Using lengthy names for classes
This commit is contained in:
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05f0b31a5b
commit
ee3791c821
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@ -29,6 +29,8 @@
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* objects which matched the query when the enumeration is begun, even if some of them are
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* deleted or modified to be excluded by the filter during the enumeration.
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*
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* @class
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* @name Realm.Collection
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* @memberof Realm
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* @since 0.11.0
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*/
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@ -458,6 +460,7 @@ class Collection {
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/**
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* This is an ES6 iterator.
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* @typedef Realm.Collection~Iterator
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* @memberof Realm.Collection
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* @property {function} next - Returns an object with two properties:
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* - `done` – `true` if the iterator is done iterating through items in the collection,
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* otherwise `false`
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@ -477,5 +480,6 @@ class Collection {
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* separate by dots, **or** an array with two items: `[propertyName, reverse]`.
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*
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* @typedef Realm.Collection~SortDescriptor
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* @memberof Realm.Collection
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* @type {string|Array}
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*/
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@ -1 +1 @@
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Subproject commit 4e014653f07066eb8652b1920a75969c5bc6e3f8
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Subproject commit 441d8a45eb39d454ea612251bf2adb60473ede70
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@ -26,6 +26,8 @@
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* Realm#write write} transaction.
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*
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* @extends Realm.Collection
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* @class
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* @name Realm.List
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* @memberof Realm
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*/
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class List extends Collection {
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@ -21,6 +21,9 @@
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* was specified that does **not** inherit from this class.
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* @memberof Realm
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* @since 0.12.0
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* @class
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* @name Realm.Object
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* @memberof Realm
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*/
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class Object {
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/**
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@ -28,6 +28,9 @@
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* materialized for the affected Realm files and the affected user.
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* Once the request has been processed, the Status, StatusMessage, and
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* ErrorCode will be updated accordingly.
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* @class
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* @name Realm.Sync.User.PermissionChange
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* @memberof Realm.Sync.User
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*/
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class PermissionChange {
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@ -104,6 +107,9 @@ class PermissionChange {
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* with users you wish to grant permissions to.
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* If the request has failed, statusMessage will be updated with relevant information about the
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* failure and statusCode will be set.
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* @class
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* @name Realm.Sync.User.PermissionOffer
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* @memberof Realm.Sync.User
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*/
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class PermissionOffer {
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/**
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@ -184,6 +190,9 @@ class PermissionOffer {
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* to connect to the Realm.
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* If the request has failed, the statusMessage will be updated with relevant information about the
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* failure and statusCode will be set.
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* @class
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* @name Realm.Sync.User.PermissionOfferResponse
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* @memberof Realm.Sync.User
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*/
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class PermissionOfferResponse {
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/**
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@ -241,6 +250,8 @@ class PermissionOfferResponse {
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* left undocumented here.
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* @since 2.3.0
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*
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* @class
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* @name Realm.Sync.Permission
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* @memberof Realm.Sync
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*/
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class Permission {
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@ -18,9 +18,11 @@
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/**
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* A Realm instance represents a Realm database.
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*
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* ```js
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* const Realm = require('realm');
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* ```
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*
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*/
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class Realm {
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/**
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@ -284,32 +286,25 @@ class Realm {
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* @param {ArrayBuffer|ArrayBufferView} [encryptionKey] - Optional 64-byte encryption key to encrypt the new file with.
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*/
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writeCopyTo(path, encryptionKey) {}
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/**
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* Get the current schema version of the Realm at the given path.
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* @param {string} path - The path to the file where the
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* Realm database is stored.
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* @param {ArrayBuffer|ArrayBufferView} [encryptionKey] - Required only when
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* accessing encrypted Realms.
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* @throws {Error} When passing an invalid or non-matching encryption key.
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* @returns {number} version of the schema, or `-1` if no Realm exists at `path`.
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*/
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static schemaVersion(path, encryptionKey) {}
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/**
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* Delete the Realm file for the given configuration.
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* @param {Realm~Configuration} config
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* @throws {Error} If anything in the provided `config` is invalid.
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*/
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static deleteFile(config) {}
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}
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/**
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* Get the current schema version of the Realm at the given path.
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* @param {string} path - The path to the file where the
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* Realm database is stored.
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* @param {ArrayBuffer|ArrayBufferView} [encryptionKey] - Required only when
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* accessing encrypted Realms.
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* @throws {Error} When passing an invalid or non-matching encryption key.
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* @returns {number} version of the schema, or `-1` if no Realm exists at `path`.
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*/
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Realm.schemaVersion = function(path, encryptionKey) {};
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/**
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* Delete the Realm file for the given configuration.
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* @param {Realm~Configuration} config
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* @throws {Error} If anything in the provided `config` is invalid.
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*/
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Realm.deleteFile = function(config) {};
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/**
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* The default path where to create and access the Realm file.
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* @type {string}
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*/
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Realm.defaultPath;
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/**
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* This describes the different options used to create a {@link Realm} instance.
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* @typedef Realm~Configuration
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@ -496,3 +491,4 @@ Realm.defaultPath;
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* any object of this type from inside the same Realm, and will always be _optional_
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* (meaning it may also be assigned `null` or `undefined`).
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*/
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@ -24,6 +24,8 @@
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* (and listener callbacks added through {@link Realm.Results#addListener addListener()}
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* will thus never be called).
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*
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* @class
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* @name Realm.Results
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* @extends Realm.Collection
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* @memberof Realm
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*/
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124
docs/sync.js
124
docs/sync.js
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@ -25,6 +25,7 @@
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* is a {Realm~Configuration} which refers to it. You can open it as a local, read-only Realm, and
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* copy objects to a new synced Realm.
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*
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* @name Realm.Sync
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* @memberof Realm
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*/
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class Sync {
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@ -129,6 +130,8 @@ class Sync {
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* resolved). The Realms supplied by the change event do not need to be
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* explicitly closed.
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*
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* @class
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* @name Realm.Sync.ChangeEvent
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* @memberof Realm.Sync
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*/
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class ChangeEvent {
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@ -187,6 +190,8 @@ class ChangeEvent {
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/**
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* Class that describes authentication errors in the Realm Object Server
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* @class
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* @name Realm.Sync.AuthError
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* @memberof Realm.Sync
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*/
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class AuthError extends Error {
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@ -205,6 +210,8 @@ class AuthError extends Error {
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/**
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* Describes an error when an incompatible synced Realm is opened. The old version of the Realm can be accessed in readonly mode using the configuration() member
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* @class
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* @name Realm.Sync.IncompatibleSyncedRealmError
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* @memberof Realm.Sync
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*/
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class IncompatibleSyncedRealmError {
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@ -222,6 +229,8 @@ class IncompatibleSyncedRealmError {
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/**
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* Class for logging in and managing Sync users.
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* @class
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* @name Realm.Sync.User
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* @memberof Realm.Sync
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*/
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class User {
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* client (and a local Realm file on disk), and the server (and a remote Realm at a given URL stored on a Realm Object Server).
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* Sessions are always created by the SDK and vended out through various APIs. The lifespans of sessions
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* associated with Realms are managed automatically.
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* @class
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* @name Realm.Sync.Session
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* @memberof Realm.Sync
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*/
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class Session {
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@ -523,6 +534,8 @@ class Session {
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/**
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* An object encapsulating partial sync subscriptions.
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* @class
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* @name Realm.Sync.Subscription
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* @memberof Realm.Sync
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*/
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class Subscription {
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@ -646,8 +659,8 @@ class Worker {
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}
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/**
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* Class for creating custom Data Connectors. Only available in the Enterprise Edition.
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*
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* Custom Data Connectors.
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* @name Realm.Sync.Adapter
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* @memberof Realm.Sync
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*/
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class Adapter {
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@ -666,6 +679,59 @@ class Adapter {
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/**
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* Get the Array of current instructions for the given Realm.
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* @param {string} path - the path for the Realm being monitored
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*
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* The following Instructions can be returned. Each instruction object has
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* a `type` property which is one of the following types. For each type below we list the other properties
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* that will exist in the instruction object.
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* @type {(INSERT|SET|DELETE|CLEAR|CHANGE_IDENTITY|LIST_SET|LIST_INSERT|LIST_ERASE|LIST_CLEAR|ADD_TYPE|ADD_PROPERTY)}
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* @property INSERT - insert a new object
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* - `object_type` - type of the object being inserted
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* - `identity` - primary key value or row index for the object
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* - `values` - map of property names and property values for the object to insert
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* @property SET - set property values for an existing object
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* - `object_type` - type of the object
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* - `identity` - primary key value or row index for the object
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* - `values` - map of property names and property values to update for the object
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* @property DELETE - delete an exising object
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* - `object_type` - type of the object
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* - `identity` - primary key value or row index for the object
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* @property CLEAR - delete all objects of a given type
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* - `object_type` - type of the object
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* @property LIST_SET - set the object at a given list index to an object
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to mutate
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* - `list_index` - list index to set
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* - `object_identity` - primary key or row number of the object being set
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* @property LIST_INSERT - insert an object in the list at the given index
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to mutate
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* - `list_index` - list index at which to insert
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* - `object_identity` - primary key or row number of the object to insert
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* @property LIST_ERASE - erase an object in the list at the given index - this removes the object
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* from the list but the object will still exist in the Realm
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to mutate
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* - `list_index` - list index which should be erased
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* @property LIST_CLEAR - clear a list removing all objects - objects are not deleted from the Realm
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to clear
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* @property ADD_TYPE - add a new type
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* - `object_type` - name of the type
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* - `primary_key` - name of primary key property for this type
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* - `properties` - Property map as described in {@link Realm~ObjectSchema}
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* @property ADD_PROPERTIES - add properties to an existing type
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* - `object_type` - name of the type
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* - `properties` - Property map as described in {@link Realm~ObjectSchema}
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* @property CHANGE_IDENTITY - change the row index for an existing object - not called for objects
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* with primary keys
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* - `object_type` - type fo the object
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* - `identity` - old row value for the object
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* - `new_identity` - new row value for the object
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*
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* @returns {Array(instructions)} or {undefined} if all transactions have been processed
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*/
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current(path) {}
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@ -692,57 +758,3 @@ class Adapter {
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close() {}
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}
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/**
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* The following Instructions can be returned by `Adapter.current(path)`. Each instruction object has
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* a `type` property which is one of the following types. For each type below we list the other properties
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* that will exist in the instruction object.
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* @typedef Realm.Sync.Adapter~Instruction
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* @type {(INSERT|SET|DELETE|CLEAR|CHANGE_IDENTITY|LIST_SET|LIST_INSERT|LIST_ERASE|LIST_CLEAR|ADD_TYPE|ADD_PROPERTY)}
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* @property INSERT - insert a new object
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* - `object_type` - type of the object being inserted
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* - `identity` - primary key value or row index for the object
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* - `values` - map of property names and property values for the object to insert
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* @property SET - set property values for an existing object
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* - `object_type` - type of the object
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* - `identity` - primary key value or row index for the object
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* - `values` - map of property names and property values to update for the object
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* @property DELETE - delete an exising object
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* - `object_type` - type of the object
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* - `identity` - primary key value or row index for the object
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* @property CLEAR - delete all objects of a given type
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* - `object_type` - type of the object
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* @property LIST_SET - set the object at a given list index to an object
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to mutate
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* - `list_index` - list index to set
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* - `object_identity` - primary key or row number of the object being set
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* @property LIST_INSERT - insert an object in the list at the given index
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to mutate
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* - `list_index` - list index at which to insert
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* - `object_identity` - primary key or row number of the object to insert
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* @property LIST_ERASE - erase an object in the list at the given index - this removes the object
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* from the list but the object will still exist in the Realm
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to mutate
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* - `list_index` - list index which should be erased
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* @property LIST_CLEAR - clear a list removing all objects - objects are not deleted from the Realm
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* - `object_type` - type of the object
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* - `identity` - primary key for the object
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* - `property` - property name for the list property to clear
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* @property ADD_TYPE - add a new type
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* - `object_type` - name of the type
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* - `primary_key` - name of primary key property for this type
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* - `properties` - Property map as described in {@link Realm~ObjectSchema}
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* @property ADD_PROPERTIES - add properties to an existing type
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* - `object_type` - name of the type
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* - `properties` - Property map as described in {@link Realm~ObjectSchema}
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* @property CHANGE_IDENTITY - change the row index for an existing object - not called for objects
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* with primary keys
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* - `object_type` - type fo the object
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* - `identity` - old row value for the object
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* - `new_identity` - new row value for the object
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*/
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