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31 lines
1.1 KiB
C++
31 lines
1.1 KiB
C++
////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Realm Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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////////////////////////////////////////////////////////////////////////////
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// NOTE: This dummy file exists only to make Xcode build the Realm Node dynamic library.
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#include "node.h"
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extern "C" void node_module_register(void* mod) {}
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namespace node {
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namespace Buffer {
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bool HasInstance(v8::Local<v8::Value> val) { return false; }
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char* Data(v8::Local<v8::Value> val) { return nullptr; }
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size_t Length(v8::Local<v8::Value> val) { return 0; }
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}
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}
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