin to match the target URL.
|
||
if (proxyReq.getHeader('origin')) {
|
||
proxyReq.setHeader('origin', proxy)
|
||
}
|
||
},
|
||
onError: onProxyError(proxy),
|
||
secure: false,
|
||
changeOrigin: true,
|
||
ws: true,
|
||
})
|
||
devServer.use(mayProxy, hpm)
|
||
|
||
// Listen for the websocket 'upgrade' event and upgrade the connection.
|
||
// If this is not done, httpProxyMiddleware will not try to upgrade until
|
||
// an initial plain HTTP request is made.
|
||
devServer.listeningApp.on('upgrade', hpm.upgrade)
|
||
}
|
||
|
||
// Finally, by now we have certainly resolved the URL.
|
||
// It may be /index.html, so let the dev server try serving it again.
|
||
devServer.use(devServer.middleware)
|
||
}
|
||
|
||
function runDevServer(host, port, protocol) {
|
||
var devServer = new WebpackDevServer(compiler, {
|
||
// Enable gzip compression of generated files.
|
||
compress: true,
|
||
// Silence WebpackDevServer's own logs since they're generally not useful.
|
||
// It will still show compile warnings and errors with this setting.
|
||
clientLogLevel: 'none',
|
||
// By default WebpackDevServer serves physical files from current directory
|
||
// in addition to all the virtual build products that it serves from memory.
|
||
// This is confusing because those files won’t automatically be available in
|
||
// production build folder unless we copy them. However, copying the whole
|
||
// project directory is dangerous because we may expose sensitive files.
|
||
// Instead, we establish a convention that only files in `public` directory
|
||
// get served. Our build script will copy `public` into the `build` folder.
|
||
// In `index.html`, you can get URL of `public` folder with %PUBLIC_PATH%:
|
||
// <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
|
||
// In JavaScript code, you can access it with `process.env.PUBLIC_URL`.
|
||
// Note that we only recommend to use `public` folder as an escape hatch
|
||
// for files like `favicon.ico`, `manifest.json`, and libraries that are
|
||
// for some reason broken when imported through Webpack. If you just want to
|
||
// use an image, put it in `src` and `import` it from JavaScript instead.
|
||
contentBase: paths.appPublic,
|
||
// Enable hot reloading server. It will provide /sockjs-node/ endpoint
|
||
// for the WebpackDevServer client so it can learn when the files were
|
||
// updated. The WebpackDevServer client is included as an entry point
|
||
// in the Webpack development configuration. Note that only changes
|
||
// to CSS are currently hot reloaded. JS changes will refresh the browser.
|
||
hot: true,
|
||
// It is important to tell WebpackDevServer to use the same "root" path
|
||
// as we specified in the config. In development, we always serve from /.
|
||
publicPath: config.output.publicPath,
|
||
// WebpackDevServer is noisy by default so we emit custom message instead
|
||
// by listening to the compiler events with `compiler.plugin` calls above.
|
||
quiet: true,
|
||
// Reportedly, this avoids CPU overload on some systems.
|
||
// https://github.com/facebookincubator/create-react-app/issues/293
|
||
watchOptions: {
|
||
ignored: /node_modules/,
|
||
},
|
||
// Enable HTTPS if the HTTPS environment variable is set to 'true'
|
||
https: protocol === 'https',
|
||
host: host,
|
||
})
|
||
|
||
// Our custom middleware proxies requests to /index.html or a remote API.
|
||
addMiddleware(devServer)
|
||
|
||
// Launch WebpackDevServer.
|
||
devServer.listen(port, (err, result) => {
|
||
if (err) {
|
||
return console.log(err)
|
||
}
|
||
|
||
if (isInteractive) {
|
||
clearConsole()
|
||
}
|
||
console.log(chalk.cyan('Starting the development server...'))
|
||
console.log()
|
||
|
||
if (isInteractive) {
|
||
openBrowser(protocol + '://' + host + ':' + port + '/')
|
||
}
|
||
})
|
||
}
|
||
|
||
function run(port) {
|
||
var protocol = process.env.HTTPS === 'true' ? 'https' : 'http'
|
||
var host = process.env.HOST || 'localhost'
|
||
setupCompiler(host, port, protocol)
|
||
runDevServer(host, port, protocol)
|
||
}
|
||
|
||
// We attempt to use the default port but if it is busy, we offer the user to
|
||
// run on a different port. `detect()` Promise resolves to the next free port.
|
||
detect(DEFAULT_PORT).then(port => {
|
||
if (port === DEFAULT_PORT) {
|
||
run(port)
|
||
return
|
||
}
|
||
|
||
if (isInteractive) {
|
||
clearConsole()
|
||
var existingProcess = getProcessForPort(DEFAULT_PORT)
|
||
run(port)
|
||
} else {
|
||
console.log(chalk.red('Something is already running on port ' + DEFAULT_PORT + '.'))
|
||
}
|
||
})
|