realm-js/docs/permission.js

232 lines
6.5 KiB
JavaScript

////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
/**
* Objects of this class allow to change permissions of owned Realms.
* They are created exclusively by the client and are processed by the server
* as indicated by the status fields.
* PermissionChange objects allow to grant and revoke permissions by setting
* mayRead, mayWrite and mayManage accordingly.
* If any of these flags are not set, these are merged
* with either the existing or default permissions as applicable. As a
* side-effect this causes that the default permissions are permanently
* materialized for the affected Realm files and the affected user.
* Once the request has been processed, the Status, StatusMessage, and
* ErrorCode will be updated accordingly.
*/
class PermissionChange {
/**
* Gets the unique identifier of this object in the Management realm.
* @type {string}
*/
get id() {}
/**
* Gets the creation time of this object.
* @type {Date}
*/
get createdAt() {}
/**
* Gets when the object was updated the last time.
* @type {Date}
*/
get updatedAt() {}
/**
*
*/
get statusCode() {}
/**
* A detailed message describing the status (success, error) of the operation. null if the object
* has not been processed yet.
* Filled by the server after an object was processed with additional info
* explaining the status if necessary.
*/
get statusMessage() {}
/**
* The identifier of the user who will have changed permissions
* @type {string}
*/
get userId() {}
/**
* The URL for the Realm that the changes should apply to.
* @type {string}
*/
get realmUrl() {}
/**
* Should the user be allowed to read from the Realm?
* @type {bool}
*/
get mayRead() {}
/**
* Should the user be allowed to write to the Realm?
* @type {bool}
*/
get mayWrite() {}
/**
* Should the user be allowed to manage the Realm?
* @type {bool}
*/
get mayManage() {}
}
/**
* Objects of this class are used to offer permissions to owned Realms.
* They are created exclusively by the client and are processed by the server
* as indicated by the status fields.
* When offering permissions, you should create the offer and add it to the User's Management Realm.
* Once the request has been processed, the statusCode, statusMessage, and
* ErrorCode will be updated accordingly.
* If the request has been processed successfully, the token will be populated and you can share it
* with users you wish to grant permissions to.
* If the request has failed, statusMessage will be updated with relevant information about the
* failure and statusCode will be set.
*/
class PermissionOffer {
/**
* Gets the unique identifier of this object in the Management realm.
* @type {string}
*/
get id() {}
/**
* Gets the creation time of this object.
* @type {Date}
*/
get createdAt() {}
/**
* Gets when the object was updated the last time.
* @type {Date}
*/
get updatedAt() {}
/**
*
*/
get statusCode() {}
/**
* A detailed message describing the status (success, error) of the operation. null if the object
* has not been processed yet.
* Filled by the server after an object was processed with additional info
* explaining the status if necessary.
*/
get statusMessage() {}
/**
* Gets the token that can be used to offer the permissions defined in this object to another user.
* @type {string}
*/
get token() {}
/**
* The URL for the Realm that the changes should apply to.
* @type {string}
*/
get realmUrl() {}
/**
* Should the user be allowed to read from the Realm?
* @type {bool}
*/
get mayRead() {}
/**
* Should the user be allowed to write to the Realm?
* @type {bool}
*/
get mayWrite() {}
/**
* Should the user be allowed to manage the Realm?
* @type {bool}
*/
get mayManage() {}
/**
* Gets or sets the expiration date and time of the offer.
* If null, the offer will never expire. Otherwise, the offer may not be consumed past the expiration date.
* @type {Date}
*/
get expiresAt() {}
}
/**
* Objects of this class are used to accept a PermissionOffer using a provided token.
* Create an instance of PermissionOfferResponse using the provided PermissionOffer.token
* and add it to the user's ManagementRealm.
* Once the request has been processed, the statusCode and statusMessage will be updated accordingly.
* If the request has been processed successfully, the realmUrl will be populated and you can use it
* to connect to the Realm.
* If the request has failed, the statusMessage will be updated with relevant information about the
* failure and statusCode will be set.
*/
class PermissionOfferResponse {
/**
* Gets the unique identifier of this object in the Management realm.
* @type {string}
*/
get id() {}
/**
* Gets the creation time of this object.
* @type {Date}
*/
get createdAt() {}
/**
* Gets when the object was updated the last time.
* @type {Date}
*/
get updatedAt() {}
/**
*
*/
get statusCode() {}
/**
* A detailed message describing the status (success, error) of the operation. null if the object
* has not been processed yet.
* Filled by the server after an object was processed with additional info
* explaining the status if necessary.
*/
get statusMessage() {}
/**
* Gets the token that can be used to offer the permissions defined in this object to another user.
* @type {string}
*/
get token() {}
/**
* The URL for the Realm that the changes should apply to.
* @type {string}
*/
get realmUrl() {}
}