64 lines
2.3 KiB
JavaScript
64 lines
2.3 KiB
JavaScript
/* Copyright 2016 Realm Inc - All Rights Reserved
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* Proprietary and Confidential
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*/
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/**
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* Instances of this class will be returned when accessing object properties whose type is `"list"`
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* (see {@linkplain Realm~ObjectSchemaProperty ObjectSchemaProperty}).
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* The objects contained in a list are accessible through its index properties and may only be
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* modified inside a {@linkplain Realm#write write} transaction.
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* @memberof Realm
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*/
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class List {
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/**
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* The number of objects in the list.
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* @type {number}
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* @readonly
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*/
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get length() {}
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/**
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* Create a frozen snapshot of the list. This means changes to the list will not be
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* reflected in the results returned by this method. However, deleted objects will become
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* `null` at their respective indices.
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* @returns {Realm.Results} which will **not** live update.
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*/
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snapshot() {}
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/**
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* Remove the **first** object from the list and return it.
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* @throws {Error} If not inside a write transaction.
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* @returns {Realm.Object|undefined} if the list is empty.
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*/
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shift() {}
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/**
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* Remove the **last** object from the list and return it.
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* @throws {Error} If not inside a write transaction.
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* @returns {Realm.Object|undefined} if the list is empty.
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*/
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pop() {}
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/**
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* Add one or more objects to the _end_ of the list.
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* @param {...Realm.Object} object - Each object’s type must match
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* {@linkcode Realm~ObjectSchemaProperty objectType} specified in the schema.
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* @throws {TypeError} If an `object` is of the wrong type.
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* @throws {Error} If not inside a write transaction.
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* @returns {number} equal to the new {@link Realm.List#length length} of the list
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* after adding objects.
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*/
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push(...object) {}
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/**
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* Add one or more objects to the _beginning_ of the list.
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* @param {...Realm.Object} object - Each object’s type must match
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* {@linkcode Realm~ObjectSchemaProperty objectType} specified in the schema.
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* @throws {TypeError} If an `object` is of the wrong type.
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* @throws {Error} If not inside a write transaction.
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* @returns {number} equal to the new {@link Realm.List#length length} of the list
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* after adding objects.
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*/
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unshift(...object) {}
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} |