import {stringify} from 'ini'; //////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Realm Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////// /** * @memberof Realm */ class Sync { /** * Add a sync listener to listen to changes across multiple Realms * @param {string} server_url - the sync server to listen to * @param {SyncUser} admin_user - an admin user obtained by calling `new Realm.Sync.User.adminUser` * @param {string} regex - a regular expression used to determine which cahnged Realms should trigger events - * Use `.*` to match all all Realms * @param {string} name - The name of event that should cause the callback to be called * _Currently only the 'change' event is supported_ * @param {function(change_event)} change_callback - called when changes are made to any Realm which * match the given regular expression */ static addListener(server_url, admin_user, regex, name, change_callback) {} /** * Remove a previously registered sync listener * @param {string} regex - the regular expression previously used to register the listener * @param {string} name - The event name * _Currently only the 'change' event is supported_ * @param {function(change_event)} change_callback - the previously registered callback to be removed */ static removeListener(regex, name, change_callback) {} /** * Remove all previously regiestered listeners * @param {string} [name] - The name of the event whose listeners should be removed. * _Currently only the 'change' event is supported_ */ static removeAllListeners(name) {} /** * Set the sync log level. * @param {string} log_level */ static setLogLevel(log_level) {} } /** * Change info passed when receiving sync 'change' events * @memberof Realm.Sync */ class ChangeEvent { /** * The path of the changed Realm * @type {string} */ get path() {} /** * The changed realm * @type {Realm} */ get realm() {} /** * The changed Realm at the old state before the changes were applied * @type {Realm} */ get oldRealm() {} /** * The change indexes for all added, removed, and modified objects in the changed Realm. * This object is a hashmap of object types to arrays of indexes for all changed objects: * @example * { * object_type_1: { * insertions: [indexes...], * deletions: [indexes...], * modifications: [indexes...] * }, * object_type_2: * ... * } * @type {object} */ get changes() {} } /** * @typedef Realm.Sync~LogLevel * @type {("error"|"info"|"debug")} */ /** * Class that describes authentication errors in the Realm Object Server * @memberof Realm.Sync */ class AuthError extends Error { /** * The numerical code for this error. * @type {number} */ get code() {} /** * The unique help URI that describes this error. * @type {string} */ get type() {} } /** * Class for logging in and managing Sync users. * @memberof Realm.Sync */ class User { /** * Login a sync user with username and password. * @param {string} server - authentication server * @param {string} username * @param {string} password * @param {function(error, user)} callback - called with the following arguments: * - `error` - an Error object is provided on failure * - `user` - a valid User object on success */ static login(server, username, password, callback) {} /** * Register/login a sync user using an external login provider. * @param {string} server - authentication server * @param {object} options - options, containing the following: * @param {string} options.provider - The provider type * @param {string} options.providerToken - The access token for the given provider * @param {object} [options.userInfo] - A map containing additional data required by the provider * @param {function(error, User)} callback - called with the following arguments: * - `error` - an Error object is provided on failure * - `user` - a valid User object on success */ static registerWithProvider(server, options, callback) {} /** * Register a sync user with username and password. * @param {string} server - authentication server * @param {string} username * @param {string} password * @param {function(error, user)} callback - called with the following arguments: * - `error` - an Error object is provided on failure * - `user` - a valid User object on success */ static register(server, username, password, callback) {} /** * Create an admin user for the given authentication server with an existing token * @param {string} adminToken - existing admin token * @return {User} - admin user populated with the given token and server */ static adminUser(adminToken) {} /** * A dictionary containing users that are currently logged in. * The keys in the dictionary are user identities, values are corresponding User objects. * @type {object} */ static get all() {} /** * Get the currently logged in user. * Throws error if > 1 user logged in, returns undefined if no users logged in. * @type {User} */ static get current() {} /** * Gets the server URL that was used for authentication. * @type {string} */ get server() {} /** * Gets the identity of this user on the Realm Object Server. * The identity is a guaranteed to be unique among all users on the Realm Object Server. * @type {string} */ get identity() {} /** * Gets this user's refresh token. This is the user's credential for accessing the Realm * Object Server and should be treated as sensitive data. * @type {string} */ get token() {} /** * Returns true if this user is an administrator * @type {bool} */ get isAdmin() {} /** * Logs out the user from the Realm Object Server. */ logout() {} /** * Get the management realm for this User. * This Realm can be used to control access and permissions for Realms owned by the user. * This includes giving others access to the Realms. * @returns {Realm} */ openManagementRealm() {} } /** * An object encapsulating a Realm Object Server session. Sessions represent the communication between the * client (and a local Realm file on disk), and the server (and a remote Realm at a given URL stored on a Realm Object Server). * Sessions are always created by the SDK and vended out through various APIs. The lifespans of sessions * associated with Realms are managed automatically. * @memberof Realm.Sync */ class Session { /** * Gets the Sync-part of the configuration that the corresponding Realm was * constructed with. * @type {object} */ get config() {} /** * Gets the User that this session was created with. * @type {User} */ get user() {} /** * Gets the URL of the Realm Object Server that this session is connected to. * @type {string} */ get url() {} /** * Gets the current state of the session. * Can be either: * - "active": The session is connected to the Realm Object Server and is actively transferring data. * - "inactive": The session is not currently communicating with the Realm Object Server. * - "invalid": A non-recoverable error has occurred, and this session is semantically invalid. A new session should be created. * @type {string} */ get state() {} }