Without this node-pre-gyp will instead download the prebuilt binary and test
that, and I couldn't find a way to persuade node-pre-gyp to "download" the
locally built copy.
* Stop trying to kill the server twice after testing
* Fix test targets to run before publishing
* ...
* Remove electron runner from publish for now
* Update changelog
* First take on running the tests inside an Electron render process
* Making progress
* Making it possible to override the location of the admin token
* Ignoreing the realm-object-server files
* Fixing a console.log to return a string instead of a boolean
But it should probably be removed entirely
* Making the downloaded ROS log less
* Adjusting comments in the test.sh
* Checking number of windows to determine an Electron crash
* Added a test that triggers garbage collection of ArrayBuffers
* Enabled the ability to run the tests in Electrons main process
* Run tests first in main process and the render
* Added a README.md that documents how Electron tests can be run
* Added a comment on why the garbage-collection test was added.
* Waiting with reading the admin token, until it is actually used
* Disabling the GarbageCollectionTests for now
Allow debugging of session-tests and improve VS Code debug tasks.
New VS Code task to download and start server for debugging
New VS Code tasks to build only changed files and full rebuild
* Remove the windows install check
* Node.js Win32 support
* Bring back the `REALM_HAVE_CONFIG` definition
* Download core for Windows when building
* Implement cross-platform node platform.cpp with libuv
* wip
* Make jasmine run quicker
https://github.com/jasmine/jasmine/issues/1204
* Wait for worker process to close in AsyncTests
* Cross-platform paths in tests
* Normalize path separator for forward slash on Windows
* MSVC exception voodoo
* cross-platform uv_cwd
* fix linux build
* make the prepublish script cross-platform
* Disable encryption tests on windows
* ignore vendor/realm-node
* jenkinsfile work
* Only run the prepublish script for publish and pack
* Jenkinsfile work
* Include gyp files in package
* rewrite default_realm_file_directory()
* fix React Native Android build
* delete all realm artifacts in remove_realm_files_from_directory
* bring back build environment variables
* node-pre-gyp windows
* Update CHANGELOG.md
* Add Session class and expose it to JS
* Add error property on the sync config object for the event handler
* tests
* refactor access token refresh
* chrome debugging
* Add user tests
* Add Sync member to Realm
* Add a simple test for addListener
* Introduce browser User class
* Introduce Sync.User proxy
* Fix User.all
* Add User.logout
* Remove some console.log statements
* Update rpc.cpp from tests-folder
* Use user.current from user-methods, not cpp
* remove user.current from two missing places
* Start server in realmjs and react tests
* Add user tests
* Add Sync member to Realm
* Add a simple test for addListener
* Introduce browser User class
* Introduce Sync.User proxy
* Fix User.all
* Add User.logout
* Remove some console.log statements
* Update rpc.cpp from tests-folder
* Use user.current from user-methods, not cpp
* remove user.current from two missing places
* Start server in realmjs and react tests
* Replace needle with node-fetch
* Make AuthError work in the browser
* Allow for persistent callbacks
* Expose _authenticateRealm to native
* Use clear_test_state in roc
* Streamline test inclusion
* Fix login tests
* Promisify testLogin()
* Disable AsyncTests for now
* Mode jasmine timeout to spec/unit_tests.js
* Avoid use of global for fetch module
* Only include user-tests is sync is enabled
* Skip ROS for android tests
* Add some comments about persistent callbacks
* Fix results-test
* Run async-tests in node
* Add a comment about (user object)
* Cache all users in User.current and return promises in fetch
* node_require async-tests so RN doesn't try and package them
* Add missing parenthesis
* Use ES6 Proxies to implement collections in the Chrome debugger
* rework realm-test-names event
* move React stuff on the CPH mac mini
* use node with npm3
* remove debugging aid code
* Update to sync v1.0.0-BETA-6.3.
This requires updating to current object store master to accommodate the
changes to sync error reporting.
* Add some include folder search paths
* Add thread_safe_reference to the RealmJS target
Reworks how the simulator is handled to ensure that we are using a single targeted simulator platform (e.g.: iOS 9 on iPhone 5s), and that the Simulator is in good shape to handle that.
* Add user file
* Add install script to conditionally launch node-pre-gyp
* Let install script deal with plain npm install
* Make eslint happy
* Use require.resolve instead of brittle relative path
* Update install script to forward pre-gyp error
* Fix error in install.js
* Revert "Add user file"
This reverts commit 2948f4cfc2dfd2d5d75594307b1e89806b817eb7.