Update JSDocs for arrays of primitives (#1357)
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@ -18,17 +18,39 @@
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/**
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* Abstract base class containing methods shared by {@link Realm.List} and {@link Realm.Results}.
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*
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* A Realm Collection is a homogenous sequence of values of any of the types
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* that can be stored as properties of Realm objects. A collection can be
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* accessed in any of the ways that a normal Javascript Array can, including
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* subscripting, enumerating with `for-of` and so on.
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*
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* @memberof Realm
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* @since 0.11.0
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*/
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class Collection {
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/**
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* The number of objects in the collection.
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* The number of values in the collection.
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* @type {number}
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* @readonly
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*/
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get length() {}
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/**
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* The {@linkplain Realm~PropertyType type} of values in the collection.
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* @type {string}
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* @readonly
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* @since 2.0.0
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*/
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get type() {}
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/**
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* Whether `null` is a valid value for the collection.
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* @type {boolean}
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* @readonly
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* @since 2.0.0
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*/
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get optional() {}
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/**
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* Checks if this collection has not been deleted and is part of a valid Realm.
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* @returns {boolean} indicating if the collection can be safely accessed.
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@ -38,12 +60,15 @@ class Collection {
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/**
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* Returns new _Results_ that represent this collection being filtered by the provided query.
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*
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* @param {string} query - Query used to filter objects from the collection.
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* @param {...any} [arg] - Each subsequent argument is used by the placeholders
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* (e.g. `$0`, `$1`, `$2`, …) in the query.
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* @throws {Error} If the query or any other argument passed into this method is invalid.
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* @returns {Realm.Results} filtered according to the provided query.
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*
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* @returns {Realm.Results<T>} filtered according to the provided query.
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*
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* This is currently only supported for collections of Realm Objects.
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*
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* See {@tutorial query-language} for details about the query language.
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* @example
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* let merlots = wines.filtered('variety == "Merlot" && vintage <= $0', maxYear);
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@ -51,43 +76,76 @@ class Collection {
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filtered(query, ...arg) {}
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/**
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* Returns new _Results_ that represent this collection being sorted by the provided property
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* (or properties) of each object.
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* @param {string|Realm.Results~SortDescriptor[]} descriptor - The property name(s) to sort
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* the objects in the collection.
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* @param {boolean} [reverse=false] - May only be provided if `descriptor` is a string.
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* Returns new _Results_ that represent a sorted view of this collection.
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*
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* A collection of Realm Objects can be sorted on one or more properties of
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* those objects, or of properties of objects linked to by those objects.
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* To sort by a single property, simply pass the name of that property to
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* `sorted()`, optionally followed by a boolean indicating if the sort should be reversed.
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* For more than one property, you must pass an array of
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* {@linkplain Realm.Collection~SortDescriptor sort descriptors} which list
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* which properties to sort on.
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*
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* Collections of other types sort on the values themselves rather than
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* properties of the values, and so no property name or sort descriptors
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* should be supplied.
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*
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* @example
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* // Sort wines by age
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* wines.sorted('age')
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* @example
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* // Sort wines by price in descending order, then sort ties by age in
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* // ascending order
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* wines.sorted([['price', false], ['age'])
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* @example
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* // Sort a list of numbers in ascending order
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* let sortedPrices = wine.pricesSeen.sort()
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* @example
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* // Sort people by how expensive their favorite wine is
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* people.sort("favoriteWine.price")
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*
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* @param {string|Realm.Collection~SortDescriptor[]} [descriptor] - The property name(s) to sort the collection on.
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* @param {boolean} [reverse=false] - Sort in descending order rather than ascended.
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* May not be supplied if `descriptor` is an array of sort descriptors.
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* @throws {Error} If a specified property does not exist.
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* @returns {Realm.Results} sorted according to the arguments passed in
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* @returns {Realm.Results<T>} sorted according to the arguments passed in.
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*/
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sorted(descriptor, reverse) {}
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/**
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* Create a frozen snapshot of the collection. This means objects added to and removed from the
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* original collection will not be reflected in the _Results_ returned by this method.
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* However, objects deleted from the Realm will become `null` at their respective indices.
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* This is **not** a _deep_ snapshot, meaning the objects contained in this snapshot will
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* continue to update as changes are made to them.
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* @returns {Realm.Results} which will **not** live update.
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* Create a frozen snapshot of the collection.
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*
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* Values added to and removed from the original collection will not be
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* reflected in the _Results_ returned by this method, including if the
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* values of properties are changed to make them match or not match any
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* filters applied.
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*
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* This is **not** a _deep_ snapshot. Realm objects contained in this
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* snapshot will continue to update as changes are made to them, and if
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* they are deleted from the Realm they will be replaced by `null` at the
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* respective indices.
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*
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* @returns {Realm.Results<T>} which will **not** live update.
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*/
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snapshot() {}
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/**
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* @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/entries Array.prototype.entries}
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* @returns {Realm.Collection~Iterator} of each `[index, object]` pair in the collection
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* @returns {Realm.Collection~Iterator<T>} of each `[index, object]` pair in the collection
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* @since 0.11.0
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*/
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entries() {}
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/**
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* @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/keys Array.prototype.keys}
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* @returns {Realm.Collection~Iterator} of each index in the collection
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* @returns {Realm.Collection~Iterator<T>} of each index in the collection
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* @since 0.11.0
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*/
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keys() {}
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/**
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* @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/values Array.prototype.values}
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* @returns {Realm.Collection~Iterator} of each Realm object in the collection
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* @returns {Realm.Collection~Iterator<T>} of each Realm object in the collection
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* @since 0.11.0
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*/
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values() {}
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@ -101,7 +159,7 @@ class Collection {
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* spread operators, and more.
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* @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/iterator Symbol.iterator}
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* and the {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols#iterable iterable protocol}
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* @returns {Realm.Collection~Iterator} of each Realm object in the collection
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* @returns {Realm.Collection~Iterator<T>} of each Realm object in the collection
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* @since 0.11.0
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* @example
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* for (let object of collection) {
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@ -128,7 +186,7 @@ class Collection {
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* index will be include in the return value. If negative, then the end index will be
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* counted from the end of the collection. If omitted, then all objects from the start
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* index will be included in the return value.
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* @returns {Realm.Object[]} containing the objects from the start index up to, but not
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* @returns {T[]} containing the objects from the start index up to, but not
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* including, the end index.
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* @since 0.11.0
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*/
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@ -143,7 +201,7 @@ class Collection {
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* - `index` – The index of the object being processed in the collection.
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* - `collection` – The collection itself.
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* @param {object} [thisArg] - The value of `this` when `callback` is called.
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* @returns {Realm.Object|undefined} if the `callback` did not return `true` for any object
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* @returns {T|undefined} if the `callback` did not return `true` for any object
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* in the collection.
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* @since 0.11.0
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*/
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@ -166,10 +224,11 @@ class Collection {
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/**
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Finds the index of the given object in the collection.
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* @param {Realm.Object} [object] - The object to search for in the collection.
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* @throws {Error} If the argument does not belong to the realm.
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* @returns {number} representing the index where the object was found, or `-1`
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* if not in collection.
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* @param {T} object - The value to search for in the collection.
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* @throws {Error} If the argument is a {@link Realm.Object} that does not
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* belong to the same Realm as the collection.
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* @returns {number} representing the index where the value was found, or
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* `-1` if not in collection.
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* @since 1.8.2
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*/
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indexOf(object) {}
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@ -294,7 +353,7 @@ class Collection {
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/**
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* Remove the listener `callback` from the collection instance.
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* @param {function(collection, changes)} callback - Callback function that was previously
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* added as a listener through the {@link Collection#addListener addListener} method.
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* added as a listener through the {@link Collection#addListener addListener} method.
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* @throws {Error} If `callback` is not a function.
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*/
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removeListener(callback) {}
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@ -324,8 +383,9 @@ class Collection {
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*/
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/**
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* The sort descriptors may either just be a string representing the property name, **or** an
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* array with two items: `[propertyName, reverse]`
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* A sort descriptor is either a string containing one or more property names
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* separate by dots, **or** an array with two items: `[propertyName, reverse]`.
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*
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* @typedef Realm.Collection~SortDescriptor
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* @type {string|Array}
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*/
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63
docs/list.js
63
docs/list.js
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@ -19,59 +19,70 @@
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/**
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* Instances of this class will be returned when accessing object properties whose type is `"list"`
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* (see {@linkplain Realm~ObjectSchemaProperty ObjectSchemaProperty}).
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* The objects contained in a list are accessible through its index properties and may only be
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* modified inside a {@linkplain Realm#write write} transaction.
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*
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* Lists mostly behave like normal Javascript Arrays, except for that they can
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* only store values of a single type (indicated by the `type` and `optional`
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* properties of the List), and can only be modified inside a {@linkplain
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* Realm#write write} transaction.
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*
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* @extends Realm.Collection
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* @memberof Realm
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*/
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class List extends Collection {
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/**
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* Remove the **last** object from the list and return it.
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* Remove the **last** value from the list and return it.
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* @throws {Error} If not inside a write transaction.
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* @returns {Realm.Object|undefined} if the list is empty.
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* @returns {T|undefined} if the list is empty.
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*/
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pop() {}
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/**
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* Add one or more objects to the _end_ of the list.
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* @param {...Realm.Object} object - Each object’s type must match
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* {@linkcode Realm~ObjectSchemaProperty objectType} specified in the schema.
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* @throws {TypeError} If an `object` is of the wrong type.
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* Add one or more values to the _end_ of the list.
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*
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* @param {...T} value - Values to add to the list.
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* @throws {TypeError} If a `value` is not of a type which can be stored in
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* the list, or if an object being added to the list does not match the
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* {@linkcode Realm~ObjectSchema object schema} for the list.
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*
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* @throws {Error} If not inside a write transaction.
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* @returns {number} equal to the new {@link Realm.List#length length} of the list
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* after adding objects.
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* @returns {number} equal to the new {@link Realm.List#length length} of
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* the list after adding the values.
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*/
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push(...object) {}
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push(...value) {}
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/**
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* Remove the **first** object from the list and return it.
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* Remove the **first** value from the list and return it.
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* @throws {Error} If not inside a write transaction.
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* @returns {Realm.Object|undefined} if the list is empty.
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* @returns {T|undefined} if the list is empty.
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*/
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shift() {}
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/**
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* Changes the contents of the list by removing objects and/or inserting new objects.
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* Changes the contents of the list by removing value and/or inserting new value.
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*
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* @see {@linkcode https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/splice Array.prototype.splice}
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* @param {number} index - The start index. If greater than the length of the list,
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* the start index will be set to the length instead. If negative, then the start index
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* will be counted from the end of the list (e.g. `list.length - index`).
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* @param {number} [count] - The number of objects to remove from the list. If not provided,
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* then all objects from the start index through the end of the list will be removed.
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* @param {...Realm.Object} [object] - Objects to insert into the list starting at `index`.
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* @returns {Realm.Object[]} containing the objects that were removed from the list. The
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* array is empty if no objects were removed.
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* @param {number} [count] - The number of values to remove from the list.
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* If not provided, then all values from the start index through the end of
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* the list will be removed.
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* @param {...T} [value] - Values to insert into the list starting at `index`.
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* @returns {T[]} containing the value that were removed from the list. The
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* array is empty if no value were removed.
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*/
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splice(index, count, ...object) {}
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/**
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* Add one or more objects to the _beginning_ of the list.
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* @param {...Realm.Object} object - Each object’s type must match
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* {@linkcode Realm~ObjectSchemaProperty objectType} specified in the schema.
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* @throws {TypeError} If an `object` is of the wrong type.
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* Add one or more values to the _beginning_ of the list.
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*
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* @param {...T} value - Values to add to the list.
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* @throws {TypeError} If a `value` is not of a type which can be stored in
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* the list, or if an object being added to the list does not match the
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* {@linkcode Realm~ObjectSchema object schema} for the list.
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* @throws {Error} If not inside a write transaction.
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* @returns {number} equal to the new {@link Realm.List#length length} of the list
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* after adding objects.
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* @returns {number} equal to the new {@link Realm.List#length length} of
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* the list after adding the values.
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*/
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unshift(...object) {}
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}
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}
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* Open a Realm asynchronously with a promise. If the Realm is synced, it will be fully
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* synchronized before it is available.
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* @param {Realm~Configuration} config
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* @returns {ProgressPromise} - a promise that will be resolved with the realm instance when it's available.
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* @returns {ProgressPromise} - a promise that will be resolved with the Realm instance when it's available.
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*/
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static open(config) {}
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* Open a Realm asynchronously with a callback. If the Realm is synced, it will be fully
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* synchronized before it is available.
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* @param {Realm~Configuration} config
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* @param {callback(error, realm)} - will be called when the realm is ready.
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* @param {callback(error, realm)} - will be called when the Realm is ready.
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* @param {callback(transferred, transferable)} [progressCallback] - an optional callback for download progress notifications
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* @throws {Error} If anything in the provided `config` is invalid.
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*/
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* @property {boolean} [readOnly=false] - Specifies if this Realm should be opened as read-only.
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* @property {Array<Realm~ObjectClass|Realm~ObjectSchema>} [schema] - Specifies all the
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* object types in this Realm. **Required** when first creating a Realm at this `path`.
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* If omitted, the schema will be read from the existing Realm file.
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* @property {number} [schemaVersion] - **Required** (and must be incremented) after
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* changing the `schema`.
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* @property {Object} [sync] - Sync configuration parameters with the following
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* that must be unique across all objects of this type within the same Realm.
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* @property {Object<string, (Realm~PropertyType|Realm~ObjectSchemaProperty)>} properties -
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* An object where the keys are property names and the values represent the property type.
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*
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* @example
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* let MyClassSchema = {
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* name: 'MyClass',
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* primaryKey: 'pk',
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* properties: {
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* pk: 'int',
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* optionalFloatValue: 'float?' // or {type: 'float', optional: true}
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* listOfStrings: 'string[]',
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* listOfOptionalDates: 'date?[]',
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* indexedInt: {type: 'int', indexed: true}
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*
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* linkToObject: 'MyClass',
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* listOfObjects: 'MyClass[]', // or {type: 'list', objectType: 'MyClass'}
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* objectsLinkingToThisObject: {type: 'linkingObjects', objectType: 'MyClass', property: 'linkToObject'}
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* }
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* };
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*/
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/**
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* @typedef Realm~ObjectSchemaProperty
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* @type {Object}
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* @property {Realm~PropertyType} type - The type of this property.
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* @property {string} [objectType] - **Required** when `type` is `"list"` or `"linkingObjects"`,
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* and must match the type of an object in the same schema.
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* @property {Realm~PropertyType} [objectType] - **Required** when `type` is `"list"` or `"linkingObjects"`,
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* and must match the type of an object in the same schema, or, for `"list"`
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* only, any other type which may be stored as a Realm property.
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* @property {string} [property] - **Required** when `type` is `"linkingObjects"`, and must match
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* the name of a property on the type specified in `objectType` that links to the type this property belongs to.
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* @property {any} [default] - The default value for this property on creation when not
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* otherwise specified.
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* @property {boolean} [optional] - Signals if this property may be assigned `null` or `undefined`.
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* For `"list"` properties of non-object types, this instead signals whether the values inside the list may be assigned `null` or `undefined`.
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* This is not supported for `"list"` properties of object types and `"linkingObjects"` properties.
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* @property {boolean} [indexed] - Signals if this property should be indexed. Only supported for
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* `"string"`, `"int"`, and `"bool"` properties.
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*/
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*/
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/**
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* A property type may be specified as one of the standard builtin types, or as an object type
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* inside the same schema.
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* A property type may be specified as one of the standard builtin types, or as
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* an object type inside the same schema.
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*
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* When specifying property types in an {@linkplain Realm~ObjectSchema object schema}, you
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* may append `?` to any of the property types to indicate that it is optional
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* (i.e. it can be `null` in addition to the normal values) and `[]` to
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* indicate that it is instead a list of that type. For example,
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* `optionalIntList: 'int?[]'` would declare a property which is a list of
|
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* nullable integers. The property types reported by {@linkplain Realm.Collection
|
||||
* collections} and in a Realm's schema will never
|
||||
* use these forms.
|
||||
*
|
||||
* @typedef Realm~PropertyType
|
||||
* @type {("bool"|"int"|"float"|"double"|"string"|"date"|"data"|"list"|"linkingObjects"|"<ObjectType>")}
|
||||
*
|
||||
* @property {boolean} "bool" - Property value may either be `true` or `false`.
|
||||
* @property {number} "int" - Property may be assigned any number, but will be stored as a
|
||||
* round integer, meaning anything after the decimal will be truncated.
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
* {@link Realm.Results#snapshot snapshot()}, however, will **not** live update
|
||||
* (and listener callbacks added through {@link Realm.Results#addListener addListener()}
|
||||
* will thus never be called).
|
||||
*
|
||||
* @extends Realm.Collection
|
||||
* @memberof Realm
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue