88 lines
2.5 KiB
JavaScript
88 lines
2.5 KiB
JavaScript
////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Realm Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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////////////////////////////////////////////////////////////////////////////
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'use strict';
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import { keys, objectTypes } from './constants';
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import { getterForProperty, setterForProperty, createMethods } from './util';
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let registeredConstructors = {};
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let registeredRealmPaths = {};
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export default class RealmObject {
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}
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// Non-mutating methods:
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createMethods(RealmObject.prototype, objectTypes.OBJECT, [
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'isValid',
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]);
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export function clearRegisteredConstructors() {
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registeredConstructors = {};
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registeredRealmPaths = {};
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}
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export function createObject(realmId, info) {
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let schema = info.schema;
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let realmPath = registeredRealmPaths[realmId];
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let constructor = (registeredConstructors[realmPath] || {})[schema.name];
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let object = Object.create(constructor ? constructor.prototype : RealmObject.prototype);
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object[keys.realm] = realmId;
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object[keys.id] = info.id;
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object[keys.type] = info.type;
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schema.properties.forEach((name) => {
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Object.defineProperty(object, name, {
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enumerable: true,
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get: getterForProperty(name),
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set: setterForProperty(name),
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});
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});
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if (constructor) {
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let result = constructor.call(object);
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if (result != null && result != object) {
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throw new Error('Realm object constructor must not return another value');
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}
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}
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return object;
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}
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export function registerConstructors(realmId, realmPath, constructors) {
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registeredRealmPaths[realmId] = realmPath;
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if (constructors) {
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registeredConstructors[realmPath] = constructors;
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}
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}
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export function typeForConstructor(realmId, constructor) {
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let realmPath = registeredRealmPaths[realmId];
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let constructors = registeredConstructors[realmPath];
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for (let name in constructors) {
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if (constructors[name] == constructor) {
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return name;
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}
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}
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return null;
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}
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