realm-js/scripts/download-realm.js
Yavor Georgiev db8ebd9333 Node.js Win32 support (#864)
* Remove the windows install check

* Node.js Win32 support

* Bring back the `REALM_HAVE_CONFIG` definition

* Download core for Windows when building

* Implement cross-platform node platform.cpp with libuv

* wip

* Make jasmine run quicker

https://github.com/jasmine/jasmine/issues/1204

* Wait for worker process to close in AsyncTests

* Cross-platform paths in tests

* Normalize path separator for forward slash on Windows

* MSVC exception voodoo

* cross-platform uv_cwd

* fix linux build

* make the prepublish script cross-platform

* Disable encryption tests on windows

* ignore vendor/realm-node

* jenkinsfile work

* Only run the prepublish script for publish and pack

* Jenkinsfile work

* Include gyp files in package

* rewrite default_realm_file_directory()

* fix React Native Android build

* delete all realm artifacts in remove_realm_files_from_directory

* bring back build environment variables

* node-pre-gyp windows

* Update CHANGELOG.md
2017-03-07 23:24:30 +01:00

67 lines
2.6 KiB
JavaScript

////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
'use strict';
const fs = require('fs');
const path = require('path');
const fetch = require('node-fetch');
const ini = require('ini').parse;
const unzip = require('extract-zip');
function download(url, destination) {
return fetch(url).then((response) => {
if (response.status !== 200) {
throw new Error(`Error downloading ${url} - received status ${response.status} ${response.statusText}`);
} else if (response.headers.get('content-type') !== 'application/zip') {
throw new Error(`Unexpected response content type - ${response.headers.get('content-type')}`);
} else {
return new Promise((resolve) => {
const file = fs.createWriteStream(destination);
response.body.pipe(file)
.on('finish', () => {
file.close(resolve);
});
});
}
});
}
function extract(archive, destination) {
return new Promise((resolve, reject) => {
unzip(archive, { dir: destination }, (error) => {
if (error) {
reject(error);
} else {
resolve();
}
});
});
}
const dependencies = ini(fs.readFileSync(path.resolve(__dirname, '../dependencies.list'), 'utf8'));
const coreArchive = `realm-core-windows-${dependencies.REALM_CORE_VERSION}.zip`;
const coreUrl = `https://static.realm.io/downloads/core/${coreArchive}`;
const vendorDir = path.resolve(__dirname, '../vendor');
const downloadedCoreArchive = path.resolve(vendorDir, coreArchive);
const realmDir = path.resolve(vendorDir, 'realm-node');
if (!fs.existsSync(realmDir)) {
const downloadTask = fs.existsSync(downloadedCoreArchive) ? Promise.resolve() : download(coreUrl, downloadedCoreArchive);
downloadTask.then(() => extract(downloadedCoreArchive, realmDir));
}