//////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Realm Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //////////////////////////////////////////////////////////////////////////// #pragma once #include extern std::string s_default_realm_directory; namespace realm { // // These methods are used internally and must be implemented // separately for each platform // // set the directory where realm files should be stored void set_default_realm_file_directory(std::string dir); // return the directory in which realm files can/should be written to std::string default_realm_file_directory(); // create the directories for the given filename void ensure_directory_exists_for_file(const std::string &file); // remove all realm files in the given directory void remove_realm_files_from_directory(const std::string &directory); }