Thomas Goyne 20d9da973b Make List and Results notifications more consistent
Deliver the initial results for both of them and include the changeset
in the initial delivery for both, rather than having them behave weirdly
differently.
2016-05-11 16:08:30 -07:00
2016-03-03 14:48:41 -08:00
2016-05-11 16:08:30 -07:00
2016-03-02 01:02:11 -08:00

Realm Object Store

Cross-platform code used accross bindings. Binding developers can choose to use some or all the included functionality:

  • object_store/schema/object_schema/property - contains the structures and logic used to setup and modify realm files and their schema.
  • shared_realm - wraps the object_store apis to provide transactions, notifications, realm caching, migrations, and other higher level functionality.
  • object_accessor/results/list - accessor classes, object creation/update pipeline, and helpers for creating platform specific property getters and setters.
  • parser/query_builder - cross platform query parser and query builder - requires and object_accessor specialization for argument support. Depends on https://github.com/ColinH/PEGTL

Building

The object store's build system currently only suports building for OS X. The object store itself can build for all Apple platforms when integrated into a binding.

  1. Install CMake. You can download an installer for OS X from the CMake download page, or install via Homebrew:

    brew install cmake
    
  2. Generate build files:

    cmake .
    
  3. Build:

    make
    

If you wish to build against a local version of core you can invoke cmake like so:

cmake -DREALM_CORE_VERSION=/path/to/realm-core

The given core tree will be built as part of the object store build.

Building with Sanitizers

The object store can be built using ASan, TSan and/or UBSan by specifying -DSANITIZE_ADDRESS=1, -DSANITIZE_THREAD=1, or -DSANITIZE_UNDEFINED=1 when inoking CMake. Building with ASan requires specifying a path to core with -DREAM_CORE_VERSION as core needs to also be built with ASan enabled.

On OS X, the Xcode-provided copy of Clang only comes with ASan, and using TSan or UBSan requires a custom build of Clang. If you have installed Clang as an external Xcode toolchain (using the install-xcode-toolchain when building LLVM), note that you'll have to specify -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ when running cmake to stop cmake from being too clever.

Testing

make run-tests
Description
Realm is a mobile database: an alternative to SQLite & key-value stores
https://realm.io
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