Removing Ufligy plugin
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@ -71,43 +71,6 @@ module.exports = {
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mode: 'production',
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// Don't attempt to continue if there are any errors.
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bail: true,
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// We generate sourcemaps in production. This is slow but gives good results.
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// You can exclude the *.map files from the build during deployment.
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devtool: 'source-map',
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// In production, we only want to load the polyfills and the app code.
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optimization: {
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minimizer: [
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// we specify a custom UglifyJsPlugin here to get source maps in production
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new UglifyJSPlugin({
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uglifyOptions: {
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output: {
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comments: false
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},
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compress: {
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unsafe_comps: true,
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properties: true,
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keep_fargs: false,
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pure_getters: true,
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collapse_vars: true,
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warnings: false,
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sequences: true,
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dead_code: true,
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drop_debugger: true,
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comparisons: true,
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conditionals: true,
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evaluate: true,
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booleans: true,
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loops: true,
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unused: true,
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hoist_funs: true,
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if_return: true,
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join_vars: true,
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drop_console: true
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}
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}
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})
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]
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},
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entry: [
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require.resolve('./polyfills'),
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paths.appIndexJs
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@ -32,7 +32,7 @@ if (!checkRequiredFiles([paths.appHtml, paths.appIndexJs])) {
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function removeFileNameHash(fileName) {
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return fileName
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.replace(paths.appBuild, '')
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.replace(/\/?(.*)(\.\w+)(\.js|\.css)/, (match, p1, p2, p3) => p1 + p3);
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.replace(/\/?(.*)(\.\w+)(\.js|\.css|\.jsx|\.scss)/, (match, p1, p2, p3) => p1 + p3);
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}
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// Input: 1024, 2048
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