realm-js/object_schema.hpp

56 lines
1.7 KiB
C++

////////////////////////////////////////////////////////////////////////////
//
// Copyright 2015 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#ifndef REALM_OBJECT_SCHEMA_HPP
#define REALM_OBJECT_SCHEMA_HPP
#include <realm/string_data.hpp>
#include <string>
#include <vector>
namespace realm {
class Group;
struct Property;
class ObjectSchema {
public:
ObjectSchema() = default;
~ObjectSchema();
// create object schema from existing table
// if no table is provided it is looked up in the group
ObjectSchema(const Group *group, const std::string &name);
std::string name;
std::vector<Property> properties;
std::string primary_key;
Property *property_for_name(StringData name);
const Property *property_for_name(StringData name) const;
Property *primary_key_property() {
return property_for_name(primary_key);
}
const Property *primary_key_property() const {
return property_for_name(primary_key);
}
};
}
#endif /* defined(REALM_OBJECT_SCHEMA_HPP) */