454 lines
13 KiB
Bash
Executable File
454 lines
13 KiB
Bash
Executable File
#!/bin/bash
|
|
|
|
set -o pipefail
|
|
set -e
|
|
|
|
export TEST_SCRIPT=1
|
|
export NPM_CONFIG_PROGRESS=false
|
|
|
|
TARGET=$1
|
|
CONFIGURATION=${2:-Release}
|
|
|
|
if echo "$CONFIGURATION" | grep -i "^Debug$" > /dev/null ; then
|
|
CONFIGURATION="Debug"
|
|
fi
|
|
|
|
IOS_SIM_DEVICE=${IOS_SIM_DEVICE:-} # use preferentially, otherwise will be set and re-exported
|
|
ios_sim_default_device_type=${IOS_SIM_DEVICE_TYPE:-iPhone 5s}
|
|
ios_sim_default_ios_version=${IOS_SIM_OS:-iOS 10.1}
|
|
|
|
PATH="/opt/android-sdk-linux/platform-tools:$PATH"
|
|
SRCROOT=$(cd "$(dirname "$0")/.." && pwd)
|
|
XCPRETTY=$(which xcpretty || true)
|
|
CI_RUN=false
|
|
if [ -n "${JENKINS_HOME}" ]; then
|
|
CI_RUN=true
|
|
fi
|
|
|
|
# Start current working directory at the root of the project.
|
|
cd "$SRCROOT"
|
|
|
|
# Add node_modules to PATH just in case we weren't called from `npm test`
|
|
PATH="$PWD/node_modules/.bin:$PATH"
|
|
|
|
if [[ $TARGET = *-android ]]; then
|
|
# Inform the prepublish script to build Android modules.
|
|
export REALM_BUILD_ANDROID=1
|
|
fi
|
|
|
|
SERVER_PID=0
|
|
PACKAGER_OUT="$SRCROOT/packager_out.txt"
|
|
LOGCAT_OUT="$SRCROOT/logcat_out.txt"
|
|
|
|
|
|
download_server() {
|
|
./scripts/download-object-server.sh
|
|
}
|
|
|
|
start_server() {
|
|
#disabled ROS logging
|
|
./object-server-for-testing/start-object-server.command &> /dev/null &
|
|
|
|
#enabled ROS logging
|
|
#./object-server-for-testing/start-object-server.command &
|
|
SERVER_PID=$!
|
|
}
|
|
|
|
stop_server() {
|
|
if [[ ${SERVER_PID} -gt 0 ]] ; then
|
|
kill -9 ${SERVER_PID}
|
|
fi
|
|
}
|
|
|
|
startedSimulator=false
|
|
log_temp=
|
|
test_temp_dir=
|
|
cleanup() {
|
|
# Kill started object server
|
|
stop_server || true
|
|
|
|
# Quit Simulator.app to give it a chance to go down gracefully
|
|
if $startedSimulator; then
|
|
osascript -e 'tell app "Simulator" to quit without saving' || true
|
|
sleep 0.25 # otherwise the pkill following will get it too early
|
|
fi
|
|
|
|
# Kill all child processes.
|
|
pkill -9 -P $$ || true
|
|
|
|
# Kill react native packager
|
|
pkill -x node || true
|
|
rm -f "$PACKAGER_OUT" "$LOGCAT_OUT"
|
|
|
|
# Cleanup temp files
|
|
if [ -n "$log_temp" ] && [ -e "$log_temp" ]; then
|
|
rm "$log_temp" || true
|
|
fi
|
|
if [ -n "$test_temp_dir" ] && [ -e "$test_temp_dir" ]; then
|
|
rm -rf "$test_temp_dir" || true
|
|
fi
|
|
}
|
|
|
|
open_chrome() {
|
|
local dir
|
|
for dir in "$HOME/Applications" "/Applications"; do
|
|
if [ -d "$dir/Google Chrome.app" ]; then
|
|
open "$dir/Google Chrome.app"
|
|
break
|
|
fi
|
|
done
|
|
}
|
|
|
|
start_packager() {
|
|
watchman watch-del-all || true
|
|
./node_modules/react-native/packager/packager.sh | tee "$PACKAGER_OUT" &
|
|
|
|
while :; do
|
|
if grep -Fxq "React packager ready." "$PACKAGER_OUT"; then
|
|
break
|
|
else
|
|
echo "Waiting for packager."
|
|
sleep 2
|
|
fi
|
|
done
|
|
}
|
|
|
|
xctest() {
|
|
setup_ios_simulator
|
|
|
|
# - Wait until the simulator is fully booted by waiting for it to launch SpringBoard
|
|
printf "Waiting for springboard to ensure device is ready..."
|
|
xcrun simctl launch "$IOS_SIM_DEVICE" com.apple.springboard 1>/dev/null 2>/dev/null || true
|
|
echo " done"
|
|
|
|
# - Run the build and test
|
|
xcrun xcodebuild -scheme "$1" -configuration "$CONFIGURATION" -sdk iphonesimulator -destination id="$IOS_SIM_DEVICE" build || {
|
|
EXITCODE=$?
|
|
echo "*** Failure (exit code $EXITCODE). ***"
|
|
exit $EXITCODE
|
|
}
|
|
if [ -n "$XCPRETTY" ]; then
|
|
log_temp=$(mktemp build.log.XXXXXX)
|
|
if [ -e "$log_temp" ]; then
|
|
rm "$log_temp"
|
|
fi
|
|
xcrun xcodebuild -scheme "$1" -configuration "$CONFIGURATION" -sdk iphonesimulator -destination name="iPhone 5s" test 2>&1 | tee "$log_temp" | "$XCPRETTY" -c --no-utf --report junit --output build/reports/junit.xml || {
|
|
EXITCODE=$?
|
|
printf "*** Xcode Failure (exit code %s). The full xcode log follows: ***\n\n" "$EXITCODE"
|
|
cat "$log_temp"
|
|
printf "\n\n*** End Xcode Failure ***\n"
|
|
exit $EXITCODE
|
|
}
|
|
rm "$log_temp"
|
|
else
|
|
xcrun xcodebuild -scheme "$1" -configuration "$CONFIGURATION" -sdk iphonesimulator -destination id="$IOS_SIM_DEVICE" test || {
|
|
EXITCODE=$?
|
|
echo "*** Failure (exit code $EXITCODE). ***"
|
|
exit $EXITCODE
|
|
}
|
|
fi
|
|
}
|
|
|
|
setup_ios_simulator() {
|
|
# - Ensure one version of xcode is chosen by all tools
|
|
if [[ -z "$DEVELOPER_DIR" ]]; then
|
|
DEV_DIR="$(xcode-select -p)"
|
|
export DEVELOPER_DIR=$DEV_DIR
|
|
fi
|
|
|
|
# -- Ensure that the simulator is ready
|
|
|
|
if [ $CI_RUN == true ]; then
|
|
# - Kill the Simulator to ensure we are running the correct one, only when running in CI
|
|
echo "Resetting simulator using toolchain from: $DEVELOPER_DIR"
|
|
|
|
# Quit Simulator.app to give it a chance to go down gracefully
|
|
local deadline=$((SECONDS+5))
|
|
while pgrep -qx Simulator && [ $SECONDS -lt $deadline ]; do
|
|
osascript -e 'tell app "Simulator" to quit without saving' || true
|
|
sleep 0.25 # otherwise the pkill following will get it too early
|
|
done
|
|
|
|
# stop CoreSimulatorService
|
|
launchctl remove com.apple.CoreSimulator.CoreSimulatorService 2>/dev/null || true
|
|
sleep 0.25 # launchtl can take a small moment to kill services
|
|
|
|
# kill them with fire
|
|
while pgrep -qx Simulator com.apple.CoreSimulator.CoreSimulatorService; do
|
|
pkill -9 -x Simulator com.apple.CoreSimulator.CoreSimulatorService || true
|
|
sleep 0.05
|
|
done
|
|
|
|
# - Prod `simctl` a few times as sometimes it fails the first couple of times after switching XCode vesions
|
|
local deadline=$((SECONDS+5))
|
|
while [ -z "$(xcrun simctl list devices 2>/dev/null)" ] && [ $SECONDS -lt $deadline ]; do
|
|
: # nothing to see here, will stop cycling on the first successful run
|
|
done
|
|
|
|
# - Choose a device, if it has not already been chosen
|
|
local deadline=$((SECONDS+5))
|
|
while [ -z "$IOS_SIM_DEVICE" ] && [ $SECONDS -lt $deadline ]; do
|
|
IOS_DEVICE=$(ruby -rjson -e "puts JSON.parse(%x{xcrun simctl list devices --json})['devices'].each{|os,group| group.each{|dev| dev['os'] = os}}.flat_map{|x| x[1]}.select{|x| x['availability'] == '(available)'}.each{|x| x['score'] = (x['name'] == '$ios_sim_default_device_type' ? 1 : 0) + (x['os'] == '$ios_sim_default_ios_version' ? 1 : 0)}.sort_by!{|x| [x['score'], x['name']]}.reverse![0]['udid']")
|
|
export IOS_SIM_DEVICE=$IOS_DEVICE
|
|
done
|
|
if [ -z "$IOS_SIM_DEVICE" ]; then
|
|
echo "*** Failed to determine the iOS Simulator device to use ***"
|
|
exit 1
|
|
fi
|
|
|
|
# - Reset the device we will be using if running in CI
|
|
xcrun simctl shutdown "$IOS_SIM_DEVICE" 1>/dev/null 2>/dev/null || true # sometimes simctl gets confused
|
|
xcrun simctl erase "$IOS_SIM_DEVICE"
|
|
|
|
# - Start the target in Simulator.app
|
|
# Note: as of Xcode 7.3.1 `simctl` can not completely boot a simulator, specifically it can not bring up backboard, so GUI apps can not run.
|
|
# This is fixed in version 8 of Xcode, but we still need the compatibility
|
|
|
|
"$DEVELOPER_DIR/Applications/Simulator.app/Contents/MacOS/Simulator" -CurrentDeviceUDID "$IOS_SIM_DEVICE" & # will get killed with all other children at exit
|
|
startedSimulator=true
|
|
|
|
else
|
|
# - ensure that the simulator is running on a developer's workstation
|
|
open "$DEVELOPER_DIR/Applications/Simulator.app"
|
|
|
|
# - Select the first device booted in the simulator, since it will boot something for us
|
|
local deadline=$((SECONDS+10))
|
|
while [ -z "$IOS_SIM_DEVICE" ] && [ $SECONDS -lt $deadline ]; do
|
|
IOS_DEVICE=$(ruby -rjson -e "puts JSON.parse(%x{xcrun simctl list devices --json})['devices'].each{|os,group| group.each{|dev| dev['os'] = os}}.flat_map{|x| x[1]}.select{|x| x['state'] == 'Booted'}[0]['udid']")
|
|
export IOS_SIM_DEVICE=$IOS_DEVICE
|
|
done
|
|
if [ -z "$IOS_SIM_DEVICE" ]; then
|
|
echo "*** Failed to determine the iOS Simulator device in use ***"
|
|
exit 1
|
|
fi
|
|
fi
|
|
|
|
# Wait until the boot completes
|
|
printf " waiting for simulator (%s) to boot..." "$IOS_SIM_DEVICE"
|
|
until ruby -rjson -e "exit JSON.parse(%x{xcrun simctl list devices --json})['devices'].flat_map { |d| d[1] }.any? { |d| d['availability'] == '(available)' && d['state'] == 'Booted' }"; do
|
|
sleep 0.25
|
|
done
|
|
echo " done"
|
|
echo "It will take some time before the simulator is fully ready, continuing on to other work"
|
|
}
|
|
|
|
# Cleanup now and also cleanup when this script exits.
|
|
cleanup
|
|
trap cleanup EXIT
|
|
|
|
# Use a consistent version of Node if possible.
|
|
if [[ -z "$(command -v nvm)" ]]; then
|
|
set +e
|
|
if [ -f "$NVM_DIR/nvm.sh" ]; then
|
|
. "$NVM_DIR/nvm.sh" '' || true
|
|
elif [ -x "$(command -v brew)" ] && [ -f "$(brew --prefix nvm)/nvm.sh" ]; then
|
|
# we must be on mac and nvm was installed with brew
|
|
# TODO: change the mac slaves to use manual nvm installation
|
|
. "$(brew --prefix nvm)/nvm.sh" '' || true
|
|
elif [ -f "$HOME/.nvm/nvm.sh" ]; then
|
|
. ~/.nvm/nvm.sh ''
|
|
fi
|
|
set -e
|
|
fi
|
|
if [[ "$(command -v nvm)" ]]; then
|
|
nvm install 6.5.0
|
|
fi
|
|
|
|
# Remove cached packages
|
|
rm -rf ~/.yarn-cache/npm-realm-*
|
|
|
|
case "$TARGET" in
|
|
"check-environment")
|
|
npm run check-environment
|
|
;;
|
|
"eslint")
|
|
[[ $CONFIGURATION == 'Debug' ]] && exit 0
|
|
npm run eslint
|
|
;;
|
|
"eslint-ci")
|
|
[[ $CONFIGURATION == 'Debug' ]] && exit 0
|
|
npm install
|
|
./node_modules/.bin/eslint -f checkstyle . > eslint.xml || true
|
|
;;
|
|
"license-check")
|
|
[[ $CONFIGURATION == 'Debug' ]] && exit 0
|
|
npm run license-check
|
|
;;
|
|
"jsdoc")
|
|
[[ $CONFIGURATION == 'Debug' ]] && exit 0
|
|
npm run jsdoc
|
|
;;
|
|
"react-tests")
|
|
npm run check-environment
|
|
download_server
|
|
start_server
|
|
pushd tests/react-test-app
|
|
npm install
|
|
open_chrome
|
|
start_packager
|
|
|
|
pushd ios
|
|
xctest ReactTestApp
|
|
stop_server
|
|
;;
|
|
"react-example")
|
|
npm run check-environment
|
|
pushd examples/ReactExample
|
|
|
|
npm install
|
|
open_chrome
|
|
start_packager
|
|
|
|
pushd ios
|
|
xctest ReactExample
|
|
;;
|
|
"react-tests-android")
|
|
npm run check-environment
|
|
if [ "$(uname)" = 'Darwin' ]; then
|
|
download_server
|
|
start_server
|
|
fi
|
|
|
|
[[ $CONFIGURATION == 'Debug' ]] && exit 0
|
|
XCPRETTY=''
|
|
|
|
pushd tests/react-test-app
|
|
|
|
npm install
|
|
|
|
echo "Resetting logcat"
|
|
# Despite the docs claiming -c to work, it doesn't, so `-T 1` alleviates that.
|
|
adb logcat -c
|
|
adb logcat -T 1 | tee "$LOGCAT_OUT" &
|
|
|
|
./run-android.sh
|
|
|
|
echo "Start listening for Test completion"
|
|
|
|
while :; do
|
|
if grep -q "__REALM_REACT_ANDROID_TESTS_COMPLETED__" "$LOGCAT_OUT"; then
|
|
break
|
|
else
|
|
echo "Waiting for tests."
|
|
sleep 2
|
|
fi
|
|
done
|
|
|
|
rm -f tests.xml
|
|
adb pull /sdcard/tests.xml .
|
|
|
|
# Stop running child processes before printing results.
|
|
cleanup
|
|
echo "********* TESTS COMPLETED *********";
|
|
echo "********* File location: $(pwd)/tests.xml *********";
|
|
cat tests.xml
|
|
|
|
;;
|
|
"node")
|
|
npm run check-environment
|
|
if [ "$(uname)" = 'Darwin' ]; then
|
|
download_server
|
|
start_server
|
|
npm_tests_cmd="npm run test"
|
|
npm install --build-from-source=realm --realm_enable_sync
|
|
else
|
|
npm_tests_cmd="npm run test"
|
|
npm install --build-from-source=realm
|
|
fi
|
|
|
|
# Change to a temp directory.
|
|
cd "$(mktemp -q -d -t realm.node.XXXXXX)"
|
|
test_temp_dir=$PWD # set it to be cleaned at exit
|
|
|
|
pushd "$SRCROOT/tests"
|
|
npm install
|
|
eval "$npm_tests_cmd"
|
|
popd
|
|
stop_server
|
|
;;
|
|
"electron")
|
|
if [ "$(uname)" = 'Darwin' ]; then
|
|
download_server
|
|
start_server
|
|
fi
|
|
|
|
# Change to a temp directory - because this is what is done for node - but we pushd right after?
|
|
cd "$(mktemp -q -d -t realm.electron.XXXXXX)"
|
|
test_temp_dir=$PWD # set it to be cleaned at exit
|
|
pushd "$SRCROOT/tests/electron"
|
|
|
|
if [ "$(uname)" = 'Darwin' ]; then
|
|
npm install --build-from-source --realm_enable_sync
|
|
else
|
|
npm install --build-from-source
|
|
fi
|
|
|
|
# npm test -- --filter=ListTests
|
|
# npm test -- --filter=LinkingObjectsTests
|
|
# npm test -- --filter=ObjectTests
|
|
# npm test -- --filter=RealmTests
|
|
# npm test -- --filter=ResultsTests
|
|
# npm test -- --filter=QueryTests
|
|
# npm test -- --filter=MigrationTests
|
|
# npm test -- --filter=EncryptionTests
|
|
# npm test -- --filter=UserTests
|
|
# npm test -- --filter=SessionTests
|
|
# npm test -- --filter=GarbageCollectionTests
|
|
# npm test -- --filter=AsyncTests
|
|
|
|
npm test -- --process=main
|
|
npm test -- --process=render
|
|
|
|
popd
|
|
|
|
if [ "$(uname)" = 'Darwin' ]; then
|
|
stop_server
|
|
fi
|
|
;;
|
|
"test-runners")
|
|
npm run check-environment
|
|
npm run test-runners
|
|
;;
|
|
"all")
|
|
# Run all tests that must pass before publishing.
|
|
for test in eslint license-check react-example react-tests-android react-tests; do
|
|
for configuration in Debug Release; do
|
|
echo "RUNNING TEST: $test ($configuration)"
|
|
echo '----------------------------------------'
|
|
npm test "$test" "$configuration" || die "Test Failed: $test ($configuration)"
|
|
echo
|
|
done
|
|
done
|
|
;;
|
|
"object-store")
|
|
pushd src/object-store
|
|
cmake -DCMAKE_BUILD_TYPE="$CONFIGURATION" .
|
|
make run-tests
|
|
;;
|
|
"download-object-server")
|
|
# shellcheck disable=SC1091
|
|
. dependencies.list
|
|
|
|
object_server_bundle="realm-object-server-bundled_node_darwin-$REALM_OBJECT_SERVER_VERSION.tar.gz"
|
|
curl -f -L "https://static.realm.io/downloads/object-server/$object_server_bundle" -o "$object_server_bundle"
|
|
rm -rf tests/sync-bundle
|
|
mkdir -p tests/sync-bundle
|
|
tar -C tests/sync-bundle -xf "$object_server_bundle"
|
|
rm "$object_server_bundle"
|
|
|
|
echo -e "enterprise:\n skip_setup: true\n" >> "tests/sync-bundle/object-server/configuration.yml"
|
|
touch "tests/sync-bundle/object-server/do_not_open_browser"
|
|
;;
|
|
"object-server-integration")
|
|
echo -e "yes\n" | ./tests/sync-bundle/reset-server-realms.command
|
|
|
|
pushd "$SRCROOT/tests"
|
|
npm install
|
|
npm run test-sync-integration
|
|
popd
|
|
;;
|
|
*)
|
|
echo "Invalid target '${TARGET}'"
|
|
exit 1
|
|
esac
|