* Add support for linkingObjects
* Test linkingObjects
* Borrow names helper from list tests
* include computed properties when serializing the schema for the RN debugger
* add API docs
* review comments
* Expose admin users to JS (#1100)
The JS binding used to conflate `SyncUser::is_admin()` with the user being created by calling `Realm.Sync.User.adminToken()`, but now that we expose a user’s role on the server under `is_admin()` this supposition is no longer correct.
#1097 attempted to fix one such case, but fixing it only uncovered another: in `UserClass<T>::all_users()`. I’ve gone through all the callsites of `SyncUser::is_admin()` to make sure they don’t assume an admin token user.
* [1.8.3] Bump version
* add linkingObjects method to Realm.Object
* changelog
The JS binding used to conflate `SyncUser::is_admin()` with the user being created by calling `Realm.Sync.User.adminToken()`, but now that we expose a user’s role on the server under `is_admin()` this supposition is no longer correct.
#1097 attempted to fix one such case, but fixing it only uncovered another: in `UserClass<T>::all_users()`. I’ve gone through all the callsites of `SyncUser::is_admin()` to make sure they don’t assume an admin token user.
* Add and adopt `Value::is_binary` / `Value::to_binary` / `Value::from_binary`.
These methods allow conversions between `BinaryData` and the equivalent
JavaScript types without using `NativeAccessor`. Instead,
`NativeAccessor` now itself delegates to these methods.
* Have `NativeAccessor::value_for_property` and `RealmObjectClass::set_property`
verify that values are valid for the property in question.
If not, we throw an exception that includes the name and type of the
property in question.
`NativeAccessor` is changed to always hold a reference to a `Realm` and
an `ObjectSchema` in order to make this validation possible.
* Fix the Windows build.
* Remove an unused, incorrect forward declaration of a template class
named `Realm` that caused ambiguity with object store's `Realm` class.
* Disambiguate between `realm::js::PropertyType` and
`realm::PropertyType`.
* Update CHANGELOG.md
FIXME: We'll need to update to sync v1.9.2 once it is available as
v1.9.1 does not include core v2.8.1. This may result in the missing
symbols on Linux problem only being fixed when sync is disabled.
implementation.
This matches what core uses for integers, and avoids ambiguity that
otherwise results when `int64_t` is declared as `long` rather than `long long`.
Tweak the signature on some of the accessor methods to take
`JSEngine::Value`s by value rather than by const reference. Some Node
APIs appear to assume that only non-const objects will be used.