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Realm Object Store

Cross-platform code used accross bindings. Binding developers can choose to use some or all the included functionality

  • object_store/schema/object_schema/property - contains the structures and logic used to setup and modify realm files and their schema.
  • shared_realm - wraps the object_store apis to provide transactions, notifications, realm caching, migrations, and other higher level functionality.
  • object_accessor/results/list - accessor classes, object creation/update pipeline, and helpers for creating platform specific property getters and setters.
  • parser/query_builder - cross platform query parser and query builder - requires and object_accessor specialization for argument support. Depends on https://github.com/ColinH/PEGTL

Building

TBD

Testing

TBD

Description
Realm is a mobile database: an alternative to SQLite & key-value stores
https://realm.io
Readme Pixar
Languages
JavaScript 45.9%
C++ 38.4%
Objective-C 3.9%
Shell 3.3%
Objective-C++ 3.2%
Other 5.3%