The top-level package.json explicitly includes the directories it needs (vendor/.npmignore cuts down the cruft). The publish-beta.sh script essentially uses `npm pack` to package up the NPM module and then push it into an orphaned `beta` branch.
The target dependencies are discovered implicitly, and removing the use of explicitly defined dependencies actually resolved a very odd bug with Xcode when building ReactExample.app for a device.
This module has build errors with Release configuration and is not necessary. When in Chrome debugging mode, a warning will be issued about missing the RCTSnapshot module though, which is why we linked against it in the first place.
It embeds RealmJS and GCDWebServers frameworks. This fixes#58, where there were issues with building for devices rather than just the simulator.
Some changes were made so that RealmReact.m didn't need to be weakly linked to libReact.a since that would actually cause any executable that uses this framework from being able to compile with bitcode.
The idea is that we will have an NPM module that should always be required to use the Realm JS API. It will handle the underlying implementation details depending on which environment it is being run in (i.e. JavaScriptCore, Chrome, Node).
The focus here was on stubbing out the machinery required to get React Native Chrome debugging working with the Realm API by leveraging synchronous requests. The app itself will need to run a web server that responds to these requests.