* Expose an object's internal object ID, and allow fetching an object by its object ID
* Throw an exception if methods related to object IDs are used on non-synced Realms.
* Use `std::stoull` to ensure we can return the entire range of possible values.
* Add tests for _objectId() / _objectForObjectId().
* Adding change log
* Skip ObjectIdTests.testSynced for non-Node.
* Add basic permissions skeleton
* ...
* Update permissions api
* Wait for server to process management realm, add offer api
* Fix test of apply and get permissions, add offer test
* Accept permission offer
* Accept permission offer test
* Invalidate permission offer
* Add basic docs (still need some links etc)
* Refactor tests
* Only run permission tests where sync is enabled
* Use legal syntax for user name generation
* Add changelog entry
* Streamline permission tests
* Fix casing for access level names etc.
* Add basic definitions to index.d.ts
* Use settimeout for resolving promise from listener
* Complete typescript defs
* Improve docs
* Allow 'any' as default recipient in getGrantedPermissions
* Fix getSpecialPurposeRealm on iOS
* Response to PR comments
* Respond to PR comments
* Fix offer description
* Skip permission tests in chrome debugger :-/
* First take on running the tests inside an Electron render process
* Making progress
* Making it possible to override the location of the admin token
* Ignoreing the realm-object-server files
* Fixing a console.log to return a string instead of a boolean
But it should probably be removed entirely
* Making the downloaded ROS log less
* Adjusting comments in the test.sh
* Checking number of windows to determine an Electron crash
* Added a test that triggers garbage collection of ArrayBuffers
* Enabled the ability to run the tests in Electrons main process
* Run tests first in main process and the render
* Added a README.md that documents how Electron tests can be run
* Added a comment on why the garbage-collection test was added.
* Waiting with reading the admin token, until it is actually used
* Disabling the GarbageCollectionTests for now
* Add support for linkingObjects
* Test linkingObjects
* Borrow names helper from list tests
* include computed properties when serializing the schema for the RN debugger
* add API docs
* review comments
* Expose admin users to JS (#1100)
The JS binding used to conflate `SyncUser::is_admin()` with the user being created by calling `Realm.Sync.User.adminToken()`, but now that we expose a user’s role on the server under `is_admin()` this supposition is no longer correct.
#1097 attempted to fix one such case, but fixing it only uncovered another: in `UserClass<T>::all_users()`. I’ve gone through all the callsites of `SyncUser::is_admin()` to make sure they don’t assume an admin token user.
* [1.8.3] Bump version
* add linkingObjects method to Realm.Object
* changelog
* Do not throw when the Sync constructor isn’t there
with unified packaging it’s there all the time now
Closes#1084Fixes#996
* Fix running the sync tests when Sync is disabled
* Remove the windows install check
* Node.js Win32 support
* Bring back the `REALM_HAVE_CONFIG` definition
* Download core for Windows when building
* Implement cross-platform node platform.cpp with libuv
* wip
* Make jasmine run quicker
https://github.com/jasmine/jasmine/issues/1204
* Wait for worker process to close in AsyncTests
* Cross-platform paths in tests
* Normalize path separator for forward slash on Windows
* MSVC exception voodoo
* cross-platform uv_cwd
* fix linux build
* make the prepublish script cross-platform
* Disable encryption tests on windows
* ignore vendor/realm-node
* jenkinsfile work
* Only run the prepublish script for publish and pack
* Jenkinsfile work
* Include gyp files in package
* rewrite default_realm_file_directory()
* fix React Native Android build
* delete all realm artifacts in remove_realm_files_from_directory
* bring back build environment variables
* node-pre-gyp windows
* Update CHANGELOG.md
* Add Session class and expose it to JS
* Add error property on the sync config object for the event handler
* tests
* refactor access token refresh
* chrome debugging
* Add user tests
* Add Sync member to Realm
* Add a simple test for addListener
* Introduce browser User class
* Introduce Sync.User proxy
* Fix User.all
* Add User.logout
* Remove some console.log statements
* Update rpc.cpp from tests-folder
* Use user.current from user-methods, not cpp
* remove user.current from two missing places
* Start server in realmjs and react tests
* Add user tests
* Add Sync member to Realm
* Add a simple test for addListener
* Introduce browser User class
* Introduce Sync.User proxy
* Fix User.all
* Add User.logout
* Remove some console.log statements
* Update rpc.cpp from tests-folder
* Use user.current from user-methods, not cpp
* remove user.current from two missing places
* Start server in realmjs and react tests
* Replace needle with node-fetch
* Make AuthError work in the browser
* Allow for persistent callbacks
* Expose _authenticateRealm to native
* Use clear_test_state in roc
* Streamline test inclusion
* Fix login tests
* Promisify testLogin()
* Disable AsyncTests for now
* Mode jasmine timeout to spec/unit_tests.js
* Avoid use of global for fetch module
* Only include user-tests is sync is enabled
* Skip ROS for android tests
* Add some comments about persistent callbacks
* Fix results-test
* Run async-tests in node
* Add a comment about (user object)
* Cache all users in User.current and return promises in fetch
* node_require async-tests so RN doesn't try and package them
* Add missing parenthesis