mirror of https://github.com/status-im/resize.git
144 lines
4.3 KiB
Go
144 lines
4.3 KiB
Go
/*
|
|
Copyright (c) 2012, Jan Schlicht <jan.schlicht@gmail.com>
|
|
|
|
Permission to use, copy, modify, and/or distribute this software for any purpose
|
|
with or without fee is hereby granted, provided that the above copyright notice
|
|
and this permission notice appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
|
|
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
|
|
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
|
|
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
|
THIS SOFTWARE.
|
|
*/
|
|
|
|
// Package resize implements various image resizing methods.
|
|
//
|
|
// The package works with the Image interface described in the image package.
|
|
// Various interpolation methods are provided and multiple processors may be
|
|
// utilized in the computations.
|
|
//
|
|
// Example:
|
|
// imgResized := resize.Resize(1000, 0, imgOld, resize.MitchellNetravali)
|
|
package resize
|
|
|
|
import (
|
|
"image"
|
|
"image/color"
|
|
"runtime"
|
|
)
|
|
|
|
// Trans2 is a 2-dimensional linear transformation.
|
|
type Trans2 [6]float32
|
|
|
|
// Apply the transformation to a point (x,y).
|
|
func (t *Trans2) Eval(x, y float32) (u, v float32) {
|
|
u = t[0]*x + t[1]*y + t[2]
|
|
v = t[3]*x + t[4]*y + t[5]
|
|
return
|
|
}
|
|
|
|
// Filter can interpolate at points (x,y)
|
|
type Filter interface {
|
|
Interpolate(x, y float32) color.RGBA64
|
|
}
|
|
|
|
// InterpolationFunction return a Filter implementation
|
|
// that operates on an image. Two factors
|
|
// allow to scale the filter kernels in x- and y-direction
|
|
// to prevent moire patterns.
|
|
type InterpolationFunction func(image.Image, [2]float32) Filter
|
|
|
|
// Resize an image to new width and height using the interpolation function interp.
|
|
// A new image with the given dimensions will be returned.
|
|
// If one of the parameters width or height is set to 0, its size will be calculated so that
|
|
// the aspect ratio is that of the originating image.
|
|
// The resizing algorithm uses channels for parallel computation.
|
|
func Resize(width, height uint, img image.Image, interp InterpolationFunction) image.Image {
|
|
oldBounds := img.Bounds()
|
|
oldWidth := float32(oldBounds.Dx())
|
|
oldHeight := float32(oldBounds.Dy())
|
|
|
|
scaleX, scaleY := calcFactors(width, height, oldWidth, oldHeight)
|
|
t := Trans2{scaleX, 0, float32(oldBounds.Min.X), 0, scaleY, float32(oldBounds.Min.Y)}
|
|
|
|
resizedImg := image.NewRGBA64(image.Rect(0, 0, int(oldWidth/scaleX), int(oldHeight/scaleY)))
|
|
b := resizedImg.Bounds()
|
|
|
|
n := numJobs(b.Dy())
|
|
c := make(chan int, n)
|
|
for i := 0; i < n; i++ {
|
|
go func(b image.Rectangle, c chan int) {
|
|
filter := interp(img, [2]float32{clampFactor(scaleX), clampFactor(scaleY)})
|
|
var u, v float32
|
|
var color color.RGBA64
|
|
for y := b.Min.Y; y < b.Max.Y; y++ {
|
|
for x := b.Min.X; x < b.Max.X; x++ {
|
|
u, v = t.Eval(float32(x), float32(y))
|
|
color = filter.Interpolate(u, v)
|
|
|
|
i := resizedImg.PixOffset(x, y)
|
|
resizedImg.Pix[i+0] = uint8(color.R >> 8)
|
|
resizedImg.Pix[i+1] = uint8(color.R)
|
|
resizedImg.Pix[i+2] = uint8(color.G >> 8)
|
|
resizedImg.Pix[i+3] = uint8(color.G)
|
|
resizedImg.Pix[i+4] = uint8(color.B >> 8)
|
|
resizedImg.Pix[i+5] = uint8(color.B)
|
|
resizedImg.Pix[i+6] = uint8(color.A >> 8)
|
|
resizedImg.Pix[i+7] = uint8(color.A)
|
|
}
|
|
}
|
|
c <- 1
|
|
}(image.Rect(b.Min.X, b.Min.Y+i*(b.Dy())/n, b.Max.X, b.Min.Y+(i+1)*(b.Dy())/n), c)
|
|
}
|
|
|
|
for i := 0; i < n; i++ {
|
|
<-c
|
|
}
|
|
|
|
return resizedImg
|
|
}
|
|
|
|
// Calculate scaling factors using old and new image dimensions.
|
|
func calcFactors(width, height uint, oldWidth, oldHeight float32) (scaleX, scaleY float32) {
|
|
if width == 0 {
|
|
if height == 0 {
|
|
scaleX = 1.0
|
|
scaleY = 1.0
|
|
} else {
|
|
scaleY = oldHeight / float32(height)
|
|
scaleX = scaleY
|
|
}
|
|
} else {
|
|
scaleX = oldWidth / float32(width)
|
|
if height == 0 {
|
|
scaleY = scaleX
|
|
} else {
|
|
scaleY = oldHeight / float32(height)
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
// Set filter scaling factor to avoid moire patterns.
|
|
// This is only useful in case of downscaling (factor>1).
|
|
func clampFactor(factor float32) float32 {
|
|
if factor < 1 {
|
|
factor = 1
|
|
}
|
|
return factor
|
|
}
|
|
|
|
// Set number of parallel jobs
|
|
// but prevent resize from doing too much work
|
|
// if #CPUs > width
|
|
func numJobs(d int) (n int) {
|
|
n = runtime.NumCPU()
|
|
if n > d {
|
|
n = d
|
|
}
|
|
return
|
|
}
|