//////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Realm Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////// 'use strict'; import { NativeModules } from 'react-native'; import { keys, objectTypes } from './constants'; import Collection, * as collections from './collections'; import List, { createList } from './lists'; import Results, { createResults } from './results'; import RealmObject, * as objects from './objects'; import User, { createUser } from './user'; import Session, { createSession } from './session'; import * as rpc from './rpc'; import * as util from './util'; import { static as staticUserMethods } from '../user-methods'; const {debugHosts, debugPort} = NativeModules.Realm; rpc.registerTypeConverter(objectTypes.LIST, createList); rpc.registerTypeConverter(objectTypes.RESULTS, createResults); rpc.registerTypeConverter(objectTypes.OBJECT, objects.createObject); rpc.registerTypeConverter(objectTypes.REALM, createRealm); rpc.registerTypeConverter(objectTypes.USER, createUser); rpc.registerTypeConverter(objectTypes.SESSION, createSession); function createRealm(_, info) { let realm = Object.create(Realm.prototype); setupRealm(realm, info.id); return realm; } function setupRealm(realm, realmId) { realm[keys.id] = realmId; realm[keys.realm] = realmId; realm[keys.type] = objectTypes.REALM; [ 'empty', 'path', 'readOnly', 'schema', 'schemaVersion', 'syncSession', ].forEach((name) => { Object.defineProperty(realm, name, {get: util.getterForProperty(name)}); }); } function getObjectType(realm, type) { if (typeof type == 'function') { return objects.typeForConstructor(realm[keys.realm], type); } return type; } export default class Realm { constructor(config) { let schemas = typeof config == 'object' && config.schema; let constructors = schemas ? {} : null; for (let i = 0, len = schemas ? schemas.length : 0; i < len; i++) { let item = schemas[i]; if (typeof item == 'function') { let schema = item.schema; if (!schema || typeof schema != 'object') { throw new Error("Realm object constructor must have 'schema' property"); } let {name, properties} = schema; if (!name || typeof name != 'string') { throw new Error("Realm object schema must have 'name' property"); } else if (!properties || typeof properties != 'object') { throw new Error("Realm object schema must have 'properties' property"); } schemas.splice(i, 1, schema); constructors[name] = item; } } let realmId = rpc.createRealm(Array.from(arguments)); setupRealm(this, realmId); // This will create mappings between the id, path, and potential constructors. objects.registerConstructors(realmId, this.path, constructors); } create(type, ...args) { let method = util.createMethod(objectTypes.REALM, 'create', true); return method.apply(this, [getObjectType(this, type), ...args]); } objects(type, ...args) { let method = util.createMethod(objectTypes.REALM, 'objects'); return method.apply(this, [getObjectType(this, type), ...args]); } objectForPrimaryKey(type, ...args) { let method = util.createMethod(objectTypes.REALM, 'objectForPrimaryKey'); return method.apply(this, [getObjectType(this, type), ...args]); } } // Non-mutating methods: util.createMethods(Realm.prototype, objectTypes.REALM, [ 'addListener', 'removeListener', 'removeAllListeners', 'close', ]); // Mutating methods: util.createMethods(Realm.prototype, objectTypes.REALM, [ 'delete', 'deleteAll', 'write', ], true); const Sync = { User, Session }; Object.defineProperties(Realm, { Collection: { value: Collection, }, List: { value: List, }, Results: { value: Results, }, Object: { value: RealmObject, }, Sync: { value: Sync, }, defaultPath: { get: util.getterForProperty('defaultPath'), set: util.setterForProperty('defaultPath'), }, schemaVersion: { value: function(_path, _encryptionKey) { return rpc.callMethod(undefined, Realm[keys.id], 'schemaVersion', Array.from(arguments)); } }, copyBundledRealmFiles: { value: function() { return rpc.callMethod(undefined, Realm[keys.id], 'copyBundledRealmFiles', []); } }, clearTestState: { value: function() { collections.clearMutationListeners(); objects.clearRegisteredConstructors(); rpc.clearTestState(); }, }, _waitForDownload: { value: function(_config, callback) { callback(); } }, }); for (let i = 0, len = debugHosts.length; i < len; i++) { try { let refreshAccessTokenCallback = staticUserMethods._refreshAccessToken.bind(User); // The session ID refers to the Realm constructor object in the RPC server. Realm[keys.id] = rpc.createSession(refreshAccessTokenCallback, debugHosts[i] + ':' + debugPort); break; } catch (e) { // Only throw exception after all hosts have been tried. if (i < len - 1) { continue; } // Log the original exception for debugging purposes. console.error(e); throw new Error( 'Realm failed to connect to the embedded debug server inside the app. ' + 'If attempting to use Chrome debugging from a device, ensure the device is ' + 'reachable on the same network as this machine.' ); } }