realm-js/object_store.hpp

116 lines
4.9 KiB
C++

////////////////////////////////////////////////////////////////////////////
//
// Copyright 2015 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#ifndef REALM_OBJECT_STORE_HPP
#define REALM_OBJECT_STORE_HPP
#include <map>
#include <vector>
#include <functional>
#include "object_schema.hpp"
#include "object_store_exceptions.hpp"
namespace realm {
class Group;
class StringData;
class Table;
template<typename T> class BasicTableRef;
typedef BasicTableRef<Table> TableRef;
class ObjectStore {
public:
// Schema version used for uninitialized Realms
static const uint64_t NotVersioned;
// get the last set schema version
static uint64_t get_schema_version(Group *group);
// checks if the schema in the group is at the given version
static bool is_schema_at_version(realm::Group *group, uint64_t version);
// verify a target schema against its table, setting the table_column property on each schema object
// updates the column mapping on the target_schema
// if no table is provided it is fetched from the group
// returns array of validation errors
static std::vector<ObjectStoreException> validate_object_schema(Group *group, ObjectSchema &target_schema);
// updates the target_column member for all properties based on the column indexes in the passed in group
static void update_column_mapping(Group *group, ObjectSchema &target_schema);
// updates a Realm to a given target schema/version creating tables and updating indexes as necessary
// returns if any changes were made
// passed in schema ar updated with the correct column mapping
// optionally runs migration function/lambda if schema is out of date
// NOTE: must be performed within a write transaction
typedef std::vector<ObjectSchema> Schema;
typedef std::function<void(Group *, Schema &)> MigrationFunction;
static bool update_realm_with_schema(Group *group, uint64_t version, Schema &schema, MigrationFunction migration);
// get a table for an object type
static realm::TableRef table_for_object_type(Group *group, StringData object_type);
// get existing Schema from a group
static Schema schema_from_group(Group *group);
// check if indexes are up to date - if false you need to call update_realm_with_schema
static bool indexes_are_up_to_date(Group *group, Schema &schema);
// deletes the table for the given type
static void delete_data_for_object(Group *group, const StringData &object_type);
private:
// set a new schema version
static void set_schema_version(Group *group, uint64_t version);
// check if the realm already has all metadata tables
static bool has_metadata_tables(Group *group);
// create any metadata tables that don't already exist
// must be in write transaction to set
// returns true if it actually did anything
static bool create_metadata_tables(Group *group);
// set references to tables on targetSchema and create/update any missing or out-of-date tables
// if update existing is true, updates existing tables, otherwise only adds and initializes new tables
static bool create_tables(realm::Group *group, ObjectStore::Schema &target_schema, bool update_existing);
// get primary key property name for object type
static StringData get_primary_key_for_object(Group *group, StringData object_type);
// sets primary key property for object type
// must be in write transaction to set
static void set_primary_key_for_object(Group *group, StringData object_type, StringData primary_key);
static TableRef table_for_object_type_create_if_needed(Group *group, const StringData &object_type, bool &created);
static std::string table_name_for_object_type(const std::string &class_name);
static std::string object_type_for_table_name(const std::string &table_name);
// returns if any indexes were changed
static bool update_indexes(Group *group, Schema &schema);
// validates that all primary key properties have unique values
static void validate_primary_column_uniqueness(Group *group, Schema &schema);
friend ObjectSchema;
};
}
#endif /* defined(REALM_OBJECT_STORE_HPP) */