//////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Realm Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////// 'use strict'; import { keys, objectTypes } from './constants'; import { getterForProperty, setterForProperty, createMethods } from './util'; let registeredConstructors = {}; let registeredRealmPaths = {}; export default class RealmObject { } // Non-mutating methods: createMethods(RealmObject.prototype, objectTypes.OBJECT, [ 'isValid', ]); export function clearRegisteredConstructors() { registeredConstructors = {}; registeredRealmPaths = {}; } export function createObject(realmId, info) { let schema = info.schema; let realmPath = registeredRealmPaths[realmId]; let constructor = (registeredConstructors[realmPath] || {})[schema.name]; let object = Object.create(constructor ? constructor.prototype : RealmObject.prototype); object[keys.realm] = realmId; object[keys.id] = info.id; object[keys.type] = info.type; schema.properties.forEach((name) => { Object.defineProperty(object, name, { enumerable: true, get: getterForProperty(name), set: setterForProperty(name), }); }); if (constructor) { let result = constructor.call(object); if (result != null && result != object) { throw new Error('Realm object constructor must not return another value'); } } return object; } export function registerConstructors(realmId, realmPath, constructors) { registeredRealmPaths[realmId] = realmPath; if (constructors) { registeredConstructors[realmPath] = constructors; } } export function typeForConstructor(realmId, constructor) { let realmPath = registeredRealmPaths[realmId]; let constructors = registeredConstructors[realmPath]; for (let name in constructors) { if (constructors[name] == constructor) { return name; } } return null; }