Added casper selfish mining
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import random
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CHECK_DEPTH = 4
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BLOCK_TIME = 1
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SKIP_TIME = 1
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FORK_PUNISHMENT_COEFF = 1.5
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attacker_share = 0.45
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# randao_results[1101] = 1 -> if validator path is 1, 0, 1 then
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# a colluding node will make the next block.
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# randao_results[10011] = 0 -> if validator path is 1, 1, 0, 0
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# then a non-colluding node will make the next block.
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randao_results = [None, None]
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for i in range(2, 2**CHECK_DEPTH):
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randao_results.append(1 if random.random() < attacker_share else 0)
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def update_randao():
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for i in range(2, len(randao_results) / 2):
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randao_results[i] = randao_results[i * 2]
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for i in range(len(randao_results) / 2, len(randao_results)):
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randao_results[i] = 1 if random.random() < attacker_share else 0
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# Strategy map: number of blocks belonging to colluding node in
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# the 0, 0, 0... chain -> 0 = publish, 1 = wait and compete, 2 = don't
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# publish
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for strat_id in range(2**CHECK_DEPTH):
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strategy = [0]
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k = strat_id
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for _ in range(CHECK_DEPTH):
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strategy.append(k % 2)
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k /= 2
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my_revenue = 0.
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their_revenue = 0.
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print 'Testing strategy:', strategy
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time = 0
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while time < 200000:
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child_0 = randao_results[2]
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child_1 = randao_results[3]
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situation = 0
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q = 2
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while situation < len(strategy) - 2 and randao_results[q] == 1:
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situation += 1
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q *= 2
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if child_0 == 0:
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their_revenue += 1
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time += BLOCK_TIME
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elif strategy[situation] == 0:
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my_revenue += 1
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time += BLOCK_TIME
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elif strategy[situation] == 2:
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their_revenue += 1
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time += BLOCK_TIME + SKIP_TIME
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else:
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assert situation >= 1
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my_score = situation
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my_time = situation + 1
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their_time = 0
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their_score = 0
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update_randao()
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while their_time <= situation:
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if randao_results[2] == 0:
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wait_time = BLOCK_TIME
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elif randao_results[3] == 0:
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wait_time = BLOCK_TIME + SKIP_TIME
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else:
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wait_time = BLOCK_TIME + SKIP_TIME * 2
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while random.random() < attacker_share:
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wait_time += SKIP_TIME
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their_score += 1
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their_time += wait_time
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update_randao()
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time += max(my_time, their_time)
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while my_score > their_score + 1:
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if random.random() < attacker_share:
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my_score += 1
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if random.random() > attacker_share:
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their_score += 1
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time += BLOCK_TIME
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if my_score > their_score or (my_score == their_score and random.random() < 0.5):
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my_revenue += my_score - FORK_PUNISHMENT_COEFF
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their_revenue -= their_score * 0.5
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else:
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their_revenue += their_score - FORK_PUNISHMENT_COEFF
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my_revenue -= my_score * 0.5
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update_randao()
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if my_revenue * 1.0 / (my_revenue + their_revenue) > attacker_share - 0.01:
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print 'My revenue:', my_revenue / time
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print 'Their revenue:', their_revenue / time
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print 'My share:', my_revenue / (my_revenue + their_revenue)
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print 'Griefing factor:', (their_revenue / time / (1 - attacker_share) - 1) / (my_revenue / time / attacker_share - 1)
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